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x86
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.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov x9, sp sub x8, x29, #4 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldur w8, [x29, #-4] mov w9, #1000 sdiv w8, w8, w9 mov w10, #10 sdiv w9, w8, w10 mul w9, w9, w10 subs w11, w8, w9 ldur w8, [x29, #-4] sdiv w8, w8, w10 sdiv w9, w8, w10 mul w9, w9, w10 subs w10, w8, w9 mov x9, sp ; implicit-def: $x8 mov x8, x11 str x8, [x9] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%d %d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq L_.str(%rip), %rdi leaq -4(%rbp), %rsi movb $0, %al callq _scanf movl -4(%rbp), %eax movl $1000, %ecx ## imm = 0x3E8 cltd idivl %ecx movl $10, %ecx cltd idivl %ecx movl %edx, %esi movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl $10, %ecx cltd idivl %ecx leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%d %d" .subsections_via_symbols
the_stack_data/82951220.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _rand_float ; -- Begin function rand_float .p2align 2 _rand_float: ; @rand_float .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] bl _rand scvtf s0, w0 movi.2s v1, #79, lsl #24 ; kill: def $s1 killed $s1 killed $d1 fdiv s0, s0, s1 ldur s1, [x29, #-4] scvtf s1, s1 fmul s0, s0, s1 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _allocate_init_2Dmatrix ; -- Begin function allocate_init_2Dmatrix .p2align 2 _allocate_init_2Dmatrix: ; @allocate_init_2Dmatrix .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] str w2, [sp, #16] ldursw x8, [x29, #-12] lsl x0, x8, #3 bl _malloc ldur x8, [x29, #-8] str x0, [x8] str wzr, [sp, #12] b LBB1_1 LBB1_1: ; =>This Loop Header: Depth=1 ; Child Loop BB1_3 Depth 2 ldr w8, [sp, #12] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_8 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldrsw x8, [sp, #16] lsl x0, x8, #2 bl _malloc ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #12] str x0, [x8, x9, lsl #3] str wzr, [sp, #8] b LBB1_3 LBB1_3: ; Parent Loop BB1_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB1_6 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=2 mov w0, #100 bl _rand_float ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #12] ldr x8, [x8, x9, lsl #3] ldrsw x9, [sp, #8] str s0, [x8, x9, lsl #2] b LBB1_5 LBB1_5: ; in Loop: Header=BB1_3 Depth=2 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB1_3 LBB1_6: ; in Loop: Header=BB1_1 Depth=1 b LBB1_7 LBB1_7: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB1_1 LBB1_8: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function solver lCPI2_0: .quad 0x3fc999999999999a ; double 0.20000000000000001 lCPI2_1: .quad 0x3eb0c6f7a0b5ed8d ; double 9.9999999999999995E-7 .section __TEXT,__text,regular,pure_instructions .globl _solver .p2align 2 _solver: ; @solver .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] stur w2, [x29, #-16] movi d0, #0000000000000000 stur s0, [x29, #-20] stur wzr, [x29, #-28] str wzr, [sp, #32] b LBB2_1 LBB2_1: ; =>This Loop Header: Depth=1 ; Child Loop BB2_5 Depth 2 ; Child Loop BB2_7 Depth 3 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #20] ; 4-byte Folded Spill tbnz w8, #0, LBB2_3 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #32] subs w8, w8, #100 cset w8, lt str w8, [sp, #20] ; 4-byte Folded Spill b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #20] ; 4-byte Folded Reload tbz w8, #0, LBB2_15 b LBB2_4 LBB2_4: ; in Loop: Header=BB2_1 Depth=1 movi d0, #0000000000000000 stur s0, [x29, #-20] mov w8, #1 str w8, [sp, #28] b LBB2_5 LBB2_5: ; Parent Loop BB2_1 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB2_7 Depth 3 ldr w8, [sp, #28] ldur w9, [x29, #-12] subs w9, w9, #1 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_12 b LBB2_6 LBB2_6: ; in Loop: Header=BB2_5 Depth=2 mov w8, #1 str w8, [sp, #24] b LBB2_7 LBB2_7: ; Parent Loop BB2_1 Depth=1 ; Parent Loop BB2_5 Depth=2 ; => This Inner Loop Header: Depth=3 ldr w8, [sp, #24] ldur w9, [x29, #-16] subs w9, w9, #1 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_10 b LBB2_8 LBB2_8: ; in Loop: Header=BB2_7 Depth=3 ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #28] ldr x8, [x8, x9, lsl #3] ldrsw x9, [sp, #24] ldr s0, [x8, x9, lsl #2] stur s0, [x29, #-24] ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #28] ldr x8, [x8, x9, lsl #3] ldrsw x9, [sp, #24] ldr s0, [x8, x9, lsl #2] ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #28] ldr x8, [x8, x9, lsl #3] ldr w9, [sp, #24] subs w9, w9, #1 ldr s1, [x8, w9, sxtw #2] fadd s0, s0, s1 ldur x8, [x29, #-8] ldr x8, [x8] ldr w9, [sp, #28] subs w9, w9, #1 ldr x8, [x8, w9, sxtw #3] ldrsw x9, [sp, #24] ldr s1, [x8, x9, lsl #2] fadd s0, s0, s1 ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #28] ldr x8, [x8, x9, lsl #3] ldr w9, [sp, #24] add w9, w9, #1 ldr s1, [x8, w9, sxtw #2] fadd s0, s0, s1 ldur x8, [x29, #-8] ldr x8, [x8] ldr w9, [sp, #28] add w9, w9, #1 ldr x8, [x8, w9, sxtw #3] ldrsw x9, [sp, #24] ldr s1, [x8, x9, lsl #2] fadd s0, s0, s1 fcvt d1, s0 adrp x8, lCPI2_0@PAGE ldr d0, [x8, lCPI2_0@PAGEOFF] fmul d0, d0, d1 fcvt s0, d0 ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #28] ldr x8, [x8, x9, lsl #3] ldrsw x9, [sp, #24] str s0, [x8, x9, lsl #2] ldur x8, [x29, #-8] ldr x8, [x8] ldrsw x9, [sp, #28] ldr x8, [x8, x9, lsl #3] ldrsw x9, [sp, #24] ldr s0, [x8, x9, lsl #2] ldur s1, [x29, #-24] fsub s0, s0, s1 fcvtzs w0, s0 bl _abs scvtf s1, w0 ldur s0, [x29, #-20] fadd s0, s0, s1 stur s0, [x29, #-20] b LBB2_9 LBB2_9: ; in Loop: Header=BB2_7 Depth=3 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB2_7 LBB2_10: ; in Loop: Header=BB2_5 Depth=2 b LBB2_11 LBB2_11: ; in Loop: Header=BB2_5 Depth=2 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB2_5 LBB2_12: ; in Loop: Header=BB2_1 Depth=1 ldur s0, [x29, #-20] ldur s1, [x29, #-12] scvtf s1, s1 fdiv s0, s0, s1 ldur s1, [x29, #-12] scvtf s1, s1 fdiv s0, s0, s1 fcvt d0, s0 adrp x8, lCPI2_1@PAGE ldr d1, [x8, lCPI2_1@PAGEOFF] fcmp d0, d1 cset w8, pl tbnz w8, #0, LBB2_14 b LBB2_13 LBB2_13: ; in Loop: Header=BB2_1 Depth=1 mov w8, #1 stur w8, [x29, #-28] b LBB2_14 LBB2_14: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB2_1 LBB2_15: ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB2_17 b LBB2_16 LBB2_16: ldr w9, [sp, #32] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB2_18 LBB2_17: ldr w9, [sp, #32] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB2_18 LBB2_18: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB3_2 b LBB3_1 LBB3_1: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w0, #1 bl _exit LBB3_2: ldur x8, [x29, #-16] ldr x0, [x8, #8] bl _atoi stur w0, [x29, #-20] ldur w9, [x29, #-20] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldur w1, [x29, #-20] ldur w2, [x29, #-20] sub x0, x29, #32 str x0, [sp, #16] ; 8-byte Folded Spill bl _allocate_init_2Dmatrix bl _clock mov x8, x0 ldr x0, [sp, #16] ; 8-byte Folded Reload str x8, [sp, #40] ldur w1, [x29, #-20] ldur w2, [x29, #-20] bl _solver bl _clock str x0, [sp, #32] ldr x8, [sp, #32] ldr x9, [sp, #40] subs x8, x8, x9 ucvtf s0, x8 mov w8, #9216 movk w8, #18804, lsl #16 fmov s1, w8 fdiv s0, s0, s1 str s0, [sp, #28] ldr s0, [sp, #28] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Solver converged after %d iterations\n" l_.str.1: ; @.str.1 .asciz "Solver not converged after %d iterations\n" l_.str.2: ; @.str.2 .asciz "Call this program with two parameters: matrix_size communication \n" l_.str.3: ; @.str.3 .asciz "\t matrix_size: Add 2 to a power of 2 (e.g. : 18, 1026)\n" l_.str.4: ; @.str.4 .asciz "Matrix size = %d \n" l_.str.5: ; @.str.5 .asciz "Operations time: %f\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function rand_float LCPI0_0: .long 0x4f000000 ## float 2.14748365E+9 .section __TEXT,__text,regular,pure_instructions .globl _rand_float .p2align 4, 0x90 _rand_float: ## @rand_float .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) callq _rand cvtsi2ss %eax, %xmm0 movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 cvtsi2ssl -4(%rbp), %xmm1 mulss %xmm1, %xmm0 addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _allocate_init_2Dmatrix ## -- Begin function allocate_init_2Dmatrix .p2align 4, 0x90 _allocate_init_2Dmatrix: ## @allocate_init_2Dmatrix .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movslq -12(%rbp), %rdi shlq $3, %rdi callq _malloc movq %rax, %rcx movq -8(%rbp), %rax movq %rcx, (%rax) movl $0, -20(%rbp) LBB1_1: ## =>This Loop Header: Depth=1 ## Child Loop BB1_3 Depth 2 movl -20(%rbp), %eax cmpl -12(%rbp), %eax jge LBB1_8 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movslq -16(%rbp), %rdi shlq $2, %rdi callq _malloc movq %rax, %rdx movq -8(%rbp), %rax movq (%rax), %rax movslq -20(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movl $0, -24(%rbp) LBB1_3: ## Parent Loop BB1_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -24(%rbp), %eax cmpl -16(%rbp), %eax jge LBB1_6 ## %bb.4: ## in Loop: Header=BB1_3 Depth=2 movl $100, %edi callq _rand_float movq -8(%rbp), %rax movq (%rax), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -24(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) ## %bb.5: ## in Loop: Header=BB1_3 Depth=2 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB1_3 LBB1_6: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_7 LBB1_7: ## in Loop: Header=BB1_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB1_1 LBB1_8: addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function solver LCPI2_0: .quad 0x3eb0c6f7a0b5ed8d ## double 9.9999999999999995E-7 LCPI2_1: .quad 0x3fc999999999999a ## double 0.20000000000000001 .section __TEXT,__text,regular,pure_instructions .globl _solver .p2align 4, 0x90 _solver: ## @solver .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -20(%rbp) movl $0, -28(%rbp) movl $0, -32(%rbp) LBB2_1: ## =>This Loop Header: Depth=1 ## Child Loop BB2_5 Depth 2 ## Child Loop BB2_7 Depth 3 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -28(%rbp) movb %al, -41(%rbp) ## 1-byte Spill jne LBB2_3 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 cmpl $100, -32(%rbp) setl %al movb %al, -41(%rbp) ## 1-byte Spill LBB2_3: ## in Loop: Header=BB2_1 Depth=1 movb -41(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB2_4 jmp LBB2_15 LBB2_4: ## in Loop: Header=BB2_1 Depth=1 xorps %xmm0, %xmm0 movss %xmm0, -20(%rbp) movl $1, -36(%rbp) LBB2_5: ## Parent Loop BB2_1 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB2_7 Depth 3 movl -36(%rbp), %eax movl -12(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax jge LBB2_12 ## %bb.6: ## in Loop: Header=BB2_5 Depth=2 movl $1, -40(%rbp) LBB2_7: ## Parent Loop BB2_1 Depth=1 ## Parent Loop BB2_5 Depth=2 ## => This Inner Loop Header: Depth=3 movl -40(%rbp), %eax movl -16(%rbp), %ecx subl $1, %ecx cmpl %ecx, %eax jge LBB2_10 ## %bb.8: ## in Loop: Header=BB2_7 Depth=3 movq -8(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -40(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -24(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -40(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movl -40(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx addss (%rax,%rcx,4), %xmm0 movq -8(%rbp), %rax movq (%rax), %rax movl -36(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movslq -40(%rbp), %rcx addss (%rax,%rcx,4), %xmm0 movq -8(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movl -40(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx addss (%rax,%rcx,4), %xmm0 movq -8(%rbp), %rax movq (%rax), %rax movl -36(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movslq -40(%rbp), %rcx addss (%rax,%rcx,4), %xmm0 cvtss2sd %xmm0, %xmm1 movsd LCPI2_1(%rip), %xmm0 ## xmm0 = mem[0],zero mulsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movq -8(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -40(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) movq -8(%rbp), %rax movq (%rax), %rax movslq -36(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -40(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero subss -24(%rbp), %xmm0 cvttss2si %xmm0, %edi callq _abs cvtsi2ss %eax, %xmm0 addss -20(%rbp), %xmm0 movss %xmm0, -20(%rbp) ## %bb.9: ## in Loop: Header=BB2_7 Depth=3 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB2_7 LBB2_10: ## in Loop: Header=BB2_5 Depth=2 jmp LBB2_11 LBB2_11: ## in Loop: Header=BB2_5 Depth=2 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB2_5 LBB2_12: ## in Loop: Header=BB2_1 Depth=1 movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtsi2ssl -12(%rbp), %xmm1 divss %xmm1, %xmm0 cvtsi2ssl -12(%rbp), %xmm1 divss %xmm1, %xmm0 cvtss2sd %xmm0, %xmm1 movsd LCPI2_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB2_14 ## %bb.13: ## in Loop: Header=BB2_1 Depth=1 movl $1, -28(%rbp) LBB2_14: ## in Loop: Header=BB2_1 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB2_1 LBB2_15: cmpl $0, -28(%rbp) je LBB2_17 ## %bb.16: movl -32(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB2_18 LBB2_17: movl -32(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf LBB2_18: addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function main LCPI3_0: .long 0x49742400 ## float 1.0E+6 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) cmpl $2, -8(%rbp) jge LBB3_2 ## %bb.1: leaq L_.str.2(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movb %al, -53(%rbp) ## 1-byte Spill callq _printf ## kill: def $ecx killed $eax movb -53(%rbp), %al ## 1-byte Reload leaq L_.str.3(%rip), %rdi callq _printf movl $1, %edi callq _exit LBB3_2: movq -16(%rbp), %rax movq 8(%rax), %rdi callq _atoi movl %eax, -20(%rbp) movl -20(%rbp), %esi leaq L_.str.4(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl -20(%rbp), %edx leaq -32(%rbp), %rdi movq %rdi, -72(%rbp) ## 8-byte Spill movl %edx, %esi callq _allocate_init_2Dmatrix callq _clock movq -72(%rbp), %rdi ## 8-byte Reload movq %rax, -40(%rbp) movl -20(%rbp), %edx movl %edx, %esi callq _solver callq _clock movq %rax, -48(%rbp) movq -48(%rbp), %rax movq -40(%rbp), %rcx subq %rcx, %rax movq %rax, %rdx shrq %rdx movl %eax, %ecx andl $1, %ecx ## kill: def $rcx killed $ecx orq %rdx, %rcx cvtsi2ss %rcx, %xmm0 addss %xmm0, %xmm0 cvtsi2ss %rax, %xmm1 movss %xmm1, -64(%rbp) ## 4-byte Spill testq %rax, %rax movss %xmm0, -60(%rbp) ## 4-byte Spill js LBB3_4 ## %bb.3: movss -64(%rbp), %xmm0 ## 4-byte Reload ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -60(%rbp) ## 4-byte Spill LBB3_4: movss -60(%rbp), %xmm0 ## 4-byte Reload ## xmm0 = mem[0],zero,zero,zero movss LCPI3_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -52(%rbp) movss -52(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.5(%rip), %rdi movb $1, %al callq _printf xorl %eax, %eax addq $80, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Solver converged after %d iterations\n" L_.str.1: ## @.str.1 .asciz "Solver not converged after %d iterations\n" L_.str.2: ## @.str.2 .asciz "Call this program with two parameters: matrix_size communication \n" L_.str.3: ## @.str.3 .asciz "\t matrix_size: Add 2 to a power of 2 (e.g. : 18, 1026)\n" L_.str.4: ## @.str.4 .asciz "Matrix size = %d \n" L_.str.5: ## @.str.5 .asciz "Operations time: %f\n" .subsections_via_symbols
the_stack_data/29825330.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/1038716.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ; -- Begin function foo .p2align 2 _foo: ; @foo .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] ldr x8, [sp, #8] ldrb w0, [x8, #4] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, _space@PAGE add x0, x0, _space@PAGEOFF bl _foo subs w8, w0, #5 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: bl _abort LBB1_2: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __DATA,__data .globl _space ; @space _space: .ascii "\001\002\003\004\005\006" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ## -- Begin function foo .p2align 4, 0x90 _foo: ## @foo .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movzbl 4(%rax), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq _space(%rip), %rdi callq _foo cmpl $5, %eax je LBB1_2 ## %bb.1: callq _abort LBB1_2: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __DATA,__data .globl _space ## @space _space: .ascii "\001\002\003\004\005\006" .subsections_via_symbols
the_stack_data/14199781.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #12 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur w8, [x29, #-12] stur w8, [x29, #-8] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, lt tbnz w8, #0, LBB0_6 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] mov w10, #2 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] subs w8, w8, #1 stur w8, [x29, #-8] b LBB0_1 LBB0_6: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Chegara sonni kiriting: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "%d gacha bo'lgan toq sonlar: \n" l_.str.3: ; @.str.3 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -12(%rbp), %rsi movb $0, %al callq _scanf movl -12(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl -12(%rbp), %eax movl %eax, -8(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $1, -8(%rbp) jl LBB0_6 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl $2, %ecx cltd idivl %ecx cmpl $0, %edx je LBB0_4 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf LBB0_4: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_5 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $-1, %eax movl %eax, -8(%rbp) jmp LBB0_1 LBB0_6: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Chegara sonni kiriting: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "%d gacha bo'lgan toq sonlar: \n" L_.str.3: ## @.str.3 .asciz "%d\n" .subsections_via_symbols
the_stack_data/26701426.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #32] str wzr, [sp, #28] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldr w8, [sp, #28] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #24] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #24] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldrsw x8, [sp, #28] mov x9, #12 mul x9, x8, x9 add x8, sp, #36 add x8, x8, x9 ldrsw x9, [sp, #24] add x8, x8, x9, lsl #2 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_1 LBB0_8: str wzr, [sp, #28] b LBB0_9 LBB0_9: ; =>This Loop Header: Depth=1 ; Child Loop BB0_11 Depth 2 ldr w8, [sp, #28] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_18 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=1 str wzr, [sp, #24] b LBB0_11 LBB0_11: ; Parent Loop BB0_9 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #24] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=2 ldrsw x8, [sp, #28] mov x9, #12 mul x9, x8, x9 add x8, sp, #36 add x8, x8, x9 ldrsw x9, [sp, #24] ldr w8, [x8, x9, lsl #2] mov w10, #2 sdiv w9, w8, w10 mul w9, w9, w10 subs w8, w8, w9 subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_11 Depth=2 ldr w8, [sp, #28] ; implicit-def: $x10 mov x10, x8 ldr w9, [sp, #24] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_14 LBB0_14: ; in Loop: Header=BB0_11 Depth=2 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_11 Depth=2 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB0_11 LBB0_16: ; in Loop: Header=BB0_9 Depth=1 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_9 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_9 LBB0_18: ldr w8, [sp, #32] str w8, [sp, #20] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_20 b LBB0_19 LBB0_19: bl ___stack_chk_fail LBB0_20: ldr w0, [sp, #20] ; 4-byte Folded Reload ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "digite os valores: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "\nindices: %d-%d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -52(%rbp) movl $0, -56(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 cmpl $3, -56(%rbp) jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -60(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $3, -60(%rbp) jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 leaq L_.str(%rip), %rdi movb $0, %al callq _printf movslq -56(%rbp), %rax leaq -48(%rbp), %rsi imulq $12, %rax, %rax addq %rax, %rsi movslq -60(%rbp), %rax shlq $2, %rax addq %rax, %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _scanf ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -60(%rbp), %eax addl $1, %eax movl %eax, -60(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -56(%rbp), %eax addl $1, %eax movl %eax, -56(%rbp) jmp LBB0_1 LBB0_8: movl $0, -56(%rbp) LBB0_9: ## =>This Loop Header: Depth=1 ## Child Loop BB0_11 Depth 2 cmpl $3, -56(%rbp) jge LBB0_18 ## %bb.10: ## in Loop: Header=BB0_9 Depth=1 movl $0, -60(%rbp) LBB0_11: ## Parent Loop BB0_9 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $3, -60(%rbp) jge LBB0_16 ## %bb.12: ## in Loop: Header=BB0_11 Depth=2 movslq -56(%rbp), %rcx leaq -48(%rbp), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movslq -60(%rbp), %rcx movl (%rax,%rcx,4), %eax movl $2, %ecx cltd idivl %ecx cmpl $0, %edx je LBB0_14 ## %bb.13: ## in Loop: Header=BB0_11 Depth=2 movl -56(%rbp), %esi movl -60(%rbp), %edx leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB0_14: ## in Loop: Header=BB0_11 Depth=2 jmp LBB0_15 LBB0_15: ## in Loop: Header=BB0_11 Depth=2 movl -60(%rbp), %eax addl $1, %eax movl %eax, -60(%rbp) jmp LBB0_11 LBB0_16: ## in Loop: Header=BB0_9 Depth=1 jmp LBB0_17 LBB0_17: ## in Loop: Header=BB0_9 Depth=1 movl -56(%rbp), %eax addl $1, %eax movl %eax, -56(%rbp) jmp LBB0_9 LBB0_18: movl -52(%rbp), %eax movl %eax, -64(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_20 ## %bb.19: movl -64(%rbp), %eax ## 4-byte Reload addq $64, %rsp popq %rbp retq LBB0_20: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "digite os valores: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "\nindices: %d-%d" .subsections_via_symbols
the_stack_data/693098.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 mov w0, #0 str wzr, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/212642902.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/832624.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ft_swap ; -- Begin function ft_swap .p2align 2 _ft_swap: ; @ft_swap .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str x1, [sp, #16] ldr x8, [sp, #24] ldr w8, [x8] str w8, [sp, #12] ldr x8, [sp, #16] ldr w8, [x8] ldr x9, [sp, #24] str w8, [x9] ldr w8, [sp, #12] ldr x9, [sp, #16] str w8, [x9] add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ft_swap ## -- Begin function ft_swap .p2align 4, 0x90 _ft_swap: ## @ft_swap .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -20(%rbp) movq -16(%rbp), %rax movl (%rax), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movl -20(%rbp), %ecx movq -16(%rbp), %rax movl %ecx, (%rax) popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/58637.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/707866.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] add x8, sp, #8 mov w9, #1 str w9, [sp, #8] str x8, [sp] ldr x8, [sp] ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_3 LBB0_2: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_3 LBB0_3: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Little endian" l_.str.1: ; @.str.1 .asciz "Big endian" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $1, -8(%rbp) leaq -8(%rbp), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax cmpb $0, (%rax) je LBB0_2 ## %bb.1: leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB0_3 LBB0_2: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf LBB0_3: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Little endian" L_.str.1: ## @.str.1 .asciz "Big endian" .subsections_via_symbols
the_stack_data/215769645.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-12] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-12] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 mov w8, #1 str w8, [sp, #16] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #16] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_1 LBB0_8: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter number of lines: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "\n" l_.str.3: ; @.str.3 .asciz "*" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $1, -12(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -12(%rbp), %eax cmpl -8(%rbp), %eax jg LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $1, -16(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -16(%rbp), %eax cmpl -12(%rbp), %eax jg LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_1 LBB0_8: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter number of lines: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "\n" L_.str.3: ## @.str.3 .asciz "*" .subsections_via_symbols
the_stack_data/20052.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ; -- Begin function foo .p2align 2 _foo: ; @foo .cfi_startproc ; %bb.0: mov w0, #42 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ## -- Begin function foo .p2align 4, 0x90 _foo: ## @foo .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $42, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/26700151.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _substr ; -- Begin function substr .p2align 2 _substr: ; @substr .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] str x1, [sp, #24] str w2, [sp, #20] str w3, [sp, #16] ldr x0, [sp, #24] bl _strlen mov x8, x0 str w8, [sp, #12] ldr w8, [sp, #20] ldr w9, [sp, #12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_3 b LBB0_1 LBB0_1: ldr w8, [sp, #20] subs w8, w8, #0 cset w8, lt tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ldr w8, [sp, #16] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldur x8, [x29, #-16] strb wzr, [x8] stur wzr, [x29, #-4] b LBB0_9 LBB0_4: ldr w8, [sp, #20] str w8, [sp, #8] str wzr, [sp, #4] b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] ldr w9, [sp, #20] ldr w10, [sp, #16] add w9, w9, w10 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #24] ldrsw x9, [sp, #8] add x8, x8, x9 ldrb w8, [x8] ldur x9, [x29, #-16] ldrsw x10, [sp, #4] add x9, x9, x10 strb w8, [x9] b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB0_5 LBB0_8: ldur x8, [x29, #-16] ldrsw x9, [sp, #4] add x8, x8, x9 strb wzr, [x8] ldur x0, [x29, #-16] bl _strlen mov x8, x0 stur w8, [x29, #-4] b LBB0_9 LBB0_9: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #176 .cfi_def_cfa_offset 176 stp x29, x30, [sp, #160] ; 16-byte Folded Spill add x29, sp, #160 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] mov w2, #0 stur wzr, [x29, #-76] str w0, [sp, #80] str x1, [sp, #72] adrp x8, l_.str@PAGE add x8, x8, l_.str@PAGEOFF str x8, [sp, #64] ldr x1, [sp, #64] sub x0, x29, #24 str x0, [sp, #32] ; 8-byte Folded Spill mov w3, #5 str w3, [sp, #20] ; 4-byte Folded Spill bl _substr mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF str x0, [sp, #24] ; 8-byte Folded Spill bl _printf ldr x1, [sp, #64] sub x0, x29, #40 str x0, [sp, #40] ; 8-byte Folded Spill mov w2, #2 str w2, [sp, #16] ; 4-byte Folded Spill mov w3, #3 bl _substr mov x10, x0 ldr x0, [sp, #24] ; 8-byte Folded Reload mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] bl _printf ldr w3, [sp, #16] ; 4-byte Folded Reload ldr x1, [sp, #64] sub x0, x29, #56 str x0, [sp, #48] ; 8-byte Folded Spill mov w2, #7 bl _substr mov x10, x0 ldr x0, [sp, #24] ; 8-byte Folded Reload mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] bl _printf ldr w3, [sp, #20] ; 4-byte Folded Reload ldr x1, [sp, #64] sub x0, x29, #72 str x0, [sp, #56] ; 8-byte Folded Spill mov w2, #24 bl _substr mov x10, x0 ldr x0, [sp, #24] ; 8-byte Folded Reload mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] bl _printf ldr x8, [sp, #32] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x8, [sp, #40] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr x8, [sp, #48] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldr x8, [sp, #56] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: bl ___stack_chk_fail LBB1_2: mov w0, #1 ldp x29, x30, [sp, #160] ; 16-byte Folded Reload add sp, sp, #176 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "foobarbaz" l_.str.1: ; @.str.1 .asciz "%d\n" l_.str.2: ; @.str.2 .asciz "dest1: %s\n" l_.str.3: ; @.str.3 .asciz "dest2: %s\n" l_.str.4: ; @.str.4 .asciz "dest3: %s\n" l_.str.5: ; @.str.5 .asciz "dest4: %s\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _substr ## -- Begin function substr .p2align 4, 0x90 _substr: ## @substr .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl %edx, -28(%rbp) movl %ecx, -32(%rbp) movq -24(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -36(%rbp) movl -28(%rbp), %eax cmpl -36(%rbp), %eax jge LBB0_3 ## %bb.1: cmpl $0, -28(%rbp) jl LBB0_3 ## %bb.2: cmpl $0, -32(%rbp) jge LBB0_4 LBB0_3: movq -16(%rbp), %rax movb $0, (%rax) movl $0, -4(%rbp) jmp LBB0_9 LBB0_4: movl -28(%rbp), %eax movl %eax, -40(%rbp) movl $0, -44(%rbp) LBB0_5: ## =>This Inner Loop Header: Depth=1 movl -40(%rbp), %eax movl -28(%rbp), %ecx addl -32(%rbp), %ecx cmpl %ecx, %eax jge LBB0_8 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movq -24(%rbp), %rax movslq -40(%rbp), %rcx movb (%rax,%rcx), %dl movq -16(%rbp), %rax movslq -44(%rbp), %rcx movb %dl, (%rax,%rcx) ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp LBB0_5 LBB0_8: movq -16(%rbp), %rax movslq -44(%rbp), %rcx movb $0, (%rax,%rcx) movq -16(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -4(%rbp) LBB0_9: movl -4(%rbp), %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -84(%rbp) movl %edi, -88(%rbp) movq %rsi, -96(%rbp) leaq L_.str(%rip), %rax movq %rax, -104(%rbp) leaq -32(%rbp), %rdi movq -104(%rbp), %rsi xorl %edx, %edx movl $5, %ecx callq _substr movl %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq -48(%rbp), %rdi movq -104(%rbp), %rsi movl $2, %edx movl $3, %ecx callq _substr movl %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq -64(%rbp), %rdi movq -104(%rbp), %rsi movl $7, %edx movl $2, %ecx callq _substr movl %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq -80(%rbp), %rdi movq -104(%rbp), %rsi movl $24, %edx movl $5, %ecx callq _substr movl %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq -32(%rbp), %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq -48(%rbp), %rsi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf leaq -64(%rbp), %rsi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf leaq -80(%rbp), %rsi leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_2 ## %bb.1: movl $1, %eax addq $112, %rsp popq %rbp retq LBB1_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "foobarbaz" L_.str.1: ## @.str.1 .asciz "%d\n" L_.str.2: ## @.str.2 .asciz "dest1: %s\n" L_.str.3: ## @.str.3 .asciz "dest2: %s\n" L_.str.4: ## @.str.4 .asciz "dest3: %s\n" L_.str.5: ## @.str.5 .asciz "dest4: %s\n" .subsections_via_symbols
the_stack_data/135778.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _Addition ; -- Begin function Addition .p2align 2 _Addition: ; @Addition .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str s0, [sp, #12] str s1, [sp, #8] ldr s0, [sp, #12] ldr s1, [sp, #8] fadd s0, s0, s1 add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _Subtraction ; -- Begin function Subtraction .p2align 2 _Subtraction: ; @Subtraction .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str s0, [sp, #12] str s1, [sp, #8] ldr s0, [sp, #12] ldr s1, [sp, #8] fsub s0, s0, s1 add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _Multiplication ; -- Begin function Multiplication .p2align 2 _Multiplication: ; @Multiplication .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str s0, [sp, #12] str s1, [sp, #8] ldr s0, [sp, #12] ldr s1, [sp, #8] fmul s0, s0, s1 add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _Division ; -- Begin function Division .p2align 2 _Division: ; @Division .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str s0, [sp, #12] str s1, [sp, #8] ldr s0, [sp, #12] ldr s1, [sp, #8] fdiv s0, s0, s1 add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _Message ; -- Begin function Message .p2align 2 _Message: ; @Message .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur s0, [x29, #-12] ldur x9, [x29, #-8] ldur s0, [x29, #-12] fcvt d0, s0 mov x8, sp str x9, [x8] str d0, [x8, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _PerformCalculation ; -- Begin function PerformCalculation .p2align 2 _PerformCalculation: ; @PerformCalculation .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur s0, [x29, #-4] stur s1, [x29, #-8] str x0, [sp, #16] str x1, [sp, #8] ldr x8, [sp, #16] ldr x8, [x8, #16] ldur s0, [x29, #-4] ldur s1, [x29, #-8] blr x8 str s0, [sp, #4] ldr x8, [sp, #16] ldr x8, [x8, #8] ldr x0, [sp, #8] ldr s0, [sp, #4] blr x8 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #176 .cfi_def_cfa_offset 176 stp x29, x30, [sp, #160] ; 16-byte Folded Spill add x29, sp, #160 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur wzr, [x29, #-52] movi.2d v0, #0000000000000000 stur q0, [x29, #-48] stur q0, [x29, #-32] stur wzr, [x29, #-56] movi d0, #0000000000000000 stur s0, [x29, #-60] stur s0, [x29, #-64] ; kill: def $x8 killed $xzr stur xzr, [x29, #-72] mov x0, #24 bl _malloc stur x0, [x29, #-72] ldur x8, [x29, #-72] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB6_4 b LBB6_1 LBB6_1: ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB6_3 b LBB6_2 LBB6_2: bl ___stack_chk_fail LBB6_3: mov w0, #-1 ldp x29, x30, [sp, #160] ; 16-byte Folded Reload add sp, sp, #176 ret LBB6_4: ldur x9, [x29, #-72] adrp x8, _Message@PAGE add x8, x8, _Message@PAGEOFF str x8, [x9, #8] b LBB6_5 LBB6_5: ; =>This Inner Loop Header: Depth=1 adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov x9, sp sub x8, x29, #56 str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _scanf ldur w8, [x29, #-56] subs w8, w8, #1 ; kill: def $x8 killed $w8 str x8, [sp, #80] ; 8-byte Folded Spill subs x8, x8, #3 cset w8, hi tbnz w8, #0, LBB6_11 ; %bb.6: ; in Loop: Header=BB6_5 Depth=1 ldr x11, [sp, #80] ; 8-byte Folded Reload adrp x10, lJTI6_0@PAGE add x10, x10, lJTI6_0@PAGEOFF Ltmp4: adr x8, Ltmp4 ldrsw x9, [x10, x11, lsl #2] add x8, x8, x9 br x8 LBB6_7: ; in Loop: Header=BB6_5 Depth=1 adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF str x0, [sp, #64] ; 8-byte Folded Spill bl _printf mov x9, sp sub x8, x29, #60 str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF str x0, [sp, #72] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #64] ; 8-byte Folded Reload bl _printf ldr x0, [sp, #72] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #64 str x8, [x9] bl _scanf ldur x9, [x29, #-72] adrp x8, _Addition@PAGE add x8, x8, _Addition@PAGEOFF str x8, [x9, #16] sub x0, x29, #48 adrp x1, l_.str.6@PAGE add x1, x1, l_.str.6@PAGEOFF mov x2, #32 bl ___strcpy_chk b LBB6_12 LBB6_8: ; in Loop: Header=BB6_5 Depth=1 adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF str x0, [sp, #48] ; 8-byte Folded Spill bl _printf mov x9, sp sub x8, x29, #60 str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF str x0, [sp, #56] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #48] ; 8-byte Folded Reload bl _printf ldr x0, [sp, #56] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #64 str x8, [x9] bl _scanf ldur x9, [x29, #-72] adrp x8, _Subtraction@PAGE add x8, x8, _Subtraction@PAGEOFF str x8, [x9, #16] sub x0, x29, #48 adrp x1, l_.str.8@PAGE add x1, x1, l_.str.8@PAGEOFF mov x2, #32 bl ___strcpy_chk b LBB6_12 LBB6_9: ; in Loop: Header=BB6_5 Depth=1 adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF str x0, [sp, #32] ; 8-byte Folded Spill bl _printf mov x9, sp sub x8, x29, #60 str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF str x0, [sp, #40] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #32] ; 8-byte Folded Reload bl _printf ldr x0, [sp, #40] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #64 str x8, [x9] bl _scanf ldur x9, [x29, #-72] adrp x8, _Multiplication@PAGE add x8, x8, _Multiplication@PAGEOFF str x8, [x9, #16] sub x0, x29, #48 adrp x1, l_.str.9@PAGE add x1, x1, l_.str.9@PAGEOFF mov x2, #32 bl ___strcpy_chk b LBB6_12 LBB6_10: ; in Loop: Header=BB6_5 Depth=1 adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _printf mov x9, sp sub x8, x29, #60 str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF str x0, [sp, #24] ; 8-byte Folded Spill bl _scanf ldr x0, [sp, #16] ; 8-byte Folded Reload bl _printf ldr x0, [sp, #24] ; 8-byte Folded Reload mov x9, sp sub x8, x29, #64 str x8, [x9] bl _scanf ldur x9, [x29, #-72] adrp x8, _Division@PAGE add x8, x8, _Division@PAGEOFF str x8, [x9, #16] sub x0, x29, #48 adrp x1, l_.str.10@PAGE add x1, x1, l_.str.10@PAGEOFF mov x2, #32 bl ___strcpy_chk b LBB6_12 LBB6_11: adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf mov w0, #0 bl _exit LBB6_12: ; in Loop: Header=BB6_5 Depth=1 ldur s0, [x29, #-60] ldur s1, [x29, #-64] ldur x0, [x29, #-72] sub x1, x29, #48 bl _PerformCalculation b LBB6_5 .cfi_endproc .p2align 2 lJTI6_0: .long LBB6_7-Ltmp4 .long LBB6_8-Ltmp4 .long LBB6_9-Ltmp4 .long LBB6_10-Ltmp4 ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "\n\n %s = %f\n\n\n\n" l_.str.1: ; @.str.1 .asciz "\n\n 1.Add \n2.Sub \n3.Mul \n4.Div \n\n\n" l_.str.2: ; @.str.2 .asciz " Enter the operation Choice = " l_.str.3: ; @.str.3 .asciz "%d" l_.str.4: ; @.str.4 .asciz "\n Enter the numbers : " l_.str.5: ; @.str.5 .asciz "%f" l_.str.6: ; @.str.6 .asciz "Addition of two Number = " l_.str.7: ; @.str.7 .asciz "\n Enter the numbers :" l_.str.8: ; @.str.8 .asciz "Subtraction of two Number = " l_.str.9: ; @.str.9 .asciz "Multiplication of two Number = " l_.str.10: ; @.str.10 .asciz "Division of two Number = " l_.str.11: ; @.str.11 .asciz " \n Invalid Choice :\n\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _Addition ## -- Begin function Addition .p2align 4, 0x90 _Addition: ## @Addition .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero addss -8(%rbp), %xmm0 popq %rbp retq .cfi_endproc ## -- End function .globl _Subtraction ## -- Begin function Subtraction .p2align 4, 0x90 _Subtraction: ## @Subtraction .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero subss -8(%rbp), %xmm0 popq %rbp retq .cfi_endproc ## -- End function .globl _Multiplication ## -- Begin function Multiplication .p2align 4, 0x90 _Multiplication: ## @Multiplication .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero mulss -8(%rbp), %xmm0 popq %rbp retq .cfi_endproc ## -- End function .globl _Division ## -- Begin function Division .p2align 4, 0x90 _Division: ## @Division .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero divss -8(%rbp), %xmm0 popq %rbp retq .cfi_endproc ## -- End function .globl _Message ## -- Begin function Message .p2align 4, 0x90 _Message: ## @Message .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movss %xmm0, -12(%rbp) movq -8(%rbp), %rsi movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str(%rip), %rdi movb $1, %al callq _printf addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _PerformCalculation ## -- Begin function PerformCalculation .p2align 4, 0x90 _PerformCalculation: ## @PerformCalculation .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq -16(%rbp), %rax movq 16(%rax), %rax movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss -8(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero callq *%rax movss %xmm0, -28(%rbp) movq -16(%rbp), %rax movq 8(%rax), %rax movq -24(%rbp), %rdi movss -28(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero callq *%rax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -52(%rbp) leaq -48(%rbp), %rdi xorl %esi, %esi movl $32, %edx callq _memset movl $0, -56(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -60(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -64(%rbp) movq $0, -72(%rbp) movl $24, %edi callq _malloc movq %rax, -72(%rbp) cmpq $0, -72(%rbp) jne LBB6_3 ## %bb.1: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB6_11 ## %bb.2: movl $4294967295, %eax ## imm = 0xFFFFFFFF addq $96, %rsp popq %rbp retq LBB6_3: movq -72(%rbp), %rax leaq _Message(%rip), %rcx movq %rcx, 8(%rax) LBB6_4: ## =>This Inner Loop Header: Depth=1 leaq L_.str.1(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movb %al, -81(%rbp) ## 1-byte Spill callq _printf ## kill: def $ecx killed $eax movb -81(%rbp), %al ## 1-byte Reload leaq L_.str.2(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -81(%rbp), %al ## 1-byte Reload leaq L_.str.3(%rip), %rdi leaq -56(%rbp), %rsi callq _scanf movl -56(%rbp), %eax decl %eax movl %eax, %ecx movq %rcx, -80(%rbp) ## 8-byte Spill subl $3, %eax ja LBB6_9 ## %bb.12: ## in Loop: Header=BB6_4 Depth=1 movq -80(%rbp), %rax ## 8-byte Reload leaq LJTI6_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax LBB6_5: ## in Loop: Header=BB6_4 Depth=1 leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -60(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -64(%rbp), %rsi movb $0, %al callq _scanf movq -72(%rbp), %rax leaq _Addition(%rip), %rcx movq %rcx, 16(%rax) leaq -48(%rbp), %rdi leaq L_.str.6(%rip), %rsi movl $32, %edx callq ___strcpy_chk jmp LBB6_10 LBB6_6: ## in Loop: Header=BB6_4 Depth=1 leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -60(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -64(%rbp), %rsi movb $0, %al callq _scanf movq -72(%rbp), %rax leaq _Subtraction(%rip), %rcx movq %rcx, 16(%rax) leaq -48(%rbp), %rdi leaq L_.str.8(%rip), %rsi movl $32, %edx callq ___strcpy_chk jmp LBB6_10 LBB6_7: ## in Loop: Header=BB6_4 Depth=1 leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -60(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -64(%rbp), %rsi movb $0, %al callq _scanf movq -72(%rbp), %rax leaq _Multiplication(%rip), %rcx movq %rcx, 16(%rax) leaq -48(%rbp), %rdi leaq L_.str.9(%rip), %rsi movl $32, %edx callq ___strcpy_chk jmp LBB6_10 LBB6_8: ## in Loop: Header=BB6_4 Depth=1 leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -60(%rbp), %rsi movb $0, %al callq _scanf leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi leaq -64(%rbp), %rsi movb $0, %al callq _scanf movq -72(%rbp), %rax leaq _Division(%rip), %rcx movq %rcx, 16(%rax) leaq -48(%rbp), %rdi leaq L_.str.10(%rip), %rsi movl $32, %edx callq ___strcpy_chk jmp LBB6_10 LBB6_9: leaq L_.str.11(%rip), %rdi xorl %eax, %eax movl %eax, -88(%rbp) ## 4-byte Spill callq _printf movl -88(%rbp), %edi ## 4-byte Reload callq _exit LBB6_10: ## in Loop: Header=BB6_4 Depth=1 movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss -64(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero movq -72(%rbp), %rdi leaq -48(%rbp), %rsi callq _PerformCalculation jmp LBB6_4 LBB6_11: callq ___stack_chk_fail ud2 .cfi_endproc .p2align 2, 0x90 .data_region jt32 .set L6_0_set_5, LBB6_5-LJTI6_0 .set L6_0_set_6, LBB6_6-LJTI6_0 .set L6_0_set_7, LBB6_7-LJTI6_0 .set L6_0_set_8, LBB6_8-LJTI6_0 LJTI6_0: .long L6_0_set_5 .long L6_0_set_6 .long L6_0_set_7 .long L6_0_set_8 .end_data_region ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "\n\n %s = %f\n\n\n\n" L_.str.1: ## @.str.1 .asciz "\n\n 1.Add \n2.Sub \n3.Mul \n4.Div \n\n\n" L_.str.2: ## @.str.2 .asciz " Enter the operation Choice = " L_.str.3: ## @.str.3 .asciz "%d" L_.str.4: ## @.str.4 .asciz "\n Enter the numbers : " L_.str.5: ## @.str.5 .asciz "%f" L_.str.6: ## @.str.6 .asciz "Addition of two Number = " L_.str.7: ## @.str.7 .asciz "\n Enter the numbers :" L_.str.8: ## @.str.8 .asciz "Subtraction of two Number = " L_.str.9: ## @.str.9 .asciz "Multiplication of two Number = " L_.str.10: ## @.str.10 .asciz "Division of two Number = " L_.str.11: ## @.str.11 .asciz " \n Invalid Choice :\n\n" .subsections_via_symbols
the_stack_data/107952187.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/104828151.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ran_array ; -- Begin function ran_array .p2align 2 _ran_array: ; @ran_array .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 adrp x8, _ran_x@GOTPAGE ldr x8, [x8, _ran_x@GOTPAGEOFF] str x8, [sp, #8] ; 8-byte Folded Spill str x0, [sp, #40] str x1, [sp, #32] str xzr, [sp, #16] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #16] subs x8, x8, #100 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ; 8-byte Folded Reload ldr x9, [sp, #16] ldr x8, [x8, x9, lsl #3] ldr x9, [sp, #40] ldr x10, [sp, #16] str x8, [x9, x10, lsl #3] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #16] add x8, x8, #1 str x8, [sp, #16] b LBB0_1 LBB0_4: b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #16] ldr x9, [sp, #32] subs x8, x8, x9 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #40] ldr x9, [sp, #16] subs x9, x9, #100 ldr x8, [x8, x9, lsl #3] ldr x9, [sp, #40] ldr x10, [sp, #16] subs x10, x10, #37 ldr x9, [x9, x10, lsl #3] subs x8, x8, x9 and x8, x8, #0x3fffffff ldr x9, [sp, #40] ldr x10, [sp, #16] str x8, [x9, x10, lsl #3] b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #16] add x8, x8, #1 str x8, [sp, #16] b LBB0_5 LBB0_8: str xzr, [sp, #24] b LBB0_9 LBB0_9: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #24] subs x8, x8, #37 cset w8, ge tbnz w8, #0, LBB0_12 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=1 ldr x9, [sp, #8] ; 8-byte Folded Reload ldr x8, [sp, #40] ldr x10, [sp, #16] subs x10, x10, #100 ldr x8, [x8, x10, lsl #3] ldr x10, [sp, #40] ldr x11, [sp, #16] subs x11, x11, #37 ldr x10, [x10, x11, lsl #3] subs x8, x8, x10 and x8, x8, #0x3fffffff ldr x10, [sp, #24] str x8, [x9, x10, lsl #3] b LBB0_11 LBB0_11: ; in Loop: Header=BB0_9 Depth=1 ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] ldr x8, [sp, #16] add x8, x8, #1 str x8, [sp, #16] b LBB0_9 LBB0_12: b LBB0_13 LBB0_13: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #24] subs x8, x8, #100 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_13 Depth=1 ldr x9, [sp, #8] ; 8-byte Folded Reload ldr x8, [sp, #40] ldr x10, [sp, #16] subs x10, x10, #100 ldr x8, [x8, x10, lsl #3] ldr x10, [sp, #24] subs x10, x10, #37 ldr x10, [x9, x10, lsl #3] subs x8, x8, x10 and x8, x8, #0x3fffffff ldr x10, [sp, #24] str x8, [x9, x10, lsl #3] b LBB0_15 LBB0_15: ; in Loop: Header=BB0_13 Depth=1 ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] ldr x8, [sp, #16] add x8, x8, #1 str x8, [sp, #16] b LBB0_13 LBB0_16: add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _ran_start ; -- Begin function ran_start .p2align 2 _ran_start: ; @ran_start .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1632 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str x0, [sp, #24] ldr x8, [sp, #24] add x8, x8, #2 and x8, x8, #0x3ffffffe str x8, [sp] str xzr, [sp, #8] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #100 cset w8, ge tbnz w8, #0, LBB1_6 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldr x8, [sp] ldr x10, [sp, #8] add x9, sp, #32 str x8, [x9, x10, lsl #3] ldr x8, [sp] lsl x8, x8, #1 str x8, [sp] ldr x8, [sp] mov x9, #1073741824 subs x8, x8, x9 cset w8, lt tbnz w8, #0, LBB1_4 b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr x8, [sp] mov x9, #1073741822 subs x8, x8, x9 str x8, [sp] b LBB1_4 LBB1_4: ; in Loop: Header=BB1_1 Depth=1 b LBB1_5 LBB1_5: ; in Loop: Header=BB1_1 Depth=1 ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB1_1 LBB1_6: ldr x8, [sp, #40] add x8, x8, #1 str x8, [sp, #40] ldr x8, [sp, #24] and x8, x8, #0x3fffffff str x8, [sp] mov x8, #69 str x8, [sp, #16] b LBB1_7 LBB1_7: ; =>This Loop Header: Depth=1 ; Child Loop BB1_9 Depth 2 ; Child Loop BB1_13 Depth 2 ; Child Loop BB1_18 Depth 2 ldr x8, [sp, #16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_26 b LBB1_8 LBB1_8: ; in Loop: Header=BB1_7 Depth=1 mov x8, #99 str x8, [sp, #8] b LBB1_9 LBB1_9: ; Parent Loop BB1_7 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #8] subs x8, x8, #0 cset w8, le tbnz w8, #0, LBB1_12 b LBB1_10 LBB1_10: ; in Loop: Header=BB1_9 Depth=2 ldr x8, [sp, #8] add x9, sp, #32 ldr x8, [x9, x8, lsl #3] ldr x10, [sp, #8] ldr x11, [sp, #8] add x10, x10, x11 str x8, [x9, x10, lsl #3] ldr x8, [sp, #8] ldr x10, [sp, #8] add x8, x8, x10 subs x10, x8, #1 mov x8, #0 str x8, [x9, x10, lsl #3] b LBB1_11 LBB1_11: ; in Loop: Header=BB1_9 Depth=2 ldr x8, [sp, #8] subs x8, x8, #1 str x8, [sp, #8] b LBB1_9 LBB1_12: ; in Loop: Header=BB1_7 Depth=1 mov x8, #198 str x8, [sp, #8] b LBB1_13 LBB1_13: ; Parent Loop BB1_7 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #8] subs x8, x8, #100 cset w8, lt tbnz w8, #0, LBB1_16 b LBB1_14 LBB1_14: ; in Loop: Header=BB1_13 Depth=2 ldr x8, [sp, #8] subs x8, x8, #63 add x9, sp, #32 ldr x8, [x9, x8, lsl #3] ldr x10, [sp, #8] ldr x10, [x9, x10, lsl #3] subs x8, x8, x10 and x8, x8, #0x3fffffff ldr x10, [sp, #8] subs x10, x10, #63 str x8, [x9, x10, lsl #3] ldr x8, [sp, #8] subs x8, x8, #100 ldr x8, [x9, x8, lsl #3] ldr x10, [sp, #8] ldr x10, [x9, x10, lsl #3] subs x8, x8, x10 and x8, x8, #0x3fffffff ldr x10, [sp, #8] subs x10, x10, #100 str x8, [x9, x10, lsl #3] b LBB1_15 LBB1_15: ; in Loop: Header=BB1_13 Depth=2 ldr x8, [sp, #8] subs x8, x8, #1 str x8, [sp, #8] b LBB1_13 LBB1_16: ; in Loop: Header=BB1_7 Depth=1 ldr x8, [sp] ands x8, x8, #0x1 cset w8, eq tbnz w8, #0, LBB1_22 b LBB1_17 LBB1_17: ; in Loop: Header=BB1_7 Depth=1 mov x8, #100 str x8, [sp, #8] b LBB1_18 LBB1_18: ; Parent Loop BB1_7 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #8] subs x8, x8, #0 cset w8, le tbnz w8, #0, LBB1_21 b LBB1_19 LBB1_19: ; in Loop: Header=BB1_18 Depth=2 ldr x8, [sp, #8] subs x8, x8, #1 add x9, sp, #32 ldr x8, [x9, x8, lsl #3] ldr x10, [sp, #8] str x8, [x9, x10, lsl #3] b LBB1_20 LBB1_20: ; in Loop: Header=BB1_18 Depth=2 ldr x8, [sp, #8] subs x8, x8, #1 str x8, [sp, #8] b LBB1_18 LBB1_21: ; in Loop: Header=BB1_7 Depth=1 ldr x8, [sp, #832] str x8, [sp, #32] ldr x8, [sp, #328] ldr x9, [sp, #832] subs x8, x8, x9 and x8, x8, #0x3fffffff str x8, [sp, #328] b LBB1_22 LBB1_22: ; in Loop: Header=BB1_7 Depth=1 ldr x8, [sp] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_24 b LBB1_23 LBB1_23: ; in Loop: Header=BB1_7 Depth=1 ldr x8, [sp] asr x8, x8, #1 str x8, [sp] b LBB1_25 LBB1_24: ; in Loop: Header=BB1_7 Depth=1 ldr x8, [sp, #16] subs x8, x8, #1 str x8, [sp, #16] b LBB1_25 LBB1_25: ; in Loop: Header=BB1_7 Depth=1 b LBB1_7 LBB1_26: str xzr, [sp, #8] b LBB1_27 LBB1_27: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #37 cset w8, ge tbnz w8, #0, LBB1_30 b LBB1_28 LBB1_28: ; in Loop: Header=BB1_27 Depth=1 ldr x9, [sp, #8] add x8, sp, #32 ldr x8, [x8, x9, lsl #3] ldr x9, [sp, #8] add x9, x9, #100 subs x10, x9, #37 adrp x9, _ran_x@GOTPAGE ldr x9, [x9, _ran_x@GOTPAGEOFF] str x8, [x9, x10, lsl #3] b LBB1_29 LBB1_29: ; in Loop: Header=BB1_27 Depth=1 ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB1_27 LBB1_30: b LBB1_31 LBB1_31: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #100 cset w8, ge tbnz w8, #0, LBB1_34 b LBB1_32 LBB1_32: ; in Loop: Header=BB1_31 Depth=1 ldr x9, [sp, #8] add x8, sp, #32 ldr x8, [x8, x9, lsl #3] ldr x9, [sp, #8] subs x10, x9, #37 adrp x9, _ran_x@GOTPAGE ldr x9, [x9, _ran_x@GOTPAGEOFF] str x8, [x9, x10, lsl #3] b LBB1_33 LBB1_33: ; in Loop: Header=BB1_31 Depth=1 ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB1_31 LBB1_34: str xzr, [sp, #8] b LBB1_35 LBB1_35: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #10 cset w8, ge tbnz w8, #0, LBB1_38 b LBB1_36 LBB1_36: ; in Loop: Header=BB1_35 Depth=1 add x0, sp, #32 mov x1, #199 bl _ran_array b LBB1_37 LBB1_37: ; in Loop: Header=BB1_35 Depth=1 ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB1_35 LBB1_38: adrp x9, _ran_arr_ptr@PAGE adrp x8, _ran_arr_started@PAGE add x8, x8, _ran_arr_started@PAGEOFF str x8, [x9, _ran_arr_ptr@PAGEOFF] ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_40 b LBB1_39 LBB1_39: bl ___stack_chk_fail LBB1_40: add sp, sp, #1632 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .globl _ran_arr_cycle ; -- Begin function ran_arr_cycle .p2align 2 _ran_arr_cycle: ; @ran_arr_cycle .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _ran_arr_buf@GOTPAGE ldr x8, [x8, _ran_arr_buf@GOTPAGEOFF] str x8, [sp] ; 8-byte Folded Spill add x8, x8, #8 str x8, [sp, #8] ; 8-byte Folded Spill adrp x8, _ran_arr_ptr@PAGE ldr x8, [x8, _ran_arr_ptr@PAGEOFF] adrp x9, _ran_arr_dummy@PAGE add x9, x9, _ran_arr_dummy@PAGEOFF subs x8, x8, x9 cset w8, ne tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: mov x0, #52015 movk x0, #4, lsl #16 bl _ran_start b LBB2_2 LBB2_2: ldr x0, [sp] ; 8-byte Folded Reload mov x1, #1009 bl _ran_array ldr x9, [sp, #8] ; 8-byte Folded Reload ldr x8, [sp] ; 8-byte Folded Reload mov x10, #-1 str x10, [x8, #800] adrp x10, _ran_arr_ptr@PAGE str x9, [x10, _ran_arr_ptr@PAGEOFF] ldr x0, [x8] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 mov w9, #16096 adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 sub sp, sp, #3, lsl #12 ; =12288 sub sp, sp, #3808 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] mov x0, #48808 movk x0, #4, lsl #16 bl _ran_start str xzr, [sp, #8] b LBB3_1 LBB3_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #2009 cset w8, gt tbnz w8, #0, LBB3_4 b LBB3_2 LBB3_2: ; in Loop: Header=BB3_1 Depth=1 add x0, sp, #16 mov x1, #1009 bl _ran_array b LBB3_3 LBB3_3: ; in Loop: Header=BB3_1 Depth=1 ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB3_1 LBB3_4: ldr x8, [sp, #16] mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x0, #48808 movk x0, #4, lsl #16 bl _ran_start str xzr, [sp, #8] b LBB3_5 LBB3_5: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #1009 cset w8, gt tbnz w8, #0, LBB3_8 b LBB3_6 LBB3_6: ; in Loop: Header=BB3_5 Depth=1 add x0, sp, #16 mov x1, #2009 bl _ran_array b LBB3_7 LBB3_7: ; in Loop: Header=BB3_5 Depth=1 ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB3_5 LBB3_8: ldr x8, [sp, #16] mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB3_10 b LBB3_9 LBB3_9: bl ___stack_chk_fail LBB3_10: mov x0, #0 add sp, sp, #3, lsl #12 ; =12288 add sp, sp, #3808 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .comm _ran_x,800,3 ; @ran_x .section __DATA,__data .globl _ran_arr_dummy ; @ran_arr_dummy .p2align 3 _ran_arr_dummy: .quad -1 ; 0xffffffffffffffff .globl _ran_arr_started ; @ran_arr_started .p2align 3 _ran_arr_started: .quad -1 ; 0xffffffffffffffff .globl _ran_arr_ptr ; @ran_arr_ptr .p2align 3 _ran_arr_ptr: .quad _ran_arr_dummy .comm _ran_arr_buf,8072,3 ; @ran_arr_buf .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%ld\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ran_array ## -- Begin function ran_array .p2align 4, 0x90 _ran_array: ## @ran_array .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq $0, -32(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpq $100, -32(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rcx movq _ran_x@GOTPCREL(%rip), %rax movq (%rax,%rcx,8), %rdx movq -8(%rbp), %rax movq -32(%rbp), %rcx movq %rdx, (%rax,%rcx,8) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) jmp LBB0_1 LBB0_4: jmp LBB0_5 LBB0_5: ## =>This Inner Loop Header: Depth=1 movq -32(%rbp), %rax cmpq -16(%rbp), %rax jge LBB0_8 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movq -8(%rbp), %rax movq -32(%rbp), %rcx subq $100, %rcx movq (%rax,%rcx,8), %rdx movq -8(%rbp), %rax movq -32(%rbp), %rcx subq $37, %rcx subq (%rax,%rcx,8), %rdx andq $1073741823, %rdx ## imm = 0x3FFFFFFF movq -8(%rbp), %rax movq -32(%rbp), %rcx movq %rdx, (%rax,%rcx,8) ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) jmp LBB0_5 LBB0_8: movq $0, -24(%rbp) LBB0_9: ## =>This Inner Loop Header: Depth=1 cmpq $37, -24(%rbp) jge LBB0_12 ## %bb.10: ## in Loop: Header=BB0_9 Depth=1 movq -8(%rbp), %rax movq -32(%rbp), %rcx subq $100, %rcx movq (%rax,%rcx,8), %rdx movq -8(%rbp), %rax movq -32(%rbp), %rcx subq $37, %rcx subq (%rax,%rcx,8), %rdx andq $1073741823, %rdx ## imm = 0x3FFFFFFF movq -24(%rbp), %rcx movq _ran_x@GOTPCREL(%rip), %rax movq %rdx, (%rax,%rcx,8) ## %bb.11: ## in Loop: Header=BB0_9 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) jmp LBB0_9 LBB0_12: jmp LBB0_13 LBB0_13: ## =>This Inner Loop Header: Depth=1 cmpq $100, -24(%rbp) jge LBB0_16 ## %bb.14: ## in Loop: Header=BB0_13 Depth=1 movq -8(%rbp), %rax movq -32(%rbp), %rcx subq $100, %rcx movq (%rax,%rcx,8), %rdx movq -24(%rbp), %rcx subq $37, %rcx movq _ran_x@GOTPCREL(%rip), %rax subq (%rax,%rcx,8), %rdx andq $1073741823, %rdx ## imm = 0x3FFFFFFF movq -24(%rbp), %rcx movq _ran_x@GOTPCREL(%rip), %rax movq %rdx, (%rax,%rcx,8) ## %bb.15: ## in Loop: Header=BB0_13 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) jmp LBB0_13 LBB0_16: popq %rbp retq .cfi_endproc ## -- End function .globl _ran_start ## -- Begin function ran_start .p2align 4, 0x90 _ran_start: ## @ran_start .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1632, %rsp ## imm = 0x660 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movq %rdi, -1608(%rbp) movq -1608(%rbp), %rax addq $2, %rax andq $1073741822, %rax ## imm = 0x3FFFFFFE movq %rax, -1632(%rbp) movq $0, -1624(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 cmpq $100, -1624(%rbp) jge LBB1_6 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movq -1632(%rbp), %rcx movq -1624(%rbp), %rax movq %rcx, -1600(%rbp,%rax,8) movq -1632(%rbp), %rax shlq $1, %rax movq %rax, -1632(%rbp) cmpq $1073741824, -1632(%rbp) ## imm = 0x40000000 jl LBB1_4 ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movq -1632(%rbp), %rax subq $1073741822, %rax ## imm = 0x3FFFFFFE movq %rax, -1632(%rbp) LBB1_4: ## in Loop: Header=BB1_1 Depth=1 jmp LBB1_5 LBB1_5: ## in Loop: Header=BB1_1 Depth=1 movq -1624(%rbp), %rax addq $1, %rax movq %rax, -1624(%rbp) jmp LBB1_1 LBB1_6: movq -1592(%rbp), %rax addq $1, %rax movq %rax, -1592(%rbp) movq -1608(%rbp), %rax andq $1073741823, %rax ## imm = 0x3FFFFFFF movq %rax, -1632(%rbp) movq $69, -1616(%rbp) LBB1_7: ## =>This Loop Header: Depth=1 ## Child Loop BB1_9 Depth 2 ## Child Loop BB1_13 Depth 2 ## Child Loop BB1_18 Depth 2 cmpq $0, -1616(%rbp) je LBB1_26 ## %bb.8: ## in Loop: Header=BB1_7 Depth=1 movq $99, -1624(%rbp) LBB1_9: ## Parent Loop BB1_7 Depth=1 ## => This Inner Loop Header: Depth=2 cmpq $0, -1624(%rbp) jle LBB1_12 ## %bb.10: ## in Loop: Header=BB1_9 Depth=2 movq -1624(%rbp), %rax movq -1600(%rbp,%rax,8), %rcx movq -1624(%rbp), %rax addq -1624(%rbp), %rax movq %rcx, -1600(%rbp,%rax,8) movq -1624(%rbp), %rax addq -1624(%rbp), %rax subq $1, %rax movq $0, -1600(%rbp,%rax,8) ## %bb.11: ## in Loop: Header=BB1_9 Depth=2 movq -1624(%rbp), %rax addq $-1, %rax movq %rax, -1624(%rbp) jmp LBB1_9 LBB1_12: ## in Loop: Header=BB1_7 Depth=1 movq $198, -1624(%rbp) LBB1_13: ## Parent Loop BB1_7 Depth=1 ## => This Inner Loop Header: Depth=2 cmpq $100, -1624(%rbp) jl LBB1_16 ## %bb.14: ## in Loop: Header=BB1_13 Depth=2 movq -1624(%rbp), %rax subq $63, %rax movq -1600(%rbp,%rax,8), %rcx movq -1624(%rbp), %rax subq -1600(%rbp,%rax,8), %rcx andq $1073741823, %rcx ## imm = 0x3FFFFFFF movq -1624(%rbp), %rax subq $63, %rax movq %rcx, -1600(%rbp,%rax,8) movq -1624(%rbp), %rax subq $100, %rax movq -1600(%rbp,%rax,8), %rcx movq -1624(%rbp), %rax subq -1600(%rbp,%rax,8), %rcx andq $1073741823, %rcx ## imm = 0x3FFFFFFF movq -1624(%rbp), %rax subq $100, %rax movq %rcx, -1600(%rbp,%rax,8) ## %bb.15: ## in Loop: Header=BB1_13 Depth=2 movq -1624(%rbp), %rax addq $-1, %rax movq %rax, -1624(%rbp) jmp LBB1_13 LBB1_16: ## in Loop: Header=BB1_7 Depth=1 movq -1632(%rbp), %rax andq $1, %rax cmpq $0, %rax je LBB1_22 ## %bb.17: ## in Loop: Header=BB1_7 Depth=1 movq $100, -1624(%rbp) LBB1_18: ## Parent Loop BB1_7 Depth=1 ## => This Inner Loop Header: Depth=2 cmpq $0, -1624(%rbp) jle LBB1_21 ## %bb.19: ## in Loop: Header=BB1_18 Depth=2 movq -1624(%rbp), %rax subq $1, %rax movq -1600(%rbp,%rax,8), %rcx movq -1624(%rbp), %rax movq %rcx, -1600(%rbp,%rax,8) ## %bb.20: ## in Loop: Header=BB1_18 Depth=2 movq -1624(%rbp), %rax addq $-1, %rax movq %rax, -1624(%rbp) jmp LBB1_18 LBB1_21: ## in Loop: Header=BB1_7 Depth=1 movq -800(%rbp), %rax movq %rax, -1600(%rbp) movq -1304(%rbp), %rax subq -800(%rbp), %rax andq $1073741823, %rax ## imm = 0x3FFFFFFF movq %rax, -1304(%rbp) LBB1_22: ## in Loop: Header=BB1_7 Depth=1 cmpq $0, -1632(%rbp) je LBB1_24 ## %bb.23: ## in Loop: Header=BB1_7 Depth=1 movq -1632(%rbp), %rax sarq $1, %rax movq %rax, -1632(%rbp) jmp LBB1_25 LBB1_24: ## in Loop: Header=BB1_7 Depth=1 movq -1616(%rbp), %rax addq $-1, %rax movq %rax, -1616(%rbp) LBB1_25: ## in Loop: Header=BB1_7 Depth=1 jmp LBB1_7 LBB1_26: movq $0, -1624(%rbp) LBB1_27: ## =>This Inner Loop Header: Depth=1 cmpq $37, -1624(%rbp) jge LBB1_30 ## %bb.28: ## in Loop: Header=BB1_27 Depth=1 movq -1624(%rbp), %rax movq -1600(%rbp,%rax,8), %rdx movq -1624(%rbp), %rcx addq $100, %rcx subq $37, %rcx movq _ran_x@GOTPCREL(%rip), %rax movq %rdx, (%rax,%rcx,8) ## %bb.29: ## in Loop: Header=BB1_27 Depth=1 movq -1624(%rbp), %rax addq $1, %rax movq %rax, -1624(%rbp) jmp LBB1_27 LBB1_30: jmp LBB1_31 LBB1_31: ## =>This Inner Loop Header: Depth=1 cmpq $100, -1624(%rbp) jge LBB1_34 ## %bb.32: ## in Loop: Header=BB1_31 Depth=1 movq -1624(%rbp), %rax movq -1600(%rbp,%rax,8), %rdx movq -1624(%rbp), %rcx subq $37, %rcx movq _ran_x@GOTPCREL(%rip), %rax movq %rdx, (%rax,%rcx,8) ## %bb.33: ## in Loop: Header=BB1_31 Depth=1 movq -1624(%rbp), %rax addq $1, %rax movq %rax, -1624(%rbp) jmp LBB1_31 LBB1_34: movq $0, -1624(%rbp) LBB1_35: ## =>This Inner Loop Header: Depth=1 cmpq $10, -1624(%rbp) jge LBB1_38 ## %bb.36: ## in Loop: Header=BB1_35 Depth=1 leaq -1600(%rbp), %rdi movl $199, %esi callq _ran_array ## %bb.37: ## in Loop: Header=BB1_35 Depth=1 movq -1624(%rbp), %rax addq $1, %rax movq %rax, -1624(%rbp) jmp LBB1_35 LBB1_38: leaq _ran_arr_started(%rip), %rax movq %rax, _ran_arr_ptr(%rip) movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_40 ## %bb.39: addq $1632, %rsp ## imm = 0x660 popq %rbp retq LBB1_40: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _ran_arr_cycle ## -- Begin function ran_arr_cycle .p2align 4, 0x90 _ran_arr_cycle: ## @ran_arr_cycle .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp leaq _ran_arr_dummy(%rip), %rax cmpq %rax, _ran_arr_ptr(%rip) jne LBB2_2 ## %bb.1: movl $314159, %edi ## imm = 0x4CB2F callq _ran_start LBB2_2: movq _ran_arr_buf@GOTPCREL(%rip), %rdi movl $1009, %esi ## imm = 0x3F1 callq _ran_array movq _ran_arr_buf@GOTPCREL(%rip), %rax movq $-1, 800(%rax) movq _ran_arr_buf@GOTPCREL(%rip), %rax addq $8, %rax movq %rax, _ran_arr_ptr(%rip) movq _ran_arr_buf@GOTPCREL(%rip), %rax movq (%rax), %rax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $16096, %eax ## imm = 0x3EE0 callq ____chkstk_darwin subq %rax, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $310952, %edi ## imm = 0x4BEA8 callq _ran_start movq $0, -16088(%rbp) LBB3_1: ## =>This Inner Loop Header: Depth=1 cmpq $2009, -16088(%rbp) ## imm = 0x7D9 jg LBB3_4 ## %bb.2: ## in Loop: Header=BB3_1 Depth=1 leaq -16080(%rbp), %rdi movl $1009, %esi ## imm = 0x3F1 callq _ran_array ## %bb.3: ## in Loop: Header=BB3_1 Depth=1 movq -16088(%rbp), %rax addq $1, %rax movq %rax, -16088(%rbp) jmp LBB3_1 LBB3_4: movq -16080(%rbp), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $310952, %edi ## imm = 0x4BEA8 callq _ran_start movq $0, -16088(%rbp) LBB3_5: ## =>This Inner Loop Header: Depth=1 cmpq $1009, -16088(%rbp) ## imm = 0x3F1 jg LBB3_8 ## %bb.6: ## in Loop: Header=BB3_5 Depth=1 leaq -16080(%rbp), %rdi movl $2009, %esi ## imm = 0x7D9 callq _ran_array ## %bb.7: ## in Loop: Header=BB3_5 Depth=1 movq -16088(%rbp), %rax addq $1, %rax movq %rax, -16088(%rbp) jmp LBB3_5 LBB3_8: movq -16080(%rbp), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB3_10 ## %bb.9: xorl %eax, %eax ## kill: def $rax killed $eax addq $16096, %rsp ## imm = 0x3EE0 popq %rbp retq LBB3_10: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .comm _ran_x,800,4 ## @ran_x .section __DATA,__data .globl _ran_arr_dummy ## @ran_arr_dummy .p2align 3 _ran_arr_dummy: .quad -1 ## 0xffffffffffffffff .globl _ran_arr_started ## @ran_arr_started .p2align 3 _ran_arr_started: .quad -1 ## 0xffffffffffffffff .globl _ran_arr_ptr ## @ran_arr_ptr .p2align 3 _ran_arr_ptr: .quad _ran_arr_dummy .comm _ran_arr_buf,8072,4 ## @ran_arr_buf .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%ld\n" .subsections_via_symbols
the_stack_data/26221.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #272 .cfi_def_cfa_offset 272 stp x28, x27, [sp, #240] ; 16-byte Folded Spill stp x29, x30, [sp, #256] ; 16-byte Folded Spill add x29, sp, #256 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #100] str w0, [sp, #96] str x1, [sp, #88] ldr w8, [sp, #96] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr x8, [sp, #88] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_2: ldr x8, [sp, #88] ldr x0, [x8, #8] mov w1, #0 bl _open str w0, [sp, #84] ldr w8, [sp, #84] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldr x8, [sp, #88] ldr x8, [x8, #8] str x8, [sp, #48] ; 8-byte Folded Spill bl ___error ldr x10, [sp, #48] ; 8-byte Folded Reload ldr w9, [x0] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_4: ldr x8, [sp, #88] ldr x0, [x8, #16] mov x9, sp mov x8, #432 str x8, [x9] mov w1, #513 bl _open str w0, [sp, #80] ldr w8, [sp, #80] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ldr x8, [sp, #88] ldr x8, [x8, #16] str x8, [sp, #40] ; 8-byte Folded Spill bl ___error ldr x10, [sp, #40] ; 8-byte Folded Reload ldr w9, [x0] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr w0, [sp, #84] bl _close mov w0, #1 bl _exit LBB0_6: b LBB0_7 LBB0_7: ; =>This Inner Loop Header: Depth=1 ldr w0, [sp, #84] add x1, sp, #79 mov x2, #1 bl _read str x0, [sp, #64] ldr x8, [sp, #64] subs x8, x8, #1 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: b LBB0_15 LBB0_9: ; in Loop: Header=BB0_7 Depth=1 ldrb w8, [sp, #79] ands w8, w8, #0x80 cset w8, eq tbnz w8, #0, LBB0_13 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_7 Depth=1 ldrb w8, [sp, #79] and w8, w8, #0x7f add w8, w8, #1 strb w8, [sp, #63] ldr w0, [sp, #84] ldrb w8, [sp, #63] mov x2, x8 add x1, sp, #104 bl _read str x0, [sp, #64] ldr x8, [sp, #64] ldrb w9, [sp, #63] ; kill: def $x9 killed $w9 subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ldr x8, [sp, #64] ldrb w10, [sp, #63] mov x9, sp str x8, [x9] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr w0, [sp, #84] bl _close ldr w0, [sp, #80] bl _close mov w0, #1 bl _exit LBB0_12: ; in Loop: Header=BB0_7 Depth=1 ldr w0, [sp, #80] ldrb w8, [sp, #63] mov x2, x8 add x1, sp, #104 bl _write b LBB0_14 LBB0_13: ; in Loop: Header=BB0_7 Depth=1 ldrb w8, [sp, #79] and w8, w8, #0x7f add w8, w8, #1 strb w8, [sp, #62] ldrb w8, [sp, #62] mov x2, x8 add x0, sp, #104 str x0, [sp, #32] ; 8-byte Folded Spill mov w1, #0 mov x3, #128 bl ___memset_chk ldr x1, [sp, #32] ; 8-byte Folded Reload ldr w0, [sp, #80] ldrb w8, [sp, #62] mov x2, x8 bl _write b LBB0_14 LBB0_14: ; in Loop: Header=BB0_7 Depth=1 b LBB0_7 LBB0_15: ldr w0, [sp, #84] bl _close ldr w0, [sp, #80] bl _close ldr w8, [sp, #100] str w8, [sp, #28] ; 4-byte Folded Spill ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: bl ___stack_chk_fail LBB0_17: ldr w0, [sp, #28] ; 4-byte Folded Reload ldp x29, x30, [sp, #256] ; 16-byte Folded Reload ldp x28, x27, [sp, #240] ; 16-byte Folded Reload add sp, sp, #272 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Usage: %s <infile> <outfile>\n" l_.str.1: ; @.str.1 .asciz "Failed to open %s: errno = %d\n" l_.str.2: ; @.str.2 .asciz "ERROR: rd (%ld) != regular_cnt (%d)\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $224, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -148(%rbp) movl %edi, -152(%rbp) movq %rsi, -160(%rbp) cmpl $3, -152(%rbp) jge LBB0_2 ## %bb.1: movq -160(%rbp), %rax movq (%rax), %rsi leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_2: movq -160(%rbp), %rax movq 8(%rax), %rdi xorl %esi, %esi movb $0, %al callq _open movl %eax, -164(%rbp) cmpl $-1, -164(%rbp) jne LBB0_4 ## %bb.3: movq -160(%rbp), %rax movq 8(%rax), %rax movq %rax, -200(%rbp) ## 8-byte Spill callq ___error movq -200(%rbp), %rsi ## 8-byte Reload movl (%rax), %edx leaq L_.str.1(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_4: movq -160(%rbp), %rax movq 16(%rax), %rdi movl $513, %esi ## imm = 0x201 movl $432, %edx ## imm = 0x1B0 movb $0, %al callq _open movl %eax, -168(%rbp) cmpl $-1, -168(%rbp) jne LBB0_6 ## %bb.5: movq -160(%rbp), %rax movq 16(%rax), %rax movq %rax, -208(%rbp) ## 8-byte Spill callq ___error movq -208(%rbp), %rsi ## 8-byte Reload movl (%rax), %edx leaq L_.str.1(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl -164(%rbp), %edi callq _close movl $1, %edi callq _exit LBB0_6: jmp LBB0_7 LBB0_7: ## =>This Inner Loop Header: Depth=1 movl -164(%rbp), %edi leaq -169(%rbp), %rsi movl $1, %edx callq _read movq %rax, -184(%rbp) cmpq $1, -184(%rbp) je LBB0_9 ## %bb.8: jmp LBB0_15 LBB0_9: ## in Loop: Header=BB0_7 Depth=1 movzbl -169(%rbp), %eax andl $128, %eax cmpl $0, %eax je LBB0_13 ## %bb.10: ## in Loop: Header=BB0_7 Depth=1 movzbl -169(%rbp), %eax andl $127, %eax addl $1, %eax ## kill: def $al killed $al killed $eax movb %al, -185(%rbp) movl -164(%rbp), %edi leaq -144(%rbp), %rsi movzbl -185(%rbp), %eax movl %eax, %edx callq _read movq %rax, -184(%rbp) movq -184(%rbp), %rax movzbl -185(%rbp), %ecx ## kill: def $rcx killed $ecx cmpq %rcx, %rax je LBB0_12 ## %bb.11: movq -184(%rbp), %rsi movzbl -185(%rbp), %edx leaq L_.str.2(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl -164(%rbp), %edi callq _close movl -168(%rbp), %edi callq _close movl $1, %edi callq _exit LBB0_12: ## in Loop: Header=BB0_7 Depth=1 movl -168(%rbp), %edi leaq -144(%rbp), %rsi movzbl -185(%rbp), %eax movl %eax, %edx callq _write jmp LBB0_14 LBB0_13: ## in Loop: Header=BB0_7 Depth=1 movzbl -169(%rbp), %eax andl $127, %eax addl $1, %eax ## kill: def $al killed $al killed $eax movb %al, -186(%rbp) leaq -144(%rbp), %rdi movzbl -186(%rbp), %eax movl %eax, %edx xorl %esi, %esi movl $128, %ecx callq ___memset_chk movl -168(%rbp), %edi leaq -144(%rbp), %rsi movzbl -186(%rbp), %eax movl %eax, %edx callq _write LBB0_14: ## in Loop: Header=BB0_7 Depth=1 jmp LBB0_7 LBB0_15: movl -164(%rbp), %edi callq _close movl -168(%rbp), %edi callq _close movl -148(%rbp), %eax movl %eax, -212(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_17 ## %bb.16: movl -212(%rbp), %eax ## 4-byte Reload addq $224, %rsp popq %rbp retq LBB0_17: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Usage: %s <infile> <outfile>\n" L_.str.1: ## @.str.1 .asciz "Failed to open %s: errno = %d\n" L_.str.2: ## @.str.2 .asciz "ERROR: rd (%ld) != regular_cnt (%d)\n" .subsections_via_symbols
the_stack_data/200144419.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #112 .cfi_def_cfa_offset 112 stp x29, x30, [sp, #96] ; 16-byte Folded Spill add x29, sp, #96 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur wzr, [x29, #-44] mov w8, #1 stur w8, [x29, #-24] mov w8, #2 stur w8, [x29, #-20] mov w8, #3 stur w8, [x29, #-16] mov w8, #4 stur w8, [x29, #-12] str wzr, [sp, #48] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldr w8, [sp, #48] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #44] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #44] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #48] ; implicit-def: $x11 mov x11, x8 ldr w8, [sp, #44] ; implicit-def: $x10 mov x10, x8 ldrsw x9, [sp, #48] sub x8, x29, #24 add x8, x8, x9, lsl #3 ldrsw x9, [sp, #44] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #48] add w8, w8, #1 str w8, [sp, #48] b LBB0_1 LBB0_8: str wzr, [sp, #40] b LBB0_9 LBB0_9: ; =>This Loop Header: Depth=1 ; Child Loop BB0_11 Depth 2 ldr w8, [sp, #40] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=1 str wzr, [sp, #36] b LBB0_11 LBB0_11: ; Parent Loop BB0_9 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #36] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_14 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=2 adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldrsw x9, [sp, #40] sub x8, x29, #40 add x8, x8, x9, lsl #3 ldrsw x9, [sp, #36] add x8, x8, x9, lsl #2 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _scanf b LBB0_13 LBB0_13: ; in Loop: Header=BB0_11 Depth=2 ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB0_11 LBB0_14: ; in Loop: Header=BB0_9 Depth=1 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_9 Depth=1 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b LBB0_9 LBB0_16: str wzr, [sp, #32] b LBB0_17 LBB0_17: ; =>This Loop Header: Depth=1 ; Child Loop BB0_19 Depth 2 ldr w8, [sp, #32] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_24 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_17 Depth=1 str wzr, [sp, #28] b LBB0_19 LBB0_19: ; Parent Loop BB0_17 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #28] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_22 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_19 Depth=2 ldr w8, [sp, #32] ; implicit-def: $x10 mov x10, x8 ldr w8, [sp, #28] ; implicit-def: $x9 mov x9, x8 ldrsw x11, [sp, #32] sub x8, x29, #40 add x8, x8, x11, lsl #3 ldrsw x11, [sp, #28] ldr s0, [x8, x11, lsl #2] fcvt d0, s0 mov x8, sp str x10, [x8] str x9, [x8, #8] str d0, [x8, #16] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_21 LBB0_21: ; in Loop: Header=BB0_19 Depth=2 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_19 LBB0_22: ; in Loop: Header=BB0_17 Depth=1 b LBB0_23 LBB0_23: ; in Loop: Header=BB0_17 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB0_17 LBB0_24: ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_26 b LBB0_25 LBB0_25: bl ___stack_chk_fail LBB0_26: mov w0, #0 ldp x29, x30, [sp, #96] ; 16-byte Folded Reload add sp, sp, #112 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "N\303\272meros [%d][%d] vale %d\n" l_.str.1: ; @.str.1 .asciz "Digite um n\303\272mero: " l_.str.2: ; @.str.2 .asciz "%f" l_.str.3: ; @.str.3 .asciz "[%d][%d] = %.2f\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -52(%rbp) movl $1, -32(%rbp) movl $2, -28(%rbp) movl $3, -24(%rbp) movl $4, -20(%rbp) movl $0, -56(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 cmpl $2, -56(%rbp) jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -60(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -60(%rbp) jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl -56(%rbp), %esi movl -60(%rbp), %edx movslq -56(%rbp), %rcx leaq -32(%rbp), %rax shlq $3, %rcx addq %rcx, %rax movslq -60(%rbp), %rcx movl (%rax,%rcx,4), %ecx leaq L_.str(%rip), %rdi movb $0, %al callq _printf ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -60(%rbp), %eax addl $1, %eax movl %eax, -60(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -56(%rbp), %eax addl $1, %eax movl %eax, -56(%rbp) jmp LBB0_1 LBB0_8: movl $0, -64(%rbp) LBB0_9: ## =>This Loop Header: Depth=1 ## Child Loop BB0_11 Depth 2 cmpl $2, -64(%rbp) jge LBB0_16 ## %bb.10: ## in Loop: Header=BB0_9 Depth=1 movl $0, -68(%rbp) LBB0_11: ## Parent Loop BB0_9 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -68(%rbp) jge LBB0_14 ## %bb.12: ## in Loop: Header=BB0_11 Depth=2 leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movslq -64(%rbp), %rax leaq -48(%rbp), %rsi shlq $3, %rax addq %rax, %rsi movslq -68(%rbp), %rax shlq $2, %rax addq %rax, %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _scanf ## %bb.13: ## in Loop: Header=BB0_11 Depth=2 movl -68(%rbp), %eax addl $1, %eax movl %eax, -68(%rbp) jmp LBB0_11 LBB0_14: ## in Loop: Header=BB0_9 Depth=1 jmp LBB0_15 LBB0_15: ## in Loop: Header=BB0_9 Depth=1 movl -64(%rbp), %eax addl $1, %eax movl %eax, -64(%rbp) jmp LBB0_9 LBB0_16: movl $0, -72(%rbp) LBB0_17: ## =>This Loop Header: Depth=1 ## Child Loop BB0_19 Depth 2 cmpl $2, -72(%rbp) jge LBB0_24 ## %bb.18: ## in Loop: Header=BB0_17 Depth=1 movl $0, -76(%rbp) LBB0_19: ## Parent Loop BB0_17 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -76(%rbp) jge LBB0_22 ## %bb.20: ## in Loop: Header=BB0_19 Depth=2 movl -72(%rbp), %esi movl -76(%rbp), %edx movslq -72(%rbp), %rcx leaq -48(%rbp), %rax shlq $3, %rcx addq %rcx, %rax movslq -76(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.3(%rip), %rdi movb $1, %al callq _printf ## %bb.21: ## in Loop: Header=BB0_19 Depth=2 movl -76(%rbp), %eax addl $1, %eax movl %eax, -76(%rbp) jmp LBB0_19 LBB0_22: ## in Loop: Header=BB0_17 Depth=1 jmp LBB0_23 LBB0_23: ## in Loop: Header=BB0_17 Depth=1 movl -72(%rbp), %eax addl $1, %eax movl %eax, -72(%rbp) jmp LBB0_17 LBB0_24: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_26 ## %bb.25: xorl %eax, %eax addq $80, %rsp popq %rbp retq LBB0_26: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "N\303\272meros [%d][%d] vale %d\n" L_.str.1: ## @.str.1 .asciz "Digite um n\303\272mero: " L_.str.2: ## @.str.2 .asciz "%f" L_.str.3: ## @.str.3 .asciz "[%d][%d] = %.2f\n" .subsections_via_symbols
the_stack_data/32541.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] sub x8, x29, #12 str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w8, [x29, #-8] mov w9, #60 mul w8, w8, w9 ldur w9, [x29, #-12] add w8, w8, w9 str w8, [sp, #16] ldr w8, [sp, #16] subs w8, w8, #532 cset w8, gt tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_21 LBB0_2: ldr w8, [sp, #16] subs w8, w8, #631 cset w8, gt tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_20 LBB0_4: ldr w8, [sp, #16] subs w8, w8, #723 cset w8, gt tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_19 LBB0_6: ldr w8, [sp, #16] subs w8, w8, #804 cset w8, gt tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_18 LBB0_8: ldr w8, [sp, #16] subs w8, w8, #893 cset w8, gt tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_17 LBB0_10: ldr w8, [sp, #16] subs w8, w8, #1043 cset w8, gt tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB0_16 LBB0_12: ldr w8, [sp, #16] subs w8, w8, #1223 cset w8, gt tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf b LBB0_15 LBB0_14: adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf b LBB0_15 LBB0_15: b LBB0_16 LBB0_16: b LBB0_17 LBB0_17: b LBB0_18 LBB0_18: b LBB0_19 LBB0_19: b LBB0_20 LBB0_20: b LBB0_21 LBB0_21: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter a 24-hour time: " l_.str.1: ; @.str.1 .asciz "%d :%d" l_.str.2: ; @.str.2 .asciz "Closest departure time is 8:00 a.m. arriving at 10:16 a.m.\n" l_.str.3: ; @.str.3 .asciz "Closest departure time is 9:43 p.m. arriving at 11:52 a.m.\n" l_.str.4: ; @.str.4 .asciz "Closest departure time is 11:19 p.m. arriving at 1:31 p.m.\n" l_.str.5: ; @.str.5 .asciz "Closest departure time is 12:47 p.m. arriving at 3:00 p.m.\n" l_.str.6: ; @.str.6 .asciz "Closest departure time is 2:00 p.m. arriving at 4:08 p.m.\n" l_.str.7: ; @.str.7 .asciz "Closest departure time is 3:45 p.m. arriving at 5:55 p.m.\n" l_.str.8: ; @.str.8 .asciz "Closest departure time is 7:00 p.m. arriving at 9:20 p.m.\n" l_.str.9: ; @.str.9 .asciz "Closest departure time is 9:45 p.m. arriving at 11:58 p.m.\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi leaq -12(%rbp), %rdx movb $0, %al callq _scanf imull $60, -8(%rbp), %eax addl -12(%rbp), %eax movl %eax, -16(%rbp) cmpl $532, -16(%rbp) ## imm = 0x214 jg LBB0_2 ## %bb.1: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB0_21 LBB0_2: cmpl $631, -16(%rbp) ## imm = 0x277 jg LBB0_4 ## %bb.3: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf jmp LBB0_20 LBB0_4: cmpl $723, -16(%rbp) ## imm = 0x2D3 jg LBB0_6 ## %bb.5: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf jmp LBB0_19 LBB0_6: cmpl $804, -16(%rbp) ## imm = 0x324 jg LBB0_8 ## %bb.7: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf jmp LBB0_18 LBB0_8: cmpl $893, -16(%rbp) ## imm = 0x37D jg LBB0_10 ## %bb.9: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf jmp LBB0_17 LBB0_10: cmpl $1043, -16(%rbp) ## imm = 0x413 jg LBB0_12 ## %bb.11: leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf jmp LBB0_16 LBB0_12: cmpl $1223, -16(%rbp) ## imm = 0x4C7 jg LBB0_14 ## %bb.13: leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf jmp LBB0_15 LBB0_14: leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf LBB0_15: jmp LBB0_16 LBB0_16: jmp LBB0_17 LBB0_17: jmp LBB0_18 LBB0_18: jmp LBB0_19 LBB0_19: jmp LBB0_20 LBB0_20: jmp LBB0_21 LBB0_21: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter a 24-hour time: " L_.str.1: ## @.str.1 .asciz "%d :%d" L_.str.2: ## @.str.2 .asciz "Closest departure time is 8:00 a.m. arriving at 10:16 a.m.\n" L_.str.3: ## @.str.3 .asciz "Closest departure time is 9:43 p.m. arriving at 11:52 a.m.\n" L_.str.4: ## @.str.4 .asciz "Closest departure time is 11:19 p.m. arriving at 1:31 p.m.\n" L_.str.5: ## @.str.5 .asciz "Closest departure time is 12:47 p.m. arriving at 3:00 p.m.\n" L_.str.6: ## @.str.6 .asciz "Closest departure time is 2:00 p.m. arriving at 4:08 p.m.\n" L_.str.7: ## @.str.7 .asciz "Closest departure time is 3:45 p.m. arriving at 5:55 p.m.\n" L_.str.8: ## @.str.8 .asciz "Closest departure time is 7:00 p.m. arriving at 9:20 p.m.\n" L_.str.9: ## @.str.9 .asciz "Closest departure time is 9:45 p.m. arriving at 11:58 p.m.\n" .subsections_via_symbols
the_stack_data/73574642.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-12] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov w8, #255 sturb w8, [x29, #-5] sturb w8, [x29, #-6] sturb w8, [x29, #-7] ldursb w12, [x29, #-5] ldursb w11, [x29, #-6] ldurb w10, [x29, #-7] mov x9, sp ; implicit-def: $x8 mov x8, x12 str x8, [x9] ; implicit-def: $x8 mov x8, x11 str x8, [x9, #8] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur w0, [x29, #-12] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "\n\tc = %d s = %d u = %d\n\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movb $-1, -5(%rbp) movb $-1, -6(%rbp) movb $-1, -7(%rbp) movsbl -5(%rbp), %esi movsbl -6(%rbp), %edx movzbl -7(%rbp), %ecx leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "\n\tc = %d s = %d u = %d\n\n" .subsections_via_symbols
the_stack_data/962990.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 adrp x8, _toto@PAGE adrp x9, _toto@PAGE add x9, x9, _toto@PAGEOFF str wzr, [sp, #12] str wzr, [sp, #8] ldr w8, [x8, _toto@PAGEOFF] ldr w10, [x9, #4] add w8, w8, w10 ldr w9, [x9, #8] add w8, w8, w9 adrp x9, _titi@PAGE ldr w9, [x9, _titi@PAGEOFF] add w8, w8, w9 str w8, [sp, #8] ldr w0, [sp, #8] add sp, sp, #16 ret .cfi_endproc ; -- End function .section __DATA,__data .globl _titi ; @titi .p2align 2 _titi: .long 4 ; 0x4 .globl _toto ; @toto .p2align 2 _toto: .long 1 ; 0x1 .long 2 ; 0x2 .long 3 ; 0x3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) movl $0, -8(%rbp) movl _toto(%rip), %eax addl _toto+4(%rip), %eax addl _toto+8(%rip), %eax addl _titi(%rip), %eax movl %eax, -8(%rbp) movl -8(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .section __DATA,__data .globl _titi ## @titi .p2align 2 _titi: .long 4 ## 0x4 .globl _toto ## @toto .p2align 2 _toto: .long 1 ## 0x1 .long 2 ## 0x2 .long 3 ## 0x3 .subsections_via_symbols
the_stack_data/43887272.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-12] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 str x8, [sp, #24] ; 8-byte Folded Spill ldur w0, [x29, #-8] bl _fibonacci ldr x8, [sp, #24] ; 8-byte Folded Reload mov x9, sp str x8, [x9] ; implicit-def: $x8 mov x8, x0 str x8, [x9, #8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur w0, [x29, #-12] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _fibonacci ; -- Begin function fibonacci .p2align 2 _fibonacci: ; @fibonacci .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str w0, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: ldr w8, [sp, #8] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: mov w8, #1 stur w8, [x29, #-4] b LBB1_4 LBB1_3: ldr w8, [sp, #8] subs w0, w8, #1 bl _fibonacci str w0, [sp, #4] ; 4-byte Folded Spill ldr w8, [sp, #8] subs w0, w8, #2 bl _fibonacci mov x8, x0 ldr w0, [sp, #4] ; 4-byte Folded Reload add w8, w0, w8 stur w8, [x29, #-4] b LBB1_4 LBB1_4: ldur w0, [x29, #-4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Unesite broj: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "Fibonacci niz za broj=%d: %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl -8(%rbp), %eax movl %eax, -12(%rbp) ## 4-byte Spill movl -8(%rbp), %edi callq _fibonacci movl -12(%rbp), %esi ## 4-byte Reload movl %eax, %edx leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _fibonacci ## -- Begin function fibonacci .p2align 4, 0x90 _fibonacci: ## @fibonacci .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -8(%rbp) cmpl $0, -8(%rbp) je LBB1_2 ## %bb.1: cmpl $1, -8(%rbp) jne LBB1_3 LBB1_2: movl $1, -4(%rbp) jmp LBB1_4 LBB1_3: movl -8(%rbp), %edi subl $1, %edi callq _fibonacci movl %eax, -12(%rbp) ## 4-byte Spill movl -8(%rbp), %edi subl $2, %edi callq _fibonacci movl %eax, %ecx movl -12(%rbp), %eax ## 4-byte Reload addl %ecx, %eax movl %eax, -4(%rbp) LBB1_4: movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Unesite broj: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "Fibonacci niz za broj=%d: %d\n" .subsections_via_symbols
the_stack_data/3263307.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _funcEmpty ; -- Begin function funcEmpty .p2align 2 _funcEmpty: ; @funcEmpty .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _funcA ; -- Begin function funcA .p2align 2 _funcA: ; @funcA .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _funcBA ; -- Begin function funcBA .p2align 2 _funcBA: ; @funcBA .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _funcHalfVar ; -- Begin function funcHalfVar .p2align 2 _funcHalfVar: ; @funcHalfVar .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _funcVarNesting ; -- Begin function funcVarNesting .p2align 2 _funcVarNesting: ; @funcVarNesting .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _funcCppElse ; -- Begin function funcCppElse .p2align 2 _funcCppElse: ; @funcCppElse .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _funcEmpty ## -- Begin function funcEmpty .p2align 4, 0x90 _funcEmpty: ## @funcEmpty .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _funcA ## -- Begin function funcA .p2align 4, 0x90 _funcA: ## @funcA .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _funcBA ## -- Begin function funcBA .p2align 4, 0x90 _funcBA: ## @funcBA .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _funcHalfVar ## -- Begin function funcHalfVar .p2align 4, 0x90 _funcHalfVar: ## @funcHalfVar .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _funcVarNesting ## -- Begin function funcVarNesting .p2align 4, 0x90 _funcVarNesting: ## @funcVarNesting .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _funcCppElse ## -- Begin function funcCppElse .p2align 4, 0x90 _funcCppElse: ## @funcCppElse .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/277826.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur wzr, [x29, #-8] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldursw x9, [x29, #-8] adrp x8, _main.va.1@PAGE add x8, x8, _main.va.1@PAGEOFF ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB0_1 LBB0_4: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .zerofill __DATA,__bss,_main.va,20,2 ; @main.va .section __DATA,__data .p2align 2 ; @main.va.1 _main.va.1: .long 1 ; 0x1 .long 0 ; 0x0 .long 0 ; 0x0 .long 0 ; 0x0 .long 0 ; 0x0 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "va[%d] = %d \n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $0, -8(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $5, -8(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %esi movslq -8(%rbp), %rcx leaq _main.va.1(%rip), %rax movl (%rax,%rcx,4), %edx leaq L_.str(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB0_1 LBB0_4: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .zerofill __DATA,__bss,_main.va,20,4 ## @main.va .section __DATA,__data .p2align 4 ## @main.va.1 _main.va.1: .long 1 ## 0x1 .long 0 ## 0x0 .long 0 ## 0x0 .long 0 ## 0x0 .long 0 ## 0x0 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "va[%d] = %d \n" .subsections_via_symbols
the_stack_data/91827.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/54824634.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 mov w9, #8064 adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 sub sp, sp, #1, lsl #12 ; =4096 sub sp, sp, #3968 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #48] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ; Child Loop BB0_5 Depth 3 mov x9, sp add x8, sp, #4055 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf mvn w8, w0 subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_17 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 mov x9, sp add x8, sp, #54 str x8, [sp, #16] ; 8-byte Folded Spill str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf adrp x0, _main.dp@PAGE add x0, x0, _main.dp@PAGEOFF mov x1, #50440 movk x1, #488, lsl #16 bl _bzero str wzr, [sp, #36] add x0, sp, #4055 bl _strlen mov x8, x0 ldr x0, [sp, #16] ; 8-byte Folded Reload ; kill: def $w8 killed $w8 killed $x8 str w8, [sp, #32] bl _strlen mov x8, x0 str w8, [sp, #28] str wzr, [sp, #44] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB0_5 Depth 3 ldr w8, [sp, #44] ldr w9, [sp, #32] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 str wzr, [sp, #40] b LBB0_5 LBB0_5: ; Parent Loop BB0_1 Depth=1 ; Parent Loop BB0_3 Depth=2 ; => This Inner Loop Header: Depth=3 ldr w8, [sp, #40] ldr w9, [sp, #28] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_14 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=3 ldrsw x9, [sp, #44] add x8, sp, #4055 ldrsb w8, [x8, x9] ldrsw x10, [sp, #40] add x9, sp, #54 ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=3 ldrsw x8, [sp, #44] mov x9, #8004 mul x9, x8, x9 adrp x11, _main.dp@PAGE add x11, x11, _main.dp@PAGEOFF mov x8, x11 add x8, x8, x9 ldrsw x9, [sp, #40] ldrsh w8, [x8, x9, lsl #1] add w8, w8, #1 ldr w9, [sp, #44] add w9, w9, #1 mov x12, x11 mov w10, #8004 smaddl x9, w9, w10, x12 ldr w10, [sp, #40] add w10, w10, #1 strh w8, [x9, w10, sxtw #1] ldr w8, [sp, #36] ldr w9, [sp, #44] add w9, w9, #1 mov w10, #8004 smaddl x9, w9, w10, x11 ldr w10, [sp, #40] add w10, w10, #1 ldrsh w9, [x9, w10, sxtw #1] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_5 Depth=3 ldr w8, [sp, #36] str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_10 LBB0_9: ; in Loop: Header=BB0_5 Depth=3 ldr w8, [sp, #44] add w8, w8, #1 adrp x10, _main.dp@PAGE add x10, x10, _main.dp@PAGEOFF mov w9, #8004 smaddl x8, w8, w9, x10 ldr w9, [sp, #40] add w9, w9, #1 ldrsh w8, [x8, w9, sxtw #1] str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_10 LBB0_10: ; in Loop: Header=BB0_5 Depth=3 ldr w8, [sp, #12] ; 4-byte Folded Reload str w8, [sp, #36] b LBB0_12 LBB0_11: ; in Loop: Header=BB0_5 Depth=3 ldr w8, [sp, #44] add w8, w8, #1 adrp x10, _main.dp@PAGE add x10, x10, _main.dp@PAGEOFF mov w9, #8004 smaddl x8, w8, w9, x10 ldr w9, [sp, #40] add w9, w9, #1 add x8, x8, w9, sxtw #1 strh wzr, [x8] b LBB0_12 LBB0_12: ; in Loop: Header=BB0_5 Depth=3 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_5 Depth=3 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b LBB0_5 LBB0_14: ; in Loop: Header=BB0_3 Depth=2 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b LBB0_3 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 ldr w9, [sp, #36] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_1 LBB0_17: ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_19 b LBB0_18 LBB0_18: bl ___stack_chk_fail LBB0_19: mov w0, #0 add sp, sp, #1, lsl #12 ; =4096 add sp, sp, #3968 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .zerofill __DATA,__bss,_main.dp,32032008,1 ; @main.dp .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%[^\n]%*c" l_.str.1: ; @.str.1 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $8064, %eax ## imm = 0x1F80 callq ____chkstk_darwin subq %rax, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -8036(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 ## Child Loop BB0_5 Depth 3 leaq -4016(%rbp), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _scanf xorl $-1, %eax cmpl $0, %eax je LBB0_17 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 leaq -8032(%rbp), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _scanf leaq _main.dp(%rip), %rdi xorl %esi, %esi movl $32032008, %edx ## imm = 0x1E8C508 callq _memset movl $0, -8048(%rbp) leaq -4016(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -8052(%rbp) leaq -8032(%rbp), %rdi callq _strlen ## kill: def $eax killed $eax killed $rax movl %eax, -8056(%rbp) movl $0, -8040(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB0_5 Depth 3 movl -8040(%rbp), %eax cmpl -8052(%rbp), %eax jge LBB0_16 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl $0, -8044(%rbp) LBB0_5: ## Parent Loop BB0_1 Depth=1 ## Parent Loop BB0_3 Depth=2 ## => This Inner Loop Header: Depth=3 movl -8044(%rbp), %eax cmpl -8056(%rbp), %eax jge LBB0_14 ## %bb.6: ## in Loop: Header=BB0_5 Depth=3 movslq -8040(%rbp), %rax movsbl -4016(%rbp,%rax), %eax movslq -8044(%rbp), %rcx movsbl -8032(%rbp,%rcx), %ecx cmpl %ecx, %eax jne LBB0_11 ## %bb.7: ## in Loop: Header=BB0_5 Depth=3 movslq -8040(%rbp), %rcx leaq _main.dp(%rip), %rax imulq $8004, %rcx, %rcx ## imm = 0x1F44 addq %rcx, %rax movslq -8044(%rbp), %rcx movswl (%rax,%rcx,2), %eax addl $1, %eax movw %ax, %dx movl -8040(%rbp), %eax addl $1, %eax movslq %eax, %rcx leaq _main.dp(%rip), %rax imulq $8004, %rcx, %rcx ## imm = 0x1F44 addq %rcx, %rax movl -8044(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movw %dx, (%rax,%rcx,2) movl -8048(%rbp), %eax movl -8040(%rbp), %ecx addl $1, %ecx movslq %ecx, %rdx leaq _main.dp(%rip), %rcx imulq $8004, %rdx, %rdx ## imm = 0x1F44 addq %rdx, %rcx movl -8044(%rbp), %edx addl $1, %edx movslq %edx, %rdx movswl (%rcx,%rdx,2), %ecx cmpl %ecx, %eax jle LBB0_9 ## %bb.8: ## in Loop: Header=BB0_5 Depth=3 movl -8048(%rbp), %eax movl %eax, -8060(%rbp) ## 4-byte Spill jmp LBB0_10 LBB0_9: ## in Loop: Header=BB0_5 Depth=3 movl -8040(%rbp), %eax addl $1, %eax movslq %eax, %rcx leaq _main.dp(%rip), %rax imulq $8004, %rcx, %rcx ## imm = 0x1F44 addq %rcx, %rax movl -8044(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movswl (%rax,%rcx,2), %eax movl %eax, -8060(%rbp) ## 4-byte Spill LBB0_10: ## in Loop: Header=BB0_5 Depth=3 movl -8060(%rbp), %eax ## 4-byte Reload movl %eax, -8048(%rbp) jmp LBB0_12 LBB0_11: ## in Loop: Header=BB0_5 Depth=3 movl -8040(%rbp), %eax addl $1, %eax movslq %eax, %rcx leaq _main.dp(%rip), %rax imulq $8004, %rcx, %rcx ## imm = 0x1F44 addq %rcx, %rax movl -8044(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movw $0, (%rax,%rcx,2) LBB0_12: ## in Loop: Header=BB0_5 Depth=3 jmp LBB0_13 LBB0_13: ## in Loop: Header=BB0_5 Depth=3 movl -8044(%rbp), %eax addl $1, %eax movl %eax, -8044(%rbp) jmp LBB0_5 LBB0_14: ## in Loop: Header=BB0_3 Depth=2 jmp LBB0_15 LBB0_15: ## in Loop: Header=BB0_3 Depth=2 movl -8040(%rbp), %eax addl $1, %eax movl %eax, -8040(%rbp) jmp LBB0_3 LBB0_16: ## in Loop: Header=BB0_1 Depth=1 movl -8048(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB0_1 LBB0_17: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_19 ## %bb.18: xorl %eax, %eax addq $8064, %rsp ## imm = 0x1F80 popq %rbp retq LBB0_19: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .zerofill __DATA,__bss,_main.dp,32032008,4 ## @main.dp .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%[^\n]%*c" L_.str.1: ## @.str.1 .asciz "%d\n" .subsections_via_symbols
the_stack_data/87638363.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cal_dir_size ; -- Begin function cal_dir_size .p2align 2 _cal_dir_size: ; @cal_dir_size .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #16] ldr x8, [sp, #16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: stur wzr, [x29, #-4] b LBB0_3 LBB0_2: ldr x8, [sp, #16] ldr x0, [x8, #8] bl _cal_dir_size str w0, [sp, #12] ldr x8, [sp, #16] ldr x0, [x8, #16] bl _cal_dir_size str w0, [sp, #8] ldr x8, [sp, #16] ldr w8, [x8] ldr w9, [sp, #12] add w8, w8, w9 ldr w9, [sp, #8] add w8, w8, w9 stur w8, [x29, #-4] b LBB0_3 LBB0_3: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #176 .cfi_def_cfa_offset 176 stp x29, x30, [sp, #160] ; 16-byte Folded Spill add x29, sp, #160 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, l___const.main.n4@PAGE add x8, x8, l___const.main.n4@PAGEOFF ldr q0, [x8] sub x10, x29, #32 stur q0, [x29, #-32] ldr x8, [x8, #16] stur x8, [x29, #-16] adrp x8, l___const.main.n5@PAGE add x8, x8, l___const.main.n5@PAGEOFF ldr q0, [x8] sub x9, x29, #64 stur q0, [x29, #-64] ldr x8, [x8, #16] stur x8, [x29, #-48] add x8, sp, #72 mov w11, #100 str w11, [sp, #72] str x10, [sp, #80] str x9, [sp, #88] adrp x10, l___const.main.n2@PAGE add x10, x10, l___const.main.n2@PAGEOFF ldr q0, [x10] add x9, sp, #48 str q0, [sp, #48] ldr x10, [x10, #16] str x10, [sp, #64] add x0, sp, #24 mov w10, #0 str w10, [sp, #20] ; 4-byte Folded Spill str wzr, [sp, #24] str x9, [sp, #32] str x8, [sp, #40] bl _cal_dir_size mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w0, [sp, #20] ; 4-byte Folded Reload ldp x29, x30, [sp, #160] ; 16-byte Folded Reload add sp, sp, #176 ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 3 ; @__const.main.n4 l___const.main.n4: .long 500 ; 0x1f4 .space 4 .quad 0 .quad 0 .p2align 3 ; @__const.main.n5 l___const.main.n5: .long 200 ; 0xc8 .space 4 .quad 0 .quad 0 .p2align 3 ; @__const.main.n2 l___const.main.n2: .long 50 ; 0x32 .space 4 .quad 0 .quad 0 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "\353\224\224\353\240\211\355\206\240\353\246\254\354\235\230 \355\201\254\352\270\260= %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cal_dir_size ## -- Begin function cal_dir_size .p2align 4, 0x90 _cal_dir_size: ## @cal_dir_size .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) cmpq $0, -16(%rbp) jne LBB0_2 ## %bb.1: movl $0, -4(%rbp) jmp LBB0_3 LBB0_2: movq -16(%rbp), %rax movq 8(%rax), %rdi callq _cal_dir_size movl %eax, -20(%rbp) movq -16(%rbp), %rax movq 16(%rax), %rdi callq _cal_dir_size movl %eax, -24(%rbp) movq -16(%rbp), %rax movl (%rax), %eax addl -20(%rbp), %eax addl -24(%rbp), %eax movl %eax, -4(%rbp) LBB0_3: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq l___const.main.n4(%rip), %rax movq %rax, -24(%rbp) movq l___const.main.n4+8(%rip), %rax movq %rax, -16(%rbp) movq l___const.main.n4+16(%rip), %rax movq %rax, -8(%rbp) movq l___const.main.n5(%rip), %rax movq %rax, -48(%rbp) movq l___const.main.n5+8(%rip), %rax movq %rax, -40(%rbp) movq l___const.main.n5+16(%rip), %rax movq %rax, -32(%rbp) movl $100, -72(%rbp) leaq -24(%rbp), %rax movq %rax, -64(%rbp) leaq -48(%rbp), %rax movq %rax, -56(%rbp) movq l___const.main.n2(%rip), %rax movq %rax, -96(%rbp) movq l___const.main.n2+8(%rip), %rax movq %rax, -88(%rbp) movq l___const.main.n2+16(%rip), %rax movq %rax, -80(%rbp) movl $0, -120(%rbp) leaq -96(%rbp), %rax movq %rax, -112(%rbp) leaq -72(%rbp), %rax movq %rax, -104(%rbp) leaq -120(%rbp), %rdi callq _cal_dir_size movl %eax, %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $128, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__const .p2align 3 ## @__const.main.n4 l___const.main.n4: .long 500 ## 0x1f4 .space 4 .quad 0 .quad 0 .p2align 3 ## @__const.main.n5 l___const.main.n5: .long 200 ## 0xc8 .space 4 .quad 0 .quad 0 .p2align 3 ## @__const.main.n2 l___const.main.n2: .long 50 ## 0x32 .space 4 .quad 0 .quad 0 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "\353\224\224\353\240\211\355\206\240\353\246\254\354\235\230 \355\201\254\352\270\260= %d\n" .subsections_via_symbols
the_stack_data/190769459.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/778.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 adrp x8, l_.str@PAGE add x8, x8, l_.str@PAGEOFF str x8, [sp] adrp x8, l_.str.1@PAGE add x8, x8, l_.str.1@PAGEOFF str x8, [sp, #8] ldr q0, [sp] str q0, [sp, #16] mov w0, #0 add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "a" l_.str.1: ; @.str.1 .asciz "b" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp leaq L_.str(%rip), %rax movq %rax, -32(%rbp) leaq L_.str.1(%rip), %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax movq %rax, -16(%rbp) movq -24(%rbp), %rax movq %rax, -8(%rbp) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "a" L_.str.1: ## @.str.1 .asciz "b" .subsections_via_symbols
the_stack_data/51028.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ft_atoi ; -- Begin function ft_atoi .p2align 2 _ft_atoi: ; @ft_atoi .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str wzr, [sp, #16] mov w8, #1 strb w8, [sp, #23] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #9 cset w8, eq mov w9, #1 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_7 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #10 cset w8, eq mov w9, #1 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_7 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #11 cset w8, eq mov w9, #1 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_7 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #12 cset w8, eq mov w9, #1 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_7 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #13 cset w8, eq mov w9, #1 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #32 cset w8, eq str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] ; 4-byte Folded Reload tbz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] b LBB0_1 LBB0_9: ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #45 cset w8, eq tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #43 cset w8, ne tbnz w8, #0, LBB0_14 b LBB0_11 LBB0_11: ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #45 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: ldrsb w9, [sp, #23] mov w8, #0 subs w8, w8, w9 strb w8, [sp, #23] b LBB0_13 LBB0_13: ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] b LBB0_14 LBB0_14: b LBB0_15 LBB0_15: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #48 cset w8, lt mov w9, #0 str w9, [sp, #8] ; 4-byte Folded Spill tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_15 Depth=1 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #57 cset w8, le str w8, [sp, #8] ; 4-byte Folded Spill b LBB0_17 LBB0_17: ; in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #8] ; 4-byte Folded Reload tbz w8, #0, LBB0_19 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #16] mov w9, #10 mul w8, w8, w9 ldr x9, [sp, #24] ldrsb w9, [x9] subs w9, w9, #48 add w8, w8, w9 str w8, [sp, #16] ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] b LBB0_15 LBB0_19: ldr w8, [sp, #16] ldrsb w9, [sp, #23] mul w0, w8, w9 add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ft_atoi ## -- Begin function ft_atoi .p2align 4, 0x90 _ft_atoi: ## @ft_atoi .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl $0, -16(%rbp) movb $1, -9(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movsbl (%rax), %ecx movb $1, %al cmpl $9, %ecx movb %al, -17(%rbp) ## 1-byte Spill je LBB0_7 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %ecx movb $1, %al cmpl $10, %ecx movb %al, -17(%rbp) ## 1-byte Spill je LBB0_7 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %ecx movb $1, %al cmpl $11, %ecx movb %al, -17(%rbp) ## 1-byte Spill je LBB0_7 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %ecx movb $1, %al cmpl $12, %ecx movb %al, -17(%rbp) ## 1-byte Spill je LBB0_7 ## %bb.5: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %ecx movb $1, %al cmpl $13, %ecx movb %al, -17(%rbp) ## 1-byte Spill je LBB0_7 ## %bb.6: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $32, %eax sete %al movb %al, -17(%rbp) ## 1-byte Spill LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movb -17(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_8 jmp LBB0_9 LBB0_8: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax addq $1, %rax movq %rax, -8(%rbp) jmp LBB0_1 LBB0_9: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $45, %eax je LBB0_11 ## %bb.10: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $43, %eax jne LBB0_14 LBB0_11: movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $45, %eax jne LBB0_13 ## %bb.12: movsbl -9(%rbp), %ecx xorl %eax, %eax subl %ecx, %eax ## kill: def $al killed $al killed $eax movb %al, -9(%rbp) LBB0_13: movq -8(%rbp), %rax addq $1, %rax movq %rax, -8(%rbp) LBB0_14: jmp LBB0_15 LBB0_15: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movsbl (%rax), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $48, %ecx movb %al, -18(%rbp) ## 1-byte Spill jl LBB0_17 ## %bb.16: ## in Loop: Header=BB0_15 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $57, %eax setle %al movb %al, -18(%rbp) ## 1-byte Spill LBB0_17: ## in Loop: Header=BB0_15 Depth=1 movb -18(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_18 jmp LBB0_19 LBB0_18: ## in Loop: Header=BB0_15 Depth=1 imull $10, -16(%rbp), %eax movq -8(%rbp), %rcx movsbl (%rcx), %ecx subl $48, %ecx addl %ecx, %eax movl %eax, -16(%rbp) movq -8(%rbp), %rax addq $1, %rax movq %rax, -8(%rbp) jmp LBB0_15 LBB0_19: movl -16(%rbp), %eax movsbl -9(%rbp), %ecx imull %ecx, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/1069619.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _seq_init ; -- Begin function seq_init .p2align 2 _seq_init: ; @seq_init .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur w1, [x29, #-8] stur w2, [x29, #-12] str w3, [sp, #16] str w4, [sp, #12] adrp x0, _mutex@PAGE add x0, x0, _mutex@PAGEOFF mov x1, #0 bl _pthread_mutex_init ldur w8, [x29, #-4] adrp x9, _no@PAGE str w8, [x9, _no@PAGEOFF] ldur w8, [x29, #-8] adrp x9, _py@PAGE str w8, [x9, _py@PAGEOFF] ldur w8, [x29, #-12] adrp x9, _os@PAGE str w8, [x9, _os@PAGEOFF] ldr w8, [sp, #16] adrp x9, _dl@PAGE str w8, [x9, _dl@PAGEOFF] ldr w8, [sp, #12] adrp x9, _sl@PAGE str w8, [x9, _sl@PAGEOFF] ldur w8, [x29, #-4] ldur w9, [x29, #-8] add w8, w8, w9 ldur w9, [x29, #-12] add w8, w8, w9 ldr w9, [sp, #16] add w8, w8, w9 ldr w9, [sp, #12] add w9, w8, w9 adrp x8, _total@PAGE str w9, [x8, _total@PAGEOFF] ldrsw x9, [x8, _total@PAGEOFF] mov x8, #4 mul x0, x8, x9 bl _malloc adrp x8, _seq@PAGE str x0, [x8, _seq@PAGEOFF] bl _shuffle adrp x8, _next_num@PAGE str wzr, [x8, _next_num@PAGEOFF] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _seq_get ; -- Begin function seq_get .p2align 2 _seq_get: ; @seq_get .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, _mutex@PAGE add x0, x0, _mutex@PAGEOFF bl _pthread_mutex_lock adrp x8, _next_num@PAGE ldr w8, [x8, _next_num@PAGEOFF] adrp x9, _total@PAGE ldr w9, [x9, _total@PAGEOFF] subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: bl _shuffle adrp x8, _next_num@PAGE str wzr, [x8, _next_num@PAGEOFF] b LBB1_2 LBB1_2: adrp x8, _seq@PAGE ldr x8, [x8, _seq@PAGEOFF] adrp x9, _next_num@PAGE ldrsw x10, [x9, _next_num@PAGEOFF] ldr w8, [x8, x10, lsl #2] stur w8, [x29, #-4] ldr w8, [x9, _next_num@PAGEOFF] add w8, w8, #1 str w8, [x9, _next_num@PAGEOFF] adrp x0, _mutex@PAGE add x0, x0, _mutex@PAGEOFF bl _pthread_mutex_unlock ldur w0, [x29, #-4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function shuffle _shuffle: ; @shuffle .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] str wzr, [sp, #8] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] adrp x9, _no@PAGE ldr w9, [x9, _no@PAGEOFF] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 adrp x8, _seq@PAGE ldr x9, [x8, _seq@PAGEOFF] ldrsw x10, [sp, #8] mov w8, #0 str w8, [x9, x10, lsl #2] b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB2_1 LBB2_4: stur wzr, [x29, #-4] b LBB2_5 LBB2_5: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] adrp x9, _py@PAGE ldr w9, [x9, _py@PAGEOFF] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_8 b LBB2_6 LBB2_6: ; in Loop: Header=BB2_5 Depth=1 adrp x8, _seq@PAGE ldr x9, [x8, _seq@PAGEOFF] ldrsw x10, [sp, #8] mov w8, #1 str w8, [x9, x10, lsl #2] b LBB2_7 LBB2_7: ; in Loop: Header=BB2_5 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB2_5 LBB2_8: stur wzr, [x29, #-4] b LBB2_9 LBB2_9: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] adrp x9, _os@PAGE ldr w9, [x9, _os@PAGEOFF] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_12 b LBB2_10 LBB2_10: ; in Loop: Header=BB2_9 Depth=1 adrp x8, _seq@PAGE ldr x9, [x8, _seq@PAGEOFF] ldrsw x10, [sp, #8] mov w8, #2 str w8, [x9, x10, lsl #2] b LBB2_11 LBB2_11: ; in Loop: Header=BB2_9 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB2_9 LBB2_12: stur wzr, [x29, #-4] b LBB2_13 LBB2_13: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] adrp x9, _dl@PAGE ldr w9, [x9, _dl@PAGEOFF] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_16 b LBB2_14 LBB2_14: ; in Loop: Header=BB2_13 Depth=1 adrp x8, _seq@PAGE ldr x9, [x8, _seq@PAGEOFF] ldrsw x10, [sp, #8] mov w8, #3 str w8, [x9, x10, lsl #2] b LBB2_15 LBB2_15: ; in Loop: Header=BB2_13 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB2_13 LBB2_16: stur wzr, [x29, #-4] b LBB2_17 LBB2_17: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] adrp x9, _sl@PAGE ldr w9, [x9, _sl@PAGEOFF] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_20 b LBB2_18 LBB2_18: ; in Loop: Header=BB2_17 Depth=1 adrp x8, _seq@PAGE ldr x9, [x8, _seq@PAGEOFF] ldrsw x10, [sp, #8] mov w8, #4 str w8, [x9, x10, lsl #2] b LBB2_19 LBB2_19: ; in Loop: Header=BB2_17 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB2_17 LBB2_20: stur wzr, [x29, #-4] adrp x8, _total@PAGE ldr w8, [x8, _total@PAGEOFF] subs w8, w8, #1 str w8, [sp, #8] b LBB2_21 LBB2_21: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB2_24 b LBB2_22 LBB2_22: ; in Loop: Header=BB2_21 Depth=1 bl _rand ldr w8, [sp, #8] add w9, w8, #1 sdiv w8, w0, w9 mul w8, w8, w9 subs w8, w0, w8 str w8, [sp, #4] adrp x9, _seq@PAGE ldr x8, [x9, _seq@PAGEOFF] ldr w10, [sp, #4] ldur w11, [x29, #-4] add w10, w10, w11 ldr w8, [x8, w10, sxtw #2] str w8, [sp] ldr x8, [x9, _seq@PAGEOFF] ldursw x10, [x29, #-4] ldr w8, [x8, x10, lsl #2] ldr x10, [x9, _seq@PAGEOFF] ldr w11, [sp, #4] ldur w12, [x29, #-4] add w11, w11, w12 str w8, [x10, w11, sxtw #2] ldr w8, [sp] ldr x9, [x9, _seq@PAGEOFF] ldursw x10, [x29, #-4] str w8, [x9, x10, lsl #2] b LBB2_23 LBB2_23: ; in Loop: Header=BB2_21 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] ldr w8, [sp, #8] subs w8, w8, #1 str w8, [sp, #8] b LBB2_21 LBB2_24: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .zerofill __DATA,__bss,_mutex,64,3 ; @mutex .zerofill __DATA,__bss,_no,4,2 ; @no .zerofill __DATA,__bss,_py,4,2 ; @py .zerofill __DATA,__bss,_os,4,2 ; @os .zerofill __DATA,__bss,_dl,4,2 ; @dl .zerofill __DATA,__bss,_sl,4,2 ; @sl .zerofill __DATA,__bss,_total,4,2 ; @total .zerofill __DATA,__bss,_seq,8,3 ; @seq .zerofill __DATA,__bss,_next_num,4,2 ; @next_num .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _seq_init ## -- Begin function seq_init .p2align 4, 0x90 _seq_init: ## @seq_init .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl %edx, -12(%rbp) movl %ecx, -16(%rbp) movl %r8d, -20(%rbp) leaq _mutex(%rip), %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_mutex_init movl -4(%rbp), %eax movl %eax, _no(%rip) movl -8(%rbp), %eax movl %eax, _py(%rip) movl -12(%rbp), %eax movl %eax, _os(%rip) movl -16(%rbp), %eax movl %eax, _dl(%rip) movl -20(%rbp), %eax movl %eax, _sl(%rip) movl -4(%rbp), %eax addl -8(%rbp), %eax addl -12(%rbp), %eax addl -16(%rbp), %eax addl -20(%rbp), %eax movl %eax, _total(%rip) movslq _total(%rip), %rdi shlq $2, %rdi callq _malloc movq %rax, _seq(%rip) callq _shuffle movl $0, _next_num(%rip) addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _seq_get ## -- Begin function seq_get .p2align 4, 0x90 _seq_get: ## @seq_get .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq _mutex(%rip), %rdi callq _pthread_mutex_lock movl _next_num(%rip), %eax cmpl _total(%rip), %eax jl LBB1_2 ## %bb.1: callq _shuffle movl $0, _next_num(%rip) LBB1_2: movq _seq(%rip), %rax movslq _next_num(%rip), %rcx movl (%rax,%rcx,4), %eax movl %eax, -4(%rbp) movl _next_num(%rip), %eax addl $1, %eax movl %eax, _next_num(%rip) leaq _mutex(%rip), %rdi callq _pthread_mutex_unlock movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function shuffle _shuffle: ## @shuffle .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $0, -8(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl _no(%rip), %eax jge LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq _seq(%rip), %rax movslq -8(%rbp), %rcx movl $0, (%rax,%rcx,4) ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB2_1 LBB2_4: movl $0, -4(%rbp) LBB2_5: ## =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl _py(%rip), %eax jge LBB2_8 ## %bb.6: ## in Loop: Header=BB2_5 Depth=1 movq _seq(%rip), %rax movslq -8(%rbp), %rcx movl $1, (%rax,%rcx,4) ## %bb.7: ## in Loop: Header=BB2_5 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB2_5 LBB2_8: movl $0, -4(%rbp) LBB2_9: ## =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl _os(%rip), %eax jge LBB2_12 ## %bb.10: ## in Loop: Header=BB2_9 Depth=1 movq _seq(%rip), %rax movslq -8(%rbp), %rcx movl $2, (%rax,%rcx,4) ## %bb.11: ## in Loop: Header=BB2_9 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB2_9 LBB2_12: movl $0, -4(%rbp) LBB2_13: ## =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl _dl(%rip), %eax jge LBB2_16 ## %bb.14: ## in Loop: Header=BB2_13 Depth=1 movq _seq(%rip), %rax movslq -8(%rbp), %rcx movl $3, (%rax,%rcx,4) ## %bb.15: ## in Loop: Header=BB2_13 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB2_13 LBB2_16: movl $0, -4(%rbp) LBB2_17: ## =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl _sl(%rip), %eax jge LBB2_20 ## %bb.18: ## in Loop: Header=BB2_17 Depth=1 movq _seq(%rip), %rax movslq -8(%rbp), %rcx movl $4, (%rax,%rcx,4) ## %bb.19: ## in Loop: Header=BB2_17 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB2_17 LBB2_20: movl $0, -4(%rbp) movl _total(%rip), %eax subl $1, %eax movl %eax, -8(%rbp) LBB2_21: ## =>This Inner Loop Header: Depth=1 cmpl $0, -8(%rbp) jle LBB2_24 ## %bb.22: ## in Loop: Header=BB2_21 Depth=1 callq _rand movl -8(%rbp), %ecx addl $1, %ecx cltd idivl %ecx movl %edx, -12(%rbp) movq _seq(%rip), %rax movl -12(%rbp), %ecx addl -4(%rbp), %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %eax movl %eax, -16(%rbp) movq _seq(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edx movq _seq(%rip), %rax movl -12(%rbp), %ecx addl -4(%rbp), %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl -16(%rbp), %edx movq _seq(%rip), %rax movslq -4(%rbp), %rcx movl %edx, (%rax,%rcx,4) ## %bb.23: ## in Loop: Header=BB2_21 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) movl -8(%rbp), %eax addl $-1, %eax movl %eax, -8(%rbp) jmp LBB2_21 LBB2_24: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .zerofill __DATA,__bss,_mutex,64,3 ## @mutex .zerofill __DATA,__bss,_no,4,2 ## @no .zerofill __DATA,__bss,_py,4,2 ## @py .zerofill __DATA,__bss,_os,4,2 ## @os .zerofill __DATA,__bss,_dl,4,2 ## @dl .zerofill __DATA,__bss,_sl,4,2 ## @sl .zerofill __DATA,__bss,_total,4,2 ## @total .zerofill __DATA,__bss,_seq,8,3 ## @seq .zerofill __DATA,__bss,_next_num,4,2 ## @next_num .subsections_via_symbols
the_stack_data/88595.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #12] ; 4-byte Folded Spill stur wzr, [x29, #-4] stur w0, [x29, #-8] str x1, [sp, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello, Raspbian!\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello, Raspbian!\n" .subsections_via_symbols
the_stack_data/62638609.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #144 .cfi_def_cfa_offset 144 stp x29, x30, [sp, #128] ; 16-byte Folded Spill add x29, sp, #128 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #60] adrp x8, l___const.main.n@PAGE add x8, x8, l___const.main.n@PAGEOFF ldr q0, [x8] sub x9, x29, #32 stur q0, [x29, #-32] ldr w8, [x8, #16] stur w8, [x29, #-16] adrp x10, l___const.main.m@PAGE add x10, x10, l___const.main.m@PAGEOFF ldr q0, [x10] add x8, sp, #64 str q0, [sp, #64] ldr x10, [x10, #16] str x10, [sp, #80] str x9, [sp, #48] str x8, [sp, #40] str wzr, [sp, #36] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #36] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 add x10, sp, #48 ldr x8, [sp, #48] ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr x8, [sp, #48] add x8, x8, #4 str x8, [sp, #48] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB0_1 LBB0_4: str wzr, [sp, #32] b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #32] subs w8, w8, #6 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 add x9, sp, #40 ldr x8, [sp, #40] ldr s0, [x8] fcvt d0, s0 mov x8, sp str x9, [x8] str d0, [x8, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr x8, [sp, #40] add x8, x8, #4 str x8, [sp, #40] b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #32] add w8, w8, #1 str w8, [sp, #32] b LBB0_5 LBB0_8: ldr w8, [sp, #60] str w8, [sp, #28] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: bl ___stack_chk_fail LBB0_10: ldr w0, [sp, #28] ; 4-byte Folded Reload ldp x29, x30, [sp, #128] ; 16-byte Folded Reload add sp, sp, #144 ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 2 ; @__const.main.n l___const.main.n: .long 10 ; 0xa .long 13 ; 0xd .long 20 ; 0x14 .long 33 ; 0x21 .long 44 ; 0x2c .p2align 2 ; @__const.main.m l___const.main.m: .long 0x41233333 ; float 10.1999998 .long 0x4154cccd ; float 13.3000002 .long 0x41a1999a ; float 20.2000008 .long 0x42053333 ; float 33.2999992 .long 0x42353333 ; float 45.2999992 .long 0x42b3cccd ; float 89.9000015 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%p\t%d\n" l_.str.1: ; @.str.1 .asciz "%p\t%.2f\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -68(%rbp) movq l___const.main.n(%rip), %rax movq %rax, -32(%rbp) movq l___const.main.n+8(%rip), %rax movq %rax, -24(%rbp) movl l___const.main.n+16(%rip), %eax movl %eax, -16(%rbp) movq l___const.main.m(%rip), %rax movq %rax, -64(%rbp) movq l___const.main.m+8(%rip), %rax movq %rax, -56(%rbp) movq l___const.main.m+16(%rip), %rax movq %rax, -48(%rbp) leaq -32(%rbp), %rax movq %rax, -80(%rbp) leaq -64(%rbp), %rax movq %rax, -88(%rbp) movl $0, -92(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $5, -92(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -80(%rbp), %rax movl (%rax), %edx leaq L_.str(%rip), %rdi leaq -80(%rbp), %rsi movb $0, %al callq _printf movq -80(%rbp), %rax addq $4, %rax movq %rax, -80(%rbp) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -92(%rbp), %eax addl $1, %eax movl %eax, -92(%rbp) jmp LBB0_1 LBB0_4: movl $0, -96(%rbp) LBB0_5: ## =>This Inner Loop Header: Depth=1 cmpl $6, -96(%rbp) jge LBB0_8 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movq -88(%rbp), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.1(%rip), %rdi leaq -88(%rbp), %rsi movb $1, %al callq _printf movq -88(%rbp), %rax addq $4, %rax movq %rax, -88(%rbp) ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movl -96(%rbp), %eax addl $1, %eax movl %eax, -96(%rbp) jmp LBB0_5 LBB0_8: movl -68(%rbp), %eax movl %eax, -100(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_10 ## %bb.9: movl -100(%rbp), %eax ## 4-byte Reload addq $112, %rsp popq %rbp retq LBB0_10: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__const .p2align 4 ## @__const.main.n l___const.main.n: .long 10 ## 0xa .long 13 ## 0xd .long 20 ## 0x14 .long 33 ## 0x21 .long 44 ## 0x2c .p2align 4 ## @__const.main.m l___const.main.m: .long 0x41233333 ## float 10.1999998 .long 0x4154cccd ## float 13.3000002 .long 0x41a1999a ## float 20.2000008 .long 0x42053333 ## float 33.2999992 .long 0x42353333 ## float 45.2999992 .long 0x42b3cccd ## float 89.9000015 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%p\t%d\n" L_.str.1: ## @.str.1 .asciz "%p\t%.2f\n" .subsections_via_symbols
the_stack_data/41200.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #2 bl _sleep b LBB0_1 .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello Wandboard\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $2, %edi callq _sleep jmp LBB0_1 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello Wandboard\n" .subsections_via_symbols
the_stack_data/29932.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _RandomFunc ; -- Begin function RandomFunc .p2align 2 _RandomFunc: ; @RandomFunc .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str x1, [sp, #16] ldr x8, [sp, #24] ldrb w8, [x8] ; kill: def $x8 killed $w8 mov x9, #26986 movk x9, #13958, lsl #16 add x8, x8, x9 subs x8, x8, #183 ; kill: def $w8 killed $w8 killed $x8 strb w8, [sp, #15] strb wzr, [sp, #14] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldrb w8, [sp, #14] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_12 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #15] ldrb w9, [sp, #14] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_7 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #15] ldrb w9, [sp, #14] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #14] ; kill: def $x8 killed $w8 add x9, sp, #15 ldrb w8, [x9, x8] ldrb w10, [sp, #14] ; kill: def $x10 killed $w10 ldrb w10, [x9, x10] add w8, w8, w10 strb w8, [sp, #15] ldrb w8, [sp, #15] ldrb w10, [sp, #15] add w8, w8, w10 ldrb w10, [sp, #14] ; kill: def $x10 killed $w10 strb w8, [x9, x10] b LBB0_6 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 add x9, sp, #15 ldrb w8, [sp, #15] ldrb w10, [sp, #15] add w8, w8, w10 ldrb w10, [sp, #14] ; kill: def $x10 killed $w10 strb w8, [x9, x10] ldrb w8, [sp, #15] ldrb w10, [sp, #14] ; kill: def $x10 killed $w10 ldrb w10, [x9, x10] add w8, w8, w10 ldrb w10, [sp, #14] ; kill: def $x10 killed $w10 strb w8, [x9, x10] b LBB0_6 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_11 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #15] ldrb w9, [sp, #14] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #14] ; kill: def $x8 killed $w8 add x9, sp, #15 ldrb w11, [x9, x8] ldrb w8, [sp, #14] mov x10, x8 mov x8, x9 add x10, x8, x10 ldrb w8, [x10] add w8, w8, w11 strb w8, [x10] ldrb w8, [sp, #15] ldrb w10, [sp, #15] add w8, w8, w10 ldrb w10, [sp, #14] ; kill: def $x10 killed $w10 strb w8, [x9, x10] b LBB0_10 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #14] mov x9, x8 add x8, sp, #15 ldrb w9, [x8, x9] ldrb w10, [sp, #15] add w9, w9, w10 strb w9, [sp, #15] ldrb w9, [sp, #14] ; kill: def $x9 killed $w9 ldrb w8, [x8, x9] ldrb w9, [sp, #15] subs w8, w8, w9 strb w8, [sp, #15] b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldrb w8, [sp, #14] add w8, w8, #1 strb w8, [sp, #14] b LBB0_1 LBB0_12: ldrb w8, [sp, #15] ; kill: def $x8 killed $w8 mov x9, #40911 movk x9, #14377, lsl #16 add x8, x8, x9 add x8, x8, #41 ldr x9, [sp, #16] ; kill: def $w8 killed $w8 killed $x8 strb w8, [x9] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] bl _megaInit ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: mov x9, sp mov x8, #1 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #-1 bl _exit LBB1_2: b LBB1_3 LBB1_3: str wzr, [sp, #24] b LBB1_4 LBB1_4: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #24] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB1_6 b LBB1_5 LBB1_5: ; in Loop: Header=BB1_4 Depth=1 ldur x8, [x29, #-16] ldr w9, [sp, #24] add w9, w9, #1 ldr x0, [x8, w9, sxtw #3] mov x1, #0 mov w2, #10 bl _strtoul mov x8, x0 strb w8, [sp, #23] ldrb w8, [sp, #23] ldrsw x10, [sp, #24] sub x9, x29, #17 add x9, x9, x10 strb w8, [x9] ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB1_4 LBB1_6: sub x0, x29, #17 sub x1, x29, #18 bl _RandomFunc ldurb w8, [x29, #-18] subs w8, w8, #42 cset w8, ne tbnz w8, #0, LBB1_8 b LBB1_7 LBB1_7: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB1_9 LBB1_8: b LBB1_9 LBB1_9: str wzr, [sp, #16] b LBB1_10 LBB1_10: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB1_12 b LBB1_11 LBB1_11: ; in Loop: Header=BB1_10 Depth=1 ldrsw x9, [sp, #16] sub x8, x29, #18 ldrb w10, [x8, x9] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB1_10 LBB1_12: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _megaInit ; -- Begin function megaInit .p2align 2 _megaInit: ; @megaInit .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Call this program with %i arguments\n" l_.str.1: ; @.str.1 .asciz "You win!\n" l_.str.2: ; @.str.2 .asciz "%u\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _RandomFunc ## -- Begin function RandomFunc .p2align 4, 0x90 _RandomFunc: ## @RandomFunc .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movzbl (%rax), %eax ## kill: def $rax killed $eax addq $914778474, %rax ## imm = 0x3686696A subq $183, %rax ## kill: def $al killed $al killed $rax movb %al, -17(%rbp) movb $0, -18(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movzbl -18(%rbp), %eax cmpl $0, %eax jge LBB0_12 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movzbl -17(%rbp), %eax movzbl -18(%rbp), %ecx cmpl %ecx, %eax jge LBB0_7 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movzbl -17(%rbp), %eax movzbl -18(%rbp), %ecx cmpl %ecx, %eax je LBB0_5 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movzbl -17(%rbp,%rax), %eax movzbl -18(%rbp), %ecx ## kill: def $rcx killed $ecx movzbl -17(%rbp,%rcx), %ecx addl %ecx, %eax ## kill: def $al killed $al killed $eax movb %al, -17(%rbp) movzbl -17(%rbp), %eax movzbl -17(%rbp), %ecx addl %ecx, %eax movb %al, %cl movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movb %cl, -17(%rbp,%rax) jmp LBB0_6 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movzbl -17(%rbp), %eax movzbl -17(%rbp), %ecx addl %ecx, %eax movb %al, %cl movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movb %cl, -17(%rbp,%rax) movzbl -17(%rbp), %eax movzbl -18(%rbp), %ecx ## kill: def $rcx killed $ecx movzbl -17(%rbp,%rcx), %ecx addl %ecx, %eax movb %al, %cl movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movb %cl, -17(%rbp,%rax) LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_11 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movzbl -17(%rbp), %eax movzbl -18(%rbp), %ecx cmpl %ecx, %eax jne LBB0_9 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movzbl -17(%rbp,%rax), %edx movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movzbl -17(%rbp,%rax), %ecx addl %edx, %ecx ## kill: def $cl killed $cl killed $ecx movb %cl, -17(%rbp,%rax) movzbl -17(%rbp), %eax movzbl -17(%rbp), %ecx addl %ecx, %eax movb %al, %cl movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movb %cl, -17(%rbp,%rax) jmp LBB0_10 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movzbl -17(%rbp,%rax), %eax movzbl -17(%rbp), %ecx addl %ecx, %eax ## kill: def $al killed $al killed $eax movb %al, -17(%rbp) movzbl -18(%rbp), %eax ## kill: def $rax killed $eax movzbl -17(%rbp,%rax), %eax movzbl -17(%rbp), %ecx subl %ecx, %eax ## kill: def $al killed $al killed $eax movb %al, -17(%rbp) LBB0_10: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_11 LBB0_11: ## in Loop: Header=BB0_1 Depth=1 movb -18(%rbp), %al addb $1, %al movb %al, -18(%rbp) jmp LBB0_1 LBB0_12: movzbl -17(%rbp), %eax ## kill: def $rax killed $eax addq $942251983, %rax ## imm = 0x38299FCF addq $41, %rax movb %al, %cl movq -16(%rbp), %rax movb %cl, (%rax) popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) callq _megaInit cmpl $2, -8(%rbp) je LBB1_2 ## %bb.1: leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movl $1, %esi callq _printf movl $-1, %edi callq _exit LBB1_2: jmp LBB1_3 LBB1_3: movl $0, -24(%rbp) LBB1_4: ## =>This Inner Loop Header: Depth=1 cmpl $1, -24(%rbp) jge LBB1_6 ## %bb.5: ## in Loop: Header=BB1_4 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rdi xorl %eax, %eax movl %eax, %esi movl $10, %edx callq _strtoul ## kill: def $al killed $al killed $rax movb %al, -25(%rbp) movb -25(%rbp), %cl movslq -24(%rbp), %rax movb %cl, -17(%rbp,%rax) movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB1_4 LBB1_6: leaq -17(%rbp), %rdi leaq -18(%rbp), %rsi callq _RandomFunc movzbl -18(%rbp), %eax cmpl $42, %eax jne LBB1_8 ## %bb.7: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB1_9 LBB1_8: jmp LBB1_9 LBB1_9: movl $0, -32(%rbp) LBB1_10: ## =>This Inner Loop Header: Depth=1 cmpl $1, -32(%rbp) jge LBB1_12 ## %bb.11: ## in Loop: Header=BB1_10 Depth=1 movslq -32(%rbp), %rax movzbl -18(%rbp,%rax), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB1_10 LBB1_12: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _megaInit ## -- Begin function megaInit .p2align 4, 0x90 _megaInit: ## @megaInit .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Call this program with %i arguments\n" L_.str.1: ## @.str.1 .asciz "You win!\n" L_.str.2: ## @.str.2 .asciz "%u\n" .subsections_via_symbols
the_stack_data/111078609.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] bl _megaInit ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: mov x9, sp mov x8, #1 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #-1 bl _exit LBB0_2: b LBB0_3 LBB0_3: str wzr, [sp, #24] b LBB0_4 LBB0_4: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #24] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_4 Depth=1 ldur x8, [x29, #-16] ldr w9, [sp, #24] add w9, w9, #1 ldr x0, [x8, w9, sxtw #3] mov x1, #0 mov w2, #10 bl _strtoul mov x8, x0 strh w8, [sp, #22] ldrh w8, [sp, #22] ldrsw x10, [sp, #24] sub x9, x29, #18 add x9, x9, x10, lsl #1 strh w8, [x9] ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b LBB0_4 LBB0_6: sub x0, x29, #18 sub x1, x29, #20 bl _RandomFunc ldurh w8, [x29, #-20] mov w9, #65395 subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_9 LBB0_8: b LBB0_9 LBB0_9: str wzr, [sp, #16] b LBB0_10 LBB0_10: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_10 Depth=1 ldrsw x9, [sp, #16] sub x8, x29, #20 ldrh w10, [x8, x9, lsl #1] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_10 LBB0_12: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _megaInit ; -- Begin function megaInit .p2align 2 _megaInit: ; @megaInit .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _RandomFunc ; -- Begin function RandomFunc .p2align 2 _RandomFunc: ; @RandomFunc .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str x1, [sp, #16] ldr x8, [sp, #24] ldrh w8, [x8] mov w9, #7387 eor w8, w8, w9 strh w8, [sp, #14] strh wzr, [sp, #12] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldrh w8, [sp, #12] ; kill: def $x8 killed $w8 subs x8, x8, #1 cset w8, hs tbnz w8, #0, LBB2_3 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldrb w8, [sp, #14] strb w8, [sp, #11] ldrb w8, [sp, #15] strb w8, [sp, #14] ldrb w8, [sp, #11] strb w8, [sp, #15] ldrb w8, [sp, #15] strb w8, [sp, #11] ldrb w8, [sp, #14] strb w8, [sp, #15] ldrb w8, [sp, #11] strb w8, [sp, #14] ldrh w8, [sp, #12] ; kill: def $x8 killed $w8 add x8, x8, #2 ; kill: def $w8 killed $w8 killed $x8 strh w8, [sp, #12] b LBB2_1 LBB2_3: strh wzr, [sp, #12] b LBB2_4 LBB2_4: ; =>This Inner Loop Header: Depth=1 ldrh w8, [sp, #12] ; kill: def $x8 killed $w8 subs x8, x8, #1 cset w8, hs tbnz w8, #0, LBB2_6 b LBB2_5 LBB2_5: ; in Loop: Header=BB2_4 Depth=1 ldrh w8, [sp, #12] mov x10, x8 add x9, sp, #14 mov x8, x9 add x8, x8, x10, lsl #1 ldrb w8, [x8, #1] strb w8, [sp, #10] ldrh w8, [sp, #12] mov x10, x8 mov x8, x9 add x8, x8, x10, lsl #1 ldrb w8, [x8] ldrh w10, [sp, #12] mov x11, x10 mov x10, x9 add x10, x10, x11, lsl #1 strb w8, [x10, #1] ldrb w8, [sp, #10] ldrh w10, [sp, #12] ; kill: def $x10 killed $w10 add x9, x9, x10, lsl #1 strb w8, [x9] ldrh w8, [sp, #12] add w8, w8, #1 strh w8, [sp, #12] b LBB2_4 LBB2_6: ldrh w8, [sp, #14] ; kill: def $x8 killed $w8 mov x9, #21373 movk x9, #3904, lsl #16 eor x8, x8, x9 mov x9, #28194 orr x8, x8, x9 ldr x9, [sp, #16] ; kill: def $w8 killed $w8 killed $x8 strh w8, [x9] add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Call this program with %i arguments\n" l_.str.1: ; @.str.1 .asciz "You win!\n" l_.str.2: ; @.str.2 .asciz "%u\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) callq _megaInit cmpl $2, -8(%rbp) je LBB0_2 ## %bb.1: leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movl $1, %esi callq _printf movl $-1, %edi callq _exit LBB0_2: jmp LBB0_3 LBB0_3: movl $0, -24(%rbp) LBB0_4: ## =>This Inner Loop Header: Depth=1 cmpl $1, -24(%rbp) jge LBB0_6 ## %bb.5: ## in Loop: Header=BB0_4 Depth=1 movq -16(%rbp), %rax movl -24(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rdi xorl %eax, %eax movl %eax, %esi movl $10, %edx callq _strtoul ## kill: def $ax killed $ax killed $rax movw %ax, -26(%rbp) movw -26(%rbp), %cx movslq -24(%rbp), %rax movw %cx, -18(%rbp,%rax,2) movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB0_4 LBB0_6: leaq -18(%rbp), %rdi leaq -20(%rbp), %rsi callq _RandomFunc movzwl -20(%rbp), %eax cmpl $65395, %eax ## imm = 0xFF73 jne LBB0_8 ## %bb.7: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB0_9 LBB0_8: jmp LBB0_9 LBB0_9: movl $0, -32(%rbp) LBB0_10: ## =>This Inner Loop Header: Depth=1 cmpl $1, -32(%rbp) jge LBB0_12 ## %bb.11: ## in Loop: Header=BB0_10 Depth=1 movslq -32(%rbp), %rax movzwl -20(%rbp,%rax,2), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_10 LBB0_12: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _megaInit ## -- Begin function megaInit .p2align 4, 0x90 _megaInit: ## @megaInit .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _RandomFunc ## -- Begin function RandomFunc .p2align 4, 0x90 _RandomFunc: ## @RandomFunc .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movzwl (%rax), %eax xorl $7387, %eax ## imm = 0x1CDB ## kill: def $ax killed $ax killed $eax movw %ax, -18(%rbp) movw $0, -20(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movzwl -20(%rbp), %eax ## kill: def $rax killed $eax cmpq $1, %rax jae LBB2_3 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movb -18(%rbp), %al movb %al, -21(%rbp) movb -17(%rbp), %al movb %al, -18(%rbp) movb -21(%rbp), %al movb %al, -17(%rbp) movb -17(%rbp), %al movb %al, -21(%rbp) movb -18(%rbp), %al movb %al, -17(%rbp) movb -21(%rbp), %al movb %al, -18(%rbp) movzwl -20(%rbp), %eax ## kill: def $rax killed $eax addq $2, %rax ## kill: def $ax killed $ax killed $rax movw %ax, -20(%rbp) jmp LBB2_1 LBB2_3: movw $0, -20(%rbp) LBB2_4: ## =>This Inner Loop Header: Depth=1 movzwl -20(%rbp), %eax ## kill: def $rax killed $eax cmpq $1, %rax jae LBB2_6 ## %bb.5: ## in Loop: Header=BB2_4 Depth=1 movzwl -20(%rbp), %eax ## kill: def $rax killed $eax movb -17(%rbp,%rax,2), %al movb %al, -22(%rbp) movzwl -20(%rbp), %eax ## kill: def $rax killed $eax movb -18(%rbp,%rax,2), %cl movzwl -20(%rbp), %eax ## kill: def $rax killed $eax movb %cl, -17(%rbp,%rax,2) movb -22(%rbp), %cl movzwl -20(%rbp), %eax ## kill: def $rax killed $eax movb %cl, -18(%rbp,%rax,2) movw -20(%rbp), %ax addw $1, %ax movw %ax, -20(%rbp) jmp LBB2_4 LBB2_6: movzwl -18(%rbp), %eax ## kill: def $rax killed $eax xorq $255873917, %rax ## imm = 0xF40537D orq $28194, %rax ## imm = 0x6E22 movw %ax, %cx movq -16(%rbp), %rax movw %cx, (%rax) popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Call this program with %i arguments\n" L_.str.1: ## @.str.1 .asciz "You win!\n" L_.str.2: ## @.str.2 .asciz "%u\n" .subsections_via_symbols
the_stack_data/86076499.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp add x8, sp, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldr w8, [sp, #8] subs w8, w8, #85 cset w8, lt tbnz w8, #0, LBB0_3 b LBB0_1 LBB0_1: ldr w8, [sp, #8] subs w8, w8, #100 cset w8, gt tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_16 LBB0_3: ldr w8, [sp, #8] subs w8, w8, #70 cset w8, lt tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ldr w8, [sp, #8] subs w8, w8, #84 cset w8, gt tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_15 LBB0_6: ldr w8, [sp, #8] subs w8, w8, #55 cset w8, lt tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ldr w8, [sp, #8] subs w8, w8, #69 cset w8, gt tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_14 LBB0_9: ldr w8, [sp, #8] subs w8, w8, #40 cset w8, lt tbnz w8, #0, LBB0_12 b LBB0_10 LBB0_10: ldr w8, [sp, #8] subs w8, w8, #54 cset w8, gt tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_13 LBB0_12: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_13 LBB0_13: b LBB0_14 LBB0_14: b LBB0_15 LBB0_15: b LBB0_16 LBB0_16: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter marks of student:" l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "Grade A" l_.str.3: ; @.str.3 .asciz "Grade B" l_.str.4: ; @.str.4 .asciz "Grade C" l_.str.5: ; @.str.5 .asciz "Grade D" l_.str.6: ; @.str.6 .asciz "Grade F" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf cmpl $85, -8(%rbp) jl LBB0_3 ## %bb.1: cmpl $100, -8(%rbp) jg LBB0_3 ## %bb.2: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB0_16 LBB0_3: cmpl $70, -8(%rbp) jl LBB0_6 ## %bb.4: cmpl $84, -8(%rbp) jg LBB0_6 ## %bb.5: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf jmp LBB0_15 LBB0_6: cmpl $55, -8(%rbp) jl LBB0_9 ## %bb.7: cmpl $69, -8(%rbp) jg LBB0_9 ## %bb.8: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf jmp LBB0_14 LBB0_9: cmpl $40, -8(%rbp) jl LBB0_12 ## %bb.10: cmpl $54, -8(%rbp) jg LBB0_12 ## %bb.11: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf jmp LBB0_13 LBB0_12: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf LBB0_13: jmp LBB0_14 LBB0_14: jmp LBB0_15 LBB0_15: jmp LBB0_16 LBB0_16: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter marks of student:" L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "Grade A" L_.str.3: ## @.str.3 .asciz "Grade B" L_.str.4: ## @.str.4 .asciz "Grade C" L_.str.5: ## @.str.5 .asciz "Grade D" L_.str.6: ## @.str.6 .asciz "Grade F" .subsections_via_symbols
the_stack_data/232955002.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _math_random ; -- Begin function math_random .p2align 2 _math_random: ; @math_random .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] ldr x8, [sp, #8] ldrh w8, [x8] strh w8, [sp, #6] ldr x8, [sp, #8] ldrh w8, [x8, #2] strh w8, [sp, #4] ldrh w8, [sp, #4] ldr x9, [sp, #8] strh w8, [x9] ldrh w8, [sp, #6] and w9, w8, #0x7 str w9, [sp] ; 4-byte Folded Spill ands w8, w8, #0x7 cset w8, eq tbnz w8, #0, LBB0_3 b LBB0_1 LBB0_1: ldr w8, [sp] ; 4-byte Folded Reload subs w8, w8, #4 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ldr w8, [sp] ; 4-byte Folded Reload subs w8, w8, #8 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_6 LBB0_3: ldrh w8, [sp, #4] ldrh w9, [sp, #6] eor w8, w8, w9, asr #1 mov w9, #53288 eor w8, w8, w9 ldr x9, [sp, #8] strh w8, [x9, #2] b LBB0_7 LBB0_4: ldrh w8, [sp, #4] ldrh w9, [sp, #6] eor w8, w8, w9, asr #2 mov w9, #44552 eor w8, w8, w9 ldr x9, [sp, #8] strh w8, [x9, #2] b LBB0_7 LBB0_5: ldrh w8, [sp, #4] ldrh w9, [sp, #6] eor w8, w8, w9, asr #3 mov w9, #25376 eor w8, w8, w9 ldr x9, [sp, #8] strh w8, [x9, #2] b LBB0_7 LBB0_6: ldrh w8, [sp, #4] ldrh w9, [sp, #6] eor w8, w8, w9, asr #1 ldr x9, [sp, #8] strh w8, [x9, #2] b LBB0_7 LBB0_7: ldrh w0, [sp, #4] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _from_seed ; -- Begin function from_seed .p2align 2 _from_seed: ; @from_seed .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur xzr, [x29, #-16] stur xzr, [x29, #-24] stur xzr, [x29, #-32] str xzr, [sp, #40] str wzr, [sp, #36] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #36] subs w8, w8, #16, lsl #12 ; =65536 cset w8, ge tbnz w8, #0, LBB1_5 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldur x0, [x29, #-8] bl _math_random strh w0, [sp, #34] ldrh w8, [sp, #34] mov x9, x8 ldur x8, [x29, #-16] add x8, x8, x9 stur x8, [x29, #-16] ldrh w8, [sp, #34] ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB1_4 b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldur x8, [x29, #-24] add x8, x8, #1 stur x8, [x29, #-24] b LBB1_4 LBB1_4: ; in Loop: Header=BB1_1 Depth=1 ldrb w9, [sp, #34] ldur x8, [x29, #-32] add x8, x8, w9, sxtw stur x8, [x29, #-32] ldrh w8, [sp, #34] asr w9, w8, #8 ldr x8, [sp, #40] add x8, x8, w9, sxtw str x8, [sp, #40] ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB1_1 LBB1_5: ldur x8, [x29, #-16] mov x9, #65536 udiv x12, x8, x9 ldur x11, [x29, #-24] ldur x8, [x29, #-32] udiv x10, x8, x9 ldr x8, [sp, #40] udiv x8, x8, x9 mov x9, sp str x12, [x9] str x11, [x9, #8] str x10, [x9, #16] str x8, [x9, #24] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .globl _from_seed256 ; -- Begin function from_seed256 .p2align 2 _from_seed256: ; @from_seed256 .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur xzr, [x29, #-16] stur xzr, [x29, #-24] stur xzr, [x29, #-32] str xzr, [sp, #40] str wzr, [sp, #36] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #36] subs w8, w8, #256 cset w8, ge tbnz w8, #0, LBB2_5 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldur x0, [x29, #-8] bl _math_random strh w0, [sp, #34] ldrh w8, [sp, #34] mov x9, x8 ldur x8, [x29, #-16] add x8, x8, x9 stur x8, [x29, #-16] ldrh w8, [sp, #34] ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB2_4 b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldur x8, [x29, #-24] add x8, x8, #1 stur x8, [x29, #-24] b LBB2_4 LBB2_4: ; in Loop: Header=BB2_1 Depth=1 ldrb w9, [sp, #34] ldur x8, [x29, #-32] add x8, x8, w9, sxtw stur x8, [x29, #-32] ldrh w8, [sp, #34] asr w9, w8, #8 ldr x8, [sp, #40] add x8, x8, w9, sxtw str x8, [sp, #40] ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB2_1 LBB2_5: ldur x8, [x29, #-16] mov x9, #256 udiv x12, x8, x9 ldur x11, [x29, #-24] ldur x8, [x29, #-32] udiv x10, x8, x9 ldr x8, [sp, #40] udiv x8, x8, x9 mov x9, sp str x12, [x9] str x11, [x9, #8] str x10, [x9, #16] str x8, [x9, #24] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .globl _from_seed16 ; -- Begin function from_seed16 .p2align 2 _from_seed16: ; @from_seed16 .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur xzr, [x29, #-16] stur xzr, [x29, #-24] stur xzr, [x29, #-32] str xzr, [sp, #40] str wzr, [sp, #36] b LBB3_1 LBB3_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #36] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB3_5 b LBB3_2 LBB3_2: ; in Loop: Header=BB3_1 Depth=1 ldur x0, [x29, #-8] bl _math_random strh w0, [sp, #34] ldrh w8, [sp, #34] mov x9, x8 ldur x8, [x29, #-16] add x8, x8, x9 stur x8, [x29, #-16] ldrh w8, [sp, #34] ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB3_4 b LBB3_3 LBB3_3: ; in Loop: Header=BB3_1 Depth=1 ldur x8, [x29, #-24] add x8, x8, #1 stur x8, [x29, #-24] b LBB3_4 LBB3_4: ; in Loop: Header=BB3_1 Depth=1 ldrb w9, [sp, #34] ldur x8, [x29, #-32] add x8, x8, w9, sxtw stur x8, [x29, #-32] ldrh w8, [sp, #34] asr w9, w8, #8 ldr x8, [sp, #40] add x8, x8, w9, sxtw str x8, [sp, #40] ldr w8, [sp, #36] add w8, w8, #1 str w8, [sp, #36] b LBB3_1 LBB3_5: ldur x8, [x29, #-16] mov x9, #16 udiv x12, x8, x9 ldur x11, [x29, #-24] ldur x8, [x29, #-32] udiv x10, x8, x9 ldr x8, [sp, #40] udiv x8, x8, x9 mov x9, sp str x12, [x9] str x11, [x9, #8] str x10, [x9, #16] str x8, [x9, #24] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf sub x0, x29, #8 stur x0, [x29, #-16] ; 8-byte Folded Spill mov w8, #25183 str w8, [sp, #12] ; 4-byte Folded Spill sturh w8, [x29, #-8] mov w8, #59776 str w8, [sp, #16] ; 4-byte Folded Spill sturh w8, [x29, #-6] bl _from_seed ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh wzr, [x29, #-6] bl _from_seed ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] mov w8, #65535 str w8, [sp, #20] ; 4-byte Folded Spill sturh w8, [x29, #-6] bl _from_seed ldr w8, [sp, #20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed ldur x0, [x29, #-16] ; 8-byte Folded Reload mov w8, #32768 str w8, [sp, #24] ; 4-byte Folded Spill sturh w8, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed ldur x0, [x29, #-16] ; 8-byte Folded Reload mov w8, #32767 stur w8, [x29, #-20] ; 4-byte Folded Spill sturh w8, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed ldr w9, [sp, #12] ; 4-byte Folded Reload ldr w8, [sp, #16] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh w9, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed256 ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh wzr, [x29, #-6] bl _from_seed256 ldr w8, [sp, #20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed256 ldr w8, [sp, #20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed256 ldr w8, [sp, #24] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh w8, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed256 ldur w8, [x29, #-20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh w8, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed256 ldr w9, [sp, #12] ; 4-byte Folded Reload ldr w8, [sp, #16] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh w9, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed16 ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh wzr, [x29, #-6] bl _from_seed16 ldr w8, [sp, #20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed16 ldr w8, [sp, #20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh wzr, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed16 ldr w8, [sp, #24] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh w8, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed16 ldur w8, [x29, #-20] ; 4-byte Folded Reload ldur x0, [x29, #-16] ; 8-byte Folded Reload sturh w8, [x29, #-8] sturh w8, [x29, #-6] bl _from_seed16 adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf mov w0, #1 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "average %lu odd %lu first %lu second %lu\n" l_.str.1: ; @.str.1 .asciz "256 average %lu odd %lu first %lu second %lu\n" l_.str.2: ; @.str.2 .asciz "16 average %lu odd %lu first %lu second %lu\n" l_.str.3: ; @.str.3 .asciz " --- test math --- start ----------------------------------------------\n" l_.str.4: ; @.str.4 .asciz " --- test math --- end ----------------------------------------------\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _math_random ## -- Begin function math_random .p2align 4, 0x90 _math_random: ## @math_random .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movw (%rax), %ax movw %ax, -10(%rbp) movq -8(%rbp), %rax movw 2(%rax), %ax movw %ax, -12(%rbp) movw -12(%rbp), %cx movq -8(%rbp), %rax movw %cx, (%rax) movzwl -10(%rbp), %eax andl $7, %eax movl %eax, -16(%rbp) ## 4-byte Spill je LBB0_1 jmp LBB0_6 LBB0_6: movl -16(%rbp), %eax ## 4-byte Reload subl $4, %eax je LBB0_2 jmp LBB0_7 LBB0_7: movl -16(%rbp), %eax ## 4-byte Reload subl $8, %eax je LBB0_3 jmp LBB0_4 LBB0_1: movzwl -12(%rbp), %eax movzwl -10(%rbp), %ecx sarl $1, %ecx xorl %ecx, %eax xorl $53288, %eax ## imm = 0xD028 movw %ax, %cx movq -8(%rbp), %rax movw %cx, 2(%rax) jmp LBB0_5 LBB0_2: movzwl -12(%rbp), %eax movzwl -10(%rbp), %ecx sarl $2, %ecx xorl %ecx, %eax xorl $44552, %eax ## imm = 0xAE08 movw %ax, %cx movq -8(%rbp), %rax movw %cx, 2(%rax) jmp LBB0_5 LBB0_3: movzwl -12(%rbp), %eax movzwl -10(%rbp), %ecx sarl $3, %ecx xorl %ecx, %eax xorl $25376, %eax ## imm = 0x6320 movw %ax, %cx movq -8(%rbp), %rax movw %cx, 2(%rax) jmp LBB0_5 LBB0_4: movzwl -12(%rbp), %eax movzwl -10(%rbp), %ecx sarl $1, %ecx xorl %ecx, %eax movw %ax, %cx movq -8(%rbp), %rax movw %cx, 2(%rax) LBB0_5: movzwl -12(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _from_seed ## -- Begin function from_seed .p2align 4, 0x90 _from_seed: ## @from_seed .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq $0, -16(%rbp) movq $0, -24(%rbp) movq $0, -32(%rbp) movq $0, -40(%rbp) movl $0, -44(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 cmpl $65536, -44(%rbp) ## imm = 0x10000 jge LBB1_5 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movq -8(%rbp), %rdi callq _math_random movw %ax, -46(%rbp) movzwl -46(%rbp), %eax ## kill: def $rax killed $eax addq -16(%rbp), %rax movq %rax, -16(%rbp) movzwl -46(%rbp), %eax andl $1, %eax cmpl $0, %eax je LBB1_4 ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) LBB1_4: ## in Loop: Header=BB1_1 Depth=1 movzwl -46(%rbp), %eax andl $255, %eax cltq addq -32(%rbp), %rax movq %rax, -32(%rbp) movzwl -46(%rbp), %eax sarl $8, %eax cltq addq -40(%rbp), %rax movq %rax, -40(%rbp) movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp LBB1_1 LBB1_5: movq -16(%rbp), %rsi shrq $16, %rsi movq -24(%rbp), %rdx movq -32(%rbp), %rcx shrq $16, %rcx movq -40(%rbp), %r8 shrq $16, %r8 leaq L_.str(%rip), %rdi movb $0, %al callq _printf addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _from_seed256 ## -- Begin function from_seed256 .p2align 4, 0x90 _from_seed256: ## @from_seed256 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq $0, -16(%rbp) movq $0, -24(%rbp) movq $0, -32(%rbp) movq $0, -40(%rbp) movl $0, -44(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 cmpl $256, -44(%rbp) ## imm = 0x100 jge LBB2_5 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -8(%rbp), %rdi callq _math_random movw %ax, -46(%rbp) movzwl -46(%rbp), %eax ## kill: def $rax killed $eax addq -16(%rbp), %rax movq %rax, -16(%rbp) movzwl -46(%rbp), %eax andl $1, %eax cmpl $0, %eax je LBB2_4 ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) LBB2_4: ## in Loop: Header=BB2_1 Depth=1 movzwl -46(%rbp), %eax andl $255, %eax cltq addq -32(%rbp), %rax movq %rax, -32(%rbp) movzwl -46(%rbp), %eax sarl $8, %eax cltq addq -40(%rbp), %rax movq %rax, -40(%rbp) movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp LBB2_1 LBB2_5: movq -16(%rbp), %rsi shrq $8, %rsi movq -24(%rbp), %rdx movq -32(%rbp), %rcx shrq $8, %rcx movq -40(%rbp), %r8 shrq $8, %r8 leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _from_seed16 ## -- Begin function from_seed16 .p2align 4, 0x90 _from_seed16: ## @from_seed16 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq $0, -16(%rbp) movq $0, -24(%rbp) movq $0, -32(%rbp) movq $0, -40(%rbp) movl $0, -44(%rbp) LBB3_1: ## =>This Inner Loop Header: Depth=1 cmpl $16, -44(%rbp) jge LBB3_5 ## %bb.2: ## in Loop: Header=BB3_1 Depth=1 movq -8(%rbp), %rdi callq _math_random movw %ax, -46(%rbp) movzwl -46(%rbp), %eax ## kill: def $rax killed $eax addq -16(%rbp), %rax movq %rax, -16(%rbp) movzwl -46(%rbp), %eax andl $1, %eax cmpl $0, %eax je LBB3_4 ## %bb.3: ## in Loop: Header=BB3_1 Depth=1 movq -24(%rbp), %rax addq $1, %rax movq %rax, -24(%rbp) LBB3_4: ## in Loop: Header=BB3_1 Depth=1 movzwl -46(%rbp), %eax andl $255, %eax cltq addq -32(%rbp), %rax movq %rax, -32(%rbp) movzwl -46(%rbp), %eax sarl $8, %eax cltq addq -40(%rbp), %rax movq %rax, -40(%rbp) movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp LBB3_1 LBB3_5: movq -16(%rbp), %rsi shrq $4, %rsi movq -24(%rbp), %rdx movq -32(%rbp), %rcx shrq $4, %rcx movq -40(%rbp), %r8 shrq $4, %r8 leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movw $25183, -8(%rbp) ## imm = 0x625F movw $-5760, -6(%rbp) ## imm = 0xE980 leaq -8(%rbp), %rdi callq _from_seed movw $0, -8(%rbp) movw $0, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed movw $0, -8(%rbp) movw $-1, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed movw $0, -8(%rbp) movw $-1, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed movw $-32768, -8(%rbp) ## imm = 0x8000 movw $-32768, -6(%rbp) ## imm = 0x8000 leaq -8(%rbp), %rdi callq _from_seed movw $32767, -8(%rbp) ## imm = 0x7FFF movw $32767, -6(%rbp) ## imm = 0x7FFF leaq -8(%rbp), %rdi callq _from_seed movw $25183, -8(%rbp) ## imm = 0x625F movw $-5760, -6(%rbp) ## imm = 0xE980 leaq -8(%rbp), %rdi callq _from_seed256 movw $0, -8(%rbp) movw $0, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed256 movw $0, -8(%rbp) movw $-1, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed256 movw $0, -8(%rbp) movw $-1, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed256 movw $-32768, -8(%rbp) ## imm = 0x8000 movw $-32768, -6(%rbp) ## imm = 0x8000 leaq -8(%rbp), %rdi callq _from_seed256 movw $32767, -8(%rbp) ## imm = 0x7FFF movw $32767, -6(%rbp) ## imm = 0x7FFF leaq -8(%rbp), %rdi callq _from_seed256 movw $25183, -8(%rbp) ## imm = 0x625F movw $-5760, -6(%rbp) ## imm = 0xE980 leaq -8(%rbp), %rdi callq _from_seed16 movw $0, -8(%rbp) movw $0, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed16 movw $0, -8(%rbp) movw $-1, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed16 movw $0, -8(%rbp) movw $-1, -6(%rbp) leaq -8(%rbp), %rdi callq _from_seed16 movw $-32768, -8(%rbp) ## imm = 0x8000 movw $-32768, -6(%rbp) ## imm = 0x8000 leaq -8(%rbp), %rdi callq _from_seed16 movw $32767, -8(%rbp) ## imm = 0x7FFF movw $32767, -6(%rbp) ## imm = 0x7FFF leaq -8(%rbp), %rdi callq _from_seed16 leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movl $1, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "average %lu odd %lu first %lu second %lu\n" L_.str.1: ## @.str.1 .asciz "256 average %lu odd %lu first %lu second %lu\n" L_.str.2: ## @.str.2 .asciz "16 average %lu odd %lu first %lu second %lu\n" L_.str.3: ## @.str.3 .asciz " --- test math --- start ----------------------------------------------\n" L_.str.4: ## @.str.4 .asciz " --- test math --- end ----------------------------------------------\n" .subsections_via_symbols
the_stack_data/85065.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/348724.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w0, #0 mov x1, #27 mov w2, #896 bl _shmget stur w0, [x29, #-4] subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _perror mov w0, #1 bl _exit LBB0_2: bl _fork str w0, [sp, #20] ldr w8, [sp, #20] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_12 b LBB0_3 LBB0_3: ldur w0, [x29, #-4] mov x1, #0 mov w2, #0 bl _shmat mov x8, x0 stur x8, [x29, #-16] adds x8, x0, #1 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _perror mov w0, #1 bl _exit LBB0_5: str wzr, [sp, #16] b LBB0_6 LBB0_6: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] subs w8, w8, #26 cset w8, ge tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_6 Depth=1 ldr w8, [sp, #16] add w8, w8, #97 ldur x9, [x29, #-16] ldrsw x10, [sp, #16] strb w8, [x9, x10] b LBB0_8 LBB0_8: ; in Loop: Header=BB0_6 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_6 LBB0_9: ldur x8, [x29, #-16] ldrsw x9, [sp, #16] add x8, x8, x9 strb wzr, [x8] ldur x8, [x29, #-16] mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur x0, [x29, #-16] bl _shmdt subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _perror mov w0, #1 bl _exit LBB0_11: mov w0, #2 bl _sleep b LBB0_19 LBB0_12: ldur w0, [x29, #-4] mov x1, #0 mov w2, #0 bl _shmat mov x8, x0 str x8, [sp, #24] adds x8, x0, #1 cset w8, ne tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _perror mov w0, #1 bl _exit LBB0_14: mov w0, #1 bl _sleep ldr x8, [sp, #24] mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldr x0, [sp, #24] bl _shmdt subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_15 LBB0_15: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _perror mov w0, #1 bl _exit LBB0_16: ldur w0, [x29, #-4] mov w1, #0 mov x2, #0 bl _shmctl subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _perror mov w0, #1 bl _exit LBB0_18: bl _pause b LBB0_19 LBB0_19: mov w0, #0 bl _exit .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "shmget" l_.str.1: ; @.str.1 .asciz "shmat" l_.str.2: ; @.str.2 .asciz "Child : string = %s\n" l_.str.3: ; @.str.3 .asciz "shmdt" l_.str.4: ; @.str.4 .asciz "Parent : string = %s\n" l_.str.5: ; @.str.5 .asciz "shmctl" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp xorl %edi, %edi movl $27, %esi movl $896, %edx ## imm = 0x380 callq _shmget movl %eax, -4(%rbp) cmpl $0, %eax jge LBB0_2 ## %bb.1: leaq L_.str(%rip), %rdi callq _perror movl $1, %edi callq _exit LBB0_2: callq _fork movl %eax, -28(%rbp) cmpl $0, -28(%rbp) jne LBB0_12 ## %bb.3: movl -4(%rbp), %edi xorl %eax, %eax movl %eax, %esi xorl %edx, %edx callq _shmat movq %rax, -16(%rbp) movq $-1, %rcx cmpq %rcx, %rax jne LBB0_5 ## %bb.4: leaq L_.str.1(%rip), %rdi callq _perror movl $1, %edi callq _exit LBB0_5: movl $0, -32(%rbp) LBB0_6: ## =>This Inner Loop Header: Depth=1 cmpl $26, -32(%rbp) jge LBB0_9 ## %bb.7: ## in Loop: Header=BB0_6 Depth=1 movl -32(%rbp), %eax addl $97, %eax movb %al, %dl movq -16(%rbp), %rax movslq -32(%rbp), %rcx movb %dl, (%rax,%rcx) ## %bb.8: ## in Loop: Header=BB0_6 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_6 LBB0_9: movq -16(%rbp), %rax movslq -32(%rbp), %rcx movb $0, (%rax,%rcx) movq -16(%rbp), %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rdi callq _shmdt cmpl $0, %eax jge LBB0_11 ## %bb.10: leaq L_.str.3(%rip), %rdi callq _perror movl $1, %edi callq _exit LBB0_11: movl $2, %edi callq _sleep jmp LBB0_19 LBB0_12: movl -4(%rbp), %edi xorl %eax, %eax movl %eax, %esi xorl %edx, %edx callq _shmat movq %rax, -24(%rbp) movq $-1, %rcx cmpq %rcx, %rax jne LBB0_14 ## %bb.13: leaq L_.str.1(%rip), %rdi callq _perror movl $1, %edi callq _exit LBB0_14: movl $1, %edi callq _sleep movq -24(%rbp), %rsi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movq -24(%rbp), %rdi callq _shmdt cmpl $0, %eax jge LBB0_16 ## %bb.15: leaq L_.str.3(%rip), %rdi callq _perror movl $1, %edi callq _exit LBB0_16: movl -4(%rbp), %edi xorl %esi, %esi xorl %eax, %eax movl %eax, %edx callq _shmctl cmpl $0, %eax jge LBB0_18 ## %bb.17: leaq L_.str.5(%rip), %rdi callq _perror movl $1, %edi callq _exit LBB0_18: callq _pause LBB0_19: xorl %edi, %edi callq _exit .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "shmget" L_.str.1: ## @.str.1 .asciz "shmat" L_.str.2: ## @.str.2 .asciz "Child : string = %s\n" L_.str.3: ## @.str.3 .asciz "shmdt" L_.str.4: ## @.str.4 .asciz "Parent : string = %s\n" L_.str.5: ## @.str.5 .asciz "shmctl" .subsections_via_symbols
the_stack_data/866163.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function __cyg_profile_func_enter lCPI0_0: .quad 0x3e112e0be826d695 ; double 1.0000000000000001E-9 .section __TEXT,__text,regular,pure_instructions .globl ___cyg_profile_func_enter .p2align 2 ___cyg_profile_func_enter: ; @__cyg_profile_func_enter .cfi_startproc ; %bb.0: sub sp, sp, #160 .cfi_def_cfa_offset 160 stp x29, x30, [sp, #144] ; 16-byte Folded Spill add x29, sp, #144 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _now_ts@PAGE add x8, x8, _now_ts@PAGEOFF str x8, [sp, #32] ; 8-byte Folded Spill adrp x8, _first_ts@PAGE add x8, x8, _first_ts@PAGEOFF str x8, [sp, #40] ; 8-byte Folded Spill stur x0, [x29, #-8] stur x1, [x29, #-16] ldur x0, [x29, #-8] sub x1, x29, #48 bl _dladdr str w0, [sp, #60] ldur x0, [x29, #-16] add x1, sp, #64 bl _dladdr str w0, [sp, #56] adrp x8, _first_call@PAGE ldrb w8, [x8, _first_call@PAGEOFF] tbz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, _first_ts@PAGE add x0, x0, _first_ts@PAGEOFF mov w1, #1 bl _timespec_get adrp x8, _first_call@PAGE strb wzr, [x8, _first_call@PAGEOFF] b LBB0_2 LBB0_2: adrp x8, _now_ts@PAGE str x8, [sp, #24] ; 8-byte Folded Spill adrp x0, _now_ts@PAGE add x0, x0, _now_ts@PAGEOFF mov w1, #1 bl _timespec_get ldr x10, [sp, #24] ; 8-byte Folded Reload ldr x9, [sp, #32] ; 8-byte Folded Reload ldr x8, [sp, #40] ; 8-byte Folded Reload ldr d0, [x10, _now_ts@PAGEOFF] scvtf d1, d0 ldr d0, [x9, #8] scvtf d0, d0 adrp x9, lCPI0_0@PAGE ldr d2, [x9, lCPI0_0@PAGEOFF] fmadd d0, d0, d2, d1 adrp x9, _first_ts@PAGE ldr d1, [x9, _first_ts@PAGEOFF] scvtf d3, d1 ldr d1, [x8, #8] scvtf d1, d1 fmadd d1, d1, d2, d3 fsub d0, d0, d1 str d0, [sp, #48] adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x0, [x8] ldr d0, [sp, #48] ldr x10, [sp, #80] ldur x8, [x29, #-32] mov x9, sp str d0, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF bl _fprintf ldp x29, x30, [sp, #144] ; 16-byte Folded Reload add sp, sp, #160 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function __cyg_profile_func_exit lCPI1_0: .quad 0x3e112e0be826d695 ; double 1.0000000000000001E-9 .section __TEXT,__text,regular,pure_instructions .globl ___cyg_profile_func_exit .p2align 2 ___cyg_profile_func_exit: ; @__cyg_profile_func_exit .cfi_startproc ; %bb.0: sub sp, sp, #176 .cfi_def_cfa_offset 176 stp x29, x30, [sp, #160] ; 16-byte Folded Spill add x29, sp, #160 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _now_ts@PAGE str x8, [sp, #32] ; 8-byte Folded Spill adrp x8, _now_ts@PAGE add x8, x8, _now_ts@PAGEOFF str x8, [sp, #40] ; 8-byte Folded Spill adrp x8, _first_ts@PAGE str x8, [sp, #48] ; 8-byte Folded Spill adrp x8, _first_ts@PAGE add x8, x8, _first_ts@PAGEOFF str x8, [sp, #56] ; 8-byte Folded Spill stur x0, [x29, #-8] stur x1, [x29, #-16] ldur x0, [x29, #-8] sub x1, x29, #48 bl _dladdr str w0, [sp, #76] ldur x0, [x29, #-16] add x1, sp, #80 bl _dladdr mov x8, x0 ldr x0, [sp, #40] ; 8-byte Folded Reload str w8, [sp, #72] mov w1, #1 bl _timespec_get ldr x11, [sp, #32] ; 8-byte Folded Reload ldr x10, [sp, #40] ; 8-byte Folded Reload ldr x9, [sp, #48] ; 8-byte Folded Reload ldr x8, [sp, #56] ; 8-byte Folded Reload ldr d0, [x11, _now_ts@PAGEOFF] scvtf d1, d0 ldr d0, [x10, #8] scvtf d0, d0 adrp x10, lCPI1_0@PAGE ldr d2, [x10, lCPI1_0@PAGEOFF] fmadd d0, d0, d2, d1 ldr d1, [x9, _first_ts@PAGEOFF] scvtf d3, d1 ldr d1, [x8, #8] scvtf d1, d1 fmadd d1, d1, d2, d3 fsub d0, d0, d1 str d0, [sp, #64] adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x0, [x8] ldr d0, [sp, #64] ldur x10, [x29, #-32] ldr x8, [sp, #96] mov x9, sp str d0, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fprintf ldp x29, x30, [sp, #160] ; 16-byte Folded Reload add sp, sp, #176 ret .cfi_endproc ; -- End function .section __DATA,__data _first_call: ; @first_call .byte 1 ; 0x1 .zerofill __DATA,__bss,_first_ts,16,3 ; @first_ts .zerofill __DATA,__bss,_now_ts,16,3 ; @now_ts .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%f - [E] - %s => %s\n" l_.str.1: ; @.str.1 .asciz "%f - [L] - %s => %s\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function __cyg_profile_func_enter LCPI0_0: .quad 0x3e112e0be826d695 ## double 1.0000000000000001E-9 .section __TEXT,__text,regular,pure_instructions .globl ___cyg_profile_func_enter .p2align 4, 0x90 ___cyg_profile_func_enter: ## @__cyg_profile_func_enter .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi leaq -48(%rbp), %rsi callq _dladdr movl %eax, -84(%rbp) movq -16(%rbp), %rdi leaq -80(%rbp), %rsi callq _dladdr movl %eax, -88(%rbp) testb $1, _first_call(%rip) je LBB0_2 ## %bb.1: leaq _first_ts(%rip), %rdi movl $1, %esi callq _timespec_get movb $0, _first_call(%rip) LBB0_2: leaq _now_ts(%rip), %rdi movl $1, %esi callq _timespec_get cvtsi2sdq _now_ts(%rip), %xmm1 cvtsi2sdq _now_ts+8(%rip), %xmm0 movsd LCPI0_0(%rip), %xmm2 ## xmm2 = mem[0],zero mulsd %xmm2, %xmm0 addsd %xmm1, %xmm0 cvtsi2sdq _first_ts(%rip), %xmm2 cvtsi2sdq _first_ts+8(%rip), %xmm1 movsd LCPI0_0(%rip), %xmm3 ## xmm3 = mem[0],zero mulsd %xmm3, %xmm1 addsd %xmm2, %xmm1 subsd %xmm1, %xmm0 movsd %xmm0, -96(%rbp) movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi movsd -96(%rbp), %xmm0 ## xmm0 = mem[0],zero movq -64(%rbp), %rdx movq -32(%rbp), %rcx leaq L_.str(%rip), %rsi movb $1, %al callq _fprintf addq $96, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function __cyg_profile_func_exit LCPI1_0: .quad 0x3e112e0be826d695 ## double 1.0000000000000001E-9 .section __TEXT,__text,regular,pure_instructions .globl ___cyg_profile_func_exit .p2align 4, 0x90 ___cyg_profile_func_exit: ## @__cyg_profile_func_exit .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi leaq -48(%rbp), %rsi callq _dladdr movl %eax, -84(%rbp) movq -16(%rbp), %rdi leaq -80(%rbp), %rsi callq _dladdr movl %eax, -88(%rbp) leaq _now_ts(%rip), %rdi movl $1, %esi callq _timespec_get cvtsi2sdq _now_ts(%rip), %xmm1 cvtsi2sdq _now_ts+8(%rip), %xmm0 movsd LCPI1_0(%rip), %xmm2 ## xmm2 = mem[0],zero mulsd %xmm2, %xmm0 addsd %xmm1, %xmm0 cvtsi2sdq _first_ts(%rip), %xmm2 cvtsi2sdq _first_ts+8(%rip), %xmm1 movsd LCPI1_0(%rip), %xmm3 ## xmm3 = mem[0],zero mulsd %xmm3, %xmm1 addsd %xmm2, %xmm1 subsd %xmm1, %xmm0 movsd %xmm0, -96(%rbp) movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi movsd -96(%rbp), %xmm0 ## xmm0 = mem[0],zero movq -32(%rbp), %rdx movq -64(%rbp), %rcx leaq L_.str.1(%rip), %rsi movb $1, %al callq _fprintf addq $96, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __DATA,__data _first_call: ## @first_call .byte 1 ## 0x1 .zerofill __DATA,__bss,_first_ts,16,3 ## @first_ts .zerofill __DATA,__bss,_now_ts,16,3 ## @now_ts .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%f - [E] - %s => %s\n" L_.str.1: ## @.str.1 .asciz "%f - [L] - %s => %s\n" .subsections_via_symbols
the_stack_data/632.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _floatFloat2Int ; -- Begin function floatFloat2Int .p2align 2 _floatFloat2Int: ; @floatFloat2Int .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 str w0, [sp, #40] str wzr, [sp, #12] str wzr, [sp, #8] mov w8, #-2147483648 str w8, [sp, #4] ldr w8, [sp, #40] lsr w8, w8, #31 ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: mov w8, #-1 str w8, [sp, #32] b LBB0_3 LBB0_2: mov w8, #1 str w8, [sp, #32] b LBB0_3 LBB0_3: ldr w8, [sp, #40] lsr w8, w8, #23 and w8, w8, #0xff str w8, [sp, #28] ldr w8, [sp, #40] and w8, w8, #0x7fffff str w8, [sp, #24] mov w8, #127 str w8, [sp, #20] ldr w8, [sp, #28] ldr w9, [sp, #20] subs w8, w8, w9 str w8, [sp, #16] ldr w8, [sp, #16] subs w8, w8, #30 cset w8, le tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ldr w8, [sp, #4] str w8, [sp, #44] b LBB0_12 LBB0_5: ldr w8, [sp, #16] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: str wzr, [sp, #44] b LBB0_12 LBB0_7: ldr w8, [sp, #16] subs w8, w8, #23 cset w8, ge tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ldr w9, [sp, #16] mov w8, #1 lsl w8, w8, w9 str w8, [sp, #8] ldr w8, [sp, #24] ldr w10, [sp, #16] mov w9, #23 subs w9, w9, w10 asr w8, w8, w9 str w8, [sp, #12] b LBB0_10 LBB0_9: ldr w9, [sp, #16] mov w8, #1 lsl w8, w8, w9 str w8, [sp, #8] ldr w8, [sp, #24] ldr w9, [sp, #16] subs w9, w9, #23 lsl w8, w8, w9 str w8, [sp, #12] b LBB0_10 LBB0_10: b LBB0_11 LBB0_11: ldr w8, [sp, #8] ldr w9, [sp, #12] add w8, w8, w9 ldr w9, [sp, #32] mul w8, w8, w9 str w8, [sp, #36] ldr w8, [sp, #36] str w8, [sp, #44] b LBB0_12 LBB0_12: ldr w0, [sp, #44] add sp, sp, #48 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _floatFloat2Int ## -- Begin function floatFloat2Int .p2align 4, 0x90 _floatFloat2Int: ## @floatFloat2Int .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -8(%rbp) movl $0, -36(%rbp) movl $0, -40(%rbp) movl $-2147483648, -44(%rbp) ## imm = 0x80000000 movl -8(%rbp), %eax shrl $31, %eax andl $1, %eax cmpl $0, %eax je LBB0_2 ## %bb.1: movl $-1, -16(%rbp) jmp LBB0_3 LBB0_2: movl $1, -16(%rbp) LBB0_3: movl -8(%rbp), %eax shrl $23, %eax andl $255, %eax movl %eax, -20(%rbp) movl -8(%rbp), %eax andl $8388607, %eax ## imm = 0x7FFFFF movl %eax, -24(%rbp) movl $127, -28(%rbp) movl -20(%rbp), %eax subl -28(%rbp), %eax movl %eax, -32(%rbp) cmpl $30, -32(%rbp) jle LBB0_5 ## %bb.4: movl -44(%rbp), %eax movl %eax, -4(%rbp) jmp LBB0_12 LBB0_5: cmpl $0, -32(%rbp) jge LBB0_7 ## %bb.6: movl $0, -4(%rbp) jmp LBB0_12 LBB0_7: cmpl $23, -32(%rbp) jge LBB0_9 ## %bb.8: movl -32(%rbp), %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax movl %eax, -40(%rbp) movl -24(%rbp), %eax movl $23, %ecx subl -32(%rbp), %ecx ## kill: def $cl killed $ecx sarl %cl, %eax movl %eax, -36(%rbp) jmp LBB0_10 LBB0_9: movl -32(%rbp), %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax movl %eax, -40(%rbp) movl -24(%rbp), %eax movl -32(%rbp), %ecx subl $23, %ecx ## kill: def $cl killed $ecx shll %cl, %eax movl %eax, -36(%rbp) LBB0_10: jmp LBB0_11 LBB0_11: movl -40(%rbp), %eax addl -36(%rbp), %eax imull -16(%rbp), %eax movl %eax, -12(%rbp) movl -12(%rbp), %eax movl %eax, -4(%rbp) LBB0_12: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/126701819.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _func1 ; -- Begin function func1 .p2align 2 _func1: ; @func1 .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 add x0, sp, #12 mov w8, #10 str w8, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _func2 ; -- Begin function func2 .p2align 2 _func2: ; @func2 .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #12] str w1, [sp, #8] mov w8, #99 str w8, [sp, #4] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-20] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov w8, #10 stur w8, [x29, #-8] ; kill: def $x8 killed $xzr stur xzr, [x29, #-16] bl _func1 stur x0, [x29, #-16] ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldur x8, [x29, #-16] ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _printf mov w0, #1 mov w1, #2 bl _func2 ldr x0, [sp, #16] ; 8-byte Folded Reload ldur w8, [x29, #-8] ; implicit-def: $x10 mov x10, x8 ldur x8, [x29, #-16] ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] bl _printf ldur w0, [x29, #-20] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "\n so %d %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _func1 ## -- Begin function func1 .p2align 4, 0x90 _func1: ## @func1 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $10, -4(%rbp) leaq -4(%rbp), %rax popq %rbp retq .cfi_endproc ## -- End function .globl _func2 ## -- Begin function func2 .p2align 4, 0x90 _func2: ## @func2 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl $99, -12(%rbp) popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $10, -8(%rbp) movq $0, -16(%rbp) callq _func1 movq %rax, -16(%rbp) movl -8(%rbp), %esi movq -16(%rbp), %rax movl (%rax), %edx leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $1, %edi movl $2, %esi callq _func2 movl -8(%rbp), %esi movq -16(%rbp), %rax movl (%rax), %edx leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "\n so %d %d\n" .subsections_via_symbols
the_stack_data/101482.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function fill_array_2d lCPI0_0: .quad 0x4045000000000000 ; double 42 .section __TEXT,__text,regular,pure_instructions .globl _fill_array_2d .p2align 2 _fill_array_2d: ; @fill_array_2d .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str w0, [sp, #28] str w1, [sp, #24] str x2, [sp, #16] ldr w8, [sp, #24] ; kill: def $x8 killed $w8 str x8, [sp] ; 8-byte Folded Spill str wzr, [sp, #12] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldr w8, [sp, #12] ldr w9, [sp, #28] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #8] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #24] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldr x10, [sp] ; 8-byte Folded Reload ldr x8, [sp, #16] ldrsw x9, [sp, #12] mul x9, x9, x10 add x8, x8, x9, lsl #3 ldrsw x9, [sp, #8] adrp x10, lCPI0_0@PAGE ldr d0, [x10, lCPI0_0@PAGEOFF] str d0, [x8, x9, lsl #3] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_1 LBB0_8: add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function fill_array_2d LCPI0_0: .quad 0x4045000000000000 ## double 42 .section __TEXT,__text,regular,pure_instructions .globl _fill_array_2d .p2align 4, 0x90 _fill_array_2d: ## @fill_array_2d .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movq %rdx, -16(%rbp) movl -8(%rbp), %eax ## kill: def $rax killed $eax movq %rax, -32(%rbp) ## 8-byte Spill movl $0, -20(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -20(%rbp), %eax cmpl -4(%rbp), %eax jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -24(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -24(%rbp), %eax cmpl -8(%rbp), %eax jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movq -32(%rbp), %rdx ## 8-byte Reload movq -16(%rbp), %rax movslq -20(%rbp), %rcx imulq %rdx, %rcx shlq $3, %rcx addq %rcx, %rax movslq -24(%rbp), %rcx movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero movsd %xmm0, (%rax,%rcx,8) ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_8: popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/126036.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _wcount ; -- Begin function wcount .p2align 2 _wcount: ; @wcount .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str wzr, [sp, #20] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ; Child Loop BB0_10 Depth 2 ldr x8, [sp, #24] ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_15 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #16] ; 4-byte Folded Spill tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #32 cset w8, eq str w8, [sp, #16] ; 4-byte Folded Spill b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #16] ; 4-byte Folded Reload tbz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_3 Depth=2 ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] b LBB0_3 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #24] ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] add w8, w8, #1 str w8, [sp, #20] b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 b LBB0_10 LBB0_10: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_10 Depth=2 ldr x8, [sp, #24] ldrsb w8, [x8] subs w8, w8, #32 cset w8, ne str w8, [sp, #12] ; 4-byte Folded Spill b LBB0_12 LBB0_12: ; in Loop: Header=BB0_10 Depth=2 ldr w8, [sp, #12] ; 4-byte Folded Reload tbz w8, #0, LBB0_14 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_10 Depth=2 ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #24] b LBB0_10 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_15: ldr w0, [sp, #20] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1056 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #20] add x0, sp, #24 bl _gets subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: mov w8, #1 str w8, [sp, #20] b LBB1_3 LBB1_2: add x0, sp, #24 bl _wcount mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB1_3 LBB1_3: ldr w8, [sp, #20] str w8, [sp, #16] ; 4-byte Folded Spill ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: bl ___stack_chk_fail LBB1_5: ldr w0, [sp, #16] ; 4-byte Folded Reload add sp, sp, #1056 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _wcount ## -- Begin function wcount .p2align 4, 0x90 _wcount: ## @wcount .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl $0, -12(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 ## Child Loop BB0_10 Depth 2 movq -8(%rbp), %rax cmpb $0, (%rax) je LBB0_15 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_3 LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movq -8(%rbp), %rax movsbl (%rax), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -13(%rbp) ## 1-byte Spill je LBB0_5 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $32, %eax sete %al movb %al, -13(%rbp) ## 1-byte Spill LBB0_5: ## in Loop: Header=BB0_3 Depth=2 movb -13(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_6 jmp LBB0_7 LBB0_6: ## in Loop: Header=BB0_3 Depth=2 movq -8(%rbp), %rax addq $1, %rax movq %rax, -8(%rbp) jmp LBB0_3 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax cmpb $0, (%rax) je LBB0_9 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) LBB0_9: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_10 LBB0_10: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movq -8(%rbp), %rax movsbl (%rax), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -14(%rbp) ## 1-byte Spill je LBB0_12 ## %bb.11: ## in Loop: Header=BB0_10 Depth=2 movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $32, %eax setne %al movb %al, -14(%rbp) ## 1-byte Spill LBB0_12: ## in Loop: Header=BB0_10 Depth=2 movb -14(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_13 jmp LBB0_14 LBB0_13: ## in Loop: Header=BB0_10 Depth=2 movq -8(%rbp), %rax addq $1, %rax movq %rax, -8(%rbp) jmp LBB0_10 LBB0_14: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_15: movl -12(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1056, %rsp ## imm = 0x420 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -1044(%rbp) leaq -1040(%rbp), %rdi callq _gets cmpq $0, %rax jne LBB1_2 ## %bb.1: movl $1, -1044(%rbp) jmp LBB1_3 LBB1_2: leaq -1040(%rbp), %rdi callq _wcount movl %eax, %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf LBB1_3: movl -1044(%rbp), %eax movl %eax, -1048(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_5 ## %bb.4: movl -1048(%rbp), %eax ## 4-byte Reload addq $1056, %rsp ## imm = 0x420 popq %rbp retq LBB1_5: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d\n" .subsections_via_symbols
the_stack_data/167331927.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov w8, #1 str w8, [sp, #16] mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_7 LBB0_2: ldur w8, [x29, #-8] stur w8, [x29, #-12] b LBB0_3 LBB0_3: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=1 ldur w9, [x29, #-12] ldr w8, [sp, #16] mul w8, w8, w9 str w8, [sp, #16] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=1 ldur w8, [x29, #-12] subs w8, w8, #1 stur w8, [x29, #-12] b LBB0_3 LBB0_6: ldr w9, [sp, #16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_7 LBB0_7: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "1\n" l_.str.2: ; @.str.2 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $1, -16(%rbp) leaq L_.str(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf cmpl $0, -8(%rbp) jne LBB0_2 ## %bb.1: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB0_7 LBB0_2: movl -8(%rbp), %eax movl %eax, -12(%rbp) LBB0_3: ## =>This Inner Loop Header: Depth=1 cmpl $0, -12(%rbp) jle LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=1 movl -12(%rbp), %eax imull -16(%rbp), %eax movl %eax, -16(%rbp) ## %bb.5: ## in Loop: Header=BB0_3 Depth=1 movl -12(%rbp), %eax addl $-1, %eax movl %eax, -12(%rbp) jmp LBB0_3 LBB0_6: movl -16(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB0_7: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "1\n" L_.str.2: ## @.str.2 .asciz "%d\n" .subsections_via_symbols
the_stack_data/131130.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #112 .cfi_def_cfa_offset 112 stp x29, x30, [sp, #96] ; 16-byte Folded Spill add x29, sp, #96 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur wzr, [x29, #-36] sub x0, x29, #32 bl _pipe stur w0, [x29, #-40] ldur w8, [x29, #-40] adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: bl ___stack_chk_fail LBB0_3: mov w0, #1 ldp x29, x30, [sp, #96] ; 16-byte Folded Reload add sp, sp, #112 ret LBB0_4: ldur w8, [x29, #-32] ; implicit-def: $x14 mov x14, x8 ldur w8, [x29, #-28] ; implicit-def: $x13 mov x13, x8 ldur w8, [x29, #-24] ; implicit-def: $x12 mov x12, x8 ldur w8, [x29, #-20] ; implicit-def: $x11 mov x11, x8 ldur w8, [x29, #-16] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x14, [x9] str x13, [x9, #8] str x12, [x9, #16] str x11, [x9, #24] str x10, [x9, #32] str x8, [x9, #40] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 b LBB0_5 .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Pipe create error\n" l_.str.1: ; @.str.1 .asciz "%d %d %d %d %d %d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -36(%rbp) leaq -32(%rbp), %rdi callq _pipe movl %eax, -40(%rbp) cmpl $-1, -40(%rbp) jne LBB0_3 ## %bb.1: leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_5 ## %bb.2: movl $1, %eax addq $48, %rsp popq %rbp retq LBB0_3: movl -32(%rbp), %esi movl -28(%rbp), %edx movl -24(%rbp), %ecx movl -20(%rbp), %r8d movl -16(%rbp), %r9d movl -12(%rbp), %eax leaq L_.str.1(%rip), %rdi movl %eax, (%rsp) movb $0, %al callq _printf LBB0_4: ## =>This Inner Loop Header: Depth=1 jmp LBB0_4 LBB0_5: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Pipe create error\n" L_.str.1: ## @.str.1 .asciz "%d %d %d %d %d %d" .subsections_via_symbols
the_stack_data/86075461.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldur w8, [x29, #-8] subs w8, w8, #2 ldur w9, [x29, #-8] subs w9, w9, #2 mul w10, w8, w9 mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w8, #1 str w8, [sp, #16] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ; Child Loop BB0_15 Depth 2 ; Child Loop BB0_9 Depth 2 ldr w8, [sp, #16] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_23 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 mov w8, #1 str w8, [sp, #12] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #12] ldur w9, [x29, #-8] ldr w10, [sp, #16] subs w9, w9, w10 subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr w8, [sp, #16] subs w8, w8, #2 cset w8, lt tbnz w8, #0, LBB0_21 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-12] b LBB0_9 LBB0_9: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-12] ldr w10, [sp, #16] mov w9, #2 mul w9, w9, w10 subs w9, w9, #3 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_12 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=2 adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_11 LBB0_11: ; in Loop: Header=BB0_9 Depth=2 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_9 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 b LBB0_20 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] subs w8, w8, #2 cset w8, lt tbnz w8, #0, LBB0_19 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-12] b LBB0_15 LBB0_15: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-12] ldr w10, [sp, #16] mov w9, #2 mul w9, w9, w10 subs w9, w9, #3 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_15 Depth=2 adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_17 LBB0_17: ; in Loop: Header=BB0_15 Depth=2 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_15 LBB0_18: ; in Loop: Header=BB0_1 Depth=1 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_1 Depth=1 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_21 LBB0_21: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_22 LBB0_22: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB0_1 LBB0_23: mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%d\n" l_.str.2: ; @.str.2 .asciz " " l_.str.3: ; @.str.3 .asciz "*" l_.str.4: ; @.str.4 .asciz "#" l_.str.5: ; @.str.5 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl -8(%rbp), %esi subl $2, %esi movl -8(%rbp), %eax subl $2, %eax imull %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl $1, -16(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 ## Child Loop BB0_9 Depth 2 ## Child Loop BB0_15 Depth 2 movl -16(%rbp), %eax cmpl -8(%rbp), %eax jg LBB0_23 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $1, -20(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -20(%rbp), %eax movl -8(%rbp), %ecx subl -16(%rbp), %ecx cmpl %ecx, %eax jg LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf cmpl $2, -16(%rbp) jl LBB0_21 ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax cmpl -8(%rbp), %eax jne LBB0_13 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movl $0, -12(%rbp) LBB0_9: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -12(%rbp), %eax movl -16(%rbp), %ecx shll $1, %ecx subl $3, %ecx cmpl %ecx, %eax je LBB0_12 ## %bb.10: ## in Loop: Header=BB0_9 Depth=2 leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf ## %bb.11: ## in Loop: Header=BB0_9 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_9 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_20 LBB0_13: ## in Loop: Header=BB0_1 Depth=1 cmpl $2, -16(%rbp) jl LBB0_19 ## %bb.14: ## in Loop: Header=BB0_1 Depth=1 movl $0, -12(%rbp) LBB0_15: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -12(%rbp), %eax movl -16(%rbp), %ecx shll $1, %ecx subl $3, %ecx cmpl %ecx, %eax je LBB0_18 ## %bb.16: ## in Loop: Header=BB0_15 Depth=2 leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf ## %bb.17: ## in Loop: Header=BB0_15 Depth=2 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_15 LBB0_18: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_19 LBB0_19: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_20 LBB0_20: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf LBB0_21: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf ## %bb.22: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_1 LBB0_23: xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%d\n" L_.str.2: ## @.str.2 .asciz " " L_.str.3: ## @.str.3 .asciz "*" L_.str.4: ## @.str.4 .asciz "#" L_.str.5: ## @.str.5 .asciz "\n" .subsections_via_symbols
the_stack_data/930690.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #12] ; 4-byte Folded Spill stur wzr, [x29, #-4] ldr x0, [sp, #16] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF mov x2, #-1 bl ___strcpy_chk ldr x0, [sp, #16] bl _system ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "python3 server.py" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movq -16(%rbp), %rdi leaq L_.str(%rip), %rsi movq $-1, %rdx callq ___strcpy_chk movq -16(%rbp), %rdi callq _system xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "python3 server.py" .subsections_via_symbols
the_stack_data/165765055.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ; -- Begin function foo .p2align 2 _foo: ; @foo .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str w0, [sp, #28] str x1, [sp, #16] str w2, [sp, #12] ldr w8, [sp, #28] mov x10, x8 ldr x8, [sp, #16] ldrsw x9, [sp, #12] mul x9, x9, x10 ldrsb w0, [x8, x9] add sp, sp, #32 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ## -- Begin function foo .p2align 4, 0x90 _foo: ## @foo .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movl -4(%rbp), %eax movl %eax, %edx movq -16(%rbp), %rax movslq -20(%rbp), %rcx imulq %rdx, %rcx movsbl (%rax,%rcx), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/248579911.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #32] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf str wzr, [sp, #28] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #28] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr w9, [sp, #28] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldrsw x9, [sp, #28] sub x8, x29, #28 add x8, x8, x9, lsl #2 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _scanf b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB0_1 LBB0_4: sub x0, x29, #28 mov w1, #5 str w1, [sp, #8] ; 4-byte Folded Spill bl _reverse ldr w1, [sp, #8] ; 4-byte Folded Reload str x0, [sp, #16] ldr x0, [sp, #16] bl _showArray ldr w8, [sp, #32] str w8, [sp, #12] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: bl ___stack_chk_fail LBB0_6: ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _reverse ; -- Begin function reverse .p2align 2 _reverse: ; @reverse .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] mov x0, #4 bl _malloc str x0, [sp, #8] str wzr, [sp, #4] ldur w8, [x29, #-12] subs w8, w8, #1 str w8, [sp] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp] subs w8, w8, #0 cset w8, lt tbnz w8, #0, LBB1_4 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp] ldr w8, [x8, x9, lsl #2] ldr x9, [sp, #8] ldrsw x10, [sp, #4] str w8, [x9, x10, lsl #2] ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp] subs w8, w8, #1 str w8, [sp] b LBB1_1 LBB1_4: ldr x0, [sp, #8] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _showArray ; -- Begin function showArray .p2align 2 _showArray: ; @showArray .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf str wzr, [sp, #16] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #16] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b LBB2_1 LBB2_4: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Digite os itens do vetor: \n" l_.str.1: ; @.str.1 .asciz "Digite o elmento %d do vetor: " l_.str.2: ; @.str.2 .asciz "%d" l_.str.3: ; @.str.3 .asciz "\nElementos do array: \n" l_.str.4: ; @.str.4 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -36(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $0, -40(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $5, -40(%rbp) jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -40(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movslq -40(%rbp), %rax leaq -32(%rbp), %rsi shlq $2, %rax addq %rax, %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _scanf ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_1 LBB0_4: leaq -32(%rbp), %rdi movl $5, %esi callq _reverse movq %rax, -48(%rbp) movq -48(%rbp), %rdi movl $5, %esi callq _showArray movl -36(%rbp), %eax movl %eax, -52(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_6 ## %bb.5: movl -52(%rbp), %eax ## 4-byte Reload addq $64, %rsp popq %rbp retq LBB0_6: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _reverse ## -- Begin function reverse .p2align 4, 0x90 _reverse: ## @reverse .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $4, %edi callq _malloc movq %rax, -24(%rbp) movl $0, -28(%rbp) movl -12(%rbp), %eax subl $1, %eax movl %eax, -32(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 cmpl $0, -32(%rbp) jl LBB1_4 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movq -8(%rbp), %rax movslq -32(%rbp), %rcx movl (%rax,%rcx,4), %edx movq -24(%rbp), %rax movslq -28(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movl -32(%rbp), %eax addl $-1, %eax movl %eax, -32(%rbp) jmp LBB1_1 LBB1_4: movq -24(%rbp), %rax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _showArray ## -- Begin function showArray .p2align 4, 0x90 _showArray: ## @showArray .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl $0, -16(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax cmpl -12(%rbp), %eax jge LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movl (%rax,%rcx,4), %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB2_1 LBB2_4: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Digite os itens do vetor: \n" L_.str.1: ## @.str.1 .asciz "Digite o elmento %d do vetor: " L_.str.2: ## @.str.2 .asciz "%d" L_.str.3: ## @.str.3 .asciz "\nElementos do array: \n" L_.str.4: ## @.str.4 .asciz "%d\n" .subsections_via_symbols
the_stack_data/211080979.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp add x8, sp, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldr s0, [sp, #8] fmov s1, #30.00000000 fcmp s0, s1 cset w8, hi tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr s0, [sp, #8] mov w8, #1112014848 fmov s1, w8 fmul s0, s0, s1 fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_3 LBB0_2: ldr s0, [sp, #8] fmov s1, #30.00000000 fsub s0, s0, s1 mov w8, #32768 movk w8, #17595, lsl #16 fmov s2, w8 mov w8, #1109393408 fmov s1, w8 fmadd s0, s0, s1, s2 fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_3 LBB0_3: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter the distance the van go :" l_.str.1: ; @.str.1 .asciz "%f" l_.str.2: ; @.str.2 .asciz "the amount to be paid :%.2f" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function main LCPI0_0: .long 0x41f00000 ## float 30 LCPI0_1: .long 0x42200000 ## float 40 LCPI0_2: .long 0x44bb8000 ## float 1500 LCPI0_3: .long 0x42480000 ## float 50 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movss LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -8(%rbp), %xmm0 jb LBB0_2 ## %bb.1: movss LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero mulss -8(%rbp), %xmm0 cvtss2sd %xmm0, %xmm0 leaq L_.str.2(%rip), %rdi movb $1, %al callq _printf jmp LBB0_3 LBB0_2: movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm0 movss LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 cvtss2sd %xmm0, %xmm0 leaq L_.str.2(%rip), %rdi movb $1, %al callq _printf LBB0_3: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter the distance the van go :" L_.str.1: ## @.str.1 .asciz "%f" L_.str.2: ## @.str.2 .asciz "the amount to be paid :%.2f" .subsections_via_symbols
the_stack_data/133302.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _init ; -- Begin function init .p2align 2 _init: ; @init .cfi_startproc ; %bb.0: mov x10, #57360 movk x10, #57344, lsl #16 mov x9, #4096 movk x9, #16386, lsl #16 mov x8, #16959 movk x8, #15, lsl #16 str x8, [x10, #8] str xzr, [x10, #16] mov x8, #3 str x8, [x10] ldr x8, [x9, #40] orr x8, x8, #0x40000 str x8, [x9, #40] mov x9, #1024 movk x9, #18432, lsl #16 ldr x8, [x9] orr x8, x8, #0x4 str x8, [x9] mov w0, #0 ret .cfi_endproc ; -- End function .globl _SysTick_Handler ; -- Begin function SysTick_Handler .p2align 2 _SysTick_Handler: ; @SysTick_Handler .cfi_startproc ; %bb.0: mov x9, #1024 movk x9, #18432, lsl #16 ldr x8, [x9, #40] eor x8, x8, #0x2 str x8, [x9, #40] ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _init ## -- Begin function init .p2align 4, 0x90 _init: ## @init .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $3758153744, %eax ## imm = 0xE000E010 movq $999999, 8(%rax) ## imm = 0xF423F movl $3758153744, %eax ## imm = 0xE000E010 movq $0, 16(%rax) movl $3758153744, %eax ## imm = 0xE000E010 movq $3, (%rax) movl $1073876992, %eax ## imm = 0x40021000 movq 40(%rax), %rcx orq $262144, %rcx ## imm = 0x40000 movl $1073876992, %eax ## imm = 0x40021000 movq %rcx, 40(%rax) movl $1207960576, %eax ## imm = 0x48000400 movq (%rax), %rcx orq $4, %rcx movl $1207960576, %eax ## imm = 0x48000400 movq %rcx, (%rax) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .globl _SysTick_Handler ## -- Begin function SysTick_Handler .p2align 4, 0x90 _SysTick_Handler: ## @SysTick_Handler .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $1207960576, %eax ## imm = 0x48000400 movq 40(%rax), %rcx xorq $2, %rcx movl $1207960576, %eax ## imm = 0x48000400 movq %rcx, 40(%rax) popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/154831286.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] sub x8, x29, #8 str x8, [sp, #8] ; 8-byte Folded Spill stur wzr, [x29, #-8] stur wzr, [x29, #-12] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr x8, [sp, #8] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] mov w11, #10 mul w8, w8, w11 ldur w9, [x29, #-8] sdiv w10, w9, w11 mul w10, w10, w11 subs w9, w9, w10 add w8, w8, w9 stur w8, [x29, #-12] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] mov w9, #10 sdiv w8, w8, w9 stur w8, [x29, #-8] b LBB0_1 LBB0_4: ldur w9, [x29, #-12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter a number: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "The reversed number = %d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $0, -8(%rbp) movl $0, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $0, -8(%rbp) je LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 imull $10, -12(%rbp), %eax movl %eax, -16(%rbp) ## 4-byte Spill movl -8(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl -16(%rbp), %eax ## 4-byte Reload addl %edx, %eax movl %eax, -12(%rbp) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, -8(%rbp) jmp LBB0_1 LBB0_4: movl -12(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter a number: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "The reversed number = %d" .subsections_via_symbols
the_stack_data/16614.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fillbuffer ; -- Begin function fillbuffer .p2align 2 _fillbuffer: ; @fillbuffer .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str w1, [sp, #4] str wzr, [sp] str wzr, [sp] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp] ldr w9, [sp, #4] subs w8, w8, w9 cset w8, hs tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] add x9, x8, x9 mov w8, #65 strb w8, [x9] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp] add w8, w8, #1 str w8, [sp] b LBB0_1 LBB0_4: add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #12] ; 4-byte Folded Spill stur wzr, [x29, #-4] ; kill: def $x8 killed $xzr str xzr, [sp, #16] ldr x0, [sp, #16] mov w1, #16 bl _fillbuffer ldr w0, [sp, #12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _fillbuffer ## -- Begin function fillbuffer .p2align 4, 0x90 _fillbuffer: ## @fillbuffer .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $0, -16(%rbp) movl $0, -16(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -16(%rbp), %eax cmpl -12(%rbp), %eax jae LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movb $65, (%rax,%rcx) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_1 LBB0_4: popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movq $0, -16(%rbp) movq -16(%rbp), %rdi movl $16, %esi callq _fillbuffer xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/37728.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, gt tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-4] b LBB0_19 LBB0_2: ldur x8, [x29, #-16] ldr x0, [x8, #8] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen str x0, [sp, #24] ldr x8, [sp, #24] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldur x8, [x29, #-16] ldr x8, [x8, #8] mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-4] b LBB0_19 LBB0_4: b LBB0_5 LBB0_5: ; =>This Loop Header: Depth=1 ; Child Loop BB0_14 Depth 2 ldr x3, [sp, #24] add x0, sp, #20 mov x1, #4 mov x2, #1 bl _fread subs x8, x0, #1 cset w8, ne tbnz w8, #0, LBB0_18 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 ldrb w9, [sp, #20] ldrb w8, [sp, #21] orr w8, w8, w9, lsl #8 str w8, [sp, #16] ldr w9, [sp, #16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldrb w8, [sp, #22] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldrb w8, [sp, #23] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-4] b LBB0_19 LBB0_9: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #16] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: b LBB0_18 LBB0_11: ; in Loop: Header=BB0_5 Depth=1 ldr w8, [sp, #16] subs w8, w8, #4 cset w8, ge tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-4] b LBB0_19 LBB0_13: ; in Loop: Header=BB0_5 Depth=1 ldr x0, [sp, #24] bl _fgetc str w0, [sp, #12] ldr w9, [sp, #12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf mov w8, #5 str w8, [sp, #8] b LBB0_14 LBB0_14: ; Parent Loop BB0_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp, #8] ldr w9, [sp, #16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_17 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_14 Depth=2 ldr x0, [sp, #24] bl _fgetc b LBB0_16 LBB0_16: ; in Loop: Header=BB0_14 Depth=2 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB0_14 LBB0_17: ; in Loop: Header=BB0_5 Depth=1 b LBB0_5 LBB0_18: stur wzr, [x29, #-4] b LBB0_19 LBB0_19: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "usage: folks <fnm>\n" l_.str.1: ; @.str.1 .asciz "rb" l_.str.2: ; @.str.2 .asciz "failed to open %s\n" l_.str.3: ; @.str.3 .asciz "len is %d\n" l_.str.4: ; @.str.4 .asciz "file is corrupt - reserved\n" l_.str.5: ; @.str.5 .asciz "file is corrupt - length\n" l_.str.6: ; @.str.6 .asciz "first data byte is %x\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) cmpl $1, -8(%rbp) jg LBB0_2 ## %bb.1: leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $1, -4(%rbp) jmp LBB0_19 LBB0_2: movq -16(%rbp), %rax movq 8(%rax), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -24(%rbp) cmpq $0, -24(%rbp) jne LBB0_4 ## %bb.3: movq -16(%rbp), %rax movq 8(%rax), %rsi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $1, -4(%rbp) jmp LBB0_19 LBB0_4: jmp LBB0_5 LBB0_5: ## =>This Loop Header: Depth=1 ## Child Loop BB0_14 Depth 2 leaq -28(%rbp), %rdi movq -24(%rbp), %rcx movl $4, %esi movl $1, %edx callq _fread cmpq $1, %rax jne LBB0_18 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movzbl -28(%rbp), %eax shll $8, %eax movzbl -27(%rbp), %ecx orl %ecx, %eax movl %eax, -32(%rbp) movl -32(%rbp), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movzbl -26(%rbp), %eax cmpl $0, %eax jne LBB0_8 ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movzbl -25(%rbp), %eax cmpl $0, %eax je LBB0_9 LBB0_8: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movl $1, -4(%rbp) jmp LBB0_19 LBB0_9: ## in Loop: Header=BB0_5 Depth=1 cmpl $0, -32(%rbp) jne LBB0_11 ## %bb.10: jmp LBB0_18 LBB0_11: ## in Loop: Header=BB0_5 Depth=1 cmpl $4, -32(%rbp) jge LBB0_13 ## %bb.12: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf movl $1, -4(%rbp) jmp LBB0_19 LBB0_13: ## in Loop: Header=BB0_5 Depth=1 movq -24(%rbp), %rdi callq _fgetc movl %eax, -36(%rbp) movl -36(%rbp), %esi leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf movl $5, -40(%rbp) LBB0_14: ## Parent Loop BB0_5 Depth=1 ## => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax cmpl -32(%rbp), %eax jge LBB0_17 ## %bb.15: ## in Loop: Header=BB0_14 Depth=2 movq -24(%rbp), %rdi callq _fgetc ## %bb.16: ## in Loop: Header=BB0_14 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp LBB0_14 LBB0_17: ## in Loop: Header=BB0_5 Depth=1 jmp LBB0_5 LBB0_18: movl $0, -4(%rbp) LBB0_19: movl -4(%rbp), %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "usage: folks <fnm>\n" L_.str.1: ## @.str.1 .asciz "rb" L_.str.2: ## @.str.2 .asciz "failed to open %s\n" L_.str.3: ## @.str.3 .asciz "len is %d\n" L_.str.4: ## @.str.4 .asciz "file is corrupt - reserved\n" L_.str.5: ## @.str.5 .asciz "file is corrupt - length\n" L_.str.6: ## @.str.6 .asciz "first data byte is %x\n" .subsections_via_symbols
the_stack_data/225142172.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] movi d0, #0000000000000000 stur s0, [x29, #-8] sub x8, x29, #12 str x8, [sp, #16] ; 8-byte Folded Spill stur s0, [x29, #-12] sub x8, x29, #16 str x8, [sp, #24] ; 8-byte Folded Spill stur s0, [x29, #-16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr x10, [sp, #16] ; 8-byte Folded Reload ldr x8, [sp, #24] ; 8-byte Folded Reload mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur s0, [x29, #-12] ldur s1, [x29, #-16] fmul s0, s0, s1 fmov s1, #2.00000000 fdiv s0, s0, s1 stur s0, [x29, #-8] ldur s0, [x29, #-8] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _system mov w0, #1 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Digite o valor da base e da altura, em metros: " l_.str.1: ; @.str.1 .asciz "%f %f" l_.str.2: ; @.str.2 .asciz "A Area desse triangulo eh %f metro(s) \n" l_.str.3: ; @.str.3 .asciz "pause" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function main LCPI0_0: .long 0x40000000 ## float 2 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -8(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -12(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -16(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -12(%rbp), %rsi leaq -16(%rbp), %rdx movb $0, %al callq _scanf movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero mulss -16(%rbp), %xmm0 movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -8(%rbp) movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.2(%rip), %rdi movb $1, %al callq _printf leaq L_.str.3(%rip), %rdi callq _system movl $1, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Digite o valor da base e da altura, em metros: " L_.str.1: ## @.str.1 .asciz "%f %f" L_.str.2: ## @.str.2 .asciz "A Area desse triangulo eh %f metro(s) \n" L_.str.3: ## @.str.3 .asciz "pause" .subsections_via_symbols
the_stack_data/96611.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _bork ; -- Begin function bork .p2align 2 _bork: ; @bork .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] add x0, sp, #7 mov w1, #0 mov x2, #33 bl _memset ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: bl ___stack_chk_fail LBB0_2: ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _bork ## -- Begin function bork .p2align 4, 0x90 _bork: ## @bork .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) leaq -48(%rbp), %rdi xorl %esi, %esi movl $33, %edx callq _memset movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_2 ## %bb.1: addq $48, %rsp popq %rbp retq LBB0_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/43889166.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/1126155.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #8] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w0, [sp, #8] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello, World!\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello, World!\n" .subsections_via_symbols
the_stack_data/117328682.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _puts b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 bl _getchar str w0, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #48 cset w8, ne tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: b LBB0_4 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w0, [sp, #8] bl _putchar b LBB0_1 LBB0_4: mov w0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Type 0 to end:" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi callq _puts LBB0_1: ## =>This Inner Loop Header: Depth=1 callq _getchar movl %eax, -8(%rbp) cmpl $48, -8(%rbp) jne LBB0_3 ## %bb.2: jmp LBB0_4 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %edi callq _putchar jmp LBB0_1 LBB0_4: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Type 0 to end:" .subsections_via_symbols
the_stack_data/62637614.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _set_bit ; -- Begin function set_bit .p2align 2 _set_bit: ; @set_bit .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str w1, [sp, #4] ldr w9, [sp, #4] mov w8, #1 lsl w8, w8, w9 str w8, [sp] ldr x8, [sp, #8] ldr w8, [x8] ldr w9, [sp] orr w8, w8, w9 ldr x9, [sp, #8] str w8, [x9] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _clear_bit ; -- Begin function clear_bit .p2align 2 _clear_bit: ; @clear_bit .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str w1, [sp, #4] ldr w9, [sp, #4] mov w8, #1 lsl w8, w8, w9 mvn w8, w8 str w8, [sp] ldr x8, [sp, #8] ldr w8, [x8] ldr w9, [sp] and w8, w8, w9 ldr x9, [sp, #8] str w8, [x9] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _test_bit ; -- Begin function test_bit .p2align 2 _test_bit: ; @test_bit .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #8] str w1, [sp, #4] ldr w9, [sp, #4] mov w8, #1 lsl w8, w8, w9 str w8, [sp] ldr w8, [sp, #8] ldr w9, [sp] ands w8, w8, w9 cset w8, eq tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: mov w8, #1 str w8, [sp, #12] b LBB2_3 LBB2_2: str wzr, [sp, #12] b LBB2_3 LBB2_3: ldr w0, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _test_bit_c ; -- Begin function test_bit_c .p2align 2 _test_bit_c: ; @test_bit_c .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #12] str w1, [sp, #8] ldr w9, [sp, #12] ldr w10, [sp, #8] mov w8, #1 lsl w10, w8, w10 mov w8, #0 ands w9, w9, w10 cset w9, ne and w9, w9, #0x1 ands w9, w9, #0x1 csinc w0, w8, wzr, eq add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub x0, x29, #4 mov w8, #0 stur w8, [x29, #-20] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov x8, x0 stur x8, [x29, #-16] mov w1, #4 str w1, [sp, #20] ; 4-byte Folded Spill bl _set_bit ldur w9, [x29, #-4] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _printf ldur x0, [x29, #-16] mov w1, #3 str w1, [sp, #24] ; 4-byte Folded Spill bl _set_bit ldr x0, [sp, #8] ; 8-byte Folded Reload ldur w9, [x29, #-4] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] bl _printf ldr w1, [sp, #24] ; 4-byte Folded Reload ldur x0, [x29, #-16] bl _clear_bit ldr x0, [sp, #8] ; 8-byte Folded Reload ldur w9, [x29, #-4] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] bl _printf ldr w1, [sp, #20] ; 4-byte Folded Reload ldur w0, [x29, #-4] bl _test_bit mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr w1, [sp, #20] ; 4-byte Folded Reload ldur w0, [x29, #-4] bl _test_bit_c mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr w1, [sp, #24] ; 4-byte Folded Reload ldur w0, [x29, #-4] bl _test_bit mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr w1, [sp, #24] ; 4-byte Folded Reload ldur w0, [x29, #-4] bl _test_bit_c mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldur w0, [x29, #-20] ; 4-byte Folded Reload ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "val: %d\n" l_.str.1: ; @.str.1 .asciz "test_bit(val, 4): %d\n" l_.str.2: ; @.str.2 .asciz "test_bit_c(val, 4): %d\n" l_.str.3: ; @.str.3 .asciz "test_bit(val, 3): %d\n" l_.str.4: ; @.str.4 .asciz "test_bit_c(val, 3): %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _set_bit ## -- Begin function set_bit .p2align 4, 0x90 _set_bit: ## @set_bit .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl -12(%rbp), %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax movl %eax, -16(%rbp) movq -8(%rbp), %rax movl (%rax), %ecx orl -16(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) popq %rbp retq .cfi_endproc ## -- End function .globl _clear_bit ## -- Begin function clear_bit .p2align 4, 0x90 _clear_bit: ## @clear_bit .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl -12(%rbp), %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax xorl $-1, %eax movl %eax, -16(%rbp) movq -8(%rbp), %rax movl (%rax), %ecx andl -16(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) popq %rbp retq .cfi_endproc ## -- End function .globl _test_bit ## -- Begin function test_bit .p2align 4, 0x90 _test_bit: ## @test_bit .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -8(%rbp) movl %esi, -12(%rbp) movl -12(%rbp), %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax movl %eax, -16(%rbp) movl -8(%rbp), %eax andl -16(%rbp), %eax cmpl $0, %eax je LBB2_2 ## %bb.1: movl $1, -4(%rbp) jmp LBB2_3 LBB2_2: movl $0, -4(%rbp) LBB2_3: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _test_bit_c ## -- Begin function test_bit_c .p2align 4, 0x90 _test_bit_c: ## @test_bit_c .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl -4(%rbp), %edx movl -8(%rbp), %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax andl %eax, %edx xorl %eax, %eax movl $1, %ecx cmpl $0, %edx cmovnel %ecx, %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq -4(%rbp), %rax movq %rax, -16(%rbp) leaq -4(%rbp), %rdi movl $4, %esi callq _set_bit movl -4(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rdi movl $3, %esi callq _set_bit movl -4(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rdi movl $3, %esi callq _clear_bit movl -4(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl -4(%rbp), %edi movl $4, %esi callq _test_bit movl %eax, %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movl -4(%rbp), %edi movl $4, %esi callq _test_bit_c movl %eax, %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl -4(%rbp), %edi movl $3, %esi callq _test_bit movl %eax, %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl -4(%rbp), %edi movl $3, %esi callq _test_bit_c movl %eax, %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "val: %d\n" L_.str.1: ## @.str.1 .asciz "test_bit(val, 4): %d\n" L_.str.2: ## @.str.2 .asciz "test_bit_c(val, 4): %d\n" L_.str.3: ## @.str.3 .asciz "test_bit(val, 3): %d\n" L_.str.4: ## @.str.4 .asciz "test_bit_c(val, 3): %d\n" .subsections_via_symbols
the_stack_data/40764159.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #288 .cfi_def_cfa_offset 288 stp x28, x27, [sp, #256] ; 16-byte Folded Spill stp x29, x30, [sp, #272] ; 16-byte Folded Spill add x29, sp, #272 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] str x8, [sp, #56] ; 8-byte Folded Spill adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] stur wzr, [x29, #-92] stur w0, [x29, #-96] stur x1, [x29, #-104] ; kill: def $x8 killed $xzr stur xzr, [x29, #-112] str xzr, [sp, #128] str xzr, [sp, #120] str xzr, [sp, #112] mov w8, #1 str w8, [sp, #104] str w8, [sp, #100] ldur x8, [x29, #-104] ldr x8, [x8] adrp x9, _progname@PAGE str x8, [x9, _progname@PAGEOFF] ldur x8, [x29, #-104] ldr x0, [x8] mov w1, #47 bl _strrchr str x0, [sp, #136] ldr x8, [sp, #136] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr x8, [sp, #136] add x8, x8, #1 str x8, [sp, #136] b LBB0_3 LBB0_2: ldur x8, [x29, #-104] ldr x8, [x8] str x8, [sp, #136] b LBB0_3 LBB0_3: ldr x0, [sp, #136] adrp x1, l_.str@PAGE add x1, x1, l_.str@PAGEOFF mov x2, #11 bl _strncmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ldr x8, [sp, #136] add x8, x8, #11 stur x8, [x29, #-112] b LBB0_5 LBB0_5: ldr x0, [sp, #136] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF mov x2, #14 bl _strncmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: ldr x8, [sp, #136] add x8, x8, #14 stur x8, [x29, #-112] b LBB0_7 LBB0_7: ldur x8, [x29, #-112] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_8 LBB0_8: ldur x8, [x29, #-112] ldrb w8, [x8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ; kill: def $x8 killed $xzr stur xzr, [x29, #-112] b LBB0_10 LBB0_10: ldur w8, [x29, #-96] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x0, [x8] adrp x8, _progname@PAGE ldr x10, [x8, _progname@PAGEOFF] ldur x8, [x29, #-112] subs x8, x8, #0 cset w8, ne and w11, w8, #0x1 adrp x9, l_.str.4@PAGE add x9, x9, l_.str.4@PAGEOFF adrp x8, l_.str.3@PAGE add x8, x8, l_.str.3@PAGEOFF ands w11, w11, #0x1 csel x8, x8, x9, ne mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x1, l_.str.2@PAGE add x1, x1, l_.str.2@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB0_12: ldur x8, [x29, #-104] ldr x8, [x8, #8] stur x8, [x29, #-120] ldur x8, [x29, #-120] ldrb w8, [x8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: ; kill: def $x8 killed $xzr stur xzr, [x29, #-120] b LBB0_14 LBB0_14: ldur x8, [x29, #-104] ldr x8, [x8, #16] stur x8, [x29, #-128] mov w8, #3 str w8, [sp, #108] b LBB0_15 LBB0_15: ; =>This Loop Header: Depth=1 ; Child Loop BB0_33 Depth 2 ; Child Loop BB0_37 Depth 3 ldr w8, [sp, #108] ldur w9, [x29, #-96] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_55 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-104] ldrsw x9, [sp, #108] ldr x0, [x8, x9, lsl #3] adrp x1, l_.str.5@PAGE add x1, x1, l_.str.5@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_15 Depth=1 b LBB0_54 LBB0_18: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-104] ldrsw x9, [sp, #108] ldr x0, [x8, x9, lsl #3] adrp x1, l_.str.6@PAGE add x1, x1, l_.str.6@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_29 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #108] add w8, w8, #1 str w8, [sp, #108] ldr w8, [sp, #108] ldur w9, [x29, #-96] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x0, [x8] adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] mov x9, sp str x8, [x9] adrp x1, l_.str.7@PAGE add x1, x1, l_.str.7@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB0_21: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-104] ldrsw x9, [sp, #108] ldr x8, [x8, x9, lsl #3] stur x8, [x29, #-112] ldur x0, [x29, #-112] adrp x1, l_.str.8@PAGE add x1, x1, l_.str.8@PAGEOFF mov x2, #5 bl _strncmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-112] add x8, x8, #5 stur x8, [x29, #-112] b LBB0_26 LBB0_23: ; in Loop: Header=BB0_15 Depth=1 ldur x0, [x29, #-112] adrp x1, l_.str.9@PAGE add x1, x1, l_.str.9@PAGEOFF mov x2, #8 bl _strncmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_25 b LBB0_24 LBB0_24: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-112] add x8, x8, #8 stur x8, [x29, #-112] b LBB0_25 LBB0_25: ; in Loop: Header=BB0_15 Depth=1 b LBB0_26 LBB0_26: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-112] ldrb w8, [x8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_28 b LBB0_27 LBB0_27: ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x0, [x8] adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] mov x9, sp str x8, [x9] adrp x1, l_.str.10@PAGE add x1, x1, l_.str.10@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB0_28: ; in Loop: Header=BB0_15 Depth=1 b LBB0_52 LBB0_29: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-104] ldrsw x9, [sp, #108] ldr x0, [x8, x9, lsl #3] adrp x1, l_.str.11@PAGE add x1, x1, l_.str.11@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_51 b LBB0_30 LBB0_30: ; in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #108] add w8, w8, #1 str w8, [sp, #108] ldr w8, [sp, #108] ldur w9, [x29, #-96] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_32 b LBB0_31 LBB0_31: b LBB0_55 LBB0_32: ; in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-104] ldrsw x9, [sp, #108] ldr x0, [x8, x9, lsl #3] bl _xstrdup str x0, [sp, #88] ldr x0, [sp, #88] adrp x1, l_.str.12@PAGE add x1, x1, l_.str.12@PAGEOFF bl _strtok str x0, [sp, #80] b LBB0_33 LBB0_33: ; Parent Loop BB0_15 Depth=1 ; => This Loop Header: Depth=2 ; Child Loop BB0_37 Depth 3 ldr x8, [sp, #80] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_50 b LBB0_34 LBB0_34: ; in Loop: Header=BB0_33 Depth=2 str wzr, [sp, #72] sub x0, x29, #88 adrp x1, l___const.main.ignore_opts@PAGE add x1, x1, l___const.main.ignore_opts@PAGEOFF mov x2, #64 bl _memcpy ldr x0, [sp, #80] adrp x1, l_.str.20@PAGE add x1, x1, l_.str.20@PAGEOFF mov x2, #7 bl _strncmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_36 b LBB0_35 LBB0_35: ; in Loop: Header=BB0_33 Depth=2 ldr x8, [sp, #80] add x0, x8, #7 bl _xstrdup str x0, [sp, #112] mov w8, #1 str w8, [sp, #72] b LBB0_36 LBB0_36: ; in Loop: Header=BB0_33 Depth=2 str wzr, [sp, #76] b LBB0_37 LBB0_37: ; Parent Loop BB0_15 Depth=1 ; Parent Loop BB0_33 Depth=2 ; => This Inner Loop Header: Depth=3 ldrsw x9, [sp, #76] sub x8, x29, #88 ldr x8, [x8, x9, lsl #3] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_42 b LBB0_38 LBB0_38: ; in Loop: Header=BB0_37 Depth=3 ldr x0, [sp, #80] ldrsw x9, [sp, #76] sub x8, x29, #88 ldr x1, [x8, x9, lsl #3] bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_40 b LBB0_39 LBB0_39: ; in Loop: Header=BB0_37 Depth=3 mov w8, #1 str w8, [sp, #72] b LBB0_40 LBB0_40: ; in Loop: Header=BB0_37 Depth=3 b LBB0_41 LBB0_41: ; in Loop: Header=BB0_37 Depth=3 ldr w8, [sp, #76] add w8, w8, #1 str w8, [sp, #76] b LBB0_37 LBB0_42: ; in Loop: Header=BB0_33 Depth=2 ldr w8, [sp, #72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_49 b LBB0_43 LBB0_43: ; in Loop: Header=BB0_33 Depth=2 ldr x0, [sp, #80] adrp x1, l_.str.21@PAGE add x1, x1, l_.str.21@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_45 b LBB0_44 LBB0_44: ; in Loop: Header=BB0_33 Depth=2 str wzr, [sp, #104] b LBB0_48 LBB0_45: ; in Loop: Header=BB0_33 Depth=2 ldr x0, [sp, #80] adrp x1, l_.str.22@PAGE add x1, x1, l_.str.22@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB0_47 b LBB0_46 LBB0_46: ; in Loop: Header=BB0_33 Depth=2 str wzr, [sp, #100] b LBB0_47 LBB0_47: ; in Loop: Header=BB0_33 Depth=2 b LBB0_48 LBB0_48: ; in Loop: Header=BB0_33 Depth=2 ldr x0, [sp, #80] ldr x1, [sp, #128] bl _add_option str x0, [sp, #128] b LBB0_49 LBB0_49: ; in Loop: Header=BB0_33 Depth=2 mov x0, #0 adrp x1, l_.str.12@PAGE add x1, x1, l_.str.12@PAGEOFF bl _strtok str x0, [sp, #80] b LBB0_33 LBB0_50: ; in Loop: Header=BB0_15 Depth=1 b LBB0_51 LBB0_51: ; in Loop: Header=BB0_15 Depth=1 b LBB0_52 LBB0_52: ; in Loop: Header=BB0_15 Depth=1 b LBB0_53 LBB0_53: ; in Loop: Header=BB0_15 Depth=1 b LBB0_54 LBB0_54: ; in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #108] add w8, w8, #1 str w8, [sp, #108] b LBB0_15 LBB0_55: ldr w8, [sp, #104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_57 b LBB0_56 LBB0_56: ldr x1, [sp, #128] adrp x0, l_.str.23@PAGE add x0, x0, l_.str.23@PAGEOFF bl _add_option str x0, [sp, #128] b LBB0_57 LBB0_57: ldr w8, [sp, #100] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_59 b LBB0_58 LBB0_58: ldr x1, [sp, #128] adrp x0, l_.str.24@PAGE add x0, x0, l_.str.24@PAGEOFF bl _add_option str x0, [sp, #128] b LBB0_59 LBB0_59: ldur x8, [x29, #-112] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_68 b LBB0_60 LBB0_60: ldur x8, [x29, #-120] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_66 b LBB0_61 LBB0_61: ldur x0, [x29, #-120] bl _xstrdup stur x0, [x29, #-112] ldur x0, [x29, #-112] mov w1, #35 bl _strchr stur x0, [x29, #-120] ldur x8, [x29, #-120] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_63 b LBB0_62 LBB0_62: ldur x8, [x29, #-120] add x9, x8, #1 stur x9, [x29, #-120] strb wzr, [x8] b LBB0_63 LBB0_63: ldur x8, [x29, #-112] ldrb w8, [x8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_65 b LBB0_64 LBB0_64: ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x0, [x8] adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] mov x9, sp str x8, [x9] adrp x1, l_.str.25@PAGE add x1, x1, l_.str.25@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB0_65: b LBB0_67 LBB0_66: ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x0, [x8] adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] mov x9, sp str x8, [x9] adrp x1, l_.str.26@PAGE add x1, x1, l_.str.26@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB0_67: b LBB0_68 LBB0_68: ldur x1, [x29, #-112] add x0, sp, #120 bl _add_arg ldur x8, [x29, #-120] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_70 b LBB0_69 LBB0_69: ldur x1, [x29, #-120] add x0, sp, #120 bl _add_arg b LBB0_70 LBB0_70: ldur x1, [x29, #-128] add x0, sp, #120 bl _add_arg ldr x8, [sp, #128] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_72 b LBB0_71 LBB0_71: add x0, sp, #120 str x0, [sp, #48] ; 8-byte Folded Spill adrp x1, l_.str.11@PAGE add x1, x1, l_.str.11@PAGEOFF bl _add_arg ldr x0, [sp, #48] ; 8-byte Folded Reload ldr x1, [sp, #128] bl _add_arg b LBB0_72 LBB0_72: ldr x8, [sp, #112] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_75 b LBB0_73 LBB0_73: ldr x8, [sp, #112] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_75 b LBB0_74 LBB0_74: add x0, sp, #120 str x0, [sp, #40] ; 8-byte Folded Spill ldr x8, [sp, #120] str x8, [sp, #64] ; kill: def $x8 killed $xzr str xzr, [sp, #120] adrp x1, l_.str.27@PAGE add x1, x1, l_.str.27@PAGEOFF bl _add_arg ldr x0, [sp, #40] ; 8-byte Folded Reload adrp x1, l_.str.28@PAGE add x1, x1, l_.str.28@PAGEOFF bl _add_arg ldr x0, [sp, #40] ; 8-byte Folded Reload ldr x1, [sp, #112] bl _add_arg ldr x0, [sp, #40] ; 8-byte Folded Reload adrp x1, l_.str.29@PAGE add x1, x1, l_.str.29@PAGEOFF bl _add_arg ldr x0, [sp, #40] ; 8-byte Folded Reload ldr x1, [sp, #64] bl _add_arg b LBB0_78 LBB0_75: adrp x0, l_.str.30@PAGE add x0, x0, l_.str.30@PAGEOFF bl _getenv subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_77 b LBB0_76 LBB0_76: adrp x0, l_.str.30@PAGE add x0, x0, l_.str.30@PAGEOFF adrp x1, l_.str.31@PAGE add x1, x1, l_.str.31@PAGEOFF mov w2, #0 bl _setenv b LBB0_77 LBB0_77: b LBB0_78 LBB0_78: ldr x9, [sp, #120] mov x8, sp adrp x10, l_.str.29@PAGE add x10, x10, l_.str.29@PAGEOFF str x10, [x8] str x9, [x8, #8] ; kill: def $x9 killed $xzr str xzr, [x8, #16] adrp x1, l_.str.32@PAGE add x1, x1, l_.str.32@PAGEOFF mov x0, x1 bl _execl ldr x8, [sp, #56] ; 8-byte Folded Reload ldr x8, [x8] str x8, [sp, #32] ; 8-byte Folded Spill adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] str x8, [sp, #24] ; 8-byte Folded Spill bl ___error ldr w0, [x0] bl _strerror ldr x10, [sp, #24] ; 8-byte Folded Reload mov x8, x0 ldr x0, [sp, #32] ; 8-byte Folded Reload mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x1, l_.str.33@PAGE add x1, x1, l_.str.33@PAGEOFF bl _fprintf ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_80 b LBB0_79 LBB0_79: bl ___stack_chk_fail LBB0_80: mov w0, #1 ldp x29, x30, [sp, #272] ; 16-byte Folded Reload ldp x28, x27, [sp, #256] ; 16-byte Folded Reload add sp, sp, #288 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function xstrdup _xstrdup: ; @xstrdup .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] ldur x0, [x29, #-8] bl _strdup str x0, [sp, #16] ldr x8, [sp, #16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] ldr x0, [x8] adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] mov x9, sp str x8, [x9] adrp x1, l_.str.34@PAGE add x1, x1, l_.str.34@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB1_2: ldr x0, [sp, #16] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function add_option _add_option: ; @add_option .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: ldur x0, [x29, #-16] bl _strlen str x0, [sp, #32] ; 8-byte Folded Spill b LBB2_3 LBB2_2: mov x8, #0 str x8, [sp, #32] ; 8-byte Folded Spill b LBB2_3 LBB2_3: ldr x8, [sp, #32] ; 8-byte Folded Reload ; kill: def $w8 killed $w8 killed $x8 stur w8, [x29, #-20] ldur x8, [x29, #-16] str x8, [sp, #24] ; 8-byte Folded Spill ldur w8, [x29, #-20] add w8, w8, #1 str w8, [sp, #20] ; 4-byte Folded Spill ldur x0, [x29, #-8] bl _strlen ldr w9, [sp, #20] ; 4-byte Folded Reload mov x8, x0 ldr x0, [sp, #24] ; 8-byte Folded Reload add x8, x8, w9, sxtw add x1, x8, #1 bl _xrealloc stur x0, [x29, #-16] ldur w8, [x29, #-20] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB2_5 b LBB2_4 LBB2_4: ldur x0, [x29, #-16] ldur x1, [x29, #-8] mov x2, #-1 bl ___strcpy_chk b LBB2_6 LBB2_5: ldur x0, [x29, #-16] adrp x1, l_.str.12@PAGE add x1, x1, l_.str.12@PAGEOFF mov x2, #-1 str x2, [sp, #8] ; 8-byte Folded Spill bl ___strcat_chk ldr x2, [sp, #8] ; 8-byte Folded Reload ldur x0, [x29, #-16] ldur x1, [x29, #-8] bl ___strcat_chk b LBB2_6 LBB2_6: ldur x0, [x29, #-16] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function add_arg _add_arg: ; @add_arg .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] ldur x0, [x29, #-16] bl _strlen stur x0, [x29, #-24] ldur x8, [x29, #-8] ldr x8, [x8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB3_2 b LBB3_1 LBB3_1: ldur x8, [x29, #-8] ldr x0, [x8] bl _strlen str x0, [sp, #8] ; 8-byte Folded Spill b LBB3_3 LBB3_2: mov x8, #0 str x8, [sp, #8] ; 8-byte Folded Spill b LBB3_3 LBB3_3: ldr x8, [sp, #8] ; 8-byte Folded Reload str x8, [sp, #32] ldur x8, [x29, #-8] ldr x0, [x8] ldr x8, [sp, #32] ldur x9, [x29, #-24] add x8, x8, x9, lsl #2 add x1, x8, #4 bl _xrealloc str x0, [sp, #24] ldr x8, [sp, #24] ldr x9, [sp, #32] add x8, x8, x9 str x8, [sp, #16] ldur x8, [x29, #-8] ldr x8, [x8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB3_5 b LBB3_4 LBB3_4: ldr x9, [sp, #16] add x8, x9, #1 str x8, [sp, #16] mov w8, #32 strb w8, [x9] b LBB3_5 LBB3_5: ldr x9, [sp, #16] add x8, x9, #1 str x8, [sp, #16] mov w8, #39 strb w8, [x9] b LBB3_6 LBB3_6: ; =>This Inner Loop Header: Depth=1 ldur x8, [x29, #-16] ldrb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB3_12 b LBB3_7 LBB3_7: ; in Loop: Header=BB3_6 Depth=1 ldur x8, [x29, #-16] ldrsb w8, [x8] subs w8, w8, #39 cset w8, ne tbnz w8, #0, LBB3_9 b LBB3_8 LBB3_8: ; in Loop: Header=BB3_6 Depth=1 ldr x9, [sp, #16] add x8, x9, #1 str x8, [sp, #16] mov w8, #39 strb w8, [x9] ldr x10, [sp, #16] add x9, x10, #1 str x9, [sp, #16] mov w9, #92 strb w9, [x10] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] b LBB3_10 LBB3_9: ; in Loop: Header=BB3_6 Depth=1 ldur x8, [x29, #-16] ldrb w8, [x8] ldr x9, [sp, #16] add x10, x9, #1 str x10, [sp, #16] strb w8, [x9] b LBB3_10 LBB3_10: ; in Loop: Header=BB3_6 Depth=1 b LBB3_11 LBB3_11: ; in Loop: Header=BB3_6 Depth=1 ldur x8, [x29, #-16] add x8, x8, #1 stur x8, [x29, #-16] b LBB3_6 LBB3_12: ldr x9, [sp, #16] add x8, x9, #1 str x8, [sp, #16] mov w8, #39 strb w8, [x9] ldr x8, [sp, #16] strb wzr, [x8] ldr x8, [sp, #24] ldur x9, [x29, #-8] str x8, [x9] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function xrealloc _xrealloc: ; @xrealloc .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] str x1, [sp, #16] ldur x0, [x29, #-8] ldr x1, [sp, #16] bl _realloc str x0, [sp, #8] ldr x8, [sp, #8] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB4_2 b LBB4_1 LBB4_1: adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] ldr x0, [x8] adrp x8, _progname@PAGE ldr x8, [x8, _progname@PAGEOFF] mov x9, sp str x8, [x9] adrp x1, l_.str.34@PAGE add x1, x1, l_.str.34@PAGEOFF bl _fprintf mov w0, #1 bl _exit LBB4_2: ldr x0, [sp, #8] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .zerofill __DATA,__bss,_progname,8,3 ; @progname .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "mount.fuse." l_.str.1: ; @.str.1 .asciz "mount.fuseblk." l_.str.2: ; @.str.2 .asciz "usage: %s %s destination [-t type] [-o opt[,opts...]]\n" l_.str.3: ; @.str.3 .asciz "source" l_.str.4: ; @.str.4 .asciz "type#[source]" l_.str.5: ; @.str.5 .asciz "-v" l_.str.6: ; @.str.6 .asciz "-t" l_.str.7: ; @.str.7 .asciz "%s: missing argument to option '-t'\n" l_.str.8: ; @.str.8 .asciz "fuse." l_.str.9: ; @.str.9 .asciz "fuseblk." l_.str.10: ; @.str.10 .asciz "%s: empty type given as argument to option '-t'\n" l_.str.11: ; @.str.11 .asciz "-o" l_.str.12: ; @.str.12 .asciz "," l_.str.13: ; @.str.13 .space 1 l_.str.14: ; @.str.14 .asciz "user" l_.str.15: ; @.str.15 .asciz "nouser" l_.str.16: ; @.str.16 .asciz "users" l_.str.17: ; @.str.17 .asciz "auto" l_.str.18: ; @.str.18 .asciz "noauto" l_.str.19: ; @.str.19 .asciz "_netdev" .section __DATA,__const .p2align 3 ; @__const.main.ignore_opts l___const.main.ignore_opts: .quad l_.str.13 .quad l_.str.14 .quad l_.str.15 .quad l_.str.16 .quad l_.str.17 .quad l_.str.18 .quad l_.str.19 .quad 0 .section __TEXT,__cstring,cstring_literals l_.str.20: ; @.str.20 .asciz "setuid=" l_.str.21: ; @.str.21 .asciz "nodev" l_.str.22: ; @.str.22 .asciz "nosuid" l_.str.23: ; @.str.23 .asciz "dev" l_.str.24: ; @.str.24 .asciz "suid" l_.str.25: ; @.str.25 .asciz "%s: empty filesystem type\n" l_.str.26: ; @.str.26 .asciz "%s: empty source\n" l_.str.27: ; @.str.27 .asciz "su" l_.str.28: ; @.str.28 .asciz "-" l_.str.29: ; @.str.29 .asciz "-c" l_.str.30: ; @.str.30 .asciz "HOME" l_.str.31: ; @.str.31 .asciz "/root" l_.str.32: ; @.str.32 .asciz "/bin/sh" l_.str.33: ; @.str.33 .asciz "%s: failed to execute /bin/sh: %s\n" l_.str.34: ; @.str.34 .asciz "%s: failed to allocate memory\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $224, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -84(%rbp) movl %edi, -88(%rbp) movq %rsi, -96(%rbp) movq $0, -104(%rbp) movq $0, -136(%rbp) movq $0, -144(%rbp) movq $0, -152(%rbp) movl $1, -160(%rbp) movl $1, -164(%rbp) movq -96(%rbp), %rax movq (%rax), %rax movq %rax, _progname(%rip) movq -96(%rbp), %rax movq (%rax), %rdi movl $47, %esi callq _strrchr movq %rax, -128(%rbp) cmpq $0, -128(%rbp) je LBB0_2 ## %bb.1: movq -128(%rbp), %rax addq $1, %rax movq %rax, -128(%rbp) jmp LBB0_3 LBB0_2: movq -96(%rbp), %rax movq (%rax), %rax movq %rax, -128(%rbp) LBB0_3: movq -128(%rbp), %rdi leaq L_.str(%rip), %rsi movl $11, %edx callq _strncmp cmpl $0, %eax jne LBB0_5 ## %bb.4: movq -128(%rbp), %rax addq $11, %rax movq %rax, -104(%rbp) LBB0_5: movq -128(%rbp), %rdi leaq L_.str.1(%rip), %rsi movl $14, %edx callq _strncmp cmpl $0, %eax jne LBB0_7 ## %bb.6: movq -128(%rbp), %rax addq $14, %rax movq %rax, -104(%rbp) LBB0_7: cmpq $0, -104(%rbp) je LBB0_10 ## %bb.8: movq -104(%rbp), %rax cmpb $0, (%rax) jne LBB0_10 ## %bb.9: movq $0, -104(%rbp) LBB0_10: cmpl $3, -88(%rbp) jge LBB0_12 ## %bb.11: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx movq -104(%rbp), %rax testq %rax, %rax leaq L_.str.3(%rip), %rax leaq L_.str.4(%rip), %rcx cmovneq %rax, %rcx leaq L_.str.2(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB0_12: movq -96(%rbp), %rax movq 8(%rax), %rax movq %rax, -112(%rbp) movq -112(%rbp), %rax cmpb $0, (%rax) jne LBB0_14 ## %bb.13: movq $0, -112(%rbp) LBB0_14: movq -96(%rbp), %rax movq 16(%rax), %rax movq %rax, -120(%rbp) movl $3, -156(%rbp) LBB0_15: ## =>This Loop Header: Depth=1 ## Child Loop BB0_33 Depth 2 ## Child Loop BB0_37 Depth 3 movl -156(%rbp), %eax cmpl -88(%rbp), %eax jge LBB0_55 ## %bb.16: ## in Loop: Header=BB0_15 Depth=1 movq -96(%rbp), %rax movslq -156(%rbp), %rcx movq (%rax,%rcx,8), %rdi leaq L_.str.5(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB0_18 ## %bb.17: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_54 LBB0_18: ## in Loop: Header=BB0_15 Depth=1 movq -96(%rbp), %rax movslq -156(%rbp), %rcx movq (%rax,%rcx,8), %rdi leaq L_.str.6(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB0_29 ## %bb.19: ## in Loop: Header=BB0_15 Depth=1 movl -156(%rbp), %eax addl $1, %eax movl %eax, -156(%rbp) movl -156(%rbp), %eax cmpl -88(%rbp), %eax jne LBB0_21 ## %bb.20: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx leaq L_.str.7(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB0_21: ## in Loop: Header=BB0_15 Depth=1 movq -96(%rbp), %rax movslq -156(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -104(%rbp) movq -104(%rbp), %rdi leaq L_.str.8(%rip), %rsi movl $5, %edx callq _strncmp cmpl $0, %eax jne LBB0_23 ## %bb.22: ## in Loop: Header=BB0_15 Depth=1 movq -104(%rbp), %rax addq $5, %rax movq %rax, -104(%rbp) jmp LBB0_26 LBB0_23: ## in Loop: Header=BB0_15 Depth=1 movq -104(%rbp), %rdi leaq L_.str.9(%rip), %rsi movl $8, %edx callq _strncmp cmpl $0, %eax jne LBB0_25 ## %bb.24: ## in Loop: Header=BB0_15 Depth=1 movq -104(%rbp), %rax addq $8, %rax movq %rax, -104(%rbp) LBB0_25: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_26 LBB0_26: ## in Loop: Header=BB0_15 Depth=1 movq -104(%rbp), %rax cmpb $0, (%rax) jne LBB0_28 ## %bb.27: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx leaq L_.str.10(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB0_28: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_52 LBB0_29: ## in Loop: Header=BB0_15 Depth=1 movq -96(%rbp), %rax movslq -156(%rbp), %rcx movq (%rax,%rcx,8), %rdi leaq L_.str.11(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB0_51 ## %bb.30: ## in Loop: Header=BB0_15 Depth=1 movl -156(%rbp), %eax addl $1, %eax movl %eax, -156(%rbp) movl -156(%rbp), %eax cmpl -88(%rbp), %eax jne LBB0_32 ## %bb.31: jmp LBB0_55 LBB0_32: ## in Loop: Header=BB0_15 Depth=1 movq -96(%rbp), %rax movslq -156(%rbp), %rcx movq (%rax,%rcx,8), %rdi callq _xstrdup movq %rax, -176(%rbp) movq -176(%rbp), %rdi leaq L_.str.12(%rip), %rsi callq _strtok movq %rax, -184(%rbp) LBB0_33: ## Parent Loop BB0_15 Depth=1 ## => This Loop Header: Depth=2 ## Child Loop BB0_37 Depth 3 cmpq $0, -184(%rbp) je LBB0_50 ## %bb.34: ## in Loop: Header=BB0_33 Depth=2 movl $0, -192(%rbp) leaq -80(%rbp), %rdi leaq l___const.main.ignore_opts(%rip), %rsi movl $64, %edx callq _memcpy movq -184(%rbp), %rdi leaq L_.str.20(%rip), %rsi movl $7, %edx callq _strncmp cmpl $0, %eax jne LBB0_36 ## %bb.35: ## in Loop: Header=BB0_33 Depth=2 movq -184(%rbp), %rdi addq $7, %rdi callq _xstrdup movq %rax, -152(%rbp) movl $1, -192(%rbp) LBB0_36: ## in Loop: Header=BB0_33 Depth=2 movl $0, -188(%rbp) LBB0_37: ## Parent Loop BB0_15 Depth=1 ## Parent Loop BB0_33 Depth=2 ## => This Inner Loop Header: Depth=3 movslq -188(%rbp), %rax cmpq $0, -80(%rbp,%rax,8) je LBB0_42 ## %bb.38: ## in Loop: Header=BB0_37 Depth=3 movq -184(%rbp), %rdi movslq -188(%rbp), %rax movq -80(%rbp,%rax,8), %rsi callq _strcmp cmpl $0, %eax jne LBB0_40 ## %bb.39: ## in Loop: Header=BB0_37 Depth=3 movl $1, -192(%rbp) LBB0_40: ## in Loop: Header=BB0_37 Depth=3 jmp LBB0_41 LBB0_41: ## in Loop: Header=BB0_37 Depth=3 movl -188(%rbp), %eax addl $1, %eax movl %eax, -188(%rbp) jmp LBB0_37 LBB0_42: ## in Loop: Header=BB0_33 Depth=2 cmpl $0, -192(%rbp) jne LBB0_49 ## %bb.43: ## in Loop: Header=BB0_33 Depth=2 movq -184(%rbp), %rdi leaq L_.str.21(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB0_45 ## %bb.44: ## in Loop: Header=BB0_33 Depth=2 movl $0, -160(%rbp) jmp LBB0_48 LBB0_45: ## in Loop: Header=BB0_33 Depth=2 movq -184(%rbp), %rdi leaq L_.str.22(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB0_47 ## %bb.46: ## in Loop: Header=BB0_33 Depth=2 movl $0, -164(%rbp) LBB0_47: ## in Loop: Header=BB0_33 Depth=2 jmp LBB0_48 LBB0_48: ## in Loop: Header=BB0_33 Depth=2 movq -184(%rbp), %rdi movq -136(%rbp), %rsi callq _add_option movq %rax, -136(%rbp) LBB0_49: ## in Loop: Header=BB0_33 Depth=2 xorl %eax, %eax movl %eax, %edi leaq L_.str.12(%rip), %rsi callq _strtok movq %rax, -184(%rbp) jmp LBB0_33 LBB0_50: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_51 LBB0_51: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_52 LBB0_52: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_53 LBB0_53: ## in Loop: Header=BB0_15 Depth=1 jmp LBB0_54 LBB0_54: ## in Loop: Header=BB0_15 Depth=1 movl -156(%rbp), %eax addl $1, %eax movl %eax, -156(%rbp) jmp LBB0_15 LBB0_55: cmpl $0, -160(%rbp) je LBB0_57 ## %bb.56: movq -136(%rbp), %rsi leaq L_.str.23(%rip), %rdi callq _add_option movq %rax, -136(%rbp) LBB0_57: cmpl $0, -164(%rbp) je LBB0_59 ## %bb.58: movq -136(%rbp), %rsi leaq L_.str.24(%rip), %rdi callq _add_option movq %rax, -136(%rbp) LBB0_59: cmpq $0, -104(%rbp) jne LBB0_68 ## %bb.60: cmpq $0, -112(%rbp) je LBB0_66 ## %bb.61: movq -112(%rbp), %rdi callq _xstrdup movq %rax, -104(%rbp) movq -104(%rbp), %rdi movl $35, %esi callq _strchr movq %rax, -112(%rbp) cmpq $0, -112(%rbp) je LBB0_63 ## %bb.62: movq -112(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -112(%rbp) movb $0, (%rax) LBB0_63: movq -104(%rbp), %rax cmpb $0, (%rax) jne LBB0_65 ## %bb.64: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx leaq L_.str.25(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB0_65: jmp LBB0_67 LBB0_66: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx leaq L_.str.26(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB0_67: jmp LBB0_68 LBB0_68: movq -104(%rbp), %rsi leaq -144(%rbp), %rdi callq _add_arg cmpq $0, -112(%rbp) je LBB0_70 ## %bb.69: movq -112(%rbp), %rsi leaq -144(%rbp), %rdi callq _add_arg LBB0_70: movq -120(%rbp), %rsi leaq -144(%rbp), %rdi callq _add_arg cmpq $0, -136(%rbp) je LBB0_72 ## %bb.71: leaq -144(%rbp), %rdi leaq L_.str.11(%rip), %rsi callq _add_arg movq -136(%rbp), %rsi leaq -144(%rbp), %rdi callq _add_arg LBB0_72: cmpq $0, -152(%rbp) je LBB0_75 ## %bb.73: movq -152(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax je LBB0_75 ## %bb.74: movq -144(%rbp), %rax movq %rax, -200(%rbp) movq $0, -144(%rbp) leaq -144(%rbp), %rdi leaq L_.str.27(%rip), %rsi callq _add_arg leaq -144(%rbp), %rdi leaq L_.str.28(%rip), %rsi callq _add_arg movq -152(%rbp), %rsi leaq -144(%rbp), %rdi callq _add_arg leaq -144(%rbp), %rdi leaq L_.str.29(%rip), %rsi callq _add_arg movq -200(%rbp), %rsi leaq -144(%rbp), %rdi callq _add_arg jmp LBB0_78 LBB0_75: leaq L_.str.30(%rip), %rdi callq _getenv cmpq $0, %rax jne LBB0_77 ## %bb.76: leaq L_.str.30(%rip), %rdi leaq L_.str.31(%rip), %rsi xorl %edx, %edx callq _setenv LBB0_77: jmp LBB0_78 LBB0_78: movq -144(%rbp), %rcx leaq L_.str.32(%rip), %rsi leaq L_.str.29(%rip), %rdx xorl %eax, %eax movl %eax, %r8d movq %rsi, %rdi movb $0, %al callq _execl movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -216(%rbp) ## 8-byte Spill movq _progname(%rip), %rax movq %rax, -208(%rbp) ## 8-byte Spill callq ___error movl (%rax), %edi callq _strerror movq -216(%rbp), %rdi ## 8-byte Reload movq -208(%rbp), %rdx ## 8-byte Reload movq %rax, %rcx leaq L_.str.33(%rip), %rsi movb $0, %al callq _fprintf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_80 ## %bb.79: movl $1, %eax addq $224, %rsp popq %rbp retq LBB0_80: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function xstrdup _xstrdup: ## @xstrdup .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi callq _strdup movq %rax, -16(%rbp) cmpq $0, -16(%rbp) jne LBB1_2 ## %bb.1: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx leaq L_.str.34(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB1_2: movq -16(%rbp), %rax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function add_option _add_option: ## @add_option .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) cmpq $0, -16(%rbp) je LBB2_2 ## %bb.1: movq -16(%rbp), %rdi callq _strlen movq %rax, -32(%rbp) ## 8-byte Spill jmp LBB2_3 LBB2_2: xorl %eax, %eax ## kill: def $rax killed $eax movq %rax, -32(%rbp) ## 8-byte Spill jmp LBB2_3 LBB2_3: movq -32(%rbp), %rax ## 8-byte Reload ## kill: def $eax killed $eax killed $rax movl %eax, -20(%rbp) movq -16(%rbp), %rax movq %rax, -40(%rbp) ## 8-byte Spill movl -20(%rbp), %eax addl $1, %eax cltq movq %rax, -48(%rbp) ## 8-byte Spill movq -8(%rbp), %rdi callq _strlen movq -48(%rbp), %rsi ## 8-byte Reload movq -40(%rbp), %rdi ## 8-byte Reload addq %rax, %rsi addq $1, %rsi callq _xrealloc movq %rax, -16(%rbp) cmpl $0, -20(%rbp) jne LBB2_5 ## %bb.4: movq -16(%rbp), %rdi movq -8(%rbp), %rsi movq $-1, %rdx callq ___strcpy_chk jmp LBB2_6 LBB2_5: movq -16(%rbp), %rdi leaq L_.str.12(%rip), %rsi movq $-1, %rdx callq ___strcat_chk movq -16(%rbp), %rdi movq -8(%rbp), %rsi movq $-1, %rdx callq ___strcat_chk LBB2_6: movq -16(%rbp), %rax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function add_arg _add_arg: ## @add_arg .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rdi callq _strlen movq %rax, -24(%rbp) movq -8(%rbp), %rax cmpq $0, (%rax) je LBB3_2 ## %bb.1: movq -8(%rbp), %rax movq (%rax), %rdi callq _strlen movq %rax, -56(%rbp) ## 8-byte Spill jmp LBB3_3 LBB3_2: xorl %eax, %eax ## kill: def $rax killed $eax movq %rax, -56(%rbp) ## 8-byte Spill jmp LBB3_3 LBB3_3: movq -56(%rbp), %rax ## 8-byte Reload movq %rax, -32(%rbp) movq -8(%rbp), %rax movq (%rax), %rdi movq -32(%rbp), %rsi movq -24(%rbp), %rax shlq $2, %rax addq %rax, %rsi addq $4, %rsi callq _xrealloc movq %rax, -40(%rbp) movq -40(%rbp), %rax addq -32(%rbp), %rax movq %rax, -48(%rbp) movq -8(%rbp), %rax cmpq $0, (%rax) je LBB3_5 ## %bb.4: movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $32, (%rax) LBB3_5: movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $39, (%rax) LBB3_6: ## =>This Inner Loop Header: Depth=1 movq -16(%rbp), %rax cmpb $0, (%rax) je LBB3_12 ## %bb.7: ## in Loop: Header=BB3_6 Depth=1 movq -16(%rbp), %rax movsbl (%rax), %eax cmpl $39, %eax jne LBB3_9 ## %bb.8: ## in Loop: Header=BB3_6 Depth=1 movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $39, (%rax) movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $92, (%rax) movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $39, (%rax) movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $39, (%rax) jmp LBB3_10 LBB3_9: ## in Loop: Header=BB3_6 Depth=1 movq -16(%rbp), %rax movb (%rax), %cl movq -48(%rbp), %rax movq %rax, %rdx addq $1, %rdx movq %rdx, -48(%rbp) movb %cl, (%rax) LBB3_10: ## in Loop: Header=BB3_6 Depth=1 jmp LBB3_11 LBB3_11: ## in Loop: Header=BB3_6 Depth=1 movq -16(%rbp), %rax addq $1, %rax movq %rax, -16(%rbp) jmp LBB3_6 LBB3_12: movq -48(%rbp), %rax movq %rax, %rcx addq $1, %rcx movq %rcx, -48(%rbp) movb $39, (%rax) movq -48(%rbp), %rax movb $0, (%rax) movq -40(%rbp), %rcx movq -8(%rbp), %rax movq %rcx, (%rax) addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function xrealloc _xrealloc: ## @xrealloc .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq _realloc movq %rax, -24(%rbp) cmpq $0, -24(%rbp) jne LBB4_2 ## %bb.1: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq _progname(%rip), %rdx leaq L_.str.34(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit LBB4_2: movq -24(%rbp), %rax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .zerofill __DATA,__bss,_progname,8,3 ## @progname .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "mount.fuse." L_.str.1: ## @.str.1 .asciz "mount.fuseblk." L_.str.2: ## @.str.2 .asciz "usage: %s %s destination [-t type] [-o opt[,opts...]]\n" L_.str.3: ## @.str.3 .asciz "source" L_.str.4: ## @.str.4 .asciz "type#[source]" L_.str.5: ## @.str.5 .asciz "-v" L_.str.6: ## @.str.6 .asciz "-t" L_.str.7: ## @.str.7 .asciz "%s: missing argument to option '-t'\n" L_.str.8: ## @.str.8 .asciz "fuse." L_.str.9: ## @.str.9 .asciz "fuseblk." L_.str.10: ## @.str.10 .asciz "%s: empty type given as argument to option '-t'\n" L_.str.11: ## @.str.11 .asciz "-o" L_.str.12: ## @.str.12 .asciz "," L_.str.13: ## @.str.13 .space 1 L_.str.14: ## @.str.14 .asciz "user" L_.str.15: ## @.str.15 .asciz "nouser" L_.str.16: ## @.str.16 .asciz "users" L_.str.17: ## @.str.17 .asciz "auto" L_.str.18: ## @.str.18 .asciz "noauto" L_.str.19: ## @.str.19 .asciz "_netdev" .section __DATA,__const .p2align 4 ## @__const.main.ignore_opts l___const.main.ignore_opts: .quad L_.str.13 .quad L_.str.14 .quad L_.str.15 .quad L_.str.16 .quad L_.str.17 .quad L_.str.18 .quad L_.str.19 .quad 0 .section __TEXT,__cstring,cstring_literals L_.str.20: ## @.str.20 .asciz "setuid=" L_.str.21: ## @.str.21 .asciz "nodev" L_.str.22: ## @.str.22 .asciz "nosuid" L_.str.23: ## @.str.23 .asciz "dev" L_.str.24: ## @.str.24 .asciz "suid" L_.str.25: ## @.str.25 .asciz "%s: empty filesystem type\n" L_.str.26: ## @.str.26 .asciz "%s: empty source\n" L_.str.27: ## @.str.27 .asciz "su" L_.str.28: ## @.str.28 .asciz "-" L_.str.29: ## @.str.29 .asciz "-c" L_.str.30: ## @.str.30 .asciz "HOME" L_.str.31: ## @.str.31 .asciz "/root" L_.str.32: ## @.str.32 .asciz "/bin/sh" L_.str.33: ## @.str.33 .asciz "%s: failed to execute /bin/sh: %s\n" L_.str.34: ## @.str.34 .asciz "%s: failed to allocate memory\n" .subsections_via_symbols
the_stack_data/14200469.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _my_strndup ; -- Begin function my_strndup .p2align 2 _my_strndup: ; @my_strndup .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] ldursw x9, [x29, #-12] mov x8, #1 mul x8, x8, x9 add x0, x8, #1 bl _malloc str x0, [sp, #8] str wzr, [sp, #4] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #4] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp] ; 4-byte Folded Spill tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #4] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ne str w8, [sp] ; 4-byte Folded Spill b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp] ; 4-byte Folded Reload tbz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-8] ldrsw x9, [sp, #4] add x8, x8, x9 ldrb w8, [x8] ldr x9, [sp, #8] ldrsw x10, [sp, #4] add x9, x9, x10 strb w8, [x9] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB0_1 LBB0_6: ldr x8, [sp, #8] ldrsw x9, [sp, #4] add x8, x8, x9 strb wzr, [x8] ldr x0, [sp, #8] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _my_strndup ## -- Begin function my_strndup .p2align 4, 0x90 _my_strndup: ## @my_strndup .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movslq -12(%rbp), %rdi shlq $0, %rdi addq $1, %rdi callq _malloc movq %rax, -24(%rbp) movl $0, -28(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movslq -28(%rbp), %rcx movsbl (%rax,%rcx), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -29(%rbp) ## 1-byte Spill je LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax cmpl -12(%rbp), %eax setne %al movb %al, -29(%rbp) ## 1-byte Spill LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movb -29(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_4 jmp LBB0_6 LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -28(%rbp), %rcx movb (%rax,%rcx), %dl movq -24(%rbp), %rax movslq -28(%rbp), %rcx movb %dl, (%rax,%rcx) ## %bb.5: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB0_1 LBB0_6: movq -24(%rbp), %rax movslq -28(%rbp), %rcx movb $0, (%rax,%rcx) movq -24(%rbp), %rax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/184518290.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1152 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #76] str w0, [sp, #72] str x1, [sp, #64] ldr w8, [sp, #72] subs w8, w8, #3 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldr x8, [sp, #64] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_2: str xzr, [sp, #96] str xzr, [sp, #104] mov w8, #2 strb w8, [sp, #97] str wzr, [sp, #100] strh wzr, [sp, #98] str xzr, [sp, #80] str xzr, [sp, #88] strb w8, [sp, #81] ldr x8, [sp, #64] ldr x0, [x8, #8] bl _gethostbyname str x0, [sp, #32] str wzr, [sp, #52] b LBB0_3 LBB0_3: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #64] ldr x8, [x8, #16] ldrsw x9, [sp, #52] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=1 ldr x8, [sp, #64] ldr x8, [x8, #16] ldrsw x9, [sp, #52] ldrsb w8, [x8, x9] subs w8, w8, #48 cset w8, lt tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=1 ldr x8, [sp, #64] ldr x8, [x8, #16] ldrsw x9, [sp, #52] ldrsb w8, [x8, x9] subs w8, w8, #57 cset w8, le tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #2 bl _exit LBB0_7: ; in Loop: Header=BB0_3 Depth=1 ldr w8, [sp, #52] add w8, w8, #1 str w8, [sp, #52] b LBB0_3 LBB0_8: ldr x8, [sp, #64] ldr x0, [x8, #16] bl _atoi str w0, [sp, #56] ldr w8, [sp, #56] subs w8, w8, #1024 cset w8, lt tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ldr w8, [sp, #56] subs w8, w8, #16, lsl #12 ; =65536 cset w8, lt tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w0, #3 bl _exit LBB0_11: ldr x8, [sp, #32] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w0, #4 bl _exit LBB0_13: ldr x8, [sp, #32] ldr x8, [x8, #24] ldr x8, [x8] ldr w8, [x8] str w8, [sp, #84] b LBB0_14 LBB0_14: ldr w8, [sp, #56] and w0, w8, #0xffff bl __OSSwapInt16 and w8, w0, #0xffff str w8, [sp, #28] ; 4-byte Folded Spill b LBB0_15 LBB0_15: ldr w8, [sp, #28] ; 4-byte Folded Reload strh w8, [sp, #82] b LBB0_16 LBB0_16: mov w1, #2 mov x0, x1 mov w2, #0 bl _socket str w0, [sp, #60] ldr w8, [sp, #60] subs w8, w8, #0 cset w8, ge tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf mov w0, #5 bl _exit LBB0_18: ldr w0, [sp, #60] add x1, sp, #96 mov w2, #16 bl _bind subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB0_20 b LBB0_19 LBB0_19: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _perror mov w0, #6 bl _exit LBB0_20: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_21 LBB0_21: ; =>This Inner Loop Header: Depth=1 add x0, sp, #119 bl _gets subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB0_30 b LBB0_22 LBB0_22: ; in Loop: Header=BB0_21 Depth=1 mov x9, sp add x8, sp, #119 str x8, [sp, #16] ; 8-byte Folded Spill str x8, [x9] adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf ldr x0, [sp, #16] ; 8-byte Folded Reload mov w8, #16 str w8, [sp, #48] ldr w8, [sp, #60] str w8, [sp, #24] ; 4-byte Folded Spill bl _strlen ldr x1, [sp, #16] ; 8-byte Folded Reload mov x9, x0 ldr w0, [sp, #24] ; 4-byte Folded Reload mov x8, #1 add x9, x9, #1 mul x2, x8, x9 ldr w5, [sp, #48] mov w3, #0 add x4, sp, #80 bl _sendto subs x8, x0, #0 cset w8, ge tbnz w8, #0, LBB0_24 b LBB0_23 LBB0_23: ; in Loop: Header=BB0_21 Depth=1 adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _perror b LBB0_21 LBB0_24: ; in Loop: Header=BB0_21 Depth=1 adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf ldr w0, [sp, #60] add x1, sp, #44 mov x2, #4 mov w3, #0 add x4, sp, #80 add x5, sp, #48 bl _recvfrom subs x8, x0, #0 cset w8, ge tbnz w8, #0, LBB0_26 b LBB0_25 LBB0_25: ; in Loop: Header=BB0_21 Depth=1 adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _perror b LBB0_21 LBB0_26: ; in Loop: Header=BB0_21 Depth=1 ldr w8, [sp, #44] subs w8, w8, #0 cset w8, le tbnz w8, #0, LBB0_28 b LBB0_27 LBB0_27: ; in Loop: Header=BB0_21 Depth=1 ldr w9, [sp, #44] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf b LBB0_29 LBB0_28: ; in Loop: Header=BB0_21 Depth=1 adrp x0, l_.str.12@PAGE add x0, x0, l_.str.12@PAGEOFF bl _printf b LBB0_29 LBB0_29: ; in Loop: Header=BB0_21 Depth=1 adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf b LBB0_21 LBB0_30: ldr w0, [sp, #60] bl _close ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_32 b LBB0_31 LBB0_31: bl ___stack_chk_fail LBB0_32: mov w0, #0 add sp, sp, #1152 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function _OSSwapInt16 __OSSwapInt16: ; @_OSSwapInt16 .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 strh w0, [sp, #14] ldrh w9, [sp, #14] ldrh w8, [sp, #14] asr w8, w8, #8 orr w8, w8, w9, lsl #8 and w0, w8, #0xffff add sp, sp, #16 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Errore: %s serverAddress serverPort\n" l_.str.1: ; @.str.1 .asciz "Errore: serverPort non intero.\n" l_.str.2: ; @.str.2 .asciz "Errore: serverPort non valida.\n" l_.str.3: ; @.str.3 .asciz "Errore: host non trovato.\n" l_.str.4: ; @.str.4 .asciz "Errore: apertura socket non riuscita.\n" l_.str.5: ; @.str.5 .asciz "Errore: bind socket non riuscita.\n" l_.str.6: ; @.str.6 .asciz "Nome del file remoto, EOF per terminare: " l_.str.7: ; @.str.7 .asciz "File da aprire: %s\n" l_.str.8: ; @.str.8 .asciz "Errore: sendto non riuscita.\n" l_.str.9: ; @.str.9 .asciz "Attesa del risultato...\n" l_.str.10: ; @.str.10 .asciz "Errore: recvfrom non riuscita.\n" l_.str.11: ; @.str.11 .asciz "Esito dell'operazione: %d\n" l_.str.12: ; @.str.12 .asciz "Errore: il file remoto non esiste.\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1152, %rsp ## imm = 0x480 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -1076(%rbp) movl %edi, -1080(%rbp) movq %rsi, -1088(%rbp) cmpl $3, -1080(%rbp) je LBB0_2 ## %bb.1: movq -1088(%rbp), %rax movq (%rax), %rsi leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_2: leaq -1056(%rbp), %rdi xorl %esi, %esi movl $16, %edx callq _memset movb $2, -1055(%rbp) movl $0, -1052(%rbp) movw $0, -1054(%rbp) leaq -1072(%rbp), %rdi xorl %esi, %esi movl $16, %edx callq _memset movb $2, -1071(%rbp) movq -1088(%rbp), %rax movq 8(%rax), %rdi callq _gethostbyname movq %rax, -1120(%rbp) movl $0, -1100(%rbp) LBB0_3: ## =>This Inner Loop Header: Depth=1 movq -1088(%rbp), %rax movq 16(%rax), %rax movslq -1100(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $0, %eax je LBB0_8 ## %bb.4: ## in Loop: Header=BB0_3 Depth=1 movq -1088(%rbp), %rax movq 16(%rax), %rax movslq -1100(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $48, %eax jl LBB0_6 ## %bb.5: ## in Loop: Header=BB0_3 Depth=1 movq -1088(%rbp), %rax movq 16(%rax), %rax movslq -1100(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $57, %eax jle LBB0_7 LBB0_6: leaq L_.str.1(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $2, %edi callq _exit LBB0_7: ## in Loop: Header=BB0_3 Depth=1 movl -1100(%rbp), %eax addl $1, %eax movl %eax, -1100(%rbp) jmp LBB0_3 LBB0_8: movq -1088(%rbp), %rax movq 16(%rax), %rdi callq _atoi movl %eax, -1096(%rbp) cmpl $1024, -1096(%rbp) ## imm = 0x400 jl LBB0_10 ## %bb.9: cmpl $65535, -1096(%rbp) ## imm = 0xFFFF jle LBB0_11 LBB0_10: leaq L_.str.2(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $3, %edi callq _exit LBB0_11: cmpq $0, -1120(%rbp) jne LBB0_13 ## %bb.12: leaq L_.str.3(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $4, %edi callq _exit LBB0_13: movq -1120(%rbp), %rax movq 24(%rax), %rax movq (%rax), %rax movl (%rax), %eax movl %eax, -1068(%rbp) ## %bb.14: movl -1096(%rbp), %eax ## kill: def $ax killed $ax killed $eax movzwl %ax, %edi callq __OSSwapInt16 movzwl %ax, %eax movl %eax, -1124(%rbp) ## 4-byte Spill ## %bb.15: movl -1124(%rbp), %eax ## 4-byte Reload movw %ax, -1070(%rbp) ## %bb.16: movl $2, %esi xorl %edx, %edx movl %esi, %edi callq _socket movl %eax, -1092(%rbp) cmpl $0, -1092(%rbp) jge LBB0_18 ## %bb.17: leaq L_.str.4(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $5, %edi callq _exit LBB0_18: movl -1092(%rbp), %edi leaq -1056(%rbp), %rsi movl $16, %edx callq _bind cmpl $0, %eax jge LBB0_20 ## %bb.19: leaq L_.str.5(%rip), %rdi callq _perror movl $6, %edi callq _exit LBB0_20: leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf LBB0_21: ## =>This Inner Loop Header: Depth=1 leaq -1040(%rbp), %rdi callq _gets cmpq $0, %rax je LBB0_30 ## %bb.22: ## in Loop: Header=BB0_21 Depth=1 leaq -1040(%rbp), %rsi leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf movl $16, -1104(%rbp) movl -1092(%rbp), %eax movl %eax, -1140(%rbp) ## 4-byte Spill leaq -1040(%rbp), %rax movq %rax, -1136(%rbp) ## 8-byte Spill leaq -1040(%rbp), %rdi callq _strlen movl -1140(%rbp), %edi ## 4-byte Reload movq -1136(%rbp), %rsi ## 8-byte Reload movq %rax, %rdx addq $1, %rdx shlq $0, %rdx leaq -1072(%rbp), %r8 movl -1104(%rbp), %r9d xorl %ecx, %ecx callq _sendto cmpq $0, %rax jge LBB0_24 ## %bb.23: ## in Loop: Header=BB0_21 Depth=1 leaq L_.str.8(%rip), %rdi callq _perror jmp LBB0_21 LBB0_24: ## in Loop: Header=BB0_21 Depth=1 leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf movl -1092(%rbp), %edi leaq -1108(%rbp), %rsi leaq -1072(%rbp), %r8 movl $4, %edx xorl %ecx, %ecx leaq -1104(%rbp), %r9 callq _recvfrom cmpq $0, %rax jge LBB0_26 ## %bb.25: ## in Loop: Header=BB0_21 Depth=1 leaq L_.str.10(%rip), %rdi callq _perror jmp LBB0_21 LBB0_26: ## in Loop: Header=BB0_21 Depth=1 cmpl $0, -1108(%rbp) jle LBB0_28 ## %bb.27: ## in Loop: Header=BB0_21 Depth=1 movl -1108(%rbp), %esi leaq L_.str.11(%rip), %rdi movb $0, %al callq _printf jmp LBB0_29 LBB0_28: ## in Loop: Header=BB0_21 Depth=1 leaq L_.str.12(%rip), %rdi movb $0, %al callq _printf LBB0_29: ## in Loop: Header=BB0_21 Depth=1 leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf jmp LBB0_21 LBB0_30: movl -1092(%rbp), %edi callq _close movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_32 ## %bb.31: xorl %eax, %eax addq $1152, %rsp ## imm = 0x480 popq %rbp retq LBB0_32: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function _OSSwapInt16 __OSSwapInt16: ## @_OSSwapInt16 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movw %di, %ax movw %ax, -2(%rbp) movzwl -2(%rbp), %eax shll $8, %eax movzwl -2(%rbp), %ecx sarl $8, %ecx orl %ecx, %eax ## kill: def $ax killed $ax killed $eax movzwl %ax, %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Errore: %s serverAddress serverPort\n" L_.str.1: ## @.str.1 .asciz "Errore: serverPort non intero.\n" L_.str.2: ## @.str.2 .asciz "Errore: serverPort non valida.\n" L_.str.3: ## @.str.3 .asciz "Errore: host non trovato.\n" L_.str.4: ## @.str.4 .asciz "Errore: apertura socket non riuscita.\n" L_.str.5: ## @.str.5 .asciz "Errore: bind socket non riuscita.\n" L_.str.6: ## @.str.6 .asciz "Nome del file remoto, EOF per terminare: " L_.str.7: ## @.str.7 .asciz "File da aprire: %s\n" L_.str.8: ## @.str.8 .asciz "Errore: sendto non riuscita.\n" L_.str.9: ## @.str.9 .asciz "Attesa del risultato...\n" L_.str.10: ## @.str.10 .asciz "Errore: recvfrom non riuscita.\n" L_.str.11: ## @.str.11 .asciz "Esito dell'operazione: %d\n" L_.str.12: ## @.str.12 .asciz "Errore: il file remoto non esiste.\n" .subsections_via_symbols
the_stack_data/352506.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _strtok ; -- Begin function strtok .p2align 2 _strtok: ; @strtok .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str x1, [sp] ldr x0, [sp, #8] ldr x1, [sp] adrp x2, _strtok_pos@PAGE add x2, x2, _strtok_pos@PAGEOFF bl _strtok_r ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .zerofill __DATA,__bss,_strtok_pos,8,3 ; @strtok_pos .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _strtok ## -- Begin function strtok .p2align 4, 0x90 _strtok: ## @strtok .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi leaq _strtok_pos(%rip), %rdx callq _strtok_r addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .zerofill __DATA,__bss,_strtok_pos,8,3 ## @strtok_pos .subsections_via_symbols
the_stack_data/86075937.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #384 .cfi_def_cfa_offset 384 stp x28, x27, [sp, #352] ; 16-byte Folded Spill stp x29, x30, [sp, #368] ; 16-byte Folded Spill add x29, sp, #368 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str wzr, [sp, #136] str w0, [sp, #132] str x1, [sp, #120] str wzr, [sp, #108] mov w8, #1 str w8, [sp, #104] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen str x0, [sp, #112] ldr x8, [sp, #112] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w8, #1 str w8, [sp, #136] b LBB0_6 LBB0_2: ldr x2, [sp, #112] sub x0, x29, #105 str x0, [sp, #40] ; 8-byte Folded Spill mov w1, #81 str w1, [sp, #52] ; 4-byte Folded Spill bl _read_string ldr x1, [sp, #40] ; 8-byte Folded Reload str x0, [sp, #96] sub x0, x29, #126 str x0, [sp, #80] ; 8-byte Folded Spill mov x2, #20 str x2, [sp, #64] ; 8-byte Folded Spill mov x3, #21 str x3, [sp, #72] ; 8-byte Folded Spill bl ___strncpy_chk ldr w1, [sp, #52] ; 4-byte Folded Reload ldr x2, [sp, #112] add x0, sp, #161 str x0, [sp, #56] ; 8-byte Folded Spill bl _read_string ldr x1, [sp, #56] ; 8-byte Folded Reload ldr x2, [sp, #64] ; 8-byte Folded Reload ldr x3, [sp, #72] ; 8-byte Folded Reload str x0, [sp, #96] add x0, sp, #140 str x0, [sp, #88] ; 8-byte Folded Spill bl ___strncpy_chk ldr x2, [sp, #80] ; 8-byte Folded Reload ldr x3, [sp, #88] ; 8-byte Folded Reload add x0, sp, #108 add x1, sp, #104 bl _compare b LBB0_3 LBB0_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #104] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=1 add x8, sp, #108 str x8, [sp, #32] ; 8-byte Folded Spill ldrsw x9, [sp, #108] sub x8, x29, #126 str x8, [sp, #24] ; 8-byte Folded Spill ldrsb w10, [x8, x9] mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr x2, [sp, #24] ; 8-byte Folded Reload ldr x0, [sp, #32] ; 8-byte Folded Reload ldr w8, [sp, #108] add w8, w8, #1 str w8, [sp, #108] add x1, sp, #104 add x3, sp, #140 bl _compare b LBB0_3 LBB0_5: ldr x0, [sp, #112] bl _fclose str wzr, [sp, #136] b LBB0_6 LBB0_6: ldr w8, [sp, #136] str w8, [sp, #20] ; 4-byte Folded Spill ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: bl ___stack_chk_fail LBB0_8: ldr w0, [sp, #20] ; 4-byte Folded Reload ldp x29, x30, [sp, #368] ; 16-byte Folded Reload ldp x28, x27, [sp, #352] ; 16-byte Folded Reload add sp, sp, #384 ret .cfi_endproc ; -- End function .globl _read_string ; -- Begin function read_string .p2align 2 _read_string: ; @read_string .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] stur w1, [x29, #-20] str x2, [sp, #32] str wzr, [sp, #20] ldr x8, [sp, #32] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: ; kill: def $x8 killed $xzr stur xzr, [x29, #-8] b LBB1_13 LBB1_2: ldr x0, [sp, #32] mov x9, sp add x8, sp, #31 str x8, [x9] adrp x1, l_.str.5@PAGE add x1, x1, l_.str.5@PAGEOFF bl _fscanf str w0, [sp, #24] b LBB1_3 LBB1_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #24] subs w8, w8, #1 cset w8, ne mov w9, #0 str w9, [sp, #16] ; 4-byte Folded Spill tbnz w8, #0, LBB1_6 b LBB1_4 LBB1_4: ; in Loop: Header=BB1_3 Depth=1 ldr w8, [sp, #20] ldur w9, [x29, #-20] subs w9, w9, #1 subs w8, w8, w9 cset w8, ge mov w9, #0 str w9, [sp, #16] ; 4-byte Folded Spill tbnz w8, #0, LBB1_6 b LBB1_5 LBB1_5: ; in Loop: Header=BB1_3 Depth=1 ldrsb w0, [sp, #31] bl _isspace subs w8, w0, #0 cset w8, eq str w8, [sp, #16] ; 4-byte Folded Spill b LBB1_6 LBB1_6: ; in Loop: Header=BB1_3 Depth=1 ldr w8, [sp, #16] ; 4-byte Folded Reload tbz w8, #0, LBB1_8 b LBB1_7 LBB1_7: ; in Loop: Header=BB1_3 Depth=1 add x8, sp, #31 ldrb w9, [sp, #31] ldur x10, [x29, #-16] ldrsw x11, [sp, #20] add x10, x10, x11 strb w9, [x10] ldr w9, [sp, #20] add w9, w9, #1 str w9, [sp, #20] ldr x0, [sp, #32] mov x9, sp str x8, [x9] adrp x1, l_.str.3@PAGE add x1, x1, l_.str.3@PAGEOFF bl _fscanf str w0, [sp, #24] b LBB1_3 LBB1_8: ldr w8, [sp, #24] adds w8, w8, #1 cset w8, eq tbnz w8, #0, LBB1_10 b LBB1_9 LBB1_9: ldrsb w0, [sp, #31] ldr x1, [sp, #32] bl _ungetc b LBB1_10 LBB1_10: ldur x8, [x29, #-16] ldrsw x9, [sp, #20] add x8, x8, x9 strb wzr, [x8] ldr w8, [sp, #20] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_12 b LBB1_11 LBB1_11: ; kill: def $x8 killed $xzr stur xzr, [x29, #-8] b LBB1_13 LBB1_12: ldur x8, [x29, #-16] stur x8, [x29, #-8] b LBB1_13 LBB1_13: ldur x0, [x29, #-8] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _compare ; -- Begin function compare .p2align 2 _compare: ; @compare .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] str x1, [sp, #16] str x2, [sp, #8] str x3, [sp] ldr x8, [sp, #8] ldur x9, [x29, #-8] ldrsw x9, [x9] ldrsb w8, [x8, x9] ldr x9, [sp] ldur x10, [x29, #-8] ldrsw x10, [x10] ldrsb w9, [x9, x10] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf ldr x8, [sp, #16] str wzr, [x8] b LBB2_2 LBB2_2: ldur x8, [x29, #-8] ldr w0, [x8] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "input.txt" l_.str.1: ; @.str.1 .asciz "r" l_.str.2: ; @.str.2 .asciz "The file did not open correctly.\n" l_.str.3: ; @.str.3 .asciz "%c" l_.str.4: ; @.str.4 .asciz "\n" l_.str.5: ; @.str.5 .asciz " %c" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $304, %rsp ## imm = 0x130 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -260(%rbp) movl %edi, -264(%rbp) movq %rsi, -272(%rbp) movl $0, -284(%rbp) movl $1, -288(%rbp) leaq L_.str(%rip), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -280(%rbp) cmpq $0, -280(%rbp) jne LBB0_2 ## %bb.1: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $1, -260(%rbp) jmp LBB0_6 LBB0_2: leaq -96(%rbp), %rdi movq -280(%rbp), %rdx movl $81, %esi callq _read_string movq %rax, -296(%rbp) leaq -128(%rbp), %rdi leaq -96(%rbp), %rsi movl $20, %edx movl $21, %ecx callq ___strncpy_chk leaq -224(%rbp), %rdi movq -280(%rbp), %rdx movl $81, %esi callq _read_string movq %rax, -296(%rbp) leaq -256(%rbp), %rdi leaq -224(%rbp), %rsi movl $20, %edx movl $21, %ecx callq ___strncpy_chk leaq -128(%rbp), %rdx leaq -256(%rbp), %rcx leaq -284(%rbp), %rdi leaq -288(%rbp), %rsi callq _compare LBB0_3: ## =>This Inner Loop Header: Depth=1 cmpl $1, -288(%rbp) jne LBB0_5 ## %bb.4: ## in Loop: Header=BB0_3 Depth=1 movslq -284(%rbp), %rax movsbl -128(%rbp,%rax), %esi leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl -284(%rbp), %eax addl $1, %eax movl %eax, -284(%rbp) leaq -128(%rbp), %rdx leaq -256(%rbp), %rcx leaq -284(%rbp), %rdi leaq -288(%rbp), %rsi callq _compare jmp LBB0_3 LBB0_5: movq -280(%rbp), %rdi callq _fclose movl $0, -260(%rbp) LBB0_6: movl -260(%rbp), %eax movl %eax, -300(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_8 ## %bb.7: movl -300(%rbp), %eax ## 4-byte Reload addq $304, %rsp ## imm = 0x130 popq %rbp retq LBB0_8: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _read_string ## -- Begin function read_string .p2align 4, 0x90 _read_string: ## @read_string .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movq %rdx, -32(%rbp) movl $0, -44(%rbp) cmpq $0, -32(%rbp) jne LBB1_2 ## %bb.1: movq $0, -8(%rbp) jmp LBB1_13 LBB1_2: movq -32(%rbp), %rdi leaq L_.str.5(%rip), %rsi leaq -33(%rbp), %rdx movb $0, %al callq _fscanf movl %eax, -40(%rbp) LBB1_3: ## =>This Inner Loop Header: Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $1, -40(%rbp) movb %al, -45(%rbp) ## 1-byte Spill jne LBB1_6 ## %bb.4: ## in Loop: Header=BB1_3 Depth=1 movl -44(%rbp), %ecx movl -20(%rbp), %edx subl $1, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -45(%rbp) ## 1-byte Spill jge LBB1_6 ## %bb.5: ## in Loop: Header=BB1_3 Depth=1 movsbl -33(%rbp), %edi callq _isspace cmpl $0, %eax setne %al xorb $-1, %al movb %al, -45(%rbp) ## 1-byte Spill LBB1_6: ## in Loop: Header=BB1_3 Depth=1 movb -45(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB1_7 jmp LBB1_8 LBB1_7: ## in Loop: Header=BB1_3 Depth=1 movb -33(%rbp), %dl movq -16(%rbp), %rax movslq -44(%rbp), %rcx movb %dl, (%rax,%rcx) movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) movq -32(%rbp), %rdi leaq L_.str.3(%rip), %rsi leaq -33(%rbp), %rdx movb $0, %al callq _fscanf movl %eax, -40(%rbp) jmp LBB1_3 LBB1_8: cmpl $-1, -40(%rbp) je LBB1_10 ## %bb.9: movsbl -33(%rbp), %edi movq -32(%rbp), %rsi callq _ungetc LBB1_10: movq -16(%rbp), %rax movslq -44(%rbp), %rcx movb $0, (%rax,%rcx) cmpl $0, -44(%rbp) jne LBB1_12 ## %bb.11: movq $0, -8(%rbp) jmp LBB1_13 LBB1_12: movq -16(%rbp), %rax movq %rax, -8(%rbp) LBB1_13: movq -8(%rbp), %rax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _compare ## -- Begin function compare .p2align 4, 0x90 _compare: ## @compare .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq -24(%rbp), %rax movq -8(%rbp), %rcx movslq (%rcx), %rcx movsbl (%rax,%rcx), %eax movq -32(%rbp), %rcx movq -8(%rbp), %rdx movslq (%rdx), %rdx movsbl (%rcx,%rdx), %ecx cmpl %ecx, %eax je LBB2_2 ## %bb.1: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf movq -16(%rbp), %rax movl $0, (%rax) LBB2_2: movq -8(%rbp), %rax movl (%rax), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "input.txt" L_.str.1: ## @.str.1 .asciz "r" L_.str.2: ## @.str.2 .asciz "The file did not open correctly.\n" L_.str.3: ## @.str.3 .asciz "%c" L_.str.4: ## @.str.4 .asciz "\n" L_.str.5: ## @.str.5 .asciz " %c" .subsections_via_symbols
the_stack_data/1204486.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] stur wzr, [x29, #-20] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB0_9 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 bl _fork str w0, [sp, #24] ; 4-byte Folded Spill adds w8, w0, #1 cset w8, eq tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #24] ; 4-byte Folded Reload subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_6 LBB0_4: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _perror mov w0, #1 bl __exit LBB0_5: bl _getpid str w0, [sp, #20] ; 4-byte Folded Spill bl _getppid ldr w10, [sp, #20] ; 4-byte Folded Reload mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] ; implicit-def: $x8 mov x8, x0 str x8, [x9, #8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #1 bl __exit LBB0_6: ; in Loop: Header=BB0_1 Depth=1 mov x0, #0 bl _wait b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_1 LBB0_9: mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Frok\n" l_.str.1: ; @.str.1 .asciz "Mon pid est : %d et le PID de mon p\303\250re est : %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl $0, -20(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 cmpl $10, -20(%rbp) jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 callq _fork movl %eax, %ecx movl %ecx, -24(%rbp) ## 4-byte Spill subl $-1, %eax je LBB0_3 jmp LBB0_9 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax ## 4-byte Reload testl %eax, %eax je LBB0_4 jmp LBB0_5 LBB0_3: leaq L_.str(%rip), %rdi callq _perror movl $1, %edi callq __exit LBB0_4: callq _getpid movl %eax, -28(%rbp) ## 4-byte Spill callq _getppid movl -28(%rbp), %esi ## 4-byte Reload movl %eax, %edx leaq L_.str.1(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq __exit LBB0_5: ## in Loop: Header=BB0_1 Depth=1 xorl %eax, %eax movl %eax, %edi callq _wait ## %bb.6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB0_1 LBB0_8: xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Frok\n" L_.str.1: ## @.str.1 .asciz "Mon pid est : %d et le PID de mon p\303\250re est : %d\n" .subsections_via_symbols
the_stack_data/187642839.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 mov x8, x0 mov w0, #0 str wzr, [sp, #12] str w8, [sp, #8] str x1, [sp] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) xorl %eax, %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/318885.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _test ; -- Begin function test .p2align 2 _test: ; @test .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 add x8, sp, #12 str wzr, [sp, #12] str x8, [sp] ldr x8, [sp] ldr w0, [x8] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 stur w8, [x29, #-12] ; 4-byte Folded Spill stur wzr, [x29, #-4] bl _test stur w0, [x29, #-8] ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur w0, [x29, #-12] ; 4-byte Folded Reload ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _test ## -- Begin function test .p2align 4, 0x90 _test: ## @test .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $0, -4(%rbp) leaq -4(%rbp), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movl (%rax), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) callq _test movl %eax, -8(%rbp) movl -8(%rbp), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d\n" .subsections_via_symbols
the_stack_data/132952503.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _Getline ; -- Begin function Getline .p2align 2 _Getline: ; @Getline .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] str wzr, [sp, #16] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #1 stur w8, [x29, #-12] subs w8, w8, #0 cset w8, le mov w9, #0 str w9, [sp, #8] ; 4-byte Folded Spill tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 bl _getchar str w0, [sp, #12] adds w8, w0, #1 cset w8, eq mov w9, #0 str w9, [sp, #8] ; 4-byte Folded Spill tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] subs w8, w8, #10 cset w8, ne str w8, [sp, #8] ; 4-byte Folded Spill b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #8] ; 4-byte Folded Reload tbz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] ldur x9, [x29, #-8] ldrsw x10, [sp, #16] mov x11, x10 add w11, w11, #1 str w11, [sp, #16] strb w8, [x9, x10] b LBB0_1 LBB0_6: ldr w8, [sp, #12] subs w8, w8, #10 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ldur x8, [x29, #-8] ldrsw x9, [sp, #16] mov x10, x9 add w10, w10, #1 str w10, [sp, #16] add x9, x8, x9 mov w8, #10 strb w8, [x9] b LBB0_8 LBB0_8: ldur x8, [x29, #-8] ldrsw x9, [sp, #16] add x8, x8, x9 strb wzr, [x8] ldr w0, [sp, #16] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _Getline ## -- Begin function Getline .p2align 4, 0x90 _Getline: ## @Getline .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $0, -16(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -12(%rbp), %ecx addl $-1, %ecx movl %ecx, -12(%rbp) xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -21(%rbp) ## 1-byte Spill jle LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 callq _getchar movl %eax, %ecx movl %ecx, -20(%rbp) xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $-1, %ecx movb %al, -21(%rbp) ## 1-byte Spill je LBB0_4 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 cmpl $10, -20(%rbp) setne %al movb %al, -21(%rbp) ## 1-byte Spill LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movb -21(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_5 jmp LBB0_6 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax movb %al, %dl movq -8(%rbp), %rax movl -16(%rbp), %ecx movl %ecx, %esi addl $1, %esi movl %esi, -16(%rbp) movslq %ecx, %rcx movb %dl, (%rax,%rcx) jmp LBB0_1 LBB0_6: cmpl $10, -20(%rbp) jne LBB0_8 ## %bb.7: movq -8(%rbp), %rax movl -16(%rbp), %ecx movl %ecx, %edx addl $1, %edx movl %edx, -16(%rbp) movslq %ecx, %rcx movb $10, (%rax,%rcx) LBB0_8: movq -8(%rbp), %rax movslq -16(%rbp), %rcx movb $0, (%rax,%rcx) movl -16(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/939606.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl ___VERIFIER_nondet_bool ; -- Begin function __VERIFIER_nondet_bool .p2align 2 ___VERIFIER_nondet_bool: ; @__VERIFIER_nondet_bool .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 bl ___VERIFIER_nondet_int subs w8, w0, #0 cset w8, ne and w0, w8, #0x1 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function main lCPI1_0: .quad 0x4079400000000000 ; double 404 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1632 stur wzr, [x29, #-20] bl ___VERIFIER_nondet_int str w0, [sp, #712] bl ___VERIFIER_nondet_bool stur w0, [x29, #-24] bl ___VERIFIER_nondet_float stur s0, [x29, #-32] bl ___VERIFIER_nondet_bool stur w0, [x29, #-40] bl ___VERIFIER_nondet_float stur s0, [x29, #-48] bl ___VERIFIER_nondet_float stur s0, [x29, #-56] bl ___VERIFIER_nondet_bool stur w0, [x29, #-64] bl ___VERIFIER_nondet_bool stur w0, [x29, #-72] bl ___VERIFIER_nondet_bool stur w0, [x29, #-80] bl ___VERIFIER_nondet_float stur s0, [x29, #-88] bl ___VERIFIER_nondet_bool stur w0, [x29, #-96] bl ___VERIFIER_nondet_bool stur w0, [x29, #-104] bl ___VERIFIER_nondet_int stur w0, [x29, #-112] bl ___VERIFIER_nondet_bool stur w0, [x29, #-120] bl ___VERIFIER_nondet_bool stur w0, [x29, #-128] bl ___VERIFIER_nondet_bool stur w0, [x29, #-136] bl ___VERIFIER_nondet_bool stur w0, [x29, #-144] bl ___VERIFIER_nondet_bool stur w0, [x29, #-152] bl ___VERIFIER_nondet_float stur s0, [x29, #-160] bl ___VERIFIER_nondet_bool stur w0, [x29, #-168] bl ___VERIFIER_nondet_bool stur w0, [x29, #-176] bl ___VERIFIER_nondet_bool stur w0, [x29, #-184] bl ___VERIFIER_nondet_bool stur w0, [x29, #-192] bl ___VERIFIER_nondet_bool stur w0, [x29, #-200] bl ___VERIFIER_nondet_float stur s0, [x29, #-208] bl ___VERIFIER_nondet_bool stur w0, [x29, #-216] bl ___VERIFIER_nondet_bool stur w0, [x29, #-224] bl ___VERIFIER_nondet_bool stur w0, [x29, #-232] bl ___VERIFIER_nondet_bool stur w0, [x29, #-240] bl ___VERIFIER_nondet_bool stur w0, [x29, #-248] bl ___VERIFIER_nondet_float stur s0, [x29, #-256] bl ___VERIFIER_nondet_bool str w0, [sp, #1384] bl ___VERIFIER_nondet_bool str w0, [sp, #1376] bl ___VERIFIER_nondet_bool str w0, [sp, #1368] bl ___VERIFIER_nondet_bool str w0, [sp, #1360] bl ___VERIFIER_nondet_bool str w0, [sp, #1352] bl ___VERIFIER_nondet_float str s0, [sp, #1344] bl ___VERIFIER_nondet_bool str w0, [sp, #1336] bl ___VERIFIER_nondet_bool str w0, [sp, #1328] bl ___VERIFIER_nondet_bool str w0, [sp, #1320] bl ___VERIFIER_nondet_bool str w0, [sp, #1312] bl ___VERIFIER_nondet_bool str w0, [sp, #1304] bl ___VERIFIER_nondet_float str s0, [sp, #1296] bl ___VERIFIER_nondet_bool str w0, [sp, #1288] bl ___VERIFIER_nondet_bool str w0, [sp, #1280] bl ___VERIFIER_nondet_bool str w0, [sp, #1272] bl ___VERIFIER_nondet_bool str w0, [sp, #1264] bl ___VERIFIER_nondet_bool str w0, [sp, #1256] bl ___VERIFIER_nondet_float str s0, [sp, #1248] bl ___VERIFIER_nondet_bool str w0, [sp, #1240] bl ___VERIFIER_nondet_bool str w0, [sp, #1232] bl ___VERIFIER_nondet_bool str w0, [sp, #1224] bl ___VERIFIER_nondet_bool str w0, [sp, #1216] bl ___VERIFIER_nondet_bool str w0, [sp, #1208] bl ___VERIFIER_nondet_float str s0, [sp, #1200] bl ___VERIFIER_nondet_bool str w0, [sp, #1192] bl ___VERIFIER_nondet_bool str w0, [sp, #1184] bl ___VERIFIER_nondet_bool str w0, [sp, #1176] bl ___VERIFIER_nondet_bool str w0, [sp, #1168] bl ___VERIFIER_nondet_bool str w0, [sp, #1160] bl ___VERIFIER_nondet_float str s0, [sp, #1152] bl ___VERIFIER_nondet_bool str w0, [sp, #1144] bl ___VERIFIER_nondet_bool str w0, [sp, #1136] bl ___VERIFIER_nondet_bool str w0, [sp, #1128] bl ___VERIFIER_nondet_bool str w0, [sp, #1120] bl ___VERIFIER_nondet_bool str w0, [sp, #1112] bl ___VERIFIER_nondet_bool str w0, [sp, #1104] bl ___VERIFIER_nondet_bool str w0, [sp, #1096] bl ___VERIFIER_nondet_bool str w0, [sp, #1088] bl ___VERIFIER_nondet_bool str w0, [sp, #1080] bl ___VERIFIER_nondet_bool str w0, [sp, #1072] bl ___VERIFIER_nondet_bool str w0, [sp, #1064] bl ___VERIFIER_nondet_bool str w0, [sp, #1056] bl ___VERIFIER_nondet_bool str w0, [sp, #1048] bl ___VERIFIER_nondet_float str s0, [sp, #1040] bl ___VERIFIER_nondet_bool str w0, [sp, #1032] bl ___VERIFIER_nondet_bool str w0, [sp, #1024] bl ___VERIFIER_nondet_bool str w0, [sp, #1016] bl ___VERIFIER_nondet_int str w0, [sp, #1008] bl ___VERIFIER_nondet_bool str w0, [sp, #1000] bl ___VERIFIER_nondet_bool str w0, [sp, #992] bl ___VERIFIER_nondet_float str s0, [sp, #984] bl ___VERIFIER_nondet_bool str w0, [sp, #976] bl ___VERIFIER_nondet_bool str w0, [sp, #968] bl ___VERIFIER_nondet_bool str w0, [sp, #960] bl ___VERIFIER_nondet_bool str w0, [sp, #952] bl ___VERIFIER_nondet_bool str w0, [sp, #944] bl ___VERIFIER_nondet_float str s0, [sp, #936] bl ___VERIFIER_nondet_bool str w0, [sp, #928] bl ___VERIFIER_nondet_bool str w0, [sp, #920] bl ___VERIFIER_nondet_bool str w0, [sp, #912] bl ___VERIFIER_nondet_bool str w0, [sp, #904] bl ___VERIFIER_nondet_bool str w0, [sp, #896] bl ___VERIFIER_nondet_float str s0, [sp, #888] bl ___VERIFIER_nondet_bool str w0, [sp, #880] bl ___VERIFIER_nondet_bool str w0, [sp, #872] bl ___VERIFIER_nondet_bool str w0, [sp, #864] bl ___VERIFIER_nondet_bool str w0, [sp, #856] bl ___VERIFIER_nondet_bool str w0, [sp, #848] bl ___VERIFIER_nondet_float str s0, [sp, #840] bl ___VERIFIER_nondet_bool str w0, [sp, #832] bl ___VERIFIER_nondet_bool str w0, [sp, #824] bl ___VERIFIER_nondet_bool str w0, [sp, #816] bl ___VERIFIER_nondet_bool str w0, [sp, #808] bl ___VERIFIER_nondet_bool str w0, [sp, #800] bl ___VERIFIER_nondet_float str s0, [sp, #792] bl ___VERIFIER_nondet_bool str w0, [sp, #784] bl ___VERIFIER_nondet_bool str w0, [sp, #776] bl ___VERIFIER_nondet_bool str w0, [sp, #768] bl ___VERIFIER_nondet_bool str w0, [sp, #760] bl ___VERIFIER_nondet_bool str w0, [sp, #752] bl ___VERIFIER_nondet_float str s0, [sp, #744] bl ___VERIFIER_nondet_bool str w0, [sp, #736] bl ___VERIFIER_nondet_bool str w0, [sp, #728] bl ___VERIFIER_nondet_bool str w0, [sp, #720] ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_1 LBB1_1: ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_2 LBB1_2: ldr s0, [sp, #1200] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_3 LBB1_3: ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_6 b LBB1_4 LBB1_4: ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_6 b LBB1_5 LBB1_5: ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_18 b LBB1_6 LBB1_6: ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_9 b LBB1_7 LBB1_7: ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_9 b LBB1_8 LBB1_8: ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_18 b LBB1_9 LBB1_9: ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_12 b LBB1_10 LBB1_10: ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_12 b LBB1_11 LBB1_11: ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_18 b LBB1_12 LBB1_12: ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_15 b LBB1_13 LBB1_13: ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_15 b LBB1_14 LBB1_14: ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_18 b LBB1_15 LBB1_15: ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_16 LBB1_16: ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_17 LBB1_17: ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_18 LBB1_18: ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_20 b LBB1_19 LBB1_19: ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_24 b LBB1_20 LBB1_20: ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_22 b LBB1_21 LBB1_21: ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_24 b LBB1_22 LBB1_22: ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_23 LBB1_23: ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_24 LBB1_24: ldr s0, [sp, #1200] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_27 b LBB1_25 LBB1_25: ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_27 b LBB1_26 LBB1_26: ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_27 LBB1_27: ldr s0, [sp, #1200] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_30 b LBB1_28 LBB1_28: ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_30 b LBB1_29 LBB1_29: ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_30 LBB1_30: ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_31 LBB1_31: ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_32 LBB1_32: ldr s0, [sp, #1296] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_33 LBB1_33: ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_36 b LBB1_34 LBB1_34: ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_36 b LBB1_35 LBB1_35: ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_48 b LBB1_36 LBB1_36: ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_39 b LBB1_37 LBB1_37: ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_39 b LBB1_38 LBB1_38: ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_48 b LBB1_39 LBB1_39: ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_42 b LBB1_40 LBB1_40: ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_42 b LBB1_41 LBB1_41: ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_48 b LBB1_42 LBB1_42: ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_45 b LBB1_43 LBB1_43: ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_45 b LBB1_44 LBB1_44: ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_48 b LBB1_45 LBB1_45: ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_46 LBB1_46: ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_47 LBB1_47: ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_48 LBB1_48: ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_50 b LBB1_49 LBB1_49: ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_54 b LBB1_50 LBB1_50: ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_52 b LBB1_51 LBB1_51: ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_54 b LBB1_52 LBB1_52: ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_53 LBB1_53: ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_54 LBB1_54: ldr s0, [sp, #1296] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_57 b LBB1_55 LBB1_55: ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_57 b LBB1_56 LBB1_56: ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_57 LBB1_57: ldr s0, [sp, #1296] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_60 b LBB1_58 LBB1_58: ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_60 b LBB1_59 LBB1_59: ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_60 LBB1_60: ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_61 LBB1_61: ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_62 LBB1_62: ldur s0, [x29, #-256] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_63 LBB1_63: ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_66 b LBB1_64 LBB1_64: ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_66 b LBB1_65 LBB1_65: ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_78 b LBB1_66 LBB1_66: ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_69 b LBB1_67 LBB1_67: ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_69 b LBB1_68 LBB1_68: ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_78 b LBB1_69 LBB1_69: ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_72 b LBB1_70 LBB1_70: ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_72 b LBB1_71 LBB1_71: ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_78 b LBB1_72 LBB1_72: ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_75 b LBB1_73 LBB1_73: ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_75 b LBB1_74 LBB1_74: ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_78 b LBB1_75 LBB1_75: ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_76 LBB1_76: ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_77 LBB1_77: ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_78 LBB1_78: ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_80 b LBB1_79 LBB1_79: ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_84 b LBB1_80 LBB1_80: ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_82 b LBB1_81 LBB1_81: ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_84 b LBB1_82 LBB1_82: ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_83 LBB1_83: ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_84 LBB1_84: ldur s0, [x29, #-256] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_87 b LBB1_85 LBB1_85: ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_87 b LBB1_86 LBB1_86: ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_87 LBB1_87: ldur s0, [x29, #-256] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_90 b LBB1_88 LBB1_88: ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_90 b LBB1_89 LBB1_89: ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_90 LBB1_90: ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_91 LBB1_91: ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_92 LBB1_92: ldur s0, [x29, #-160] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_93 LBB1_93: ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_96 b LBB1_94 LBB1_94: ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_96 b LBB1_95 LBB1_95: ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_108 b LBB1_96 LBB1_96: ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_99 b LBB1_97 LBB1_97: ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_99 b LBB1_98 LBB1_98: ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_108 b LBB1_99 LBB1_99: ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_102 b LBB1_100 LBB1_100: ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_102 b LBB1_101 LBB1_101: ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_108 b LBB1_102 LBB1_102: ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_105 b LBB1_103 LBB1_103: ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_105 b LBB1_104 LBB1_104: ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_108 b LBB1_105 LBB1_105: ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_106 LBB1_106: ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_107 LBB1_107: ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_108 LBB1_108: ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_110 b LBB1_109 LBB1_109: ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_114 b LBB1_110 LBB1_110: ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_112 b LBB1_111 LBB1_111: ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_114 b LBB1_112 LBB1_112: ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_113 LBB1_113: ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_114 LBB1_114: ldur s0, [x29, #-160] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_117 b LBB1_115 LBB1_115: ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_117 b LBB1_116 LBB1_116: ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_117 LBB1_117: ldur s0, [x29, #-160] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_120 b LBB1_118 LBB1_118: ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_120 b LBB1_119 LBB1_119: ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_120 LBB1_120: ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_121 LBB1_121: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_122 LBB1_122: ldur s0, [x29, #-56] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_123 LBB1_123: ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_126 b LBB1_124 LBB1_124: ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_126 b LBB1_125 LBB1_125: ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_138 b LBB1_126 LBB1_126: ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_129 b LBB1_127 LBB1_127: ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_129 b LBB1_128 LBB1_128: ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_138 b LBB1_129 LBB1_129: ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_132 b LBB1_130 LBB1_130: ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_132 b LBB1_131 LBB1_131: ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_138 b LBB1_132 LBB1_132: ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_135 b LBB1_133 LBB1_133: ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_135 b LBB1_134 LBB1_134: ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_138 b LBB1_135 LBB1_135: ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_136 LBB1_136: ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_137 LBB1_137: ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_138 LBB1_138: ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_140 b LBB1_139 LBB1_139: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_144 b LBB1_140 LBB1_140: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_142 b LBB1_141 LBB1_141: ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_144 b LBB1_142 LBB1_142: ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_143 LBB1_143: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_144 LBB1_144: ldur s0, [x29, #-56] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_147 b LBB1_145 LBB1_145: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_147 b LBB1_146 LBB1_146: ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_147 LBB1_147: ldur s0, [x29, #-56] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_150 b LBB1_148 LBB1_148: ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_150 b LBB1_149 LBB1_149: ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_150 LBB1_150: ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_151 LBB1_151: ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_152 LBB1_152: ldr s0, [sp, #744] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_153 LBB1_153: ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_156 b LBB1_154 LBB1_154: ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_156 b LBB1_155 LBB1_155: ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_168 b LBB1_156 LBB1_156: ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_159 b LBB1_157 LBB1_157: ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_159 b LBB1_158 LBB1_158: ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_168 b LBB1_159 LBB1_159: ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_162 b LBB1_160 LBB1_160: ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_162 b LBB1_161 LBB1_161: ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_168 b LBB1_162 LBB1_162: ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_165 b LBB1_163 LBB1_163: ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_165 b LBB1_164 LBB1_164: ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_168 b LBB1_165 LBB1_165: ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_166 LBB1_166: ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_167 LBB1_167: ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_168 LBB1_168: ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_170 b LBB1_169 LBB1_169: ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_174 b LBB1_170 LBB1_170: ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_172 b LBB1_171 LBB1_171: ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_174 b LBB1_172 LBB1_172: ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_173 LBB1_173: ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_174 LBB1_174: ldr s0, [sp, #744] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_177 b LBB1_175 LBB1_175: ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_177 b LBB1_176 LBB1_176: ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_177 LBB1_177: ldr s0, [sp, #744] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_180 b LBB1_178 LBB1_178: ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_180 b LBB1_179 LBB1_179: ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_180 LBB1_180: ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_181 LBB1_181: ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_182 LBB1_182: ldr s0, [sp, #792] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_183 LBB1_183: ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_186 b LBB1_184 LBB1_184: ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_186 b LBB1_185 LBB1_185: ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_198 b LBB1_186 LBB1_186: ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_189 b LBB1_187 LBB1_187: ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_189 b LBB1_188 LBB1_188: ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_198 b LBB1_189 LBB1_189: ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_192 b LBB1_190 LBB1_190: ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_192 b LBB1_191 LBB1_191: ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_198 b LBB1_192 LBB1_192: ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_195 b LBB1_193 LBB1_193: ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_195 b LBB1_194 LBB1_194: ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_198 b LBB1_195 LBB1_195: ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_196 LBB1_196: ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_197 LBB1_197: ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_198 LBB1_198: ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_200 b LBB1_199 LBB1_199: ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_204 b LBB1_200 LBB1_200: ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_202 b LBB1_201 LBB1_201: ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_204 b LBB1_202 LBB1_202: ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_203 LBB1_203: ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_204 LBB1_204: ldr s0, [sp, #792] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_207 b LBB1_205 LBB1_205: ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_207 b LBB1_206 LBB1_206: ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_207 LBB1_207: ldr s0, [sp, #792] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_210 b LBB1_208 LBB1_208: ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_210 b LBB1_209 LBB1_209: ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_210 LBB1_210: ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_211 LBB1_211: ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_212 LBB1_212: ldr s0, [sp, #840] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_213 LBB1_213: ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_216 b LBB1_214 LBB1_214: ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_216 b LBB1_215 LBB1_215: ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_228 b LBB1_216 LBB1_216: ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_219 b LBB1_217 LBB1_217: ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_219 b LBB1_218 LBB1_218: ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_228 b LBB1_219 LBB1_219: ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_222 b LBB1_220 LBB1_220: ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_222 b LBB1_221 LBB1_221: ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_228 b LBB1_222 LBB1_222: ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_225 b LBB1_223 LBB1_223: ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_225 b LBB1_224 LBB1_224: ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_228 b LBB1_225 LBB1_225: ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_226 LBB1_226: ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_227 LBB1_227: ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_228 LBB1_228: ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_230 b LBB1_229 LBB1_229: ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_234 b LBB1_230 LBB1_230: ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_232 b LBB1_231 LBB1_231: ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_234 b LBB1_232 LBB1_232: ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_233 LBB1_233: ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_234 LBB1_234: ldr s0, [sp, #840] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_237 b LBB1_235 LBB1_235: ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_237 b LBB1_236 LBB1_236: ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_237 LBB1_237: ldr s0, [sp, #840] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_240 b LBB1_238 LBB1_238: ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_240 b LBB1_239 LBB1_239: ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_240 LBB1_240: ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_241 LBB1_241: ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_242 LBB1_242: ldr s0, [sp, #888] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_243 LBB1_243: ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_246 b LBB1_244 LBB1_244: ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_246 b LBB1_245 LBB1_245: ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_258 b LBB1_246 LBB1_246: ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_249 b LBB1_247 LBB1_247: ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_249 b LBB1_248 LBB1_248: ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_258 b LBB1_249 LBB1_249: ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_252 b LBB1_250 LBB1_250: ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_252 b LBB1_251 LBB1_251: ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_258 b LBB1_252 LBB1_252: ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_255 b LBB1_253 LBB1_253: ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_255 b LBB1_254 LBB1_254: ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_258 b LBB1_255 LBB1_255: ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_256 LBB1_256: ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_257 LBB1_257: ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_258 LBB1_258: ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_260 b LBB1_259 LBB1_259: ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_264 b LBB1_260 LBB1_260: ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_262 b LBB1_261 LBB1_261: ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_264 b LBB1_262 LBB1_262: ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_263 LBB1_263: ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_264 LBB1_264: ldr s0, [sp, #888] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_267 b LBB1_265 LBB1_265: ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_267 b LBB1_266 LBB1_266: ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_267 LBB1_267: ldr s0, [sp, #888] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_270 b LBB1_268 LBB1_268: ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_270 b LBB1_269 LBB1_269: ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_270 LBB1_270: ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_271 LBB1_271: ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_272 LBB1_272: ldr s0, [sp, #936] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_273 LBB1_273: ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_276 b LBB1_274 LBB1_274: ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_276 b LBB1_275 LBB1_275: ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_288 b LBB1_276 LBB1_276: ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_279 b LBB1_277 LBB1_277: ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_279 b LBB1_278 LBB1_278: ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_288 b LBB1_279 LBB1_279: ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_282 b LBB1_280 LBB1_280: ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_282 b LBB1_281 LBB1_281: ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_288 b LBB1_282 LBB1_282: ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_285 b LBB1_283 LBB1_283: ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_285 b LBB1_284 LBB1_284: ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_288 b LBB1_285 LBB1_285: ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_286 LBB1_286: ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_287 LBB1_287: ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_288 LBB1_288: ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_290 b LBB1_289 LBB1_289: ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_294 b LBB1_290 LBB1_290: ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_292 b LBB1_291 LBB1_291: ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_294 b LBB1_292 LBB1_292: ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_293 LBB1_293: ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_294 LBB1_294: ldr s0, [sp, #936] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_297 b LBB1_295 LBB1_295: ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_297 b LBB1_296 LBB1_296: ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_297 LBB1_297: ldr s0, [sp, #936] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_300 b LBB1_298 LBB1_298: ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_300 b LBB1_299 LBB1_299: ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_300 LBB1_300: ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_301 LBB1_301: ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_302 LBB1_302: ldr s0, [sp, #984] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_303 LBB1_303: ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_306 b LBB1_304 LBB1_304: ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_306 b LBB1_305 LBB1_305: ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_318 b LBB1_306 LBB1_306: ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_309 b LBB1_307 LBB1_307: ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_309 b LBB1_308 LBB1_308: ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_318 b LBB1_309 LBB1_309: ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_312 b LBB1_310 LBB1_310: ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_312 b LBB1_311 LBB1_311: ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_318 b LBB1_312 LBB1_312: ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_315 b LBB1_313 LBB1_313: ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_315 b LBB1_314 LBB1_314: ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_318 b LBB1_315 LBB1_315: ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_316 LBB1_316: ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_317 LBB1_317: ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_318 LBB1_318: ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_320 b LBB1_319 LBB1_319: ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_324 b LBB1_320 LBB1_320: ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_322 b LBB1_321 LBB1_321: ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_324 b LBB1_322 LBB1_322: ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_323 LBB1_323: ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_324 LBB1_324: ldr s0, [sp, #984] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_327 b LBB1_325 LBB1_325: ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_327 b LBB1_326 LBB1_326: ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_327 LBB1_327: ldr s0, [sp, #984] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_330 b LBB1_328 LBB1_328: ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_330 b LBB1_329 LBB1_329: ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_330 LBB1_330: ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_331 LBB1_331: ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_332 LBB1_332: ldr s0, [sp, #1040] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_333 LBB1_333: ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_336 b LBB1_334 LBB1_334: ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_336 b LBB1_335 LBB1_335: ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_348 b LBB1_336 LBB1_336: ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_339 b LBB1_337 LBB1_337: ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_339 b LBB1_338 LBB1_338: ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_348 b LBB1_339 LBB1_339: ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_342 b LBB1_340 LBB1_340: ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_342 b LBB1_341 LBB1_341: ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_348 b LBB1_342 LBB1_342: ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_345 b LBB1_343 LBB1_343: ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_345 b LBB1_344 LBB1_344: ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_348 b LBB1_345 LBB1_345: ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_346 LBB1_346: ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_347 LBB1_347: ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_348 LBB1_348: ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_350 b LBB1_349 LBB1_349: ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_354 b LBB1_350 LBB1_350: ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_352 b LBB1_351 LBB1_351: ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_354 b LBB1_352 LBB1_352: ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_353 LBB1_353: ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_354 LBB1_354: ldr s0, [sp, #1040] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_357 b LBB1_355 LBB1_355: ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_357 b LBB1_356 LBB1_356: ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_357 LBB1_357: ldr s0, [sp, #1040] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_360 b LBB1_358 LBB1_358: ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_360 b LBB1_359 LBB1_359: ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_360 LBB1_360: ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_361 LBB1_361: ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_362 LBB1_362: ldr s0, [sp, #1152] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_363 LBB1_363: ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_366 b LBB1_364 LBB1_364: ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_366 b LBB1_365 LBB1_365: ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_378 b LBB1_366 LBB1_366: ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_369 b LBB1_367 LBB1_367: ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_369 b LBB1_368 LBB1_368: ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_378 b LBB1_369 LBB1_369: ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_372 b LBB1_370 LBB1_370: ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_372 b LBB1_371 LBB1_371: ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_378 b LBB1_372 LBB1_372: ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_375 b LBB1_373 LBB1_373: ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_375 b LBB1_374 LBB1_374: ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_378 b LBB1_375 LBB1_375: ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_376 LBB1_376: ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_377 LBB1_377: ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_378 LBB1_378: ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_380 b LBB1_379 LBB1_379: ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_384 b LBB1_380 LBB1_380: ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_382 b LBB1_381 LBB1_381: ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_384 b LBB1_382 LBB1_382: ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_383 LBB1_383: ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_384 LBB1_384: ldr s0, [sp, #1152] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_387 b LBB1_385 LBB1_385: ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_387 b LBB1_386 LBB1_386: ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_387 LBB1_387: ldr s0, [sp, #1152] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_390 b LBB1_388 LBB1_388: ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_390 b LBB1_389 LBB1_389: ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_390 LBB1_390: ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_391 LBB1_391: ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_392 LBB1_392: ldr s0, [sp, #1248] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_393 LBB1_393: ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_396 b LBB1_394 LBB1_394: ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_396 b LBB1_395 LBB1_395: ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_408 b LBB1_396 LBB1_396: ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_399 b LBB1_397 LBB1_397: ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_399 b LBB1_398 LBB1_398: ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_408 b LBB1_399 LBB1_399: ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_402 b LBB1_400 LBB1_400: ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_402 b LBB1_401 LBB1_401: ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_408 b LBB1_402 LBB1_402: ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_405 b LBB1_403 LBB1_403: ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_405 b LBB1_404 LBB1_404: ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_408 b LBB1_405 LBB1_405: ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_406 LBB1_406: ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_407 LBB1_407: ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_408 LBB1_408: ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_410 b LBB1_409 LBB1_409: ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_414 b LBB1_410 LBB1_410: ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_412 b LBB1_411 LBB1_411: ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_414 b LBB1_412 LBB1_412: ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_413 LBB1_413: ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_414 LBB1_414: ldr s0, [sp, #1248] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_417 b LBB1_415 LBB1_415: ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_417 b LBB1_416 LBB1_416: ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_417 LBB1_417: ldr s0, [sp, #1248] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_420 b LBB1_418 LBB1_418: ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_420 b LBB1_419 LBB1_419: ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_420 LBB1_420: ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_421 LBB1_421: ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_422 LBB1_422: ldr s0, [sp, #1344] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_423 LBB1_423: ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_426 b LBB1_424 LBB1_424: ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_426 b LBB1_425 LBB1_425: ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_438 b LBB1_426 LBB1_426: ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_429 b LBB1_427 LBB1_427: ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_429 b LBB1_428 LBB1_428: ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_438 b LBB1_429 LBB1_429: ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_432 b LBB1_430 LBB1_430: ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_432 b LBB1_431 LBB1_431: ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_438 b LBB1_432 LBB1_432: ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_435 b LBB1_433 LBB1_433: ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_435 b LBB1_434 LBB1_434: ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_438 b LBB1_435 LBB1_435: ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_436 LBB1_436: ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_437 LBB1_437: ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_438 LBB1_438: ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_440 b LBB1_439 LBB1_439: ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_444 b LBB1_440 LBB1_440: ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_442 b LBB1_441 LBB1_441: ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_444 b LBB1_442 LBB1_442: ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_443 LBB1_443: ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_444 LBB1_444: ldr s0, [sp, #1344] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_447 b LBB1_445 LBB1_445: ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_447 b LBB1_446 LBB1_446: ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_447 LBB1_447: ldr s0, [sp, #1344] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_450 b LBB1_448 LBB1_448: ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_450 b LBB1_449 LBB1_449: ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_450 LBB1_450: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_451 LBB1_451: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_452 LBB1_452: ldur s0, [x29, #-208] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_453 LBB1_453: ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_456 b LBB1_454 LBB1_454: ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_456 b LBB1_455 LBB1_455: ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_468 b LBB1_456 LBB1_456: ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_459 b LBB1_457 LBB1_457: ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_459 b LBB1_458 LBB1_458: ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_468 b LBB1_459 LBB1_459: ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_462 b LBB1_460 LBB1_460: ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_462 b LBB1_461 LBB1_461: ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_468 b LBB1_462 LBB1_462: ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_465 b LBB1_463 LBB1_463: ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_465 b LBB1_464 LBB1_464: ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_468 b LBB1_465 LBB1_465: ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_466 LBB1_466: ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_467 LBB1_467: ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_468 LBB1_468: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_470 b LBB1_469 LBB1_469: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_474 b LBB1_470 LBB1_470: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_472 b LBB1_471 LBB1_471: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_474 b LBB1_472 LBB1_472: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_473 LBB1_473: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_474 LBB1_474: ldur s0, [x29, #-208] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_477 b LBB1_475 LBB1_475: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_477 b LBB1_476 LBB1_476: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_477 LBB1_477: ldur s0, [x29, #-208] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_480 b LBB1_478 LBB1_478: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_480 b LBB1_479 LBB1_479: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_480 LBB1_480: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_481 LBB1_481: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_482 LBB1_482: ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_485 b LBB1_483 LBB1_483: ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_485 b LBB1_484 LBB1_484: ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_497 b LBB1_485 LBB1_485: ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_488 b LBB1_486 LBB1_486: ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_488 b LBB1_487 LBB1_487: ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_497 b LBB1_488 LBB1_488: ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_491 b LBB1_489 LBB1_489: ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_491 b LBB1_490 LBB1_490: ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_497 b LBB1_491 LBB1_491: ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_494 b LBB1_492 LBB1_492: ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_494 b LBB1_493 LBB1_493: ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_497 b LBB1_494 LBB1_494: ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_495 LBB1_495: ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_496 LBB1_496: ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_497 LBB1_497: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_499 b LBB1_498 LBB1_498: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_505 b LBB1_499 LBB1_499: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_501 b LBB1_500 LBB1_500: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_505 b LBB1_501 LBB1_501: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_503 b LBB1_502 LBB1_502: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_505 b LBB1_503 LBB1_503: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_504 LBB1_504: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_505 LBB1_505: ldur w8, [x29, #-112] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_506 LBB1_506: ldur s0, [x29, #-88] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_507 LBB1_507: ldur s0, [x29, #-88] fcvt d1, s0 fmov d0, #13.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_510 b LBB1_508 LBB1_508: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_510 b LBB1_509 LBB1_509: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_510 LBB1_510: ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_513 b LBB1_511 LBB1_511: ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_513 b LBB1_512 LBB1_512: ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_513 LBB1_513: ldur s0, [x29, #-48] fcvt d1, s0 movi d0, #0000000000000000 fcmp d0, d1 cset w8, hi mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_514 LBB1_514: ldur s0, [x29, #-48] ldur s1, [x29, #-32] fcmp s0, s1 cset w8, ne mov w9, #0 str w9, [sp, #704] ; 4-byte Folded Spill tbnz w8, #0, LBB1_529 b LBB1_515 LBB1_515: ldr w8, [sp, #1056] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_521 b LBB1_516 LBB1_516: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_517 LBB1_517: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_518 LBB1_518: ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_520 b LBB1_519 LBB1_519: ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_520 LBB1_520: ldr w8, [sp, #1072] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_521 LBB1_521: ldr w8, [sp, #1080] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_522 LBB1_522: ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_524 b LBB1_523 LBB1_523: ldr w8, [sp, #1088] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_524 LBB1_524: ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_525 LBB1_525: ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_526 LBB1_526: ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #700] ; 4-byte Folded Spill tbnz w8, #0, LBB1_528 b LBB1_527 LBB1_527: ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, eq str w8, [sp, #700] ; 4-byte Folded Spill b LBB1_528 LBB1_528: ldr w8, [sp, #700] ; 4-byte Folded Reload str w8, [sp, #704] ; 4-byte Folded Spill b LBB1_529 LBB1_529: ldr w8, [sp, #704] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #708] b LBB1_530 LBB1_530: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #712] subs w8, w8, #0 cset w8, lt mov w9, #0 str w9, [sp, #696] ; 4-byte Folded Spill tbnz w8, #0, LBB1_532 b LBB1_531 LBB1_531: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #708] subs w8, w8, #0 cset w8, ne str w8, [sp, #696] ; 4-byte Folded Spill b LBB1_532 LBB1_532: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #696] ; 4-byte Folded Reload tbnz w8, #0, LBB1_533 b LBB1_4681 LBB1_533: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_538 b LBB1_534 LBB1_534: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_538 b LBB1_535 LBB1_535: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_538 b LBB1_536 LBB1_536: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_538 b LBB1_537 LBB1_537: ; in Loop: Header=BB1_530 Depth=1 bl ___VERIFIER_nondet_int str w0, [sp, #712] b LBB1_539 LBB1_538: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #712] subs w8, w8, #1 str w8, [sp, #712] b LBB1_539 LBB1_539: ; in Loop: Header=BB1_530 Depth=1 bl ___VERIFIER_nondet_bool stur w0, [x29, #-28] bl ___VERIFIER_nondet_float stur s0, [x29, #-36] bl ___VERIFIER_nondet_bool stur w0, [x29, #-44] bl ___VERIFIER_nondet_float stur s0, [x29, #-52] bl ___VERIFIER_nondet_float stur s0, [x29, #-60] bl ___VERIFIER_nondet_bool stur w0, [x29, #-68] bl ___VERIFIER_nondet_bool stur w0, [x29, #-76] bl ___VERIFIER_nondet_bool stur w0, [x29, #-84] bl ___VERIFIER_nondet_float stur s0, [x29, #-92] bl ___VERIFIER_nondet_bool stur w0, [x29, #-100] bl ___VERIFIER_nondet_bool stur w0, [x29, #-108] bl ___VERIFIER_nondet_int stur w0, [x29, #-116] bl ___VERIFIER_nondet_bool stur w0, [x29, #-124] bl ___VERIFIER_nondet_bool stur w0, [x29, #-132] bl ___VERIFIER_nondet_bool stur w0, [x29, #-140] bl ___VERIFIER_nondet_bool stur w0, [x29, #-148] bl ___VERIFIER_nondet_bool stur w0, [x29, #-156] bl ___VERIFIER_nondet_float stur s0, [x29, #-164] bl ___VERIFIER_nondet_bool stur w0, [x29, #-172] bl ___VERIFIER_nondet_bool stur w0, [x29, #-180] bl ___VERIFIER_nondet_bool stur w0, [x29, #-188] bl ___VERIFIER_nondet_bool stur w0, [x29, #-196] bl ___VERIFIER_nondet_bool stur w0, [x29, #-204] bl ___VERIFIER_nondet_float stur s0, [x29, #-212] bl ___VERIFIER_nondet_bool stur w0, [x29, #-220] bl ___VERIFIER_nondet_bool stur w0, [x29, #-228] bl ___VERIFIER_nondet_bool stur w0, [x29, #-236] bl ___VERIFIER_nondet_bool stur w0, [x29, #-244] bl ___VERIFIER_nondet_bool stur w0, [x29, #-252] bl ___VERIFIER_nondet_float str s0, [sp, #1388] bl ___VERIFIER_nondet_bool str w0, [sp, #1380] bl ___VERIFIER_nondet_bool str w0, [sp, #1372] bl ___VERIFIER_nondet_bool str w0, [sp, #1364] bl ___VERIFIER_nondet_bool str w0, [sp, #1356] bl ___VERIFIER_nondet_bool str w0, [sp, #1348] bl ___VERIFIER_nondet_float str s0, [sp, #1340] bl ___VERIFIER_nondet_bool str w0, [sp, #1332] bl ___VERIFIER_nondet_bool str w0, [sp, #1324] bl ___VERIFIER_nondet_bool str w0, [sp, #1316] bl ___VERIFIER_nondet_bool str w0, [sp, #1308] bl ___VERIFIER_nondet_bool str w0, [sp, #1300] bl ___VERIFIER_nondet_float str s0, [sp, #1292] bl ___VERIFIER_nondet_bool str w0, [sp, #1284] bl ___VERIFIER_nondet_bool str w0, [sp, #1276] bl ___VERIFIER_nondet_bool str w0, [sp, #1268] bl ___VERIFIER_nondet_bool str w0, [sp, #1260] bl ___VERIFIER_nondet_bool str w0, [sp, #1252] bl ___VERIFIER_nondet_float str s0, [sp, #1244] bl ___VERIFIER_nondet_bool str w0, [sp, #1236] bl ___VERIFIER_nondet_bool str w0, [sp, #1228] bl ___VERIFIER_nondet_bool str w0, [sp, #1220] bl ___VERIFIER_nondet_bool str w0, [sp, #1212] bl ___VERIFIER_nondet_bool str w0, [sp, #1204] bl ___VERIFIER_nondet_float str s0, [sp, #1196] bl ___VERIFIER_nondet_bool str w0, [sp, #1188] bl ___VERIFIER_nondet_bool str w0, [sp, #1180] bl ___VERIFIER_nondet_bool str w0, [sp, #1172] bl ___VERIFIER_nondet_bool str w0, [sp, #1164] bl ___VERIFIER_nondet_bool str w0, [sp, #1156] bl ___VERIFIER_nondet_float str s0, [sp, #1148] bl ___VERIFIER_nondet_bool str w0, [sp, #1140] bl ___VERIFIER_nondet_bool str w0, [sp, #1132] bl ___VERIFIER_nondet_bool str w0, [sp, #1124] bl ___VERIFIER_nondet_bool str w0, [sp, #1116] bl ___VERIFIER_nondet_bool str w0, [sp, #1108] bl ___VERIFIER_nondet_bool str w0, [sp, #1100] bl ___VERIFIER_nondet_bool str w0, [sp, #1092] bl ___VERIFIER_nondet_bool str w0, [sp, #1084] bl ___VERIFIER_nondet_bool str w0, [sp, #1076] bl ___VERIFIER_nondet_bool str w0, [sp, #1068] bl ___VERIFIER_nondet_bool str w0, [sp, #1060] bl ___VERIFIER_nondet_bool str w0, [sp, #1052] bl ___VERIFIER_nondet_bool str w0, [sp, #1044] bl ___VERIFIER_nondet_float str s0, [sp, #1036] bl ___VERIFIER_nondet_bool str w0, [sp, #1028] bl ___VERIFIER_nondet_bool str w0, [sp, #1020] bl ___VERIFIER_nondet_bool str w0, [sp, #1012] bl ___VERIFIER_nondet_int str w0, [sp, #1004] bl ___VERIFIER_nondet_bool str w0, [sp, #996] bl ___VERIFIER_nondet_bool str w0, [sp, #988] bl ___VERIFIER_nondet_float str s0, [sp, #980] bl ___VERIFIER_nondet_bool str w0, [sp, #972] bl ___VERIFIER_nondet_bool str w0, [sp, #964] bl ___VERIFIER_nondet_bool str w0, [sp, #956] bl ___VERIFIER_nondet_bool str w0, [sp, #948] bl ___VERIFIER_nondet_bool str w0, [sp, #940] bl ___VERIFIER_nondet_float str s0, [sp, #932] bl ___VERIFIER_nondet_bool str w0, [sp, #924] bl ___VERIFIER_nondet_bool str w0, [sp, #916] bl ___VERIFIER_nondet_bool str w0, [sp, #908] bl ___VERIFIER_nondet_bool str w0, [sp, #900] bl ___VERIFIER_nondet_bool str w0, [sp, #892] bl ___VERIFIER_nondet_float str s0, [sp, #884] bl ___VERIFIER_nondet_bool str w0, [sp, #876] bl ___VERIFIER_nondet_bool str w0, [sp, #868] bl ___VERIFIER_nondet_bool str w0, [sp, #860] bl ___VERIFIER_nondet_bool str w0, [sp, #852] bl ___VERIFIER_nondet_bool str w0, [sp, #844] bl ___VERIFIER_nondet_float str s0, [sp, #836] bl ___VERIFIER_nondet_bool str w0, [sp, #828] bl ___VERIFIER_nondet_bool str w0, [sp, #820] bl ___VERIFIER_nondet_bool str w0, [sp, #812] bl ___VERIFIER_nondet_bool str w0, [sp, #804] bl ___VERIFIER_nondet_bool str w0, [sp, #796] bl ___VERIFIER_nondet_float str s0, [sp, #788] bl ___VERIFIER_nondet_bool str w0, [sp, #780] bl ___VERIFIER_nondet_bool str w0, [sp, #772] bl ___VERIFIER_nondet_bool str w0, [sp, #764] bl ___VERIFIER_nondet_bool str w0, [sp, #756] bl ___VERIFIER_nondet_bool str w0, [sp, #748] bl ___VERIFIER_nondet_float str s0, [sp, #740] bl ___VERIFIER_nondet_bool str w0, [sp, #732] bl ___VERIFIER_nondet_bool str w0, [sp, #724] bl ___VERIFIER_nondet_bool str w0, [sp, #716] ldr w8, [sp, #1172] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_542 b LBB1_540 LBB1_540: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1188] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_542 b LBB1_541 LBB1_541: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_554 b LBB1_542 LBB1_542: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1172] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_545 b LBB1_543 LBB1_543: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1188] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_545 b LBB1_544 LBB1_544: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_554 b LBB1_545 LBB1_545: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1172] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_548 b LBB1_546 LBB1_546: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1188] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_548 b LBB1_547 LBB1_547: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_554 b LBB1_548 LBB1_548: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1172] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_551 b LBB1_549 LBB1_549: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_551 b LBB1_550 LBB1_550: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1188] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_554 b LBB1_551 LBB1_551: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1172] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_552 b LBB1_4680 LBB1_552: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1180] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_553 b LBB1_4680 LBB1_553: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1188] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_554 b LBB1_4680 LBB1_554: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_556 b LBB1_555 LBB1_555: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_560 b LBB1_556 LBB1_556: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_558 b LBB1_557 LBB1_557: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_560 b LBB1_558 LBB1_558: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_559 b LBB1_4680 LBB1_559: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_560 b LBB1_4680 LBB1_560: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_563 b LBB1_561 LBB1_561: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_563 b LBB1_562 LBB1_562: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_563 b LBB1_4680 LBB1_563: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_566 b LBB1_564 LBB1_564: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_566 b LBB1_565 LBB1_565: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_566 b LBB1_4680 LBB1_566: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_570 b LBB1_567 LBB1_567: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] ldr w9, [sp, #1204] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_568 b LBB1_4680 LBB1_568: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] ldr w9, [sp, #1212] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_569 b LBB1_4680 LBB1_569: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1200] fcvt d3, s1 ldr s1, [sp, #1196] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_570 b LBB1_4680 LBB1_570: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] ldr w9, [sp, #1204] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_573 b LBB1_571 LBB1_571: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] ldr w9, [sp, #1212] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_573 b LBB1_572 LBB1_572: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1200] fcvt d3, s1 ldr s1, [sp, #1196] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_576 b LBB1_573 LBB1_573: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_576 b LBB1_574 LBB1_574: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_576 b LBB1_575 LBB1_575: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_576 b LBB1_4680 LBB1_576: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_578 b LBB1_577 LBB1_577: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_588 b LBB1_578 LBB1_578: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_580 b LBB1_579 LBB1_579: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_588 b LBB1_580 LBB1_580: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_582 b LBB1_581 LBB1_581: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_588 b LBB1_582 LBB1_582: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_588 b LBB1_583 LBB1_583: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_588 b LBB1_584 LBB1_584: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_588 b LBB1_585 LBB1_585: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_586 b LBB1_4680 LBB1_586: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_587 b LBB1_4680 LBB1_587: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_588 b LBB1_4680 LBB1_588: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_592 b LBB1_589 LBB1_589: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_592 b LBB1_590 LBB1_590: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_592 b LBB1_591 LBB1_591: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_600 b LBB1_592 LBB1_592: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_600 b LBB1_593 LBB1_593: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_600 b LBB1_594 LBB1_594: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_600 b LBB1_595 LBB1_595: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_600 b LBB1_596 LBB1_596: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_600 b LBB1_597 LBB1_597: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_598 b LBB1_4680 LBB1_598: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_599 b LBB1_4680 LBB1_599: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_600 b LBB1_4680 LBB1_600: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_604 b LBB1_601 LBB1_601: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_604 b LBB1_602 LBB1_602: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_604 b LBB1_603 LBB1_603: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_612 b LBB1_604 LBB1_604: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_612 b LBB1_605 LBB1_605: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_612 b LBB1_606 LBB1_606: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_612 b LBB1_607 LBB1_607: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_612 b LBB1_608 LBB1_608: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_612 b LBB1_609 LBB1_609: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_610 b LBB1_4680 LBB1_610: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_611 b LBB1_4680 LBB1_611: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_612 b LBB1_4680 LBB1_612: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_619 b LBB1_613 LBB1_613: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_616 b LBB1_614 LBB1_614: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_616 b LBB1_615 LBB1_615: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_627 b LBB1_616 LBB1_616: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_619 b LBB1_617 LBB1_617: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_619 b LBB1_618 LBB1_618: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_627 b LBB1_619 LBB1_619: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_627 b LBB1_620 LBB1_620: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_627 b LBB1_621 LBB1_621: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_627 b LBB1_622 LBB1_622: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_627 b LBB1_623 LBB1_623: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_627 b LBB1_624 LBB1_624: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_625 b LBB1_4680 LBB1_625: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_626 b LBB1_4680 LBB1_626: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_627 b LBB1_4680 LBB1_627: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_629 b LBB1_628 LBB1_628: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_637 b LBB1_629 LBB1_629: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_631 b LBB1_630 LBB1_630: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_637 b LBB1_631 LBB1_631: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_637 b LBB1_632 LBB1_632: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_637 b LBB1_633 LBB1_633: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_637 b LBB1_634 LBB1_634: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_635 b LBB1_4680 LBB1_635: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_636 b LBB1_4680 LBB1_636: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_637 b LBB1_4680 LBB1_637: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1200] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_642 b LBB1_638 LBB1_638: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_642 b LBB1_639 LBB1_639: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_642 b LBB1_640 LBB1_640: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_642 b LBB1_641 LBB1_641: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_650 b LBB1_642 LBB1_642: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_650 b LBB1_643 LBB1_643: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_650 b LBB1_644 LBB1_644: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_650 b LBB1_645 LBB1_645: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_650 b LBB1_646 LBB1_646: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_650 b LBB1_647 LBB1_647: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_648 b LBB1_4680 LBB1_648: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_649 b LBB1_4680 LBB1_649: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_650 b LBB1_4680 LBB1_650: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1200] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_655 b LBB1_651 LBB1_651: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_655 b LBB1_652 LBB1_652: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_655 b LBB1_653 LBB1_653: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_655 b LBB1_654 LBB1_654: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_663 b LBB1_655 LBB1_655: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_663 b LBB1_656 LBB1_656: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_663 b LBB1_657 LBB1_657: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_663 b LBB1_658 LBB1_658: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_663 b LBB1_659 LBB1_659: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_663 b LBB1_660 LBB1_660: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_661 b LBB1_4680 LBB1_661: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_662 b LBB1_4680 LBB1_662: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_663 b LBB1_4680 LBB1_663: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_665 b LBB1_664 LBB1_664: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_673 b LBB1_665 LBB1_665: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_667 b LBB1_666 LBB1_666: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_673 b LBB1_667 LBB1_667: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_673 b LBB1_668 LBB1_668: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_673 b LBB1_669 LBB1_669: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_673 b LBB1_670 LBB1_670: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_671 b LBB1_4680 LBB1_671: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_672 b LBB1_4680 LBB1_672: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_673 b LBB1_4680 LBB1_673: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1200] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_678 b LBB1_674 LBB1_674: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_678 b LBB1_675 LBB1_675: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_678 b LBB1_676 LBB1_676: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_678 b LBB1_677 LBB1_677: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_686 b LBB1_678 LBB1_678: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_686 b LBB1_679 LBB1_679: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_686 b LBB1_680 LBB1_680: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_686 b LBB1_681 LBB1_681: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_686 b LBB1_682 LBB1_682: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_686 b LBB1_683 LBB1_683: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_684 b LBB1_4680 LBB1_684: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_685 b LBB1_4680 LBB1_685: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_686 b LBB1_4680 LBB1_686: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1200] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_691 b LBB1_687 LBB1_687: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_691 b LBB1_688 LBB1_688: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_691 b LBB1_689 LBB1_689: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_691 b LBB1_690 LBB1_690: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1196] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_699 b LBB1_691 LBB1_691: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1212] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_699 b LBB1_692 LBB1_692: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_699 b LBB1_693 LBB1_693: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1208] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_699 b LBB1_694 LBB1_694: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_699 b LBB1_695 LBB1_695: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_699 b LBB1_696 LBB1_696: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_697 b LBB1_4680 LBB1_697: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_698 b LBB1_4680 LBB1_698: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_699 b LBB1_4680 LBB1_699: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1268] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_702 b LBB1_700 LBB1_700: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1284] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_702 b LBB1_701 LBB1_701: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1276] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_714 b LBB1_702 LBB1_702: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1268] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_705 b LBB1_703 LBB1_703: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1284] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_705 b LBB1_704 LBB1_704: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1276] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_714 b LBB1_705 LBB1_705: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1268] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_708 b LBB1_706 LBB1_706: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1284] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_708 b LBB1_707 LBB1_707: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1276] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_714 b LBB1_708 LBB1_708: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1268] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_711 b LBB1_709 LBB1_709: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1276] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_711 b LBB1_710 LBB1_710: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1284] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_714 b LBB1_711 LBB1_711: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1268] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_712 b LBB1_4680 LBB1_712: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1276] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_713 b LBB1_4680 LBB1_713: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1284] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_714 b LBB1_4680 LBB1_714: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_716 b LBB1_715 LBB1_715: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_720 b LBB1_716 LBB1_716: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_718 b LBB1_717 LBB1_717: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_720 b LBB1_718 LBB1_718: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_719 b LBB1_4680 LBB1_719: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_720 b LBB1_4680 LBB1_720: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_723 b LBB1_721 LBB1_721: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_723 b LBB1_722 LBB1_722: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_723 b LBB1_4680 LBB1_723: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_726 b LBB1_724 LBB1_724: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_726 b LBB1_725 LBB1_725: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_726 b LBB1_4680 LBB1_726: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_730 b LBB1_727 LBB1_727: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] ldr w9, [sp, #1300] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_728 b LBB1_4680 LBB1_728: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] ldr w9, [sp, #1308] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_729 b LBB1_4680 LBB1_729: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1296] fcvt d3, s1 ldr s1, [sp, #1292] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_730 b LBB1_4680 LBB1_730: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] ldr w9, [sp, #1300] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_733 b LBB1_731 LBB1_731: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] ldr w9, [sp, #1308] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_733 b LBB1_732 LBB1_732: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1296] fcvt d3, s1 ldr s1, [sp, #1292] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_736 b LBB1_733 LBB1_733: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_736 b LBB1_734 LBB1_734: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_736 b LBB1_735 LBB1_735: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_736 b LBB1_4680 LBB1_736: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_738 b LBB1_737 LBB1_737: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_748 b LBB1_738 LBB1_738: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_740 b LBB1_739 LBB1_739: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_748 b LBB1_740 LBB1_740: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_742 b LBB1_741 LBB1_741: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_748 b LBB1_742 LBB1_742: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_748 b LBB1_743 LBB1_743: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_748 b LBB1_744 LBB1_744: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_748 b LBB1_745 LBB1_745: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_746 b LBB1_4680 LBB1_746: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_747 b LBB1_4680 LBB1_747: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_748 b LBB1_4680 LBB1_748: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_752 b LBB1_749 LBB1_749: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_752 b LBB1_750 LBB1_750: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_752 b LBB1_751 LBB1_751: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_760 b LBB1_752 LBB1_752: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_760 b LBB1_753 LBB1_753: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_760 b LBB1_754 LBB1_754: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_760 b LBB1_755 LBB1_755: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_760 b LBB1_756 LBB1_756: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_760 b LBB1_757 LBB1_757: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_758 b LBB1_4680 LBB1_758: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_759 b LBB1_4680 LBB1_759: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_760 b LBB1_4680 LBB1_760: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_764 b LBB1_761 LBB1_761: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_764 b LBB1_762 LBB1_762: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_764 b LBB1_763 LBB1_763: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_772 b LBB1_764 LBB1_764: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_772 b LBB1_765 LBB1_765: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_772 b LBB1_766 LBB1_766: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_772 b LBB1_767 LBB1_767: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_772 b LBB1_768 LBB1_768: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_772 b LBB1_769 LBB1_769: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_770 b LBB1_4680 LBB1_770: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_771 b LBB1_4680 LBB1_771: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_772 b LBB1_4680 LBB1_772: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_779 b LBB1_773 LBB1_773: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_776 b LBB1_774 LBB1_774: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_776 b LBB1_775 LBB1_775: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_787 b LBB1_776 LBB1_776: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_779 b LBB1_777 LBB1_777: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_779 b LBB1_778 LBB1_778: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_787 b LBB1_779 LBB1_779: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_787 b LBB1_780 LBB1_780: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_787 b LBB1_781 LBB1_781: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_787 b LBB1_782 LBB1_782: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_787 b LBB1_783 LBB1_783: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_787 b LBB1_784 LBB1_784: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_785 b LBB1_4680 LBB1_785: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_786 b LBB1_4680 LBB1_786: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_787 b LBB1_4680 LBB1_787: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_789 b LBB1_788 LBB1_788: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_797 b LBB1_789 LBB1_789: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_791 b LBB1_790 LBB1_790: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_797 b LBB1_791 LBB1_791: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_797 b LBB1_792 LBB1_792: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_797 b LBB1_793 LBB1_793: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_797 b LBB1_794 LBB1_794: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_795 b LBB1_4680 LBB1_795: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_796 b LBB1_4680 LBB1_796: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_797 b LBB1_4680 LBB1_797: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1296] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_802 b LBB1_798 LBB1_798: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_802 b LBB1_799 LBB1_799: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_802 b LBB1_800 LBB1_800: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_802 b LBB1_801 LBB1_801: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_810 b LBB1_802 LBB1_802: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_810 b LBB1_803 LBB1_803: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_810 b LBB1_804 LBB1_804: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_810 b LBB1_805 LBB1_805: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_810 b LBB1_806 LBB1_806: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_810 b LBB1_807 LBB1_807: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_808 b LBB1_4680 LBB1_808: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_809 b LBB1_4680 LBB1_809: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_810 b LBB1_4680 LBB1_810: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1296] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_815 b LBB1_811 LBB1_811: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_815 b LBB1_812 LBB1_812: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_815 b LBB1_813 LBB1_813: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_815 b LBB1_814 LBB1_814: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_823 b LBB1_815 LBB1_815: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_823 b LBB1_816 LBB1_816: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_823 b LBB1_817 LBB1_817: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_823 b LBB1_818 LBB1_818: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_823 b LBB1_819 LBB1_819: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_823 b LBB1_820 LBB1_820: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_821 b LBB1_4680 LBB1_821: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_822 b LBB1_4680 LBB1_822: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_823 b LBB1_4680 LBB1_823: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_825 b LBB1_824 LBB1_824: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_833 b LBB1_825 LBB1_825: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_827 b LBB1_826 LBB1_826: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_833 b LBB1_827 LBB1_827: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_833 b LBB1_828 LBB1_828: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_833 b LBB1_829 LBB1_829: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_833 b LBB1_830 LBB1_830: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_831 b LBB1_4680 LBB1_831: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_832 b LBB1_4680 LBB1_832: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_833 b LBB1_4680 LBB1_833: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1296] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_838 b LBB1_834 LBB1_834: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_838 b LBB1_835 LBB1_835: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_838 b LBB1_836 LBB1_836: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_838 b LBB1_837 LBB1_837: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_846 b LBB1_838 LBB1_838: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_846 b LBB1_839 LBB1_839: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_846 b LBB1_840 LBB1_840: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_846 b LBB1_841 LBB1_841: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_846 b LBB1_842 LBB1_842: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_846 b LBB1_843 LBB1_843: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_844 b LBB1_4680 LBB1_844: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_845 b LBB1_4680 LBB1_845: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_846 b LBB1_4680 LBB1_846: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1296] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_851 b LBB1_847 LBB1_847: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_851 b LBB1_848 LBB1_848: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_851 b LBB1_849 LBB1_849: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_851 b LBB1_850 LBB1_850: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1292] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_859 b LBB1_851 LBB1_851: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1308] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_859 b LBB1_852 LBB1_852: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1300] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_859 b LBB1_853 LBB1_853: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1304] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_859 b LBB1_854 LBB1_854: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1312] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_859 b LBB1_855 LBB1_855: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_859 b LBB1_856 LBB1_856: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_857 b LBB1_4680 LBB1_857: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_858 b LBB1_4680 LBB1_858: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_859 b LBB1_4680 LBB1_859: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1364] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_862 b LBB1_860 LBB1_860: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1380] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_862 b LBB1_861 LBB1_861: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1372] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_874 b LBB1_862 LBB1_862: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1364] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_865 b LBB1_863 LBB1_863: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1380] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_865 b LBB1_864 LBB1_864: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1372] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_874 b LBB1_865 LBB1_865: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1364] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_868 b LBB1_866 LBB1_866: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1380] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_868 b LBB1_867 LBB1_867: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1372] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_874 b LBB1_868 LBB1_868: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1364] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_871 b LBB1_869 LBB1_869: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1372] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_871 b LBB1_870 LBB1_870: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1380] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_874 b LBB1_871 LBB1_871: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1364] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_872 b LBB1_4680 LBB1_872: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1372] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_873 b LBB1_4680 LBB1_873: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1380] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_874 b LBB1_4680 LBB1_874: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_876 b LBB1_875 LBB1_875: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_880 b LBB1_876 LBB1_876: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_878 b LBB1_877 LBB1_877: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_880 b LBB1_878 LBB1_878: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_879 b LBB1_4680 LBB1_879: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_880 b LBB1_4680 LBB1_880: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_883 b LBB1_881 LBB1_881: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_883 b LBB1_882 LBB1_882: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_883 b LBB1_4680 LBB1_883: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_886 b LBB1_884 LBB1_884: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_886 b LBB1_885 LBB1_885: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_886 b LBB1_4680 LBB1_886: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_890 b LBB1_887 LBB1_887: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] ldur w9, [x29, #-252] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_888 b LBB1_4680 LBB1_888: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] ldur w9, [x29, #-244] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_889 b LBB1_4680 LBB1_889: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-256] fcvt d3, s1 ldr s1, [sp, #1388] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_890 b LBB1_4680 LBB1_890: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] ldur w9, [x29, #-252] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_893 b LBB1_891 LBB1_891: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] ldur w9, [x29, #-244] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_893 b LBB1_892 LBB1_892: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-256] fcvt d3, s1 ldr s1, [sp, #1388] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_896 b LBB1_893 LBB1_893: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_896 b LBB1_894 LBB1_894: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_896 b LBB1_895 LBB1_895: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_896 b LBB1_4680 LBB1_896: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_898 b LBB1_897 LBB1_897: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_908 b LBB1_898 LBB1_898: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_900 b LBB1_899 LBB1_899: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_908 b LBB1_900 LBB1_900: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_902 b LBB1_901 LBB1_901: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_908 b LBB1_902 LBB1_902: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_908 b LBB1_903 LBB1_903: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_908 b LBB1_904 LBB1_904: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_908 b LBB1_905 LBB1_905: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_906 b LBB1_4680 LBB1_906: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_907 b LBB1_4680 LBB1_907: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_908 b LBB1_4680 LBB1_908: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_912 b LBB1_909 LBB1_909: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_912 b LBB1_910 LBB1_910: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_912 b LBB1_911 LBB1_911: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_920 b LBB1_912 LBB1_912: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_920 b LBB1_913 LBB1_913: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_920 b LBB1_914 LBB1_914: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_920 b LBB1_915 LBB1_915: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_920 b LBB1_916 LBB1_916: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_920 b LBB1_917 LBB1_917: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_918 b LBB1_4680 LBB1_918: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_919 b LBB1_4680 LBB1_919: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_920 b LBB1_4680 LBB1_920: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_924 b LBB1_921 LBB1_921: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_924 b LBB1_922 LBB1_922: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_924 b LBB1_923 LBB1_923: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_932 b LBB1_924 LBB1_924: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_932 b LBB1_925 LBB1_925: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_932 b LBB1_926 LBB1_926: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_932 b LBB1_927 LBB1_927: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_932 b LBB1_928 LBB1_928: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_932 b LBB1_929 LBB1_929: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_930 b LBB1_4680 LBB1_930: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_931 b LBB1_4680 LBB1_931: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_932 b LBB1_4680 LBB1_932: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_939 b LBB1_933 LBB1_933: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_936 b LBB1_934 LBB1_934: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_936 b LBB1_935 LBB1_935: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_947 b LBB1_936 LBB1_936: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_939 b LBB1_937 LBB1_937: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_939 b LBB1_938 LBB1_938: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_947 b LBB1_939 LBB1_939: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_947 b LBB1_940 LBB1_940: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_947 b LBB1_941 LBB1_941: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_947 b LBB1_942 LBB1_942: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_947 b LBB1_943 LBB1_943: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_947 b LBB1_944 LBB1_944: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_945 b LBB1_4680 LBB1_945: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_946 b LBB1_4680 LBB1_946: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_947 b LBB1_4680 LBB1_947: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_949 b LBB1_948 LBB1_948: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_957 b LBB1_949 LBB1_949: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_951 b LBB1_950 LBB1_950: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_957 b LBB1_951 LBB1_951: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_957 b LBB1_952 LBB1_952: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_957 b LBB1_953 LBB1_953: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_957 b LBB1_954 LBB1_954: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_955 b LBB1_4680 LBB1_955: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_956 b LBB1_4680 LBB1_956: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_957 b LBB1_4680 LBB1_957: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-256] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_962 b LBB1_958 LBB1_958: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_962 b LBB1_959 LBB1_959: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_962 b LBB1_960 LBB1_960: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_962 b LBB1_961 LBB1_961: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_970 b LBB1_962 LBB1_962: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_970 b LBB1_963 LBB1_963: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_970 b LBB1_964 LBB1_964: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_970 b LBB1_965 LBB1_965: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_970 b LBB1_966 LBB1_966: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_970 b LBB1_967 LBB1_967: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_968 b LBB1_4680 LBB1_968: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_969 b LBB1_4680 LBB1_969: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_970 b LBB1_4680 LBB1_970: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-256] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_975 b LBB1_971 LBB1_971: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_975 b LBB1_972 LBB1_972: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_975 b LBB1_973 LBB1_973: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_975 b LBB1_974 LBB1_974: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_983 b LBB1_975 LBB1_975: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_983 b LBB1_976 LBB1_976: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_983 b LBB1_977 LBB1_977: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_983 b LBB1_978 LBB1_978: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_983 b LBB1_979 LBB1_979: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_983 b LBB1_980 LBB1_980: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_981 b LBB1_4680 LBB1_981: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_982 b LBB1_4680 LBB1_982: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_983 b LBB1_4680 LBB1_983: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_985 b LBB1_984 LBB1_984: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_993 b LBB1_985 LBB1_985: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_987 b LBB1_986 LBB1_986: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_993 b LBB1_987 LBB1_987: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_993 b LBB1_988 LBB1_988: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_993 b LBB1_989 LBB1_989: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_993 b LBB1_990 LBB1_990: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_991 b LBB1_4680 LBB1_991: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_992 b LBB1_4680 LBB1_992: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_993 b LBB1_4680 LBB1_993: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-256] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_998 b LBB1_994 LBB1_994: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_998 b LBB1_995 LBB1_995: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_998 b LBB1_996 LBB1_996: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_998 b LBB1_997 LBB1_997: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1006 b LBB1_998 LBB1_998: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1006 b LBB1_999 LBB1_999: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1006 b LBB1_1000 LBB1_1000: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1006 b LBB1_1001 LBB1_1001: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1006 b LBB1_1002 LBB1_1002: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1006 b LBB1_1003 LBB1_1003: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1004 b LBB1_4680 LBB1_1004: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1005 b LBB1_4680 LBB1_1005: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1006 b LBB1_4680 LBB1_1006: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-256] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1011 b LBB1_1007 LBB1_1007: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1011 b LBB1_1008 LBB1_1008: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1011 b LBB1_1009 LBB1_1009: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1011 b LBB1_1010 LBB1_1010: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1388] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1019 b LBB1_1011 LBB1_1011: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-244] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1019 b LBB1_1012 LBB1_1012: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1019 b LBB1_1013 LBB1_1013: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-248] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1019 b LBB1_1014 LBB1_1014: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1019 b LBB1_1015 LBB1_1015: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1019 b LBB1_1016 LBB1_1016: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1017 b LBB1_4680 LBB1_1017: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1018 b LBB1_4680 LBB1_1018: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1019 b LBB1_4680 LBB1_1019: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1022 b LBB1_1020 LBB1_1020: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-172] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1022 b LBB1_1021 LBB1_1021: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-188] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1034 b LBB1_1022 LBB1_1022: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1025 b LBB1_1023 LBB1_1023: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-172] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1025 b LBB1_1024 LBB1_1024: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-188] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1034 b LBB1_1025 LBB1_1025: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-204] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1028 b LBB1_1026 LBB1_1026: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-172] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1028 b LBB1_1027 LBB1_1027: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-188] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1034 b LBB1_1028 LBB1_1028: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-204] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1031 b LBB1_1029 LBB1_1029: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-188] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1031 b LBB1_1030 LBB1_1030: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-172] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1034 b LBB1_1031 LBB1_1031: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-204] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1032 b LBB1_4680 LBB1_1032: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-188] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1033 b LBB1_4680 LBB1_1033: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-172] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1034 b LBB1_4680 LBB1_1034: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1036 b LBB1_1035 LBB1_1035: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1040 b LBB1_1036 LBB1_1036: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1038 b LBB1_1037 LBB1_1037: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1040 b LBB1_1038 LBB1_1038: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1039 b LBB1_4680 LBB1_1039: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1040 b LBB1_4680 LBB1_1040: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1043 b LBB1_1041 LBB1_1041: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1043 b LBB1_1042 LBB1_1042: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1043 b LBB1_4680 LBB1_1043: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1046 b LBB1_1044 LBB1_1044: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1046 b LBB1_1045 LBB1_1045: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1046 b LBB1_4680 LBB1_1046: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_1050 b LBB1_1047 LBB1_1047: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] ldur w9, [x29, #-156] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1048 b LBB1_4680 LBB1_1048: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] ldur w9, [x29, #-148] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1049 b LBB1_4680 LBB1_1049: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-160] fcvt d3, s1 ldur s1, [x29, #-164] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1050 b LBB1_4680 LBB1_1050: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] ldur w9, [x29, #-156] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1053 b LBB1_1051 LBB1_1051: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] ldur w9, [x29, #-148] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1053 b LBB1_1052 LBB1_1052: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-160] fcvt d3, s1 ldur s1, [x29, #-164] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1056 b LBB1_1053 LBB1_1053: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1056 b LBB1_1054 LBB1_1054: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1056 b LBB1_1055 LBB1_1055: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1056 b LBB1_4680 LBB1_1056: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1058 b LBB1_1057 LBB1_1057: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1068 b LBB1_1058 LBB1_1058: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1060 b LBB1_1059 LBB1_1059: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1068 b LBB1_1060 LBB1_1060: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1062 b LBB1_1061 LBB1_1061: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1068 b LBB1_1062 LBB1_1062: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1068 b LBB1_1063 LBB1_1063: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1068 b LBB1_1064 LBB1_1064: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1068 b LBB1_1065 LBB1_1065: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1066 b LBB1_4680 LBB1_1066: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1067 b LBB1_4680 LBB1_1067: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1068 b LBB1_4680 LBB1_1068: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1072 b LBB1_1069 LBB1_1069: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1072 b LBB1_1070 LBB1_1070: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1072 b LBB1_1071 LBB1_1071: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1080 b LBB1_1072 LBB1_1072: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1080 b LBB1_1073 LBB1_1073: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1080 b LBB1_1074 LBB1_1074: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1080 b LBB1_1075 LBB1_1075: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1080 b LBB1_1076 LBB1_1076: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1080 b LBB1_1077 LBB1_1077: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1078 b LBB1_4680 LBB1_1078: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1079 b LBB1_4680 LBB1_1079: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1080 b LBB1_4680 LBB1_1080: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1084 b LBB1_1081 LBB1_1081: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1084 b LBB1_1082 LBB1_1082: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1084 b LBB1_1083 LBB1_1083: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1092 b LBB1_1084 LBB1_1084: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1092 b LBB1_1085 LBB1_1085: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1092 b LBB1_1086 LBB1_1086: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1092 b LBB1_1087 LBB1_1087: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1092 b LBB1_1088 LBB1_1088: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1092 b LBB1_1089 LBB1_1089: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1090 b LBB1_4680 LBB1_1090: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1091 b LBB1_4680 LBB1_1091: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1092 b LBB1_4680 LBB1_1092: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1099 b LBB1_1093 LBB1_1093: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1096 b LBB1_1094 LBB1_1094: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1096 b LBB1_1095 LBB1_1095: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1107 b LBB1_1096 LBB1_1096: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1099 b LBB1_1097 LBB1_1097: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1099 b LBB1_1098 LBB1_1098: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1107 b LBB1_1099 LBB1_1099: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1107 b LBB1_1100 LBB1_1100: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1107 b LBB1_1101 LBB1_1101: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1107 b LBB1_1102 LBB1_1102: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1107 b LBB1_1103 LBB1_1103: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1107 b LBB1_1104 LBB1_1104: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1105 b LBB1_4680 LBB1_1105: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1106 b LBB1_4680 LBB1_1106: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1107 b LBB1_4680 LBB1_1107: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1109 b LBB1_1108 LBB1_1108: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1117 b LBB1_1109 LBB1_1109: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1111 b LBB1_1110 LBB1_1110: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1117 b LBB1_1111 LBB1_1111: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1117 b LBB1_1112 LBB1_1112: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1117 b LBB1_1113 LBB1_1113: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1117 b LBB1_1114 LBB1_1114: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1115 b LBB1_4680 LBB1_1115: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1116 b LBB1_4680 LBB1_1116: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1117 b LBB1_4680 LBB1_1117: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-160] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1122 b LBB1_1118 LBB1_1118: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1122 b LBB1_1119 LBB1_1119: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1122 b LBB1_1120 LBB1_1120: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1122 b LBB1_1121 LBB1_1121: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1130 b LBB1_1122 LBB1_1122: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1130 b LBB1_1123 LBB1_1123: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1130 b LBB1_1124 LBB1_1124: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1130 b LBB1_1125 LBB1_1125: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1130 b LBB1_1126 LBB1_1126: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1130 b LBB1_1127 LBB1_1127: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1128 b LBB1_4680 LBB1_1128: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1129 b LBB1_4680 LBB1_1129: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1130 b LBB1_4680 LBB1_1130: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-160] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1135 b LBB1_1131 LBB1_1131: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1135 b LBB1_1132 LBB1_1132: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1135 b LBB1_1133 LBB1_1133: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1135 b LBB1_1134 LBB1_1134: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1143 b LBB1_1135 LBB1_1135: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1143 b LBB1_1136 LBB1_1136: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1143 b LBB1_1137 LBB1_1137: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1143 b LBB1_1138 LBB1_1138: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1143 b LBB1_1139 LBB1_1139: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1143 b LBB1_1140 LBB1_1140: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1141 b LBB1_4680 LBB1_1141: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1142 b LBB1_4680 LBB1_1142: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1143 b LBB1_4680 LBB1_1143: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1145 b LBB1_1144 LBB1_1144: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1153 b LBB1_1145 LBB1_1145: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1147 b LBB1_1146 LBB1_1146: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1153 b LBB1_1147 LBB1_1147: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1153 b LBB1_1148 LBB1_1148: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1153 b LBB1_1149 LBB1_1149: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1153 b LBB1_1150 LBB1_1150: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1151 b LBB1_4680 LBB1_1151: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1152 b LBB1_4680 LBB1_1152: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1153 b LBB1_4680 LBB1_1153: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-160] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1158 b LBB1_1154 LBB1_1154: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1158 b LBB1_1155 LBB1_1155: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1158 b LBB1_1156 LBB1_1156: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1158 b LBB1_1157 LBB1_1157: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1166 b LBB1_1158 LBB1_1158: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1166 b LBB1_1159 LBB1_1159: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1166 b LBB1_1160 LBB1_1160: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1166 b LBB1_1161 LBB1_1161: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1166 b LBB1_1162 LBB1_1162: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1166 b LBB1_1163 LBB1_1163: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1164 b LBB1_4680 LBB1_1164: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1165 b LBB1_4680 LBB1_1165: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1166 b LBB1_4680 LBB1_1166: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-160] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1171 b LBB1_1167 LBB1_1167: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1171 b LBB1_1168 LBB1_1168: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1171 b LBB1_1169 LBB1_1169: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1171 b LBB1_1170 LBB1_1170: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-164] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1179 b LBB1_1171 LBB1_1171: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-148] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1179 b LBB1_1172 LBB1_1172: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1179 b LBB1_1173 LBB1_1173: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-152] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1179 b LBB1_1174 LBB1_1174: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1179 b LBB1_1175 LBB1_1175: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1179 b LBB1_1176 LBB1_1176: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1177 b LBB1_4680 LBB1_1177: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1178 b LBB1_4680 LBB1_1178: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1179 b LBB1_4680 LBB1_1179: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-108] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1182 b LBB1_1180 LBB1_1180: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-84] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1182 b LBB1_1181 LBB1_1181: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-100] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1194 b LBB1_1182 LBB1_1182: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-108] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1185 b LBB1_1183 LBB1_1183: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-84] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1185 b LBB1_1184 LBB1_1184: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-100] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1194 b LBB1_1185 LBB1_1185: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-108] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1188 b LBB1_1186 LBB1_1186: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-84] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1188 b LBB1_1187 LBB1_1187: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-100] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1194 b LBB1_1188 LBB1_1188: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-108] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1191 b LBB1_1189 LBB1_1189: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-100] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1191 b LBB1_1190 LBB1_1190: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-84] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1194 b LBB1_1191 LBB1_1191: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-108] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1192 b LBB1_4680 LBB1_1192: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-100] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1193 b LBB1_4680 LBB1_1193: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-84] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1194 b LBB1_4680 LBB1_1194: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1196 b LBB1_1195 LBB1_1195: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1200 b LBB1_1196 LBB1_1196: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1198 b LBB1_1197 LBB1_1197: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1200 b LBB1_1198 LBB1_1198: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1199 b LBB1_4680 LBB1_1199: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1200 b LBB1_4680 LBB1_1200: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1203 b LBB1_1201 LBB1_1201: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1203 b LBB1_1202 LBB1_1202: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1203 b LBB1_4680 LBB1_1203: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1206 b LBB1_1204 LBB1_1204: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1206 b LBB1_1205 LBB1_1205: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1206 b LBB1_4680 LBB1_1206: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_1210 b LBB1_1207 LBB1_1207: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] ldur w9, [x29, #-44] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1208 b LBB1_4680 LBB1_1208: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] ldur w9, [x29, #-28] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1209 b LBB1_4680 LBB1_1209: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-56] fcvt d3, s1 ldur s1, [x29, #-60] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1210 b LBB1_4680 LBB1_1210: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] ldur w9, [x29, #-44] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1213 b LBB1_1211 LBB1_1211: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] ldur w9, [x29, #-28] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1213 b LBB1_1212 LBB1_1212: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-56] fcvt d3, s1 ldur s1, [x29, #-60] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1216 b LBB1_1213 LBB1_1213: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1216 b LBB1_1214 LBB1_1214: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1216 b LBB1_1215 LBB1_1215: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1216 b LBB1_4680 LBB1_1216: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1218 b LBB1_1217 LBB1_1217: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1228 b LBB1_1218 LBB1_1218: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1220 b LBB1_1219 LBB1_1219: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1228 b LBB1_1220 LBB1_1220: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1222 b LBB1_1221 LBB1_1221: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1228 b LBB1_1222 LBB1_1222: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1228 b LBB1_1223 LBB1_1223: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1228 b LBB1_1224 LBB1_1224: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1228 b LBB1_1225 LBB1_1225: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1226 b LBB1_4680 LBB1_1226: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1227 b LBB1_4680 LBB1_1227: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1228 b LBB1_4680 LBB1_1228: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1232 b LBB1_1229 LBB1_1229: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1232 b LBB1_1230 LBB1_1230: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1232 b LBB1_1231 LBB1_1231: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1240 b LBB1_1232 LBB1_1232: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1240 b LBB1_1233 LBB1_1233: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1240 b LBB1_1234 LBB1_1234: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1240 b LBB1_1235 LBB1_1235: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1240 b LBB1_1236 LBB1_1236: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1240 b LBB1_1237 LBB1_1237: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1238 b LBB1_4680 LBB1_1238: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1239 b LBB1_4680 LBB1_1239: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1240 b LBB1_4680 LBB1_1240: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1244 b LBB1_1241 LBB1_1241: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1244 b LBB1_1242 LBB1_1242: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1244 b LBB1_1243 LBB1_1243: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1252 b LBB1_1244 LBB1_1244: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1252 b LBB1_1245 LBB1_1245: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1252 b LBB1_1246 LBB1_1246: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1252 b LBB1_1247 LBB1_1247: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1252 b LBB1_1248 LBB1_1248: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1252 b LBB1_1249 LBB1_1249: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1250 b LBB1_4680 LBB1_1250: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1251 b LBB1_4680 LBB1_1251: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1252 b LBB1_4680 LBB1_1252: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1259 b LBB1_1253 LBB1_1253: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1256 b LBB1_1254 LBB1_1254: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1256 b LBB1_1255 LBB1_1255: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1267 b LBB1_1256 LBB1_1256: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1259 b LBB1_1257 LBB1_1257: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1259 b LBB1_1258 LBB1_1258: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1267 b LBB1_1259 LBB1_1259: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1267 b LBB1_1260 LBB1_1260: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1267 b LBB1_1261 LBB1_1261: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1267 b LBB1_1262 LBB1_1262: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1267 b LBB1_1263 LBB1_1263: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1267 b LBB1_1264 LBB1_1264: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1265 b LBB1_4680 LBB1_1265: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1266 b LBB1_4680 LBB1_1266: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1267 b LBB1_4680 LBB1_1267: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1269 b LBB1_1268 LBB1_1268: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1277 b LBB1_1269 LBB1_1269: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1271 b LBB1_1270 LBB1_1270: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1277 b LBB1_1271 LBB1_1271: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1277 b LBB1_1272 LBB1_1272: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1277 b LBB1_1273 LBB1_1273: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1277 b LBB1_1274 LBB1_1274: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1275 b LBB1_4680 LBB1_1275: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1276 b LBB1_4680 LBB1_1276: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1277 b LBB1_4680 LBB1_1277: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-56] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1282 b LBB1_1278 LBB1_1278: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1282 b LBB1_1279 LBB1_1279: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1282 b LBB1_1280 LBB1_1280: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1282 b LBB1_1281 LBB1_1281: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1290 b LBB1_1282 LBB1_1282: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1290 b LBB1_1283 LBB1_1283: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1290 b LBB1_1284 LBB1_1284: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1290 b LBB1_1285 LBB1_1285: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1290 b LBB1_1286 LBB1_1286: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1290 b LBB1_1287 LBB1_1287: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1288 b LBB1_4680 LBB1_1288: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1289 b LBB1_4680 LBB1_1289: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1290 b LBB1_4680 LBB1_1290: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-56] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1295 b LBB1_1291 LBB1_1291: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1295 b LBB1_1292 LBB1_1292: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1295 b LBB1_1293 LBB1_1293: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1295 b LBB1_1294 LBB1_1294: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1303 b LBB1_1295 LBB1_1295: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1303 b LBB1_1296 LBB1_1296: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1303 b LBB1_1297 LBB1_1297: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1303 b LBB1_1298 LBB1_1298: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1303 b LBB1_1299 LBB1_1299: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1303 b LBB1_1300 LBB1_1300: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1301 b LBB1_4680 LBB1_1301: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1302 b LBB1_4680 LBB1_1302: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1303 b LBB1_4680 LBB1_1303: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1305 b LBB1_1304 LBB1_1304: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1313 b LBB1_1305 LBB1_1305: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1307 b LBB1_1306 LBB1_1306: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1313 b LBB1_1307 LBB1_1307: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1313 b LBB1_1308 LBB1_1308: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1313 b LBB1_1309 LBB1_1309: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1313 b LBB1_1310 LBB1_1310: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1311 b LBB1_4680 LBB1_1311: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1312 b LBB1_4680 LBB1_1312: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1313 b LBB1_4680 LBB1_1313: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-56] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1318 b LBB1_1314 LBB1_1314: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1318 b LBB1_1315 LBB1_1315: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1318 b LBB1_1316 LBB1_1316: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1318 b LBB1_1317 LBB1_1317: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1326 b LBB1_1318 LBB1_1318: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1326 b LBB1_1319 LBB1_1319: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1326 b LBB1_1320 LBB1_1320: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1326 b LBB1_1321 LBB1_1321: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1326 b LBB1_1322 LBB1_1322: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1326 b LBB1_1323 LBB1_1323: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1324 b LBB1_4680 LBB1_1324: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1325 b LBB1_4680 LBB1_1325: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1326 b LBB1_4680 LBB1_1326: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-56] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1331 b LBB1_1327 LBB1_1327: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1331 b LBB1_1328 LBB1_1328: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1331 b LBB1_1329 LBB1_1329: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1331 b LBB1_1330 LBB1_1330: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-60] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1339 b LBB1_1331 LBB1_1331: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-28] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1339 b LBB1_1332 LBB1_1332: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-44] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1339 b LBB1_1333 LBB1_1333: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-40] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1339 b LBB1_1334 LBB1_1334: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1339 b LBB1_1335 LBB1_1335: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1339 b LBB1_1336 LBB1_1336: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1337 b LBB1_4680 LBB1_1337: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1338 b LBB1_4680 LBB1_1338: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1339 b LBB1_4680 LBB1_1339: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #716] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1342 b LBB1_1340 LBB1_1340: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #732] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1342 b LBB1_1341 LBB1_1341: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #724] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1354 b LBB1_1342 LBB1_1342: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #716] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1345 b LBB1_1343 LBB1_1343: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #732] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1345 b LBB1_1344 LBB1_1344: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #724] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1354 b LBB1_1345 LBB1_1345: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #716] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1348 b LBB1_1346 LBB1_1346: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #732] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1348 b LBB1_1347 LBB1_1347: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #724] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1354 b LBB1_1348 LBB1_1348: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #716] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1351 b LBB1_1349 LBB1_1349: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #724] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1351 b LBB1_1350 LBB1_1350: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #732] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1354 b LBB1_1351 LBB1_1351: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #716] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1352 b LBB1_4680 LBB1_1352: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #724] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1353 b LBB1_4680 LBB1_1353: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #732] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1354 b LBB1_4680 LBB1_1354: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1356 b LBB1_1355 LBB1_1355: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1360 b LBB1_1356 LBB1_1356: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1358 b LBB1_1357 LBB1_1357: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1360 b LBB1_1358 LBB1_1358: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1359 b LBB1_4680 LBB1_1359: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1360 b LBB1_4680 LBB1_1360: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1363 b LBB1_1361 LBB1_1361: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1363 b LBB1_1362 LBB1_1362: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1363 b LBB1_4680 LBB1_1363: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1366 b LBB1_1364 LBB1_1364: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1366 b LBB1_1365 LBB1_1365: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1366 b LBB1_4680 LBB1_1366: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_1370 b LBB1_1367 LBB1_1367: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] ldr w9, [sp, #748] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1368 b LBB1_4680 LBB1_1368: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] ldr w9, [sp, #756] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1369 b LBB1_4680 LBB1_1369: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #744] fcvt d3, s1 ldr s1, [sp, #740] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1370 b LBB1_4680 LBB1_1370: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] ldr w9, [sp, #748] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1373 b LBB1_1371 LBB1_1371: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] ldr w9, [sp, #756] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1373 b LBB1_1372 LBB1_1372: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #744] fcvt d3, s1 ldr s1, [sp, #740] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1376 b LBB1_1373 LBB1_1373: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1376 b LBB1_1374 LBB1_1374: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1376 b LBB1_1375 LBB1_1375: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1376 b LBB1_4680 LBB1_1376: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1378 b LBB1_1377 LBB1_1377: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1388 b LBB1_1378 LBB1_1378: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1380 b LBB1_1379 LBB1_1379: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1388 b LBB1_1380 LBB1_1380: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1382 b LBB1_1381 LBB1_1381: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1388 b LBB1_1382 LBB1_1382: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1388 b LBB1_1383 LBB1_1383: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1388 b LBB1_1384 LBB1_1384: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1388 b LBB1_1385 LBB1_1385: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1386 b LBB1_4680 LBB1_1386: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1387 b LBB1_4680 LBB1_1387: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1388 b LBB1_4680 LBB1_1388: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1392 b LBB1_1389 LBB1_1389: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1392 b LBB1_1390 LBB1_1390: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1392 b LBB1_1391 LBB1_1391: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1400 b LBB1_1392 LBB1_1392: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1400 b LBB1_1393 LBB1_1393: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1400 b LBB1_1394 LBB1_1394: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1400 b LBB1_1395 LBB1_1395: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1400 b LBB1_1396 LBB1_1396: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1400 b LBB1_1397 LBB1_1397: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1398 b LBB1_4680 LBB1_1398: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1399 b LBB1_4680 LBB1_1399: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1400 b LBB1_4680 LBB1_1400: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1404 b LBB1_1401 LBB1_1401: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1404 b LBB1_1402 LBB1_1402: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1404 b LBB1_1403 LBB1_1403: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1412 b LBB1_1404 LBB1_1404: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1412 b LBB1_1405 LBB1_1405: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1412 b LBB1_1406 LBB1_1406: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1412 b LBB1_1407 LBB1_1407: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1412 b LBB1_1408 LBB1_1408: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1412 b LBB1_1409 LBB1_1409: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1410 b LBB1_4680 LBB1_1410: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1411 b LBB1_4680 LBB1_1411: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1412 b LBB1_4680 LBB1_1412: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1419 b LBB1_1413 LBB1_1413: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1416 b LBB1_1414 LBB1_1414: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1416 b LBB1_1415 LBB1_1415: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1427 b LBB1_1416 LBB1_1416: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1419 b LBB1_1417 LBB1_1417: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1419 b LBB1_1418 LBB1_1418: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1427 b LBB1_1419 LBB1_1419: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1427 b LBB1_1420 LBB1_1420: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1427 b LBB1_1421 LBB1_1421: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1427 b LBB1_1422 LBB1_1422: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1427 b LBB1_1423 LBB1_1423: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1427 b LBB1_1424 LBB1_1424: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1425 b LBB1_4680 LBB1_1425: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1426 b LBB1_4680 LBB1_1426: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1427 b LBB1_4680 LBB1_1427: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1429 b LBB1_1428 LBB1_1428: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1437 b LBB1_1429 LBB1_1429: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1431 b LBB1_1430 LBB1_1430: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1437 b LBB1_1431 LBB1_1431: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1437 b LBB1_1432 LBB1_1432: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1437 b LBB1_1433 LBB1_1433: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1437 b LBB1_1434 LBB1_1434: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1435 b LBB1_4680 LBB1_1435: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1436 b LBB1_4680 LBB1_1436: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1437 b LBB1_4680 LBB1_1437: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #744] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1442 b LBB1_1438 LBB1_1438: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1442 b LBB1_1439 LBB1_1439: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1442 b LBB1_1440 LBB1_1440: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1442 b LBB1_1441 LBB1_1441: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1450 b LBB1_1442 LBB1_1442: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1450 b LBB1_1443 LBB1_1443: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1450 b LBB1_1444 LBB1_1444: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1450 b LBB1_1445 LBB1_1445: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1450 b LBB1_1446 LBB1_1446: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1450 b LBB1_1447 LBB1_1447: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1448 b LBB1_4680 LBB1_1448: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1449 b LBB1_4680 LBB1_1449: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1450 b LBB1_4680 LBB1_1450: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #744] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1455 b LBB1_1451 LBB1_1451: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1455 b LBB1_1452 LBB1_1452: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1455 b LBB1_1453 LBB1_1453: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1455 b LBB1_1454 LBB1_1454: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1463 b LBB1_1455 LBB1_1455: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1463 b LBB1_1456 LBB1_1456: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1463 b LBB1_1457 LBB1_1457: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1463 b LBB1_1458 LBB1_1458: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1463 b LBB1_1459 LBB1_1459: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1463 b LBB1_1460 LBB1_1460: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1461 b LBB1_4680 LBB1_1461: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1462 b LBB1_4680 LBB1_1462: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1463 b LBB1_4680 LBB1_1463: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1465 b LBB1_1464 LBB1_1464: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1473 b LBB1_1465 LBB1_1465: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1467 b LBB1_1466 LBB1_1466: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1473 b LBB1_1467 LBB1_1467: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1473 b LBB1_1468 LBB1_1468: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1473 b LBB1_1469 LBB1_1469: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1473 b LBB1_1470 LBB1_1470: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1471 b LBB1_4680 LBB1_1471: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1472 b LBB1_4680 LBB1_1472: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1473 b LBB1_4680 LBB1_1473: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #744] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1478 b LBB1_1474 LBB1_1474: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1478 b LBB1_1475 LBB1_1475: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1478 b LBB1_1476 LBB1_1476: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1478 b LBB1_1477 LBB1_1477: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1486 b LBB1_1478 LBB1_1478: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1486 b LBB1_1479 LBB1_1479: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1486 b LBB1_1480 LBB1_1480: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1486 b LBB1_1481 LBB1_1481: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1486 b LBB1_1482 LBB1_1482: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1486 b LBB1_1483 LBB1_1483: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1484 b LBB1_4680 LBB1_1484: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1485 b LBB1_4680 LBB1_1485: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1486 b LBB1_4680 LBB1_1486: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #744] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1491 b LBB1_1487 LBB1_1487: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1491 b LBB1_1488 LBB1_1488: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1491 b LBB1_1489 LBB1_1489: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1491 b LBB1_1490 LBB1_1490: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #740] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1499 b LBB1_1491 LBB1_1491: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #756] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1499 b LBB1_1492 LBB1_1492: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #748] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1499 b LBB1_1493 LBB1_1493: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #752] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1499 b LBB1_1494 LBB1_1494: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #760] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1499 b LBB1_1495 LBB1_1495: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1499 b LBB1_1496 LBB1_1496: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1497 b LBB1_4680 LBB1_1497: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1498 b LBB1_4680 LBB1_1498: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1499 b LBB1_4680 LBB1_1499: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #764] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1502 b LBB1_1500 LBB1_1500: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #780] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1502 b LBB1_1501 LBB1_1501: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #772] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1514 b LBB1_1502 LBB1_1502: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #764] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1505 b LBB1_1503 LBB1_1503: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #780] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1505 b LBB1_1504 LBB1_1504: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #772] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1514 b LBB1_1505 LBB1_1505: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #764] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1508 b LBB1_1506 LBB1_1506: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #780] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1508 b LBB1_1507 LBB1_1507: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #772] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1514 b LBB1_1508 LBB1_1508: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #764] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1511 b LBB1_1509 LBB1_1509: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #772] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1511 b LBB1_1510 LBB1_1510: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #780] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1514 b LBB1_1511 LBB1_1511: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #764] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1512 b LBB1_4680 LBB1_1512: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #772] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1513 b LBB1_4680 LBB1_1513: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #780] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1514 b LBB1_4680 LBB1_1514: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1516 b LBB1_1515 LBB1_1515: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1520 b LBB1_1516 LBB1_1516: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1518 b LBB1_1517 LBB1_1517: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1520 b LBB1_1518 LBB1_1518: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1519 b LBB1_4680 LBB1_1519: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1520 b LBB1_4680 LBB1_1520: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1523 b LBB1_1521 LBB1_1521: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1523 b LBB1_1522 LBB1_1522: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1523 b LBB1_4680 LBB1_1523: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1526 b LBB1_1524 LBB1_1524: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1526 b LBB1_1525 LBB1_1525: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1526 b LBB1_4680 LBB1_1526: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_1530 b LBB1_1527 LBB1_1527: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] ldr w9, [sp, #796] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1528 b LBB1_4680 LBB1_1528: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] ldr w9, [sp, #804] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1529 b LBB1_4680 LBB1_1529: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #792] fcvt d3, s1 ldr s1, [sp, #788] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1530 b LBB1_4680 LBB1_1530: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] ldr w9, [sp, #796] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1533 b LBB1_1531 LBB1_1531: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] ldr w9, [sp, #804] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1533 b LBB1_1532 LBB1_1532: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #792] fcvt d3, s1 ldr s1, [sp, #788] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1536 b LBB1_1533 LBB1_1533: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1536 b LBB1_1534 LBB1_1534: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1536 b LBB1_1535 LBB1_1535: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1536 b LBB1_4680 LBB1_1536: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1538 b LBB1_1537 LBB1_1537: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1548 b LBB1_1538 LBB1_1538: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1540 b LBB1_1539 LBB1_1539: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1548 b LBB1_1540 LBB1_1540: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1542 b LBB1_1541 LBB1_1541: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1548 b LBB1_1542 LBB1_1542: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1548 b LBB1_1543 LBB1_1543: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1548 b LBB1_1544 LBB1_1544: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1548 b LBB1_1545 LBB1_1545: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1546 b LBB1_4680 LBB1_1546: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1547 b LBB1_4680 LBB1_1547: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1548 b LBB1_4680 LBB1_1548: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1552 b LBB1_1549 LBB1_1549: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1552 b LBB1_1550 LBB1_1550: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1552 b LBB1_1551 LBB1_1551: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1560 b LBB1_1552 LBB1_1552: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1560 b LBB1_1553 LBB1_1553: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1560 b LBB1_1554 LBB1_1554: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1560 b LBB1_1555 LBB1_1555: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1560 b LBB1_1556 LBB1_1556: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1560 b LBB1_1557 LBB1_1557: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1558 b LBB1_4680 LBB1_1558: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1559 b LBB1_4680 LBB1_1559: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1560 b LBB1_4680 LBB1_1560: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1564 b LBB1_1561 LBB1_1561: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1564 b LBB1_1562 LBB1_1562: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1564 b LBB1_1563 LBB1_1563: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1572 b LBB1_1564 LBB1_1564: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1572 b LBB1_1565 LBB1_1565: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1572 b LBB1_1566 LBB1_1566: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1572 b LBB1_1567 LBB1_1567: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1572 b LBB1_1568 LBB1_1568: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1572 b LBB1_1569 LBB1_1569: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1570 b LBB1_4680 LBB1_1570: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1571 b LBB1_4680 LBB1_1571: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1572 b LBB1_4680 LBB1_1572: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1579 b LBB1_1573 LBB1_1573: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1576 b LBB1_1574 LBB1_1574: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1576 b LBB1_1575 LBB1_1575: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1587 b LBB1_1576 LBB1_1576: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1579 b LBB1_1577 LBB1_1577: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1579 b LBB1_1578 LBB1_1578: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1587 b LBB1_1579 LBB1_1579: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1587 b LBB1_1580 LBB1_1580: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1587 b LBB1_1581 LBB1_1581: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1587 b LBB1_1582 LBB1_1582: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1587 b LBB1_1583 LBB1_1583: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1587 b LBB1_1584 LBB1_1584: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1585 b LBB1_4680 LBB1_1585: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1586 b LBB1_4680 LBB1_1586: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1587 b LBB1_4680 LBB1_1587: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1589 b LBB1_1588 LBB1_1588: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1597 b LBB1_1589 LBB1_1589: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1591 b LBB1_1590 LBB1_1590: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1597 b LBB1_1591 LBB1_1591: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1597 b LBB1_1592 LBB1_1592: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1597 b LBB1_1593 LBB1_1593: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1597 b LBB1_1594 LBB1_1594: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1595 b LBB1_4680 LBB1_1595: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1596 b LBB1_4680 LBB1_1596: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1597 b LBB1_4680 LBB1_1597: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #792] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1602 b LBB1_1598 LBB1_1598: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1602 b LBB1_1599 LBB1_1599: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1602 b LBB1_1600 LBB1_1600: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1602 b LBB1_1601 LBB1_1601: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1610 b LBB1_1602 LBB1_1602: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1610 b LBB1_1603 LBB1_1603: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1610 b LBB1_1604 LBB1_1604: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1610 b LBB1_1605 LBB1_1605: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1610 b LBB1_1606 LBB1_1606: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1610 b LBB1_1607 LBB1_1607: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1608 b LBB1_4680 LBB1_1608: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1609 b LBB1_4680 LBB1_1609: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1610 b LBB1_4680 LBB1_1610: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #792] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1615 b LBB1_1611 LBB1_1611: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1615 b LBB1_1612 LBB1_1612: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1615 b LBB1_1613 LBB1_1613: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1615 b LBB1_1614 LBB1_1614: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1623 b LBB1_1615 LBB1_1615: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1623 b LBB1_1616 LBB1_1616: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1623 b LBB1_1617 LBB1_1617: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1623 b LBB1_1618 LBB1_1618: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1623 b LBB1_1619 LBB1_1619: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1623 b LBB1_1620 LBB1_1620: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1621 b LBB1_4680 LBB1_1621: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1622 b LBB1_4680 LBB1_1622: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1623 b LBB1_4680 LBB1_1623: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1625 b LBB1_1624 LBB1_1624: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1633 b LBB1_1625 LBB1_1625: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1627 b LBB1_1626 LBB1_1626: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1633 b LBB1_1627 LBB1_1627: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1633 b LBB1_1628 LBB1_1628: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1633 b LBB1_1629 LBB1_1629: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1633 b LBB1_1630 LBB1_1630: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1631 b LBB1_4680 LBB1_1631: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1632 b LBB1_4680 LBB1_1632: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1633 b LBB1_4680 LBB1_1633: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #792] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1638 b LBB1_1634 LBB1_1634: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1638 b LBB1_1635 LBB1_1635: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1638 b LBB1_1636 LBB1_1636: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1638 b LBB1_1637 LBB1_1637: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1646 b LBB1_1638 LBB1_1638: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1646 b LBB1_1639 LBB1_1639: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1646 b LBB1_1640 LBB1_1640: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1646 b LBB1_1641 LBB1_1641: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1646 b LBB1_1642 LBB1_1642: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1646 b LBB1_1643 LBB1_1643: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1644 b LBB1_4680 LBB1_1644: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1645 b LBB1_4680 LBB1_1645: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1646 b LBB1_4680 LBB1_1646: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #792] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1651 b LBB1_1647 LBB1_1647: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1651 b LBB1_1648 LBB1_1648: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1651 b LBB1_1649 LBB1_1649: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1651 b LBB1_1650 LBB1_1650: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #788] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1659 b LBB1_1651 LBB1_1651: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #804] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1659 b LBB1_1652 LBB1_1652: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #796] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1659 b LBB1_1653 LBB1_1653: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #800] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1659 b LBB1_1654 LBB1_1654: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #808] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1659 b LBB1_1655 LBB1_1655: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1659 b LBB1_1656 LBB1_1656: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1657 b LBB1_4680 LBB1_1657: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1658 b LBB1_4680 LBB1_1658: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1659 b LBB1_4680 LBB1_1659: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #812] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1662 b LBB1_1660 LBB1_1660: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #828] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1662 b LBB1_1661 LBB1_1661: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #820] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1674 b LBB1_1662 LBB1_1662: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #812] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1665 b LBB1_1663 LBB1_1663: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #828] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1665 b LBB1_1664 LBB1_1664: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #820] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1674 b LBB1_1665 LBB1_1665: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #812] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1668 b LBB1_1666 LBB1_1666: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #828] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1668 b LBB1_1667 LBB1_1667: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #820] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1674 b LBB1_1668 LBB1_1668: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #812] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1671 b LBB1_1669 LBB1_1669: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #820] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1671 b LBB1_1670 LBB1_1670: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #828] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1674 b LBB1_1671 LBB1_1671: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #812] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1672 b LBB1_4680 LBB1_1672: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #820] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1673 b LBB1_4680 LBB1_1673: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #828] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1674 b LBB1_4680 LBB1_1674: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1676 b LBB1_1675 LBB1_1675: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1680 b LBB1_1676 LBB1_1676: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1678 b LBB1_1677 LBB1_1677: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1680 b LBB1_1678 LBB1_1678: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1679 b LBB1_4680 LBB1_1679: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1680 b LBB1_4680 LBB1_1680: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1683 b LBB1_1681 LBB1_1681: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1683 b LBB1_1682 LBB1_1682: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1683 b LBB1_4680 LBB1_1683: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1686 b LBB1_1684 LBB1_1684: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1686 b LBB1_1685 LBB1_1685: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1686 b LBB1_4680 LBB1_1686: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_1690 b LBB1_1687 LBB1_1687: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] ldr w9, [sp, #844] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1688 b LBB1_4680 LBB1_1688: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] ldr w9, [sp, #852] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1689 b LBB1_4680 LBB1_1689: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #840] fcvt d3, s1 ldr s1, [sp, #836] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1690 b LBB1_4680 LBB1_1690: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] ldr w9, [sp, #844] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1693 b LBB1_1691 LBB1_1691: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] ldr w9, [sp, #852] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1693 b LBB1_1692 LBB1_1692: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #840] fcvt d3, s1 ldr s1, [sp, #836] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1696 b LBB1_1693 LBB1_1693: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1696 b LBB1_1694 LBB1_1694: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1696 b LBB1_1695 LBB1_1695: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1696 b LBB1_4680 LBB1_1696: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1698 b LBB1_1697 LBB1_1697: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1708 b LBB1_1698 LBB1_1698: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1700 b LBB1_1699 LBB1_1699: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1708 b LBB1_1700 LBB1_1700: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1702 b LBB1_1701 LBB1_1701: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1708 b LBB1_1702 LBB1_1702: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1708 b LBB1_1703 LBB1_1703: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1708 b LBB1_1704 LBB1_1704: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1708 b LBB1_1705 LBB1_1705: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1706 b LBB1_4680 LBB1_1706: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1707 b LBB1_4680 LBB1_1707: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1708 b LBB1_4680 LBB1_1708: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1712 b LBB1_1709 LBB1_1709: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1712 b LBB1_1710 LBB1_1710: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1712 b LBB1_1711 LBB1_1711: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1720 b LBB1_1712 LBB1_1712: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1720 b LBB1_1713 LBB1_1713: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1720 b LBB1_1714 LBB1_1714: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1720 b LBB1_1715 LBB1_1715: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1720 b LBB1_1716 LBB1_1716: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1720 b LBB1_1717 LBB1_1717: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1718 b LBB1_4680 LBB1_1718: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1719 b LBB1_4680 LBB1_1719: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1720 b LBB1_4680 LBB1_1720: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1724 b LBB1_1721 LBB1_1721: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1724 b LBB1_1722 LBB1_1722: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1724 b LBB1_1723 LBB1_1723: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1732 b LBB1_1724 LBB1_1724: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1732 b LBB1_1725 LBB1_1725: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1732 b LBB1_1726 LBB1_1726: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1732 b LBB1_1727 LBB1_1727: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1732 b LBB1_1728 LBB1_1728: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1732 b LBB1_1729 LBB1_1729: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1730 b LBB1_4680 LBB1_1730: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1731 b LBB1_4680 LBB1_1731: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1732 b LBB1_4680 LBB1_1732: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1739 b LBB1_1733 LBB1_1733: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1736 b LBB1_1734 LBB1_1734: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1736 b LBB1_1735 LBB1_1735: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1747 b LBB1_1736 LBB1_1736: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1739 b LBB1_1737 LBB1_1737: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1739 b LBB1_1738 LBB1_1738: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1747 b LBB1_1739 LBB1_1739: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1747 b LBB1_1740 LBB1_1740: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1747 b LBB1_1741 LBB1_1741: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1747 b LBB1_1742 LBB1_1742: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1747 b LBB1_1743 LBB1_1743: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1747 b LBB1_1744 LBB1_1744: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1745 b LBB1_4680 LBB1_1745: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1746 b LBB1_4680 LBB1_1746: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1747 b LBB1_4680 LBB1_1747: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1749 b LBB1_1748 LBB1_1748: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1757 b LBB1_1749 LBB1_1749: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1751 b LBB1_1750 LBB1_1750: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1757 b LBB1_1751 LBB1_1751: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1757 b LBB1_1752 LBB1_1752: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1757 b LBB1_1753 LBB1_1753: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1757 b LBB1_1754 LBB1_1754: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1755 b LBB1_4680 LBB1_1755: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1756 b LBB1_4680 LBB1_1756: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1757 b LBB1_4680 LBB1_1757: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #840] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1762 b LBB1_1758 LBB1_1758: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1762 b LBB1_1759 LBB1_1759: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1762 b LBB1_1760 LBB1_1760: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1762 b LBB1_1761 LBB1_1761: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1770 b LBB1_1762 LBB1_1762: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1770 b LBB1_1763 LBB1_1763: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1770 b LBB1_1764 LBB1_1764: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1770 b LBB1_1765 LBB1_1765: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1770 b LBB1_1766 LBB1_1766: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1770 b LBB1_1767 LBB1_1767: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1768 b LBB1_4680 LBB1_1768: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1769 b LBB1_4680 LBB1_1769: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1770 b LBB1_4680 LBB1_1770: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #840] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1775 b LBB1_1771 LBB1_1771: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1775 b LBB1_1772 LBB1_1772: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1775 b LBB1_1773 LBB1_1773: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1775 b LBB1_1774 LBB1_1774: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1783 b LBB1_1775 LBB1_1775: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1783 b LBB1_1776 LBB1_1776: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1783 b LBB1_1777 LBB1_1777: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1783 b LBB1_1778 LBB1_1778: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1783 b LBB1_1779 LBB1_1779: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1783 b LBB1_1780 LBB1_1780: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1781 b LBB1_4680 LBB1_1781: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1782 b LBB1_4680 LBB1_1782: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1783 b LBB1_4680 LBB1_1783: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1785 b LBB1_1784 LBB1_1784: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1793 b LBB1_1785 LBB1_1785: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1787 b LBB1_1786 LBB1_1786: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1793 b LBB1_1787 LBB1_1787: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1793 b LBB1_1788 LBB1_1788: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1793 b LBB1_1789 LBB1_1789: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1793 b LBB1_1790 LBB1_1790: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1791 b LBB1_4680 LBB1_1791: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1792 b LBB1_4680 LBB1_1792: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1793 b LBB1_4680 LBB1_1793: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #840] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1798 b LBB1_1794 LBB1_1794: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1798 b LBB1_1795 LBB1_1795: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1798 b LBB1_1796 LBB1_1796: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1798 b LBB1_1797 LBB1_1797: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1806 b LBB1_1798 LBB1_1798: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1806 b LBB1_1799 LBB1_1799: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1806 b LBB1_1800 LBB1_1800: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1806 b LBB1_1801 LBB1_1801: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1806 b LBB1_1802 LBB1_1802: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1806 b LBB1_1803 LBB1_1803: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1804 b LBB1_4680 LBB1_1804: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1805 b LBB1_4680 LBB1_1805: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1806 b LBB1_4680 LBB1_1806: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #840] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1811 b LBB1_1807 LBB1_1807: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1811 b LBB1_1808 LBB1_1808: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1811 b LBB1_1809 LBB1_1809: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1811 b LBB1_1810 LBB1_1810: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #836] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1819 b LBB1_1811 LBB1_1811: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #852] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1819 b LBB1_1812 LBB1_1812: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #844] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1819 b LBB1_1813 LBB1_1813: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #848] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1819 b LBB1_1814 LBB1_1814: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #856] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1819 b LBB1_1815 LBB1_1815: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1819 b LBB1_1816 LBB1_1816: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1817 b LBB1_4680 LBB1_1817: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1818 b LBB1_4680 LBB1_1818: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1819 b LBB1_4680 LBB1_1819: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #860] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1822 b LBB1_1820 LBB1_1820: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #876] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1822 b LBB1_1821 LBB1_1821: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #868] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1834 b LBB1_1822 LBB1_1822: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #860] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1825 b LBB1_1823 LBB1_1823: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #876] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1825 b LBB1_1824 LBB1_1824: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #868] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1834 b LBB1_1825 LBB1_1825: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #860] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1828 b LBB1_1826 LBB1_1826: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #876] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1828 b LBB1_1827 LBB1_1827: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #868] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1834 b LBB1_1828 LBB1_1828: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #860] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1831 b LBB1_1829 LBB1_1829: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #868] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1831 b LBB1_1830 LBB1_1830: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #876] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1834 b LBB1_1831 LBB1_1831: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #860] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1832 b LBB1_4680 LBB1_1832: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #868] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1833 b LBB1_4680 LBB1_1833: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #876] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1834 b LBB1_4680 LBB1_1834: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1836 b LBB1_1835 LBB1_1835: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1840 b LBB1_1836 LBB1_1836: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1838 b LBB1_1837 LBB1_1837: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1840 b LBB1_1838 LBB1_1838: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1839 b LBB1_4680 LBB1_1839: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1840 b LBB1_4680 LBB1_1840: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1843 b LBB1_1841 LBB1_1841: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1843 b LBB1_1842 LBB1_1842: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1843 b LBB1_4680 LBB1_1843: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_1846 b LBB1_1844 LBB1_1844: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1846 b LBB1_1845 LBB1_1845: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1846 b LBB1_4680 LBB1_1846: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_1850 b LBB1_1847 LBB1_1847: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] ldr w9, [sp, #892] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1848 b LBB1_4680 LBB1_1848: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] ldr w9, [sp, #900] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1849 b LBB1_4680 LBB1_1849: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #888] fcvt d3, s1 ldr s1, [sp, #884] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1850 b LBB1_4680 LBB1_1850: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] ldr w9, [sp, #892] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1853 b LBB1_1851 LBB1_1851: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] ldr w9, [sp, #900] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_1853 b LBB1_1852 LBB1_1852: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #888] fcvt d3, s1 ldr s1, [sp, #884] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1856 b LBB1_1853 LBB1_1853: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1856 b LBB1_1854 LBB1_1854: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1856 b LBB1_1855 LBB1_1855: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1856 b LBB1_4680 LBB1_1856: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1858 b LBB1_1857 LBB1_1857: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1868 b LBB1_1858 LBB1_1858: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1860 b LBB1_1859 LBB1_1859: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1868 b LBB1_1860 LBB1_1860: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1862 b LBB1_1861 LBB1_1861: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1868 b LBB1_1862 LBB1_1862: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1868 b LBB1_1863 LBB1_1863: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1868 b LBB1_1864 LBB1_1864: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1868 b LBB1_1865 LBB1_1865: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1866 b LBB1_4680 LBB1_1866: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1867 b LBB1_4680 LBB1_1867: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1868 b LBB1_4680 LBB1_1868: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1872 b LBB1_1869 LBB1_1869: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1872 b LBB1_1870 LBB1_1870: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1872 b LBB1_1871 LBB1_1871: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1880 b LBB1_1872 LBB1_1872: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1880 b LBB1_1873 LBB1_1873: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1880 b LBB1_1874 LBB1_1874: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1880 b LBB1_1875 LBB1_1875: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1880 b LBB1_1876 LBB1_1876: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1880 b LBB1_1877 LBB1_1877: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1878 b LBB1_4680 LBB1_1878: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1879 b LBB1_4680 LBB1_1879: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1880 b LBB1_4680 LBB1_1880: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1884 b LBB1_1881 LBB1_1881: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1884 b LBB1_1882 LBB1_1882: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1884 b LBB1_1883 LBB1_1883: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1892 b LBB1_1884 LBB1_1884: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1892 b LBB1_1885 LBB1_1885: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1892 b LBB1_1886 LBB1_1886: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1892 b LBB1_1887 LBB1_1887: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1892 b LBB1_1888 LBB1_1888: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1892 b LBB1_1889 LBB1_1889: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1890 b LBB1_4680 LBB1_1890: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1891 b LBB1_4680 LBB1_1891: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1892 b LBB1_4680 LBB1_1892: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1899 b LBB1_1893 LBB1_1893: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1896 b LBB1_1894 LBB1_1894: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1896 b LBB1_1895 LBB1_1895: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1907 b LBB1_1896 LBB1_1896: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1899 b LBB1_1897 LBB1_1897: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1899 b LBB1_1898 LBB1_1898: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1907 b LBB1_1899 LBB1_1899: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1907 b LBB1_1900 LBB1_1900: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1907 b LBB1_1901 LBB1_1901: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1907 b LBB1_1902 LBB1_1902: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1907 b LBB1_1903 LBB1_1903: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1907 b LBB1_1904 LBB1_1904: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1905 b LBB1_4680 LBB1_1905: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1906 b LBB1_4680 LBB1_1906: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1907 b LBB1_4680 LBB1_1907: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1909 b LBB1_1908 LBB1_1908: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1917 b LBB1_1909 LBB1_1909: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1911 b LBB1_1910 LBB1_1910: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1917 b LBB1_1911 LBB1_1911: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1917 b LBB1_1912 LBB1_1912: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1917 b LBB1_1913 LBB1_1913: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1917 b LBB1_1914 LBB1_1914: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1915 b LBB1_4680 LBB1_1915: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1916 b LBB1_4680 LBB1_1916: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1917 b LBB1_4680 LBB1_1917: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #888] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1922 b LBB1_1918 LBB1_1918: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1922 b LBB1_1919 LBB1_1919: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1922 b LBB1_1920 LBB1_1920: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1922 b LBB1_1921 LBB1_1921: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1930 b LBB1_1922 LBB1_1922: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1930 b LBB1_1923 LBB1_1923: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1930 b LBB1_1924 LBB1_1924: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1930 b LBB1_1925 LBB1_1925: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1930 b LBB1_1926 LBB1_1926: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1930 b LBB1_1927 LBB1_1927: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1928 b LBB1_4680 LBB1_1928: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1929 b LBB1_4680 LBB1_1929: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1930 b LBB1_4680 LBB1_1930: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #888] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1935 b LBB1_1931 LBB1_1931: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1935 b LBB1_1932 LBB1_1932: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1935 b LBB1_1933 LBB1_1933: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1935 b LBB1_1934 LBB1_1934: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1943 b LBB1_1935 LBB1_1935: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1943 b LBB1_1936 LBB1_1936: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1943 b LBB1_1937 LBB1_1937: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1943 b LBB1_1938 LBB1_1938: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1943 b LBB1_1939 LBB1_1939: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1943 b LBB1_1940 LBB1_1940: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1941 b LBB1_4680 LBB1_1941: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1942 b LBB1_4680 LBB1_1942: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1943 b LBB1_4680 LBB1_1943: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1945 b LBB1_1944 LBB1_1944: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1953 b LBB1_1945 LBB1_1945: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1947 b LBB1_1946 LBB1_1946: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1953 b LBB1_1947 LBB1_1947: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1953 b LBB1_1948 LBB1_1948: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1953 b LBB1_1949 LBB1_1949: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1953 b LBB1_1950 LBB1_1950: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1951 b LBB1_4680 LBB1_1951: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1952 b LBB1_4680 LBB1_1952: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1953 b LBB1_4680 LBB1_1953: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #888] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1958 b LBB1_1954 LBB1_1954: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1958 b LBB1_1955 LBB1_1955: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1958 b LBB1_1956 LBB1_1956: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1958 b LBB1_1957 LBB1_1957: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1966 b LBB1_1958 LBB1_1958: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1966 b LBB1_1959 LBB1_1959: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1966 b LBB1_1960 LBB1_1960: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1966 b LBB1_1961 LBB1_1961: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1966 b LBB1_1962 LBB1_1962: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1966 b LBB1_1963 LBB1_1963: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1964 b LBB1_4680 LBB1_1964: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1965 b LBB1_4680 LBB1_1965: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1966 b LBB1_4680 LBB1_1966: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #888] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_1971 b LBB1_1967 LBB1_1967: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1971 b LBB1_1968 LBB1_1968: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1971 b LBB1_1969 LBB1_1969: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1971 b LBB1_1970 LBB1_1970: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #884] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_1979 b LBB1_1971 LBB1_1971: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #900] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1979 b LBB1_1972 LBB1_1972: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #892] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1979 b LBB1_1973 LBB1_1973: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #896] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1979 b LBB1_1974 LBB1_1974: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #904] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1979 b LBB1_1975 LBB1_1975: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_1979 b LBB1_1976 LBB1_1976: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1977 b LBB1_4680 LBB1_1977: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1978 b LBB1_4680 LBB1_1978: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1979 b LBB1_4680 LBB1_1979: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #908] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1982 b LBB1_1980 LBB1_1980: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #924] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1982 b LBB1_1981 LBB1_1981: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #916] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1994 b LBB1_1982 LBB1_1982: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #908] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1985 b LBB1_1983 LBB1_1983: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #924] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1985 b LBB1_1984 LBB1_1984: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #916] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1994 b LBB1_1985 LBB1_1985: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #908] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1988 b LBB1_1986 LBB1_1986: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #924] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1988 b LBB1_1987 LBB1_1987: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #916] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1994 b LBB1_1988 LBB1_1988: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #908] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1991 b LBB1_1989 LBB1_1989: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #916] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1991 b LBB1_1990 LBB1_1990: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #924] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1994 b LBB1_1991 LBB1_1991: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #908] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1992 b LBB1_4680 LBB1_1992: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #916] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1993 b LBB1_4680 LBB1_1993: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #924] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1994 b LBB1_4680 LBB1_1994: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_1996 b LBB1_1995 LBB1_1995: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2000 b LBB1_1996 LBB1_1996: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_1998 b LBB1_1997 LBB1_1997: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2000 b LBB1_1998 LBB1_1998: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_1999 b LBB1_4680 LBB1_1999: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2000 b LBB1_4680 LBB1_2000: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2003 b LBB1_2001 LBB1_2001: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2003 b LBB1_2002 LBB1_2002: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2003 b LBB1_4680 LBB1_2003: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2006 b LBB1_2004 LBB1_2004: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2006 b LBB1_2005 LBB1_2005: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2006 b LBB1_4680 LBB1_2006: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2010 b LBB1_2007 LBB1_2007: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] ldr w9, [sp, #940] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2008 b LBB1_4680 LBB1_2008: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] ldr w9, [sp, #948] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2009 b LBB1_4680 LBB1_2009: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #936] fcvt d3, s1 ldr s1, [sp, #932] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2010 b LBB1_4680 LBB1_2010: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] ldr w9, [sp, #940] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2013 b LBB1_2011 LBB1_2011: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] ldr w9, [sp, #948] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2013 b LBB1_2012 LBB1_2012: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #936] fcvt d3, s1 ldr s1, [sp, #932] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2016 b LBB1_2013 LBB1_2013: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2016 b LBB1_2014 LBB1_2014: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2016 b LBB1_2015 LBB1_2015: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2016 b LBB1_4680 LBB1_2016: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2018 b LBB1_2017 LBB1_2017: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2028 b LBB1_2018 LBB1_2018: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2020 b LBB1_2019 LBB1_2019: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2028 b LBB1_2020 LBB1_2020: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2022 b LBB1_2021 LBB1_2021: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2028 b LBB1_2022 LBB1_2022: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2028 b LBB1_2023 LBB1_2023: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2028 b LBB1_2024 LBB1_2024: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2028 b LBB1_2025 LBB1_2025: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2026 b LBB1_4680 LBB1_2026: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2027 b LBB1_4680 LBB1_2027: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2028 b LBB1_4680 LBB1_2028: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2032 b LBB1_2029 LBB1_2029: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2032 b LBB1_2030 LBB1_2030: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2032 b LBB1_2031 LBB1_2031: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2040 b LBB1_2032 LBB1_2032: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2040 b LBB1_2033 LBB1_2033: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2040 b LBB1_2034 LBB1_2034: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2040 b LBB1_2035 LBB1_2035: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2040 b LBB1_2036 LBB1_2036: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2040 b LBB1_2037 LBB1_2037: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2038 b LBB1_4680 LBB1_2038: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2039 b LBB1_4680 LBB1_2039: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2040 b LBB1_4680 LBB1_2040: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2044 b LBB1_2041 LBB1_2041: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2044 b LBB1_2042 LBB1_2042: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2044 b LBB1_2043 LBB1_2043: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2052 b LBB1_2044 LBB1_2044: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2052 b LBB1_2045 LBB1_2045: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2052 b LBB1_2046 LBB1_2046: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2052 b LBB1_2047 LBB1_2047: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2052 b LBB1_2048 LBB1_2048: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2052 b LBB1_2049 LBB1_2049: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2050 b LBB1_4680 LBB1_2050: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2051 b LBB1_4680 LBB1_2051: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2052 b LBB1_4680 LBB1_2052: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2059 b LBB1_2053 LBB1_2053: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2056 b LBB1_2054 LBB1_2054: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2056 b LBB1_2055 LBB1_2055: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2067 b LBB1_2056 LBB1_2056: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2059 b LBB1_2057 LBB1_2057: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2059 b LBB1_2058 LBB1_2058: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2067 b LBB1_2059 LBB1_2059: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2067 b LBB1_2060 LBB1_2060: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2067 b LBB1_2061 LBB1_2061: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2067 b LBB1_2062 LBB1_2062: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2067 b LBB1_2063 LBB1_2063: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2067 b LBB1_2064 LBB1_2064: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2065 b LBB1_4680 LBB1_2065: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2066 b LBB1_4680 LBB1_2066: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2067 b LBB1_4680 LBB1_2067: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2069 b LBB1_2068 LBB1_2068: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2077 b LBB1_2069 LBB1_2069: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2071 b LBB1_2070 LBB1_2070: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2077 b LBB1_2071 LBB1_2071: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2077 b LBB1_2072 LBB1_2072: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2077 b LBB1_2073 LBB1_2073: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2077 b LBB1_2074 LBB1_2074: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2075 b LBB1_4680 LBB1_2075: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2076 b LBB1_4680 LBB1_2076: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2077 b LBB1_4680 LBB1_2077: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #936] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2082 b LBB1_2078 LBB1_2078: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2082 b LBB1_2079 LBB1_2079: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2082 b LBB1_2080 LBB1_2080: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2082 b LBB1_2081 LBB1_2081: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2090 b LBB1_2082 LBB1_2082: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2090 b LBB1_2083 LBB1_2083: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2090 b LBB1_2084 LBB1_2084: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2090 b LBB1_2085 LBB1_2085: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2090 b LBB1_2086 LBB1_2086: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2090 b LBB1_2087 LBB1_2087: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2088 b LBB1_4680 LBB1_2088: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2089 b LBB1_4680 LBB1_2089: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2090 b LBB1_4680 LBB1_2090: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #936] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2095 b LBB1_2091 LBB1_2091: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2095 b LBB1_2092 LBB1_2092: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2095 b LBB1_2093 LBB1_2093: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2095 b LBB1_2094 LBB1_2094: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2103 b LBB1_2095 LBB1_2095: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2103 b LBB1_2096 LBB1_2096: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2103 b LBB1_2097 LBB1_2097: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2103 b LBB1_2098 LBB1_2098: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2103 b LBB1_2099 LBB1_2099: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2103 b LBB1_2100 LBB1_2100: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2101 b LBB1_4680 LBB1_2101: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2102 b LBB1_4680 LBB1_2102: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2103 b LBB1_4680 LBB1_2103: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2105 b LBB1_2104 LBB1_2104: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2113 b LBB1_2105 LBB1_2105: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2107 b LBB1_2106 LBB1_2106: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2113 b LBB1_2107 LBB1_2107: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2113 b LBB1_2108 LBB1_2108: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2113 b LBB1_2109 LBB1_2109: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2113 b LBB1_2110 LBB1_2110: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2111 b LBB1_4680 LBB1_2111: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2112 b LBB1_4680 LBB1_2112: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2113 b LBB1_4680 LBB1_2113: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #936] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2118 b LBB1_2114 LBB1_2114: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2118 b LBB1_2115 LBB1_2115: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2118 b LBB1_2116 LBB1_2116: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2118 b LBB1_2117 LBB1_2117: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2126 b LBB1_2118 LBB1_2118: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2126 b LBB1_2119 LBB1_2119: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2126 b LBB1_2120 LBB1_2120: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2126 b LBB1_2121 LBB1_2121: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2126 b LBB1_2122 LBB1_2122: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2126 b LBB1_2123 LBB1_2123: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2124 b LBB1_4680 LBB1_2124: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2125 b LBB1_4680 LBB1_2125: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2126 b LBB1_4680 LBB1_2126: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #936] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2131 b LBB1_2127 LBB1_2127: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2131 b LBB1_2128 LBB1_2128: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2131 b LBB1_2129 LBB1_2129: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2131 b LBB1_2130 LBB1_2130: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #932] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2139 b LBB1_2131 LBB1_2131: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #948] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2139 b LBB1_2132 LBB1_2132: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #940] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2139 b LBB1_2133 LBB1_2133: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #944] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2139 b LBB1_2134 LBB1_2134: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #952] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2139 b LBB1_2135 LBB1_2135: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2139 b LBB1_2136 LBB1_2136: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2137 b LBB1_4680 LBB1_2137: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2138 b LBB1_4680 LBB1_2138: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2139 b LBB1_4680 LBB1_2139: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #956] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2142 b LBB1_2140 LBB1_2140: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #972] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2142 b LBB1_2141 LBB1_2141: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #964] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2154 b LBB1_2142 LBB1_2142: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #956] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2145 b LBB1_2143 LBB1_2143: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #972] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2145 b LBB1_2144 LBB1_2144: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #964] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2154 b LBB1_2145 LBB1_2145: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #956] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2148 b LBB1_2146 LBB1_2146: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #972] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2148 b LBB1_2147 LBB1_2147: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #964] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2154 b LBB1_2148 LBB1_2148: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #956] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2151 b LBB1_2149 LBB1_2149: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #964] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2151 b LBB1_2150 LBB1_2150: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #972] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2154 b LBB1_2151 LBB1_2151: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #956] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2152 b LBB1_4680 LBB1_2152: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #964] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2153 b LBB1_4680 LBB1_2153: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #972] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2154 b LBB1_4680 LBB1_2154: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2156 b LBB1_2155 LBB1_2155: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2160 b LBB1_2156 LBB1_2156: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2158 b LBB1_2157 LBB1_2157: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2160 b LBB1_2158 LBB1_2158: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2159 b LBB1_4680 LBB1_2159: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2160 b LBB1_4680 LBB1_2160: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2163 b LBB1_2161 LBB1_2161: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2163 b LBB1_2162 LBB1_2162: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2163 b LBB1_4680 LBB1_2163: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2166 b LBB1_2164 LBB1_2164: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2166 b LBB1_2165 LBB1_2165: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2166 b LBB1_4680 LBB1_2166: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2170 b LBB1_2167 LBB1_2167: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] ldr w9, [sp, #988] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2168 b LBB1_4680 LBB1_2168: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] ldr w9, [sp, #996] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2169 b LBB1_4680 LBB1_2169: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #984] fcvt d3, s1 ldr s1, [sp, #980] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2170 b LBB1_4680 LBB1_2170: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] ldr w9, [sp, #988] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2173 b LBB1_2171 LBB1_2171: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] ldr w9, [sp, #996] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2173 b LBB1_2172 LBB1_2172: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #984] fcvt d3, s1 ldr s1, [sp, #980] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2176 b LBB1_2173 LBB1_2173: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2176 b LBB1_2174 LBB1_2174: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2176 b LBB1_2175 LBB1_2175: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2176 b LBB1_4680 LBB1_2176: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2178 b LBB1_2177 LBB1_2177: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2188 b LBB1_2178 LBB1_2178: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2180 b LBB1_2179 LBB1_2179: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2188 b LBB1_2180 LBB1_2180: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2182 b LBB1_2181 LBB1_2181: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2188 b LBB1_2182 LBB1_2182: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2188 b LBB1_2183 LBB1_2183: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2188 b LBB1_2184 LBB1_2184: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2188 b LBB1_2185 LBB1_2185: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2186 b LBB1_4680 LBB1_2186: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2187 b LBB1_4680 LBB1_2187: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2188 b LBB1_4680 LBB1_2188: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2192 b LBB1_2189 LBB1_2189: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2192 b LBB1_2190 LBB1_2190: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2192 b LBB1_2191 LBB1_2191: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2200 b LBB1_2192 LBB1_2192: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2200 b LBB1_2193 LBB1_2193: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2200 b LBB1_2194 LBB1_2194: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2200 b LBB1_2195 LBB1_2195: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2200 b LBB1_2196 LBB1_2196: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2200 b LBB1_2197 LBB1_2197: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2198 b LBB1_4680 LBB1_2198: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2199 b LBB1_4680 LBB1_2199: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2200 b LBB1_4680 LBB1_2200: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2204 b LBB1_2201 LBB1_2201: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2204 b LBB1_2202 LBB1_2202: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2204 b LBB1_2203 LBB1_2203: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2212 b LBB1_2204 LBB1_2204: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2212 b LBB1_2205 LBB1_2205: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2212 b LBB1_2206 LBB1_2206: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2212 b LBB1_2207 LBB1_2207: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2212 b LBB1_2208 LBB1_2208: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2212 b LBB1_2209 LBB1_2209: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2210 b LBB1_4680 LBB1_2210: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2211 b LBB1_4680 LBB1_2211: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2212 b LBB1_4680 LBB1_2212: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2219 b LBB1_2213 LBB1_2213: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2216 b LBB1_2214 LBB1_2214: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2216 b LBB1_2215 LBB1_2215: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2227 b LBB1_2216 LBB1_2216: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2219 b LBB1_2217 LBB1_2217: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2219 b LBB1_2218 LBB1_2218: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2227 b LBB1_2219 LBB1_2219: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2227 b LBB1_2220 LBB1_2220: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2227 b LBB1_2221 LBB1_2221: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2227 b LBB1_2222 LBB1_2222: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2227 b LBB1_2223 LBB1_2223: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2227 b LBB1_2224 LBB1_2224: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2225 b LBB1_4680 LBB1_2225: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2226 b LBB1_4680 LBB1_2226: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2227 b LBB1_4680 LBB1_2227: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2229 b LBB1_2228 LBB1_2228: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2237 b LBB1_2229 LBB1_2229: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2231 b LBB1_2230 LBB1_2230: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2237 b LBB1_2231 LBB1_2231: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2237 b LBB1_2232 LBB1_2232: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2237 b LBB1_2233 LBB1_2233: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2237 b LBB1_2234 LBB1_2234: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2235 b LBB1_4680 LBB1_2235: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2236 b LBB1_4680 LBB1_2236: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2237 b LBB1_4680 LBB1_2237: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #984] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2242 b LBB1_2238 LBB1_2238: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2242 b LBB1_2239 LBB1_2239: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2242 b LBB1_2240 LBB1_2240: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2242 b LBB1_2241 LBB1_2241: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2250 b LBB1_2242 LBB1_2242: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2250 b LBB1_2243 LBB1_2243: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2250 b LBB1_2244 LBB1_2244: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2250 b LBB1_2245 LBB1_2245: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2250 b LBB1_2246 LBB1_2246: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2250 b LBB1_2247 LBB1_2247: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2248 b LBB1_4680 LBB1_2248: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2249 b LBB1_4680 LBB1_2249: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2250 b LBB1_4680 LBB1_2250: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #984] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2255 b LBB1_2251 LBB1_2251: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2255 b LBB1_2252 LBB1_2252: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2255 b LBB1_2253 LBB1_2253: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2255 b LBB1_2254 LBB1_2254: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2263 b LBB1_2255 LBB1_2255: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2263 b LBB1_2256 LBB1_2256: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2263 b LBB1_2257 LBB1_2257: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2263 b LBB1_2258 LBB1_2258: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2263 b LBB1_2259 LBB1_2259: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2263 b LBB1_2260 LBB1_2260: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2261 b LBB1_4680 LBB1_2261: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2262 b LBB1_4680 LBB1_2262: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2263 b LBB1_4680 LBB1_2263: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2265 b LBB1_2264 LBB1_2264: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2273 b LBB1_2265 LBB1_2265: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2267 b LBB1_2266 LBB1_2266: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2273 b LBB1_2267 LBB1_2267: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2273 b LBB1_2268 LBB1_2268: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2273 b LBB1_2269 LBB1_2269: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2273 b LBB1_2270 LBB1_2270: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2271 b LBB1_4680 LBB1_2271: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2272 b LBB1_4680 LBB1_2272: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2273 b LBB1_4680 LBB1_2273: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #984] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2278 b LBB1_2274 LBB1_2274: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2278 b LBB1_2275 LBB1_2275: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2278 b LBB1_2276 LBB1_2276: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2278 b LBB1_2277 LBB1_2277: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2286 b LBB1_2278 LBB1_2278: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2286 b LBB1_2279 LBB1_2279: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2286 b LBB1_2280 LBB1_2280: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2286 b LBB1_2281 LBB1_2281: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2286 b LBB1_2282 LBB1_2282: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2286 b LBB1_2283 LBB1_2283: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2284 b LBB1_4680 LBB1_2284: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2285 b LBB1_4680 LBB1_2285: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2286 b LBB1_4680 LBB1_2286: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #984] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2291 b LBB1_2287 LBB1_2287: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2291 b LBB1_2288 LBB1_2288: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2291 b LBB1_2289 LBB1_2289: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2291 b LBB1_2290 LBB1_2290: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #980] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2299 b LBB1_2291 LBB1_2291: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #996] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2299 b LBB1_2292 LBB1_2292: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #988] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2299 b LBB1_2293 LBB1_2293: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #992] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2299 b LBB1_2294 LBB1_2294: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1000] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2299 b LBB1_2295 LBB1_2295: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2299 b LBB1_2296 LBB1_2296: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2297 b LBB1_4680 LBB1_2297: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2298 b LBB1_4680 LBB1_2298: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2299 b LBB1_4680 LBB1_2299: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1012] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2302 b LBB1_2300 LBB1_2300: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1028] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2302 b LBB1_2301 LBB1_2301: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1020] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2314 b LBB1_2302 LBB1_2302: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1012] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2305 b LBB1_2303 LBB1_2303: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1028] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2305 b LBB1_2304 LBB1_2304: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1020] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2314 b LBB1_2305 LBB1_2305: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1012] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2308 b LBB1_2306 LBB1_2306: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1028] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2308 b LBB1_2307 LBB1_2307: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1020] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2314 b LBB1_2308 LBB1_2308: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1012] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2311 b LBB1_2309 LBB1_2309: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1020] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2311 b LBB1_2310 LBB1_2310: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1028] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2314 b LBB1_2311 LBB1_2311: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1012] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2312 b LBB1_4680 LBB1_2312: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1020] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2313 b LBB1_4680 LBB1_2313: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1028] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2314 b LBB1_4680 LBB1_2314: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2316 b LBB1_2315 LBB1_2315: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2320 b LBB1_2316 LBB1_2316: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2318 b LBB1_2317 LBB1_2317: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2320 b LBB1_2318 LBB1_2318: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2319 b LBB1_4680 LBB1_2319: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2320 b LBB1_4680 LBB1_2320: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2323 b LBB1_2321 LBB1_2321: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2323 b LBB1_2322 LBB1_2322: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2323 b LBB1_4680 LBB1_2323: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2326 b LBB1_2324 LBB1_2324: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2326 b LBB1_2325 LBB1_2325: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2326 b LBB1_4680 LBB1_2326: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2330 b LBB1_2327 LBB1_2327: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] ldr w9, [sp, #1044] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2328 b LBB1_4680 LBB1_2328: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] ldr w9, [sp, #1060] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2329 b LBB1_4680 LBB1_2329: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1040] fcvt d3, s1 ldr s1, [sp, #1036] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2330 b LBB1_4680 LBB1_2330: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] ldr w9, [sp, #1044] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2333 b LBB1_2331 LBB1_2331: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] ldr w9, [sp, #1060] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2333 b LBB1_2332 LBB1_2332: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1040] fcvt d3, s1 ldr s1, [sp, #1036] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2336 b LBB1_2333 LBB1_2333: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2336 b LBB1_2334 LBB1_2334: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2336 b LBB1_2335 LBB1_2335: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2336 b LBB1_4680 LBB1_2336: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2338 b LBB1_2337 LBB1_2337: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2348 b LBB1_2338 LBB1_2338: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2340 b LBB1_2339 LBB1_2339: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2348 b LBB1_2340 LBB1_2340: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2342 b LBB1_2341 LBB1_2341: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2348 b LBB1_2342 LBB1_2342: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2348 b LBB1_2343 LBB1_2343: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2348 b LBB1_2344 LBB1_2344: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2348 b LBB1_2345 LBB1_2345: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2346 b LBB1_4680 LBB1_2346: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2347 b LBB1_4680 LBB1_2347: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2348 b LBB1_4680 LBB1_2348: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2352 b LBB1_2349 LBB1_2349: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2352 b LBB1_2350 LBB1_2350: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2352 b LBB1_2351 LBB1_2351: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2360 b LBB1_2352 LBB1_2352: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2360 b LBB1_2353 LBB1_2353: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2360 b LBB1_2354 LBB1_2354: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2360 b LBB1_2355 LBB1_2355: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2360 b LBB1_2356 LBB1_2356: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2360 b LBB1_2357 LBB1_2357: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2358 b LBB1_4680 LBB1_2358: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2359 b LBB1_4680 LBB1_2359: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2360 b LBB1_4680 LBB1_2360: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2364 b LBB1_2361 LBB1_2361: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2364 b LBB1_2362 LBB1_2362: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2364 b LBB1_2363 LBB1_2363: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2372 b LBB1_2364 LBB1_2364: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2372 b LBB1_2365 LBB1_2365: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2372 b LBB1_2366 LBB1_2366: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2372 b LBB1_2367 LBB1_2367: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2372 b LBB1_2368 LBB1_2368: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2372 b LBB1_2369 LBB1_2369: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2370 b LBB1_4680 LBB1_2370: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2371 b LBB1_4680 LBB1_2371: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2372 b LBB1_4680 LBB1_2372: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2379 b LBB1_2373 LBB1_2373: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2376 b LBB1_2374 LBB1_2374: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2376 b LBB1_2375 LBB1_2375: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2387 b LBB1_2376 LBB1_2376: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2379 b LBB1_2377 LBB1_2377: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2379 b LBB1_2378 LBB1_2378: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2387 b LBB1_2379 LBB1_2379: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2387 b LBB1_2380 LBB1_2380: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2387 b LBB1_2381 LBB1_2381: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2387 b LBB1_2382 LBB1_2382: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2387 b LBB1_2383 LBB1_2383: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2387 b LBB1_2384 LBB1_2384: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2385 b LBB1_4680 LBB1_2385: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2386 b LBB1_4680 LBB1_2386: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2387 b LBB1_4680 LBB1_2387: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2389 b LBB1_2388 LBB1_2388: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2397 b LBB1_2389 LBB1_2389: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2391 b LBB1_2390 LBB1_2390: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2397 b LBB1_2391 LBB1_2391: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2397 b LBB1_2392 LBB1_2392: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2397 b LBB1_2393 LBB1_2393: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2397 b LBB1_2394 LBB1_2394: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2395 b LBB1_4680 LBB1_2395: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2396 b LBB1_4680 LBB1_2396: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2397 b LBB1_4680 LBB1_2397: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1040] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2402 b LBB1_2398 LBB1_2398: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2402 b LBB1_2399 LBB1_2399: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2402 b LBB1_2400 LBB1_2400: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2402 b LBB1_2401 LBB1_2401: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2410 b LBB1_2402 LBB1_2402: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2410 b LBB1_2403 LBB1_2403: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2410 b LBB1_2404 LBB1_2404: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2410 b LBB1_2405 LBB1_2405: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2410 b LBB1_2406 LBB1_2406: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2410 b LBB1_2407 LBB1_2407: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2408 b LBB1_4680 LBB1_2408: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2409 b LBB1_4680 LBB1_2409: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2410 b LBB1_4680 LBB1_2410: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1040] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2415 b LBB1_2411 LBB1_2411: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2415 b LBB1_2412 LBB1_2412: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2415 b LBB1_2413 LBB1_2413: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2415 b LBB1_2414 LBB1_2414: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2423 b LBB1_2415 LBB1_2415: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2423 b LBB1_2416 LBB1_2416: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2423 b LBB1_2417 LBB1_2417: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2423 b LBB1_2418 LBB1_2418: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2423 b LBB1_2419 LBB1_2419: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2423 b LBB1_2420 LBB1_2420: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2421 b LBB1_4680 LBB1_2421: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2422 b LBB1_4680 LBB1_2422: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2423 b LBB1_4680 LBB1_2423: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2425 b LBB1_2424 LBB1_2424: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2433 b LBB1_2425 LBB1_2425: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2427 b LBB1_2426 LBB1_2426: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2433 b LBB1_2427 LBB1_2427: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2433 b LBB1_2428 LBB1_2428: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2433 b LBB1_2429 LBB1_2429: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2433 b LBB1_2430 LBB1_2430: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2431 b LBB1_4680 LBB1_2431: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2432 b LBB1_4680 LBB1_2432: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2433 b LBB1_4680 LBB1_2433: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1040] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2438 b LBB1_2434 LBB1_2434: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2438 b LBB1_2435 LBB1_2435: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2438 b LBB1_2436 LBB1_2436: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2438 b LBB1_2437 LBB1_2437: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2446 b LBB1_2438 LBB1_2438: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2446 b LBB1_2439 LBB1_2439: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2446 b LBB1_2440 LBB1_2440: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2446 b LBB1_2441 LBB1_2441: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2446 b LBB1_2442 LBB1_2442: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2446 b LBB1_2443 LBB1_2443: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2444 b LBB1_4680 LBB1_2444: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2445 b LBB1_4680 LBB1_2445: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2446 b LBB1_4680 LBB1_2446: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1040] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2451 b LBB1_2447 LBB1_2447: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2451 b LBB1_2448 LBB1_2448: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2451 b LBB1_2449 LBB1_2449: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2451 b LBB1_2450 LBB1_2450: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1036] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2459 b LBB1_2451 LBB1_2451: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1060] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2459 b LBB1_2452 LBB1_2452: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1044] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2459 b LBB1_2453 LBB1_2453: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1048] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2459 b LBB1_2454 LBB1_2454: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1064] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2459 b LBB1_2455 LBB1_2455: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2459 b LBB1_2456 LBB1_2456: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2457 b LBB1_4680 LBB1_2457: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2458 b LBB1_4680 LBB1_2458: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2459 b LBB1_4680 LBB1_2459: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1124] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2462 b LBB1_2460 LBB1_2460: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1140] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2462 b LBB1_2461 LBB1_2461: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1132] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2474 b LBB1_2462 LBB1_2462: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1124] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2465 b LBB1_2463 LBB1_2463: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1140] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2465 b LBB1_2464 LBB1_2464: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1132] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2474 b LBB1_2465 LBB1_2465: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1124] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2468 b LBB1_2466 LBB1_2466: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1140] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2468 b LBB1_2467 LBB1_2467: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1132] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2474 b LBB1_2468 LBB1_2468: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1124] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2471 b LBB1_2469 LBB1_2469: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1132] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2471 b LBB1_2470 LBB1_2470: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1140] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2474 b LBB1_2471 LBB1_2471: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1124] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2472 b LBB1_4680 LBB1_2472: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1132] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2473 b LBB1_4680 LBB1_2473: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1140] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2474 b LBB1_4680 LBB1_2474: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2476 b LBB1_2475 LBB1_2475: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2480 b LBB1_2476 LBB1_2476: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2478 b LBB1_2477 LBB1_2477: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2480 b LBB1_2478 LBB1_2478: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2479 b LBB1_4680 LBB1_2479: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2480 b LBB1_4680 LBB1_2480: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2483 b LBB1_2481 LBB1_2481: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2483 b LBB1_2482 LBB1_2482: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2483 b LBB1_4680 LBB1_2483: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2486 b LBB1_2484 LBB1_2484: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2486 b LBB1_2485 LBB1_2485: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2486 b LBB1_4680 LBB1_2486: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2490 b LBB1_2487 LBB1_2487: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] ldr w9, [sp, #1156] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2488 b LBB1_4680 LBB1_2488: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] ldr w9, [sp, #1164] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2489 b LBB1_4680 LBB1_2489: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1152] fcvt d3, s1 ldr s1, [sp, #1148] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2490 b LBB1_4680 LBB1_2490: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] ldr w9, [sp, #1156] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2493 b LBB1_2491 LBB1_2491: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] ldr w9, [sp, #1164] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2493 b LBB1_2492 LBB1_2492: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1152] fcvt d3, s1 ldr s1, [sp, #1148] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2496 b LBB1_2493 LBB1_2493: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2496 b LBB1_2494 LBB1_2494: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2496 b LBB1_2495 LBB1_2495: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2496 b LBB1_4680 LBB1_2496: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2498 b LBB1_2497 LBB1_2497: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2508 b LBB1_2498 LBB1_2498: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2500 b LBB1_2499 LBB1_2499: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2508 b LBB1_2500 LBB1_2500: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2502 b LBB1_2501 LBB1_2501: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2508 b LBB1_2502 LBB1_2502: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2508 b LBB1_2503 LBB1_2503: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2508 b LBB1_2504 LBB1_2504: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2508 b LBB1_2505 LBB1_2505: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2506 b LBB1_4680 LBB1_2506: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2507 b LBB1_4680 LBB1_2507: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2508 b LBB1_4680 LBB1_2508: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2512 b LBB1_2509 LBB1_2509: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2512 b LBB1_2510 LBB1_2510: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2512 b LBB1_2511 LBB1_2511: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2520 b LBB1_2512 LBB1_2512: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2520 b LBB1_2513 LBB1_2513: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2520 b LBB1_2514 LBB1_2514: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2520 b LBB1_2515 LBB1_2515: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2520 b LBB1_2516 LBB1_2516: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2520 b LBB1_2517 LBB1_2517: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2518 b LBB1_4680 LBB1_2518: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2519 b LBB1_4680 LBB1_2519: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2520 b LBB1_4680 LBB1_2520: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2524 b LBB1_2521 LBB1_2521: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2524 b LBB1_2522 LBB1_2522: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2524 b LBB1_2523 LBB1_2523: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2532 b LBB1_2524 LBB1_2524: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2532 b LBB1_2525 LBB1_2525: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2532 b LBB1_2526 LBB1_2526: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2532 b LBB1_2527 LBB1_2527: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2532 b LBB1_2528 LBB1_2528: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2532 b LBB1_2529 LBB1_2529: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2530 b LBB1_4680 LBB1_2530: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2531 b LBB1_4680 LBB1_2531: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2532 b LBB1_4680 LBB1_2532: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2539 b LBB1_2533 LBB1_2533: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2536 b LBB1_2534 LBB1_2534: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2536 b LBB1_2535 LBB1_2535: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2547 b LBB1_2536 LBB1_2536: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2539 b LBB1_2537 LBB1_2537: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2539 b LBB1_2538 LBB1_2538: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2547 b LBB1_2539 LBB1_2539: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2547 b LBB1_2540 LBB1_2540: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2547 b LBB1_2541 LBB1_2541: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2547 b LBB1_2542 LBB1_2542: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2547 b LBB1_2543 LBB1_2543: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2547 b LBB1_2544 LBB1_2544: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2545 b LBB1_4680 LBB1_2545: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2546 b LBB1_4680 LBB1_2546: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2547 b LBB1_4680 LBB1_2547: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2549 b LBB1_2548 LBB1_2548: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2557 b LBB1_2549 LBB1_2549: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2551 b LBB1_2550 LBB1_2550: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2557 b LBB1_2551 LBB1_2551: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2557 b LBB1_2552 LBB1_2552: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2557 b LBB1_2553 LBB1_2553: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2557 b LBB1_2554 LBB1_2554: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2555 b LBB1_4680 LBB1_2555: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2556 b LBB1_4680 LBB1_2556: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2557 b LBB1_4680 LBB1_2557: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1152] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2562 b LBB1_2558 LBB1_2558: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2562 b LBB1_2559 LBB1_2559: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2562 b LBB1_2560 LBB1_2560: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2562 b LBB1_2561 LBB1_2561: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2570 b LBB1_2562 LBB1_2562: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2570 b LBB1_2563 LBB1_2563: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2570 b LBB1_2564 LBB1_2564: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2570 b LBB1_2565 LBB1_2565: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2570 b LBB1_2566 LBB1_2566: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2570 b LBB1_2567 LBB1_2567: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2568 b LBB1_4680 LBB1_2568: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2569 b LBB1_4680 LBB1_2569: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2570 b LBB1_4680 LBB1_2570: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1152] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2575 b LBB1_2571 LBB1_2571: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2575 b LBB1_2572 LBB1_2572: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2575 b LBB1_2573 LBB1_2573: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2575 b LBB1_2574 LBB1_2574: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2583 b LBB1_2575 LBB1_2575: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2583 b LBB1_2576 LBB1_2576: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2583 b LBB1_2577 LBB1_2577: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2583 b LBB1_2578 LBB1_2578: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2583 b LBB1_2579 LBB1_2579: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2583 b LBB1_2580 LBB1_2580: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2581 b LBB1_4680 LBB1_2581: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2582 b LBB1_4680 LBB1_2582: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2583 b LBB1_4680 LBB1_2583: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2585 b LBB1_2584 LBB1_2584: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2593 b LBB1_2585 LBB1_2585: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2587 b LBB1_2586 LBB1_2586: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2593 b LBB1_2587 LBB1_2587: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2593 b LBB1_2588 LBB1_2588: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2593 b LBB1_2589 LBB1_2589: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2593 b LBB1_2590 LBB1_2590: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2591 b LBB1_4680 LBB1_2591: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2592 b LBB1_4680 LBB1_2592: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2593 b LBB1_4680 LBB1_2593: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1152] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2598 b LBB1_2594 LBB1_2594: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2598 b LBB1_2595 LBB1_2595: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2598 b LBB1_2596 LBB1_2596: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2598 b LBB1_2597 LBB1_2597: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2606 b LBB1_2598 LBB1_2598: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2606 b LBB1_2599 LBB1_2599: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2606 b LBB1_2600 LBB1_2600: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2606 b LBB1_2601 LBB1_2601: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2606 b LBB1_2602 LBB1_2602: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2606 b LBB1_2603 LBB1_2603: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2604 b LBB1_4680 LBB1_2604: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2605 b LBB1_4680 LBB1_2605: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2606 b LBB1_4680 LBB1_2606: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1152] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2611 b LBB1_2607 LBB1_2607: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2611 b LBB1_2608 LBB1_2608: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2611 b LBB1_2609 LBB1_2609: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2611 b LBB1_2610 LBB1_2610: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1148] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2619 b LBB1_2611 LBB1_2611: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1164] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2619 b LBB1_2612 LBB1_2612: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1156] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2619 b LBB1_2613 LBB1_2613: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1160] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2619 b LBB1_2614 LBB1_2614: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2619 b LBB1_2615 LBB1_2615: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2619 b LBB1_2616 LBB1_2616: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2617 b LBB1_4680 LBB1_2617: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2618 b LBB1_4680 LBB1_2618: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2619 b LBB1_4680 LBB1_2619: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1220] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2622 b LBB1_2620 LBB1_2620: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1236] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2622 b LBB1_2621 LBB1_2621: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2634 b LBB1_2622 LBB1_2622: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1220] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2625 b LBB1_2623 LBB1_2623: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1236] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2625 b LBB1_2624 LBB1_2624: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2634 b LBB1_2625 LBB1_2625: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1220] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2628 b LBB1_2626 LBB1_2626: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1236] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2628 b LBB1_2627 LBB1_2627: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2634 b LBB1_2628 LBB1_2628: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1220] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2631 b LBB1_2629 LBB1_2629: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2631 b LBB1_2630 LBB1_2630: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1236] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2634 b LBB1_2631 LBB1_2631: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1220] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2632 b LBB1_4680 LBB1_2632: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1228] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2633 b LBB1_4680 LBB1_2633: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1236] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2634 b LBB1_4680 LBB1_2634: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2636 b LBB1_2635 LBB1_2635: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2640 b LBB1_2636 LBB1_2636: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2638 b LBB1_2637 LBB1_2637: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2640 b LBB1_2638 LBB1_2638: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2639 b LBB1_4680 LBB1_2639: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2640 b LBB1_4680 LBB1_2640: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2643 b LBB1_2641 LBB1_2641: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2643 b LBB1_2642 LBB1_2642: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2643 b LBB1_4680 LBB1_2643: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2646 b LBB1_2644 LBB1_2644: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2646 b LBB1_2645 LBB1_2645: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2646 b LBB1_4680 LBB1_2646: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2650 b LBB1_2647 LBB1_2647: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] ldr w9, [sp, #1252] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2648 b LBB1_4680 LBB1_2648: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] ldr w9, [sp, #1260] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2649 b LBB1_4680 LBB1_2649: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1248] fcvt d3, s1 ldr s1, [sp, #1244] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2650 b LBB1_4680 LBB1_2650: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] ldr w9, [sp, #1252] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2653 b LBB1_2651 LBB1_2651: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] ldr w9, [sp, #1260] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2653 b LBB1_2652 LBB1_2652: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1248] fcvt d3, s1 ldr s1, [sp, #1244] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2656 b LBB1_2653 LBB1_2653: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2656 b LBB1_2654 LBB1_2654: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2656 b LBB1_2655 LBB1_2655: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2656 b LBB1_4680 LBB1_2656: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2658 b LBB1_2657 LBB1_2657: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2668 b LBB1_2658 LBB1_2658: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2660 b LBB1_2659 LBB1_2659: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2668 b LBB1_2660 LBB1_2660: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2662 b LBB1_2661 LBB1_2661: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2668 b LBB1_2662 LBB1_2662: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2668 b LBB1_2663 LBB1_2663: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2668 b LBB1_2664 LBB1_2664: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2668 b LBB1_2665 LBB1_2665: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2666 b LBB1_4680 LBB1_2666: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2667 b LBB1_4680 LBB1_2667: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2668 b LBB1_4680 LBB1_2668: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2672 b LBB1_2669 LBB1_2669: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2672 b LBB1_2670 LBB1_2670: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2672 b LBB1_2671 LBB1_2671: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2680 b LBB1_2672 LBB1_2672: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2680 b LBB1_2673 LBB1_2673: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2680 b LBB1_2674 LBB1_2674: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2680 b LBB1_2675 LBB1_2675: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2680 b LBB1_2676 LBB1_2676: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2680 b LBB1_2677 LBB1_2677: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2678 b LBB1_4680 LBB1_2678: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2679 b LBB1_4680 LBB1_2679: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2680 b LBB1_4680 LBB1_2680: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2684 b LBB1_2681 LBB1_2681: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2684 b LBB1_2682 LBB1_2682: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2684 b LBB1_2683 LBB1_2683: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2692 b LBB1_2684 LBB1_2684: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2692 b LBB1_2685 LBB1_2685: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2692 b LBB1_2686 LBB1_2686: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2692 b LBB1_2687 LBB1_2687: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2692 b LBB1_2688 LBB1_2688: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2692 b LBB1_2689 LBB1_2689: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2690 b LBB1_4680 LBB1_2690: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2691 b LBB1_4680 LBB1_2691: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2692 b LBB1_4680 LBB1_2692: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2699 b LBB1_2693 LBB1_2693: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2696 b LBB1_2694 LBB1_2694: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2696 b LBB1_2695 LBB1_2695: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2707 b LBB1_2696 LBB1_2696: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2699 b LBB1_2697 LBB1_2697: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2699 b LBB1_2698 LBB1_2698: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2707 b LBB1_2699 LBB1_2699: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2707 b LBB1_2700 LBB1_2700: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2707 b LBB1_2701 LBB1_2701: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2707 b LBB1_2702 LBB1_2702: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2707 b LBB1_2703 LBB1_2703: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2707 b LBB1_2704 LBB1_2704: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2705 b LBB1_4680 LBB1_2705: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2706 b LBB1_4680 LBB1_2706: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2707 b LBB1_4680 LBB1_2707: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2709 b LBB1_2708 LBB1_2708: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2717 b LBB1_2709 LBB1_2709: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2711 b LBB1_2710 LBB1_2710: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2717 b LBB1_2711 LBB1_2711: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2717 b LBB1_2712 LBB1_2712: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2717 b LBB1_2713 LBB1_2713: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2717 b LBB1_2714 LBB1_2714: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2715 b LBB1_4680 LBB1_2715: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2716 b LBB1_4680 LBB1_2716: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2717 b LBB1_4680 LBB1_2717: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1248] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2722 b LBB1_2718 LBB1_2718: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2722 b LBB1_2719 LBB1_2719: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2722 b LBB1_2720 LBB1_2720: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2722 b LBB1_2721 LBB1_2721: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2730 b LBB1_2722 LBB1_2722: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2730 b LBB1_2723 LBB1_2723: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2730 b LBB1_2724 LBB1_2724: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2730 b LBB1_2725 LBB1_2725: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2730 b LBB1_2726 LBB1_2726: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2730 b LBB1_2727 LBB1_2727: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2728 b LBB1_4680 LBB1_2728: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2729 b LBB1_4680 LBB1_2729: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2730 b LBB1_4680 LBB1_2730: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1248] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2735 b LBB1_2731 LBB1_2731: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2735 b LBB1_2732 LBB1_2732: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2735 b LBB1_2733 LBB1_2733: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2735 b LBB1_2734 LBB1_2734: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2743 b LBB1_2735 LBB1_2735: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2743 b LBB1_2736 LBB1_2736: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2743 b LBB1_2737 LBB1_2737: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2743 b LBB1_2738 LBB1_2738: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2743 b LBB1_2739 LBB1_2739: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2743 b LBB1_2740 LBB1_2740: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2741 b LBB1_4680 LBB1_2741: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2742 b LBB1_4680 LBB1_2742: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2743 b LBB1_4680 LBB1_2743: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2745 b LBB1_2744 LBB1_2744: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2753 b LBB1_2745 LBB1_2745: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2747 b LBB1_2746 LBB1_2746: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2753 b LBB1_2747 LBB1_2747: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2753 b LBB1_2748 LBB1_2748: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2753 b LBB1_2749 LBB1_2749: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2753 b LBB1_2750 LBB1_2750: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2751 b LBB1_4680 LBB1_2751: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2752 b LBB1_4680 LBB1_2752: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2753 b LBB1_4680 LBB1_2753: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1248] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2758 b LBB1_2754 LBB1_2754: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2758 b LBB1_2755 LBB1_2755: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2758 b LBB1_2756 LBB1_2756: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2758 b LBB1_2757 LBB1_2757: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2766 b LBB1_2758 LBB1_2758: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2766 b LBB1_2759 LBB1_2759: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2766 b LBB1_2760 LBB1_2760: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2766 b LBB1_2761 LBB1_2761: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2766 b LBB1_2762 LBB1_2762: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2766 b LBB1_2763 LBB1_2763: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2764 b LBB1_4680 LBB1_2764: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2765 b LBB1_4680 LBB1_2765: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2766 b LBB1_4680 LBB1_2766: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1248] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2771 b LBB1_2767 LBB1_2767: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2771 b LBB1_2768 LBB1_2768: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2771 b LBB1_2769 LBB1_2769: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2771 b LBB1_2770 LBB1_2770: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1244] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2779 b LBB1_2771 LBB1_2771: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1260] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2779 b LBB1_2772 LBB1_2772: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1252] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2779 b LBB1_2773 LBB1_2773: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1256] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2779 b LBB1_2774 LBB1_2774: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1264] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2779 b LBB1_2775 LBB1_2775: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2779 b LBB1_2776 LBB1_2776: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2777 b LBB1_4680 LBB1_2777: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2778 b LBB1_4680 LBB1_2778: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2779 b LBB1_4680 LBB1_2779: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1316] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2782 b LBB1_2780 LBB1_2780: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1332] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2782 b LBB1_2781 LBB1_2781: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1324] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2794 b LBB1_2782 LBB1_2782: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1316] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2785 b LBB1_2783 LBB1_2783: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1332] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2785 b LBB1_2784 LBB1_2784: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1324] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2794 b LBB1_2785 LBB1_2785: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1316] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2788 b LBB1_2786 LBB1_2786: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1332] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2788 b LBB1_2787 LBB1_2787: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1324] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2794 b LBB1_2788 LBB1_2788: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1316] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2791 b LBB1_2789 LBB1_2789: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1324] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2791 b LBB1_2790 LBB1_2790: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1332] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2794 b LBB1_2791 LBB1_2791: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1316] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2792 b LBB1_4680 LBB1_2792: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1324] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2793 b LBB1_4680 LBB1_2793: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1332] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2794 b LBB1_4680 LBB1_2794: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2796 b LBB1_2795 LBB1_2795: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2800 b LBB1_2796 LBB1_2796: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2798 b LBB1_2797 LBB1_2797: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2800 b LBB1_2798 LBB1_2798: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2799 b LBB1_4680 LBB1_2799: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2800 b LBB1_4680 LBB1_2800: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2803 b LBB1_2801 LBB1_2801: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2803 b LBB1_2802 LBB1_2802: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2803 b LBB1_4680 LBB1_2803: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2806 b LBB1_2804 LBB1_2804: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2806 b LBB1_2805 LBB1_2805: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2806 b LBB1_4680 LBB1_2806: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2810 b LBB1_2807 LBB1_2807: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] ldr w9, [sp, #1348] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2808 b LBB1_4680 LBB1_2808: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] ldr w9, [sp, #1356] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2809 b LBB1_4680 LBB1_2809: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1344] fcvt d3, s1 ldr s1, [sp, #1340] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2810 b LBB1_4680 LBB1_2810: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] ldr w9, [sp, #1348] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2813 b LBB1_2811 LBB1_2811: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] ldr w9, [sp, #1356] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2813 b LBB1_2812 LBB1_2812: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldr s1, [sp, #1344] fcvt d3, s1 ldr s1, [sp, #1340] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2816 b LBB1_2813 LBB1_2813: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2816 b LBB1_2814 LBB1_2814: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2816 b LBB1_2815 LBB1_2815: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2816 b LBB1_4680 LBB1_2816: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2818 b LBB1_2817 LBB1_2817: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2828 b LBB1_2818 LBB1_2818: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2820 b LBB1_2819 LBB1_2819: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2828 b LBB1_2820 LBB1_2820: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2822 b LBB1_2821 LBB1_2821: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2828 b LBB1_2822 LBB1_2822: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2828 b LBB1_2823 LBB1_2823: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2828 b LBB1_2824 LBB1_2824: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2828 b LBB1_2825 LBB1_2825: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2826 b LBB1_4680 LBB1_2826: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2827 b LBB1_4680 LBB1_2827: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2828 b LBB1_4680 LBB1_2828: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2832 b LBB1_2829 LBB1_2829: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2832 b LBB1_2830 LBB1_2830: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2832 b LBB1_2831 LBB1_2831: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2840 b LBB1_2832 LBB1_2832: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2840 b LBB1_2833 LBB1_2833: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2840 b LBB1_2834 LBB1_2834: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2840 b LBB1_2835 LBB1_2835: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2840 b LBB1_2836 LBB1_2836: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2840 b LBB1_2837 LBB1_2837: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2838 b LBB1_4680 LBB1_2838: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2839 b LBB1_4680 LBB1_2839: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2840 b LBB1_4680 LBB1_2840: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2844 b LBB1_2841 LBB1_2841: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2844 b LBB1_2842 LBB1_2842: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2844 b LBB1_2843 LBB1_2843: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2852 b LBB1_2844 LBB1_2844: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2852 b LBB1_2845 LBB1_2845: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2852 b LBB1_2846 LBB1_2846: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2852 b LBB1_2847 LBB1_2847: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2852 b LBB1_2848 LBB1_2848: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2852 b LBB1_2849 LBB1_2849: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2850 b LBB1_4680 LBB1_2850: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2851 b LBB1_4680 LBB1_2851: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2852 b LBB1_4680 LBB1_2852: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2859 b LBB1_2853 LBB1_2853: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2856 b LBB1_2854 LBB1_2854: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2856 b LBB1_2855 LBB1_2855: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2867 b LBB1_2856 LBB1_2856: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2859 b LBB1_2857 LBB1_2857: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2859 b LBB1_2858 LBB1_2858: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2867 b LBB1_2859 LBB1_2859: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2867 b LBB1_2860 LBB1_2860: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2867 b LBB1_2861 LBB1_2861: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2867 b LBB1_2862 LBB1_2862: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2867 b LBB1_2863 LBB1_2863: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2867 b LBB1_2864 LBB1_2864: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2865 b LBB1_4680 LBB1_2865: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2866 b LBB1_4680 LBB1_2866: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2867 b LBB1_4680 LBB1_2867: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2869 b LBB1_2868 LBB1_2868: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2877 b LBB1_2869 LBB1_2869: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2871 b LBB1_2870 LBB1_2870: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2877 b LBB1_2871 LBB1_2871: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2877 b LBB1_2872 LBB1_2872: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2877 b LBB1_2873 LBB1_2873: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2877 b LBB1_2874 LBB1_2874: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2875 b LBB1_4680 LBB1_2875: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2876 b LBB1_4680 LBB1_2876: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2877 b LBB1_4680 LBB1_2877: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1344] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2882 b LBB1_2878 LBB1_2878: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2882 b LBB1_2879 LBB1_2879: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2882 b LBB1_2880 LBB1_2880: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2882 b LBB1_2881 LBB1_2881: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2890 b LBB1_2882 LBB1_2882: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2890 b LBB1_2883 LBB1_2883: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2890 b LBB1_2884 LBB1_2884: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2890 b LBB1_2885 LBB1_2885: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2890 b LBB1_2886 LBB1_2886: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2890 b LBB1_2887 LBB1_2887: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2888 b LBB1_4680 LBB1_2888: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2889 b LBB1_4680 LBB1_2889: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2890 b LBB1_4680 LBB1_2890: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1344] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2895 b LBB1_2891 LBB1_2891: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2895 b LBB1_2892 LBB1_2892: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2895 b LBB1_2893 LBB1_2893: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2895 b LBB1_2894 LBB1_2894: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2903 b LBB1_2895 LBB1_2895: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2903 b LBB1_2896 LBB1_2896: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2903 b LBB1_2897 LBB1_2897: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2903 b LBB1_2898 LBB1_2898: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2903 b LBB1_2899 LBB1_2899: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2903 b LBB1_2900 LBB1_2900: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2901 b LBB1_4680 LBB1_2901: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2902 b LBB1_4680 LBB1_2902: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2903 b LBB1_4680 LBB1_2903: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2905 b LBB1_2904 LBB1_2904: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2913 b LBB1_2905 LBB1_2905: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2907 b LBB1_2906 LBB1_2906: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2913 b LBB1_2907 LBB1_2907: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2913 b LBB1_2908 LBB1_2908: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2913 b LBB1_2909 LBB1_2909: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2913 b LBB1_2910 LBB1_2910: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2911 b LBB1_4680 LBB1_2911: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2912 b LBB1_4680 LBB1_2912: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2913 b LBB1_4680 LBB1_2913: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1344] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2918 b LBB1_2914 LBB1_2914: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2918 b LBB1_2915 LBB1_2915: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2918 b LBB1_2916 LBB1_2916: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2918 b LBB1_2917 LBB1_2917: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2926 b LBB1_2918 LBB1_2918: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2926 b LBB1_2919 LBB1_2919: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2926 b LBB1_2920 LBB1_2920: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2926 b LBB1_2921 LBB1_2921: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2926 b LBB1_2922 LBB1_2922: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2926 b LBB1_2923 LBB1_2923: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2924 b LBB1_4680 LBB1_2924: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2925 b LBB1_4680 LBB1_2925: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2926 b LBB1_4680 LBB1_2926: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1344] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_2931 b LBB1_2927 LBB1_2927: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2931 b LBB1_2928 LBB1_2928: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2931 b LBB1_2929 LBB1_2929: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2931 b LBB1_2930 LBB1_2930: ; in Loop: Header=BB1_530 Depth=1 ldr s0, [sp, #1340] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2939 b LBB1_2931 LBB1_2931: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1356] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2939 b LBB1_2932 LBB1_2932: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1348] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2939 b LBB1_2933 LBB1_2933: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1352] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2939 b LBB1_2934 LBB1_2934: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1360] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2939 b LBB1_2935 LBB1_2935: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2939 b LBB1_2936 LBB1_2936: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2937 b LBB1_4680 LBB1_2937: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2938 b LBB1_4680 LBB1_2938: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2939 b LBB1_4680 LBB1_2939: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-236] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2942 b LBB1_2940 LBB1_2940: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-220] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2942 b LBB1_2941 LBB1_2941: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2954 b LBB1_2942 LBB1_2942: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-236] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2945 b LBB1_2943 LBB1_2943: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-220] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2945 b LBB1_2944 LBB1_2944: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2954 b LBB1_2945 LBB1_2945: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-236] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2948 b LBB1_2946 LBB1_2946: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-220] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2948 b LBB1_2947 LBB1_2947: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2954 b LBB1_2948 LBB1_2948: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-236] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2951 b LBB1_2949 LBB1_2949: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-228] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2951 b LBB1_2950 LBB1_2950: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-220] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2954 b LBB1_2951 LBB1_2951: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-236] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2952 b LBB1_4680 LBB1_2952: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-228] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2953 b LBB1_4680 LBB1_2953: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-220] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2954 b LBB1_4680 LBB1_2954: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2956 b LBB1_2955 LBB1_2955: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2960 b LBB1_2956 LBB1_2956: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2958 b LBB1_2957 LBB1_2957: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2960 b LBB1_2958 LBB1_2958: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2959 b LBB1_4680 LBB1_2959: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2960 b LBB1_4680 LBB1_2960: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2963 b LBB1_2961 LBB1_2961: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2963 b LBB1_2962 LBB1_2962: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2963 b LBB1_4680 LBB1_2963: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_2966 b LBB1_2964 LBB1_2964: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2966 b LBB1_2965 LBB1_2965: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2966 b LBB1_4680 LBB1_2966: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_2970 b LBB1_2967 LBB1_2967: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] ldur w9, [x29, #-196] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2968 b LBB1_4680 LBB1_2968: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] ldur w9, [x29, #-180] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2969 b LBB1_4680 LBB1_2969: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-208] fcvt d3, s1 ldur s1, [x29, #-212] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2970 b LBB1_4680 LBB1_2970: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] ldur w9, [x29, #-196] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2973 b LBB1_2971 LBB1_2971: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] ldur w9, [x29, #-180] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_2973 b LBB1_2972 LBB1_2972: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-208] fcvt d3, s1 ldur s1, [x29, #-212] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_2976 b LBB1_2973 LBB1_2973: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2976 b LBB1_2974 LBB1_2974: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2976 b LBB1_2975 LBB1_2975: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2976 b LBB1_4680 LBB1_2976: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2978 b LBB1_2977 LBB1_2977: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2988 b LBB1_2978 LBB1_2978: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2980 b LBB1_2979 LBB1_2979: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2988 b LBB1_2980 LBB1_2980: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2982 b LBB1_2981 LBB1_2981: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2988 b LBB1_2982 LBB1_2982: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2988 b LBB1_2983 LBB1_2983: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2988 b LBB1_2984 LBB1_2984: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_2988 b LBB1_2985 LBB1_2985: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2986 b LBB1_4680 LBB1_2986: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2987 b LBB1_4680 LBB1_2987: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2988 b LBB1_4680 LBB1_2988: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2992 b LBB1_2989 LBB1_2989: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_2992 b LBB1_2990 LBB1_2990: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2992 b LBB1_2991 LBB1_2991: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3000 b LBB1_2992 LBB1_2992: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3000 b LBB1_2993 LBB1_2993: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3000 b LBB1_2994 LBB1_2994: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3000 b LBB1_2995 LBB1_2995: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3000 b LBB1_2996 LBB1_2996: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3000 b LBB1_2997 LBB1_2997: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2998 b LBB1_4680 LBB1_2998: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_2999 b LBB1_4680 LBB1_2999: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3000 b LBB1_4680 LBB1_3000: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3004 b LBB1_3001 LBB1_3001: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3004 b LBB1_3002 LBB1_3002: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3004 b LBB1_3003 LBB1_3003: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3012 b LBB1_3004 LBB1_3004: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3012 b LBB1_3005 LBB1_3005: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3012 b LBB1_3006 LBB1_3006: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3012 b LBB1_3007 LBB1_3007: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3012 b LBB1_3008 LBB1_3008: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3012 b LBB1_3009 LBB1_3009: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3010 b LBB1_4680 LBB1_3010: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3011 b LBB1_4680 LBB1_3011: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3012 b LBB1_4680 LBB1_3012: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3019 b LBB1_3013 LBB1_3013: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3016 b LBB1_3014 LBB1_3014: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3016 b LBB1_3015 LBB1_3015: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3027 b LBB1_3016 LBB1_3016: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3019 b LBB1_3017 LBB1_3017: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3019 b LBB1_3018 LBB1_3018: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3027 b LBB1_3019 LBB1_3019: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3027 b LBB1_3020 LBB1_3020: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3027 b LBB1_3021 LBB1_3021: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3027 b LBB1_3022 LBB1_3022: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3027 b LBB1_3023 LBB1_3023: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3027 b LBB1_3024 LBB1_3024: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3025 b LBB1_4680 LBB1_3025: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3026 b LBB1_4680 LBB1_3026: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3027 b LBB1_4680 LBB1_3027: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3029 b LBB1_3028 LBB1_3028: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3037 b LBB1_3029 LBB1_3029: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3031 b LBB1_3030 LBB1_3030: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3037 b LBB1_3031 LBB1_3031: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3037 b LBB1_3032 LBB1_3032: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3037 b LBB1_3033 LBB1_3033: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3037 b LBB1_3034 LBB1_3034: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3035 b LBB1_4680 LBB1_3035: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3036 b LBB1_4680 LBB1_3036: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3037 b LBB1_4680 LBB1_3037: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-208] fcvt d1, s0 adrp x8, lCPI1_0@PAGE ldr d0, [x8, lCPI1_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_3042 b LBB1_3038 LBB1_3038: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3042 b LBB1_3039 LBB1_3039: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3042 b LBB1_3040 LBB1_3040: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3042 b LBB1_3041 LBB1_3041: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3050 b LBB1_3042 LBB1_3042: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3050 b LBB1_3043 LBB1_3043: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3050 b LBB1_3044 LBB1_3044: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3050 b LBB1_3045 LBB1_3045: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3050 b LBB1_3046 LBB1_3046: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3050 b LBB1_3047 LBB1_3047: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3048 b LBB1_4680 LBB1_3048: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3049 b LBB1_4680 LBB1_3049: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3050 b LBB1_4680 LBB1_3050: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-208] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_3055 b LBB1_3051 LBB1_3051: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3055 b LBB1_3052 LBB1_3052: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3055 b LBB1_3053 LBB1_3053: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3055 b LBB1_3054 LBB1_3054: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3063 b LBB1_3055 LBB1_3055: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3063 b LBB1_3056 LBB1_3056: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3063 b LBB1_3057 LBB1_3057: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3063 b LBB1_3058 LBB1_3058: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3063 b LBB1_3059 LBB1_3059: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3063 b LBB1_3060 LBB1_3060: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3061 b LBB1_4680 LBB1_3061: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3062 b LBB1_4680 LBB1_3062: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3063 b LBB1_4680 LBB1_3063: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3065 b LBB1_3064 LBB1_3064: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3073 b LBB1_3065 LBB1_3065: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3067 b LBB1_3066 LBB1_3066: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3073 b LBB1_3067 LBB1_3067: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3073 b LBB1_3068 LBB1_3068: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3073 b LBB1_3069 LBB1_3069: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3073 b LBB1_3070 LBB1_3070: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3071 b LBB1_4680 LBB1_3071: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3072 b LBB1_4680 LBB1_3072: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3073 b LBB1_4680 LBB1_3073: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-208] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_3078 b LBB1_3074 LBB1_3074: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3078 b LBB1_3075 LBB1_3075: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3078 b LBB1_3076 LBB1_3076: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3078 b LBB1_3077 LBB1_3077: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3086 b LBB1_3078 LBB1_3078: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3086 b LBB1_3079 LBB1_3079: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3086 b LBB1_3080 LBB1_3080: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3086 b LBB1_3081 LBB1_3081: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3086 b LBB1_3082 LBB1_3082: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3086 b LBB1_3083 LBB1_3083: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3084 b LBB1_4680 LBB1_3084: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3085 b LBB1_4680 LBB1_3085: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3086 b LBB1_4680 LBB1_3086: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-208] fcvt d0, s0 fmov d1, #26.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_3091 b LBB1_3087 LBB1_3087: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3091 b LBB1_3088 LBB1_3088: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3091 b LBB1_3089 LBB1_3089: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3091 b LBB1_3090 LBB1_3090: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-212] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3099 b LBB1_3091 LBB1_3091: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3099 b LBB1_3092 LBB1_3092: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3099 b LBB1_3093 LBB1_3093: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3099 b LBB1_3094 LBB1_3094: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3099 b LBB1_3095 LBB1_3095: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3099 b LBB1_3096 LBB1_3096: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3097 b LBB1_4680 LBB1_3097: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3098 b LBB1_4680 LBB1_3098: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3099 b LBB1_4680 LBB1_3099: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-140] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3102 b LBB1_3100 LBB1_3100: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-132] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3102 b LBB1_3101 LBB1_3101: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-124] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3114 b LBB1_3102 LBB1_3102: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-140] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3105 b LBB1_3103 LBB1_3103: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-132] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3105 b LBB1_3104 LBB1_3104: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-124] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3114 b LBB1_3105 LBB1_3105: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-140] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3108 b LBB1_3106 LBB1_3106: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-124] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3108 b LBB1_3107 LBB1_3107: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-132] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3114 b LBB1_3108 LBB1_3108: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-140] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3111 b LBB1_3109 LBB1_3109: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-124] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3111 b LBB1_3110 LBB1_3110: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-132] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3114 b LBB1_3111 LBB1_3111: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-140] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3112 b LBB1_4680 LBB1_3112: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-132] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3113 b LBB1_4680 LBB1_3113: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-124] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3114 b LBB1_4680 LBB1_3114: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3116 b LBB1_3115 LBB1_3115: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3122 b LBB1_3116 LBB1_3116: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3118 b LBB1_3117 LBB1_3117: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3122 b LBB1_3118 LBB1_3118: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3120 b LBB1_3119 LBB1_3119: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3122 b LBB1_3120 LBB1_3120: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3121 b LBB1_4680 LBB1_3121: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3122 b LBB1_4680 LBB1_3122: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d1, s0 fmov d0, #13.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_3125 b LBB1_3123 LBB1_3123: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3125 b LBB1_3124 LBB1_3124: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3125 b LBB1_4680 LBB1_3125: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-52] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3128 b LBB1_3126 LBB1_3126: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3128 b LBB1_3127 LBB1_3127: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3128 b LBB1_4680 LBB1_3128: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ls tbnz w8, #0, LBB1_3133 b LBB1_3129 LBB1_3129: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-88] fcvt d3, s1 ldur s1, [x29, #-92] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3130 b LBB1_4680 LBB1_3130: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] ldur w9, [x29, #-76] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3131 b LBB1_4680 LBB1_3131: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] ldur w9, [x29, #-68] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3132 b LBB1_4680 LBB1_3132: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] ldur w9, [x29, #-116] subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3133 b LBB1_4680 LBB1_3133: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-88] fcvt d3, s1 ldur s1, [x29, #-92] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3137 b LBB1_3134 LBB1_3134: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] ldur w9, [x29, #-76] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3137 b LBB1_3135 LBB1_3135: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] ldur w9, [x29, #-68] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3137 b LBB1_3136 LBB1_3136: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] ldur w9, [x29, #-116] subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB1_3140 b LBB1_3137 LBB1_3137: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3140 b LBB1_3138 LBB1_3138: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3140 b LBB1_3139 LBB1_3139: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3140 b LBB1_4680 LBB1_3140: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3147 b LBB1_3141 LBB1_3141: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3147 b LBB1_3142 LBB1_3142: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3147 b LBB1_3143 LBB1_3143: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3147 b LBB1_3144 LBB1_3144: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3147 b LBB1_3145 LBB1_3145: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] ldur w9, [x29, #-116] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3147 b LBB1_3146 LBB1_3146: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3153 b LBB1_3147 LBB1_3147: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3153 b LBB1_3148 LBB1_3148: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3153 b LBB1_3149 LBB1_3149: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3153 b LBB1_3150 LBB1_3150: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3151 b LBB1_4680 LBB1_3151: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3152 b LBB1_4680 LBB1_3152: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3153 b LBB1_4680 LBB1_3153: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] ldur w9, [x29, #-116] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3160 b LBB1_3154 LBB1_3154: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3156 b LBB1_3155 LBB1_3155: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3166 b LBB1_3156 LBB1_3156: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3158 b LBB1_3157 LBB1_3157: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3166 b LBB1_3158 LBB1_3158: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3160 b LBB1_3159 LBB1_3159: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3166 b LBB1_3160 LBB1_3160: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3166 b LBB1_3161 LBB1_3161: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3166 b LBB1_3162 LBB1_3162: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3166 b LBB1_3163 LBB1_3163: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3164 b LBB1_4680 LBB1_3164: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3165 b LBB1_4680 LBB1_3165: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3166 b LBB1_4680 LBB1_3166: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3170 b LBB1_3167 LBB1_3167: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3170 b LBB1_3168 LBB1_3168: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3170 b LBB1_3169 LBB1_3169: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3178 b LBB1_3170 LBB1_3170: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3178 b LBB1_3171 LBB1_3171: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3174 b LBB1_3172 LBB1_3172: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3174 b LBB1_3173 LBB1_3173: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3178 b LBB1_3174 LBB1_3174: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3178 b LBB1_3175 LBB1_3175: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3178 b LBB1_3176 LBB1_3176: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3178 b LBB1_3177 LBB1_3177: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3178 b LBB1_4680 LBB1_3178: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3183 b LBB1_3179 LBB1_3179: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3183 b LBB1_3180 LBB1_3180: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3183 b LBB1_3181 LBB1_3181: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-88] fcvt d1, s0 fmov d0, #13.00000000 fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB1_3183 b LBB1_3182 LBB1_3182: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-88] ldur s1, [x29, #-92] fcmp s0, s1 cset w8, eq tbnz w8, #0, LBB1_3191 b LBB1_3183 LBB1_3183: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3191 b LBB1_3184 LBB1_3184: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3187 b LBB1_3185 LBB1_3185: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3187 b LBB1_3186 LBB1_3186: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3191 b LBB1_3187 LBB1_3187: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3191 b LBB1_3188 LBB1_3188: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3191 b LBB1_3189 LBB1_3189: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3191 b LBB1_3190 LBB1_3190: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3191 b LBB1_4680 LBB1_3191: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3196 b LBB1_3192 LBB1_3192: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3196 b LBB1_3193 LBB1_3193: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3196 b LBB1_3194 LBB1_3194: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-88] fcvt d1, s0 fmov d0, #13.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_3196 b LBB1_3195 LBB1_3195: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq tbnz w8, #0, LBB1_3204 b LBB1_3196 LBB1_3196: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3204 b LBB1_3197 LBB1_3197: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3200 b LBB1_3198 LBB1_3198: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3200 b LBB1_3199 LBB1_3199: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3204 b LBB1_3200 LBB1_3200: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3204 b LBB1_3201 LBB1_3201: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3204 b LBB1_3202 LBB1_3202: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3204 b LBB1_3203 LBB1_3203: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3204 b LBB1_4680 LBB1_3204: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3213 b LBB1_3205 LBB1_3205: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3213 b LBB1_3206 LBB1_3206: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-88] fcvt d1, s0 fmov d0, #13.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_3213 b LBB1_3207 LBB1_3207: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3213 b LBB1_3208 LBB1_3208: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3213 b LBB1_3209 LBB1_3209: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3213 b LBB1_3210 LBB1_3210: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] ldur w9, [x29, #-112] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3213 b LBB1_3211 LBB1_3211: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3213 b LBB1_3212 LBB1_3212: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] ldur w10, [x29, #-116] mov w9, #-1 mul w9, w9, w10 add w8, w8, w9 adds w8, w8, #1 cset w8, eq tbnz w8, #0, LBB1_3219 b LBB1_3213 LBB1_3213: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3219 b LBB1_3214 LBB1_3214: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3219 b LBB1_3215 LBB1_3215: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3219 b LBB1_3216 LBB1_3216: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3217 b LBB1_4680 LBB1_3217: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3218 b LBB1_4680 LBB1_3218: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3219 b LBB1_4680 LBB1_3219: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] ldur w10, [x29, #-116] mov w9, #-1 mul w9, w9, w10 add w8, w8, w9 adds w8, w8, #1 cset w8, ne tbnz w8, #0, LBB1_3226 b LBB1_3220 LBB1_3220: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3226 b LBB1_3221 LBB1_3221: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3226 b LBB1_3222 LBB1_3222: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3226 b LBB1_3223 LBB1_3223: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] ldur w9, [x29, #-112] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3226 b LBB1_3224 LBB1_3224: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3226 b LBB1_3225 LBB1_3225: ; in Loop: Header=BB1_530 Depth=1 ldur w9, [x29, #-112] mov w8, #15 subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB1_3234 b LBB1_3226 LBB1_3226: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3234 b LBB1_3227 LBB1_3227: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3230 b LBB1_3228 LBB1_3228: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3230 b LBB1_3229 LBB1_3229: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3234 b LBB1_3230 LBB1_3230: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3234 b LBB1_3231 LBB1_3231: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3234 b LBB1_3232 LBB1_3232: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3234 b LBB1_3233 LBB1_3233: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3234 b LBB1_4680 LBB1_3234: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3241 b LBB1_3235 LBB1_3235: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3241 b LBB1_3236 LBB1_3236: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3241 b LBB1_3237 LBB1_3237: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-112] subs w8, w8, #15 cset w8, ne tbnz w8, #0, LBB1_3241 b LBB1_3238 LBB1_3238: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-92] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3241 b LBB1_3239 LBB1_3239: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] ldur w9, [x29, #-112] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB1_3241 b LBB1_3240 LBB1_3240: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-116] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3249 b LBB1_3241 LBB1_3241: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3249 b LBB1_3242 LBB1_3242: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3245 b LBB1_3243 LBB1_3243: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3245 b LBB1_3244 LBB1_3244: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3249 b LBB1_3245 LBB1_3245: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-76] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3249 b LBB1_3246 LBB1_3246: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-68] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3249 b LBB1_3247 LBB1_3247: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-72] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3249 b LBB1_3248 LBB1_3248: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-64] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3249 b LBB1_4680 LBB1_3249: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-52] fcvt d1, s0 movi d0, #0000000000000000 fcmp d0, d1 cset w8, hi mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3250 b LBB1_4680 LBB1_3250: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3253 b LBB1_3251 LBB1_3251: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3253 b LBB1_3252 LBB1_3252: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3257 b LBB1_3253 LBB1_3253: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3256 b LBB1_3254 LBB1_3254: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3256 b LBB1_3255 LBB1_3255: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3257 b LBB1_3256 LBB1_3256: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3257 b LBB1_4680 LBB1_3257: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3264 b LBB1_3258 LBB1_3258: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3261 b LBB1_3259 LBB1_3259: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3261 b LBB1_3260 LBB1_3260: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3264 b LBB1_3261 LBB1_3261: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3262 b LBB1_4680 LBB1_3262: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3263 b LBB1_4680 LBB1_3263: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3264 b LBB1_4680 LBB1_3264: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3271 b LBB1_3265 LBB1_3265: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3268 b LBB1_3266 LBB1_3266: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3268 b LBB1_3267 LBB1_3267: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3271 b LBB1_3268 LBB1_3268: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3269 b LBB1_4680 LBB1_3269: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3270 b LBB1_4680 LBB1_3270: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3271 b LBB1_4680 LBB1_3271: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3278 b LBB1_3272 LBB1_3272: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3275 b LBB1_3273 LBB1_3273: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3275 b LBB1_3274 LBB1_3274: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3278 b LBB1_3275 LBB1_3275: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3276 b LBB1_4680 LBB1_3276: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3277 b LBB1_4680 LBB1_3277: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3278 b LBB1_4680 LBB1_3278: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3285 b LBB1_3279 LBB1_3279: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3282 b LBB1_3280 LBB1_3280: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3282 b LBB1_3281 LBB1_3281: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3285 b LBB1_3282 LBB1_3282: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3283 b LBB1_4680 LBB1_3283: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3284 b LBB1_4680 LBB1_3284: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbz w8, #0, LBB1_3285 b LBB1_4680 LBB1_3285: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3292 b LBB1_3286 LBB1_3286: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3289 b LBB1_3287 LBB1_3287: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3289 b LBB1_3288 LBB1_3288: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3292 b LBB1_3289 LBB1_3289: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3290 LBB1_3290: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3291 LBB1_3291: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3292 LBB1_3292: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3299 b LBB1_3293 LBB1_3293: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3296 b LBB1_3294 LBB1_3294: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3296 b LBB1_3295 LBB1_3295: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3299 b LBB1_3296 LBB1_3296: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3297 LBB1_3297: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3298 LBB1_3298: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3299 LBB1_3299: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3306 b LBB1_3300 LBB1_3300: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3303 b LBB1_3301 LBB1_3301: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3303 b LBB1_3302 LBB1_3302: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3306 b LBB1_3303 LBB1_3303: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3304 LBB1_3304: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3305 LBB1_3305: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3306 LBB1_3306: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3313 b LBB1_3307 LBB1_3307: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3310 b LBB1_3308 LBB1_3308: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3310 b LBB1_3309 LBB1_3309: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3313 b LBB1_3310 LBB1_3310: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3311 LBB1_3311: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3312 LBB1_3312: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3313 LBB1_3313: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3320 b LBB1_3314 LBB1_3314: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3317 b LBB1_3315 LBB1_3315: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3317 b LBB1_3316 LBB1_3316: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3320 b LBB1_3317 LBB1_3317: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3318 LBB1_3318: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3319 LBB1_3319: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3320 LBB1_3320: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3327 b LBB1_3321 LBB1_3321: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3324 b LBB1_3322 LBB1_3322: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3324 b LBB1_3323 LBB1_3323: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3327 b LBB1_3324 LBB1_3324: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3325 LBB1_3325: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3326 LBB1_3326: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3327 LBB1_3327: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3334 b LBB1_3328 LBB1_3328: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3331 b LBB1_3329 LBB1_3329: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3331 b LBB1_3330 LBB1_3330: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3334 b LBB1_3331 LBB1_3331: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3332 LBB1_3332: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3333 LBB1_3333: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3334 LBB1_3334: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3341 b LBB1_3335 LBB1_3335: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3338 b LBB1_3336 LBB1_3336: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3338 b LBB1_3337 LBB1_3337: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3341 b LBB1_3338 LBB1_3338: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3339 LBB1_3339: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3340 LBB1_3340: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3341 LBB1_3341: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3348 b LBB1_3342 LBB1_3342: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3345 b LBB1_3343 LBB1_3343: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3345 b LBB1_3344 LBB1_3344: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3348 b LBB1_3345 LBB1_3345: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3346 LBB1_3346: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3347 LBB1_3347: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3348 LBB1_3348: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3355 b LBB1_3349 LBB1_3349: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3352 b LBB1_3350 LBB1_3350: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3352 b LBB1_3351 LBB1_3351: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3355 b LBB1_3352 LBB1_3352: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3353 LBB1_3353: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3354 LBB1_3354: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3355 LBB1_3355: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3362 b LBB1_3356 LBB1_3356: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3359 b LBB1_3357 LBB1_3357: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3359 b LBB1_3358 LBB1_3358: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3362 b LBB1_3359 LBB1_3359: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3360 LBB1_3360: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3361 LBB1_3361: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3362 LBB1_3362: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3369 b LBB1_3363 LBB1_3363: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3366 b LBB1_3364 LBB1_3364: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3366 b LBB1_3365 LBB1_3365: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3369 b LBB1_3366 LBB1_3366: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3367 LBB1_3367: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3368 LBB1_3368: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3369 LBB1_3369: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3376 b LBB1_3370 LBB1_3370: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3373 b LBB1_3371 LBB1_3371: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3373 b LBB1_3372 LBB1_3372: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3376 b LBB1_3373 LBB1_3373: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3374 LBB1_3374: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3375 LBB1_3375: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3376 LBB1_3376: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3383 b LBB1_3377 LBB1_3377: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3380 b LBB1_3378 LBB1_3378: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3380 b LBB1_3379 LBB1_3379: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3383 b LBB1_3380 LBB1_3380: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3381 LBB1_3381: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3382 LBB1_3382: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3383 LBB1_3383: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3390 b LBB1_3384 LBB1_3384: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3387 b LBB1_3385 LBB1_3385: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3387 b LBB1_3386 LBB1_3386: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3390 b LBB1_3387 LBB1_3387: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3388 LBB1_3388: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3389 LBB1_3389: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3390 LBB1_3390: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3397 b LBB1_3391 LBB1_3391: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3394 b LBB1_3392 LBB1_3392: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3394 b LBB1_3393 LBB1_3393: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3397 b LBB1_3394 LBB1_3394: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3395 LBB1_3395: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3396 LBB1_3396: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3397 LBB1_3397: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3404 b LBB1_3398 LBB1_3398: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3401 b LBB1_3399 LBB1_3399: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3401 b LBB1_3400 LBB1_3400: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3404 b LBB1_3401 LBB1_3401: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3402 LBB1_3402: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3403 LBB1_3403: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3404 LBB1_3404: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3411 b LBB1_3405 LBB1_3405: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3408 b LBB1_3406 LBB1_3406: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3408 b LBB1_3407 LBB1_3407: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3411 b LBB1_3408 LBB1_3408: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3409 LBB1_3409: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3410 LBB1_3410: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3411 LBB1_3411: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3418 b LBB1_3412 LBB1_3412: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3415 b LBB1_3413 LBB1_3413: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3415 b LBB1_3414 LBB1_3414: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3418 b LBB1_3415 LBB1_3415: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3416 LBB1_3416: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3417 LBB1_3417: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3418 LBB1_3418: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3425 b LBB1_3419 LBB1_3419: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3422 b LBB1_3420 LBB1_3420: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3422 b LBB1_3421 LBB1_3421: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3425 b LBB1_3422 LBB1_3422: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3423 LBB1_3423: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3424 LBB1_3424: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3425 LBB1_3425: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3432 b LBB1_3426 LBB1_3426: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3429 b LBB1_3427 LBB1_3427: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3429 b LBB1_3428 LBB1_3428: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3432 b LBB1_3429 LBB1_3429: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3430 LBB1_3430: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3431 LBB1_3431: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3432 LBB1_3432: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3439 b LBB1_3433 LBB1_3433: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3436 b LBB1_3434 LBB1_3434: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3436 b LBB1_3435 LBB1_3435: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3439 b LBB1_3436 LBB1_3436: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3437 LBB1_3437: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3438 LBB1_3438: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3439 LBB1_3439: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3446 b LBB1_3440 LBB1_3440: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3443 b LBB1_3441 LBB1_3441: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3443 b LBB1_3442 LBB1_3442: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3446 b LBB1_3443 LBB1_3443: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3444 LBB1_3444: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3445 LBB1_3445: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3446 LBB1_3446: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3453 b LBB1_3447 LBB1_3447: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3450 b LBB1_3448 LBB1_3448: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3450 b LBB1_3449 LBB1_3449: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3453 b LBB1_3450 LBB1_3450: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3451 LBB1_3451: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3452 LBB1_3452: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3453 LBB1_3453: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3460 b LBB1_3454 LBB1_3454: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3457 b LBB1_3455 LBB1_3455: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3457 b LBB1_3456 LBB1_3456: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3460 b LBB1_3457 LBB1_3457: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3458 LBB1_3458: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3459 LBB1_3459: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3460 LBB1_3460: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3467 b LBB1_3461 LBB1_3461: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3464 b LBB1_3462 LBB1_3462: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3464 b LBB1_3463 LBB1_3463: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3467 b LBB1_3464 LBB1_3464: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3465 LBB1_3465: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3466 LBB1_3466: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3467 LBB1_3467: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3474 b LBB1_3468 LBB1_3468: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3471 b LBB1_3469 LBB1_3469: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3471 b LBB1_3470 LBB1_3470: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3474 b LBB1_3471 LBB1_3471: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3472 LBB1_3472: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3473 LBB1_3473: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3474 LBB1_3474: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3481 b LBB1_3475 LBB1_3475: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3478 b LBB1_3476 LBB1_3476: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3478 b LBB1_3477 LBB1_3477: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3481 b LBB1_3478 LBB1_3478: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3479 LBB1_3479: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3480 LBB1_3480: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3481 LBB1_3481: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3488 b LBB1_3482 LBB1_3482: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3485 b LBB1_3483 LBB1_3483: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3485 b LBB1_3484 LBB1_3484: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3488 b LBB1_3485 LBB1_3485: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3486 LBB1_3486: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3487 LBB1_3487: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3488 LBB1_3488: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3495 b LBB1_3489 LBB1_3489: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3492 b LBB1_3490 LBB1_3490: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3492 b LBB1_3491 LBB1_3491: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3495 b LBB1_3492 LBB1_3492: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3493 LBB1_3493: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3494 LBB1_3494: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3495 LBB1_3495: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3502 b LBB1_3496 LBB1_3496: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3499 b LBB1_3497 LBB1_3497: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3499 b LBB1_3498 LBB1_3498: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3502 b LBB1_3499 LBB1_3499: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3500 LBB1_3500: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3501 LBB1_3501: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3502 LBB1_3502: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3509 b LBB1_3503 LBB1_3503: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3506 b LBB1_3504 LBB1_3504: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3506 b LBB1_3505 LBB1_3505: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3509 b LBB1_3506 LBB1_3506: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3507 LBB1_3507: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3508 LBB1_3508: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3509 LBB1_3509: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3516 b LBB1_3510 LBB1_3510: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3513 b LBB1_3511 LBB1_3511: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3513 b LBB1_3512 LBB1_3512: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3516 b LBB1_3513 LBB1_3513: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3514 LBB1_3514: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3515 LBB1_3515: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3516 LBB1_3516: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3523 b LBB1_3517 LBB1_3517: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3520 b LBB1_3518 LBB1_3518: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3520 b LBB1_3519 LBB1_3519: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3523 b LBB1_3520 LBB1_3520: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3521 LBB1_3521: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3522 LBB1_3522: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3523 LBB1_3523: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3530 b LBB1_3524 LBB1_3524: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3527 b LBB1_3525 LBB1_3525: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3527 b LBB1_3526 LBB1_3526: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3530 b LBB1_3527 LBB1_3527: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3528 LBB1_3528: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3529 LBB1_3529: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3530 LBB1_3530: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3537 b LBB1_3531 LBB1_3531: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3534 b LBB1_3532 LBB1_3532: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3534 b LBB1_3533 LBB1_3533: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3537 b LBB1_3534 LBB1_3534: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3535 LBB1_3535: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3536 LBB1_3536: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3537 LBB1_3537: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3544 b LBB1_3538 LBB1_3538: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3541 b LBB1_3539 LBB1_3539: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3541 b LBB1_3540 LBB1_3540: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3544 b LBB1_3541 LBB1_3541: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3542 LBB1_3542: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3543 LBB1_3543: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3544 LBB1_3544: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3551 b LBB1_3545 LBB1_3545: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3548 b LBB1_3546 LBB1_3546: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3548 b LBB1_3547 LBB1_3547: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3551 b LBB1_3548 LBB1_3548: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3549 LBB1_3549: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3550 LBB1_3550: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3551 LBB1_3551: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3558 b LBB1_3552 LBB1_3552: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3555 b LBB1_3553 LBB1_3553: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3555 b LBB1_3554 LBB1_3554: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3558 b LBB1_3555 LBB1_3555: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3556 LBB1_3556: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3557 LBB1_3557: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3558 LBB1_3558: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3565 b LBB1_3559 LBB1_3559: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3562 b LBB1_3560 LBB1_3560: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3562 b LBB1_3561 LBB1_3561: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3565 b LBB1_3562 LBB1_3562: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3563 LBB1_3563: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3564 LBB1_3564: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3565 LBB1_3565: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3572 b LBB1_3566 LBB1_3566: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3569 b LBB1_3567 LBB1_3567: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3569 b LBB1_3568 LBB1_3568: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3572 b LBB1_3569 LBB1_3569: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3570 LBB1_3570: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3571 LBB1_3571: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3572 LBB1_3572: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3579 b LBB1_3573 LBB1_3573: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3576 b LBB1_3574 LBB1_3574: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3576 b LBB1_3575 LBB1_3575: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3579 b LBB1_3576 LBB1_3576: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3577 LBB1_3577: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3578 LBB1_3578: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3579 LBB1_3579: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3586 b LBB1_3580 LBB1_3580: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3583 b LBB1_3581 LBB1_3581: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3583 b LBB1_3582 LBB1_3582: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3586 b LBB1_3583 LBB1_3583: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3584 LBB1_3584: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3585 LBB1_3585: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3586 LBB1_3586: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3593 b LBB1_3587 LBB1_3587: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3590 b LBB1_3588 LBB1_3588: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3590 b LBB1_3589 LBB1_3589: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3593 b LBB1_3590 LBB1_3590: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3591 LBB1_3591: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3592 LBB1_3592: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3593 LBB1_3593: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3600 b LBB1_3594 LBB1_3594: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3597 b LBB1_3595 LBB1_3595: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3597 b LBB1_3596 LBB1_3596: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3600 b LBB1_3597 LBB1_3597: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3598 LBB1_3598: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3599 LBB1_3599: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3600 LBB1_3600: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3607 b LBB1_3601 LBB1_3601: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3604 b LBB1_3602 LBB1_3602: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3604 b LBB1_3603 LBB1_3603: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3607 b LBB1_3604 LBB1_3604: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3605 LBB1_3605: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3606 LBB1_3606: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3607 LBB1_3607: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3614 b LBB1_3608 LBB1_3608: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3611 b LBB1_3609 LBB1_3609: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3611 b LBB1_3610 LBB1_3610: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3614 b LBB1_3611 LBB1_3611: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3612 LBB1_3612: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3613 LBB1_3613: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3614 LBB1_3614: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3621 b LBB1_3615 LBB1_3615: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3618 b LBB1_3616 LBB1_3616: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3618 b LBB1_3617 LBB1_3617: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3621 b LBB1_3618 LBB1_3618: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3619 LBB1_3619: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3620 LBB1_3620: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3621 LBB1_3621: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3628 b LBB1_3622 LBB1_3622: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3625 b LBB1_3623 LBB1_3623: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3625 b LBB1_3624 LBB1_3624: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3628 b LBB1_3625 LBB1_3625: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3626 LBB1_3626: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3627 LBB1_3627: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3628 LBB1_3628: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3635 b LBB1_3629 LBB1_3629: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3632 b LBB1_3630 LBB1_3630: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3632 b LBB1_3631 LBB1_3631: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3635 b LBB1_3632 LBB1_3632: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3633 LBB1_3633: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3634 LBB1_3634: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3635 LBB1_3635: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3642 b LBB1_3636 LBB1_3636: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3639 b LBB1_3637 LBB1_3637: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3639 b LBB1_3638 LBB1_3638: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3642 b LBB1_3639 LBB1_3639: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3640 LBB1_3640: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3641 LBB1_3641: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3642 LBB1_3642: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3649 b LBB1_3643 LBB1_3643: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3646 b LBB1_3644 LBB1_3644: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3646 b LBB1_3645 LBB1_3645: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3649 b LBB1_3646 LBB1_3646: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3647 LBB1_3647: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3648 LBB1_3648: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3649 LBB1_3649: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3656 b LBB1_3650 LBB1_3650: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3653 b LBB1_3651 LBB1_3651: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3653 b LBB1_3652 LBB1_3652: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3656 b LBB1_3653 LBB1_3653: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3654 LBB1_3654: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3655 LBB1_3655: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3656 LBB1_3656: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3663 b LBB1_3657 LBB1_3657: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3660 b LBB1_3658 LBB1_3658: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3660 b LBB1_3659 LBB1_3659: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3663 b LBB1_3660 LBB1_3660: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3661 LBB1_3661: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3662 LBB1_3662: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3663 LBB1_3663: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3670 b LBB1_3664 LBB1_3664: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3667 b LBB1_3665 LBB1_3665: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3667 b LBB1_3666 LBB1_3666: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3670 b LBB1_3667 LBB1_3667: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3668 LBB1_3668: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3669 LBB1_3669: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3670 LBB1_3670: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3677 b LBB1_3671 LBB1_3671: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3674 b LBB1_3672 LBB1_3672: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3674 b LBB1_3673 LBB1_3673: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3677 b LBB1_3674 LBB1_3674: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3675 LBB1_3675: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3676 LBB1_3676: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3677 LBB1_3677: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3684 b LBB1_3678 LBB1_3678: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3681 b LBB1_3679 LBB1_3679: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3681 b LBB1_3680 LBB1_3680: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3684 b LBB1_3681 LBB1_3681: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3682 LBB1_3682: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3683 LBB1_3683: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3684 LBB1_3684: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3691 b LBB1_3685 LBB1_3685: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3688 b LBB1_3686 LBB1_3686: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3688 b LBB1_3687 LBB1_3687: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3691 b LBB1_3688 LBB1_3688: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3689 LBB1_3689: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3690 LBB1_3690: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3691 LBB1_3691: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3698 b LBB1_3692 LBB1_3692: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3695 b LBB1_3693 LBB1_3693: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3695 b LBB1_3694 LBB1_3694: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3698 b LBB1_3695 LBB1_3695: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3696 LBB1_3696: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3697 LBB1_3697: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3698 LBB1_3698: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3705 b LBB1_3699 LBB1_3699: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3702 b LBB1_3700 LBB1_3700: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3702 b LBB1_3701 LBB1_3701: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3705 b LBB1_3702 LBB1_3702: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3703 LBB1_3703: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3704 LBB1_3704: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3705 LBB1_3705: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3712 b LBB1_3706 LBB1_3706: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3709 b LBB1_3707 LBB1_3707: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3709 b LBB1_3708 LBB1_3708: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3712 b LBB1_3709 LBB1_3709: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3710 LBB1_3710: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3711 LBB1_3711: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3712 LBB1_3712: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3719 b LBB1_3713 LBB1_3713: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3716 b LBB1_3714 LBB1_3714: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3716 b LBB1_3715 LBB1_3715: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3719 b LBB1_3716 LBB1_3716: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3717 LBB1_3717: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3718 LBB1_3718: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3719 LBB1_3719: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3726 b LBB1_3720 LBB1_3720: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3723 b LBB1_3721 LBB1_3721: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3723 b LBB1_3722 LBB1_3722: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3726 b LBB1_3723 LBB1_3723: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3724 LBB1_3724: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3725 LBB1_3725: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3726 LBB1_3726: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3733 b LBB1_3727 LBB1_3727: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3730 b LBB1_3728 LBB1_3728: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3730 b LBB1_3729 LBB1_3729: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3733 b LBB1_3730 LBB1_3730: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3731 LBB1_3731: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3732 LBB1_3732: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3733 LBB1_3733: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3740 b LBB1_3734 LBB1_3734: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3737 b LBB1_3735 LBB1_3735: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3737 b LBB1_3736 LBB1_3736: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3740 b LBB1_3737 LBB1_3737: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3738 LBB1_3738: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3739 LBB1_3739: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3740 LBB1_3740: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3747 b LBB1_3741 LBB1_3741: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3744 b LBB1_3742 LBB1_3742: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3744 b LBB1_3743 LBB1_3743: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3747 b LBB1_3744 LBB1_3744: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3745 LBB1_3745: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3746 LBB1_3746: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3747 LBB1_3747: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3754 b LBB1_3748 LBB1_3748: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3751 b LBB1_3749 LBB1_3749: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3751 b LBB1_3750 LBB1_3750: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3754 b LBB1_3751 LBB1_3751: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3752 LBB1_3752: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3753 LBB1_3753: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3754 LBB1_3754: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3761 b LBB1_3755 LBB1_3755: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3758 b LBB1_3756 LBB1_3756: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3758 b LBB1_3757 LBB1_3757: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3761 b LBB1_3758 LBB1_3758: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3759 LBB1_3759: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3760 LBB1_3760: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3761 LBB1_3761: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3768 b LBB1_3762 LBB1_3762: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3765 b LBB1_3763 LBB1_3763: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3765 b LBB1_3764 LBB1_3764: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3768 b LBB1_3765 LBB1_3765: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3766 LBB1_3766: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3767 LBB1_3767: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3768 LBB1_3768: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3775 b LBB1_3769 LBB1_3769: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3772 b LBB1_3770 LBB1_3770: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3772 b LBB1_3771 LBB1_3771: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3775 b LBB1_3772 LBB1_3772: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3773 LBB1_3773: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3774 LBB1_3774: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3775 LBB1_3775: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3782 b LBB1_3776 LBB1_3776: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3779 b LBB1_3777 LBB1_3777: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3779 b LBB1_3778 LBB1_3778: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3782 b LBB1_3779 LBB1_3779: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3780 LBB1_3780: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3781 LBB1_3781: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3782 LBB1_3782: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3789 b LBB1_3783 LBB1_3783: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3786 b LBB1_3784 LBB1_3784: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3786 b LBB1_3785 LBB1_3785: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3789 b LBB1_3786 LBB1_3786: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3787 LBB1_3787: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3788 LBB1_3788: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3789 LBB1_3789: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3796 b LBB1_3790 LBB1_3790: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3793 b LBB1_3791 LBB1_3791: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3793 b LBB1_3792 LBB1_3792: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3796 b LBB1_3793 LBB1_3793: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3794 LBB1_3794: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3795 LBB1_3795: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3796 LBB1_3796: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3803 b LBB1_3797 LBB1_3797: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3800 b LBB1_3798 LBB1_3798: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3800 b LBB1_3799 LBB1_3799: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3803 b LBB1_3800 LBB1_3800: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3801 LBB1_3801: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3802 LBB1_3802: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3803 LBB1_3803: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3810 b LBB1_3804 LBB1_3804: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3807 b LBB1_3805 LBB1_3805: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3807 b LBB1_3806 LBB1_3806: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3810 b LBB1_3807 LBB1_3807: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3808 LBB1_3808: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3809 LBB1_3809: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3810 LBB1_3810: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3817 b LBB1_3811 LBB1_3811: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3814 b LBB1_3812 LBB1_3812: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3814 b LBB1_3813 LBB1_3813: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3817 b LBB1_3814 LBB1_3814: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3815 LBB1_3815: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3816 LBB1_3816: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3817 LBB1_3817: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3824 b LBB1_3818 LBB1_3818: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3821 b LBB1_3819 LBB1_3819: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3821 b LBB1_3820 LBB1_3820: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3824 b LBB1_3821 LBB1_3821: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3822 LBB1_3822: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3823 LBB1_3823: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3824 LBB1_3824: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3831 b LBB1_3825 LBB1_3825: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3828 b LBB1_3826 LBB1_3826: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3828 b LBB1_3827 LBB1_3827: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3831 b LBB1_3828 LBB1_3828: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3829 LBB1_3829: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3830 LBB1_3830: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3831 LBB1_3831: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3838 b LBB1_3832 LBB1_3832: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3835 b LBB1_3833 LBB1_3833: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3835 b LBB1_3834 LBB1_3834: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3838 b LBB1_3835 LBB1_3835: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3836 LBB1_3836: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3837 LBB1_3837: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3838 LBB1_3838: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3845 b LBB1_3839 LBB1_3839: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3842 b LBB1_3840 LBB1_3840: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3842 b LBB1_3841 LBB1_3841: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3845 b LBB1_3842 LBB1_3842: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3843 LBB1_3843: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3844 LBB1_3844: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3845 LBB1_3845: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3852 b LBB1_3846 LBB1_3846: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3849 b LBB1_3847 LBB1_3847: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3849 b LBB1_3848 LBB1_3848: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3852 b LBB1_3849 LBB1_3849: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3850 LBB1_3850: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3851 LBB1_3851: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3852 LBB1_3852: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3859 b LBB1_3853 LBB1_3853: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3856 b LBB1_3854 LBB1_3854: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3856 b LBB1_3855 LBB1_3855: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3859 b LBB1_3856 LBB1_3856: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3857 LBB1_3857: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3858 LBB1_3858: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3859 LBB1_3859: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3866 b LBB1_3860 LBB1_3860: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3863 b LBB1_3861 LBB1_3861: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3863 b LBB1_3862 LBB1_3862: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3866 b LBB1_3863 LBB1_3863: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3864 LBB1_3864: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3865 LBB1_3865: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3866 LBB1_3866: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3873 b LBB1_3867 LBB1_3867: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3870 b LBB1_3868 LBB1_3868: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3870 b LBB1_3869 LBB1_3869: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3873 b LBB1_3870 LBB1_3870: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3871 LBB1_3871: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3872 LBB1_3872: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3873 LBB1_3873: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3880 b LBB1_3874 LBB1_3874: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3877 b LBB1_3875 LBB1_3875: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3877 b LBB1_3876 LBB1_3876: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3880 b LBB1_3877 LBB1_3877: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3878 LBB1_3878: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3879 LBB1_3879: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3880 LBB1_3880: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3887 b LBB1_3881 LBB1_3881: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3884 b LBB1_3882 LBB1_3882: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3884 b LBB1_3883 LBB1_3883: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3887 b LBB1_3884 LBB1_3884: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3885 LBB1_3885: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3886 LBB1_3886: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3887 LBB1_3887: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3894 b LBB1_3888 LBB1_3888: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3891 b LBB1_3889 LBB1_3889: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3891 b LBB1_3890 LBB1_3890: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3894 b LBB1_3891 LBB1_3891: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3892 LBB1_3892: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3893 LBB1_3893: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3894 LBB1_3894: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3901 b LBB1_3895 LBB1_3895: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3898 b LBB1_3896 LBB1_3896: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3898 b LBB1_3897 LBB1_3897: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3901 b LBB1_3898 LBB1_3898: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3899 LBB1_3899: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3900 LBB1_3900: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3901 LBB1_3901: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3908 b LBB1_3902 LBB1_3902: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3905 b LBB1_3903 LBB1_3903: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3905 b LBB1_3904 LBB1_3904: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3908 b LBB1_3905 LBB1_3905: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3906 LBB1_3906: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3907 LBB1_3907: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3908 LBB1_3908: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3915 b LBB1_3909 LBB1_3909: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3912 b LBB1_3910 LBB1_3910: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3912 b LBB1_3911 LBB1_3911: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3915 b LBB1_3912 LBB1_3912: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3913 LBB1_3913: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3914 LBB1_3914: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3915 LBB1_3915: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3922 b LBB1_3916 LBB1_3916: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3919 b LBB1_3917 LBB1_3917: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3919 b LBB1_3918 LBB1_3918: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3922 b LBB1_3919 LBB1_3919: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3920 LBB1_3920: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3921 LBB1_3921: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3922 LBB1_3922: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3929 b LBB1_3923 LBB1_3923: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3926 b LBB1_3924 LBB1_3924: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3926 b LBB1_3925 LBB1_3925: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3929 b LBB1_3926 LBB1_3926: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3927 LBB1_3927: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3928 LBB1_3928: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3929 LBB1_3929: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3936 b LBB1_3930 LBB1_3930: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3933 b LBB1_3931 LBB1_3931: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3933 b LBB1_3932 LBB1_3932: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3936 b LBB1_3933 LBB1_3933: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3934 LBB1_3934: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3935 LBB1_3935: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3936 LBB1_3936: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3943 b LBB1_3937 LBB1_3937: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3940 b LBB1_3938 LBB1_3938: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3940 b LBB1_3939 LBB1_3939: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3943 b LBB1_3940 LBB1_3940: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3941 LBB1_3941: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3942 LBB1_3942: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3943 LBB1_3943: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3950 b LBB1_3944 LBB1_3944: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3947 b LBB1_3945 LBB1_3945: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3947 b LBB1_3946 LBB1_3946: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3950 b LBB1_3947 LBB1_3947: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3948 LBB1_3948: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3949 LBB1_3949: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3950 LBB1_3950: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3957 b LBB1_3951 LBB1_3951: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3954 b LBB1_3952 LBB1_3952: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3954 b LBB1_3953 LBB1_3953: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3957 b LBB1_3954 LBB1_3954: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3955 LBB1_3955: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3956 LBB1_3956: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3957 LBB1_3957: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3964 b LBB1_3958 LBB1_3958: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3961 b LBB1_3959 LBB1_3959: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3961 b LBB1_3960 LBB1_3960: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3964 b LBB1_3961 LBB1_3961: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3962 LBB1_3962: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3963 LBB1_3963: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3964 LBB1_3964: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3971 b LBB1_3965 LBB1_3965: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3968 b LBB1_3966 LBB1_3966: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3968 b LBB1_3967 LBB1_3967: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3971 b LBB1_3968 LBB1_3968: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3969 LBB1_3969: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3970 LBB1_3970: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3971 LBB1_3971: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3978 b LBB1_3972 LBB1_3972: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3975 b LBB1_3973 LBB1_3973: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3975 b LBB1_3974 LBB1_3974: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3978 b LBB1_3975 LBB1_3975: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3976 LBB1_3976: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3977 LBB1_3977: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3978 LBB1_3978: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3985 b LBB1_3979 LBB1_3979: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3982 b LBB1_3980 LBB1_3980: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3982 b LBB1_3981 LBB1_3981: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3985 b LBB1_3982 LBB1_3982: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3983 LBB1_3983: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3984 LBB1_3984: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3985 LBB1_3985: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3992 b LBB1_3986 LBB1_3986: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3989 b LBB1_3987 LBB1_3987: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3989 b LBB1_3988 LBB1_3988: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3992 b LBB1_3989 LBB1_3989: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3990 LBB1_3990: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3991 LBB1_3991: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3992 LBB1_3992: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_3999 b LBB1_3993 LBB1_3993: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3996 b LBB1_3994 LBB1_3994: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_3996 b LBB1_3995 LBB1_3995: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3999 b LBB1_3996 LBB1_3996: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3997 LBB1_3997: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3998 LBB1_3998: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_3999 LBB1_3999: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4006 b LBB1_4000 LBB1_4000: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4003 b LBB1_4001 LBB1_4001: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4003 b LBB1_4002 LBB1_4002: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4006 b LBB1_4003 LBB1_4003: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4004 LBB1_4004: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4005 LBB1_4005: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4006 LBB1_4006: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4013 b LBB1_4007 LBB1_4007: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4010 b LBB1_4008 LBB1_4008: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4010 b LBB1_4009 LBB1_4009: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4013 b LBB1_4010 LBB1_4010: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4011 LBB1_4011: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4012 LBB1_4012: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4013 LBB1_4013: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4020 b LBB1_4014 LBB1_4014: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4017 b LBB1_4015 LBB1_4015: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4017 b LBB1_4016 LBB1_4016: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4020 b LBB1_4017 LBB1_4017: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4018 LBB1_4018: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4019 LBB1_4019: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4020 LBB1_4020: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4027 b LBB1_4021 LBB1_4021: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4024 b LBB1_4022 LBB1_4022: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4024 b LBB1_4023 LBB1_4023: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4027 b LBB1_4024 LBB1_4024: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4025 LBB1_4025: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4026 LBB1_4026: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4027 LBB1_4027: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4034 b LBB1_4028 LBB1_4028: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4031 b LBB1_4029 LBB1_4029: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4031 b LBB1_4030 LBB1_4030: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4034 b LBB1_4031 LBB1_4031: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4032 LBB1_4032: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4033 LBB1_4033: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4034 LBB1_4034: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4041 b LBB1_4035 LBB1_4035: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4038 b LBB1_4036 LBB1_4036: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4038 b LBB1_4037 LBB1_4037: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4041 b LBB1_4038 LBB1_4038: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4039 LBB1_4039: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4040 LBB1_4040: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4041 LBB1_4041: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4048 b LBB1_4042 LBB1_4042: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4045 b LBB1_4043 LBB1_4043: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4045 b LBB1_4044 LBB1_4044: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4048 b LBB1_4045 LBB1_4045: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4046 LBB1_4046: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4047 LBB1_4047: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4048 LBB1_4048: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4055 b LBB1_4049 LBB1_4049: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4052 b LBB1_4050 LBB1_4050: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4052 b LBB1_4051 LBB1_4051: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4055 b LBB1_4052 LBB1_4052: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4053 LBB1_4053: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4054 LBB1_4054: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4055 LBB1_4055: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4062 b LBB1_4056 LBB1_4056: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4059 b LBB1_4057 LBB1_4057: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4059 b LBB1_4058 LBB1_4058: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4062 b LBB1_4059 LBB1_4059: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4060 LBB1_4060: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4061 LBB1_4061: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4062 LBB1_4062: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4069 b LBB1_4063 LBB1_4063: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4066 b LBB1_4064 LBB1_4064: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4066 b LBB1_4065 LBB1_4065: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4069 b LBB1_4066 LBB1_4066: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4067 LBB1_4067: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4068 LBB1_4068: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4069 LBB1_4069: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4076 b LBB1_4070 LBB1_4070: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4073 b LBB1_4071 LBB1_4071: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4073 b LBB1_4072 LBB1_4072: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4076 b LBB1_4073 LBB1_4073: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4074 LBB1_4074: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4075 LBB1_4075: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4076 LBB1_4076: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4083 b LBB1_4077 LBB1_4077: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4080 b LBB1_4078 LBB1_4078: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4080 b LBB1_4079 LBB1_4079: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4083 b LBB1_4080 LBB1_4080: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4081 LBB1_4081: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4082 LBB1_4082: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4083 LBB1_4083: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4090 b LBB1_4084 LBB1_4084: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4087 b LBB1_4085 LBB1_4085: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4087 b LBB1_4086 LBB1_4086: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4090 b LBB1_4087 LBB1_4087: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4088 LBB1_4088: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4089 LBB1_4089: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4090 LBB1_4090: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4091 LBB1_4091: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4092 LBB1_4092: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4093 LBB1_4093: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4094 LBB1_4094: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4095 LBB1_4095: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4096 LBB1_4096: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4097 LBB1_4097: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4098 LBB1_4098: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4099 LBB1_4099: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4100 LBB1_4100: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4101 LBB1_4101: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4102 LBB1_4102: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4103 LBB1_4103: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4104 LBB1_4104: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4105 LBB1_4105: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4106 LBB1_4106: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4107 LBB1_4107: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4108 LBB1_4108: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4109 LBB1_4109: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4110 LBB1_4110: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4111 LBB1_4111: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4112 LBB1_4112: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4113 LBB1_4113: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4114 LBB1_4114: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4115 LBB1_4115: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4116 LBB1_4116: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4117 LBB1_4117: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4118 LBB1_4118: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4119 LBB1_4119: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4120 LBB1_4120: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4121 LBB1_4121: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4122 LBB1_4122: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4123 LBB1_4123: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4124 LBB1_4124: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4125 LBB1_4125: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4126 LBB1_4126: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4127 LBB1_4127: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4128 LBB1_4128: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4129 LBB1_4129: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4130 LBB1_4130: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4131 LBB1_4131: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4132 LBB1_4132: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4133 LBB1_4133: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4134 LBB1_4134: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4135 LBB1_4135: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4136 LBB1_4136: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4137 LBB1_4137: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4138 LBB1_4138: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4139 LBB1_4139: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4140 LBB1_4140: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4142 b LBB1_4141 LBB1_4141: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4142 LBB1_4142: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4212 b LBB1_4143 LBB1_4143: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #688] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4147 b LBB1_4144 LBB1_4144: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #684] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4146 b LBB1_4145 LBB1_4145: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq str w8, [sp, #684] ; 4-byte Folded Spill b LBB1_4146 LBB1_4146: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #684] ; 4-byte Folded Reload str w8, [sp, #688] ; 4-byte Folded Spill b LBB1_4147 LBB1_4147: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #688] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #680] ; 4-byte Folded Spill ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4150 b LBB1_4148 LBB1_4148: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4150 b LBB1_4149 LBB1_4149: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #676] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4211 b LBB1_4150 LBB1_4150: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4153 b LBB1_4151 LBB1_4151: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4153 b LBB1_4152 LBB1_4152: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #672] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4210 b LBB1_4153 LBB1_4153: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4156 b LBB1_4154 LBB1_4154: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4156 b LBB1_4155 LBB1_4155: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #668] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4209 b LBB1_4156 LBB1_4156: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4159 b LBB1_4157 LBB1_4157: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4159 b LBB1_4158 LBB1_4158: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #664] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4208 b LBB1_4159 LBB1_4159: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4162 b LBB1_4160 LBB1_4160: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4162 b LBB1_4161 LBB1_4161: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #660] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4207 b LBB1_4162 LBB1_4162: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4165 b LBB1_4163 LBB1_4163: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4165 b LBB1_4164 LBB1_4164: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #656] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4206 b LBB1_4165 LBB1_4165: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4168 b LBB1_4166 LBB1_4166: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4168 b LBB1_4167 LBB1_4167: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #652] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4205 b LBB1_4168 LBB1_4168: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4171 b LBB1_4169 LBB1_4169: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4171 b LBB1_4170 LBB1_4170: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #648] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4204 b LBB1_4171 LBB1_4171: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4174 b LBB1_4172 LBB1_4172: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4174 b LBB1_4173 LBB1_4173: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #644] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4203 b LBB1_4174 LBB1_4174: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4177 b LBB1_4175 LBB1_4175: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4177 b LBB1_4176 LBB1_4176: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #640] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4202 b LBB1_4177 LBB1_4177: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4180 b LBB1_4178 LBB1_4178: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4180 b LBB1_4179 LBB1_4179: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #636] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4201 b LBB1_4180 LBB1_4180: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4183 b LBB1_4181 LBB1_4181: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4183 b LBB1_4182 LBB1_4182: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #632] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4200 b LBB1_4183 LBB1_4183: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4186 b LBB1_4184 LBB1_4184: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4186 b LBB1_4185 LBB1_4185: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #628] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4199 b LBB1_4186 LBB1_4186: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4189 b LBB1_4187 LBB1_4187: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4189 b LBB1_4188 LBB1_4188: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #624] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4198 b LBB1_4189 LBB1_4189: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4192 b LBB1_4190 LBB1_4190: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4192 b LBB1_4191 LBB1_4191: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #620] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4197 b LBB1_4192 LBB1_4192: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #616] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4196 b LBB1_4193 LBB1_4193: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #612] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4195 b LBB1_4194 LBB1_4194: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq str w8, [sp, #612] ; 4-byte Folded Spill b LBB1_4195 LBB1_4195: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #612] ; 4-byte Folded Reload str w8, [sp, #616] ; 4-byte Folded Spill b LBB1_4196 LBB1_4196: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #616] ; 4-byte Folded Reload str w8, [sp, #620] ; 4-byte Folded Spill b LBB1_4197 LBB1_4197: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #620] ; 4-byte Folded Reload str w8, [sp, #624] ; 4-byte Folded Spill b LBB1_4198 LBB1_4198: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #624] ; 4-byte Folded Reload str w8, [sp, #628] ; 4-byte Folded Spill b LBB1_4199 LBB1_4199: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #628] ; 4-byte Folded Reload str w8, [sp, #632] ; 4-byte Folded Spill b LBB1_4200 LBB1_4200: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #632] ; 4-byte Folded Reload str w8, [sp, #636] ; 4-byte Folded Spill b LBB1_4201 LBB1_4201: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #636] ; 4-byte Folded Reload str w8, [sp, #640] ; 4-byte Folded Spill b LBB1_4202 LBB1_4202: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #640] ; 4-byte Folded Reload str w8, [sp, #644] ; 4-byte Folded Spill b LBB1_4203 LBB1_4203: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #644] ; 4-byte Folded Reload str w8, [sp, #648] ; 4-byte Folded Spill b LBB1_4204 LBB1_4204: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #648] ; 4-byte Folded Reload str w8, [sp, #652] ; 4-byte Folded Spill b LBB1_4205 LBB1_4205: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #652] ; 4-byte Folded Reload str w8, [sp, #656] ; 4-byte Folded Spill b LBB1_4206 LBB1_4206: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #656] ; 4-byte Folded Reload str w8, [sp, #660] ; 4-byte Folded Spill b LBB1_4207 LBB1_4207: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #660] ; 4-byte Folded Reload str w8, [sp, #664] ; 4-byte Folded Spill b LBB1_4208 LBB1_4208: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #664] ; 4-byte Folded Reload str w8, [sp, #668] ; 4-byte Folded Spill b LBB1_4209 LBB1_4209: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #668] ; 4-byte Folded Reload str w8, [sp, #672] ; 4-byte Folded Spill b LBB1_4210 LBB1_4210: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #672] ; 4-byte Folded Reload str w8, [sp, #676] ; 4-byte Folded Spill b LBB1_4211 LBB1_4211: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #680] ; 4-byte Folded Reload ldr w9, [sp, #676] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4212 LBB1_4212: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4282 b LBB1_4213 LBB1_4213: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #608] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4217 b LBB1_4214 LBB1_4214: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #604] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4216 b LBB1_4215 LBB1_4215: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq str w8, [sp, #604] ; 4-byte Folded Spill b LBB1_4216 LBB1_4216: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #604] ; 4-byte Folded Reload str w8, [sp, #608] ; 4-byte Folded Spill b LBB1_4217 LBB1_4217: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #608] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #600] ; 4-byte Folded Spill ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4220 b LBB1_4218 LBB1_4218: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4220 b LBB1_4219 LBB1_4219: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #596] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4281 b LBB1_4220 LBB1_4220: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4223 b LBB1_4221 LBB1_4221: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4223 b LBB1_4222 LBB1_4222: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #592] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4280 b LBB1_4223 LBB1_4223: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4226 b LBB1_4224 LBB1_4224: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4226 b LBB1_4225 LBB1_4225: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #588] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4279 b LBB1_4226 LBB1_4226: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4229 b LBB1_4227 LBB1_4227: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4229 b LBB1_4228 LBB1_4228: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #584] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4278 b LBB1_4229 LBB1_4229: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4232 b LBB1_4230 LBB1_4230: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4232 b LBB1_4231 LBB1_4231: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #580] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4277 b LBB1_4232 LBB1_4232: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4235 b LBB1_4233 LBB1_4233: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4235 b LBB1_4234 LBB1_4234: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #576] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4276 b LBB1_4235 LBB1_4235: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4238 b LBB1_4236 LBB1_4236: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4238 b LBB1_4237 LBB1_4237: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #572] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4275 b LBB1_4238 LBB1_4238: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4241 b LBB1_4239 LBB1_4239: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4241 b LBB1_4240 LBB1_4240: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #568] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4274 b LBB1_4241 LBB1_4241: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4244 b LBB1_4242 LBB1_4242: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4244 b LBB1_4243 LBB1_4243: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #564] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4273 b LBB1_4244 LBB1_4244: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4247 b LBB1_4245 LBB1_4245: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4247 b LBB1_4246 LBB1_4246: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #560] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4272 b LBB1_4247 LBB1_4247: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4250 b LBB1_4248 LBB1_4248: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4250 b LBB1_4249 LBB1_4249: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #556] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4271 b LBB1_4250 LBB1_4250: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4253 b LBB1_4251 LBB1_4251: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4253 b LBB1_4252 LBB1_4252: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #552] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4270 b LBB1_4253 LBB1_4253: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4256 b LBB1_4254 LBB1_4254: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4256 b LBB1_4255 LBB1_4255: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #548] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4269 b LBB1_4256 LBB1_4256: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4259 b LBB1_4257 LBB1_4257: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4259 b LBB1_4258 LBB1_4258: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #544] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4268 b LBB1_4259 LBB1_4259: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4262 b LBB1_4260 LBB1_4260: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4262 b LBB1_4261 LBB1_4261: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #540] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4267 b LBB1_4262 LBB1_4262: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #536] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4266 b LBB1_4263 LBB1_4263: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #532] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4265 b LBB1_4264 LBB1_4264: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq str w8, [sp, #532] ; 4-byte Folded Spill b LBB1_4265 LBB1_4265: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #532] ; 4-byte Folded Reload str w8, [sp, #536] ; 4-byte Folded Spill b LBB1_4266 LBB1_4266: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #536] ; 4-byte Folded Reload str w8, [sp, #540] ; 4-byte Folded Spill b LBB1_4267 LBB1_4267: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #540] ; 4-byte Folded Reload str w8, [sp, #544] ; 4-byte Folded Spill b LBB1_4268 LBB1_4268: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #544] ; 4-byte Folded Reload str w8, [sp, #548] ; 4-byte Folded Spill b LBB1_4269 LBB1_4269: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #548] ; 4-byte Folded Reload str w8, [sp, #552] ; 4-byte Folded Spill b LBB1_4270 LBB1_4270: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #552] ; 4-byte Folded Reload str w8, [sp, #556] ; 4-byte Folded Spill b LBB1_4271 LBB1_4271: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #556] ; 4-byte Folded Reload str w8, [sp, #560] ; 4-byte Folded Spill b LBB1_4272 LBB1_4272: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #560] ; 4-byte Folded Reload str w8, [sp, #564] ; 4-byte Folded Spill b LBB1_4273 LBB1_4273: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #564] ; 4-byte Folded Reload str w8, [sp, #568] ; 4-byte Folded Spill b LBB1_4274 LBB1_4274: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #568] ; 4-byte Folded Reload str w8, [sp, #572] ; 4-byte Folded Spill b LBB1_4275 LBB1_4275: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #572] ; 4-byte Folded Reload str w8, [sp, #576] ; 4-byte Folded Spill b LBB1_4276 LBB1_4276: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #576] ; 4-byte Folded Reload str w8, [sp, #580] ; 4-byte Folded Spill b LBB1_4277 LBB1_4277: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #580] ; 4-byte Folded Reload str w8, [sp, #584] ; 4-byte Folded Spill b LBB1_4278 LBB1_4278: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #584] ; 4-byte Folded Reload str w8, [sp, #588] ; 4-byte Folded Spill b LBB1_4279 LBB1_4279: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #588] ; 4-byte Folded Reload str w8, [sp, #592] ; 4-byte Folded Spill b LBB1_4280 LBB1_4280: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #592] ; 4-byte Folded Reload str w8, [sp, #596] ; 4-byte Folded Spill b LBB1_4281 LBB1_4281: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #600] ; 4-byte Folded Reload ldr w9, [sp, #596] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4282 LBB1_4282: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4352 b LBB1_4283 LBB1_4283: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #528] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4287 b LBB1_4284 LBB1_4284: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #524] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4286 b LBB1_4285 LBB1_4285: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq str w8, [sp, #524] ; 4-byte Folded Spill b LBB1_4286 LBB1_4286: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #524] ; 4-byte Folded Reload str w8, [sp, #528] ; 4-byte Folded Spill b LBB1_4287 LBB1_4287: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #528] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #520] ; 4-byte Folded Spill ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4290 b LBB1_4288 LBB1_4288: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4290 b LBB1_4289 LBB1_4289: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #516] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4351 b LBB1_4290 LBB1_4290: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4293 b LBB1_4291 LBB1_4291: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4293 b LBB1_4292 LBB1_4292: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #512] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4350 b LBB1_4293 LBB1_4293: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4296 b LBB1_4294 LBB1_4294: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4296 b LBB1_4295 LBB1_4295: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #508] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4349 b LBB1_4296 LBB1_4296: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4299 b LBB1_4297 LBB1_4297: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4299 b LBB1_4298 LBB1_4298: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #504] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4348 b LBB1_4299 LBB1_4299: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4302 b LBB1_4300 LBB1_4300: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4302 b LBB1_4301 LBB1_4301: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #500] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4347 b LBB1_4302 LBB1_4302: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4305 b LBB1_4303 LBB1_4303: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4305 b LBB1_4304 LBB1_4304: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #496] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4346 b LBB1_4305 LBB1_4305: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4308 b LBB1_4306 LBB1_4306: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4308 b LBB1_4307 LBB1_4307: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #492] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4345 b LBB1_4308 LBB1_4308: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4311 b LBB1_4309 LBB1_4309: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4311 b LBB1_4310 LBB1_4310: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #488] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4344 b LBB1_4311 LBB1_4311: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4314 b LBB1_4312 LBB1_4312: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4314 b LBB1_4313 LBB1_4313: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #484] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4343 b LBB1_4314 LBB1_4314: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4317 b LBB1_4315 LBB1_4315: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4317 b LBB1_4316 LBB1_4316: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #480] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4342 b LBB1_4317 LBB1_4317: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4320 b LBB1_4318 LBB1_4318: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4320 b LBB1_4319 LBB1_4319: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #476] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4341 b LBB1_4320 LBB1_4320: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4323 b LBB1_4321 LBB1_4321: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4323 b LBB1_4322 LBB1_4322: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #472] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4340 b LBB1_4323 LBB1_4323: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4326 b LBB1_4324 LBB1_4324: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4326 b LBB1_4325 LBB1_4325: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #468] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4339 b LBB1_4326 LBB1_4326: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4329 b LBB1_4327 LBB1_4327: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4329 b LBB1_4328 LBB1_4328: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #464] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4338 b LBB1_4329 LBB1_4329: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4332 b LBB1_4330 LBB1_4330: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4332 b LBB1_4331 LBB1_4331: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #460] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4337 b LBB1_4332 LBB1_4332: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #456] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4336 b LBB1_4333 LBB1_4333: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #452] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4335 b LBB1_4334 LBB1_4334: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq str w8, [sp, #452] ; 4-byte Folded Spill b LBB1_4335 LBB1_4335: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #452] ; 4-byte Folded Reload str w8, [sp, #456] ; 4-byte Folded Spill b LBB1_4336 LBB1_4336: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #456] ; 4-byte Folded Reload str w8, [sp, #460] ; 4-byte Folded Spill b LBB1_4337 LBB1_4337: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #460] ; 4-byte Folded Reload str w8, [sp, #464] ; 4-byte Folded Spill b LBB1_4338 LBB1_4338: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #464] ; 4-byte Folded Reload str w8, [sp, #468] ; 4-byte Folded Spill b LBB1_4339 LBB1_4339: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #468] ; 4-byte Folded Reload str w8, [sp, #472] ; 4-byte Folded Spill b LBB1_4340 LBB1_4340: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #472] ; 4-byte Folded Reload str w8, [sp, #476] ; 4-byte Folded Spill b LBB1_4341 LBB1_4341: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #476] ; 4-byte Folded Reload str w8, [sp, #480] ; 4-byte Folded Spill b LBB1_4342 LBB1_4342: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #480] ; 4-byte Folded Reload str w8, [sp, #484] ; 4-byte Folded Spill b LBB1_4343 LBB1_4343: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #484] ; 4-byte Folded Reload str w8, [sp, #488] ; 4-byte Folded Spill b LBB1_4344 LBB1_4344: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #488] ; 4-byte Folded Reload str w8, [sp, #492] ; 4-byte Folded Spill b LBB1_4345 LBB1_4345: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #492] ; 4-byte Folded Reload str w8, [sp, #496] ; 4-byte Folded Spill b LBB1_4346 LBB1_4346: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #496] ; 4-byte Folded Reload str w8, [sp, #500] ; 4-byte Folded Spill b LBB1_4347 LBB1_4347: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #500] ; 4-byte Folded Reload str w8, [sp, #504] ; 4-byte Folded Spill b LBB1_4348 LBB1_4348: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #504] ; 4-byte Folded Reload str w8, [sp, #508] ; 4-byte Folded Spill b LBB1_4349 LBB1_4349: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #508] ; 4-byte Folded Reload str w8, [sp, #512] ; 4-byte Folded Spill b LBB1_4350 LBB1_4350: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #512] ; 4-byte Folded Reload str w8, [sp, #516] ; 4-byte Folded Spill b LBB1_4351 LBB1_4351: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #520] ; 4-byte Folded Reload ldr w9, [sp, #516] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4352 LBB1_4352: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4422 b LBB1_4353 LBB1_4353: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #448] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4357 b LBB1_4354 LBB1_4354: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #444] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4356 b LBB1_4355 LBB1_4355: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, eq str w8, [sp, #444] ; 4-byte Folded Spill b LBB1_4356 LBB1_4356: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #444] ; 4-byte Folded Reload str w8, [sp, #448] ; 4-byte Folded Spill b LBB1_4357 LBB1_4357: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #448] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #440] ; 4-byte Folded Spill ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4360 b LBB1_4358 LBB1_4358: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4360 b LBB1_4359 LBB1_4359: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #436] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4421 b LBB1_4360 LBB1_4360: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4363 b LBB1_4361 LBB1_4361: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4363 b LBB1_4362 LBB1_4362: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #432] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4420 b LBB1_4363 LBB1_4363: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4366 b LBB1_4364 LBB1_4364: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4366 b LBB1_4365 LBB1_4365: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #428] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4419 b LBB1_4366 LBB1_4366: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4369 b LBB1_4367 LBB1_4367: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4369 b LBB1_4368 LBB1_4368: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #424] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4418 b LBB1_4369 LBB1_4369: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4372 b LBB1_4370 LBB1_4370: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4372 b LBB1_4371 LBB1_4371: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #420] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4417 b LBB1_4372 LBB1_4372: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4375 b LBB1_4373 LBB1_4373: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4375 b LBB1_4374 LBB1_4374: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #416] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4416 b LBB1_4375 LBB1_4375: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4378 b LBB1_4376 LBB1_4376: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4378 b LBB1_4377 LBB1_4377: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #412] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4415 b LBB1_4378 LBB1_4378: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4381 b LBB1_4379 LBB1_4379: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4381 b LBB1_4380 LBB1_4380: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #408] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4414 b LBB1_4381 LBB1_4381: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4384 b LBB1_4382 LBB1_4382: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4384 b LBB1_4383 LBB1_4383: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #404] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4413 b LBB1_4384 LBB1_4384: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4387 b LBB1_4385 LBB1_4385: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4387 b LBB1_4386 LBB1_4386: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #400] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4412 b LBB1_4387 LBB1_4387: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4390 b LBB1_4388 LBB1_4388: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4390 b LBB1_4389 LBB1_4389: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #396] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4411 b LBB1_4390 LBB1_4390: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4393 b LBB1_4391 LBB1_4391: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4393 b LBB1_4392 LBB1_4392: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #392] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4410 b LBB1_4393 LBB1_4393: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4396 b LBB1_4394 LBB1_4394: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4396 b LBB1_4395 LBB1_4395: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #388] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4409 b LBB1_4396 LBB1_4396: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4399 b LBB1_4397 LBB1_4397: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4399 b LBB1_4398 LBB1_4398: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #384] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4408 b LBB1_4399 LBB1_4399: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4402 b LBB1_4400 LBB1_4400: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4402 b LBB1_4401 LBB1_4401: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #380] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4407 b LBB1_4402 LBB1_4402: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #376] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4406 b LBB1_4403 LBB1_4403: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #372] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4405 b LBB1_4404 LBB1_4404: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq str w8, [sp, #372] ; 4-byte Folded Spill b LBB1_4405 LBB1_4405: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #372] ; 4-byte Folded Reload str w8, [sp, #376] ; 4-byte Folded Spill b LBB1_4406 LBB1_4406: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #376] ; 4-byte Folded Reload str w8, [sp, #380] ; 4-byte Folded Spill b LBB1_4407 LBB1_4407: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #380] ; 4-byte Folded Reload str w8, [sp, #384] ; 4-byte Folded Spill b LBB1_4408 LBB1_4408: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #384] ; 4-byte Folded Reload str w8, [sp, #388] ; 4-byte Folded Spill b LBB1_4409 LBB1_4409: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #388] ; 4-byte Folded Reload str w8, [sp, #392] ; 4-byte Folded Spill b LBB1_4410 LBB1_4410: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #392] ; 4-byte Folded Reload str w8, [sp, #396] ; 4-byte Folded Spill b LBB1_4411 LBB1_4411: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #396] ; 4-byte Folded Reload str w8, [sp, #400] ; 4-byte Folded Spill b LBB1_4412 LBB1_4412: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #400] ; 4-byte Folded Reload str w8, [sp, #404] ; 4-byte Folded Spill b LBB1_4413 LBB1_4413: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #404] ; 4-byte Folded Reload str w8, [sp, #408] ; 4-byte Folded Spill b LBB1_4414 LBB1_4414: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #408] ; 4-byte Folded Reload str w8, [sp, #412] ; 4-byte Folded Spill b LBB1_4415 LBB1_4415: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #412] ; 4-byte Folded Reload str w8, [sp, #416] ; 4-byte Folded Spill b LBB1_4416 LBB1_4416: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #416] ; 4-byte Folded Reload str w8, [sp, #420] ; 4-byte Folded Spill b LBB1_4417 LBB1_4417: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #420] ; 4-byte Folded Reload str w8, [sp, #424] ; 4-byte Folded Spill b LBB1_4418 LBB1_4418: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #424] ; 4-byte Folded Reload str w8, [sp, #428] ; 4-byte Folded Spill b LBB1_4419 LBB1_4419: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #428] ; 4-byte Folded Reload str w8, [sp, #432] ; 4-byte Folded Spill b LBB1_4420 LBB1_4420: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #432] ; 4-byte Folded Reload str w8, [sp, #436] ; 4-byte Folded Spill b LBB1_4421 LBB1_4421: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #440] ; 4-byte Folded Reload ldr w9, [sp, #436] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4422 LBB1_4422: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4432 b LBB1_4423 LBB1_4423: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-232] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #368] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4427 b LBB1_4424 LBB1_4424: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-216] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #364] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4426 b LBB1_4425 LBB1_4425: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-224] subs w8, w8, #0 cset w8, eq str w8, [sp, #364] ; 4-byte Folded Spill b LBB1_4426 LBB1_4426: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #364] ; 4-byte Folded Reload str w8, [sp, #368] ; 4-byte Folded Spill b LBB1_4427 LBB1_4427: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #368] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #356] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #360] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4431 b LBB1_4428 LBB1_4428: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #360] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4431 b LBB1_4429 LBB1_4429: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #360] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4431 b LBB1_4430 LBB1_4430: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #0 cset w8, eq str w8, [sp, #360] ; 4-byte Folded Spill b LBB1_4431 LBB1_4431: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #356] ; 4-byte Folded Reload ldr w9, [sp, #360] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4432 LBB1_4432: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4442 b LBB1_4433 LBB1_4433: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1320] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #352] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4437 b LBB1_4434 LBB1_4434: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1336] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #348] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4436 b LBB1_4435 LBB1_4435: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1328] subs w8, w8, #0 cset w8, eq str w8, [sp, #348] ; 4-byte Folded Spill b LBB1_4436 LBB1_4436: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #348] ; 4-byte Folded Reload str w8, [sp, #352] ; 4-byte Folded Spill b LBB1_4437 LBB1_4437: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #352] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #340] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #344] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4441 b LBB1_4438 LBB1_4438: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #344] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4441 b LBB1_4439 LBB1_4439: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #344] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4441 b LBB1_4440 LBB1_4440: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #1 cset w8, eq str w8, [sp, #344] ; 4-byte Folded Spill b LBB1_4441 LBB1_4441: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #340] ; 4-byte Folded Reload ldr w9, [sp, #344] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4442 LBB1_4442: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4452 b LBB1_4443 LBB1_4443: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1224] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #336] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4447 b LBB1_4444 LBB1_4444: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1240] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #332] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4446 b LBB1_4445 LBB1_4445: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1232] subs w8, w8, #0 cset w8, eq str w8, [sp, #332] ; 4-byte Folded Spill b LBB1_4446 LBB1_4446: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #332] ; 4-byte Folded Reload str w8, [sp, #336] ; 4-byte Folded Spill b LBB1_4447 LBB1_4447: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #336] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #324] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #328] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4451 b LBB1_4448 LBB1_4448: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #328] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4451 b LBB1_4449 LBB1_4449: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #328] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4451 b LBB1_4450 LBB1_4450: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #2 cset w8, eq str w8, [sp, #328] ; 4-byte Folded Spill b LBB1_4451 LBB1_4451: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #324] ; 4-byte Folded Reload ldr w9, [sp, #328] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4452 LBB1_4452: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4462 b LBB1_4453 LBB1_4453: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1128] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #320] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4457 b LBB1_4454 LBB1_4454: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1144] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #316] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4456 b LBB1_4455 LBB1_4455: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1136] subs w8, w8, #0 cset w8, eq str w8, [sp, #316] ; 4-byte Folded Spill b LBB1_4456 LBB1_4456: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #316] ; 4-byte Folded Reload str w8, [sp, #320] ; 4-byte Folded Spill b LBB1_4457 LBB1_4457: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #320] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #308] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #312] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4461 b LBB1_4458 LBB1_4458: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #312] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4461 b LBB1_4459 LBB1_4459: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #312] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4461 b LBB1_4460 LBB1_4460: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #3 cset w8, eq str w8, [sp, #312] ; 4-byte Folded Spill b LBB1_4461 LBB1_4461: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #308] ; 4-byte Folded Reload ldr w9, [sp, #312] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4462 LBB1_4462: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4472 b LBB1_4463 LBB1_4463: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1016] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #304] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4467 b LBB1_4464 LBB1_4464: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1032] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #300] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4466 b LBB1_4465 LBB1_4465: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1024] subs w8, w8, #0 cset w8, eq str w8, [sp, #300] ; 4-byte Folded Spill b LBB1_4466 LBB1_4466: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #300] ; 4-byte Folded Reload str w8, [sp, #304] ; 4-byte Folded Spill b LBB1_4467 LBB1_4467: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #304] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #292] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #296] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4471 b LBB1_4468 LBB1_4468: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #296] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4471 b LBB1_4469 LBB1_4469: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #296] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4471 b LBB1_4470 LBB1_4470: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #4 cset w8, eq str w8, [sp, #296] ; 4-byte Folded Spill b LBB1_4471 LBB1_4471: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #292] ; 4-byte Folded Reload ldr w9, [sp, #296] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4472 LBB1_4472: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4482 b LBB1_4473 LBB1_4473: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #960] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #288] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4477 b LBB1_4474 LBB1_4474: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #976] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #284] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4476 b LBB1_4475 LBB1_4475: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #968] subs w8, w8, #0 cset w8, eq str w8, [sp, #284] ; 4-byte Folded Spill b LBB1_4476 LBB1_4476: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #284] ; 4-byte Folded Reload str w8, [sp, #288] ; 4-byte Folded Spill b LBB1_4477 LBB1_4477: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #288] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #276] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #280] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4481 b LBB1_4478 LBB1_4478: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #280] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4481 b LBB1_4479 LBB1_4479: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #280] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4481 b LBB1_4480 LBB1_4480: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #5 cset w8, eq str w8, [sp, #280] ; 4-byte Folded Spill b LBB1_4481 LBB1_4481: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #276] ; 4-byte Folded Reload ldr w9, [sp, #280] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4482 LBB1_4482: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4492 b LBB1_4483 LBB1_4483: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #912] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #272] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4487 b LBB1_4484 LBB1_4484: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #928] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #268] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4486 b LBB1_4485 LBB1_4485: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #920] subs w8, w8, #0 cset w8, eq str w8, [sp, #268] ; 4-byte Folded Spill b LBB1_4486 LBB1_4486: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #268] ; 4-byte Folded Reload str w8, [sp, #272] ; 4-byte Folded Spill b LBB1_4487 LBB1_4487: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #272] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #260] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #264] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4491 b LBB1_4488 LBB1_4488: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #264] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4491 b LBB1_4489 LBB1_4489: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #264] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4491 b LBB1_4490 LBB1_4490: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #6 cset w8, eq str w8, [sp, #264] ; 4-byte Folded Spill b LBB1_4491 LBB1_4491: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #260] ; 4-byte Folded Reload ldr w9, [sp, #264] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4492 LBB1_4492: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4502 b LBB1_4493 LBB1_4493: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #864] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #256] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4497 b LBB1_4494 LBB1_4494: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #880] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #252] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4496 b LBB1_4495 LBB1_4495: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #872] subs w8, w8, #0 cset w8, eq str w8, [sp, #252] ; 4-byte Folded Spill b LBB1_4496 LBB1_4496: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #252] ; 4-byte Folded Reload str w8, [sp, #256] ; 4-byte Folded Spill b LBB1_4497 LBB1_4497: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #256] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #244] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #248] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4501 b LBB1_4498 LBB1_4498: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #248] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4501 b LBB1_4499 LBB1_4499: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #248] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4501 b LBB1_4500 LBB1_4500: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #7 cset w8, eq str w8, [sp, #248] ; 4-byte Folded Spill b LBB1_4501 LBB1_4501: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #244] ; 4-byte Folded Reload ldr w9, [sp, #248] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4502 LBB1_4502: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4512 b LBB1_4503 LBB1_4503: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #816] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #240] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4507 b LBB1_4504 LBB1_4504: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #832] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #236] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4506 b LBB1_4505 LBB1_4505: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #824] subs w8, w8, #0 cset w8, eq str w8, [sp, #236] ; 4-byte Folded Spill b LBB1_4506 LBB1_4506: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #236] ; 4-byte Folded Reload str w8, [sp, #240] ; 4-byte Folded Spill b LBB1_4507 LBB1_4507: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #240] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #228] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #232] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4511 b LBB1_4508 LBB1_4508: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #232] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4511 b LBB1_4509 LBB1_4509: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #232] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4511 b LBB1_4510 LBB1_4510: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #8 cset w8, eq str w8, [sp, #232] ; 4-byte Folded Spill b LBB1_4511 LBB1_4511: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #228] ; 4-byte Folded Reload ldr w9, [sp, #232] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4512 LBB1_4512: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4522 b LBB1_4513 LBB1_4513: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #768] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #224] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4517 b LBB1_4514 LBB1_4514: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #784] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #220] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4516 b LBB1_4515 LBB1_4515: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #776] subs w8, w8, #0 cset w8, eq str w8, [sp, #220] ; 4-byte Folded Spill b LBB1_4516 LBB1_4516: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #220] ; 4-byte Folded Reload str w8, [sp, #224] ; 4-byte Folded Spill b LBB1_4517 LBB1_4517: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #224] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #212] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #216] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4521 b LBB1_4518 LBB1_4518: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #216] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4521 b LBB1_4519 LBB1_4519: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #216] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4521 b LBB1_4520 LBB1_4520: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #9 cset w8, eq str w8, [sp, #216] ; 4-byte Folded Spill b LBB1_4521 LBB1_4521: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #212] ; 4-byte Folded Reload ldr w9, [sp, #216] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4522 LBB1_4522: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4532 b LBB1_4523 LBB1_4523: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #720] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #208] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4527 b LBB1_4524 LBB1_4524: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #736] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #204] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4526 b LBB1_4525 LBB1_4525: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #728] subs w8, w8, #0 cset w8, eq str w8, [sp, #204] ; 4-byte Folded Spill b LBB1_4526 LBB1_4526: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #204] ; 4-byte Folded Reload str w8, [sp, #208] ; 4-byte Folded Spill b LBB1_4527 LBB1_4527: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #208] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #196] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #200] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4531 b LBB1_4528 LBB1_4528: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #200] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4531 b LBB1_4529 LBB1_4529: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #200] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4531 b LBB1_4530 LBB1_4530: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #10 cset w8, eq str w8, [sp, #200] ; 4-byte Folded Spill b LBB1_4531 LBB1_4531: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #196] ; 4-byte Folded Reload ldr w9, [sp, #200] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4532 LBB1_4532: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4542 b LBB1_4533 LBB1_4533: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-104] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #192] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4537 b LBB1_4534 LBB1_4534: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-80] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #188] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4536 b LBB1_4535 LBB1_4535: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-96] subs w8, w8, #0 cset w8, eq str w8, [sp, #188] ; 4-byte Folded Spill b LBB1_4536 LBB1_4536: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #188] ; 4-byte Folded Reload str w8, [sp, #192] ; 4-byte Folded Spill b LBB1_4537 LBB1_4537: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #192] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #180] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #184] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4541 b LBB1_4538 LBB1_4538: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #184] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4541 b LBB1_4539 LBB1_4539: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #184] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4541 b LBB1_4540 LBB1_4540: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #11 cset w8, eq str w8, [sp, #184] ; 4-byte Folded Spill b LBB1_4541 LBB1_4541: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #180] ; 4-byte Folded Reload ldr w9, [sp, #184] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4542 LBB1_4542: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4552 b LBB1_4543 LBB1_4543: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-200] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #176] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4547 b LBB1_4544 LBB1_4544: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-168] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #172] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4546 b LBB1_4545 LBB1_4545: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-184] subs w8, w8, #0 cset w8, eq str w8, [sp, #172] ; 4-byte Folded Spill b LBB1_4546 LBB1_4546: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #172] ; 4-byte Folded Reload str w8, [sp, #176] ; 4-byte Folded Spill b LBB1_4547 LBB1_4547: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #176] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #164] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #168] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4551 b LBB1_4548 LBB1_4548: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #168] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4551 b LBB1_4549 LBB1_4549: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #168] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4551 b LBB1_4550 LBB1_4550: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #12 cset w8, eq str w8, [sp, #168] ; 4-byte Folded Spill b LBB1_4551 LBB1_4551: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #164] ; 4-byte Folded Reload ldr w9, [sp, #168] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4552 LBB1_4552: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4562 b LBB1_4553 LBB1_4553: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1368] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #160] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4557 b LBB1_4554 LBB1_4554: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1384] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #156] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4556 b LBB1_4555 LBB1_4555: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1376] subs w8, w8, #0 cset w8, eq str w8, [sp, #156] ; 4-byte Folded Spill b LBB1_4556 LBB1_4556: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #156] ; 4-byte Folded Reload str w8, [sp, #160] ; 4-byte Folded Spill b LBB1_4557 LBB1_4557: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #160] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #148] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #152] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4561 b LBB1_4558 LBB1_4558: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #152] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4561 b LBB1_4559 LBB1_4559: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #152] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4561 b LBB1_4560 LBB1_4560: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #13 cset w8, eq str w8, [sp, #152] ; 4-byte Folded Spill b LBB1_4561 LBB1_4561: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #148] ; 4-byte Folded Reload ldr w9, [sp, #152] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4562 LBB1_4562: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4572 b LBB1_4563 LBB1_4563: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1272] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #144] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4567 b LBB1_4564 LBB1_4564: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1288] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #140] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4566 b LBB1_4565 LBB1_4565: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1280] subs w8, w8, #0 cset w8, eq str w8, [sp, #140] ; 4-byte Folded Spill b LBB1_4566 LBB1_4566: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #140] ; 4-byte Folded Reload str w8, [sp, #144] ; 4-byte Folded Spill b LBB1_4567 LBB1_4567: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #144] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #132] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #136] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4571 b LBB1_4568 LBB1_4568: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #136] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4571 b LBB1_4569 LBB1_4569: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #136] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4571 b LBB1_4570 LBB1_4570: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #14 cset w8, eq str w8, [sp, #136] ; 4-byte Folded Spill b LBB1_4571 LBB1_4571: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #132] ; 4-byte Folded Reload ldr w9, [sp, #136] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4572 LBB1_4572: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 fcmp d0, #0.0 cset w8, ne tbnz w8, #0, LBB1_4582 b LBB1_4573 LBB1_4573: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1176] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #128] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4577 b LBB1_4574 LBB1_4574: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1192] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #124] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4576 b LBB1_4575 LBB1_4575: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1184] subs w8, w8, #0 cset w8, eq str w8, [sp, #124] ; 4-byte Folded Spill b LBB1_4576 LBB1_4576: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #124] ; 4-byte Folded Reload str w8, [sp, #128] ; 4-byte Folded Spill b LBB1_4577 LBB1_4577: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #128] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #116] ; 4-byte Folded Spill ldur w8, [x29, #-136] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #120] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4581 b LBB1_4578 LBB1_4578: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-128] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #120] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4581 b LBB1_4579 LBB1_4579: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #120] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4581 b LBB1_4580 LBB1_4580: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1008] subs w8, w8, #15 cset w8, eq str w8, [sp, #120] ; 4-byte Folded Spill b LBB1_4581 LBB1_4581: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #116] ; 4-byte Folded Reload ldr w9, [sp, #120] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4582 LBB1_4582: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] ldur s1, [x29, #-36] fcmp s0, s1 cset w8, eq tbnz w8, #0, LBB1_4584 b LBB1_4583 LBB1_4583: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4584 LBB1_4584: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_4586 b LBB1_4585 LBB1_4585: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-48] fcvt d0, s0 ldur s1, [x29, #-32] fcvt d3, s1 ldur s1, [x29, #-36] fcvt d2, s1 fmov d1, #-1.00000000 fmadd d1, d1, d2, d3 fadd d0, d0, d1 fcmp d0, #0.0 cset w8, ne mov w9, #0 str w9, [sp, #692] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4680 b LBB1_4586 LBB1_4586: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1080] str w8, [sp, #108] ; 4-byte Folded Spill ldr w8, [sp, #1076] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #112] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4590 b LBB1_4587 LBB1_4587: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1084] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #104] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4589 b LBB1_4588 LBB1_4588: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-36] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls str w8, [sp, #104] ; 4-byte Folded Spill b LBB1_4589 LBB1_4589: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #104] ; 4-byte Folded Reload eor w8, w8, #0x1 str w8, [sp, #112] ; 4-byte Folded Spill b LBB1_4590 LBB1_4590: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #108] ; 4-byte Folded Reload ldr w9, [sp, #112] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4591 LBB1_4591: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1088] str w8, [sp, #92] ; 4-byte Folded Spill ldr w8, [sp, #1084] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #96] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4593 b LBB1_4592 LBB1_4592: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-36] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls str w8, [sp, #96] ; 4-byte Folded Spill b LBB1_4593 LBB1_4593: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #92] ; 4-byte Folded Reload ldr w9, [sp, #96] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4594 LBB1_4594: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1072] str w8, [sp, #88] ; 4-byte Folded Spill ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4596 b LBB1_4595 LBB1_4595: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #84] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4597 b LBB1_4596 LBB1_4596: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1068] subs w8, w8, #0 cset w8, ne str w8, [sp, #84] ; 4-byte Folded Spill b LBB1_4597 LBB1_4597: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #88] ; 4-byte Folded Reload ldr w9, [sp, #84] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4598 LBB1_4598: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1056] str w8, [sp, #76] ; 4-byte Folded Spill ldr w8, [sp, #1052] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #80] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4606 b LBB1_4599 LBB1_4599: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #72] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4605 b LBB1_4600 LBB1_4600: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #72] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4605 b LBB1_4601 LBB1_4601: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-196] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4603 b LBB1_4602 LBB1_4602: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-180] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #68] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4604 b LBB1_4603 LBB1_4603: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1068] subs w8, w8, #0 cset w8, ne str w8, [sp, #68] ; 4-byte Folded Spill b LBB1_4604 LBB1_4604: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #68] ; 4-byte Folded Reload str w8, [sp, #72] ; 4-byte Folded Spill b LBB1_4605 LBB1_4605: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #72] ; 4-byte Folded Reload eor w8, w8, #0x1 str w8, [sp, #80] ; 4-byte Folded Spill b LBB1_4606 LBB1_4606: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #76] ; 4-byte Folded Reload ldr w9, [sp, #80] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4607 LBB1_4607: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1092] str w8, [sp, #64] ; 4-byte Folded Spill ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4611 b LBB1_4608 LBB1_4608: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4611 b LBB1_4609 LBB1_4609: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4611 b LBB1_4610 LBB1_4610: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #60] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4623 b LBB1_4611 LBB1_4611: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4615 b LBB1_4612 LBB1_4612: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4615 b LBB1_4613 LBB1_4613: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4615 b LBB1_4614 LBB1_4614: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #56] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4622 b LBB1_4615 LBB1_4615: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4617 b LBB1_4616 LBB1_4616: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #52] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4621 b LBB1_4617 LBB1_4617: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4619 b LBB1_4618 LBB1_4618: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4620 b LBB1_4619 LBB1_4619: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1072] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #52] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4621 b LBB1_4620 LBB1_4620: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, ne str w8, [sp, #52] ; 4-byte Folded Spill b LBB1_4621 LBB1_4621: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #52] ; 4-byte Folded Reload str w8, [sp, #56] ; 4-byte Folded Spill b LBB1_4622 LBB1_4622: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #56] ; 4-byte Folded Reload str w8, [sp, #60] ; 4-byte Folded Spill b LBB1_4623 LBB1_4623: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #64] ; 4-byte Folded Reload ldr w9, [sp, #60] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4624 LBB1_4624: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1100] str w8, [sp, #48] ; 4-byte Folded Spill ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4628 b LBB1_4625 LBB1_4625: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4628 b LBB1_4626 LBB1_4626: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4628 b LBB1_4627 LBB1_4627: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #44] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4646 b LBB1_4628 LBB1_4628: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4632 b LBB1_4629 LBB1_4629: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4632 b LBB1_4630 LBB1_4630: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4632 b LBB1_4631 LBB1_4631: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #40] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4645 b LBB1_4632 LBB1_4632: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4637 b LBB1_4633 LBB1_4633: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4637 b LBB1_4634 LBB1_4634: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4636 b LBB1_4635 LBB1_4635: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4637 b LBB1_4636 LBB1_4636: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1072] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #36] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4644 b LBB1_4637 LBB1_4637: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1056] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4643 b LBB1_4638 LBB1_4638: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #36] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4644 b LBB1_4639 LBB1_4639: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #36] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4644 b LBB1_4640 LBB1_4640: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-192] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4642 b LBB1_4641 LBB1_4641: ; in Loop: Header=BB1_530 Depth=1 ldur w8, [x29, #-176] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #36] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4644 b LBB1_4642 LBB1_4642: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1072] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #36] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4644 b LBB1_4643 LBB1_4643: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, ne str w8, [sp, #36] ; 4-byte Folded Spill b LBB1_4644 LBB1_4644: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #36] ; 4-byte Folded Reload str w8, [sp, #40] ; 4-byte Folded Spill b LBB1_4645 LBB1_4645: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #40] ; 4-byte Folded Reload str w8, [sp, #44] ; 4-byte Folded Spill b LBB1_4646 LBB1_4646: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #48] ; 4-byte Folded Reload ldr w9, [sp, #44] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4647 LBB1_4647: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1108] str w8, [sp, #32] ; 4-byte Folded Spill ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4651 b LBB1_4648 LBB1_4648: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4651 b LBB1_4649 LBB1_4649: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4651 b LBB1_4650 LBB1_4650: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #28] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4661 b LBB1_4651 LBB1_4651: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4655 b LBB1_4652 LBB1_4652: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4655 b LBB1_4653 LBB1_4653: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4655 b LBB1_4654 LBB1_4654: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #24] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4660 b LBB1_4655 LBB1_4655: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls mov w9, #1 str w9, [sp, #20] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4659 b LBB1_4656 LBB1_4656: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_4658 b LBB1_4657 LBB1_4657: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1088] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #20] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4659 b LBB1_4658 LBB1_4658: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, ne str w8, [sp, #20] ; 4-byte Folded Spill b LBB1_4659 LBB1_4659: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #20] ; 4-byte Folded Reload str w8, [sp, #24] ; 4-byte Folded Spill b LBB1_4660 LBB1_4660: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #24] ; 4-byte Folded Reload str w8, [sp, #28] ; 4-byte Folded Spill b LBB1_4661 LBB1_4661: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #32] ; 4-byte Folded Reload ldr w9, [sp, #28] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, ne mov w9, #0 str w9, [sp, #100] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4679 b LBB1_4662 LBB1_4662: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1116] str w8, [sp, #16] ; 4-byte Folded Spill ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4666 b LBB1_4663 LBB1_4663: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4666 b LBB1_4664 LBB1_4664: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4666 b LBB1_4665 LBB1_4665: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #0 str w9, [sp, #12] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4678 b LBB1_4666 LBB1_4666: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1096] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4670 b LBB1_4667 LBB1_4667: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1104] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4670 b LBB1_4668 LBB1_4668: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1112] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_4670 b LBB1_4669 LBB1_4669: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #8] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4677 b LBB1_4670 LBB1_4670: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB1_4672 b LBB1_4671 LBB1_4671: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1088] subs w8, w8, #0 cset w8, eq mov w9, #1 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4676 b LBB1_4672 LBB1_4672: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1080] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_4675 b LBB1_4673 LBB1_4673: ; in Loop: Header=BB1_530 Depth=1 ldur s0, [x29, #-32] fcvt d1, s0 fmov d0, #1.00000000 fcmp d0, d1 cset w8, ls mov w9, #1 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4676 b LBB1_4674 LBB1_4674: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1088] subs w8, w8, #0 cset w8, ne mov w9, #1 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB1_4676 b LBB1_4675 LBB1_4675: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #1120] subs w8, w8, #0 cset w8, ne str w8, [sp, #4] ; 4-byte Folded Spill b LBB1_4676 LBB1_4676: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #4] ; 4-byte Folded Reload str w8, [sp, #8] ; 4-byte Folded Spill b LBB1_4677 LBB1_4677: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #8] ; 4-byte Folded Reload str w8, [sp, #12] ; 4-byte Folded Spill b LBB1_4678 LBB1_4678: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #16] ; 4-byte Folded Reload ldr w9, [sp, #12] ; 4-byte Folded Reload and w9, w9, #0x1 subs w8, w8, w9 cset w8, eq str w8, [sp, #100] ; 4-byte Folded Spill b LBB1_4679 LBB1_4679: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #100] ; 4-byte Folded Reload str w8, [sp, #692] ; 4-byte Folded Spill b LBB1_4680 LBB1_4680: ; in Loop: Header=BB1_530 Depth=1 ldr w8, [sp, #692] ; 4-byte Folded Reload and w8, w8, #0x1 str w8, [sp, #708] ldur w8, [x29, #-28] stur w8, [x29, #-24] ldur s0, [x29, #-36] stur s0, [x29, #-32] ldur w8, [x29, #-44] stur w8, [x29, #-40] ldur s0, [x29, #-52] stur s0, [x29, #-48] ldur s0, [x29, #-60] stur s0, [x29, #-56] ldur w8, [x29, #-68] stur w8, [x29, #-64] ldur w8, [x29, #-76] stur w8, [x29, #-72] ldur w8, [x29, #-84] stur w8, [x29, #-80] ldur s0, [x29, #-92] stur s0, [x29, #-88] ldur w8, [x29, #-100] stur w8, [x29, #-96] ldur w8, [x29, #-108] stur w8, [x29, #-104] ldur w8, [x29, #-116] stur w8, [x29, #-112] ldur w8, [x29, #-124] stur w8, [x29, #-120] ldur w8, [x29, #-132] stur w8, [x29, #-128] ldur w8, [x29, #-140] stur w8, [x29, #-136] ldur w8, [x29, #-148] stur w8, [x29, #-144] ldur w8, [x29, #-156] stur w8, [x29, #-152] ldur s0, [x29, #-164] stur s0, [x29, #-160] ldur w8, [x29, #-172] stur w8, [x29, #-168] ldur w8, [x29, #-180] stur w8, [x29, #-176] ldur w8, [x29, #-188] stur w8, [x29, #-184] ldur w8, [x29, #-196] stur w8, [x29, #-192] ldur w8, [x29, #-204] stur w8, [x29, #-200] ldur s0, [x29, #-212] stur s0, [x29, #-208] ldur w8, [x29, #-220] stur w8, [x29, #-216] ldur w8, [x29, #-228] stur w8, [x29, #-224] ldur w8, [x29, #-236] stur w8, [x29, #-232] ldur w8, [x29, #-244] stur w8, [x29, #-240] ldur w8, [x29, #-252] stur w8, [x29, #-248] ldr s0, [sp, #1388] stur s0, [x29, #-256] ldr w8, [sp, #1380] str w8, [sp, #1384] ldr w8, [sp, #1372] str w8, [sp, #1376] ldr w8, [sp, #1364] str w8, [sp, #1368] ldr w8, [sp, #1356] str w8, [sp, #1360] ldr w8, [sp, #1348] str w8, [sp, #1352] ldr s0, [sp, #1340] str s0, [sp, #1344] ldr w8, [sp, #1332] str w8, [sp, #1336] ldr w8, [sp, #1324] str w8, [sp, #1328] ldr w8, [sp, #1316] str w8, [sp, #1320] ldr w8, [sp, #1308] str w8, [sp, #1312] ldr w8, [sp, #1300] str w8, [sp, #1304] ldr s0, [sp, #1292] str s0, [sp, #1296] ldr w8, [sp, #1284] str w8, [sp, #1288] ldr w8, [sp, #1276] str w8, [sp, #1280] ldr w8, [sp, #1268] str w8, [sp, #1272] ldr w8, [sp, #1260] str w8, [sp, #1264] ldr w8, [sp, #1252] str w8, [sp, #1256] ldr s0, [sp, #1244] str s0, [sp, #1248] ldr w8, [sp, #1236] str w8, [sp, #1240] ldr w8, [sp, #1228] str w8, [sp, #1232] ldr w8, [sp, #1220] str w8, [sp, #1224] ldr w8, [sp, #1212] str w8, [sp, #1216] ldr w8, [sp, #1204] str w8, [sp, #1208] ldr s0, [sp, #1196] str s0, [sp, #1200] ldr w8, [sp, #1188] str w8, [sp, #1192] ldr w8, [sp, #1180] str w8, [sp, #1184] ldr w8, [sp, #1172] str w8, [sp, #1176] ldr w8, [sp, #1164] str w8, [sp, #1168] ldr w8, [sp, #1156] str w8, [sp, #1160] ldr s0, [sp, #1148] str s0, [sp, #1152] ldr w8, [sp, #1140] str w8, [sp, #1144] ldr w8, [sp, #1132] str w8, [sp, #1136] ldr w8, [sp, #1124] str w8, [sp, #1128] ldr w8, [sp, #1116] str w8, [sp, #1120] ldr w8, [sp, #1108] str w8, [sp, #1112] ldr w8, [sp, #1100] str w8, [sp, #1104] ldr w8, [sp, #1092] str w8, [sp, #1096] ldr w8, [sp, #1084] str w8, [sp, #1088] ldr w8, [sp, #1076] str w8, [sp, #1080] ldr w8, [sp, #1068] str w8, [sp, #1072] ldr w8, [sp, #1060] str w8, [sp, #1064] ldr w8, [sp, #1052] str w8, [sp, #1056] ldr w8, [sp, #1044] str w8, [sp, #1048] ldr s0, [sp, #1036] str s0, [sp, #1040] ldr w8, [sp, #1028] str w8, [sp, #1032] ldr w8, [sp, #1020] str w8, [sp, #1024] ldr w8, [sp, #1012] str w8, [sp, #1016] ldr w8, [sp, #1004] str w8, [sp, #1008] ldr w8, [sp, #996] str w8, [sp, #1000] ldr w8, [sp, #988] str w8, [sp, #992] ldr s0, [sp, #980] str s0, [sp, #984] ldr w8, [sp, #972] str w8, [sp, #976] ldr w8, [sp, #964] str w8, [sp, #968] ldr w8, [sp, #956] str w8, [sp, #960] ldr w8, [sp, #948] str w8, [sp, #952] ldr w8, [sp, #940] str w8, [sp, #944] ldr s0, [sp, #932] str s0, [sp, #936] ldr w8, [sp, #924] str w8, [sp, #928] ldr w8, [sp, #916] str w8, [sp, #920] ldr w8, [sp, #908] str w8, [sp, #912] ldr w8, [sp, #900] str w8, [sp, #904] ldr w8, [sp, #892] str w8, [sp, #896] ldr s0, [sp, #884] str s0, [sp, #888] ldr w8, [sp, #876] str w8, [sp, #880] ldr w8, [sp, #868] str w8, [sp, #872] ldr w8, [sp, #860] str w8, [sp, #864] ldr w8, [sp, #852] str w8, [sp, #856] ldr w8, [sp, #844] str w8, [sp, #848] ldr s0, [sp, #836] str s0, [sp, #840] ldr w8, [sp, #828] str w8, [sp, #832] ldr w8, [sp, #820] str w8, [sp, #824] ldr w8, [sp, #812] str w8, [sp, #816] ldr w8, [sp, #804] str w8, [sp, #808] ldr w8, [sp, #796] str w8, [sp, #800] ldr s0, [sp, #788] str s0, [sp, #792] ldr w8, [sp, #780] str w8, [sp, #784] ldr w8, [sp, #772] str w8, [sp, #776] ldr w8, [sp, #764] str w8, [sp, #768] ldr w8, [sp, #756] str w8, [sp, #760] ldr w8, [sp, #748] str w8, [sp, #752] ldr s0, [sp, #740] str s0, [sp, #744] ldr w8, [sp, #732] str w8, [sp, #736] ldr w8, [sp, #724] str w8, [sp, #728] ldr w8, [sp, #716] str w8, [sp, #720] b LBB1_530 LBB1_4681: ldur w0, [x29, #-20] add sp, sp, #1632 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl ___VERIFIER_nondet_bool ## -- Begin function __VERIFIER_nondet_bool .p2align 4, 0x90 ___VERIFIER_nondet_bool: ## @__VERIFIER_nondet_bool .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp callq ___VERIFIER_nondet_int cmpl $0, %eax setne %al andb $1, %al movzbl %al, %eax popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function main LCPI1_0: .quad 0x4079400000000000 ## double 404 LCPI1_1: .quad 0x403a000000000000 ## double 26 LCPI1_2: .quad 0x402a000000000000 ## double 13 LCPI1_3: .quad 0x3ff0000000000000 ## double 1 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1216, %rsp ## imm = 0x4C0 movl $0, -4(%rbp) callq ___VERIFIER_nondet_int movl %eax, -920(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -8(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -16(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -24(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -32(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -40(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -48(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -56(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -64(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -72(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -80(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -88(%rbp) callq ___VERIFIER_nondet_int movl %eax, -96(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -104(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -112(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -120(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -128(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -136(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -144(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -152(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -160(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -168(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -176(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -184(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -192(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -200(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -208(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -216(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -224(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -232(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -240(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -248(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -256(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -264(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -272(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -280(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -288(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -296(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -304(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -312(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -320(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -328(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -336(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -344(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -352(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -360(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -368(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -376(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -384(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -392(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -400(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -408(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -416(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -424(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -432(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -440(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -448(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -456(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -464(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -472(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -480(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -488(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -496(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -504(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -512(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -520(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -528(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -536(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -544(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -552(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -560(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -568(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -576(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -584(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -592(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -600(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -608(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -616(%rbp) callq ___VERIFIER_nondet_int movl %eax, -624(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -632(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -640(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -648(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -656(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -664(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -672(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -680(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -688(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -696(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -704(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -712(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -720(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -728(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -736(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -744(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -752(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -760(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -768(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -776(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -784(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -792(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -800(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -808(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -816(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -824(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -832(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -840(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -848(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -856(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -864(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -872(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -880(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -888(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -896(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -904(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -912(%rbp) xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -424(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.1: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -416(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.2: movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.3: cmpl $0, -456(%rbp) jne LBB1_6 ## %bb.4: cmpl $0, -440(%rbp) je LBB1_6 ## %bb.5: cmpl $0, -448(%rbp) je LBB1_18 LBB1_6: cmpl $0, -456(%rbp) jne LBB1_9 ## %bb.7: cmpl $0, -440(%rbp) jne LBB1_9 ## %bb.8: cmpl $0, -448(%rbp) je LBB1_18 LBB1_9: cmpl $0, -456(%rbp) je LBB1_12 ## %bb.10: cmpl $0, -440(%rbp) jne LBB1_12 ## %bb.11: cmpl $0, -448(%rbp) je LBB1_18 LBB1_12: cmpl $0, -456(%rbp) jne LBB1_15 ## %bb.13: cmpl $0, -448(%rbp) je LBB1_15 ## %bb.14: cmpl $0, -440(%rbp) je LBB1_18 LBB1_15: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.16: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.17: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_18: cmpl $0, -424(%rbp) jne LBB1_20 ## %bb.19: cmpl $0, -416(%rbp) je LBB1_24 LBB1_20: cmpl $0, -416(%rbp) je LBB1_22 ## %bb.21: cmpl $0, -424(%rbp) je LBB1_24 LBB1_22: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -424(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.23: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -416(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_24: movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_27 ## %bb.25: cmpl $0, -416(%rbp) je LBB1_27 ## %bb.26: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -424(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_27: movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_30 ## %bb.28: cmpl $0, -424(%rbp) je LBB1_30 ## %bb.29: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -416(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_30: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -328(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.31: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -320(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.32: movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.33: cmpl $0, -360(%rbp) jne LBB1_36 ## %bb.34: cmpl $0, -344(%rbp) je LBB1_36 ## %bb.35: cmpl $0, -352(%rbp) je LBB1_48 LBB1_36: cmpl $0, -360(%rbp) jne LBB1_39 ## %bb.37: cmpl $0, -344(%rbp) jne LBB1_39 ## %bb.38: cmpl $0, -352(%rbp) je LBB1_48 LBB1_39: cmpl $0, -360(%rbp) je LBB1_42 ## %bb.40: cmpl $0, -344(%rbp) jne LBB1_42 ## %bb.41: cmpl $0, -352(%rbp) je LBB1_48 LBB1_42: cmpl $0, -360(%rbp) jne LBB1_45 ## %bb.43: cmpl $0, -352(%rbp) je LBB1_45 ## %bb.44: cmpl $0, -344(%rbp) je LBB1_48 LBB1_45: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.46: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.47: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_48: cmpl $0, -328(%rbp) jne LBB1_50 ## %bb.49: cmpl $0, -320(%rbp) je LBB1_54 LBB1_50: cmpl $0, -320(%rbp) je LBB1_52 ## %bb.51: cmpl $0, -328(%rbp) je LBB1_54 LBB1_52: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -328(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.53: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -320(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_54: movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_57 ## %bb.55: cmpl $0, -320(%rbp) je LBB1_57 ## %bb.56: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -328(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_57: movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_60 ## %bb.58: cmpl $0, -328(%rbp) je LBB1_60 ## %bb.59: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -320(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_60: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -232(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.61: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -224(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.62: movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.63: cmpl $0, -264(%rbp) jne LBB1_66 ## %bb.64: cmpl $0, -248(%rbp) je LBB1_66 ## %bb.65: cmpl $0, -256(%rbp) je LBB1_78 LBB1_66: cmpl $0, -264(%rbp) jne LBB1_69 ## %bb.67: cmpl $0, -248(%rbp) jne LBB1_69 ## %bb.68: cmpl $0, -256(%rbp) je LBB1_78 LBB1_69: cmpl $0, -264(%rbp) je LBB1_72 ## %bb.70: cmpl $0, -248(%rbp) jne LBB1_72 ## %bb.71: cmpl $0, -256(%rbp) je LBB1_78 LBB1_72: cmpl $0, -264(%rbp) jne LBB1_75 ## %bb.73: cmpl $0, -256(%rbp) je LBB1_75 ## %bb.74: cmpl $0, -248(%rbp) je LBB1_78 LBB1_75: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.76: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.77: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_78: cmpl $0, -232(%rbp) jne LBB1_80 ## %bb.79: cmpl $0, -224(%rbp) je LBB1_84 LBB1_80: cmpl $0, -224(%rbp) je LBB1_82 ## %bb.81: cmpl $0, -232(%rbp) je LBB1_84 LBB1_82: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -232(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.83: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -224(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_84: movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_87 ## %bb.85: cmpl $0, -224(%rbp) je LBB1_87 ## %bb.86: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -232(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_87: movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_90 ## %bb.88: cmpl $0, -232(%rbp) je LBB1_90 ## %bb.89: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -224(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_90: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -136(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.91: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -128(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.92: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.93: cmpl $0, -184(%rbp) jne LBB1_96 ## %bb.94: cmpl $0, -152(%rbp) je LBB1_96 ## %bb.95: cmpl $0, -168(%rbp) je LBB1_108 LBB1_96: cmpl $0, -184(%rbp) jne LBB1_99 ## %bb.97: cmpl $0, -152(%rbp) jne LBB1_99 ## %bb.98: cmpl $0, -168(%rbp) je LBB1_108 LBB1_99: cmpl $0, -184(%rbp) je LBB1_102 ## %bb.100: cmpl $0, -152(%rbp) jne LBB1_102 ## %bb.101: cmpl $0, -168(%rbp) je LBB1_108 LBB1_102: cmpl $0, -184(%rbp) jne LBB1_105 ## %bb.103: cmpl $0, -168(%rbp) je LBB1_105 ## %bb.104: cmpl $0, -152(%rbp) je LBB1_108 LBB1_105: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.106: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.107: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_108: cmpl $0, -136(%rbp) jne LBB1_110 ## %bb.109: cmpl $0, -128(%rbp) je LBB1_114 LBB1_110: cmpl $0, -128(%rbp) je LBB1_112 ## %bb.111: cmpl $0, -136(%rbp) je LBB1_114 LBB1_112: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -136(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.113: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -128(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_114: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_117 ## %bb.115: cmpl $0, -128(%rbp) je LBB1_117 ## %bb.116: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -136(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_117: movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_120 ## %bb.118: cmpl $0, -136(%rbp) je LBB1_120 ## %bb.119: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -128(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_120: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -24(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.121: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -8(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.122: movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.123: cmpl $0, -88(%rbp) jne LBB1_126 ## %bb.124: cmpl $0, -64(%rbp) je LBB1_126 ## %bb.125: cmpl $0, -80(%rbp) je LBB1_138 LBB1_126: cmpl $0, -88(%rbp) jne LBB1_129 ## %bb.127: cmpl $0, -64(%rbp) jne LBB1_129 ## %bb.128: cmpl $0, -80(%rbp) je LBB1_138 LBB1_129: cmpl $0, -88(%rbp) je LBB1_132 ## %bb.130: cmpl $0, -64(%rbp) jne LBB1_132 ## %bb.131: cmpl $0, -80(%rbp) je LBB1_138 LBB1_132: cmpl $0, -88(%rbp) jne LBB1_135 ## %bb.133: cmpl $0, -80(%rbp) je LBB1_135 ## %bb.134: cmpl $0, -64(%rbp) je LBB1_138 LBB1_135: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.136: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.137: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_138: cmpl $0, -24(%rbp) jne LBB1_140 ## %bb.139: cmpl $0, -8(%rbp) je LBB1_144 LBB1_140: cmpl $0, -8(%rbp) je LBB1_142 ## %bb.141: cmpl $0, -24(%rbp) je LBB1_144 LBB1_142: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -24(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.143: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -8(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_144: movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_147 ## %bb.145: cmpl $0, -8(%rbp) je LBB1_147 ## %bb.146: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -24(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_147: movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_150 ## %bb.148: cmpl $0, -24(%rbp) je LBB1_150 ## %bb.149: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -8(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_150: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -880(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.151: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -872(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.152: movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.153: cmpl $0, -912(%rbp) jne LBB1_156 ## %bb.154: cmpl $0, -896(%rbp) je LBB1_156 ## %bb.155: cmpl $0, -904(%rbp) je LBB1_168 LBB1_156: cmpl $0, -912(%rbp) jne LBB1_159 ## %bb.157: cmpl $0, -896(%rbp) jne LBB1_159 ## %bb.158: cmpl $0, -904(%rbp) je LBB1_168 LBB1_159: cmpl $0, -912(%rbp) je LBB1_162 ## %bb.160: cmpl $0, -896(%rbp) jne LBB1_162 ## %bb.161: cmpl $0, -904(%rbp) je LBB1_168 LBB1_162: cmpl $0, -912(%rbp) jne LBB1_165 ## %bb.163: cmpl $0, -904(%rbp) je LBB1_165 ## %bb.164: cmpl $0, -896(%rbp) je LBB1_168 LBB1_165: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.166: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.167: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_168: cmpl $0, -880(%rbp) jne LBB1_170 ## %bb.169: cmpl $0, -872(%rbp) je LBB1_174 LBB1_170: cmpl $0, -872(%rbp) je LBB1_172 ## %bb.171: cmpl $0, -880(%rbp) je LBB1_174 LBB1_172: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -880(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.173: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -872(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_174: movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_177 ## %bb.175: cmpl $0, -872(%rbp) je LBB1_177 ## %bb.176: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -880(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_177: movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_180 ## %bb.178: cmpl $0, -880(%rbp) je LBB1_180 ## %bb.179: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -872(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_180: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -832(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.181: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -824(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.182: movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.183: cmpl $0, -864(%rbp) jne LBB1_186 ## %bb.184: cmpl $0, -848(%rbp) je LBB1_186 ## %bb.185: cmpl $0, -856(%rbp) je LBB1_198 LBB1_186: cmpl $0, -864(%rbp) jne LBB1_189 ## %bb.187: cmpl $0, -848(%rbp) jne LBB1_189 ## %bb.188: cmpl $0, -856(%rbp) je LBB1_198 LBB1_189: cmpl $0, -864(%rbp) je LBB1_192 ## %bb.190: cmpl $0, -848(%rbp) jne LBB1_192 ## %bb.191: cmpl $0, -856(%rbp) je LBB1_198 LBB1_192: cmpl $0, -864(%rbp) jne LBB1_195 ## %bb.193: cmpl $0, -856(%rbp) je LBB1_195 ## %bb.194: cmpl $0, -848(%rbp) je LBB1_198 LBB1_195: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.196: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.197: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_198: cmpl $0, -832(%rbp) jne LBB1_200 ## %bb.199: cmpl $0, -824(%rbp) je LBB1_204 LBB1_200: cmpl $0, -824(%rbp) je LBB1_202 ## %bb.201: cmpl $0, -832(%rbp) je LBB1_204 LBB1_202: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -832(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.203: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -824(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_204: movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_207 ## %bb.205: cmpl $0, -824(%rbp) je LBB1_207 ## %bb.206: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -832(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_207: movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_210 ## %bb.208: cmpl $0, -832(%rbp) je LBB1_210 ## %bb.209: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -824(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_210: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -784(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.211: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -776(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.212: movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.213: cmpl $0, -816(%rbp) jne LBB1_216 ## %bb.214: cmpl $0, -800(%rbp) je LBB1_216 ## %bb.215: cmpl $0, -808(%rbp) je LBB1_228 LBB1_216: cmpl $0, -816(%rbp) jne LBB1_219 ## %bb.217: cmpl $0, -800(%rbp) jne LBB1_219 ## %bb.218: cmpl $0, -808(%rbp) je LBB1_228 LBB1_219: cmpl $0, -816(%rbp) je LBB1_222 ## %bb.220: cmpl $0, -800(%rbp) jne LBB1_222 ## %bb.221: cmpl $0, -808(%rbp) je LBB1_228 LBB1_222: cmpl $0, -816(%rbp) jne LBB1_225 ## %bb.223: cmpl $0, -808(%rbp) je LBB1_225 ## %bb.224: cmpl $0, -800(%rbp) je LBB1_228 LBB1_225: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.226: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.227: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_228: cmpl $0, -784(%rbp) jne LBB1_230 ## %bb.229: cmpl $0, -776(%rbp) je LBB1_234 LBB1_230: cmpl $0, -776(%rbp) je LBB1_232 ## %bb.231: cmpl $0, -784(%rbp) je LBB1_234 LBB1_232: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -784(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.233: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -776(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_234: movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_237 ## %bb.235: cmpl $0, -776(%rbp) je LBB1_237 ## %bb.236: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -784(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_237: movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_240 ## %bb.238: cmpl $0, -784(%rbp) je LBB1_240 ## %bb.239: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -776(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_240: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -736(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.241: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -728(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.242: movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.243: cmpl $0, -768(%rbp) jne LBB1_246 ## %bb.244: cmpl $0, -752(%rbp) je LBB1_246 ## %bb.245: cmpl $0, -760(%rbp) je LBB1_258 LBB1_246: cmpl $0, -768(%rbp) jne LBB1_249 ## %bb.247: cmpl $0, -752(%rbp) jne LBB1_249 ## %bb.248: cmpl $0, -760(%rbp) je LBB1_258 LBB1_249: cmpl $0, -768(%rbp) je LBB1_252 ## %bb.250: cmpl $0, -752(%rbp) jne LBB1_252 ## %bb.251: cmpl $0, -760(%rbp) je LBB1_258 LBB1_252: cmpl $0, -768(%rbp) jne LBB1_255 ## %bb.253: cmpl $0, -760(%rbp) je LBB1_255 ## %bb.254: cmpl $0, -752(%rbp) je LBB1_258 LBB1_255: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.256: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.257: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_258: cmpl $0, -736(%rbp) jne LBB1_260 ## %bb.259: cmpl $0, -728(%rbp) je LBB1_264 LBB1_260: cmpl $0, -728(%rbp) je LBB1_262 ## %bb.261: cmpl $0, -736(%rbp) je LBB1_264 LBB1_262: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -736(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.263: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -728(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_264: movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_267 ## %bb.265: cmpl $0, -728(%rbp) je LBB1_267 ## %bb.266: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -736(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_267: movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_270 ## %bb.268: cmpl $0, -736(%rbp) je LBB1_270 ## %bb.269: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -728(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_270: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -688(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.271: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -680(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.272: movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.273: cmpl $0, -720(%rbp) jne LBB1_276 ## %bb.274: cmpl $0, -704(%rbp) je LBB1_276 ## %bb.275: cmpl $0, -712(%rbp) je LBB1_288 LBB1_276: cmpl $0, -720(%rbp) jne LBB1_279 ## %bb.277: cmpl $0, -704(%rbp) jne LBB1_279 ## %bb.278: cmpl $0, -712(%rbp) je LBB1_288 LBB1_279: cmpl $0, -720(%rbp) je LBB1_282 ## %bb.280: cmpl $0, -704(%rbp) jne LBB1_282 ## %bb.281: cmpl $0, -712(%rbp) je LBB1_288 LBB1_282: cmpl $0, -720(%rbp) jne LBB1_285 ## %bb.283: cmpl $0, -712(%rbp) je LBB1_285 ## %bb.284: cmpl $0, -704(%rbp) je LBB1_288 LBB1_285: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.286: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.287: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_288: cmpl $0, -688(%rbp) jne LBB1_290 ## %bb.289: cmpl $0, -680(%rbp) je LBB1_294 LBB1_290: cmpl $0, -680(%rbp) je LBB1_292 ## %bb.291: cmpl $0, -688(%rbp) je LBB1_294 LBB1_292: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -688(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.293: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -680(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_294: movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_297 ## %bb.295: cmpl $0, -680(%rbp) je LBB1_297 ## %bb.296: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -688(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_297: movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_300 ## %bb.298: cmpl $0, -688(%rbp) je LBB1_300 ## %bb.299: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -680(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_300: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -640(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.301: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -632(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.302: movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.303: cmpl $0, -672(%rbp) jne LBB1_306 ## %bb.304: cmpl $0, -656(%rbp) je LBB1_306 ## %bb.305: cmpl $0, -664(%rbp) je LBB1_318 LBB1_306: cmpl $0, -672(%rbp) jne LBB1_309 ## %bb.307: cmpl $0, -656(%rbp) jne LBB1_309 ## %bb.308: cmpl $0, -664(%rbp) je LBB1_318 LBB1_309: cmpl $0, -672(%rbp) je LBB1_312 ## %bb.310: cmpl $0, -656(%rbp) jne LBB1_312 ## %bb.311: cmpl $0, -664(%rbp) je LBB1_318 LBB1_312: cmpl $0, -672(%rbp) jne LBB1_315 ## %bb.313: cmpl $0, -664(%rbp) je LBB1_315 ## %bb.314: cmpl $0, -656(%rbp) je LBB1_318 LBB1_315: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.316: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.317: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_318: cmpl $0, -640(%rbp) jne LBB1_320 ## %bb.319: cmpl $0, -632(%rbp) je LBB1_324 LBB1_320: cmpl $0, -632(%rbp) je LBB1_322 ## %bb.321: cmpl $0, -640(%rbp) je LBB1_324 LBB1_322: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -640(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.323: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -632(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_324: movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_327 ## %bb.325: cmpl $0, -632(%rbp) je LBB1_327 ## %bb.326: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -640(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_327: movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_330 ## %bb.328: cmpl $0, -640(%rbp) je LBB1_330 ## %bb.329: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -632(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_330: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -584(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.331: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -568(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.332: movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.333: cmpl $0, -616(%rbp) jne LBB1_336 ## %bb.334: cmpl $0, -600(%rbp) je LBB1_336 ## %bb.335: cmpl $0, -608(%rbp) je LBB1_348 LBB1_336: cmpl $0, -616(%rbp) jne LBB1_339 ## %bb.337: cmpl $0, -600(%rbp) jne LBB1_339 ## %bb.338: cmpl $0, -608(%rbp) je LBB1_348 LBB1_339: cmpl $0, -616(%rbp) je LBB1_342 ## %bb.340: cmpl $0, -600(%rbp) jne LBB1_342 ## %bb.341: cmpl $0, -608(%rbp) je LBB1_348 LBB1_342: cmpl $0, -616(%rbp) jne LBB1_345 ## %bb.343: cmpl $0, -608(%rbp) je LBB1_345 ## %bb.344: cmpl $0, -600(%rbp) je LBB1_348 LBB1_345: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.346: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.347: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_348: cmpl $0, -584(%rbp) jne LBB1_350 ## %bb.349: cmpl $0, -568(%rbp) je LBB1_354 LBB1_350: cmpl $0, -568(%rbp) je LBB1_352 ## %bb.351: cmpl $0, -584(%rbp) je LBB1_354 LBB1_352: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -584(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.353: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -568(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_354: movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_357 ## %bb.355: cmpl $0, -568(%rbp) je LBB1_357 ## %bb.356: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -584(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_357: movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_360 ## %bb.358: cmpl $0, -584(%rbp) je LBB1_360 ## %bb.359: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -568(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_360: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -472(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.361: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -464(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.362: movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.363: cmpl $0, -504(%rbp) jne LBB1_366 ## %bb.364: cmpl $0, -488(%rbp) je LBB1_366 ## %bb.365: cmpl $0, -496(%rbp) je LBB1_378 LBB1_366: cmpl $0, -504(%rbp) jne LBB1_369 ## %bb.367: cmpl $0, -488(%rbp) jne LBB1_369 ## %bb.368: cmpl $0, -496(%rbp) je LBB1_378 LBB1_369: cmpl $0, -504(%rbp) je LBB1_372 ## %bb.370: cmpl $0, -488(%rbp) jne LBB1_372 ## %bb.371: cmpl $0, -496(%rbp) je LBB1_378 LBB1_372: cmpl $0, -504(%rbp) jne LBB1_375 ## %bb.373: cmpl $0, -496(%rbp) je LBB1_375 ## %bb.374: cmpl $0, -488(%rbp) je LBB1_378 LBB1_375: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.376: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.377: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_378: cmpl $0, -472(%rbp) jne LBB1_380 ## %bb.379: cmpl $0, -464(%rbp) je LBB1_384 LBB1_380: cmpl $0, -464(%rbp) je LBB1_382 ## %bb.381: cmpl $0, -472(%rbp) je LBB1_384 LBB1_382: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -472(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.383: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -464(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_384: movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_387 ## %bb.385: cmpl $0, -464(%rbp) je LBB1_387 ## %bb.386: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -472(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_387: movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_390 ## %bb.388: cmpl $0, -472(%rbp) je LBB1_390 ## %bb.389: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -464(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_390: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -376(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.391: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -368(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.392: movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.393: cmpl $0, -408(%rbp) jne LBB1_396 ## %bb.394: cmpl $0, -392(%rbp) je LBB1_396 ## %bb.395: cmpl $0, -400(%rbp) je LBB1_408 LBB1_396: cmpl $0, -408(%rbp) jne LBB1_399 ## %bb.397: cmpl $0, -392(%rbp) jne LBB1_399 ## %bb.398: cmpl $0, -400(%rbp) je LBB1_408 LBB1_399: cmpl $0, -408(%rbp) je LBB1_402 ## %bb.400: cmpl $0, -392(%rbp) jne LBB1_402 ## %bb.401: cmpl $0, -400(%rbp) je LBB1_408 LBB1_402: cmpl $0, -408(%rbp) jne LBB1_405 ## %bb.403: cmpl $0, -400(%rbp) je LBB1_405 ## %bb.404: cmpl $0, -392(%rbp) je LBB1_408 LBB1_405: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.406: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.407: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_408: cmpl $0, -376(%rbp) jne LBB1_410 ## %bb.409: cmpl $0, -368(%rbp) je LBB1_414 LBB1_410: cmpl $0, -368(%rbp) je LBB1_412 ## %bb.411: cmpl $0, -376(%rbp) je LBB1_414 LBB1_412: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -376(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.413: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -368(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_414: movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_417 ## %bb.415: cmpl $0, -368(%rbp) je LBB1_417 ## %bb.416: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -376(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_417: movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_420 ## %bb.418: cmpl $0, -376(%rbp) je LBB1_420 ## %bb.419: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -368(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_420: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -280(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.421: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -272(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.422: movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.423: cmpl $0, -312(%rbp) jne LBB1_426 ## %bb.424: cmpl $0, -296(%rbp) je LBB1_426 ## %bb.425: cmpl $0, -304(%rbp) je LBB1_438 LBB1_426: cmpl $0, -312(%rbp) jne LBB1_429 ## %bb.427: cmpl $0, -296(%rbp) jne LBB1_429 ## %bb.428: cmpl $0, -304(%rbp) je LBB1_438 LBB1_429: cmpl $0, -312(%rbp) je LBB1_432 ## %bb.430: cmpl $0, -296(%rbp) jne LBB1_432 ## %bb.431: cmpl $0, -304(%rbp) je LBB1_438 LBB1_432: cmpl $0, -312(%rbp) jne LBB1_435 ## %bb.433: cmpl $0, -304(%rbp) je LBB1_435 ## %bb.434: cmpl $0, -296(%rbp) je LBB1_438 LBB1_435: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.436: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.437: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_438: cmpl $0, -280(%rbp) jne LBB1_440 ## %bb.439: cmpl $0, -272(%rbp) je LBB1_444 LBB1_440: cmpl $0, -272(%rbp) je LBB1_442 ## %bb.441: cmpl $0, -280(%rbp) je LBB1_444 LBB1_442: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -280(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.443: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -272(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_444: movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_447 ## %bb.445: cmpl $0, -272(%rbp) je LBB1_447 ## %bb.446: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -280(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_447: movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_450 ## %bb.448: cmpl $0, -280(%rbp) je LBB1_450 ## %bb.449: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -272(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_450: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -176(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.451: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -160(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.452: movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.453: cmpl $0, -216(%rbp) jne LBB1_456 ## %bb.454: cmpl $0, -200(%rbp) je LBB1_456 ## %bb.455: cmpl $0, -208(%rbp) je LBB1_468 LBB1_456: cmpl $0, -216(%rbp) jne LBB1_459 ## %bb.457: cmpl $0, -200(%rbp) jne LBB1_459 ## %bb.458: cmpl $0, -208(%rbp) je LBB1_468 LBB1_459: cmpl $0, -216(%rbp) je LBB1_462 ## %bb.460: cmpl $0, -200(%rbp) jne LBB1_462 ## %bb.461: cmpl $0, -208(%rbp) je LBB1_468 LBB1_462: cmpl $0, -216(%rbp) jne LBB1_465 ## %bb.463: cmpl $0, -208(%rbp) je LBB1_465 ## %bb.464: cmpl $0, -200(%rbp) je LBB1_468 LBB1_465: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.466: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.467: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_468: cmpl $0, -176(%rbp) jne LBB1_470 ## %bb.469: cmpl $0, -160(%rbp) je LBB1_474 LBB1_470: cmpl $0, -160(%rbp) je LBB1_472 ## %bb.471: cmpl $0, -176(%rbp) je LBB1_474 LBB1_472: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -176(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.473: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -160(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_474: movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_477 ## %bb.475: cmpl $0, -160(%rbp) je LBB1_477 ## %bb.476: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -176(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_477: movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_480 ## %bb.478: cmpl $0, -176(%rbp) je LBB1_480 ## %bb.479: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -160(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_480: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -56(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.481: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -48(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.482: cmpl $0, -120(%rbp) jne LBB1_485 ## %bb.483: cmpl $0, -112(%rbp) jne LBB1_485 ## %bb.484: cmpl $0, -104(%rbp) je LBB1_497 LBB1_485: cmpl $0, -120(%rbp) je LBB1_488 ## %bb.486: cmpl $0, -112(%rbp) jne LBB1_488 ## %bb.487: cmpl $0, -104(%rbp) je LBB1_497 LBB1_488: cmpl $0, -120(%rbp) jne LBB1_491 ## %bb.489: cmpl $0, -104(%rbp) je LBB1_491 ## %bb.490: cmpl $0, -112(%rbp) je LBB1_497 LBB1_491: cmpl $0, -120(%rbp) je LBB1_494 ## %bb.492: cmpl $0, -104(%rbp) je LBB1_494 ## %bb.493: cmpl $0, -112(%rbp) je LBB1_497 LBB1_494: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.495: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.496: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_497: cmpl $0, -56(%rbp) jne LBB1_499 ## %bb.498: cmpl $0, -48(%rbp) je LBB1_505 LBB1_499: cmpl $0, -48(%rbp) je LBB1_501 ## %bb.500: cmpl $0, -56(%rbp) je LBB1_505 LBB1_501: cmpl $0, -56(%rbp) je LBB1_503 ## %bb.502: cmpl $0, -48(%rbp) je LBB1_505 LBB1_503: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -56(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 ## %bb.504: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -48(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_505: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -96(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 ## %bb.506: movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.507: movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_510 ## %bb.508: cmpl $0, -56(%rbp) je LBB1_510 ## %bb.509: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -48(%rbp) movb %al, -925(%rbp) ## 1-byte Spill je LBB1_529 LBB1_510: movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_511 jp LBB1_511 jmp LBB1_513 LBB1_511: cmpl $0, -56(%rbp) je LBB1_513 ## %bb.512: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -48(%rbp) movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 LBB1_513: movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jb LBB1_529 ## %bb.514: movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorl %eax, %eax ## kill: def $al killed $al killed $eax ucomiss -16(%rbp), %xmm0 movb %al, -925(%rbp) ## 1-byte Spill jne LBB1_529 jp LBB1_529 ## %bb.515: cmpl $0, -576(%rbp) jne LBB1_521 ## %bb.516: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -160(%rbp) movb %al, -926(%rbp) ## 1-byte Spill je LBB1_528 ## %bb.517: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -176(%rbp) movb %al, -926(%rbp) ## 1-byte Spill jne LBB1_528 ## %bb.518: cmpl $0, -176(%rbp) jne LBB1_520 ## %bb.519: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -160(%rbp) movb %al, -926(%rbp) ## 1-byte Spill je LBB1_528 LBB1_520: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -560(%rbp) movb %al, -926(%rbp) ## 1-byte Spill jne LBB1_528 LBB1_521: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -552(%rbp) movb %al, -926(%rbp) ## 1-byte Spill jne LBB1_528 ## %bb.522: movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_524 ## %bb.523: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -544(%rbp) movb %al, -926(%rbp) ## 1-byte Spill je LBB1_528 LBB1_524: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -536(%rbp) movb %al, -926(%rbp) ## 1-byte Spill jne LBB1_528 ## %bb.525: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -528(%rbp) movb %al, -926(%rbp) ## 1-byte Spill jne LBB1_528 ## %bb.526: xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -520(%rbp) movb %al, -926(%rbp) ## 1-byte Spill jne LBB1_528 ## %bb.527: cmpl $0, -512(%rbp) setne %al xorb $-1, %al movb %al, -926(%rbp) ## 1-byte Spill LBB1_528: movb -926(%rbp), %al ## 1-byte Reload movb %al, -925(%rbp) ## 1-byte Spill LBB1_529: movb -925(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -924(%rbp) LBB1_530: ## =>This Inner Loop Header: Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -920(%rbp) movb %al, -927(%rbp) ## 1-byte Spill jl LBB1_532 ## %bb.531: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -924(%rbp) setne %al movb %al, -927(%rbp) ## 1-byte Spill LBB1_532: ## in Loop: Header=BB1_530 Depth=1 movb -927(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB1_533 jmp LBB1_4681 LBB1_533: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -536(%rbp) je LBB1_538 ## %bb.534: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_538 ## %bb.535: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_538 ## %bb.536: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -512(%rbp) je LBB1_538 ## %bb.537: ## in Loop: Header=BB1_530 Depth=1 callq ___VERIFIER_nondet_int movl %eax, -920(%rbp) jmp LBB1_539 LBB1_538: ## in Loop: Header=BB1_530 Depth=1 movl -920(%rbp), %eax addl $-1, %eax movl %eax, -920(%rbp) LBB1_539: ## in Loop: Header=BB1_530 Depth=1 callq ___VERIFIER_nondet_bool movl %eax, -12(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -20(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -28(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -36(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -44(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -52(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -60(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -68(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -76(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -84(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -92(%rbp) callq ___VERIFIER_nondet_int movl %eax, -100(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -108(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -116(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -124(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -132(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -140(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -148(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -156(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -164(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -172(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -180(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -188(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -196(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -204(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -212(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -220(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -228(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -236(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -244(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -252(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -260(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -268(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -276(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -284(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -292(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -300(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -308(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -316(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -324(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -332(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -340(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -348(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -356(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -364(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -372(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -380(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -388(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -396(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -404(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -412(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -420(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -428(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -436(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -444(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -452(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -460(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -468(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -476(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -484(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -492(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -500(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -508(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -516(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -524(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -532(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -540(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -548(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -556(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -564(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -572(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -580(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -588(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -596(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -604(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -612(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -620(%rbp) callq ___VERIFIER_nondet_int movl %eax, -628(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -636(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -644(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -652(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -660(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -668(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -676(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -684(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -692(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -700(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -708(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -716(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -724(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -732(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -740(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -748(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -756(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -764(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -772(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -780(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -788(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -796(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -804(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -812(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -820(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -828(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -836(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -844(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -852(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -860(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -868(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -876(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -884(%rbp) callq ___VERIFIER_nondet_float movss %xmm0, -892(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -900(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -908(%rbp) callq ___VERIFIER_nondet_bool movl %eax, -916(%rbp) cmpl $0, -460(%rbp) jne LBB1_542 ## %bb.540: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -444(%rbp) je LBB1_542 ## %bb.541: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -452(%rbp) je LBB1_554 LBB1_542: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -460(%rbp) jne LBB1_545 ## %bb.543: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -444(%rbp) jne LBB1_545 ## %bb.544: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -452(%rbp) je LBB1_554 LBB1_545: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -460(%rbp) je LBB1_548 ## %bb.546: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -444(%rbp) jne LBB1_548 ## %bb.547: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -452(%rbp) je LBB1_554 LBB1_548: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -460(%rbp) jne LBB1_551 ## %bb.549: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -452(%rbp) je LBB1_551 ## %bb.550: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -444(%rbp) je LBB1_554 LBB1_551: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -460(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.552: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -452(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.553: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -444(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_554: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_556 ## %bb.555: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_560 LBB1_556: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_558 ## %bb.557: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_560 LBB1_558: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -428(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.559: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -420(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_560: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_563 ## %bb.561: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_563 ## %bb.562: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -428(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_563: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_566 ## %bb.564: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_566 ## %bb.565: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -420(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_566: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_570 ## %bb.567: ## in Loop: Header=BB1_530 Depth=1 movl -424(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -428(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.568: ## in Loop: Header=BB1_530 Depth=1 movl -416(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -420(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.569: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -432(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -436(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_570: ## in Loop: Header=BB1_530 Depth=1 movl -424(%rbp), %eax cmpl -428(%rbp), %eax jne LBB1_573 ## %bb.571: ## in Loop: Header=BB1_530 Depth=1 movl -416(%rbp), %eax cmpl -420(%rbp), %eax jne LBB1_573 ## %bb.572: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -432(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -436(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_573 jp LBB1_573 jmp LBB1_576 LBB1_573: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_576 ## %bb.574: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) jne LBB1_576 ## %bb.575: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_576: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_578 ## %bb.577: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_588 LBB1_578: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_580 ## %bb.579: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_588 LBB1_580: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_582 ## %bb.581: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_588 LBB1_582: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_588 ## %bb.583: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_588 ## %bb.584: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_588 jp LBB1_588 ## %bb.585: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.586: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.587: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_588: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_592 ## %bb.589: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) je LBB1_592 ## %bb.590: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) jne LBB1_592 ## %bb.591: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_592 jp LBB1_592 jmp LBB1_600 LBB1_592: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_600 ## %bb.593: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) jne LBB1_600 ## %bb.594: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_600 ## %bb.595: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_600 ## %bb.596: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_600 jp LBB1_600 ## %bb.597: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.598: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.599: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_600: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) je LBB1_604 ## %bb.601: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) jne LBB1_604 ## %bb.602: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) jne LBB1_604 ## %bb.603: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_604 jp LBB1_604 jmp LBB1_612 LBB1_604: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_612 ## %bb.605: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_612 ## %bb.606: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_612 ## %bb.607: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_612 ## %bb.608: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_612 jp LBB1_612 ## %bb.609: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.610: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.611: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_612: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_619 jp LBB1_619 ## %bb.613: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) je LBB1_616 ## %bb.614: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) je LBB1_616 ## %bb.615: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) je LBB1_627 LBB1_616: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_619 ## %bb.617: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) je LBB1_619 ## %bb.618: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) je LBB1_627 LBB1_619: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_627 ## %bb.620: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) jne LBB1_627 ## %bb.621: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_627 ## %bb.622: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_627 ## %bb.623: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_627 jp LBB1_627 ## %bb.624: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.625: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.626: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_627: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_629 ## %bb.628: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_637 LBB1_629: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_631 ## %bb.630: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_637 LBB1_631: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) je LBB1_637 ## %bb.632: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_637 ## %bb.633: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_637 jp LBB1_637 ## %bb.634: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.635: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.636: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_637: ## in Loop: Header=BB1_530 Depth=1 movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_642 ## %bb.638: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_642 ## %bb.639: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) je LBB1_642 ## %bb.640: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) jne LBB1_642 ## %bb.641: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_642 jp LBB1_642 jmp LBB1_650 LBB1_642: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_650 ## %bb.643: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) jne LBB1_650 ## %bb.644: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) je LBB1_650 ## %bb.645: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_650 ## %bb.646: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_650 jp LBB1_650 ## %bb.647: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.648: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.649: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_650: ## in Loop: Header=BB1_530 Depth=1 movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_655 ## %bb.651: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_655 ## %bb.652: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) je LBB1_655 ## %bb.653: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) jne LBB1_655 ## %bb.654: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_655 jp LBB1_655 jmp LBB1_663 LBB1_655: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_663 ## %bb.656: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) jne LBB1_663 ## %bb.657: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) je LBB1_663 ## %bb.658: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) jne LBB1_663 ## %bb.659: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_663 jp LBB1_663 ## %bb.660: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.661: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.662: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_663: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_665 ## %bb.664: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_673 LBB1_665: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_667 ## %bb.666: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_673 LBB1_667: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) je LBB1_673 ## %bb.668: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_673 ## %bb.669: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_673 jp LBB1_673 ## %bb.670: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.671: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.672: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_673: ## in Loop: Header=BB1_530 Depth=1 movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_678 ## %bb.674: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_678 ## %bb.675: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) je LBB1_678 ## %bb.676: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) jne LBB1_678 ## %bb.677: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_678 jp LBB1_678 jmp LBB1_686 LBB1_678: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) je LBB1_686 ## %bb.679: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) jne LBB1_686 ## %bb.680: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) je LBB1_686 ## %bb.681: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_686 ## %bb.682: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_686 jp LBB1_686 ## %bb.683: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.684: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.685: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_686: ## in Loop: Header=BB1_530 Depth=1 movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_691 ## %bb.687: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) je LBB1_691 ## %bb.688: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) jne LBB1_691 ## %bb.689: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) jne LBB1_691 ## %bb.690: ## in Loop: Header=BB1_530 Depth=1 movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_691 jp LBB1_691 jmp LBB1_699 LBB1_691: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -420(%rbp) je LBB1_699 ## %bb.692: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -428(%rbp) jne LBB1_699 ## %bb.693: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -424(%rbp) je LBB1_699 ## %bb.694: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -416(%rbp) jne LBB1_699 ## %bb.695: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_699 jp LBB1_699 ## %bb.696: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.697: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.698: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_699: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -364(%rbp) jne LBB1_702 ## %bb.700: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -348(%rbp) je LBB1_702 ## %bb.701: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -356(%rbp) je LBB1_714 LBB1_702: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -364(%rbp) jne LBB1_705 ## %bb.703: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -348(%rbp) jne LBB1_705 ## %bb.704: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -356(%rbp) je LBB1_714 LBB1_705: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -364(%rbp) je LBB1_708 ## %bb.706: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -348(%rbp) jne LBB1_708 ## %bb.707: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -356(%rbp) je LBB1_714 LBB1_708: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -364(%rbp) jne LBB1_711 ## %bb.709: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -356(%rbp) je LBB1_711 ## %bb.710: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -348(%rbp) je LBB1_714 LBB1_711: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -364(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.712: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -356(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.713: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -348(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_714: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_716 ## %bb.715: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_720 LBB1_716: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_718 ## %bb.717: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_720 LBB1_718: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -332(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.719: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -324(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_720: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_723 ## %bb.721: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_723 ## %bb.722: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -332(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_723: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_726 ## %bb.724: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_726 ## %bb.725: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -324(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_726: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_730 ## %bb.727: ## in Loop: Header=BB1_530 Depth=1 movl -328(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -332(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.728: ## in Loop: Header=BB1_530 Depth=1 movl -320(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -324(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.729: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -336(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -340(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_730: ## in Loop: Header=BB1_530 Depth=1 movl -328(%rbp), %eax cmpl -332(%rbp), %eax jne LBB1_733 ## %bb.731: ## in Loop: Header=BB1_530 Depth=1 movl -320(%rbp), %eax cmpl -324(%rbp), %eax jne LBB1_733 ## %bb.732: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -336(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -340(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_733 jp LBB1_733 jmp LBB1_736 LBB1_733: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_736 ## %bb.734: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_736 ## %bb.735: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_736: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_738 ## %bb.737: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_748 LBB1_738: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_740 ## %bb.739: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_748 LBB1_740: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_742 ## %bb.741: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_748 LBB1_742: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_748 ## %bb.743: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_748 ## %bb.744: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_748 jp LBB1_748 ## %bb.745: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.746: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.747: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_748: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_752 ## %bb.749: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) je LBB1_752 ## %bb.750: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) jne LBB1_752 ## %bb.751: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_752 jp LBB1_752 jmp LBB1_760 LBB1_752: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_760 ## %bb.753: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) jne LBB1_760 ## %bb.754: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_760 ## %bb.755: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_760 ## %bb.756: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_760 jp LBB1_760 ## %bb.757: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.758: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.759: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_760: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) je LBB1_764 ## %bb.761: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_764 ## %bb.762: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) jne LBB1_764 ## %bb.763: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_764 jp LBB1_764 jmp LBB1_772 LBB1_764: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_772 ## %bb.765: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_772 ## %bb.766: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_772 ## %bb.767: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_772 ## %bb.768: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_772 jp LBB1_772 ## %bb.769: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.770: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.771: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_772: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_779 jp LBB1_779 ## %bb.773: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) je LBB1_776 ## %bb.774: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) je LBB1_776 ## %bb.775: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) je LBB1_787 LBB1_776: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_779 ## %bb.777: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) je LBB1_779 ## %bb.778: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) je LBB1_787 LBB1_779: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_787 ## %bb.780: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) jne LBB1_787 ## %bb.781: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_787 ## %bb.782: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_787 ## %bb.783: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_787 jp LBB1_787 ## %bb.784: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.785: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.786: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_787: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_789 ## %bb.788: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_797 LBB1_789: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_791 ## %bb.790: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_797 LBB1_791: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) je LBB1_797 ## %bb.792: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_797 ## %bb.793: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_797 jp LBB1_797 ## %bb.794: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.795: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.796: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_797: ## in Loop: Header=BB1_530 Depth=1 movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_802 ## %bb.798: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_802 ## %bb.799: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) je LBB1_802 ## %bb.800: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_802 ## %bb.801: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_802 jp LBB1_802 jmp LBB1_810 LBB1_802: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_810 ## %bb.803: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) jne LBB1_810 ## %bb.804: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) je LBB1_810 ## %bb.805: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_810 ## %bb.806: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_810 jp LBB1_810 ## %bb.807: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.808: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.809: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_810: ## in Loop: Header=BB1_530 Depth=1 movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_815 ## %bb.811: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_815 ## %bb.812: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) je LBB1_815 ## %bb.813: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) jne LBB1_815 ## %bb.814: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_815 jp LBB1_815 jmp LBB1_823 LBB1_815: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_823 ## %bb.816: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) jne LBB1_823 ## %bb.817: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) je LBB1_823 ## %bb.818: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) jne LBB1_823 ## %bb.819: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_823 jp LBB1_823 ## %bb.820: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.821: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.822: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_823: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_825 ## %bb.824: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_833 LBB1_825: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_827 ## %bb.826: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_833 LBB1_827: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) je LBB1_833 ## %bb.828: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_833 ## %bb.829: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_833 jp LBB1_833 ## %bb.830: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.831: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.832: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_833: ## in Loop: Header=BB1_530 Depth=1 movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_838 ## %bb.834: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_838 ## %bb.835: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) je LBB1_838 ## %bb.836: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) jne LBB1_838 ## %bb.837: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_838 jp LBB1_838 jmp LBB1_846 LBB1_838: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) je LBB1_846 ## %bb.839: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) jne LBB1_846 ## %bb.840: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) je LBB1_846 ## %bb.841: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_846 ## %bb.842: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_846 jp LBB1_846 ## %bb.843: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.844: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.845: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_846: ## in Loop: Header=BB1_530 Depth=1 movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_851 ## %bb.847: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) je LBB1_851 ## %bb.848: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_851 ## %bb.849: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) jne LBB1_851 ## %bb.850: ## in Loop: Header=BB1_530 Depth=1 movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_851 jp LBB1_851 jmp LBB1_859 LBB1_851: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -324(%rbp) je LBB1_859 ## %bb.852: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -332(%rbp) jne LBB1_859 ## %bb.853: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -328(%rbp) je LBB1_859 ## %bb.854: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -320(%rbp) jne LBB1_859 ## %bb.855: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_859 jp LBB1_859 ## %bb.856: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.857: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.858: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_859: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -268(%rbp) jne LBB1_862 ## %bb.860: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -252(%rbp) je LBB1_862 ## %bb.861: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -260(%rbp) je LBB1_874 LBB1_862: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -268(%rbp) jne LBB1_865 ## %bb.863: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -252(%rbp) jne LBB1_865 ## %bb.864: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -260(%rbp) je LBB1_874 LBB1_865: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -268(%rbp) je LBB1_868 ## %bb.866: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -252(%rbp) jne LBB1_868 ## %bb.867: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -260(%rbp) je LBB1_874 LBB1_868: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -268(%rbp) jne LBB1_871 ## %bb.869: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -260(%rbp) je LBB1_871 ## %bb.870: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -252(%rbp) je LBB1_874 LBB1_871: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -268(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.872: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -260(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.873: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -252(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_874: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_876 ## %bb.875: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_880 LBB1_876: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_878 ## %bb.877: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_880 LBB1_878: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -236(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.879: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -228(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_880: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_883 ## %bb.881: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_883 ## %bb.882: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -236(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_883: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_886 ## %bb.884: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_886 ## %bb.885: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -228(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_886: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_890 ## %bb.887: ## in Loop: Header=BB1_530 Depth=1 movl -232(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -236(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.888: ## in Loop: Header=BB1_530 Depth=1 movl -224(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -228(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.889: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -240(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -244(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_890: ## in Loop: Header=BB1_530 Depth=1 movl -232(%rbp), %eax cmpl -236(%rbp), %eax jne LBB1_893 ## %bb.891: ## in Loop: Header=BB1_530 Depth=1 movl -224(%rbp), %eax cmpl -228(%rbp), %eax jne LBB1_893 ## %bb.892: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -240(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -244(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_893 jp LBB1_893 jmp LBB1_896 LBB1_893: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_896 ## %bb.894: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_896 ## %bb.895: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_896: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_898 ## %bb.897: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_908 LBB1_898: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_900 ## %bb.899: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_908 LBB1_900: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_902 ## %bb.901: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_908 LBB1_902: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_908 ## %bb.903: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_908 ## %bb.904: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_908 jp LBB1_908 ## %bb.905: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.906: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.907: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_908: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_912 ## %bb.909: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) je LBB1_912 ## %bb.910: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) jne LBB1_912 ## %bb.911: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_912 jp LBB1_912 jmp LBB1_920 LBB1_912: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_920 ## %bb.913: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) jne LBB1_920 ## %bb.914: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_920 ## %bb.915: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_920 ## %bb.916: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_920 jp LBB1_920 ## %bb.917: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.918: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.919: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_920: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) je LBB1_924 ## %bb.921: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_924 ## %bb.922: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) jne LBB1_924 ## %bb.923: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_924 jp LBB1_924 jmp LBB1_932 LBB1_924: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_932 ## %bb.925: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_932 ## %bb.926: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_932 ## %bb.927: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_932 ## %bb.928: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_932 jp LBB1_932 ## %bb.929: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.930: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.931: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_932: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_939 jp LBB1_939 ## %bb.933: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) je LBB1_936 ## %bb.934: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_936 ## %bb.935: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) je LBB1_947 LBB1_936: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_939 ## %bb.937: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) je LBB1_939 ## %bb.938: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_947 LBB1_939: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_947 ## %bb.940: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) jne LBB1_947 ## %bb.941: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_947 ## %bb.942: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_947 ## %bb.943: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_947 jp LBB1_947 ## %bb.944: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.945: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.946: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_947: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_949 ## %bb.948: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_957 LBB1_949: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_951 ## %bb.950: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_957 LBB1_951: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) je LBB1_957 ## %bb.952: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_957 ## %bb.953: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_957 jp LBB1_957 ## %bb.954: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.955: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.956: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_957: ## in Loop: Header=BB1_530 Depth=1 movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_962 ## %bb.958: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_962 ## %bb.959: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_962 ## %bb.960: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_962 ## %bb.961: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_962 jp LBB1_962 jmp LBB1_970 LBB1_962: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_970 ## %bb.963: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) jne LBB1_970 ## %bb.964: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) je LBB1_970 ## %bb.965: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_970 ## %bb.966: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_970 jp LBB1_970 ## %bb.967: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.968: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.969: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_970: ## in Loop: Header=BB1_530 Depth=1 movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_975 ## %bb.971: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_975 ## %bb.972: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) je LBB1_975 ## %bb.973: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) jne LBB1_975 ## %bb.974: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_975 jp LBB1_975 jmp LBB1_983 LBB1_975: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_983 ## %bb.976: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) jne LBB1_983 ## %bb.977: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) je LBB1_983 ## %bb.978: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) jne LBB1_983 ## %bb.979: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_983 jp LBB1_983 ## %bb.980: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.981: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.982: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_983: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_985 ## %bb.984: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_993 LBB1_985: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_987 ## %bb.986: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_993 LBB1_987: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) je LBB1_993 ## %bb.988: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_993 ## %bb.989: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_993 jp LBB1_993 ## %bb.990: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.991: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.992: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_993: ## in Loop: Header=BB1_530 Depth=1 movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_998 ## %bb.994: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_998 ## %bb.995: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) je LBB1_998 ## %bb.996: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) jne LBB1_998 ## %bb.997: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_998 jp LBB1_998 jmp LBB1_1006 LBB1_998: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) je LBB1_1006 ## %bb.999: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) jne LBB1_1006 ## %bb.1000: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) je LBB1_1006 ## %bb.1001: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_1006 ## %bb.1002: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1006 jp LBB1_1006 ## %bb.1003: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1004: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1005: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1006: ## in Loop: Header=BB1_530 Depth=1 movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1011 ## %bb.1007: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) je LBB1_1011 ## %bb.1008: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_1011 ## %bb.1009: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) jne LBB1_1011 ## %bb.1010: ## in Loop: Header=BB1_530 Depth=1 movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1011 jp LBB1_1011 jmp LBB1_1019 LBB1_1011: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -228(%rbp) je LBB1_1019 ## %bb.1012: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -236(%rbp) jne LBB1_1019 ## %bb.1013: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -232(%rbp) je LBB1_1019 ## %bb.1014: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -224(%rbp) jne LBB1_1019 ## %bb.1015: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1019 jp LBB1_1019 ## %bb.1016: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1017: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1018: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1019: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -188(%rbp) jne LBB1_1022 ## %bb.1020: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -156(%rbp) je LBB1_1022 ## %bb.1021: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -172(%rbp) je LBB1_1034 LBB1_1022: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -188(%rbp) jne LBB1_1025 ## %bb.1023: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -156(%rbp) jne LBB1_1025 ## %bb.1024: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -172(%rbp) je LBB1_1034 LBB1_1025: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -188(%rbp) je LBB1_1028 ## %bb.1026: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -156(%rbp) jne LBB1_1028 ## %bb.1027: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -172(%rbp) je LBB1_1034 LBB1_1028: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -188(%rbp) jne LBB1_1031 ## %bb.1029: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -172(%rbp) je LBB1_1031 ## %bb.1030: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -156(%rbp) je LBB1_1034 LBB1_1031: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -188(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1032: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -172(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1033: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -156(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1034: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1036 ## %bb.1035: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1040 LBB1_1036: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1038 ## %bb.1037: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1040 LBB1_1038: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -140(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1039: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -132(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1040: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1043 ## %bb.1041: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1043 ## %bb.1042: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -140(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1043: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1046 ## %bb.1044: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1046 ## %bb.1045: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -132(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1046: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_1050 ## %bb.1047: ## in Loop: Header=BB1_530 Depth=1 movl -136(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -140(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1048: ## in Loop: Header=BB1_530 Depth=1 movl -128(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -132(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1049: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -144(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -148(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_1050: ## in Loop: Header=BB1_530 Depth=1 movl -136(%rbp), %eax cmpl -140(%rbp), %eax jne LBB1_1053 ## %bb.1051: ## in Loop: Header=BB1_530 Depth=1 movl -128(%rbp), %eax cmpl -132(%rbp), %eax jne LBB1_1053 ## %bb.1052: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -144(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -148(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1053 jp LBB1_1053 jmp LBB1_1056 LBB1_1053: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_1056 ## %bb.1054: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_1056 ## %bb.1055: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1056: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1058 ## %bb.1057: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1068 LBB1_1058: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1060 ## %bb.1059: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1068 LBB1_1060: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1062 ## %bb.1061: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1068 LBB1_1062: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1068 ## %bb.1063: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1068 ## %bb.1064: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1068 jp LBB1_1068 ## %bb.1065: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1066: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1067: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1068: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_1072 ## %bb.1069: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) je LBB1_1072 ## %bb.1070: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) jne LBB1_1072 ## %bb.1071: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1072 jp LBB1_1072 jmp LBB1_1080 LBB1_1072: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1080 ## %bb.1073: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) jne LBB1_1080 ## %bb.1074: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1080 ## %bb.1075: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1080 ## %bb.1076: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1080 jp LBB1_1080 ## %bb.1077: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1078: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1079: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1080: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) je LBB1_1084 ## %bb.1081: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_1084 ## %bb.1082: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) jne LBB1_1084 ## %bb.1083: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1084 jp LBB1_1084 jmp LBB1_1092 LBB1_1084: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1092 ## %bb.1085: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1092 ## %bb.1086: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1092 ## %bb.1087: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1092 ## %bb.1088: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1092 jp LBB1_1092 ## %bb.1089: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1090: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1091: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1092: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1099 jp LBB1_1099 ## %bb.1093: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) je LBB1_1096 ## %bb.1094: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_1096 ## %bb.1095: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) je LBB1_1107 LBB1_1096: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_1099 ## %bb.1097: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) je LBB1_1099 ## %bb.1098: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_1107 LBB1_1099: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1107 ## %bb.1100: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) jne LBB1_1107 ## %bb.1101: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1107 ## %bb.1102: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1107 ## %bb.1103: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1107 jp LBB1_1107 ## %bb.1104: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1105: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1106: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1107: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1109 ## %bb.1108: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1117 LBB1_1109: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1111 ## %bb.1110: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1117 LBB1_1111: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) je LBB1_1117 ## %bb.1112: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1117 ## %bb.1113: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1117 jp LBB1_1117 ## %bb.1114: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1115: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1116: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1117: ## in Loop: Header=BB1_530 Depth=1 movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1122 ## %bb.1118: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_1122 ## %bb.1119: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_1122 ## %bb.1120: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_1122 ## %bb.1121: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1122 jp LBB1_1122 jmp LBB1_1130 LBB1_1122: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1130 ## %bb.1123: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) jne LBB1_1130 ## %bb.1124: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) je LBB1_1130 ## %bb.1125: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1130 ## %bb.1126: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1130 jp LBB1_1130 ## %bb.1127: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1128: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1129: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1130: ## in Loop: Header=BB1_530 Depth=1 movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1135 ## %bb.1131: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_1135 ## %bb.1132: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) je LBB1_1135 ## %bb.1133: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) jne LBB1_1135 ## %bb.1134: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1135 jp LBB1_1135 jmp LBB1_1143 LBB1_1135: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1143 ## %bb.1136: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) jne LBB1_1143 ## %bb.1137: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) je LBB1_1143 ## %bb.1138: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) jne LBB1_1143 ## %bb.1139: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1143 jp LBB1_1143 ## %bb.1140: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1141: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1142: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1143: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1145 ## %bb.1144: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1153 LBB1_1145: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1147 ## %bb.1146: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1153 LBB1_1147: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) je LBB1_1153 ## %bb.1148: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1153 ## %bb.1149: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1153 jp LBB1_1153 ## %bb.1150: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1151: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1152: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1153: ## in Loop: Header=BB1_530 Depth=1 movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1158 ## %bb.1154: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_1158 ## %bb.1155: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) je LBB1_1158 ## %bb.1156: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) jne LBB1_1158 ## %bb.1157: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1158 jp LBB1_1158 jmp LBB1_1166 LBB1_1158: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) je LBB1_1166 ## %bb.1159: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) jne LBB1_1166 ## %bb.1160: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) je LBB1_1166 ## %bb.1161: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1166 ## %bb.1162: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1166 jp LBB1_1166 ## %bb.1163: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1164: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1165: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1166: ## in Loop: Header=BB1_530 Depth=1 movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1171 ## %bb.1167: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) je LBB1_1171 ## %bb.1168: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_1171 ## %bb.1169: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) jne LBB1_1171 ## %bb.1170: ## in Loop: Header=BB1_530 Depth=1 movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1171 jp LBB1_1171 jmp LBB1_1179 LBB1_1171: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -132(%rbp) je LBB1_1179 ## %bb.1172: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -140(%rbp) jne LBB1_1179 ## %bb.1173: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -136(%rbp) je LBB1_1179 ## %bb.1174: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -128(%rbp) jne LBB1_1179 ## %bb.1175: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1179 jp LBB1_1179 ## %bb.1176: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1177: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1178: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1179: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -92(%rbp) jne LBB1_1182 ## %bb.1180: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -68(%rbp) je LBB1_1182 ## %bb.1181: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -84(%rbp) je LBB1_1194 LBB1_1182: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -92(%rbp) jne LBB1_1185 ## %bb.1183: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -68(%rbp) jne LBB1_1185 ## %bb.1184: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -84(%rbp) je LBB1_1194 LBB1_1185: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -92(%rbp) je LBB1_1188 ## %bb.1186: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -68(%rbp) jne LBB1_1188 ## %bb.1187: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -84(%rbp) je LBB1_1194 LBB1_1188: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -92(%rbp) jne LBB1_1191 ## %bb.1189: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -84(%rbp) je LBB1_1191 ## %bb.1190: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -68(%rbp) je LBB1_1194 LBB1_1191: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -92(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1192: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -84(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1193: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -68(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1194: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1196 ## %bb.1195: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1200 LBB1_1196: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1198 ## %bb.1197: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1200 LBB1_1198: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -28(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1199: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -12(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1200: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1203 ## %bb.1201: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1203 ## %bb.1202: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -28(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1203: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1206 ## %bb.1204: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1206 ## %bb.1205: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -12(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1206: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_1210 ## %bb.1207: ## in Loop: Header=BB1_530 Depth=1 movl -24(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -28(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1208: ## in Loop: Header=BB1_530 Depth=1 movl -8(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -12(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1209: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -40(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -44(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_1210: ## in Loop: Header=BB1_530 Depth=1 movl -24(%rbp), %eax cmpl -28(%rbp), %eax jne LBB1_1213 ## %bb.1211: ## in Loop: Header=BB1_530 Depth=1 movl -8(%rbp), %eax cmpl -12(%rbp), %eax jne LBB1_1213 ## %bb.1212: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -40(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -44(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1213 jp LBB1_1213 jmp LBB1_1216 LBB1_1213: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_1216 ## %bb.1214: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_1216 ## %bb.1215: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1216: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1218 ## %bb.1217: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1228 LBB1_1218: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1220 ## %bb.1219: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1228 LBB1_1220: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1222 ## %bb.1221: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1228 LBB1_1222: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1228 ## %bb.1223: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1228 ## %bb.1224: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1228 jp LBB1_1228 ## %bb.1225: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1226: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1227: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1228: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_1232 ## %bb.1229: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) je LBB1_1232 ## %bb.1230: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) jne LBB1_1232 ## %bb.1231: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1232 jp LBB1_1232 jmp LBB1_1240 LBB1_1232: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1240 ## %bb.1233: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) jne LBB1_1240 ## %bb.1234: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1240 ## %bb.1235: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1240 ## %bb.1236: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1240 jp LBB1_1240 ## %bb.1237: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1238: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1239: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1240: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) je LBB1_1244 ## %bb.1241: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_1244 ## %bb.1242: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) jne LBB1_1244 ## %bb.1243: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1244 jp LBB1_1244 jmp LBB1_1252 LBB1_1244: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1252 ## %bb.1245: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1252 ## %bb.1246: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1252 ## %bb.1247: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1252 ## %bb.1248: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1252 jp LBB1_1252 ## %bb.1249: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1250: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1251: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1252: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1259 jp LBB1_1259 ## %bb.1253: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) je LBB1_1256 ## %bb.1254: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_1256 ## %bb.1255: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) je LBB1_1267 LBB1_1256: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_1259 ## %bb.1257: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) je LBB1_1259 ## %bb.1258: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_1267 LBB1_1259: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1267 ## %bb.1260: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) jne LBB1_1267 ## %bb.1261: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1267 ## %bb.1262: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1267 ## %bb.1263: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1267 jp LBB1_1267 ## %bb.1264: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1265: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1266: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1267: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1269 ## %bb.1268: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1277 LBB1_1269: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1271 ## %bb.1270: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1277 LBB1_1271: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) je LBB1_1277 ## %bb.1272: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1277 ## %bb.1273: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1277 jp LBB1_1277 ## %bb.1274: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1275: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1276: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1277: ## in Loop: Header=BB1_530 Depth=1 movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1282 ## %bb.1278: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_1282 ## %bb.1279: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_1282 ## %bb.1280: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_1282 ## %bb.1281: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1282 jp LBB1_1282 jmp LBB1_1290 LBB1_1282: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1290 ## %bb.1283: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) jne LBB1_1290 ## %bb.1284: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) je LBB1_1290 ## %bb.1285: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1290 ## %bb.1286: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1290 jp LBB1_1290 ## %bb.1287: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1288: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1289: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1290: ## in Loop: Header=BB1_530 Depth=1 movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1295 ## %bb.1291: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_1295 ## %bb.1292: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) je LBB1_1295 ## %bb.1293: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) jne LBB1_1295 ## %bb.1294: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1295 jp LBB1_1295 jmp LBB1_1303 LBB1_1295: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1303 ## %bb.1296: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) jne LBB1_1303 ## %bb.1297: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) je LBB1_1303 ## %bb.1298: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) jne LBB1_1303 ## %bb.1299: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1303 jp LBB1_1303 ## %bb.1300: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1301: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1302: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1303: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1305 ## %bb.1304: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1313 LBB1_1305: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1307 ## %bb.1306: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1313 LBB1_1307: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) je LBB1_1313 ## %bb.1308: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1313 ## %bb.1309: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1313 jp LBB1_1313 ## %bb.1310: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1311: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1312: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1313: ## in Loop: Header=BB1_530 Depth=1 movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1318 ## %bb.1314: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_1318 ## %bb.1315: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) je LBB1_1318 ## %bb.1316: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) jne LBB1_1318 ## %bb.1317: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1318 jp LBB1_1318 jmp LBB1_1326 LBB1_1318: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) je LBB1_1326 ## %bb.1319: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) jne LBB1_1326 ## %bb.1320: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) je LBB1_1326 ## %bb.1321: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1326 ## %bb.1322: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1326 jp LBB1_1326 ## %bb.1323: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1324: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1325: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1326: ## in Loop: Header=BB1_530 Depth=1 movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1331 ## %bb.1327: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) je LBB1_1331 ## %bb.1328: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_1331 ## %bb.1329: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) jne LBB1_1331 ## %bb.1330: ## in Loop: Header=BB1_530 Depth=1 movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1331 jp LBB1_1331 jmp LBB1_1339 LBB1_1331: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -12(%rbp) je LBB1_1339 ## %bb.1332: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -28(%rbp) jne LBB1_1339 ## %bb.1333: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -24(%rbp) je LBB1_1339 ## %bb.1334: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -8(%rbp) jne LBB1_1339 ## %bb.1335: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1339 jp LBB1_1339 ## %bb.1336: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1337: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1338: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1339: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -916(%rbp) jne LBB1_1342 ## %bb.1340: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -900(%rbp) je LBB1_1342 ## %bb.1341: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -908(%rbp) je LBB1_1354 LBB1_1342: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -916(%rbp) jne LBB1_1345 ## %bb.1343: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -900(%rbp) jne LBB1_1345 ## %bb.1344: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -908(%rbp) je LBB1_1354 LBB1_1345: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -916(%rbp) je LBB1_1348 ## %bb.1346: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -900(%rbp) jne LBB1_1348 ## %bb.1347: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -908(%rbp) je LBB1_1354 LBB1_1348: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -916(%rbp) jne LBB1_1351 ## %bb.1349: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -908(%rbp) je LBB1_1351 ## %bb.1350: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -900(%rbp) je LBB1_1354 LBB1_1351: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -916(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1352: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -908(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1353: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -900(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1354: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1356 ## %bb.1355: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1360 LBB1_1356: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1358 ## %bb.1357: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1360 LBB1_1358: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -884(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1359: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -876(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1360: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1363 ## %bb.1361: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1363 ## %bb.1362: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -884(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1363: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1366 ## %bb.1364: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1366 ## %bb.1365: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -876(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1366: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_1370 ## %bb.1367: ## in Loop: Header=BB1_530 Depth=1 movl -880(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -884(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1368: ## in Loop: Header=BB1_530 Depth=1 movl -872(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -876(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1369: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -888(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -892(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_1370: ## in Loop: Header=BB1_530 Depth=1 movl -880(%rbp), %eax cmpl -884(%rbp), %eax jne LBB1_1373 ## %bb.1371: ## in Loop: Header=BB1_530 Depth=1 movl -872(%rbp), %eax cmpl -876(%rbp), %eax jne LBB1_1373 ## %bb.1372: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -888(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -892(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1373 jp LBB1_1373 jmp LBB1_1376 LBB1_1373: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_1376 ## %bb.1374: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_1376 ## %bb.1375: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1376: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1378 ## %bb.1377: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1388 LBB1_1378: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1380 ## %bb.1379: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1388 LBB1_1380: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1382 ## %bb.1381: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1388 LBB1_1382: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1388 ## %bb.1383: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1388 ## %bb.1384: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1388 jp LBB1_1388 ## %bb.1385: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1386: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1387: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1388: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_1392 ## %bb.1389: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) je LBB1_1392 ## %bb.1390: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) jne LBB1_1392 ## %bb.1391: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1392 jp LBB1_1392 jmp LBB1_1400 LBB1_1392: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1400 ## %bb.1393: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) jne LBB1_1400 ## %bb.1394: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1400 ## %bb.1395: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1400 ## %bb.1396: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1400 jp LBB1_1400 ## %bb.1397: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1398: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1399: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1400: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) je LBB1_1404 ## %bb.1401: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_1404 ## %bb.1402: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) jne LBB1_1404 ## %bb.1403: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1404 jp LBB1_1404 jmp LBB1_1412 LBB1_1404: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1412 ## %bb.1405: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1412 ## %bb.1406: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1412 ## %bb.1407: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1412 ## %bb.1408: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1412 jp LBB1_1412 ## %bb.1409: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1410: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1411: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1412: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1419 jp LBB1_1419 ## %bb.1413: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) je LBB1_1416 ## %bb.1414: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_1416 ## %bb.1415: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) je LBB1_1427 LBB1_1416: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_1419 ## %bb.1417: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) je LBB1_1419 ## %bb.1418: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_1427 LBB1_1419: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1427 ## %bb.1420: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) jne LBB1_1427 ## %bb.1421: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1427 ## %bb.1422: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1427 ## %bb.1423: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1427 jp LBB1_1427 ## %bb.1424: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1425: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1426: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1427: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1429 ## %bb.1428: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1437 LBB1_1429: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1431 ## %bb.1430: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1437 LBB1_1431: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) je LBB1_1437 ## %bb.1432: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1437 ## %bb.1433: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1437 jp LBB1_1437 ## %bb.1434: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1435: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1436: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1437: ## in Loop: Header=BB1_530 Depth=1 movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1442 ## %bb.1438: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_1442 ## %bb.1439: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_1442 ## %bb.1440: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_1442 ## %bb.1441: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1442 jp LBB1_1442 jmp LBB1_1450 LBB1_1442: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1450 ## %bb.1443: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) jne LBB1_1450 ## %bb.1444: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) je LBB1_1450 ## %bb.1445: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1450 ## %bb.1446: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1450 jp LBB1_1450 ## %bb.1447: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1448: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1449: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1450: ## in Loop: Header=BB1_530 Depth=1 movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1455 ## %bb.1451: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_1455 ## %bb.1452: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) je LBB1_1455 ## %bb.1453: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) jne LBB1_1455 ## %bb.1454: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1455 jp LBB1_1455 jmp LBB1_1463 LBB1_1455: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1463 ## %bb.1456: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) jne LBB1_1463 ## %bb.1457: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) je LBB1_1463 ## %bb.1458: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) jne LBB1_1463 ## %bb.1459: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1463 jp LBB1_1463 ## %bb.1460: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1461: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1462: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1463: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1465 ## %bb.1464: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1473 LBB1_1465: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1467 ## %bb.1466: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1473 LBB1_1467: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) je LBB1_1473 ## %bb.1468: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1473 ## %bb.1469: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1473 jp LBB1_1473 ## %bb.1470: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1471: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1472: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1473: ## in Loop: Header=BB1_530 Depth=1 movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1478 ## %bb.1474: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_1478 ## %bb.1475: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) je LBB1_1478 ## %bb.1476: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) jne LBB1_1478 ## %bb.1477: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1478 jp LBB1_1478 jmp LBB1_1486 LBB1_1478: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) je LBB1_1486 ## %bb.1479: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) jne LBB1_1486 ## %bb.1480: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) je LBB1_1486 ## %bb.1481: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1486 ## %bb.1482: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1486 jp LBB1_1486 ## %bb.1483: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1484: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1485: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1486: ## in Loop: Header=BB1_530 Depth=1 movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1491 ## %bb.1487: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) je LBB1_1491 ## %bb.1488: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_1491 ## %bb.1489: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) jne LBB1_1491 ## %bb.1490: ## in Loop: Header=BB1_530 Depth=1 movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1491 jp LBB1_1491 jmp LBB1_1499 LBB1_1491: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -876(%rbp) je LBB1_1499 ## %bb.1492: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -884(%rbp) jne LBB1_1499 ## %bb.1493: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -880(%rbp) je LBB1_1499 ## %bb.1494: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -872(%rbp) jne LBB1_1499 ## %bb.1495: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1499 jp LBB1_1499 ## %bb.1496: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1497: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1498: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1499: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -868(%rbp) jne LBB1_1502 ## %bb.1500: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -852(%rbp) je LBB1_1502 ## %bb.1501: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -860(%rbp) je LBB1_1514 LBB1_1502: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -868(%rbp) jne LBB1_1505 ## %bb.1503: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -852(%rbp) jne LBB1_1505 ## %bb.1504: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -860(%rbp) je LBB1_1514 LBB1_1505: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -868(%rbp) je LBB1_1508 ## %bb.1506: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -852(%rbp) jne LBB1_1508 ## %bb.1507: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -860(%rbp) je LBB1_1514 LBB1_1508: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -868(%rbp) jne LBB1_1511 ## %bb.1509: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -860(%rbp) je LBB1_1511 ## %bb.1510: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -852(%rbp) je LBB1_1514 LBB1_1511: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -868(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1512: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -860(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1513: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -852(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1514: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1516 ## %bb.1515: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1520 LBB1_1516: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1518 ## %bb.1517: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1520 LBB1_1518: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -836(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1519: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -828(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1520: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1523 ## %bb.1521: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1523 ## %bb.1522: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -836(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1523: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1526 ## %bb.1524: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1526 ## %bb.1525: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -828(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1526: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_1530 ## %bb.1527: ## in Loop: Header=BB1_530 Depth=1 movl -832(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -836(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1528: ## in Loop: Header=BB1_530 Depth=1 movl -824(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -828(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1529: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -840(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -844(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_1530: ## in Loop: Header=BB1_530 Depth=1 movl -832(%rbp), %eax cmpl -836(%rbp), %eax jne LBB1_1533 ## %bb.1531: ## in Loop: Header=BB1_530 Depth=1 movl -824(%rbp), %eax cmpl -828(%rbp), %eax jne LBB1_1533 ## %bb.1532: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -840(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -844(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1533 jp LBB1_1533 jmp LBB1_1536 LBB1_1533: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_1536 ## %bb.1534: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_1536 ## %bb.1535: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1536: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1538 ## %bb.1537: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1548 LBB1_1538: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1540 ## %bb.1539: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1548 LBB1_1540: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1542 ## %bb.1541: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1548 LBB1_1542: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1548 ## %bb.1543: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1548 ## %bb.1544: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1548 jp LBB1_1548 ## %bb.1545: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1546: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1547: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1548: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_1552 ## %bb.1549: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) je LBB1_1552 ## %bb.1550: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) jne LBB1_1552 ## %bb.1551: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1552 jp LBB1_1552 jmp LBB1_1560 LBB1_1552: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1560 ## %bb.1553: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) jne LBB1_1560 ## %bb.1554: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1560 ## %bb.1555: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1560 ## %bb.1556: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1560 jp LBB1_1560 ## %bb.1557: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1558: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1559: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1560: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) je LBB1_1564 ## %bb.1561: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_1564 ## %bb.1562: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) jne LBB1_1564 ## %bb.1563: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1564 jp LBB1_1564 jmp LBB1_1572 LBB1_1564: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1572 ## %bb.1565: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1572 ## %bb.1566: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1572 ## %bb.1567: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1572 ## %bb.1568: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1572 jp LBB1_1572 ## %bb.1569: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1570: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1571: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1572: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1579 jp LBB1_1579 ## %bb.1573: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) je LBB1_1576 ## %bb.1574: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_1576 ## %bb.1575: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) je LBB1_1587 LBB1_1576: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_1579 ## %bb.1577: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) je LBB1_1579 ## %bb.1578: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_1587 LBB1_1579: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1587 ## %bb.1580: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) jne LBB1_1587 ## %bb.1581: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1587 ## %bb.1582: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1587 ## %bb.1583: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1587 jp LBB1_1587 ## %bb.1584: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1585: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1586: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1587: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1589 ## %bb.1588: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1597 LBB1_1589: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1591 ## %bb.1590: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1597 LBB1_1591: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) je LBB1_1597 ## %bb.1592: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1597 ## %bb.1593: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1597 jp LBB1_1597 ## %bb.1594: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1595: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1596: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1597: ## in Loop: Header=BB1_530 Depth=1 movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1602 ## %bb.1598: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_1602 ## %bb.1599: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_1602 ## %bb.1600: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_1602 ## %bb.1601: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1602 jp LBB1_1602 jmp LBB1_1610 LBB1_1602: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1610 ## %bb.1603: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) jne LBB1_1610 ## %bb.1604: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) je LBB1_1610 ## %bb.1605: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1610 ## %bb.1606: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1610 jp LBB1_1610 ## %bb.1607: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1608: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1609: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1610: ## in Loop: Header=BB1_530 Depth=1 movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1615 ## %bb.1611: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_1615 ## %bb.1612: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) je LBB1_1615 ## %bb.1613: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) jne LBB1_1615 ## %bb.1614: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1615 jp LBB1_1615 jmp LBB1_1623 LBB1_1615: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1623 ## %bb.1616: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) jne LBB1_1623 ## %bb.1617: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) je LBB1_1623 ## %bb.1618: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) jne LBB1_1623 ## %bb.1619: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1623 jp LBB1_1623 ## %bb.1620: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1621: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1622: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1623: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1625 ## %bb.1624: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1633 LBB1_1625: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1627 ## %bb.1626: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1633 LBB1_1627: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) je LBB1_1633 ## %bb.1628: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1633 ## %bb.1629: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1633 jp LBB1_1633 ## %bb.1630: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1631: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1632: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1633: ## in Loop: Header=BB1_530 Depth=1 movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1638 ## %bb.1634: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_1638 ## %bb.1635: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) je LBB1_1638 ## %bb.1636: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) jne LBB1_1638 ## %bb.1637: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1638 jp LBB1_1638 jmp LBB1_1646 LBB1_1638: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) je LBB1_1646 ## %bb.1639: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) jne LBB1_1646 ## %bb.1640: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) je LBB1_1646 ## %bb.1641: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1646 ## %bb.1642: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1646 jp LBB1_1646 ## %bb.1643: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1644: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1645: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1646: ## in Loop: Header=BB1_530 Depth=1 movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1651 ## %bb.1647: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) je LBB1_1651 ## %bb.1648: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_1651 ## %bb.1649: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) jne LBB1_1651 ## %bb.1650: ## in Loop: Header=BB1_530 Depth=1 movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1651 jp LBB1_1651 jmp LBB1_1659 LBB1_1651: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -828(%rbp) je LBB1_1659 ## %bb.1652: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -836(%rbp) jne LBB1_1659 ## %bb.1653: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -832(%rbp) je LBB1_1659 ## %bb.1654: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -824(%rbp) jne LBB1_1659 ## %bb.1655: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1659 jp LBB1_1659 ## %bb.1656: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1657: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1658: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1659: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -820(%rbp) jne LBB1_1662 ## %bb.1660: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -804(%rbp) je LBB1_1662 ## %bb.1661: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -812(%rbp) je LBB1_1674 LBB1_1662: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -820(%rbp) jne LBB1_1665 ## %bb.1663: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -804(%rbp) jne LBB1_1665 ## %bb.1664: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -812(%rbp) je LBB1_1674 LBB1_1665: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -820(%rbp) je LBB1_1668 ## %bb.1666: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -804(%rbp) jne LBB1_1668 ## %bb.1667: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -812(%rbp) je LBB1_1674 LBB1_1668: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -820(%rbp) jne LBB1_1671 ## %bb.1669: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -812(%rbp) je LBB1_1671 ## %bb.1670: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -804(%rbp) je LBB1_1674 LBB1_1671: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -820(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1672: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -812(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1673: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -804(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1674: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1676 ## %bb.1675: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1680 LBB1_1676: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1678 ## %bb.1677: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1680 LBB1_1678: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -788(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1679: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -780(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1680: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1683 ## %bb.1681: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1683 ## %bb.1682: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -788(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1683: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1686 ## %bb.1684: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1686 ## %bb.1685: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -780(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1686: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_1690 ## %bb.1687: ## in Loop: Header=BB1_530 Depth=1 movl -784(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -788(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1688: ## in Loop: Header=BB1_530 Depth=1 movl -776(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -780(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1689: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -792(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -796(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_1690: ## in Loop: Header=BB1_530 Depth=1 movl -784(%rbp), %eax cmpl -788(%rbp), %eax jne LBB1_1693 ## %bb.1691: ## in Loop: Header=BB1_530 Depth=1 movl -776(%rbp), %eax cmpl -780(%rbp), %eax jne LBB1_1693 ## %bb.1692: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -792(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -796(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1693 jp LBB1_1693 jmp LBB1_1696 LBB1_1693: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_1696 ## %bb.1694: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_1696 ## %bb.1695: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1696: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1698 ## %bb.1697: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1708 LBB1_1698: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1700 ## %bb.1699: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1708 LBB1_1700: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1702 ## %bb.1701: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1708 LBB1_1702: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1708 ## %bb.1703: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1708 ## %bb.1704: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1708 jp LBB1_1708 ## %bb.1705: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1706: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1707: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1708: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_1712 ## %bb.1709: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) je LBB1_1712 ## %bb.1710: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) jne LBB1_1712 ## %bb.1711: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1712 jp LBB1_1712 jmp LBB1_1720 LBB1_1712: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1720 ## %bb.1713: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) jne LBB1_1720 ## %bb.1714: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1720 ## %bb.1715: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1720 ## %bb.1716: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1720 jp LBB1_1720 ## %bb.1717: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1718: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1719: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1720: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) je LBB1_1724 ## %bb.1721: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_1724 ## %bb.1722: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) jne LBB1_1724 ## %bb.1723: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1724 jp LBB1_1724 jmp LBB1_1732 LBB1_1724: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1732 ## %bb.1725: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1732 ## %bb.1726: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1732 ## %bb.1727: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1732 ## %bb.1728: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1732 jp LBB1_1732 ## %bb.1729: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1730: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1731: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1732: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1739 jp LBB1_1739 ## %bb.1733: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) je LBB1_1736 ## %bb.1734: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_1736 ## %bb.1735: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) je LBB1_1747 LBB1_1736: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_1739 ## %bb.1737: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) je LBB1_1739 ## %bb.1738: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_1747 LBB1_1739: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1747 ## %bb.1740: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) jne LBB1_1747 ## %bb.1741: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1747 ## %bb.1742: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1747 ## %bb.1743: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1747 jp LBB1_1747 ## %bb.1744: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1745: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1746: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1747: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1749 ## %bb.1748: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1757 LBB1_1749: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1751 ## %bb.1750: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1757 LBB1_1751: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) je LBB1_1757 ## %bb.1752: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1757 ## %bb.1753: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1757 jp LBB1_1757 ## %bb.1754: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1755: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1756: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1757: ## in Loop: Header=BB1_530 Depth=1 movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1762 ## %bb.1758: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_1762 ## %bb.1759: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_1762 ## %bb.1760: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_1762 ## %bb.1761: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1762 jp LBB1_1762 jmp LBB1_1770 LBB1_1762: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1770 ## %bb.1763: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) jne LBB1_1770 ## %bb.1764: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) je LBB1_1770 ## %bb.1765: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1770 ## %bb.1766: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1770 jp LBB1_1770 ## %bb.1767: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1768: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1769: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1770: ## in Loop: Header=BB1_530 Depth=1 movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1775 ## %bb.1771: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_1775 ## %bb.1772: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) je LBB1_1775 ## %bb.1773: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) jne LBB1_1775 ## %bb.1774: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1775 jp LBB1_1775 jmp LBB1_1783 LBB1_1775: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1783 ## %bb.1776: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) jne LBB1_1783 ## %bb.1777: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) je LBB1_1783 ## %bb.1778: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) jne LBB1_1783 ## %bb.1779: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1783 jp LBB1_1783 ## %bb.1780: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1781: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1782: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1783: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1785 ## %bb.1784: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1793 LBB1_1785: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1787 ## %bb.1786: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1793 LBB1_1787: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) je LBB1_1793 ## %bb.1788: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1793 ## %bb.1789: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1793 jp LBB1_1793 ## %bb.1790: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1791: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1792: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1793: ## in Loop: Header=BB1_530 Depth=1 movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1798 ## %bb.1794: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_1798 ## %bb.1795: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) je LBB1_1798 ## %bb.1796: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) jne LBB1_1798 ## %bb.1797: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1798 jp LBB1_1798 jmp LBB1_1806 LBB1_1798: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) je LBB1_1806 ## %bb.1799: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) jne LBB1_1806 ## %bb.1800: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) je LBB1_1806 ## %bb.1801: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1806 ## %bb.1802: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1806 jp LBB1_1806 ## %bb.1803: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1804: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1805: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1806: ## in Loop: Header=BB1_530 Depth=1 movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1811 ## %bb.1807: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) je LBB1_1811 ## %bb.1808: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_1811 ## %bb.1809: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) jne LBB1_1811 ## %bb.1810: ## in Loop: Header=BB1_530 Depth=1 movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1811 jp LBB1_1811 jmp LBB1_1819 LBB1_1811: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -780(%rbp) je LBB1_1819 ## %bb.1812: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -788(%rbp) jne LBB1_1819 ## %bb.1813: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -784(%rbp) je LBB1_1819 ## %bb.1814: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -776(%rbp) jne LBB1_1819 ## %bb.1815: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1819 jp LBB1_1819 ## %bb.1816: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1817: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1818: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1819: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -772(%rbp) jne LBB1_1822 ## %bb.1820: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -756(%rbp) je LBB1_1822 ## %bb.1821: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -764(%rbp) je LBB1_1834 LBB1_1822: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -772(%rbp) jne LBB1_1825 ## %bb.1823: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -756(%rbp) jne LBB1_1825 ## %bb.1824: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -764(%rbp) je LBB1_1834 LBB1_1825: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -772(%rbp) je LBB1_1828 ## %bb.1826: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -756(%rbp) jne LBB1_1828 ## %bb.1827: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -764(%rbp) je LBB1_1834 LBB1_1828: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -772(%rbp) jne LBB1_1831 ## %bb.1829: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -764(%rbp) je LBB1_1831 ## %bb.1830: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -756(%rbp) je LBB1_1834 LBB1_1831: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -772(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1832: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -764(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1833: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -756(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1834: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1836 ## %bb.1835: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1840 LBB1_1836: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1838 ## %bb.1837: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1840 LBB1_1838: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -740(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1839: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -732(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1840: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1843 ## %bb.1841: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1843 ## %bb.1842: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -740(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1843: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_1846 ## %bb.1844: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1846 ## %bb.1845: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -732(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1846: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_1850 ## %bb.1847: ## in Loop: Header=BB1_530 Depth=1 movl -736(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -740(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1848: ## in Loop: Header=BB1_530 Depth=1 movl -728(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -732(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1849: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -744(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -748(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_1850: ## in Loop: Header=BB1_530 Depth=1 movl -736(%rbp), %eax cmpl -740(%rbp), %eax jne LBB1_1853 ## %bb.1851: ## in Loop: Header=BB1_530 Depth=1 movl -728(%rbp), %eax cmpl -732(%rbp), %eax jne LBB1_1853 ## %bb.1852: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -744(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -748(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1853 jp LBB1_1853 jmp LBB1_1856 LBB1_1853: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_1856 ## %bb.1854: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_1856 ## %bb.1855: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_1856: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1858 ## %bb.1857: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1868 LBB1_1858: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1860 ## %bb.1859: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1868 LBB1_1860: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1862 ## %bb.1861: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1868 LBB1_1862: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1868 ## %bb.1863: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1868 ## %bb.1864: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1868 jp LBB1_1868 ## %bb.1865: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1866: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1867: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1868: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_1872 ## %bb.1869: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) je LBB1_1872 ## %bb.1870: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) jne LBB1_1872 ## %bb.1871: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1872 jp LBB1_1872 jmp LBB1_1880 LBB1_1872: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1880 ## %bb.1873: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) jne LBB1_1880 ## %bb.1874: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1880 ## %bb.1875: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1880 ## %bb.1876: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1880 jp LBB1_1880 ## %bb.1877: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1878: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1879: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1880: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) je LBB1_1884 ## %bb.1881: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_1884 ## %bb.1882: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) jne LBB1_1884 ## %bb.1883: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1884 jp LBB1_1884 jmp LBB1_1892 LBB1_1884: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1892 ## %bb.1885: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1892 ## %bb.1886: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1892 ## %bb.1887: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1892 ## %bb.1888: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1892 jp LBB1_1892 ## %bb.1889: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1890: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1891: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1892: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1899 jp LBB1_1899 ## %bb.1893: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) je LBB1_1896 ## %bb.1894: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_1896 ## %bb.1895: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) je LBB1_1907 LBB1_1896: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_1899 ## %bb.1897: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) je LBB1_1899 ## %bb.1898: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_1907 LBB1_1899: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1907 ## %bb.1900: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) jne LBB1_1907 ## %bb.1901: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1907 ## %bb.1902: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1907 ## %bb.1903: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1907 jp LBB1_1907 ## %bb.1904: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1905: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1906: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1907: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1909 ## %bb.1908: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1917 LBB1_1909: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1911 ## %bb.1910: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1917 LBB1_1911: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) je LBB1_1917 ## %bb.1912: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1917 ## %bb.1913: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1917 jp LBB1_1917 ## %bb.1914: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1915: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1916: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1917: ## in Loop: Header=BB1_530 Depth=1 movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1922 ## %bb.1918: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_1922 ## %bb.1919: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_1922 ## %bb.1920: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_1922 ## %bb.1921: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1922 jp LBB1_1922 jmp LBB1_1930 LBB1_1922: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1930 ## %bb.1923: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) jne LBB1_1930 ## %bb.1924: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) je LBB1_1930 ## %bb.1925: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1930 ## %bb.1926: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1930 jp LBB1_1930 ## %bb.1927: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1928: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1929: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1930: ## in Loop: Header=BB1_530 Depth=1 movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1935 ## %bb.1931: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_1935 ## %bb.1932: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) je LBB1_1935 ## %bb.1933: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) jne LBB1_1935 ## %bb.1934: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1935 jp LBB1_1935 jmp LBB1_1943 LBB1_1935: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1943 ## %bb.1936: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) jne LBB1_1943 ## %bb.1937: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) je LBB1_1943 ## %bb.1938: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) jne LBB1_1943 ## %bb.1939: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1943 jp LBB1_1943 ## %bb.1940: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1941: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1942: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1943: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1945 ## %bb.1944: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1953 LBB1_1945: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1947 ## %bb.1946: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1953 LBB1_1947: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) je LBB1_1953 ## %bb.1948: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1953 ## %bb.1949: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1953 jp LBB1_1953 ## %bb.1950: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1951: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1952: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1953: ## in Loop: Header=BB1_530 Depth=1 movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1958 ## %bb.1954: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_1958 ## %bb.1955: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) je LBB1_1958 ## %bb.1956: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) jne LBB1_1958 ## %bb.1957: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1958 jp LBB1_1958 jmp LBB1_1966 LBB1_1958: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) je LBB1_1966 ## %bb.1959: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) jne LBB1_1966 ## %bb.1960: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) je LBB1_1966 ## %bb.1961: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1966 ## %bb.1962: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1966 jp LBB1_1966 ## %bb.1963: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1964: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1965: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1966: ## in Loop: Header=BB1_530 Depth=1 movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_1971 ## %bb.1967: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) je LBB1_1971 ## %bb.1968: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_1971 ## %bb.1969: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) jne LBB1_1971 ## %bb.1970: ## in Loop: Header=BB1_530 Depth=1 movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1971 jp LBB1_1971 jmp LBB1_1979 LBB1_1971: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -732(%rbp) je LBB1_1979 ## %bb.1972: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -740(%rbp) jne LBB1_1979 ## %bb.1973: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -736(%rbp) je LBB1_1979 ## %bb.1974: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -728(%rbp) jne LBB1_1979 ## %bb.1975: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_1979 jp LBB1_1979 ## %bb.1976: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1977: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.1978: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1979: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -724(%rbp) jne LBB1_1982 ## %bb.1980: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -708(%rbp) je LBB1_1982 ## %bb.1981: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -716(%rbp) je LBB1_1994 LBB1_1982: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -724(%rbp) jne LBB1_1985 ## %bb.1983: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -708(%rbp) jne LBB1_1985 ## %bb.1984: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -716(%rbp) je LBB1_1994 LBB1_1985: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -724(%rbp) je LBB1_1988 ## %bb.1986: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -708(%rbp) jne LBB1_1988 ## %bb.1987: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -716(%rbp) je LBB1_1994 LBB1_1988: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -724(%rbp) jne LBB1_1991 ## %bb.1989: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -716(%rbp) je LBB1_1991 ## %bb.1990: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -708(%rbp) je LBB1_1994 LBB1_1991: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -724(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1992: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -716(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1993: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -708(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_1994: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_1996 ## %bb.1995: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2000 LBB1_1996: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_1998 ## %bb.1997: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2000 LBB1_1998: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -692(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.1999: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -684(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2000: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2003 ## %bb.2001: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2003 ## %bb.2002: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -692(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2003: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2006 ## %bb.2004: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2006 ## %bb.2005: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -684(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2006: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2010 ## %bb.2007: ## in Loop: Header=BB1_530 Depth=1 movl -688(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -692(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2008: ## in Loop: Header=BB1_530 Depth=1 movl -680(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -684(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2009: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -696(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -700(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2010: ## in Loop: Header=BB1_530 Depth=1 movl -688(%rbp), %eax cmpl -692(%rbp), %eax jne LBB1_2013 ## %bb.2011: ## in Loop: Header=BB1_530 Depth=1 movl -680(%rbp), %eax cmpl -684(%rbp), %eax jne LBB1_2013 ## %bb.2012: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -696(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -700(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2013 jp LBB1_2013 jmp LBB1_2016 LBB1_2013: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_2016 ## %bb.2014: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_2016 ## %bb.2015: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2016: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2018 ## %bb.2017: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2028 LBB1_2018: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_2020 ## %bb.2019: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2028 LBB1_2020: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2022 ## %bb.2021: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2028 LBB1_2022: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2028 ## %bb.2023: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2028 ## %bb.2024: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2028 jp LBB1_2028 ## %bb.2025: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2026: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2027: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2028: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_2032 ## %bb.2029: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) je LBB1_2032 ## %bb.2030: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) jne LBB1_2032 ## %bb.2031: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2032 jp LBB1_2032 jmp LBB1_2040 LBB1_2032: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_2040 ## %bb.2033: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) jne LBB1_2040 ## %bb.2034: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2040 ## %bb.2035: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2040 ## %bb.2036: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2040 jp LBB1_2040 ## %bb.2037: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2038: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2039: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2040: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) je LBB1_2044 ## %bb.2041: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_2044 ## %bb.2042: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) jne LBB1_2044 ## %bb.2043: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2044 jp LBB1_2044 jmp LBB1_2052 LBB1_2044: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2052 ## %bb.2045: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_2052 ## %bb.2046: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2052 ## %bb.2047: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2052 ## %bb.2048: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2052 jp LBB1_2052 ## %bb.2049: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2050: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2051: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2052: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2059 jp LBB1_2059 ## %bb.2053: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) je LBB1_2056 ## %bb.2054: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_2056 ## %bb.2055: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) je LBB1_2067 LBB1_2056: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_2059 ## %bb.2057: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) je LBB1_2059 ## %bb.2058: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_2067 LBB1_2059: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2067 ## %bb.2060: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) jne LBB1_2067 ## %bb.2061: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2067 ## %bb.2062: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2067 ## %bb.2063: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2067 jp LBB1_2067 ## %bb.2064: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2065: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2066: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2067: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_2069 ## %bb.2068: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2077 LBB1_2069: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2071 ## %bb.2070: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2077 LBB1_2071: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) je LBB1_2077 ## %bb.2072: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2077 ## %bb.2073: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2077 jp LBB1_2077 ## %bb.2074: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2075: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2076: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2077: ## in Loop: Header=BB1_530 Depth=1 movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2082 ## %bb.2078: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_2082 ## %bb.2079: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_2082 ## %bb.2080: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_2082 ## %bb.2081: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2082 jp LBB1_2082 jmp LBB1_2090 LBB1_2082: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_2090 ## %bb.2083: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) jne LBB1_2090 ## %bb.2084: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) je LBB1_2090 ## %bb.2085: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2090 ## %bb.2086: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2090 jp LBB1_2090 ## %bb.2087: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2088: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2089: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2090: ## in Loop: Header=BB1_530 Depth=1 movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2095 ## %bb.2091: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_2095 ## %bb.2092: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) je LBB1_2095 ## %bb.2093: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) jne LBB1_2095 ## %bb.2094: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2095 jp LBB1_2095 jmp LBB1_2103 LBB1_2095: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2103 ## %bb.2096: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) jne LBB1_2103 ## %bb.2097: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) je LBB1_2103 ## %bb.2098: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) jne LBB1_2103 ## %bb.2099: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2103 jp LBB1_2103 ## %bb.2100: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2101: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2102: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2103: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2105 ## %bb.2104: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2113 LBB1_2105: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2107 ## %bb.2106: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2113 LBB1_2107: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) je LBB1_2113 ## %bb.2108: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2113 ## %bb.2109: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2113 jp LBB1_2113 ## %bb.2110: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2111: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2112: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2113: ## in Loop: Header=BB1_530 Depth=1 movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2118 ## %bb.2114: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_2118 ## %bb.2115: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) je LBB1_2118 ## %bb.2116: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) jne LBB1_2118 ## %bb.2117: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2118 jp LBB1_2118 jmp LBB1_2126 LBB1_2118: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) je LBB1_2126 ## %bb.2119: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) jne LBB1_2126 ## %bb.2120: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) je LBB1_2126 ## %bb.2121: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2126 ## %bb.2122: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2126 jp LBB1_2126 ## %bb.2123: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2124: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2125: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2126: ## in Loop: Header=BB1_530 Depth=1 movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2131 ## %bb.2127: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) je LBB1_2131 ## %bb.2128: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_2131 ## %bb.2129: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) jne LBB1_2131 ## %bb.2130: ## in Loop: Header=BB1_530 Depth=1 movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2131 jp LBB1_2131 jmp LBB1_2139 LBB1_2131: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -684(%rbp) je LBB1_2139 ## %bb.2132: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -692(%rbp) jne LBB1_2139 ## %bb.2133: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -688(%rbp) je LBB1_2139 ## %bb.2134: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -680(%rbp) jne LBB1_2139 ## %bb.2135: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2139 jp LBB1_2139 ## %bb.2136: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2137: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2138: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2139: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -676(%rbp) jne LBB1_2142 ## %bb.2140: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -660(%rbp) je LBB1_2142 ## %bb.2141: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -668(%rbp) je LBB1_2154 LBB1_2142: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -676(%rbp) jne LBB1_2145 ## %bb.2143: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -660(%rbp) jne LBB1_2145 ## %bb.2144: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -668(%rbp) je LBB1_2154 LBB1_2145: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -676(%rbp) je LBB1_2148 ## %bb.2146: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -660(%rbp) jne LBB1_2148 ## %bb.2147: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -668(%rbp) je LBB1_2154 LBB1_2148: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -676(%rbp) jne LBB1_2151 ## %bb.2149: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -668(%rbp) je LBB1_2151 ## %bb.2150: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -660(%rbp) je LBB1_2154 LBB1_2151: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -676(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2152: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -668(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2153: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -660(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2154: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2156 ## %bb.2155: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2160 LBB1_2156: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2158 ## %bb.2157: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2160 LBB1_2158: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -644(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2159: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -636(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2160: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2163 ## %bb.2161: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2163 ## %bb.2162: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -644(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2163: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2166 ## %bb.2164: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2166 ## %bb.2165: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -636(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2166: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2170 ## %bb.2167: ## in Loop: Header=BB1_530 Depth=1 movl -640(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -644(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2168: ## in Loop: Header=BB1_530 Depth=1 movl -632(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -636(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2169: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -648(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -652(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2170: ## in Loop: Header=BB1_530 Depth=1 movl -640(%rbp), %eax cmpl -644(%rbp), %eax jne LBB1_2173 ## %bb.2171: ## in Loop: Header=BB1_530 Depth=1 movl -632(%rbp), %eax cmpl -636(%rbp), %eax jne LBB1_2173 ## %bb.2172: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -648(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -652(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2173 jp LBB1_2173 jmp LBB1_2176 LBB1_2173: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_2176 ## %bb.2174: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_2176 ## %bb.2175: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2176: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2178 ## %bb.2177: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2188 LBB1_2178: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2180 ## %bb.2179: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2188 LBB1_2180: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2182 ## %bb.2181: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2188 LBB1_2182: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2188 ## %bb.2183: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2188 ## %bb.2184: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2188 jp LBB1_2188 ## %bb.2185: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2186: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2187: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2188: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_2192 ## %bb.2189: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) je LBB1_2192 ## %bb.2190: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) jne LBB1_2192 ## %bb.2191: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2192 jp LBB1_2192 jmp LBB1_2200 LBB1_2192: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2200 ## %bb.2193: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) jne LBB1_2200 ## %bb.2194: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2200 ## %bb.2195: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2200 ## %bb.2196: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2200 jp LBB1_2200 ## %bb.2197: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2198: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2199: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2200: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) je LBB1_2204 ## %bb.2201: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_2204 ## %bb.2202: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) jne LBB1_2204 ## %bb.2203: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2204 jp LBB1_2204 jmp LBB1_2212 LBB1_2204: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2212 ## %bb.2205: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2212 ## %bb.2206: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2212 ## %bb.2207: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2212 ## %bb.2208: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2212 jp LBB1_2212 ## %bb.2209: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2210: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2211: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2212: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2219 jp LBB1_2219 ## %bb.2213: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) je LBB1_2216 ## %bb.2214: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_2216 ## %bb.2215: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) je LBB1_2227 LBB1_2216: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_2219 ## %bb.2217: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) je LBB1_2219 ## %bb.2218: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_2227 LBB1_2219: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2227 ## %bb.2220: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) jne LBB1_2227 ## %bb.2221: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2227 ## %bb.2222: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2227 ## %bb.2223: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2227 jp LBB1_2227 ## %bb.2224: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2225: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2226: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2227: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2229 ## %bb.2228: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2237 LBB1_2229: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2231 ## %bb.2230: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2237 LBB1_2231: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) je LBB1_2237 ## %bb.2232: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2237 ## %bb.2233: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2237 jp LBB1_2237 ## %bb.2234: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2235: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2236: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2237: ## in Loop: Header=BB1_530 Depth=1 movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2242 ## %bb.2238: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_2242 ## %bb.2239: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_2242 ## %bb.2240: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_2242 ## %bb.2241: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2242 jp LBB1_2242 jmp LBB1_2250 LBB1_2242: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2250 ## %bb.2243: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) jne LBB1_2250 ## %bb.2244: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) je LBB1_2250 ## %bb.2245: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2250 ## %bb.2246: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2250 jp LBB1_2250 ## %bb.2247: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2248: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2249: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2250: ## in Loop: Header=BB1_530 Depth=1 movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2255 ## %bb.2251: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_2255 ## %bb.2252: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) je LBB1_2255 ## %bb.2253: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) jne LBB1_2255 ## %bb.2254: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2255 jp LBB1_2255 jmp LBB1_2263 LBB1_2255: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2263 ## %bb.2256: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) jne LBB1_2263 ## %bb.2257: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) je LBB1_2263 ## %bb.2258: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) jne LBB1_2263 ## %bb.2259: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2263 jp LBB1_2263 ## %bb.2260: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2261: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2262: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2263: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2265 ## %bb.2264: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2273 LBB1_2265: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2267 ## %bb.2266: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2273 LBB1_2267: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) je LBB1_2273 ## %bb.2268: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2273 ## %bb.2269: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2273 jp LBB1_2273 ## %bb.2270: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2271: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2272: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2273: ## in Loop: Header=BB1_530 Depth=1 movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2278 ## %bb.2274: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_2278 ## %bb.2275: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) je LBB1_2278 ## %bb.2276: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) jne LBB1_2278 ## %bb.2277: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2278 jp LBB1_2278 jmp LBB1_2286 LBB1_2278: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) je LBB1_2286 ## %bb.2279: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) jne LBB1_2286 ## %bb.2280: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) je LBB1_2286 ## %bb.2281: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2286 ## %bb.2282: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2286 jp LBB1_2286 ## %bb.2283: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2284: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2285: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2286: ## in Loop: Header=BB1_530 Depth=1 movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2291 ## %bb.2287: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) je LBB1_2291 ## %bb.2288: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_2291 ## %bb.2289: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) jne LBB1_2291 ## %bb.2290: ## in Loop: Header=BB1_530 Depth=1 movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2291 jp LBB1_2291 jmp LBB1_2299 LBB1_2291: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -636(%rbp) je LBB1_2299 ## %bb.2292: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -644(%rbp) jne LBB1_2299 ## %bb.2293: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -640(%rbp) je LBB1_2299 ## %bb.2294: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -632(%rbp) jne LBB1_2299 ## %bb.2295: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2299 jp LBB1_2299 ## %bb.2296: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2297: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2298: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2299: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -620(%rbp) jne LBB1_2302 ## %bb.2300: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -604(%rbp) je LBB1_2302 ## %bb.2301: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -612(%rbp) je LBB1_2314 LBB1_2302: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -620(%rbp) jne LBB1_2305 ## %bb.2303: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -604(%rbp) jne LBB1_2305 ## %bb.2304: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -612(%rbp) je LBB1_2314 LBB1_2305: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -620(%rbp) je LBB1_2308 ## %bb.2306: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -604(%rbp) jne LBB1_2308 ## %bb.2307: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -612(%rbp) je LBB1_2314 LBB1_2308: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -620(%rbp) jne LBB1_2311 ## %bb.2309: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -612(%rbp) je LBB1_2311 ## %bb.2310: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -604(%rbp) je LBB1_2314 LBB1_2311: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -620(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2312: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -612(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2313: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -604(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2314: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2316 ## %bb.2315: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2320 LBB1_2316: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2318 ## %bb.2317: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2320 LBB1_2318: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -588(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2319: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -572(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2320: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2323 ## %bb.2321: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2323 ## %bb.2322: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -588(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2323: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2326 ## %bb.2324: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2326 ## %bb.2325: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -572(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2326: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2330 ## %bb.2327: ## in Loop: Header=BB1_530 Depth=1 movl -584(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -588(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2328: ## in Loop: Header=BB1_530 Depth=1 movl -568(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -572(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2329: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -592(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -596(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2330: ## in Loop: Header=BB1_530 Depth=1 movl -584(%rbp), %eax cmpl -588(%rbp), %eax jne LBB1_2333 ## %bb.2331: ## in Loop: Header=BB1_530 Depth=1 movl -568(%rbp), %eax cmpl -572(%rbp), %eax jne LBB1_2333 ## %bb.2332: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -592(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -596(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2333 jp LBB1_2333 jmp LBB1_2336 LBB1_2333: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_2336 ## %bb.2334: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_2336 ## %bb.2335: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2336: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2338 ## %bb.2337: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2348 LBB1_2338: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2340 ## %bb.2339: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2348 LBB1_2340: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2342 ## %bb.2341: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2348 LBB1_2342: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2348 ## %bb.2343: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2348 ## %bb.2344: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2348 jp LBB1_2348 ## %bb.2345: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2346: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2347: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2348: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_2352 ## %bb.2349: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) je LBB1_2352 ## %bb.2350: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) jne LBB1_2352 ## %bb.2351: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2352 jp LBB1_2352 jmp LBB1_2360 LBB1_2352: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2360 ## %bb.2353: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) jne LBB1_2360 ## %bb.2354: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2360 ## %bb.2355: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2360 ## %bb.2356: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2360 jp LBB1_2360 ## %bb.2357: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2358: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2359: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2360: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) je LBB1_2364 ## %bb.2361: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_2364 ## %bb.2362: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) jne LBB1_2364 ## %bb.2363: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2364 jp LBB1_2364 jmp LBB1_2372 LBB1_2364: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2372 ## %bb.2365: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2372 ## %bb.2366: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2372 ## %bb.2367: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2372 ## %bb.2368: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2372 jp LBB1_2372 ## %bb.2369: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2370: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2371: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2372: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2379 jp LBB1_2379 ## %bb.2373: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) je LBB1_2376 ## %bb.2374: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_2376 ## %bb.2375: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) je LBB1_2387 LBB1_2376: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_2379 ## %bb.2377: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) je LBB1_2379 ## %bb.2378: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_2387 LBB1_2379: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2387 ## %bb.2380: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) jne LBB1_2387 ## %bb.2381: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2387 ## %bb.2382: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2387 ## %bb.2383: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2387 jp LBB1_2387 ## %bb.2384: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2385: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2386: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2387: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2389 ## %bb.2388: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2397 LBB1_2389: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2391 ## %bb.2390: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2397 LBB1_2391: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) je LBB1_2397 ## %bb.2392: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2397 ## %bb.2393: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2397 jp LBB1_2397 ## %bb.2394: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2395: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2396: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2397: ## in Loop: Header=BB1_530 Depth=1 movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2402 ## %bb.2398: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_2402 ## %bb.2399: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_2402 ## %bb.2400: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_2402 ## %bb.2401: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2402 jp LBB1_2402 jmp LBB1_2410 LBB1_2402: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2410 ## %bb.2403: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) jne LBB1_2410 ## %bb.2404: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) je LBB1_2410 ## %bb.2405: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2410 ## %bb.2406: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2410 jp LBB1_2410 ## %bb.2407: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2408: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2409: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2410: ## in Loop: Header=BB1_530 Depth=1 movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2415 ## %bb.2411: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_2415 ## %bb.2412: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) je LBB1_2415 ## %bb.2413: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) jne LBB1_2415 ## %bb.2414: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2415 jp LBB1_2415 jmp LBB1_2423 LBB1_2415: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2423 ## %bb.2416: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) jne LBB1_2423 ## %bb.2417: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) je LBB1_2423 ## %bb.2418: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) jne LBB1_2423 ## %bb.2419: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2423 jp LBB1_2423 ## %bb.2420: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2421: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2422: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2423: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2425 ## %bb.2424: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2433 LBB1_2425: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2427 ## %bb.2426: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2433 LBB1_2427: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) je LBB1_2433 ## %bb.2428: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2433 ## %bb.2429: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2433 jp LBB1_2433 ## %bb.2430: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2431: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2432: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2433: ## in Loop: Header=BB1_530 Depth=1 movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2438 ## %bb.2434: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_2438 ## %bb.2435: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) je LBB1_2438 ## %bb.2436: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) jne LBB1_2438 ## %bb.2437: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2438 jp LBB1_2438 jmp LBB1_2446 LBB1_2438: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) je LBB1_2446 ## %bb.2439: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) jne LBB1_2446 ## %bb.2440: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) je LBB1_2446 ## %bb.2441: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2446 ## %bb.2442: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2446 jp LBB1_2446 ## %bb.2443: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2444: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2445: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2446: ## in Loop: Header=BB1_530 Depth=1 movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2451 ## %bb.2447: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) je LBB1_2451 ## %bb.2448: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_2451 ## %bb.2449: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) jne LBB1_2451 ## %bb.2450: ## in Loop: Header=BB1_530 Depth=1 movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2451 jp LBB1_2451 jmp LBB1_2459 LBB1_2451: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -572(%rbp) je LBB1_2459 ## %bb.2452: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -588(%rbp) jne LBB1_2459 ## %bb.2453: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -584(%rbp) je LBB1_2459 ## %bb.2454: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -568(%rbp) jne LBB1_2459 ## %bb.2455: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2459 jp LBB1_2459 ## %bb.2456: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2457: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2458: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2459: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -508(%rbp) jne LBB1_2462 ## %bb.2460: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -492(%rbp) je LBB1_2462 ## %bb.2461: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -500(%rbp) je LBB1_2474 LBB1_2462: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -508(%rbp) jne LBB1_2465 ## %bb.2463: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -492(%rbp) jne LBB1_2465 ## %bb.2464: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -500(%rbp) je LBB1_2474 LBB1_2465: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -508(%rbp) je LBB1_2468 ## %bb.2466: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -492(%rbp) jne LBB1_2468 ## %bb.2467: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -500(%rbp) je LBB1_2474 LBB1_2468: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -508(%rbp) jne LBB1_2471 ## %bb.2469: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -500(%rbp) je LBB1_2471 ## %bb.2470: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -492(%rbp) je LBB1_2474 LBB1_2471: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -508(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2472: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -500(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2473: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -492(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2474: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2476 ## %bb.2475: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2480 LBB1_2476: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2478 ## %bb.2477: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2480 LBB1_2478: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -476(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2479: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -468(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2480: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2483 ## %bb.2481: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2483 ## %bb.2482: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -476(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2483: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2486 ## %bb.2484: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2486 ## %bb.2485: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -468(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2486: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2490 ## %bb.2487: ## in Loop: Header=BB1_530 Depth=1 movl -472(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -476(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2488: ## in Loop: Header=BB1_530 Depth=1 movl -464(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -468(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2489: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -480(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -484(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2490: ## in Loop: Header=BB1_530 Depth=1 movl -472(%rbp), %eax cmpl -476(%rbp), %eax jne LBB1_2493 ## %bb.2491: ## in Loop: Header=BB1_530 Depth=1 movl -464(%rbp), %eax cmpl -468(%rbp), %eax jne LBB1_2493 ## %bb.2492: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -480(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -484(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2493 jp LBB1_2493 jmp LBB1_2496 LBB1_2493: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_2496 ## %bb.2494: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_2496 ## %bb.2495: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2496: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2498 ## %bb.2497: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2508 LBB1_2498: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2500 ## %bb.2499: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2508 LBB1_2500: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2502 ## %bb.2501: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2508 LBB1_2502: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2508 ## %bb.2503: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2508 ## %bb.2504: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2508 jp LBB1_2508 ## %bb.2505: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2506: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2507: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2508: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_2512 ## %bb.2509: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) je LBB1_2512 ## %bb.2510: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) jne LBB1_2512 ## %bb.2511: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2512 jp LBB1_2512 jmp LBB1_2520 LBB1_2512: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2520 ## %bb.2513: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) jne LBB1_2520 ## %bb.2514: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2520 ## %bb.2515: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2520 ## %bb.2516: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2520 jp LBB1_2520 ## %bb.2517: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2518: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2519: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2520: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) je LBB1_2524 ## %bb.2521: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_2524 ## %bb.2522: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) jne LBB1_2524 ## %bb.2523: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2524 jp LBB1_2524 jmp LBB1_2532 LBB1_2524: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2532 ## %bb.2525: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2532 ## %bb.2526: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2532 ## %bb.2527: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2532 ## %bb.2528: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2532 jp LBB1_2532 ## %bb.2529: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2530: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2531: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2532: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2539 jp LBB1_2539 ## %bb.2533: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) je LBB1_2536 ## %bb.2534: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_2536 ## %bb.2535: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) je LBB1_2547 LBB1_2536: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_2539 ## %bb.2537: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) je LBB1_2539 ## %bb.2538: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_2547 LBB1_2539: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2547 ## %bb.2540: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) jne LBB1_2547 ## %bb.2541: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2547 ## %bb.2542: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2547 ## %bb.2543: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2547 jp LBB1_2547 ## %bb.2544: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2545: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2546: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2547: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2549 ## %bb.2548: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2557 LBB1_2549: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2551 ## %bb.2550: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2557 LBB1_2551: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) je LBB1_2557 ## %bb.2552: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2557 ## %bb.2553: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2557 jp LBB1_2557 ## %bb.2554: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2555: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2556: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2557: ## in Loop: Header=BB1_530 Depth=1 movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2562 ## %bb.2558: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_2562 ## %bb.2559: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_2562 ## %bb.2560: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_2562 ## %bb.2561: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2562 jp LBB1_2562 jmp LBB1_2570 LBB1_2562: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2570 ## %bb.2563: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) jne LBB1_2570 ## %bb.2564: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) je LBB1_2570 ## %bb.2565: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2570 ## %bb.2566: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2570 jp LBB1_2570 ## %bb.2567: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2568: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2569: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2570: ## in Loop: Header=BB1_530 Depth=1 movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2575 ## %bb.2571: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_2575 ## %bb.2572: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) je LBB1_2575 ## %bb.2573: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) jne LBB1_2575 ## %bb.2574: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2575 jp LBB1_2575 jmp LBB1_2583 LBB1_2575: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2583 ## %bb.2576: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) jne LBB1_2583 ## %bb.2577: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) je LBB1_2583 ## %bb.2578: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) jne LBB1_2583 ## %bb.2579: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2583 jp LBB1_2583 ## %bb.2580: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2581: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2582: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2583: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2585 ## %bb.2584: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2593 LBB1_2585: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2587 ## %bb.2586: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2593 LBB1_2587: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) je LBB1_2593 ## %bb.2588: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2593 ## %bb.2589: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2593 jp LBB1_2593 ## %bb.2590: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2591: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2592: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2593: ## in Loop: Header=BB1_530 Depth=1 movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2598 ## %bb.2594: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_2598 ## %bb.2595: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) je LBB1_2598 ## %bb.2596: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) jne LBB1_2598 ## %bb.2597: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2598 jp LBB1_2598 jmp LBB1_2606 LBB1_2598: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) je LBB1_2606 ## %bb.2599: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) jne LBB1_2606 ## %bb.2600: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) je LBB1_2606 ## %bb.2601: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2606 ## %bb.2602: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2606 jp LBB1_2606 ## %bb.2603: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2604: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2605: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2606: ## in Loop: Header=BB1_530 Depth=1 movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2611 ## %bb.2607: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) je LBB1_2611 ## %bb.2608: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_2611 ## %bb.2609: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) jne LBB1_2611 ## %bb.2610: ## in Loop: Header=BB1_530 Depth=1 movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2611 jp LBB1_2611 jmp LBB1_2619 LBB1_2611: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -468(%rbp) je LBB1_2619 ## %bb.2612: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -476(%rbp) jne LBB1_2619 ## %bb.2613: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -472(%rbp) je LBB1_2619 ## %bb.2614: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -464(%rbp) jne LBB1_2619 ## %bb.2615: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2619 jp LBB1_2619 ## %bb.2616: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2617: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2618: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2619: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -412(%rbp) jne LBB1_2622 ## %bb.2620: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -396(%rbp) je LBB1_2622 ## %bb.2621: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -404(%rbp) je LBB1_2634 LBB1_2622: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -412(%rbp) jne LBB1_2625 ## %bb.2623: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -396(%rbp) jne LBB1_2625 ## %bb.2624: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -404(%rbp) je LBB1_2634 LBB1_2625: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -412(%rbp) je LBB1_2628 ## %bb.2626: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -396(%rbp) jne LBB1_2628 ## %bb.2627: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -404(%rbp) je LBB1_2634 LBB1_2628: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -412(%rbp) jne LBB1_2631 ## %bb.2629: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -404(%rbp) je LBB1_2631 ## %bb.2630: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -396(%rbp) je LBB1_2634 LBB1_2631: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -412(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2632: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -404(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2633: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -396(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2634: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2636 ## %bb.2635: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2640 LBB1_2636: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2638 ## %bb.2637: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2640 LBB1_2638: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -380(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2639: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -372(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2640: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2643 ## %bb.2641: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2643 ## %bb.2642: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -380(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2643: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2646 ## %bb.2644: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2646 ## %bb.2645: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -372(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2646: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2650 ## %bb.2647: ## in Loop: Header=BB1_530 Depth=1 movl -376(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -380(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2648: ## in Loop: Header=BB1_530 Depth=1 movl -368(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -372(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2649: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -384(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -388(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2650: ## in Loop: Header=BB1_530 Depth=1 movl -376(%rbp), %eax cmpl -380(%rbp), %eax jne LBB1_2653 ## %bb.2651: ## in Loop: Header=BB1_530 Depth=1 movl -368(%rbp), %eax cmpl -372(%rbp), %eax jne LBB1_2653 ## %bb.2652: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -384(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -388(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2653 jp LBB1_2653 jmp LBB1_2656 LBB1_2653: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_2656 ## %bb.2654: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_2656 ## %bb.2655: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2656: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2658 ## %bb.2657: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2668 LBB1_2658: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2660 ## %bb.2659: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2668 LBB1_2660: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2662 ## %bb.2661: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2668 LBB1_2662: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2668 ## %bb.2663: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2668 ## %bb.2664: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2668 jp LBB1_2668 ## %bb.2665: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2666: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2667: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2668: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_2672 ## %bb.2669: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) je LBB1_2672 ## %bb.2670: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) jne LBB1_2672 ## %bb.2671: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2672 jp LBB1_2672 jmp LBB1_2680 LBB1_2672: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2680 ## %bb.2673: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) jne LBB1_2680 ## %bb.2674: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2680 ## %bb.2675: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2680 ## %bb.2676: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2680 jp LBB1_2680 ## %bb.2677: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2678: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2679: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2680: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) je LBB1_2684 ## %bb.2681: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_2684 ## %bb.2682: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) jne LBB1_2684 ## %bb.2683: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2684 jp LBB1_2684 jmp LBB1_2692 LBB1_2684: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2692 ## %bb.2685: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2692 ## %bb.2686: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2692 ## %bb.2687: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2692 ## %bb.2688: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2692 jp LBB1_2692 ## %bb.2689: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2690: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2691: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2692: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2699 jp LBB1_2699 ## %bb.2693: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) je LBB1_2696 ## %bb.2694: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_2696 ## %bb.2695: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) je LBB1_2707 LBB1_2696: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_2699 ## %bb.2697: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) je LBB1_2699 ## %bb.2698: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_2707 LBB1_2699: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2707 ## %bb.2700: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) jne LBB1_2707 ## %bb.2701: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2707 ## %bb.2702: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2707 ## %bb.2703: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2707 jp LBB1_2707 ## %bb.2704: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2705: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2706: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2707: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2709 ## %bb.2708: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2717 LBB1_2709: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2711 ## %bb.2710: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2717 LBB1_2711: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) je LBB1_2717 ## %bb.2712: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2717 ## %bb.2713: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2717 jp LBB1_2717 ## %bb.2714: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2715: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2716: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2717: ## in Loop: Header=BB1_530 Depth=1 movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2722 ## %bb.2718: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_2722 ## %bb.2719: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_2722 ## %bb.2720: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_2722 ## %bb.2721: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2722 jp LBB1_2722 jmp LBB1_2730 LBB1_2722: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2730 ## %bb.2723: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) jne LBB1_2730 ## %bb.2724: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) je LBB1_2730 ## %bb.2725: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2730 ## %bb.2726: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2730 jp LBB1_2730 ## %bb.2727: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2728: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2729: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2730: ## in Loop: Header=BB1_530 Depth=1 movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2735 ## %bb.2731: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_2735 ## %bb.2732: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) je LBB1_2735 ## %bb.2733: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) jne LBB1_2735 ## %bb.2734: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2735 jp LBB1_2735 jmp LBB1_2743 LBB1_2735: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2743 ## %bb.2736: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) jne LBB1_2743 ## %bb.2737: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) je LBB1_2743 ## %bb.2738: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) jne LBB1_2743 ## %bb.2739: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2743 jp LBB1_2743 ## %bb.2740: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2741: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2742: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2743: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2745 ## %bb.2744: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2753 LBB1_2745: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2747 ## %bb.2746: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2753 LBB1_2747: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) je LBB1_2753 ## %bb.2748: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2753 ## %bb.2749: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2753 jp LBB1_2753 ## %bb.2750: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2751: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2752: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2753: ## in Loop: Header=BB1_530 Depth=1 movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2758 ## %bb.2754: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_2758 ## %bb.2755: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) je LBB1_2758 ## %bb.2756: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) jne LBB1_2758 ## %bb.2757: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2758 jp LBB1_2758 jmp LBB1_2766 LBB1_2758: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) je LBB1_2766 ## %bb.2759: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) jne LBB1_2766 ## %bb.2760: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) je LBB1_2766 ## %bb.2761: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2766 ## %bb.2762: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2766 jp LBB1_2766 ## %bb.2763: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2764: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2765: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2766: ## in Loop: Header=BB1_530 Depth=1 movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2771 ## %bb.2767: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) je LBB1_2771 ## %bb.2768: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_2771 ## %bb.2769: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) jne LBB1_2771 ## %bb.2770: ## in Loop: Header=BB1_530 Depth=1 movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2771 jp LBB1_2771 jmp LBB1_2779 LBB1_2771: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -372(%rbp) je LBB1_2779 ## %bb.2772: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -380(%rbp) jne LBB1_2779 ## %bb.2773: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -376(%rbp) je LBB1_2779 ## %bb.2774: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -368(%rbp) jne LBB1_2779 ## %bb.2775: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2779 jp LBB1_2779 ## %bb.2776: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2777: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2778: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2779: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -316(%rbp) jne LBB1_2782 ## %bb.2780: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -300(%rbp) je LBB1_2782 ## %bb.2781: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -308(%rbp) je LBB1_2794 LBB1_2782: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -316(%rbp) jne LBB1_2785 ## %bb.2783: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -300(%rbp) jne LBB1_2785 ## %bb.2784: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -308(%rbp) je LBB1_2794 LBB1_2785: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -316(%rbp) je LBB1_2788 ## %bb.2786: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -300(%rbp) jne LBB1_2788 ## %bb.2787: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -308(%rbp) je LBB1_2794 LBB1_2788: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -316(%rbp) jne LBB1_2791 ## %bb.2789: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -308(%rbp) je LBB1_2791 ## %bb.2790: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -300(%rbp) je LBB1_2794 LBB1_2791: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -316(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2792: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -308(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2793: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -300(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2794: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2796 ## %bb.2795: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2800 LBB1_2796: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2798 ## %bb.2797: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2800 LBB1_2798: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -284(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2799: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -276(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2800: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2803 ## %bb.2801: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2803 ## %bb.2802: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -284(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2803: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2806 ## %bb.2804: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2806 ## %bb.2805: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -276(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2806: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2810 ## %bb.2807: ## in Loop: Header=BB1_530 Depth=1 movl -280(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -284(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2808: ## in Loop: Header=BB1_530 Depth=1 movl -272(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -276(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2809: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -288(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -292(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2810: ## in Loop: Header=BB1_530 Depth=1 movl -280(%rbp), %eax cmpl -284(%rbp), %eax jne LBB1_2813 ## %bb.2811: ## in Loop: Header=BB1_530 Depth=1 movl -272(%rbp), %eax cmpl -276(%rbp), %eax jne LBB1_2813 ## %bb.2812: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -288(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -292(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2813 jp LBB1_2813 jmp LBB1_2816 LBB1_2813: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_2816 ## %bb.2814: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_2816 ## %bb.2815: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2816: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2818 ## %bb.2817: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2828 LBB1_2818: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2820 ## %bb.2819: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2828 LBB1_2820: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2822 ## %bb.2821: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2828 LBB1_2822: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2828 ## %bb.2823: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2828 ## %bb.2824: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2828 jp LBB1_2828 ## %bb.2825: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2826: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2827: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2828: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_2832 ## %bb.2829: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) je LBB1_2832 ## %bb.2830: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) jne LBB1_2832 ## %bb.2831: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2832 jp LBB1_2832 jmp LBB1_2840 LBB1_2832: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2840 ## %bb.2833: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) jne LBB1_2840 ## %bb.2834: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2840 ## %bb.2835: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2840 ## %bb.2836: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2840 jp LBB1_2840 ## %bb.2837: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2838: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2839: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2840: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) je LBB1_2844 ## %bb.2841: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_2844 ## %bb.2842: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) jne LBB1_2844 ## %bb.2843: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2844 jp LBB1_2844 jmp LBB1_2852 LBB1_2844: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2852 ## %bb.2845: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2852 ## %bb.2846: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2852 ## %bb.2847: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2852 ## %bb.2848: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2852 jp LBB1_2852 ## %bb.2849: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2850: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2851: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2852: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2859 jp LBB1_2859 ## %bb.2853: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) je LBB1_2856 ## %bb.2854: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_2856 ## %bb.2855: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) je LBB1_2867 LBB1_2856: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_2859 ## %bb.2857: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) je LBB1_2859 ## %bb.2858: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_2867 LBB1_2859: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2867 ## %bb.2860: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) jne LBB1_2867 ## %bb.2861: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2867 ## %bb.2862: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2867 ## %bb.2863: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2867 jp LBB1_2867 ## %bb.2864: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2865: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2866: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2867: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2869 ## %bb.2868: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2877 LBB1_2869: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2871 ## %bb.2870: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2877 LBB1_2871: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) je LBB1_2877 ## %bb.2872: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2877 ## %bb.2873: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2877 jp LBB1_2877 ## %bb.2874: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2875: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2876: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2877: ## in Loop: Header=BB1_530 Depth=1 movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2882 ## %bb.2878: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_2882 ## %bb.2879: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_2882 ## %bb.2880: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_2882 ## %bb.2881: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2882 jp LBB1_2882 jmp LBB1_2890 LBB1_2882: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2890 ## %bb.2883: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) jne LBB1_2890 ## %bb.2884: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) je LBB1_2890 ## %bb.2885: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2890 ## %bb.2886: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2890 jp LBB1_2890 ## %bb.2887: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2888: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2889: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2890: ## in Loop: Header=BB1_530 Depth=1 movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2895 ## %bb.2891: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_2895 ## %bb.2892: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) je LBB1_2895 ## %bb.2893: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) jne LBB1_2895 ## %bb.2894: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2895 jp LBB1_2895 jmp LBB1_2903 LBB1_2895: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2903 ## %bb.2896: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) jne LBB1_2903 ## %bb.2897: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) je LBB1_2903 ## %bb.2898: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) jne LBB1_2903 ## %bb.2899: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2903 jp LBB1_2903 ## %bb.2900: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2901: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2902: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2903: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2905 ## %bb.2904: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2913 LBB1_2905: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2907 ## %bb.2906: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2913 LBB1_2907: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) je LBB1_2913 ## %bb.2908: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2913 ## %bb.2909: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2913 jp LBB1_2913 ## %bb.2910: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2911: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2912: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2913: ## in Loop: Header=BB1_530 Depth=1 movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2918 ## %bb.2914: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_2918 ## %bb.2915: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) je LBB1_2918 ## %bb.2916: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) jne LBB1_2918 ## %bb.2917: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2918 jp LBB1_2918 jmp LBB1_2926 LBB1_2918: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) je LBB1_2926 ## %bb.2919: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) jne LBB1_2926 ## %bb.2920: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) je LBB1_2926 ## %bb.2921: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2926 ## %bb.2922: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2926 jp LBB1_2926 ## %bb.2923: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2924: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2925: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2926: ## in Loop: Header=BB1_530 Depth=1 movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_2931 ## %bb.2927: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) je LBB1_2931 ## %bb.2928: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_2931 ## %bb.2929: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) jne LBB1_2931 ## %bb.2930: ## in Loop: Header=BB1_530 Depth=1 movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2931 jp LBB1_2931 jmp LBB1_2939 LBB1_2931: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -276(%rbp) je LBB1_2939 ## %bb.2932: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -284(%rbp) jne LBB1_2939 ## %bb.2933: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -280(%rbp) je LBB1_2939 ## %bb.2934: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -272(%rbp) jne LBB1_2939 ## %bb.2935: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2939 jp LBB1_2939 ## %bb.2936: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2937: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2938: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2939: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -220(%rbp) jne LBB1_2942 ## %bb.2940: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -204(%rbp) je LBB1_2942 ## %bb.2941: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -212(%rbp) je LBB1_2954 LBB1_2942: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -220(%rbp) jne LBB1_2945 ## %bb.2943: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -204(%rbp) jne LBB1_2945 ## %bb.2944: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -212(%rbp) je LBB1_2954 LBB1_2945: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -220(%rbp) je LBB1_2948 ## %bb.2946: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -204(%rbp) jne LBB1_2948 ## %bb.2947: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -212(%rbp) je LBB1_2954 LBB1_2948: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -220(%rbp) jne LBB1_2951 ## %bb.2949: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -212(%rbp) je LBB1_2951 ## %bb.2950: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -204(%rbp) je LBB1_2954 LBB1_2951: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -220(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2952: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -212(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2953: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -204(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2954: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_2956 ## %bb.2955: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_2960 LBB1_2956: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_2958 ## %bb.2957: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_2960 LBB1_2958: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -180(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.2959: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -164(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2960: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2963 ## %bb.2961: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_2963 ## %bb.2962: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -180(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2963: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_2966 ## %bb.2964: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_2966 ## %bb.2965: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -164(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2966: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_2970 ## %bb.2967: ## in Loop: Header=BB1_530 Depth=1 movl -176(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -180(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2968: ## in Loop: Header=BB1_530 Depth=1 movl -160(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -164(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2969: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -192(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -196(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_2970: ## in Loop: Header=BB1_530 Depth=1 movl -176(%rbp), %eax cmpl -180(%rbp), %eax jne LBB1_2973 ## %bb.2971: ## in Loop: Header=BB1_530 Depth=1 movl -160(%rbp), %eax cmpl -164(%rbp), %eax jne LBB1_2973 ## %bb.2972: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -192(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -196(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2973 jp LBB1_2973 jmp LBB1_2976 LBB1_2973: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_2976 ## %bb.2974: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_2976 ## %bb.2975: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_2976: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_2978 ## %bb.2977: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_2988 LBB1_2978: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_2980 ## %bb.2979: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_2988 LBB1_2980: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_2982 ## %bb.2981: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_2988 LBB1_2982: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_2988 ## %bb.2983: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_2988 ## %bb.2984: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2988 jp LBB1_2988 ## %bb.2985: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2986: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2987: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_2988: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_2992 ## %bb.2989: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) je LBB1_2992 ## %bb.2990: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) jne LBB1_2992 ## %bb.2991: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_2992 jp LBB1_2992 jmp LBB1_3000 LBB1_2992: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_3000 ## %bb.2993: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) jne LBB1_3000 ## %bb.2994: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_3000 ## %bb.2995: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_3000 ## %bb.2996: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3000 jp LBB1_3000 ## %bb.2997: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2998: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.2999: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3000: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) je LBB1_3004 ## %bb.3001: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3004 ## %bb.3002: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) jne LBB1_3004 ## %bb.3003: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3004 jp LBB1_3004 jmp LBB1_3012 LBB1_3004: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_3012 ## %bb.3005: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_3012 ## %bb.3006: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_3012 ## %bb.3007: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_3012 ## %bb.3008: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3012 jp LBB1_3012 ## %bb.3009: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3010: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3011: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3012: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3019 jp LBB1_3019 ## %bb.3013: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) je LBB1_3016 ## %bb.3014: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3016 ## %bb.3015: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) je LBB1_3027 LBB1_3016: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3019 ## %bb.3017: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) je LBB1_3019 ## %bb.3018: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3027 LBB1_3019: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_3027 ## %bb.3020: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) jne LBB1_3027 ## %bb.3021: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_3027 ## %bb.3022: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_3027 ## %bb.3023: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3027 jp LBB1_3027 ## %bb.3024: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3025: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3026: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3027: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_3029 ## %bb.3028: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_3037 LBB1_3029: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_3031 ## %bb.3030: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_3037 LBB1_3031: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) je LBB1_3037 ## %bb.3032: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_3037 ## %bb.3033: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3037 jp LBB1_3037 ## %bb.3034: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3035: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3036: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3037: ## in Loop: Header=BB1_530 Depth=1 movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_3042 ## %bb.3038: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3042 ## %bb.3039: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3042 ## %bb.3040: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3042 ## %bb.3041: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3042 jp LBB1_3042 jmp LBB1_3050 LBB1_3042: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_3050 ## %bb.3043: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) jne LBB1_3050 ## %bb.3044: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) je LBB1_3050 ## %bb.3045: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_3050 ## %bb.3046: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3050 jp LBB1_3050 ## %bb.3047: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3048: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3049: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3050: ## in Loop: Header=BB1_530 Depth=1 movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_3055 ## %bb.3051: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3055 ## %bb.3052: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) je LBB1_3055 ## %bb.3053: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) jne LBB1_3055 ## %bb.3054: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3055 jp LBB1_3055 jmp LBB1_3063 LBB1_3055: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_3063 ## %bb.3056: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) jne LBB1_3063 ## %bb.3057: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) je LBB1_3063 ## %bb.3058: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_3063 ## %bb.3059: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3063 jp LBB1_3063 ## %bb.3060: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3061: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3062: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3063: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_3065 ## %bb.3064: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_3073 LBB1_3065: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_3067 ## %bb.3066: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_3073 LBB1_3067: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) je LBB1_3073 ## %bb.3068: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_3073 ## %bb.3069: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3073 jp LBB1_3073 ## %bb.3070: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3071: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3072: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3073: ## in Loop: Header=BB1_530 Depth=1 movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_3078 ## %bb.3074: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3078 ## %bb.3075: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) je LBB1_3078 ## %bb.3076: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) jne LBB1_3078 ## %bb.3077: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3078 jp LBB1_3078 jmp LBB1_3086 LBB1_3078: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) je LBB1_3086 ## %bb.3079: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) jne LBB1_3086 ## %bb.3080: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) je LBB1_3086 ## %bb.3081: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_3086 ## %bb.3082: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3086 jp LBB1_3086 ## %bb.3083: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3084: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3085: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3086: ## in Loop: Header=BB1_530 Depth=1 movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_3091 ## %bb.3087: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) je LBB1_3091 ## %bb.3088: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3091 ## %bb.3089: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) jne LBB1_3091 ## %bb.3090: ## in Loop: Header=BB1_530 Depth=1 movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3091 jp LBB1_3091 jmp LBB1_3099 LBB1_3091: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -164(%rbp) je LBB1_3099 ## %bb.3092: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_3099 ## %bb.3093: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) je LBB1_3099 ## %bb.3094: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) jne LBB1_3099 ## %bb.3095: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3099 jp LBB1_3099 ## %bb.3096: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3097: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3098: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3099: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -124(%rbp) jne LBB1_3102 ## %bb.3100: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -116(%rbp) jne LBB1_3102 ## %bb.3101: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -108(%rbp) je LBB1_3114 LBB1_3102: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -124(%rbp) je LBB1_3105 ## %bb.3103: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -116(%rbp) jne LBB1_3105 ## %bb.3104: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -108(%rbp) je LBB1_3114 LBB1_3105: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -124(%rbp) jne LBB1_3108 ## %bb.3106: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -108(%rbp) je LBB1_3108 ## %bb.3107: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -116(%rbp) je LBB1_3114 LBB1_3108: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -124(%rbp) je LBB1_3111 ## %bb.3109: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -108(%rbp) je LBB1_3111 ## %bb.3110: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -116(%rbp) je LBB1_3114 LBB1_3111: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -124(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3112: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -116(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.3113: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -108(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3114: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) jne LBB1_3116 ## %bb.3115: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3122 LBB1_3116: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3118 ## %bb.3117: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3122 LBB1_3118: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3120 ## %bb.3119: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3122 LBB1_3120: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -60(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 ## %bb.3121: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -52(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_3122: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_3125 ## %bb.3123: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3125 ## %bb.3124: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -52(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_3125: ## in Loop: Header=BB1_530 Depth=1 movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3126 jp LBB1_3126 jmp LBB1_3128 LBB1_3126: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3128 ## %bb.3127: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -52(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3128: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 xorps %xmm0, %xmm0 ucomisd %xmm1, %xmm0 jae LBB1_3133 ## %bb.3129: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -72(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -76(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 ## %bb.3130: ## in Loop: Header=BB1_530 Depth=1 movl -56(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -60(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3131: ## in Loop: Header=BB1_530 Depth=1 movl -48(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -52(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3132: ## in Loop: Header=BB1_530 Depth=1 movl -96(%rbp), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl -100(%rbp), %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3133: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -72(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -76(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3137 jp LBB1_3137 ## %bb.3134: ## in Loop: Header=BB1_530 Depth=1 movl -56(%rbp), %eax cmpl -60(%rbp), %eax jne LBB1_3137 ## %bb.3135: ## in Loop: Header=BB1_530 Depth=1 movl -48(%rbp), %eax cmpl -52(%rbp), %eax jne LBB1_3137 ## %bb.3136: ## in Loop: Header=BB1_530 Depth=1 movl -96(%rbp), %eax cmpl -100(%rbp), %eax je LBB1_3140 LBB1_3137: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3140 ## %bb.3138: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3140 ## %bb.3139: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_3140: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) je LBB1_3147 ## %bb.3141: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3147 ## %bb.3142: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) jne LBB1_3147 ## %bb.3143: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3147 ## %bb.3144: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) jne LBB1_3147 ## %bb.3145: ## in Loop: Header=BB1_530 Depth=1 movl -96(%rbp), %eax cmpl -100(%rbp), %eax jne LBB1_3147 ## %bb.3146: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3147 jp LBB1_3147 jmp LBB1_3153 LBB1_3147: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) jne LBB1_3153 ## %bb.3148: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) jne LBB1_3153 ## %bb.3149: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3153 jp LBB1_3153 ## %bb.3150: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3151: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3152: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3153: ## in Loop: Header=BB1_530 Depth=1 movl -96(%rbp), %eax cmpl -100(%rbp), %eax jne LBB1_3160 ## %bb.3154: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3156 ## %bb.3155: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3166 LBB1_3156: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) jne LBB1_3158 ## %bb.3157: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3166 LBB1_3158: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3160 ## %bb.3159: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3166 LBB1_3160: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) je LBB1_3166 ## %bb.3161: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) jne LBB1_3166 ## %bb.3162: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3166 jp LBB1_3166 ## %bb.3163: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3164: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3165: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3166: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3170 ## %bb.3167: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3170 ## %bb.3168: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3170 ## %bb.3169: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3170 jp LBB1_3170 jmp LBB1_3178 LBB1_3170: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3178 jp LBB1_3178 ## %bb.3171: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3174 ## %bb.3172: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3174 ## %bb.3173: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3178 LBB1_3174: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) jne LBB1_3178 ## %bb.3175: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) jne LBB1_3178 ## %bb.3176: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) je LBB1_3178 ## %bb.3177: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -56(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_3178: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) je LBB1_3183 ## %bb.3179: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3183 ## %bb.3180: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3183 ## %bb.3181: ## in Loop: Header=BB1_530 Depth=1 movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB1_3183 ## %bb.3182: ## in Loop: Header=BB1_530 Depth=1 movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -76(%rbp), %xmm0 jne LBB1_3183 jp LBB1_3183 jmp LBB1_3191 LBB1_3183: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3191 jp LBB1_3191 ## %bb.3184: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3187 ## %bb.3185: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3187 ## %bb.3186: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3191 LBB1_3187: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) je LBB1_3191 ## %bb.3188: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) jne LBB1_3191 ## %bb.3189: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3191 ## %bb.3190: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -60(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_3191: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) je LBB1_3196 ## %bb.3192: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3196 ## %bb.3193: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) jne LBB1_3196 ## %bb.3194: ## in Loop: Header=BB1_530 Depth=1 movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_3196 ## %bb.3195: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3196 jp LBB1_3196 jmp LBB1_3204 LBB1_3196: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3204 jp LBB1_3204 ## %bb.3197: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3200 ## %bb.3198: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3200 ## %bb.3199: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3204 LBB1_3200: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) je LBB1_3204 ## %bb.3201: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) jne LBB1_3204 ## %bb.3202: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3204 ## %bb.3203: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -52(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_3204: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3213 ## %bb.3205: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) je LBB1_3213 ## %bb.3206: ## in Loop: Header=BB1_530 Depth=1 movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_3213 ## %bb.3207: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3213 ## %bb.3208: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) je LBB1_3213 ## %bb.3209: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) jne LBB1_3213 ## %bb.3210: ## in Loop: Header=BB1_530 Depth=1 movl -624(%rbp), %eax cmpl -96(%rbp), %eax jne LBB1_3213 ## %bb.3211: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3213 jp LBB1_3213 ## %bb.3212: ## in Loop: Header=BB1_530 Depth=1 movl -96(%rbp), %eax imull $4294967295, -100(%rbp), %ecx ## imm = 0xFFFFFFFF addl %ecx, %eax cmpl $-1, %eax je LBB1_3219 LBB1_3213: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) je LBB1_3219 ## %bb.3214: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) jne LBB1_3219 ## %bb.3215: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3219 jp LBB1_3219 ## %bb.3216: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3217: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3218: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3219: ## in Loop: Header=BB1_530 Depth=1 movl -96(%rbp), %eax imull $4294967295, -100(%rbp), %ecx ## imm = 0xFFFFFFFF addl %ecx, %eax cmpl $-1, %eax jne LBB1_3226 ## %bb.3220: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3226 ## %bb.3221: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) je LBB1_3226 ## %bb.3222: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) jne LBB1_3226 ## %bb.3223: ## in Loop: Header=BB1_530 Depth=1 movl -624(%rbp), %eax cmpl -96(%rbp), %eax jne LBB1_3226 ## %bb.3224: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3226 jp LBB1_3226 ## %bb.3225: ## in Loop: Header=BB1_530 Depth=1 movl $15, %eax cmpl -96(%rbp), %eax jg LBB1_3234 LBB1_3226: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3234 jp LBB1_3234 ## %bb.3227: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3230 ## %bb.3228: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3230 ## %bb.3229: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3234 LBB1_3230: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) je LBB1_3234 ## %bb.3231: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -48(%rbp) je LBB1_3234 ## %bb.3232: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) je LBB1_3234 ## %bb.3233: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -52(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3234: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3241 ## %bb.3235: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) je LBB1_3241 ## %bb.3236: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) jne LBB1_3241 ## %bb.3237: ## in Loop: Header=BB1_530 Depth=1 cmpl $15, -96(%rbp) jne LBB1_3241 ## %bb.3238: ## in Loop: Header=BB1_530 Depth=1 movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3241 jp LBB1_3241 ## %bb.3239: ## in Loop: Header=BB1_530 Depth=1 movl -624(%rbp), %eax cmpl -96(%rbp), %eax jne LBB1_3241 ## %bb.3240: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -100(%rbp) je LBB1_3249 LBB1_3241: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3249 jp LBB1_3249 ## %bb.3242: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_3245 ## %bb.3243: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_3245 ## %bb.3244: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) je LBB1_3249 LBB1_3245: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -60(%rbp) jne LBB1_3249 ## %bb.3246: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -52(%rbp) jne LBB1_3249 ## %bb.3247: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -56(%rbp) je LBB1_3249 ## %bb.3248: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -48(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3249: ## in Loop: Header=BB1_530 Depth=1 movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jb LBB1_4680 ## %bb.3250: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3253 ## %bb.3251: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3253 ## %bb.3252: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3257 LBB1_3253: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3256 ## %bb.3254: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3256 ## %bb.3255: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3257 LBB1_3256: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_3257 jp LBB1_3257 jmp LBB1_4680 LBB1_3257: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3264 jp LBB1_3264 ## %bb.3258: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3261 ## %bb.3259: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3261 ## %bb.3260: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3264 LBB1_3261: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3262: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3263: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3264: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3271 jp LBB1_3271 ## %bb.3265: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3268 ## %bb.3266: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3268 ## %bb.3267: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3271 LBB1_3268: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3269: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3270: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3271: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3278 jp LBB1_3278 ## %bb.3272: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3275 ## %bb.3273: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3275 ## %bb.3274: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3278 LBB1_3275: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3276: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3277: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3278: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3285 jp LBB1_3285 ## %bb.3279: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3282 ## %bb.3280: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3282 ## %bb.3281: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3285 LBB1_3282: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3283: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3284: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3285: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3292 jp LBB1_3292 ## %bb.3286: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3289 ## %bb.3287: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3289 ## %bb.3288: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3292 LBB1_3289: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3290: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3291: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3292: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3299 jp LBB1_3299 ## %bb.3293: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3296 ## %bb.3294: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3296 ## %bb.3295: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3299 LBB1_3296: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3297: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3298: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3299: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3306 jp LBB1_3306 ## %bb.3300: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3303 ## %bb.3301: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3303 ## %bb.3302: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3306 LBB1_3303: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3304: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3305: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3306: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3313 jp LBB1_3313 ## %bb.3307: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3310 ## %bb.3308: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3310 ## %bb.3309: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3313 LBB1_3310: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3311: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3312: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3313: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3320 jp LBB1_3320 ## %bb.3314: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3317 ## %bb.3315: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3317 ## %bb.3316: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3320 LBB1_3317: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3318: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3319: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3320: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3327 jp LBB1_3327 ## %bb.3321: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3324 ## %bb.3322: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3324 ## %bb.3323: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3327 LBB1_3324: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3325: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3326: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3327: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3334 jp LBB1_3334 ## %bb.3328: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3331 ## %bb.3329: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3331 ## %bb.3330: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3334 LBB1_3331: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3332: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3333: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3334: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3341 jp LBB1_3341 ## %bb.3335: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3338 ## %bb.3336: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3338 ## %bb.3337: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3341 LBB1_3338: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3339: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3340: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3341: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3348 jp LBB1_3348 ## %bb.3342: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3345 ## %bb.3343: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3345 ## %bb.3344: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3348 LBB1_3345: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3346: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3347: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3348: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3355 jp LBB1_3355 ## %bb.3349: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_3352 ## %bb.3350: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_3352 ## %bb.3351: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_3355 LBB1_3352: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3353: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3354: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3355: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3362 jp LBB1_3362 ## %bb.3356: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3359 ## %bb.3357: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3359 ## %bb.3358: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3362 LBB1_3359: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3360: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3361: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -400(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3362: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3369 jp LBB1_3369 ## %bb.3363: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3366 ## %bb.3364: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3366 ## %bb.3365: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3369 LBB1_3366: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3367: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3368: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3369: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3376 jp LBB1_3376 ## %bb.3370: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3373 ## %bb.3371: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3373 ## %bb.3372: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3376 LBB1_3373: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3374: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3375: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3376: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3383 jp LBB1_3383 ## %bb.3377: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3380 ## %bb.3378: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3380 ## %bb.3379: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3383 LBB1_3380: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3381: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3382: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3383: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3390 jp LBB1_3390 ## %bb.3384: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3387 ## %bb.3385: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3387 ## %bb.3386: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3390 LBB1_3387: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3388: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3389: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3390: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3397 jp LBB1_3397 ## %bb.3391: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3394 ## %bb.3392: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3394 ## %bb.3393: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3397 LBB1_3394: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3395: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3396: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3397: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3404 jp LBB1_3404 ## %bb.3398: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3401 ## %bb.3399: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3401 ## %bb.3400: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3404 LBB1_3401: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3402: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3403: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3404: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3411 jp LBB1_3411 ## %bb.3405: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3408 ## %bb.3406: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3408 ## %bb.3407: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3411 LBB1_3408: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3409: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3410: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3411: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3418 jp LBB1_3418 ## %bb.3412: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3415 ## %bb.3413: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3415 ## %bb.3414: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3418 LBB1_3415: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3416: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3417: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3418: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3425 jp LBB1_3425 ## %bb.3419: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3422 ## %bb.3420: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3422 ## %bb.3421: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3425 LBB1_3422: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3423: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3424: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3425: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3432 jp LBB1_3432 ## %bb.3426: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3429 ## %bb.3427: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3429 ## %bb.3428: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3432 LBB1_3429: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3430: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3431: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3432: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3439 jp LBB1_3439 ## %bb.3433: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3436 ## %bb.3434: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3436 ## %bb.3435: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3439 LBB1_3436: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3437: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3438: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3439: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3446 jp LBB1_3446 ## %bb.3440: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3443 ## %bb.3441: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3443 ## %bb.3442: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3446 LBB1_3443: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3444: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3445: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3446: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3453 jp LBB1_3453 ## %bb.3447: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_3450 ## %bb.3448: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_3450 ## %bb.3449: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) je LBB1_3453 LBB1_3450: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3451: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3452: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3453: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3460 jp LBB1_3460 ## %bb.3454: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3457 ## %bb.3455: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3457 ## %bb.3456: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3460 LBB1_3457: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3458: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3459: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -496(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3460: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3467 jp LBB1_3467 ## %bb.3461: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3464 ## %bb.3462: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3464 ## %bb.3463: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3467 LBB1_3464: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3465: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3466: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3467: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3474 jp LBB1_3474 ## %bb.3468: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3471 ## %bb.3469: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3471 ## %bb.3470: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3474 LBB1_3471: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3472: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3473: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3474: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3481 jp LBB1_3481 ## %bb.3475: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3478 ## %bb.3476: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3478 ## %bb.3477: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3481 LBB1_3478: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3479: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3480: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3481: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3488 jp LBB1_3488 ## %bb.3482: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3485 ## %bb.3483: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3485 ## %bb.3484: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3488 LBB1_3485: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3486: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3487: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3488: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3495 jp LBB1_3495 ## %bb.3489: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3492 ## %bb.3490: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3492 ## %bb.3491: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3495 LBB1_3492: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3493: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3494: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3495: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3502 jp LBB1_3502 ## %bb.3496: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3499 ## %bb.3497: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3499 ## %bb.3498: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3502 LBB1_3499: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3500: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3501: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3502: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3509 jp LBB1_3509 ## %bb.3503: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3506 ## %bb.3504: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3506 ## %bb.3505: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3509 LBB1_3506: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3507: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3508: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3509: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3516 jp LBB1_3516 ## %bb.3510: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3513 ## %bb.3511: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3513 ## %bb.3512: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3516 LBB1_3513: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3514: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3515: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3516: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3523 jp LBB1_3523 ## %bb.3517: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3520 ## %bb.3518: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3520 ## %bb.3519: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3523 LBB1_3520: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3521: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3522: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3523: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3530 jp LBB1_3530 ## %bb.3524: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3527 ## %bb.3525: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3527 ## %bb.3526: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3530 LBB1_3527: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3528: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3529: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3530: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3537 jp LBB1_3537 ## %bb.3531: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3534 ## %bb.3532: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3534 ## %bb.3533: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3537 LBB1_3534: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3535: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3536: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3537: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3544 jp LBB1_3544 ## %bb.3538: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_3541 ## %bb.3539: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_3541 ## %bb.3540: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_3544 LBB1_3541: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3542: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3543: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3544: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3551 jp LBB1_3551 ## %bb.3545: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3548 ## %bb.3546: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3548 ## %bb.3547: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3551 LBB1_3548: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3549: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3550: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -608(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3551: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3558 jp LBB1_3558 ## %bb.3552: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3555 ## %bb.3553: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3555 ## %bb.3554: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3558 LBB1_3555: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3556: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3557: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3558: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3565 jp LBB1_3565 ## %bb.3559: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3562 ## %bb.3560: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3562 ## %bb.3561: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3565 LBB1_3562: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3563: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3564: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3565: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3572 jp LBB1_3572 ## %bb.3566: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3569 ## %bb.3567: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3569 ## %bb.3568: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3572 LBB1_3569: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3570: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3571: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3572: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3579 jp LBB1_3579 ## %bb.3573: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3576 ## %bb.3574: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3576 ## %bb.3575: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3579 LBB1_3576: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3577: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3578: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3579: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3586 jp LBB1_3586 ## %bb.3580: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3583 ## %bb.3581: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3583 ## %bb.3582: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3586 LBB1_3583: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3584: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3585: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3586: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3593 jp LBB1_3593 ## %bb.3587: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3590 ## %bb.3588: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3590 ## %bb.3589: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3593 LBB1_3590: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3591: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3592: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3593: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3600 jp LBB1_3600 ## %bb.3594: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3597 ## %bb.3595: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3597 ## %bb.3596: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3600 LBB1_3597: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3598: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3599: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3600: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3607 jp LBB1_3607 ## %bb.3601: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3604 ## %bb.3602: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3604 ## %bb.3603: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3607 LBB1_3604: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3605: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3606: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3607: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3614 jp LBB1_3614 ## %bb.3608: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3611 ## %bb.3609: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3611 ## %bb.3610: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3614 LBB1_3611: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3612: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3613: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3614: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3621 jp LBB1_3621 ## %bb.3615: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3618 ## %bb.3616: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3618 ## %bb.3617: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3621 LBB1_3618: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3619: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3620: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3621: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3628 jp LBB1_3628 ## %bb.3622: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_3625 ## %bb.3623: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_3625 ## %bb.3624: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_3628 LBB1_3625: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3626: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3627: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3628: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3635 jp LBB1_3635 ## %bb.3629: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3632 ## %bb.3630: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3632 ## %bb.3631: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3635 LBB1_3632: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3633: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3634: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -664(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3635: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3642 jp LBB1_3642 ## %bb.3636: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3639 ## %bb.3637: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3639 ## %bb.3638: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3642 LBB1_3639: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3640: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3641: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3642: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3649 jp LBB1_3649 ## %bb.3643: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3646 ## %bb.3644: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3646 ## %bb.3645: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3649 LBB1_3646: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3647: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3648: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3649: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3656 jp LBB1_3656 ## %bb.3650: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3653 ## %bb.3651: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3653 ## %bb.3652: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3656 LBB1_3653: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3654: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3655: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3656: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3663 jp LBB1_3663 ## %bb.3657: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3660 ## %bb.3658: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3660 ## %bb.3659: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3663 LBB1_3660: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3661: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3662: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3663: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3670 jp LBB1_3670 ## %bb.3664: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3667 ## %bb.3665: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3667 ## %bb.3666: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3670 LBB1_3667: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3668: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3669: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3670: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3677 jp LBB1_3677 ## %bb.3671: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3674 ## %bb.3672: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3674 ## %bb.3673: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3677 LBB1_3674: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3675: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3676: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3677: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3684 jp LBB1_3684 ## %bb.3678: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3681 ## %bb.3679: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3681 ## %bb.3680: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3684 LBB1_3681: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3682: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3683: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3684: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3691 jp LBB1_3691 ## %bb.3685: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3688 ## %bb.3686: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3688 ## %bb.3687: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3691 LBB1_3688: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3689: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3690: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3691: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3698 jp LBB1_3698 ## %bb.3692: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3695 ## %bb.3693: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3695 ## %bb.3694: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3698 LBB1_3695: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3696: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3697: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3698: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3705 jp LBB1_3705 ## %bb.3699: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_3702 ## %bb.3700: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_3702 ## %bb.3701: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_3705 LBB1_3702: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3703: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3704: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3705: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3712 jp LBB1_3712 ## %bb.3706: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3709 ## %bb.3707: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3709 ## %bb.3708: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3712 LBB1_3709: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3710: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3711: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -712(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3712: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3719 jp LBB1_3719 ## %bb.3713: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3716 ## %bb.3714: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3716 ## %bb.3715: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3719 LBB1_3716: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3717: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3718: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3719: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3726 jp LBB1_3726 ## %bb.3720: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3723 ## %bb.3721: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3723 ## %bb.3722: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3726 LBB1_3723: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3724: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3725: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3726: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3733 jp LBB1_3733 ## %bb.3727: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3730 ## %bb.3728: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3730 ## %bb.3729: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3733 LBB1_3730: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3731: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3732: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3733: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3740 jp LBB1_3740 ## %bb.3734: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3737 ## %bb.3735: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3737 ## %bb.3736: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3740 LBB1_3737: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3738: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3739: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3740: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3747 jp LBB1_3747 ## %bb.3741: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3744 ## %bb.3742: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3744 ## %bb.3743: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3747 LBB1_3744: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3745: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3746: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3747: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3754 jp LBB1_3754 ## %bb.3748: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3751 ## %bb.3749: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3751 ## %bb.3750: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3754 LBB1_3751: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3752: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3753: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3754: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3761 jp LBB1_3761 ## %bb.3755: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3758 ## %bb.3756: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3758 ## %bb.3757: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3761 LBB1_3758: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3759: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3760: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3761: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3768 jp LBB1_3768 ## %bb.3762: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3765 ## %bb.3763: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3765 ## %bb.3764: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3768 LBB1_3765: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3766: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3767: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3768: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3775 jp LBB1_3775 ## %bb.3769: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_3772 ## %bb.3770: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_3772 ## %bb.3771: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_3775 LBB1_3772: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3773: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3774: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3775: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3782 jp LBB1_3782 ## %bb.3776: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3779 ## %bb.3777: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3779 ## %bb.3778: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3782 LBB1_3779: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3780: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3781: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -760(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3782: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3789 jp LBB1_3789 ## %bb.3783: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3786 ## %bb.3784: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3786 ## %bb.3785: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3789 LBB1_3786: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3787: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3788: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3789: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3796 jp LBB1_3796 ## %bb.3790: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3793 ## %bb.3791: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3793 ## %bb.3792: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3796 LBB1_3793: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3794: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3795: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3796: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3803 jp LBB1_3803 ## %bb.3797: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3800 ## %bb.3798: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3800 ## %bb.3799: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3803 LBB1_3800: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3801: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3802: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3803: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3810 jp LBB1_3810 ## %bb.3804: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3807 ## %bb.3805: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3807 ## %bb.3806: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3810 LBB1_3807: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3808: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3809: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3810: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3817 jp LBB1_3817 ## %bb.3811: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3814 ## %bb.3812: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3814 ## %bb.3813: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3817 LBB1_3814: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3815: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3816: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3817: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3824 jp LBB1_3824 ## %bb.3818: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3821 ## %bb.3819: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3821 ## %bb.3820: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3824 LBB1_3821: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3822: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3823: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3824: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3831 jp LBB1_3831 ## %bb.3825: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3828 ## %bb.3826: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3828 ## %bb.3827: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3831 LBB1_3828: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3829: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3830: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3831: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3838 jp LBB1_3838 ## %bb.3832: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_3835 ## %bb.3833: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_3835 ## %bb.3834: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_3838 LBB1_3835: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3836: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3837: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3838: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3845 jp LBB1_3845 ## %bb.3839: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3842 ## %bb.3840: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3842 ## %bb.3841: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3845 LBB1_3842: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3843: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3844: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -808(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3845: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3852 jp LBB1_3852 ## %bb.3846: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3849 ## %bb.3847: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3849 ## %bb.3848: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3852 LBB1_3849: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3850: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3851: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3852: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3859 jp LBB1_3859 ## %bb.3853: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3856 ## %bb.3854: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3856 ## %bb.3855: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3859 LBB1_3856: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3857: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3858: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3859: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3866 jp LBB1_3866 ## %bb.3860: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3863 ## %bb.3861: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3863 ## %bb.3862: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3866 LBB1_3863: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3864: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3865: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3866: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3873 jp LBB1_3873 ## %bb.3867: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3870 ## %bb.3868: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3870 ## %bb.3869: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3873 LBB1_3870: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3871: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3872: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3873: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3880 jp LBB1_3880 ## %bb.3874: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3877 ## %bb.3875: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3877 ## %bb.3876: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3880 LBB1_3877: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3878: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3879: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3880: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3887 jp LBB1_3887 ## %bb.3881: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3884 ## %bb.3882: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3884 ## %bb.3883: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3887 LBB1_3884: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3885: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3886: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3887: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3894 jp LBB1_3894 ## %bb.3888: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_3891 ## %bb.3889: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_3891 ## %bb.3890: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_3894 LBB1_3891: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3892: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3893: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3894: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3901 jp LBB1_3901 ## %bb.3895: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3898 ## %bb.3896: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3898 ## %bb.3897: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3901 LBB1_3898: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3899: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3900: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -856(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3901: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3908 jp LBB1_3908 ## %bb.3902: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3905 ## %bb.3903: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3905 ## %bb.3904: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3908 LBB1_3905: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3906: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3907: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3908: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3915 jp LBB1_3915 ## %bb.3909: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3912 ## %bb.3910: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3912 ## %bb.3911: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3915 LBB1_3912: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3913: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3914: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3915: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3922 jp LBB1_3922 ## %bb.3916: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3919 ## %bb.3917: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3919 ## %bb.3918: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3922 LBB1_3919: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3920: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3921: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3922: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3929 jp LBB1_3929 ## %bb.3923: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3926 ## %bb.3924: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3926 ## %bb.3925: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3929 LBB1_3926: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3927: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3928: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3929: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3936 jp LBB1_3936 ## %bb.3930: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3933 ## %bb.3931: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3933 ## %bb.3932: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3936 LBB1_3933: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3934: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3935: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3936: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3943 jp LBB1_3943 ## %bb.3937: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_3940 ## %bb.3938: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_3940 ## %bb.3939: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_3943 LBB1_3940: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3941: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3942: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3943: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3950 jp LBB1_3950 ## %bb.3944: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_3947 ## %bb.3945: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_3947 ## %bb.3946: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_3950 LBB1_3947: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3948: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3949: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -904(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3950: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3957 jp LBB1_3957 ## %bb.3951: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_3954 ## %bb.3952: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_3954 ## %bb.3953: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_3957 LBB1_3954: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3955: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3956: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3957: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3964 jp LBB1_3964 ## %bb.3958: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_3961 ## %bb.3959: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_3961 ## %bb.3960: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_3964 LBB1_3961: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3962: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3963: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3964: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3971 jp LBB1_3971 ## %bb.3965: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_3968 ## %bb.3966: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_3968 ## %bb.3967: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_3971 LBB1_3968: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3969: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3970: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3971: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3978 jp LBB1_3978 ## %bb.3972: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_3975 ## %bb.3973: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_3975 ## %bb.3974: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_3978 LBB1_3975: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3976: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3977: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3978: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3985 jp LBB1_3985 ## %bb.3979: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_3982 ## %bb.3980: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_3982 ## %bb.3981: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_3985 LBB1_3982: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3983: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3984: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3985: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3992 jp LBB1_3992 ## %bb.3986: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_3989 ## %bb.3987: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_3989 ## %bb.3988: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_3992 LBB1_3989: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3990: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3991: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -80(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3992: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_3999 jp LBB1_3999 ## %bb.3993: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_3996 ## %bb.3994: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_3996 ## %bb.3995: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_3999 LBB1_3996: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3997: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.3998: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_3999: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4006 jp LBB1_4006 ## %bb.4000: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_4003 ## %bb.4001: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_4003 ## %bb.4002: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_4006 LBB1_4003: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4004: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4005: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4006: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4013 jp LBB1_4013 ## %bb.4007: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_4010 ## %bb.4008: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_4010 ## %bb.4009: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_4013 LBB1_4010: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4011: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4012: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4013: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4020 jp LBB1_4020 ## %bb.4014: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_4017 ## %bb.4015: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_4017 ## %bb.4016: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_4020 LBB1_4017: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4018: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4019: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4020: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4027 jp LBB1_4027 ## %bb.4021: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4024 ## %bb.4022: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_4024 ## %bb.4023: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_4027 LBB1_4024: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4025: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4026: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -168(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4027: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4034 jp LBB1_4034 ## %bb.4028: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4031 ## %bb.4029: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_4031 ## %bb.4030: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_4034 LBB1_4031: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4032: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4033: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4034: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4041 jp LBB1_4041 ## %bb.4035: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4038 ## %bb.4036: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_4038 ## %bb.4037: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_4041 LBB1_4038: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4039: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4040: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4041: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4048 jp LBB1_4048 ## %bb.4042: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4045 ## %bb.4043: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_4045 ## %bb.4044: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_4048 LBB1_4045: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4046: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4047: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4048: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4055 jp LBB1_4055 ## %bb.4049: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_4052 ## %bb.4050: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_4052 ## %bb.4051: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_4055 LBB1_4052: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4053: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4054: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -256(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4055: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4062 jp LBB1_4062 ## %bb.4056: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_4059 ## %bb.4057: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_4059 ## %bb.4058: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_4062 LBB1_4059: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4060: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4061: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4062: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4069 jp LBB1_4069 ## %bb.4063: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_4066 ## %bb.4064: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_4066 ## %bb.4065: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_4069 LBB1_4066: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4067: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4068: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4069: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4076 jp LBB1_4076 ## %bb.4070: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_4073 ## %bb.4071: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_4073 ## %bb.4072: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_4076 LBB1_4073: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4074: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4075: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -352(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4076: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4083 jp LBB1_4083 ## %bb.4077: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_4080 ## %bb.4078: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_4080 ## %bb.4079: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_4083 LBB1_4080: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4081: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4082: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4083: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4090 jp LBB1_4090 ## %bb.4084: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_4087 ## %bb.4085: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_4087 ## %bb.4086: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) je LBB1_4090 LBB1_4087: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4088: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 ## %bb.4089: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -448(%rbp) movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4090: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4142 jp LBB1_4142 ## %bb.4091: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -456(%rbp) jne LBB1_4142 ## %bb.4092: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) jne LBB1_4142 ## %bb.4093: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) jne LBB1_4142 ## %bb.4094: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_4142 ## %bb.4095: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_4142 ## %bb.4096: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) jne LBB1_4142 ## %bb.4097: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_4142 ## %bb.4098: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_4142 ## %bb.4099: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) jne LBB1_4142 ## %bb.4100: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_4142 ## %bb.4101: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_4142 ## %bb.4102: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) jne LBB1_4142 ## %bb.4103: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4142 ## %bb.4104: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_4142 ## %bb.4105: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) jne LBB1_4142 ## %bb.4106: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_4142 ## %bb.4107: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_4142 ## %bb.4108: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) jne LBB1_4142 ## %bb.4109: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_4142 ## %bb.4110: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_4142 ## %bb.4111: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) jne LBB1_4142 ## %bb.4112: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_4142 ## %bb.4113: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_4142 ## %bb.4114: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) jne LBB1_4142 ## %bb.4115: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_4142 ## %bb.4116: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_4142 ## %bb.4117: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) jne LBB1_4142 ## %bb.4118: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_4142 ## %bb.4119: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_4142 ## %bb.4120: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) jne LBB1_4142 ## %bb.4121: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_4142 ## %bb.4122: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_4142 ## %bb.4123: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) jne LBB1_4142 ## %bb.4124: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_4142 ## %bb.4125: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_4142 ## %bb.4126: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) jne LBB1_4142 ## %bb.4127: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_4142 ## %bb.4128: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_4142 ## %bb.4129: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) jne LBB1_4142 ## %bb.4130: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_4142 ## %bb.4131: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_4142 ## %bb.4132: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) jne LBB1_4142 ## %bb.4133: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -312(%rbp) jne LBB1_4142 ## %bb.4134: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) jne LBB1_4142 ## %bb.4135: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) jne LBB1_4142 ## %bb.4136: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -120(%rbp) jne LBB1_4142 ## %bb.4137: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) jne LBB1_4142 ## %bb.4138: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) jne LBB1_4142 ## %bb.4139: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_4142 ## %bb.4140: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_4142 ## %bb.4141: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -208(%rbp) movb %al, -928(%rbp) ## 1-byte Spill je LBB1_4680 LBB1_4142: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4212 jp LBB1_4212 ## %bb.4143: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -929(%rbp) ## 1-byte Spill je LBB1_4147 ## %bb.4144: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -930(%rbp) ## 1-byte Spill jne LBB1_4146 ## %bb.4145: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) setne %al xorb $-1, %al movb %al, -930(%rbp) ## 1-byte Spill LBB1_4146: ## in Loop: Header=BB1_530 Depth=1 movb -930(%rbp), %al ## 1-byte Reload movb %al, -929(%rbp) ## 1-byte Spill LBB1_4147: ## in Loop: Header=BB1_530 Depth=1 movb -929(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -936(%rbp) ## 4-byte Spill cmpl $0, -456(%rbp) je LBB1_4150 ## %bb.4148: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) jne LBB1_4150 ## %bb.4149: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -448(%rbp) movb %al, -937(%rbp) ## 1-byte Spill je LBB1_4211 LBB1_4150: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) je LBB1_4153 ## %bb.4151: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) jne LBB1_4153 ## %bb.4152: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -352(%rbp) movb %al, -938(%rbp) ## 1-byte Spill je LBB1_4210 LBB1_4153: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) je LBB1_4156 ## %bb.4154: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) jne LBB1_4156 ## %bb.4155: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -256(%rbp) movb %al, -939(%rbp) ## 1-byte Spill je LBB1_4209 LBB1_4156: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) je LBB1_4159 ## %bb.4157: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) jne LBB1_4159 ## %bb.4158: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -168(%rbp) movb %al, -940(%rbp) ## 1-byte Spill je LBB1_4208 LBB1_4159: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) je LBB1_4162 ## %bb.4160: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) jne LBB1_4162 ## %bb.4161: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -80(%rbp) movb %al, -941(%rbp) ## 1-byte Spill je LBB1_4207 LBB1_4162: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) je LBB1_4165 ## %bb.4163: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) jne LBB1_4165 ## %bb.4164: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -904(%rbp) movb %al, -942(%rbp) ## 1-byte Spill je LBB1_4206 LBB1_4165: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) je LBB1_4168 ## %bb.4166: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) jne LBB1_4168 ## %bb.4167: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -856(%rbp) movb %al, -943(%rbp) ## 1-byte Spill je LBB1_4205 LBB1_4168: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) je LBB1_4171 ## %bb.4169: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) jne LBB1_4171 ## %bb.4170: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -808(%rbp) movb %al, -944(%rbp) ## 1-byte Spill je LBB1_4204 LBB1_4171: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) je LBB1_4174 ## %bb.4172: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) jne LBB1_4174 ## %bb.4173: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -760(%rbp) movb %al, -945(%rbp) ## 1-byte Spill je LBB1_4203 LBB1_4174: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) je LBB1_4177 ## %bb.4175: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) jne LBB1_4177 ## %bb.4176: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -712(%rbp) movb %al, -946(%rbp) ## 1-byte Spill je LBB1_4202 LBB1_4177: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) je LBB1_4180 ## %bb.4178: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) jne LBB1_4180 ## %bb.4179: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -664(%rbp) movb %al, -947(%rbp) ## 1-byte Spill je LBB1_4201 LBB1_4180: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) je LBB1_4183 ## %bb.4181: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) jne LBB1_4183 ## %bb.4182: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -608(%rbp) movb %al, -948(%rbp) ## 1-byte Spill je LBB1_4200 LBB1_4183: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) je LBB1_4186 ## %bb.4184: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) jne LBB1_4186 ## %bb.4185: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -496(%rbp) movb %al, -949(%rbp) ## 1-byte Spill je LBB1_4199 LBB1_4186: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) je LBB1_4189 ## %bb.4187: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) jne LBB1_4189 ## %bb.4188: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -400(%rbp) movb %al, -950(%rbp) ## 1-byte Spill je LBB1_4198 LBB1_4189: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) je LBB1_4192 ## %bb.4190: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) jne LBB1_4192 ## %bb.4191: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -208(%rbp) movb %al, -951(%rbp) ## 1-byte Spill je LBB1_4197 LBB1_4192: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -952(%rbp) ## 1-byte Spill je LBB1_4196 ## %bb.4193: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -953(%rbp) ## 1-byte Spill jne LBB1_4195 ## %bb.4194: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) setne %al xorb $-1, %al movb %al, -953(%rbp) ## 1-byte Spill LBB1_4195: ## in Loop: Header=BB1_530 Depth=1 movb -953(%rbp), %al ## 1-byte Reload movb %al, -952(%rbp) ## 1-byte Spill LBB1_4196: ## in Loop: Header=BB1_530 Depth=1 movb -952(%rbp), %al ## 1-byte Reload movb %al, -951(%rbp) ## 1-byte Spill LBB1_4197: ## in Loop: Header=BB1_530 Depth=1 movb -951(%rbp), %al ## 1-byte Reload movb %al, -950(%rbp) ## 1-byte Spill LBB1_4198: ## in Loop: Header=BB1_530 Depth=1 movb -950(%rbp), %al ## 1-byte Reload movb %al, -949(%rbp) ## 1-byte Spill LBB1_4199: ## in Loop: Header=BB1_530 Depth=1 movb -949(%rbp), %al ## 1-byte Reload movb %al, -948(%rbp) ## 1-byte Spill LBB1_4200: ## in Loop: Header=BB1_530 Depth=1 movb -948(%rbp), %al ## 1-byte Reload movb %al, -947(%rbp) ## 1-byte Spill LBB1_4201: ## in Loop: Header=BB1_530 Depth=1 movb -947(%rbp), %al ## 1-byte Reload movb %al, -946(%rbp) ## 1-byte Spill LBB1_4202: ## in Loop: Header=BB1_530 Depth=1 movb -946(%rbp), %al ## 1-byte Reload movb %al, -945(%rbp) ## 1-byte Spill LBB1_4203: ## in Loop: Header=BB1_530 Depth=1 movb -945(%rbp), %al ## 1-byte Reload movb %al, -944(%rbp) ## 1-byte Spill LBB1_4204: ## in Loop: Header=BB1_530 Depth=1 movb -944(%rbp), %al ## 1-byte Reload movb %al, -943(%rbp) ## 1-byte Spill LBB1_4205: ## in Loop: Header=BB1_530 Depth=1 movb -943(%rbp), %al ## 1-byte Reload movb %al, -942(%rbp) ## 1-byte Spill LBB1_4206: ## in Loop: Header=BB1_530 Depth=1 movb -942(%rbp), %al ## 1-byte Reload movb %al, -941(%rbp) ## 1-byte Spill LBB1_4207: ## in Loop: Header=BB1_530 Depth=1 movb -941(%rbp), %al ## 1-byte Reload movb %al, -940(%rbp) ## 1-byte Spill LBB1_4208: ## in Loop: Header=BB1_530 Depth=1 movb -940(%rbp), %al ## 1-byte Reload movb %al, -939(%rbp) ## 1-byte Spill LBB1_4209: ## in Loop: Header=BB1_530 Depth=1 movb -939(%rbp), %al ## 1-byte Reload movb %al, -938(%rbp) ## 1-byte Spill LBB1_4210: ## in Loop: Header=BB1_530 Depth=1 movb -938(%rbp), %al ## 1-byte Reload movb %al, -937(%rbp) ## 1-byte Spill LBB1_4211: ## in Loop: Header=BB1_530 Depth=1 movl -936(%rbp), %ecx ## 4-byte Reload movb -937(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4212: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4282 jp LBB1_4282 ## %bb.4213: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -954(%rbp) ## 1-byte Spill jne LBB1_4217 ## %bb.4214: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -955(%rbp) ## 1-byte Spill je LBB1_4216 ## %bb.4215: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) setne %al xorb $-1, %al movb %al, -955(%rbp) ## 1-byte Spill LBB1_4216: ## in Loop: Header=BB1_530 Depth=1 movb -955(%rbp), %al ## 1-byte Reload movb %al, -954(%rbp) ## 1-byte Spill LBB1_4217: ## in Loop: Header=BB1_530 Depth=1 movb -954(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -960(%rbp) ## 4-byte Spill cmpl $0, -456(%rbp) jne LBB1_4220 ## %bb.4218: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) je LBB1_4220 ## %bb.4219: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -440(%rbp) movb %al, -961(%rbp) ## 1-byte Spill je LBB1_4281 LBB1_4220: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_4223 ## %bb.4221: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) je LBB1_4223 ## %bb.4222: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -344(%rbp) movb %al, -962(%rbp) ## 1-byte Spill je LBB1_4280 LBB1_4223: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_4226 ## %bb.4224: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_4226 ## %bb.4225: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -248(%rbp) movb %al, -963(%rbp) ## 1-byte Spill je LBB1_4279 LBB1_4226: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_4229 ## %bb.4227: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_4229 ## %bb.4228: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -152(%rbp) movb %al, -964(%rbp) ## 1-byte Spill je LBB1_4278 LBB1_4229: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4232 ## %bb.4230: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_4232 ## %bb.4231: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -64(%rbp) movb %al, -965(%rbp) ## 1-byte Spill je LBB1_4277 LBB1_4232: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_4235 ## %bb.4233: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_4235 ## %bb.4234: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -896(%rbp) movb %al, -966(%rbp) ## 1-byte Spill je LBB1_4276 LBB1_4235: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_4238 ## %bb.4236: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_4238 ## %bb.4237: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -848(%rbp) movb %al, -967(%rbp) ## 1-byte Spill je LBB1_4275 LBB1_4238: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_4241 ## %bb.4239: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_4241 ## %bb.4240: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -800(%rbp) movb %al, -968(%rbp) ## 1-byte Spill je LBB1_4274 LBB1_4241: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_4244 ## %bb.4242: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_4244 ## %bb.4243: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -752(%rbp) movb %al, -969(%rbp) ## 1-byte Spill je LBB1_4273 LBB1_4244: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_4247 ## %bb.4245: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_4247 ## %bb.4246: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -704(%rbp) movb %al, -970(%rbp) ## 1-byte Spill je LBB1_4272 LBB1_4247: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_4250 ## %bb.4248: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_4250 ## %bb.4249: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -656(%rbp) movb %al, -971(%rbp) ## 1-byte Spill je LBB1_4271 LBB1_4250: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_4253 ## %bb.4251: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_4253 ## %bb.4252: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -600(%rbp) movb %al, -972(%rbp) ## 1-byte Spill je LBB1_4270 LBB1_4253: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_4256 ## %bb.4254: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_4256 ## %bb.4255: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -488(%rbp) movb %al, -973(%rbp) ## 1-byte Spill je LBB1_4269 LBB1_4256: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_4259 ## %bb.4257: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_4259 ## %bb.4258: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -392(%rbp) movb %al, -974(%rbp) ## 1-byte Spill je LBB1_4268 LBB1_4259: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_4262 ## %bb.4260: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_4262 ## %bb.4261: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -200(%rbp) movb %al, -975(%rbp) ## 1-byte Spill je LBB1_4267 LBB1_4262: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -976(%rbp) ## 1-byte Spill jne LBB1_4266 ## %bb.4263: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -977(%rbp) ## 1-byte Spill je LBB1_4265 ## %bb.4264: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) setne %al xorb $-1, %al movb %al, -977(%rbp) ## 1-byte Spill LBB1_4265: ## in Loop: Header=BB1_530 Depth=1 movb -977(%rbp), %al ## 1-byte Reload movb %al, -976(%rbp) ## 1-byte Spill LBB1_4266: ## in Loop: Header=BB1_530 Depth=1 movb -976(%rbp), %al ## 1-byte Reload movb %al, -975(%rbp) ## 1-byte Spill LBB1_4267: ## in Loop: Header=BB1_530 Depth=1 movb -975(%rbp), %al ## 1-byte Reload movb %al, -974(%rbp) ## 1-byte Spill LBB1_4268: ## in Loop: Header=BB1_530 Depth=1 movb -974(%rbp), %al ## 1-byte Reload movb %al, -973(%rbp) ## 1-byte Spill LBB1_4269: ## in Loop: Header=BB1_530 Depth=1 movb -973(%rbp), %al ## 1-byte Reload movb %al, -972(%rbp) ## 1-byte Spill LBB1_4270: ## in Loop: Header=BB1_530 Depth=1 movb -972(%rbp), %al ## 1-byte Reload movb %al, -971(%rbp) ## 1-byte Spill LBB1_4271: ## in Loop: Header=BB1_530 Depth=1 movb -971(%rbp), %al ## 1-byte Reload movb %al, -970(%rbp) ## 1-byte Spill LBB1_4272: ## in Loop: Header=BB1_530 Depth=1 movb -970(%rbp), %al ## 1-byte Reload movb %al, -969(%rbp) ## 1-byte Spill LBB1_4273: ## in Loop: Header=BB1_530 Depth=1 movb -969(%rbp), %al ## 1-byte Reload movb %al, -968(%rbp) ## 1-byte Spill LBB1_4274: ## in Loop: Header=BB1_530 Depth=1 movb -968(%rbp), %al ## 1-byte Reload movb %al, -967(%rbp) ## 1-byte Spill LBB1_4275: ## in Loop: Header=BB1_530 Depth=1 movb -967(%rbp), %al ## 1-byte Reload movb %al, -966(%rbp) ## 1-byte Spill LBB1_4276: ## in Loop: Header=BB1_530 Depth=1 movb -966(%rbp), %al ## 1-byte Reload movb %al, -965(%rbp) ## 1-byte Spill LBB1_4277: ## in Loop: Header=BB1_530 Depth=1 movb -965(%rbp), %al ## 1-byte Reload movb %al, -964(%rbp) ## 1-byte Spill LBB1_4278: ## in Loop: Header=BB1_530 Depth=1 movb -964(%rbp), %al ## 1-byte Reload movb %al, -963(%rbp) ## 1-byte Spill LBB1_4279: ## in Loop: Header=BB1_530 Depth=1 movb -963(%rbp), %al ## 1-byte Reload movb %al, -962(%rbp) ## 1-byte Spill LBB1_4280: ## in Loop: Header=BB1_530 Depth=1 movb -962(%rbp), %al ## 1-byte Reload movb %al, -961(%rbp) ## 1-byte Spill LBB1_4281: ## in Loop: Header=BB1_530 Depth=1 movl -960(%rbp), %ecx ## 4-byte Reload movb -961(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4282: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4352 jp LBB1_4352 ## %bb.4283: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -978(%rbp) ## 1-byte Spill je LBB1_4287 ## %bb.4284: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -979(%rbp) ## 1-byte Spill je LBB1_4286 ## %bb.4285: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -112(%rbp) setne %al xorb $-1, %al movb %al, -979(%rbp) ## 1-byte Spill LBB1_4286: ## in Loop: Header=BB1_530 Depth=1 movb -979(%rbp), %al ## 1-byte Reload movb %al, -978(%rbp) ## 1-byte Spill LBB1_4287: ## in Loop: Header=BB1_530 Depth=1 movb -978(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -984(%rbp) ## 4-byte Spill cmpl $0, -456(%rbp) je LBB1_4290 ## %bb.4288: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) je LBB1_4290 ## %bb.4289: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -440(%rbp) movb %al, -985(%rbp) ## 1-byte Spill je LBB1_4351 LBB1_4290: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) je LBB1_4293 ## %bb.4291: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) je LBB1_4293 ## %bb.4292: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -344(%rbp) movb %al, -986(%rbp) ## 1-byte Spill je LBB1_4350 LBB1_4293: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) je LBB1_4296 ## %bb.4294: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) je LBB1_4296 ## %bb.4295: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -248(%rbp) movb %al, -987(%rbp) ## 1-byte Spill je LBB1_4349 LBB1_4296: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) je LBB1_4299 ## %bb.4297: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) je LBB1_4299 ## %bb.4298: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -152(%rbp) movb %al, -988(%rbp) ## 1-byte Spill je LBB1_4348 LBB1_4299: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) je LBB1_4302 ## %bb.4300: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) je LBB1_4302 ## %bb.4301: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -64(%rbp) movb %al, -989(%rbp) ## 1-byte Spill je LBB1_4347 LBB1_4302: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) je LBB1_4305 ## %bb.4303: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) je LBB1_4305 ## %bb.4304: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -896(%rbp) movb %al, -990(%rbp) ## 1-byte Spill je LBB1_4346 LBB1_4305: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) je LBB1_4308 ## %bb.4306: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) je LBB1_4308 ## %bb.4307: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -848(%rbp) movb %al, -991(%rbp) ## 1-byte Spill je LBB1_4345 LBB1_4308: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) je LBB1_4311 ## %bb.4309: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) je LBB1_4311 ## %bb.4310: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -800(%rbp) movb %al, -992(%rbp) ## 1-byte Spill je LBB1_4344 LBB1_4311: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) je LBB1_4314 ## %bb.4312: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) je LBB1_4314 ## %bb.4313: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -752(%rbp) movb %al, -993(%rbp) ## 1-byte Spill je LBB1_4343 LBB1_4314: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) je LBB1_4317 ## %bb.4315: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) je LBB1_4317 ## %bb.4316: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -704(%rbp) movb %al, -994(%rbp) ## 1-byte Spill je LBB1_4342 LBB1_4317: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) je LBB1_4320 ## %bb.4318: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) je LBB1_4320 ## %bb.4319: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -656(%rbp) movb %al, -995(%rbp) ## 1-byte Spill je LBB1_4341 LBB1_4320: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) je LBB1_4323 ## %bb.4321: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) je LBB1_4323 ## %bb.4322: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -600(%rbp) movb %al, -996(%rbp) ## 1-byte Spill je LBB1_4340 LBB1_4323: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) je LBB1_4326 ## %bb.4324: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) je LBB1_4326 ## %bb.4325: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -488(%rbp) movb %al, -997(%rbp) ## 1-byte Spill je LBB1_4339 LBB1_4326: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) je LBB1_4329 ## %bb.4327: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) je LBB1_4329 ## %bb.4328: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -392(%rbp) movb %al, -998(%rbp) ## 1-byte Spill je LBB1_4338 LBB1_4329: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) je LBB1_4332 ## %bb.4330: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) je LBB1_4332 ## %bb.4331: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -200(%rbp) movb %al, -999(%rbp) ## 1-byte Spill je LBB1_4337 LBB1_4332: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -1000(%rbp) ## 1-byte Spill je LBB1_4336 ## %bb.4333: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -304(%rbp) movb %al, -1001(%rbp) ## 1-byte Spill je LBB1_4335 ## %bb.4334: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -296(%rbp) setne %al xorb $-1, %al movb %al, -1001(%rbp) ## 1-byte Spill LBB1_4335: ## in Loop: Header=BB1_530 Depth=1 movb -1001(%rbp), %al ## 1-byte Reload movb %al, -1000(%rbp) ## 1-byte Spill LBB1_4336: ## in Loop: Header=BB1_530 Depth=1 movb -1000(%rbp), %al ## 1-byte Reload movb %al, -999(%rbp) ## 1-byte Spill LBB1_4337: ## in Loop: Header=BB1_530 Depth=1 movb -999(%rbp), %al ## 1-byte Reload movb %al, -998(%rbp) ## 1-byte Spill LBB1_4338: ## in Loop: Header=BB1_530 Depth=1 movb -998(%rbp), %al ## 1-byte Reload movb %al, -997(%rbp) ## 1-byte Spill LBB1_4339: ## in Loop: Header=BB1_530 Depth=1 movb -997(%rbp), %al ## 1-byte Reload movb %al, -996(%rbp) ## 1-byte Spill LBB1_4340: ## in Loop: Header=BB1_530 Depth=1 movb -996(%rbp), %al ## 1-byte Reload movb %al, -995(%rbp) ## 1-byte Spill LBB1_4341: ## in Loop: Header=BB1_530 Depth=1 movb -995(%rbp), %al ## 1-byte Reload movb %al, -994(%rbp) ## 1-byte Spill LBB1_4342: ## in Loop: Header=BB1_530 Depth=1 movb -994(%rbp), %al ## 1-byte Reload movb %al, -993(%rbp) ## 1-byte Spill LBB1_4343: ## in Loop: Header=BB1_530 Depth=1 movb -993(%rbp), %al ## 1-byte Reload movb %al, -992(%rbp) ## 1-byte Spill LBB1_4344: ## in Loop: Header=BB1_530 Depth=1 movb -992(%rbp), %al ## 1-byte Reload movb %al, -991(%rbp) ## 1-byte Spill LBB1_4345: ## in Loop: Header=BB1_530 Depth=1 movb -991(%rbp), %al ## 1-byte Reload movb %al, -990(%rbp) ## 1-byte Spill LBB1_4346: ## in Loop: Header=BB1_530 Depth=1 movb -990(%rbp), %al ## 1-byte Reload movb %al, -989(%rbp) ## 1-byte Spill LBB1_4347: ## in Loop: Header=BB1_530 Depth=1 movb -989(%rbp), %al ## 1-byte Reload movb %al, -988(%rbp) ## 1-byte Spill LBB1_4348: ## in Loop: Header=BB1_530 Depth=1 movb -988(%rbp), %al ## 1-byte Reload movb %al, -987(%rbp) ## 1-byte Spill LBB1_4349: ## in Loop: Header=BB1_530 Depth=1 movb -987(%rbp), %al ## 1-byte Reload movb %al, -986(%rbp) ## 1-byte Spill LBB1_4350: ## in Loop: Header=BB1_530 Depth=1 movb -986(%rbp), %al ## 1-byte Reload movb %al, -985(%rbp) ## 1-byte Spill LBB1_4351: ## in Loop: Header=BB1_530 Depth=1 movl -984(%rbp), %ecx ## 4-byte Reload movb -985(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4352: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4422 jp LBB1_4422 ## %bb.4353: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1002(%rbp) ## 1-byte Spill jne LBB1_4357 ## %bb.4354: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1003(%rbp) ## 1-byte Spill je LBB1_4356 ## %bb.4355: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -104(%rbp) setne %al xorb $-1, %al movb %al, -1003(%rbp) ## 1-byte Spill LBB1_4356: ## in Loop: Header=BB1_530 Depth=1 movb -1003(%rbp), %al ## 1-byte Reload movb %al, -1002(%rbp) ## 1-byte Spill LBB1_4357: ## in Loop: Header=BB1_530 Depth=1 movb -1002(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1008(%rbp) ## 4-byte Spill cmpl $0, -456(%rbp) jne LBB1_4360 ## %bb.4358: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -440(%rbp) je LBB1_4360 ## %bb.4359: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -448(%rbp) movb %al, -1009(%rbp) ## 1-byte Spill je LBB1_4421 LBB1_4360: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -360(%rbp) jne LBB1_4363 ## %bb.4361: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -344(%rbp) je LBB1_4363 ## %bb.4362: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -352(%rbp) movb %al, -1010(%rbp) ## 1-byte Spill je LBB1_4420 LBB1_4363: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -264(%rbp) jne LBB1_4366 ## %bb.4364: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -248(%rbp) je LBB1_4366 ## %bb.4365: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -256(%rbp) movb %al, -1011(%rbp) ## 1-byte Spill je LBB1_4419 LBB1_4366: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -184(%rbp) jne LBB1_4369 ## %bb.4367: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -152(%rbp) je LBB1_4369 ## %bb.4368: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -168(%rbp) movb %al, -1012(%rbp) ## 1-byte Spill je LBB1_4418 LBB1_4369: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -88(%rbp) jne LBB1_4372 ## %bb.4370: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -64(%rbp) je LBB1_4372 ## %bb.4371: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -80(%rbp) movb %al, -1013(%rbp) ## 1-byte Spill je LBB1_4417 LBB1_4372: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -912(%rbp) jne LBB1_4375 ## %bb.4373: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -896(%rbp) je LBB1_4375 ## %bb.4374: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -904(%rbp) movb %al, -1014(%rbp) ## 1-byte Spill je LBB1_4416 LBB1_4375: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -864(%rbp) jne LBB1_4378 ## %bb.4376: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -848(%rbp) je LBB1_4378 ## %bb.4377: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -856(%rbp) movb %al, -1015(%rbp) ## 1-byte Spill je LBB1_4415 LBB1_4378: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -816(%rbp) jne LBB1_4381 ## %bb.4379: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -800(%rbp) je LBB1_4381 ## %bb.4380: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -808(%rbp) movb %al, -1016(%rbp) ## 1-byte Spill je LBB1_4414 LBB1_4381: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -768(%rbp) jne LBB1_4384 ## %bb.4382: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -752(%rbp) je LBB1_4384 ## %bb.4383: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -760(%rbp) movb %al, -1017(%rbp) ## 1-byte Spill je LBB1_4413 LBB1_4384: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -720(%rbp) jne LBB1_4387 ## %bb.4385: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -704(%rbp) je LBB1_4387 ## %bb.4386: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -712(%rbp) movb %al, -1018(%rbp) ## 1-byte Spill je LBB1_4412 LBB1_4387: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -672(%rbp) jne LBB1_4390 ## %bb.4388: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -656(%rbp) je LBB1_4390 ## %bb.4389: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -664(%rbp) movb %al, -1019(%rbp) ## 1-byte Spill je LBB1_4411 LBB1_4390: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -616(%rbp) jne LBB1_4393 ## %bb.4391: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -600(%rbp) je LBB1_4393 ## %bb.4392: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -608(%rbp) movb %al, -1020(%rbp) ## 1-byte Spill je LBB1_4410 LBB1_4393: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -504(%rbp) jne LBB1_4396 ## %bb.4394: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -488(%rbp) je LBB1_4396 ## %bb.4395: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -496(%rbp) movb %al, -1021(%rbp) ## 1-byte Spill je LBB1_4409 LBB1_4396: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -408(%rbp) jne LBB1_4399 ## %bb.4397: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -392(%rbp) je LBB1_4399 ## %bb.4398: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -400(%rbp) movb %al, -1022(%rbp) ## 1-byte Spill je LBB1_4408 LBB1_4399: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -216(%rbp) jne LBB1_4402 ## %bb.4400: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -200(%rbp) je LBB1_4402 ## %bb.4401: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -208(%rbp) movb %al, -1023(%rbp) ## 1-byte Spill je LBB1_4407 LBB1_4402: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -1024(%rbp) ## 1-byte Spill jne LBB1_4406 ## %bb.4403: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -1025(%rbp) ## 1-byte Spill je LBB1_4405 ## %bb.4404: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) setne %al xorb $-1, %al movb %al, -1025(%rbp) ## 1-byte Spill LBB1_4405: ## in Loop: Header=BB1_530 Depth=1 movb -1025(%rbp), %al ## 1-byte Reload movb %al, -1024(%rbp) ## 1-byte Spill LBB1_4406: ## in Loop: Header=BB1_530 Depth=1 movb -1024(%rbp), %al ## 1-byte Reload movb %al, -1023(%rbp) ## 1-byte Spill LBB1_4407: ## in Loop: Header=BB1_530 Depth=1 movb -1023(%rbp), %al ## 1-byte Reload movb %al, -1022(%rbp) ## 1-byte Spill LBB1_4408: ## in Loop: Header=BB1_530 Depth=1 movb -1022(%rbp), %al ## 1-byte Reload movb %al, -1021(%rbp) ## 1-byte Spill LBB1_4409: ## in Loop: Header=BB1_530 Depth=1 movb -1021(%rbp), %al ## 1-byte Reload movb %al, -1020(%rbp) ## 1-byte Spill LBB1_4410: ## in Loop: Header=BB1_530 Depth=1 movb -1020(%rbp), %al ## 1-byte Reload movb %al, -1019(%rbp) ## 1-byte Spill LBB1_4411: ## in Loop: Header=BB1_530 Depth=1 movb -1019(%rbp), %al ## 1-byte Reload movb %al, -1018(%rbp) ## 1-byte Spill LBB1_4412: ## in Loop: Header=BB1_530 Depth=1 movb -1018(%rbp), %al ## 1-byte Reload movb %al, -1017(%rbp) ## 1-byte Spill LBB1_4413: ## in Loop: Header=BB1_530 Depth=1 movb -1017(%rbp), %al ## 1-byte Reload movb %al, -1016(%rbp) ## 1-byte Spill LBB1_4414: ## in Loop: Header=BB1_530 Depth=1 movb -1016(%rbp), %al ## 1-byte Reload movb %al, -1015(%rbp) ## 1-byte Spill LBB1_4415: ## in Loop: Header=BB1_530 Depth=1 movb -1015(%rbp), %al ## 1-byte Reload movb %al, -1014(%rbp) ## 1-byte Spill LBB1_4416: ## in Loop: Header=BB1_530 Depth=1 movb -1014(%rbp), %al ## 1-byte Reload movb %al, -1013(%rbp) ## 1-byte Spill LBB1_4417: ## in Loop: Header=BB1_530 Depth=1 movb -1013(%rbp), %al ## 1-byte Reload movb %al, -1012(%rbp) ## 1-byte Spill LBB1_4418: ## in Loop: Header=BB1_530 Depth=1 movb -1012(%rbp), %al ## 1-byte Reload movb %al, -1011(%rbp) ## 1-byte Spill LBB1_4419: ## in Loop: Header=BB1_530 Depth=1 movb -1011(%rbp), %al ## 1-byte Reload movb %al, -1010(%rbp) ## 1-byte Spill LBB1_4420: ## in Loop: Header=BB1_530 Depth=1 movb -1010(%rbp), %al ## 1-byte Reload movb %al, -1009(%rbp) ## 1-byte Spill LBB1_4421: ## in Loop: Header=BB1_530 Depth=1 movl -1008(%rbp), %ecx ## 4-byte Reload movb -1009(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4422: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4432 jp LBB1_4432 ## %bb.4423: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -216(%rbp) movb %al, -1026(%rbp) ## 1-byte Spill jne LBB1_4427 ## %bb.4424: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -200(%rbp) movb %al, -1027(%rbp) ## 1-byte Spill je LBB1_4426 ## %bb.4425: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -208(%rbp) setne %al xorb $-1, %al movb %al, -1027(%rbp) ## 1-byte Spill LBB1_4426: ## in Loop: Header=BB1_530 Depth=1 movb -1027(%rbp), %al ## 1-byte Reload movb %al, -1026(%rbp) ## 1-byte Spill LBB1_4427: ## in Loop: Header=BB1_530 Depth=1 movb -1026(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1032(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1028(%rbp) ## 1-byte Spill jne LBB1_4431 ## %bb.4428: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1028(%rbp) ## 1-byte Spill je LBB1_4431 ## %bb.4429: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1028(%rbp) ## 1-byte Spill jne LBB1_4431 ## %bb.4430: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -624(%rbp) sete %al movb %al, -1028(%rbp) ## 1-byte Spill LBB1_4431: ## in Loop: Header=BB1_530 Depth=1 movl -1032(%rbp), %ecx ## 4-byte Reload movb -1028(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4432: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4442 jp LBB1_4442 ## %bb.4433: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -312(%rbp) movb %al, -1033(%rbp) ## 1-byte Spill jne LBB1_4437 ## %bb.4434: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -296(%rbp) movb %al, -1034(%rbp) ## 1-byte Spill je LBB1_4436 ## %bb.4435: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -304(%rbp) setne %al xorb $-1, %al movb %al, -1034(%rbp) ## 1-byte Spill LBB1_4436: ## in Loop: Header=BB1_530 Depth=1 movb -1034(%rbp), %al ## 1-byte Reload movb %al, -1033(%rbp) ## 1-byte Spill LBB1_4437: ## in Loop: Header=BB1_530 Depth=1 movb -1033(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1040(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1035(%rbp) ## 1-byte Spill jne LBB1_4441 ## %bb.4438: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1035(%rbp) ## 1-byte Spill je LBB1_4441 ## %bb.4439: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1035(%rbp) ## 1-byte Spill jne LBB1_4441 ## %bb.4440: ## in Loop: Header=BB1_530 Depth=1 cmpl $1, -624(%rbp) sete %al movb %al, -1035(%rbp) ## 1-byte Spill LBB1_4441: ## in Loop: Header=BB1_530 Depth=1 movl -1040(%rbp), %ecx ## 4-byte Reload movb -1035(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4442: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4452 jp LBB1_4452 ## %bb.4443: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -408(%rbp) movb %al, -1041(%rbp) ## 1-byte Spill jne LBB1_4447 ## %bb.4444: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -392(%rbp) movb %al, -1042(%rbp) ## 1-byte Spill je LBB1_4446 ## %bb.4445: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -400(%rbp) setne %al xorb $-1, %al movb %al, -1042(%rbp) ## 1-byte Spill LBB1_4446: ## in Loop: Header=BB1_530 Depth=1 movb -1042(%rbp), %al ## 1-byte Reload movb %al, -1041(%rbp) ## 1-byte Spill LBB1_4447: ## in Loop: Header=BB1_530 Depth=1 movb -1041(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1048(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1043(%rbp) ## 1-byte Spill jne LBB1_4451 ## %bb.4448: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1043(%rbp) ## 1-byte Spill je LBB1_4451 ## %bb.4449: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1043(%rbp) ## 1-byte Spill jne LBB1_4451 ## %bb.4450: ## in Loop: Header=BB1_530 Depth=1 cmpl $2, -624(%rbp) sete %al movb %al, -1043(%rbp) ## 1-byte Spill LBB1_4451: ## in Loop: Header=BB1_530 Depth=1 movl -1048(%rbp), %ecx ## 4-byte Reload movb -1043(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4452: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4462 jp LBB1_4462 ## %bb.4453: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -504(%rbp) movb %al, -1049(%rbp) ## 1-byte Spill jne LBB1_4457 ## %bb.4454: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -488(%rbp) movb %al, -1050(%rbp) ## 1-byte Spill je LBB1_4456 ## %bb.4455: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -496(%rbp) setne %al xorb $-1, %al movb %al, -1050(%rbp) ## 1-byte Spill LBB1_4456: ## in Loop: Header=BB1_530 Depth=1 movb -1050(%rbp), %al ## 1-byte Reload movb %al, -1049(%rbp) ## 1-byte Spill LBB1_4457: ## in Loop: Header=BB1_530 Depth=1 movb -1049(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1056(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1051(%rbp) ## 1-byte Spill jne LBB1_4461 ## %bb.4458: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1051(%rbp) ## 1-byte Spill je LBB1_4461 ## %bb.4459: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1051(%rbp) ## 1-byte Spill jne LBB1_4461 ## %bb.4460: ## in Loop: Header=BB1_530 Depth=1 cmpl $3, -624(%rbp) sete %al movb %al, -1051(%rbp) ## 1-byte Spill LBB1_4461: ## in Loop: Header=BB1_530 Depth=1 movl -1056(%rbp), %ecx ## 4-byte Reload movb -1051(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4462: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4472 jp LBB1_4472 ## %bb.4463: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -616(%rbp) movb %al, -1057(%rbp) ## 1-byte Spill jne LBB1_4467 ## %bb.4464: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -600(%rbp) movb %al, -1058(%rbp) ## 1-byte Spill je LBB1_4466 ## %bb.4465: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -608(%rbp) setne %al xorb $-1, %al movb %al, -1058(%rbp) ## 1-byte Spill LBB1_4466: ## in Loop: Header=BB1_530 Depth=1 movb -1058(%rbp), %al ## 1-byte Reload movb %al, -1057(%rbp) ## 1-byte Spill LBB1_4467: ## in Loop: Header=BB1_530 Depth=1 movb -1057(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1064(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1059(%rbp) ## 1-byte Spill jne LBB1_4471 ## %bb.4468: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1059(%rbp) ## 1-byte Spill je LBB1_4471 ## %bb.4469: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1059(%rbp) ## 1-byte Spill jne LBB1_4471 ## %bb.4470: ## in Loop: Header=BB1_530 Depth=1 cmpl $4, -624(%rbp) sete %al movb %al, -1059(%rbp) ## 1-byte Spill LBB1_4471: ## in Loop: Header=BB1_530 Depth=1 movl -1064(%rbp), %ecx ## 4-byte Reload movb -1059(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4472: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4482 jp LBB1_4482 ## %bb.4473: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -672(%rbp) movb %al, -1065(%rbp) ## 1-byte Spill jne LBB1_4477 ## %bb.4474: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -656(%rbp) movb %al, -1066(%rbp) ## 1-byte Spill je LBB1_4476 ## %bb.4475: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -664(%rbp) setne %al xorb $-1, %al movb %al, -1066(%rbp) ## 1-byte Spill LBB1_4476: ## in Loop: Header=BB1_530 Depth=1 movb -1066(%rbp), %al ## 1-byte Reload movb %al, -1065(%rbp) ## 1-byte Spill LBB1_4477: ## in Loop: Header=BB1_530 Depth=1 movb -1065(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1072(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1067(%rbp) ## 1-byte Spill jne LBB1_4481 ## %bb.4478: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1067(%rbp) ## 1-byte Spill je LBB1_4481 ## %bb.4479: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1067(%rbp) ## 1-byte Spill jne LBB1_4481 ## %bb.4480: ## in Loop: Header=BB1_530 Depth=1 cmpl $5, -624(%rbp) sete %al movb %al, -1067(%rbp) ## 1-byte Spill LBB1_4481: ## in Loop: Header=BB1_530 Depth=1 movl -1072(%rbp), %ecx ## 4-byte Reload movb -1067(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4482: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4492 jp LBB1_4492 ## %bb.4483: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -720(%rbp) movb %al, -1073(%rbp) ## 1-byte Spill jne LBB1_4487 ## %bb.4484: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -704(%rbp) movb %al, -1074(%rbp) ## 1-byte Spill je LBB1_4486 ## %bb.4485: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -712(%rbp) setne %al xorb $-1, %al movb %al, -1074(%rbp) ## 1-byte Spill LBB1_4486: ## in Loop: Header=BB1_530 Depth=1 movb -1074(%rbp), %al ## 1-byte Reload movb %al, -1073(%rbp) ## 1-byte Spill LBB1_4487: ## in Loop: Header=BB1_530 Depth=1 movb -1073(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1080(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1075(%rbp) ## 1-byte Spill jne LBB1_4491 ## %bb.4488: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1075(%rbp) ## 1-byte Spill je LBB1_4491 ## %bb.4489: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1075(%rbp) ## 1-byte Spill jne LBB1_4491 ## %bb.4490: ## in Loop: Header=BB1_530 Depth=1 cmpl $6, -624(%rbp) sete %al movb %al, -1075(%rbp) ## 1-byte Spill LBB1_4491: ## in Loop: Header=BB1_530 Depth=1 movl -1080(%rbp), %ecx ## 4-byte Reload movb -1075(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4492: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4502 jp LBB1_4502 ## %bb.4493: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -768(%rbp) movb %al, -1081(%rbp) ## 1-byte Spill jne LBB1_4497 ## %bb.4494: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -752(%rbp) movb %al, -1082(%rbp) ## 1-byte Spill je LBB1_4496 ## %bb.4495: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -760(%rbp) setne %al xorb $-1, %al movb %al, -1082(%rbp) ## 1-byte Spill LBB1_4496: ## in Loop: Header=BB1_530 Depth=1 movb -1082(%rbp), %al ## 1-byte Reload movb %al, -1081(%rbp) ## 1-byte Spill LBB1_4497: ## in Loop: Header=BB1_530 Depth=1 movb -1081(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1088(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1083(%rbp) ## 1-byte Spill jne LBB1_4501 ## %bb.4498: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1083(%rbp) ## 1-byte Spill je LBB1_4501 ## %bb.4499: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1083(%rbp) ## 1-byte Spill jne LBB1_4501 ## %bb.4500: ## in Loop: Header=BB1_530 Depth=1 cmpl $7, -624(%rbp) sete %al movb %al, -1083(%rbp) ## 1-byte Spill LBB1_4501: ## in Loop: Header=BB1_530 Depth=1 movl -1088(%rbp), %ecx ## 4-byte Reload movb -1083(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4502: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4512 jp LBB1_4512 ## %bb.4503: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -816(%rbp) movb %al, -1089(%rbp) ## 1-byte Spill jne LBB1_4507 ## %bb.4504: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -800(%rbp) movb %al, -1090(%rbp) ## 1-byte Spill je LBB1_4506 ## %bb.4505: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -808(%rbp) setne %al xorb $-1, %al movb %al, -1090(%rbp) ## 1-byte Spill LBB1_4506: ## in Loop: Header=BB1_530 Depth=1 movb -1090(%rbp), %al ## 1-byte Reload movb %al, -1089(%rbp) ## 1-byte Spill LBB1_4507: ## in Loop: Header=BB1_530 Depth=1 movb -1089(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1096(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1091(%rbp) ## 1-byte Spill jne LBB1_4511 ## %bb.4508: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1091(%rbp) ## 1-byte Spill je LBB1_4511 ## %bb.4509: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1091(%rbp) ## 1-byte Spill jne LBB1_4511 ## %bb.4510: ## in Loop: Header=BB1_530 Depth=1 cmpl $8, -624(%rbp) sete %al movb %al, -1091(%rbp) ## 1-byte Spill LBB1_4511: ## in Loop: Header=BB1_530 Depth=1 movl -1096(%rbp), %ecx ## 4-byte Reload movb -1091(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4512: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4522 jp LBB1_4522 ## %bb.4513: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -864(%rbp) movb %al, -1097(%rbp) ## 1-byte Spill jne LBB1_4517 ## %bb.4514: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -848(%rbp) movb %al, -1098(%rbp) ## 1-byte Spill je LBB1_4516 ## %bb.4515: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -856(%rbp) setne %al xorb $-1, %al movb %al, -1098(%rbp) ## 1-byte Spill LBB1_4516: ## in Loop: Header=BB1_530 Depth=1 movb -1098(%rbp), %al ## 1-byte Reload movb %al, -1097(%rbp) ## 1-byte Spill LBB1_4517: ## in Loop: Header=BB1_530 Depth=1 movb -1097(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1104(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1099(%rbp) ## 1-byte Spill jne LBB1_4521 ## %bb.4518: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1099(%rbp) ## 1-byte Spill je LBB1_4521 ## %bb.4519: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1099(%rbp) ## 1-byte Spill jne LBB1_4521 ## %bb.4520: ## in Loop: Header=BB1_530 Depth=1 cmpl $9, -624(%rbp) sete %al movb %al, -1099(%rbp) ## 1-byte Spill LBB1_4521: ## in Loop: Header=BB1_530 Depth=1 movl -1104(%rbp), %ecx ## 4-byte Reload movb -1099(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4522: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4532 jp LBB1_4532 ## %bb.4523: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -912(%rbp) movb %al, -1105(%rbp) ## 1-byte Spill jne LBB1_4527 ## %bb.4524: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -896(%rbp) movb %al, -1106(%rbp) ## 1-byte Spill je LBB1_4526 ## %bb.4525: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -904(%rbp) setne %al xorb $-1, %al movb %al, -1106(%rbp) ## 1-byte Spill LBB1_4526: ## in Loop: Header=BB1_530 Depth=1 movb -1106(%rbp), %al ## 1-byte Reload movb %al, -1105(%rbp) ## 1-byte Spill LBB1_4527: ## in Loop: Header=BB1_530 Depth=1 movb -1105(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1112(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1107(%rbp) ## 1-byte Spill jne LBB1_4531 ## %bb.4528: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1107(%rbp) ## 1-byte Spill je LBB1_4531 ## %bb.4529: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1107(%rbp) ## 1-byte Spill jne LBB1_4531 ## %bb.4530: ## in Loop: Header=BB1_530 Depth=1 cmpl $10, -624(%rbp) sete %al movb %al, -1107(%rbp) ## 1-byte Spill LBB1_4531: ## in Loop: Header=BB1_530 Depth=1 movl -1112(%rbp), %ecx ## 4-byte Reload movb -1107(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4532: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4542 jp LBB1_4542 ## %bb.4533: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -88(%rbp) movb %al, -1113(%rbp) ## 1-byte Spill jne LBB1_4537 ## %bb.4534: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -64(%rbp) movb %al, -1114(%rbp) ## 1-byte Spill je LBB1_4536 ## %bb.4535: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -80(%rbp) setne %al xorb $-1, %al movb %al, -1114(%rbp) ## 1-byte Spill LBB1_4536: ## in Loop: Header=BB1_530 Depth=1 movb -1114(%rbp), %al ## 1-byte Reload movb %al, -1113(%rbp) ## 1-byte Spill LBB1_4537: ## in Loop: Header=BB1_530 Depth=1 movb -1113(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1120(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1115(%rbp) ## 1-byte Spill jne LBB1_4541 ## %bb.4538: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1115(%rbp) ## 1-byte Spill je LBB1_4541 ## %bb.4539: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1115(%rbp) ## 1-byte Spill jne LBB1_4541 ## %bb.4540: ## in Loop: Header=BB1_530 Depth=1 cmpl $11, -624(%rbp) sete %al movb %al, -1115(%rbp) ## 1-byte Spill LBB1_4541: ## in Loop: Header=BB1_530 Depth=1 movl -1120(%rbp), %ecx ## 4-byte Reload movb -1115(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4542: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4552 jp LBB1_4552 ## %bb.4543: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -184(%rbp) movb %al, -1121(%rbp) ## 1-byte Spill jne LBB1_4547 ## %bb.4544: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -152(%rbp) movb %al, -1122(%rbp) ## 1-byte Spill je LBB1_4546 ## %bb.4545: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -168(%rbp) setne %al xorb $-1, %al movb %al, -1122(%rbp) ## 1-byte Spill LBB1_4546: ## in Loop: Header=BB1_530 Depth=1 movb -1122(%rbp), %al ## 1-byte Reload movb %al, -1121(%rbp) ## 1-byte Spill LBB1_4547: ## in Loop: Header=BB1_530 Depth=1 movb -1121(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1128(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1123(%rbp) ## 1-byte Spill jne LBB1_4551 ## %bb.4548: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1123(%rbp) ## 1-byte Spill je LBB1_4551 ## %bb.4549: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1123(%rbp) ## 1-byte Spill jne LBB1_4551 ## %bb.4550: ## in Loop: Header=BB1_530 Depth=1 cmpl $12, -624(%rbp) sete %al movb %al, -1123(%rbp) ## 1-byte Spill LBB1_4551: ## in Loop: Header=BB1_530 Depth=1 movl -1128(%rbp), %ecx ## 4-byte Reload movb -1123(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4552: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4562 jp LBB1_4562 ## %bb.4553: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -264(%rbp) movb %al, -1129(%rbp) ## 1-byte Spill jne LBB1_4557 ## %bb.4554: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -248(%rbp) movb %al, -1130(%rbp) ## 1-byte Spill je LBB1_4556 ## %bb.4555: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -256(%rbp) setne %al xorb $-1, %al movb %al, -1130(%rbp) ## 1-byte Spill LBB1_4556: ## in Loop: Header=BB1_530 Depth=1 movb -1130(%rbp), %al ## 1-byte Reload movb %al, -1129(%rbp) ## 1-byte Spill LBB1_4557: ## in Loop: Header=BB1_530 Depth=1 movb -1129(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1136(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1131(%rbp) ## 1-byte Spill jne LBB1_4561 ## %bb.4558: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1131(%rbp) ## 1-byte Spill je LBB1_4561 ## %bb.4559: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1131(%rbp) ## 1-byte Spill jne LBB1_4561 ## %bb.4560: ## in Loop: Header=BB1_530 Depth=1 cmpl $13, -624(%rbp) sete %al movb %al, -1131(%rbp) ## 1-byte Spill LBB1_4561: ## in Loop: Header=BB1_530 Depth=1 movl -1136(%rbp), %ecx ## 4-byte Reload movb -1131(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4562: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4572 jp LBB1_4572 ## %bb.4563: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -360(%rbp) movb %al, -1137(%rbp) ## 1-byte Spill jne LBB1_4567 ## %bb.4564: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -344(%rbp) movb %al, -1138(%rbp) ## 1-byte Spill je LBB1_4566 ## %bb.4565: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -352(%rbp) setne %al xorb $-1, %al movb %al, -1138(%rbp) ## 1-byte Spill LBB1_4566: ## in Loop: Header=BB1_530 Depth=1 movb -1138(%rbp), %al ## 1-byte Reload movb %al, -1137(%rbp) ## 1-byte Spill LBB1_4567: ## in Loop: Header=BB1_530 Depth=1 movb -1137(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1144(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1139(%rbp) ## 1-byte Spill jne LBB1_4571 ## %bb.4568: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1139(%rbp) ## 1-byte Spill je LBB1_4571 ## %bb.4569: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1139(%rbp) ## 1-byte Spill jne LBB1_4571 ## %bb.4570: ## in Loop: Header=BB1_530 Depth=1 cmpl $14, -624(%rbp) sete %al movb %al, -1139(%rbp) ## 1-byte Spill LBB1_4571: ## in Loop: Header=BB1_530 Depth=1 movl -1144(%rbp), %ecx ## 4-byte Reload movb -1139(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4572: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 jne LBB1_4582 jp LBB1_4582 ## %bb.4573: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -456(%rbp) movb %al, -1145(%rbp) ## 1-byte Spill jne LBB1_4577 ## %bb.4574: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -440(%rbp) movb %al, -1146(%rbp) ## 1-byte Spill je LBB1_4576 ## %bb.4575: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -448(%rbp) setne %al xorb $-1, %al movb %al, -1146(%rbp) ## 1-byte Spill LBB1_4576: ## in Loop: Header=BB1_530 Depth=1 movb -1146(%rbp), %al ## 1-byte Reload movb %al, -1145(%rbp) ## 1-byte Spill LBB1_4577: ## in Loop: Header=BB1_530 Depth=1 movb -1145(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -1152(%rbp) ## 4-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -120(%rbp) movb %al, -1147(%rbp) ## 1-byte Spill jne LBB1_4581 ## %bb.4578: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -112(%rbp) movb %al, -1147(%rbp) ## 1-byte Spill je LBB1_4581 ## %bb.4579: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -104(%rbp) movb %al, -1147(%rbp) ## 1-byte Spill jne LBB1_4581 ## %bb.4580: ## in Loop: Header=BB1_530 Depth=1 cmpl $15, -624(%rbp) sete %al movb %al, -1147(%rbp) ## 1-byte Spill LBB1_4581: ## in Loop: Header=BB1_530 Depth=1 movl -1152(%rbp), %ecx ## 4-byte Reload movb -1147(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 LBB1_4582: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -20(%rbp), %xmm0 jne LBB1_4583 jp LBB1_4583 jmp LBB1_4584 LBB1_4583: ## in Loop: Header=BB1_530 Depth=1 movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jae LBB1_4680 LBB1_4584: ## in Loop: Header=BB1_530 Depth=1 movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_4586 ## %bb.4585: ## in Loop: Header=BB1_530 Depth=1 movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movss -16(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm1 movss -20(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero cvtss2sd %xmm2, %xmm2 subsd %xmm2, %xmm1 addsd %xmm1, %xmm0 xorl %eax, %eax ## kill: def $al killed $al killed $eax xorps %xmm1, %xmm1 ucomisd %xmm1, %xmm0 movb %al, -928(%rbp) ## 1-byte Spill jne LBB1_4680 jp LBB1_4680 LBB1_4586: ## in Loop: Header=BB1_530 Depth=1 movl -552(%rbp), %eax movl %eax, -1160(%rbp) ## 4-byte Spill movb $1, %al cmpl $0, -556(%rbp) movb %al, -1153(%rbp) ## 1-byte Spill jne LBB1_4590 ## %bb.4587: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -548(%rbp) movb %al, -1161(%rbp) ## 1-byte Spill jne LBB1_4589 ## %bb.4588: ## in Loop: Header=BB1_530 Depth=1 movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 setae %al movb %al, -1161(%rbp) ## 1-byte Spill LBB1_4589: ## in Loop: Header=BB1_530 Depth=1 movb -1161(%rbp), %al ## 1-byte Reload xorb $-1, %al movb %al, -1153(%rbp) ## 1-byte Spill LBB1_4590: ## in Loop: Header=BB1_530 Depth=1 movl -1160(%rbp), %ecx ## 4-byte Reload movb -1153(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4591: ## in Loop: Header=BB1_530 Depth=1 movl -544(%rbp), %eax movl %eax, -1168(%rbp) ## 4-byte Spill movb $1, %al cmpl $0, -548(%rbp) movb %al, -1163(%rbp) ## 1-byte Spill jne LBB1_4593 ## %bb.4592: ## in Loop: Header=BB1_530 Depth=1 movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 setae %al movb %al, -1163(%rbp) ## 1-byte Spill LBB1_4593: ## in Loop: Header=BB1_530 Depth=1 movl -1168(%rbp), %ecx ## 4-byte Reload movb -1163(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4594: ## in Loop: Header=BB1_530 Depth=1 movl -560(%rbp), %eax movl %eax, -1172(%rbp) ## 4-byte Spill cmpl $0, -180(%rbp) jne LBB1_4596 ## %bb.4595: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -164(%rbp) movb %al, -1173(%rbp) ## 1-byte Spill je LBB1_4597 LBB1_4596: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -564(%rbp) setne %al movb %al, -1173(%rbp) ## 1-byte Spill LBB1_4597: ## in Loop: Header=BB1_530 Depth=1 movl -1172(%rbp), %ecx ## 4-byte Reload movb -1173(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4598: ## in Loop: Header=BB1_530 Depth=1 movl -576(%rbp), %eax movl %eax, -1180(%rbp) ## 4-byte Spill movb $1, %al cmpl $0, -580(%rbp) movb %al, -1174(%rbp) ## 1-byte Spill jne LBB1_4606 ## %bb.4599: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -164(%rbp) movb %al, -1181(%rbp) ## 1-byte Spill je LBB1_4605 ## %bb.4600: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -180(%rbp) movb %al, -1181(%rbp) ## 1-byte Spill jne LBB1_4605 ## %bb.4601: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -180(%rbp) jne LBB1_4603 ## %bb.4602: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -164(%rbp) movb %al, -1182(%rbp) ## 1-byte Spill je LBB1_4604 LBB1_4603: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -564(%rbp) setne %al movb %al, -1182(%rbp) ## 1-byte Spill LBB1_4604: ## in Loop: Header=BB1_530 Depth=1 movb -1182(%rbp), %al ## 1-byte Reload movb %al, -1181(%rbp) ## 1-byte Spill LBB1_4605: ## in Loop: Header=BB1_530 Depth=1 movb -1181(%rbp), %al ## 1-byte Reload xorb $-1, %al movb %al, -1174(%rbp) ## 1-byte Spill LBB1_4606: ## in Loop: Header=BB1_530 Depth=1 movl -1180(%rbp), %ecx ## 4-byte Reload movb -1174(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4607: ## in Loop: Header=BB1_530 Depth=1 movl -540(%rbp), %eax movl %eax, -1188(%rbp) ## 4-byte Spill cmpl $0, -536(%rbp) je LBB1_4611 ## %bb.4608: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4611 ## %bb.4609: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4611 ## %bb.4610: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -512(%rbp) movb %al, -1189(%rbp) ## 1-byte Spill jne LBB1_4623 LBB1_4611: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -536(%rbp) je LBB1_4615 ## %bb.4612: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4615 ## %bb.4613: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4615 ## %bb.4614: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -512(%rbp) movb %al, -1190(%rbp) ## 1-byte Spill jne LBB1_4622 LBB1_4615: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_4617 ## %bb.4616: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -160(%rbp) movb %al, -1191(%rbp) ## 1-byte Spill je LBB1_4621 LBB1_4617: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_4619 ## %bb.4618: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) je LBB1_4620 LBB1_4619: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -560(%rbp) movb %al, -1191(%rbp) ## 1-byte Spill je LBB1_4621 LBB1_4620: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -536(%rbp) setne %al movb %al, -1191(%rbp) ## 1-byte Spill LBB1_4621: ## in Loop: Header=BB1_530 Depth=1 movb -1191(%rbp), %al ## 1-byte Reload movb %al, -1190(%rbp) ## 1-byte Spill LBB1_4622: ## in Loop: Header=BB1_530 Depth=1 movb -1190(%rbp), %al ## 1-byte Reload movb %al, -1189(%rbp) ## 1-byte Spill LBB1_4623: ## in Loop: Header=BB1_530 Depth=1 movl -1188(%rbp), %ecx ## 4-byte Reload movb -1189(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4624: ## in Loop: Header=BB1_530 Depth=1 movl -532(%rbp), %eax movl %eax, -1196(%rbp) ## 4-byte Spill cmpl $0, -536(%rbp) je LBB1_4628 ## %bb.4625: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4628 ## %bb.4626: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4628 ## %bb.4627: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -512(%rbp) movb %al, -1197(%rbp) ## 1-byte Spill jne LBB1_4646 LBB1_4628: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -536(%rbp) je LBB1_4632 ## %bb.4629: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4632 ## %bb.4630: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4632 ## %bb.4631: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -512(%rbp) movb %al, -1198(%rbp) ## 1-byte Spill jne LBB1_4645 LBB1_4632: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) je LBB1_4637 ## %bb.4633: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_4637 ## %bb.4634: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_4636 ## %bb.4635: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -160(%rbp) je LBB1_4637 LBB1_4636: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -560(%rbp) movb %al, -1199(%rbp) ## 1-byte Spill je LBB1_4644 LBB1_4637: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -576(%rbp) jne LBB1_4643 ## %bb.4638: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -160(%rbp) movb %al, -1199(%rbp) ## 1-byte Spill je LBB1_4644 ## %bb.4639: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -176(%rbp) movb %al, -1199(%rbp) ## 1-byte Spill jne LBB1_4644 ## %bb.4640: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -176(%rbp) jne LBB1_4642 ## %bb.4641: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -160(%rbp) movb %al, -1199(%rbp) ## 1-byte Spill je LBB1_4644 LBB1_4642: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -560(%rbp) movb %al, -1199(%rbp) ## 1-byte Spill jne LBB1_4644 LBB1_4643: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) setne %al movb %al, -1199(%rbp) ## 1-byte Spill LBB1_4644: ## in Loop: Header=BB1_530 Depth=1 movb -1199(%rbp), %al ## 1-byte Reload movb %al, -1198(%rbp) ## 1-byte Spill LBB1_4645: ## in Loop: Header=BB1_530 Depth=1 movb -1198(%rbp), %al ## 1-byte Reload movb %al, -1197(%rbp) ## 1-byte Spill LBB1_4646: ## in Loop: Header=BB1_530 Depth=1 movl -1196(%rbp), %ecx ## 4-byte Reload movb -1197(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4647: ## in Loop: Header=BB1_530 Depth=1 movl -524(%rbp), %eax movl %eax, -1204(%rbp) ## 4-byte Spill cmpl $0, -536(%rbp) je LBB1_4651 ## %bb.4648: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4651 ## %bb.4649: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4651 ## %bb.4650: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -512(%rbp) movb %al, -1205(%rbp) ## 1-byte Spill jne LBB1_4661 LBB1_4651: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -536(%rbp) je LBB1_4655 ## %bb.4652: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4655 ## %bb.4653: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4655 ## %bb.4654: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -512(%rbp) movb %al, -1206(%rbp) ## 1-byte Spill jne LBB1_4660 LBB1_4655: ## in Loop: Header=BB1_530 Depth=1 movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movb $1, %al movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 movb %al, -1207(%rbp) ## 1-byte Spill jae LBB1_4659 ## %bb.4656: ## in Loop: Header=BB1_530 Depth=1 movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_4658 ## %bb.4657: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -544(%rbp) movb %al, -1207(%rbp) ## 1-byte Spill je LBB1_4659 LBB1_4658: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) setne %al movb %al, -1207(%rbp) ## 1-byte Spill LBB1_4659: ## in Loop: Header=BB1_530 Depth=1 movb -1207(%rbp), %al ## 1-byte Reload movb %al, -1206(%rbp) ## 1-byte Spill LBB1_4660: ## in Loop: Header=BB1_530 Depth=1 movb -1206(%rbp), %al ## 1-byte Reload movb %al, -1205(%rbp) ## 1-byte Spill LBB1_4661: ## in Loop: Header=BB1_530 Depth=1 movl -1204(%rbp), %ecx ## 4-byte Reload movb -1205(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %edx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl %edx, %ecx movb %al, -1162(%rbp) ## 1-byte Spill jne LBB1_4679 ## %bb.4662: ## in Loop: Header=BB1_530 Depth=1 movl -516(%rbp), %eax movl %eax, -1212(%rbp) ## 4-byte Spill cmpl $0, -536(%rbp) je LBB1_4666 ## %bb.4663: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4666 ## %bb.4664: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4666 ## %bb.4665: ## in Loop: Header=BB1_530 Depth=1 xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, -512(%rbp) movb %al, -1213(%rbp) ## 1-byte Spill jne LBB1_4678 LBB1_4666: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -536(%rbp) je LBB1_4670 ## %bb.4667: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -528(%rbp) je LBB1_4670 ## %bb.4668: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -520(%rbp) je LBB1_4670 ## %bb.4669: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -512(%rbp) movb %al, -1214(%rbp) ## 1-byte Spill jne LBB1_4677 LBB1_4670: ## in Loop: Header=BB1_530 Depth=1 movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB1_4672 ## %bb.4671: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -544(%rbp) movb %al, -1215(%rbp) ## 1-byte Spill je LBB1_4676 LBB1_4672: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -552(%rbp) jne LBB1_4675 ## %bb.4673: ## in Loop: Header=BB1_530 Depth=1 movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 movb $1, %al movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 movb %al, -1215(%rbp) ## 1-byte Spill jae LBB1_4676 ## %bb.4674: ## in Loop: Header=BB1_530 Depth=1 movb $1, %al cmpl $0, -544(%rbp) movb %al, -1215(%rbp) ## 1-byte Spill jne LBB1_4676 LBB1_4675: ## in Loop: Header=BB1_530 Depth=1 cmpl $0, -512(%rbp) setne %al movb %al, -1215(%rbp) ## 1-byte Spill LBB1_4676: ## in Loop: Header=BB1_530 Depth=1 movb -1215(%rbp), %al ## 1-byte Reload movb %al, -1214(%rbp) ## 1-byte Spill LBB1_4677: ## in Loop: Header=BB1_530 Depth=1 movb -1214(%rbp), %al ## 1-byte Reload movb %al, -1213(%rbp) ## 1-byte Spill LBB1_4678: ## in Loop: Header=BB1_530 Depth=1 movl -1212(%rbp), %eax ## 4-byte Reload movb -1213(%rbp), %cl ## 1-byte Reload andb $1, %cl movzbl %cl, %ecx cmpl %ecx, %eax sete %al movb %al, -1162(%rbp) ## 1-byte Spill LBB1_4679: ## in Loop: Header=BB1_530 Depth=1 movb -1162(%rbp), %al ## 1-byte Reload movb %al, -928(%rbp) ## 1-byte Spill LBB1_4680: ## in Loop: Header=BB1_530 Depth=1 movb -928(%rbp), %al ## 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -924(%rbp) movl -12(%rbp), %eax movl %eax, -8(%rbp) movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -16(%rbp) movl -28(%rbp), %eax movl %eax, -24(%rbp) movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -32(%rbp) movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -40(%rbp) movl -52(%rbp), %eax movl %eax, -48(%rbp) movl -60(%rbp), %eax movl %eax, -56(%rbp) movl -68(%rbp), %eax movl %eax, -64(%rbp) movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -72(%rbp) movl -84(%rbp), %eax movl %eax, -80(%rbp) movl -92(%rbp), %eax movl %eax, -88(%rbp) movl -100(%rbp), %eax movl %eax, -96(%rbp) movl -108(%rbp), %eax movl %eax, -104(%rbp) movl -116(%rbp), %eax movl %eax, -112(%rbp) movl -124(%rbp), %eax movl %eax, -120(%rbp) movl -132(%rbp), %eax movl %eax, -128(%rbp) movl -140(%rbp), %eax movl %eax, -136(%rbp) movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -144(%rbp) movl -156(%rbp), %eax movl %eax, -152(%rbp) movl -164(%rbp), %eax movl %eax, -160(%rbp) movl -172(%rbp), %eax movl %eax, -168(%rbp) movl -180(%rbp), %eax movl %eax, -176(%rbp) movl -188(%rbp), %eax movl %eax, -184(%rbp) movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -192(%rbp) movl -204(%rbp), %eax movl %eax, -200(%rbp) movl -212(%rbp), %eax movl %eax, -208(%rbp) movl -220(%rbp), %eax movl %eax, -216(%rbp) movl -228(%rbp), %eax movl %eax, -224(%rbp) movl -236(%rbp), %eax movl %eax, -232(%rbp) movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -240(%rbp) movl -252(%rbp), %eax movl %eax, -248(%rbp) movl -260(%rbp), %eax movl %eax, -256(%rbp) movl -268(%rbp), %eax movl %eax, -264(%rbp) movl -276(%rbp), %eax movl %eax, -272(%rbp) movl -284(%rbp), %eax movl %eax, -280(%rbp) movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -288(%rbp) movl -300(%rbp), %eax movl %eax, -296(%rbp) movl -308(%rbp), %eax movl %eax, -304(%rbp) movl -316(%rbp), %eax movl %eax, -312(%rbp) movl -324(%rbp), %eax movl %eax, -320(%rbp) movl -332(%rbp), %eax movl %eax, -328(%rbp) movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -336(%rbp) movl -348(%rbp), %eax movl %eax, -344(%rbp) movl -356(%rbp), %eax movl %eax, -352(%rbp) movl -364(%rbp), %eax movl %eax, -360(%rbp) movl -372(%rbp), %eax movl %eax, -368(%rbp) movl -380(%rbp), %eax movl %eax, -376(%rbp) movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -384(%rbp) movl -396(%rbp), %eax movl %eax, -392(%rbp) movl -404(%rbp), %eax movl %eax, -400(%rbp) movl -412(%rbp), %eax movl %eax, -408(%rbp) movl -420(%rbp), %eax movl %eax, -416(%rbp) movl -428(%rbp), %eax movl %eax, -424(%rbp) movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -432(%rbp) movl -444(%rbp), %eax movl %eax, -440(%rbp) movl -452(%rbp), %eax movl %eax, -448(%rbp) movl -460(%rbp), %eax movl %eax, -456(%rbp) movl -468(%rbp), %eax movl %eax, -464(%rbp) movl -476(%rbp), %eax movl %eax, -472(%rbp) movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -480(%rbp) movl -492(%rbp), %eax movl %eax, -488(%rbp) movl -500(%rbp), %eax movl %eax, -496(%rbp) movl -508(%rbp), %eax movl %eax, -504(%rbp) movl -516(%rbp), %eax movl %eax, -512(%rbp) movl -524(%rbp), %eax movl %eax, -520(%rbp) movl -532(%rbp), %eax movl %eax, -528(%rbp) movl -540(%rbp), %eax movl %eax, -536(%rbp) movl -548(%rbp), %eax movl %eax, -544(%rbp) movl -556(%rbp), %eax movl %eax, -552(%rbp) movl -564(%rbp), %eax movl %eax, -560(%rbp) movl -572(%rbp), %eax movl %eax, -568(%rbp) movl -580(%rbp), %eax movl %eax, -576(%rbp) movl -588(%rbp), %eax movl %eax, -584(%rbp) movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -592(%rbp) movl -604(%rbp), %eax movl %eax, -600(%rbp) movl -612(%rbp), %eax movl %eax, -608(%rbp) movl -620(%rbp), %eax movl %eax, -616(%rbp) movl -628(%rbp), %eax movl %eax, -624(%rbp) movl -636(%rbp), %eax movl %eax, -632(%rbp) movl -644(%rbp), %eax movl %eax, -640(%rbp) movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -648(%rbp) movl -660(%rbp), %eax movl %eax, -656(%rbp) movl -668(%rbp), %eax movl %eax, -664(%rbp) movl -676(%rbp), %eax movl %eax, -672(%rbp) movl -684(%rbp), %eax movl %eax, -680(%rbp) movl -692(%rbp), %eax movl %eax, -688(%rbp) movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -696(%rbp) movl -708(%rbp), %eax movl %eax, -704(%rbp) movl -716(%rbp), %eax movl %eax, -712(%rbp) movl -724(%rbp), %eax movl %eax, -720(%rbp) movl -732(%rbp), %eax movl %eax, -728(%rbp) movl -740(%rbp), %eax movl %eax, -736(%rbp) movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -744(%rbp) movl -756(%rbp), %eax movl %eax, -752(%rbp) movl -764(%rbp), %eax movl %eax, -760(%rbp) movl -772(%rbp), %eax movl %eax, -768(%rbp) movl -780(%rbp), %eax movl %eax, -776(%rbp) movl -788(%rbp), %eax movl %eax, -784(%rbp) movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -792(%rbp) movl -804(%rbp), %eax movl %eax, -800(%rbp) movl -812(%rbp), %eax movl %eax, -808(%rbp) movl -820(%rbp), %eax movl %eax, -816(%rbp) movl -828(%rbp), %eax movl %eax, -824(%rbp) movl -836(%rbp), %eax movl %eax, -832(%rbp) movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -840(%rbp) movl -852(%rbp), %eax movl %eax, -848(%rbp) movl -860(%rbp), %eax movl %eax, -856(%rbp) movl -868(%rbp), %eax movl %eax, -864(%rbp) movl -876(%rbp), %eax movl %eax, -872(%rbp) movl -884(%rbp), %eax movl %eax, -880(%rbp) movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -888(%rbp) movl -900(%rbp), %eax movl %eax, -896(%rbp) movl -908(%rbp), %eax movl %eax, -904(%rbp) movl -916(%rbp), %eax movl %eax, -912(%rbp) jmp LBB1_530 LBB1_4681: movl -4(%rbp), %eax addq $1216, %rsp ## imm = 0x4C0 popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/42194.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #8] ; 4-byte Folded Spill stur wzr, [x29, #-4] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr w0, [sp, #8] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Hello World! \n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Hello World! \n" .subsections_via_symbols
the_stack_data/159515572.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #400 .cfi_def_cfa_offset 400 stp x28, x27, [sp, #368] ; 16-byte Folded Spill stp x29, x30, [sp, #384] ; 16-byte Folded Spill add x29, sp, #384 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] stur wzr, [x29, #-156] stur w0, [x29, #-160] stur x1, [x29, #-168] ldur w8, [x29, #-160] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w8, #1 stur w8, [x29, #-156] b LBB0_12 LBB0_2: ldur x8, [x29, #-168] ldr x8, [x8, #8] stur x8, [x29, #-176] ldur x8, [x29, #-168] ldr x8, [x8, #16] stur x8, [x29, #-184] mov x0, #512 bl _malloc str x0, [sp, #184] mov x8, #1024 str x8, [sp, #176] ldur x0, [x29, #-176] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen str x0, [sp, #192] ldr x8, [sp, #192] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: mov w0, #1 bl _exit LBB0_4: str wzr, [sp, #164] b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldr x2, [sp, #192] add x0, sp, #184 add x1, sp, #176 bl _getline str x0, [sp, #168] adds x8, x0, #1 cset w8, eq tbnz w8, #0, LBB0_11 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 add x0, sp, #184 str x0, [sp, #56] ; 8-byte Folded Spill ldr x8, [sp, #184] ldr x9, [sp, #168] subs x9, x9, #1 add x8, x8, x9 strb wzr, [x8] adrp x8, l_.str.2@PAGE add x8, x8, l_.str.2@PAGEOFF str x8, [sp, #152] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #144] ldr x8, [sp, #144] str x8, [sp, #136] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #128] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #120] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #112] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #104] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #96] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #88] ldr x1, [sp, #152] bl _strsep mov x8, x0 ldr x0, [sp, #56] ; 8-byte Folded Reload str x8, [sp, #80] ldr x1, [sp, #152] bl _strsep str x0, [sp, #72] ldr x0, [sp, #72] mov w1, #13 bl _strrchr str x0, [sp, #64] ldr x8, [sp, #64] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldr x0, [sp, #72] mov w1, #10 bl _strrchr str x0, [sp, #64] b LBB0_8 LBB0_8: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #64] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_5 Depth=1 ldr x8, [sp, #64] subs x8, x8, #1 strb wzr, [x8] b LBB0_10 LBB0_10: ; in Loop: Header=BB0_5 Depth=1 ldur x8, [x29, #-184] str x8, [sp, #32] ; 8-byte Folded Spill ldur x0, [x29, #-184] bl _strlen ldr x1, [sp, #32] ; 8-byte Folded Reload add x2, x0, #1 sub x0, x29, #152 str x0, [sp, #48] ; 8-byte Folded Spill mov x3, #128 str x3, [sp, #40] ; 8-byte Folded Spill bl ___memcpy_chk ldr x2, [sp, #40] ; 8-byte Folded Reload ldr x0, [sp, #48] ; 8-byte Folded Reload adrp x1, l_.str.3@PAGE add x1, x1, l_.str.3@PAGEOFF bl ___strcat_chk ldr x2, [sp, #40] ; 8-byte Folded Reload ldr x0, [sp, #48] ; 8-byte Folded Reload ldr x1, [sp, #88] bl ___strcat_chk ldr x2, [sp, #40] ; 8-byte Folded Reload ldr x0, [sp, #48] ; 8-byte Folded Reload adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl ___strcat_chk ldr x0, [sp, #48] ; 8-byte Folded Reload ldr x1, [sp, #128] ldr x2, [sp, #120] ldr x3, [sp, #96] ldr x4, [sp, #112] ldr x5, [sp, #72] bl _write_ini ldr w8, [sp, #164] add w8, w8, #1 str w8, [sp, #164] b LBB0_5 LBB0_11: ldr x0, [sp, #192] bl _fclose ldr w8, [sp, #164] ; implicit-def: $x10 mov x10, x8 ldur x8, [x29, #-184] mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf stur wzr, [x29, #-156] b LBB0_12 LBB0_12: ldur w8, [x29, #-156] str w8, [sp, #28] ; 4-byte Folded Spill ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: bl ___stack_chk_fail LBB0_14: ldr w0, [sp, #28] ; 4-byte Folded Reload ldp x29, x30, [sp, #384] ; 16-byte Folded Reload ldp x28, x27, [sp, #368] ; 16-byte Folded Reload add sp, sp, #400 ret .cfi_endproc ; -- End function .p2align 2 ; -- Begin function write_ini _write_ini: ; @write_ini .cfi_startproc ; %bb.0: sub sp, sp, #208 .cfi_def_cfa_offset 208 stp x29, x30, [sp, #192] ; 16-byte Folded Spill add x29, sp, #192 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] stur x2, [x29, #-24] stur x3, [x29, #-32] stur x4, [x29, #-40] stur x5, [x29, #-48] ldur x0, [x29, #-8] adrp x1, l_.str.6@PAGE add x1, x1, l_.str.6@PAGEOFF bl _fopen stur x0, [x29, #-56] ldur x8, [x29, #-56] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf b LBB1_23 LBB1_2: ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_5 b LBB1_3 LBB1_3: ldur x0, [x29, #-16] bl _strlen subs x8, x0, #0 cset w8, ls tbnz w8, #0, LBB1_5 b LBB1_4 LBB1_4: ldur x8, [x29, #-16] str x8, [sp, #80] ; 8-byte Folded Spill b LBB1_6 LBB1_5: adrp x8, l_.str.8@PAGE add x8, x8, l_.str.8@PAGEOFF str x8, [sp, #80] ; 8-byte Folded Spill b LBB1_6 LBB1_6: ldr x8, [sp, #80] ; 8-byte Folded Reload stur x8, [x29, #-64] ldur x8, [x29, #-24] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_9 b LBB1_7 LBB1_7: ldur x0, [x29, #-24] bl _strlen subs x8, x0, #0 cset w8, ls tbnz w8, #0, LBB1_9 b LBB1_8 LBB1_8: ldur x8, [x29, #-24] str x8, [sp, #72] ; 8-byte Folded Spill b LBB1_10 LBB1_9: adrp x8, l_.str.8@PAGE add x8, x8, l_.str.8@PAGEOFF str x8, [sp, #72] ; 8-byte Folded Spill b LBB1_10 LBB1_10: ldr x8, [sp, #72] ; 8-byte Folded Reload stur x8, [x29, #-72] ldur x8, [x29, #-32] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_13 b LBB1_11 LBB1_11: ldur x0, [x29, #-32] bl _strlen subs x8, x0, #0 cset w8, ls tbnz w8, #0, LBB1_13 b LBB1_12 LBB1_12: ldur x8, [x29, #-32] str x8, [sp, #64] ; 8-byte Folded Spill b LBB1_14 LBB1_13: adrp x8, l_.str.8@PAGE add x8, x8, l_.str.8@PAGEOFF str x8, [sp, #64] ; 8-byte Folded Spill b LBB1_14 LBB1_14: ldr x8, [sp, #64] ; 8-byte Folded Reload stur x8, [x29, #-80] ldur x8, [x29, #-40] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_17 b LBB1_15 LBB1_15: ldur x0, [x29, #-40] bl _strlen subs x8, x0, #0 cset w8, ls tbnz w8, #0, LBB1_17 b LBB1_16 LBB1_16: ldur x8, [x29, #-40] str x8, [sp, #56] ; 8-byte Folded Spill b LBB1_18 LBB1_17: adrp x8, l_.str.8@PAGE add x8, x8, l_.str.8@PAGEOFF str x8, [sp, #56] ; 8-byte Folded Spill b LBB1_18 LBB1_18: ldr x8, [sp, #56] ; 8-byte Folded Reload stur x8, [x29, #-88] ldur x8, [x29, #-48] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB1_21 b LBB1_19 LBB1_19: ldur x0, [x29, #-48] bl _strlen subs x8, x0, #0 cset w8, ls tbnz w8, #0, LBB1_21 b LBB1_20 LBB1_20: ldur x8, [x29, #-48] str x8, [sp, #48] ; 8-byte Folded Spill b LBB1_22 LBB1_21: adrp x8, l_.str.8@PAGE add x8, x8, l_.str.8@PAGEOFF str x8, [sp, #48] ; 8-byte Folded Spill b LBB1_22 LBB1_22: ldr x8, [sp, #48] ; 8-byte Folded Reload str x8, [sp, #96] ldur x8, [x29, #-48] ldrsb w8, [x8] subs w8, w8, #34 cset w10, eq ldr x8, [sp, #96] ; implicit-def: $x9 mov x9, x10 and x9, x9, #0x1 add x8, x8, x9 str x8, [sp, #96] adrp x8, l_.str.9@PAGE add x8, x8, l_.str.9@PAGEOFF str x8, [sp, #88] ldur x0, [x29, #-56] ldr x1, [sp, #88] ldur x13, [x29, #-64] ldur x12, [x29, #-72] ldur x11, [x29, #-80] ldur x10, [x29, #-88] ldr x8, [sp, #96] mov x9, sp str x13, [x9] str x12, [x9, #8] str x11, [x9, #16] str x10, [x9, #24] str x8, [x9, #32] bl _fprintf ldur x0, [x29, #-56] bl _fclose b LBB1_23 LBB1_23: ldp x29, x30, [sp, #192] ; 16-byte Folded Reload add sp, sp, #208 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Incorrect usage!\n\t./tsv2ini input.tsv FOLDER\n" l_.str.1: ; @.str.1 .asciz "rb" l_.str.2: ; @.str.2 .asciz "\t" l_.str.3: ; @.str.3 .asciz "/" l_.str.4: ; @.str.4 .asciz ".txt" l_.str.5: ; @.str.5 .asciz "TSV: Wrote %d records out to %s!\n" l_.str.6: ; @.str.6 .asciz "w" l_.str.7: ; @.str.7 .asciz "Error: Couldn't write %s!\n" l_.str.8: ; @.str.8 .asciz "0" l_.str.9: ; @.str.9 .asciz "[ITEM]\nnum_players=%s\nvmu_blocks=%s\naccessories=%s\nnetwork=0\ngenre=%s\ndescription=%s\npadding1=0\npadding2=0\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $336, %rsp ## imm = 0x150 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -148(%rbp) movl %edi, -152(%rbp) movq %rsi, -160(%rbp) cmpl $3, -152(%rbp) jge LBB0_2 ## %bb.1: leaq L_.str(%rip), %rdi movb $0, %al callq _printf movl $1, -148(%rbp) jmp LBB0_12 LBB0_2: movq -160(%rbp), %rax movq 8(%rax), %rax movq %rax, -168(%rbp) movq -160(%rbp), %rax movq 16(%rax), %rax movq %rax, -176(%rbp) movl $512, %edi ## imm = 0x200 callq _malloc movq %rax, -192(%rbp) movq $1024, -200(%rbp) ## imm = 0x400 movq -168(%rbp), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -184(%rbp) cmpq $0, -184(%rbp) jne LBB0_4 ## %bb.3: movl $1, %edi callq _exit LBB0_4: movl $0, -212(%rbp) LBB0_5: ## =>This Inner Loop Header: Depth=1 movq -184(%rbp), %rdx leaq -192(%rbp), %rdi leaq -200(%rbp), %rsi callq _getline movq %rax, -208(%rbp) cmpq $-1, %rax je LBB0_11 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movq -192(%rbp), %rax movq -208(%rbp), %rcx subq $1, %rcx movb $0, (%rax,%rcx) leaq L_.str.2(%rip), %rax movq %rax, -224(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -232(%rbp) movq -232(%rbp), %rax movq %rax, -240(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -248(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -256(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -264(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -272(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -280(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -288(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -296(%rbp) movq -224(%rbp), %rsi leaq -192(%rbp), %rdi callq _strsep movq %rax, -304(%rbp) movq -304(%rbp), %rdi movl $13, %esi callq _strrchr movq %rax, -312(%rbp) cmpq $0, -312(%rbp) jne LBB0_8 ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movq -304(%rbp), %rdi movl $10, %esi callq _strrchr movq %rax, -312(%rbp) LBB0_8: ## in Loop: Header=BB0_5 Depth=1 cmpq $0, -312(%rbp) je LBB0_10 ## %bb.9: ## in Loop: Header=BB0_5 Depth=1 movq -312(%rbp), %rax movb $0, -1(%rax) LBB0_10: ## in Loop: Header=BB0_5 Depth=1 leaq -144(%rbp), %rax movq %rax, -328(%rbp) ## 8-byte Spill movq -176(%rbp), %rax movq %rax, -320(%rbp) ## 8-byte Spill movq -176(%rbp), %rdi callq _strlen movq -328(%rbp), %rdi ## 8-byte Reload movq -320(%rbp), %rsi ## 8-byte Reload movq %rax, %rdx addq $1, %rdx movl $128, %ecx callq ___memcpy_chk leaq -144(%rbp), %rdi leaq L_.str.3(%rip), %rsi movl $128, %edx callq ___strcat_chk leaq -144(%rbp), %rdi movq -288(%rbp), %rsi movl $128, %edx callq ___strcat_chk leaq -144(%rbp), %rdi leaq L_.str.4(%rip), %rsi movl $128, %edx callq ___strcat_chk leaq -144(%rbp), %rdi movq -248(%rbp), %rsi movq -256(%rbp), %rdx movq -280(%rbp), %rcx movq -264(%rbp), %r8 movq -304(%rbp), %r9 callq _write_ini movl -212(%rbp), %eax addl $1, %eax movl %eax, -212(%rbp) jmp LBB0_5 LBB0_11: movq -184(%rbp), %rdi callq _fclose movl -212(%rbp), %esi movq -176(%rbp), %rdx leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf movl $0, -148(%rbp) LBB0_12: movl -148(%rbp), %eax movl %eax, -332(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_14 ## %bb.13: movl -332(%rbp), %eax ## 4-byte Reload addq $336, %rsp ## imm = 0x150 popq %rbp retq LBB0_14: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .p2align 4, 0x90 ## -- Begin function write_ini _write_ini: ## @write_ini .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $160, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movq %r9, -48(%rbp) movq -8(%rbp), %rdi leaq L_.str.6(%rip), %rsi callq _fopen movq %rax, -56(%rbp) cmpq $0, -56(%rbp) jne LBB1_2 ## %bb.1: leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf jmp LBB1_23 LBB1_2: cmpq $0, -16(%rbp) je LBB1_5 ## %bb.3: movq -16(%rbp), %rdi callq _strlen cmpq $0, %rax jbe LBB1_5 ## %bb.4: movq -16(%rbp), %rax movq %rax, -112(%rbp) ## 8-byte Spill jmp LBB1_6 LBB1_5: leaq L_.str.8(%rip), %rax movq %rax, -112(%rbp) ## 8-byte Spill jmp LBB1_6 LBB1_6: movq -112(%rbp), %rax ## 8-byte Reload movq %rax, -64(%rbp) cmpq $0, -24(%rbp) je LBB1_9 ## %bb.7: movq -24(%rbp), %rdi callq _strlen cmpq $0, %rax jbe LBB1_9 ## %bb.8: movq -24(%rbp), %rax movq %rax, -120(%rbp) ## 8-byte Spill jmp LBB1_10 LBB1_9: leaq L_.str.8(%rip), %rax movq %rax, -120(%rbp) ## 8-byte Spill jmp LBB1_10 LBB1_10: movq -120(%rbp), %rax ## 8-byte Reload movq %rax, -72(%rbp) cmpq $0, -32(%rbp) je LBB1_13 ## %bb.11: movq -32(%rbp), %rdi callq _strlen cmpq $0, %rax jbe LBB1_13 ## %bb.12: movq -32(%rbp), %rax movq %rax, -128(%rbp) ## 8-byte Spill jmp LBB1_14 LBB1_13: leaq L_.str.8(%rip), %rax movq %rax, -128(%rbp) ## 8-byte Spill jmp LBB1_14 LBB1_14: movq -128(%rbp), %rax ## 8-byte Reload movq %rax, -80(%rbp) cmpq $0, -40(%rbp) je LBB1_17 ## %bb.15: movq -40(%rbp), %rdi callq _strlen cmpq $0, %rax jbe LBB1_17 ## %bb.16: movq -40(%rbp), %rax movq %rax, -136(%rbp) ## 8-byte Spill jmp LBB1_18 LBB1_17: leaq L_.str.8(%rip), %rax movq %rax, -136(%rbp) ## 8-byte Spill jmp LBB1_18 LBB1_18: movq -136(%rbp), %rax ## 8-byte Reload movq %rax, -88(%rbp) cmpq $0, -48(%rbp) je LBB1_21 ## %bb.19: movq -48(%rbp), %rdi callq _strlen cmpq $0, %rax jbe LBB1_21 ## %bb.20: movq -48(%rbp), %rax movq %rax, -144(%rbp) ## 8-byte Spill jmp LBB1_22 LBB1_21: leaq L_.str.8(%rip), %rax movq %rax, -144(%rbp) ## 8-byte Spill jmp LBB1_22 LBB1_22: movq -144(%rbp), %rax ## 8-byte Reload movq %rax, -96(%rbp) movq -48(%rbp), %rax movsbl (%rax), %eax cmpl $34, %eax sete %al andb $1, %al movzbl %al, %ecx movq -96(%rbp), %rax movslq %ecx, %rcx addq %rcx, %rax movq %rax, -96(%rbp) leaq L_.str.9(%rip), %rax movq %rax, -104(%rbp) movq -56(%rbp), %rdi movq -104(%rbp), %rsi movq -64(%rbp), %rdx movq -72(%rbp), %rcx movq -80(%rbp), %r8 movq -88(%rbp), %r9 movq -96(%rbp), %rax movq %rax, (%rsp) movb $0, %al callq _fprintf movq -56(%rbp), %rdi callq _fclose LBB1_23: addq $160, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Incorrect usage!\n\t./tsv2ini input.tsv FOLDER\n" L_.str.1: ## @.str.1 .asciz "rb" L_.str.2: ## @.str.2 .asciz "\t" L_.str.3: ## @.str.3 .asciz "/" L_.str.4: ## @.str.4 .asciz ".txt" L_.str.5: ## @.str.5 .asciz "TSV: Wrote %d records out to %s!\n" L_.str.6: ## @.str.6 .asciz "w" L_.str.7: ## @.str.7 .asciz "Error: Couldn't write %s!\n" L_.str.8: ## @.str.8 .asciz "0" L_.str.9: ## @.str.9 .asciz "[ITEM]\nnum_players=%s\nvmu_blocks=%s\naccessories=%s\nnetwork=0\ngenre=%s\ndescription=%s\npadding1=0\npadding2=0\n" .subsections_via_symbols
the_stack_data/894322.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] movi d0, #0000000000000000 stur s0, [x29, #-12] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur s0, [x29, #-8] fcmp s0, #0.0 cset w8, le tbnz w8, #0, LBB0_5 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur s0, [x29, #-8] ldur s1, [x29, #-12] fcmp s0, s1 cset w8, le tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur s0, [x29, #-8] stur s0, [x29, #-12] b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf b LBB0_1 LBB0_5: ldur s0, [x29, #-12] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter a number: " l_.str.1: ; @.str.1 .asciz "%f" l_.str.2: ; @.str.2 .asciz "The largest number entered was: %.2f\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf LBB0_1: ## =>This Inner Loop Header: Depth=1 movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe LBB0_5 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero ucomiss -12(%rbp), %xmm0 jbe LBB0_4 ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss %xmm0, -12(%rbp) LBB0_4: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf jmp LBB0_1 LBB0_5: movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.2(%rip), %rdi movb $1, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter a number: " L_.str.1: ## @.str.1 .asciz "%f" L_.str.2: ## @.str.2 .asciz "The largest number entered was: %.2f\n" .subsections_via_symbols
the_stack_data/104014.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _reversecase ; -- Begin function reversecase .p2align 2 _reversecase: ; @reversecase .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str wzr, [sp, #4] str wzr, [sp] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w8, [x8, x9] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: b LBB0_11 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w8, [x8, x9] subs w8, w8, #97 cset w8, lt tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w8, [x8, x9] subs w8, w8, #122 cset w8, gt tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w0, [x8, x9] bl _toupper ldr x8, [sp, #8] ldrsw x9, [sp] strb w0, [x8, x9] b LBB0_10 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w8, [x8, x9] subs w8, w8, #65 cset w8, lt tbnz w8, #0, LBB0_9 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w8, [x8, x9] subs w8, w8, #90 cset w8, gt tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp] ldrsb w0, [x8, x9] bl _tolower ldr x8, [sp, #8] ldrsw x9, [sp] strb w0, [x8, x9] b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp] add w8, w8, #1 str w8, [sp] b LBB0_1 LBB0_11: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #160 .cfi_def_cfa_offset 160 stp x29, x30, [sp, #144] ; 16-byte Folded Spill add x29, sp, #144 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #32] str w0, [sp, #28] str x1, [sp, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf add x0, sp, #36 str x0, [sp, #8] ; 8-byte Folded Spill bl _gets ldr x0, [sp, #8] ; 8-byte Folded Reload bl _reversecase ldr x8, [sp, #8] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: bl ___stack_chk_fail LBB1_2: mov w0, #0 ldp x29, x30, [sp, #144] ; 16-byte Folded Reload add sp, sp, #160 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter string to reverse case: " l_.str.1: ; @.str.1 .asciz "Result using reversecase():\n%s\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _reversecase ## -- Begin function reversecase .p2align 4, 0x90 _reversecase: ## @reversecase .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl $0, -12(%rbp) movl $0, -16(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $0, %eax jne LBB0_3 ## %bb.2: jmp LBB0_11 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $97, %eax jl LBB0_6 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $122, %eax jg LBB0_6 ## %bb.5: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %edi callq _toupper movb %al, %dl movq -8(%rbp), %rax movslq -16(%rbp), %rcx movb %dl, (%rax,%rcx) jmp LBB0_10 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $65, %eax jl LBB0_9 ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %eax cmpl $90, %eax jg LBB0_9 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movslq -16(%rbp), %rcx movsbl (%rax,%rcx), %edi callq _tolower movb %al, %dl movq -8(%rbp), %rax movslq -16(%rbp), %rcx movb %dl, (%rax,%rcx) LBB0_9: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_10 LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp LBB0_1 LBB0_11: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -116(%rbp) movl %edi, -120(%rbp) movq %rsi, -128(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq -112(%rbp), %rdi callq _gets leaq -112(%rbp), %rdi callq _reversecase leaq -112(%rbp), %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_2 ## %bb.1: xorl %eax, %eax addq $128, %rsp popq %rbp retq LBB1_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter string to reverse case: " L_.str.1: ## @.str.1 .asciz "Result using reversecase():\n%s\n" .subsections_via_symbols
the_stack_data/354362.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function problem1 lCPI0_0: .quad 0x3fdf5c28f5c28f5c ; double 0.48999999999999999 lCPI0_1: .quad 0x3fb999999999999a ; double 0.10000000000000001 lCPI0_2: .quad 0x41dfffffffc00000 ; double 2147483647 .section __TEXT,__text,regular,pure_instructions .globl _problem1 .p2align 2 _problem1: ; @problem1 .cfi_startproc ; %bb.0: sub sp, sp, #304 .cfi_def_cfa_offset 304 stp x28, x27, [sp, #272] ; 16-byte Folded Spill stp x29, x30, [sp, #288] ; 16-byte Folded Spill add x29, sp, #288 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 adrp x8, _C@GOTPAGE ldr x8, [x8, _C@GOTPAGEOFF] stur x8, [x29, #-112] ; 8-byte Folded Spill adrp x8, _examples@GOTPAGE ldr x8, [x8, _examples@GOTPAGEOFF] stur x8, [x29, #-104] ; 8-byte Folded Spill adrp x8, _check@GOTPAGE ldr x8, [x8, _check@GOTPAGEOFF] stur x8, [x29, #-96] ; 8-byte Folded Spill adrp x8, _C1@GOTPAGE ldr x8, [x8, _C1@GOTPAGEOFF] stur x8, [x29, #-88] ; 8-byte Folded Spill stur wzr, [x29, #-20] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-20] subs w8, w8, #3000 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-24] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-24] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 bl _randomNums ldur x8, [x29, #-104] ; 8-byte Folded Reload stur d0, [x29, #-56] ldur d0, [x29, #-56] fmov d1, #1.00000000 fadd d0, d0, d1 fmov d1, #4.00000000 fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 fsub d0, d0, d1 stur d0, [x29, #-48] ldur d0, [x29, #-48] ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-24] str d0, [x8, x9, lsl #3] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-24] add w8, w8, #1 stur w8, [x29, #-24] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_1 LBB0_8: stur wzr, [x29, #-20] b LBB0_9 LBB0_9: ; =>This Loop Header: Depth=1 ; Child Loop BB0_11 Depth 2 ldur w8, [x29, #-20] subs w8, w8, #3000 cset w8, ge tbnz w8, #0, LBB0_16 b LBB0_10 LBB0_10: ; in Loop: Header=BB0_9 Depth=1 stur wzr, [x29, #-24] b LBB0_11 LBB0_11: ; Parent Loop BB0_9 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-24] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB0_14 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=2 bl _randomNums ldur x8, [x29, #-96] ; 8-byte Folded Reload stur d0, [x29, #-56] ldur d0, [x29, #-56] fmov d1, #1.00000000 fadd d0, d0, d1 fmov d1, #4.00000000 fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 fsub d0, d0, d1 stur d0, [x29, #-48] ldur d0, [x29, #-48] ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-24] str d0, [x8, x9, lsl #3] b LBB0_13 LBB0_13: ; in Loop: Header=BB0_11 Depth=2 ldur w8, [x29, #-24] add w8, w8, #1 stur w8, [x29, #-24] b LBB0_11 LBB0_14: ; in Loop: Header=BB0_9 Depth=1 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_9 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_9 LBB0_16: stur wzr, [x29, #-20] b LBB0_17 LBB0_17: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] subs w8, w8, #3000 cset w8, ge tbnz w8, #0, LBB0_28 b LBB0_18 LBB0_18: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-104] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 stur d1, [x29, #-128] ; 8-byte Folded Spill fsub d0, d0, d1 bl _sq ldur x8, [x29, #-104] ; 8-byte Folded Reload ldur d1, [x29, #-128] ; 8-byte Folded Reload stur d0, [x29, #-120] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fsub d0, d0, d1 bl _sq fmov d1, d0 ldur d0, [x29, #-120] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB0_20 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-104] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #144] ; 8-byte Folded Spill fadd d0, d0, d1 bl _sq ldur x8, [x29, #-104] ; 8-byte Folded Reload ldr d1, [sp, #144] ; 8-byte Folded Reload stur d0, [x29, #-136] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fadd d0, d0, d1 bl _sq fmov d1, d0 ldur d0, [x29, #-136] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB0_21 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x11, x9, x10 mov w9, #0 str w9, [x8, x11] ldursw x9, [x29, #-20] mul x11, x9, x10 mov x9, x8 add x11, x9, x11 mov w9, #1 str w9, [x11, #4] ldursw x9, [x29, #-20] mul x9, x9, x10 add x8, x8, x9 str wzr, [x8, #8] b LBB0_26 LBB0_21: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-104] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #128] ; 8-byte Folded Spill fadd d0, d0, d1 bl _sq ldur x8, [x29, #-104] ; 8-byte Folded Reload ldr d1, [sp, #128] ; 8-byte Folded Reload str d0, [sp, #136] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fsub d0, d0, d1 bl _sq fmov d1, d0 ldr d0, [sp, #136] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB0_23 b LBB0_22 LBB0_22: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-104] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #112] ; 8-byte Folded Spill fsub d0, d0, d1 bl _sq ldur x8, [x29, #-104] ; 8-byte Folded Reload ldr d1, [sp, #112] ; 8-byte Folded Reload str d0, [sp, #120] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fadd d0, d0, d1 bl _sq fmov d1, d0 ldr d0, [sp, #120] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB0_24 b LBB0_23 LBB0_23: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x11, x9, x10 mov w9, #0 str w9, [x8, x11] ldursw x9, [x29, #-20] mul x11, x9, x10 mov x9, x8 add x9, x9, x11 str wzr, [x9, #4] ldursw x9, [x29, #-20] mul x9, x9, x10 add x9, x8, x9 mov w8, #1 str w8, [x9, #8] b LBB0_25 LBB0_24: ; in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x11, x9, x10 mov w9, #1 str w9, [x8, x11] ldursw x9, [x29, #-20] mul x11, x9, x10 mov x9, x8 add x9, x9, x11 str wzr, [x9, #4] ldursw x9, [x29, #-20] mul x9, x9, x10 add x8, x8, x9 str wzr, [x8, #8] b LBB0_25 LBB0_25: ; in Loop: Header=BB0_17 Depth=1 b LBB0_26 LBB0_26: ; in Loop: Header=BB0_17 Depth=1 b LBB0_27 LBB0_27: ; in Loop: Header=BB0_17 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_17 LBB0_28: stur wzr, [x29, #-20] b LBB0_29 LBB0_29: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] subs w8, w8, #3000 cset w8, ge tbnz w8, #0, LBB0_40 b LBB0_30 LBB0_30: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-96] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #96] ; 8-byte Folded Spill fsub d0, d0, d1 bl _sq ldur x8, [x29, #-96] ; 8-byte Folded Reload ldr d1, [sp, #96] ; 8-byte Folded Reload str d0, [sp, #104] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fsub d0, d0, d1 bl _sq fmov d1, d0 ldr d0, [sp, #104] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB0_32 b LBB0_31 LBB0_31: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-96] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #80] ; 8-byte Folded Spill fadd d0, d0, d1 bl _sq ldur x8, [x29, #-96] ; 8-byte Folded Reload ldr d1, [sp, #80] ; 8-byte Folded Reload str d0, [sp, #88] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fadd d0, d0, d1 bl _sq fmov d1, d0 ldr d0, [sp, #88] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB0_33 b LBB0_32 LBB0_32: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-88] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x11, x9, x10 mov w9, #0 str w9, [x8, x11] ldursw x9, [x29, #-20] mul x11, x9, x10 mov x9, x8 add x11, x9, x11 mov w9, #1 str w9, [x11, #4] ldursw x9, [x29, #-20] mul x9, x9, x10 add x8, x8, x9 str wzr, [x8, #8] b LBB0_38 LBB0_33: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-96] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #64] ; 8-byte Folded Spill fadd d0, d0, d1 bl _sq ldur x8, [x29, #-96] ; 8-byte Folded Reload ldr d1, [sp, #64] ; 8-byte Folded Reload str d0, [sp, #72] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fsub d0, d0, d1 bl _sq fmov d1, d0 ldr d0, [sp, #72] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, ls tbnz w8, #0, LBB0_35 b LBB0_34 LBB0_34: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-96] ; 8-byte Folded Reload ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d0, [x8, x9] fmov d1, #1.00000000 str d1, [sp, #48] ; 8-byte Folded Spill fsub d0, d0, d1 bl _sq ldur x8, [x29, #-96] ; 8-byte Folded Reload ldr d1, [sp, #48] ; 8-byte Folded Reload str d0, [sp, #56] ; 8-byte Folded Spill ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] fadd d0, d0, d1 bl _sq fmov d1, d0 ldr d0, [sp, #56] ; 8-byte Folded Reload fadd d0, d0, d1 adrp x8, lCPI0_0@PAGE ldr d1, [x8, lCPI0_0@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB0_36 b LBB0_35 LBB0_35: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-88] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x11, x9, x10 mov w9, #0 str w9, [x8, x11] ldursw x9, [x29, #-20] mul x11, x9, x10 mov x9, x8 add x9, x9, x11 str wzr, [x9, #4] ldursw x9, [x29, #-20] mul x9, x9, x10 add x9, x8, x9 mov w8, #1 str w8, [x9, #8] b LBB0_37 LBB0_36: ; in Loop: Header=BB0_29 Depth=1 ldur x8, [x29, #-88] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x11, x9, x10 mov w9, #1 str w9, [x8, x11] ldursw x9, [x29, #-20] mul x11, x9, x10 mov x9, x8 add x9, x9, x11 str wzr, [x9, #4] ldursw x9, [x29, #-20] mul x9, x9, x10 add x8, x8, x9 str wzr, [x8, #8] b LBB0_37 LBB0_37: ; in Loop: Header=BB0_29 Depth=1 b LBB0_38 LBB0_38: ; in Loop: Header=BB0_29 Depth=1 b LBB0_39 LBB0_39: ; in Loop: Header=BB0_29 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_29 LBB0_40: stur wzr, [x29, #-20] b LBB0_41 LBB0_41: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] subs w8, w8, #3000 cset w8, ge tbnz w8, #0, LBB0_54 b LBB0_42 LBB0_42: ; in Loop: Header=BB0_41 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #4] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_44 b LBB0_43 LBB0_43: ; in Loop: Header=BB0_41 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #8] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_52 b LBB0_44 LBB0_44: ; in Loop: Header=BB0_41 Depth=1 bl _rand scvtf d0, w0 adrp x8, lCPI0_2@PAGE ldr d1, [x8, lCPI0_2@PAGEOFF] fdiv d0, d0, d1 stur d0, [x29, #-64] ldur d0, [x29, #-64] adrp x8, lCPI0_1@PAGE ldr d1, [x8, lCPI0_1@PAGEOFF] fcmp d0, d1 cset w8, hi tbnz w8, #0, LBB0_51 b LBB0_45 LBB0_45: ; in Loop: Header=BB0_41 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #4] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_47 b LBB0_46 LBB0_46: ; in Loop: Header=BB0_41 Depth=1 ldur x9, [x29, #-112] ; 8-byte Folded Reload ldursw x8, [x29, #-20] mov x10, #12 mul x11, x8, x10 mov x8, x9 add x8, x8, x11 str wzr, [x8, #4] ldursw x8, [x29, #-20] mul x10, x8, x10 mov w8, #1 str w8, [x9, x10] b LBB0_50 LBB0_47: ; in Loop: Header=BB0_41 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x10, #12 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #8] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_49 b LBB0_48 LBB0_48: ; in Loop: Header=BB0_41 Depth=1 ldur x9, [x29, #-112] ; 8-byte Folded Reload ldursw x8, [x29, #-20] mov x10, #12 mul x11, x8, x10 mov x8, x9 add x8, x8, x11 str wzr, [x8, #8] ldursw x8, [x29, #-20] mul x10, x8, x10 mov w8, #1 str w8, [x9, x10] b LBB0_49 LBB0_49: ; in Loop: Header=BB0_41 Depth=1 b LBB0_50 LBB0_50: ; in Loop: Header=BB0_41 Depth=1 b LBB0_51 LBB0_51: ; in Loop: Header=BB0_41 Depth=1 b LBB0_52 LBB0_52: ; in Loop: Header=BB0_41 Depth=1 b LBB0_53 LBB0_53: ; in Loop: Header=BB0_41 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_41 LBB0_54: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF str x1, [sp, #40] ; 8-byte Folded Spill bl _fopen ldr x1, [sp, #40] ; 8-byte Folded Reload stur x0, [x29, #-72] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _fopen stur x0, [x29, #-80] ldur x8, [x29, #-72] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_56 b LBB0_55 LBB0_55: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_56: ldur x8, [x29, #-80] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB0_58 b LBB0_57 LBB0_57: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_58: stur wzr, [x29, #-20] b LBB0_59 LBB0_59: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] subs w8, w8, #3000 cset w8, ge tbnz w8, #0, LBB0_62 b LBB0_60 LBB0_60: ; in Loop: Header=BB0_59 Depth=1 ldur x8, [x29, #-104] ; 8-byte Folded Reload ldur x0, [x29, #-72] ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF str x1, [sp, #32] ; 8-byte Folded Spill bl _fprintf ldur x8, [x29, #-96] ; 8-byte Folded Reload ldr x1, [sp, #32] ; 8-byte Folded Reload ldur x0, [x29, #-80] ldursw x9, [x29, #-20] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-20] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] bl _fprintf b LBB0_61 LBB0_61: ; in Loop: Header=BB0_59 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_59 LBB0_62: ldur x0, [x29, #-72] bl _fclose ldur x0, [x29, #-80] bl _fclose mov w8, #1000 stur w8, [x29, #-20] b LBB0_63 LBB0_63: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] subs w8, w8, #1005 cset w8, ge tbnz w8, #0, LBB0_66 b LBB0_64 LBB0_64: ; in Loop: Header=BB0_63 Depth=1 ldur x8, [x29, #-112] ; 8-byte Folded Reload ldursw x9, [x29, #-20] mov x12, #12 mul x9, x9, x12 ldr w9, [x8, x9] ; implicit-def: $x11 mov x11, x9 ldursw x9, [x29, #-20] mul x10, x9, x12 mov x9, x8 add x9, x9, x10 ldr w9, [x9, #4] ; implicit-def: $x10 mov x10, x9 ldursw x9, [x29, #-20] mul x9, x9, x12 add x8, x8, x9 ldr w9, [x8, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_65 LBB0_65: ; in Loop: Header=BB0_63 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b LBB0_63 LBB0_66: ldp x29, x30, [sp, #288] ; 16-byte Folded Reload ldp x28, x27, [sp, #272] ; 16-byte Folded Reload add sp, sp, #304 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function randomNums lCPI1_0: .quad 0x41dfffffffc00000 ; double 2147483647 .section __TEXT,__text,regular,pure_instructions .globl _randomNums .p2align 2 _randomNums: ; @randomNums .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 bl _rand scvtf d0, w0 adrp x8, lCPI1_0@PAGE ldr d1, [x8, lCPI1_0@PAGEOFF] fdiv d0, d0, d1 fmov d2, #-1.00000000 fmov d1, #2.00000000 fmadd d0, d0, d1, d2 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .globl _sq ; -- Begin function sq .p2align 2 _sq: ; @sq .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str d0, [sp, #8] ldr d0, [sp, #8] ldr d1, [sp, #8] fmul d0, d0, d1 add sp, sp, #16 ret .cfi_endproc ; -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ; -- Begin function problem2 lCPI3_0: .quad 0x3fd3333333333333 ; double 0.29999999999999999 lCPI3_1: .quad 0x3ff199999999999a ; double 1.1000000000000001 lCPI3_2: .quad 0x3fe3333333333333 ; double 0.59999999999999998 lCPI3_3: .quad 0x400921fb4d12d84a ; double 3.1415926000000001 .section __TEXT,__text,regular,pure_instructions .globl _problem2 .p2align 2 _problem2: ; @problem2 .cfi_startproc ; %bb.0: sub sp, sp, #144 .cfi_def_cfa_offset 144 stp x29, x30, [sp, #128] ; 16-byte Folded Spill add x29, sp, #128 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _S5@GOTPAGE ldr x8, [x8, _S5@GOTPAGEOFF] str x8, [sp, #32] ; 8-byte Folded Spill adrp x8, _S4@GOTPAGE ldr x8, [x8, _S4@GOTPAGEOFF] str x8, [sp, #40] ; 8-byte Folded Spill adrp x8, _S3@GOTPAGE ldr x8, [x8, _S3@GOTPAGEOFF] str x8, [sp, #48] ; 8-byte Folded Spill adrp x8, _S2@GOTPAGE ldr x8, [x8, _S2@GOTPAGEOFF] str x8, [sp, #56] ; 8-byte Folded Spill adrp x8, _S1@GOTPAGE ldr x8, [x8, _S1@GOTPAGEOFF] str x8, [sp, #64] ; 8-byte Folded Spill adrp x8, _S0@GOTPAGE ldr x8, [x8, _S0@GOTPAGEOFF] stur x8, [x29, #-56] ; 8-byte Folded Spill adrp x8, lCPI3_3@PAGE ldr d0, [x8, lCPI3_3@PAGEOFF] stur d0, [x29, #-24] stur wzr, [x29, #-4] b LBB3_1 LBB3_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_4 b LBB3_2 LBB3_2: ; in Loop: Header=BB3_1 Depth=1 bl _randomNums fabs d0, d0 fsqrt d1, d0 adrp x8, lCPI3_0@PAGE ldr d0, [x8, lCPI3_0@PAGEOFF] fmul d0, d0, d1 stur d0, [x29, #-32] bl _randomNums fabs d0, d0 fmov d1, #2.00000000 fmul d0, d0, d1 ldur d1, [x29, #-24] fmul d0, d0, d1 stur d0, [x29, #-40] ldur d0, [x29, #-32] str d0, [sp, #16] ; 8-byte Folded Spill ldur d0, [x29, #-40] bl _cos ldur x8, [x29, #-56] ; 8-byte Folded Reload fmov d1, d0 ldr d0, [sp, #16] ; 8-byte Folded Reload fmul d0, d0, d1 ldursw x9, [x29, #-4] lsl x9, x9, #4 str d0, [x8, x9] ldur d0, [x29, #-32] str d0, [sp, #24] ; 8-byte Folded Spill ldur d0, [x29, #-40] bl _sin ldur x8, [x29, #-56] ; 8-byte Folded Reload fmov d1, d0 ldr d0, [sp, #24] ; 8-byte Folded Reload fmul d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 str d0, [x8, #8] b LBB3_3 LBB3_3: ; in Loop: Header=BB3_1 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_1 LBB3_4: stur wzr, [x29, #-4] b LBB3_5 LBB3_5: ; =>This Loop Header: Depth=1 ; Child Loop BB3_7 Depth 2 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_15 b LBB3_6 LBB3_6: ; in Loop: Header=BB3_5 Depth=1 stur wzr, [x29, #-8] b LBB3_7 LBB3_7: ; Parent Loop BB3_5 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB3_13 b LBB3_8 LBB3_8: ; in Loop: Header=BB3_7 Depth=2 bl _randomNums stur d0, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB3_10 b LBB3_9 LBB3_9: ; in Loop: Header=BB3_7 Depth=2 ldr x8, [sp, #64] ; 8-byte Folded Reload ldur d0, [x29, #-16] fmov d1, #1.00000000 fadd d0, d0, d1 adrp x9, lCPI3_2@PAGE ldr d1, [x9, lCPI3_2@PAGEOFF] fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 adrp x9, lCPI3_1@PAGE ldr d1, [x9, lCPI3_1@PAGEOFF] fsub d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_11 LBB3_10: ; in Loop: Header=BB3_7 Depth=2 ldr x8, [sp, #64] ; 8-byte Folded Reload ldur d0, [x29, #-16] fmov d1, #1.00000000 fadd d0, d0, d1 adrp x9, lCPI3_2@PAGE ldr d1, [x9, lCPI3_2@PAGEOFF] fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 fmov d1, #0.50000000 fadd d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_11 LBB3_11: ; in Loop: Header=BB3_7 Depth=2 b LBB3_12 LBB3_12: ; in Loop: Header=BB3_7 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB3_7 LBB3_13: ; in Loop: Header=BB3_5 Depth=1 b LBB3_14 LBB3_14: ; in Loop: Header=BB3_5 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_5 LBB3_15: stur wzr, [x29, #-4] b LBB3_16 LBB3_16: ; =>This Loop Header: Depth=1 ; Child Loop BB3_18 Depth 2 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_23 b LBB3_17 LBB3_17: ; in Loop: Header=BB3_16 Depth=1 stur wzr, [x29, #-8] b LBB3_18 LBB3_18: ; Parent Loop BB3_16 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB3_21 b LBB3_19 LBB3_19: ; in Loop: Header=BB3_18 Depth=2 bl _randomNums ldr x8, [sp, #56] ; 8-byte Folded Reload stur d0, [x29, #-16] ldur d0, [x29, #-16] fmov d1, #1.00000000 fadd d0, d0, d1 adrp x9, lCPI3_2@PAGE ldr d1, [x9, lCPI3_2@PAGEOFF] fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 adrp x9, lCPI3_1@PAGE ldr d1, [x9, lCPI3_1@PAGEOFF] fsub d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_20 LBB3_20: ; in Loop: Header=BB3_18 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB3_18 LBB3_21: ; in Loop: Header=BB3_16 Depth=1 b LBB3_22 LBB3_22: ; in Loop: Header=BB3_16 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_16 LBB3_23: stur wzr, [x29, #-4] b LBB3_24 LBB3_24: ; =>This Loop Header: Depth=1 ; Child Loop BB3_26 Depth 2 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_34 b LBB3_25 LBB3_25: ; in Loop: Header=BB3_24 Depth=1 stur wzr, [x29, #-8] b LBB3_26 LBB3_26: ; Parent Loop BB3_24 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB3_32 b LBB3_27 LBB3_27: ; in Loop: Header=BB3_26 Depth=2 bl _randomNums stur d0, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB3_29 b LBB3_28 LBB3_28: ; in Loop: Header=BB3_26 Depth=2 ldr x8, [sp, #48] ; 8-byte Folded Reload ldur d0, [x29, #-16] fmov d1, #1.00000000 fadd d0, d0, d1 adrp x9, lCPI3_2@PAGE ldr d1, [x9, lCPI3_2@PAGEOFF] fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 fmov d1, #0.50000000 fadd d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_30 LBB3_29: ; in Loop: Header=BB3_26 Depth=2 ldr x8, [sp, #48] ; 8-byte Folded Reload ldur d0, [x29, #-16] fmov d1, #1.00000000 fadd d0, d0, d1 adrp x9, lCPI3_2@PAGE ldr d1, [x9, lCPI3_2@PAGEOFF] fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 adrp x9, lCPI3_1@PAGE ldr d1, [x9, lCPI3_1@PAGEOFF] fsub d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_30 LBB3_30: ; in Loop: Header=BB3_26 Depth=2 b LBB3_31 LBB3_31: ; in Loop: Header=BB3_26 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB3_26 LBB3_32: ; in Loop: Header=BB3_24 Depth=1 b LBB3_33 LBB3_33: ; in Loop: Header=BB3_24 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_24 LBB3_34: stur wzr, [x29, #-4] b LBB3_35 LBB3_35: ; =>This Loop Header: Depth=1 ; Child Loop BB3_37 Depth 2 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_42 b LBB3_36 LBB3_36: ; in Loop: Header=BB3_35 Depth=1 stur wzr, [x29, #-8] b LBB3_37 LBB3_37: ; Parent Loop BB3_35 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB3_40 b LBB3_38 LBB3_38: ; in Loop: Header=BB3_37 Depth=2 bl _randomNums ldr x8, [sp, #40] ; 8-byte Folded Reload stur d0, [x29, #-16] ldur d0, [x29, #-16] fmov d1, #1.00000000 fadd d0, d0, d1 adrp x9, lCPI3_2@PAGE ldr d1, [x9, lCPI3_2@PAGEOFF] fmul d0, d0, d1 fmov d1, #2.00000000 fdiv d0, d0, d1 fmov d1, #0.50000000 fadd d0, d0, d1 ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_39 LBB3_39: ; in Loop: Header=BB3_37 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB3_37 LBB3_40: ; in Loop: Header=BB3_35 Depth=1 b LBB3_41 LBB3_41: ; in Loop: Header=BB3_35 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_35 LBB3_42: stur wzr, [x29, #-4] b LBB3_43 LBB3_43: ; =>This Loop Header: Depth=1 ; Child Loop BB3_45 Depth 2 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_50 b LBB3_44 LBB3_44: ; in Loop: Header=BB3_43 Depth=1 stur wzr, [x29, #-8] b LBB3_45 LBB3_45: ; Parent Loop BB3_43 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, ge tbnz w8, #0, LBB3_48 b LBB3_46 LBB3_46: ; in Loop: Header=BB3_45 Depth=2 bl _randomNums ldr x8, [sp, #32] ; 8-byte Folded Reload ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldursw x9, [x29, #-8] str d0, [x8, x9, lsl #3] b LBB3_47 LBB3_47: ; in Loop: Header=BB3_45 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB3_45 LBB3_48: ; in Loop: Header=BB3_43 Depth=1 b LBB3_49 LBB3_49: ; in Loop: Header=BB3_43 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_43 LBB3_50: adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fopen stur x0, [x29, #-48] ldur x8, [x29, #-48] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB3_52 b LBB3_51 LBB3_51: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf mov w0, #1 bl _exit LBB3_52: stur wzr, [x29, #-4] b LBB3_53 LBB3_53: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_56 b LBB3_54 LBB3_54: ; in Loop: Header=BB3_53 Depth=1 ldur x8, [x29, #-56] ; 8-byte Folded Reload ldur x0, [x29, #-48] ldursw x9, [x29, #-4] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf b LBB3_55 LBB3_55: ; in Loop: Header=BB3_53 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_53 LBB3_56: stur wzr, [x29, #-4] b LBB3_57 LBB3_57: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_60 b LBB3_58 LBB3_58: ; in Loop: Header=BB3_57 Depth=1 ldr x8, [sp, #64] ; 8-byte Folded Reload ldur x0, [x29, #-48] ldursw x9, [x29, #-4] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf b LBB3_59 LBB3_59: ; in Loop: Header=BB3_57 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_57 LBB3_60: stur wzr, [x29, #-4] b LBB3_61 LBB3_61: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_64 b LBB3_62 LBB3_62: ; in Loop: Header=BB3_61 Depth=1 ldr x8, [sp, #56] ; 8-byte Folded Reload ldur x0, [x29, #-48] ldursw x9, [x29, #-4] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf b LBB3_63 LBB3_63: ; in Loop: Header=BB3_61 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_61 LBB3_64: stur wzr, [x29, #-4] b LBB3_65 LBB3_65: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_68 b LBB3_66 LBB3_66: ; in Loop: Header=BB3_65 Depth=1 ldr x8, [sp, #48] ; 8-byte Folded Reload ldur x0, [x29, #-48] ldursw x9, [x29, #-4] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf b LBB3_67 LBB3_67: ; in Loop: Header=BB3_65 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_65 LBB3_68: stur wzr, [x29, #-4] b LBB3_69 LBB3_69: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_72 b LBB3_70 LBB3_70: ; in Loop: Header=BB3_69 Depth=1 ldr x8, [sp, #40] ; 8-byte Folded Reload ldur x0, [x29, #-48] ldursw x9, [x29, #-4] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf b LBB3_71 LBB3_71: ; in Loop: Header=BB3_69 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_69 LBB3_72: stur wzr, [x29, #-4] b LBB3_73 LBB3_73: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-4] subs w8, w8, #100 cset w8, ge tbnz w8, #0, LBB3_76 b LBB3_74 LBB3_74: ; in Loop: Header=BB3_73 Depth=1 ldr x8, [sp, #32] ; 8-byte Folded Reload ldur x0, [x29, #-48] ldursw x9, [x29, #-4] lsl x9, x9, #4 ldr d1, [x8, x9] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 ldr d0, [x8, #8] mov x8, sp str d1, [x8] str d0, [x8, #8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _fprintf b LBB3_75 LBB3_75: ; in Loop: Header=BB3_73 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b LBB3_73 LBB3_76: ldur x0, [x29, #-48] bl _fclose ldp x29, x30, [sp, #128] ; 16-byte Folded Reload add sp, sp, #144 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w8, #0 str w8, [sp, #8] ; 4-byte Folded Spill stur wzr, [x29, #-4] mov x0, #0 bl _time ; kill: def $w0 killed $w0 killed $x0 bl _srand bl _problem1 bl _problem2 ldr w0, [sp, #8] ; 4-byte Folded Reload ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .comm _examples,48000,3 ; @examples .comm _check,48000,3 ; @check .comm _C,36000,2 ; @C .comm _C1,36000,2 ; @C1 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "examples1.txt" l_.str.1: ; @.str.1 .asciz "w+" l_.str.2: ; @.str.2 .asciz "check1.txt" l_.str.3: ; @.str.3 .asciz "Error!" l_.str.4: ; @.str.4 .asciz "%f,%f\n" l_.str.5: ; @.str.5 .asciz "(%d,%d,%d)\n" .comm _S0,1600,3 ; @S0 .comm _S1,1600,3 ; @S1 .comm _S2,1600,3 ; @S2 .comm _S3,1600,3 ; @S3 .comm _S4,1600,3 ; @S4 .comm _S5,1600,3 ; @S5 l_.str.6: ; @.str.6 .asciz "examples2.txt" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function problem1 LCPI0_0: .quad 0x3fb999999999999a ## double 0.10000000000000001 LCPI0_1: .quad 0x41dfffffffc00000 ## double 2147483647 LCPI0_2: .quad 0x3fdf5c28f5c28f5c ## double 0.48999999999999999 LCPI0_3: .quad 0x3ff0000000000000 ## double 1 LCPI0_4: .quad 0x4000000000000000 ## double 2 LCPI0_5: .quad 0x4010000000000000 ## double 4 .section __TEXT,__text,regular,pure_instructions .globl _problem1 .p2align 4, 0x90 _problem1: ## @problem1 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movl $0, -4(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 cmpl $3000, -4(%rbp) ## imm = 0xBB8 jge LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -8(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 callq _randomNums movsd %xmm0, -40(%rbp) movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -40(%rbp), %xmm0 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 movsd %xmm0, -32(%rbp) movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_1 LBB0_8: movl $0, -4(%rbp) LBB0_9: ## =>This Loop Header: Depth=1 ## Child Loop BB0_11 Depth 2 cmpl $3000, -4(%rbp) ## imm = 0xBB8 jge LBB0_16 ## %bb.10: ## in Loop: Header=BB0_9 Depth=1 movl $0, -8(%rbp) LBB0_11: ## Parent Loop BB0_9 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB0_14 ## %bb.12: ## in Loop: Header=BB0_11 Depth=2 callq _randomNums movsd %xmm0, -40(%rbp) movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -40(%rbp), %xmm0 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 movsd %xmm0, -32(%rbp) movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) ## %bb.13: ## in Loop: Header=BB0_11 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB0_11 LBB0_14: ## in Loop: Header=BB0_9 Depth=1 jmp LBB0_15 LBB0_15: ## in Loop: Header=BB0_9 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_9 LBB0_16: movl $0, -4(%rbp) LBB0_17: ## =>This Inner Loop Header: Depth=1 cmpl $3000, -4(%rbp) ## imm = 0xBB8 jge LBB0_28 ## %bb.18: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd %xmm0, -72(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd -72(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB0_20 ## %bb.19: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd (%rax), %xmm0 callq _sq movsd %xmm0, -80(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd 8(%rax), %xmm0 callq _sq movsd -80(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB0_21 LBB0_20: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, (%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, 4(%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 8(%rax) jmp LBB0_26 LBB0_21: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd (%rax), %xmm0 callq _sq movsd %xmm0, -88(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd -88(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB0_23 ## %bb.22: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd %xmm0, -96(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd 8(%rax), %xmm0 callq _sq movsd -96(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB0_24 LBB0_23: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, (%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 4(%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, 8(%rax) jmp LBB0_25 LBB0_24: ## in Loop: Header=BB0_17 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, (%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 4(%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 8(%rax) LBB0_25: ## in Loop: Header=BB0_17 Depth=1 jmp LBB0_26 LBB0_26: ## in Loop: Header=BB0_17 Depth=1 jmp LBB0_27 LBB0_27: ## in Loop: Header=BB0_17 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_17 LBB0_28: movl $0, -4(%rbp) LBB0_29: ## =>This Inner Loop Header: Depth=1 cmpl $3000, -4(%rbp) ## imm = 0xBB8 jge LBB0_40 ## %bb.30: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd %xmm0, -104(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd -104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB0_32 ## %bb.31: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd (%rax), %xmm0 callq _sq movsd %xmm0, -112(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd 8(%rax), %xmm0 callq _sq movsd -112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB0_33 LBB0_32: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, (%rax) movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, 4(%rax) movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 8(%rax) jmp LBB0_38 LBB0_33: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd (%rax), %xmm0 callq _sq movsd %xmm0, -120(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd -120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jae LBB0_35 ## %bb.34: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 callq _sq movsd %xmm0, -128(%rbp) ## 8-byte Spill movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd 8(%rax), %xmm0 callq _sq movsd -128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero addsd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd %xmm1, %xmm0 jb LBB0_36 LBB0_35: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, (%rax) movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 4(%rax) movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, 8(%rax) jmp LBB0_37 LBB0_36: ## in Loop: Header=BB0_29 Depth=1 movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, (%rax) movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 4(%rax) movslq -4(%rbp), %rcx movq _C1@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 8(%rax) LBB0_37: ## in Loop: Header=BB0_29 Depth=1 jmp LBB0_38 LBB0_38: ## in Loop: Header=BB0_29 Depth=1 jmp LBB0_39 LBB0_39: ## in Loop: Header=BB0_29 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_29 LBB0_40: movl $0, -4(%rbp) LBB0_41: ## =>This Inner Loop Header: Depth=1 cmpl $3000, -4(%rbp) ## imm = 0xBB8 jge LBB0_54 ## %bb.42: ## in Loop: Header=BB0_41 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax cmpl $1, 4(%rax) je LBB0_44 ## %bb.43: ## in Loop: Header=BB0_41 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax cmpl $1, 8(%rax) jne LBB0_52 LBB0_44: ## in Loop: Header=BB0_41 Depth=1 callq _rand cvtsi2sd %eax, %xmm0 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd %xmm0, -48(%rbp) movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero ucomisd -48(%rbp), %xmm0 jb LBB0_51 ## %bb.45: ## in Loop: Header=BB0_41 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax cmpl $1, 4(%rax) jne LBB0_47 ## %bb.46: ## in Loop: Header=BB0_41 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 4(%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, (%rax) jmp LBB0_50 LBB0_47: ## in Loop: Header=BB0_41 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax cmpl $1, 8(%rax) jne LBB0_49 ## %bb.48: ## in Loop: Header=BB0_41 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $0, 8(%rax) movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl $1, (%rax) LBB0_49: ## in Loop: Header=BB0_41 Depth=1 jmp LBB0_50 LBB0_50: ## in Loop: Header=BB0_41 Depth=1 jmp LBB0_51 LBB0_51: ## in Loop: Header=BB0_41 Depth=1 jmp LBB0_52 LBB0_52: ## in Loop: Header=BB0_41 Depth=1 jmp LBB0_53 LBB0_53: ## in Loop: Header=BB0_41 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_41 LBB0_54: leaq L_.str(%rip), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -56(%rbp) leaq L_.str.2(%rip), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -64(%rbp) cmpq $0, -56(%rbp) jne LBB0_56 ## %bb.55: leaq L_.str.3(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_56: cmpq $0, -64(%rbp) jne LBB0_58 ## %bb.57: leaq L_.str.3(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_58: movl $0, -4(%rbp) LBB0_59: ## =>This Inner Loop Header: Depth=1 cmpl $3000, -4(%rbp) ## imm = 0xBB8 jge LBB0_62 ## %bb.60: ## in Loop: Header=BB0_59 Depth=1 movq -56(%rbp), %rdi movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _examples@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf movq -64(%rbp), %rdi movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _check@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.61: ## in Loop: Header=BB0_59 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_59 LBB0_62: movq -56(%rbp), %rdi callq _fclose movq -64(%rbp), %rdi callq _fclose movl $1000, -4(%rbp) ## imm = 0x3E8 LBB0_63: ## =>This Inner Loop Header: Depth=1 cmpl $1005, -4(%rbp) ## imm = 0x3ED jge LBB0_66 ## %bb.64: ## in Loop: Header=BB0_63 Depth=1 movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl (%rax), %esi movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl 4(%rax), %edx movslq -4(%rbp), %rcx movq _C@GOTPCREL(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movl 8(%rax), %ecx leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf ## %bb.65: ## in Loop: Header=BB0_63 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB0_63 LBB0_66: addq $128, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function randomNums LCPI1_0: .quad 0xbff0000000000000 ## double -1 LCPI1_1: .quad 0x41dfffffffc00000 ## double 2147483647 .section __TEXT,__text,regular,pure_instructions .globl _randomNums .p2align 4, 0x90 _randomNums: ## @randomNums .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp callq _rand cvtsi2sd %eax, %xmm0 movsd LCPI1_1(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 addsd %xmm0, %xmm0 movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm1, %xmm0 popq %rbp retq .cfi_endproc ## -- End function .globl _sq ## -- Begin function sq .p2align 4, 0x90 _sq: ## @sq .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movsd %xmm0, -8(%rbp) movsd -8(%rbp), %xmm0 ## xmm0 = mem[0],zero mulsd -8(%rbp), %xmm0 popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function problem2 LCPI3_0: .quad 0x400921fb4d12d84a ## double 3.1415926000000001 LCPI3_1: .quad 0x3fe0000000000000 ## double 0.5 LCPI3_2: .quad 0x4000000000000000 ## double 2 LCPI3_3: .quad 0x3fe3333333333333 ## double 0.59999999999999998 LCPI3_4: .quad 0x3ff0000000000000 ## double 1 LCPI3_5: .quad 0x3ff199999999999a ## double 1.1000000000000001 LCPI3_7: .quad 0x3fd3333333333333 ## double 0.29999999999999999 .section __TEXT,__literal16,16byte_literals .p2align 4 LCPI3_6: .quad 0x7fffffffffffffff ## double NaN .quad 0x7fffffffffffffff ## double NaN .section __TEXT,__text,regular,pure_instructions .globl _problem2 .p2align 4, 0x90 _problem2: ## @problem2 .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movsd LCPI3_0(%rip), %xmm0 ## xmm0 = mem[0],zero movsd %xmm0, -24(%rbp) movl $0, -4(%rbp) LBB3_1: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_4 ## %bb.2: ## in Loop: Header=BB3_1 Depth=1 callq _randomNums movaps LCPI3_6(%rip), %xmm1 ## xmm1 = [NaN,NaN] pand %xmm1, %xmm0 sqrtsd %xmm0, %xmm1 movsd LCPI3_7(%rip), %xmm0 ## xmm0 = mem[0],zero mulsd %xmm1, %xmm0 movsd %xmm0, -32(%rbp) callq _randomNums movaps LCPI3_6(%rip), %xmm1 ## xmm1 = [NaN,NaN] pand %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 mulsd -24(%rbp), %xmm0 movsd %xmm0, -40(%rbp) movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero movsd %xmm0, -64(%rbp) ## 8-byte Spill movsd -40(%rbp), %xmm0 ## xmm0 = mem[0],zero callq _cos movaps %xmm0, %xmm1 movsd -64(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero mulsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S0@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd %xmm0, (%rax) movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero movsd %xmm0, -56(%rbp) ## 8-byte Spill movsd -40(%rbp), %xmm0 ## xmm0 = mem[0],zero callq _sin movaps %xmm0, %xmm1 movsd -56(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero mulsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S0@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd %xmm0, 8(%rax) ## %bb.3: ## in Loop: Header=BB3_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_1 LBB3_4: movl $0, -4(%rbp) LBB3_5: ## =>This Loop Header: Depth=1 ## Child Loop BB3_7 Depth 2 cmpl $100, -4(%rbp) jge LBB3_15 ## %bb.6: ## in Loop: Header=BB3_5 Depth=1 movl $0, -8(%rbp) LBB3_7: ## Parent Loop BB3_5 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB3_13 ## %bb.8: ## in Loop: Header=BB3_7 Depth=2 callq _randomNums movsd %xmm0, -16(%rbp) cmpl $0, -8(%rbp) jne LBB3_10 ## %bb.9: ## in Loop: Header=BB3_7 Depth=2 movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -16(%rbp), %xmm0 movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI3_5(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S1@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) jmp LBB3_11 LBB3_10: ## in Loop: Header=BB3_7 Depth=2 movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -16(%rbp), %xmm0 movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI3_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S1@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) LBB3_11: ## in Loop: Header=BB3_7 Depth=2 jmp LBB3_12 LBB3_12: ## in Loop: Header=BB3_7 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB3_7 LBB3_13: ## in Loop: Header=BB3_5 Depth=1 jmp LBB3_14 LBB3_14: ## in Loop: Header=BB3_5 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_5 LBB3_15: movl $0, -4(%rbp) LBB3_16: ## =>This Loop Header: Depth=1 ## Child Loop BB3_18 Depth 2 cmpl $100, -4(%rbp) jge LBB3_23 ## %bb.17: ## in Loop: Header=BB3_16 Depth=1 movl $0, -8(%rbp) LBB3_18: ## Parent Loop BB3_16 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB3_21 ## %bb.19: ## in Loop: Header=BB3_18 Depth=2 callq _randomNums movsd %xmm0, -16(%rbp) movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -16(%rbp), %xmm0 movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI3_5(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S2@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) ## %bb.20: ## in Loop: Header=BB3_18 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB3_18 LBB3_21: ## in Loop: Header=BB3_16 Depth=1 jmp LBB3_22 LBB3_22: ## in Loop: Header=BB3_16 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_16 LBB3_23: movl $0, -4(%rbp) LBB3_24: ## =>This Loop Header: Depth=1 ## Child Loop BB3_26 Depth 2 cmpl $100, -4(%rbp) jge LBB3_34 ## %bb.25: ## in Loop: Header=BB3_24 Depth=1 movl $0, -8(%rbp) LBB3_26: ## Parent Loop BB3_24 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB3_32 ## %bb.27: ## in Loop: Header=BB3_26 Depth=2 callq _randomNums movsd %xmm0, -16(%rbp) cmpl $0, -8(%rbp) jne LBB3_29 ## %bb.28: ## in Loop: Header=BB3_26 Depth=2 movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -16(%rbp), %xmm0 movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI3_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S3@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) jmp LBB3_30 LBB3_29: ## in Loop: Header=BB3_26 Depth=2 movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -16(%rbp), %xmm0 movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI3_5(%rip), %xmm1 ## xmm1 = mem[0],zero subsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S3@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) LBB3_30: ## in Loop: Header=BB3_26 Depth=2 jmp LBB3_31 LBB3_31: ## in Loop: Header=BB3_26 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB3_26 LBB3_32: ## in Loop: Header=BB3_24 Depth=1 jmp LBB3_33 LBB3_33: ## in Loop: Header=BB3_24 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_24 LBB3_34: movl $0, -4(%rbp) LBB3_35: ## =>This Loop Header: Depth=1 ## Child Loop BB3_37 Depth 2 cmpl $100, -4(%rbp) jge LBB3_42 ## %bb.36: ## in Loop: Header=BB3_35 Depth=1 movl $0, -8(%rbp) LBB3_37: ## Parent Loop BB3_35 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB3_40 ## %bb.38: ## in Loop: Header=BB3_37 Depth=2 callq _randomNums movsd %xmm0, -16(%rbp) movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd -16(%rbp), %xmm0 movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero mulsd %xmm1, %xmm0 movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero divsd %xmm1, %xmm0 movsd LCPI3_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm1, %xmm0 movslq -4(%rbp), %rcx movq _S4@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) ## %bb.39: ## in Loop: Header=BB3_37 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB3_37 LBB3_40: ## in Loop: Header=BB3_35 Depth=1 jmp LBB3_41 LBB3_41: ## in Loop: Header=BB3_35 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_35 LBB3_42: movl $0, -4(%rbp) LBB3_43: ## =>This Loop Header: Depth=1 ## Child Loop BB3_45 Depth 2 cmpl $100, -4(%rbp) jge LBB3_50 ## %bb.44: ## in Loop: Header=BB3_43 Depth=1 movl $0, -8(%rbp) LBB3_45: ## Parent Loop BB3_43 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $2, -8(%rbp) jge LBB3_48 ## %bb.46: ## in Loop: Header=BB3_45 Depth=2 callq _randomNums movslq -4(%rbp), %rcx movq _S5@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movslq -8(%rbp), %rcx movsd %xmm0, (%rax,%rcx,8) ## %bb.47: ## in Loop: Header=BB3_45 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB3_45 LBB3_48: ## in Loop: Header=BB3_43 Depth=1 jmp LBB3_49 LBB3_49: ## in Loop: Header=BB3_43 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_43 LBB3_50: leaq L_.str.6(%rip), %rdi leaq L_.str.1(%rip), %rsi callq _fopen movq %rax, -48(%rbp) cmpq $0, -48(%rbp) jne LBB3_52 ## %bb.51: leaq L_.str.3(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB3_52: movl $0, -4(%rbp) LBB3_53: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_56 ## %bb.54: ## in Loop: Header=BB3_53 Depth=1 movq -48(%rbp), %rdi movslq -4(%rbp), %rcx movq _S0@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _S0@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.55: ## in Loop: Header=BB3_53 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_53 LBB3_56: movl $0, -4(%rbp) LBB3_57: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_60 ## %bb.58: ## in Loop: Header=BB3_57 Depth=1 movq -48(%rbp), %rdi movslq -4(%rbp), %rcx movq _S1@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _S1@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.59: ## in Loop: Header=BB3_57 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_57 LBB3_60: movl $0, -4(%rbp) LBB3_61: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_64 ## %bb.62: ## in Loop: Header=BB3_61 Depth=1 movq -48(%rbp), %rdi movslq -4(%rbp), %rcx movq _S2@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _S2@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.63: ## in Loop: Header=BB3_61 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_61 LBB3_64: movl $0, -4(%rbp) LBB3_65: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_68 ## %bb.66: ## in Loop: Header=BB3_65 Depth=1 movq -48(%rbp), %rdi movslq -4(%rbp), %rcx movq _S3@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _S3@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.67: ## in Loop: Header=BB3_65 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_65 LBB3_68: movl $0, -4(%rbp) LBB3_69: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_72 ## %bb.70: ## in Loop: Header=BB3_69 Depth=1 movq -48(%rbp), %rdi movslq -4(%rbp), %rcx movq _S4@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _S4@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.71: ## in Loop: Header=BB3_69 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_69 LBB3_72: movl $0, -4(%rbp) LBB3_73: ## =>This Inner Loop Header: Depth=1 cmpl $100, -4(%rbp) jge LBB3_76 ## %bb.74: ## in Loop: Header=BB3_73 Depth=1 movq -48(%rbp), %rdi movslq -4(%rbp), %rcx movq _S5@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd (%rax), %xmm0 ## xmm0 = mem[0],zero movslq -4(%rbp), %rcx movq _S5@GOTPCREL(%rip), %rax shlq $4, %rcx addq %rcx, %rax movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero leaq L_.str.4(%rip), %rsi movb $2, %al callq _fprintf ## %bb.75: ## in Loop: Header=BB3_73 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp LBB3_73 LBB3_76: movq -48(%rbp), %rdi callq _fclose addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) xorl %eax, %eax movl %eax, %edi callq _time movl %eax, %edi callq _srand callq _problem1 callq _problem2 xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .comm _examples,48000,4 ## @examples .comm _check,48000,4 ## @check .comm _C,36000,4 ## @C .comm _C1,36000,4 ## @C1 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "examples1.txt" L_.str.1: ## @.str.1 .asciz "w+" L_.str.2: ## @.str.2 .asciz "check1.txt" L_.str.3: ## @.str.3 .asciz "Error!" L_.str.4: ## @.str.4 .asciz "%f,%f\n" L_.str.5: ## @.str.5 .asciz "(%d,%d,%d)\n" .comm _S0,1600,4 ## @S0 .comm _S1,1600,4 ## @S1 .comm _S2,1600,4 ## @S2 .comm _S3,1600,4 ## @S3 .comm _S4,1600,4 ## @S4 .comm _S5,1600,4 ## @S5 L_.str.6: ## @.str.6 .asciz "examples2.txt" .subsections_via_symbols
the_stack_data/9558.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #160 .cfi_def_cfa_offset 160 stp x29, x30, [sp, #144] ; 16-byte Folded Spill add x29, sp, #144 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #32] str wzr, [sp, #20] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf add x0, sp, #36 str x0, [sp, #8] ; 8-byte Folded Spill bl _gets ldr x0, [sp, #8] ; 8-byte Folded Reload str wzr, [sp, #24] bl _strlen subs x8, x0, #1 ; kill: def $w8 killed $w8 killed $x8 str w8, [sp, #20] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #24] ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldrsw x10, [sp, #24] add x9, sp, #36 mov x8, x9 add x8, x8, x10 ldrb w8, [x8] strb w8, [sp, #31] ldrsw x10, [sp, #20] mov x8, x9 add x8, x8, x10 ldrb w8, [x8] ldrsw x11, [sp, #24] mov x10, x9 add x10, x10, x11 strb w8, [x10] ldrb w8, [sp, #31] ldrsw x10, [sp, #20] add x9, x9, x10 strb w8, [x9] ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] ldr w8, [sp, #20] subs w8, w8, #1 str w8, [sp, #20] b LBB0_1 LBB0_3: mov x9, sp add x8, sp, #36 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: bl ___stack_chk_fail LBB0_5: mov w0, #0 ldp x29, x30, [sp, #144] ; 16-byte Folded Reload add sp, sp, #160 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "\nEnter the string :" l_.str.1: ; @.str.1 .asciz "\nReverse string is :%s" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -116(%rbp) movl $0, -128(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq -112(%rbp), %rdi callq _gets movl $0, -124(%rbp) leaq -112(%rbp), %rdi callq _strlen subq $1, %rax ## kill: def $eax killed $eax killed $rax movl %eax, -128(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -124(%rbp), %eax cmpl -128(%rbp), %eax jge LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movslq -124(%rbp), %rax movb -112(%rbp,%rax), %al movb %al, -117(%rbp) movslq -128(%rbp), %rax movb -112(%rbp,%rax), %cl movslq -124(%rbp), %rax movb %cl, -112(%rbp,%rax) movb -117(%rbp), %cl movslq -128(%rbp), %rax movb %cl, -112(%rbp,%rax) movl -124(%rbp), %eax addl $1, %eax movl %eax, -124(%rbp) movl -128(%rbp), %eax addl $-1, %eax movl %eax, -128(%rbp) jmp LBB0_1 LBB0_3: leaq -112(%rbp), %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_5 ## %bb.4: xorl %eax, %eax addq $128, %rsp popq %rbp retq LBB0_5: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "\nEnter the string :" L_.str.1: ## @.str.1 .asciz "\nReverse string is :%s" .subsections_via_symbols
the_stack_data/200142346.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ascending ; -- Begin function ascending .p2align 2 _ascending: ; @ascending .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str x1, [sp] ldr x8, [sp, #8] ldr w8, [x8] ldr x9, [sp] ldr w9, [x9] subs w0, w8, w9 add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _descending ; -- Begin function descending .p2align 2 _descending: ; @descending .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str x1, [sp] ldr x8, [sp] ldr w8, [x8] ldr x9, [sp, #8] ldr w9, [x9] subs w0, w8, w9 add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #160 .cfi_def_cfa_offset 160 stp x29, x30, [sp, #144] ; 16-byte Folded Spill add x29, sp, #144 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #28] strb wzr, [sp, #27] mov x9, sp add x8, sp, #35 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf str wzr, [sp, #20] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldrsw x8, [sp, #20] str x8, [sp, #8] ; 8-byte Folded Spill add x0, sp, #35 bl _strlen ldr x8, [sp, #8] ; 8-byte Folded Reload subs x8, x8, x0 cset w8, hs tbnz w8, #0, LBB2_20 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldrsw x9, [sp, #20] add x8, sp, #35 ldrsb w8, [x8, x9] subs w8, w8, #104 cset w8, ne tbnz w8, #0, LBB2_5 b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldrsb w8, [sp, #27] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB2_5 b LBB2_4 LBB2_4: ; in Loop: Header=BB2_1 Depth=1 mov w8, #1 strb w8, [sp, #27] b LBB2_5 LBB2_5: ; in Loop: Header=BB2_1 Depth=1 ldrsw x9, [sp, #20] add x8, sp, #35 ldrsb w8, [x8, x9] subs w8, w8, #101 cset w8, ne tbnz w8, #0, LBB2_8 b LBB2_6 LBB2_6: ; in Loop: Header=BB2_1 Depth=1 ldrsb w8, [sp, #27] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB2_8 b LBB2_7 LBB2_7: ; in Loop: Header=BB2_1 Depth=1 mov w8, #2 strb w8, [sp, #27] b LBB2_8 LBB2_8: ; in Loop: Header=BB2_1 Depth=1 ldrsw x9, [sp, #20] add x8, sp, #35 ldrsb w8, [x8, x9] subs w8, w8, #108 cset w8, ne tbnz w8, #0, LBB2_11 b LBB2_9 LBB2_9: ; in Loop: Header=BB2_1 Depth=1 ldrsb w8, [sp, #27] subs w8, w8, #2 cset w8, ne tbnz w8, #0, LBB2_11 b LBB2_10 LBB2_10: ; in Loop: Header=BB2_1 Depth=1 mov w8, #3 strb w8, [sp, #27] strb w8, [sp, #26] b LBB2_11 LBB2_11: ; in Loop: Header=BB2_1 Depth=1 ldrsw x9, [sp, #20] add x8, sp, #35 ldrsb w8, [x8, x9] subs w8, w8, #108 cset w8, ne tbnz w8, #0, LBB2_15 b LBB2_12 LBB2_12: ; in Loop: Header=BB2_1 Depth=1 ldrsb w8, [sp, #27] subs w8, w8, #3 cset w8, ne tbnz w8, #0, LBB2_15 b LBB2_13 LBB2_13: ; in Loop: Header=BB2_1 Depth=1 ldrsb w8, [sp, #26] subs w8, w8, #3 cset w8, eq tbnz w8, #0, LBB2_15 b LBB2_14 LBB2_14: ; in Loop: Header=BB2_1 Depth=1 mov w8, #4 strb w8, [sp, #27] b LBB2_15 LBB2_15: ; in Loop: Header=BB2_1 Depth=1 ldrsw x9, [sp, #20] add x8, sp, #35 ldrsb w8, [x8, x9] subs w8, w8, #111 cset w8, ne tbnz w8, #0, LBB2_18 b LBB2_16 LBB2_16: ; in Loop: Header=BB2_1 Depth=1 ldrsb w8, [sp, #27] subs w8, w8, #4 cset w8, ne tbnz w8, #0, LBB2_18 b LBB2_17 LBB2_17: ; in Loop: Header=BB2_1 Depth=1 mov w8, #5 strb w8, [sp, #27] b LBB2_18 LBB2_18: ; in Loop: Header=BB2_1 Depth=1 mov w8, #4 strb w8, [sp, #26] b LBB2_19 LBB2_19: ; in Loop: Header=BB2_1 Depth=1 ldr w8, [sp, #20] add w8, w8, #1 str w8, [sp, #20] b LBB2_1 LBB2_20: ldrsb w8, [sp, #27] subs w8, w8, #5 cset w8, eq tbnz w8, #0, LBB2_22 b LBB2_21 LBB2_21: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB2_23 LBB2_22: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB2_23 LBB2_23: ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB2_25 b LBB2_24 LBB2_24: bl ___stack_chk_fail LBB2_25: mov w0, #0 ldp x29, x30, [sp, #144] ; 16-byte Folded Reload add sp, sp, #160 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%s" l_.str.1: ; @.str.1 .asciz "NO" l_.str.2: ; @.str.2 .asciz "YES" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _ascending ## -- Begin function ascending .p2align 4, 0x90 _ascending: ## @ascending .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movq -16(%rbp), %rcx subl (%rcx), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _descending ## -- Begin function descending .p2align 4, 0x90 _descending: ## @descending .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movq -8(%rbp), %rcx subl (%rcx), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -116(%rbp) movb $0, -117(%rbp) leaq -112(%rbp), %rsi leaq L_.str(%rip), %rdi movb $0, %al callq _scanf movl $0, -124(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 movslq -124(%rbp), %rax movq %rax, -136(%rbp) ## 8-byte Spill leaq -112(%rbp), %rdi callq _strlen movq %rax, %rcx movq -136(%rbp), %rax ## 8-byte Reload cmpq %rcx, %rax jae LBB2_20 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $104, %eax jne LBB2_5 ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movsbl -117(%rbp), %eax cmpl $0, %eax jne LBB2_5 ## %bb.4: ## in Loop: Header=BB2_1 Depth=1 movb $1, -117(%rbp) LBB2_5: ## in Loop: Header=BB2_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $101, %eax jne LBB2_8 ## %bb.6: ## in Loop: Header=BB2_1 Depth=1 movsbl -117(%rbp), %eax cmpl $1, %eax jne LBB2_8 ## %bb.7: ## in Loop: Header=BB2_1 Depth=1 movb $2, -117(%rbp) LBB2_8: ## in Loop: Header=BB2_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $108, %eax jne LBB2_11 ## %bb.9: ## in Loop: Header=BB2_1 Depth=1 movsbl -117(%rbp), %eax cmpl $2, %eax jne LBB2_11 ## %bb.10: ## in Loop: Header=BB2_1 Depth=1 movb $3, -117(%rbp) movb $3, -118(%rbp) LBB2_11: ## in Loop: Header=BB2_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $108, %eax jne LBB2_15 ## %bb.12: ## in Loop: Header=BB2_1 Depth=1 movsbl -117(%rbp), %eax cmpl $3, %eax jne LBB2_15 ## %bb.13: ## in Loop: Header=BB2_1 Depth=1 movsbl -118(%rbp), %eax cmpl $3, %eax je LBB2_15 ## %bb.14: ## in Loop: Header=BB2_1 Depth=1 movb $4, -117(%rbp) LBB2_15: ## in Loop: Header=BB2_1 Depth=1 movslq -124(%rbp), %rax movsbl -112(%rbp,%rax), %eax cmpl $111, %eax jne LBB2_18 ## %bb.16: ## in Loop: Header=BB2_1 Depth=1 movsbl -117(%rbp), %eax cmpl $4, %eax jne LBB2_18 ## %bb.17: ## in Loop: Header=BB2_1 Depth=1 movb $5, -117(%rbp) LBB2_18: ## in Loop: Header=BB2_1 Depth=1 movb $4, -118(%rbp) ## %bb.19: ## in Loop: Header=BB2_1 Depth=1 movl -124(%rbp), %eax addl $1, %eax movl %eax, -124(%rbp) jmp LBB2_1 LBB2_20: movsbl -117(%rbp), %eax cmpl $5, %eax je LBB2_22 ## %bb.21: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB2_23 LBB2_22: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf LBB2_23: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB2_25 ## %bb.24: xorl %eax, %eax addq $144, %rsp popq %rbp retq LBB2_25: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%s" L_.str.1: ## @.str.1 .asciz "NO" L_.str.2: ## @.str.2 .asciz "YES" .subsections_via_symbols
the_stack_data/832568.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _whatDoesItDo ; -- Begin function whatDoesItDo .p2align 2 _whatDoesItDo: ; @whatDoesItDo .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str w1, [sp, #20] str w2, [sp, #16] mov w8, #-1000 str w8, [sp, #12] mov w8, #1 str w8, [sp, #8] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldr w8, [sp, #8] ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_10 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #4] ldr w8, [sp, #8] str w8, [sp] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr w8, [sp] ldr w9, [sp, #20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #4] ldr x9, [sp, #24] ldrsw x10, [sp] ldr w9, [x9, x10, lsl #2] add w8, w8, w9 str w8, [sp, #4] b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp] ldr w9, [sp, #16] add w8, w8, w9 str w8, [sp] b LBB0_3 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #4] ldr w9, [sp, #12] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #4] str w8, [sp, #12] b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB0_1 LBB0_10: ldr w0, [sp, #12] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #28] adrp x8, l___const.main.arr@PAGE add x8, x8, l___const.main.arr@PAGEOFF ldr q0, [x8] add x0, sp, #32 str q0, [sp, #32] ldur q0, [x8, #12] stur q0, [x0, #12] mov w8, #7 str w8, [sp, #24] mov w8, #3 str w8, [sp, #20] ldr w1, [sp, #24] ldr w2, [sp, #20] bl _whatDoesItDo mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: bl ___stack_chk_fail LBB1_2: mov w0, #0 ldp x29, x30, [sp, #80] ; 16-byte Folded Reload add sp, sp, #96 ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 2 ; @__const.main.arr l___const.main.arr: .long 1 ; 0x1 .long 3 ; 0x3 .long 5 ; 0x5 .long 4 ; 0x4 .long 2 ; 0x2 .long 6 ; 0x6 .long 8 ; 0x8 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "The output for this example is: %d" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _whatDoesItDo ## -- Begin function whatDoesItDo .p2align 4, 0x90 _whatDoesItDo: ## @whatDoesItDo .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl $-1000, -20(%rbp) ## imm = 0xFC18 movl $1, -24(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -24(%rbp), %eax cmpl -12(%rbp), %eax jge LBB0_10 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -28(%rbp) movl -24(%rbp), %eax movl %eax, -32(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movl -32(%rbp), %eax cmpl -12(%rbp), %eax jge LBB0_6 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movl -28(%rbp), %eax movq -8(%rbp), %rcx movslq -32(%rbp), %rdx addl (%rcx,%rdx,4), %eax movl %eax, -28(%rbp) ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -32(%rbp), %eax addl -16(%rbp), %eax movl %eax, -32(%rbp) jmp LBB0_3 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax cmpl -20(%rbp), %eax jle LBB0_8 ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax movl %eax, -20(%rbp) LBB0_8: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_9 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB0_1 LBB0_10: movl -20(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -52(%rbp) movq l___const.main.arr(%rip), %rax movq %rax, -48(%rbp) movq l___const.main.arr+8(%rip), %rax movq %rax, -40(%rbp) movq l___const.main.arr+16(%rip), %rax movq %rax, -32(%rbp) movl l___const.main.arr+24(%rip), %eax movl %eax, -24(%rbp) movl $7, -56(%rbp) movl $3, -60(%rbp) leaq -48(%rbp), %rdi movl -56(%rbp), %esi movl -60(%rbp), %edx callq _whatDoesItDo movl %eax, %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB1_2 ## %bb.1: xorl %eax, %eax addq $64, %rsp popq %rbp retq LBB1_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__const .p2align 4 ## @__const.main.arr l___const.main.arr: .long 1 ## 0x1 .long 3 ## 0x3 .long 5 ## 0x5 .long 4 ## 0x4 .long 2 ## 0x2 .long 6 ## 0x6 .long 8 ## 0x8 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "The output for this example is: %d" .subsections_via_symbols
the_stack_data/1238000.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _sqrtApprox ; -- Begin function sqrtApprox .p2align 2 _sqrtApprox: ; @sqrtApprox .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur s0, [x29, #-8] stur s1, [x29, #-12] ldur s0, [x29, #-8] ldur s1, [x29, #-8] ldur s2, [x29, #-4] ucvtf s2, s2 fnmsub s0, s0, s1, s2 ldur s1, [x29, #-8] ldur s2, [x29, #-8] ldur s3, [x29, #-4] ucvtf s3, s3 fnmsub s1, s1, s2, s3 fmul s0, s0, s1 ldur s1, [x29, #-12] ldur s2, [x29, #-12] fmul s1, s1, s2 fcmp s0, s1 cset w8, hi tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: ldur s0, [x29, #-8] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_3 LBB0_2: ldur w0, [x29, #-4] ldur s0, [x29, #-8] ldur s1, [x29, #-8] ldur s2, [x29, #-4] ucvtf s2, s2 fmadd s0, s0, s1, s2 ldur s2, [x29, #-8] fmov s1, #2.00000000 fmul s1, s1, s2 fdiv s0, s0, s1 ldur s1, [x29, #-12] bl _sqrtApprox b LBB0_3 LBB0_3: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #8 str x8, [x9] sub x8, x29, #12 str x8, [x9, #8] sub x8, x29, #16 str x8, [x9, #16] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: stur wzr, [x29, #-4] b LBB1_3 LBB1_2: ldur w0, [x29, #-8] ldur s0, [x29, #-12] ldur s1, [x29, #-16] bl _sqrtApprox bl _main b LBB1_3 LBB1_3: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%.6f\n" l_.str.1: ; @.str.1 .asciz " %u %f %f" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function sqrtApprox LCPI0_0: .long 0x40000000 ## float 2 .section __TEXT,__text,regular,pure_instructions .globl _sqrtApprox .p2align 4, 0x90 _sqrtApprox: ## @sqrtApprox .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movss %xmm0, -8(%rbp) movss %xmm1, -12(%rbp) movss -8(%rbp), %xmm3 ## xmm3 = mem[0],zero,zero,zero movl -4(%rbp), %eax ## kill: def $rax killed $eax cvtsi2ss %rax, %xmm2 movaps %xmm3, %xmm1 mulss %xmm1, %xmm1 subss %xmm2, %xmm1 movaps %xmm3, %xmm0 movd %xmm2, %eax xorl $2147483648, %eax ## imm = 0x80000000 movd %eax, %xmm2 mulss %xmm3, %xmm0 addss %xmm2, %xmm0 mulss %xmm0, %xmm1 movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm0 ucomiss %xmm1, %xmm0 jb LBB0_2 ## %bb.1: movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str(%rip), %rdi movb $1, %al callq _printf jmp LBB0_3 LBB0_2: movl -4(%rbp), %eax ## kill: def $rax killed $eax movl %eax, %edi movss -8(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero movaps %xmm2, %xmm0 cvtsi2ss %rax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero mulss -8(%rbp), %xmm1 divss %xmm1, %xmm0 movss -12(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero callq _sqrtApprox LBB0_3: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi leaq -12(%rbp), %rdx leaq -16(%rbp), %rcx movb $0, %al callq _scanf cmpl $0, -8(%rbp) jne LBB1_2 ## %bb.1: movl $0, -4(%rbp) jmp LBB1_3 LBB1_2: movl -8(%rbp), %edi movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movss -16(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero callq _sqrtApprox callq _main LBB1_3: movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%.6f\n" L_.str.1: ## @.str.1 .asciz " %u %f %f" .subsections_via_symbols
the_stack_data/695399.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #16 str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf stur wzr, [x29, #-8] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-8] ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_12 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 mov x0, #100 bl _malloc stur x0, [x29, #-24] ldur x0, [x29, #-24] bl _gets ldur x8, [x29, #-24] str x8, [sp, #32] str xzr, [sp, #16] str wzr, [sp, #12] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x0, [sp, #32] add x1, sp, #24 mov w2, #10 bl _strtol str x0, [sp, #16] ldr x8, [sp, #32] ldr x9, [sp, #24] subs x8, x8, x9 cset w8, ne tbnz w8, #0, LBB0_5 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 b LBB0_7 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB0_6 LBB0_6: ; in Loop: Header=BB0_3 Depth=2 ldr x8, [sp, #24] str x8, [sp, #32] b LBB0_3 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_9 b LBB0_8 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 b LBB0_10 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr w9, [sp, #12] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB0_1 LBB0_12: mov w0, #0 ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d" l_.str.1: ; @.str.1 .asciz "%d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -16(%rbp), %rsi movb $0, %al callq _scanf movl $0, -8(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 movl -8(%rbp), %eax cmpl -16(%rbp), %eax jg LBB0_12 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $100, %edi callq _malloc movq %rax, -24(%rbp) movq -24(%rbp), %rdi callq _gets movq -24(%rbp), %rax movq %rax, -32(%rbp) movq $0, -48(%rbp) movl $0, -52(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 movq -32(%rbp), %rdi leaq -40(%rbp), %rsi movl $10, %edx callq _strtol movq %rax, -48(%rbp) movq -32(%rbp), %rax cmpq -40(%rbp), %rax jne LBB0_5 ## %bb.4: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_7 LBB0_5: ## in Loop: Header=BB0_3 Depth=2 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) ## %bb.6: ## in Loop: Header=BB0_3 Depth=2 movq -40(%rbp), %rax movq %rax, -32(%rbp) jmp LBB0_3 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 cmpl $0, -8(%rbp) jne LBB0_9 ## %bb.8: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_10 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -52(%rbp), %esi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf LBB0_10: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_11 LBB0_11: ## in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB0_1 LBB0_12: xorl %eax, %eax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d" L_.str.1: ## @.str.1 .asciz "%d\n" .subsections_via_symbols
the_stack_data/67326021.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub sp, sp, #176 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] mov w1, #0 stur wzr, [x29, #-92] sub x0, x29, #88 mov x2, #80 bl _memset mov w8, #3 stur w8, [x29, #-80] mov w8, #4 stur w8, [x29, #-72] mov w8, #5 stur w8, [x29, #-60] mov w8, #7 stur w8, [x29, #-56] mov w8, #2 stur w8, [x29, #-24] mov w8, #6 stur w8, [x29, #-20] stur wzr, [x29, #-96] stur wzr, [x29, #-100] b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_3 Depth 2 ldur w8, [x29, #-100] subs w8, w8, #4 cset w8, ge tbnz w8, #0, LBB0_10 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-104] b LBB0_3 LBB0_3: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-104] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_3 Depth=2 ldursw x8, [x29, #-100] mov x9, #20 mul x9, x8, x9 sub x8, x29, #88 add x8, x8, x9 ldursw x9, [x29, #-104] ldr w8, [x8, x9, lsl #2] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-96] add w8, w8, #1 stur w8, [x29, #-96] b LBB0_6 LBB0_6: ; in Loop: Header=BB0_3 Depth=2 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-104] add w8, w8, #1 stur w8, [x29, #-104] b LBB0_3 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-100] add w8, w8, #1 stur w8, [x29, #-100] b LBB0_1 LBB0_10: ldur w9, [x29, #-96] mov w8, #1 add w9, w9, #1 mov x12, x9 stur x12, [x29, #-168] ; 8-byte Folded Spill mov x9, sp stur x9, [x29, #-112] mov x9, #3 mul x9, x9, x12 lsl x9, x9, #2 add x9, x9, #15 and x9, x9, #0xfffffffffffffff0 stur x9, [x29, #-160] ; 8-byte Folded Spill adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 ldur x10, [x29, #-160] ; 8-byte Folded Reload mov x9, sp subs x10, x9, x10 mov sp, x10 stur x10, [x29, #-152] ; 8-byte Folded Spill stur x12, [x29, #-120] mov x9, #0 mul x11, x9, x12 mov w9, #4 str w9, [x10, x11, lsl #2] mov x9, #1 mul x11, x9, x12 mov w9, #5 str w9, [x10, x11, lsl #2] ldur w9, [x29, #-96] mov x11, #2 mul x11, x11, x12 str w9, [x10, x11, lsl #2] stur w8, [x29, #-124] stur wzr, [x29, #-128] b LBB0_11 LBB0_11: ; =>This Loop Header: Depth=1 ; Child Loop BB0_13 Depth 2 ldur w8, [x29, #-128] subs w8, w8, #4 cset w8, ge tbnz w8, #0, LBB0_20 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=1 stur wzr, [x29, #-132] b LBB0_13 LBB0_13: ; Parent Loop BB0_11 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-132] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_18 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_13 Depth=2 ldursw x8, [x29, #-128] mov x9, #20 mul x9, x8, x9 sub x8, x29, #88 add x8, x8, x9 ldursw x9, [x29, #-132] ldr w8, [x8, x9, lsl #2] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_16 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_13 Depth=2 ldur x9, [x29, #-152] ; 8-byte Folded Reload ldur x11, [x29, #-168] ; 8-byte Folded Reload ldur w8, [x29, #-128] mov x10, #0 mul x12, x10, x11 mov x10, x9 add x10, x10, x12, lsl #2 ldursw x12, [x29, #-124] str w8, [x10, x12, lsl #2] ldur w8, [x29, #-132] mov x10, #1 mul x12, x10, x11 mov x10, x9 add x10, x10, x12, lsl #2 ldursw x12, [x29, #-124] str w8, [x10, x12, lsl #2] ldursw x8, [x29, #-128] mov x10, #20 mul x10, x8, x10 sub x8, x29, #88 add x8, x8, x10 ldursw x10, [x29, #-132] ldr w8, [x8, x10, lsl #2] mov x10, #2 mul x10, x10, x11 add x9, x9, x10, lsl #2 ldursw x10, [x29, #-124] str w8, [x9, x10, lsl #2] ldur w8, [x29, #-124] add w8, w8, #1 stur w8, [x29, #-124] b LBB0_16 LBB0_16: ; in Loop: Header=BB0_13 Depth=2 b LBB0_17 LBB0_17: ; in Loop: Header=BB0_13 Depth=2 ldur w8, [x29, #-132] add w8, w8, #1 stur w8, [x29, #-132] b LBB0_13 LBB0_18: ; in Loop: Header=BB0_11 Depth=1 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_11 Depth=1 ldur w8, [x29, #-128] add w8, w8, #1 stur w8, [x29, #-128] b LBB0_11 LBB0_20: stur wzr, [x29, #-136] b LBB0_21 LBB0_21: ; =>This Loop Header: Depth=1 ; Child Loop BB0_23 Depth 2 ldur w8, [x29, #-136] subs w8, w8, #3 cset w8, ge tbnz w8, #0, LBB0_28 b LBB0_22 LBB0_22: ; in Loop: Header=BB0_21 Depth=1 stur wzr, [x29, #-140] b LBB0_23 LBB0_23: ; Parent Loop BB0_21 Depth=1 ; => This Inner Loop Header: Depth=2 ldur w8, [x29, #-140] ldur w9, [x29, #-96] subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_26 b LBB0_24 LBB0_24: ; in Loop: Header=BB0_23 Depth=2 ldur x8, [x29, #-152] ; 8-byte Folded Reload ldur x10, [x29, #-168] ; 8-byte Folded Reload ldursw x9, [x29, #-136] mul x9, x9, x10 add x8, x8, x9, lsl #2 ldursw x9, [x29, #-140] ldr w9, [x8, x9, lsl #2] ; implicit-def: $x8 mov x8, x9 sub sp, sp, #16 mov x9, sp str x8, [x9] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf add sp, sp, #16 b LBB0_25 LBB0_25: ; in Loop: Header=BB0_23 Depth=2 ldur w8, [x29, #-140] add w8, w8, #1 stur w8, [x29, #-140] b LBB0_23 LBB0_26: ; in Loop: Header=BB0_21 Depth=1 adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_27 LBB0_27: ; in Loop: Header=BB0_21 Depth=1 ldur w8, [x29, #-136] add w8, w8, #1 stur w8, [x29, #-136] b LBB0_21 LBB0_28: stur wzr, [x29, #-92] ldur x8, [x29, #-112] mov sp, x8 ldur w8, [x29, #-92] stur w8, [x29, #-172] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_30 b LBB0_29 LBB0_29: bl ___stack_chk_fail LBB0_30: ldur w0, [x29, #-172] ; 4-byte Folded Reload mov sp, x29 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d " l_.str.1: ; @.str.1 .asciz "\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $176, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -100(%rbp) leaq -96(%rbp), %rdi xorl %esi, %esi movl $80, %edx callq _memset movl $3, -88(%rbp) movl $4, -80(%rbp) movl $5, -68(%rbp) movl $7, -64(%rbp) movl $2, -32(%rbp) movl $6, -28(%rbp) movl $0, -104(%rbp) movl $0, -108(%rbp) LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_3 Depth 2 cmpl $4, -108(%rbp) jge LBB0_10 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movl $0, -112(%rbp) LBB0_3: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $5, -112(%rbp) jge LBB0_8 ## %bb.4: ## in Loop: Header=BB0_3 Depth=2 movslq -108(%rbp), %rcx leaq -96(%rbp), %rax imulq $20, %rcx, %rcx addq %rcx, %rax movslq -112(%rbp), %rcx cmpl $0, (%rax,%rcx,4) je LBB0_6 ## %bb.5: ## in Loop: Header=BB0_3 Depth=2 movl -104(%rbp), %eax addl $1, %eax movl %eax, -104(%rbp) LBB0_6: ## in Loop: Header=BB0_3 Depth=2 jmp LBB0_7 LBB0_7: ## in Loop: Header=BB0_3 Depth=2 movl -112(%rbp), %eax addl $1, %eax movl %eax, -112(%rbp) jmp LBB0_3 LBB0_8: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_9 LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movl -108(%rbp), %eax addl $1, %eax movl %eax, -108(%rbp) jmp LBB0_1 LBB0_10: movl -104(%rbp), %eax incl %eax ## kill: def $rax killed $eax movq %rax, -168(%rbp) ## 8-byte Spill movq %rsp, %rcx movq %rcx, -120(%rbp) shlq $2, %rax leaq (%rax,%rax,2), %rax callq ____chkstk_darwin movq -168(%rbp), %rcx ## 8-byte Reload addq $15, %rax andq $-16, %rax subq %rax, %rsp movq %rsp, %rax movq %rax, -160(%rbp) ## 8-byte Spill movq %rcx, -128(%rbp) imulq $0, %rcx, %rdx movl $4, (%rax,%rdx,4) movq %rcx, %rdx shlq $0, %rdx movl $5, (%rax,%rdx,4) movl -104(%rbp), %edx shlq $1, %rcx movl %edx, (%rax,%rcx,4) movl $1, -132(%rbp) movl $0, -136(%rbp) LBB0_11: ## =>This Loop Header: Depth=1 ## Child Loop BB0_13 Depth 2 cmpl $4, -136(%rbp) jge LBB0_20 ## %bb.12: ## in Loop: Header=BB0_11 Depth=1 movl $0, -140(%rbp) LBB0_13: ## Parent Loop BB0_11 Depth=1 ## => This Inner Loop Header: Depth=2 cmpl $5, -140(%rbp) jge LBB0_18 ## %bb.14: ## in Loop: Header=BB0_13 Depth=2 movslq -136(%rbp), %rcx leaq -96(%rbp), %rax imulq $20, %rcx, %rcx addq %rcx, %rax movslq -140(%rbp), %rcx cmpl $0, (%rax,%rcx,4) je LBB0_16 ## %bb.15: ## in Loop: Header=BB0_13 Depth=2 movq -160(%rbp), %rax ## 8-byte Reload movq -168(%rbp), %rcx ## 8-byte Reload movl -136(%rbp), %edi imulq $0, %rcx, %rsi shlq $2, %rsi movq %rax, %rdx addq %rsi, %rdx movslq -132(%rbp), %rsi movl %edi, (%rdx,%rsi,4) movl -140(%rbp), %edi movq %rcx, %rsi shlq $0, %rsi shlq $2, %rsi movq %rax, %rdx addq %rsi, %rdx movslq -132(%rbp), %rsi movl %edi, (%rdx,%rsi,4) movslq -136(%rbp), %rsi leaq -96(%rbp), %rdx imulq $20, %rsi, %rsi addq %rsi, %rdx movslq -140(%rbp), %rsi movl (%rdx,%rsi,4), %edx shlq $1, %rcx shlq $2, %rcx addq %rcx, %rax movslq -132(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -132(%rbp), %eax addl $1, %eax movl %eax, -132(%rbp) LBB0_16: ## in Loop: Header=BB0_13 Depth=2 jmp LBB0_17 LBB0_17: ## in Loop: Header=BB0_13 Depth=2 movl -140(%rbp), %eax addl $1, %eax movl %eax, -140(%rbp) jmp LBB0_13 LBB0_18: ## in Loop: Header=BB0_11 Depth=1 jmp LBB0_19 LBB0_19: ## in Loop: Header=BB0_11 Depth=1 movl -136(%rbp), %eax addl $1, %eax movl %eax, -136(%rbp) jmp LBB0_11 LBB0_20: movl $0, -144(%rbp) LBB0_21: ## =>This Loop Header: Depth=1 ## Child Loop BB0_23 Depth 2 cmpl $3, -144(%rbp) jge LBB0_28 ## %bb.22: ## in Loop: Header=BB0_21 Depth=1 movl $0, -148(%rbp) LBB0_23: ## Parent Loop BB0_21 Depth=1 ## => This Inner Loop Header: Depth=2 movl -148(%rbp), %eax cmpl -104(%rbp), %eax jg LBB0_26 ## %bb.24: ## in Loop: Header=BB0_23 Depth=2 movq -160(%rbp), %rax ## 8-byte Reload movq -168(%rbp), %rdx ## 8-byte Reload movslq -144(%rbp), %rcx imulq %rdx, %rcx shlq $2, %rcx addq %rcx, %rax movslq -148(%rbp), %rcx movl (%rax,%rcx,4), %esi leaq L_.str(%rip), %rdi movb $0, %al callq _printf ## %bb.25: ## in Loop: Header=BB0_23 Depth=2 movl -148(%rbp), %eax addl $1, %eax movl %eax, -148(%rbp) jmp LBB0_23 LBB0_26: ## in Loop: Header=BB0_21 Depth=1 leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf ## %bb.27: ## in Loop: Header=BB0_21 Depth=1 movl -144(%rbp), %eax addl $1, %eax movl %eax, -144(%rbp) jmp LBB0_21 LBB0_28: movl $0, -100(%rbp) movq -120(%rbp), %rax movq %rax, %rsp movl -100(%rbp), %eax movl %eax, -172(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_30 ## %bb.29: movl -172(%rbp), %eax ## 4-byte Reload movq %rbp, %rsp popq %rbp retq LBB0_30: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d " L_.str.1: ## @.str.1 .asciz "\n" .subsections_via_symbols
the_stack_data/33866.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cache_entry_addref ; -- Begin function cache_entry_addref .p2align 2 _cache_entry_addref: ; @cache_entry_addref .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] ldr x8, [sp, #8] add x0, x8, #8 bl _pthread_mutex_lock ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] ldr x8, [sp, #8] add x0, x8, #8 bl _pthread_mutex_unlock ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _t_fun ; -- Begin function t_fun .p2align 2 _t_fun: ; @t_fun .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str wzr, [sp, #4] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #4] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB1_4 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldrsw x8, [sp, #4] mov x9, #72 mul x9, x8, x9 adrp x8, _cache@GOTPAGE ldr x8, [x8, _cache@GOTPAGEOFF] add x0, x8, x9 bl _cache_entry_addref b LBB1_3 LBB1_3: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB1_1 LBB1_4: mov x0, #0 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, _cache@GOTPAGE ldr x8, [x8, _cache@GOTPAGEOFF] str x8, [sp, #8] ; 8-byte Folded Spill add x8, x8, #296 str x8, [sp, #16] ; 8-byte Folded Spill stur wzr, [x29, #-4] stur wzr, [x29, #-8] b LBB2_1 LBB2_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB2_4 b LBB2_2 LBB2_2: ; in Loop: Header=BB2_1 Depth=1 ldr x8, [sp, #8] ; 8-byte Folded Reload ldursw x9, [x29, #-8] mov x10, #72 mul x9, x9, x10 add x8, x8, x9 add x0, x8, #8 mov x1, #0 bl _pthread_mutex_init b LBB2_3 LBB2_3: ; in Loop: Header=BB2_1 Depth=1 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b LBB2_1 LBB2_4: add x0, sp, #24 mov x3, #0 mov x1, x3 adrp x2, _t_fun@PAGE add x2, x2, _t_fun@PAGEOFF bl _pthread_create stur wzr, [x29, #-12] b LBB2_5 LBB2_5: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #10 cset w8, ge tbnz w8, #0, LBB2_8 b LBB2_6 LBB2_6: ; in Loop: Header=BB2_5 Depth=1 ldr x8, [sp, #8] ; 8-byte Folded Reload ldursw x9, [x29, #-12] mov x10, #72 mul x9, x9, x10 add x0, x8, x9 bl _cache_entry_addref b LBB2_7 LBB2_7: ; in Loop: Header=BB2_5 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB2_5 LBB2_8: ldr x0, [sp, #16] ; 8-byte Folded Reload bl _pthread_mutex_lock ldr x9, [sp, #8] ; 8-byte Folded Reload ldr x0, [sp, #16] ; 8-byte Folded Reload ldr w8, [x9, #360] add w8, w8, #1 str w8, [x9, #360] bl _pthread_mutex_unlock mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .comm _cache,720,3 ; @cache .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _cache_entry_addref ## -- Begin function cache_entry_addref .p2align 4, 0x90 _cache_entry_addref: ## @cache_entry_addref .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi addq $8, %rdi callq _pthread_mutex_lock movq -8(%rbp), %rax movl (%rax), %ecx addl $1, %ecx movl %ecx, (%rax) movq -8(%rbp), %rdi addq $8, %rdi callq _pthread_mutex_unlock addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _t_fun ## -- Begin function t_fun .p2align 4, 0x90 _t_fun: ## @t_fun .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl $0, -12(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 cmpl $10, -12(%rbp) jge LBB1_4 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movslq -12(%rbp), %rax movq _cache@GOTPCREL(%rip), %rdi imulq $72, %rax, %rax addq %rax, %rdi callq _cache_entry_addref ## %bb.3: ## in Loop: Header=BB1_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB1_1 LBB1_4: xorl %eax, %eax ## kill: def $rax killed $eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl $0, -8(%rbp) LBB2_1: ## =>This Inner Loop Header: Depth=1 cmpl $10, -8(%rbp) jge LBB2_4 ## %bb.2: ## in Loop: Header=BB2_1 Depth=1 movslq -8(%rbp), %rax movq _cache@GOTPCREL(%rip), %rdi imulq $72, %rax, %rax addq %rax, %rdi addq $8, %rdi xorl %eax, %eax movl %eax, %esi callq _pthread_mutex_init ## %bb.3: ## in Loop: Header=BB2_1 Depth=1 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp LBB2_1 LBB2_4: leaq -24(%rbp), %rdi xorl %eax, %eax movl %eax, %ecx leaq _t_fun(%rip), %rdx movq %rcx, %rsi callq _pthread_create movl $0, -12(%rbp) LBB2_5: ## =>This Inner Loop Header: Depth=1 cmpl $10, -12(%rbp) jge LBB2_8 ## %bb.6: ## in Loop: Header=BB2_5 Depth=1 movslq -12(%rbp), %rax movq _cache@GOTPCREL(%rip), %rdi imulq $72, %rax, %rax addq %rax, %rdi callq _cache_entry_addref ## %bb.7: ## in Loop: Header=BB2_5 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB2_5 LBB2_8: movq _cache@GOTPCREL(%rip), %rdi addq $296, %rdi ## imm = 0x128 callq _pthread_mutex_lock movq _cache@GOTPCREL(%rip), %rax movl 360(%rax), %ecx addl $1, %ecx movq _cache@GOTPCREL(%rip), %rax movl %ecx, 360(%rax) movq _cache@GOTPCREL(%rip), %rdi addq $296, %rdi ## imm = 0x128 callq _pthread_mutex_unlock xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .comm _cache,720,4 ## @cache .subsections_via_symbols
the_stack_data/840624.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub sp, sp, #96 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] stur wzr, [x29, #-12] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf sub sp, sp, #16 mov x9, sp sub x8, x29, #20 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF stur x0, [x29, #-88] ; 8-byte Folded Spill bl _scanf add sp, sp, #16 adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur x0, [x29, #-88] ; 8-byte Folded Reload sub sp, sp, #16 mov x9, sp sub x8, x29, #16 str x8, [x9] bl _scanf add sp, sp, #16 ldur w8, [x29, #-16] ; kill: def $x8 killed $w8 mov x9, sp stur x9, [x29, #-32] lsl x9, x8, #2 add x9, x9, #15 and x9, x9, #0xfffffffffffffff0 stur x9, [x29, #-80] ; 8-byte Folded Spill adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 ldur x10, [x29, #-80] ; 8-byte Folded Reload mov x9, sp subs x9, x9, x10 mov sp, x9 stur x9, [x29, #-72] ; 8-byte Folded Spill stur x8, [x29, #-40] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf stur wzr, [x29, #-44] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-44] ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-72] ; 8-byte Folded Reload ldursw x9, [x29, #-44] add x8, x8, x9, lsl #2 sub sp, sp, #16 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf add sp, sp, #16 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-44] add w8, w8, #1 stur w8, [x29, #-44] b LBB0_1 LBB0_4: stur wzr, [x29, #-48] ldur w8, [x29, #-16] subs w8, w8, #1 stur w8, [x29, #-52] stur wzr, [x29, #-60] b LBB0_5 LBB0_5: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-48] ldur w9, [x29, #-52] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_15 b LBB0_6 LBB0_6: ; in Loop: Header=BB0_5 Depth=1 ldur x8, [x29, #-72] ; 8-byte Folded Reload ldur w9, [x29, #-48] ldur w10, [x29, #-52] add w9, w9, w10 mov w10, #2 sdiv w9, w9, w10 stur w9, [x29, #-56] ldursw x9, [x29, #-56] ldr w8, [x8, x9, lsl #2] ldur w9, [x29, #-20] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_5 Depth=1 ldur w8, [x29, #-56] add w8, w8, #1 stur w8, [x29, #-48] b LBB0_14 LBB0_8: ; in Loop: Header=BB0_5 Depth=1 ldur x8, [x29, #-72] ; 8-byte Folded Reload ldursw x9, [x29, #-56] ldr w8, [x8, x9, lsl #2] ldur w9, [x29, #-20] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ; in Loop: Header=BB0_5 Depth=1 ldur w8, [x29, #-56] subs w8, w8, #1 stur w8, [x29, #-52] b LBB0_13 LBB0_10: ; in Loop: Header=BB0_5 Depth=1 ldur x8, [x29, #-72] ; 8-byte Folded Reload ldursw x9, [x29, #-56] ldr w8, [x8, x9, lsl #2] ldur w9, [x29, #-20] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: mov w8, #1 stur w8, [x29, #-60] b LBB0_15 LBB0_12: ; in Loop: Header=BB0_5 Depth=1 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_5 Depth=1 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_5 Depth=1 b LBB0_5 LBB0_15: ldur w8, [x29, #-60] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ldur w8, [x29, #-56] add w10, w8, #1 sub sp, sp, #16 mov x9, sp ; implicit-def: $x8 mov x8, x10 str x8, [x9] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf add sp, sp, #16 b LBB0_18 LBB0_17: adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf b LBB0_18 LBB0_18: stur wzr, [x29, #-12] ldur x8, [x29, #-32] mov sp, x8 ldur w8, [x29, #-12] stur w8, [x29, #-92] ; 4-byte Folded Spill ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_20 b LBB0_19 LBB0_19: bl ___stack_chk_fail LBB0_20: ldur w0, [x29, #-92] ; 4-byte Folded Reload mov sp, x29 ldp x29, x30, [sp], #16 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter the number to be searched for: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "Enter the number of elements in the array: " l_.str.3: ; @.str.3 .asciz "Enter the elements of the array:\n" l_.str.4: ; @.str.4 .asciz "The number is present at position %d" l_.str.5: ; @.str.5 .asciz "The number is not present." .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -12(%rbp) leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movb %al, -81(%rbp) ## 1-byte Spill callq _printf ## kill: def $ecx killed $eax movb -81(%rbp), %al ## 1-byte Reload leaq L_.str.1(%rip), %rdi movq %rdi, -96(%rbp) ## 8-byte Spill leaq -20(%rbp), %rsi callq _scanf ## kill: def $ecx killed $eax movb -81(%rbp), %al ## 1-byte Reload leaq L_.str.2(%rip), %rdi callq _printf movq -96(%rbp), %rdi ## 8-byte Reload ## kill: def $ecx killed $eax movb -81(%rbp), %al ## 1-byte Reload leaq -16(%rbp), %rsi callq _scanf movl -16(%rbp), %eax ## kill: def $rax killed $eax movq %rax, -80(%rbp) ## 8-byte Spill movq %rsp, %rcx movq %rcx, -32(%rbp) shlq $2, %rax callq ____chkstk_darwin addq $15, %rax andq $-16, %rax subq %rax, %rsp movq -80(%rbp), %rax ## 8-byte Reload movq %rsp, %rcx movq %rcx, -72(%rbp) ## 8-byte Spill movq %rax, -40(%rbp) leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movl $0, -44(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -44(%rbp), %eax cmpl -16(%rbp), %eax jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -72(%rbp), %rsi ## 8-byte Reload movslq -44(%rbp), %rax shlq $2, %rax addq %rax, %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _scanf ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp LBB0_1 LBB0_4: movl $0, -48(%rbp) movl -16(%rbp), %eax subl $1, %eax movl %eax, -52(%rbp) movl $0, -60(%rbp) LBB0_5: ## =>This Inner Loop Header: Depth=1 movl -48(%rbp), %eax cmpl -52(%rbp), %eax jge LBB0_15 ## %bb.6: ## in Loop: Header=BB0_5 Depth=1 movl -48(%rbp), %eax addl -52(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, %ecx movq -72(%rbp), %rax ## 8-byte Reload movl %ecx, -56(%rbp) movslq -56(%rbp), %rcx movl (%rax,%rcx,4), %eax cmpl -20(%rbp), %eax jge LBB0_8 ## %bb.7: ## in Loop: Header=BB0_5 Depth=1 movl -56(%rbp), %eax addl $1, %eax movl %eax, -48(%rbp) jmp LBB0_14 LBB0_8: ## in Loop: Header=BB0_5 Depth=1 movq -72(%rbp), %rax ## 8-byte Reload movslq -56(%rbp), %rcx movl (%rax,%rcx,4), %eax cmpl -20(%rbp), %eax jle LBB0_10 ## %bb.9: ## in Loop: Header=BB0_5 Depth=1 movl -56(%rbp), %eax subl $1, %eax movl %eax, -52(%rbp) jmp LBB0_13 LBB0_10: ## in Loop: Header=BB0_5 Depth=1 movq -72(%rbp), %rax ## 8-byte Reload movslq -56(%rbp), %rcx movl (%rax,%rcx,4), %eax cmpl -20(%rbp), %eax jne LBB0_12 ## %bb.11: movl $1, -60(%rbp) jmp LBB0_15 LBB0_12: ## in Loop: Header=BB0_5 Depth=1 jmp LBB0_13 LBB0_13: ## in Loop: Header=BB0_5 Depth=1 jmp LBB0_14 LBB0_14: ## in Loop: Header=BB0_5 Depth=1 jmp LBB0_5 LBB0_15: cmpl $1, -60(%rbp) jne LBB0_17 ## %bb.16: movl -56(%rbp), %esi addl $1, %esi leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf jmp LBB0_18 LBB0_17: leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf LBB0_18: movl $0, -12(%rbp) movq -32(%rbp), %rax movq %rax, %rsp movl -12(%rbp), %eax movl %eax, -100(%rbp) ## 4-byte Spill movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_20 ## %bb.19: movl -100(%rbp), %eax ## 4-byte Reload movq %rbp, %rsp popq %rbp retq LBB0_20: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter the number to be searched for: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "Enter the number of elements in the array: " L_.str.3: ## @.str.3 .asciz "Enter the elements of the array:\n" L_.str.4: ## @.str.4 .asciz "The number is present at position %d" L_.str.5: ## @.str.5 .asciz "The number is not present." .subsections_via_symbols
the_stack_data/226525.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #272 .cfi_def_cfa_offset 272 stp x28, x27, [sp, #240] ; 16-byte Folded Spill stp x29, x30, [sp, #256] ; 16-byte Folded Spill add x29, sp, #256 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 stur wzr, [x29, #-20] mov w8, #1 stur w8, [x29, #-24] stur w8, [x29, #-28] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF stur x0, [x29, #-48] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _system adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf adrp x0, l_.str.7@PAGE add x0, x0, l_.str.7@PAGEOFF bl _printf ldur x0, [x29, #-48] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf ldur x0, [x29, #-48] ; 8-byte Folded Reload bl _printf b LBB0_1 LBB0_1: ; =>This Loop Header: Depth=1 ; Child Loop BB0_5 Depth 2 sub x8, x29, #32 stur x8, [x29, #-64] ; 8-byte Folded Spill stur wzr, [x29, #-32] stur wzr, [x29, #-36] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF stur x0, [x29, #-80] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf ldur x0, [x29, #-80] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF stur x0, [x29, #-72] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.12@PAGE add x0, x0, l_.str.12@PAGEOFF bl _printf ldur x0, [x29, #-72] ; 8-byte Folded Reload bl _printf ldur x8, [x29, #-64] ; 8-byte Folded Reload mov x9, sp str x8, [x9] adrp x0, l_.str.13@PAGE add x0, x0, l_.str.13@PAGEOFF bl _scanf adrp x0, l_.str.14@PAGE add x0, x0, l_.str.14@PAGEOFF bl _system ldur w8, [x29, #-32] subs w8, w8, #1 ; kill: def $x8 killed $w8 stur x8, [x29, #-56] ; 8-byte Folded Spill subs x8, x8, #3 cset w8, hi tbnz w8, #0, LBB0_17 ; %bb.2: ; in Loop: Header=BB0_1 Depth=1 ldur x11, [x29, #-56] ; 8-byte Folded Reload adrp x10, lJTI0_0@PAGE add x10, x10, lJTI0_0@PAGEOFF Ltmp0: adr x8, Ltmp0 ldrsw x9, [x10, x11, lsl #2] add x8, x8, x9 br x8 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf adrp x0, l_.str.15@PAGE add x0, x0, l_.str.15@PAGEOFF bl _system adrp x0, l_.str.16@PAGE add x0, x0, l_.str.16@PAGEOFF bl _system adrp x0, l_.str.17@PAGE add x0, x0, l_.str.17@PAGEOFF bl _system adrp x0, l_.str.18@PAGE add x0, x0, l_.str.18@PAGEOFF bl _printf b LBB0_18 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 b LBB0_5 LBB0_5: ; Parent Loop BB0_1 Depth=1 ; => This Inner Loop Header: Depth=2 adrp x0, l_.str.19@PAGE add x0, x0, l_.str.19@PAGEOFF bl _printf adrp x0, l_.str.20@PAGE add x0, x0, l_.str.20@PAGEOFF bl _printf adrp x0, l_.str.21@PAGE add x0, x0, l_.str.21@PAGEOFF bl _printf adrp x0, l_.str.22@PAGE add x0, x0, l_.str.22@PAGEOFF bl _printf adrp x0, l_.str.23@PAGE add x0, x0, l_.str.23@PAGEOFF bl _printf adrp x0, l_.str.24@PAGE add x0, x0, l_.str.24@PAGEOFF bl _printf adrp x0, l_.str.25@PAGE add x0, x0, l_.str.25@PAGEOFF bl _printf adrp x0, l_.str.26@PAGE add x0, x0, l_.str.26@PAGEOFF bl _printf adrp x0, l_.str.27@PAGE add x0, x0, l_.str.27@PAGEOFF bl _printf mov x9, sp sub x8, x29, #36 str x8, [x9] adrp x0, l_.str.13@PAGE add x0, x0, l_.str.13@PAGEOFF bl _scanf ldur w8, [x29, #-36] subs w8, w8, #1 ; kill: def $x8 killed $w8 stur x8, [x29, #-88] ; 8-byte Folded Spill subs x8, x8, #3 cset w8, hi tbnz w8, #0, LBB0_11 ; %bb.6: ; in Loop: Header=BB0_5 Depth=2 ldur x11, [x29, #-88] ; 8-byte Folded Reload adrp x10, lJTI0_1@PAGE add x10, x10, lJTI0_1@PAGEOFF Ltmp1: adr x8, Ltmp1 ldrsw x9, [x10, x11, lsl #2] add x8, x8, x9 br x8 LBB0_7: ; in Loop: Header=BB0_5 Depth=2 adrp x0, l_.str.28@PAGE add x0, x0, l_.str.28@PAGEOFF str x0, [sp, #120] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.29@PAGE add x0, x0, l_.str.29@PAGEOFF bl _system adrp x0, l_.str.30@PAGE add x0, x0, l_.str.30@PAGEOFF str x0, [sp, #128] ; 8-byte Folded Spill bl _system adrp x0, l_.str.31@PAGE add x0, x0, l_.str.31@PAGEOFF stur x0, [x29, #-120] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.32@PAGE add x0, x0, l_.str.32@PAGEOFF stur x0, [x29, #-112] ; 8-byte Folded Spill bl _system adrp x0, l_.str.33@PAGE add x0, x0, l_.str.33@PAGEOFF stur x0, [x29, #-96] ; 8-byte Folded Spill bl _system adrp x0, l_.str.34@PAGE add x0, x0, l_.str.34@PAGEOFF bl _system adrp x0, l_.str.35@PAGE add x0, x0, l_.str.35@PAGEOFF stur x0, [x29, #-104] ; 8-byte Folded Spill bl _system ldur x0, [x29, #-96] ; 8-byte Folded Reload bl _system mov w0, #5 bl _sleep ldr x0, [sp, #120] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.36@PAGE add x0, x0, l_.str.36@PAGEOFF bl _system ldr x0, [sp, #128] ; 8-byte Folded Reload bl _system ldur x0, [x29, #-120] ; 8-byte Folded Reload bl _printf ldur x0, [x29, #-112] ; 8-byte Folded Reload bl _system ldur x0, [x29, #-96] ; 8-byte Folded Reload bl _system adrp x0, l_.str.37@PAGE add x0, x0, l_.str.37@PAGEOFF bl _system ldur x0, [x29, #-104] ; 8-byte Folded Reload bl _system ldur x0, [x29, #-96] ; 8-byte Folded Reload bl _system stur wzr, [x29, #-28] b LBB0_12 LBB0_8: ; in Loop: Header=BB0_5 Depth=2 adrp x0, l_.str.28@PAGE add x0, x0, l_.str.28@PAGEOFF str x0, [sp, #72] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.38@PAGE add x0, x0, l_.str.38@PAGEOFF bl _system adrp x0, l_.str.30@PAGE add x0, x0, l_.str.30@PAGEOFF str x0, [sp, #80] ; 8-byte Folded Spill bl _system adrp x0, l_.str.31@PAGE add x0, x0, l_.str.31@PAGEOFF str x0, [sp, #88] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.32@PAGE add x0, x0, l_.str.32@PAGEOFF str x0, [sp, #96] ; 8-byte Folded Spill bl _system adrp x0, l_.str.33@PAGE add x0, x0, l_.str.33@PAGEOFF str x0, [sp, #112] ; 8-byte Folded Spill bl _system adrp x0, l_.str.39@PAGE add x0, x0, l_.str.39@PAGEOFF bl _system adrp x0, l_.str.35@PAGE add x0, x0, l_.str.35@PAGEOFF str x0, [sp, #104] ; 8-byte Folded Spill bl _system ldr x0, [sp, #112] ; 8-byte Folded Reload bl _system mov w0, #5 bl _sleep ldr x0, [sp, #72] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.40@PAGE add x0, x0, l_.str.40@PAGEOFF bl _system ldr x0, [sp, #80] ; 8-byte Folded Reload bl _system ldr x0, [sp, #88] ; 8-byte Folded Reload bl _printf ldr x0, [sp, #96] ; 8-byte Folded Reload bl _system ldr x0, [sp, #112] ; 8-byte Folded Reload bl _system adrp x0, l_.str.41@PAGE add x0, x0, l_.str.41@PAGEOFF bl _system ldr x0, [sp, #104] ; 8-byte Folded Reload bl _system ldr x0, [sp, #112] ; 8-byte Folded Reload bl _system stur wzr, [x29, #-28] b LBB0_12 LBB0_9: ; in Loop: Header=BB0_5 Depth=2 adrp x0, l_.str.28@PAGE add x0, x0, l_.str.28@PAGEOFF str x0, [sp, #24] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.42@PAGE add x0, x0, l_.str.42@PAGEOFF bl _system adrp x0, l_.str.30@PAGE add x0, x0, l_.str.30@PAGEOFF str x0, [sp, #32] ; 8-byte Folded Spill bl _system adrp x0, l_.str.31@PAGE add x0, x0, l_.str.31@PAGEOFF str x0, [sp, #40] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.32@PAGE add x0, x0, l_.str.32@PAGEOFF str x0, [sp, #48] ; 8-byte Folded Spill bl _system adrp x0, l_.str.33@PAGE add x0, x0, l_.str.33@PAGEOFF str x0, [sp, #64] ; 8-byte Folded Spill bl _system adrp x0, l_.str.43@PAGE add x0, x0, l_.str.43@PAGEOFF bl _system adrp x0, l_.str.35@PAGE add x0, x0, l_.str.35@PAGEOFF str x0, [sp, #56] ; 8-byte Folded Spill bl _system ldr x0, [sp, #64] ; 8-byte Folded Reload bl _system mov w0, #5 bl _sleep ldr x0, [sp, #24] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.44@PAGE add x0, x0, l_.str.44@PAGEOFF bl _system ldr x0, [sp, #32] ; 8-byte Folded Reload bl _system ldr x0, [sp, #40] ; 8-byte Folded Reload bl _printf ldr x0, [sp, #48] ; 8-byte Folded Reload bl _system ldr x0, [sp, #64] ; 8-byte Folded Reload bl _system adrp x0, l_.str.45@PAGE add x0, x0, l_.str.45@PAGEOFF bl _system ldr x0, [sp, #56] ; 8-byte Folded Reload bl _system ldr x0, [sp, #64] ; 8-byte Folded Reload bl _system stur wzr, [x29, #-28] b LBB0_12 LBB0_10: ; in Loop: Header=BB0_5 Depth=2 adrp x0, l_.str.46@PAGE add x0, x0, l_.str.46@PAGEOFF str x0, [sp, #16] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.47@PAGE add x0, x0, l_.str.47@PAGEOFF bl _printf ldr x0, [sp, #16] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf stur wzr, [x29, #-28] b LBB0_12 LBB0_11: ; in Loop: Header=BB0_5 Depth=2 adrp x0, l_.str.48@PAGE add x0, x0, l_.str.48@PAGEOFF bl _printf b LBB0_12 LBB0_12: ; in Loop: Header=BB0_5 Depth=2 b LBB0_13 LBB0_13: ; in Loop: Header=BB0_5 Depth=2 ldur w8, [x29, #-28] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 b LBB0_18 LBB0_15: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf adrp x0, l_.str.49@PAGE add x0, x0, l_.str.49@PAGEOFF bl _system adrp x0, l_.str.18@PAGE add x0, x0, l_.str.18@PAGEOFF bl _printf b LBB0_18 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.50@PAGE add x0, x0, l_.str.50@PAGEOFF str x0, [sp, #8] ; 8-byte Folded Spill bl _printf adrp x0, l_.str.51@PAGE add x0, x0, l_.str.51@PAGEOFF bl _printf ldr x0, [sp, #8] ; 8-byte Folded Reload bl _printf adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf stur wzr, [x29, #-24] b LBB0_18 LBB0_17: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str.48@PAGE add x0, x0, l_.str.48@PAGEOFF bl _printf b LBB0_18 LBB0_18: ; in Loop: Header=BB0_1 Depth=1 b LBB0_19 LBB0_19: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-24] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_1 b LBB0_20 LBB0_20: mov w0, #0 ldp x29, x30, [sp, #256] ; 16-byte Folded Reload ldp x28, x27, [sp, #240] ; 16-byte Folded Reload add sp, sp, #272 ret .cfi_endproc .p2align 2 lJTI0_0: .long LBB0_3-Ltmp0 .long LBB0_4-Ltmp0 .long LBB0_15-Ltmp0 .long LBB0_16-Ltmp0 .p2align 2 lJTI0_1: .long LBB0_7-Ltmp1 .long LBB0_8-Ltmp1 .long LBB0_9-Ltmp1 .long LBB0_10-Ltmp1 ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "------------------------------------\n" l_.str.1: ; @.str.1 .asciz "Para acessar remotamente o servidor!\n" l_.str.2: ; @.str.2 .asciz "Esse \303\251 o endere\303\247o de ip acess\303\241vel\n" l_.str.3: ; @.str.3 .asciz "hostname -I" l_.str.4: ; @.str.4 .asciz "Use:\n" l_.str.5: ; @.str.5 .asciz "https//xxx.xxx.xxx.xxx/index/index/.html\n" l_.str.6: ; @.str.6 .asciz "ou\n" l_.str.7: ; @.str.7 .asciz "https//xxx.xxx.xxx.xxx/index\n" l_.str.8: ; @.str.8 .asciz "Ativando a camera pi\n" l_.str.9: ; @.str.9 .asciz "Bem vindo ao reconhecimento facial !\n" l_.str.10: ; @.str.10 .asciz "\n" l_.str.11: ; @.str.11 .asciz "-------------------------------------------------------------------------------\n" l_.str.12: ; @.str.12 .asciz "1 -> Novo Cadastro; 2 -> Iniciar refei\303\247\303\243o; 3 -> Modos de altera\303\247\303\265es; 4 -> Sair:\n" l_.str.13: ; @.str.13 .asciz "%d" l_.str.14: ; @.str.14 .asciz "clear" l_.str.15: ; @.str.15 .asciz "python3 01_cadastro.py" l_.str.16: ; @.str.16 .asciz "python3 01_face_dataset.py" l_.str.17: ; @.str.17 .asciz "python3 02_face_training.py" l_.str.18: ; @.str.18 .asciz "\n\n" l_.str.19: ; @.str.19 .asciz "-----------------------------------------------------\n" l_.str.20: ; @.str.20 .asciz "Selecione uma refei\303\247\303\243o para inicar o reconhecimento !\n" l_.str.21: ; @.str.21 .asciz "-----------------------------------------------------\n\n" l_.str.22: ; @.str.22 .asciz "--------------------------------\n" l_.str.23: ; @.str.23 .asciz "1 - Para iniciar: Caf\303\251 da manh\303\243.\n" l_.str.24: ; @.str.24 .asciz "2 - Para iniciar: Almo\303\247o.\n" l_.str.25: ; @.str.25 .asciz "3 - Para iniciar: Janta.\n" l_.str.26: ; @.str.26 .asciz "4 - Para voltar ao menu inicial.\n" l_.str.27: ; @.str.27 .asciz "--------------------------------\n\n" l_.str.28: ; @.str.28 .asciz "-----------------------------------\n" l_.str.29: ; @.str.29 .asciz "echo Caf\303\251 da manh\303\243 foi iniciado \303\240s:" l_.str.30: ; @.str.30 .asciz "date" l_.str.31: ; @.str.31 .asciz "-----------------------------------\n\n" l_.str.32: ; @.str.32 .asciz "echo >> Logs/log_refeicoes.txt" l_.str.33: ; @.str.33 .asciz "echo --------------------------------- >> Logs/log_refeicoes.txt" l_.str.34: ; @.str.34 .asciz "echo O Caf\303\251 da manh\303\243 foi iniciado \303\240s: >> Logs/log_refeicoes.txt" l_.str.35: ; @.str.35 .asciz "date >> Logs/log_refeicoes.txt" l_.str.36: ; @.str.36 .asciz "echo Caf\303\251 da manh\303\243 foi terminado \303\240s:" l_.str.37: ; @.str.37 .asciz "echo O Caf\303\251 da manh\303\243 foi terminado \303\240s: >> Logs/log_refeicoes.txt" l_.str.38: ; @.str.38 .asciz "echo O Almo\303\247o foi iniciado \303\240s:" l_.str.39: ; @.str.39 .asciz "echo O Almo\303\247o foi iniciado \303\240s: >> Logs/log_refeicoes.txt" l_.str.40: ; @.str.40 .asciz "echo O Almo\303\247o foi terminado \303\240s:" l_.str.41: ; @.str.41 .asciz "echo O Almo\303\247o foi terminado \303\240s: >> Logs/log_refeicoes.txt" l_.str.42: ; @.str.42 .asciz "echo O Jantar foi iniciado \303\240s:" l_.str.43: ; @.str.43 .asciz "echo O Jantar foi iniciado \303\240s: >> Logs/log_refeicoes.txt" l_.str.44: ; @.str.44 .asciz "echo O Jantar foi terminado \303\240s:" l_.str.45: ; @.str.45 .asciz "echo O Jantar foi terminado \303\240s: >> Logs/log_refeicoes.txt" l_.str.46: ; @.str.46 .asciz "---------------------------\n" l_.str.47: ; @.str.47 .asciz "Voltando para menu inicial.\n" l_.str.48: ; @.str.48 .asciz "\n\nError: Comando n\303\243o encontrado.\n" l_.str.49: ; @.str.49 .asciz "python3 00_usuario.py" l_.str.50: ; @.str.50 .asciz "-----------------------\n" l_.str.51: ; @.str.51 .asciz "Finalizando programa...\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movl $0, -4(%rbp) movl $1, -8(%rbp) movl $1, -12(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf leaq L_.str.3(%rip), %rdi callq _system leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf leaq L_.str.5(%rip), %rdi movb $0, %al callq _printf leaq L_.str.6(%rip), %rdi movb $0, %al callq _printf leaq L_.str.7(%rip), %rdi movb $0, %al callq _printf leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf leaq L_.str(%rip), %rdi movb $0, %al callq _printf LBB0_1: ## =>This Loop Header: Depth=1 ## Child Loop BB0_4 Depth 2 movl $0, -16(%rbp) movl $0, -20(%rbp) leaq L_.str(%rip), %rdi movq %rdi, -56(%rbp) ## 8-byte Spill xorl %eax, %eax ## kill: def $al killed $al killed $eax movb %al, -33(%rbp) ## 1-byte Spill callq _printf ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload leaq L_.str.9(%rip), %rdi callq _printf movq -56(%rbp), %rdi ## 8-byte Reload ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload callq _printf ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload leaq L_.str.10(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload leaq L_.str.11(%rip), %rdi movq %rdi, -48(%rbp) ## 8-byte Spill callq _printf ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload leaq L_.str.12(%rip), %rdi callq _printf movq -48(%rbp), %rdi ## 8-byte Reload ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload callq _printf ## kill: def $ecx killed $eax movb -33(%rbp), %al ## 1-byte Reload leaq L_.str.13(%rip), %rdi leaq -16(%rbp), %rsi callq _scanf leaq L_.str.14(%rip), %rdi callq _system movl -16(%rbp), %eax decl %eax movl %eax, %ecx movq %rcx, -32(%rbp) ## 8-byte Spill subl $3, %eax ja LBB0_15 ## %bb.19: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax ## 8-byte Reload leaq LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax LBB0_2: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf leaq L_.str.15(%rip), %rdi callq _system leaq L_.str.16(%rip), %rdi callq _system leaq L_.str.17(%rip), %rdi callq _system leaq L_.str.18(%rip), %rdi movb $0, %al callq _printf jmp LBB0_16 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_4 LBB0_4: ## Parent Loop BB0_1 Depth=1 ## => This Inner Loop Header: Depth=2 leaq L_.str.19(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movb %al, -65(%rbp) ## 1-byte Spill callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.20(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.21(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.22(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.23(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.24(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.25(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.26(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.27(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -65(%rbp), %al ## 1-byte Reload leaq L_.str.13(%rip), %rdi leaq -20(%rbp), %rsi callq _scanf movl -20(%rbp), %eax decl %eax movl %eax, %ecx movq %rcx, -64(%rbp) ## 8-byte Spill subl $3, %eax ja LBB0_9 ## %bb.20: ## in Loop: Header=BB0_4 Depth=2 movq -64(%rbp), %rax ## 8-byte Reload leaq LJTI0_1(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax LBB0_5: ## in Loop: Header=BB0_4 Depth=2 leaq L_.str.28(%rip), %rdi movb $0, %al callq _printf leaq L_.str.29(%rip), %rdi callq _system leaq L_.str.30(%rip), %rdi callq _system leaq L_.str.31(%rip), %rdi movb $0, %al callq _printf leaq L_.str.32(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system leaq L_.str.34(%rip), %rdi callq _system leaq L_.str.35(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system movl $5, %edi callq _sleep leaq L_.str.28(%rip), %rdi movb $0, %al callq _printf leaq L_.str.36(%rip), %rdi callq _system leaq L_.str.30(%rip), %rdi callq _system leaq L_.str.31(%rip), %rdi movb $0, %al callq _printf leaq L_.str.32(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system leaq L_.str.37(%rip), %rdi callq _system leaq L_.str.35(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system movl $0, -12(%rbp) jmp LBB0_10 LBB0_6: ## in Loop: Header=BB0_4 Depth=2 leaq L_.str.28(%rip), %rdi movb $0, %al callq _printf leaq L_.str.38(%rip), %rdi callq _system leaq L_.str.30(%rip), %rdi callq _system leaq L_.str.31(%rip), %rdi movb $0, %al callq _printf leaq L_.str.32(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system leaq L_.str.39(%rip), %rdi callq _system leaq L_.str.35(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system movl $5, %edi callq _sleep leaq L_.str.28(%rip), %rdi movb $0, %al callq _printf leaq L_.str.40(%rip), %rdi callq _system leaq L_.str.30(%rip), %rdi callq _system leaq L_.str.31(%rip), %rdi movb $0, %al callq _printf leaq L_.str.32(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system leaq L_.str.41(%rip), %rdi callq _system leaq L_.str.35(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system movl $0, -12(%rbp) jmp LBB0_10 LBB0_7: ## in Loop: Header=BB0_4 Depth=2 leaq L_.str.28(%rip), %rdi movb $0, %al callq _printf leaq L_.str.42(%rip), %rdi callq _system leaq L_.str.30(%rip), %rdi callq _system leaq L_.str.31(%rip), %rdi movb $0, %al callq _printf leaq L_.str.32(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system leaq L_.str.43(%rip), %rdi callq _system leaq L_.str.35(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system movl $5, %edi callq _sleep leaq L_.str.28(%rip), %rdi movb $0, %al callq _printf leaq L_.str.44(%rip), %rdi callq _system leaq L_.str.30(%rip), %rdi callq _system leaq L_.str.31(%rip), %rdi movb $0, %al callq _printf leaq L_.str.32(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system leaq L_.str.45(%rip), %rdi callq _system leaq L_.str.35(%rip), %rdi callq _system leaq L_.str.33(%rip), %rdi callq _system movl $0, -12(%rbp) jmp LBB0_10 LBB0_8: ## in Loop: Header=BB0_4 Depth=2 leaq L_.str.46(%rip), %rdi movb $0, %al callq _printf leaq L_.str.47(%rip), %rdi movb $0, %al callq _printf leaq L_.str.46(%rip), %rdi movb $0, %al callq _printf leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf movl $0, -12(%rbp) jmp LBB0_10 LBB0_9: ## in Loop: Header=BB0_4 Depth=2 leaq L_.str.48(%rip), %rdi movb $0, %al callq _printf LBB0_10: ## in Loop: Header=BB0_4 Depth=2 jmp LBB0_11 LBB0_11: ## in Loop: Header=BB0_4 Depth=2 cmpl $1, -12(%rbp) je LBB0_4 ## %bb.12: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_16 LBB0_13: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf leaq L_.str.49(%rip), %rdi callq _system leaq L_.str.18(%rip), %rdi movb $0, %al callq _printf jmp LBB0_16 LBB0_14: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.50(%rip), %rdi movb $0, %al callq _printf leaq L_.str.51(%rip), %rdi movb $0, %al callq _printf leaq L_.str.50(%rip), %rdi movb $0, %al callq _printf leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf movl $0, -8(%rbp) jmp LBB0_16 LBB0_15: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.48(%rip), %rdi movb $0, %al callq _printf LBB0_16: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_17 LBB0_17: ## in Loop: Header=BB0_1 Depth=1 cmpl $1, -8(%rbp) je LBB0_1 ## %bb.18: xorl %eax, %eax addq $80, %rsp popq %rbp retq .cfi_endproc .p2align 2, 0x90 .data_region jt32 .set L0_0_set_2, LBB0_2-LJTI0_0 .set L0_0_set_3, LBB0_3-LJTI0_0 .set L0_0_set_13, LBB0_13-LJTI0_0 .set L0_0_set_14, LBB0_14-LJTI0_0 LJTI0_0: .long L0_0_set_2 .long L0_0_set_3 .long L0_0_set_13 .long L0_0_set_14 .set L0_1_set_5, LBB0_5-LJTI0_1 .set L0_1_set_6, LBB0_6-LJTI0_1 .set L0_1_set_7, LBB0_7-LJTI0_1 .set L0_1_set_8, LBB0_8-LJTI0_1 LJTI0_1: .long L0_1_set_5 .long L0_1_set_6 .long L0_1_set_7 .long L0_1_set_8 .end_data_region ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "------------------------------------\n" L_.str.1: ## @.str.1 .asciz "Para acessar remotamente o servidor!\n" L_.str.2: ## @.str.2 .asciz "Esse \303\251 o endere\303\247o de ip acess\303\241vel\n" L_.str.3: ## @.str.3 .asciz "hostname -I" L_.str.4: ## @.str.4 .asciz "Use:\n" L_.str.5: ## @.str.5 .asciz "https//xxx.xxx.xxx.xxx/index/index/.html\n" L_.str.6: ## @.str.6 .asciz "ou\n" L_.str.7: ## @.str.7 .asciz "https//xxx.xxx.xxx.xxx/index\n" L_.str.8: ## @.str.8 .asciz "Ativando a camera pi\n" L_.str.9: ## @.str.9 .asciz "Bem vindo ao reconhecimento facial !\n" L_.str.10: ## @.str.10 .asciz "\n" L_.str.11: ## @.str.11 .asciz "-------------------------------------------------------------------------------\n" L_.str.12: ## @.str.12 .asciz "1 -> Novo Cadastro; 2 -> Iniciar refei\303\247\303\243o; 3 -> Modos de altera\303\247\303\265es; 4 -> Sair:\n" L_.str.13: ## @.str.13 .asciz "%d" L_.str.14: ## @.str.14 .asciz "clear" L_.str.15: ## @.str.15 .asciz "python3 01_cadastro.py" L_.str.16: ## @.str.16 .asciz "python3 01_face_dataset.py" L_.str.17: ## @.str.17 .asciz "python3 02_face_training.py" L_.str.18: ## @.str.18 .asciz "\n\n" L_.str.19: ## @.str.19 .asciz "-----------------------------------------------------\n" L_.str.20: ## @.str.20 .asciz "Selecione uma refei\303\247\303\243o para inicar o reconhecimento !\n" L_.str.21: ## @.str.21 .asciz "-----------------------------------------------------\n\n" L_.str.22: ## @.str.22 .asciz "--------------------------------\n" L_.str.23: ## @.str.23 .asciz "1 - Para iniciar: Caf\303\251 da manh\303\243.\n" L_.str.24: ## @.str.24 .asciz "2 - Para iniciar: Almo\303\247o.\n" L_.str.25: ## @.str.25 .asciz "3 - Para iniciar: Janta.\n" L_.str.26: ## @.str.26 .asciz "4 - Para voltar ao menu inicial.\n" L_.str.27: ## @.str.27 .asciz "--------------------------------\n\n" L_.str.28: ## @.str.28 .asciz "-----------------------------------\n" L_.str.29: ## @.str.29 .asciz "echo Caf\303\251 da manh\303\243 foi iniciado \303\240s:" L_.str.30: ## @.str.30 .asciz "date" L_.str.31: ## @.str.31 .asciz "-----------------------------------\n\n" L_.str.32: ## @.str.32 .asciz "echo >> Logs/log_refeicoes.txt" L_.str.33: ## @.str.33 .asciz "echo --------------------------------- >> Logs/log_refeicoes.txt" L_.str.34: ## @.str.34 .asciz "echo O Caf\303\251 da manh\303\243 foi iniciado \303\240s: >> Logs/log_refeicoes.txt" L_.str.35: ## @.str.35 .asciz "date >> Logs/log_refeicoes.txt" L_.str.36: ## @.str.36 .asciz "echo Caf\303\251 da manh\303\243 foi terminado \303\240s:" L_.str.37: ## @.str.37 .asciz "echo O Caf\303\251 da manh\303\243 foi terminado \303\240s: >> Logs/log_refeicoes.txt" L_.str.38: ## @.str.38 .asciz "echo O Almo\303\247o foi iniciado \303\240s:" L_.str.39: ## @.str.39 .asciz "echo O Almo\303\247o foi iniciado \303\240s: >> Logs/log_refeicoes.txt" L_.str.40: ## @.str.40 .asciz "echo O Almo\303\247o foi terminado \303\240s:" L_.str.41: ## @.str.41 .asciz "echo O Almo\303\247o foi terminado \303\240s: >> Logs/log_refeicoes.txt" L_.str.42: ## @.str.42 .asciz "echo O Jantar foi iniciado \303\240s:" L_.str.43: ## @.str.43 .asciz "echo O Jantar foi iniciado \303\240s: >> Logs/log_refeicoes.txt" L_.str.44: ## @.str.44 .asciz "echo O Jantar foi terminado \303\240s:" L_.str.45: ## @.str.45 .asciz "echo O Jantar foi terminado \303\240s: >> Logs/log_refeicoes.txt" L_.str.46: ## @.str.46 .asciz "---------------------------\n" L_.str.47: ## @.str.47 .asciz "Voltando para menu inicial.\n" L_.str.48: ## @.str.48 .asciz "\n\nError: Comando n\303\243o encontrado.\n" L_.str.49: ## @.str.49 .asciz "python3 00_usuario.py" L_.str.50: ## @.str.50 .asciz "-----------------------\n" L_.str.51: ## @.str.51 .asciz "Finalizando programa...\n" .subsections_via_symbols
the_stack_data/242331940.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x9, _total@GOTPAGE ldr x9, [x9, _total@GOTPAGEOFF] str x9, [sp, #24] ; 8-byte Folded Spill adrp x8, _counter@GOTPAGE ldr x8, [x8, _counter@GOTPAGEOFF] stur x8, [x29, #-16] ; 8-byte Folded Spill stur wzr, [x29, #-4] str wzr, [x9] str wzr, [x8] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur x8, [x29, #-16] ; 8-byte Folded Reload ldr w8, [x8] subs w8, w8, #5 cset w8, ge tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf adrp x8, ___stdinp@GOTPAGE ldr x8, [x8, ___stdinp@GOTPAGEOFF] ldr x2, [x8] adrp x0, _line@GOTPAGE ldr x0, [x0, _line@GOTPAGEOFF] str x0, [sp, #8] ; 8-byte Folded Spill mov w1, #80 bl _fgets ldr x0, [sp, #8] ; 8-byte Folded Reload mov x9, sp adrp x8, _current@GOTPAGE ldr x8, [x8, _current@GOTPAGEOFF] str x8, [sp, #16] ; 8-byte Folded Spill str x8, [x9] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _sscanf ldr x8, [sp, #16] ; 8-byte Folded Reload ldr x10, [sp, #24] ; 8-byte Folded Reload ldur x9, [x29, #-16] ; 8-byte Folded Reload ldr w11, [x8] ldr w8, [x10] add w8, w8, w11 str w8, [x10] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b LBB0_1 LBB0_3: ldr x8, [sp, #24] ; 8-byte Folded Reload ldr w9, [x8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .comm _total,4,2 ; @total .comm _counter,4,2 ; @counter .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Number? " .comm _line,80,0 ; @line l_.str.1: ; @.str.1 .asciz "%d" .comm _current,4,2 ; @current l_.str.2: ; @.str.2 .asciz "The grand total is %d\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movq _total@GOTPCREL(%rip), %rax movl $0, (%rax) movq _counter@GOTPCREL(%rip), %rax movl $0, (%rax) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq _counter@GOTPCREL(%rip), %rax cmpl $5, (%rax) jge LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str(%rip), %rdi movb $0, %al callq _printf movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdx movq _line@GOTPCREL(%rip), %rdi movl $80, %esi callq _fgets movq _line@GOTPCREL(%rip), %rdi leaq L_.str.1(%rip), %rsi movq _current@GOTPCREL(%rip), %rdx movb $0, %al callq _sscanf movq _current@GOTPCREL(%rip), %rax movl (%rax), %ecx movq _total@GOTPCREL(%rip), %rax addl (%rax), %ecx movq _total@GOTPCREL(%rip), %rax movl %ecx, (%rax) movq _counter@GOTPCREL(%rip), %rax movl (%rax), %ecx addl $1, %ecx movq _counter@GOTPCREL(%rip), %rax movl %ecx, (%rax) jmp LBB0_1 LBB0_3: movq _total@GOTPCREL(%rip), %rax movl (%rax), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .comm _total,4,2 ## @total .comm _counter,4,2 ## @counter .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Number? " .comm _line,80,4 ## @line L_.str.1: ## @.str.1 .asciz "%d" .comm _current,4,2 ## @current L_.str.2: ## @.str.2 .asciz "The grand total is %d\n" .subsections_via_symbols
the_stack_data/7089.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #112 .cfi_def_cfa_offset 112 stp x29, x30, [sp, #96] ; 16-byte Folded Spill add x29, sp, #96 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-8] str wzr, [sp, #24] add x0, sp, #28 adrp x1, l___const.main.matriz@PAGE add x1, x1, l___const.main.matriz@PAGEOFF mov x2, #60 bl _memcpy ldr s0, [sp, #28] ldr s1, [sp, #32] fadd s0, s0, s1 ldr s1, [sp, #36] fadd s0, s0, s1 ldr s1, [sp, #40] fadd s0, s0, s1 ldr s1, [sp, #44] fadd s0, s0, s1 fmov s1, #5.00000000 fdiv s0, s0, s1 str s0, [sp, #20] ldr s0, [sp, #48] ldr s2, [sp, #52] fadd s0, s0, s2 ldr s2, [sp, #56] fadd s0, s0, s2 ldr s2, [sp, #60] fadd s0, s0, s2 ldr s2, [sp, #64] fadd s0, s0, s2 fdiv s0, s0, s1 str s0, [sp, #16] ldr s0, [sp, #68] ldr s2, [sp, #72] fadd s0, s0, s2 ldr s2, [sp, #76] fadd s0, s0, s2 ldr s2, [sp, #80] fadd s0, s0, s2 ldr s2, [sp, #84] fadd s0, s0, s2 fdiv s0, s0, s1 str s0, [sp, #12] ldr s0, [sp, #20] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf ldr s0, [sp, #16] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr s0, [sp, #12] fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldur x9, [x29, #-8] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: bl ___stack_chk_fail LBB0_2: mov w0, #0 ldp x29, x30, [sp, #96] ; 16-byte Folded Reload add sp, sp, #112 ret .cfi_endproc ; -- End function .section __TEXT,__const .p2align 2 ; @__const.main.matriz l___const.main.matriz: .long 0x42f78a3d ; float 123.769997 .long 0x42b1cccd ; float 88.9000015 .long 0x42dc199a ; float 110.050003 .long 0x428c0000 ; float 70 .long 0x42340a3d ; float 45.0099983 .long 0x42b18a3d ; float 88.7699966 .long 0x42bfcccd ; float 95.9000015 .long 0x43848666 ; float 265.049988 .long 0x42c80000 ; float 100 .long 0x4348028f ; float 200.009995 .long 0x4348c51f ; float 200.770004 .long 0x437fe666 ; float 255.899994 .long 0x4120cccd ; float 10.0500002 .long 0x41000000 ; float 8 .long 0x43960148 ; float 300.01001 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Your average wiht player1 is: %f\n" l_.str.1: ; @.str.1 .asciz "Your average wiht player2 is: %f\n" l_.str.2: ; @.str.2 .asciz "Your average wiht player3 is: %f\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal4,4byte_literals .p2align 2 ## -- Begin function main LCPI0_0: .long 0x40a00000 ## float 5 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movl $0, -84(%rbp) leaq -80(%rbp), %rdi leaq l___const.main.matriz(%rip), %rsi movl $60, %edx callq _memcpy movss -80(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero addss -76(%rbp), %xmm0 addss -72(%rbp), %xmm0 addss -68(%rbp), %xmm0 addss -64(%rbp), %xmm0 movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -88(%rbp) movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero addss -56(%rbp), %xmm0 addss -52(%rbp), %xmm0 addss -48(%rbp), %xmm0 addss -44(%rbp), %xmm0 movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -92(%rbp) movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero addss -36(%rbp), %xmm0 addss -32(%rbp), %xmm0 addss -28(%rbp), %xmm0 addss -24(%rbp), %xmm0 movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -96(%rbp) movss -88(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str(%rip), %rdi movb $1, %al callq _printf movss -92(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.1(%rip), %rdi movb $1, %al callq _printf movss -96(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 leaq L_.str.2(%rip), %rdi movb $1, %al callq _printf movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB0_2 ## %bb.1: xorl %eax, %eax addq $96, %rsp popq %rbp retq LBB0_2: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .section __TEXT,__const .p2align 4 ## @__const.main.matriz l___const.main.matriz: .long 0x42f78a3d ## float 123.769997 .long 0x42b1cccd ## float 88.9000015 .long 0x42dc199a ## float 110.050003 .long 0x428c0000 ## float 70 .long 0x42340a3d ## float 45.0099983 .long 0x42b18a3d ## float 88.7699966 .long 0x42bfcccd ## float 95.9000015 .long 0x43848666 ## float 265.049988 .long 0x42c80000 ## float 100 .long 0x4348028f ## float 200.009995 .long 0x4348c51f ## float 200.770004 .long 0x437fe666 ## float 255.899994 .long 0x4120cccd ## float 10.0500002 .long 0x41000000 ## float 8 .long 0x43960148 ## float 300.01001 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Your average wiht player1 is: %f\n" L_.str.1: ## @.str.1 .asciz "Your average wiht player2 is: %f\n" L_.str.2: ## @.str.2 .asciz "Your average wiht player3 is: %f\n" .subsections_via_symbols
the_stack_data/93887805.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/151706432.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _get_time ; -- Begin function get_time .p2align 2 _get_time: ; @get_time .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, _tv@GOTPAGE ldr x0, [x0, _tv@GOTPAGEOFF] stur x0, [x29, #-8] ; 8-byte Folded Spill mov x1, #0 bl _gettimeofday ldur x0, [x29, #-8] ; 8-byte Folded Reload bl _localtime adrp x9, _tm@GOTPAGE ldr x9, [x9, _tm@GOTPAGEOFF] mov x8, x0 str x8, [x9] subs x8, x0, #0 cset w8, eq tbnz w8, #0, LBB0_2 b LBB0_1 LBB0_1: adrp x8, _tm@GOTPAGE ldr x8, [x8, _tm@GOTPAGEOFF] ldr x3, [x8] adrp x0, _t_fmt@GOTPAGE ldr x0, [x0, _t_fmt@GOTPAGEOFF] str x0, [sp, #16] ; 8-byte Folded Spill mov x1, #64 str x1, [sp, #8] ; 8-byte Folded Spill adrp x2, l_.str@PAGE add x2, x2, l_.str@PAGEOFF bl _strftime ldur x8, [x29, #-8] ; 8-byte Folded Reload ldr x3, [sp, #8] ; 8-byte Folded Reload ldr x4, [sp, #16] ; 8-byte Folded Reload ldr w9, [x8, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, _t_buf@GOTPAGE ldr x0, [x0, _t_buf@GOTPAGEOFF] mov x1, x3 mov w2, #0 bl ___snprintf_chk b LBB0_2 LBB0_2: ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] ldur w8, [x29, #-8] subs w8, w8, #2 cset w8, eq tbnz w8, #0, LBB1_2 b LBB1_1 LBB1_1: adrp x8, ___stderrp@GOTPAGE ldr x8, [x8, ___stderrp@GOTPAGEOFF] ldr x0, [x8] ldur x8, [x29, #-16] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x1, l_.str.1@PAGE add x1, x1, l_.str.1@PAGEOFF bl _fprintf mov w8, #1 stur w8, [x29, #-4] b LBB1_8 LBB1_2: ldur x8, [x29, #-16] ldr x0, [x8, #8] adrp x1, l_.str.2@PAGE add x1, x1, l_.str.2@PAGEOFF bl _fopen mov x8, x0 str x8, [sp, #24] subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB1_4 b LBB1_3 LBB1_3: ldur x8, [x29, #-16] ldr x0, [x8, #8] bl _perror mov w0, #1 bl _exit LBB1_4: b LBB1_5 LBB1_5: ; =>This Inner Loop Header: Depth=1 ldr x0, [sp, #24] bl _feof subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB1_7 b LBB1_6 LBB1_6: ; in Loop: Header=BB1_5 Depth=1 ldr x0, [sp, #24] bl _fgetc strb w0, [sp, #23] ldrb w8, [sp, #23] adrp x9, _buffer@GOTPAGE ldr x9, [x9, _buffer@GOTPAGEOFF] strb w8, [x9] bl _MIDI_Event b LBB1_5 LBB1_7: stur wzr, [x29, #-4] b LBB1_8 LBB1_8: ldur w0, [x29, #-4] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .comm _tv,16,3 ; @tv .comm _tm,8,3 ; @tm .comm _t_fmt,64,0 ; @t_fmt .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%Y-%m-%d , %H:%M:%S ," .comm _t_buf,64,0 ; @t_buf l_.str.1: ; @.str.1 .asciz "Usage : %s <midi_device>\n" l_.str.2: ; @.str.2 .asciz "r" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _get_time ## -- Begin function get_time .p2align 4, 0x90 _get_time: ## @get_time .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq _tv@GOTPCREL(%rip), %rdi xorl %eax, %eax movl %eax, %esi callq _gettimeofday movq _tv@GOTPCREL(%rip), %rdi callq _localtime movq _tm@GOTPCREL(%rip), %rcx movq %rax, (%rcx) cmpq $0, %rax je LBB0_2 ## %bb.1: movq _tm@GOTPCREL(%rip), %rax movq (%rax), %rcx movq _t_fmt@GOTPCREL(%rip), %rdi movl $64, %esi leaq L_.str(%rip), %rdx callq _strftime movq _tv@GOTPCREL(%rip), %rax movl 8(%rax), %r9d movq _t_buf@GOTPCREL(%rip), %rdi movl $64, %ecx xorl %edx, %edx movq _t_fmt@GOTPCREL(%rip), %r8 movq %rcx, %rsi movb $0, %al callq ___snprintf_chk LBB0_2: popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) cmpl $2, -8(%rbp) je LBB1_2 ## %bb.1: movq ___stderrp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq -16(%rbp), %rax movq (%rax), %rdx leaq L_.str.1(%rip), %rsi movb $0, %al callq _fprintf movl $1, -4(%rbp) jmp LBB1_8 LBB1_2: movq -16(%rbp), %rax movq 8(%rax), %rdi leaq L_.str.2(%rip), %rsi callq _fopen movq %rax, -24(%rbp) cmpq $0, %rax jne LBB1_4 ## %bb.3: movq -16(%rbp), %rax movq 8(%rax), %rdi callq _perror movl $1, %edi callq _exit LBB1_4: jmp LBB1_5 LBB1_5: ## =>This Inner Loop Header: Depth=1 movq -24(%rbp), %rdi callq _feof cmpl $0, %eax setne %al xorb $-1, %al testb $1, %al jne LBB1_6 jmp LBB1_7 LBB1_6: ## in Loop: Header=BB1_5 Depth=1 movq -24(%rbp), %rdi callq _fgetc ## kill: def $al killed $al killed $eax movb %al, -25(%rbp) movb -25(%rbp), %cl movq _buffer@GOTPCREL(%rip), %rax movb %cl, (%rax) callq _MIDI_Event jmp LBB1_5 LBB1_7: movl $0, -4(%rbp) LBB1_8: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .comm _tv,16,3 ## @tv .comm _tm,8,3 ## @tm .comm _t_fmt,64,4 ## @t_fmt .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%Y-%m-%d , %H:%M:%S ," .comm _t_buf,64,4 ## @t_buf L_.str.1: ## @.str.1 .asciz "Usage : %s <midi_device>\n" L_.str.2: ## @.str.2 .asciz "r" .subsections_via_symbols
the_stack_data/75893.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-64]! ; 16-byte Folded Spill .cfi_def_cfa_offset 64 stp x24, x23, [sp, #16] ; 16-byte Folded Spill stp x22, x21, [sp, #32] ; 16-byte Folded Spill stp x20, x19, [sp, #48] ; 16-byte Folded Spill .cfi_offset w19, -8 .cfi_offset w20, -16 .cfi_offset w21, -24 .cfi_offset w22, -32 .cfi_offset w23, -40 .cfi_offset w24, -48 .cfi_offset w27, -56 .cfi_offset w28, -64 str x30, [sp, #-16]! mov w9, #14512 adrp x16, ___chkstk_darwin@GOTPAGE ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF] blr x16 ldr x30, [sp], #16 sub sp, sp, #3, lsl #12 ; =12288 .cfi_def_cfa_offset 12352 sub sp, sp, #2224 .cfi_def_cfa_offset 14576 adrp x8, _x_2@GOTPAGE ldr x8, [x8, _x_2@GOTPAGEOFF] str x8, [sp, #14216] ; 8-byte Folded Spill adrp x8, _x_5@GOTPAGE ldr x8, [x8, _x_5@GOTPAGEOFF] str x8, [sp, #14224] ; 8-byte Folded Spill adrp x8, _x_6@GOTPAGE ldr x8, [x8, _x_6@GOTPAGEOFF] str x8, [sp, #14232] ; 8-byte Folded Spill adrp x8, _x_9@GOTPAGE ldr x8, [x8, _x_9@GOTPAGEOFF] str x8, [sp, #14240] ; 8-byte Folded Spill adrp x8, _x_10@GOTPAGE ldr x8, [x8, _x_10@GOTPAGEOFF] str x8, [sp, #14248] ; 8-byte Folded Spill adrp x8, _x_11@GOTPAGE ldr x8, [x8, _x_11@GOTPAGEOFF] str x8, [sp, #14256] ; 8-byte Folded Spill adrp x8, _x_13@GOTPAGE ldr x8, [x8, _x_13@GOTPAGEOFF] str x8, [sp, #14264] ; 8-byte Folded Spill adrp x8, _x_15@GOTPAGE ldr x8, [x8, _x_15@GOTPAGEOFF] str x8, [sp, #14272] ; 8-byte Folded Spill adrp x8, _x_17@GOTPAGE ldr x8, [x8, _x_17@GOTPAGEOFF] str x8, [sp, #14280] ; 8-byte Folded Spill adrp x8, _x_18@GOTPAGE ldr x8, [x8, _x_18@GOTPAGEOFF] str x8, [sp, #14288] ; 8-byte Folded Spill adrp x8, _x_19@GOTPAGE ldr x8, [x8, _x_19@GOTPAGEOFF] str x8, [sp, #14296] ; 8-byte Folded Spill adrp x8, _x_23@GOTPAGE ldr x8, [x8, _x_23@GOTPAGEOFF] str x8, [sp, #14304] ; 8-byte Folded Spill adrp x8, _x_0@GOTPAGE ldr x8, [x8, _x_0@GOTPAGEOFF] str x8, [sp, #14312] ; 8-byte Folded Spill adrp x8, _x_1@GOTPAGE ldr x8, [x8, _x_1@GOTPAGEOFF] str x8, [sp, #14320] ; 8-byte Folded Spill adrp x8, _x_4@GOTPAGE ldr x8, [x8, _x_4@GOTPAGEOFF] str x8, [sp, #14328] ; 8-byte Folded Spill adrp x8, _x_7@GOTPAGE ldr x8, [x8, _x_7@GOTPAGEOFF] str x8, [sp, #14336] ; 8-byte Folded Spill adrp x8, _x_8@GOTPAGE ldr x8, [x8, _x_8@GOTPAGEOFF] str x8, [sp, #14344] ; 8-byte Folded Spill adrp x8, _x_16@GOTPAGE ldr x8, [x8, _x_16@GOTPAGEOFF] str x8, [sp, #14352] ; 8-byte Folded Spill adrp x8, _x_22@GOTPAGE ldr x8, [x8, _x_22@GOTPAGEOFF] str x8, [sp, #14360] ; 8-byte Folded Spill adrp x8, _x_3@GOTPAGE ldr x8, [x8, _x_3@GOTPAGEOFF] str x8, [sp, #14368] ; 8-byte Folded Spill adrp x8, _x_12@GOTPAGE ldr x8, [x8, _x_12@GOTPAGEOFF] str x8, [sp, #14376] ; 8-byte Folded Spill adrp x8, _x_14@GOTPAGE ldr x8, [x8, _x_14@GOTPAGEOFF] str x8, [sp, #14384] ; 8-byte Folded Spill adrp x8, _x_20@GOTPAGE ldr x8, [x8, _x_20@GOTPAGEOFF] str x8, [sp, #14392] ; 8-byte Folded Spill adrp x8, _x_21@GOTPAGE ldr x8, [x8, _x_21@GOTPAGEOFF] str x8, [sp, #14400] ; 8-byte Folded Spill str wzr, [sp, #14508] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #14200] ; 8-byte Folded Spill b LBB0_4 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #14200] ; 8-byte Folded Spill b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14208] ; 8-byte Folded Reload ldr d1, [sp, #14200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14192] ; 8-byte Folded Spill b LBB0_10 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #14184] ; 8-byte Folded Spill b LBB0_9 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #14184] ; 8-byte Folded Spill b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14184] ; 8-byte Folded Reload str d0, [sp, #14192] ; 8-byte Folded Spill b LBB0_10 LBB0_10: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr d0, [sp, #14192] ; 8-byte Folded Reload str d0, [sp, #14168] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #14176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_12 b LBB0_11 LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14160] ; 8-byte Folded Spill b LBB0_13 LBB0_12: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14160] ; 8-byte Folded Spill b LBB0_13 LBB0_13: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14176] ; 8-byte Folded Reload ldr d1, [sp, #14160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #14152] ; 8-byte Folded Spill b LBB0_19 LBB0_15: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_17 b LBB0_16 LBB0_16: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14144] ; 8-byte Folded Spill b LBB0_18 LBB0_17: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14144] ; 8-byte Folded Spill b LBB0_18 LBB0_18: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14144] ; 8-byte Folded Reload str d0, [sp, #14152] ; 8-byte Folded Spill b LBB0_19 LBB0_19: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14168] ; 8-byte Folded Reload ldr d1, [sp, #14152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_30 b LBB0_20 LBB0_20: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_22 b LBB0_21 LBB0_21: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #14128] ; 8-byte Folded Spill b LBB0_23 LBB0_22: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #14128] ; 8-byte Folded Spill b LBB0_23 LBB0_23: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14136] ; 8-byte Folded Reload ldr d1, [sp, #14128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_25 b LBB0_24 LBB0_24: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #14120] ; 8-byte Folded Spill b LBB0_29 LBB0_25: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_27 b LBB0_26 LBB0_26: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #14112] ; 8-byte Folded Spill b LBB0_28 LBB0_27: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #14112] ; 8-byte Folded Spill b LBB0_28 LBB0_28: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14112] ; 8-byte Folded Reload str d0, [sp, #14120] ; 8-byte Folded Spill b LBB0_29 LBB0_29: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14120] ; 8-byte Folded Reload str d0, [sp, #14104] ; 8-byte Folded Spill b LBB0_40 LBB0_30: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #14096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_32 b LBB0_31 LBB0_31: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14088] ; 8-byte Folded Spill b LBB0_33 LBB0_32: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14088] ; 8-byte Folded Spill b LBB0_33 LBB0_33: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14096] ; 8-byte Folded Reload ldr d1, [sp, #14088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_35 b LBB0_34 LBB0_34: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #14080] ; 8-byte Folded Spill b LBB0_39 LBB0_35: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_37 b LBB0_36 LBB0_36: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14072] ; 8-byte Folded Spill b LBB0_38 LBB0_37: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #14072] ; 8-byte Folded Spill b LBB0_38 LBB0_38: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14072] ; 8-byte Folded Reload str d0, [sp, #14080] ; 8-byte Folded Spill b LBB0_39 LBB0_39: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14080] ; 8-byte Folded Reload str d0, [sp, #14104] ; 8-byte Folded Spill b LBB0_40 LBB0_40: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr d0, [sp, #14104] ; 8-byte Folded Reload str d0, [sp, #14056] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_42 b LBB0_41 LBB0_41: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14048] ; 8-byte Folded Spill b LBB0_43 LBB0_42: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #14048] ; 8-byte Folded Spill b LBB0_43 LBB0_43: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14064] ; 8-byte Folded Reload ldr d1, [sp, #14048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_45 b LBB0_44 LBB0_44: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #14040] ; 8-byte Folded Spill b LBB0_49 LBB0_45: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_47 b LBB0_46 LBB0_46: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #14032] ; 8-byte Folded Spill b LBB0_48 LBB0_47: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #14032] ; 8-byte Folded Spill b LBB0_48 LBB0_48: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14032] ; 8-byte Folded Reload str d0, [sp, #14040] ; 8-byte Folded Spill b LBB0_49 LBB0_49: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #14040] ; 8-byte Folded Reload str d0, [sp, #14016] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #14024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_51 b LBB0_50 LBB0_50: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #14008] ; 8-byte Folded Spill b LBB0_52 LBB0_51: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #14008] ; 8-byte Folded Spill b LBB0_52 LBB0_52: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14024] ; 8-byte Folded Reload ldr d1, [sp, #14008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_54 b LBB0_53 LBB0_53: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #14000] ; 8-byte Folded Spill b LBB0_58 LBB0_54: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_56 b LBB0_55 LBB0_55: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13992] ; 8-byte Folded Spill b LBB0_57 LBB0_56: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13992] ; 8-byte Folded Spill b LBB0_57 LBB0_57: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13992] ; 8-byte Folded Reload str d0, [sp, #14000] ; 8-byte Folded Spill b LBB0_58 LBB0_58: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14016] ; 8-byte Folded Reload ldr d1, [sp, #14000] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_69 b LBB0_59 LBB0_59: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_61 b LBB0_60 LBB0_60: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13976] ; 8-byte Folded Spill b LBB0_62 LBB0_61: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #13976] ; 8-byte Folded Spill b LBB0_62 LBB0_62: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13984] ; 8-byte Folded Reload ldr d1, [sp, #13976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_64 b LBB0_63 LBB0_63: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13968] ; 8-byte Folded Spill b LBB0_68 LBB0_64: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_66 b LBB0_65 LBB0_65: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13960] ; 8-byte Folded Spill b LBB0_67 LBB0_66: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #13960] ; 8-byte Folded Spill b LBB0_67 LBB0_67: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13960] ; 8-byte Folded Reload str d0, [sp, #13968] ; 8-byte Folded Spill b LBB0_68 LBB0_68: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13968] ; 8-byte Folded Reload str d0, [sp, #13952] ; 8-byte Folded Spill b LBB0_79 LBB0_69: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13944] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_71 b LBB0_70 LBB0_70: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13936] ; 8-byte Folded Spill b LBB0_72 LBB0_71: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13936] ; 8-byte Folded Spill b LBB0_72 LBB0_72: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13944] ; 8-byte Folded Reload ldr d1, [sp, #13936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_74 b LBB0_73 LBB0_73: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13928] ; 8-byte Folded Spill b LBB0_78 LBB0_74: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_76 b LBB0_75 LBB0_75: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13920] ; 8-byte Folded Spill b LBB0_77 LBB0_76: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13920] ; 8-byte Folded Spill b LBB0_77 LBB0_77: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13920] ; 8-byte Folded Reload str d0, [sp, #13928] ; 8-byte Folded Spill b LBB0_78 LBB0_78: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13928] ; 8-byte Folded Reload str d0, [sp, #13952] ; 8-byte Folded Spill b LBB0_79 LBB0_79: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #14056] ; 8-byte Folded Reload ldr d1, [sp, #13952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_120 b LBB0_80 LBB0_80: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_82 b LBB0_81 LBB0_81: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13904] ; 8-byte Folded Spill b LBB0_83 LBB0_82: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13904] ; 8-byte Folded Spill b LBB0_83 LBB0_83: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13912] ; 8-byte Folded Reload ldr d1, [sp, #13904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_85 b LBB0_84 LBB0_84: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13896] ; 8-byte Folded Spill b LBB0_89 LBB0_85: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_87 b LBB0_86 LBB0_86: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13888] ; 8-byte Folded Spill b LBB0_88 LBB0_87: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13888] ; 8-byte Folded Spill b LBB0_88 LBB0_88: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13888] ; 8-byte Folded Reload str d0, [sp, #13896] ; 8-byte Folded Spill b LBB0_89 LBB0_89: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr d0, [sp, #13896] ; 8-byte Folded Reload str d0, [sp, #13872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_91 b LBB0_90 LBB0_90: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13864] ; 8-byte Folded Spill b LBB0_92 LBB0_91: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13864] ; 8-byte Folded Spill b LBB0_92 LBB0_92: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13880] ; 8-byte Folded Reload ldr d1, [sp, #13864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_94 b LBB0_93 LBB0_93: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13856] ; 8-byte Folded Spill b LBB0_98 LBB0_94: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_96 b LBB0_95 LBB0_95: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13848] ; 8-byte Folded Spill b LBB0_97 LBB0_96: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13848] ; 8-byte Folded Spill b LBB0_97 LBB0_97: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13848] ; 8-byte Folded Reload str d0, [sp, #13856] ; 8-byte Folded Spill b LBB0_98 LBB0_98: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13872] ; 8-byte Folded Reload ldr d1, [sp, #13856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_109 b LBB0_99 LBB0_99: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_101 b LBB0_100 LBB0_100: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13832] ; 8-byte Folded Spill b LBB0_102 LBB0_101: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13832] ; 8-byte Folded Spill b LBB0_102 LBB0_102: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13840] ; 8-byte Folded Reload ldr d1, [sp, #13832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_104 b LBB0_103 LBB0_103: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #13824] ; 8-byte Folded Spill b LBB0_108 LBB0_104: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_106 b LBB0_105 LBB0_105: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13816] ; 8-byte Folded Spill b LBB0_107 LBB0_106: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #13816] ; 8-byte Folded Spill b LBB0_107 LBB0_107: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13816] ; 8-byte Folded Reload str d0, [sp, #13824] ; 8-byte Folded Spill b LBB0_108 LBB0_108: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13824] ; 8-byte Folded Reload str d0, [sp, #13808] ; 8-byte Folded Spill b LBB0_119 LBB0_109: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_111 b LBB0_110 LBB0_110: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13792] ; 8-byte Folded Spill b LBB0_112 LBB0_111: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13792] ; 8-byte Folded Spill b LBB0_112 LBB0_112: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13800] ; 8-byte Folded Reload ldr d1, [sp, #13792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_114 b LBB0_113 LBB0_113: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13784] ; 8-byte Folded Spill b LBB0_118 LBB0_114: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #15.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_116 b LBB0_115 LBB0_115: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13776] ; 8-byte Folded Spill b LBB0_117 LBB0_116: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #13776] ; 8-byte Folded Spill b LBB0_117 LBB0_117: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13776] ; 8-byte Folded Reload str d0, [sp, #13784] ; 8-byte Folded Spill b LBB0_118 LBB0_118: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13784] ; 8-byte Folded Reload str d0, [sp, #13808] ; 8-byte Folded Spill b LBB0_119 LBB0_119: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13808] ; 8-byte Folded Reload str d0, [sp, #13768] ; 8-byte Folded Spill b LBB0_160 LBB0_120: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_122 b LBB0_121 LBB0_121: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13752] ; 8-byte Folded Spill b LBB0_123 LBB0_122: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #13752] ; 8-byte Folded Spill b LBB0_123 LBB0_123: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13760] ; 8-byte Folded Reload ldr d1, [sp, #13752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_125 b LBB0_124 LBB0_124: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13744] ; 8-byte Folded Spill b LBB0_129 LBB0_125: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_127 b LBB0_126 LBB0_126: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13736] ; 8-byte Folded Spill b LBB0_128 LBB0_127: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #13736] ; 8-byte Folded Spill b LBB0_128 LBB0_128: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13736] ; 8-byte Folded Reload str d0, [sp, #13744] ; 8-byte Folded Spill b LBB0_129 LBB0_129: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #13744] ; 8-byte Folded Reload str d0, [sp, #13720] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_131 b LBB0_130 LBB0_130: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13712] ; 8-byte Folded Spill b LBB0_132 LBB0_131: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13712] ; 8-byte Folded Spill b LBB0_132 LBB0_132: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13728] ; 8-byte Folded Reload ldr d1, [sp, #13712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_134 b LBB0_133 LBB0_133: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13704] ; 8-byte Folded Spill b LBB0_138 LBB0_134: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_136 b LBB0_135 LBB0_135: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13696] ; 8-byte Folded Spill b LBB0_137 LBB0_136: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13696] ; 8-byte Folded Spill b LBB0_137 LBB0_137: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13696] ; 8-byte Folded Reload str d0, [sp, #13704] ; 8-byte Folded Spill b LBB0_138 LBB0_138: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13720] ; 8-byte Folded Reload ldr d1, [sp, #13704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_149 b LBB0_139 LBB0_139: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13688] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_141 b LBB0_140 LBB0_140: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13680] ; 8-byte Folded Spill b LBB0_142 LBB0_141: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #13680] ; 8-byte Folded Spill b LBB0_142 LBB0_142: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13688] ; 8-byte Folded Reload ldr d1, [sp, #13680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_144 b LBB0_143 LBB0_143: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13672] ; 8-byte Folded Spill b LBB0_148 LBB0_144: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #1.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_146 b LBB0_145 LBB0_145: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #13664] ; 8-byte Folded Spill b LBB0_147 LBB0_146: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #13664] ; 8-byte Folded Spill b LBB0_147 LBB0_147: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13664] ; 8-byte Folded Reload str d0, [sp, #13672] ; 8-byte Folded Spill b LBB0_148 LBB0_148: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13672] ; 8-byte Folded Reload str d0, [sp, #13656] ; 8-byte Folded Spill b LBB0_159 LBB0_149: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13648] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_151 b LBB0_150 LBB0_150: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13640] ; 8-byte Folded Spill b LBB0_152 LBB0_151: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13640] ; 8-byte Folded Spill b LBB0_152 LBB0_152: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13648] ; 8-byte Folded Reload ldr d1, [sp, #13640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_154 b LBB0_153 LBB0_153: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #13632] ; 8-byte Folded Spill b LBB0_158 LBB0_154: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_156 b LBB0_155 LBB0_155: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13624] ; 8-byte Folded Spill b LBB0_157 LBB0_156: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13624] ; 8-byte Folded Spill b LBB0_157 LBB0_157: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13624] ; 8-byte Folded Reload str d0, [sp, #13632] ; 8-byte Folded Spill b LBB0_158 LBB0_158: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13632] ; 8-byte Folded Reload str d0, [sp, #13656] ; 8-byte Folded Spill b LBB0_159 LBB0_159: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13656] ; 8-byte Folded Reload str d0, [sp, #13768] ; 8-byte Folded Spill b LBB0_160 LBB0_160: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #13768] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14504] ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_162 b LBB0_161 LBB0_161: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13608] ; 8-byte Folded Spill b LBB0_163 LBB0_162: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13608] ; 8-byte Folded Spill b LBB0_163 LBB0_163: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13616] ; 8-byte Folded Reload ldr d1, [sp, #13608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_165 b LBB0_164 LBB0_164: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13600] ; 8-byte Folded Spill b LBB0_169 LBB0_165: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_167 b LBB0_166 LBB0_166: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13592] ; 8-byte Folded Spill b LBB0_168 LBB0_167: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13592] ; 8-byte Folded Spill b LBB0_168 LBB0_168: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13592] ; 8-byte Folded Reload str d0, [sp, #13600] ; 8-byte Folded Spill b LBB0_169 LBB0_169: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #13600] ; 8-byte Folded Reload str d0, [sp, #13576] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_171 b LBB0_170 LBB0_170: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13568] ; 8-byte Folded Spill b LBB0_172 LBB0_171: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13568] ; 8-byte Folded Spill b LBB0_172 LBB0_172: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13584] ; 8-byte Folded Reload ldr d1, [sp, #13568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_174 b LBB0_173 LBB0_173: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13560] ; 8-byte Folded Spill b LBB0_178 LBB0_174: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_176 b LBB0_175 LBB0_175: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13552] ; 8-byte Folded Spill b LBB0_177 LBB0_176: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13552] ; 8-byte Folded Spill b LBB0_177 LBB0_177: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13552] ; 8-byte Folded Reload str d0, [sp, #13560] ; 8-byte Folded Spill b LBB0_178 LBB0_178: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13576] ; 8-byte Folded Reload ldr d1, [sp, #13560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_189 b LBB0_179 LBB0_179: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_181 b LBB0_180 LBB0_180: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13536] ; 8-byte Folded Spill b LBB0_182 LBB0_181: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13536] ; 8-byte Folded Spill b LBB0_182 LBB0_182: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13544] ; 8-byte Folded Reload ldr d1, [sp, #13536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_184 b LBB0_183 LBB0_183: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13528] ; 8-byte Folded Spill b LBB0_188 LBB0_184: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_186 b LBB0_185 LBB0_185: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13520] ; 8-byte Folded Spill b LBB0_187 LBB0_186: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13520] ; 8-byte Folded Spill b LBB0_187 LBB0_187: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13520] ; 8-byte Folded Reload str d0, [sp, #13528] ; 8-byte Folded Spill b LBB0_188 LBB0_188: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13528] ; 8-byte Folded Reload str d0, [sp, #13512] ; 8-byte Folded Spill b LBB0_199 LBB0_189: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_191 b LBB0_190 LBB0_190: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13496] ; 8-byte Folded Spill b LBB0_192 LBB0_191: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13496] ; 8-byte Folded Spill b LBB0_192 LBB0_192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13504] ; 8-byte Folded Reload ldr d1, [sp, #13496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_194 b LBB0_193 LBB0_193: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13488] ; 8-byte Folded Spill b LBB0_198 LBB0_194: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_196 b LBB0_195 LBB0_195: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13480] ; 8-byte Folded Spill b LBB0_197 LBB0_196: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13480] ; 8-byte Folded Spill b LBB0_197 LBB0_197: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13480] ; 8-byte Folded Reload str d0, [sp, #13488] ; 8-byte Folded Spill b LBB0_198 LBB0_198: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13488] ; 8-byte Folded Reload str d0, [sp, #13512] ; 8-byte Folded Spill b LBB0_199 LBB0_199: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #13512] ; 8-byte Folded Reload str d0, [sp, #13464] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_201 b LBB0_200 LBB0_200: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13456] ; 8-byte Folded Spill b LBB0_202 LBB0_201: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13456] ; 8-byte Folded Spill b LBB0_202 LBB0_202: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13472] ; 8-byte Folded Reload ldr d1, [sp, #13456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_204 b LBB0_203 LBB0_203: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13448] ; 8-byte Folded Spill b LBB0_208 LBB0_204: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_206 b LBB0_205 LBB0_205: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13440] ; 8-byte Folded Spill b LBB0_207 LBB0_206: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13440] ; 8-byte Folded Spill b LBB0_207 LBB0_207: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13440] ; 8-byte Folded Reload str d0, [sp, #13448] ; 8-byte Folded Spill b LBB0_208 LBB0_208: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr d0, [sp, #13448] ; 8-byte Folded Reload str d0, [sp, #13424] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_210 b LBB0_209 LBB0_209: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13416] ; 8-byte Folded Spill b LBB0_211 LBB0_210: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13416] ; 8-byte Folded Spill b LBB0_211 LBB0_211: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13432] ; 8-byte Folded Reload ldr d1, [sp, #13416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_213 b LBB0_212 LBB0_212: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13408] ; 8-byte Folded Spill b LBB0_217 LBB0_213: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_215 b LBB0_214 LBB0_214: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13400] ; 8-byte Folded Spill b LBB0_216 LBB0_215: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13400] ; 8-byte Folded Spill b LBB0_216 LBB0_216: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13400] ; 8-byte Folded Reload str d0, [sp, #13408] ; 8-byte Folded Spill b LBB0_217 LBB0_217: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13424] ; 8-byte Folded Reload ldr d1, [sp, #13408] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_228 b LBB0_218 LBB0_218: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_220 b LBB0_219 LBB0_219: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13384] ; 8-byte Folded Spill b LBB0_221 LBB0_220: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13384] ; 8-byte Folded Spill b LBB0_221 LBB0_221: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13392] ; 8-byte Folded Reload ldr d1, [sp, #13384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_223 b LBB0_222 LBB0_222: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13376] ; 8-byte Folded Spill b LBB0_227 LBB0_223: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_225 b LBB0_224 LBB0_224: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13368] ; 8-byte Folded Spill b LBB0_226 LBB0_225: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13368] ; 8-byte Folded Spill b LBB0_226 LBB0_226: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13368] ; 8-byte Folded Reload str d0, [sp, #13376] ; 8-byte Folded Spill b LBB0_227 LBB0_227: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13376] ; 8-byte Folded Reload str d0, [sp, #13360] ; 8-byte Folded Spill b LBB0_238 LBB0_228: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13352] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_230 b LBB0_229 LBB0_229: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13344] ; 8-byte Folded Spill b LBB0_231 LBB0_230: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13344] ; 8-byte Folded Spill b LBB0_231 LBB0_231: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13352] ; 8-byte Folded Reload ldr d1, [sp, #13344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_233 b LBB0_232 LBB0_232: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13336] ; 8-byte Folded Spill b LBB0_237 LBB0_233: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_235 b LBB0_234 LBB0_234: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13328] ; 8-byte Folded Spill b LBB0_236 LBB0_235: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13328] ; 8-byte Folded Spill b LBB0_236 LBB0_236: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13328] ; 8-byte Folded Reload str d0, [sp, #13336] ; 8-byte Folded Spill b LBB0_237 LBB0_237: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13336] ; 8-byte Folded Reload str d0, [sp, #13360] ; 8-byte Folded Spill b LBB0_238 LBB0_238: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13464] ; 8-byte Folded Reload ldr d1, [sp, #13360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_279 b LBB0_239 LBB0_239: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_241 b LBB0_240 LBB0_240: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13312] ; 8-byte Folded Spill b LBB0_242 LBB0_241: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13312] ; 8-byte Folded Spill b LBB0_242 LBB0_242: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13320] ; 8-byte Folded Reload ldr d1, [sp, #13312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_244 b LBB0_243 LBB0_243: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13304] ; 8-byte Folded Spill b LBB0_248 LBB0_244: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_246 b LBB0_245 LBB0_245: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13296] ; 8-byte Folded Spill b LBB0_247 LBB0_246: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13296] ; 8-byte Folded Spill b LBB0_247 LBB0_247: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13296] ; 8-byte Folded Reload str d0, [sp, #13304] ; 8-byte Folded Spill b LBB0_248 LBB0_248: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #13304] ; 8-byte Folded Reload str d0, [sp, #13280] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_250 b LBB0_249 LBB0_249: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13272] ; 8-byte Folded Spill b LBB0_251 LBB0_250: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13272] ; 8-byte Folded Spill b LBB0_251 LBB0_251: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13288] ; 8-byte Folded Reload ldr d1, [sp, #13272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_253 b LBB0_252 LBB0_252: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13264] ; 8-byte Folded Spill b LBB0_257 LBB0_253: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_255 b LBB0_254 LBB0_254: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13256] ; 8-byte Folded Spill b LBB0_256 LBB0_255: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13256] ; 8-byte Folded Spill b LBB0_256 LBB0_256: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13256] ; 8-byte Folded Reload str d0, [sp, #13264] ; 8-byte Folded Spill b LBB0_257 LBB0_257: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13280] ; 8-byte Folded Reload ldr d1, [sp, #13264] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_268 b LBB0_258 LBB0_258: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_260 b LBB0_259 LBB0_259: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13240] ; 8-byte Folded Spill b LBB0_261 LBB0_260: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13240] ; 8-byte Folded Spill b LBB0_261 LBB0_261: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13248] ; 8-byte Folded Reload ldr d1, [sp, #13240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_263 b LBB0_262 LBB0_262: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #13232] ; 8-byte Folded Spill b LBB0_267 LBB0_263: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_265 b LBB0_264 LBB0_264: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #13224] ; 8-byte Folded Spill b LBB0_266 LBB0_265: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #13224] ; 8-byte Folded Spill b LBB0_266 LBB0_266: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13224] ; 8-byte Folded Reload str d0, [sp, #13232] ; 8-byte Folded Spill b LBB0_267 LBB0_267: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13232] ; 8-byte Folded Reload str d0, [sp, #13216] ; 8-byte Folded Spill b LBB0_278 LBB0_268: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_270 b LBB0_269 LBB0_269: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13200] ; 8-byte Folded Spill b LBB0_271 LBB0_270: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13200] ; 8-byte Folded Spill b LBB0_271 LBB0_271: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13208] ; 8-byte Folded Reload ldr d1, [sp, #13200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_273 b LBB0_272 LBB0_272: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13192] ; 8-byte Folded Spill b LBB0_277 LBB0_273: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_275 b LBB0_274 LBB0_274: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13184] ; 8-byte Folded Spill b LBB0_276 LBB0_275: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13184] ; 8-byte Folded Spill b LBB0_276 LBB0_276: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13184] ; 8-byte Folded Reload str d0, [sp, #13192] ; 8-byte Folded Spill b LBB0_277 LBB0_277: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13192] ; 8-byte Folded Reload str d0, [sp, #13216] ; 8-byte Folded Spill b LBB0_278 LBB0_278: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13216] ; 8-byte Folded Reload str d0, [sp, #13176] ; 8-byte Folded Spill b LBB0_319 LBB0_279: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_281 b LBB0_280 LBB0_280: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13160] ; 8-byte Folded Spill b LBB0_282 LBB0_281: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13160] ; 8-byte Folded Spill b LBB0_282 LBB0_282: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13168] ; 8-byte Folded Reload ldr d1, [sp, #13160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_284 b LBB0_283 LBB0_283: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13152] ; 8-byte Folded Spill b LBB0_288 LBB0_284: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_286 b LBB0_285 LBB0_285: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13144] ; 8-byte Folded Spill b LBB0_287 LBB0_286: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13144] ; 8-byte Folded Spill b LBB0_287 LBB0_287: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13144] ; 8-byte Folded Reload str d0, [sp, #13152] ; 8-byte Folded Spill b LBB0_288 LBB0_288: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr d0, [sp, #13152] ; 8-byte Folded Reload str d0, [sp, #13128] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_290 b LBB0_289 LBB0_289: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13120] ; 8-byte Folded Spill b LBB0_291 LBB0_290: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13120] ; 8-byte Folded Spill b LBB0_291 LBB0_291: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13136] ; 8-byte Folded Reload ldr d1, [sp, #13120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_293 b LBB0_292 LBB0_292: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13112] ; 8-byte Folded Spill b LBB0_297 LBB0_293: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_295 b LBB0_294 LBB0_294: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13104] ; 8-byte Folded Spill b LBB0_296 LBB0_295: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13104] ; 8-byte Folded Spill b LBB0_296 LBB0_296: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13104] ; 8-byte Folded Reload str d0, [sp, #13112] ; 8-byte Folded Spill b LBB0_297 LBB0_297: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13128] ; 8-byte Folded Reload ldr d1, [sp, #13112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_308 b LBB0_298 LBB0_298: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_300 b LBB0_299 LBB0_299: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13088] ; 8-byte Folded Spill b LBB0_301 LBB0_300: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13088] ; 8-byte Folded Spill b LBB0_301 LBB0_301: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13096] ; 8-byte Folded Reload ldr d1, [sp, #13088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_303 b LBB0_302 LBB0_302: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #13080] ; 8-byte Folded Spill b LBB0_307 LBB0_303: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_305 b LBB0_304 LBB0_304: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13072] ; 8-byte Folded Spill b LBB0_306 LBB0_305: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #13072] ; 8-byte Folded Spill b LBB0_306 LBB0_306: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13072] ; 8-byte Folded Reload str d0, [sp, #13080] ; 8-byte Folded Spill b LBB0_307 LBB0_307: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13080] ; 8-byte Folded Reload str d0, [sp, #13064] ; 8-byte Folded Spill b LBB0_318 LBB0_308: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13056] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_310 b LBB0_309 LBB0_309: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13048] ; 8-byte Folded Spill b LBB0_311 LBB0_310: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13048] ; 8-byte Folded Spill b LBB0_311 LBB0_311: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13056] ; 8-byte Folded Reload ldr d1, [sp, #13048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_313 b LBB0_312 LBB0_312: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #13040] ; 8-byte Folded Spill b LBB0_317 LBB0_313: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_315 b LBB0_314 LBB0_314: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #13032] ; 8-byte Folded Spill b LBB0_316 LBB0_315: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13032] ; 8-byte Folded Spill b LBB0_316 LBB0_316: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13032] ; 8-byte Folded Reload str d0, [sp, #13040] ; 8-byte Folded Spill b LBB0_317 LBB0_317: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13040] ; 8-byte Folded Reload str d0, [sp, #13064] ; 8-byte Folded Spill b LBB0_318 LBB0_318: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13064] ; 8-byte Folded Reload str d0, [sp, #13176] ; 8-byte Folded Spill b LBB0_319 LBB0_319: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #13176] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14500] ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_321 b LBB0_320 LBB0_320: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13016] ; 8-byte Folded Spill b LBB0_322 LBB0_321: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13016] ; 8-byte Folded Spill b LBB0_322 LBB0_322: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13024] ; 8-byte Folded Reload ldr d1, [sp, #13016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_324 b LBB0_323 LBB0_323: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #13008] ; 8-byte Folded Spill b LBB0_328 LBB0_324: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_326 b LBB0_325 LBB0_325: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #13000] ; 8-byte Folded Spill b LBB0_327 LBB0_326: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #13000] ; 8-byte Folded Spill b LBB0_327 LBB0_327: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #13000] ; 8-byte Folded Reload str d0, [sp, #13008] ; 8-byte Folded Spill b LBB0_328 LBB0_328: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #13008] ; 8-byte Folded Reload str d0, [sp, #12984] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_330 b LBB0_329 LBB0_329: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12976] ; 8-byte Folded Spill b LBB0_331 LBB0_330: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12976] ; 8-byte Folded Spill b LBB0_331 LBB0_331: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12992] ; 8-byte Folded Reload ldr d1, [sp, #12976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_333 b LBB0_332 LBB0_332: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12968] ; 8-byte Folded Spill b LBB0_337 LBB0_333: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_335 b LBB0_334 LBB0_334: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12960] ; 8-byte Folded Spill b LBB0_336 LBB0_335: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12960] ; 8-byte Folded Spill b LBB0_336 LBB0_336: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12960] ; 8-byte Folded Reload str d0, [sp, #12968] ; 8-byte Folded Spill b LBB0_337 LBB0_337: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12984] ; 8-byte Folded Reload ldr d1, [sp, #12968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_348 b LBB0_338 LBB0_338: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_340 b LBB0_339 LBB0_339: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12944] ; 8-byte Folded Spill b LBB0_341 LBB0_340: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12944] ; 8-byte Folded Spill b LBB0_341 LBB0_341: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12952] ; 8-byte Folded Reload ldr d1, [sp, #12944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_343 b LBB0_342 LBB0_342: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12936] ; 8-byte Folded Spill b LBB0_347 LBB0_343: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_345 b LBB0_344 LBB0_344: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12928] ; 8-byte Folded Spill b LBB0_346 LBB0_345: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12928] ; 8-byte Folded Spill b LBB0_346 LBB0_346: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12928] ; 8-byte Folded Reload str d0, [sp, #12936] ; 8-byte Folded Spill b LBB0_347 LBB0_347: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12936] ; 8-byte Folded Reload str d0, [sp, #12920] ; 8-byte Folded Spill b LBB0_358 LBB0_348: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_350 b LBB0_349 LBB0_349: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12904] ; 8-byte Folded Spill b LBB0_351 LBB0_350: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12904] ; 8-byte Folded Spill b LBB0_351 LBB0_351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12912] ; 8-byte Folded Reload ldr d1, [sp, #12904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_353 b LBB0_352 LBB0_352: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12896] ; 8-byte Folded Spill b LBB0_357 LBB0_353: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_355 b LBB0_354 LBB0_354: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12888] ; 8-byte Folded Spill b LBB0_356 LBB0_355: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12888] ; 8-byte Folded Spill b LBB0_356 LBB0_356: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12888] ; 8-byte Folded Reload str d0, [sp, #12896] ; 8-byte Folded Spill b LBB0_357 LBB0_357: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12896] ; 8-byte Folded Reload str d0, [sp, #12920] ; 8-byte Folded Spill b LBB0_358 LBB0_358: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr d0, [sp, #12920] ; 8-byte Folded Reload str d0, [sp, #12872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_360 b LBB0_359 LBB0_359: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12864] ; 8-byte Folded Spill b LBB0_361 LBB0_360: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12864] ; 8-byte Folded Spill b LBB0_361 LBB0_361: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12880] ; 8-byte Folded Reload ldr d1, [sp, #12864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_363 b LBB0_362 LBB0_362: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12856] ; 8-byte Folded Spill b LBB0_367 LBB0_363: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_365 b LBB0_364 LBB0_364: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12848] ; 8-byte Folded Spill b LBB0_366 LBB0_365: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12848] ; 8-byte Folded Spill b LBB0_366 LBB0_366: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12848] ; 8-byte Folded Reload str d0, [sp, #12856] ; 8-byte Folded Spill b LBB0_367 LBB0_367: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr d0, [sp, #12856] ; 8-byte Folded Reload str d0, [sp, #12832] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_369 b LBB0_368 LBB0_368: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12824] ; 8-byte Folded Spill b LBB0_370 LBB0_369: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12824] ; 8-byte Folded Spill b LBB0_370 LBB0_370: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12840] ; 8-byte Folded Reload ldr d1, [sp, #12824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_372 b LBB0_371 LBB0_371: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12816] ; 8-byte Folded Spill b LBB0_376 LBB0_372: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_374 b LBB0_373 LBB0_373: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12808] ; 8-byte Folded Spill b LBB0_375 LBB0_374: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12808] ; 8-byte Folded Spill b LBB0_375 LBB0_375: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12808] ; 8-byte Folded Reload str d0, [sp, #12816] ; 8-byte Folded Spill b LBB0_376 LBB0_376: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12832] ; 8-byte Folded Reload ldr d1, [sp, #12816] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_387 b LBB0_377 LBB0_377: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_379 b LBB0_378 LBB0_378: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12792] ; 8-byte Folded Spill b LBB0_380 LBB0_379: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12792] ; 8-byte Folded Spill b LBB0_380 LBB0_380: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12800] ; 8-byte Folded Reload ldr d1, [sp, #12792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_382 b LBB0_381 LBB0_381: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12784] ; 8-byte Folded Spill b LBB0_386 LBB0_382: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_384 b LBB0_383 LBB0_383: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12776] ; 8-byte Folded Spill b LBB0_385 LBB0_384: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12776] ; 8-byte Folded Spill b LBB0_385 LBB0_385: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12776] ; 8-byte Folded Reload str d0, [sp, #12784] ; 8-byte Folded Spill b LBB0_386 LBB0_386: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12784] ; 8-byte Folded Reload str d0, [sp, #12768] ; 8-byte Folded Spill b LBB0_397 LBB0_387: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12760] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_389 b LBB0_388 LBB0_388: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12752] ; 8-byte Folded Spill b LBB0_390 LBB0_389: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12752] ; 8-byte Folded Spill b LBB0_390 LBB0_390: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12760] ; 8-byte Folded Reload ldr d1, [sp, #12752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_392 b LBB0_391 LBB0_391: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12744] ; 8-byte Folded Spill b LBB0_396 LBB0_392: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_394 b LBB0_393 LBB0_393: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12736] ; 8-byte Folded Spill b LBB0_395 LBB0_394: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12736] ; 8-byte Folded Spill b LBB0_395 LBB0_395: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12736] ; 8-byte Folded Reload str d0, [sp, #12744] ; 8-byte Folded Spill b LBB0_396 LBB0_396: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12744] ; 8-byte Folded Reload str d0, [sp, #12768] ; 8-byte Folded Spill b LBB0_397 LBB0_397: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12872] ; 8-byte Folded Reload ldr d1, [sp, #12768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_438 b LBB0_398 LBB0_398: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_400 b LBB0_399 LBB0_399: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12720] ; 8-byte Folded Spill b LBB0_401 LBB0_400: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12720] ; 8-byte Folded Spill b LBB0_401 LBB0_401: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12728] ; 8-byte Folded Reload ldr d1, [sp, #12720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_403 b LBB0_402 LBB0_402: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12712] ; 8-byte Folded Spill b LBB0_407 LBB0_403: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_405 b LBB0_404 LBB0_404: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12704] ; 8-byte Folded Spill b LBB0_406 LBB0_405: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12704] ; 8-byte Folded Spill b LBB0_406 LBB0_406: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12704] ; 8-byte Folded Reload str d0, [sp, #12712] ; 8-byte Folded Spill b LBB0_407 LBB0_407: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #12712] ; 8-byte Folded Reload str d0, [sp, #12688] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_409 b LBB0_408 LBB0_408: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12680] ; 8-byte Folded Spill b LBB0_410 LBB0_409: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12680] ; 8-byte Folded Spill b LBB0_410 LBB0_410: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12696] ; 8-byte Folded Reload ldr d1, [sp, #12680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_412 b LBB0_411 LBB0_411: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12672] ; 8-byte Folded Spill b LBB0_416 LBB0_412: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_414 b LBB0_413 LBB0_413: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12664] ; 8-byte Folded Spill b LBB0_415 LBB0_414: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12664] ; 8-byte Folded Spill b LBB0_415 LBB0_415: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12664] ; 8-byte Folded Reload str d0, [sp, #12672] ; 8-byte Folded Spill b LBB0_416 LBB0_416: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12688] ; 8-byte Folded Reload ldr d1, [sp, #12672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_427 b LBB0_417 LBB0_417: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_419 b LBB0_418 LBB0_418: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12648] ; 8-byte Folded Spill b LBB0_420 LBB0_419: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12648] ; 8-byte Folded Spill b LBB0_420 LBB0_420: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12656] ; 8-byte Folded Reload ldr d1, [sp, #12648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_422 b LBB0_421 LBB0_421: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12640] ; 8-byte Folded Spill b LBB0_426 LBB0_422: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_424 b LBB0_423 LBB0_423: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12632] ; 8-byte Folded Spill b LBB0_425 LBB0_424: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12632] ; 8-byte Folded Spill b LBB0_425 LBB0_425: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12632] ; 8-byte Folded Reload str d0, [sp, #12640] ; 8-byte Folded Spill b LBB0_426 LBB0_426: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12640] ; 8-byte Folded Reload str d0, [sp, #12624] ; 8-byte Folded Spill b LBB0_437 LBB0_427: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_429 b LBB0_428 LBB0_428: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12608] ; 8-byte Folded Spill b LBB0_430 LBB0_429: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12608] ; 8-byte Folded Spill b LBB0_430 LBB0_430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12616] ; 8-byte Folded Reload ldr d1, [sp, #12608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_432 b LBB0_431 LBB0_431: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #12600] ; 8-byte Folded Spill b LBB0_436 LBB0_432: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_434 b LBB0_433 LBB0_433: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #12592] ; 8-byte Folded Spill b LBB0_435 LBB0_434: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #12592] ; 8-byte Folded Spill b LBB0_435 LBB0_435: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12592] ; 8-byte Folded Reload str d0, [sp, #12600] ; 8-byte Folded Spill b LBB0_436 LBB0_436: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12600] ; 8-byte Folded Reload str d0, [sp, #12624] ; 8-byte Folded Spill b LBB0_437 LBB0_437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12624] ; 8-byte Folded Reload str d0, [sp, #12584] ; 8-byte Folded Spill b LBB0_478 LBB0_438: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12576] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_440 b LBB0_439 LBB0_439: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12568] ; 8-byte Folded Spill b LBB0_441 LBB0_440: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12568] ; 8-byte Folded Spill b LBB0_441 LBB0_441: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12576] ; 8-byte Folded Reload ldr d1, [sp, #12568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_443 b LBB0_442 LBB0_442: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12560] ; 8-byte Folded Spill b LBB0_447 LBB0_443: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_445 b LBB0_444 LBB0_444: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12552] ; 8-byte Folded Spill b LBB0_446 LBB0_445: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12552] ; 8-byte Folded Spill b LBB0_446 LBB0_446: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12552] ; 8-byte Folded Reload str d0, [sp, #12560] ; 8-byte Folded Spill b LBB0_447 LBB0_447: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr d0, [sp, #12560] ; 8-byte Folded Reload str d0, [sp, #12536] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_449 b LBB0_448 LBB0_448: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12528] ; 8-byte Folded Spill b LBB0_450 LBB0_449: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12528] ; 8-byte Folded Spill b LBB0_450 LBB0_450: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12544] ; 8-byte Folded Reload ldr d1, [sp, #12528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_452 b LBB0_451 LBB0_451: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12520] ; 8-byte Folded Spill b LBB0_456 LBB0_452: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_454 b LBB0_453 LBB0_453: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12512] ; 8-byte Folded Spill b LBB0_455 LBB0_454: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12512] ; 8-byte Folded Spill b LBB0_455 LBB0_455: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12512] ; 8-byte Folded Reload str d0, [sp, #12520] ; 8-byte Folded Spill b LBB0_456 LBB0_456: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12536] ; 8-byte Folded Reload ldr d1, [sp, #12520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_467 b LBB0_457 LBB0_457: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12504] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_459 b LBB0_458 LBB0_458: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12496] ; 8-byte Folded Spill b LBB0_460 LBB0_459: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12496] ; 8-byte Folded Spill b LBB0_460 LBB0_460: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12504] ; 8-byte Folded Reload ldr d1, [sp, #12496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_462 b LBB0_461 LBB0_461: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #12488] ; 8-byte Folded Spill b LBB0_466 LBB0_462: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_464 b LBB0_463 LBB0_463: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12480] ; 8-byte Folded Spill b LBB0_465 LBB0_464: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12480] ; 8-byte Folded Spill b LBB0_465 LBB0_465: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12480] ; 8-byte Folded Reload str d0, [sp, #12488] ; 8-byte Folded Spill b LBB0_466 LBB0_466: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12488] ; 8-byte Folded Reload str d0, [sp, #12472] ; 8-byte Folded Spill b LBB0_477 LBB0_467: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12464] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_469 b LBB0_468 LBB0_468: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12456] ; 8-byte Folded Spill b LBB0_470 LBB0_469: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12456] ; 8-byte Folded Spill b LBB0_470 LBB0_470: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12464] ; 8-byte Folded Reload ldr d1, [sp, #12456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_472 b LBB0_471 LBB0_471: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12448] ; 8-byte Folded Spill b LBB0_476 LBB0_472: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_474 b LBB0_473 LBB0_473: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12440] ; 8-byte Folded Spill b LBB0_475 LBB0_474: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #12440] ; 8-byte Folded Spill b LBB0_475 LBB0_475: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12440] ; 8-byte Folded Reload str d0, [sp, #12448] ; 8-byte Folded Spill b LBB0_476 LBB0_476: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12448] ; 8-byte Folded Reload str d0, [sp, #12472] ; 8-byte Folded Spill b LBB0_477 LBB0_477: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12472] ; 8-byte Folded Reload str d0, [sp, #12584] ; 8-byte Folded Spill b LBB0_478 LBB0_478: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr d0, [sp, #12584] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14496] ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_480 b LBB0_479 LBB0_479: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12424] ; 8-byte Folded Spill b LBB0_481 LBB0_480: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12424] ; 8-byte Folded Spill b LBB0_481 LBB0_481: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12432] ; 8-byte Folded Reload ldr d1, [sp, #12424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_483 b LBB0_482 LBB0_482: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12416] ; 8-byte Folded Spill b LBB0_487 LBB0_483: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_485 b LBB0_484 LBB0_484: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12408] ; 8-byte Folded Spill b LBB0_486 LBB0_485: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12408] ; 8-byte Folded Spill b LBB0_486 LBB0_486: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12408] ; 8-byte Folded Reload str d0, [sp, #12416] ; 8-byte Folded Spill b LBB0_487 LBB0_487: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #12416] ; 8-byte Folded Reload str d0, [sp, #12392] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_489 b LBB0_488 LBB0_488: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12384] ; 8-byte Folded Spill b LBB0_490 LBB0_489: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12384] ; 8-byte Folded Spill b LBB0_490 LBB0_490: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12400] ; 8-byte Folded Reload ldr d1, [sp, #12384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_492 b LBB0_491 LBB0_491: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12376] ; 8-byte Folded Spill b LBB0_496 LBB0_492: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_494 b LBB0_493 LBB0_493: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12368] ; 8-byte Folded Spill b LBB0_495 LBB0_494: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12368] ; 8-byte Folded Spill b LBB0_495 LBB0_495: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12368] ; 8-byte Folded Reload str d0, [sp, #12376] ; 8-byte Folded Spill b LBB0_496 LBB0_496: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12392] ; 8-byte Folded Reload ldr d1, [sp, #12376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_507 b LBB0_497 LBB0_497: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_499 b LBB0_498 LBB0_498: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12352] ; 8-byte Folded Spill b LBB0_500 LBB0_499: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12352] ; 8-byte Folded Spill b LBB0_500 LBB0_500: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12360] ; 8-byte Folded Reload ldr d1, [sp, #12352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_502 b LBB0_501 LBB0_501: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12344] ; 8-byte Folded Spill b LBB0_506 LBB0_502: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_504 b LBB0_503 LBB0_503: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12336] ; 8-byte Folded Spill b LBB0_505 LBB0_504: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12336] ; 8-byte Folded Spill b LBB0_505 LBB0_505: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12336] ; 8-byte Folded Reload str d0, [sp, #12344] ; 8-byte Folded Spill b LBB0_506 LBB0_506: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12344] ; 8-byte Folded Reload str d0, [sp, #12328] ; 8-byte Folded Spill b LBB0_517 LBB0_507: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_509 b LBB0_508 LBB0_508: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12312] ; 8-byte Folded Spill b LBB0_510 LBB0_509: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12312] ; 8-byte Folded Spill b LBB0_510 LBB0_510: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12320] ; 8-byte Folded Reload ldr d1, [sp, #12312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_512 b LBB0_511 LBB0_511: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12304] ; 8-byte Folded Spill b LBB0_516 LBB0_512: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_514 b LBB0_513 LBB0_513: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12296] ; 8-byte Folded Spill b LBB0_515 LBB0_514: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12296] ; 8-byte Folded Spill b LBB0_515 LBB0_515: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12296] ; 8-byte Folded Reload str d0, [sp, #12304] ; 8-byte Folded Spill b LBB0_516 LBB0_516: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12304] ; 8-byte Folded Reload str d0, [sp, #12328] ; 8-byte Folded Spill b LBB0_517 LBB0_517: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr d0, [sp, #12328] ; 8-byte Folded Reload str d0, [sp, #12280] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_519 b LBB0_518 LBB0_518: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12272] ; 8-byte Folded Spill b LBB0_520 LBB0_519: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12272] ; 8-byte Folded Spill b LBB0_520 LBB0_520: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12288] ; 8-byte Folded Reload ldr d1, [sp, #12272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_522 b LBB0_521 LBB0_521: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12264] ; 8-byte Folded Spill b LBB0_526 LBB0_522: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_524 b LBB0_523 LBB0_523: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12256] ; 8-byte Folded Spill b LBB0_525 LBB0_524: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12256] ; 8-byte Folded Spill b LBB0_525 LBB0_525: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12256] ; 8-byte Folded Reload str d0, [sp, #12264] ; 8-byte Folded Spill b LBB0_526 LBB0_526: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #12264] ; 8-byte Folded Reload str d0, [sp, #12240] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_528 b LBB0_527 LBB0_527: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #12232] ; 8-byte Folded Spill b LBB0_529 LBB0_528: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12232] ; 8-byte Folded Spill b LBB0_529 LBB0_529: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12248] ; 8-byte Folded Reload ldr d1, [sp, #12232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_531 b LBB0_530 LBB0_530: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12224] ; 8-byte Folded Spill b LBB0_535 LBB0_531: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_533 b LBB0_532 LBB0_532: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #12216] ; 8-byte Folded Spill b LBB0_534 LBB0_533: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12216] ; 8-byte Folded Spill b LBB0_534 LBB0_534: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12216] ; 8-byte Folded Reload str d0, [sp, #12224] ; 8-byte Folded Spill b LBB0_535 LBB0_535: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12240] ; 8-byte Folded Reload ldr d1, [sp, #12224] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_546 b LBB0_536 LBB0_536: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_538 b LBB0_537 LBB0_537: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12200] ; 8-byte Folded Spill b LBB0_539 LBB0_538: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12200] ; 8-byte Folded Spill b LBB0_539 LBB0_539: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12208] ; 8-byte Folded Reload ldr d1, [sp, #12200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_541 b LBB0_540 LBB0_540: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #12192] ; 8-byte Folded Spill b LBB0_545 LBB0_541: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_543 b LBB0_542 LBB0_542: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #12184] ; 8-byte Folded Spill b LBB0_544 LBB0_543: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #12184] ; 8-byte Folded Spill b LBB0_544 LBB0_544: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12184] ; 8-byte Folded Reload str d0, [sp, #12192] ; 8-byte Folded Spill b LBB0_545 LBB0_545: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12192] ; 8-byte Folded Reload str d0, [sp, #12176] ; 8-byte Folded Spill b LBB0_556 LBB0_546: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12168] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_548 b LBB0_547 LBB0_547: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #12160] ; 8-byte Folded Spill b LBB0_549 LBB0_548: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12160] ; 8-byte Folded Spill b LBB0_549 LBB0_549: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12168] ; 8-byte Folded Reload ldr d1, [sp, #12160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_551 b LBB0_550 LBB0_550: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12152] ; 8-byte Folded Spill b LBB0_555 LBB0_551: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_553 b LBB0_552 LBB0_552: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #12144] ; 8-byte Folded Spill b LBB0_554 LBB0_553: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #12144] ; 8-byte Folded Spill b LBB0_554 LBB0_554: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12144] ; 8-byte Folded Reload str d0, [sp, #12152] ; 8-byte Folded Spill b LBB0_555 LBB0_555: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12152] ; 8-byte Folded Reload str d0, [sp, #12176] ; 8-byte Folded Spill b LBB0_556 LBB0_556: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12280] ; 8-byte Folded Reload ldr d1, [sp, #12176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_597 b LBB0_557 LBB0_557: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_559 b LBB0_558 LBB0_558: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12128] ; 8-byte Folded Spill b LBB0_560 LBB0_559: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12128] ; 8-byte Folded Spill b LBB0_560 LBB0_560: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12136] ; 8-byte Folded Reload ldr d1, [sp, #12128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_562 b LBB0_561 LBB0_561: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12120] ; 8-byte Folded Spill b LBB0_566 LBB0_562: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_564 b LBB0_563 LBB0_563: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12112] ; 8-byte Folded Spill b LBB0_565 LBB0_564: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12112] ; 8-byte Folded Spill b LBB0_565 LBB0_565: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12112] ; 8-byte Folded Reload str d0, [sp, #12120] ; 8-byte Folded Spill b LBB0_566 LBB0_566: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #12120] ; 8-byte Folded Reload str d0, [sp, #12096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_568 b LBB0_567 LBB0_567: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12088] ; 8-byte Folded Spill b LBB0_569 LBB0_568: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12088] ; 8-byte Folded Spill b LBB0_569 LBB0_569: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12104] ; 8-byte Folded Reload ldr d1, [sp, #12088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_571 b LBB0_570 LBB0_570: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12080] ; 8-byte Folded Spill b LBB0_575 LBB0_571: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_573 b LBB0_572 LBB0_572: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12072] ; 8-byte Folded Spill b LBB0_574 LBB0_573: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12072] ; 8-byte Folded Spill b LBB0_574 LBB0_574: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12072] ; 8-byte Folded Reload str d0, [sp, #12080] ; 8-byte Folded Spill b LBB0_575 LBB0_575: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12096] ; 8-byte Folded Reload ldr d1, [sp, #12080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_586 b LBB0_576 LBB0_576: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_578 b LBB0_577 LBB0_577: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12056] ; 8-byte Folded Spill b LBB0_579 LBB0_578: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12056] ; 8-byte Folded Spill b LBB0_579 LBB0_579: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12064] ; 8-byte Folded Reload ldr d1, [sp, #12056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_581 b LBB0_580 LBB0_580: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #12048] ; 8-byte Folded Spill b LBB0_585 LBB0_581: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_583 b LBB0_582 LBB0_582: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #12040] ; 8-byte Folded Spill b LBB0_584 LBB0_583: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #12040] ; 8-byte Folded Spill b LBB0_584 LBB0_584: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12040] ; 8-byte Folded Reload str d0, [sp, #12048] ; 8-byte Folded Spill b LBB0_585 LBB0_585: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12048] ; 8-byte Folded Reload str d0, [sp, #12032] ; 8-byte Folded Spill b LBB0_596 LBB0_586: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_588 b LBB0_587 LBB0_587: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12016] ; 8-byte Folded Spill b LBB0_589 LBB0_588: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12016] ; 8-byte Folded Spill b LBB0_589 LBB0_589: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12024] ; 8-byte Folded Reload ldr d1, [sp, #12016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_591 b LBB0_590 LBB0_590: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #12008] ; 8-byte Folded Spill b LBB0_595 LBB0_591: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_593 b LBB0_592 LBB0_592: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #12000] ; 8-byte Folded Spill b LBB0_594 LBB0_593: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #12000] ; 8-byte Folded Spill b LBB0_594 LBB0_594: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12000] ; 8-byte Folded Reload str d0, [sp, #12008] ; 8-byte Folded Spill b LBB0_595 LBB0_595: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12008] ; 8-byte Folded Reload str d0, [sp, #12032] ; 8-byte Folded Spill b LBB0_596 LBB0_596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #12032] ; 8-byte Folded Reload str d0, [sp, #11992] ; 8-byte Folded Spill b LBB0_637 LBB0_597: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_599 b LBB0_598 LBB0_598: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11976] ; 8-byte Folded Spill b LBB0_600 LBB0_599: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11976] ; 8-byte Folded Spill b LBB0_600 LBB0_600: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11984] ; 8-byte Folded Reload ldr d1, [sp, #11976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_602 b LBB0_601 LBB0_601: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11968] ; 8-byte Folded Spill b LBB0_606 LBB0_602: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_604 b LBB0_603 LBB0_603: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11960] ; 8-byte Folded Spill b LBB0_605 LBB0_604: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11960] ; 8-byte Folded Spill b LBB0_605 LBB0_605: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11960] ; 8-byte Folded Reload str d0, [sp, #11968] ; 8-byte Folded Spill b LBB0_606 LBB0_606: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #11968] ; 8-byte Folded Reload str d0, [sp, #11944] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_608 b LBB0_607 LBB0_607: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #11936] ; 8-byte Folded Spill b LBB0_609 LBB0_608: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11936] ; 8-byte Folded Spill b LBB0_609 LBB0_609: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11952] ; 8-byte Folded Reload ldr d1, [sp, #11936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_611 b LBB0_610 LBB0_610: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11928] ; 8-byte Folded Spill b LBB0_615 LBB0_611: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_613 b LBB0_612 LBB0_612: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #11920] ; 8-byte Folded Spill b LBB0_614 LBB0_613: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11920] ; 8-byte Folded Spill b LBB0_614 LBB0_614: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11920] ; 8-byte Folded Reload str d0, [sp, #11928] ; 8-byte Folded Spill b LBB0_615 LBB0_615: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11944] ; 8-byte Folded Reload ldr d1, [sp, #11928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_626 b LBB0_616 LBB0_616: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_618 b LBB0_617 LBB0_617: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11904] ; 8-byte Folded Spill b LBB0_619 LBB0_618: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11904] ; 8-byte Folded Spill b LBB0_619 LBB0_619: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11912] ; 8-byte Folded Reload ldr d1, [sp, #11904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_621 b LBB0_620 LBB0_620: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11896] ; 8-byte Folded Spill b LBB0_625 LBB0_621: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_623 b LBB0_622 LBB0_622: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #11888] ; 8-byte Folded Spill b LBB0_624 LBB0_623: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11888] ; 8-byte Folded Spill b LBB0_624 LBB0_624: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11888] ; 8-byte Folded Reload str d0, [sp, #11896] ; 8-byte Folded Spill b LBB0_625 LBB0_625: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11896] ; 8-byte Folded Reload str d0, [sp, #11880] ; 8-byte Folded Spill b LBB0_636 LBB0_626: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11872] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_628 b LBB0_627 LBB0_627: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #11864] ; 8-byte Folded Spill b LBB0_629 LBB0_628: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11864] ; 8-byte Folded Spill b LBB0_629 LBB0_629: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11872] ; 8-byte Folded Reload ldr d1, [sp, #11864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_631 b LBB0_630 LBB0_630: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11856] ; 8-byte Folded Spill b LBB0_635 LBB0_631: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_633 b LBB0_632 LBB0_632: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #11848] ; 8-byte Folded Spill b LBB0_634 LBB0_633: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11848] ; 8-byte Folded Spill b LBB0_634 LBB0_634: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11848] ; 8-byte Folded Reload str d0, [sp, #11856] ; 8-byte Folded Spill b LBB0_635 LBB0_635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11856] ; 8-byte Folded Reload str d0, [sp, #11880] ; 8-byte Folded Spill b LBB0_636 LBB0_636: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11880] ; 8-byte Folded Reload str d0, [sp, #11992] ; 8-byte Folded Spill b LBB0_637 LBB0_637: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #11992] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14492] ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_639 b LBB0_638 LBB0_638: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11832] ; 8-byte Folded Spill b LBB0_640 LBB0_639: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11832] ; 8-byte Folded Spill b LBB0_640 LBB0_640: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11840] ; 8-byte Folded Reload ldr d1, [sp, #11832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_642 b LBB0_641 LBB0_641: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11824] ; 8-byte Folded Spill b LBB0_646 LBB0_642: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_644 b LBB0_643 LBB0_643: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11816] ; 8-byte Folded Spill b LBB0_645 LBB0_644: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11816] ; 8-byte Folded Spill b LBB0_645 LBB0_645: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11816] ; 8-byte Folded Reload str d0, [sp, #11824] ; 8-byte Folded Spill b LBB0_646 LBB0_646: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #11824] ; 8-byte Folded Reload str d0, [sp, #11800] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_648 b LBB0_647 LBB0_647: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11792] ; 8-byte Folded Spill b LBB0_649 LBB0_648: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11792] ; 8-byte Folded Spill b LBB0_649 LBB0_649: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11808] ; 8-byte Folded Reload ldr d1, [sp, #11792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_651 b LBB0_650 LBB0_650: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11784] ; 8-byte Folded Spill b LBB0_655 LBB0_651: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_653 b LBB0_652 LBB0_652: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11776] ; 8-byte Folded Spill b LBB0_654 LBB0_653: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11776] ; 8-byte Folded Spill b LBB0_654 LBB0_654: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11776] ; 8-byte Folded Reload str d0, [sp, #11784] ; 8-byte Folded Spill b LBB0_655 LBB0_655: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11800] ; 8-byte Folded Reload ldr d1, [sp, #11784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_666 b LBB0_656 LBB0_656: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_658 b LBB0_657 LBB0_657: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11760] ; 8-byte Folded Spill b LBB0_659 LBB0_658: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11760] ; 8-byte Folded Spill b LBB0_659 LBB0_659: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11768] ; 8-byte Folded Reload ldr d1, [sp, #11760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_661 b LBB0_660 LBB0_660: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11752] ; 8-byte Folded Spill b LBB0_665 LBB0_661: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_663 b LBB0_662 LBB0_662: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11744] ; 8-byte Folded Spill b LBB0_664 LBB0_663: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11744] ; 8-byte Folded Spill b LBB0_664 LBB0_664: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11744] ; 8-byte Folded Reload str d0, [sp, #11752] ; 8-byte Folded Spill b LBB0_665 LBB0_665: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11752] ; 8-byte Folded Reload str d0, [sp, #11736] ; 8-byte Folded Spill b LBB0_676 LBB0_666: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_668 b LBB0_667 LBB0_667: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11720] ; 8-byte Folded Spill b LBB0_669 LBB0_668: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11720] ; 8-byte Folded Spill b LBB0_669 LBB0_669: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11728] ; 8-byte Folded Reload ldr d1, [sp, #11720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_671 b LBB0_670 LBB0_670: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11712] ; 8-byte Folded Spill b LBB0_675 LBB0_671: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_673 b LBB0_672 LBB0_672: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11704] ; 8-byte Folded Spill b LBB0_674 LBB0_673: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11704] ; 8-byte Folded Spill b LBB0_674 LBB0_674: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11704] ; 8-byte Folded Reload str d0, [sp, #11712] ; 8-byte Folded Spill b LBB0_675 LBB0_675: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11712] ; 8-byte Folded Reload str d0, [sp, #11736] ; 8-byte Folded Spill b LBB0_676 LBB0_676: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr d0, [sp, #11736] ; 8-byte Folded Reload str d0, [sp, #11688] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_678 b LBB0_677 LBB0_677: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11680] ; 8-byte Folded Spill b LBB0_679 LBB0_678: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11680] ; 8-byte Folded Spill b LBB0_679 LBB0_679: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11696] ; 8-byte Folded Reload ldr d1, [sp, #11680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_681 b LBB0_680 LBB0_680: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11672] ; 8-byte Folded Spill b LBB0_685 LBB0_681: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_683 b LBB0_682 LBB0_682: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11664] ; 8-byte Folded Spill b LBB0_684 LBB0_683: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11664] ; 8-byte Folded Spill b LBB0_684 LBB0_684: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11664] ; 8-byte Folded Reload str d0, [sp, #11672] ; 8-byte Folded Spill b LBB0_685 LBB0_685: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #11672] ; 8-byte Folded Reload str d0, [sp, #11648] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #11656] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_687 b LBB0_686 LBB0_686: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11640] ; 8-byte Folded Spill b LBB0_688 LBB0_687: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11640] ; 8-byte Folded Spill b LBB0_688 LBB0_688: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11656] ; 8-byte Folded Reload ldr d1, [sp, #11640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_690 b LBB0_689 LBB0_689: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11632] ; 8-byte Folded Spill b LBB0_694 LBB0_690: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_692 b LBB0_691 LBB0_691: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11624] ; 8-byte Folded Spill b LBB0_693 LBB0_692: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11624] ; 8-byte Folded Spill b LBB0_693 LBB0_693: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11624] ; 8-byte Folded Reload str d0, [sp, #11632] ; 8-byte Folded Spill b LBB0_694 LBB0_694: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11648] ; 8-byte Folded Reload ldr d1, [sp, #11632] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_705 b LBB0_695 LBB0_695: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_697 b LBB0_696 LBB0_696: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11608] ; 8-byte Folded Spill b LBB0_698 LBB0_697: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11608] ; 8-byte Folded Spill b LBB0_698 LBB0_698: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11616] ; 8-byte Folded Reload ldr d1, [sp, #11608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_700 b LBB0_699 LBB0_699: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11600] ; 8-byte Folded Spill b LBB0_704 LBB0_700: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_702 b LBB0_701 LBB0_701: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11592] ; 8-byte Folded Spill b LBB0_703 LBB0_702: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11592] ; 8-byte Folded Spill b LBB0_703 LBB0_703: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11592] ; 8-byte Folded Reload str d0, [sp, #11600] ; 8-byte Folded Spill b LBB0_704 LBB0_704: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11600] ; 8-byte Folded Reload str d0, [sp, #11584] ; 8-byte Folded Spill b LBB0_715 LBB0_705: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #11576] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_707 b LBB0_706 LBB0_706: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11568] ; 8-byte Folded Spill b LBB0_708 LBB0_707: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11568] ; 8-byte Folded Spill b LBB0_708 LBB0_708: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11576] ; 8-byte Folded Reload ldr d1, [sp, #11568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_710 b LBB0_709 LBB0_709: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11560] ; 8-byte Folded Spill b LBB0_714 LBB0_710: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_712 b LBB0_711 LBB0_711: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11552] ; 8-byte Folded Spill b LBB0_713 LBB0_712: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11552] ; 8-byte Folded Spill b LBB0_713 LBB0_713: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11552] ; 8-byte Folded Reload str d0, [sp, #11560] ; 8-byte Folded Spill b LBB0_714 LBB0_714: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11560] ; 8-byte Folded Reload str d0, [sp, #11584] ; 8-byte Folded Spill b LBB0_715 LBB0_715: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11688] ; 8-byte Folded Reload ldr d1, [sp, #11584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_756 b LBB0_716 LBB0_716: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_718 b LBB0_717 LBB0_717: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11536] ; 8-byte Folded Spill b LBB0_719 LBB0_718: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11536] ; 8-byte Folded Spill b LBB0_719 LBB0_719: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11544] ; 8-byte Folded Reload ldr d1, [sp, #11536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_721 b LBB0_720 LBB0_720: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11528] ; 8-byte Folded Spill b LBB0_725 LBB0_721: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_723 b LBB0_722 LBB0_722: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11520] ; 8-byte Folded Spill b LBB0_724 LBB0_723: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11520] ; 8-byte Folded Spill b LBB0_724 LBB0_724: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11520] ; 8-byte Folded Reload str d0, [sp, #11528] ; 8-byte Folded Spill b LBB0_725 LBB0_725: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #11528] ; 8-byte Folded Reload str d0, [sp, #11504] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_727 b LBB0_726 LBB0_726: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11496] ; 8-byte Folded Spill b LBB0_728 LBB0_727: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11496] ; 8-byte Folded Spill b LBB0_728 LBB0_728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11512] ; 8-byte Folded Reload ldr d1, [sp, #11496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_730 b LBB0_729 LBB0_729: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11488] ; 8-byte Folded Spill b LBB0_734 LBB0_730: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_732 b LBB0_731 LBB0_731: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11480] ; 8-byte Folded Spill b LBB0_733 LBB0_732: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11480] ; 8-byte Folded Spill b LBB0_733 LBB0_733: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11480] ; 8-byte Folded Reload str d0, [sp, #11488] ; 8-byte Folded Spill b LBB0_734 LBB0_734: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11504] ; 8-byte Folded Reload ldr d1, [sp, #11488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_745 b LBB0_735 LBB0_735: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_737 b LBB0_736 LBB0_736: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11464] ; 8-byte Folded Spill b LBB0_738 LBB0_737: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11464] ; 8-byte Folded Spill b LBB0_738 LBB0_738: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11472] ; 8-byte Folded Reload ldr d1, [sp, #11464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_740 b LBB0_739 LBB0_739: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #11456] ; 8-byte Folded Spill b LBB0_744 LBB0_740: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_742 b LBB0_741 LBB0_741: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #11448] ; 8-byte Folded Spill b LBB0_743 LBB0_742: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #11448] ; 8-byte Folded Spill b LBB0_743 LBB0_743: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11448] ; 8-byte Folded Reload str d0, [sp, #11456] ; 8-byte Folded Spill b LBB0_744 LBB0_744: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11456] ; 8-byte Folded Reload str d0, [sp, #11440] ; 8-byte Folded Spill b LBB0_755 LBB0_745: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_747 b LBB0_746 LBB0_746: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11424] ; 8-byte Folded Spill b LBB0_748 LBB0_747: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11424] ; 8-byte Folded Spill b LBB0_748 LBB0_748: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11432] ; 8-byte Folded Reload ldr d1, [sp, #11424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_750 b LBB0_749 LBB0_749: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #11416] ; 8-byte Folded Spill b LBB0_754 LBB0_750: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_752 b LBB0_751 LBB0_751: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11408] ; 8-byte Folded Spill b LBB0_753 LBB0_752: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11408] ; 8-byte Folded Spill b LBB0_753 LBB0_753: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11408] ; 8-byte Folded Reload str d0, [sp, #11416] ; 8-byte Folded Spill b LBB0_754 LBB0_754: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11416] ; 8-byte Folded Reload str d0, [sp, #11440] ; 8-byte Folded Spill b LBB0_755 LBB0_755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11440] ; 8-byte Folded Reload str d0, [sp, #11400] ; 8-byte Folded Spill b LBB0_796 LBB0_756: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_758 b LBB0_757 LBB0_757: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11384] ; 8-byte Folded Spill b LBB0_759 LBB0_758: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11384] ; 8-byte Folded Spill b LBB0_759 LBB0_759: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11392] ; 8-byte Folded Reload ldr d1, [sp, #11384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_761 b LBB0_760 LBB0_760: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11376] ; 8-byte Folded Spill b LBB0_765 LBB0_761: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_763 b LBB0_762 LBB0_762: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11368] ; 8-byte Folded Spill b LBB0_764 LBB0_763: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11368] ; 8-byte Folded Spill b LBB0_764 LBB0_764: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11368] ; 8-byte Folded Reload str d0, [sp, #11376] ; 8-byte Folded Spill b LBB0_765 LBB0_765: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #11376] ; 8-byte Folded Reload str d0, [sp, #11352] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #11360] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_767 b LBB0_766 LBB0_766: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11344] ; 8-byte Folded Spill b LBB0_768 LBB0_767: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11344] ; 8-byte Folded Spill b LBB0_768 LBB0_768: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11360] ; 8-byte Folded Reload ldr d1, [sp, #11344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_770 b LBB0_769 LBB0_769: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11336] ; 8-byte Folded Spill b LBB0_774 LBB0_770: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_772 b LBB0_771 LBB0_771: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11328] ; 8-byte Folded Spill b LBB0_773 LBB0_772: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11328] ; 8-byte Folded Spill b LBB0_773 LBB0_773: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11328] ; 8-byte Folded Reload str d0, [sp, #11336] ; 8-byte Folded Spill b LBB0_774 LBB0_774: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11352] ; 8-byte Folded Reload ldr d1, [sp, #11336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_785 b LBB0_775 LBB0_775: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_777 b LBB0_776 LBB0_776: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11312] ; 8-byte Folded Spill b LBB0_778 LBB0_777: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11312] ; 8-byte Folded Spill b LBB0_778 LBB0_778: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11320] ; 8-byte Folded Reload ldr d1, [sp, #11312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_780 b LBB0_779 LBB0_779: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11304] ; 8-byte Folded Spill b LBB0_784 LBB0_780: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_782 b LBB0_781 LBB0_781: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11296] ; 8-byte Folded Spill b LBB0_783 LBB0_782: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #11296] ; 8-byte Folded Spill b LBB0_783 LBB0_783: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11296] ; 8-byte Folded Reload str d0, [sp, #11304] ; 8-byte Folded Spill b LBB0_784 LBB0_784: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11304] ; 8-byte Folded Reload str d0, [sp, #11288] ; 8-byte Folded Spill b LBB0_795 LBB0_785: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d1, d0, d1 str d1, [sp, #11280] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_787 b LBB0_786 LBB0_786: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11272] ; 8-byte Folded Spill b LBB0_788 LBB0_787: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11272] ; 8-byte Folded Spill b LBB0_788 LBB0_788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11280] ; 8-byte Folded Reload ldr d1, [sp, #11272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_790 b LBB0_789 LBB0_789: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11264] ; 8-byte Folded Spill b LBB0_794 LBB0_790: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_792 b LBB0_791 LBB0_791: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #11256] ; 8-byte Folded Spill b LBB0_793 LBB0_792: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #11256] ; 8-byte Folded Spill b LBB0_793 LBB0_793: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11256] ; 8-byte Folded Reload str d0, [sp, #11264] ; 8-byte Folded Spill b LBB0_794 LBB0_794: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11264] ; 8-byte Folded Reload str d0, [sp, #11288] ; 8-byte Folded Spill b LBB0_795 LBB0_795: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11288] ; 8-byte Folded Reload str d0, [sp, #11400] ; 8-byte Folded Spill b LBB0_796 LBB0_796: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #11400] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14488] ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_798 b LBB0_797 LBB0_797: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11240] ; 8-byte Folded Spill b LBB0_799 LBB0_798: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11240] ; 8-byte Folded Spill b LBB0_799 LBB0_799: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11248] ; 8-byte Folded Reload ldr d1, [sp, #11240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_801 b LBB0_800 LBB0_800: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11232] ; 8-byte Folded Spill b LBB0_805 LBB0_801: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_803 b LBB0_802 LBB0_802: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11224] ; 8-byte Folded Spill b LBB0_804 LBB0_803: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11224] ; 8-byte Folded Spill b LBB0_804 LBB0_804: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11224] ; 8-byte Folded Reload str d0, [sp, #11232] ; 8-byte Folded Spill b LBB0_805 LBB0_805: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #11232] ; 8-byte Folded Reload str d0, [sp, #11208] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #11216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_807 b LBB0_806 LBB0_806: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11200] ; 8-byte Folded Spill b LBB0_808 LBB0_807: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11200] ; 8-byte Folded Spill b LBB0_808 LBB0_808: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11216] ; 8-byte Folded Reload ldr d1, [sp, #11200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_810 b LBB0_809 LBB0_809: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #11192] ; 8-byte Folded Spill b LBB0_814 LBB0_810: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_812 b LBB0_811 LBB0_811: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11184] ; 8-byte Folded Spill b LBB0_813 LBB0_812: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11184] ; 8-byte Folded Spill b LBB0_813 LBB0_813: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11184] ; 8-byte Folded Reload str d0, [sp, #11192] ; 8-byte Folded Spill b LBB0_814 LBB0_814: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11208] ; 8-byte Folded Reload ldr d1, [sp, #11192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_825 b LBB0_815 LBB0_815: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_817 b LBB0_816 LBB0_816: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11168] ; 8-byte Folded Spill b LBB0_818 LBB0_817: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11168] ; 8-byte Folded Spill b LBB0_818 LBB0_818: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11176] ; 8-byte Folded Reload ldr d1, [sp, #11168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_820 b LBB0_819 LBB0_819: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11160] ; 8-byte Folded Spill b LBB0_824 LBB0_820: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_822 b LBB0_821 LBB0_821: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #11152] ; 8-byte Folded Spill b LBB0_823 LBB0_822: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #11152] ; 8-byte Folded Spill b LBB0_823 LBB0_823: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11152] ; 8-byte Folded Reload str d0, [sp, #11160] ; 8-byte Folded Spill b LBB0_824 LBB0_824: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11160] ; 8-byte Folded Reload str d0, [sp, #11144] ; 8-byte Folded Spill b LBB0_835 LBB0_825: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #11136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_827 b LBB0_826 LBB0_826: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11128] ; 8-byte Folded Spill b LBB0_828 LBB0_827: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11128] ; 8-byte Folded Spill b LBB0_828 LBB0_828: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11136] ; 8-byte Folded Reload ldr d1, [sp, #11128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_830 b LBB0_829 LBB0_829: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #11120] ; 8-byte Folded Spill b LBB0_834 LBB0_830: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_832 b LBB0_831 LBB0_831: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #11112] ; 8-byte Folded Spill b LBB0_833 LBB0_832: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11112] ; 8-byte Folded Spill b LBB0_833 LBB0_833: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11112] ; 8-byte Folded Reload str d0, [sp, #11120] ; 8-byte Folded Spill b LBB0_834 LBB0_834: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11120] ; 8-byte Folded Reload str d0, [sp, #11144] ; 8-byte Folded Spill b LBB0_835 LBB0_835: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr d0, [sp, #11144] ; 8-byte Folded Reload str d0, [sp, #11096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_837 b LBB0_836 LBB0_836: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11088] ; 8-byte Folded Spill b LBB0_838 LBB0_837: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11088] ; 8-byte Folded Spill b LBB0_838 LBB0_838: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11104] ; 8-byte Folded Reload ldr d1, [sp, #11088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_840 b LBB0_839 LBB0_839: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11080] ; 8-byte Folded Spill b LBB0_844 LBB0_840: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_842 b LBB0_841 LBB0_841: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11072] ; 8-byte Folded Spill b LBB0_843 LBB0_842: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11072] ; 8-byte Folded Spill b LBB0_843 LBB0_843: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11072] ; 8-byte Folded Reload str d0, [sp, #11080] ; 8-byte Folded Spill b LBB0_844 LBB0_844: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #11080] ; 8-byte Folded Reload str d0, [sp, #11056] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_846 b LBB0_845 LBB0_845: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11048] ; 8-byte Folded Spill b LBB0_847 LBB0_846: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11048] ; 8-byte Folded Spill b LBB0_847 LBB0_847: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11064] ; 8-byte Folded Reload ldr d1, [sp, #11048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_849 b LBB0_848 LBB0_848: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11040] ; 8-byte Folded Spill b LBB0_853 LBB0_849: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_851 b LBB0_850 LBB0_850: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #11032] ; 8-byte Folded Spill b LBB0_852 LBB0_851: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #11032] ; 8-byte Folded Spill b LBB0_852 LBB0_852: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11032] ; 8-byte Folded Reload str d0, [sp, #11040] ; 8-byte Folded Spill b LBB0_853 LBB0_853: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11056] ; 8-byte Folded Reload ldr d1, [sp, #11040] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_864 b LBB0_854 LBB0_854: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_856 b LBB0_855 LBB0_855: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11016] ; 8-byte Folded Spill b LBB0_857 LBB0_856: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11016] ; 8-byte Folded Spill b LBB0_857 LBB0_857: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11024] ; 8-byte Folded Reload ldr d1, [sp, #11016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_859 b LBB0_858 LBB0_858: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #11008] ; 8-byte Folded Spill b LBB0_863 LBB0_859: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_861 b LBB0_860 LBB0_860: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #11000] ; 8-byte Folded Spill b LBB0_862 LBB0_861: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #11000] ; 8-byte Folded Spill b LBB0_862 LBB0_862: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11000] ; 8-byte Folded Reload str d0, [sp, #11008] ; 8-byte Folded Spill b LBB0_863 LBB0_863: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11008] ; 8-byte Folded Reload str d0, [sp, #10992] ; 8-byte Folded Spill b LBB0_874 LBB0_864: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10984] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_866 b LBB0_865 LBB0_865: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10976] ; 8-byte Folded Spill b LBB0_867 LBB0_866: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10976] ; 8-byte Folded Spill b LBB0_867 LBB0_867: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10984] ; 8-byte Folded Reload ldr d1, [sp, #10976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_869 b LBB0_868 LBB0_868: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10968] ; 8-byte Folded Spill b LBB0_873 LBB0_869: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_871 b LBB0_870 LBB0_870: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10960] ; 8-byte Folded Spill b LBB0_872 LBB0_871: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10960] ; 8-byte Folded Spill b LBB0_872 LBB0_872: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10960] ; 8-byte Folded Reload str d0, [sp, #10968] ; 8-byte Folded Spill b LBB0_873 LBB0_873: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10968] ; 8-byte Folded Reload str d0, [sp, #10992] ; 8-byte Folded Spill b LBB0_874 LBB0_874: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #11096] ; 8-byte Folded Reload ldr d1, [sp, #10992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_915 b LBB0_875 LBB0_875: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_877 b LBB0_876 LBB0_876: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10944] ; 8-byte Folded Spill b LBB0_878 LBB0_877: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10944] ; 8-byte Folded Spill b LBB0_878 LBB0_878: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10952] ; 8-byte Folded Reload ldr d1, [sp, #10944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_880 b LBB0_879 LBB0_879: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10936] ; 8-byte Folded Spill b LBB0_884 LBB0_880: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_882 b LBB0_881 LBB0_881: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10928] ; 8-byte Folded Spill b LBB0_883 LBB0_882: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10928] ; 8-byte Folded Spill b LBB0_883 LBB0_883: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10928] ; 8-byte Folded Reload str d0, [sp, #10936] ; 8-byte Folded Spill b LBB0_884 LBB0_884: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #10936] ; 8-byte Folded Reload str d0, [sp, #10912] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #10920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_886 b LBB0_885 LBB0_885: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10904] ; 8-byte Folded Spill b LBB0_887 LBB0_886: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10904] ; 8-byte Folded Spill b LBB0_887 LBB0_887: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10920] ; 8-byte Folded Reload ldr d1, [sp, #10904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_889 b LBB0_888 LBB0_888: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #10896] ; 8-byte Folded Spill b LBB0_893 LBB0_889: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_891 b LBB0_890 LBB0_890: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10888] ; 8-byte Folded Spill b LBB0_892 LBB0_891: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10888] ; 8-byte Folded Spill b LBB0_892 LBB0_892: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10888] ; 8-byte Folded Reload str d0, [sp, #10896] ; 8-byte Folded Spill b LBB0_893 LBB0_893: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10912] ; 8-byte Folded Reload ldr d1, [sp, #10896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_904 b LBB0_894 LBB0_894: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_896 b LBB0_895 LBB0_895: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10872] ; 8-byte Folded Spill b LBB0_897 LBB0_896: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10872] ; 8-byte Folded Spill b LBB0_897 LBB0_897: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10880] ; 8-byte Folded Reload ldr d1, [sp, #10872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_899 b LBB0_898 LBB0_898: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10864] ; 8-byte Folded Spill b LBB0_903 LBB0_899: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_901 b LBB0_900 LBB0_900: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #10856] ; 8-byte Folded Spill b LBB0_902 LBB0_901: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #10856] ; 8-byte Folded Spill b LBB0_902 LBB0_902: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10856] ; 8-byte Folded Reload str d0, [sp, #10864] ; 8-byte Folded Spill b LBB0_903 LBB0_903: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10864] ; 8-byte Folded Reload str d0, [sp, #10848] ; 8-byte Folded Spill b LBB0_914 LBB0_904: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #10840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_906 b LBB0_905 LBB0_905: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10832] ; 8-byte Folded Spill b LBB0_907 LBB0_906: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10832] ; 8-byte Folded Spill b LBB0_907 LBB0_907: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10840] ; 8-byte Folded Reload ldr d1, [sp, #10832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_909 b LBB0_908 LBB0_908: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #10824] ; 8-byte Folded Spill b LBB0_913 LBB0_909: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_911 b LBB0_910 LBB0_910: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10816] ; 8-byte Folded Spill b LBB0_912 LBB0_911: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10816] ; 8-byte Folded Spill b LBB0_912 LBB0_912: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10816] ; 8-byte Folded Reload str d0, [sp, #10824] ; 8-byte Folded Spill b LBB0_913 LBB0_913: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10824] ; 8-byte Folded Reload str d0, [sp, #10848] ; 8-byte Folded Spill b LBB0_914 LBB0_914: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10848] ; 8-byte Folded Reload str d0, [sp, #10808] ; 8-byte Folded Spill b LBB0_955 LBB0_915: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10800] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_917 b LBB0_916 LBB0_916: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10792] ; 8-byte Folded Spill b LBB0_918 LBB0_917: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10792] ; 8-byte Folded Spill b LBB0_918 LBB0_918: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10800] ; 8-byte Folded Reload ldr d1, [sp, #10792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_920 b LBB0_919 LBB0_919: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10784] ; 8-byte Folded Spill b LBB0_924 LBB0_920: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_922 b LBB0_921 LBB0_921: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10776] ; 8-byte Folded Spill b LBB0_923 LBB0_922: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10776] ; 8-byte Folded Spill b LBB0_923 LBB0_923: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10776] ; 8-byte Folded Reload str d0, [sp, #10784] ; 8-byte Folded Spill b LBB0_924 LBB0_924: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #10784] ; 8-byte Folded Reload str d0, [sp, #10760] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_926 b LBB0_925 LBB0_925: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10752] ; 8-byte Folded Spill b LBB0_927 LBB0_926: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10752] ; 8-byte Folded Spill b LBB0_927 LBB0_927: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10768] ; 8-byte Folded Reload ldr d1, [sp, #10752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_929 b LBB0_928 LBB0_928: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10744] ; 8-byte Folded Spill b LBB0_933 LBB0_929: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_931 b LBB0_930 LBB0_930: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10736] ; 8-byte Folded Spill b LBB0_932 LBB0_931: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10736] ; 8-byte Folded Spill b LBB0_932 LBB0_932: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10736] ; 8-byte Folded Reload str d0, [sp, #10744] ; 8-byte Folded Spill b LBB0_933 LBB0_933: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10760] ; 8-byte Folded Reload ldr d1, [sp, #10744] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_944 b LBB0_934 LBB0_934: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_936 b LBB0_935 LBB0_935: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10720] ; 8-byte Folded Spill b LBB0_937 LBB0_936: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10720] ; 8-byte Folded Spill b LBB0_937 LBB0_937: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10728] ; 8-byte Folded Reload ldr d1, [sp, #10720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_939 b LBB0_938 LBB0_938: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10712] ; 8-byte Folded Spill b LBB0_943 LBB0_939: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_941 b LBB0_940 LBB0_940: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10704] ; 8-byte Folded Spill b LBB0_942 LBB0_941: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10704] ; 8-byte Folded Spill b LBB0_942 LBB0_942: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10704] ; 8-byte Folded Reload str d0, [sp, #10712] ; 8-byte Folded Spill b LBB0_943 LBB0_943: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10712] ; 8-byte Folded Reload str d0, [sp, #10696] ; 8-byte Folded Spill b LBB0_954 LBB0_944: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10688] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_946 b LBB0_945 LBB0_945: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10680] ; 8-byte Folded Spill b LBB0_947 LBB0_946: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10680] ; 8-byte Folded Spill b LBB0_947 LBB0_947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10688] ; 8-byte Folded Reload ldr d1, [sp, #10680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_949 b LBB0_948 LBB0_948: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10672] ; 8-byte Folded Spill b LBB0_953 LBB0_949: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_951 b LBB0_950 LBB0_950: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10664] ; 8-byte Folded Spill b LBB0_952 LBB0_951: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10664] ; 8-byte Folded Spill b LBB0_952 LBB0_952: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10664] ; 8-byte Folded Reload str d0, [sp, #10672] ; 8-byte Folded Spill b LBB0_953 LBB0_953: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10672] ; 8-byte Folded Reload str d0, [sp, #10696] ; 8-byte Folded Spill b LBB0_954 LBB0_954: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10696] ; 8-byte Folded Reload str d0, [sp, #10808] ; 8-byte Folded Spill b LBB0_955 LBB0_955: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #10808] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14484] ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_957 b LBB0_956 LBB0_956: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10648] ; 8-byte Folded Spill b LBB0_958 LBB0_957: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10648] ; 8-byte Folded Spill b LBB0_958 LBB0_958: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10656] ; 8-byte Folded Reload ldr d1, [sp, #10648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_960 b LBB0_959 LBB0_959: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10640] ; 8-byte Folded Spill b LBB0_964 LBB0_960: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_962 b LBB0_961 LBB0_961: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10632] ; 8-byte Folded Spill b LBB0_963 LBB0_962: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10632] ; 8-byte Folded Spill b LBB0_963 LBB0_963: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10632] ; 8-byte Folded Reload str d0, [sp, #10640] ; 8-byte Folded Spill b LBB0_964 LBB0_964: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #10640] ; 8-byte Folded Reload str d0, [sp, #10616] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_966 b LBB0_965 LBB0_965: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10608] ; 8-byte Folded Spill b LBB0_967 LBB0_966: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10608] ; 8-byte Folded Spill b LBB0_967 LBB0_967: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10624] ; 8-byte Folded Reload ldr d1, [sp, #10608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_969 b LBB0_968 LBB0_968: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10600] ; 8-byte Folded Spill b LBB0_973 LBB0_969: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_971 b LBB0_970 LBB0_970: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10592] ; 8-byte Folded Spill b LBB0_972 LBB0_971: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10592] ; 8-byte Folded Spill b LBB0_972 LBB0_972: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10592] ; 8-byte Folded Reload str d0, [sp, #10600] ; 8-byte Folded Spill b LBB0_973 LBB0_973: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10616] ; 8-byte Folded Reload ldr d1, [sp, #10600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_984 b LBB0_974 LBB0_974: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_976 b LBB0_975 LBB0_975: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10576] ; 8-byte Folded Spill b LBB0_977 LBB0_976: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10576] ; 8-byte Folded Spill b LBB0_977 LBB0_977: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10584] ; 8-byte Folded Reload ldr d1, [sp, #10576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_979 b LBB0_978 LBB0_978: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10568] ; 8-byte Folded Spill b LBB0_983 LBB0_979: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_981 b LBB0_980 LBB0_980: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10560] ; 8-byte Folded Spill b LBB0_982 LBB0_981: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10560] ; 8-byte Folded Spill b LBB0_982 LBB0_982: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10560] ; 8-byte Folded Reload str d0, [sp, #10568] ; 8-byte Folded Spill b LBB0_983 LBB0_983: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10568] ; 8-byte Folded Reload str d0, [sp, #10552] ; 8-byte Folded Spill b LBB0_994 LBB0_984: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_986 b LBB0_985 LBB0_985: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10536] ; 8-byte Folded Spill b LBB0_987 LBB0_986: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10536] ; 8-byte Folded Spill b LBB0_987 LBB0_987: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10544] ; 8-byte Folded Reload ldr d1, [sp, #10536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_989 b LBB0_988 LBB0_988: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10528] ; 8-byte Folded Spill b LBB0_993 LBB0_989: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_991 b LBB0_990 LBB0_990: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10520] ; 8-byte Folded Spill b LBB0_992 LBB0_991: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10520] ; 8-byte Folded Spill b LBB0_992 LBB0_992: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10520] ; 8-byte Folded Reload str d0, [sp, #10528] ; 8-byte Folded Spill b LBB0_993 LBB0_993: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10528] ; 8-byte Folded Reload str d0, [sp, #10552] ; 8-byte Folded Spill b LBB0_994 LBB0_994: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr d0, [sp, #10552] ; 8-byte Folded Reload str d0, [sp, #10504] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_996 b LBB0_995 LBB0_995: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10496] ; 8-byte Folded Spill b LBB0_997 LBB0_996: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10496] ; 8-byte Folded Spill b LBB0_997 LBB0_997: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10512] ; 8-byte Folded Reload ldr d1, [sp, #10496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_999 b LBB0_998 LBB0_998: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10488] ; 8-byte Folded Spill b LBB0_1003 LBB0_999: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1001 b LBB0_1000 LBB0_1000: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10480] ; 8-byte Folded Spill b LBB0_1002 LBB0_1001: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10480] ; 8-byte Folded Spill b LBB0_1002 LBB0_1002: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10480] ; 8-byte Folded Reload str d0, [sp, #10488] ; 8-byte Folded Spill b LBB0_1003 LBB0_1003: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #10488] ; 8-byte Folded Reload str d0, [sp, #10464] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1005 b LBB0_1004 LBB0_1004: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10456] ; 8-byte Folded Spill b LBB0_1006 LBB0_1005: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10456] ; 8-byte Folded Spill b LBB0_1006 LBB0_1006: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10472] ; 8-byte Folded Reload ldr d1, [sp, #10456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1008 b LBB0_1007 LBB0_1007: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10448] ; 8-byte Folded Spill b LBB0_1012 LBB0_1008: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1010 b LBB0_1009 LBB0_1009: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10440] ; 8-byte Folded Spill b LBB0_1011 LBB0_1010: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10440] ; 8-byte Folded Spill b LBB0_1011 LBB0_1011: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10440] ; 8-byte Folded Reload str d0, [sp, #10448] ; 8-byte Folded Spill b LBB0_1012 LBB0_1012: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10464] ; 8-byte Folded Reload ldr d1, [sp, #10448] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1023 b LBB0_1013 LBB0_1013: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1015 b LBB0_1014 LBB0_1014: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10424] ; 8-byte Folded Spill b LBB0_1016 LBB0_1015: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10424] ; 8-byte Folded Spill b LBB0_1016 LBB0_1016: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10432] ; 8-byte Folded Reload ldr d1, [sp, #10424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1018 b LBB0_1017 LBB0_1017: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10416] ; 8-byte Folded Spill b LBB0_1022 LBB0_1018: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1020 b LBB0_1019 LBB0_1019: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10408] ; 8-byte Folded Spill b LBB0_1021 LBB0_1020: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10408] ; 8-byte Folded Spill b LBB0_1021 LBB0_1021: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10408] ; 8-byte Folded Reload str d0, [sp, #10416] ; 8-byte Folded Spill b LBB0_1022 LBB0_1022: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10416] ; 8-byte Folded Reload str d0, [sp, #10400] ; 8-byte Folded Spill b LBB0_1033 LBB0_1023: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10392] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1025 b LBB0_1024 LBB0_1024: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10384] ; 8-byte Folded Spill b LBB0_1026 LBB0_1025: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10384] ; 8-byte Folded Spill b LBB0_1026 LBB0_1026: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10392] ; 8-byte Folded Reload ldr d1, [sp, #10384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1028 b LBB0_1027 LBB0_1027: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10376] ; 8-byte Folded Spill b LBB0_1032 LBB0_1028: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1030 b LBB0_1029 LBB0_1029: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10368] ; 8-byte Folded Spill b LBB0_1031 LBB0_1030: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10368] ; 8-byte Folded Spill b LBB0_1031 LBB0_1031: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10368] ; 8-byte Folded Reload str d0, [sp, #10376] ; 8-byte Folded Spill b LBB0_1032 LBB0_1032: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10376] ; 8-byte Folded Reload str d0, [sp, #10400] ; 8-byte Folded Spill b LBB0_1033 LBB0_1033: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10504] ; 8-byte Folded Reload ldr d1, [sp, #10400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1074 b LBB0_1034 LBB0_1034: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1036 b LBB0_1035 LBB0_1035: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10352] ; 8-byte Folded Spill b LBB0_1037 LBB0_1036: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10352] ; 8-byte Folded Spill b LBB0_1037 LBB0_1037: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10360] ; 8-byte Folded Reload ldr d1, [sp, #10352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1039 b LBB0_1038 LBB0_1038: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10344] ; 8-byte Folded Spill b LBB0_1043 LBB0_1039: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1041 b LBB0_1040 LBB0_1040: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10336] ; 8-byte Folded Spill b LBB0_1042 LBB0_1041: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10336] ; 8-byte Folded Spill b LBB0_1042 LBB0_1042: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10336] ; 8-byte Folded Reload str d0, [sp, #10344] ; 8-byte Folded Spill b LBB0_1043 LBB0_1043: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #10344] ; 8-byte Folded Reload str d0, [sp, #10320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1045 b LBB0_1044 LBB0_1044: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10312] ; 8-byte Folded Spill b LBB0_1046 LBB0_1045: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10312] ; 8-byte Folded Spill b LBB0_1046 LBB0_1046: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10328] ; 8-byte Folded Reload ldr d1, [sp, #10312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1048 b LBB0_1047 LBB0_1047: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10304] ; 8-byte Folded Spill b LBB0_1052 LBB0_1048: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1050 b LBB0_1049 LBB0_1049: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10296] ; 8-byte Folded Spill b LBB0_1051 LBB0_1050: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10296] ; 8-byte Folded Spill b LBB0_1051 LBB0_1051: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10296] ; 8-byte Folded Reload str d0, [sp, #10304] ; 8-byte Folded Spill b LBB0_1052 LBB0_1052: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10320] ; 8-byte Folded Reload ldr d1, [sp, #10304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1063 b LBB0_1053 LBB0_1053: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1055 b LBB0_1054 LBB0_1054: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10280] ; 8-byte Folded Spill b LBB0_1056 LBB0_1055: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10280] ; 8-byte Folded Spill b LBB0_1056 LBB0_1056: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10288] ; 8-byte Folded Reload ldr d1, [sp, #10280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1058 b LBB0_1057 LBB0_1057: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #10272] ; 8-byte Folded Spill b LBB0_1062 LBB0_1058: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1060 b LBB0_1059 LBB0_1059: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10264] ; 8-byte Folded Spill b LBB0_1061 LBB0_1060: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10264] ; 8-byte Folded Spill b LBB0_1061 LBB0_1061: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10264] ; 8-byte Folded Reload str d0, [sp, #10272] ; 8-byte Folded Spill b LBB0_1062 LBB0_1062: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10272] ; 8-byte Folded Reload str d0, [sp, #10256] ; 8-byte Folded Spill b LBB0_1073 LBB0_1063: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1065 b LBB0_1064 LBB0_1064: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10240] ; 8-byte Folded Spill b LBB0_1066 LBB0_1065: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10240] ; 8-byte Folded Spill b LBB0_1066 LBB0_1066: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10248] ; 8-byte Folded Reload ldr d1, [sp, #10240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1068 b LBB0_1067 LBB0_1067: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #10232] ; 8-byte Folded Spill b LBB0_1072 LBB0_1068: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1070 b LBB0_1069 LBB0_1069: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #10224] ; 8-byte Folded Spill b LBB0_1071 LBB0_1070: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #10224] ; 8-byte Folded Spill b LBB0_1071 LBB0_1071: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10224] ; 8-byte Folded Reload str d0, [sp, #10232] ; 8-byte Folded Spill b LBB0_1072 LBB0_1072: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10232] ; 8-byte Folded Reload str d0, [sp, #10256] ; 8-byte Folded Spill b LBB0_1073 LBB0_1073: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10256] ; 8-byte Folded Reload str d0, [sp, #10216] ; 8-byte Folded Spill b LBB0_1114 LBB0_1074: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1076 b LBB0_1075 LBB0_1075: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10200] ; 8-byte Folded Spill b LBB0_1077 LBB0_1076: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10200] ; 8-byte Folded Spill b LBB0_1077 LBB0_1077: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10208] ; 8-byte Folded Reload ldr d1, [sp, #10200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1079 b LBB0_1078 LBB0_1078: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10192] ; 8-byte Folded Spill b LBB0_1083 LBB0_1079: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1081 b LBB0_1080 LBB0_1080: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10184] ; 8-byte Folded Spill b LBB0_1082 LBB0_1081: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10184] ; 8-byte Folded Spill b LBB0_1082 LBB0_1082: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10184] ; 8-byte Folded Reload str d0, [sp, #10192] ; 8-byte Folded Spill b LBB0_1083 LBB0_1083: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #10192] ; 8-byte Folded Reload str d0, [sp, #10168] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1085 b LBB0_1084 LBB0_1084: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10160] ; 8-byte Folded Spill b LBB0_1086 LBB0_1085: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10160] ; 8-byte Folded Spill b LBB0_1086 LBB0_1086: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10176] ; 8-byte Folded Reload ldr d1, [sp, #10160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1088 b LBB0_1087 LBB0_1087: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10152] ; 8-byte Folded Spill b LBB0_1092 LBB0_1088: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1090 b LBB0_1089 LBB0_1089: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10144] ; 8-byte Folded Spill b LBB0_1091 LBB0_1090: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10144] ; 8-byte Folded Spill b LBB0_1091 LBB0_1091: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10144] ; 8-byte Folded Reload str d0, [sp, #10152] ; 8-byte Folded Spill b LBB0_1092 LBB0_1092: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10168] ; 8-byte Folded Reload ldr d1, [sp, #10152] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1103 b LBB0_1093 LBB0_1093: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1095 b LBB0_1094 LBB0_1094: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10128] ; 8-byte Folded Spill b LBB0_1096 LBB0_1095: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10128] ; 8-byte Folded Spill b LBB0_1096 LBB0_1096: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10136] ; 8-byte Folded Reload ldr d1, [sp, #10128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1098 b LBB0_1097 LBB0_1097: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #10120] ; 8-byte Folded Spill b LBB0_1102 LBB0_1098: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1100 b LBB0_1099 LBB0_1099: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #10112] ; 8-byte Folded Spill b LBB0_1101 LBB0_1100: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10112] ; 8-byte Folded Spill b LBB0_1101 LBB0_1101: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10112] ; 8-byte Folded Reload str d0, [sp, #10120] ; 8-byte Folded Spill b LBB0_1102 LBB0_1102: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10120] ; 8-byte Folded Reload str d0, [sp, #10104] ; 8-byte Folded Spill b LBB0_1113 LBB0_1103: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10096] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1105 b LBB0_1104 LBB0_1104: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10088] ; 8-byte Folded Spill b LBB0_1106 LBB0_1105: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10088] ; 8-byte Folded Spill b LBB0_1106 LBB0_1106: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10096] ; 8-byte Folded Reload ldr d1, [sp, #10088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1108 b LBB0_1107 LBB0_1107: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #10080] ; 8-byte Folded Spill b LBB0_1112 LBB0_1108: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1110 b LBB0_1109 LBB0_1109: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10072] ; 8-byte Folded Spill b LBB0_1111 LBB0_1110: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10072] ; 8-byte Folded Spill b LBB0_1111 LBB0_1111: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10072] ; 8-byte Folded Reload str d0, [sp, #10080] ; 8-byte Folded Spill b LBB0_1112 LBB0_1112: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10080] ; 8-byte Folded Reload str d0, [sp, #10104] ; 8-byte Folded Spill b LBB0_1113 LBB0_1113: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10104] ; 8-byte Folded Reload str d0, [sp, #10216] ; 8-byte Folded Spill b LBB0_1114 LBB0_1114: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #10216] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14480] ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1116 b LBB0_1115 LBB0_1115: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10056] ; 8-byte Folded Spill b LBB0_1117 LBB0_1116: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10056] ; 8-byte Folded Spill b LBB0_1117 LBB0_1117: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10064] ; 8-byte Folded Reload ldr d1, [sp, #10056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1119 b LBB0_1118 LBB0_1118: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #10048] ; 8-byte Folded Spill b LBB0_1123 LBB0_1119: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1121 b LBB0_1120 LBB0_1120: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #10040] ; 8-byte Folded Spill b LBB0_1122 LBB0_1121: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #10040] ; 8-byte Folded Spill b LBB0_1122 LBB0_1122: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10040] ; 8-byte Folded Reload str d0, [sp, #10048] ; 8-byte Folded Spill b LBB0_1123 LBB0_1123: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #10048] ; 8-byte Folded Reload str d0, [sp, #10024] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1125 b LBB0_1124 LBB0_1124: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10016] ; 8-byte Folded Spill b LBB0_1126 LBB0_1125: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10016] ; 8-byte Folded Spill b LBB0_1126 LBB0_1126: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10032] ; 8-byte Folded Reload ldr d1, [sp, #10016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1128 b LBB0_1127 LBB0_1127: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #10008] ; 8-byte Folded Spill b LBB0_1132 LBB0_1128: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1130 b LBB0_1129 LBB0_1129: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #10000] ; 8-byte Folded Spill b LBB0_1131 LBB0_1130: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #10000] ; 8-byte Folded Spill b LBB0_1131 LBB0_1131: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10000] ; 8-byte Folded Reload str d0, [sp, #10008] ; 8-byte Folded Spill b LBB0_1132 LBB0_1132: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #10024] ; 8-byte Folded Reload ldr d1, [sp, #10008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1143 b LBB0_1133 LBB0_1133: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1135 b LBB0_1134 LBB0_1134: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9984] ; 8-byte Folded Spill b LBB0_1136 LBB0_1135: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9984] ; 8-byte Folded Spill b LBB0_1136 LBB0_1136: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9992] ; 8-byte Folded Reload ldr d1, [sp, #9984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1138 b LBB0_1137 LBB0_1137: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9976] ; 8-byte Folded Spill b LBB0_1142 LBB0_1138: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1140 b LBB0_1139 LBB0_1139: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9968] ; 8-byte Folded Spill b LBB0_1141 LBB0_1140: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9968] ; 8-byte Folded Spill b LBB0_1141 LBB0_1141: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9968] ; 8-byte Folded Reload str d0, [sp, #9976] ; 8-byte Folded Spill b LBB0_1142 LBB0_1142: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9976] ; 8-byte Folded Reload str d0, [sp, #9960] ; 8-byte Folded Spill b LBB0_1153 LBB0_1143: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1145 b LBB0_1144 LBB0_1144: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9944] ; 8-byte Folded Spill b LBB0_1146 LBB0_1145: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #9944] ; 8-byte Folded Spill b LBB0_1146 LBB0_1146: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9952] ; 8-byte Folded Reload ldr d1, [sp, #9944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1148 b LBB0_1147 LBB0_1147: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9936] ; 8-byte Folded Spill b LBB0_1152 LBB0_1148: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1150 b LBB0_1149 LBB0_1149: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9928] ; 8-byte Folded Spill b LBB0_1151 LBB0_1150: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #9928] ; 8-byte Folded Spill b LBB0_1151 LBB0_1151: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9928] ; 8-byte Folded Reload str d0, [sp, #9936] ; 8-byte Folded Spill b LBB0_1152 LBB0_1152: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9936] ; 8-byte Folded Reload str d0, [sp, #9960] ; 8-byte Folded Spill b LBB0_1153 LBB0_1153: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr d0, [sp, #9960] ; 8-byte Folded Reload str d0, [sp, #9912] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1155 b LBB0_1154 LBB0_1154: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9904] ; 8-byte Folded Spill b LBB0_1156 LBB0_1155: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9904] ; 8-byte Folded Spill b LBB0_1156 LBB0_1156: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9920] ; 8-byte Folded Reload ldr d1, [sp, #9904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1158 b LBB0_1157 LBB0_1157: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9896] ; 8-byte Folded Spill b LBB0_1162 LBB0_1158: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1160 b LBB0_1159 LBB0_1159: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9888] ; 8-byte Folded Spill b LBB0_1161 LBB0_1160: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9888] ; 8-byte Folded Spill b LBB0_1161 LBB0_1161: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9888] ; 8-byte Folded Reload str d0, [sp, #9896] ; 8-byte Folded Spill b LBB0_1162 LBB0_1162: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr d0, [sp, #9896] ; 8-byte Folded Reload str d0, [sp, #9872] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #9880] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1164 b LBB0_1163 LBB0_1163: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9864] ; 8-byte Folded Spill b LBB0_1165 LBB0_1164: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9864] ; 8-byte Folded Spill b LBB0_1165 LBB0_1165: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9880] ; 8-byte Folded Reload ldr d1, [sp, #9864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1167 b LBB0_1166 LBB0_1166: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9856] ; 8-byte Folded Spill b LBB0_1171 LBB0_1167: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1169 b LBB0_1168 LBB0_1168: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9848] ; 8-byte Folded Spill b LBB0_1170 LBB0_1169: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9848] ; 8-byte Folded Spill b LBB0_1170 LBB0_1170: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9848] ; 8-byte Folded Reload str d0, [sp, #9856] ; 8-byte Folded Spill b LBB0_1171 LBB0_1171: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9872] ; 8-byte Folded Reload ldr d1, [sp, #9856] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1182 b LBB0_1172 LBB0_1172: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1174 b LBB0_1173 LBB0_1173: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9832] ; 8-byte Folded Spill b LBB0_1175 LBB0_1174: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9832] ; 8-byte Folded Spill b LBB0_1175 LBB0_1175: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9840] ; 8-byte Folded Reload ldr d1, [sp, #9832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1177 b LBB0_1176 LBB0_1176: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9824] ; 8-byte Folded Spill b LBB0_1181 LBB0_1177: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1179 b LBB0_1178 LBB0_1178: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9816] ; 8-byte Folded Spill b LBB0_1180 LBB0_1179: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9816] ; 8-byte Folded Spill b LBB0_1180 LBB0_1180: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9816] ; 8-byte Folded Reload str d0, [sp, #9824] ; 8-byte Folded Spill b LBB0_1181 LBB0_1181: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9824] ; 8-byte Folded Reload str d0, [sp, #9808] ; 8-byte Folded Spill b LBB0_1192 LBB0_1182: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #9800] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1184 b LBB0_1183 LBB0_1183: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9792] ; 8-byte Folded Spill b LBB0_1185 LBB0_1184: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9792] ; 8-byte Folded Spill b LBB0_1185 LBB0_1185: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9800] ; 8-byte Folded Reload ldr d1, [sp, #9792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1187 b LBB0_1186 LBB0_1186: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9784] ; 8-byte Folded Spill b LBB0_1191 LBB0_1187: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1189 b LBB0_1188 LBB0_1188: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9776] ; 8-byte Folded Spill b LBB0_1190 LBB0_1189: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9776] ; 8-byte Folded Spill b LBB0_1190 LBB0_1190: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9776] ; 8-byte Folded Reload str d0, [sp, #9784] ; 8-byte Folded Spill b LBB0_1191 LBB0_1191: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9784] ; 8-byte Folded Reload str d0, [sp, #9808] ; 8-byte Folded Spill b LBB0_1192 LBB0_1192: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9912] ; 8-byte Folded Reload ldr d1, [sp, #9808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1233 b LBB0_1193 LBB0_1193: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1195 b LBB0_1194 LBB0_1194: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9760] ; 8-byte Folded Spill b LBB0_1196 LBB0_1195: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9760] ; 8-byte Folded Spill b LBB0_1196 LBB0_1196: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9768] ; 8-byte Folded Reload ldr d1, [sp, #9760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1198 b LBB0_1197 LBB0_1197: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9752] ; 8-byte Folded Spill b LBB0_1202 LBB0_1198: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1200 b LBB0_1199 LBB0_1199: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9744] ; 8-byte Folded Spill b LBB0_1201 LBB0_1200: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9744] ; 8-byte Folded Spill b LBB0_1201 LBB0_1201: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9744] ; 8-byte Folded Reload str d0, [sp, #9752] ; 8-byte Folded Spill b LBB0_1202 LBB0_1202: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #9752] ; 8-byte Folded Reload str d0, [sp, #9728] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1204 b LBB0_1203 LBB0_1203: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9720] ; 8-byte Folded Spill b LBB0_1205 LBB0_1204: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #9720] ; 8-byte Folded Spill b LBB0_1205 LBB0_1205: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9736] ; 8-byte Folded Reload ldr d1, [sp, #9720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1207 b LBB0_1206 LBB0_1206: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9712] ; 8-byte Folded Spill b LBB0_1211 LBB0_1207: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1209 b LBB0_1208 LBB0_1208: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9704] ; 8-byte Folded Spill b LBB0_1210 LBB0_1209: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #9704] ; 8-byte Folded Spill b LBB0_1210 LBB0_1210: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9704] ; 8-byte Folded Reload str d0, [sp, #9712] ; 8-byte Folded Spill b LBB0_1211 LBB0_1211: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9728] ; 8-byte Folded Reload ldr d1, [sp, #9712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1222 b LBB0_1212 LBB0_1212: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1214 b LBB0_1213 LBB0_1213: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9688] ; 8-byte Folded Spill b LBB0_1215 LBB0_1214: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9688] ; 8-byte Folded Spill b LBB0_1215 LBB0_1215: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9696] ; 8-byte Folded Reload ldr d1, [sp, #9688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1217 b LBB0_1216 LBB0_1216: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9680] ; 8-byte Folded Spill b LBB0_1221 LBB0_1217: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1219 b LBB0_1218 LBB0_1218: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9672] ; 8-byte Folded Spill b LBB0_1220 LBB0_1219: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9672] ; 8-byte Folded Spill b LBB0_1220 LBB0_1220: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9672] ; 8-byte Folded Reload str d0, [sp, #9680] ; 8-byte Folded Spill b LBB0_1221 LBB0_1221: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9680] ; 8-byte Folded Reload str d0, [sp, #9664] ; 8-byte Folded Spill b LBB0_1232 LBB0_1222: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1224 b LBB0_1223 LBB0_1223: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9648] ; 8-byte Folded Spill b LBB0_1225 LBB0_1224: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #9648] ; 8-byte Folded Spill b LBB0_1225 LBB0_1225: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9656] ; 8-byte Folded Reload ldr d1, [sp, #9648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1227 b LBB0_1226 LBB0_1226: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9640] ; 8-byte Folded Spill b LBB0_1231 LBB0_1227: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1229 b LBB0_1228 LBB0_1228: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9632] ; 8-byte Folded Spill b LBB0_1230 LBB0_1229: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #9632] ; 8-byte Folded Spill b LBB0_1230 LBB0_1230: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9632] ; 8-byte Folded Reload str d0, [sp, #9640] ; 8-byte Folded Spill b LBB0_1231 LBB0_1231: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9640] ; 8-byte Folded Reload str d0, [sp, #9664] ; 8-byte Folded Spill b LBB0_1232 LBB0_1232: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9664] ; 8-byte Folded Reload str d0, [sp, #9624] ; 8-byte Folded Spill b LBB0_1273 LBB0_1233: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1235 b LBB0_1234 LBB0_1234: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9608] ; 8-byte Folded Spill b LBB0_1236 LBB0_1235: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9608] ; 8-byte Folded Spill b LBB0_1236 LBB0_1236: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9616] ; 8-byte Folded Reload ldr d1, [sp, #9608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1238 b LBB0_1237 LBB0_1237: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9600] ; 8-byte Folded Spill b LBB0_1242 LBB0_1238: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1240 b LBB0_1239 LBB0_1239: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9592] ; 8-byte Folded Spill b LBB0_1241 LBB0_1240: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9592] ; 8-byte Folded Spill b LBB0_1241 LBB0_1241: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9592] ; 8-byte Folded Reload str d0, [sp, #9600] ; 8-byte Folded Spill b LBB0_1242 LBB0_1242: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr d0, [sp, #9600] ; 8-byte Folded Reload str d0, [sp, #9576] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #9584] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1244 b LBB0_1243 LBB0_1243: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9568] ; 8-byte Folded Spill b LBB0_1245 LBB0_1244: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9568] ; 8-byte Folded Spill b LBB0_1245 LBB0_1245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9584] ; 8-byte Folded Reload ldr d1, [sp, #9568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1247 b LBB0_1246 LBB0_1246: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9560] ; 8-byte Folded Spill b LBB0_1251 LBB0_1247: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1249 b LBB0_1248 LBB0_1248: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9552] ; 8-byte Folded Spill b LBB0_1250 LBB0_1249: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9552] ; 8-byte Folded Spill b LBB0_1250 LBB0_1250: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9552] ; 8-byte Folded Reload str d0, [sp, #9560] ; 8-byte Folded Spill b LBB0_1251 LBB0_1251: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9576] ; 8-byte Folded Reload ldr d1, [sp, #9560] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1262 b LBB0_1252 LBB0_1252: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1254 b LBB0_1253 LBB0_1253: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9536] ; 8-byte Folded Spill b LBB0_1255 LBB0_1254: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9536] ; 8-byte Folded Spill b LBB0_1255 LBB0_1255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9544] ; 8-byte Folded Reload ldr d1, [sp, #9536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1257 b LBB0_1256 LBB0_1256: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9528] ; 8-byte Folded Spill b LBB0_1261 LBB0_1257: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1259 b LBB0_1258 LBB0_1258: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #9520] ; 8-byte Folded Spill b LBB0_1260 LBB0_1259: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9520] ; 8-byte Folded Spill b LBB0_1260 LBB0_1260: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9520] ; 8-byte Folded Reload str d0, [sp, #9528] ; 8-byte Folded Spill b LBB0_1261 LBB0_1261: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9528] ; 8-byte Folded Reload str d0, [sp, #9512] ; 8-byte Folded Spill b LBB0_1272 LBB0_1262: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #9504] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1264 b LBB0_1263 LBB0_1263: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9496] ; 8-byte Folded Spill b LBB0_1265 LBB0_1264: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9496] ; 8-byte Folded Spill b LBB0_1265 LBB0_1265: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9504] ; 8-byte Folded Reload ldr d1, [sp, #9496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1267 b LBB0_1266 LBB0_1266: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9488] ; 8-byte Folded Spill b LBB0_1271 LBB0_1267: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1269 b LBB0_1268 LBB0_1268: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #9480] ; 8-byte Folded Spill b LBB0_1270 LBB0_1269: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9480] ; 8-byte Folded Spill b LBB0_1270 LBB0_1270: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9480] ; 8-byte Folded Reload str d0, [sp, #9488] ; 8-byte Folded Spill b LBB0_1271 LBB0_1271: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9488] ; 8-byte Folded Reload str d0, [sp, #9512] ; 8-byte Folded Spill b LBB0_1272 LBB0_1272: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9512] ; 8-byte Folded Reload str d0, [sp, #9624] ; 8-byte Folded Spill b LBB0_1273 LBB0_1273: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #9624] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14476] ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1275 b LBB0_1274 LBB0_1274: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9464] ; 8-byte Folded Spill b LBB0_1276 LBB0_1275: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9464] ; 8-byte Folded Spill b LBB0_1276 LBB0_1276: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9472] ; 8-byte Folded Reload ldr d1, [sp, #9464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1278 b LBB0_1277 LBB0_1277: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9456] ; 8-byte Folded Spill b LBB0_1282 LBB0_1278: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1280 b LBB0_1279 LBB0_1279: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9448] ; 8-byte Folded Spill b LBB0_1281 LBB0_1280: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9448] ; 8-byte Folded Spill b LBB0_1281 LBB0_1281: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9448] ; 8-byte Folded Reload str d0, [sp, #9456] ; 8-byte Folded Spill b LBB0_1282 LBB0_1282: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #9456] ; 8-byte Folded Reload str d0, [sp, #9432] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1284 b LBB0_1283 LBB0_1283: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9424] ; 8-byte Folded Spill b LBB0_1285 LBB0_1284: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9424] ; 8-byte Folded Spill b LBB0_1285 LBB0_1285: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9440] ; 8-byte Folded Reload ldr d1, [sp, #9424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1287 b LBB0_1286 LBB0_1286: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9416] ; 8-byte Folded Spill b LBB0_1291 LBB0_1287: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1289 b LBB0_1288 LBB0_1288: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9408] ; 8-byte Folded Spill b LBB0_1290 LBB0_1289: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9408] ; 8-byte Folded Spill b LBB0_1290 LBB0_1290: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9408] ; 8-byte Folded Reload str d0, [sp, #9416] ; 8-byte Folded Spill b LBB0_1291 LBB0_1291: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9432] ; 8-byte Folded Reload ldr d1, [sp, #9416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1302 b LBB0_1292 LBB0_1292: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1294 b LBB0_1293 LBB0_1293: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9392] ; 8-byte Folded Spill b LBB0_1295 LBB0_1294: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9392] ; 8-byte Folded Spill b LBB0_1295 LBB0_1295: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9400] ; 8-byte Folded Reload ldr d1, [sp, #9392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1297 b LBB0_1296 LBB0_1296: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9384] ; 8-byte Folded Spill b LBB0_1301 LBB0_1297: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1299 b LBB0_1298 LBB0_1298: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9376] ; 8-byte Folded Spill b LBB0_1300 LBB0_1299: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9376] ; 8-byte Folded Spill b LBB0_1300 LBB0_1300: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9376] ; 8-byte Folded Reload str d0, [sp, #9384] ; 8-byte Folded Spill b LBB0_1301 LBB0_1301: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9384] ; 8-byte Folded Reload str d0, [sp, #9368] ; 8-byte Folded Spill b LBB0_1312 LBB0_1302: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1304 b LBB0_1303 LBB0_1303: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9352] ; 8-byte Folded Spill b LBB0_1305 LBB0_1304: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9352] ; 8-byte Folded Spill b LBB0_1305 LBB0_1305: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9360] ; 8-byte Folded Reload ldr d1, [sp, #9352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1307 b LBB0_1306 LBB0_1306: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9344] ; 8-byte Folded Spill b LBB0_1311 LBB0_1307: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1309 b LBB0_1308 LBB0_1308: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9336] ; 8-byte Folded Spill b LBB0_1310 LBB0_1309: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9336] ; 8-byte Folded Spill b LBB0_1310 LBB0_1310: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9336] ; 8-byte Folded Reload str d0, [sp, #9344] ; 8-byte Folded Spill b LBB0_1311 LBB0_1311: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9344] ; 8-byte Folded Reload str d0, [sp, #9368] ; 8-byte Folded Spill b LBB0_1312 LBB0_1312: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr d0, [sp, #9368] ; 8-byte Folded Reload str d0, [sp, #9320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1314 b LBB0_1313 LBB0_1313: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9312] ; 8-byte Folded Spill b LBB0_1315 LBB0_1314: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9312] ; 8-byte Folded Spill b LBB0_1315 LBB0_1315: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9328] ; 8-byte Folded Reload ldr d1, [sp, #9312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1317 b LBB0_1316 LBB0_1316: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9304] ; 8-byte Folded Spill b LBB0_1321 LBB0_1317: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1319 b LBB0_1318 LBB0_1318: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9296] ; 8-byte Folded Spill b LBB0_1320 LBB0_1319: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9296] ; 8-byte Folded Spill b LBB0_1320 LBB0_1320: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9296] ; 8-byte Folded Reload str d0, [sp, #9304] ; 8-byte Folded Spill b LBB0_1321 LBB0_1321: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #9304] ; 8-byte Folded Reload str d0, [sp, #9280] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1323 b LBB0_1322 LBB0_1322: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9272] ; 8-byte Folded Spill b LBB0_1324 LBB0_1323: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9272] ; 8-byte Folded Spill b LBB0_1324 LBB0_1324: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9288] ; 8-byte Folded Reload ldr d1, [sp, #9272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1326 b LBB0_1325 LBB0_1325: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9264] ; 8-byte Folded Spill b LBB0_1330 LBB0_1326: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1328 b LBB0_1327 LBB0_1327: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9256] ; 8-byte Folded Spill b LBB0_1329 LBB0_1328: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9256] ; 8-byte Folded Spill b LBB0_1329 LBB0_1329: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9256] ; 8-byte Folded Reload str d0, [sp, #9264] ; 8-byte Folded Spill b LBB0_1330 LBB0_1330: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9280] ; 8-byte Folded Reload ldr d1, [sp, #9264] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1341 b LBB0_1331 LBB0_1331: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1333 b LBB0_1332 LBB0_1332: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9240] ; 8-byte Folded Spill b LBB0_1334 LBB0_1333: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9240] ; 8-byte Folded Spill b LBB0_1334 LBB0_1334: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9248] ; 8-byte Folded Reload ldr d1, [sp, #9240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1336 b LBB0_1335 LBB0_1335: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9232] ; 8-byte Folded Spill b LBB0_1340 LBB0_1336: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1338 b LBB0_1337 LBB0_1337: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9224] ; 8-byte Folded Spill b LBB0_1339 LBB0_1338: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9224] ; 8-byte Folded Spill b LBB0_1339 LBB0_1339: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9224] ; 8-byte Folded Reload str d0, [sp, #9232] ; 8-byte Folded Spill b LBB0_1340 LBB0_1340: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9232] ; 8-byte Folded Reload str d0, [sp, #9216] ; 8-byte Folded Spill b LBB0_1351 LBB0_1341: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9208] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1343 b LBB0_1342 LBB0_1342: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9200] ; 8-byte Folded Spill b LBB0_1344 LBB0_1343: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9200] ; 8-byte Folded Spill b LBB0_1344 LBB0_1344: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9208] ; 8-byte Folded Reload ldr d1, [sp, #9200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1346 b LBB0_1345 LBB0_1345: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9192] ; 8-byte Folded Spill b LBB0_1350 LBB0_1346: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1348 b LBB0_1347 LBB0_1347: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #9184] ; 8-byte Folded Spill b LBB0_1349 LBB0_1348: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #9184] ; 8-byte Folded Spill b LBB0_1349 LBB0_1349: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9184] ; 8-byte Folded Reload str d0, [sp, #9192] ; 8-byte Folded Spill b LBB0_1350 LBB0_1350: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9192] ; 8-byte Folded Reload str d0, [sp, #9216] ; 8-byte Folded Spill b LBB0_1351 LBB0_1351: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9320] ; 8-byte Folded Reload ldr d1, [sp, #9216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1392 b LBB0_1352 LBB0_1352: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1354 b LBB0_1353 LBB0_1353: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9168] ; 8-byte Folded Spill b LBB0_1355 LBB0_1354: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9168] ; 8-byte Folded Spill b LBB0_1355 LBB0_1355: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9176] ; 8-byte Folded Reload ldr d1, [sp, #9168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1357 b LBB0_1356 LBB0_1356: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9160] ; 8-byte Folded Spill b LBB0_1361 LBB0_1357: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1359 b LBB0_1358 LBB0_1358: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9152] ; 8-byte Folded Spill b LBB0_1360 LBB0_1359: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9152] ; 8-byte Folded Spill b LBB0_1360 LBB0_1360: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9152] ; 8-byte Folded Reload str d0, [sp, #9160] ; 8-byte Folded Spill b LBB0_1361 LBB0_1361: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #9160] ; 8-byte Folded Reload str d0, [sp, #9136] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1363 b LBB0_1362 LBB0_1362: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9128] ; 8-byte Folded Spill b LBB0_1364 LBB0_1363: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9128] ; 8-byte Folded Spill b LBB0_1364 LBB0_1364: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9144] ; 8-byte Folded Reload ldr d1, [sp, #9128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1366 b LBB0_1365 LBB0_1365: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9120] ; 8-byte Folded Spill b LBB0_1370 LBB0_1366: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1368 b LBB0_1367 LBB0_1367: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9112] ; 8-byte Folded Spill b LBB0_1369 LBB0_1368: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9112] ; 8-byte Folded Spill b LBB0_1369 LBB0_1369: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9112] ; 8-byte Folded Reload str d0, [sp, #9120] ; 8-byte Folded Spill b LBB0_1370 LBB0_1370: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9136] ; 8-byte Folded Reload ldr d1, [sp, #9120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1381 b LBB0_1371 LBB0_1371: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1373 b LBB0_1372 LBB0_1372: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9096] ; 8-byte Folded Spill b LBB0_1374 LBB0_1373: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9096] ; 8-byte Folded Spill b LBB0_1374 LBB0_1374: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9104] ; 8-byte Folded Reload ldr d1, [sp, #9096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1376 b LBB0_1375 LBB0_1375: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #9088] ; 8-byte Folded Spill b LBB0_1380 LBB0_1376: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1378 b LBB0_1377 LBB0_1377: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9080] ; 8-byte Folded Spill b LBB0_1379 LBB0_1378: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #9080] ; 8-byte Folded Spill b LBB0_1379 LBB0_1379: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9080] ; 8-byte Folded Reload str d0, [sp, #9088] ; 8-byte Folded Spill b LBB0_1380 LBB0_1380: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9088] ; 8-byte Folded Reload str d0, [sp, #9072] ; 8-byte Folded Spill b LBB0_1391 LBB0_1381: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1383 b LBB0_1382 LBB0_1382: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9056] ; 8-byte Folded Spill b LBB0_1384 LBB0_1383: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9056] ; 8-byte Folded Spill b LBB0_1384 LBB0_1384: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9064] ; 8-byte Folded Reload ldr d1, [sp, #9056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1386 b LBB0_1385 LBB0_1385: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #9048] ; 8-byte Folded Spill b LBB0_1390 LBB0_1386: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1388 b LBB0_1387 LBB0_1387: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #9040] ; 8-byte Folded Spill b LBB0_1389 LBB0_1388: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #9040] ; 8-byte Folded Spill b LBB0_1389 LBB0_1389: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9040] ; 8-byte Folded Reload str d0, [sp, #9048] ; 8-byte Folded Spill b LBB0_1390 LBB0_1390: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9048] ; 8-byte Folded Reload str d0, [sp, #9072] ; 8-byte Folded Spill b LBB0_1391 LBB0_1391: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9072] ; 8-byte Folded Reload str d0, [sp, #9032] ; 8-byte Folded Spill b LBB0_1432 LBB0_1392: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1394 b LBB0_1393 LBB0_1393: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9016] ; 8-byte Folded Spill b LBB0_1395 LBB0_1394: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9016] ; 8-byte Folded Spill b LBB0_1395 LBB0_1395: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9024] ; 8-byte Folded Reload ldr d1, [sp, #9016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1397 b LBB0_1396 LBB0_1396: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #9008] ; 8-byte Folded Spill b LBB0_1401 LBB0_1397: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1399 b LBB0_1398 LBB0_1398: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #9000] ; 8-byte Folded Spill b LBB0_1400 LBB0_1399: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #9000] ; 8-byte Folded Spill b LBB0_1400 LBB0_1400: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #9000] ; 8-byte Folded Reload str d0, [sp, #9008] ; 8-byte Folded Spill b LBB0_1401 LBB0_1401: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #9008] ; 8-byte Folded Reload str d0, [sp, #8984] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1403 b LBB0_1402 LBB0_1402: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8976] ; 8-byte Folded Spill b LBB0_1404 LBB0_1403: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8976] ; 8-byte Folded Spill b LBB0_1404 LBB0_1404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8992] ; 8-byte Folded Reload ldr d1, [sp, #8976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1406 b LBB0_1405 LBB0_1405: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8968] ; 8-byte Folded Spill b LBB0_1410 LBB0_1406: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1408 b LBB0_1407 LBB0_1407: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8960] ; 8-byte Folded Spill b LBB0_1409 LBB0_1408: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8960] ; 8-byte Folded Spill b LBB0_1409 LBB0_1409: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8960] ; 8-byte Folded Reload str d0, [sp, #8968] ; 8-byte Folded Spill b LBB0_1410 LBB0_1410: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8984] ; 8-byte Folded Reload ldr d1, [sp, #8968] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1421 b LBB0_1411 LBB0_1411: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1413 b LBB0_1412 LBB0_1412: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8944] ; 8-byte Folded Spill b LBB0_1414 LBB0_1413: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8944] ; 8-byte Folded Spill b LBB0_1414 LBB0_1414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8952] ; 8-byte Folded Reload ldr d1, [sp, #8944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1416 b LBB0_1415 LBB0_1415: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8936] ; 8-byte Folded Spill b LBB0_1420 LBB0_1416: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1418 b LBB0_1417 LBB0_1417: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #8928] ; 8-byte Folded Spill b LBB0_1419 LBB0_1418: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8928] ; 8-byte Folded Spill b LBB0_1419 LBB0_1419: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8928] ; 8-byte Folded Reload str d0, [sp, #8936] ; 8-byte Folded Spill b LBB0_1420 LBB0_1420: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8936] ; 8-byte Folded Reload str d0, [sp, #8920] ; 8-byte Folded Spill b LBB0_1431 LBB0_1421: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8912] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1423 b LBB0_1422 LBB0_1422: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8904] ; 8-byte Folded Spill b LBB0_1424 LBB0_1423: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8904] ; 8-byte Folded Spill b LBB0_1424 LBB0_1424: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8912] ; 8-byte Folded Reload ldr d1, [sp, #8904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1426 b LBB0_1425 LBB0_1425: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8896] ; 8-byte Folded Spill b LBB0_1430 LBB0_1426: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1428 b LBB0_1427 LBB0_1427: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #8888] ; 8-byte Folded Spill b LBB0_1429 LBB0_1428: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8888] ; 8-byte Folded Spill b LBB0_1429 LBB0_1429: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8888] ; 8-byte Folded Reload str d0, [sp, #8896] ; 8-byte Folded Spill b LBB0_1430 LBB0_1430: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8896] ; 8-byte Folded Reload str d0, [sp, #8920] ; 8-byte Folded Spill b LBB0_1431 LBB0_1431: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8920] ; 8-byte Folded Reload str d0, [sp, #9032] ; 8-byte Folded Spill b LBB0_1432 LBB0_1432: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #9032] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14472] ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1434 b LBB0_1433 LBB0_1433: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8872] ; 8-byte Folded Spill b LBB0_1435 LBB0_1434: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8872] ; 8-byte Folded Spill b LBB0_1435 LBB0_1435: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8880] ; 8-byte Folded Reload ldr d1, [sp, #8872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1437 b LBB0_1436 LBB0_1436: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8864] ; 8-byte Folded Spill b LBB0_1441 LBB0_1437: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1439 b LBB0_1438 LBB0_1438: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8856] ; 8-byte Folded Spill b LBB0_1440 LBB0_1439: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8856] ; 8-byte Folded Spill b LBB0_1440 LBB0_1440: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8856] ; 8-byte Folded Reload str d0, [sp, #8864] ; 8-byte Folded Spill b LBB0_1441 LBB0_1441: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #8864] ; 8-byte Folded Reload str d0, [sp, #8840] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1443 b LBB0_1442 LBB0_1442: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8832] ; 8-byte Folded Spill b LBB0_1444 LBB0_1443: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8832] ; 8-byte Folded Spill b LBB0_1444 LBB0_1444: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8848] ; 8-byte Folded Reload ldr d1, [sp, #8832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1446 b LBB0_1445 LBB0_1445: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8824] ; 8-byte Folded Spill b LBB0_1450 LBB0_1446: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1448 b LBB0_1447 LBB0_1447: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8816] ; 8-byte Folded Spill b LBB0_1449 LBB0_1448: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8816] ; 8-byte Folded Spill b LBB0_1449 LBB0_1449: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8816] ; 8-byte Folded Reload str d0, [sp, #8824] ; 8-byte Folded Spill b LBB0_1450 LBB0_1450: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8840] ; 8-byte Folded Reload ldr d1, [sp, #8824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1461 b LBB0_1451 LBB0_1451: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1453 b LBB0_1452 LBB0_1452: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8800] ; 8-byte Folded Spill b LBB0_1454 LBB0_1453: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8800] ; 8-byte Folded Spill b LBB0_1454 LBB0_1454: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8808] ; 8-byte Folded Reload ldr d1, [sp, #8800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1456 b LBB0_1455 LBB0_1455: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8792] ; 8-byte Folded Spill b LBB0_1460 LBB0_1456: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1458 b LBB0_1457 LBB0_1457: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8784] ; 8-byte Folded Spill b LBB0_1459 LBB0_1458: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8784] ; 8-byte Folded Spill b LBB0_1459 LBB0_1459: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8784] ; 8-byte Folded Reload str d0, [sp, #8792] ; 8-byte Folded Spill b LBB0_1460 LBB0_1460: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8792] ; 8-byte Folded Reload str d0, [sp, #8776] ; 8-byte Folded Spill b LBB0_1471 LBB0_1461: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1463 b LBB0_1462 LBB0_1462: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8760] ; 8-byte Folded Spill b LBB0_1464 LBB0_1463: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8760] ; 8-byte Folded Spill b LBB0_1464 LBB0_1464: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8768] ; 8-byte Folded Reload ldr d1, [sp, #8760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1466 b LBB0_1465 LBB0_1465: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8752] ; 8-byte Folded Spill b LBB0_1470 LBB0_1466: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1468 b LBB0_1467 LBB0_1467: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8744] ; 8-byte Folded Spill b LBB0_1469 LBB0_1468: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8744] ; 8-byte Folded Spill b LBB0_1469 LBB0_1469: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8744] ; 8-byte Folded Reload str d0, [sp, #8752] ; 8-byte Folded Spill b LBB0_1470 LBB0_1470: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8752] ; 8-byte Folded Reload str d0, [sp, #8776] ; 8-byte Folded Spill b LBB0_1471 LBB0_1471: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr d0, [sp, #8776] ; 8-byte Folded Reload str d0, [sp, #8728] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1473 b LBB0_1472 LBB0_1472: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8720] ; 8-byte Folded Spill b LBB0_1474 LBB0_1473: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8720] ; 8-byte Folded Spill b LBB0_1474 LBB0_1474: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8736] ; 8-byte Folded Reload ldr d1, [sp, #8720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1476 b LBB0_1475 LBB0_1475: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8712] ; 8-byte Folded Spill b LBB0_1480 LBB0_1476: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1478 b LBB0_1477 LBB0_1477: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8704] ; 8-byte Folded Spill b LBB0_1479 LBB0_1478: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8704] ; 8-byte Folded Spill b LBB0_1479 LBB0_1479: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8704] ; 8-byte Folded Reload str d0, [sp, #8712] ; 8-byte Folded Spill b LBB0_1480 LBB0_1480: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #8712] ; 8-byte Folded Reload str d0, [sp, #8688] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1482 b LBB0_1481 LBB0_1481: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8680] ; 8-byte Folded Spill b LBB0_1483 LBB0_1482: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8680] ; 8-byte Folded Spill b LBB0_1483 LBB0_1483: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8696] ; 8-byte Folded Reload ldr d1, [sp, #8680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1485 b LBB0_1484 LBB0_1484: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8672] ; 8-byte Folded Spill b LBB0_1489 LBB0_1485: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1487 b LBB0_1486 LBB0_1486: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8664] ; 8-byte Folded Spill b LBB0_1488 LBB0_1487: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8664] ; 8-byte Folded Spill b LBB0_1488 LBB0_1488: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8664] ; 8-byte Folded Reload str d0, [sp, #8672] ; 8-byte Folded Spill b LBB0_1489 LBB0_1489: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8688] ; 8-byte Folded Reload ldr d1, [sp, #8672] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1500 b LBB0_1490 LBB0_1490: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1492 b LBB0_1491 LBB0_1491: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8648] ; 8-byte Folded Spill b LBB0_1493 LBB0_1492: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8648] ; 8-byte Folded Spill b LBB0_1493 LBB0_1493: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8656] ; 8-byte Folded Reload ldr d1, [sp, #8648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1495 b LBB0_1494 LBB0_1494: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8640] ; 8-byte Folded Spill b LBB0_1499 LBB0_1495: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1497 b LBB0_1496 LBB0_1496: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8632] ; 8-byte Folded Spill b LBB0_1498 LBB0_1497: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8632] ; 8-byte Folded Spill b LBB0_1498 LBB0_1498: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8632] ; 8-byte Folded Reload str d0, [sp, #8640] ; 8-byte Folded Spill b LBB0_1499 LBB0_1499: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8640] ; 8-byte Folded Reload str d0, [sp, #8624] ; 8-byte Folded Spill b LBB0_1510 LBB0_1500: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8616] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1502 b LBB0_1501 LBB0_1501: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8608] ; 8-byte Folded Spill b LBB0_1503 LBB0_1502: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8608] ; 8-byte Folded Spill b LBB0_1503 LBB0_1503: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8616] ; 8-byte Folded Reload ldr d1, [sp, #8608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1505 b LBB0_1504 LBB0_1504: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8600] ; 8-byte Folded Spill b LBB0_1509 LBB0_1505: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1507 b LBB0_1506 LBB0_1506: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8592] ; 8-byte Folded Spill b LBB0_1508 LBB0_1507: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8592] ; 8-byte Folded Spill b LBB0_1508 LBB0_1508: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8592] ; 8-byte Folded Reload str d0, [sp, #8600] ; 8-byte Folded Spill b LBB0_1509 LBB0_1509: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8600] ; 8-byte Folded Reload str d0, [sp, #8624] ; 8-byte Folded Spill b LBB0_1510 LBB0_1510: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8728] ; 8-byte Folded Reload ldr d1, [sp, #8624] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1551 b LBB0_1511 LBB0_1511: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1513 b LBB0_1512 LBB0_1512: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8576] ; 8-byte Folded Spill b LBB0_1514 LBB0_1513: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8576] ; 8-byte Folded Spill b LBB0_1514 LBB0_1514: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8584] ; 8-byte Folded Reload ldr d1, [sp, #8576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1516 b LBB0_1515 LBB0_1515: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8568] ; 8-byte Folded Spill b LBB0_1520 LBB0_1516: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1518 b LBB0_1517 LBB0_1517: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8560] ; 8-byte Folded Spill b LBB0_1519 LBB0_1518: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8560] ; 8-byte Folded Spill b LBB0_1519 LBB0_1519: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8560] ; 8-byte Folded Reload str d0, [sp, #8568] ; 8-byte Folded Spill b LBB0_1520 LBB0_1520: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #8568] ; 8-byte Folded Reload str d0, [sp, #8544] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1522 b LBB0_1521 LBB0_1521: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8536] ; 8-byte Folded Spill b LBB0_1523 LBB0_1522: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8536] ; 8-byte Folded Spill b LBB0_1523 LBB0_1523: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8552] ; 8-byte Folded Reload ldr d1, [sp, #8536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1525 b LBB0_1524 LBB0_1524: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8528] ; 8-byte Folded Spill b LBB0_1529 LBB0_1525: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1527 b LBB0_1526 LBB0_1526: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8520] ; 8-byte Folded Spill b LBB0_1528 LBB0_1527: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8520] ; 8-byte Folded Spill b LBB0_1528 LBB0_1528: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8520] ; 8-byte Folded Reload str d0, [sp, #8528] ; 8-byte Folded Spill b LBB0_1529 LBB0_1529: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8544] ; 8-byte Folded Reload ldr d1, [sp, #8528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1540 b LBB0_1530 LBB0_1530: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1532 b LBB0_1531 LBB0_1531: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8504] ; 8-byte Folded Spill b LBB0_1533 LBB0_1532: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8504] ; 8-byte Folded Spill b LBB0_1533 LBB0_1533: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8512] ; 8-byte Folded Reload ldr d1, [sp, #8504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1535 b LBB0_1534 LBB0_1534: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8496] ; 8-byte Folded Spill b LBB0_1539 LBB0_1535: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1537 b LBB0_1536 LBB0_1536: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8488] ; 8-byte Folded Spill b LBB0_1538 LBB0_1537: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8488] ; 8-byte Folded Spill b LBB0_1538 LBB0_1538: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8488] ; 8-byte Folded Reload str d0, [sp, #8496] ; 8-byte Folded Spill b LBB0_1539 LBB0_1539: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8496] ; 8-byte Folded Reload str d0, [sp, #8480] ; 8-byte Folded Spill b LBB0_1550 LBB0_1540: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1542 b LBB0_1541 LBB0_1541: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8464] ; 8-byte Folded Spill b LBB0_1543 LBB0_1542: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8464] ; 8-byte Folded Spill b LBB0_1543 LBB0_1543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8472] ; 8-byte Folded Reload ldr d1, [sp, #8464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1545 b LBB0_1544 LBB0_1544: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8456] ; 8-byte Folded Spill b LBB0_1549 LBB0_1545: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1547 b LBB0_1546 LBB0_1546: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #8448] ; 8-byte Folded Spill b LBB0_1548 LBB0_1547: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8448] ; 8-byte Folded Spill b LBB0_1548 LBB0_1548: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8448] ; 8-byte Folded Reload str d0, [sp, #8456] ; 8-byte Folded Spill b LBB0_1549 LBB0_1549: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8456] ; 8-byte Folded Reload str d0, [sp, #8480] ; 8-byte Folded Spill b LBB0_1550 LBB0_1550: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8480] ; 8-byte Folded Reload str d0, [sp, #8440] ; 8-byte Folded Spill b LBB0_1591 LBB0_1551: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1553 b LBB0_1552 LBB0_1552: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8424] ; 8-byte Folded Spill b LBB0_1554 LBB0_1553: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8424] ; 8-byte Folded Spill b LBB0_1554 LBB0_1554: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8432] ; 8-byte Folded Reload ldr d1, [sp, #8424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1556 b LBB0_1555 LBB0_1555: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8416] ; 8-byte Folded Spill b LBB0_1560 LBB0_1556: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1558 b LBB0_1557 LBB0_1557: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8408] ; 8-byte Folded Spill b LBB0_1559 LBB0_1558: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8408] ; 8-byte Folded Spill b LBB0_1559 LBB0_1559: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8408] ; 8-byte Folded Reload str d0, [sp, #8416] ; 8-byte Folded Spill b LBB0_1560 LBB0_1560: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #8416] ; 8-byte Folded Reload str d0, [sp, #8392] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1562 b LBB0_1561 LBB0_1561: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8384] ; 8-byte Folded Spill b LBB0_1563 LBB0_1562: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8384] ; 8-byte Folded Spill b LBB0_1563 LBB0_1563: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8400] ; 8-byte Folded Reload ldr d1, [sp, #8384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1565 b LBB0_1564 LBB0_1564: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8376] ; 8-byte Folded Spill b LBB0_1569 LBB0_1565: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1567 b LBB0_1566 LBB0_1566: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8368] ; 8-byte Folded Spill b LBB0_1568 LBB0_1567: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8368] ; 8-byte Folded Spill b LBB0_1568 LBB0_1568: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8368] ; 8-byte Folded Reload str d0, [sp, #8376] ; 8-byte Folded Spill b LBB0_1569 LBB0_1569: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8392] ; 8-byte Folded Reload ldr d1, [sp, #8376] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1580 b LBB0_1570 LBB0_1570: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1572 b LBB0_1571 LBB0_1571: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8352] ; 8-byte Folded Spill b LBB0_1573 LBB0_1572: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8352] ; 8-byte Folded Spill b LBB0_1573 LBB0_1573: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8360] ; 8-byte Folded Reload ldr d1, [sp, #8352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1575 b LBB0_1574 LBB0_1574: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8344] ; 8-byte Folded Spill b LBB0_1579 LBB0_1575: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1577 b LBB0_1576 LBB0_1576: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #8336] ; 8-byte Folded Spill b LBB0_1578 LBB0_1577: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8336] ; 8-byte Folded Spill b LBB0_1578 LBB0_1578: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8336] ; 8-byte Folded Reload str d0, [sp, #8344] ; 8-byte Folded Spill b LBB0_1579 LBB0_1579: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8344] ; 8-byte Folded Reload str d0, [sp, #8328] ; 8-byte Folded Spill b LBB0_1590 LBB0_1580: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8320] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1582 b LBB0_1581 LBB0_1581: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8312] ; 8-byte Folded Spill b LBB0_1583 LBB0_1582: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8312] ; 8-byte Folded Spill b LBB0_1583 LBB0_1583: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8320] ; 8-byte Folded Reload ldr d1, [sp, #8312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1585 b LBB0_1584 LBB0_1584: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #8304] ; 8-byte Folded Spill b LBB0_1589 LBB0_1585: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1587 b LBB0_1586 LBB0_1586: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8296] ; 8-byte Folded Spill b LBB0_1588 LBB0_1587: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #8296] ; 8-byte Folded Spill b LBB0_1588 LBB0_1588: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8296] ; 8-byte Folded Reload str d0, [sp, #8304] ; 8-byte Folded Spill b LBB0_1589 LBB0_1589: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8304] ; 8-byte Folded Reload str d0, [sp, #8328] ; 8-byte Folded Spill b LBB0_1590 LBB0_1590: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8328] ; 8-byte Folded Reload str d0, [sp, #8440] ; 8-byte Folded Spill b LBB0_1591 LBB0_1591: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #8440] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14468] ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1593 b LBB0_1592 LBB0_1592: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8280] ; 8-byte Folded Spill b LBB0_1594 LBB0_1593: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8280] ; 8-byte Folded Spill b LBB0_1594 LBB0_1594: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8288] ; 8-byte Folded Reload ldr d1, [sp, #8280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1596 b LBB0_1595 LBB0_1595: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8272] ; 8-byte Folded Spill b LBB0_1600 LBB0_1596: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1598 b LBB0_1597 LBB0_1597: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8264] ; 8-byte Folded Spill b LBB0_1599 LBB0_1598: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8264] ; 8-byte Folded Spill b LBB0_1599 LBB0_1599: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8264] ; 8-byte Folded Reload str d0, [sp, #8272] ; 8-byte Folded Spill b LBB0_1600 LBB0_1600: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr d0, [sp, #8272] ; 8-byte Folded Reload str d0, [sp, #8248] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1602 b LBB0_1601 LBB0_1601: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8240] ; 8-byte Folded Spill b LBB0_1603 LBB0_1602: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8240] ; 8-byte Folded Spill b LBB0_1603 LBB0_1603: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8256] ; 8-byte Folded Reload ldr d1, [sp, #8240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1605 b LBB0_1604 LBB0_1604: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8232] ; 8-byte Folded Spill b LBB0_1609 LBB0_1605: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1607 b LBB0_1606 LBB0_1606: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8224] ; 8-byte Folded Spill b LBB0_1608 LBB0_1607: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8224] ; 8-byte Folded Spill b LBB0_1608 LBB0_1608: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8224] ; 8-byte Folded Reload str d0, [sp, #8232] ; 8-byte Folded Spill b LBB0_1609 LBB0_1609: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8248] ; 8-byte Folded Reload ldr d1, [sp, #8232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1620 b LBB0_1610 LBB0_1610: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1612 b LBB0_1611 LBB0_1611: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8208] ; 8-byte Folded Spill b LBB0_1613 LBB0_1612: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8208] ; 8-byte Folded Spill b LBB0_1613 LBB0_1613: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8216] ; 8-byte Folded Reload ldr d1, [sp, #8208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1615 b LBB0_1614 LBB0_1614: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8200] ; 8-byte Folded Spill b LBB0_1619 LBB0_1615: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1617 b LBB0_1616 LBB0_1616: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8192] ; 8-byte Folded Spill b LBB0_1618 LBB0_1617: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #8192] ; 8-byte Folded Spill b LBB0_1618 LBB0_1618: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8192] ; 8-byte Folded Reload str d0, [sp, #8200] ; 8-byte Folded Spill b LBB0_1619 LBB0_1619: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8200] ; 8-byte Folded Reload str d0, [sp, #8184] ; 8-byte Folded Spill b LBB0_1630 LBB0_1620: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1622 b LBB0_1621 LBB0_1621: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8168] ; 8-byte Folded Spill b LBB0_1623 LBB0_1622: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8168] ; 8-byte Folded Spill b LBB0_1623 LBB0_1623: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8176] ; 8-byte Folded Reload ldr d1, [sp, #8168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1625 b LBB0_1624 LBB0_1624: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #8160] ; 8-byte Folded Spill b LBB0_1629 LBB0_1625: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1627 b LBB0_1626 LBB0_1626: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #8152] ; 8-byte Folded Spill b LBB0_1628 LBB0_1627: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #8152] ; 8-byte Folded Spill b LBB0_1628 LBB0_1628: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8152] ; 8-byte Folded Reload str d0, [sp, #8160] ; 8-byte Folded Spill b LBB0_1629 LBB0_1629: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8160] ; 8-byte Folded Reload str d0, [sp, #8184] ; 8-byte Folded Spill b LBB0_1630 LBB0_1630: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #8184] ; 8-byte Folded Reload str d0, [sp, #8136] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1632 b LBB0_1631 LBB0_1631: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8128] ; 8-byte Folded Spill b LBB0_1633 LBB0_1632: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8128] ; 8-byte Folded Spill b LBB0_1633 LBB0_1633: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8144] ; 8-byte Folded Reload ldr d1, [sp, #8128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1635 b LBB0_1634 LBB0_1634: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8120] ; 8-byte Folded Spill b LBB0_1639 LBB0_1635: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1637 b LBB0_1636 LBB0_1636: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8112] ; 8-byte Folded Spill b LBB0_1638 LBB0_1637: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8112] ; 8-byte Folded Spill b LBB0_1638 LBB0_1638: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8112] ; 8-byte Folded Reload str d0, [sp, #8120] ; 8-byte Folded Spill b LBB0_1639 LBB0_1639: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #8120] ; 8-byte Folded Reload str d0, [sp, #8096] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #9.00000000 fadd d0, d1, d0 str d0, [sp, #8104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #15.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1641 b LBB0_1640 LBB0_1640: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8088] ; 8-byte Folded Spill b LBB0_1642 LBB0_1641: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8088] ; 8-byte Folded Spill b LBB0_1642 LBB0_1642: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8104] ; 8-byte Folded Reload ldr d1, [sp, #8088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1644 b LBB0_1643 LBB0_1643: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8080] ; 8-byte Folded Spill b LBB0_1648 LBB0_1644: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1646 b LBB0_1645 LBB0_1645: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8072] ; 8-byte Folded Spill b LBB0_1647 LBB0_1646: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8072] ; 8-byte Folded Spill b LBB0_1647 LBB0_1647: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8072] ; 8-byte Folded Reload str d0, [sp, #8080] ; 8-byte Folded Spill b LBB0_1648 LBB0_1648: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8096] ; 8-byte Folded Reload ldr d1, [sp, #8080] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1659 b LBB0_1649 LBB0_1649: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1651 b LBB0_1650 LBB0_1650: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8056] ; 8-byte Folded Spill b LBB0_1652 LBB0_1651: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8056] ; 8-byte Folded Spill b LBB0_1652 LBB0_1652: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8064] ; 8-byte Folded Reload ldr d1, [sp, #8056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1654 b LBB0_1653 LBB0_1653: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #8048] ; 8-byte Folded Spill b LBB0_1658 LBB0_1654: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1656 b LBB0_1655 LBB0_1655: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #8040] ; 8-byte Folded Spill b LBB0_1657 LBB0_1656: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #8040] ; 8-byte Folded Spill b LBB0_1657 LBB0_1657: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8040] ; 8-byte Folded Reload str d0, [sp, #8048] ; 8-byte Folded Spill b LBB0_1658 LBB0_1658: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8048] ; 8-byte Folded Reload str d0, [sp, #8032] ; 8-byte Folded Spill b LBB0_1669 LBB0_1659: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #9.00000000 fadd d0, d1, d0 str d0, [sp, #8024] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #15.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1661 b LBB0_1660 LBB0_1660: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8016] ; 8-byte Folded Spill b LBB0_1662 LBB0_1661: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8016] ; 8-byte Folded Spill b LBB0_1662 LBB0_1662: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8024] ; 8-byte Folded Reload ldr d1, [sp, #8016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1664 b LBB0_1663 LBB0_1663: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8008] ; 8-byte Folded Spill b LBB0_1668 LBB0_1664: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1666 b LBB0_1665 LBB0_1665: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8000] ; 8-byte Folded Spill b LBB0_1667 LBB0_1666: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #8000] ; 8-byte Folded Spill b LBB0_1667 LBB0_1667: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8000] ; 8-byte Folded Reload str d0, [sp, #8008] ; 8-byte Folded Spill b LBB0_1668 LBB0_1668: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8008] ; 8-byte Folded Reload str d0, [sp, #8032] ; 8-byte Folded Spill b LBB0_1669 LBB0_1669: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8136] ; 8-byte Folded Reload ldr d1, [sp, #8032] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1710 b LBB0_1670 LBB0_1670: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1672 b LBB0_1671 LBB0_1671: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7984] ; 8-byte Folded Spill b LBB0_1673 LBB0_1672: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7984] ; 8-byte Folded Spill b LBB0_1673 LBB0_1673: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7992] ; 8-byte Folded Reload ldr d1, [sp, #7984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1675 b LBB0_1674 LBB0_1674: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7976] ; 8-byte Folded Spill b LBB0_1679 LBB0_1675: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1677 b LBB0_1676 LBB0_1676: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7968] ; 8-byte Folded Spill b LBB0_1678 LBB0_1677: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7968] ; 8-byte Folded Spill b LBB0_1678 LBB0_1678: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7968] ; 8-byte Folded Reload str d0, [sp, #7976] ; 8-byte Folded Spill b LBB0_1679 LBB0_1679: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr d0, [sp, #7976] ; 8-byte Folded Reload str d0, [sp, #7952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1681 b LBB0_1680 LBB0_1680: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7944] ; 8-byte Folded Spill b LBB0_1682 LBB0_1681: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7944] ; 8-byte Folded Spill b LBB0_1682 LBB0_1682: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7960] ; 8-byte Folded Reload ldr d1, [sp, #7944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1684 b LBB0_1683 LBB0_1683: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7936] ; 8-byte Folded Spill b LBB0_1688 LBB0_1684: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1686 b LBB0_1685 LBB0_1685: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7928] ; 8-byte Folded Spill b LBB0_1687 LBB0_1686: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7928] ; 8-byte Folded Spill b LBB0_1687 LBB0_1687: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7928] ; 8-byte Folded Reload str d0, [sp, #7936] ; 8-byte Folded Spill b LBB0_1688 LBB0_1688: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7952] ; 8-byte Folded Reload ldr d1, [sp, #7936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1699 b LBB0_1689 LBB0_1689: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1691 b LBB0_1690 LBB0_1690: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7912] ; 8-byte Folded Spill b LBB0_1692 LBB0_1691: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7912] ; 8-byte Folded Spill b LBB0_1692 LBB0_1692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7920] ; 8-byte Folded Reload ldr d1, [sp, #7912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1694 b LBB0_1693 LBB0_1693: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7904] ; 8-byte Folded Spill b LBB0_1698 LBB0_1694: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1696 b LBB0_1695 LBB0_1695: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7896] ; 8-byte Folded Spill b LBB0_1697 LBB0_1696: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7896] ; 8-byte Folded Spill b LBB0_1697 LBB0_1697: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7896] ; 8-byte Folded Reload str d0, [sp, #7904] ; 8-byte Folded Spill b LBB0_1698 LBB0_1698: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7904] ; 8-byte Folded Reload str d0, [sp, #7888] ; 8-byte Folded Spill b LBB0_1709 LBB0_1699: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1701 b LBB0_1700 LBB0_1700: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7872] ; 8-byte Folded Spill b LBB0_1702 LBB0_1701: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7872] ; 8-byte Folded Spill b LBB0_1702 LBB0_1702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7880] ; 8-byte Folded Reload ldr d1, [sp, #7872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1704 b LBB0_1703 LBB0_1703: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7864] ; 8-byte Folded Spill b LBB0_1708 LBB0_1704: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr x9, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1706 b LBB0_1705 LBB0_1705: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7856] ; 8-byte Folded Spill b LBB0_1707 LBB0_1706: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7856] ; 8-byte Folded Spill b LBB0_1707 LBB0_1707: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7856] ; 8-byte Folded Reload str d0, [sp, #7864] ; 8-byte Folded Spill b LBB0_1708 LBB0_1708: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7864] ; 8-byte Folded Reload str d0, [sp, #7888] ; 8-byte Folded Spill b LBB0_1709 LBB0_1709: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7888] ; 8-byte Folded Reload str d0, [sp, #7848] ; 8-byte Folded Spill b LBB0_1750 LBB0_1710: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1712 b LBB0_1711 LBB0_1711: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7832] ; 8-byte Folded Spill b LBB0_1713 LBB0_1712: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7832] ; 8-byte Folded Spill b LBB0_1713 LBB0_1713: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7840] ; 8-byte Folded Reload ldr d1, [sp, #7832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1715 b LBB0_1714 LBB0_1714: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7824] ; 8-byte Folded Spill b LBB0_1719 LBB0_1715: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1717 b LBB0_1716 LBB0_1716: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7816] ; 8-byte Folded Spill b LBB0_1718 LBB0_1717: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7816] ; 8-byte Folded Spill b LBB0_1718 LBB0_1718: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7816] ; 8-byte Folded Reload str d0, [sp, #7824] ; 8-byte Folded Spill b LBB0_1719 LBB0_1719: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #7824] ; 8-byte Folded Reload str d0, [sp, #7800] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #9.00000000 fadd d0, d1, d0 str d0, [sp, #7808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #15.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1721 b LBB0_1720 LBB0_1720: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7792] ; 8-byte Folded Spill b LBB0_1722 LBB0_1721: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7792] ; 8-byte Folded Spill b LBB0_1722 LBB0_1722: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7808] ; 8-byte Folded Reload ldr d1, [sp, #7792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1724 b LBB0_1723 LBB0_1723: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7784] ; 8-byte Folded Spill b LBB0_1728 LBB0_1724: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1726 b LBB0_1725 LBB0_1725: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7776] ; 8-byte Folded Spill b LBB0_1727 LBB0_1726: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7776] ; 8-byte Folded Spill b LBB0_1727 LBB0_1727: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7776] ; 8-byte Folded Reload str d0, [sp, #7784] ; 8-byte Folded Spill b LBB0_1728 LBB0_1728: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7800] ; 8-byte Folded Reload ldr d1, [sp, #7784] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1739 b LBB0_1729 LBB0_1729: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1731 b LBB0_1730 LBB0_1730: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7760] ; 8-byte Folded Spill b LBB0_1732 LBB0_1731: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7760] ; 8-byte Folded Spill b LBB0_1732 LBB0_1732: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7768] ; 8-byte Folded Reload ldr d1, [sp, #7760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1734 b LBB0_1733 LBB0_1733: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7752] ; 8-byte Folded Spill b LBB0_1738 LBB0_1734: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1736 b LBB0_1735 LBB0_1735: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7744] ; 8-byte Folded Spill b LBB0_1737 LBB0_1736: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #7744] ; 8-byte Folded Spill b LBB0_1737 LBB0_1737: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7744] ; 8-byte Folded Reload str d0, [sp, #7752] ; 8-byte Folded Spill b LBB0_1738 LBB0_1738: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7752] ; 8-byte Folded Reload str d0, [sp, #7736] ; 8-byte Folded Spill b LBB0_1749 LBB0_1739: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #9.00000000 fadd d0, d1, d0 str d0, [sp, #7728] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #15.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1741 b LBB0_1740 LBB0_1740: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7720] ; 8-byte Folded Spill b LBB0_1742 LBB0_1741: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7720] ; 8-byte Folded Spill b LBB0_1742 LBB0_1742: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7728] ; 8-byte Folded Reload ldr d1, [sp, #7720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1744 b LBB0_1743 LBB0_1743: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7712] ; 8-byte Folded Spill b LBB0_1748 LBB0_1744: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1746 b LBB0_1745 LBB0_1745: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #7704] ; 8-byte Folded Spill b LBB0_1747 LBB0_1746: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7704] ; 8-byte Folded Spill b LBB0_1747 LBB0_1747: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7704] ; 8-byte Folded Reload str d0, [sp, #7712] ; 8-byte Folded Spill b LBB0_1748 LBB0_1748: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7712] ; 8-byte Folded Reload str d0, [sp, #7736] ; 8-byte Folded Spill b LBB0_1749 LBB0_1749: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7736] ; 8-byte Folded Reload str d0, [sp, #7848] ; 8-byte Folded Spill b LBB0_1750 LBB0_1750: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr d0, [sp, #7848] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14464] ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1752 b LBB0_1751 LBB0_1751: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7688] ; 8-byte Folded Spill b LBB0_1753 LBB0_1752: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7688] ; 8-byte Folded Spill b LBB0_1753 LBB0_1753: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7696] ; 8-byte Folded Reload ldr d1, [sp, #7688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1755 b LBB0_1754 LBB0_1754: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7680] ; 8-byte Folded Spill b LBB0_1759 LBB0_1755: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1757 b LBB0_1756 LBB0_1756: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7672] ; 8-byte Folded Spill b LBB0_1758 LBB0_1757: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7672] ; 8-byte Folded Spill b LBB0_1758 LBB0_1758: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7672] ; 8-byte Folded Reload str d0, [sp, #7680] ; 8-byte Folded Spill b LBB0_1759 LBB0_1759: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #7680] ; 8-byte Folded Reload str d0, [sp, #7656] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1761 b LBB0_1760 LBB0_1760: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7648] ; 8-byte Folded Spill b LBB0_1762 LBB0_1761: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7648] ; 8-byte Folded Spill b LBB0_1762 LBB0_1762: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7664] ; 8-byte Folded Reload ldr d1, [sp, #7648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1764 b LBB0_1763 LBB0_1763: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7640] ; 8-byte Folded Spill b LBB0_1768 LBB0_1764: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1766 b LBB0_1765 LBB0_1765: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7632] ; 8-byte Folded Spill b LBB0_1767 LBB0_1766: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7632] ; 8-byte Folded Spill b LBB0_1767 LBB0_1767: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7632] ; 8-byte Folded Reload str d0, [sp, #7640] ; 8-byte Folded Spill b LBB0_1768 LBB0_1768: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7656] ; 8-byte Folded Reload ldr d1, [sp, #7640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1779 b LBB0_1769 LBB0_1769: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1771 b LBB0_1770 LBB0_1770: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7616] ; 8-byte Folded Spill b LBB0_1772 LBB0_1771: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7616] ; 8-byte Folded Spill b LBB0_1772 LBB0_1772: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7624] ; 8-byte Folded Reload ldr d1, [sp, #7616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1774 b LBB0_1773 LBB0_1773: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7608] ; 8-byte Folded Spill b LBB0_1778 LBB0_1774: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1776 b LBB0_1775 LBB0_1775: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7600] ; 8-byte Folded Spill b LBB0_1777 LBB0_1776: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7600] ; 8-byte Folded Spill b LBB0_1777 LBB0_1777: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7600] ; 8-byte Folded Reload str d0, [sp, #7608] ; 8-byte Folded Spill b LBB0_1778 LBB0_1778: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7608] ; 8-byte Folded Reload str d0, [sp, #7592] ; 8-byte Folded Spill b LBB0_1789 LBB0_1779: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1781 b LBB0_1780 LBB0_1780: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7576] ; 8-byte Folded Spill b LBB0_1782 LBB0_1781: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7576] ; 8-byte Folded Spill b LBB0_1782 LBB0_1782: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7584] ; 8-byte Folded Reload ldr d1, [sp, #7576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1784 b LBB0_1783 LBB0_1783: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7568] ; 8-byte Folded Spill b LBB0_1788 LBB0_1784: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1786 b LBB0_1785 LBB0_1785: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7560] ; 8-byte Folded Spill b LBB0_1787 LBB0_1786: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7560] ; 8-byte Folded Spill b LBB0_1787 LBB0_1787: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7560] ; 8-byte Folded Reload str d0, [sp, #7568] ; 8-byte Folded Spill b LBB0_1788 LBB0_1788: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7568] ; 8-byte Folded Reload str d0, [sp, #7592] ; 8-byte Folded Spill b LBB0_1789 LBB0_1789: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr d0, [sp, #7592] ; 8-byte Folded Reload str d0, [sp, #7544] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1791 b LBB0_1790 LBB0_1790: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7536] ; 8-byte Folded Spill b LBB0_1792 LBB0_1791: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7536] ; 8-byte Folded Spill b LBB0_1792 LBB0_1792: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7552] ; 8-byte Folded Reload ldr d1, [sp, #7536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1794 b LBB0_1793 LBB0_1793: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7528] ; 8-byte Folded Spill b LBB0_1798 LBB0_1794: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1796 b LBB0_1795 LBB0_1795: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7520] ; 8-byte Folded Spill b LBB0_1797 LBB0_1796: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7520] ; 8-byte Folded Spill b LBB0_1797 LBB0_1797: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7520] ; 8-byte Folded Reload str d0, [sp, #7528] ; 8-byte Folded Spill b LBB0_1798 LBB0_1798: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #7528] ; 8-byte Folded Reload str d0, [sp, #7504] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1800 b LBB0_1799 LBB0_1799: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7496] ; 8-byte Folded Spill b LBB0_1801 LBB0_1800: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7496] ; 8-byte Folded Spill b LBB0_1801 LBB0_1801: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7512] ; 8-byte Folded Reload ldr d1, [sp, #7496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1803 b LBB0_1802 LBB0_1802: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7488] ; 8-byte Folded Spill b LBB0_1807 LBB0_1803: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1805 b LBB0_1804 LBB0_1804: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7480] ; 8-byte Folded Spill b LBB0_1806 LBB0_1805: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7480] ; 8-byte Folded Spill b LBB0_1806 LBB0_1806: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7480] ; 8-byte Folded Reload str d0, [sp, #7488] ; 8-byte Folded Spill b LBB0_1807 LBB0_1807: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7504] ; 8-byte Folded Reload ldr d1, [sp, #7488] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1818 b LBB0_1808 LBB0_1808: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1810 b LBB0_1809 LBB0_1809: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7464] ; 8-byte Folded Spill b LBB0_1811 LBB0_1810: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7464] ; 8-byte Folded Spill b LBB0_1811 LBB0_1811: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7472] ; 8-byte Folded Reload ldr d1, [sp, #7464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1813 b LBB0_1812 LBB0_1812: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7456] ; 8-byte Folded Spill b LBB0_1817 LBB0_1813: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1815 b LBB0_1814 LBB0_1814: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7448] ; 8-byte Folded Spill b LBB0_1816 LBB0_1815: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7448] ; 8-byte Folded Spill b LBB0_1816 LBB0_1816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7448] ; 8-byte Folded Reload str d0, [sp, #7456] ; 8-byte Folded Spill b LBB0_1817 LBB0_1817: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7456] ; 8-byte Folded Reload str d0, [sp, #7440] ; 8-byte Folded Spill b LBB0_1828 LBB0_1818: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7432] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1820 b LBB0_1819 LBB0_1819: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7424] ; 8-byte Folded Spill b LBB0_1821 LBB0_1820: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7424] ; 8-byte Folded Spill b LBB0_1821 LBB0_1821: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7432] ; 8-byte Folded Reload ldr d1, [sp, #7424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1823 b LBB0_1822 LBB0_1822: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7416] ; 8-byte Folded Spill b LBB0_1827 LBB0_1823: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1825 b LBB0_1824 LBB0_1824: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7408] ; 8-byte Folded Spill b LBB0_1826 LBB0_1825: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7408] ; 8-byte Folded Spill b LBB0_1826 LBB0_1826: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7408] ; 8-byte Folded Reload str d0, [sp, #7416] ; 8-byte Folded Spill b LBB0_1827 LBB0_1827: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7416] ; 8-byte Folded Reload str d0, [sp, #7440] ; 8-byte Folded Spill b LBB0_1828 LBB0_1828: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7544] ; 8-byte Folded Reload ldr d1, [sp, #7440] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1869 b LBB0_1829 LBB0_1829: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1831 b LBB0_1830 LBB0_1830: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7392] ; 8-byte Folded Spill b LBB0_1832 LBB0_1831: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7392] ; 8-byte Folded Spill b LBB0_1832 LBB0_1832: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7400] ; 8-byte Folded Reload ldr d1, [sp, #7392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1834 b LBB0_1833 LBB0_1833: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7384] ; 8-byte Folded Spill b LBB0_1838 LBB0_1834: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1836 b LBB0_1835 LBB0_1835: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7376] ; 8-byte Folded Spill b LBB0_1837 LBB0_1836: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7376] ; 8-byte Folded Spill b LBB0_1837 LBB0_1837: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7376] ; 8-byte Folded Reload str d0, [sp, #7384] ; 8-byte Folded Spill b LBB0_1838 LBB0_1838: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #7384] ; 8-byte Folded Reload str d0, [sp, #7360] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1840 b LBB0_1839 LBB0_1839: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7352] ; 8-byte Folded Spill b LBB0_1841 LBB0_1840: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7352] ; 8-byte Folded Spill b LBB0_1841 LBB0_1841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7368] ; 8-byte Folded Reload ldr d1, [sp, #7352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1843 b LBB0_1842 LBB0_1842: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7344] ; 8-byte Folded Spill b LBB0_1847 LBB0_1843: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1845 b LBB0_1844 LBB0_1844: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7336] ; 8-byte Folded Spill b LBB0_1846 LBB0_1845: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7336] ; 8-byte Folded Spill b LBB0_1846 LBB0_1846: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7336] ; 8-byte Folded Reload str d0, [sp, #7344] ; 8-byte Folded Spill b LBB0_1847 LBB0_1847: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7360] ; 8-byte Folded Reload ldr d1, [sp, #7344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1858 b LBB0_1848 LBB0_1848: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1850 b LBB0_1849 LBB0_1849: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7320] ; 8-byte Folded Spill b LBB0_1851 LBB0_1850: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7320] ; 8-byte Folded Spill b LBB0_1851 LBB0_1851: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7328] ; 8-byte Folded Reload ldr d1, [sp, #7320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1853 b LBB0_1852 LBB0_1852: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #7312] ; 8-byte Folded Spill b LBB0_1857 LBB0_1853: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1855 b LBB0_1854 LBB0_1854: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #7304] ; 8-byte Folded Spill b LBB0_1856 LBB0_1855: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7304] ; 8-byte Folded Spill b LBB0_1856 LBB0_1856: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7304] ; 8-byte Folded Reload str d0, [sp, #7312] ; 8-byte Folded Spill b LBB0_1857 LBB0_1857: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7312] ; 8-byte Folded Reload str d0, [sp, #7296] ; 8-byte Folded Spill b LBB0_1868 LBB0_1858: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1860 b LBB0_1859 LBB0_1859: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7280] ; 8-byte Folded Spill b LBB0_1861 LBB0_1860: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7280] ; 8-byte Folded Spill b LBB0_1861 LBB0_1861: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7288] ; 8-byte Folded Reload ldr d1, [sp, #7280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1863 b LBB0_1862 LBB0_1862: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7272] ; 8-byte Folded Spill b LBB0_1867 LBB0_1863: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1865 b LBB0_1864 LBB0_1864: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7264] ; 8-byte Folded Spill b LBB0_1866 LBB0_1865: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7264] ; 8-byte Folded Spill b LBB0_1866 LBB0_1866: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7264] ; 8-byte Folded Reload str d0, [sp, #7272] ; 8-byte Folded Spill b LBB0_1867 LBB0_1867: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7272] ; 8-byte Folded Reload str d0, [sp, #7296] ; 8-byte Folded Spill b LBB0_1868 LBB0_1868: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7296] ; 8-byte Folded Reload str d0, [sp, #7256] ; 8-byte Folded Spill b LBB0_1909 LBB0_1869: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1871 b LBB0_1870 LBB0_1870: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7240] ; 8-byte Folded Spill b LBB0_1872 LBB0_1871: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7240] ; 8-byte Folded Spill b LBB0_1872 LBB0_1872: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7248] ; 8-byte Folded Reload ldr d1, [sp, #7240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1874 b LBB0_1873 LBB0_1873: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7232] ; 8-byte Folded Spill b LBB0_1878 LBB0_1874: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1876 b LBB0_1875 LBB0_1875: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7224] ; 8-byte Folded Spill b LBB0_1877 LBB0_1876: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7224] ; 8-byte Folded Spill b LBB0_1877 LBB0_1877: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7224] ; 8-byte Folded Reload str d0, [sp, #7232] ; 8-byte Folded Spill b LBB0_1878 LBB0_1878: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #7232] ; 8-byte Folded Reload str d0, [sp, #7208] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1880 b LBB0_1879 LBB0_1879: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7200] ; 8-byte Folded Spill b LBB0_1881 LBB0_1880: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7200] ; 8-byte Folded Spill b LBB0_1881 LBB0_1881: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7216] ; 8-byte Folded Reload ldr d1, [sp, #7200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1883 b LBB0_1882 LBB0_1882: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7192] ; 8-byte Folded Spill b LBB0_1887 LBB0_1883: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1885 b LBB0_1884 LBB0_1884: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7184] ; 8-byte Folded Spill b LBB0_1886 LBB0_1885: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7184] ; 8-byte Folded Spill b LBB0_1886 LBB0_1886: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7184] ; 8-byte Folded Reload str d0, [sp, #7192] ; 8-byte Folded Spill b LBB0_1887 LBB0_1887: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7208] ; 8-byte Folded Reload ldr d1, [sp, #7192] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1898 b LBB0_1888 LBB0_1888: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1890 b LBB0_1889 LBB0_1889: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7168] ; 8-byte Folded Spill b LBB0_1891 LBB0_1890: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7168] ; 8-byte Folded Spill b LBB0_1891 LBB0_1891: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7176] ; 8-byte Folded Reload ldr d1, [sp, #7168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1893 b LBB0_1892 LBB0_1892: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #7160] ; 8-byte Folded Spill b LBB0_1897 LBB0_1893: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1895 b LBB0_1894 LBB0_1894: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #7152] ; 8-byte Folded Spill b LBB0_1896 LBB0_1895: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #7152] ; 8-byte Folded Spill b LBB0_1896 LBB0_1896: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7152] ; 8-byte Folded Reload str d0, [sp, #7160] ; 8-byte Folded Spill b LBB0_1897 LBB0_1897: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7160] ; 8-byte Folded Reload str d0, [sp, #7144] ; 8-byte Folded Spill b LBB0_1908 LBB0_1898: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7136] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1900 b LBB0_1899 LBB0_1899: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7128] ; 8-byte Folded Spill b LBB0_1901 LBB0_1900: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7128] ; 8-byte Folded Spill b LBB0_1901 LBB0_1901: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7136] ; 8-byte Folded Reload ldr d1, [sp, #7128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1903 b LBB0_1902 LBB0_1902: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7120] ; 8-byte Folded Spill b LBB0_1907 LBB0_1903: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1905 b LBB0_1904 LBB0_1904: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #7112] ; 8-byte Folded Spill b LBB0_1906 LBB0_1905: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #7112] ; 8-byte Folded Spill b LBB0_1906 LBB0_1906: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7112] ; 8-byte Folded Reload str d0, [sp, #7120] ; 8-byte Folded Spill b LBB0_1907 LBB0_1907: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7120] ; 8-byte Folded Reload str d0, [sp, #7144] ; 8-byte Folded Spill b LBB0_1908 LBB0_1908: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7144] ; 8-byte Folded Reload str d0, [sp, #7256] ; 8-byte Folded Spill b LBB0_1909 LBB0_1909: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #7256] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14460] ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d1, d0, d1 str d1, [sp, #7104] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1911 b LBB0_1910 LBB0_1910: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7096] ; 8-byte Folded Spill b LBB0_1912 LBB0_1911: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7096] ; 8-byte Folded Spill b LBB0_1912 LBB0_1912: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7104] ; 8-byte Folded Reload ldr d1, [sp, #7096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1914 b LBB0_1913 LBB0_1913: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7088] ; 8-byte Folded Spill b LBB0_1918 LBB0_1914: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1916 b LBB0_1915 LBB0_1915: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7080] ; 8-byte Folded Spill b LBB0_1917 LBB0_1916: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7080] ; 8-byte Folded Spill b LBB0_1917 LBB0_1917: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7080] ; 8-byte Folded Reload str d0, [sp, #7088] ; 8-byte Folded Spill b LBB0_1918 LBB0_1918: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #7088] ; 8-byte Folded Reload str d0, [sp, #7064] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1920 b LBB0_1919 LBB0_1919: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7056] ; 8-byte Folded Spill b LBB0_1921 LBB0_1920: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7056] ; 8-byte Folded Spill b LBB0_1921 LBB0_1921: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7072] ; 8-byte Folded Reload ldr d1, [sp, #7056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1923 b LBB0_1922 LBB0_1922: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #7048] ; 8-byte Folded Spill b LBB0_1927 LBB0_1923: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1925 b LBB0_1924 LBB0_1924: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #7040] ; 8-byte Folded Spill b LBB0_1926 LBB0_1925: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #7040] ; 8-byte Folded Spill b LBB0_1926 LBB0_1926: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7040] ; 8-byte Folded Reload str d0, [sp, #7048] ; 8-byte Folded Spill b LBB0_1927 LBB0_1927: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7064] ; 8-byte Folded Reload ldr d1, [sp, #7048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1938 b LBB0_1928 LBB0_1928: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d1, d0, d1 str d1, [sp, #7032] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1930 b LBB0_1929 LBB0_1929: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7024] ; 8-byte Folded Spill b LBB0_1931 LBB0_1930: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7024] ; 8-byte Folded Spill b LBB0_1931 LBB0_1931: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7032] ; 8-byte Folded Reload ldr d1, [sp, #7024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1933 b LBB0_1932 LBB0_1932: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7016] ; 8-byte Folded Spill b LBB0_1937 LBB0_1933: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1935 b LBB0_1934 LBB0_1934: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #7008] ; 8-byte Folded Spill b LBB0_1936 LBB0_1935: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #7008] ; 8-byte Folded Spill b LBB0_1936 LBB0_1936: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7008] ; 8-byte Folded Reload str d0, [sp, #7016] ; 8-byte Folded Spill b LBB0_1937 LBB0_1937: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #7016] ; 8-byte Folded Reload str d0, [sp, #7000] ; 8-byte Folded Spill b LBB0_1948 LBB0_1938: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #6992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1940 b LBB0_1939 LBB0_1939: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6984] ; 8-byte Folded Spill b LBB0_1941 LBB0_1940: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6984] ; 8-byte Folded Spill b LBB0_1941 LBB0_1941: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6992] ; 8-byte Folded Reload ldr d1, [sp, #6984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1943 b LBB0_1942 LBB0_1942: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #6976] ; 8-byte Folded Spill b LBB0_1947 LBB0_1943: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1945 b LBB0_1944 LBB0_1944: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6968] ; 8-byte Folded Spill b LBB0_1946 LBB0_1945: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6968] ; 8-byte Folded Spill b LBB0_1946 LBB0_1946: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6968] ; 8-byte Folded Reload str d0, [sp, #6976] ; 8-byte Folded Spill b LBB0_1947 LBB0_1947: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6976] ; 8-byte Folded Reload str d0, [sp, #7000] ; 8-byte Folded Spill b LBB0_1948 LBB0_1948: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr d0, [sp, #7000] ; 8-byte Folded Reload str d0, [sp, #6952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1950 b LBB0_1949 LBB0_1949: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6944] ; 8-byte Folded Spill b LBB0_1951 LBB0_1950: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6944] ; 8-byte Folded Spill b LBB0_1951 LBB0_1951: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6960] ; 8-byte Folded Reload ldr d1, [sp, #6944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1953 b LBB0_1952 LBB0_1952: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6936] ; 8-byte Folded Spill b LBB0_1957 LBB0_1953: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1955 b LBB0_1954 LBB0_1954: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6928] ; 8-byte Folded Spill b LBB0_1956 LBB0_1955: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6928] ; 8-byte Folded Spill b LBB0_1956 LBB0_1956: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6928] ; 8-byte Folded Reload str d0, [sp, #6936] ; 8-byte Folded Spill b LBB0_1957 LBB0_1957: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #6936] ; 8-byte Folded Reload str d0, [sp, #6912] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1959 b LBB0_1958 LBB0_1958: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6904] ; 8-byte Folded Spill b LBB0_1960 LBB0_1959: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6904] ; 8-byte Folded Spill b LBB0_1960 LBB0_1960: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6920] ; 8-byte Folded Reload ldr d1, [sp, #6904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1962 b LBB0_1961 LBB0_1961: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6896] ; 8-byte Folded Spill b LBB0_1966 LBB0_1962: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1964 b LBB0_1963 LBB0_1963: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6888] ; 8-byte Folded Spill b LBB0_1965 LBB0_1964: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6888] ; 8-byte Folded Spill b LBB0_1965 LBB0_1965: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6888] ; 8-byte Folded Reload str d0, [sp, #6896] ; 8-byte Folded Spill b LBB0_1966 LBB0_1966: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6912] ; 8-byte Folded Reload ldr d1, [sp, #6896] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1977 b LBB0_1967 LBB0_1967: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1969 b LBB0_1968 LBB0_1968: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6872] ; 8-byte Folded Spill b LBB0_1970 LBB0_1969: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6872] ; 8-byte Folded Spill b LBB0_1970 LBB0_1970: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6880] ; 8-byte Folded Reload ldr d1, [sp, #6872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1972 b LBB0_1971 LBB0_1971: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6864] ; 8-byte Folded Spill b LBB0_1976 LBB0_1972: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1974 b LBB0_1973 LBB0_1973: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6856] ; 8-byte Folded Spill b LBB0_1975 LBB0_1974: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6856] ; 8-byte Folded Spill b LBB0_1975 LBB0_1975: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6856] ; 8-byte Folded Reload str d0, [sp, #6864] ; 8-byte Folded Spill b LBB0_1976 LBB0_1976: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6864] ; 8-byte Folded Reload str d0, [sp, #6848] ; 8-byte Folded Spill b LBB0_1987 LBB0_1977: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6840] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1979 b LBB0_1978 LBB0_1978: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6832] ; 8-byte Folded Spill b LBB0_1980 LBB0_1979: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6832] ; 8-byte Folded Spill b LBB0_1980 LBB0_1980: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6840] ; 8-byte Folded Reload ldr d1, [sp, #6832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1982 b LBB0_1981 LBB0_1981: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6824] ; 8-byte Folded Spill b LBB0_1986 LBB0_1982: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1984 b LBB0_1983 LBB0_1983: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6816] ; 8-byte Folded Spill b LBB0_1985 LBB0_1984: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6816] ; 8-byte Folded Spill b LBB0_1985 LBB0_1985: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6816] ; 8-byte Folded Reload str d0, [sp, #6824] ; 8-byte Folded Spill b LBB0_1986 LBB0_1986: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6824] ; 8-byte Folded Reload str d0, [sp, #6848] ; 8-byte Folded Spill b LBB0_1987 LBB0_1987: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6952] ; 8-byte Folded Reload ldr d1, [sp, #6848] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2028 b LBB0_1988 LBB0_1988: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d1, d0, d1 str d1, [sp, #6808] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1990 b LBB0_1989 LBB0_1989: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6800] ; 8-byte Folded Spill b LBB0_1991 LBB0_1990: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6800] ; 8-byte Folded Spill b LBB0_1991 LBB0_1991: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6808] ; 8-byte Folded Reload ldr d1, [sp, #6800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1993 b LBB0_1992 LBB0_1992: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6792] ; 8-byte Folded Spill b LBB0_1997 LBB0_1993: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1995 b LBB0_1994 LBB0_1994: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6784] ; 8-byte Folded Spill b LBB0_1996 LBB0_1995: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6784] ; 8-byte Folded Spill b LBB0_1996 LBB0_1996: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6784] ; 8-byte Folded Reload str d0, [sp, #6792] ; 8-byte Folded Spill b LBB0_1997 LBB0_1997: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr d0, [sp, #6792] ; 8-byte Folded Reload str d0, [sp, #6768] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #6776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_1999 b LBB0_1998 LBB0_1998: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6760] ; 8-byte Folded Spill b LBB0_2000 LBB0_1999: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6760] ; 8-byte Folded Spill b LBB0_2000 LBB0_2000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6776] ; 8-byte Folded Reload ldr d1, [sp, #6760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2002 b LBB0_2001 LBB0_2001: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #6752] ; 8-byte Folded Spill b LBB0_2006 LBB0_2002: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2004 b LBB0_2003 LBB0_2003: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6744] ; 8-byte Folded Spill b LBB0_2005 LBB0_2004: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6744] ; 8-byte Folded Spill b LBB0_2005 LBB0_2005: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6744] ; 8-byte Folded Reload str d0, [sp, #6752] ; 8-byte Folded Spill b LBB0_2006 LBB0_2006: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6768] ; 8-byte Folded Reload ldr d1, [sp, #6752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2017 b LBB0_2007 LBB0_2007: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #16.00000000 fadd d1, d0, d1 str d1, [sp, #6736] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2009 b LBB0_2008 LBB0_2008: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6728] ; 8-byte Folded Spill b LBB0_2010 LBB0_2009: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6728] ; 8-byte Folded Spill b LBB0_2010 LBB0_2010: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6736] ; 8-byte Folded Reload ldr d1, [sp, #6728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2012 b LBB0_2011 LBB0_2011: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6720] ; 8-byte Folded Spill b LBB0_2016 LBB0_2012: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #18.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2014 b LBB0_2013 LBB0_2013: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6712] ; 8-byte Folded Spill b LBB0_2015 LBB0_2014: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6712] ; 8-byte Folded Spill b LBB0_2015 LBB0_2015: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6712] ; 8-byte Folded Reload str d0, [sp, #6720] ; 8-byte Folded Spill b LBB0_2016 LBB0_2016: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6720] ; 8-byte Folded Reload str d0, [sp, #6704] ; 8-byte Folded Spill b LBB0_2027 LBB0_2017: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr x10, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #6696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2019 b LBB0_2018 LBB0_2018: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6688] ; 8-byte Folded Spill b LBB0_2020 LBB0_2019: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6688] ; 8-byte Folded Spill b LBB0_2020 LBB0_2020: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6696] ; 8-byte Folded Reload ldr d1, [sp, #6688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2022 b LBB0_2021 LBB0_2021: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #6680] ; 8-byte Folded Spill b LBB0_2026 LBB0_2022: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr x9, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2024 b LBB0_2023 LBB0_2023: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6672] ; 8-byte Folded Spill b LBB0_2025 LBB0_2024: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6672] ; 8-byte Folded Spill b LBB0_2025 LBB0_2025: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6672] ; 8-byte Folded Reload str d0, [sp, #6680] ; 8-byte Folded Spill b LBB0_2026 LBB0_2026: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6680] ; 8-byte Folded Reload str d0, [sp, #6704] ; 8-byte Folded Spill b LBB0_2027 LBB0_2027: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6704] ; 8-byte Folded Reload str d0, [sp, #6664] ; 8-byte Folded Spill b LBB0_2068 LBB0_2028: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2030 b LBB0_2029 LBB0_2029: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6648] ; 8-byte Folded Spill b LBB0_2031 LBB0_2030: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6648] ; 8-byte Folded Spill b LBB0_2031 LBB0_2031: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6656] ; 8-byte Folded Reload ldr d1, [sp, #6648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2033 b LBB0_2032 LBB0_2032: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6640] ; 8-byte Folded Spill b LBB0_2037 LBB0_2033: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2035 b LBB0_2034 LBB0_2034: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6632] ; 8-byte Folded Spill b LBB0_2036 LBB0_2035: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6632] ; 8-byte Folded Spill b LBB0_2036 LBB0_2036: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6632] ; 8-byte Folded Reload str d0, [sp, #6640] ; 8-byte Folded Spill b LBB0_2037 LBB0_2037: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #6640] ; 8-byte Folded Reload str d0, [sp, #6616] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2039 b LBB0_2038 LBB0_2038: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6608] ; 8-byte Folded Spill b LBB0_2040 LBB0_2039: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6608] ; 8-byte Folded Spill b LBB0_2040 LBB0_2040: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6624] ; 8-byte Folded Reload ldr d1, [sp, #6608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2042 b LBB0_2041 LBB0_2041: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6600] ; 8-byte Folded Spill b LBB0_2046 LBB0_2042: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2044 b LBB0_2043 LBB0_2043: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6592] ; 8-byte Folded Spill b LBB0_2045 LBB0_2044: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6592] ; 8-byte Folded Spill b LBB0_2045 LBB0_2045: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6592] ; 8-byte Folded Reload str d0, [sp, #6600] ; 8-byte Folded Spill b LBB0_2046 LBB0_2046: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6616] ; 8-byte Folded Reload ldr d1, [sp, #6600] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2057 b LBB0_2047 LBB0_2047: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr x10, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6584] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2049 b LBB0_2048 LBB0_2048: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6576] ; 8-byte Folded Spill b LBB0_2050 LBB0_2049: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6576] ; 8-byte Folded Spill b LBB0_2050 LBB0_2050: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6584] ; 8-byte Folded Reload ldr d1, [sp, #6576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2052 b LBB0_2051 LBB0_2051: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6568] ; 8-byte Folded Spill b LBB0_2056 LBB0_2052: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2054 b LBB0_2053 LBB0_2053: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6560] ; 8-byte Folded Spill b LBB0_2055 LBB0_2054: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #6560] ; 8-byte Folded Spill b LBB0_2055 LBB0_2055: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6560] ; 8-byte Folded Reload str d0, [sp, #6568] ; 8-byte Folded Spill b LBB0_2056 LBB0_2056: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6568] ; 8-byte Folded Reload str d0, [sp, #6552] ; 8-byte Folded Spill b LBB0_2067 LBB0_2057: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6544] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2059 b LBB0_2058 LBB0_2058: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6536] ; 8-byte Folded Spill b LBB0_2060 LBB0_2059: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6536] ; 8-byte Folded Spill b LBB0_2060 LBB0_2060: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6544] ; 8-byte Folded Reload ldr d1, [sp, #6536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2062 b LBB0_2061 LBB0_2061: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #6528] ; 8-byte Folded Spill b LBB0_2066 LBB0_2062: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr x9, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2064 b LBB0_2063 LBB0_2063: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #6520] ; 8-byte Folded Spill b LBB0_2065 LBB0_2064: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #6520] ; 8-byte Folded Spill b LBB0_2065 LBB0_2065: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6520] ; 8-byte Folded Reload str d0, [sp, #6528] ; 8-byte Folded Spill b LBB0_2066 LBB0_2066: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6528] ; 8-byte Folded Reload str d0, [sp, #6552] ; 8-byte Folded Spill b LBB0_2067 LBB0_2067: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6552] ; 8-byte Folded Reload str d0, [sp, #6664] ; 8-byte Folded Spill b LBB0_2068 LBB0_2068: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #6664] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14456] ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2070 b LBB0_2069 LBB0_2069: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6504] ; 8-byte Folded Spill b LBB0_2071 LBB0_2070: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6504] ; 8-byte Folded Spill b LBB0_2071 LBB0_2071: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6512] ; 8-byte Folded Reload ldr d1, [sp, #6504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2073 b LBB0_2072 LBB0_2072: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6496] ; 8-byte Folded Spill b LBB0_2077 LBB0_2073: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2075 b LBB0_2074 LBB0_2074: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6488] ; 8-byte Folded Spill b LBB0_2076 LBB0_2075: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6488] ; 8-byte Folded Spill b LBB0_2076 LBB0_2076: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6488] ; 8-byte Folded Reload str d0, [sp, #6496] ; 8-byte Folded Spill b LBB0_2077 LBB0_2077: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #6496] ; 8-byte Folded Reload str d0, [sp, #6472] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2079 b LBB0_2078 LBB0_2078: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6464] ; 8-byte Folded Spill b LBB0_2080 LBB0_2079: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6464] ; 8-byte Folded Spill b LBB0_2080 LBB0_2080: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6480] ; 8-byte Folded Reload ldr d1, [sp, #6464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2082 b LBB0_2081 LBB0_2081: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6456] ; 8-byte Folded Spill b LBB0_2086 LBB0_2082: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2084 b LBB0_2083 LBB0_2083: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6448] ; 8-byte Folded Spill b LBB0_2085 LBB0_2084: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6448] ; 8-byte Folded Spill b LBB0_2085 LBB0_2085: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6448] ; 8-byte Folded Reload str d0, [sp, #6456] ; 8-byte Folded Spill b LBB0_2086 LBB0_2086: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6472] ; 8-byte Folded Reload ldr d1, [sp, #6456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2097 b LBB0_2087 LBB0_2087: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2089 b LBB0_2088 LBB0_2088: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6432] ; 8-byte Folded Spill b LBB0_2090 LBB0_2089: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6432] ; 8-byte Folded Spill b LBB0_2090 LBB0_2090: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6440] ; 8-byte Folded Reload ldr d1, [sp, #6432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2092 b LBB0_2091 LBB0_2091: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6424] ; 8-byte Folded Spill b LBB0_2096 LBB0_2092: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2094 b LBB0_2093 LBB0_2093: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6416] ; 8-byte Folded Spill b LBB0_2095 LBB0_2094: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6416] ; 8-byte Folded Spill b LBB0_2095 LBB0_2095: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6416] ; 8-byte Folded Reload str d0, [sp, #6424] ; 8-byte Folded Spill b LBB0_2096 LBB0_2096: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6424] ; 8-byte Folded Reload str d0, [sp, #6408] ; 8-byte Folded Spill b LBB0_2107 LBB0_2097: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2099 b LBB0_2098 LBB0_2098: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6392] ; 8-byte Folded Spill b LBB0_2100 LBB0_2099: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6392] ; 8-byte Folded Spill b LBB0_2100 LBB0_2100: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6400] ; 8-byte Folded Reload ldr d1, [sp, #6392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2102 b LBB0_2101 LBB0_2101: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6384] ; 8-byte Folded Spill b LBB0_2106 LBB0_2102: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2104 b LBB0_2103 LBB0_2103: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6376] ; 8-byte Folded Spill b LBB0_2105 LBB0_2104: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6376] ; 8-byte Folded Spill b LBB0_2105 LBB0_2105: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6376] ; 8-byte Folded Reload str d0, [sp, #6384] ; 8-byte Folded Spill b LBB0_2106 LBB0_2106: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6384] ; 8-byte Folded Reload str d0, [sp, #6408] ; 8-byte Folded Spill b LBB0_2107 LBB0_2107: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr d0, [sp, #6408] ; 8-byte Folded Reload str d0, [sp, #6360] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2109 b LBB0_2108 LBB0_2108: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6352] ; 8-byte Folded Spill b LBB0_2110 LBB0_2109: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6352] ; 8-byte Folded Spill b LBB0_2110 LBB0_2110: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6368] ; 8-byte Folded Reload ldr d1, [sp, #6352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2112 b LBB0_2111 LBB0_2111: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6344] ; 8-byte Folded Spill b LBB0_2116 LBB0_2112: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2114 b LBB0_2113 LBB0_2113: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6336] ; 8-byte Folded Spill b LBB0_2115 LBB0_2114: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6336] ; 8-byte Folded Spill b LBB0_2115 LBB0_2115: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6336] ; 8-byte Folded Reload str d0, [sp, #6344] ; 8-byte Folded Spill b LBB0_2116 LBB0_2116: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #6344] ; 8-byte Folded Reload str d0, [sp, #6320] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2118 b LBB0_2117 LBB0_2117: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6312] ; 8-byte Folded Spill b LBB0_2119 LBB0_2118: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6312] ; 8-byte Folded Spill b LBB0_2119 LBB0_2119: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6328] ; 8-byte Folded Reload ldr d1, [sp, #6312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2121 b LBB0_2120 LBB0_2120: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6304] ; 8-byte Folded Spill b LBB0_2125 LBB0_2121: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2123 b LBB0_2122 LBB0_2122: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6296] ; 8-byte Folded Spill b LBB0_2124 LBB0_2123: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6296] ; 8-byte Folded Spill b LBB0_2124 LBB0_2124: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6296] ; 8-byte Folded Reload str d0, [sp, #6304] ; 8-byte Folded Spill b LBB0_2125 LBB0_2125: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6320] ; 8-byte Folded Reload ldr d1, [sp, #6304] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2136 b LBB0_2126 LBB0_2126: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2128 b LBB0_2127 LBB0_2127: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6280] ; 8-byte Folded Spill b LBB0_2129 LBB0_2128: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6280] ; 8-byte Folded Spill b LBB0_2129 LBB0_2129: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6288] ; 8-byte Folded Reload ldr d1, [sp, #6280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2131 b LBB0_2130 LBB0_2130: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6272] ; 8-byte Folded Spill b LBB0_2135 LBB0_2131: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2133 b LBB0_2132 LBB0_2132: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6264] ; 8-byte Folded Spill b LBB0_2134 LBB0_2133: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6264] ; 8-byte Folded Spill b LBB0_2134 LBB0_2134: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6264] ; 8-byte Folded Reload str d0, [sp, #6272] ; 8-byte Folded Spill b LBB0_2135 LBB0_2135: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6272] ; 8-byte Folded Reload str d0, [sp, #6256] ; 8-byte Folded Spill b LBB0_2146 LBB0_2136: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6248] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2138 b LBB0_2137 LBB0_2137: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6240] ; 8-byte Folded Spill b LBB0_2139 LBB0_2138: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6240] ; 8-byte Folded Spill b LBB0_2139 LBB0_2139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6248] ; 8-byte Folded Reload ldr d1, [sp, #6240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2141 b LBB0_2140 LBB0_2140: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6232] ; 8-byte Folded Spill b LBB0_2145 LBB0_2141: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2143 b LBB0_2142 LBB0_2142: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6224] ; 8-byte Folded Spill b LBB0_2144 LBB0_2143: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6224] ; 8-byte Folded Spill b LBB0_2144 LBB0_2144: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6224] ; 8-byte Folded Reload str d0, [sp, #6232] ; 8-byte Folded Spill b LBB0_2145 LBB0_2145: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6232] ; 8-byte Folded Reload str d0, [sp, #6256] ; 8-byte Folded Spill b LBB0_2146 LBB0_2146: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6360] ; 8-byte Folded Reload ldr d1, [sp, #6256] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2187 b LBB0_2147 LBB0_2147: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2149 b LBB0_2148 LBB0_2148: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6208] ; 8-byte Folded Spill b LBB0_2150 LBB0_2149: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6208] ; 8-byte Folded Spill b LBB0_2150 LBB0_2150: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6216] ; 8-byte Folded Reload ldr d1, [sp, #6208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2152 b LBB0_2151 LBB0_2151: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6200] ; 8-byte Folded Spill b LBB0_2156 LBB0_2152: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2154 b LBB0_2153 LBB0_2153: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6192] ; 8-byte Folded Spill b LBB0_2155 LBB0_2154: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6192] ; 8-byte Folded Spill b LBB0_2155 LBB0_2155: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6192] ; 8-byte Folded Reload str d0, [sp, #6200] ; 8-byte Folded Spill b LBB0_2156 LBB0_2156: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #6200] ; 8-byte Folded Reload str d0, [sp, #6176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2158 b LBB0_2157 LBB0_2157: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6168] ; 8-byte Folded Spill b LBB0_2159 LBB0_2158: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6168] ; 8-byte Folded Spill b LBB0_2159 LBB0_2159: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6184] ; 8-byte Folded Reload ldr d1, [sp, #6168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2161 b LBB0_2160 LBB0_2160: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6160] ; 8-byte Folded Spill b LBB0_2165 LBB0_2161: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2163 b LBB0_2162 LBB0_2162: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6152] ; 8-byte Folded Spill b LBB0_2164 LBB0_2163: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6152] ; 8-byte Folded Spill b LBB0_2164 LBB0_2164: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6152] ; 8-byte Folded Reload str d0, [sp, #6160] ; 8-byte Folded Spill b LBB0_2165 LBB0_2165: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6176] ; 8-byte Folded Reload ldr d1, [sp, #6160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2176 b LBB0_2166 LBB0_2166: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2168 b LBB0_2167 LBB0_2167: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6136] ; 8-byte Folded Spill b LBB0_2169 LBB0_2168: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6136] ; 8-byte Folded Spill b LBB0_2169 LBB0_2169: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6144] ; 8-byte Folded Reload ldr d1, [sp, #6136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2171 b LBB0_2170 LBB0_2170: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #6128] ; 8-byte Folded Spill b LBB0_2175 LBB0_2171: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2173 b LBB0_2172 LBB0_2172: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #6120] ; 8-byte Folded Spill b LBB0_2174 LBB0_2173: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6120] ; 8-byte Folded Spill b LBB0_2174 LBB0_2174: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6120] ; 8-byte Folded Reload str d0, [sp, #6128] ; 8-byte Folded Spill b LBB0_2175 LBB0_2175: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6128] ; 8-byte Folded Reload str d0, [sp, #6112] ; 8-byte Folded Spill b LBB0_2186 LBB0_2176: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2178 b LBB0_2177 LBB0_2177: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6096] ; 8-byte Folded Spill b LBB0_2179 LBB0_2178: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6096] ; 8-byte Folded Spill b LBB0_2179 LBB0_2179: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6104] ; 8-byte Folded Reload ldr d1, [sp, #6096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2181 b LBB0_2180 LBB0_2180: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #6088] ; 8-byte Folded Spill b LBB0_2185 LBB0_2181: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2183 b LBB0_2182 LBB0_2182: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #6080] ; 8-byte Folded Spill b LBB0_2184 LBB0_2183: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6080] ; 8-byte Folded Spill b LBB0_2184 LBB0_2184: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6080] ; 8-byte Folded Reload str d0, [sp, #6088] ; 8-byte Folded Spill b LBB0_2185 LBB0_2185: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6088] ; 8-byte Folded Reload str d0, [sp, #6112] ; 8-byte Folded Spill b LBB0_2186 LBB0_2186: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6112] ; 8-byte Folded Reload str d0, [sp, #6072] ; 8-byte Folded Spill b LBB0_2227 LBB0_2187: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2189 b LBB0_2188 LBB0_2188: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6056] ; 8-byte Folded Spill b LBB0_2190 LBB0_2189: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6056] ; 8-byte Folded Spill b LBB0_2190 LBB0_2190: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6064] ; 8-byte Folded Reload ldr d1, [sp, #6056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2192 b LBB0_2191 LBB0_2191: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #6048] ; 8-byte Folded Spill b LBB0_2196 LBB0_2192: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2194 b LBB0_2193 LBB0_2193: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6040] ; 8-byte Folded Spill b LBB0_2195 LBB0_2194: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #6040] ; 8-byte Folded Spill b LBB0_2195 LBB0_2195: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6040] ; 8-byte Folded Reload str d0, [sp, #6048] ; 8-byte Folded Spill b LBB0_2196 LBB0_2196: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #6048] ; 8-byte Folded Reload str d0, [sp, #6024] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2198 b LBB0_2197 LBB0_2197: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6016] ; 8-byte Folded Spill b LBB0_2199 LBB0_2198: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6016] ; 8-byte Folded Spill b LBB0_2199 LBB0_2199: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6032] ; 8-byte Folded Reload ldr d1, [sp, #6016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2201 b LBB0_2200 LBB0_2200: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #6008] ; 8-byte Folded Spill b LBB0_2205 LBB0_2201: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2203 b LBB0_2202 LBB0_2202: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #6000] ; 8-byte Folded Spill b LBB0_2204 LBB0_2203: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #6000] ; 8-byte Folded Spill b LBB0_2204 LBB0_2204: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6000] ; 8-byte Folded Reload str d0, [sp, #6008] ; 8-byte Folded Spill b LBB0_2205 LBB0_2205: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #6024] ; 8-byte Folded Reload ldr d1, [sp, #6008] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2216 b LBB0_2206 LBB0_2206: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2208 b LBB0_2207 LBB0_2207: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5984] ; 8-byte Folded Spill b LBB0_2209 LBB0_2208: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5984] ; 8-byte Folded Spill b LBB0_2209 LBB0_2209: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5992] ; 8-byte Folded Reload ldr d1, [sp, #5984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2211 b LBB0_2210 LBB0_2210: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5976] ; 8-byte Folded Spill b LBB0_2215 LBB0_2211: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #18.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2213 b LBB0_2212 LBB0_2212: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5968] ; 8-byte Folded Spill b LBB0_2214 LBB0_2213: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #5968] ; 8-byte Folded Spill b LBB0_2214 LBB0_2214: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5968] ; 8-byte Folded Reload str d0, [sp, #5976] ; 8-byte Folded Spill b LBB0_2215 LBB0_2215: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5976] ; 8-byte Folded Reload str d0, [sp, #5960] ; 8-byte Folded Spill b LBB0_2226 LBB0_2216: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5952] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2218 b LBB0_2217 LBB0_2217: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5944] ; 8-byte Folded Spill b LBB0_2219 LBB0_2218: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5944] ; 8-byte Folded Spill b LBB0_2219 LBB0_2219: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5952] ; 8-byte Folded Reload ldr d1, [sp, #5944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2221 b LBB0_2220 LBB0_2220: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5936] ; 8-byte Folded Spill b LBB0_2225 LBB0_2221: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #3.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2223 b LBB0_2222 LBB0_2222: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5928] ; 8-byte Folded Spill b LBB0_2224 LBB0_2223: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #5928] ; 8-byte Folded Spill b LBB0_2224 LBB0_2224: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5928] ; 8-byte Folded Reload str d0, [sp, #5936] ; 8-byte Folded Spill b LBB0_2225 LBB0_2225: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5936] ; 8-byte Folded Reload str d0, [sp, #5960] ; 8-byte Folded Spill b LBB0_2226 LBB0_2226: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5960] ; 8-byte Folded Reload str d0, [sp, #6072] ; 8-byte Folded Spill b LBB0_2227 LBB0_2227: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #6072] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14452] ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2229 b LBB0_2228 LBB0_2228: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5912] ; 8-byte Folded Spill b LBB0_2230 LBB0_2229: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5912] ; 8-byte Folded Spill b LBB0_2230 LBB0_2230: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5920] ; 8-byte Folded Reload ldr d1, [sp, #5912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2232 b LBB0_2231 LBB0_2231: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5904] ; 8-byte Folded Spill b LBB0_2236 LBB0_2232: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2234 b LBB0_2233 LBB0_2233: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5896] ; 8-byte Folded Spill b LBB0_2235 LBB0_2234: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5896] ; 8-byte Folded Spill b LBB0_2235 LBB0_2235: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5896] ; 8-byte Folded Reload str d0, [sp, #5904] ; 8-byte Folded Spill b LBB0_2236 LBB0_2236: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #5904] ; 8-byte Folded Reload str d0, [sp, #5880] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2238 b LBB0_2237 LBB0_2237: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5872] ; 8-byte Folded Spill b LBB0_2239 LBB0_2238: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5872] ; 8-byte Folded Spill b LBB0_2239 LBB0_2239: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5888] ; 8-byte Folded Reload ldr d1, [sp, #5872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2241 b LBB0_2240 LBB0_2240: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5864] ; 8-byte Folded Spill b LBB0_2245 LBB0_2241: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2243 b LBB0_2242 LBB0_2242: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5856] ; 8-byte Folded Spill b LBB0_2244 LBB0_2243: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5856] ; 8-byte Folded Spill b LBB0_2244 LBB0_2244: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5856] ; 8-byte Folded Reload str d0, [sp, #5864] ; 8-byte Folded Spill b LBB0_2245 LBB0_2245: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5880] ; 8-byte Folded Reload ldr d1, [sp, #5864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2256 b LBB0_2246 LBB0_2246: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2248 b LBB0_2247 LBB0_2247: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5840] ; 8-byte Folded Spill b LBB0_2249 LBB0_2248: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5840] ; 8-byte Folded Spill b LBB0_2249 LBB0_2249: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5848] ; 8-byte Folded Reload ldr d1, [sp, #5840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2251 b LBB0_2250 LBB0_2250: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5832] ; 8-byte Folded Spill b LBB0_2255 LBB0_2251: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2253 b LBB0_2252 LBB0_2252: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5824] ; 8-byte Folded Spill b LBB0_2254 LBB0_2253: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5824] ; 8-byte Folded Spill b LBB0_2254 LBB0_2254: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5824] ; 8-byte Folded Reload str d0, [sp, #5832] ; 8-byte Folded Spill b LBB0_2255 LBB0_2255: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5832] ; 8-byte Folded Reload str d0, [sp, #5816] ; 8-byte Folded Spill b LBB0_2266 LBB0_2256: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2258 b LBB0_2257 LBB0_2257: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5800] ; 8-byte Folded Spill b LBB0_2259 LBB0_2258: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5800] ; 8-byte Folded Spill b LBB0_2259 LBB0_2259: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5808] ; 8-byte Folded Reload ldr d1, [sp, #5800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2261 b LBB0_2260 LBB0_2260: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5792] ; 8-byte Folded Spill b LBB0_2265 LBB0_2261: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2263 b LBB0_2262 LBB0_2262: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5784] ; 8-byte Folded Spill b LBB0_2264 LBB0_2263: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5784] ; 8-byte Folded Spill b LBB0_2264 LBB0_2264: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5784] ; 8-byte Folded Reload str d0, [sp, #5792] ; 8-byte Folded Spill b LBB0_2265 LBB0_2265: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5792] ; 8-byte Folded Reload str d0, [sp, #5816] ; 8-byte Folded Spill b LBB0_2266 LBB0_2266: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr d0, [sp, #5816] ; 8-byte Folded Reload str d0, [sp, #5768] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2268 b LBB0_2267 LBB0_2267: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5760] ; 8-byte Folded Spill b LBB0_2269 LBB0_2268: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5760] ; 8-byte Folded Spill b LBB0_2269 LBB0_2269: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5776] ; 8-byte Folded Reload ldr d1, [sp, #5760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2271 b LBB0_2270 LBB0_2270: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5752] ; 8-byte Folded Spill b LBB0_2275 LBB0_2271: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2273 b LBB0_2272 LBB0_2272: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5744] ; 8-byte Folded Spill b LBB0_2274 LBB0_2273: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5744] ; 8-byte Folded Spill b LBB0_2274 LBB0_2274: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5744] ; 8-byte Folded Reload str d0, [sp, #5752] ; 8-byte Folded Spill b LBB0_2275 LBB0_2275: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #5752] ; 8-byte Folded Reload str d0, [sp, #5728] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2277 b LBB0_2276 LBB0_2276: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5720] ; 8-byte Folded Spill b LBB0_2278 LBB0_2277: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5720] ; 8-byte Folded Spill b LBB0_2278 LBB0_2278: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5736] ; 8-byte Folded Reload ldr d1, [sp, #5720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2280 b LBB0_2279 LBB0_2279: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5712] ; 8-byte Folded Spill b LBB0_2284 LBB0_2280: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2282 b LBB0_2281 LBB0_2281: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5704] ; 8-byte Folded Spill b LBB0_2283 LBB0_2282: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5704] ; 8-byte Folded Spill b LBB0_2283 LBB0_2283: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5704] ; 8-byte Folded Reload str d0, [sp, #5712] ; 8-byte Folded Spill b LBB0_2284 LBB0_2284: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5728] ; 8-byte Folded Reload ldr d1, [sp, #5712] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2295 b LBB0_2285 LBB0_2285: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2287 b LBB0_2286 LBB0_2286: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5688] ; 8-byte Folded Spill b LBB0_2288 LBB0_2287: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5688] ; 8-byte Folded Spill b LBB0_2288 LBB0_2288: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5696] ; 8-byte Folded Reload ldr d1, [sp, #5688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2290 b LBB0_2289 LBB0_2289: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5680] ; 8-byte Folded Spill b LBB0_2294 LBB0_2290: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2292 b LBB0_2291 LBB0_2291: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5672] ; 8-byte Folded Spill b LBB0_2293 LBB0_2292: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5672] ; 8-byte Folded Spill b LBB0_2293 LBB0_2293: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5672] ; 8-byte Folded Reload str d0, [sp, #5680] ; 8-byte Folded Spill b LBB0_2294 LBB0_2294: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5680] ; 8-byte Folded Reload str d0, [sp, #5664] ; 8-byte Folded Spill b LBB0_2305 LBB0_2295: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5656] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2297 b LBB0_2296 LBB0_2296: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5648] ; 8-byte Folded Spill b LBB0_2298 LBB0_2297: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5648] ; 8-byte Folded Spill b LBB0_2298 LBB0_2298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5656] ; 8-byte Folded Reload ldr d1, [sp, #5648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2300 b LBB0_2299 LBB0_2299: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5640] ; 8-byte Folded Spill b LBB0_2304 LBB0_2300: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2302 b LBB0_2301 LBB0_2301: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5632] ; 8-byte Folded Spill b LBB0_2303 LBB0_2302: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5632] ; 8-byte Folded Spill b LBB0_2303 LBB0_2303: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5632] ; 8-byte Folded Reload str d0, [sp, #5640] ; 8-byte Folded Spill b LBB0_2304 LBB0_2304: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5640] ; 8-byte Folded Reload str d0, [sp, #5664] ; 8-byte Folded Spill b LBB0_2305 LBB0_2305: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5768] ; 8-byte Folded Reload ldr d1, [sp, #5664] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2346 b LBB0_2306 LBB0_2306: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2308 b LBB0_2307 LBB0_2307: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5616] ; 8-byte Folded Spill b LBB0_2309 LBB0_2308: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5616] ; 8-byte Folded Spill b LBB0_2309 LBB0_2309: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5624] ; 8-byte Folded Reload ldr d1, [sp, #5616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2311 b LBB0_2310 LBB0_2310: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5608] ; 8-byte Folded Spill b LBB0_2315 LBB0_2311: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2313 b LBB0_2312 LBB0_2312: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5600] ; 8-byte Folded Spill b LBB0_2314 LBB0_2313: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5600] ; 8-byte Folded Spill b LBB0_2314 LBB0_2314: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5600] ; 8-byte Folded Reload str d0, [sp, #5608] ; 8-byte Folded Spill b LBB0_2315 LBB0_2315: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #5608] ; 8-byte Folded Reload str d0, [sp, #5584] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2317 b LBB0_2316 LBB0_2316: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5576] ; 8-byte Folded Spill b LBB0_2318 LBB0_2317: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5576] ; 8-byte Folded Spill b LBB0_2318 LBB0_2318: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5592] ; 8-byte Folded Reload ldr d1, [sp, #5576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2320 b LBB0_2319 LBB0_2319: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5568] ; 8-byte Folded Spill b LBB0_2324 LBB0_2320: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2322 b LBB0_2321 LBB0_2321: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5560] ; 8-byte Folded Spill b LBB0_2323 LBB0_2322: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5560] ; 8-byte Folded Spill b LBB0_2323 LBB0_2323: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5560] ; 8-byte Folded Reload str d0, [sp, #5568] ; 8-byte Folded Spill b LBB0_2324 LBB0_2324: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5584] ; 8-byte Folded Reload ldr d1, [sp, #5568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2335 b LBB0_2325 LBB0_2325: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2327 b LBB0_2326 LBB0_2326: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5544] ; 8-byte Folded Spill b LBB0_2328 LBB0_2327: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5544] ; 8-byte Folded Spill b LBB0_2328 LBB0_2328: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5552] ; 8-byte Folded Reload ldr d1, [sp, #5544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2330 b LBB0_2329 LBB0_2329: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5536] ; 8-byte Folded Spill b LBB0_2334 LBB0_2330: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2332 b LBB0_2331 LBB0_2331: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5528] ; 8-byte Folded Spill b LBB0_2333 LBB0_2332: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5528] ; 8-byte Folded Spill b LBB0_2333 LBB0_2333: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5528] ; 8-byte Folded Reload str d0, [sp, #5536] ; 8-byte Folded Spill b LBB0_2334 LBB0_2334: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5536] ; 8-byte Folded Reload str d0, [sp, #5520] ; 8-byte Folded Spill b LBB0_2345 LBB0_2335: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2337 b LBB0_2336 LBB0_2336: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5504] ; 8-byte Folded Spill b LBB0_2338 LBB0_2337: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5504] ; 8-byte Folded Spill b LBB0_2338 LBB0_2338: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5512] ; 8-byte Folded Reload ldr d1, [sp, #5504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2340 b LBB0_2339 LBB0_2339: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5496] ; 8-byte Folded Spill b LBB0_2344 LBB0_2340: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2342 b LBB0_2341 LBB0_2341: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #5488] ; 8-byte Folded Spill b LBB0_2343 LBB0_2342: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #5488] ; 8-byte Folded Spill b LBB0_2343 LBB0_2343: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5488] ; 8-byte Folded Reload str d0, [sp, #5496] ; 8-byte Folded Spill b LBB0_2344 LBB0_2344: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5496] ; 8-byte Folded Reload str d0, [sp, #5520] ; 8-byte Folded Spill b LBB0_2345 LBB0_2345: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5520] ; 8-byte Folded Reload str d0, [sp, #5480] ; 8-byte Folded Spill b LBB0_2386 LBB0_2346: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2348 b LBB0_2347 LBB0_2347: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5464] ; 8-byte Folded Spill b LBB0_2349 LBB0_2348: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5464] ; 8-byte Folded Spill b LBB0_2349 LBB0_2349: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5472] ; 8-byte Folded Reload ldr d1, [sp, #5464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2351 b LBB0_2350 LBB0_2350: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5456] ; 8-byte Folded Spill b LBB0_2355 LBB0_2351: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2353 b LBB0_2352 LBB0_2352: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5448] ; 8-byte Folded Spill b LBB0_2354 LBB0_2353: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5448] ; 8-byte Folded Spill b LBB0_2354 LBB0_2354: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5448] ; 8-byte Folded Reload str d0, [sp, #5456] ; 8-byte Folded Spill b LBB0_2355 LBB0_2355: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #5456] ; 8-byte Folded Reload str d0, [sp, #5432] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2357 b LBB0_2356 LBB0_2356: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5424] ; 8-byte Folded Spill b LBB0_2358 LBB0_2357: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5424] ; 8-byte Folded Spill b LBB0_2358 LBB0_2358: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5440] ; 8-byte Folded Reload ldr d1, [sp, #5424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2360 b LBB0_2359 LBB0_2359: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5416] ; 8-byte Folded Spill b LBB0_2364 LBB0_2360: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2362 b LBB0_2361 LBB0_2361: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5408] ; 8-byte Folded Spill b LBB0_2363 LBB0_2362: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5408] ; 8-byte Folded Spill b LBB0_2363 LBB0_2363: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5408] ; 8-byte Folded Reload str d0, [sp, #5416] ; 8-byte Folded Spill b LBB0_2364 LBB0_2364: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5432] ; 8-byte Folded Reload ldr d1, [sp, #5416] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2375 b LBB0_2365 LBB0_2365: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5400] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2367 b LBB0_2366 LBB0_2366: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5392] ; 8-byte Folded Spill b LBB0_2368 LBB0_2367: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5392] ; 8-byte Folded Spill b LBB0_2368 LBB0_2368: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5400] ; 8-byte Folded Reload ldr d1, [sp, #5392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2370 b LBB0_2369 LBB0_2369: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #5384] ; 8-byte Folded Spill b LBB0_2374 LBB0_2370: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2372 b LBB0_2371 LBB0_2371: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5376] ; 8-byte Folded Spill b LBB0_2373 LBB0_2372: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #5376] ; 8-byte Folded Spill b LBB0_2373 LBB0_2373: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5376] ; 8-byte Folded Reload str d0, [sp, #5384] ; 8-byte Folded Spill b LBB0_2374 LBB0_2374: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5384] ; 8-byte Folded Reload str d0, [sp, #5368] ; 8-byte Folded Spill b LBB0_2385 LBB0_2375: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5360] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2377 b LBB0_2376 LBB0_2376: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5352] ; 8-byte Folded Spill b LBB0_2378 LBB0_2377: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5352] ; 8-byte Folded Spill b LBB0_2378 LBB0_2378: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5360] ; 8-byte Folded Reload ldr d1, [sp, #5352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2380 b LBB0_2379 LBB0_2379: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #5344] ; 8-byte Folded Spill b LBB0_2384 LBB0_2380: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2382 b LBB0_2381 LBB0_2381: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #5336] ; 8-byte Folded Spill b LBB0_2383 LBB0_2382: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5336] ; 8-byte Folded Spill b LBB0_2383 LBB0_2383: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5336] ; 8-byte Folded Reload str d0, [sp, #5344] ; 8-byte Folded Spill b LBB0_2384 LBB0_2384: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5344] ; 8-byte Folded Reload str d0, [sp, #5368] ; 8-byte Folded Spill b LBB0_2385 LBB0_2385: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5368] ; 8-byte Folded Reload str d0, [sp, #5480] ; 8-byte Folded Spill b LBB0_2386 LBB0_2386: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #5480] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14448] ldr s0, [x10] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 str d0, [sp, #5328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2388 b LBB0_2387 LBB0_2387: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5320] ; 8-byte Folded Spill b LBB0_2389 LBB0_2388: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5320] ; 8-byte Folded Spill b LBB0_2389 LBB0_2389: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5328] ; 8-byte Folded Reload ldr d1, [sp, #5320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2391 b LBB0_2390 LBB0_2390: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5312] ; 8-byte Folded Spill b LBB0_2395 LBB0_2391: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2393 b LBB0_2392 LBB0_2392: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5304] ; 8-byte Folded Spill b LBB0_2394 LBB0_2393: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5304] ; 8-byte Folded Spill b LBB0_2394 LBB0_2394: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5304] ; 8-byte Folded Reload str d0, [sp, #5312] ; 8-byte Folded Spill b LBB0_2395 LBB0_2395: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #5312] ; 8-byte Folded Reload str d0, [sp, #5288] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5296] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2397 b LBB0_2396 LBB0_2396: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #5280] ; 8-byte Folded Spill b LBB0_2398 LBB0_2397: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5280] ; 8-byte Folded Spill b LBB0_2398 LBB0_2398: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5296] ; 8-byte Folded Reload ldr d1, [sp, #5280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2400 b LBB0_2399 LBB0_2399: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5272] ; 8-byte Folded Spill b LBB0_2404 LBB0_2400: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2402 b LBB0_2401 LBB0_2401: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #5264] ; 8-byte Folded Spill b LBB0_2403 LBB0_2402: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5264] ; 8-byte Folded Spill b LBB0_2403 LBB0_2403: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5264] ; 8-byte Folded Reload str d0, [sp, #5272] ; 8-byte Folded Spill b LBB0_2404 LBB0_2404: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5288] ; 8-byte Folded Reload ldr d1, [sp, #5272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2415 b LBB0_2405 LBB0_2405: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 str d0, [sp, #5256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2407 b LBB0_2406 LBB0_2406: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5248] ; 8-byte Folded Spill b LBB0_2408 LBB0_2407: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5248] ; 8-byte Folded Spill b LBB0_2408 LBB0_2408: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5256] ; 8-byte Folded Reload ldr d1, [sp, #5248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2410 b LBB0_2409 LBB0_2409: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5240] ; 8-byte Folded Spill b LBB0_2414 LBB0_2410: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2412 b LBB0_2411 LBB0_2411: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5232] ; 8-byte Folded Spill b LBB0_2413 LBB0_2412: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5232] ; 8-byte Folded Spill b LBB0_2413 LBB0_2413: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5232] ; 8-byte Folded Reload str d0, [sp, #5240] ; 8-byte Folded Spill b LBB0_2414 LBB0_2414: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5240] ; 8-byte Folded Reload str d0, [sp, #5224] ; 8-byte Folded Spill b LBB0_2425 LBB0_2415: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2417 b LBB0_2416 LBB0_2416: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #5208] ; 8-byte Folded Spill b LBB0_2418 LBB0_2417: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5208] ; 8-byte Folded Spill b LBB0_2418 LBB0_2418: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5216] ; 8-byte Folded Reload ldr d1, [sp, #5208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2420 b LBB0_2419 LBB0_2419: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5200] ; 8-byte Folded Spill b LBB0_2424 LBB0_2420: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2422 b LBB0_2421 LBB0_2421: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #5192] ; 8-byte Folded Spill b LBB0_2423 LBB0_2422: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #5192] ; 8-byte Folded Spill b LBB0_2423 LBB0_2423: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5192] ; 8-byte Folded Reload str d0, [sp, #5200] ; 8-byte Folded Spill b LBB0_2424 LBB0_2424: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5200] ; 8-byte Folded Reload str d0, [sp, #5224] ; 8-byte Folded Spill b LBB0_2425 LBB0_2425: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr d0, [sp, #5224] ; 8-byte Folded Reload str d0, [sp, #5176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2427 b LBB0_2426 LBB0_2426: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5168] ; 8-byte Folded Spill b LBB0_2428 LBB0_2427: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #5168] ; 8-byte Folded Spill b LBB0_2428 LBB0_2428: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5184] ; 8-byte Folded Reload ldr d1, [sp, #5168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2430 b LBB0_2429 LBB0_2429: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5160] ; 8-byte Folded Spill b LBB0_2434 LBB0_2430: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2432 b LBB0_2431 LBB0_2431: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5152] ; 8-byte Folded Spill b LBB0_2433 LBB0_2432: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #5152] ; 8-byte Folded Spill b LBB0_2433 LBB0_2433: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5152] ; 8-byte Folded Reload str d0, [sp, #5160] ; 8-byte Folded Spill b LBB0_2434 LBB0_2434: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #5160] ; 8-byte Folded Reload str d0, [sp, #5136] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2436 b LBB0_2435 LBB0_2435: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5128] ; 8-byte Folded Spill b LBB0_2437 LBB0_2436: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5128] ; 8-byte Folded Spill b LBB0_2437 LBB0_2437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5144] ; 8-byte Folded Reload ldr d1, [sp, #5128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2439 b LBB0_2438 LBB0_2438: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5120] ; 8-byte Folded Spill b LBB0_2443 LBB0_2439: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2441 b LBB0_2440 LBB0_2440: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5112] ; 8-byte Folded Spill b LBB0_2442 LBB0_2441: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5112] ; 8-byte Folded Spill b LBB0_2442 LBB0_2442: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5112] ; 8-byte Folded Reload str d0, [sp, #5120] ; 8-byte Folded Spill b LBB0_2443 LBB0_2443: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5136] ; 8-byte Folded Reload ldr d1, [sp, #5120] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2454 b LBB0_2444 LBB0_2444: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2446 b LBB0_2445 LBB0_2445: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5096] ; 8-byte Folded Spill b LBB0_2447 LBB0_2446: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #5096] ; 8-byte Folded Spill b LBB0_2447 LBB0_2447: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5104] ; 8-byte Folded Reload ldr d1, [sp, #5096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2449 b LBB0_2448 LBB0_2448: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #5088] ; 8-byte Folded Spill b LBB0_2453 LBB0_2449: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2451 b LBB0_2450 LBB0_2450: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #5080] ; 8-byte Folded Spill b LBB0_2452 LBB0_2451: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #5080] ; 8-byte Folded Spill b LBB0_2452 LBB0_2452: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5080] ; 8-byte Folded Reload str d0, [sp, #5088] ; 8-byte Folded Spill b LBB0_2453 LBB0_2453: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5088] ; 8-byte Folded Reload str d0, [sp, #5072] ; 8-byte Folded Spill b LBB0_2464 LBB0_2454: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5064] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2456 b LBB0_2455 LBB0_2455: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5056] ; 8-byte Folded Spill b LBB0_2457 LBB0_2456: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5056] ; 8-byte Folded Spill b LBB0_2457 LBB0_2457: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5064] ; 8-byte Folded Reload ldr d1, [sp, #5056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2459 b LBB0_2458 LBB0_2458: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #5048] ; 8-byte Folded Spill b LBB0_2463 LBB0_2459: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2461 b LBB0_2460 LBB0_2460: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #5040] ; 8-byte Folded Spill b LBB0_2462 LBB0_2461: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5040] ; 8-byte Folded Spill b LBB0_2462 LBB0_2462: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5040] ; 8-byte Folded Reload str d0, [sp, #5048] ; 8-byte Folded Spill b LBB0_2463 LBB0_2463: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5048] ; 8-byte Folded Reload str d0, [sp, #5072] ; 8-byte Folded Spill b LBB0_2464 LBB0_2464: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5176] ; 8-byte Folded Reload ldr d1, [sp, #5072] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2505 b LBB0_2465 LBB0_2465: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 str d0, [sp, #5032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2467 b LBB0_2466 LBB0_2466: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5024] ; 8-byte Folded Spill b LBB0_2468 LBB0_2467: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5024] ; 8-byte Folded Spill b LBB0_2468 LBB0_2468: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5032] ; 8-byte Folded Reload ldr d1, [sp, #5024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2470 b LBB0_2469 LBB0_2469: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5016] ; 8-byte Folded Spill b LBB0_2474 LBB0_2470: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2472 b LBB0_2471 LBB0_2471: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #5008] ; 8-byte Folded Spill b LBB0_2473 LBB0_2472: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #5008] ; 8-byte Folded Spill b LBB0_2473 LBB0_2473: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5008] ; 8-byte Folded Reload str d0, [sp, #5016] ; 8-byte Folded Spill b LBB0_2474 LBB0_2474: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #5016] ; 8-byte Folded Reload str d0, [sp, #4992] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #5000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2476 b LBB0_2475 LBB0_2475: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4984] ; 8-byte Folded Spill b LBB0_2477 LBB0_2476: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4984] ; 8-byte Folded Spill b LBB0_2477 LBB0_2477: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #5000] ; 8-byte Folded Reload ldr d1, [sp, #4984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2479 b LBB0_2478 LBB0_2478: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4976] ; 8-byte Folded Spill b LBB0_2483 LBB0_2479: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2481 b LBB0_2480 LBB0_2480: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4968] ; 8-byte Folded Spill b LBB0_2482 LBB0_2481: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4968] ; 8-byte Folded Spill b LBB0_2482 LBB0_2482: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4968] ; 8-byte Folded Reload str d0, [sp, #4976] ; 8-byte Folded Spill b LBB0_2483 LBB0_2483: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4992] ; 8-byte Folded Reload ldr d1, [sp, #4976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2494 b LBB0_2484 LBB0_2484: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 str d0, [sp, #4960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2486 b LBB0_2485 LBB0_2485: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4952] ; 8-byte Folded Spill b LBB0_2487 LBB0_2486: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4952] ; 8-byte Folded Spill b LBB0_2487 LBB0_2487: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4960] ; 8-byte Folded Reload ldr d1, [sp, #4952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2489 b LBB0_2488 LBB0_2488: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4944] ; 8-byte Folded Spill b LBB0_2493 LBB0_2489: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2491 b LBB0_2490 LBB0_2490: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4936] ; 8-byte Folded Spill b LBB0_2492 LBB0_2491: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #4936] ; 8-byte Folded Spill b LBB0_2492 LBB0_2492: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4936] ; 8-byte Folded Reload str d0, [sp, #4944] ; 8-byte Folded Spill b LBB0_2493 LBB0_2493: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4944] ; 8-byte Folded Reload str d0, [sp, #4928] ; 8-byte Folded Spill b LBB0_2504 LBB0_2494: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2496 b LBB0_2495 LBB0_2495: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4912] ; 8-byte Folded Spill b LBB0_2497 LBB0_2496: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4912] ; 8-byte Folded Spill b LBB0_2497 LBB0_2497: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4920] ; 8-byte Folded Reload ldr d1, [sp, #4912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2499 b LBB0_2498 LBB0_2498: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4904] ; 8-byte Folded Spill b LBB0_2503 LBB0_2499: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2501 b LBB0_2500 LBB0_2500: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #4896] ; 8-byte Folded Spill b LBB0_2502 LBB0_2501: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4896] ; 8-byte Folded Spill b LBB0_2502 LBB0_2502: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4896] ; 8-byte Folded Reload str d0, [sp, #4904] ; 8-byte Folded Spill b LBB0_2503 LBB0_2503: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4904] ; 8-byte Folded Reload str d0, [sp, #4928] ; 8-byte Folded Spill b LBB0_2504 LBB0_2504: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4928] ; 8-byte Folded Reload str d0, [sp, #4888] ; 8-byte Folded Spill b LBB0_2545 LBB0_2505: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4880] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2507 b LBB0_2506 LBB0_2506: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #4872] ; 8-byte Folded Spill b LBB0_2508 LBB0_2507: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #4872] ; 8-byte Folded Spill b LBB0_2508 LBB0_2508: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4880] ; 8-byte Folded Reload ldr d1, [sp, #4872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2510 b LBB0_2509 LBB0_2509: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4864] ; 8-byte Folded Spill b LBB0_2514 LBB0_2510: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2512 b LBB0_2511 LBB0_2511: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #4856] ; 8-byte Folded Spill b LBB0_2513 LBB0_2512: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #4856] ; 8-byte Folded Spill b LBB0_2513 LBB0_2513: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4856] ; 8-byte Folded Reload str d0, [sp, #4864] ; 8-byte Folded Spill b LBB0_2514 LBB0_2514: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr d0, [sp, #4864] ; 8-byte Folded Reload str d0, [sp, #4840] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2516 b LBB0_2515 LBB0_2515: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4832] ; 8-byte Folded Spill b LBB0_2517 LBB0_2516: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4832] ; 8-byte Folded Spill b LBB0_2517 LBB0_2517: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4848] ; 8-byte Folded Reload ldr d1, [sp, #4832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2519 b LBB0_2518 LBB0_2518: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4824] ; 8-byte Folded Spill b LBB0_2523 LBB0_2519: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2521 b LBB0_2520 LBB0_2520: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4816] ; 8-byte Folded Spill b LBB0_2522 LBB0_2521: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4816] ; 8-byte Folded Spill b LBB0_2522 LBB0_2522: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4816] ; 8-byte Folded Reload str d0, [sp, #4824] ; 8-byte Folded Spill b LBB0_2523 LBB0_2523: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4840] ; 8-byte Folded Reload ldr d1, [sp, #4824] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2534 b LBB0_2524 LBB0_2524: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2526 b LBB0_2525 LBB0_2525: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #4800] ; 8-byte Folded Spill b LBB0_2527 LBB0_2526: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #4800] ; 8-byte Folded Spill b LBB0_2527 LBB0_2527: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4808] ; 8-byte Folded Reload ldr d1, [sp, #4800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2529 b LBB0_2528 LBB0_2528: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4792] ; 8-byte Folded Spill b LBB0_2533 LBB0_2529: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2531 b LBB0_2530 LBB0_2530: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #4784] ; 8-byte Folded Spill b LBB0_2532 LBB0_2531: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #4784] ; 8-byte Folded Spill b LBB0_2532 LBB0_2532: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4784] ; 8-byte Folded Reload str d0, [sp, #4792] ; 8-byte Folded Spill b LBB0_2533 LBB0_2533: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4792] ; 8-byte Folded Reload str d0, [sp, #4776] ; 8-byte Folded Spill b LBB0_2544 LBB0_2534: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4768] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2536 b LBB0_2535 LBB0_2535: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4760] ; 8-byte Folded Spill b LBB0_2537 LBB0_2536: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4760] ; 8-byte Folded Spill b LBB0_2537 LBB0_2537: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4768] ; 8-byte Folded Reload ldr d1, [sp, #4760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2539 b LBB0_2538 LBB0_2538: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4752] ; 8-byte Folded Spill b LBB0_2543 LBB0_2539: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2541 b LBB0_2540 LBB0_2540: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4744] ; 8-byte Folded Spill b LBB0_2542 LBB0_2541: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4744] ; 8-byte Folded Spill b LBB0_2542 LBB0_2542: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4744] ; 8-byte Folded Reload str d0, [sp, #4752] ; 8-byte Folded Spill b LBB0_2543 LBB0_2543: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4752] ; 8-byte Folded Reload str d0, [sp, #4776] ; 8-byte Folded Spill b LBB0_2544 LBB0_2544: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4776] ; 8-byte Folded Reload str d0, [sp, #4888] ; 8-byte Folded Spill b LBB0_2545 LBB0_2545: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #4888] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14444] ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2547 b LBB0_2546 LBB0_2546: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4728] ; 8-byte Folded Spill b LBB0_2548 LBB0_2547: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4728] ; 8-byte Folded Spill b LBB0_2548 LBB0_2548: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4736] ; 8-byte Folded Reload ldr d1, [sp, #4728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2550 b LBB0_2549 LBB0_2549: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4720] ; 8-byte Folded Spill b LBB0_2554 LBB0_2550: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2552 b LBB0_2551 LBB0_2551: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4712] ; 8-byte Folded Spill b LBB0_2553 LBB0_2552: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4712] ; 8-byte Folded Spill b LBB0_2553 LBB0_2553: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4712] ; 8-byte Folded Reload str d0, [sp, #4720] ; 8-byte Folded Spill b LBB0_2554 LBB0_2554: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr d0, [sp, #4720] ; 8-byte Folded Reload str d0, [sp, #4696] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2556 b LBB0_2555 LBB0_2555: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4688] ; 8-byte Folded Spill b LBB0_2557 LBB0_2556: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4688] ; 8-byte Folded Spill b LBB0_2557 LBB0_2557: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4704] ; 8-byte Folded Reload ldr d1, [sp, #4688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2559 b LBB0_2558 LBB0_2558: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4680] ; 8-byte Folded Spill b LBB0_2563 LBB0_2559: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2561 b LBB0_2560 LBB0_2560: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4672] ; 8-byte Folded Spill b LBB0_2562 LBB0_2561: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4672] ; 8-byte Folded Spill b LBB0_2562 LBB0_2562: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4672] ; 8-byte Folded Reload str d0, [sp, #4680] ; 8-byte Folded Spill b LBB0_2563 LBB0_2563: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4696] ; 8-byte Folded Reload ldr d1, [sp, #4680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2574 b LBB0_2564 LBB0_2564: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2566 b LBB0_2565 LBB0_2565: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4656] ; 8-byte Folded Spill b LBB0_2567 LBB0_2566: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4656] ; 8-byte Folded Spill b LBB0_2567 LBB0_2567: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4664] ; 8-byte Folded Reload ldr d1, [sp, #4656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2569 b LBB0_2568 LBB0_2568: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4648] ; 8-byte Folded Spill b LBB0_2573 LBB0_2569: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2571 b LBB0_2570 LBB0_2570: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4640] ; 8-byte Folded Spill b LBB0_2572 LBB0_2571: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4640] ; 8-byte Folded Spill b LBB0_2572 LBB0_2572: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4640] ; 8-byte Folded Reload str d0, [sp, #4648] ; 8-byte Folded Spill b LBB0_2573 LBB0_2573: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4648] ; 8-byte Folded Reload str d0, [sp, #4632] ; 8-byte Folded Spill b LBB0_2584 LBB0_2574: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2576 b LBB0_2575 LBB0_2575: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4616] ; 8-byte Folded Spill b LBB0_2577 LBB0_2576: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4616] ; 8-byte Folded Spill b LBB0_2577 LBB0_2577: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4624] ; 8-byte Folded Reload ldr d1, [sp, #4616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2579 b LBB0_2578 LBB0_2578: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4608] ; 8-byte Folded Spill b LBB0_2583 LBB0_2579: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2581 b LBB0_2580 LBB0_2580: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4600] ; 8-byte Folded Spill b LBB0_2582 LBB0_2581: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4600] ; 8-byte Folded Spill b LBB0_2582 LBB0_2582: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4600] ; 8-byte Folded Reload str d0, [sp, #4608] ; 8-byte Folded Spill b LBB0_2583 LBB0_2583: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4608] ; 8-byte Folded Reload str d0, [sp, #4632] ; 8-byte Folded Spill b LBB0_2584 LBB0_2584: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr d0, [sp, #4632] ; 8-byte Folded Reload str d0, [sp, #4584] ; 8-byte Folded Spill ldr s0, [x10] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 str d0, [sp, #4592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2586 b LBB0_2585 LBB0_2585: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4576] ; 8-byte Folded Spill b LBB0_2587 LBB0_2586: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4576] ; 8-byte Folded Spill b LBB0_2587 LBB0_2587: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4592] ; 8-byte Folded Reload ldr d1, [sp, #4576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2589 b LBB0_2588 LBB0_2588: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4568] ; 8-byte Folded Spill b LBB0_2593 LBB0_2589: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2591 b LBB0_2590 LBB0_2590: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4560] ; 8-byte Folded Spill b LBB0_2592 LBB0_2591: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4560] ; 8-byte Folded Spill b LBB0_2592 LBB0_2592: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4560] ; 8-byte Folded Reload str d0, [sp, #4568] ; 8-byte Folded Spill b LBB0_2593 LBB0_2593: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #4568] ; 8-byte Folded Reload str d0, [sp, #4544] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2595 b LBB0_2594 LBB0_2594: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4536] ; 8-byte Folded Spill b LBB0_2596 LBB0_2595: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4536] ; 8-byte Folded Spill b LBB0_2596 LBB0_2596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4552] ; 8-byte Folded Reload ldr d1, [sp, #4536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2598 b LBB0_2597 LBB0_2597: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4528] ; 8-byte Folded Spill b LBB0_2602 LBB0_2598: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2600 b LBB0_2599 LBB0_2599: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4520] ; 8-byte Folded Spill b LBB0_2601 LBB0_2600: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4520] ; 8-byte Folded Spill b LBB0_2601 LBB0_2601: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4520] ; 8-byte Folded Reload str d0, [sp, #4528] ; 8-byte Folded Spill b LBB0_2602 LBB0_2602: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4544] ; 8-byte Folded Reload ldr d1, [sp, #4528] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2613 b LBB0_2603 LBB0_2603: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 str d0, [sp, #4512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2605 b LBB0_2604 LBB0_2604: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4504] ; 8-byte Folded Spill b LBB0_2606 LBB0_2605: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4504] ; 8-byte Folded Spill b LBB0_2606 LBB0_2606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4512] ; 8-byte Folded Reload ldr d1, [sp, #4504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2608 b LBB0_2607 LBB0_2607: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4496] ; 8-byte Folded Spill b LBB0_2612 LBB0_2608: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2610 b LBB0_2609 LBB0_2609: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4488] ; 8-byte Folded Spill b LBB0_2611 LBB0_2610: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4488] ; 8-byte Folded Spill b LBB0_2611 LBB0_2611: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4488] ; 8-byte Folded Reload str d0, [sp, #4496] ; 8-byte Folded Spill b LBB0_2612 LBB0_2612: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4496] ; 8-byte Folded Reload str d0, [sp, #4480] ; 8-byte Folded Spill b LBB0_2623 LBB0_2613: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4472] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2615 b LBB0_2614 LBB0_2614: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4464] ; 8-byte Folded Spill b LBB0_2616 LBB0_2615: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4464] ; 8-byte Folded Spill b LBB0_2616 LBB0_2616: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4472] ; 8-byte Folded Reload ldr d1, [sp, #4464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2618 b LBB0_2617 LBB0_2617: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4456] ; 8-byte Folded Spill b LBB0_2622 LBB0_2618: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2620 b LBB0_2619 LBB0_2619: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4448] ; 8-byte Folded Spill b LBB0_2621 LBB0_2620: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4448] ; 8-byte Folded Spill b LBB0_2621 LBB0_2621: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4448] ; 8-byte Folded Reload str d0, [sp, #4456] ; 8-byte Folded Spill b LBB0_2622 LBB0_2622: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4456] ; 8-byte Folded Reload str d0, [sp, #4480] ; 8-byte Folded Spill b LBB0_2623 LBB0_2623: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4584] ; 8-byte Folded Reload ldr d1, [sp, #4480] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2664 b LBB0_2624 LBB0_2624: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2626 b LBB0_2625 LBB0_2625: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4432] ; 8-byte Folded Spill b LBB0_2627 LBB0_2626: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4432] ; 8-byte Folded Spill b LBB0_2627 LBB0_2627: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4440] ; 8-byte Folded Reload ldr d1, [sp, #4432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2629 b LBB0_2628 LBB0_2628: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4424] ; 8-byte Folded Spill b LBB0_2633 LBB0_2629: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2631 b LBB0_2630 LBB0_2630: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4416] ; 8-byte Folded Spill b LBB0_2632 LBB0_2631: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4416] ; 8-byte Folded Spill b LBB0_2632 LBB0_2632: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4416] ; 8-byte Folded Reload str d0, [sp, #4424] ; 8-byte Folded Spill b LBB0_2633 LBB0_2633: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr d0, [sp, #4424] ; 8-byte Folded Reload str d0, [sp, #4400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2635 b LBB0_2634 LBB0_2634: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4392] ; 8-byte Folded Spill b LBB0_2636 LBB0_2635: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4392] ; 8-byte Folded Spill b LBB0_2636 LBB0_2636: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4408] ; 8-byte Folded Reload ldr d1, [sp, #4392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2638 b LBB0_2637 LBB0_2637: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4384] ; 8-byte Folded Spill b LBB0_2642 LBB0_2638: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2640 b LBB0_2639 LBB0_2639: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4376] ; 8-byte Folded Spill b LBB0_2641 LBB0_2640: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4376] ; 8-byte Folded Spill b LBB0_2641 LBB0_2641: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4376] ; 8-byte Folded Reload str d0, [sp, #4384] ; 8-byte Folded Spill b LBB0_2642 LBB0_2642: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4400] ; 8-byte Folded Reload ldr d1, [sp, #4384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2653 b LBB0_2643 LBB0_2643: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2645 b LBB0_2644 LBB0_2644: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4360] ; 8-byte Folded Spill b LBB0_2646 LBB0_2645: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4360] ; 8-byte Folded Spill b LBB0_2646 LBB0_2646: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4368] ; 8-byte Folded Reload ldr d1, [sp, #4360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2648 b LBB0_2647 LBB0_2647: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4352] ; 8-byte Folded Spill b LBB0_2652 LBB0_2648: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2650 b LBB0_2649 LBB0_2649: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4344] ; 8-byte Folded Spill b LBB0_2651 LBB0_2650: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #4344] ; 8-byte Folded Spill b LBB0_2651 LBB0_2651: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4344] ; 8-byte Folded Reload str d0, [sp, #4352] ; 8-byte Folded Spill b LBB0_2652 LBB0_2652: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4352] ; 8-byte Folded Reload str d0, [sp, #4336] ; 8-byte Folded Spill b LBB0_2663 LBB0_2653: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2655 b LBB0_2654 LBB0_2654: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4320] ; 8-byte Folded Spill b LBB0_2656 LBB0_2655: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4320] ; 8-byte Folded Spill b LBB0_2656 LBB0_2656: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4328] ; 8-byte Folded Reload ldr d1, [sp, #4320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2658 b LBB0_2657 LBB0_2657: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4312] ; 8-byte Folded Spill b LBB0_2662 LBB0_2658: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2660 b LBB0_2659 LBB0_2659: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #4304] ; 8-byte Folded Spill b LBB0_2661 LBB0_2660: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4304] ; 8-byte Folded Spill b LBB0_2661 LBB0_2661: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4304] ; 8-byte Folded Reload str d0, [sp, #4312] ; 8-byte Folded Spill b LBB0_2662 LBB0_2662: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4312] ; 8-byte Folded Reload str d0, [sp, #4336] ; 8-byte Folded Spill b LBB0_2663 LBB0_2663: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4336] ; 8-byte Folded Reload str d0, [sp, #4296] ; 8-byte Folded Spill b LBB0_2704 LBB0_2664: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 str d0, [sp, #4288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2666 b LBB0_2665 LBB0_2665: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4280] ; 8-byte Folded Spill b LBB0_2667 LBB0_2666: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4280] ; 8-byte Folded Spill b LBB0_2667 LBB0_2667: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4288] ; 8-byte Folded Reload ldr d1, [sp, #4280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2669 b LBB0_2668 LBB0_2668: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4272] ; 8-byte Folded Spill b LBB0_2673 LBB0_2669: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2671 b LBB0_2670 LBB0_2670: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4264] ; 8-byte Folded Spill b LBB0_2672 LBB0_2671: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4264] ; 8-byte Folded Spill b LBB0_2672 LBB0_2672: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4264] ; 8-byte Folded Reload str d0, [sp, #4272] ; 8-byte Folded Spill b LBB0_2673 LBB0_2673: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #4272] ; 8-byte Folded Reload str d0, [sp, #4248] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2675 b LBB0_2674 LBB0_2674: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4240] ; 8-byte Folded Spill b LBB0_2676 LBB0_2675: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4240] ; 8-byte Folded Spill b LBB0_2676 LBB0_2676: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4256] ; 8-byte Folded Reload ldr d1, [sp, #4240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2678 b LBB0_2677 LBB0_2677: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4232] ; 8-byte Folded Spill b LBB0_2682 LBB0_2678: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2680 b LBB0_2679 LBB0_2679: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4224] ; 8-byte Folded Spill b LBB0_2681 LBB0_2680: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4224] ; 8-byte Folded Spill b LBB0_2681 LBB0_2681: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4224] ; 8-byte Folded Reload str d0, [sp, #4232] ; 8-byte Folded Spill b LBB0_2682 LBB0_2682: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4248] ; 8-byte Folded Reload ldr d1, [sp, #4232] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2693 b LBB0_2683 LBB0_2683: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 str d0, [sp, #4216] ; 8-byte Folded Spill ldr s0, [x9] fcvt d2, s0 fmov d0, #12.00000000 fadd d0, d0, d2 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2685 b LBB0_2684 LBB0_2684: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4208] ; 8-byte Folded Spill b LBB0_2686 LBB0_2685: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4208] ; 8-byte Folded Spill b LBB0_2686 LBB0_2686: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4216] ; 8-byte Folded Reload ldr d1, [sp, #4208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2688 b LBB0_2687 LBB0_2687: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4200] ; 8-byte Folded Spill b LBB0_2692 LBB0_2688: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #2.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2690 b LBB0_2689 LBB0_2689: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #4192] ; 8-byte Folded Spill b LBB0_2691 LBB0_2690: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4192] ; 8-byte Folded Spill b LBB0_2691 LBB0_2691: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4192] ; 8-byte Folded Reload str d0, [sp, #4200] ; 8-byte Folded Spill b LBB0_2692 LBB0_2692: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4200] ; 8-byte Folded Reload str d0, [sp, #4184] ; 8-byte Folded Spill b LBB0_2703 LBB0_2693: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4176] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2695 b LBB0_2694 LBB0_2694: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4168] ; 8-byte Folded Spill b LBB0_2696 LBB0_2695: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4168] ; 8-byte Folded Spill b LBB0_2696 LBB0_2696: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4176] ; 8-byte Folded Reload ldr d1, [sp, #4168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2698 b LBB0_2697 LBB0_2697: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #4160] ; 8-byte Folded Spill b LBB0_2702 LBB0_2698: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #10.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2700 b LBB0_2699 LBB0_2699: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #4152] ; 8-byte Folded Spill b LBB0_2701 LBB0_2700: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #4152] ; 8-byte Folded Spill b LBB0_2701 LBB0_2701: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4152] ; 8-byte Folded Reload str d0, [sp, #4160] ; 8-byte Folded Spill b LBB0_2702 LBB0_2702: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4160] ; 8-byte Folded Reload str d0, [sp, #4184] ; 8-byte Folded Spill b LBB0_2703 LBB0_2703: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4184] ; 8-byte Folded Reload str d0, [sp, #4296] ; 8-byte Folded Spill b LBB0_2704 LBB0_2704: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #4296] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14440] ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2706 b LBB0_2705 LBB0_2705: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4136] ; 8-byte Folded Spill b LBB0_2707 LBB0_2706: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4136] ; 8-byte Folded Spill b LBB0_2707 LBB0_2707: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4144] ; 8-byte Folded Reload ldr d1, [sp, #4136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2709 b LBB0_2708 LBB0_2708: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4128] ; 8-byte Folded Spill b LBB0_2713 LBB0_2709: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2711 b LBB0_2710 LBB0_2710: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4120] ; 8-byte Folded Spill b LBB0_2712 LBB0_2711: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4120] ; 8-byte Folded Spill b LBB0_2712 LBB0_2712: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4120] ; 8-byte Folded Reload str d0, [sp, #4128] ; 8-byte Folded Spill b LBB0_2713 LBB0_2713: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #4128] ; 8-byte Folded Reload str d0, [sp, #4104] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2715 b LBB0_2714 LBB0_2714: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4096] ; 8-byte Folded Spill b LBB0_2716 LBB0_2715: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4096] ; 8-byte Folded Spill b LBB0_2716 LBB0_2716: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4112] ; 8-byte Folded Reload ldr d1, [sp, #4096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2718 b LBB0_2717 LBB0_2717: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4088] ; 8-byte Folded Spill b LBB0_2722 LBB0_2718: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2720 b LBB0_2719 LBB0_2719: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4080] ; 8-byte Folded Spill b LBB0_2721 LBB0_2720: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4080] ; 8-byte Folded Spill b LBB0_2721 LBB0_2721: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4080] ; 8-byte Folded Reload str d0, [sp, #4088] ; 8-byte Folded Spill b LBB0_2722 LBB0_2722: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4104] ; 8-byte Folded Reload ldr d1, [sp, #4088] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2733 b LBB0_2723 LBB0_2723: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2725 b LBB0_2724 LBB0_2724: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4064] ; 8-byte Folded Spill b LBB0_2726 LBB0_2725: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4064] ; 8-byte Folded Spill b LBB0_2726 LBB0_2726: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4072] ; 8-byte Folded Reload ldr d1, [sp, #4064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2728 b LBB0_2727 LBB0_2727: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #4056] ; 8-byte Folded Spill b LBB0_2732 LBB0_2728: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2730 b LBB0_2729 LBB0_2729: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #4048] ; 8-byte Folded Spill b LBB0_2731 LBB0_2730: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #4048] ; 8-byte Folded Spill b LBB0_2731 LBB0_2731: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4048] ; 8-byte Folded Reload str d0, [sp, #4056] ; 8-byte Folded Spill b LBB0_2732 LBB0_2732: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4056] ; 8-byte Folded Reload str d0, [sp, #4040] ; 8-byte Folded Spill b LBB0_2743 LBB0_2733: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2735 b LBB0_2734 LBB0_2734: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4024] ; 8-byte Folded Spill b LBB0_2736 LBB0_2735: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4024] ; 8-byte Folded Spill b LBB0_2736 LBB0_2736: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4032] ; 8-byte Folded Reload ldr d1, [sp, #4024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2738 b LBB0_2737 LBB0_2737: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #4016] ; 8-byte Folded Spill b LBB0_2742 LBB0_2738: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2740 b LBB0_2739 LBB0_2739: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4008] ; 8-byte Folded Spill b LBB0_2741 LBB0_2740: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #4008] ; 8-byte Folded Spill b LBB0_2741 LBB0_2741: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4008] ; 8-byte Folded Reload str d0, [sp, #4016] ; 8-byte Folded Spill b LBB0_2742 LBB0_2742: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4016] ; 8-byte Folded Reload str d0, [sp, #4040] ; 8-byte Folded Spill b LBB0_2743 LBB0_2743: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr d0, [sp, #4040] ; 8-byte Folded Reload str d0, [sp, #3992] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #4000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2745 b LBB0_2744 LBB0_2744: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3984] ; 8-byte Folded Spill b LBB0_2746 LBB0_2745: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3984] ; 8-byte Folded Spill b LBB0_2746 LBB0_2746: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #4000] ; 8-byte Folded Reload ldr d1, [sp, #3984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2748 b LBB0_2747 LBB0_2747: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3976] ; 8-byte Folded Spill b LBB0_2752 LBB0_2748: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2750 b LBB0_2749 LBB0_2749: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3968] ; 8-byte Folded Spill b LBB0_2751 LBB0_2750: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3968] ; 8-byte Folded Spill b LBB0_2751 LBB0_2751: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3968] ; 8-byte Folded Reload str d0, [sp, #3976] ; 8-byte Folded Spill b LBB0_2752 LBB0_2752: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #3976] ; 8-byte Folded Reload str d0, [sp, #3952] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 str d1, [sp, #3960] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2754 b LBB0_2753 LBB0_2753: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3944] ; 8-byte Folded Spill b LBB0_2755 LBB0_2754: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3944] ; 8-byte Folded Spill b LBB0_2755 LBB0_2755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3960] ; 8-byte Folded Reload ldr d1, [sp, #3944] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2757 b LBB0_2756 LBB0_2756: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3936] ; 8-byte Folded Spill b LBB0_2761 LBB0_2757: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2759 b LBB0_2758 LBB0_2758: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3928] ; 8-byte Folded Spill b LBB0_2760 LBB0_2759: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3928] ; 8-byte Folded Spill b LBB0_2760 LBB0_2760: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3928] ; 8-byte Folded Reload str d0, [sp, #3936] ; 8-byte Folded Spill b LBB0_2761 LBB0_2761: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3952] ; 8-byte Folded Reload ldr d1, [sp, #3936] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2772 b LBB0_2762 LBB0_2762: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2764 b LBB0_2763 LBB0_2763: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3912] ; 8-byte Folded Spill b LBB0_2765 LBB0_2764: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3912] ; 8-byte Folded Spill b LBB0_2765 LBB0_2765: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3920] ; 8-byte Folded Reload ldr d1, [sp, #3912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2767 b LBB0_2766 LBB0_2766: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3904] ; 8-byte Folded Spill b LBB0_2771 LBB0_2767: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2769 b LBB0_2768 LBB0_2768: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3896] ; 8-byte Folded Spill b LBB0_2770 LBB0_2769: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3896] ; 8-byte Folded Spill b LBB0_2770 LBB0_2770: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3896] ; 8-byte Folded Reload str d0, [sp, #3904] ; 8-byte Folded Spill b LBB0_2771 LBB0_2771: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3904] ; 8-byte Folded Reload str d0, [sp, #3888] ; 8-byte Folded Spill b LBB0_2782 LBB0_2772: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 str d1, [sp, #3880] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2774 b LBB0_2773 LBB0_2773: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3872] ; 8-byte Folded Spill b LBB0_2775 LBB0_2774: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3872] ; 8-byte Folded Spill b LBB0_2775 LBB0_2775: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3880] ; 8-byte Folded Reload ldr d1, [sp, #3872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2777 b LBB0_2776 LBB0_2776: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3864] ; 8-byte Folded Spill b LBB0_2781 LBB0_2777: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2779 b LBB0_2778 LBB0_2778: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3856] ; 8-byte Folded Spill b LBB0_2780 LBB0_2779: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3856] ; 8-byte Folded Spill b LBB0_2780 LBB0_2780: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3856] ; 8-byte Folded Reload str d0, [sp, #3864] ; 8-byte Folded Spill b LBB0_2781 LBB0_2781: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3864] ; 8-byte Folded Reload str d0, [sp, #3888] ; 8-byte Folded Spill b LBB0_2782 LBB0_2782: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3992] ; 8-byte Folded Reload ldr d1, [sp, #3888] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2823 b LBB0_2783 LBB0_2783: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #3848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2785 b LBB0_2784 LBB0_2784: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3840] ; 8-byte Folded Spill b LBB0_2786 LBB0_2785: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3840] ; 8-byte Folded Spill b LBB0_2786 LBB0_2786: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3848] ; 8-byte Folded Reload ldr d1, [sp, #3840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2788 b LBB0_2787 LBB0_2787: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #3832] ; 8-byte Folded Spill b LBB0_2792 LBB0_2788: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2790 b LBB0_2789 LBB0_2789: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3824] ; 8-byte Folded Spill b LBB0_2791 LBB0_2790: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3824] ; 8-byte Folded Spill b LBB0_2791 LBB0_2791: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3824] ; 8-byte Folded Reload str d0, [sp, #3832] ; 8-byte Folded Spill b LBB0_2792 LBB0_2792: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #3832] ; 8-byte Folded Reload str d0, [sp, #3808] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2794 b LBB0_2793 LBB0_2793: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3800] ; 8-byte Folded Spill b LBB0_2795 LBB0_2794: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3800] ; 8-byte Folded Spill b LBB0_2795 LBB0_2795: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3816] ; 8-byte Folded Reload ldr d1, [sp, #3800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2797 b LBB0_2796 LBB0_2796: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3792] ; 8-byte Folded Spill b LBB0_2801 LBB0_2797: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2799 b LBB0_2798 LBB0_2798: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3784] ; 8-byte Folded Spill b LBB0_2800 LBB0_2799: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3784] ; 8-byte Folded Spill b LBB0_2800 LBB0_2800: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3784] ; 8-byte Folded Reload str d0, [sp, #3792] ; 8-byte Folded Spill b LBB0_2801 LBB0_2801: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3808] ; 8-byte Folded Reload ldr d1, [sp, #3792] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2812 b LBB0_2802 LBB0_2802: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #3776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2804 b LBB0_2803 LBB0_2803: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3768] ; 8-byte Folded Spill b LBB0_2805 LBB0_2804: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3768] ; 8-byte Folded Spill b LBB0_2805 LBB0_2805: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3776] ; 8-byte Folded Reload ldr d1, [sp, #3768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2807 b LBB0_2806 LBB0_2806: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #3760] ; 8-byte Folded Spill b LBB0_2811 LBB0_2807: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2809 b LBB0_2808 LBB0_2808: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3752] ; 8-byte Folded Spill b LBB0_2810 LBB0_2809: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3752] ; 8-byte Folded Spill b LBB0_2810 LBB0_2810: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3752] ; 8-byte Folded Reload str d0, [sp, #3760] ; 8-byte Folded Spill b LBB0_2811 LBB0_2811: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3760] ; 8-byte Folded Reload str d0, [sp, #3744] ; 8-byte Folded Spill b LBB0_2822 LBB0_2812: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2814 b LBB0_2813 LBB0_2813: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3728] ; 8-byte Folded Spill b LBB0_2815 LBB0_2814: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3728] ; 8-byte Folded Spill b LBB0_2815 LBB0_2815: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3736] ; 8-byte Folded Reload ldr d1, [sp, #3728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2817 b LBB0_2816 LBB0_2816: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3720] ; 8-byte Folded Spill b LBB0_2821 LBB0_2817: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2819 b LBB0_2818 LBB0_2818: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3712] ; 8-byte Folded Spill b LBB0_2820 LBB0_2819: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3712] ; 8-byte Folded Spill b LBB0_2820 LBB0_2820: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3712] ; 8-byte Folded Reload str d0, [sp, #3720] ; 8-byte Folded Spill b LBB0_2821 LBB0_2821: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3720] ; 8-byte Folded Reload str d0, [sp, #3744] ; 8-byte Folded Spill b LBB0_2822 LBB0_2822: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3744] ; 8-byte Folded Reload str d0, [sp, #3704] ; 8-byte Folded Spill b LBB0_2863 LBB0_2823: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3696] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2825 b LBB0_2824 LBB0_2824: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3688] ; 8-byte Folded Spill b LBB0_2826 LBB0_2825: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3688] ; 8-byte Folded Spill b LBB0_2826 LBB0_2826: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3696] ; 8-byte Folded Reload ldr d1, [sp, #3688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2828 b LBB0_2827 LBB0_2827: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3680] ; 8-byte Folded Spill b LBB0_2832 LBB0_2828: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2830 b LBB0_2829 LBB0_2829: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3672] ; 8-byte Folded Spill b LBB0_2831 LBB0_2830: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3672] ; 8-byte Folded Spill b LBB0_2831 LBB0_2831: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3672] ; 8-byte Folded Reload str d0, [sp, #3680] ; 8-byte Folded Spill b LBB0_2832 LBB0_2832: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #3680] ; 8-byte Folded Reload str d0, [sp, #3656] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 str d1, [sp, #3664] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2834 b LBB0_2833 LBB0_2833: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3648] ; 8-byte Folded Spill b LBB0_2835 LBB0_2834: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3648] ; 8-byte Folded Spill b LBB0_2835 LBB0_2835: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3664] ; 8-byte Folded Reload ldr d1, [sp, #3648] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2837 b LBB0_2836 LBB0_2836: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3640] ; 8-byte Folded Spill b LBB0_2841 LBB0_2837: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2839 b LBB0_2838 LBB0_2838: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3632] ; 8-byte Folded Spill b LBB0_2840 LBB0_2839: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3632] ; 8-byte Folded Spill b LBB0_2840 LBB0_2840: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3632] ; 8-byte Folded Reload str d0, [sp, #3640] ; 8-byte Folded Spill b LBB0_2841 LBB0_2841: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3656] ; 8-byte Folded Reload ldr d1, [sp, #3640] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2852 b LBB0_2842 LBB0_2842: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2844 b LBB0_2843 LBB0_2843: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3616] ; 8-byte Folded Spill b LBB0_2845 LBB0_2844: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3616] ; 8-byte Folded Spill b LBB0_2845 LBB0_2845: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3624] ; 8-byte Folded Reload ldr d1, [sp, #3616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2847 b LBB0_2846 LBB0_2846: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #18.00000000 fadd d0, d0, d1 str d0, [sp, #3608] ; 8-byte Folded Spill b LBB0_2851 LBB0_2847: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2849 b LBB0_2848 LBB0_2848: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3600] ; 8-byte Folded Spill b LBB0_2850 LBB0_2849: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #3600] ; 8-byte Folded Spill b LBB0_2850 LBB0_2850: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3600] ; 8-byte Folded Reload str d0, [sp, #3608] ; 8-byte Folded Spill b LBB0_2851 LBB0_2851: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3608] ; 8-byte Folded Reload str d0, [sp, #3592] ; 8-byte Folded Spill b LBB0_2862 LBB0_2852: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #15.00000000 fadd d1, d0, d1 str d1, [sp, #3584] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2854 b LBB0_2853 LBB0_2853: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3576] ; 8-byte Folded Spill b LBB0_2855 LBB0_2854: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3576] ; 8-byte Folded Spill b LBB0_2855 LBB0_2855: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3584] ; 8-byte Folded Reload ldr d1, [sp, #3576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2857 b LBB0_2856 LBB0_2856: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3568] ; 8-byte Folded Spill b LBB0_2861 LBB0_2857: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #16.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2859 b LBB0_2858 LBB0_2858: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #3560] ; 8-byte Folded Spill b LBB0_2860 LBB0_2859: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #16.00000000 fadd d0, d0, d1 str d0, [sp, #3560] ; 8-byte Folded Spill b LBB0_2860 LBB0_2860: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3560] ; 8-byte Folded Reload str d0, [sp, #3568] ; 8-byte Folded Spill b LBB0_2861 LBB0_2861: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3568] ; 8-byte Folded Reload str d0, [sp, #3592] ; 8-byte Folded Spill b LBB0_2862 LBB0_2862: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3592] ; 8-byte Folded Reload str d0, [sp, #3704] ; 8-byte Folded Spill b LBB0_2863 LBB0_2863: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #3704] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14436] ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2865 b LBB0_2864 LBB0_2864: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3544] ; 8-byte Folded Spill b LBB0_2866 LBB0_2865: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3544] ; 8-byte Folded Spill b LBB0_2866 LBB0_2866: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3552] ; 8-byte Folded Reload ldr d1, [sp, #3544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2868 b LBB0_2867 LBB0_2867: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3536] ; 8-byte Folded Spill b LBB0_2872 LBB0_2868: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2870 b LBB0_2869 LBB0_2869: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3528] ; 8-byte Folded Spill b LBB0_2871 LBB0_2870: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3528] ; 8-byte Folded Spill b LBB0_2871 LBB0_2871: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3528] ; 8-byte Folded Reload str d0, [sp, #3536] ; 8-byte Folded Spill b LBB0_2872 LBB0_2872: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr d0, [sp, #3536] ; 8-byte Folded Reload str d0, [sp, #3512] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2874 b LBB0_2873 LBB0_2873: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3504] ; 8-byte Folded Spill b LBB0_2875 LBB0_2874: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3504] ; 8-byte Folded Spill b LBB0_2875 LBB0_2875: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3520] ; 8-byte Folded Reload ldr d1, [sp, #3504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2877 b LBB0_2876 LBB0_2876: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3496] ; 8-byte Folded Spill b LBB0_2881 LBB0_2877: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2879 b LBB0_2878 LBB0_2878: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3488] ; 8-byte Folded Spill b LBB0_2880 LBB0_2879: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3488] ; 8-byte Folded Spill b LBB0_2880 LBB0_2880: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3488] ; 8-byte Folded Reload str d0, [sp, #3496] ; 8-byte Folded Spill b LBB0_2881 LBB0_2881: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3512] ; 8-byte Folded Reload ldr d1, [sp, #3496] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2892 b LBB0_2882 LBB0_2882: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2884 b LBB0_2883 LBB0_2883: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3472] ; 8-byte Folded Spill b LBB0_2885 LBB0_2884: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3472] ; 8-byte Folded Spill b LBB0_2885 LBB0_2885: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3480] ; 8-byte Folded Reload ldr d1, [sp, #3472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2887 b LBB0_2886 LBB0_2886: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3464] ; 8-byte Folded Spill b LBB0_2891 LBB0_2887: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2889 b LBB0_2888 LBB0_2888: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3456] ; 8-byte Folded Spill b LBB0_2890 LBB0_2889: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3456] ; 8-byte Folded Spill b LBB0_2890 LBB0_2890: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3456] ; 8-byte Folded Reload str d0, [sp, #3464] ; 8-byte Folded Spill b LBB0_2891 LBB0_2891: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3464] ; 8-byte Folded Reload str d0, [sp, #3448] ; 8-byte Folded Spill b LBB0_2902 LBB0_2892: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2894 b LBB0_2893 LBB0_2893: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3432] ; 8-byte Folded Spill b LBB0_2895 LBB0_2894: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3432] ; 8-byte Folded Spill b LBB0_2895 LBB0_2895: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3440] ; 8-byte Folded Reload ldr d1, [sp, #3432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2897 b LBB0_2896 LBB0_2896: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3424] ; 8-byte Folded Spill b LBB0_2901 LBB0_2897: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2899 b LBB0_2898 LBB0_2898: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3416] ; 8-byte Folded Spill b LBB0_2900 LBB0_2899: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3416] ; 8-byte Folded Spill b LBB0_2900 LBB0_2900: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3416] ; 8-byte Folded Reload str d0, [sp, #3424] ; 8-byte Folded Spill b LBB0_2901 LBB0_2901: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3424] ; 8-byte Folded Reload str d0, [sp, #3448] ; 8-byte Folded Spill b LBB0_2902 LBB0_2902: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr d0, [sp, #3448] ; 8-byte Folded Reload str d0, [sp, #3400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2904 b LBB0_2903 LBB0_2903: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3392] ; 8-byte Folded Spill b LBB0_2905 LBB0_2904: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3392] ; 8-byte Folded Spill b LBB0_2905 LBB0_2905: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3408] ; 8-byte Folded Reload ldr d1, [sp, #3392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2907 b LBB0_2906 LBB0_2906: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3384] ; 8-byte Folded Spill b LBB0_2911 LBB0_2907: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2909 b LBB0_2908 LBB0_2908: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3376] ; 8-byte Folded Spill b LBB0_2910 LBB0_2909: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3376] ; 8-byte Folded Spill b LBB0_2910 LBB0_2910: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3376] ; 8-byte Folded Reload str d0, [sp, #3384] ; 8-byte Folded Spill b LBB0_2911 LBB0_2911: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr d0, [sp, #3384] ; 8-byte Folded Reload str d0, [sp, #3360] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #3368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2913 b LBB0_2912 LBB0_2912: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3352] ; 8-byte Folded Spill b LBB0_2914 LBB0_2913: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #3352] ; 8-byte Folded Spill b LBB0_2914 LBB0_2914: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3368] ; 8-byte Folded Reload ldr d1, [sp, #3352] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2916 b LBB0_2915 LBB0_2915: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #3344] ; 8-byte Folded Spill b LBB0_2920 LBB0_2916: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2918 b LBB0_2917 LBB0_2917: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3336] ; 8-byte Folded Spill b LBB0_2919 LBB0_2918: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #3336] ; 8-byte Folded Spill b LBB0_2919 LBB0_2919: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3336] ; 8-byte Folded Reload str d0, [sp, #3344] ; 8-byte Folded Spill b LBB0_2920 LBB0_2920: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3360] ; 8-byte Folded Reload ldr d1, [sp, #3344] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2931 b LBB0_2921 LBB0_2921: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2923 b LBB0_2922 LBB0_2922: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3320] ; 8-byte Folded Spill b LBB0_2924 LBB0_2923: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3320] ; 8-byte Folded Spill b LBB0_2924 LBB0_2924: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3328] ; 8-byte Folded Reload ldr d1, [sp, #3320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2926 b LBB0_2925 LBB0_2925: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3312] ; 8-byte Folded Spill b LBB0_2930 LBB0_2926: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2928 b LBB0_2927 LBB0_2927: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3304] ; 8-byte Folded Spill b LBB0_2929 LBB0_2928: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3304] ; 8-byte Folded Spill b LBB0_2929 LBB0_2929: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3304] ; 8-byte Folded Reload str d0, [sp, #3312] ; 8-byte Folded Spill b LBB0_2930 LBB0_2930: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3312] ; 8-byte Folded Reload str d0, [sp, #3296] ; 8-byte Folded Spill b LBB0_2941 LBB0_2931: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #3288] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2933 b LBB0_2932 LBB0_2932: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3280] ; 8-byte Folded Spill b LBB0_2934 LBB0_2933: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #3280] ; 8-byte Folded Spill b LBB0_2934 LBB0_2934: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3288] ; 8-byte Folded Reload ldr d1, [sp, #3280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2936 b LBB0_2935 LBB0_2935: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #3272] ; 8-byte Folded Spill b LBB0_2940 LBB0_2936: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2938 b LBB0_2937 LBB0_2937: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3264] ; 8-byte Folded Spill b LBB0_2939 LBB0_2938: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #3264] ; 8-byte Folded Spill b LBB0_2939 LBB0_2939: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3264] ; 8-byte Folded Reload str d0, [sp, #3272] ; 8-byte Folded Spill b LBB0_2940 LBB0_2940: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3272] ; 8-byte Folded Reload str d0, [sp, #3296] ; 8-byte Folded Spill b LBB0_2941 LBB0_2941: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3400] ; 8-byte Folded Reload ldr d1, [sp, #3296] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2982 b LBB0_2942 LBB0_2942: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2944 b LBB0_2943 LBB0_2943: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3248] ; 8-byte Folded Spill b LBB0_2945 LBB0_2944: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3248] ; 8-byte Folded Spill b LBB0_2945 LBB0_2945: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3256] ; 8-byte Folded Reload ldr d1, [sp, #3248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2947 b LBB0_2946 LBB0_2946: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3240] ; 8-byte Folded Spill b LBB0_2951 LBB0_2947: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2949 b LBB0_2948 LBB0_2948: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3232] ; 8-byte Folded Spill b LBB0_2950 LBB0_2949: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3232] ; 8-byte Folded Spill b LBB0_2950 LBB0_2950: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3232] ; 8-byte Folded Reload str d0, [sp, #3240] ; 8-byte Folded Spill b LBB0_2951 LBB0_2951: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr d0, [sp, #3240] ; 8-byte Folded Reload str d0, [sp, #3216] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3224] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2953 b LBB0_2952 LBB0_2952: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3208] ; 8-byte Folded Spill b LBB0_2954 LBB0_2953: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3208] ; 8-byte Folded Spill b LBB0_2954 LBB0_2954: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3224] ; 8-byte Folded Reload ldr d1, [sp, #3208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2956 b LBB0_2955 LBB0_2955: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3200] ; 8-byte Folded Spill b LBB0_2960 LBB0_2956: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2958 b LBB0_2957 LBB0_2957: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3192] ; 8-byte Folded Spill b LBB0_2959 LBB0_2958: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3192] ; 8-byte Folded Spill b LBB0_2959 LBB0_2959: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3192] ; 8-byte Folded Reload str d0, [sp, #3200] ; 8-byte Folded Spill b LBB0_2960 LBB0_2960: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3216] ; 8-byte Folded Reload ldr d1, [sp, #3200] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2971 b LBB0_2961 LBB0_2961: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2963 b LBB0_2962 LBB0_2962: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3176] ; 8-byte Folded Spill b LBB0_2964 LBB0_2963: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3176] ; 8-byte Folded Spill b LBB0_2964 LBB0_2964: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3184] ; 8-byte Folded Reload ldr d1, [sp, #3176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2966 b LBB0_2965 LBB0_2965: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3168] ; 8-byte Folded Spill b LBB0_2970 LBB0_2966: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2968 b LBB0_2967 LBB0_2967: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #3160] ; 8-byte Folded Spill b LBB0_2969 LBB0_2968: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #3160] ; 8-byte Folded Spill b LBB0_2969 LBB0_2969: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3160] ; 8-byte Folded Reload str d0, [sp, #3168] ; 8-byte Folded Spill b LBB0_2970 LBB0_2970: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3168] ; 8-byte Folded Reload str d0, [sp, #3152] ; 8-byte Folded Spill b LBB0_2981 LBB0_2971: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2973 b LBB0_2972 LBB0_2972: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3136] ; 8-byte Folded Spill b LBB0_2974 LBB0_2973: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3136] ; 8-byte Folded Spill b LBB0_2974 LBB0_2974: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3144] ; 8-byte Folded Reload ldr d1, [sp, #3136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2976 b LBB0_2975 LBB0_2975: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #3128] ; 8-byte Folded Spill b LBB0_2980 LBB0_2976: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #4.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2978 b LBB0_2977 LBB0_2977: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #3120] ; 8-byte Folded Spill b LBB0_2979 LBB0_2978: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #3120] ; 8-byte Folded Spill b LBB0_2979 LBB0_2979: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3120] ; 8-byte Folded Reload str d0, [sp, #3128] ; 8-byte Folded Spill b LBB0_2980 LBB0_2980: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3128] ; 8-byte Folded Reload str d0, [sp, #3152] ; 8-byte Folded Spill b LBB0_2981 LBB0_2981: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3152] ; 8-byte Folded Reload str d0, [sp, #3112] ; 8-byte Folded Spill b LBB0_3022 LBB0_2982: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2984 b LBB0_2983 LBB0_2983: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3096] ; 8-byte Folded Spill b LBB0_2985 LBB0_2984: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3096] ; 8-byte Folded Spill b LBB0_2985 LBB0_2985: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3104] ; 8-byte Folded Reload ldr d1, [sp, #3096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2987 b LBB0_2986 LBB0_2986: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3088] ; 8-byte Folded Spill b LBB0_2991 LBB0_2987: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2989 b LBB0_2988 LBB0_2988: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3080] ; 8-byte Folded Spill b LBB0_2990 LBB0_2989: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3080] ; 8-byte Folded Spill b LBB0_2990 LBB0_2990: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3080] ; 8-byte Folded Reload str d0, [sp, #3088] ; 8-byte Folded Spill b LBB0_2991 LBB0_2991: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr d0, [sp, #3088] ; 8-byte Folded Reload str d0, [sp, #3064] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #3072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2993 b LBB0_2992 LBB0_2992: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3056] ; 8-byte Folded Spill b LBB0_2994 LBB0_2993: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #3056] ; 8-byte Folded Spill b LBB0_2994 LBB0_2994: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3072] ; 8-byte Folded Reload ldr d1, [sp, #3056] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2996 b LBB0_2995 LBB0_2995: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #3048] ; 8-byte Folded Spill b LBB0_3000 LBB0_2996: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_2998 b LBB0_2997 LBB0_2997: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #3040] ; 8-byte Folded Spill b LBB0_2999 LBB0_2998: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #3040] ; 8-byte Folded Spill b LBB0_2999 LBB0_2999: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3040] ; 8-byte Folded Reload str d0, [sp, #3048] ; 8-byte Folded Spill b LBB0_3000 LBB0_3000: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3064] ; 8-byte Folded Reload ldr d1, [sp, #3048] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3011 b LBB0_3001 LBB0_3001: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3032] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3003 b LBB0_3002 LBB0_3002: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3024] ; 8-byte Folded Spill b LBB0_3004 LBB0_3003: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3024] ; 8-byte Folded Spill b LBB0_3004 LBB0_3004: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3032] ; 8-byte Folded Reload ldr d1, [sp, #3024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3006 b LBB0_3005 LBB0_3005: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14344] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #3016] ; 8-byte Folded Spill b LBB0_3010 LBB0_3006: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3008 b LBB0_3007 LBB0_3007: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #3008] ; 8-byte Folded Spill b LBB0_3009 LBB0_3008: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #3008] ; 8-byte Folded Spill b LBB0_3009 LBB0_3009: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3008] ; 8-byte Folded Reload str d0, [sp, #3016] ; 8-byte Folded Spill b LBB0_3010 LBB0_3010: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3016] ; 8-byte Folded Reload str d0, [sp, #3000] ; 8-byte Folded Spill b LBB0_3021 LBB0_3011: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2992] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3013 b LBB0_3012 LBB0_3012: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2984] ; 8-byte Folded Spill b LBB0_3014 LBB0_3013: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #2984] ; 8-byte Folded Spill b LBB0_3014 LBB0_3014: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2992] ; 8-byte Folded Reload ldr d1, [sp, #2984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3016 b LBB0_3015 LBB0_3015: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2976] ; 8-byte Folded Spill b LBB0_3020 LBB0_3016: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr x9, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #9.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3018 b LBB0_3017 LBB0_3017: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2968] ; 8-byte Folded Spill b LBB0_3019 LBB0_3018: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #2968] ; 8-byte Folded Spill b LBB0_3019 LBB0_3019: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2968] ; 8-byte Folded Reload str d0, [sp, #2976] ; 8-byte Folded Spill b LBB0_3020 LBB0_3020: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2976] ; 8-byte Folded Reload str d0, [sp, #3000] ; 8-byte Folded Spill b LBB0_3021 LBB0_3021: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #3000] ; 8-byte Folded Reload str d0, [sp, #3112] ; 8-byte Folded Spill b LBB0_3022 LBB0_3022: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #3112] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14432] ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3024 b LBB0_3023 LBB0_3023: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2952] ; 8-byte Folded Spill b LBB0_3025 LBB0_3024: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2952] ; 8-byte Folded Spill b LBB0_3025 LBB0_3025: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2960] ; 8-byte Folded Reload ldr d1, [sp, #2952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3027 b LBB0_3026 LBB0_3026: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2944] ; 8-byte Folded Spill b LBB0_3031 LBB0_3027: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3029 b LBB0_3028 LBB0_3028: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2936] ; 8-byte Folded Spill b LBB0_3030 LBB0_3029: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2936] ; 8-byte Folded Spill b LBB0_3030 LBB0_3030: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2936] ; 8-byte Folded Reload str d0, [sp, #2944] ; 8-byte Folded Spill b LBB0_3031 LBB0_3031: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr d0, [sp, #2944] ; 8-byte Folded Reload str d0, [sp, #2920] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2928] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3033 b LBB0_3032 LBB0_3032: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2912] ; 8-byte Folded Spill b LBB0_3034 LBB0_3033: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2912] ; 8-byte Folded Spill b LBB0_3034 LBB0_3034: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2928] ; 8-byte Folded Reload ldr d1, [sp, #2912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3036 b LBB0_3035 LBB0_3035: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2904] ; 8-byte Folded Spill b LBB0_3040 LBB0_3036: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3038 b LBB0_3037 LBB0_3037: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2896] ; 8-byte Folded Spill b LBB0_3039 LBB0_3038: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2896] ; 8-byte Folded Spill b LBB0_3039 LBB0_3039: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2896] ; 8-byte Folded Reload str d0, [sp, #2904] ; 8-byte Folded Spill b LBB0_3040 LBB0_3040: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2920] ; 8-byte Folded Reload ldr d1, [sp, #2904] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3051 b LBB0_3041 LBB0_3041: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3043 b LBB0_3042 LBB0_3042: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2880] ; 8-byte Folded Spill b LBB0_3044 LBB0_3043: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2880] ; 8-byte Folded Spill b LBB0_3044 LBB0_3044: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2888] ; 8-byte Folded Reload ldr d1, [sp, #2880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3046 b LBB0_3045 LBB0_3045: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2872] ; 8-byte Folded Spill b LBB0_3050 LBB0_3046: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3048 b LBB0_3047 LBB0_3047: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2864] ; 8-byte Folded Spill b LBB0_3049 LBB0_3048: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2864] ; 8-byte Folded Spill b LBB0_3049 LBB0_3049: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2864] ; 8-byte Folded Reload str d0, [sp, #2872] ; 8-byte Folded Spill b LBB0_3050 LBB0_3050: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2872] ; 8-byte Folded Reload str d0, [sp, #2856] ; 8-byte Folded Spill b LBB0_3061 LBB0_3051: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3053 b LBB0_3052 LBB0_3052: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2840] ; 8-byte Folded Spill b LBB0_3054 LBB0_3053: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2840] ; 8-byte Folded Spill b LBB0_3054 LBB0_3054: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2848] ; 8-byte Folded Reload ldr d1, [sp, #2840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3056 b LBB0_3055 LBB0_3055: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2832] ; 8-byte Folded Spill b LBB0_3060 LBB0_3056: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3058 b LBB0_3057 LBB0_3057: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2824] ; 8-byte Folded Spill b LBB0_3059 LBB0_3058: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2824] ; 8-byte Folded Spill b LBB0_3059 LBB0_3059: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2824] ; 8-byte Folded Reload str d0, [sp, #2832] ; 8-byte Folded Spill b LBB0_3060 LBB0_3060: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2832] ; 8-byte Folded Reload str d0, [sp, #2856] ; 8-byte Folded Spill b LBB0_3061 LBB0_3061: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #2856] ; 8-byte Folded Reload str d0, [sp, #2808] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3063 b LBB0_3062 LBB0_3062: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2800] ; 8-byte Folded Spill b LBB0_3064 LBB0_3063: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2800] ; 8-byte Folded Spill b LBB0_3064 LBB0_3064: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2816] ; 8-byte Folded Reload ldr d1, [sp, #2800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3066 b LBB0_3065 LBB0_3065: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2792] ; 8-byte Folded Spill b LBB0_3070 LBB0_3066: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3068 b LBB0_3067 LBB0_3067: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2784] ; 8-byte Folded Spill b LBB0_3069 LBB0_3068: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2784] ; 8-byte Folded Spill b LBB0_3069 LBB0_3069: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2784] ; 8-byte Folded Reload str d0, [sp, #2792] ; 8-byte Folded Spill b LBB0_3070 LBB0_3070: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr d0, [sp, #2792] ; 8-byte Folded Reload str d0, [sp, #2768] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d1, d0, d1 str d1, [sp, #2776] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3072 b LBB0_3071 LBB0_3071: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2760] ; 8-byte Folded Spill b LBB0_3073 LBB0_3072: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2760] ; 8-byte Folded Spill b LBB0_3073 LBB0_3073: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2776] ; 8-byte Folded Reload ldr d1, [sp, #2760] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3075 b LBB0_3074 LBB0_3074: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2752] ; 8-byte Folded Spill b LBB0_3079 LBB0_3075: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3077 b LBB0_3076 LBB0_3076: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2744] ; 8-byte Folded Spill b LBB0_3078 LBB0_3077: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2744] ; 8-byte Folded Spill b LBB0_3078 LBB0_3078: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2744] ; 8-byte Folded Reload str d0, [sp, #2752] ; 8-byte Folded Spill b LBB0_3079 LBB0_3079: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2768] ; 8-byte Folded Reload ldr d1, [sp, #2752] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3090 b LBB0_3080 LBB0_3080: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3082 b LBB0_3081 LBB0_3081: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2728] ; 8-byte Folded Spill b LBB0_3083 LBB0_3082: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2728] ; 8-byte Folded Spill b LBB0_3083 LBB0_3083: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2736] ; 8-byte Folded Reload ldr d1, [sp, #2728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3085 b LBB0_3084 LBB0_3084: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2720] ; 8-byte Folded Spill b LBB0_3089 LBB0_3085: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3087 b LBB0_3086 LBB0_3086: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2712] ; 8-byte Folded Spill b LBB0_3088 LBB0_3087: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2712] ; 8-byte Folded Spill b LBB0_3088 LBB0_3088: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2712] ; 8-byte Folded Reload str d0, [sp, #2720] ; 8-byte Folded Spill b LBB0_3089 LBB0_3089: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2720] ; 8-byte Folded Reload str d0, [sp, #2704] ; 8-byte Folded Spill b LBB0_3100 LBB0_3090: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d1, d0, d1 str d1, [sp, #2696] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3092 b LBB0_3091 LBB0_3091: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2688] ; 8-byte Folded Spill b LBB0_3093 LBB0_3092: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2688] ; 8-byte Folded Spill b LBB0_3093 LBB0_3093: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2696] ; 8-byte Folded Reload ldr d1, [sp, #2688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3095 b LBB0_3094 LBB0_3094: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2680] ; 8-byte Folded Spill b LBB0_3099 LBB0_3095: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3097 b LBB0_3096 LBB0_3096: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2672] ; 8-byte Folded Spill b LBB0_3098 LBB0_3097: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2672] ; 8-byte Folded Spill b LBB0_3098 LBB0_3098: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2672] ; 8-byte Folded Reload str d0, [sp, #2680] ; 8-byte Folded Spill b LBB0_3099 LBB0_3099: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2680] ; 8-byte Folded Reload str d0, [sp, #2704] ; 8-byte Folded Spill b LBB0_3100 LBB0_3100: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2808] ; 8-byte Folded Reload ldr d1, [sp, #2704] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3141 b LBB0_3101 LBB0_3101: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3103 b LBB0_3102 LBB0_3102: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2656] ; 8-byte Folded Spill b LBB0_3104 LBB0_3103: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2656] ; 8-byte Folded Spill b LBB0_3104 LBB0_3104: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2664] ; 8-byte Folded Reload ldr d1, [sp, #2656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3106 b LBB0_3105 LBB0_3105: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2648] ; 8-byte Folded Spill b LBB0_3110 LBB0_3106: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3108 b LBB0_3107 LBB0_3107: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2640] ; 8-byte Folded Spill b LBB0_3109 LBB0_3108: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2640] ; 8-byte Folded Spill b LBB0_3109 LBB0_3109: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2640] ; 8-byte Folded Reload str d0, [sp, #2648] ; 8-byte Folded Spill b LBB0_3110 LBB0_3110: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr d0, [sp, #2648] ; 8-byte Folded Reload str d0, [sp, #2624] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3112 b LBB0_3111 LBB0_3111: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2616] ; 8-byte Folded Spill b LBB0_3113 LBB0_3112: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2616] ; 8-byte Folded Spill b LBB0_3113 LBB0_3113: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2632] ; 8-byte Folded Reload ldr d1, [sp, #2616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3115 b LBB0_3114 LBB0_3114: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2608] ; 8-byte Folded Spill b LBB0_3119 LBB0_3115: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3117 b LBB0_3116 LBB0_3116: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2600] ; 8-byte Folded Spill b LBB0_3118 LBB0_3117: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2600] ; 8-byte Folded Spill b LBB0_3118 LBB0_3118: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2600] ; 8-byte Folded Reload str d0, [sp, #2608] ; 8-byte Folded Spill b LBB0_3119 LBB0_3119: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2624] ; 8-byte Folded Reload ldr d1, [sp, #2608] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3130 b LBB0_3120 LBB0_3120: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3122 b LBB0_3121 LBB0_3121: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2584] ; 8-byte Folded Spill b LBB0_3123 LBB0_3122: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2584] ; 8-byte Folded Spill b LBB0_3123 LBB0_3123: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2592] ; 8-byte Folded Reload ldr d1, [sp, #2584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3125 b LBB0_3124 LBB0_3124: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #2576] ; 8-byte Folded Spill b LBB0_3129 LBB0_3125: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3127 b LBB0_3126 LBB0_3126: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2568] ; 8-byte Folded Spill b LBB0_3128 LBB0_3127: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2568] ; 8-byte Folded Spill b LBB0_3128 LBB0_3128: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2568] ; 8-byte Folded Reload str d0, [sp, #2576] ; 8-byte Folded Spill b LBB0_3129 LBB0_3129: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2576] ; 8-byte Folded Reload str d0, [sp, #2560] ; 8-byte Folded Spill b LBB0_3140 LBB0_3130: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr x10, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3132 b LBB0_3131 LBB0_3131: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2544] ; 8-byte Folded Spill b LBB0_3133 LBB0_3132: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2544] ; 8-byte Folded Spill b LBB0_3133 LBB0_3133: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2552] ; 8-byte Folded Reload ldr d1, [sp, #2544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3135 b LBB0_3134 LBB0_3134: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2536] ; 8-byte Folded Spill b LBB0_3139 LBB0_3135: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr x9, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #13.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3137 b LBB0_3136 LBB0_3136: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2528] ; 8-byte Folded Spill b LBB0_3138 LBB0_3137: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2528] ; 8-byte Folded Spill b LBB0_3138 LBB0_3138: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2528] ; 8-byte Folded Reload str d0, [sp, #2536] ; 8-byte Folded Spill b LBB0_3139 LBB0_3139: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2536] ; 8-byte Folded Reload str d0, [sp, #2560] ; 8-byte Folded Spill b LBB0_3140 LBB0_3140: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2560] ; 8-byte Folded Reload str d0, [sp, #2520] ; 8-byte Folded Spill b LBB0_3181 LBB0_3141: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2512] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3143 b LBB0_3142 LBB0_3142: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2504] ; 8-byte Folded Spill b LBB0_3144 LBB0_3143: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2504] ; 8-byte Folded Spill b LBB0_3144 LBB0_3144: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2512] ; 8-byte Folded Reload ldr d1, [sp, #2504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3146 b LBB0_3145 LBB0_3145: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2496] ; 8-byte Folded Spill b LBB0_3150 LBB0_3146: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3148 b LBB0_3147 LBB0_3147: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2488] ; 8-byte Folded Spill b LBB0_3149 LBB0_3148: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2488] ; 8-byte Folded Spill b LBB0_3149 LBB0_3149: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2488] ; 8-byte Folded Reload str d0, [sp, #2496] ; 8-byte Folded Spill b LBB0_3150 LBB0_3150: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr d0, [sp, #2496] ; 8-byte Folded Reload str d0, [sp, #2472] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d1, d0, d1 str d1, [sp, #2480] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3152 b LBB0_3151 LBB0_3151: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2464] ; 8-byte Folded Spill b LBB0_3153 LBB0_3152: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2464] ; 8-byte Folded Spill b LBB0_3153 LBB0_3153: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2480] ; 8-byte Folded Reload ldr d1, [sp, #2464] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3155 b LBB0_3154 LBB0_3154: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2456] ; 8-byte Folded Spill b LBB0_3159 LBB0_3155: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3157 b LBB0_3156 LBB0_3156: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2448] ; 8-byte Folded Spill b LBB0_3158 LBB0_3157: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2448] ; 8-byte Folded Spill b LBB0_3158 LBB0_3158: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2448] ; 8-byte Folded Reload str d0, [sp, #2456] ; 8-byte Folded Spill b LBB0_3159 LBB0_3159: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2472] ; 8-byte Folded Reload ldr d1, [sp, #2456] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3170 b LBB0_3160 LBB0_3160: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2440] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3162 b LBB0_3161 LBB0_3161: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2432] ; 8-byte Folded Spill b LBB0_3163 LBB0_3162: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2432] ; 8-byte Folded Spill b LBB0_3163 LBB0_3163: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2440] ; 8-byte Folded Reload ldr d1, [sp, #2432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3165 b LBB0_3164 LBB0_3164: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2424] ; 8-byte Folded Spill b LBB0_3169 LBB0_3165: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3167 b LBB0_3166 LBB0_3166: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #2416] ; 8-byte Folded Spill b LBB0_3168 LBB0_3167: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #2416] ; 8-byte Folded Spill b LBB0_3168 LBB0_3168: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2416] ; 8-byte Folded Reload str d0, [sp, #2424] ; 8-byte Folded Spill b LBB0_3169 LBB0_3169: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2424] ; 8-byte Folded Reload str d0, [sp, #2408] ; 8-byte Folded Spill b LBB0_3180 LBB0_3170: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d1, d0, d1 str d1, [sp, #2400] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3172 b LBB0_3171 LBB0_3171: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2392] ; 8-byte Folded Spill b LBB0_3173 LBB0_3172: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2392] ; 8-byte Folded Spill b LBB0_3173 LBB0_3173: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2400] ; 8-byte Folded Reload ldr d1, [sp, #2392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3175 b LBB0_3174 LBB0_3174: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14400] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2384] ; 8-byte Folded Spill b LBB0_3179 LBB0_3175: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3177 b LBB0_3176 LBB0_3176: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2376] ; 8-byte Folded Spill b LBB0_3178 LBB0_3177: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #2376] ; 8-byte Folded Spill b LBB0_3178 LBB0_3178: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2376] ; 8-byte Folded Reload str d0, [sp, #2384] ; 8-byte Folded Spill b LBB0_3179 LBB0_3179: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2384] ; 8-byte Folded Reload str d0, [sp, #2408] ; 8-byte Folded Spill b LBB0_3180 LBB0_3180: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2408] ; 8-byte Folded Reload str d0, [sp, #2520] ; 8-byte Folded Spill b LBB0_3181 LBB0_3181: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #2520] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14428] ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3183 b LBB0_3182 LBB0_3182: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2360] ; 8-byte Folded Spill b LBB0_3184 LBB0_3183: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2360] ; 8-byte Folded Spill b LBB0_3184 LBB0_3184: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2368] ; 8-byte Folded Reload ldr d1, [sp, #2360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3186 b LBB0_3185 LBB0_3185: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2352] ; 8-byte Folded Spill b LBB0_3190 LBB0_3186: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3188 b LBB0_3187 LBB0_3187: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2344] ; 8-byte Folded Spill b LBB0_3189 LBB0_3188: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2344] ; 8-byte Folded Spill b LBB0_3189 LBB0_3189: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2344] ; 8-byte Folded Reload str d0, [sp, #2352] ; 8-byte Folded Spill b LBB0_3190 LBB0_3190: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #2352] ; 8-byte Folded Reload str d0, [sp, #2328] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2336] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3192 b LBB0_3191 LBB0_3191: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2320] ; 8-byte Folded Spill b LBB0_3193 LBB0_3192: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2320] ; 8-byte Folded Spill b LBB0_3193 LBB0_3193: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2336] ; 8-byte Folded Reload ldr d1, [sp, #2320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3195 b LBB0_3194 LBB0_3194: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2312] ; 8-byte Folded Spill b LBB0_3199 LBB0_3195: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3197 b LBB0_3196 LBB0_3196: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2304] ; 8-byte Folded Spill b LBB0_3198 LBB0_3197: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2304] ; 8-byte Folded Spill b LBB0_3198 LBB0_3198: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2304] ; 8-byte Folded Reload str d0, [sp, #2312] ; 8-byte Folded Spill b LBB0_3199 LBB0_3199: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2328] ; 8-byte Folded Reload ldr d1, [sp, #2312] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3210 b LBB0_3200 LBB0_3200: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2296] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3202 b LBB0_3201 LBB0_3201: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2288] ; 8-byte Folded Spill b LBB0_3203 LBB0_3202: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2288] ; 8-byte Folded Spill b LBB0_3203 LBB0_3203: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2296] ; 8-byte Folded Reload ldr d1, [sp, #2288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3205 b LBB0_3204 LBB0_3204: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2280] ; 8-byte Folded Spill b LBB0_3209 LBB0_3205: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3207 b LBB0_3206 LBB0_3206: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2272] ; 8-byte Folded Spill b LBB0_3208 LBB0_3207: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2272] ; 8-byte Folded Spill b LBB0_3208 LBB0_3208: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2272] ; 8-byte Folded Reload str d0, [sp, #2280] ; 8-byte Folded Spill b LBB0_3209 LBB0_3209: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2280] ; 8-byte Folded Reload str d0, [sp, #2264] ; 8-byte Folded Spill b LBB0_3220 LBB0_3210: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3212 b LBB0_3211 LBB0_3211: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2248] ; 8-byte Folded Spill b LBB0_3213 LBB0_3212: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2248] ; 8-byte Folded Spill b LBB0_3213 LBB0_3213: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2256] ; 8-byte Folded Reload ldr d1, [sp, #2248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3215 b LBB0_3214 LBB0_3214: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2240] ; 8-byte Folded Spill b LBB0_3219 LBB0_3215: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3217 b LBB0_3216 LBB0_3216: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2232] ; 8-byte Folded Spill b LBB0_3218 LBB0_3217: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2232] ; 8-byte Folded Spill b LBB0_3218 LBB0_3218: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2232] ; 8-byte Folded Reload str d0, [sp, #2240] ; 8-byte Folded Spill b LBB0_3219 LBB0_3219: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2240] ; 8-byte Folded Reload str d0, [sp, #2264] ; 8-byte Folded Spill b LBB0_3220 LBB0_3220: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr d0, [sp, #2264] ; 8-byte Folded Reload str d0, [sp, #2216] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2224] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3222 b LBB0_3221 LBB0_3221: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2208] ; 8-byte Folded Spill b LBB0_3223 LBB0_3222: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2208] ; 8-byte Folded Spill b LBB0_3223 LBB0_3223: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2224] ; 8-byte Folded Reload ldr d1, [sp, #2208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3225 b LBB0_3224 LBB0_3224: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2200] ; 8-byte Folded Spill b LBB0_3229 LBB0_3225: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3227 b LBB0_3226 LBB0_3226: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2192] ; 8-byte Folded Spill b LBB0_3228 LBB0_3227: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2192] ; 8-byte Folded Spill b LBB0_3228 LBB0_3228: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2192] ; 8-byte Folded Reload str d0, [sp, #2200] ; 8-byte Folded Spill b LBB0_3229 LBB0_3229: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #2200] ; 8-byte Folded Reload str d0, [sp, #2176] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3231 b LBB0_3230 LBB0_3230: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #2168] ; 8-byte Folded Spill b LBB0_3232 LBB0_3231: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2168] ; 8-byte Folded Spill b LBB0_3232 LBB0_3232: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2184] ; 8-byte Folded Reload ldr d1, [sp, #2168] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3234 b LBB0_3233 LBB0_3233: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2160] ; 8-byte Folded Spill b LBB0_3238 LBB0_3234: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3236 b LBB0_3235 LBB0_3235: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #2152] ; 8-byte Folded Spill b LBB0_3237 LBB0_3236: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2152] ; 8-byte Folded Spill b LBB0_3237 LBB0_3237: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2152] ; 8-byte Folded Reload str d0, [sp, #2160] ; 8-byte Folded Spill b LBB0_3238 LBB0_3238: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2176] ; 8-byte Folded Reload ldr d1, [sp, #2160] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3249 b LBB0_3239 LBB0_3239: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3241 b LBB0_3240 LBB0_3240: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2136] ; 8-byte Folded Spill b LBB0_3242 LBB0_3241: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2136] ; 8-byte Folded Spill b LBB0_3242 LBB0_3242: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2144] ; 8-byte Folded Reload ldr d1, [sp, #2136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3244 b LBB0_3243 LBB0_3243: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #2128] ; 8-byte Folded Spill b LBB0_3248 LBB0_3244: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3246 b LBB0_3245 LBB0_3245: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2120] ; 8-byte Folded Spill b LBB0_3247 LBB0_3246: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #2120] ; 8-byte Folded Spill b LBB0_3247 LBB0_3247: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2120] ; 8-byte Folded Reload str d0, [sp, #2128] ; 8-byte Folded Spill b LBB0_3248 LBB0_3248: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2128] ; 8-byte Folded Reload str d0, [sp, #2112] ; 8-byte Folded Spill b LBB0_3259 LBB0_3249: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2104] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3251 b LBB0_3250 LBB0_3250: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #2096] ; 8-byte Folded Spill b LBB0_3252 LBB0_3251: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2096] ; 8-byte Folded Spill b LBB0_3252 LBB0_3252: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2104] ; 8-byte Folded Reload ldr d1, [sp, #2096] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3254 b LBB0_3253 LBB0_3253: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #2088] ; 8-byte Folded Spill b LBB0_3258 LBB0_3254: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3256 b LBB0_3255 LBB0_3255: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #2080] ; 8-byte Folded Spill b LBB0_3257 LBB0_3256: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #2080] ; 8-byte Folded Spill b LBB0_3257 LBB0_3257: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2080] ; 8-byte Folded Reload str d0, [sp, #2088] ; 8-byte Folded Spill b LBB0_3258 LBB0_3258: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2088] ; 8-byte Folded Reload str d0, [sp, #2112] ; 8-byte Folded Spill b LBB0_3259 LBB0_3259: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2216] ; 8-byte Folded Reload ldr d1, [sp, #2112] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3300 b LBB0_3260 LBB0_3260: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3262 b LBB0_3261 LBB0_3261: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2064] ; 8-byte Folded Spill b LBB0_3263 LBB0_3262: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2064] ; 8-byte Folded Spill b LBB0_3263 LBB0_3263: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2072] ; 8-byte Folded Reload ldr d1, [sp, #2064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3265 b LBB0_3264 LBB0_3264: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2056] ; 8-byte Folded Spill b LBB0_3269 LBB0_3265: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3267 b LBB0_3266 LBB0_3266: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #2048] ; 8-byte Folded Spill b LBB0_3268 LBB0_3267: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #2048] ; 8-byte Folded Spill b LBB0_3268 LBB0_3268: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2048] ; 8-byte Folded Reload str d0, [sp, #2056] ; 8-byte Folded Spill b LBB0_3269 LBB0_3269: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #2056] ; 8-byte Folded Reload str d0, [sp, #2032] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3271 b LBB0_3270 LBB0_3270: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2024] ; 8-byte Folded Spill b LBB0_3272 LBB0_3271: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2024] ; 8-byte Folded Spill b LBB0_3272 LBB0_3272: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2040] ; 8-byte Folded Reload ldr d1, [sp, #2024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3274 b LBB0_3273 LBB0_3273: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #2016] ; 8-byte Folded Spill b LBB0_3278 LBB0_3274: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3276 b LBB0_3275 LBB0_3275: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #2008] ; 8-byte Folded Spill b LBB0_3277 LBB0_3276: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #2008] ; 8-byte Folded Spill b LBB0_3277 LBB0_3277: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2008] ; 8-byte Folded Reload str d0, [sp, #2016] ; 8-byte Folded Spill b LBB0_3278 LBB0_3278: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2032] ; 8-byte Folded Reload ldr d1, [sp, #2016] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3289 b LBB0_3279 LBB0_3279: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #2000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3281 b LBB0_3280 LBB0_3280: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1992] ; 8-byte Folded Spill b LBB0_3282 LBB0_3281: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1992] ; 8-byte Folded Spill b LBB0_3282 LBB0_3282: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #2000] ; 8-byte Folded Reload ldr d1, [sp, #1992] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3284 b LBB0_3283 LBB0_3283: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1984] ; 8-byte Folded Spill b LBB0_3288 LBB0_3284: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #14.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3286 b LBB0_3285 LBB0_3285: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1976] ; 8-byte Folded Spill b LBB0_3287 LBB0_3286: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1976] ; 8-byte Folded Spill b LBB0_3287 LBB0_3287: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1976] ; 8-byte Folded Reload str d0, [sp, #1984] ; 8-byte Folded Spill b LBB0_3288 LBB0_3288: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1984] ; 8-byte Folded Reload str d0, [sp, #1968] ; 8-byte Folded Spill b LBB0_3299 LBB0_3289: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3291 b LBB0_3290 LBB0_3290: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1952] ; 8-byte Folded Spill b LBB0_3292 LBB0_3291: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1952] ; 8-byte Folded Spill b LBB0_3292 LBB0_3292: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1960] ; 8-byte Folded Reload ldr d1, [sp, #1952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3294 b LBB0_3293 LBB0_3293: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1944] ; 8-byte Folded Spill b LBB0_3298 LBB0_3294: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr x9, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #12.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3296 b LBB0_3295 LBB0_3295: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1936] ; 8-byte Folded Spill b LBB0_3297 LBB0_3296: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #1936] ; 8-byte Folded Spill b LBB0_3297 LBB0_3297: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1936] ; 8-byte Folded Reload str d0, [sp, #1944] ; 8-byte Folded Spill b LBB0_3298 LBB0_3298: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1944] ; 8-byte Folded Reload str d0, [sp, #1968] ; 8-byte Folded Spill b LBB0_3299 LBB0_3299: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1968] ; 8-byte Folded Reload str d0, [sp, #1928] ; 8-byte Folded Spill b LBB0_3340 LBB0_3300: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3302 b LBB0_3301 LBB0_3301: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1912] ; 8-byte Folded Spill b LBB0_3303 LBB0_3302: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1912] ; 8-byte Folded Spill b LBB0_3303 LBB0_3303: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1920] ; 8-byte Folded Reload ldr d1, [sp, #1912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3305 b LBB0_3304 LBB0_3304: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1904] ; 8-byte Folded Spill b LBB0_3309 LBB0_3305: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3307 b LBB0_3306 LBB0_3306: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1896] ; 8-byte Folded Spill b LBB0_3308 LBB0_3307: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1896] ; 8-byte Folded Spill b LBB0_3308 LBB0_3308: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1896] ; 8-byte Folded Reload str d0, [sp, #1904] ; 8-byte Folded Spill b LBB0_3309 LBB0_3309: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #1904] ; 8-byte Folded Reload str d0, [sp, #1880] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3311 b LBB0_3310 LBB0_3310: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1872] ; 8-byte Folded Spill b LBB0_3312 LBB0_3311: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1872] ; 8-byte Folded Spill b LBB0_3312 LBB0_3312: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1888] ; 8-byte Folded Reload ldr d1, [sp, #1872] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3314 b LBB0_3313 LBB0_3313: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1864] ; 8-byte Folded Spill b LBB0_3318 LBB0_3314: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3316 b LBB0_3315 LBB0_3315: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1856] ; 8-byte Folded Spill b LBB0_3317 LBB0_3316: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1856] ; 8-byte Folded Spill b LBB0_3317 LBB0_3317: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1856] ; 8-byte Folded Reload str d0, [sp, #1864] ; 8-byte Folded Spill b LBB0_3318 LBB0_3318: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1880] ; 8-byte Folded Reload ldr d1, [sp, #1864] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3329 b LBB0_3319 LBB0_3319: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1848] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3321 b LBB0_3320 LBB0_3320: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1840] ; 8-byte Folded Spill b LBB0_3322 LBB0_3321: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1840] ; 8-byte Folded Spill b LBB0_3322 LBB0_3322: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1848] ; 8-byte Folded Reload ldr d1, [sp, #1840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3324 b LBB0_3323 LBB0_3323: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1832] ; 8-byte Folded Spill b LBB0_3328 LBB0_3324: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #11.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3326 b LBB0_3325 LBB0_3325: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1824] ; 8-byte Folded Spill b LBB0_3327 LBB0_3326: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #1824] ; 8-byte Folded Spill b LBB0_3327 LBB0_3327: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1824] ; 8-byte Folded Reload str d0, [sp, #1832] ; 8-byte Folded Spill b LBB0_3328 LBB0_3328: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1832] ; 8-byte Folded Reload str d0, [sp, #1816] ; 8-byte Folded Spill b LBB0_3339 LBB0_3329: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1808] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3331 b LBB0_3330 LBB0_3330: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1800] ; 8-byte Folded Spill b LBB0_3332 LBB0_3331: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1800] ; 8-byte Folded Spill b LBB0_3332 LBB0_3332: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1808] ; 8-byte Folded Reload ldr d1, [sp, #1800] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3334 b LBB0_3333 LBB0_3333: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #1792] ; 8-byte Folded Spill b LBB0_3338 LBB0_3334: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #20.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3336 b LBB0_3335 LBB0_3335: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1784] ; 8-byte Folded Spill b LBB0_3337 LBB0_3336: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1784] ; 8-byte Folded Spill b LBB0_3337 LBB0_3337: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1784] ; 8-byte Folded Reload str d0, [sp, #1792] ; 8-byte Folded Spill b LBB0_3338 LBB0_3338: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1792] ; 8-byte Folded Reload str d0, [sp, #1816] ; 8-byte Folded Spill b LBB0_3339 LBB0_3339: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1816] ; 8-byte Folded Reload str d0, [sp, #1928] ; 8-byte Folded Spill b LBB0_3340 LBB0_3340: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #1928] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14424] ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3342 b LBB0_3341 LBB0_3341: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1768] ; 8-byte Folded Spill b LBB0_3343 LBB0_3342: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1768] ; 8-byte Folded Spill b LBB0_3343 LBB0_3343: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1776] ; 8-byte Folded Reload ldr d1, [sp, #1768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3345 b LBB0_3344 LBB0_3344: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1760] ; 8-byte Folded Spill b LBB0_3349 LBB0_3345: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3347 b LBB0_3346 LBB0_3346: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1752] ; 8-byte Folded Spill b LBB0_3348 LBB0_3347: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1752] ; 8-byte Folded Spill b LBB0_3348 LBB0_3348: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1752] ; 8-byte Folded Reload str d0, [sp, #1760] ; 8-byte Folded Spill b LBB0_3349 LBB0_3349: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr d0, [sp, #1760] ; 8-byte Folded Reload str d0, [sp, #1736] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1744] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3351 b LBB0_3350 LBB0_3350: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1728] ; 8-byte Folded Spill b LBB0_3352 LBB0_3351: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1728] ; 8-byte Folded Spill b LBB0_3352 LBB0_3352: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1744] ; 8-byte Folded Reload ldr d1, [sp, #1728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3354 b LBB0_3353 LBB0_3353: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1720] ; 8-byte Folded Spill b LBB0_3358 LBB0_3354: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3356 b LBB0_3355 LBB0_3355: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1712] ; 8-byte Folded Spill b LBB0_3357 LBB0_3356: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1712] ; 8-byte Folded Spill b LBB0_3357 LBB0_3357: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1712] ; 8-byte Folded Reload str d0, [sp, #1720] ; 8-byte Folded Spill b LBB0_3358 LBB0_3358: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1736] ; 8-byte Folded Reload ldr d1, [sp, #1720] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3369 b LBB0_3359 LBB0_3359: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3361 b LBB0_3360 LBB0_3360: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1696] ; 8-byte Folded Spill b LBB0_3362 LBB0_3361: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1696] ; 8-byte Folded Spill b LBB0_3362 LBB0_3362: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1704] ; 8-byte Folded Reload ldr d1, [sp, #1696] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3364 b LBB0_3363 LBB0_3363: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1688] ; 8-byte Folded Spill b LBB0_3368 LBB0_3364: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3366 b LBB0_3365 LBB0_3365: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1680] ; 8-byte Folded Spill b LBB0_3367 LBB0_3366: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1680] ; 8-byte Folded Spill b LBB0_3367 LBB0_3367: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1680] ; 8-byte Folded Reload str d0, [sp, #1688] ; 8-byte Folded Spill b LBB0_3368 LBB0_3368: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1688] ; 8-byte Folded Reload str d0, [sp, #1672] ; 8-byte Folded Spill b LBB0_3379 LBB0_3369: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3371 b LBB0_3370 LBB0_3370: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1656] ; 8-byte Folded Spill b LBB0_3372 LBB0_3371: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1656] ; 8-byte Folded Spill b LBB0_3372 LBB0_3372: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1664] ; 8-byte Folded Reload ldr d1, [sp, #1656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3374 b LBB0_3373 LBB0_3373: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1648] ; 8-byte Folded Spill b LBB0_3378 LBB0_3374: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3376 b LBB0_3375 LBB0_3375: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1640] ; 8-byte Folded Spill b LBB0_3377 LBB0_3376: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1640] ; 8-byte Folded Spill b LBB0_3377 LBB0_3377: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1640] ; 8-byte Folded Reload str d0, [sp, #1648] ; 8-byte Folded Spill b LBB0_3378 LBB0_3378: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1648] ; 8-byte Folded Reload str d0, [sp, #1672] ; 8-byte Folded Spill b LBB0_3379 LBB0_3379: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr d0, [sp, #1672] ; 8-byte Folded Reload str d0, [sp, #1624] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1632] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3381 b LBB0_3380 LBB0_3380: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1616] ; 8-byte Folded Spill b LBB0_3382 LBB0_3381: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1616] ; 8-byte Folded Spill b LBB0_3382 LBB0_3382: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1632] ; 8-byte Folded Reload ldr d1, [sp, #1616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3384 b LBB0_3383 LBB0_3383: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1608] ; 8-byte Folded Spill b LBB0_3388 LBB0_3384: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3386 b LBB0_3385 LBB0_3385: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1600] ; 8-byte Folded Spill b LBB0_3387 LBB0_3386: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1600] ; 8-byte Folded Spill b LBB0_3387 LBB0_3387: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1600] ; 8-byte Folded Reload str d0, [sp, #1608] ; 8-byte Folded Spill b LBB0_3388 LBB0_3388: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #1608] ; 8-byte Folded Reload str d0, [sp, #1584] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #1592] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3390 b LBB0_3389 LBB0_3389: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1576] ; 8-byte Folded Spill b LBB0_3391 LBB0_3390: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1576] ; 8-byte Folded Spill b LBB0_3391 LBB0_3391: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1592] ; 8-byte Folded Reload ldr d1, [sp, #1576] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3393 b LBB0_3392 LBB0_3392: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1568] ; 8-byte Folded Spill b LBB0_3397 LBB0_3393: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3395 b LBB0_3394 LBB0_3394: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1560] ; 8-byte Folded Spill b LBB0_3396 LBB0_3395: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1560] ; 8-byte Folded Spill b LBB0_3396 LBB0_3396: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1560] ; 8-byte Folded Reload str d0, [sp, #1568] ; 8-byte Folded Spill b LBB0_3397 LBB0_3397: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1584] ; 8-byte Folded Reload ldr d1, [sp, #1568] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3408 b LBB0_3398 LBB0_3398: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1552] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3400 b LBB0_3399 LBB0_3399: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1544] ; 8-byte Folded Spill b LBB0_3401 LBB0_3400: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1544] ; 8-byte Folded Spill b LBB0_3401 LBB0_3401: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1552] ; 8-byte Folded Reload ldr d1, [sp, #1544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3403 b LBB0_3402 LBB0_3402: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1536] ; 8-byte Folded Spill b LBB0_3407 LBB0_3403: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3405 b LBB0_3404 LBB0_3404: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1528] ; 8-byte Folded Spill b LBB0_3406 LBB0_3405: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1528] ; 8-byte Folded Spill b LBB0_3406 LBB0_3406: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1528] ; 8-byte Folded Reload str d0, [sp, #1536] ; 8-byte Folded Spill b LBB0_3407 LBB0_3407: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1536] ; 8-byte Folded Reload str d0, [sp, #1520] ; 8-byte Folded Spill b LBB0_3418 LBB0_3408: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #1512] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3410 b LBB0_3409 LBB0_3409: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1504] ; 8-byte Folded Spill b LBB0_3411 LBB0_3410: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1504] ; 8-byte Folded Spill b LBB0_3411 LBB0_3411: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1512] ; 8-byte Folded Reload ldr d1, [sp, #1504] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3413 b LBB0_3412 LBB0_3412: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1496] ; 8-byte Folded Spill b LBB0_3417 LBB0_3413: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3415 b LBB0_3414 LBB0_3414: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1488] ; 8-byte Folded Spill b LBB0_3416 LBB0_3415: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1488] ; 8-byte Folded Spill b LBB0_3416 LBB0_3416: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1488] ; 8-byte Folded Reload str d0, [sp, #1496] ; 8-byte Folded Spill b LBB0_3417 LBB0_3417: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1496] ; 8-byte Folded Reload str d0, [sp, #1520] ; 8-byte Folded Spill b LBB0_3418 LBB0_3418: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1624] ; 8-byte Folded Reload ldr d1, [sp, #1520] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3459 b LBB0_3419 LBB0_3419: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3421 b LBB0_3420 LBB0_3420: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1472] ; 8-byte Folded Spill b LBB0_3422 LBB0_3421: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1472] ; 8-byte Folded Spill b LBB0_3422 LBB0_3422: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1480] ; 8-byte Folded Reload ldr d1, [sp, #1472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3424 b LBB0_3423 LBB0_3423: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1464] ; 8-byte Folded Spill b LBB0_3428 LBB0_3424: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3426 b LBB0_3425 LBB0_3425: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1456] ; 8-byte Folded Spill b LBB0_3427 LBB0_3426: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1456] ; 8-byte Folded Spill b LBB0_3427 LBB0_3427: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1456] ; 8-byte Folded Reload str d0, [sp, #1464] ; 8-byte Folded Spill b LBB0_3428 LBB0_3428: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr d0, [sp, #1464] ; 8-byte Folded Reload str d0, [sp, #1440] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1448] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3430 b LBB0_3429 LBB0_3429: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1432] ; 8-byte Folded Spill b LBB0_3431 LBB0_3430: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1432] ; 8-byte Folded Spill b LBB0_3431 LBB0_3431: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1448] ; 8-byte Folded Reload ldr d1, [sp, #1432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3433 b LBB0_3432 LBB0_3432: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1424] ; 8-byte Folded Spill b LBB0_3437 LBB0_3433: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3435 b LBB0_3434 LBB0_3434: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1416] ; 8-byte Folded Spill b LBB0_3436 LBB0_3435: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1416] ; 8-byte Folded Spill b LBB0_3436 LBB0_3436: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1416] ; 8-byte Folded Reload str d0, [sp, #1424] ; 8-byte Folded Spill b LBB0_3437 LBB0_3437: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1440] ; 8-byte Folded Reload ldr d1, [sp, #1424] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3448 b LBB0_3438 LBB0_3438: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3440 b LBB0_3439 LBB0_3439: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1400] ; 8-byte Folded Spill b LBB0_3441 LBB0_3440: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1400] ; 8-byte Folded Spill b LBB0_3441 LBB0_3441: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1408] ; 8-byte Folded Reload ldr d1, [sp, #1400] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3443 b LBB0_3442 LBB0_3442: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1392] ; 8-byte Folded Spill b LBB0_3447 LBB0_3443: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr x9, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3445 b LBB0_3444 LBB0_3444: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14216] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1384] ; 8-byte Folded Spill b LBB0_3446 LBB0_3445: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1384] ; 8-byte Folded Spill b LBB0_3446 LBB0_3446: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1384] ; 8-byte Folded Reload str d0, [sp, #1392] ; 8-byte Folded Spill b LBB0_3447 LBB0_3447: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1392] ; 8-byte Folded Reload str d0, [sp, #1376] ; 8-byte Folded Spill b LBB0_3458 LBB0_3448: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr x10, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3450 b LBB0_3449 LBB0_3449: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1360] ; 8-byte Folded Spill b LBB0_3451 LBB0_3450: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1360] ; 8-byte Folded Spill b LBB0_3451 LBB0_3451: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1368] ; 8-byte Folded Reload ldr d1, [sp, #1360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3453 b LBB0_3452 LBB0_3452: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #9.00000000 fadd d0, d0, d1 str d0, [sp, #1352] ; 8-byte Folded Spill b LBB0_3457 LBB0_3453: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr x9, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #14.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3455 b LBB0_3454 LBB0_3454: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1344] ; 8-byte Folded Spill b LBB0_3456 LBB0_3455: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #1344] ; 8-byte Folded Spill b LBB0_3456 LBB0_3456: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1344] ; 8-byte Folded Reload str d0, [sp, #1352] ; 8-byte Folded Spill b LBB0_3457 LBB0_3457: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1352] ; 8-byte Folded Reload str d0, [sp, #1376] ; 8-byte Folded Spill b LBB0_3458 LBB0_3458: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1376] ; 8-byte Folded Reload str d0, [sp, #1336] ; 8-byte Folded Spill b LBB0_3499 LBB0_3459: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3461 b LBB0_3460 LBB0_3460: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1320] ; 8-byte Folded Spill b LBB0_3462 LBB0_3461: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1320] ; 8-byte Folded Spill b LBB0_3462 LBB0_3462: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1328] ; 8-byte Folded Reload ldr d1, [sp, #1320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3464 b LBB0_3463 LBB0_3463: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1312] ; 8-byte Folded Spill b LBB0_3468 LBB0_3464: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3466 b LBB0_3465 LBB0_3465: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1304] ; 8-byte Folded Spill b LBB0_3467 LBB0_3466: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1304] ; 8-byte Folded Spill b LBB0_3467 LBB0_3467: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1304] ; 8-byte Folded Reload str d0, [sp, #1312] ; 8-byte Folded Spill b LBB0_3468 LBB0_3468: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr d0, [sp, #1312] ; 8-byte Folded Reload str d0, [sp, #1288] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #1296] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3470 b LBB0_3469 LBB0_3469: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1280] ; 8-byte Folded Spill b LBB0_3471 LBB0_3470: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1280] ; 8-byte Folded Spill b LBB0_3471 LBB0_3471: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1296] ; 8-byte Folded Reload ldr d1, [sp, #1280] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3473 b LBB0_3472 LBB0_3472: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1272] ; 8-byte Folded Spill b LBB0_3477 LBB0_3473: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3475 b LBB0_3474 LBB0_3474: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1264] ; 8-byte Folded Spill b LBB0_3476 LBB0_3475: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1264] ; 8-byte Folded Spill b LBB0_3476 LBB0_3476: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1264] ; 8-byte Folded Reload str d0, [sp, #1272] ; 8-byte Folded Spill b LBB0_3477 LBB0_3477: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1288] ; 8-byte Folded Reload ldr d1, [sp, #1272] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3488 b LBB0_3478 LBB0_3478: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr x10, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1256] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3480 b LBB0_3479 LBB0_3479: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1248] ; 8-byte Folded Spill b LBB0_3481 LBB0_3480: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1248] ; 8-byte Folded Spill b LBB0_3481 LBB0_3481: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1256] ; 8-byte Folded Reload ldr d1, [sp, #1248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3483 b LBB0_3482 LBB0_3482: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14384] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1240] ; 8-byte Folded Spill b LBB0_3487 LBB0_3483: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr x9, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #3.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3485 b LBB0_3484 LBB0_3484: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1232] ; 8-byte Folded Spill b LBB0_3486 LBB0_3485: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #3.00000000 fadd d0, d0, d1 str d0, [sp, #1232] ; 8-byte Folded Spill b LBB0_3486 LBB0_3486: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1232] ; 8-byte Folded Reload str d0, [sp, #1240] ; 8-byte Folded Spill b LBB0_3487 LBB0_3487: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1240] ; 8-byte Folded Reload str d0, [sp, #1224] ; 8-byte Folded Spill b LBB0_3498 LBB0_3488: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #13.00000000 fadd d1, d0, d1 str d1, [sp, #1216] ; 8-byte Folded Spill ldr s1, [x9] fcvt d1, s1 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3490 b LBB0_3489 LBB0_3489: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1208] ; 8-byte Folded Spill b LBB0_3491 LBB0_3490: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1208] ; 8-byte Folded Spill b LBB0_3491 LBB0_3491: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1216] ; 8-byte Folded Reload ldr d1, [sp, #1208] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3493 b LBB0_3492 LBB0_3492: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14392] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1200] ; 8-byte Folded Spill b LBB0_3497 LBB0_3493: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3495 b LBB0_3494 LBB0_3494: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #13.00000000 fadd d0, d0, d1 str d0, [sp, #1192] ; 8-byte Folded Spill b LBB0_3496 LBB0_3495: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #1192] ; 8-byte Folded Spill b LBB0_3496 LBB0_3496: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1192] ; 8-byte Folded Reload str d0, [sp, #1200] ; 8-byte Folded Spill b LBB0_3497 LBB0_3497: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1200] ; 8-byte Folded Reload str d0, [sp, #1224] ; 8-byte Folded Spill b LBB0_3498 LBB0_3498: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1224] ; 8-byte Folded Reload str d0, [sp, #1336] ; 8-byte Folded Spill b LBB0_3499 LBB0_3499: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #1336] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14420] ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3501 b LBB0_3500 LBB0_3500: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1176] ; 8-byte Folded Spill b LBB0_3502 LBB0_3501: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1176] ; 8-byte Folded Spill b LBB0_3502 LBB0_3502: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1184] ; 8-byte Folded Reload ldr d1, [sp, #1176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3504 b LBB0_3503 LBB0_3503: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1168] ; 8-byte Folded Spill b LBB0_3508 LBB0_3504: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3506 b LBB0_3505 LBB0_3505: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1160] ; 8-byte Folded Spill b LBB0_3507 LBB0_3506: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1160] ; 8-byte Folded Spill b LBB0_3507 LBB0_3507: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1160] ; 8-byte Folded Reload str d0, [sp, #1168] ; 8-byte Folded Spill b LBB0_3508 LBB0_3508: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #1168] ; 8-byte Folded Reload str d0, [sp, #1144] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #1152] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3510 b LBB0_3509 LBB0_3509: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1136] ; 8-byte Folded Spill b LBB0_3511 LBB0_3510: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1136] ; 8-byte Folded Spill b LBB0_3511 LBB0_3511: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1152] ; 8-byte Folded Reload ldr d1, [sp, #1136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3513 b LBB0_3512 LBB0_3512: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #1128] ; 8-byte Folded Spill b LBB0_3517 LBB0_3513: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3515 b LBB0_3514 LBB0_3514: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1120] ; 8-byte Folded Spill b LBB0_3516 LBB0_3515: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1120] ; 8-byte Folded Spill b LBB0_3516 LBB0_3516: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1120] ; 8-byte Folded Reload str d0, [sp, #1128] ; 8-byte Folded Spill b LBB0_3517 LBB0_3517: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1144] ; 8-byte Folded Reload ldr d1, [sp, #1128] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3528 b LBB0_3518 LBB0_3518: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3520 b LBB0_3519 LBB0_3519: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1104] ; 8-byte Folded Spill b LBB0_3521 LBB0_3520: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1104] ; 8-byte Folded Spill b LBB0_3521 LBB0_3521: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1112] ; 8-byte Folded Reload ldr d1, [sp, #1104] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3523 b LBB0_3522 LBB0_3522: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1096] ; 8-byte Folded Spill b LBB0_3527 LBB0_3523: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3525 b LBB0_3524 LBB0_3524: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #1088] ; 8-byte Folded Spill b LBB0_3526 LBB0_3525: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #1088] ; 8-byte Folded Spill b LBB0_3526 LBB0_3526: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1088] ; 8-byte Folded Reload str d0, [sp, #1096] ; 8-byte Folded Spill b LBB0_3527 LBB0_3527: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1096] ; 8-byte Folded Reload str d0, [sp, #1080] ; 8-byte Folded Spill b LBB0_3538 LBB0_3528: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #1072] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3530 b LBB0_3529 LBB0_3529: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1064] ; 8-byte Folded Spill b LBB0_3531 LBB0_3530: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1064] ; 8-byte Folded Spill b LBB0_3531 LBB0_3531: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1072] ; 8-byte Folded Reload ldr d1, [sp, #1064] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3533 b LBB0_3532 LBB0_3532: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #1056] ; 8-byte Folded Spill b LBB0_3537 LBB0_3533: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3535 b LBB0_3534 LBB0_3534: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #1048] ; 8-byte Folded Spill b LBB0_3536 LBB0_3535: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #1048] ; 8-byte Folded Spill b LBB0_3536 LBB0_3536: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1048] ; 8-byte Folded Reload str d0, [sp, #1056] ; 8-byte Folded Spill b LBB0_3537 LBB0_3537: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1056] ; 8-byte Folded Reload str d0, [sp, #1080] ; 8-byte Folded Spill b LBB0_3538 LBB0_3538: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr d0, [sp, #1080] ; 8-byte Folded Reload str d0, [sp, #1032] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1040] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3540 b LBB0_3539 LBB0_3539: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1024] ; 8-byte Folded Spill b LBB0_3541 LBB0_3540: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1024] ; 8-byte Folded Spill b LBB0_3541 LBB0_3541: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1040] ; 8-byte Folded Reload ldr d1, [sp, #1024] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3543 b LBB0_3542 LBB0_3542: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #1016] ; 8-byte Folded Spill b LBB0_3547 LBB0_3543: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3545 b LBB0_3544 LBB0_3544: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #1008] ; 8-byte Folded Spill b LBB0_3546 LBB0_3545: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #1008] ; 8-byte Folded Spill b LBB0_3546 LBB0_3546: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1008] ; 8-byte Folded Reload str d0, [sp, #1016] ; 8-byte Folded Spill b LBB0_3547 LBB0_3547: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #1016] ; 8-byte Folded Reload str d0, [sp, #992] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #1000] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3549 b LBB0_3548 LBB0_3548: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #984] ; 8-byte Folded Spill b LBB0_3550 LBB0_3549: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #984] ; 8-byte Folded Spill b LBB0_3550 LBB0_3550: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1000] ; 8-byte Folded Reload ldr d1, [sp, #984] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3552 b LBB0_3551 LBB0_3551: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #976] ; 8-byte Folded Spill b LBB0_3556 LBB0_3552: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3554 b LBB0_3553 LBB0_3553: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #968] ; 8-byte Folded Spill b LBB0_3555 LBB0_3554: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #968] ; 8-byte Folded Spill b LBB0_3555 LBB0_3555: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #968] ; 8-byte Folded Reload str d0, [sp, #976] ; 8-byte Folded Spill b LBB0_3556 LBB0_3556: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #992] ; 8-byte Folded Reload ldr d1, [sp, #976] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3567 b LBB0_3557 LBB0_3557: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #960] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3559 b LBB0_3558 LBB0_3558: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #952] ; 8-byte Folded Spill b LBB0_3560 LBB0_3559: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #952] ; 8-byte Folded Spill b LBB0_3560 LBB0_3560: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #960] ; 8-byte Folded Reload ldr d1, [sp, #952] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3562 b LBB0_3561 LBB0_3561: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #944] ; 8-byte Folded Spill b LBB0_3566 LBB0_3562: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3564 b LBB0_3563 LBB0_3563: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #936] ; 8-byte Folded Spill b LBB0_3565 LBB0_3564: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #936] ; 8-byte Folded Spill b LBB0_3565 LBB0_3565: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #936] ; 8-byte Folded Reload str d0, [sp, #944] ; 8-byte Folded Spill b LBB0_3566 LBB0_3566: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #944] ; 8-byte Folded Reload str d0, [sp, #928] ; 8-byte Folded Spill b LBB0_3577 LBB0_3567: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #920] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3569 b LBB0_3568 LBB0_3568: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #912] ; 8-byte Folded Spill b LBB0_3570 LBB0_3569: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #912] ; 8-byte Folded Spill b LBB0_3570 LBB0_3570: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #920] ; 8-byte Folded Reload ldr d1, [sp, #912] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3572 b LBB0_3571 LBB0_3571: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #904] ; 8-byte Folded Spill b LBB0_3576 LBB0_3572: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3574 b LBB0_3573 LBB0_3573: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #896] ; 8-byte Folded Spill b LBB0_3575 LBB0_3574: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #896] ; 8-byte Folded Spill b LBB0_3575 LBB0_3575: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #896] ; 8-byte Folded Reload str d0, [sp, #904] ; 8-byte Folded Spill b LBB0_3576 LBB0_3576: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #904] ; 8-byte Folded Reload str d0, [sp, #928] ; 8-byte Folded Spill b LBB0_3577 LBB0_3577: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #1032] ; 8-byte Folded Reload ldr d1, [sp, #928] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3618 b LBB0_3578 LBB0_3578: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #888] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3580 b LBB0_3579 LBB0_3579: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #880] ; 8-byte Folded Spill b LBB0_3581 LBB0_3580: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #880] ; 8-byte Folded Spill b LBB0_3581 LBB0_3581: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #888] ; 8-byte Folded Reload ldr d1, [sp, #880] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3583 b LBB0_3582 LBB0_3582: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #872] ; 8-byte Folded Spill b LBB0_3587 LBB0_3583: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3585 b LBB0_3584 LBB0_3584: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #864] ; 8-byte Folded Spill b LBB0_3586 LBB0_3585: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #864] ; 8-byte Folded Spill b LBB0_3586 LBB0_3586: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #864] ; 8-byte Folded Reload str d0, [sp, #872] ; 8-byte Folded Spill b LBB0_3587 LBB0_3587: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr d0, [sp, #872] ; 8-byte Folded Reload str d0, [sp, #848] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #856] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3589 b LBB0_3588 LBB0_3588: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #840] ; 8-byte Folded Spill b LBB0_3590 LBB0_3589: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #840] ; 8-byte Folded Spill b LBB0_3590 LBB0_3590: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #856] ; 8-byte Folded Reload ldr d1, [sp, #840] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3592 b LBB0_3591 LBB0_3591: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #832] ; 8-byte Folded Spill b LBB0_3596 LBB0_3592: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3594 b LBB0_3593 LBB0_3593: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #824] ; 8-byte Folded Spill b LBB0_3595 LBB0_3594: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #824] ; 8-byte Folded Spill b LBB0_3595 LBB0_3595: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #824] ; 8-byte Folded Reload str d0, [sp, #832] ; 8-byte Folded Spill b LBB0_3596 LBB0_3596: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #848] ; 8-byte Folded Reload ldr d1, [sp, #832] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3607 b LBB0_3597 LBB0_3597: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr x10, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #816] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3599 b LBB0_3598 LBB0_3598: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #808] ; 8-byte Folded Spill b LBB0_3600 LBB0_3599: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #808] ; 8-byte Folded Spill b LBB0_3600 LBB0_3600: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #816] ; 8-byte Folded Reload ldr d1, [sp, #808] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3602 b LBB0_3601 LBB0_3601: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14312] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #800] ; 8-byte Folded Spill b LBB0_3606 LBB0_3602: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr x9, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #15.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3604 b LBB0_3603 LBB0_3603: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #10.00000000 fadd d0, d0, d1 str d0, [sp, #792] ; 8-byte Folded Spill b LBB0_3605 LBB0_3604: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14224] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #792] ; 8-byte Folded Spill b LBB0_3605 LBB0_3605: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #792] ; 8-byte Folded Reload str d0, [sp, #800] ; 8-byte Folded Spill b LBB0_3606 LBB0_3606: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #800] ; 8-byte Folded Reload str d0, [sp, #784] ; 8-byte Folded Spill b LBB0_3617 LBB0_3607: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #776] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3609 b LBB0_3608 LBB0_3608: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #768] ; 8-byte Folded Spill b LBB0_3610 LBB0_3609: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #768] ; 8-byte Folded Spill b LBB0_3610 LBB0_3610: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #776] ; 8-byte Folded Reload ldr d1, [sp, #768] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3612 b LBB0_3611 LBB0_3611: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14336] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #760] ; 8-byte Folded Spill b LBB0_3616 LBB0_3612: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #6.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3614 b LBB0_3613 LBB0_3613: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #4.00000000 fadd d0, d0, d1 str d0, [sp, #752] ; 8-byte Folded Spill b LBB0_3615 LBB0_3614: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14248] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #6.00000000 fadd d0, d0, d1 str d0, [sp, #752] ; 8-byte Folded Spill b LBB0_3615 LBB0_3615: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #752] ; 8-byte Folded Reload str d0, [sp, #760] ; 8-byte Folded Spill b LBB0_3616 LBB0_3616: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #760] ; 8-byte Folded Reload str d0, [sp, #784] ; 8-byte Folded Spill b LBB0_3617 LBB0_3617: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #784] ; 8-byte Folded Reload str d0, [sp, #744] ; 8-byte Folded Spill b LBB0_3658 LBB0_3618: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #736] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3620 b LBB0_3619 LBB0_3619: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #728] ; 8-byte Folded Spill b LBB0_3621 LBB0_3620: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #728] ; 8-byte Folded Spill b LBB0_3621 LBB0_3621: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #736] ; 8-byte Folded Reload ldr d1, [sp, #728] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3623 b LBB0_3622 LBB0_3622: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #720] ; 8-byte Folded Spill b LBB0_3627 LBB0_3623: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3625 b LBB0_3624 LBB0_3624: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #712] ; 8-byte Folded Spill b LBB0_3626 LBB0_3625: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #712] ; 8-byte Folded Spill b LBB0_3626 LBB0_3626: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #712] ; 8-byte Folded Reload str d0, [sp, #720] ; 8-byte Folded Spill b LBB0_3627 LBB0_3627: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr d0, [sp, #720] ; 8-byte Folded Reload str d0, [sp, #696] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #704] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3629 b LBB0_3628 LBB0_3628: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #688] ; 8-byte Folded Spill b LBB0_3630 LBB0_3629: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #688] ; 8-byte Folded Spill b LBB0_3630 LBB0_3630: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #704] ; 8-byte Folded Reload ldr d1, [sp, #688] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3632 b LBB0_3631 LBB0_3631: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #680] ; 8-byte Folded Spill b LBB0_3636 LBB0_3632: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3634 b LBB0_3633 LBB0_3633: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #672] ; 8-byte Folded Spill b LBB0_3635 LBB0_3634: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #672] ; 8-byte Folded Spill b LBB0_3635 LBB0_3635: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #672] ; 8-byte Folded Reload str d0, [sp, #680] ; 8-byte Folded Spill b LBB0_3636 LBB0_3636: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #696] ; 8-byte Folded Reload ldr d1, [sp, #680] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3647 b LBB0_3637 LBB0_3637: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr x10, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #664] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3639 b LBB0_3638 LBB0_3638: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #656] ; 8-byte Folded Spill b LBB0_3640 LBB0_3639: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #656] ; 8-byte Folded Spill b LBB0_3640 LBB0_3640: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #664] ; 8-byte Folded Reload ldr d1, [sp, #656] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3642 b LBB0_3641 LBB0_3641: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14376] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #1.00000000 fadd d0, d0, d1 str d0, [sp, #648] ; 8-byte Folded Spill b LBB0_3646 LBB0_3642: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr x9, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #8.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3644 b LBB0_3643 LBB0_3643: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14264] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #640] ; 8-byte Folded Spill b LBB0_3645 LBB0_3644: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #640] ; 8-byte Folded Spill b LBB0_3645 LBB0_3645: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #640] ; 8-byte Folded Reload str d0, [sp, #648] ; 8-byte Folded Spill b LBB0_3646 LBB0_3646: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #648] ; 8-byte Folded Reload str d0, [sp, #632] ; 8-byte Folded Spill b LBB0_3657 LBB0_3647: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr x10, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #624] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3649 b LBB0_3648 LBB0_3648: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #616] ; 8-byte Folded Spill b LBB0_3650 LBB0_3649: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #616] ; 8-byte Folded Spill b LBB0_3650 LBB0_3650: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #624] ; 8-byte Folded Reload ldr d1, [sp, #616] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3652 b LBB0_3651 LBB0_3651: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #608] ; 8-byte Folded Spill b LBB0_3656 LBB0_3652: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr x9, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #17.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3654 b LBB0_3653 LBB0_3653: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #14.00000000 fadd d0, d0, d1 str d0, [sp, #600] ; 8-byte Folded Spill b LBB0_3655 LBB0_3654: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14296] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #600] ; 8-byte Folded Spill b LBB0_3655 LBB0_3655: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #600] ; 8-byte Folded Reload str d0, [sp, #608] ; 8-byte Folded Spill b LBB0_3656 LBB0_3656: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #608] ; 8-byte Folded Reload str d0, [sp, #632] ; 8-byte Folded Spill b LBB0_3657 LBB0_3657: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #632] ; 8-byte Folded Reload str d0, [sp, #744] ; 8-byte Folded Spill b LBB0_3658 LBB0_3658: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr d0, [sp, #744] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14416] ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #592] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3660 b LBB0_3659 LBB0_3659: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #584] ; 8-byte Folded Spill b LBB0_3661 LBB0_3660: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #584] ; 8-byte Folded Spill b LBB0_3661 LBB0_3661: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #592] ; 8-byte Folded Reload ldr d1, [sp, #584] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3663 b LBB0_3662 LBB0_3662: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #576] ; 8-byte Folded Spill b LBB0_3667 LBB0_3663: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3665 b LBB0_3664 LBB0_3664: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #568] ; 8-byte Folded Spill b LBB0_3666 LBB0_3665: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #568] ; 8-byte Folded Spill b LBB0_3666 LBB0_3666: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #568] ; 8-byte Folded Reload str d0, [sp, #576] ; 8-byte Folded Spill b LBB0_3667 LBB0_3667: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #576] ; 8-byte Folded Reload str d0, [sp, #552] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #560] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3669 b LBB0_3668 LBB0_3668: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #544] ; 8-byte Folded Spill b LBB0_3670 LBB0_3669: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #544] ; 8-byte Folded Spill b LBB0_3670 LBB0_3670: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #560] ; 8-byte Folded Reload ldr d1, [sp, #544] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3672 b LBB0_3671 LBB0_3671: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #536] ; 8-byte Folded Spill b LBB0_3676 LBB0_3672: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3674 b LBB0_3673 LBB0_3673: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #528] ; 8-byte Folded Spill b LBB0_3675 LBB0_3674: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #528] ; 8-byte Folded Spill b LBB0_3675 LBB0_3675: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #528] ; 8-byte Folded Reload str d0, [sp, #536] ; 8-byte Folded Spill b LBB0_3676 LBB0_3676: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #552] ; 8-byte Folded Reload ldr d1, [sp, #536] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3687 b LBB0_3677 LBB0_3677: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #520] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3679 b LBB0_3678 LBB0_3678: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #512] ; 8-byte Folded Spill b LBB0_3680 LBB0_3679: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #512] ; 8-byte Folded Spill b LBB0_3680 LBB0_3680: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #520] ; 8-byte Folded Reload ldr d1, [sp, #512] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3682 b LBB0_3681 LBB0_3681: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #504] ; 8-byte Folded Spill b LBB0_3686 LBB0_3682: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3684 b LBB0_3683 LBB0_3683: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #496] ; 8-byte Folded Spill b LBB0_3685 LBB0_3684: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #496] ; 8-byte Folded Spill b LBB0_3685 LBB0_3685: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #496] ; 8-byte Folded Reload str d0, [sp, #504] ; 8-byte Folded Spill b LBB0_3686 LBB0_3686: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #504] ; 8-byte Folded Reload str d0, [sp, #488] ; 8-byte Folded Spill b LBB0_3697 LBB0_3687: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #480] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3689 b LBB0_3688 LBB0_3688: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #472] ; 8-byte Folded Spill b LBB0_3690 LBB0_3689: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #472] ; 8-byte Folded Spill b LBB0_3690 LBB0_3690: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #480] ; 8-byte Folded Reload ldr d1, [sp, #472] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3692 b LBB0_3691 LBB0_3691: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #464] ; 8-byte Folded Spill b LBB0_3696 LBB0_3692: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3694 b LBB0_3693 LBB0_3693: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #456] ; 8-byte Folded Spill b LBB0_3695 LBB0_3694: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #456] ; 8-byte Folded Spill b LBB0_3695 LBB0_3695: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #456] ; 8-byte Folded Reload str d0, [sp, #464] ; 8-byte Folded Spill b LBB0_3696 LBB0_3696: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #464] ; 8-byte Folded Reload str d0, [sp, #488] ; 8-byte Folded Spill b LBB0_3697 LBB0_3697: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr d0, [sp, #488] ; 8-byte Folded Reload str d0, [sp, #440] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #448] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3699 b LBB0_3698 LBB0_3698: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #432] ; 8-byte Folded Spill b LBB0_3700 LBB0_3699: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #432] ; 8-byte Folded Spill b LBB0_3700 LBB0_3700: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #448] ; 8-byte Folded Reload ldr d1, [sp, #432] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3702 b LBB0_3701 LBB0_3701: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #424] ; 8-byte Folded Spill b LBB0_3706 LBB0_3702: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3704 b LBB0_3703 LBB0_3703: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #416] ; 8-byte Folded Spill b LBB0_3705 LBB0_3704: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #416] ; 8-byte Folded Spill b LBB0_3705 LBB0_3705: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #416] ; 8-byte Folded Reload str d0, [sp, #424] ; 8-byte Folded Spill b LBB0_3706 LBB0_3706: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #424] ; 8-byte Folded Reload str d0, [sp, #400] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #408] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3708 b LBB0_3707 LBB0_3707: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #392] ; 8-byte Folded Spill b LBB0_3709 LBB0_3708: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #392] ; 8-byte Folded Spill b LBB0_3709 LBB0_3709: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #408] ; 8-byte Folded Reload ldr d1, [sp, #392] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3711 b LBB0_3710 LBB0_3710: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #384] ; 8-byte Folded Spill b LBB0_3715 LBB0_3711: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3713 b LBB0_3712 LBB0_3712: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #376] ; 8-byte Folded Spill b LBB0_3714 LBB0_3713: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #376] ; 8-byte Folded Spill b LBB0_3714 LBB0_3714: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #376] ; 8-byte Folded Reload str d0, [sp, #384] ; 8-byte Folded Spill b LBB0_3715 LBB0_3715: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #400] ; 8-byte Folded Reload ldr d1, [sp, #384] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3726 b LBB0_3716 LBB0_3716: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #368] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3718 b LBB0_3717 LBB0_3717: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #360] ; 8-byte Folded Spill b LBB0_3719 LBB0_3718: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #360] ; 8-byte Folded Spill b LBB0_3719 LBB0_3719: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #368] ; 8-byte Folded Reload ldr d1, [sp, #360] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3721 b LBB0_3720 LBB0_3720: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #352] ; 8-byte Folded Spill b LBB0_3725 LBB0_3721: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3723 b LBB0_3722 LBB0_3722: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #344] ; 8-byte Folded Spill b LBB0_3724 LBB0_3723: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #344] ; 8-byte Folded Spill b LBB0_3724 LBB0_3724: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #344] ; 8-byte Folded Reload str d0, [sp, #352] ; 8-byte Folded Spill b LBB0_3725 LBB0_3725: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #352] ; 8-byte Folded Reload str d0, [sp, #336] ; 8-byte Folded Spill b LBB0_3736 LBB0_3726: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #328] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3728 b LBB0_3727 LBB0_3727: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #320] ; 8-byte Folded Spill b LBB0_3729 LBB0_3728: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #320] ; 8-byte Folded Spill b LBB0_3729 LBB0_3729: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #328] ; 8-byte Folded Reload ldr d1, [sp, #320] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3731 b LBB0_3730 LBB0_3730: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #312] ; 8-byte Folded Spill b LBB0_3735 LBB0_3731: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3733 b LBB0_3732 LBB0_3732: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #304] ; 8-byte Folded Spill b LBB0_3734 LBB0_3733: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #304] ; 8-byte Folded Spill b LBB0_3734 LBB0_3734: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #304] ; 8-byte Folded Reload str d0, [sp, #312] ; 8-byte Folded Spill b LBB0_3735 LBB0_3735: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #312] ; 8-byte Folded Reload str d0, [sp, #336] ; 8-byte Folded Spill b LBB0_3736 LBB0_3736: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #440] ; 8-byte Folded Reload ldr d1, [sp, #336] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3777 b LBB0_3737 LBB0_3737: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #296] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3739 b LBB0_3738 LBB0_3738: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #288] ; 8-byte Folded Spill b LBB0_3740 LBB0_3739: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #288] ; 8-byte Folded Spill b LBB0_3740 LBB0_3740: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #296] ; 8-byte Folded Reload ldr d1, [sp, #288] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3742 b LBB0_3741 LBB0_3741: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #280] ; 8-byte Folded Spill b LBB0_3746 LBB0_3742: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3744 b LBB0_3743 LBB0_3743: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #272] ; 8-byte Folded Spill b LBB0_3745 LBB0_3744: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #272] ; 8-byte Folded Spill b LBB0_3745 LBB0_3745: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #272] ; 8-byte Folded Reload str d0, [sp, #280] ; 8-byte Folded Spill b LBB0_3746 LBB0_3746: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr d0, [sp, #280] ; 8-byte Folded Reload str d0, [sp, #256] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #264] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3748 b LBB0_3747 LBB0_3747: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #248] ; 8-byte Folded Spill b LBB0_3749 LBB0_3748: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #248] ; 8-byte Folded Spill b LBB0_3749 LBB0_3749: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #264] ; 8-byte Folded Reload ldr d1, [sp, #248] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3751 b LBB0_3750 LBB0_3750: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #240] ; 8-byte Folded Spill b LBB0_3755 LBB0_3751: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3753 b LBB0_3752 LBB0_3752: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #232] ; 8-byte Folded Spill b LBB0_3754 LBB0_3753: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #232] ; 8-byte Folded Spill b LBB0_3754 LBB0_3754: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #232] ; 8-byte Folded Reload str d0, [sp, #240] ; 8-byte Folded Spill b LBB0_3755 LBB0_3755: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #256] ; 8-byte Folded Reload ldr d1, [sp, #240] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3766 b LBB0_3756 LBB0_3756: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr x10, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #224] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3758 b LBB0_3757 LBB0_3757: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #216] ; 8-byte Folded Spill b LBB0_3759 LBB0_3758: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #216] ; 8-byte Folded Spill b LBB0_3759 LBB0_3759: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #224] ; 8-byte Folded Reload ldr d1, [sp, #216] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3761 b LBB0_3760 LBB0_3760: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14320] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #8.00000000 fadd d0, d0, d1 str d0, [sp, #208] ; 8-byte Folded Spill b LBB0_3765 LBB0_3761: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr x9, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #7.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3763 b LBB0_3762 LBB0_3762: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14368] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #12.00000000 fadd d0, d0, d1 str d0, [sp, #200] ; 8-byte Folded Spill b LBB0_3764 LBB0_3763: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14328] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #200] ; 8-byte Folded Spill b LBB0_3764 LBB0_3764: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #200] ; 8-byte Folded Reload str d0, [sp, #208] ; 8-byte Folded Spill b LBB0_3765 LBB0_3765: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #208] ; 8-byte Folded Reload str d0, [sp, #192] ; 8-byte Folded Spill b LBB0_3776 LBB0_3766: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr x10, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #184] ; 8-byte Folded Spill ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3768 b LBB0_3767 LBB0_3767: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #176] ; 8-byte Folded Spill b LBB0_3769 LBB0_3768: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #176] ; 8-byte Folded Spill b LBB0_3769 LBB0_3769: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #184] ; 8-byte Folded Reload ldr d1, [sp, #176] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3771 b LBB0_3770 LBB0_3770: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14232] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #11.00000000 fadd d0, d0, d1 str d0, [sp, #168] ; 8-byte Folded Spill b LBB0_3775 LBB0_3771: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr x9, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x9] fcvt d0, s0 fmov d1, #2.00000000 fadd d0, d1, d0 ldr s2, [x8] fcvt d2, s2 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3773 b LBB0_3772 LBB0_3772: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14240] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #160] ; 8-byte Folded Spill b LBB0_3774 LBB0_3773: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14256] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #2.00000000 fadd d0, d0, d1 str d0, [sp, #160] ; 8-byte Folded Spill b LBB0_3774 LBB0_3774: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #160] ; 8-byte Folded Reload str d0, [sp, #168] ; 8-byte Folded Spill b LBB0_3775 LBB0_3775: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #168] ; 8-byte Folded Reload str d0, [sp, #192] ; 8-byte Folded Spill b LBB0_3776 LBB0_3776: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #192] ; 8-byte Folded Reload str d0, [sp, #152] ; 8-byte Folded Spill b LBB0_3817 LBB0_3777: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #144] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3779 b LBB0_3778 LBB0_3778: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #136] ; 8-byte Folded Spill b LBB0_3780 LBB0_3779: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #136] ; 8-byte Folded Spill b LBB0_3780 LBB0_3780: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #144] ; 8-byte Folded Reload ldr d1, [sp, #136] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3782 b LBB0_3781 LBB0_3781: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #128] ; 8-byte Folded Spill b LBB0_3786 LBB0_3782: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3784 b LBB0_3783 LBB0_3783: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #120] ; 8-byte Folded Spill b LBB0_3785 LBB0_3784: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #120] ; 8-byte Folded Spill b LBB0_3785 LBB0_3785: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #120] ; 8-byte Folded Reload str d0, [sp, #128] ; 8-byte Folded Spill b LBB0_3786 LBB0_3786: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr d0, [sp, #128] ; 8-byte Folded Reload str d0, [sp, #104] ; 8-byte Folded Spill ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #112] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3788 b LBB0_3787 LBB0_3787: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #96] ; 8-byte Folded Spill b LBB0_3789 LBB0_3788: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #96] ; 8-byte Folded Spill b LBB0_3789 LBB0_3789: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #112] ; 8-byte Folded Reload ldr d1, [sp, #96] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3791 b LBB0_3790 LBB0_3790: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #88] ; 8-byte Folded Spill b LBB0_3795 LBB0_3791: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3793 b LBB0_3792 LBB0_3792: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #80] ; 8-byte Folded Spill b LBB0_3794 LBB0_3793: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #80] ; 8-byte Folded Spill b LBB0_3794 LBB0_3794: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #80] ; 8-byte Folded Reload str d0, [sp, #88] ; 8-byte Folded Spill b LBB0_3795 LBB0_3795: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #104] ; 8-byte Folded Reload ldr d1, [sp, #88] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3806 b LBB0_3796 LBB0_3796: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr x10, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #72] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3798 b LBB0_3797 LBB0_3797: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #64] ; 8-byte Folded Spill b LBB0_3799 LBB0_3798: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #64] ; 8-byte Folded Spill b LBB0_3799 LBB0_3799: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #72] ; 8-byte Folded Reload ldr d1, [sp, #64] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3801 b LBB0_3800 LBB0_3800: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14272] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #20.00000000 fadd d0, d0, d1 str d0, [sp, #56] ; 8-byte Folded Spill b LBB0_3805 LBB0_3801: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr x9, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #19.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3803 b LBB0_3802 LBB0_3802: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14352] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #17.00000000 fadd d0, d0, d1 str d0, [sp, #48] ; 8-byte Folded Spill b LBB0_3804 LBB0_3803: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14280] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #19.00000000 fadd d0, d0, d1 str d0, [sp, #48] ; 8-byte Folded Spill b LBB0_3804 LBB0_3804: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #48] ; 8-byte Folded Reload str d0, [sp, #56] ; 8-byte Folded Spill b LBB0_3805 LBB0_3805: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #56] ; 8-byte Folded Reload str d0, [sp, #40] ; 8-byte Folded Spill b LBB0_3816 LBB0_3806: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x10] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #32] ; 8-byte Folded Spill ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3808 b LBB0_3807 LBB0_3807: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #24] ; 8-byte Folded Spill b LBB0_3809 LBB0_3808: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #24] ; 8-byte Folded Spill b LBB0_3809 LBB0_3809: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #32] ; 8-byte Folded Reload ldr d1, [sp, #24] ; 8-byte Folded Reload fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3811 b LBB0_3810 LBB0_3810: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14288] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #7.00000000 fadd d0, d0, d1 str d0, [sp, #16] ; 8-byte Folded Spill b LBB0_3815 LBB0_3811: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x9] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 ldr s1, [x8] fcvt d2, s1 fmov d1, #5.00000000 fadd d1, d1, d2 fcmp d0, d1 cset w8, le tbnz w8, #0, LBB0_3813 b LBB0_3812 LBB0_3812: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14360] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #15.00000000 fadd d0, d0, d1 str d0, [sp, #8] ; 8-byte Folded Spill b LBB0_3814 LBB0_3813: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr s0, [x8] fcvt d1, s0 fmov d0, #5.00000000 fadd d0, d0, d1 str d0, [sp, #8] ; 8-byte Folded Spill b LBB0_3814 LBB0_3814: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #8] ; 8-byte Folded Reload str d0, [sp, #16] ; 8-byte Folded Spill b LBB0_3815 LBB0_3815: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #16] ; 8-byte Folded Reload str d0, [sp, #40] ; 8-byte Folded Spill b LBB0_3816 LBB0_3816: ; in Loop: Header=BB0_1 Depth=1 ldr d0, [sp, #40] ; 8-byte Folded Reload str d0, [sp, #152] ; 8-byte Folded Spill b LBB0_3817 LBB0_3817: ; in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #14304] ; 8-byte Folded Reload ldr x9, [sp, #14360] ; 8-byte Folded Reload ldr x10, [sp, #14400] ; 8-byte Folded Reload ldr x11, [sp, #14392] ; 8-byte Folded Reload ldr x12, [sp, #14296] ; 8-byte Folded Reload ldr x13, [sp, #14288] ; 8-byte Folded Reload ldr x14, [sp, #14280] ; 8-byte Folded Reload ldr x15, [sp, #14352] ; 8-byte Folded Reload ldr x16, [sp, #14272] ; 8-byte Folded Reload ldr x17, [sp, #14384] ; 8-byte Folded Reload ldr x0, [sp, #14264] ; 8-byte Folded Reload ldr x1, [sp, #14376] ; 8-byte Folded Reload ldr x2, [sp, #14256] ; 8-byte Folded Reload ldr x3, [sp, #14248] ; 8-byte Folded Reload ldr x4, [sp, #14240] ; 8-byte Folded Reload ldr x5, [sp, #14344] ; 8-byte Folded Reload ldr x6, [sp, #14336] ; 8-byte Folded Reload ldr x7, [sp, #14232] ; 8-byte Folded Reload ldr x19, [sp, #14224] ; 8-byte Folded Reload ldr x20, [sp, #14328] ; 8-byte Folded Reload ldr x21, [sp, #14368] ; 8-byte Folded Reload ldr x22, [sp, #14216] ; 8-byte Folded Reload ldr x23, [sp, #14320] ; 8-byte Folded Reload ldr x24, [sp, #14312] ; 8-byte Folded Reload ldr d0, [sp, #152] ; 8-byte Folded Reload fcvt s0, d0 str s0, [sp, #14412] ldr s0, [sp, #14504] str s0, [x24] ldr s0, [sp, #14500] str s0, [x23] ldr s0, [sp, #14496] str s0, [x22] ldr s0, [sp, #14492] str s0, [x21] ldr s0, [sp, #14488] str s0, [x20] ldr s0, [sp, #14484] str s0, [x19] ldr s0, [sp, #14480] str s0, [x7] ldr s0, [sp, #14476] str s0, [x6] ldr s0, [sp, #14472] str s0, [x5] ldr s0, [sp, #14468] str s0, [x4] ldr s0, [sp, #14464] str s0, [x3] ldr s0, [sp, #14460] str s0, [x2] ldr s0, [sp, #14456] str s0, [x1] ldr s0, [sp, #14452] str s0, [x0] ldr s0, [sp, #14448] str s0, [x17] ldr s0, [sp, #14444] str s0, [x16] ldr s0, [sp, #14440] str s0, [x15] ldr s0, [sp, #14436] str s0, [x14] ldr s0, [sp, #14432] str s0, [x13] ldr s0, [sp, #14428] str s0, [x12] ldr s0, [sp, #14424] str s0, [x11] ldr s0, [sp, #14420] str s0, [x10] ldr s0, [sp, #14416] str s0, [x9] ldr s0, [sp, #14412] str s0, [x8] b LBB0_1 .cfi_endproc ; -- End function .comm _x_2,4,2 ; @x_2 .comm _x_5,4,2 ; @x_5 .comm _x_6,4,2 ; @x_6 .comm _x_9,4,2 ; @x_9 .comm _x_10,4,2 ; @x_10 .comm _x_11,4,2 ; @x_11 .comm _x_13,4,2 ; @x_13 .comm _x_15,4,2 ; @x_15 .comm _x_17,4,2 ; @x_17 .comm _x_18,4,2 ; @x_18 .comm _x_19,4,2 ; @x_19 .comm _x_23,4,2 ; @x_23 .comm _x_0,4,2 ; @x_0 .comm _x_1,4,2 ; @x_1 .comm _x_4,4,2 ; @x_4 .comm _x_7,4,2 ; @x_7 .comm _x_8,4,2 ; @x_8 .comm _x_16,4,2 ; @x_16 .comm _x_22,4,2 ; @x_22 .comm _x_3,4,2 ; @x_3 .comm _x_12,4,2 ; @x_12 .comm _x_14,4,2 ; @x_14 .comm _x_20,4,2 ; @x_20 .comm _x_21,4,2 ; @x_21 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .section __TEXT,__literal8,8byte_literals .p2align 3 ## -- Begin function main LCPI0_0: .quad 0x402c000000000000 ## double 14 LCPI0_1: .quad 0x4022000000000000 ## double 9 LCPI0_2: .quad 0x4008000000000000 ## double 3 LCPI0_3: .quad 0x402e000000000000 ## double 15 LCPI0_4: .quad 0x4034000000000000 ## double 20 LCPI0_5: .quad 0x3ff0000000000000 ## double 1 LCPI0_6: .quad 0x4026000000000000 ## double 11 LCPI0_7: .quad 0x4000000000000000 ## double 2 LCPI0_8: .quad 0x4033000000000000 ## double 19 LCPI0_9: .quad 0x4032000000000000 ## double 18 LCPI0_10: .quad 0x4020000000000000 ## double 8 LCPI0_11: .quad 0x4014000000000000 ## double 5 LCPI0_12: .quad 0x4018000000000000 ## double 6 LCPI0_13: .quad 0x4031000000000000 ## double 17 LCPI0_14: .quad 0x401c000000000000 ## double 7 LCPI0_15: .quad 0x4028000000000000 ## double 12 LCPI0_16: .quad 0x4010000000000000 ## double 4 LCPI0_17: .quad 0x402a000000000000 ## double 13 LCPI0_18: .quad 0x4030000000000000 ## double 16 LCPI0_19: .quad 0x4024000000000000 ## double 10 .section __TEXT,__text,regular,pure_instructions .globl _main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl $14312, %eax ## imm = 0x37E8 callq ____chkstk_darwin subq %rax, %rsp movl $0, -4(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -112(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -120(%rbp) ## 8-byte Spill jmp LBB0_4 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -120(%rbp) ## 8-byte Spill LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movsd -112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_6 ## %bb.5: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -128(%rbp) ## 8-byte Spill jmp LBB0_10 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_8 ## %bb.7: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -136(%rbp) ## 8-byte Spill jmp LBB0_9 LBB0_8: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -136(%rbp) ## 8-byte Spill LBB0_9: ## in Loop: Header=BB0_1 Depth=1 movsd -136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -128(%rbp) ## 8-byte Spill LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movsd -128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -152(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -144(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_12 ## %bb.11: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -160(%rbp) ## 8-byte Spill jmp LBB0_13 LBB0_12: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -160(%rbp) ## 8-byte Spill LBB0_13: ## in Loop: Header=BB0_1 Depth=1 movsd -144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_15 ## %bb.14: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -168(%rbp) ## 8-byte Spill jmp LBB0_19 LBB0_15: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_17 ## %bb.16: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -176(%rbp) ## 8-byte Spill jmp LBB0_18 LBB0_17: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -176(%rbp) ## 8-byte Spill LBB0_18: ## in Loop: Header=BB0_1 Depth=1 movsd -176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -168(%rbp) ## 8-byte Spill LBB0_19: ## in Loop: Header=BB0_1 Depth=1 movsd -152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_30 ## %bb.20: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -184(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_22 ## %bb.21: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -192(%rbp) ## 8-byte Spill jmp LBB0_23 LBB0_22: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -192(%rbp) ## 8-byte Spill LBB0_23: ## in Loop: Header=BB0_1 Depth=1 movsd -184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_25 ## %bb.24: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -200(%rbp) ## 8-byte Spill jmp LBB0_29 LBB0_25: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_27 ## %bb.26: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -208(%rbp) ## 8-byte Spill jmp LBB0_28 LBB0_27: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -208(%rbp) ## 8-byte Spill LBB0_28: ## in Loop: Header=BB0_1 Depth=1 movsd -208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -200(%rbp) ## 8-byte Spill LBB0_29: ## in Loop: Header=BB0_1 Depth=1 movsd -200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -216(%rbp) ## 8-byte Spill jmp LBB0_40 LBB0_30: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -224(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_32 ## %bb.31: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -232(%rbp) ## 8-byte Spill jmp LBB0_33 LBB0_32: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -232(%rbp) ## 8-byte Spill LBB0_33: ## in Loop: Header=BB0_1 Depth=1 movsd -224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_35 ## %bb.34: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -240(%rbp) ## 8-byte Spill jmp LBB0_39 LBB0_35: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_37 ## %bb.36: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -248(%rbp) ## 8-byte Spill jmp LBB0_38 LBB0_37: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -248(%rbp) ## 8-byte Spill LBB0_38: ## in Loop: Header=BB0_1 Depth=1 movsd -248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -240(%rbp) ## 8-byte Spill LBB0_39: ## in Loop: Header=BB0_1 Depth=1 movsd -240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -216(%rbp) ## 8-byte Spill LBB0_40: ## in Loop: Header=BB0_1 Depth=1 movsd -216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -264(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -256(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_42 ## %bb.41: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -272(%rbp) ## 8-byte Spill jmp LBB0_43 LBB0_42: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -272(%rbp) ## 8-byte Spill LBB0_43: ## in Loop: Header=BB0_1 Depth=1 movsd -256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_45 ## %bb.44: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -280(%rbp) ## 8-byte Spill jmp LBB0_49 LBB0_45: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_47 ## %bb.46: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -288(%rbp) ## 8-byte Spill jmp LBB0_48 LBB0_47: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -288(%rbp) ## 8-byte Spill LBB0_48: ## in Loop: Header=BB0_1 Depth=1 movsd -288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -280(%rbp) ## 8-byte Spill LBB0_49: ## in Loop: Header=BB0_1 Depth=1 movsd -280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -304(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -296(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_51 ## %bb.50: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -312(%rbp) ## 8-byte Spill jmp LBB0_52 LBB0_51: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -312(%rbp) ## 8-byte Spill LBB0_52: ## in Loop: Header=BB0_1 Depth=1 movsd -296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_54 ## %bb.53: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -320(%rbp) ## 8-byte Spill jmp LBB0_58 LBB0_54: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_56 ## %bb.55: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -328(%rbp) ## 8-byte Spill jmp LBB0_57 LBB0_56: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -328(%rbp) ## 8-byte Spill LBB0_57: ## in Loop: Header=BB0_1 Depth=1 movsd -328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -320(%rbp) ## 8-byte Spill LBB0_58: ## in Loop: Header=BB0_1 Depth=1 movsd -304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -320(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_69 ## %bb.59: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -336(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_61 ## %bb.60: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -344(%rbp) ## 8-byte Spill jmp LBB0_62 LBB0_61: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -344(%rbp) ## 8-byte Spill LBB0_62: ## in Loop: Header=BB0_1 Depth=1 movsd -336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_64 ## %bb.63: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -352(%rbp) ## 8-byte Spill jmp LBB0_68 LBB0_64: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_66 ## %bb.65: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -360(%rbp) ## 8-byte Spill jmp LBB0_67 LBB0_66: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -360(%rbp) ## 8-byte Spill LBB0_67: ## in Loop: Header=BB0_1 Depth=1 movsd -360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -352(%rbp) ## 8-byte Spill LBB0_68: ## in Loop: Header=BB0_1 Depth=1 movsd -352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -368(%rbp) ## 8-byte Spill jmp LBB0_79 LBB0_69: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -376(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_71 ## %bb.70: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -384(%rbp) ## 8-byte Spill jmp LBB0_72 LBB0_71: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -384(%rbp) ## 8-byte Spill LBB0_72: ## in Loop: Header=BB0_1 Depth=1 movsd -376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_74 ## %bb.73: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -392(%rbp) ## 8-byte Spill jmp LBB0_78 LBB0_74: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_76 ## %bb.75: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -400(%rbp) ## 8-byte Spill jmp LBB0_77 LBB0_76: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -400(%rbp) ## 8-byte Spill LBB0_77: ## in Loop: Header=BB0_1 Depth=1 movsd -400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -392(%rbp) ## 8-byte Spill LBB0_78: ## in Loop: Header=BB0_1 Depth=1 movsd -392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -368(%rbp) ## 8-byte Spill LBB0_79: ## in Loop: Header=BB0_1 Depth=1 movsd -264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_120 ## %bb.80: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -408(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_82 ## %bb.81: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -416(%rbp) ## 8-byte Spill jmp LBB0_83 LBB0_82: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -416(%rbp) ## 8-byte Spill LBB0_83: ## in Loop: Header=BB0_1 Depth=1 movsd -408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_85 ## %bb.84: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -424(%rbp) ## 8-byte Spill jmp LBB0_89 LBB0_85: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_87 ## %bb.86: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -432(%rbp) ## 8-byte Spill jmp LBB0_88 LBB0_87: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -432(%rbp) ## 8-byte Spill LBB0_88: ## in Loop: Header=BB0_1 Depth=1 movsd -432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -424(%rbp) ## 8-byte Spill LBB0_89: ## in Loop: Header=BB0_1 Depth=1 movsd -424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -448(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -440(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_91 ## %bb.90: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -456(%rbp) ## 8-byte Spill jmp LBB0_92 LBB0_91: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -456(%rbp) ## 8-byte Spill LBB0_92: ## in Loop: Header=BB0_1 Depth=1 movsd -440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_94 ## %bb.93: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -464(%rbp) ## 8-byte Spill jmp LBB0_98 LBB0_94: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_96 ## %bb.95: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -472(%rbp) ## 8-byte Spill jmp LBB0_97 LBB0_96: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -472(%rbp) ## 8-byte Spill LBB0_97: ## in Loop: Header=BB0_1 Depth=1 movsd -472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -464(%rbp) ## 8-byte Spill LBB0_98: ## in Loop: Header=BB0_1 Depth=1 movsd -448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_109 ## %bb.99: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -480(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_101 ## %bb.100: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -488(%rbp) ## 8-byte Spill jmp LBB0_102 LBB0_101: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -488(%rbp) ## 8-byte Spill LBB0_102: ## in Loop: Header=BB0_1 Depth=1 movsd -480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_104 ## %bb.103: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -496(%rbp) ## 8-byte Spill jmp LBB0_108 LBB0_104: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_106 ## %bb.105: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -504(%rbp) ## 8-byte Spill jmp LBB0_107 LBB0_106: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -504(%rbp) ## 8-byte Spill LBB0_107: ## in Loop: Header=BB0_1 Depth=1 movsd -504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -496(%rbp) ## 8-byte Spill LBB0_108: ## in Loop: Header=BB0_1 Depth=1 movsd -496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -512(%rbp) ## 8-byte Spill jmp LBB0_119 LBB0_109: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -520(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_111 ## %bb.110: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -528(%rbp) ## 8-byte Spill jmp LBB0_112 LBB0_111: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -528(%rbp) ## 8-byte Spill LBB0_112: ## in Loop: Header=BB0_1 Depth=1 movsd -520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_114 ## %bb.113: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -536(%rbp) ## 8-byte Spill jmp LBB0_118 LBB0_114: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_116 ## %bb.115: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -544(%rbp) ## 8-byte Spill jmp LBB0_117 LBB0_116: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -544(%rbp) ## 8-byte Spill LBB0_117: ## in Loop: Header=BB0_1 Depth=1 movsd -544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -536(%rbp) ## 8-byte Spill LBB0_118: ## in Loop: Header=BB0_1 Depth=1 movsd -536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -512(%rbp) ## 8-byte Spill LBB0_119: ## in Loop: Header=BB0_1 Depth=1 movsd -512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -552(%rbp) ## 8-byte Spill jmp LBB0_160 LBB0_120: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -560(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_122 ## %bb.121: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -568(%rbp) ## 8-byte Spill jmp LBB0_123 LBB0_122: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -568(%rbp) ## 8-byte Spill LBB0_123: ## in Loop: Header=BB0_1 Depth=1 movsd -560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_125 ## %bb.124: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -576(%rbp) ## 8-byte Spill jmp LBB0_129 LBB0_125: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_127 ## %bb.126: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -584(%rbp) ## 8-byte Spill jmp LBB0_128 LBB0_127: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -584(%rbp) ## 8-byte Spill LBB0_128: ## in Loop: Header=BB0_1 Depth=1 movsd -584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -576(%rbp) ## 8-byte Spill LBB0_129: ## in Loop: Header=BB0_1 Depth=1 movsd -576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -600(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -592(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_131 ## %bb.130: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -608(%rbp) ## 8-byte Spill jmp LBB0_132 LBB0_131: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -608(%rbp) ## 8-byte Spill LBB0_132: ## in Loop: Header=BB0_1 Depth=1 movsd -592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_134 ## %bb.133: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -616(%rbp) ## 8-byte Spill jmp LBB0_138 LBB0_134: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_136 ## %bb.135: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -624(%rbp) ## 8-byte Spill jmp LBB0_137 LBB0_136: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -624(%rbp) ## 8-byte Spill LBB0_137: ## in Loop: Header=BB0_1 Depth=1 movsd -624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -616(%rbp) ## 8-byte Spill LBB0_138: ## in Loop: Header=BB0_1 Depth=1 movsd -600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_149 ## %bb.139: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -632(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_141 ## %bb.140: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -640(%rbp) ## 8-byte Spill jmp LBB0_142 LBB0_141: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -640(%rbp) ## 8-byte Spill LBB0_142: ## in Loop: Header=BB0_1 Depth=1 movsd -632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_144 ## %bb.143: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -648(%rbp) ## 8-byte Spill jmp LBB0_148 LBB0_144: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_146 ## %bb.145: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -656(%rbp) ## 8-byte Spill jmp LBB0_147 LBB0_146: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -656(%rbp) ## 8-byte Spill LBB0_147: ## in Loop: Header=BB0_1 Depth=1 movsd -656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -648(%rbp) ## 8-byte Spill LBB0_148: ## in Loop: Header=BB0_1 Depth=1 movsd -648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -664(%rbp) ## 8-byte Spill jmp LBB0_159 LBB0_149: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -672(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_151 ## %bb.150: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -680(%rbp) ## 8-byte Spill jmp LBB0_152 LBB0_151: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -680(%rbp) ## 8-byte Spill LBB0_152: ## in Loop: Header=BB0_1 Depth=1 movsd -672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_154 ## %bb.153: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -688(%rbp) ## 8-byte Spill jmp LBB0_158 LBB0_154: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_156 ## %bb.155: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -696(%rbp) ## 8-byte Spill jmp LBB0_157 LBB0_156: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -696(%rbp) ## 8-byte Spill LBB0_157: ## in Loop: Header=BB0_1 Depth=1 movsd -696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -688(%rbp) ## 8-byte Spill LBB0_158: ## in Loop: Header=BB0_1 Depth=1 movsd -688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -664(%rbp) ## 8-byte Spill LBB0_159: ## in Loop: Header=BB0_1 Depth=1 movsd -664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -552(%rbp) ## 8-byte Spill LBB0_160: ## in Loop: Header=BB0_1 Depth=1 movsd -552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -8(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -704(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_162 ## %bb.161: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -712(%rbp) ## 8-byte Spill jmp LBB0_163 LBB0_162: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -712(%rbp) ## 8-byte Spill LBB0_163: ## in Loop: Header=BB0_1 Depth=1 movsd -704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_165 ## %bb.164: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -720(%rbp) ## 8-byte Spill jmp LBB0_169 LBB0_165: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_167 ## %bb.166: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -728(%rbp) ## 8-byte Spill jmp LBB0_168 LBB0_167: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -728(%rbp) ## 8-byte Spill LBB0_168: ## in Loop: Header=BB0_1 Depth=1 movsd -728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -720(%rbp) ## 8-byte Spill LBB0_169: ## in Loop: Header=BB0_1 Depth=1 movsd -720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -744(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -736(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_171 ## %bb.170: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -752(%rbp) ## 8-byte Spill jmp LBB0_172 LBB0_171: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -752(%rbp) ## 8-byte Spill LBB0_172: ## in Loop: Header=BB0_1 Depth=1 movsd -736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_174 ## %bb.173: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -760(%rbp) ## 8-byte Spill jmp LBB0_178 LBB0_174: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_176 ## %bb.175: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -768(%rbp) ## 8-byte Spill jmp LBB0_177 LBB0_176: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -768(%rbp) ## 8-byte Spill LBB0_177: ## in Loop: Header=BB0_1 Depth=1 movsd -768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -760(%rbp) ## 8-byte Spill LBB0_178: ## in Loop: Header=BB0_1 Depth=1 movsd -744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_189 ## %bb.179: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -776(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_181 ## %bb.180: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -784(%rbp) ## 8-byte Spill jmp LBB0_182 LBB0_181: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -784(%rbp) ## 8-byte Spill LBB0_182: ## in Loop: Header=BB0_1 Depth=1 movsd -776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_184 ## %bb.183: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -792(%rbp) ## 8-byte Spill jmp LBB0_188 LBB0_184: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_186 ## %bb.185: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -800(%rbp) ## 8-byte Spill jmp LBB0_187 LBB0_186: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -800(%rbp) ## 8-byte Spill LBB0_187: ## in Loop: Header=BB0_1 Depth=1 movsd -800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -792(%rbp) ## 8-byte Spill LBB0_188: ## in Loop: Header=BB0_1 Depth=1 movsd -792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -808(%rbp) ## 8-byte Spill jmp LBB0_199 LBB0_189: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -816(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_191 ## %bb.190: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -824(%rbp) ## 8-byte Spill jmp LBB0_192 LBB0_191: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -824(%rbp) ## 8-byte Spill LBB0_192: ## in Loop: Header=BB0_1 Depth=1 movsd -816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_194 ## %bb.193: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -832(%rbp) ## 8-byte Spill jmp LBB0_198 LBB0_194: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_196 ## %bb.195: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -840(%rbp) ## 8-byte Spill jmp LBB0_197 LBB0_196: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -840(%rbp) ## 8-byte Spill LBB0_197: ## in Loop: Header=BB0_1 Depth=1 movsd -840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -832(%rbp) ## 8-byte Spill LBB0_198: ## in Loop: Header=BB0_1 Depth=1 movsd -832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -808(%rbp) ## 8-byte Spill LBB0_199: ## in Loop: Header=BB0_1 Depth=1 movsd -808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -856(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -848(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_201 ## %bb.200: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -864(%rbp) ## 8-byte Spill jmp LBB0_202 LBB0_201: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -864(%rbp) ## 8-byte Spill LBB0_202: ## in Loop: Header=BB0_1 Depth=1 movsd -848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_204 ## %bb.203: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -872(%rbp) ## 8-byte Spill jmp LBB0_208 LBB0_204: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_206 ## %bb.205: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -880(%rbp) ## 8-byte Spill jmp LBB0_207 LBB0_206: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -880(%rbp) ## 8-byte Spill LBB0_207: ## in Loop: Header=BB0_1 Depth=1 movsd -880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -872(%rbp) ## 8-byte Spill LBB0_208: ## in Loop: Header=BB0_1 Depth=1 movsd -872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -896(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -888(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_210 ## %bb.209: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -904(%rbp) ## 8-byte Spill jmp LBB0_211 LBB0_210: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -904(%rbp) ## 8-byte Spill LBB0_211: ## in Loop: Header=BB0_1 Depth=1 movsd -888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_213 ## %bb.212: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -912(%rbp) ## 8-byte Spill jmp LBB0_217 LBB0_213: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_215 ## %bb.214: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -920(%rbp) ## 8-byte Spill jmp LBB0_216 LBB0_215: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -920(%rbp) ## 8-byte Spill LBB0_216: ## in Loop: Header=BB0_1 Depth=1 movsd -920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -912(%rbp) ## 8-byte Spill LBB0_217: ## in Loop: Header=BB0_1 Depth=1 movsd -896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -912(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_228 ## %bb.218: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -928(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_220 ## %bb.219: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -936(%rbp) ## 8-byte Spill jmp LBB0_221 LBB0_220: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -936(%rbp) ## 8-byte Spill LBB0_221: ## in Loop: Header=BB0_1 Depth=1 movsd -928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_223 ## %bb.222: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -944(%rbp) ## 8-byte Spill jmp LBB0_227 LBB0_223: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_225 ## %bb.224: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -952(%rbp) ## 8-byte Spill jmp LBB0_226 LBB0_225: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -952(%rbp) ## 8-byte Spill LBB0_226: ## in Loop: Header=BB0_1 Depth=1 movsd -952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -944(%rbp) ## 8-byte Spill LBB0_227: ## in Loop: Header=BB0_1 Depth=1 movsd -944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -960(%rbp) ## 8-byte Spill jmp LBB0_238 LBB0_228: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -968(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_230 ## %bb.229: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -976(%rbp) ## 8-byte Spill jmp LBB0_231 LBB0_230: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -976(%rbp) ## 8-byte Spill LBB0_231: ## in Loop: Header=BB0_1 Depth=1 movsd -968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_233 ## %bb.232: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -984(%rbp) ## 8-byte Spill jmp LBB0_237 LBB0_233: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_235 ## %bb.234: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -992(%rbp) ## 8-byte Spill jmp LBB0_236 LBB0_235: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -992(%rbp) ## 8-byte Spill LBB0_236: ## in Loop: Header=BB0_1 Depth=1 movsd -992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -984(%rbp) ## 8-byte Spill LBB0_237: ## in Loop: Header=BB0_1 Depth=1 movsd -984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -960(%rbp) ## 8-byte Spill LBB0_238: ## in Loop: Header=BB0_1 Depth=1 movsd -856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_279 ## %bb.239: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1000(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_241 ## %bb.240: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1008(%rbp) ## 8-byte Spill jmp LBB0_242 LBB0_241: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1008(%rbp) ## 8-byte Spill LBB0_242: ## in Loop: Header=BB0_1 Depth=1 movsd -1000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_244 ## %bb.243: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1016(%rbp) ## 8-byte Spill jmp LBB0_248 LBB0_244: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_246 ## %bb.245: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1024(%rbp) ## 8-byte Spill jmp LBB0_247 LBB0_246: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1024(%rbp) ## 8-byte Spill LBB0_247: ## in Loop: Header=BB0_1 Depth=1 movsd -1024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1016(%rbp) ## 8-byte Spill LBB0_248: ## in Loop: Header=BB0_1 Depth=1 movsd -1016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1040(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1032(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_250 ## %bb.249: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1048(%rbp) ## 8-byte Spill jmp LBB0_251 LBB0_250: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1048(%rbp) ## 8-byte Spill LBB0_251: ## in Loop: Header=BB0_1 Depth=1 movsd -1032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_253 ## %bb.252: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1056(%rbp) ## 8-byte Spill jmp LBB0_257 LBB0_253: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_255 ## %bb.254: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1064(%rbp) ## 8-byte Spill jmp LBB0_256 LBB0_255: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1064(%rbp) ## 8-byte Spill LBB0_256: ## in Loop: Header=BB0_1 Depth=1 movsd -1064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1056(%rbp) ## 8-byte Spill LBB0_257: ## in Loop: Header=BB0_1 Depth=1 movsd -1040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_268 ## %bb.258: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1072(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_260 ## %bb.259: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1080(%rbp) ## 8-byte Spill jmp LBB0_261 LBB0_260: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1080(%rbp) ## 8-byte Spill LBB0_261: ## in Loop: Header=BB0_1 Depth=1 movsd -1072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_263 ## %bb.262: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1088(%rbp) ## 8-byte Spill jmp LBB0_267 LBB0_263: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_265 ## %bb.264: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1096(%rbp) ## 8-byte Spill jmp LBB0_266 LBB0_265: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1096(%rbp) ## 8-byte Spill LBB0_266: ## in Loop: Header=BB0_1 Depth=1 movsd -1096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1088(%rbp) ## 8-byte Spill LBB0_267: ## in Loop: Header=BB0_1 Depth=1 movsd -1088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1104(%rbp) ## 8-byte Spill jmp LBB0_278 LBB0_268: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1112(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_270 ## %bb.269: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1120(%rbp) ## 8-byte Spill jmp LBB0_271 LBB0_270: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1120(%rbp) ## 8-byte Spill LBB0_271: ## in Loop: Header=BB0_1 Depth=1 movsd -1112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_273 ## %bb.272: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1128(%rbp) ## 8-byte Spill jmp LBB0_277 LBB0_273: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_275 ## %bb.274: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1136(%rbp) ## 8-byte Spill jmp LBB0_276 LBB0_275: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1136(%rbp) ## 8-byte Spill LBB0_276: ## in Loop: Header=BB0_1 Depth=1 movsd -1136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1128(%rbp) ## 8-byte Spill LBB0_277: ## in Loop: Header=BB0_1 Depth=1 movsd -1128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1104(%rbp) ## 8-byte Spill LBB0_278: ## in Loop: Header=BB0_1 Depth=1 movsd -1104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1144(%rbp) ## 8-byte Spill jmp LBB0_319 LBB0_279: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1152(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_281 ## %bb.280: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1160(%rbp) ## 8-byte Spill jmp LBB0_282 LBB0_281: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1160(%rbp) ## 8-byte Spill LBB0_282: ## in Loop: Header=BB0_1 Depth=1 movsd -1152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_284 ## %bb.283: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1168(%rbp) ## 8-byte Spill jmp LBB0_288 LBB0_284: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_286 ## %bb.285: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1176(%rbp) ## 8-byte Spill jmp LBB0_287 LBB0_286: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1176(%rbp) ## 8-byte Spill LBB0_287: ## in Loop: Header=BB0_1 Depth=1 movsd -1176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1168(%rbp) ## 8-byte Spill LBB0_288: ## in Loop: Header=BB0_1 Depth=1 movsd -1168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1192(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1184(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_290 ## %bb.289: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1200(%rbp) ## 8-byte Spill jmp LBB0_291 LBB0_290: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1200(%rbp) ## 8-byte Spill LBB0_291: ## in Loop: Header=BB0_1 Depth=1 movsd -1184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_293 ## %bb.292: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1208(%rbp) ## 8-byte Spill jmp LBB0_297 LBB0_293: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_295 ## %bb.294: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1216(%rbp) ## 8-byte Spill jmp LBB0_296 LBB0_295: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1216(%rbp) ## 8-byte Spill LBB0_296: ## in Loop: Header=BB0_1 Depth=1 movsd -1216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1208(%rbp) ## 8-byte Spill LBB0_297: ## in Loop: Header=BB0_1 Depth=1 movsd -1192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_308 ## %bb.298: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1224(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_300 ## %bb.299: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1232(%rbp) ## 8-byte Spill jmp LBB0_301 LBB0_300: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1232(%rbp) ## 8-byte Spill LBB0_301: ## in Loop: Header=BB0_1 Depth=1 movsd -1224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_303 ## %bb.302: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1240(%rbp) ## 8-byte Spill jmp LBB0_307 LBB0_303: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_305 ## %bb.304: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1248(%rbp) ## 8-byte Spill jmp LBB0_306 LBB0_305: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1248(%rbp) ## 8-byte Spill LBB0_306: ## in Loop: Header=BB0_1 Depth=1 movsd -1248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1240(%rbp) ## 8-byte Spill LBB0_307: ## in Loop: Header=BB0_1 Depth=1 movsd -1240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1256(%rbp) ## 8-byte Spill jmp LBB0_318 LBB0_308: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1264(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_310 ## %bb.309: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1272(%rbp) ## 8-byte Spill jmp LBB0_311 LBB0_310: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1272(%rbp) ## 8-byte Spill LBB0_311: ## in Loop: Header=BB0_1 Depth=1 movsd -1264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_313 ## %bb.312: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1280(%rbp) ## 8-byte Spill jmp LBB0_317 LBB0_313: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_315 ## %bb.314: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1288(%rbp) ## 8-byte Spill jmp LBB0_316 LBB0_315: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1288(%rbp) ## 8-byte Spill LBB0_316: ## in Loop: Header=BB0_1 Depth=1 movsd -1288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1280(%rbp) ## 8-byte Spill LBB0_317: ## in Loop: Header=BB0_1 Depth=1 movsd -1280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1256(%rbp) ## 8-byte Spill LBB0_318: ## in Loop: Header=BB0_1 Depth=1 movsd -1256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1144(%rbp) ## 8-byte Spill LBB0_319: ## in Loop: Header=BB0_1 Depth=1 movsd -1144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -12(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1296(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_321 ## %bb.320: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1304(%rbp) ## 8-byte Spill jmp LBB0_322 LBB0_321: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1304(%rbp) ## 8-byte Spill LBB0_322: ## in Loop: Header=BB0_1 Depth=1 movsd -1296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_324 ## %bb.323: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1312(%rbp) ## 8-byte Spill jmp LBB0_328 LBB0_324: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_326 ## %bb.325: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1320(%rbp) ## 8-byte Spill jmp LBB0_327 LBB0_326: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1320(%rbp) ## 8-byte Spill LBB0_327: ## in Loop: Header=BB0_1 Depth=1 movsd -1320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1312(%rbp) ## 8-byte Spill LBB0_328: ## in Loop: Header=BB0_1 Depth=1 movsd -1312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1336(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1328(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_330 ## %bb.329: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1344(%rbp) ## 8-byte Spill jmp LBB0_331 LBB0_330: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1344(%rbp) ## 8-byte Spill LBB0_331: ## in Loop: Header=BB0_1 Depth=1 movsd -1328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_333 ## %bb.332: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1352(%rbp) ## 8-byte Spill jmp LBB0_337 LBB0_333: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_335 ## %bb.334: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1360(%rbp) ## 8-byte Spill jmp LBB0_336 LBB0_335: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1360(%rbp) ## 8-byte Spill LBB0_336: ## in Loop: Header=BB0_1 Depth=1 movsd -1360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1352(%rbp) ## 8-byte Spill LBB0_337: ## in Loop: Header=BB0_1 Depth=1 movsd -1336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_348 ## %bb.338: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1368(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_340 ## %bb.339: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1376(%rbp) ## 8-byte Spill jmp LBB0_341 LBB0_340: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1376(%rbp) ## 8-byte Spill LBB0_341: ## in Loop: Header=BB0_1 Depth=1 movsd -1368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_343 ## %bb.342: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1384(%rbp) ## 8-byte Spill jmp LBB0_347 LBB0_343: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_345 ## %bb.344: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1392(%rbp) ## 8-byte Spill jmp LBB0_346 LBB0_345: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1392(%rbp) ## 8-byte Spill LBB0_346: ## in Loop: Header=BB0_1 Depth=1 movsd -1392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1384(%rbp) ## 8-byte Spill LBB0_347: ## in Loop: Header=BB0_1 Depth=1 movsd -1384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1400(%rbp) ## 8-byte Spill jmp LBB0_358 LBB0_348: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1408(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_350 ## %bb.349: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1416(%rbp) ## 8-byte Spill jmp LBB0_351 LBB0_350: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1416(%rbp) ## 8-byte Spill LBB0_351: ## in Loop: Header=BB0_1 Depth=1 movsd -1408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_353 ## %bb.352: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1424(%rbp) ## 8-byte Spill jmp LBB0_357 LBB0_353: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_355 ## %bb.354: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1432(%rbp) ## 8-byte Spill jmp LBB0_356 LBB0_355: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1432(%rbp) ## 8-byte Spill LBB0_356: ## in Loop: Header=BB0_1 Depth=1 movsd -1432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1424(%rbp) ## 8-byte Spill LBB0_357: ## in Loop: Header=BB0_1 Depth=1 movsd -1424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1400(%rbp) ## 8-byte Spill LBB0_358: ## in Loop: Header=BB0_1 Depth=1 movsd -1400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1448(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1440(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_360 ## %bb.359: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1456(%rbp) ## 8-byte Spill jmp LBB0_361 LBB0_360: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1456(%rbp) ## 8-byte Spill LBB0_361: ## in Loop: Header=BB0_1 Depth=1 movsd -1440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_363 ## %bb.362: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1464(%rbp) ## 8-byte Spill jmp LBB0_367 LBB0_363: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_365 ## %bb.364: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1472(%rbp) ## 8-byte Spill jmp LBB0_366 LBB0_365: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1472(%rbp) ## 8-byte Spill LBB0_366: ## in Loop: Header=BB0_1 Depth=1 movsd -1472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1464(%rbp) ## 8-byte Spill LBB0_367: ## in Loop: Header=BB0_1 Depth=1 movsd -1464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1488(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1480(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_369 ## %bb.368: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1496(%rbp) ## 8-byte Spill jmp LBB0_370 LBB0_369: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1496(%rbp) ## 8-byte Spill LBB0_370: ## in Loop: Header=BB0_1 Depth=1 movsd -1480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_372 ## %bb.371: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1504(%rbp) ## 8-byte Spill jmp LBB0_376 LBB0_372: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_374 ## %bb.373: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1512(%rbp) ## 8-byte Spill jmp LBB0_375 LBB0_374: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1512(%rbp) ## 8-byte Spill LBB0_375: ## in Loop: Header=BB0_1 Depth=1 movsd -1512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1504(%rbp) ## 8-byte Spill LBB0_376: ## in Loop: Header=BB0_1 Depth=1 movsd -1488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1504(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_387 ## %bb.377: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1520(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_379 ## %bb.378: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1528(%rbp) ## 8-byte Spill jmp LBB0_380 LBB0_379: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1528(%rbp) ## 8-byte Spill LBB0_380: ## in Loop: Header=BB0_1 Depth=1 movsd -1520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_382 ## %bb.381: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1536(%rbp) ## 8-byte Spill jmp LBB0_386 LBB0_382: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_384 ## %bb.383: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1544(%rbp) ## 8-byte Spill jmp LBB0_385 LBB0_384: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1544(%rbp) ## 8-byte Spill LBB0_385: ## in Loop: Header=BB0_1 Depth=1 movsd -1544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1536(%rbp) ## 8-byte Spill LBB0_386: ## in Loop: Header=BB0_1 Depth=1 movsd -1536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1552(%rbp) ## 8-byte Spill jmp LBB0_397 LBB0_387: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1560(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_389 ## %bb.388: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1568(%rbp) ## 8-byte Spill jmp LBB0_390 LBB0_389: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1568(%rbp) ## 8-byte Spill LBB0_390: ## in Loop: Header=BB0_1 Depth=1 movsd -1560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_392 ## %bb.391: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1576(%rbp) ## 8-byte Spill jmp LBB0_396 LBB0_392: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_394 ## %bb.393: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1584(%rbp) ## 8-byte Spill jmp LBB0_395 LBB0_394: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1584(%rbp) ## 8-byte Spill LBB0_395: ## in Loop: Header=BB0_1 Depth=1 movsd -1584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1576(%rbp) ## 8-byte Spill LBB0_396: ## in Loop: Header=BB0_1 Depth=1 movsd -1576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1552(%rbp) ## 8-byte Spill LBB0_397: ## in Loop: Header=BB0_1 Depth=1 movsd -1448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_438 ## %bb.398: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1592(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_400 ## %bb.399: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1600(%rbp) ## 8-byte Spill jmp LBB0_401 LBB0_400: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1600(%rbp) ## 8-byte Spill LBB0_401: ## in Loop: Header=BB0_1 Depth=1 movsd -1592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_403 ## %bb.402: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1608(%rbp) ## 8-byte Spill jmp LBB0_407 LBB0_403: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_405 ## %bb.404: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1616(%rbp) ## 8-byte Spill jmp LBB0_406 LBB0_405: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1616(%rbp) ## 8-byte Spill LBB0_406: ## in Loop: Header=BB0_1 Depth=1 movsd -1616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1608(%rbp) ## 8-byte Spill LBB0_407: ## in Loop: Header=BB0_1 Depth=1 movsd -1608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1632(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1624(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_409 ## %bb.408: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1640(%rbp) ## 8-byte Spill jmp LBB0_410 LBB0_409: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1640(%rbp) ## 8-byte Spill LBB0_410: ## in Loop: Header=BB0_1 Depth=1 movsd -1624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_412 ## %bb.411: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1648(%rbp) ## 8-byte Spill jmp LBB0_416 LBB0_412: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_414 ## %bb.413: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1656(%rbp) ## 8-byte Spill jmp LBB0_415 LBB0_414: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1656(%rbp) ## 8-byte Spill LBB0_415: ## in Loop: Header=BB0_1 Depth=1 movsd -1656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1648(%rbp) ## 8-byte Spill LBB0_416: ## in Loop: Header=BB0_1 Depth=1 movsd -1632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_427 ## %bb.417: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1664(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_419 ## %bb.418: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1672(%rbp) ## 8-byte Spill jmp LBB0_420 LBB0_419: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1672(%rbp) ## 8-byte Spill LBB0_420: ## in Loop: Header=BB0_1 Depth=1 movsd -1664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_422 ## %bb.421: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1680(%rbp) ## 8-byte Spill jmp LBB0_426 LBB0_422: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_424 ## %bb.423: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1688(%rbp) ## 8-byte Spill jmp LBB0_425 LBB0_424: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1688(%rbp) ## 8-byte Spill LBB0_425: ## in Loop: Header=BB0_1 Depth=1 movsd -1688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1680(%rbp) ## 8-byte Spill LBB0_426: ## in Loop: Header=BB0_1 Depth=1 movsd -1680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1696(%rbp) ## 8-byte Spill jmp LBB0_437 LBB0_427: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1704(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_429 ## %bb.428: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1712(%rbp) ## 8-byte Spill jmp LBB0_430 LBB0_429: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1712(%rbp) ## 8-byte Spill LBB0_430: ## in Loop: Header=BB0_1 Depth=1 movsd -1704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_432 ## %bb.431: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1720(%rbp) ## 8-byte Spill jmp LBB0_436 LBB0_432: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_434 ## %bb.433: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1728(%rbp) ## 8-byte Spill jmp LBB0_435 LBB0_434: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1728(%rbp) ## 8-byte Spill LBB0_435: ## in Loop: Header=BB0_1 Depth=1 movsd -1728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1720(%rbp) ## 8-byte Spill LBB0_436: ## in Loop: Header=BB0_1 Depth=1 movsd -1720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1696(%rbp) ## 8-byte Spill LBB0_437: ## in Loop: Header=BB0_1 Depth=1 movsd -1696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1736(%rbp) ## 8-byte Spill jmp LBB0_478 LBB0_438: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1744(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_440 ## %bb.439: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1752(%rbp) ## 8-byte Spill jmp LBB0_441 LBB0_440: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1752(%rbp) ## 8-byte Spill LBB0_441: ## in Loop: Header=BB0_1 Depth=1 movsd -1744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_443 ## %bb.442: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1760(%rbp) ## 8-byte Spill jmp LBB0_447 LBB0_443: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_445 ## %bb.444: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1768(%rbp) ## 8-byte Spill jmp LBB0_446 LBB0_445: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1768(%rbp) ## 8-byte Spill LBB0_446: ## in Loop: Header=BB0_1 Depth=1 movsd -1768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1760(%rbp) ## 8-byte Spill LBB0_447: ## in Loop: Header=BB0_1 Depth=1 movsd -1760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1784(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1776(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_449 ## %bb.448: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1792(%rbp) ## 8-byte Spill jmp LBB0_450 LBB0_449: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1792(%rbp) ## 8-byte Spill LBB0_450: ## in Loop: Header=BB0_1 Depth=1 movsd -1776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_452 ## %bb.451: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1800(%rbp) ## 8-byte Spill jmp LBB0_456 LBB0_452: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_454 ## %bb.453: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1808(%rbp) ## 8-byte Spill jmp LBB0_455 LBB0_454: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1808(%rbp) ## 8-byte Spill LBB0_455: ## in Loop: Header=BB0_1 Depth=1 movsd -1808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1800(%rbp) ## 8-byte Spill LBB0_456: ## in Loop: Header=BB0_1 Depth=1 movsd -1784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_467 ## %bb.457: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1816(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_459 ## %bb.458: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1824(%rbp) ## 8-byte Spill jmp LBB0_460 LBB0_459: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1824(%rbp) ## 8-byte Spill LBB0_460: ## in Loop: Header=BB0_1 Depth=1 movsd -1816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_462 ## %bb.461: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1832(%rbp) ## 8-byte Spill jmp LBB0_466 LBB0_462: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_464 ## %bb.463: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1840(%rbp) ## 8-byte Spill jmp LBB0_465 LBB0_464: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1840(%rbp) ## 8-byte Spill LBB0_465: ## in Loop: Header=BB0_1 Depth=1 movsd -1840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1832(%rbp) ## 8-byte Spill LBB0_466: ## in Loop: Header=BB0_1 Depth=1 movsd -1832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1848(%rbp) ## 8-byte Spill jmp LBB0_477 LBB0_467: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1856(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_469 ## %bb.468: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1864(%rbp) ## 8-byte Spill jmp LBB0_470 LBB0_469: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1864(%rbp) ## 8-byte Spill LBB0_470: ## in Loop: Header=BB0_1 Depth=1 movsd -1856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_472 ## %bb.471: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1872(%rbp) ## 8-byte Spill jmp LBB0_476 LBB0_472: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_474 ## %bb.473: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1880(%rbp) ## 8-byte Spill jmp LBB0_475 LBB0_474: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1880(%rbp) ## 8-byte Spill LBB0_475: ## in Loop: Header=BB0_1 Depth=1 movsd -1880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1872(%rbp) ## 8-byte Spill LBB0_476: ## in Loop: Header=BB0_1 Depth=1 movsd -1872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1848(%rbp) ## 8-byte Spill LBB0_477: ## in Loop: Header=BB0_1 Depth=1 movsd -1848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1736(%rbp) ## 8-byte Spill LBB0_478: ## in Loop: Header=BB0_1 Depth=1 movsd -1736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -16(%rbp) movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1888(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_480 ## %bb.479: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1896(%rbp) ## 8-byte Spill jmp LBB0_481 LBB0_480: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1896(%rbp) ## 8-byte Spill LBB0_481: ## in Loop: Header=BB0_1 Depth=1 movsd -1888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_483 ## %bb.482: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1904(%rbp) ## 8-byte Spill jmp LBB0_487 LBB0_483: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_485 ## %bb.484: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1912(%rbp) ## 8-byte Spill jmp LBB0_486 LBB0_485: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1912(%rbp) ## 8-byte Spill LBB0_486: ## in Loop: Header=BB0_1 Depth=1 movsd -1912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1904(%rbp) ## 8-byte Spill LBB0_487: ## in Loop: Header=BB0_1 Depth=1 movsd -1904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1928(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1920(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_489 ## %bb.488: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1936(%rbp) ## 8-byte Spill jmp LBB0_490 LBB0_489: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1936(%rbp) ## 8-byte Spill LBB0_490: ## in Loop: Header=BB0_1 Depth=1 movsd -1920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_492 ## %bb.491: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1944(%rbp) ## 8-byte Spill jmp LBB0_496 LBB0_492: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_494 ## %bb.493: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1952(%rbp) ## 8-byte Spill jmp LBB0_495 LBB0_494: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1952(%rbp) ## 8-byte Spill LBB0_495: ## in Loop: Header=BB0_1 Depth=1 movsd -1952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1944(%rbp) ## 8-byte Spill LBB0_496: ## in Loop: Header=BB0_1 Depth=1 movsd -1928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_507 ## %bb.497: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1960(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_499 ## %bb.498: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1968(%rbp) ## 8-byte Spill jmp LBB0_500 LBB0_499: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1968(%rbp) ## 8-byte Spill LBB0_500: ## in Loop: Header=BB0_1 Depth=1 movsd -1960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -1968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_502 ## %bb.501: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1976(%rbp) ## 8-byte Spill jmp LBB0_506 LBB0_502: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_504 ## %bb.503: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1984(%rbp) ## 8-byte Spill jmp LBB0_505 LBB0_504: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -1984(%rbp) ## 8-byte Spill LBB0_505: ## in Loop: Header=BB0_1 Depth=1 movsd -1984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1976(%rbp) ## 8-byte Spill LBB0_506: ## in Loop: Header=BB0_1 Depth=1 movsd -1976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1992(%rbp) ## 8-byte Spill jmp LBB0_517 LBB0_507: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2000(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_509 ## %bb.508: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2008(%rbp) ## 8-byte Spill jmp LBB0_510 LBB0_509: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2008(%rbp) ## 8-byte Spill LBB0_510: ## in Loop: Header=BB0_1 Depth=1 movsd -2000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_512 ## %bb.511: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2016(%rbp) ## 8-byte Spill jmp LBB0_516 LBB0_512: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_514 ## %bb.513: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2024(%rbp) ## 8-byte Spill jmp LBB0_515 LBB0_514: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2024(%rbp) ## 8-byte Spill LBB0_515: ## in Loop: Header=BB0_1 Depth=1 movsd -2024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2016(%rbp) ## 8-byte Spill LBB0_516: ## in Loop: Header=BB0_1 Depth=1 movsd -2016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -1992(%rbp) ## 8-byte Spill LBB0_517: ## in Loop: Header=BB0_1 Depth=1 movsd -1992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2040(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2032(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_519 ## %bb.518: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2048(%rbp) ## 8-byte Spill jmp LBB0_520 LBB0_519: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2048(%rbp) ## 8-byte Spill LBB0_520: ## in Loop: Header=BB0_1 Depth=1 movsd -2032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_522 ## %bb.521: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2056(%rbp) ## 8-byte Spill jmp LBB0_526 LBB0_522: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_524 ## %bb.523: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2064(%rbp) ## 8-byte Spill jmp LBB0_525 LBB0_524: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2064(%rbp) ## 8-byte Spill LBB0_525: ## in Loop: Header=BB0_1 Depth=1 movsd -2064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2056(%rbp) ## 8-byte Spill LBB0_526: ## in Loop: Header=BB0_1 Depth=1 movsd -2056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2080(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2072(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_528 ## %bb.527: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2088(%rbp) ## 8-byte Spill jmp LBB0_529 LBB0_528: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2088(%rbp) ## 8-byte Spill LBB0_529: ## in Loop: Header=BB0_1 Depth=1 movsd -2072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_531 ## %bb.530: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2096(%rbp) ## 8-byte Spill jmp LBB0_535 LBB0_531: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_533 ## %bb.532: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2104(%rbp) ## 8-byte Spill jmp LBB0_534 LBB0_533: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2104(%rbp) ## 8-byte Spill LBB0_534: ## in Loop: Header=BB0_1 Depth=1 movsd -2104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2096(%rbp) ## 8-byte Spill LBB0_535: ## in Loop: Header=BB0_1 Depth=1 movsd -2080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2096(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_546 ## %bb.536: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2112(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_538 ## %bb.537: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2120(%rbp) ## 8-byte Spill jmp LBB0_539 LBB0_538: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2120(%rbp) ## 8-byte Spill LBB0_539: ## in Loop: Header=BB0_1 Depth=1 movsd -2112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_541 ## %bb.540: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2128(%rbp) ## 8-byte Spill jmp LBB0_545 LBB0_541: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_543 ## %bb.542: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2136(%rbp) ## 8-byte Spill jmp LBB0_544 LBB0_543: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2136(%rbp) ## 8-byte Spill LBB0_544: ## in Loop: Header=BB0_1 Depth=1 movsd -2136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2128(%rbp) ## 8-byte Spill LBB0_545: ## in Loop: Header=BB0_1 Depth=1 movsd -2128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2144(%rbp) ## 8-byte Spill jmp LBB0_556 LBB0_546: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2152(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_548 ## %bb.547: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2160(%rbp) ## 8-byte Spill jmp LBB0_549 LBB0_548: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2160(%rbp) ## 8-byte Spill LBB0_549: ## in Loop: Header=BB0_1 Depth=1 movsd -2152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_551 ## %bb.550: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2168(%rbp) ## 8-byte Spill jmp LBB0_555 LBB0_551: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_553 ## %bb.552: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2176(%rbp) ## 8-byte Spill jmp LBB0_554 LBB0_553: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2176(%rbp) ## 8-byte Spill LBB0_554: ## in Loop: Header=BB0_1 Depth=1 movsd -2176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2168(%rbp) ## 8-byte Spill LBB0_555: ## in Loop: Header=BB0_1 Depth=1 movsd -2168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2144(%rbp) ## 8-byte Spill LBB0_556: ## in Loop: Header=BB0_1 Depth=1 movsd -2040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_597 ## %bb.557: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2184(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_559 ## %bb.558: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2192(%rbp) ## 8-byte Spill jmp LBB0_560 LBB0_559: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2192(%rbp) ## 8-byte Spill LBB0_560: ## in Loop: Header=BB0_1 Depth=1 movsd -2184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_562 ## %bb.561: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2200(%rbp) ## 8-byte Spill jmp LBB0_566 LBB0_562: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_564 ## %bb.563: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2208(%rbp) ## 8-byte Spill jmp LBB0_565 LBB0_564: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2208(%rbp) ## 8-byte Spill LBB0_565: ## in Loop: Header=BB0_1 Depth=1 movsd -2208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2200(%rbp) ## 8-byte Spill LBB0_566: ## in Loop: Header=BB0_1 Depth=1 movsd -2200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2224(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2216(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_568 ## %bb.567: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2232(%rbp) ## 8-byte Spill jmp LBB0_569 LBB0_568: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2232(%rbp) ## 8-byte Spill LBB0_569: ## in Loop: Header=BB0_1 Depth=1 movsd -2216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_571 ## %bb.570: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2240(%rbp) ## 8-byte Spill jmp LBB0_575 LBB0_571: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_573 ## %bb.572: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2248(%rbp) ## 8-byte Spill jmp LBB0_574 LBB0_573: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2248(%rbp) ## 8-byte Spill LBB0_574: ## in Loop: Header=BB0_1 Depth=1 movsd -2248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2240(%rbp) ## 8-byte Spill LBB0_575: ## in Loop: Header=BB0_1 Depth=1 movsd -2224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_586 ## %bb.576: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2256(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_578 ## %bb.577: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2264(%rbp) ## 8-byte Spill jmp LBB0_579 LBB0_578: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2264(%rbp) ## 8-byte Spill LBB0_579: ## in Loop: Header=BB0_1 Depth=1 movsd -2256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_581 ## %bb.580: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2272(%rbp) ## 8-byte Spill jmp LBB0_585 LBB0_581: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_583 ## %bb.582: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2280(%rbp) ## 8-byte Spill jmp LBB0_584 LBB0_583: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2280(%rbp) ## 8-byte Spill LBB0_584: ## in Loop: Header=BB0_1 Depth=1 movsd -2280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2272(%rbp) ## 8-byte Spill LBB0_585: ## in Loop: Header=BB0_1 Depth=1 movsd -2272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2288(%rbp) ## 8-byte Spill jmp LBB0_596 LBB0_586: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2296(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_588 ## %bb.587: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2304(%rbp) ## 8-byte Spill jmp LBB0_589 LBB0_588: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2304(%rbp) ## 8-byte Spill LBB0_589: ## in Loop: Header=BB0_1 Depth=1 movsd -2296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_591 ## %bb.590: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2312(%rbp) ## 8-byte Spill jmp LBB0_595 LBB0_591: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_593 ## %bb.592: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2320(%rbp) ## 8-byte Spill jmp LBB0_594 LBB0_593: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2320(%rbp) ## 8-byte Spill LBB0_594: ## in Loop: Header=BB0_1 Depth=1 movsd -2320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2312(%rbp) ## 8-byte Spill LBB0_595: ## in Loop: Header=BB0_1 Depth=1 movsd -2312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2288(%rbp) ## 8-byte Spill LBB0_596: ## in Loop: Header=BB0_1 Depth=1 movsd -2288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2328(%rbp) ## 8-byte Spill jmp LBB0_637 LBB0_597: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2336(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_599 ## %bb.598: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2344(%rbp) ## 8-byte Spill jmp LBB0_600 LBB0_599: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2344(%rbp) ## 8-byte Spill LBB0_600: ## in Loop: Header=BB0_1 Depth=1 movsd -2336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_602 ## %bb.601: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2352(%rbp) ## 8-byte Spill jmp LBB0_606 LBB0_602: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_604 ## %bb.603: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2360(%rbp) ## 8-byte Spill jmp LBB0_605 LBB0_604: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2360(%rbp) ## 8-byte Spill LBB0_605: ## in Loop: Header=BB0_1 Depth=1 movsd -2360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2352(%rbp) ## 8-byte Spill LBB0_606: ## in Loop: Header=BB0_1 Depth=1 movsd -2352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2376(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2368(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_608 ## %bb.607: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2384(%rbp) ## 8-byte Spill jmp LBB0_609 LBB0_608: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2384(%rbp) ## 8-byte Spill LBB0_609: ## in Loop: Header=BB0_1 Depth=1 movsd -2368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_611 ## %bb.610: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2392(%rbp) ## 8-byte Spill jmp LBB0_615 LBB0_611: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_613 ## %bb.612: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2400(%rbp) ## 8-byte Spill jmp LBB0_614 LBB0_613: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2400(%rbp) ## 8-byte Spill LBB0_614: ## in Loop: Header=BB0_1 Depth=1 movsd -2400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2392(%rbp) ## 8-byte Spill LBB0_615: ## in Loop: Header=BB0_1 Depth=1 movsd -2376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_626 ## %bb.616: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2408(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_618 ## %bb.617: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2416(%rbp) ## 8-byte Spill jmp LBB0_619 LBB0_618: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2416(%rbp) ## 8-byte Spill LBB0_619: ## in Loop: Header=BB0_1 Depth=1 movsd -2408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_621 ## %bb.620: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2424(%rbp) ## 8-byte Spill jmp LBB0_625 LBB0_621: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_623 ## %bb.622: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2432(%rbp) ## 8-byte Spill jmp LBB0_624 LBB0_623: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2432(%rbp) ## 8-byte Spill LBB0_624: ## in Loop: Header=BB0_1 Depth=1 movsd -2432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2424(%rbp) ## 8-byte Spill LBB0_625: ## in Loop: Header=BB0_1 Depth=1 movsd -2424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2440(%rbp) ## 8-byte Spill jmp LBB0_636 LBB0_626: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2448(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_628 ## %bb.627: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2456(%rbp) ## 8-byte Spill jmp LBB0_629 LBB0_628: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2456(%rbp) ## 8-byte Spill LBB0_629: ## in Loop: Header=BB0_1 Depth=1 movsd -2448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_631 ## %bb.630: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2464(%rbp) ## 8-byte Spill jmp LBB0_635 LBB0_631: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_633 ## %bb.632: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2472(%rbp) ## 8-byte Spill jmp LBB0_634 LBB0_633: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2472(%rbp) ## 8-byte Spill LBB0_634: ## in Loop: Header=BB0_1 Depth=1 movsd -2472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2464(%rbp) ## 8-byte Spill LBB0_635: ## in Loop: Header=BB0_1 Depth=1 movsd -2464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2440(%rbp) ## 8-byte Spill LBB0_636: ## in Loop: Header=BB0_1 Depth=1 movsd -2440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2328(%rbp) ## 8-byte Spill LBB0_637: ## in Loop: Header=BB0_1 Depth=1 movsd -2328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -20(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2480(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_639 ## %bb.638: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2488(%rbp) ## 8-byte Spill jmp LBB0_640 LBB0_639: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2488(%rbp) ## 8-byte Spill LBB0_640: ## in Loop: Header=BB0_1 Depth=1 movsd -2480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_642 ## %bb.641: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2496(%rbp) ## 8-byte Spill jmp LBB0_646 LBB0_642: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_644 ## %bb.643: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2504(%rbp) ## 8-byte Spill jmp LBB0_645 LBB0_644: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2504(%rbp) ## 8-byte Spill LBB0_645: ## in Loop: Header=BB0_1 Depth=1 movsd -2504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2496(%rbp) ## 8-byte Spill LBB0_646: ## in Loop: Header=BB0_1 Depth=1 movsd -2496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2520(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2512(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_648 ## %bb.647: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2528(%rbp) ## 8-byte Spill jmp LBB0_649 LBB0_648: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2528(%rbp) ## 8-byte Spill LBB0_649: ## in Loop: Header=BB0_1 Depth=1 movsd -2512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_651 ## %bb.650: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2536(%rbp) ## 8-byte Spill jmp LBB0_655 LBB0_651: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_653 ## %bb.652: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2544(%rbp) ## 8-byte Spill jmp LBB0_654 LBB0_653: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2544(%rbp) ## 8-byte Spill LBB0_654: ## in Loop: Header=BB0_1 Depth=1 movsd -2544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2536(%rbp) ## 8-byte Spill LBB0_655: ## in Loop: Header=BB0_1 Depth=1 movsd -2520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_666 ## %bb.656: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2552(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_658 ## %bb.657: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2560(%rbp) ## 8-byte Spill jmp LBB0_659 LBB0_658: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2560(%rbp) ## 8-byte Spill LBB0_659: ## in Loop: Header=BB0_1 Depth=1 movsd -2552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_661 ## %bb.660: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2568(%rbp) ## 8-byte Spill jmp LBB0_665 LBB0_661: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_663 ## %bb.662: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2576(%rbp) ## 8-byte Spill jmp LBB0_664 LBB0_663: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2576(%rbp) ## 8-byte Spill LBB0_664: ## in Loop: Header=BB0_1 Depth=1 movsd -2576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2568(%rbp) ## 8-byte Spill LBB0_665: ## in Loop: Header=BB0_1 Depth=1 movsd -2568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2584(%rbp) ## 8-byte Spill jmp LBB0_676 LBB0_666: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2592(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_668 ## %bb.667: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2600(%rbp) ## 8-byte Spill jmp LBB0_669 LBB0_668: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2600(%rbp) ## 8-byte Spill LBB0_669: ## in Loop: Header=BB0_1 Depth=1 movsd -2592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_671 ## %bb.670: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2608(%rbp) ## 8-byte Spill jmp LBB0_675 LBB0_671: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_673 ## %bb.672: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2616(%rbp) ## 8-byte Spill jmp LBB0_674 LBB0_673: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2616(%rbp) ## 8-byte Spill LBB0_674: ## in Loop: Header=BB0_1 Depth=1 movsd -2616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2608(%rbp) ## 8-byte Spill LBB0_675: ## in Loop: Header=BB0_1 Depth=1 movsd -2608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2584(%rbp) ## 8-byte Spill LBB0_676: ## in Loop: Header=BB0_1 Depth=1 movsd -2584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2632(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2624(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_678 ## %bb.677: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2640(%rbp) ## 8-byte Spill jmp LBB0_679 LBB0_678: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2640(%rbp) ## 8-byte Spill LBB0_679: ## in Loop: Header=BB0_1 Depth=1 movsd -2624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_681 ## %bb.680: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2648(%rbp) ## 8-byte Spill jmp LBB0_685 LBB0_681: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_683 ## %bb.682: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2656(%rbp) ## 8-byte Spill jmp LBB0_684 LBB0_683: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2656(%rbp) ## 8-byte Spill LBB0_684: ## in Loop: Header=BB0_1 Depth=1 movsd -2656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2648(%rbp) ## 8-byte Spill LBB0_685: ## in Loop: Header=BB0_1 Depth=1 movsd -2648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2672(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2664(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_687 ## %bb.686: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2680(%rbp) ## 8-byte Spill jmp LBB0_688 LBB0_687: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2680(%rbp) ## 8-byte Spill LBB0_688: ## in Loop: Header=BB0_1 Depth=1 movsd -2664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_690 ## %bb.689: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2688(%rbp) ## 8-byte Spill jmp LBB0_694 LBB0_690: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_692 ## %bb.691: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2696(%rbp) ## 8-byte Spill jmp LBB0_693 LBB0_692: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2696(%rbp) ## 8-byte Spill LBB0_693: ## in Loop: Header=BB0_1 Depth=1 movsd -2696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2688(%rbp) ## 8-byte Spill LBB0_694: ## in Loop: Header=BB0_1 Depth=1 movsd -2672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2688(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_705 ## %bb.695: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2704(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_697 ## %bb.696: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2712(%rbp) ## 8-byte Spill jmp LBB0_698 LBB0_697: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2712(%rbp) ## 8-byte Spill LBB0_698: ## in Loop: Header=BB0_1 Depth=1 movsd -2704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_700 ## %bb.699: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2720(%rbp) ## 8-byte Spill jmp LBB0_704 LBB0_700: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_702 ## %bb.701: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2728(%rbp) ## 8-byte Spill jmp LBB0_703 LBB0_702: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2728(%rbp) ## 8-byte Spill LBB0_703: ## in Loop: Header=BB0_1 Depth=1 movsd -2728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2720(%rbp) ## 8-byte Spill LBB0_704: ## in Loop: Header=BB0_1 Depth=1 movsd -2720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2736(%rbp) ## 8-byte Spill jmp LBB0_715 LBB0_705: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2744(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_707 ## %bb.706: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2752(%rbp) ## 8-byte Spill jmp LBB0_708 LBB0_707: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2752(%rbp) ## 8-byte Spill LBB0_708: ## in Loop: Header=BB0_1 Depth=1 movsd -2744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_710 ## %bb.709: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2760(%rbp) ## 8-byte Spill jmp LBB0_714 LBB0_710: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_712 ## %bb.711: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2768(%rbp) ## 8-byte Spill jmp LBB0_713 LBB0_712: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2768(%rbp) ## 8-byte Spill LBB0_713: ## in Loop: Header=BB0_1 Depth=1 movsd -2768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2760(%rbp) ## 8-byte Spill LBB0_714: ## in Loop: Header=BB0_1 Depth=1 movsd -2760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2736(%rbp) ## 8-byte Spill LBB0_715: ## in Loop: Header=BB0_1 Depth=1 movsd -2632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_756 ## %bb.716: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2776(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_718 ## %bb.717: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2784(%rbp) ## 8-byte Spill jmp LBB0_719 LBB0_718: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2784(%rbp) ## 8-byte Spill LBB0_719: ## in Loop: Header=BB0_1 Depth=1 movsd -2776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_721 ## %bb.720: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2792(%rbp) ## 8-byte Spill jmp LBB0_725 LBB0_721: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_723 ## %bb.722: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2800(%rbp) ## 8-byte Spill jmp LBB0_724 LBB0_723: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2800(%rbp) ## 8-byte Spill LBB0_724: ## in Loop: Header=BB0_1 Depth=1 movsd -2800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2792(%rbp) ## 8-byte Spill LBB0_725: ## in Loop: Header=BB0_1 Depth=1 movsd -2792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2816(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2808(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_727 ## %bb.726: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2824(%rbp) ## 8-byte Spill jmp LBB0_728 LBB0_727: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2824(%rbp) ## 8-byte Spill LBB0_728: ## in Loop: Header=BB0_1 Depth=1 movsd -2808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_730 ## %bb.729: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2832(%rbp) ## 8-byte Spill jmp LBB0_734 LBB0_730: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_732 ## %bb.731: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2840(%rbp) ## 8-byte Spill jmp LBB0_733 LBB0_732: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2840(%rbp) ## 8-byte Spill LBB0_733: ## in Loop: Header=BB0_1 Depth=1 movsd -2840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2832(%rbp) ## 8-byte Spill LBB0_734: ## in Loop: Header=BB0_1 Depth=1 movsd -2816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_745 ## %bb.735: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2848(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_737 ## %bb.736: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2856(%rbp) ## 8-byte Spill jmp LBB0_738 LBB0_737: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2856(%rbp) ## 8-byte Spill LBB0_738: ## in Loop: Header=BB0_1 Depth=1 movsd -2848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_740 ## %bb.739: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2864(%rbp) ## 8-byte Spill jmp LBB0_744 LBB0_740: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_742 ## %bb.741: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2872(%rbp) ## 8-byte Spill jmp LBB0_743 LBB0_742: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2872(%rbp) ## 8-byte Spill LBB0_743: ## in Loop: Header=BB0_1 Depth=1 movsd -2872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2864(%rbp) ## 8-byte Spill LBB0_744: ## in Loop: Header=BB0_1 Depth=1 movsd -2864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2880(%rbp) ## 8-byte Spill jmp LBB0_755 LBB0_745: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2888(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_747 ## %bb.746: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2896(%rbp) ## 8-byte Spill jmp LBB0_748 LBB0_747: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2896(%rbp) ## 8-byte Spill LBB0_748: ## in Loop: Header=BB0_1 Depth=1 movsd -2888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_750 ## %bb.749: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2904(%rbp) ## 8-byte Spill jmp LBB0_754 LBB0_750: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_752 ## %bb.751: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2912(%rbp) ## 8-byte Spill jmp LBB0_753 LBB0_752: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2912(%rbp) ## 8-byte Spill LBB0_753: ## in Loop: Header=BB0_1 Depth=1 movsd -2912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2904(%rbp) ## 8-byte Spill LBB0_754: ## in Loop: Header=BB0_1 Depth=1 movsd -2904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2880(%rbp) ## 8-byte Spill LBB0_755: ## in Loop: Header=BB0_1 Depth=1 movsd -2880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2920(%rbp) ## 8-byte Spill jmp LBB0_796 LBB0_756: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2928(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_758 ## %bb.757: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2936(%rbp) ## 8-byte Spill jmp LBB0_759 LBB0_758: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2936(%rbp) ## 8-byte Spill LBB0_759: ## in Loop: Header=BB0_1 Depth=1 movsd -2928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_761 ## %bb.760: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2944(%rbp) ## 8-byte Spill jmp LBB0_765 LBB0_761: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_763 ## %bb.762: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2952(%rbp) ## 8-byte Spill jmp LBB0_764 LBB0_763: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2952(%rbp) ## 8-byte Spill LBB0_764: ## in Loop: Header=BB0_1 Depth=1 movsd -2952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2944(%rbp) ## 8-byte Spill LBB0_765: ## in Loop: Header=BB0_1 Depth=1 movsd -2944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2968(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2960(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_767 ## %bb.766: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2976(%rbp) ## 8-byte Spill jmp LBB0_768 LBB0_767: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2976(%rbp) ## 8-byte Spill LBB0_768: ## in Loop: Header=BB0_1 Depth=1 movsd -2960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_770 ## %bb.769: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2984(%rbp) ## 8-byte Spill jmp LBB0_774 LBB0_770: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_772 ## %bb.771: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2992(%rbp) ## 8-byte Spill jmp LBB0_773 LBB0_772: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -2992(%rbp) ## 8-byte Spill LBB0_773: ## in Loop: Header=BB0_1 Depth=1 movsd -2992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2984(%rbp) ## 8-byte Spill LBB0_774: ## in Loop: Header=BB0_1 Depth=1 movsd -2968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -2984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_785 ## %bb.775: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3000(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_777 ## %bb.776: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3008(%rbp) ## 8-byte Spill jmp LBB0_778 LBB0_777: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3008(%rbp) ## 8-byte Spill LBB0_778: ## in Loop: Header=BB0_1 Depth=1 movsd -3000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_780 ## %bb.779: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3016(%rbp) ## 8-byte Spill jmp LBB0_784 LBB0_780: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_782 ## %bb.781: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3024(%rbp) ## 8-byte Spill jmp LBB0_783 LBB0_782: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3024(%rbp) ## 8-byte Spill LBB0_783: ## in Loop: Header=BB0_1 Depth=1 movsd -3024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3016(%rbp) ## 8-byte Spill LBB0_784: ## in Loop: Header=BB0_1 Depth=1 movsd -3016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3032(%rbp) ## 8-byte Spill jmp LBB0_795 LBB0_785: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3040(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_787 ## %bb.786: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3048(%rbp) ## 8-byte Spill jmp LBB0_788 LBB0_787: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3048(%rbp) ## 8-byte Spill LBB0_788: ## in Loop: Header=BB0_1 Depth=1 movsd -3040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_790 ## %bb.789: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3056(%rbp) ## 8-byte Spill jmp LBB0_794 LBB0_790: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_792 ## %bb.791: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3064(%rbp) ## 8-byte Spill jmp LBB0_793 LBB0_792: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3064(%rbp) ## 8-byte Spill LBB0_793: ## in Loop: Header=BB0_1 Depth=1 movsd -3064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3056(%rbp) ## 8-byte Spill LBB0_794: ## in Loop: Header=BB0_1 Depth=1 movsd -3056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3032(%rbp) ## 8-byte Spill LBB0_795: ## in Loop: Header=BB0_1 Depth=1 movsd -3032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -2920(%rbp) ## 8-byte Spill LBB0_796: ## in Loop: Header=BB0_1 Depth=1 movsd -2920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -24(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3072(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_798 ## %bb.797: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3080(%rbp) ## 8-byte Spill jmp LBB0_799 LBB0_798: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3080(%rbp) ## 8-byte Spill LBB0_799: ## in Loop: Header=BB0_1 Depth=1 movsd -3072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_801 ## %bb.800: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3088(%rbp) ## 8-byte Spill jmp LBB0_805 LBB0_801: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_803 ## %bb.802: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3096(%rbp) ## 8-byte Spill jmp LBB0_804 LBB0_803: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3096(%rbp) ## 8-byte Spill LBB0_804: ## in Loop: Header=BB0_1 Depth=1 movsd -3096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3088(%rbp) ## 8-byte Spill LBB0_805: ## in Loop: Header=BB0_1 Depth=1 movsd -3088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3112(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3104(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_807 ## %bb.806: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3120(%rbp) ## 8-byte Spill jmp LBB0_808 LBB0_807: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3120(%rbp) ## 8-byte Spill LBB0_808: ## in Loop: Header=BB0_1 Depth=1 movsd -3104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_810 ## %bb.809: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3128(%rbp) ## 8-byte Spill jmp LBB0_814 LBB0_810: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_812 ## %bb.811: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3136(%rbp) ## 8-byte Spill jmp LBB0_813 LBB0_812: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3136(%rbp) ## 8-byte Spill LBB0_813: ## in Loop: Header=BB0_1 Depth=1 movsd -3136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3128(%rbp) ## 8-byte Spill LBB0_814: ## in Loop: Header=BB0_1 Depth=1 movsd -3112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_825 ## %bb.815: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3144(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_817 ## %bb.816: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3152(%rbp) ## 8-byte Spill jmp LBB0_818 LBB0_817: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3152(%rbp) ## 8-byte Spill LBB0_818: ## in Loop: Header=BB0_1 Depth=1 movsd -3144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_820 ## %bb.819: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3160(%rbp) ## 8-byte Spill jmp LBB0_824 LBB0_820: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_822 ## %bb.821: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3168(%rbp) ## 8-byte Spill jmp LBB0_823 LBB0_822: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3168(%rbp) ## 8-byte Spill LBB0_823: ## in Loop: Header=BB0_1 Depth=1 movsd -3168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3160(%rbp) ## 8-byte Spill LBB0_824: ## in Loop: Header=BB0_1 Depth=1 movsd -3160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3176(%rbp) ## 8-byte Spill jmp LBB0_835 LBB0_825: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3184(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_827 ## %bb.826: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3192(%rbp) ## 8-byte Spill jmp LBB0_828 LBB0_827: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3192(%rbp) ## 8-byte Spill LBB0_828: ## in Loop: Header=BB0_1 Depth=1 movsd -3184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_830 ## %bb.829: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3200(%rbp) ## 8-byte Spill jmp LBB0_834 LBB0_830: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_832 ## %bb.831: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3208(%rbp) ## 8-byte Spill jmp LBB0_833 LBB0_832: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3208(%rbp) ## 8-byte Spill LBB0_833: ## in Loop: Header=BB0_1 Depth=1 movsd -3208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3200(%rbp) ## 8-byte Spill LBB0_834: ## in Loop: Header=BB0_1 Depth=1 movsd -3200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3176(%rbp) ## 8-byte Spill LBB0_835: ## in Loop: Header=BB0_1 Depth=1 movsd -3176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3224(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3216(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_837 ## %bb.836: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3232(%rbp) ## 8-byte Spill jmp LBB0_838 LBB0_837: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3232(%rbp) ## 8-byte Spill LBB0_838: ## in Loop: Header=BB0_1 Depth=1 movsd -3216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_840 ## %bb.839: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3240(%rbp) ## 8-byte Spill jmp LBB0_844 LBB0_840: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_842 ## %bb.841: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3248(%rbp) ## 8-byte Spill jmp LBB0_843 LBB0_842: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3248(%rbp) ## 8-byte Spill LBB0_843: ## in Loop: Header=BB0_1 Depth=1 movsd -3248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3240(%rbp) ## 8-byte Spill LBB0_844: ## in Loop: Header=BB0_1 Depth=1 movsd -3240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3264(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3256(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_846 ## %bb.845: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3272(%rbp) ## 8-byte Spill jmp LBB0_847 LBB0_846: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3272(%rbp) ## 8-byte Spill LBB0_847: ## in Loop: Header=BB0_1 Depth=1 movsd -3256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_849 ## %bb.848: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3280(%rbp) ## 8-byte Spill jmp LBB0_853 LBB0_849: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_851 ## %bb.850: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3288(%rbp) ## 8-byte Spill jmp LBB0_852 LBB0_851: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3288(%rbp) ## 8-byte Spill LBB0_852: ## in Loop: Header=BB0_1 Depth=1 movsd -3288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3280(%rbp) ## 8-byte Spill LBB0_853: ## in Loop: Header=BB0_1 Depth=1 movsd -3264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3280(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_864 ## %bb.854: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3296(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_856 ## %bb.855: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3304(%rbp) ## 8-byte Spill jmp LBB0_857 LBB0_856: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3304(%rbp) ## 8-byte Spill LBB0_857: ## in Loop: Header=BB0_1 Depth=1 movsd -3296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_859 ## %bb.858: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3312(%rbp) ## 8-byte Spill jmp LBB0_863 LBB0_859: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_861 ## %bb.860: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3320(%rbp) ## 8-byte Spill jmp LBB0_862 LBB0_861: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3320(%rbp) ## 8-byte Spill LBB0_862: ## in Loop: Header=BB0_1 Depth=1 movsd -3320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3312(%rbp) ## 8-byte Spill LBB0_863: ## in Loop: Header=BB0_1 Depth=1 movsd -3312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3328(%rbp) ## 8-byte Spill jmp LBB0_874 LBB0_864: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3336(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_866 ## %bb.865: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3344(%rbp) ## 8-byte Spill jmp LBB0_867 LBB0_866: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3344(%rbp) ## 8-byte Spill LBB0_867: ## in Loop: Header=BB0_1 Depth=1 movsd -3336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_869 ## %bb.868: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3352(%rbp) ## 8-byte Spill jmp LBB0_873 LBB0_869: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_871 ## %bb.870: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3360(%rbp) ## 8-byte Spill jmp LBB0_872 LBB0_871: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3360(%rbp) ## 8-byte Spill LBB0_872: ## in Loop: Header=BB0_1 Depth=1 movsd -3360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3352(%rbp) ## 8-byte Spill LBB0_873: ## in Loop: Header=BB0_1 Depth=1 movsd -3352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3328(%rbp) ## 8-byte Spill LBB0_874: ## in Loop: Header=BB0_1 Depth=1 movsd -3224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_915 ## %bb.875: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3368(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_877 ## %bb.876: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3376(%rbp) ## 8-byte Spill jmp LBB0_878 LBB0_877: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3376(%rbp) ## 8-byte Spill LBB0_878: ## in Loop: Header=BB0_1 Depth=1 movsd -3368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_880 ## %bb.879: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3384(%rbp) ## 8-byte Spill jmp LBB0_884 LBB0_880: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_882 ## %bb.881: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3392(%rbp) ## 8-byte Spill jmp LBB0_883 LBB0_882: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3392(%rbp) ## 8-byte Spill LBB0_883: ## in Loop: Header=BB0_1 Depth=1 movsd -3392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3384(%rbp) ## 8-byte Spill LBB0_884: ## in Loop: Header=BB0_1 Depth=1 movsd -3384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3408(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3400(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_886 ## %bb.885: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3416(%rbp) ## 8-byte Spill jmp LBB0_887 LBB0_886: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3416(%rbp) ## 8-byte Spill LBB0_887: ## in Loop: Header=BB0_1 Depth=1 movsd -3400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_889 ## %bb.888: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3424(%rbp) ## 8-byte Spill jmp LBB0_893 LBB0_889: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_891 ## %bb.890: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3432(%rbp) ## 8-byte Spill jmp LBB0_892 LBB0_891: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3432(%rbp) ## 8-byte Spill LBB0_892: ## in Loop: Header=BB0_1 Depth=1 movsd -3432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3424(%rbp) ## 8-byte Spill LBB0_893: ## in Loop: Header=BB0_1 Depth=1 movsd -3408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_904 ## %bb.894: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3440(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_896 ## %bb.895: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3448(%rbp) ## 8-byte Spill jmp LBB0_897 LBB0_896: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3448(%rbp) ## 8-byte Spill LBB0_897: ## in Loop: Header=BB0_1 Depth=1 movsd -3440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_899 ## %bb.898: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3456(%rbp) ## 8-byte Spill jmp LBB0_903 LBB0_899: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_901 ## %bb.900: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3464(%rbp) ## 8-byte Spill jmp LBB0_902 LBB0_901: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3464(%rbp) ## 8-byte Spill LBB0_902: ## in Loop: Header=BB0_1 Depth=1 movsd -3464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3456(%rbp) ## 8-byte Spill LBB0_903: ## in Loop: Header=BB0_1 Depth=1 movsd -3456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3472(%rbp) ## 8-byte Spill jmp LBB0_914 LBB0_904: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3480(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_906 ## %bb.905: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3488(%rbp) ## 8-byte Spill jmp LBB0_907 LBB0_906: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3488(%rbp) ## 8-byte Spill LBB0_907: ## in Loop: Header=BB0_1 Depth=1 movsd -3480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_909 ## %bb.908: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3496(%rbp) ## 8-byte Spill jmp LBB0_913 LBB0_909: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_911 ## %bb.910: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3504(%rbp) ## 8-byte Spill jmp LBB0_912 LBB0_911: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3504(%rbp) ## 8-byte Spill LBB0_912: ## in Loop: Header=BB0_1 Depth=1 movsd -3504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3496(%rbp) ## 8-byte Spill LBB0_913: ## in Loop: Header=BB0_1 Depth=1 movsd -3496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3472(%rbp) ## 8-byte Spill LBB0_914: ## in Loop: Header=BB0_1 Depth=1 movsd -3472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3512(%rbp) ## 8-byte Spill jmp LBB0_955 LBB0_915: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3520(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_917 ## %bb.916: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3528(%rbp) ## 8-byte Spill jmp LBB0_918 LBB0_917: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3528(%rbp) ## 8-byte Spill LBB0_918: ## in Loop: Header=BB0_1 Depth=1 movsd -3520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_920 ## %bb.919: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3536(%rbp) ## 8-byte Spill jmp LBB0_924 LBB0_920: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_922 ## %bb.921: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3544(%rbp) ## 8-byte Spill jmp LBB0_923 LBB0_922: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3544(%rbp) ## 8-byte Spill LBB0_923: ## in Loop: Header=BB0_1 Depth=1 movsd -3544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3536(%rbp) ## 8-byte Spill LBB0_924: ## in Loop: Header=BB0_1 Depth=1 movsd -3536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3560(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3552(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_926 ## %bb.925: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3568(%rbp) ## 8-byte Spill jmp LBB0_927 LBB0_926: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3568(%rbp) ## 8-byte Spill LBB0_927: ## in Loop: Header=BB0_1 Depth=1 movsd -3552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_929 ## %bb.928: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3576(%rbp) ## 8-byte Spill jmp LBB0_933 LBB0_929: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_931 ## %bb.930: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3584(%rbp) ## 8-byte Spill jmp LBB0_932 LBB0_931: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3584(%rbp) ## 8-byte Spill LBB0_932: ## in Loop: Header=BB0_1 Depth=1 movsd -3584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3576(%rbp) ## 8-byte Spill LBB0_933: ## in Loop: Header=BB0_1 Depth=1 movsd -3560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3576(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_944 ## %bb.934: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3592(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_936 ## %bb.935: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3600(%rbp) ## 8-byte Spill jmp LBB0_937 LBB0_936: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3600(%rbp) ## 8-byte Spill LBB0_937: ## in Loop: Header=BB0_1 Depth=1 movsd -3592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_939 ## %bb.938: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3608(%rbp) ## 8-byte Spill jmp LBB0_943 LBB0_939: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_941 ## %bb.940: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3616(%rbp) ## 8-byte Spill jmp LBB0_942 LBB0_941: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3616(%rbp) ## 8-byte Spill LBB0_942: ## in Loop: Header=BB0_1 Depth=1 movsd -3616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3608(%rbp) ## 8-byte Spill LBB0_943: ## in Loop: Header=BB0_1 Depth=1 movsd -3608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3624(%rbp) ## 8-byte Spill jmp LBB0_954 LBB0_944: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3632(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_946 ## %bb.945: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3640(%rbp) ## 8-byte Spill jmp LBB0_947 LBB0_946: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3640(%rbp) ## 8-byte Spill LBB0_947: ## in Loop: Header=BB0_1 Depth=1 movsd -3632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_949 ## %bb.948: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3648(%rbp) ## 8-byte Spill jmp LBB0_953 LBB0_949: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_951 ## %bb.950: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3656(%rbp) ## 8-byte Spill jmp LBB0_952 LBB0_951: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3656(%rbp) ## 8-byte Spill LBB0_952: ## in Loop: Header=BB0_1 Depth=1 movsd -3656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3648(%rbp) ## 8-byte Spill LBB0_953: ## in Loop: Header=BB0_1 Depth=1 movsd -3648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3624(%rbp) ## 8-byte Spill LBB0_954: ## in Loop: Header=BB0_1 Depth=1 movsd -3624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3512(%rbp) ## 8-byte Spill LBB0_955: ## in Loop: Header=BB0_1 Depth=1 movsd -3512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -28(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3664(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_957 ## %bb.956: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3672(%rbp) ## 8-byte Spill jmp LBB0_958 LBB0_957: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3672(%rbp) ## 8-byte Spill LBB0_958: ## in Loop: Header=BB0_1 Depth=1 movsd -3664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_960 ## %bb.959: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3680(%rbp) ## 8-byte Spill jmp LBB0_964 LBB0_960: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_962 ## %bb.961: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3688(%rbp) ## 8-byte Spill jmp LBB0_963 LBB0_962: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3688(%rbp) ## 8-byte Spill LBB0_963: ## in Loop: Header=BB0_1 Depth=1 movsd -3688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3680(%rbp) ## 8-byte Spill LBB0_964: ## in Loop: Header=BB0_1 Depth=1 movsd -3680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3704(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3696(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_966 ## %bb.965: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3712(%rbp) ## 8-byte Spill jmp LBB0_967 LBB0_966: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3712(%rbp) ## 8-byte Spill LBB0_967: ## in Loop: Header=BB0_1 Depth=1 movsd -3696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_969 ## %bb.968: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3720(%rbp) ## 8-byte Spill jmp LBB0_973 LBB0_969: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_971 ## %bb.970: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3728(%rbp) ## 8-byte Spill jmp LBB0_972 LBB0_971: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3728(%rbp) ## 8-byte Spill LBB0_972: ## in Loop: Header=BB0_1 Depth=1 movsd -3728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3720(%rbp) ## 8-byte Spill LBB0_973: ## in Loop: Header=BB0_1 Depth=1 movsd -3704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_984 ## %bb.974: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3736(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_976 ## %bb.975: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3744(%rbp) ## 8-byte Spill jmp LBB0_977 LBB0_976: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3744(%rbp) ## 8-byte Spill LBB0_977: ## in Loop: Header=BB0_1 Depth=1 movsd -3736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_979 ## %bb.978: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3752(%rbp) ## 8-byte Spill jmp LBB0_983 LBB0_979: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_981 ## %bb.980: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3760(%rbp) ## 8-byte Spill jmp LBB0_982 LBB0_981: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3760(%rbp) ## 8-byte Spill LBB0_982: ## in Loop: Header=BB0_1 Depth=1 movsd -3760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3752(%rbp) ## 8-byte Spill LBB0_983: ## in Loop: Header=BB0_1 Depth=1 movsd -3752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3768(%rbp) ## 8-byte Spill jmp LBB0_994 LBB0_984: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3776(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_986 ## %bb.985: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3784(%rbp) ## 8-byte Spill jmp LBB0_987 LBB0_986: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3784(%rbp) ## 8-byte Spill LBB0_987: ## in Loop: Header=BB0_1 Depth=1 movsd -3776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_989 ## %bb.988: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3792(%rbp) ## 8-byte Spill jmp LBB0_993 LBB0_989: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_991 ## %bb.990: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3800(%rbp) ## 8-byte Spill jmp LBB0_992 LBB0_991: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3800(%rbp) ## 8-byte Spill LBB0_992: ## in Loop: Header=BB0_1 Depth=1 movsd -3800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3792(%rbp) ## 8-byte Spill LBB0_993: ## in Loop: Header=BB0_1 Depth=1 movsd -3792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3768(%rbp) ## 8-byte Spill LBB0_994: ## in Loop: Header=BB0_1 Depth=1 movsd -3768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3816(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3808(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_996 ## %bb.995: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3824(%rbp) ## 8-byte Spill jmp LBB0_997 LBB0_996: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3824(%rbp) ## 8-byte Spill LBB0_997: ## in Loop: Header=BB0_1 Depth=1 movsd -3808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_999 ## %bb.998: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3832(%rbp) ## 8-byte Spill jmp LBB0_1003 LBB0_999: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1001 ## %bb.1000: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3840(%rbp) ## 8-byte Spill jmp LBB0_1002 LBB0_1001: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3840(%rbp) ## 8-byte Spill LBB0_1002: ## in Loop: Header=BB0_1 Depth=1 movsd -3840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3832(%rbp) ## 8-byte Spill LBB0_1003: ## in Loop: Header=BB0_1 Depth=1 movsd -3832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3856(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3848(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1005 ## %bb.1004: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3864(%rbp) ## 8-byte Spill jmp LBB0_1006 LBB0_1005: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3864(%rbp) ## 8-byte Spill LBB0_1006: ## in Loop: Header=BB0_1 Depth=1 movsd -3848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1008 ## %bb.1007: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3872(%rbp) ## 8-byte Spill jmp LBB0_1012 LBB0_1008: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1010 ## %bb.1009: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3880(%rbp) ## 8-byte Spill jmp LBB0_1011 LBB0_1010: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3880(%rbp) ## 8-byte Spill LBB0_1011: ## in Loop: Header=BB0_1 Depth=1 movsd -3880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3872(%rbp) ## 8-byte Spill LBB0_1012: ## in Loop: Header=BB0_1 Depth=1 movsd -3856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3872(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1023 ## %bb.1013: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3888(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1015 ## %bb.1014: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3896(%rbp) ## 8-byte Spill jmp LBB0_1016 LBB0_1015: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3896(%rbp) ## 8-byte Spill LBB0_1016: ## in Loop: Header=BB0_1 Depth=1 movsd -3888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1018 ## %bb.1017: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3904(%rbp) ## 8-byte Spill jmp LBB0_1022 LBB0_1018: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1020 ## %bb.1019: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3912(%rbp) ## 8-byte Spill jmp LBB0_1021 LBB0_1020: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3912(%rbp) ## 8-byte Spill LBB0_1021: ## in Loop: Header=BB0_1 Depth=1 movsd -3912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3904(%rbp) ## 8-byte Spill LBB0_1022: ## in Loop: Header=BB0_1 Depth=1 movsd -3904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3920(%rbp) ## 8-byte Spill jmp LBB0_1033 LBB0_1023: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3928(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1025 ## %bb.1024: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3936(%rbp) ## 8-byte Spill jmp LBB0_1026 LBB0_1025: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3936(%rbp) ## 8-byte Spill LBB0_1026: ## in Loop: Header=BB0_1 Depth=1 movsd -3928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1028 ## %bb.1027: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3944(%rbp) ## 8-byte Spill jmp LBB0_1032 LBB0_1028: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1030 ## %bb.1029: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3952(%rbp) ## 8-byte Spill jmp LBB0_1031 LBB0_1030: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3952(%rbp) ## 8-byte Spill LBB0_1031: ## in Loop: Header=BB0_1 Depth=1 movsd -3952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3944(%rbp) ## 8-byte Spill LBB0_1032: ## in Loop: Header=BB0_1 Depth=1 movsd -3944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3920(%rbp) ## 8-byte Spill LBB0_1033: ## in Loop: Header=BB0_1 Depth=1 movsd -3816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1074 ## %bb.1034: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3960(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1036 ## %bb.1035: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3968(%rbp) ## 8-byte Spill jmp LBB0_1037 LBB0_1036: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3968(%rbp) ## 8-byte Spill LBB0_1037: ## in Loop: Header=BB0_1 Depth=1 movsd -3960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -3968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1039 ## %bb.1038: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3976(%rbp) ## 8-byte Spill jmp LBB0_1043 LBB0_1039: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1041 ## %bb.1040: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3984(%rbp) ## 8-byte Spill jmp LBB0_1042 LBB0_1041: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3984(%rbp) ## 8-byte Spill LBB0_1042: ## in Loop: Header=BB0_1 Depth=1 movsd -3984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -3976(%rbp) ## 8-byte Spill LBB0_1043: ## in Loop: Header=BB0_1 Depth=1 movsd -3976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4000(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -3992(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1045 ## %bb.1044: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4008(%rbp) ## 8-byte Spill jmp LBB0_1046 LBB0_1045: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4008(%rbp) ## 8-byte Spill LBB0_1046: ## in Loop: Header=BB0_1 Depth=1 movsd -3992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1048 ## %bb.1047: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4016(%rbp) ## 8-byte Spill jmp LBB0_1052 LBB0_1048: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1050 ## %bb.1049: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4024(%rbp) ## 8-byte Spill jmp LBB0_1051 LBB0_1050: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4024(%rbp) ## 8-byte Spill LBB0_1051: ## in Loop: Header=BB0_1 Depth=1 movsd -4024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4016(%rbp) ## 8-byte Spill LBB0_1052: ## in Loop: Header=BB0_1 Depth=1 movsd -4000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1063 ## %bb.1053: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4032(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1055 ## %bb.1054: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4040(%rbp) ## 8-byte Spill jmp LBB0_1056 LBB0_1055: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4040(%rbp) ## 8-byte Spill LBB0_1056: ## in Loop: Header=BB0_1 Depth=1 movsd -4032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1058 ## %bb.1057: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4048(%rbp) ## 8-byte Spill jmp LBB0_1062 LBB0_1058: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1060 ## %bb.1059: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4056(%rbp) ## 8-byte Spill jmp LBB0_1061 LBB0_1060: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4056(%rbp) ## 8-byte Spill LBB0_1061: ## in Loop: Header=BB0_1 Depth=1 movsd -4056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4048(%rbp) ## 8-byte Spill LBB0_1062: ## in Loop: Header=BB0_1 Depth=1 movsd -4048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4064(%rbp) ## 8-byte Spill jmp LBB0_1073 LBB0_1063: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4072(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1065 ## %bb.1064: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4080(%rbp) ## 8-byte Spill jmp LBB0_1066 LBB0_1065: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4080(%rbp) ## 8-byte Spill LBB0_1066: ## in Loop: Header=BB0_1 Depth=1 movsd -4072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1068 ## %bb.1067: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4088(%rbp) ## 8-byte Spill jmp LBB0_1072 LBB0_1068: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1070 ## %bb.1069: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4096(%rbp) ## 8-byte Spill jmp LBB0_1071 LBB0_1070: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4096(%rbp) ## 8-byte Spill LBB0_1071: ## in Loop: Header=BB0_1 Depth=1 movsd -4096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4088(%rbp) ## 8-byte Spill LBB0_1072: ## in Loop: Header=BB0_1 Depth=1 movsd -4088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4064(%rbp) ## 8-byte Spill LBB0_1073: ## in Loop: Header=BB0_1 Depth=1 movsd -4064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4104(%rbp) ## 8-byte Spill jmp LBB0_1114 LBB0_1074: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4112(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1076 ## %bb.1075: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4120(%rbp) ## 8-byte Spill jmp LBB0_1077 LBB0_1076: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4120(%rbp) ## 8-byte Spill LBB0_1077: ## in Loop: Header=BB0_1 Depth=1 movsd -4112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1079 ## %bb.1078: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4128(%rbp) ## 8-byte Spill jmp LBB0_1083 LBB0_1079: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1081 ## %bb.1080: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4136(%rbp) ## 8-byte Spill jmp LBB0_1082 LBB0_1081: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4136(%rbp) ## 8-byte Spill LBB0_1082: ## in Loop: Header=BB0_1 Depth=1 movsd -4136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4128(%rbp) ## 8-byte Spill LBB0_1083: ## in Loop: Header=BB0_1 Depth=1 movsd -4128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4152(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4144(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1085 ## %bb.1084: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4160(%rbp) ## 8-byte Spill jmp LBB0_1086 LBB0_1085: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4160(%rbp) ## 8-byte Spill LBB0_1086: ## in Loop: Header=BB0_1 Depth=1 movsd -4144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1088 ## %bb.1087: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4168(%rbp) ## 8-byte Spill jmp LBB0_1092 LBB0_1088: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1090 ## %bb.1089: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4176(%rbp) ## 8-byte Spill jmp LBB0_1091 LBB0_1090: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4176(%rbp) ## 8-byte Spill LBB0_1091: ## in Loop: Header=BB0_1 Depth=1 movsd -4176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4168(%rbp) ## 8-byte Spill LBB0_1092: ## in Loop: Header=BB0_1 Depth=1 movsd -4152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4168(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1103 ## %bb.1093: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4184(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1095 ## %bb.1094: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4192(%rbp) ## 8-byte Spill jmp LBB0_1096 LBB0_1095: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4192(%rbp) ## 8-byte Spill LBB0_1096: ## in Loop: Header=BB0_1 Depth=1 movsd -4184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1098 ## %bb.1097: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4200(%rbp) ## 8-byte Spill jmp LBB0_1102 LBB0_1098: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1100 ## %bb.1099: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4208(%rbp) ## 8-byte Spill jmp LBB0_1101 LBB0_1100: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4208(%rbp) ## 8-byte Spill LBB0_1101: ## in Loop: Header=BB0_1 Depth=1 movsd -4208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4200(%rbp) ## 8-byte Spill LBB0_1102: ## in Loop: Header=BB0_1 Depth=1 movsd -4200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4216(%rbp) ## 8-byte Spill jmp LBB0_1113 LBB0_1103: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4224(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1105 ## %bb.1104: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4232(%rbp) ## 8-byte Spill jmp LBB0_1106 LBB0_1105: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4232(%rbp) ## 8-byte Spill LBB0_1106: ## in Loop: Header=BB0_1 Depth=1 movsd -4224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1108 ## %bb.1107: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4240(%rbp) ## 8-byte Spill jmp LBB0_1112 LBB0_1108: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1110 ## %bb.1109: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4248(%rbp) ## 8-byte Spill jmp LBB0_1111 LBB0_1110: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4248(%rbp) ## 8-byte Spill LBB0_1111: ## in Loop: Header=BB0_1 Depth=1 movsd -4248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4240(%rbp) ## 8-byte Spill LBB0_1112: ## in Loop: Header=BB0_1 Depth=1 movsd -4240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4216(%rbp) ## 8-byte Spill LBB0_1113: ## in Loop: Header=BB0_1 Depth=1 movsd -4216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4104(%rbp) ## 8-byte Spill LBB0_1114: ## in Loop: Header=BB0_1 Depth=1 movsd -4104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -32(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4256(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1116 ## %bb.1115: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4264(%rbp) ## 8-byte Spill jmp LBB0_1117 LBB0_1116: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4264(%rbp) ## 8-byte Spill LBB0_1117: ## in Loop: Header=BB0_1 Depth=1 movsd -4256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1119 ## %bb.1118: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4272(%rbp) ## 8-byte Spill jmp LBB0_1123 LBB0_1119: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1121 ## %bb.1120: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4280(%rbp) ## 8-byte Spill jmp LBB0_1122 LBB0_1121: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4280(%rbp) ## 8-byte Spill LBB0_1122: ## in Loop: Header=BB0_1 Depth=1 movsd -4280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4272(%rbp) ## 8-byte Spill LBB0_1123: ## in Loop: Header=BB0_1 Depth=1 movsd -4272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4296(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4288(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1125 ## %bb.1124: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4304(%rbp) ## 8-byte Spill jmp LBB0_1126 LBB0_1125: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4304(%rbp) ## 8-byte Spill LBB0_1126: ## in Loop: Header=BB0_1 Depth=1 movsd -4288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1128 ## %bb.1127: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4312(%rbp) ## 8-byte Spill jmp LBB0_1132 LBB0_1128: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1130 ## %bb.1129: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4320(%rbp) ## 8-byte Spill jmp LBB0_1131 LBB0_1130: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4320(%rbp) ## 8-byte Spill LBB0_1131: ## in Loop: Header=BB0_1 Depth=1 movsd -4320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4312(%rbp) ## 8-byte Spill LBB0_1132: ## in Loop: Header=BB0_1 Depth=1 movsd -4296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1143 ## %bb.1133: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4328(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1135 ## %bb.1134: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4336(%rbp) ## 8-byte Spill jmp LBB0_1136 LBB0_1135: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4336(%rbp) ## 8-byte Spill LBB0_1136: ## in Loop: Header=BB0_1 Depth=1 movsd -4328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1138 ## %bb.1137: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4344(%rbp) ## 8-byte Spill jmp LBB0_1142 LBB0_1138: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1140 ## %bb.1139: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4352(%rbp) ## 8-byte Spill jmp LBB0_1141 LBB0_1140: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4352(%rbp) ## 8-byte Spill LBB0_1141: ## in Loop: Header=BB0_1 Depth=1 movsd -4352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4344(%rbp) ## 8-byte Spill LBB0_1142: ## in Loop: Header=BB0_1 Depth=1 movsd -4344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4360(%rbp) ## 8-byte Spill jmp LBB0_1153 LBB0_1143: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4368(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1145 ## %bb.1144: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4376(%rbp) ## 8-byte Spill jmp LBB0_1146 LBB0_1145: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4376(%rbp) ## 8-byte Spill LBB0_1146: ## in Loop: Header=BB0_1 Depth=1 movsd -4368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1148 ## %bb.1147: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4384(%rbp) ## 8-byte Spill jmp LBB0_1152 LBB0_1148: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1150 ## %bb.1149: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4392(%rbp) ## 8-byte Spill jmp LBB0_1151 LBB0_1150: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4392(%rbp) ## 8-byte Spill LBB0_1151: ## in Loop: Header=BB0_1 Depth=1 movsd -4392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4384(%rbp) ## 8-byte Spill LBB0_1152: ## in Loop: Header=BB0_1 Depth=1 movsd -4384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4360(%rbp) ## 8-byte Spill LBB0_1153: ## in Loop: Header=BB0_1 Depth=1 movsd -4360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4408(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4400(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1155 ## %bb.1154: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4416(%rbp) ## 8-byte Spill jmp LBB0_1156 LBB0_1155: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4416(%rbp) ## 8-byte Spill LBB0_1156: ## in Loop: Header=BB0_1 Depth=1 movsd -4400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1158 ## %bb.1157: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4424(%rbp) ## 8-byte Spill jmp LBB0_1162 LBB0_1158: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1160 ## %bb.1159: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4432(%rbp) ## 8-byte Spill jmp LBB0_1161 LBB0_1160: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4432(%rbp) ## 8-byte Spill LBB0_1161: ## in Loop: Header=BB0_1 Depth=1 movsd -4432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4424(%rbp) ## 8-byte Spill LBB0_1162: ## in Loop: Header=BB0_1 Depth=1 movsd -4424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4448(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4440(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1164 ## %bb.1163: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4456(%rbp) ## 8-byte Spill jmp LBB0_1165 LBB0_1164: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4456(%rbp) ## 8-byte Spill LBB0_1165: ## in Loop: Header=BB0_1 Depth=1 movsd -4440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1167 ## %bb.1166: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4464(%rbp) ## 8-byte Spill jmp LBB0_1171 LBB0_1167: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1169 ## %bb.1168: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4472(%rbp) ## 8-byte Spill jmp LBB0_1170 LBB0_1169: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4472(%rbp) ## 8-byte Spill LBB0_1170: ## in Loop: Header=BB0_1 Depth=1 movsd -4472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4464(%rbp) ## 8-byte Spill LBB0_1171: ## in Loop: Header=BB0_1 Depth=1 movsd -4448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4464(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1182 ## %bb.1172: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4480(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1174 ## %bb.1173: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4488(%rbp) ## 8-byte Spill jmp LBB0_1175 LBB0_1174: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4488(%rbp) ## 8-byte Spill LBB0_1175: ## in Loop: Header=BB0_1 Depth=1 movsd -4480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1177 ## %bb.1176: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4496(%rbp) ## 8-byte Spill jmp LBB0_1181 LBB0_1177: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1179 ## %bb.1178: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4504(%rbp) ## 8-byte Spill jmp LBB0_1180 LBB0_1179: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4504(%rbp) ## 8-byte Spill LBB0_1180: ## in Loop: Header=BB0_1 Depth=1 movsd -4504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4496(%rbp) ## 8-byte Spill LBB0_1181: ## in Loop: Header=BB0_1 Depth=1 movsd -4496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4512(%rbp) ## 8-byte Spill jmp LBB0_1192 LBB0_1182: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4520(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1184 ## %bb.1183: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4528(%rbp) ## 8-byte Spill jmp LBB0_1185 LBB0_1184: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4528(%rbp) ## 8-byte Spill LBB0_1185: ## in Loop: Header=BB0_1 Depth=1 movsd -4520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1187 ## %bb.1186: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4536(%rbp) ## 8-byte Spill jmp LBB0_1191 LBB0_1187: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1189 ## %bb.1188: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4544(%rbp) ## 8-byte Spill jmp LBB0_1190 LBB0_1189: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4544(%rbp) ## 8-byte Spill LBB0_1190: ## in Loop: Header=BB0_1 Depth=1 movsd -4544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4536(%rbp) ## 8-byte Spill LBB0_1191: ## in Loop: Header=BB0_1 Depth=1 movsd -4536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4512(%rbp) ## 8-byte Spill LBB0_1192: ## in Loop: Header=BB0_1 Depth=1 movsd -4408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1233 ## %bb.1193: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4552(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1195 ## %bb.1194: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4560(%rbp) ## 8-byte Spill jmp LBB0_1196 LBB0_1195: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4560(%rbp) ## 8-byte Spill LBB0_1196: ## in Loop: Header=BB0_1 Depth=1 movsd -4552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1198 ## %bb.1197: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4568(%rbp) ## 8-byte Spill jmp LBB0_1202 LBB0_1198: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1200 ## %bb.1199: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4576(%rbp) ## 8-byte Spill jmp LBB0_1201 LBB0_1200: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4576(%rbp) ## 8-byte Spill LBB0_1201: ## in Loop: Header=BB0_1 Depth=1 movsd -4576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4568(%rbp) ## 8-byte Spill LBB0_1202: ## in Loop: Header=BB0_1 Depth=1 movsd -4568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4592(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4584(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1204 ## %bb.1203: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4600(%rbp) ## 8-byte Spill jmp LBB0_1205 LBB0_1204: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4600(%rbp) ## 8-byte Spill LBB0_1205: ## in Loop: Header=BB0_1 Depth=1 movsd -4584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1207 ## %bb.1206: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4608(%rbp) ## 8-byte Spill jmp LBB0_1211 LBB0_1207: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1209 ## %bb.1208: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4616(%rbp) ## 8-byte Spill jmp LBB0_1210 LBB0_1209: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4616(%rbp) ## 8-byte Spill LBB0_1210: ## in Loop: Header=BB0_1 Depth=1 movsd -4616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4608(%rbp) ## 8-byte Spill LBB0_1211: ## in Loop: Header=BB0_1 Depth=1 movsd -4592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1222 ## %bb.1212: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4624(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1214 ## %bb.1213: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4632(%rbp) ## 8-byte Spill jmp LBB0_1215 LBB0_1214: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4632(%rbp) ## 8-byte Spill LBB0_1215: ## in Loop: Header=BB0_1 Depth=1 movsd -4624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1217 ## %bb.1216: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4640(%rbp) ## 8-byte Spill jmp LBB0_1221 LBB0_1217: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1219 ## %bb.1218: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4648(%rbp) ## 8-byte Spill jmp LBB0_1220 LBB0_1219: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4648(%rbp) ## 8-byte Spill LBB0_1220: ## in Loop: Header=BB0_1 Depth=1 movsd -4648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4640(%rbp) ## 8-byte Spill LBB0_1221: ## in Loop: Header=BB0_1 Depth=1 movsd -4640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4656(%rbp) ## 8-byte Spill jmp LBB0_1232 LBB0_1222: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4664(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1224 ## %bb.1223: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4672(%rbp) ## 8-byte Spill jmp LBB0_1225 LBB0_1224: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4672(%rbp) ## 8-byte Spill LBB0_1225: ## in Loop: Header=BB0_1 Depth=1 movsd -4664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1227 ## %bb.1226: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4680(%rbp) ## 8-byte Spill jmp LBB0_1231 LBB0_1227: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1229 ## %bb.1228: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4688(%rbp) ## 8-byte Spill jmp LBB0_1230 LBB0_1229: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4688(%rbp) ## 8-byte Spill LBB0_1230: ## in Loop: Header=BB0_1 Depth=1 movsd -4688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4680(%rbp) ## 8-byte Spill LBB0_1231: ## in Loop: Header=BB0_1 Depth=1 movsd -4680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4656(%rbp) ## 8-byte Spill LBB0_1232: ## in Loop: Header=BB0_1 Depth=1 movsd -4656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4696(%rbp) ## 8-byte Spill jmp LBB0_1273 LBB0_1233: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4704(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1235 ## %bb.1234: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4712(%rbp) ## 8-byte Spill jmp LBB0_1236 LBB0_1235: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4712(%rbp) ## 8-byte Spill LBB0_1236: ## in Loop: Header=BB0_1 Depth=1 movsd -4704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1238 ## %bb.1237: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4720(%rbp) ## 8-byte Spill jmp LBB0_1242 LBB0_1238: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1240 ## %bb.1239: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4728(%rbp) ## 8-byte Spill jmp LBB0_1241 LBB0_1240: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4728(%rbp) ## 8-byte Spill LBB0_1241: ## in Loop: Header=BB0_1 Depth=1 movsd -4728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4720(%rbp) ## 8-byte Spill LBB0_1242: ## in Loop: Header=BB0_1 Depth=1 movsd -4720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4744(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4736(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1244 ## %bb.1243: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4752(%rbp) ## 8-byte Spill jmp LBB0_1245 LBB0_1244: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4752(%rbp) ## 8-byte Spill LBB0_1245: ## in Loop: Header=BB0_1 Depth=1 movsd -4736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1247 ## %bb.1246: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4760(%rbp) ## 8-byte Spill jmp LBB0_1251 LBB0_1247: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1249 ## %bb.1248: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4768(%rbp) ## 8-byte Spill jmp LBB0_1250 LBB0_1249: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4768(%rbp) ## 8-byte Spill LBB0_1250: ## in Loop: Header=BB0_1 Depth=1 movsd -4768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4760(%rbp) ## 8-byte Spill LBB0_1251: ## in Loop: Header=BB0_1 Depth=1 movsd -4744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4760(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1262 ## %bb.1252: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4776(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1254 ## %bb.1253: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4784(%rbp) ## 8-byte Spill jmp LBB0_1255 LBB0_1254: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4784(%rbp) ## 8-byte Spill LBB0_1255: ## in Loop: Header=BB0_1 Depth=1 movsd -4776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1257 ## %bb.1256: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4792(%rbp) ## 8-byte Spill jmp LBB0_1261 LBB0_1257: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1259 ## %bb.1258: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4800(%rbp) ## 8-byte Spill jmp LBB0_1260 LBB0_1259: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4800(%rbp) ## 8-byte Spill LBB0_1260: ## in Loop: Header=BB0_1 Depth=1 movsd -4800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4792(%rbp) ## 8-byte Spill LBB0_1261: ## in Loop: Header=BB0_1 Depth=1 movsd -4792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4808(%rbp) ## 8-byte Spill jmp LBB0_1272 LBB0_1262: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4816(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1264 ## %bb.1263: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4824(%rbp) ## 8-byte Spill jmp LBB0_1265 LBB0_1264: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4824(%rbp) ## 8-byte Spill LBB0_1265: ## in Loop: Header=BB0_1 Depth=1 movsd -4816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1267 ## %bb.1266: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4832(%rbp) ## 8-byte Spill jmp LBB0_1271 LBB0_1267: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1269 ## %bb.1268: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4840(%rbp) ## 8-byte Spill jmp LBB0_1270 LBB0_1269: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4840(%rbp) ## 8-byte Spill LBB0_1270: ## in Loop: Header=BB0_1 Depth=1 movsd -4840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4832(%rbp) ## 8-byte Spill LBB0_1271: ## in Loop: Header=BB0_1 Depth=1 movsd -4832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4808(%rbp) ## 8-byte Spill LBB0_1272: ## in Loop: Header=BB0_1 Depth=1 movsd -4808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4696(%rbp) ## 8-byte Spill LBB0_1273: ## in Loop: Header=BB0_1 Depth=1 movsd -4696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -36(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4848(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1275 ## %bb.1274: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4856(%rbp) ## 8-byte Spill jmp LBB0_1276 LBB0_1275: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4856(%rbp) ## 8-byte Spill LBB0_1276: ## in Loop: Header=BB0_1 Depth=1 movsd -4848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1278 ## %bb.1277: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4864(%rbp) ## 8-byte Spill jmp LBB0_1282 LBB0_1278: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1280 ## %bb.1279: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4872(%rbp) ## 8-byte Spill jmp LBB0_1281 LBB0_1280: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4872(%rbp) ## 8-byte Spill LBB0_1281: ## in Loop: Header=BB0_1 Depth=1 movsd -4872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4864(%rbp) ## 8-byte Spill LBB0_1282: ## in Loop: Header=BB0_1 Depth=1 movsd -4864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4888(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4880(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1284 ## %bb.1283: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4896(%rbp) ## 8-byte Spill jmp LBB0_1285 LBB0_1284: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4896(%rbp) ## 8-byte Spill LBB0_1285: ## in Loop: Header=BB0_1 Depth=1 movsd -4880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1287 ## %bb.1286: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4904(%rbp) ## 8-byte Spill jmp LBB0_1291 LBB0_1287: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1289 ## %bb.1288: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4912(%rbp) ## 8-byte Spill jmp LBB0_1290 LBB0_1289: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4912(%rbp) ## 8-byte Spill LBB0_1290: ## in Loop: Header=BB0_1 Depth=1 movsd -4912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4904(%rbp) ## 8-byte Spill LBB0_1291: ## in Loop: Header=BB0_1 Depth=1 movsd -4888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1302 ## %bb.1292: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4920(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1294 ## %bb.1293: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4928(%rbp) ## 8-byte Spill jmp LBB0_1295 LBB0_1294: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4928(%rbp) ## 8-byte Spill LBB0_1295: ## in Loop: Header=BB0_1 Depth=1 movsd -4920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1297 ## %bb.1296: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4936(%rbp) ## 8-byte Spill jmp LBB0_1301 LBB0_1297: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1299 ## %bb.1298: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4944(%rbp) ## 8-byte Spill jmp LBB0_1300 LBB0_1299: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4944(%rbp) ## 8-byte Spill LBB0_1300: ## in Loop: Header=BB0_1 Depth=1 movsd -4944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4936(%rbp) ## 8-byte Spill LBB0_1301: ## in Loop: Header=BB0_1 Depth=1 movsd -4936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4952(%rbp) ## 8-byte Spill jmp LBB0_1312 LBB0_1302: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4960(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1304 ## %bb.1303: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4968(%rbp) ## 8-byte Spill jmp LBB0_1305 LBB0_1304: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4968(%rbp) ## 8-byte Spill LBB0_1305: ## in Loop: Header=BB0_1 Depth=1 movsd -4960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -4968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1307 ## %bb.1306: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4976(%rbp) ## 8-byte Spill jmp LBB0_1311 LBB0_1307: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1309 ## %bb.1308: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4984(%rbp) ## 8-byte Spill jmp LBB0_1310 LBB0_1309: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4984(%rbp) ## 8-byte Spill LBB0_1310: ## in Loop: Header=BB0_1 Depth=1 movsd -4984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4976(%rbp) ## 8-byte Spill LBB0_1311: ## in Loop: Header=BB0_1 Depth=1 movsd -4976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -4952(%rbp) ## 8-byte Spill LBB0_1312: ## in Loop: Header=BB0_1 Depth=1 movsd -4952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5000(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -4992(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1314 ## %bb.1313: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5008(%rbp) ## 8-byte Spill jmp LBB0_1315 LBB0_1314: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5008(%rbp) ## 8-byte Spill LBB0_1315: ## in Loop: Header=BB0_1 Depth=1 movsd -4992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1317 ## %bb.1316: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5016(%rbp) ## 8-byte Spill jmp LBB0_1321 LBB0_1317: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1319 ## %bb.1318: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5024(%rbp) ## 8-byte Spill jmp LBB0_1320 LBB0_1319: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5024(%rbp) ## 8-byte Spill LBB0_1320: ## in Loop: Header=BB0_1 Depth=1 movsd -5024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5016(%rbp) ## 8-byte Spill LBB0_1321: ## in Loop: Header=BB0_1 Depth=1 movsd -5016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5040(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5032(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1323 ## %bb.1322: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5048(%rbp) ## 8-byte Spill jmp LBB0_1324 LBB0_1323: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5048(%rbp) ## 8-byte Spill LBB0_1324: ## in Loop: Header=BB0_1 Depth=1 movsd -5032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1326 ## %bb.1325: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5056(%rbp) ## 8-byte Spill jmp LBB0_1330 LBB0_1326: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1328 ## %bb.1327: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5064(%rbp) ## 8-byte Spill jmp LBB0_1329 LBB0_1328: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5064(%rbp) ## 8-byte Spill LBB0_1329: ## in Loop: Header=BB0_1 Depth=1 movsd -5064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5056(%rbp) ## 8-byte Spill LBB0_1330: ## in Loop: Header=BB0_1 Depth=1 movsd -5040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5056(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1341 ## %bb.1331: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5072(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1333 ## %bb.1332: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5080(%rbp) ## 8-byte Spill jmp LBB0_1334 LBB0_1333: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5080(%rbp) ## 8-byte Spill LBB0_1334: ## in Loop: Header=BB0_1 Depth=1 movsd -5072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1336 ## %bb.1335: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5088(%rbp) ## 8-byte Spill jmp LBB0_1340 LBB0_1336: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1338 ## %bb.1337: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5096(%rbp) ## 8-byte Spill jmp LBB0_1339 LBB0_1338: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5096(%rbp) ## 8-byte Spill LBB0_1339: ## in Loop: Header=BB0_1 Depth=1 movsd -5096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5088(%rbp) ## 8-byte Spill LBB0_1340: ## in Loop: Header=BB0_1 Depth=1 movsd -5088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5104(%rbp) ## 8-byte Spill jmp LBB0_1351 LBB0_1341: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5112(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1343 ## %bb.1342: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5120(%rbp) ## 8-byte Spill jmp LBB0_1344 LBB0_1343: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5120(%rbp) ## 8-byte Spill LBB0_1344: ## in Loop: Header=BB0_1 Depth=1 movsd -5112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1346 ## %bb.1345: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5128(%rbp) ## 8-byte Spill jmp LBB0_1350 LBB0_1346: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1348 ## %bb.1347: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5136(%rbp) ## 8-byte Spill jmp LBB0_1349 LBB0_1348: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5136(%rbp) ## 8-byte Spill LBB0_1349: ## in Loop: Header=BB0_1 Depth=1 movsd -5136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5128(%rbp) ## 8-byte Spill LBB0_1350: ## in Loop: Header=BB0_1 Depth=1 movsd -5128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5104(%rbp) ## 8-byte Spill LBB0_1351: ## in Loop: Header=BB0_1 Depth=1 movsd -5000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1392 ## %bb.1352: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5144(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1354 ## %bb.1353: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5152(%rbp) ## 8-byte Spill jmp LBB0_1355 LBB0_1354: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5152(%rbp) ## 8-byte Spill LBB0_1355: ## in Loop: Header=BB0_1 Depth=1 movsd -5144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1357 ## %bb.1356: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5160(%rbp) ## 8-byte Spill jmp LBB0_1361 LBB0_1357: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1359 ## %bb.1358: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5168(%rbp) ## 8-byte Spill jmp LBB0_1360 LBB0_1359: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5168(%rbp) ## 8-byte Spill LBB0_1360: ## in Loop: Header=BB0_1 Depth=1 movsd -5168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5160(%rbp) ## 8-byte Spill LBB0_1361: ## in Loop: Header=BB0_1 Depth=1 movsd -5160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5184(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5176(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1363 ## %bb.1362: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5192(%rbp) ## 8-byte Spill jmp LBB0_1364 LBB0_1363: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5192(%rbp) ## 8-byte Spill LBB0_1364: ## in Loop: Header=BB0_1 Depth=1 movsd -5176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1366 ## %bb.1365: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5200(%rbp) ## 8-byte Spill jmp LBB0_1370 LBB0_1366: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1368 ## %bb.1367: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5208(%rbp) ## 8-byte Spill jmp LBB0_1369 LBB0_1368: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5208(%rbp) ## 8-byte Spill LBB0_1369: ## in Loop: Header=BB0_1 Depth=1 movsd -5208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5200(%rbp) ## 8-byte Spill LBB0_1370: ## in Loop: Header=BB0_1 Depth=1 movsd -5184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1381 ## %bb.1371: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5216(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1373 ## %bb.1372: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5224(%rbp) ## 8-byte Spill jmp LBB0_1374 LBB0_1373: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5224(%rbp) ## 8-byte Spill LBB0_1374: ## in Loop: Header=BB0_1 Depth=1 movsd -5216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1376 ## %bb.1375: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5232(%rbp) ## 8-byte Spill jmp LBB0_1380 LBB0_1376: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1378 ## %bb.1377: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5240(%rbp) ## 8-byte Spill jmp LBB0_1379 LBB0_1378: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5240(%rbp) ## 8-byte Spill LBB0_1379: ## in Loop: Header=BB0_1 Depth=1 movsd -5240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5232(%rbp) ## 8-byte Spill LBB0_1380: ## in Loop: Header=BB0_1 Depth=1 movsd -5232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5248(%rbp) ## 8-byte Spill jmp LBB0_1391 LBB0_1381: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5256(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1383 ## %bb.1382: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5264(%rbp) ## 8-byte Spill jmp LBB0_1384 LBB0_1383: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5264(%rbp) ## 8-byte Spill LBB0_1384: ## in Loop: Header=BB0_1 Depth=1 movsd -5256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1386 ## %bb.1385: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5272(%rbp) ## 8-byte Spill jmp LBB0_1390 LBB0_1386: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1388 ## %bb.1387: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5280(%rbp) ## 8-byte Spill jmp LBB0_1389 LBB0_1388: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5280(%rbp) ## 8-byte Spill LBB0_1389: ## in Loop: Header=BB0_1 Depth=1 movsd -5280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5272(%rbp) ## 8-byte Spill LBB0_1390: ## in Loop: Header=BB0_1 Depth=1 movsd -5272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5248(%rbp) ## 8-byte Spill LBB0_1391: ## in Loop: Header=BB0_1 Depth=1 movsd -5248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5288(%rbp) ## 8-byte Spill jmp LBB0_1432 LBB0_1392: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5296(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1394 ## %bb.1393: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5304(%rbp) ## 8-byte Spill jmp LBB0_1395 LBB0_1394: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5304(%rbp) ## 8-byte Spill LBB0_1395: ## in Loop: Header=BB0_1 Depth=1 movsd -5296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1397 ## %bb.1396: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5312(%rbp) ## 8-byte Spill jmp LBB0_1401 LBB0_1397: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1399 ## %bb.1398: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5320(%rbp) ## 8-byte Spill jmp LBB0_1400 LBB0_1399: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5320(%rbp) ## 8-byte Spill LBB0_1400: ## in Loop: Header=BB0_1 Depth=1 movsd -5320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5312(%rbp) ## 8-byte Spill LBB0_1401: ## in Loop: Header=BB0_1 Depth=1 movsd -5312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5336(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5328(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1403 ## %bb.1402: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5344(%rbp) ## 8-byte Spill jmp LBB0_1404 LBB0_1403: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5344(%rbp) ## 8-byte Spill LBB0_1404: ## in Loop: Header=BB0_1 Depth=1 movsd -5328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1406 ## %bb.1405: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5352(%rbp) ## 8-byte Spill jmp LBB0_1410 LBB0_1406: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1408 ## %bb.1407: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5360(%rbp) ## 8-byte Spill jmp LBB0_1409 LBB0_1408: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5360(%rbp) ## 8-byte Spill LBB0_1409: ## in Loop: Header=BB0_1 Depth=1 movsd -5360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5352(%rbp) ## 8-byte Spill LBB0_1410: ## in Loop: Header=BB0_1 Depth=1 movsd -5336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5352(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1421 ## %bb.1411: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5368(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1413 ## %bb.1412: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5376(%rbp) ## 8-byte Spill jmp LBB0_1414 LBB0_1413: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5376(%rbp) ## 8-byte Spill LBB0_1414: ## in Loop: Header=BB0_1 Depth=1 movsd -5368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1416 ## %bb.1415: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5384(%rbp) ## 8-byte Spill jmp LBB0_1420 LBB0_1416: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1418 ## %bb.1417: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5392(%rbp) ## 8-byte Spill jmp LBB0_1419 LBB0_1418: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5392(%rbp) ## 8-byte Spill LBB0_1419: ## in Loop: Header=BB0_1 Depth=1 movsd -5392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5384(%rbp) ## 8-byte Spill LBB0_1420: ## in Loop: Header=BB0_1 Depth=1 movsd -5384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5400(%rbp) ## 8-byte Spill jmp LBB0_1431 LBB0_1421: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5408(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1423 ## %bb.1422: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5416(%rbp) ## 8-byte Spill jmp LBB0_1424 LBB0_1423: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5416(%rbp) ## 8-byte Spill LBB0_1424: ## in Loop: Header=BB0_1 Depth=1 movsd -5408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1426 ## %bb.1425: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5424(%rbp) ## 8-byte Spill jmp LBB0_1430 LBB0_1426: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1428 ## %bb.1427: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5432(%rbp) ## 8-byte Spill jmp LBB0_1429 LBB0_1428: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5432(%rbp) ## 8-byte Spill LBB0_1429: ## in Loop: Header=BB0_1 Depth=1 movsd -5432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5424(%rbp) ## 8-byte Spill LBB0_1430: ## in Loop: Header=BB0_1 Depth=1 movsd -5424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5400(%rbp) ## 8-byte Spill LBB0_1431: ## in Loop: Header=BB0_1 Depth=1 movsd -5400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5288(%rbp) ## 8-byte Spill LBB0_1432: ## in Loop: Header=BB0_1 Depth=1 movsd -5288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -40(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5440(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1434 ## %bb.1433: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5448(%rbp) ## 8-byte Spill jmp LBB0_1435 LBB0_1434: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5448(%rbp) ## 8-byte Spill LBB0_1435: ## in Loop: Header=BB0_1 Depth=1 movsd -5440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1437 ## %bb.1436: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5456(%rbp) ## 8-byte Spill jmp LBB0_1441 LBB0_1437: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1439 ## %bb.1438: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5464(%rbp) ## 8-byte Spill jmp LBB0_1440 LBB0_1439: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5464(%rbp) ## 8-byte Spill LBB0_1440: ## in Loop: Header=BB0_1 Depth=1 movsd -5464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5456(%rbp) ## 8-byte Spill LBB0_1441: ## in Loop: Header=BB0_1 Depth=1 movsd -5456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5480(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5472(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1443 ## %bb.1442: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5488(%rbp) ## 8-byte Spill jmp LBB0_1444 LBB0_1443: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5488(%rbp) ## 8-byte Spill LBB0_1444: ## in Loop: Header=BB0_1 Depth=1 movsd -5472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1446 ## %bb.1445: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5496(%rbp) ## 8-byte Spill jmp LBB0_1450 LBB0_1446: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1448 ## %bb.1447: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5504(%rbp) ## 8-byte Spill jmp LBB0_1449 LBB0_1448: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5504(%rbp) ## 8-byte Spill LBB0_1449: ## in Loop: Header=BB0_1 Depth=1 movsd -5504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5496(%rbp) ## 8-byte Spill LBB0_1450: ## in Loop: Header=BB0_1 Depth=1 movsd -5480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1461 ## %bb.1451: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5512(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1453 ## %bb.1452: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5520(%rbp) ## 8-byte Spill jmp LBB0_1454 LBB0_1453: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5520(%rbp) ## 8-byte Spill LBB0_1454: ## in Loop: Header=BB0_1 Depth=1 movsd -5512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1456 ## %bb.1455: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5528(%rbp) ## 8-byte Spill jmp LBB0_1460 LBB0_1456: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1458 ## %bb.1457: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5536(%rbp) ## 8-byte Spill jmp LBB0_1459 LBB0_1458: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5536(%rbp) ## 8-byte Spill LBB0_1459: ## in Loop: Header=BB0_1 Depth=1 movsd -5536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5528(%rbp) ## 8-byte Spill LBB0_1460: ## in Loop: Header=BB0_1 Depth=1 movsd -5528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5544(%rbp) ## 8-byte Spill jmp LBB0_1471 LBB0_1461: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5552(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1463 ## %bb.1462: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5560(%rbp) ## 8-byte Spill jmp LBB0_1464 LBB0_1463: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5560(%rbp) ## 8-byte Spill LBB0_1464: ## in Loop: Header=BB0_1 Depth=1 movsd -5552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1466 ## %bb.1465: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5568(%rbp) ## 8-byte Spill jmp LBB0_1470 LBB0_1466: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1468 ## %bb.1467: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5576(%rbp) ## 8-byte Spill jmp LBB0_1469 LBB0_1468: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5576(%rbp) ## 8-byte Spill LBB0_1469: ## in Loop: Header=BB0_1 Depth=1 movsd -5576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5568(%rbp) ## 8-byte Spill LBB0_1470: ## in Loop: Header=BB0_1 Depth=1 movsd -5568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5544(%rbp) ## 8-byte Spill LBB0_1471: ## in Loop: Header=BB0_1 Depth=1 movsd -5544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5592(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5584(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1473 ## %bb.1472: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5600(%rbp) ## 8-byte Spill jmp LBB0_1474 LBB0_1473: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5600(%rbp) ## 8-byte Spill LBB0_1474: ## in Loop: Header=BB0_1 Depth=1 movsd -5584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1476 ## %bb.1475: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5608(%rbp) ## 8-byte Spill jmp LBB0_1480 LBB0_1476: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1478 ## %bb.1477: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5616(%rbp) ## 8-byte Spill jmp LBB0_1479 LBB0_1478: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5616(%rbp) ## 8-byte Spill LBB0_1479: ## in Loop: Header=BB0_1 Depth=1 movsd -5616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5608(%rbp) ## 8-byte Spill LBB0_1480: ## in Loop: Header=BB0_1 Depth=1 movsd -5608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5632(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5624(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1482 ## %bb.1481: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5640(%rbp) ## 8-byte Spill jmp LBB0_1483 LBB0_1482: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5640(%rbp) ## 8-byte Spill LBB0_1483: ## in Loop: Header=BB0_1 Depth=1 movsd -5624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1485 ## %bb.1484: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5648(%rbp) ## 8-byte Spill jmp LBB0_1489 LBB0_1485: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1487 ## %bb.1486: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5656(%rbp) ## 8-byte Spill jmp LBB0_1488 LBB0_1487: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5656(%rbp) ## 8-byte Spill LBB0_1488: ## in Loop: Header=BB0_1 Depth=1 movsd -5656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5648(%rbp) ## 8-byte Spill LBB0_1489: ## in Loop: Header=BB0_1 Depth=1 movsd -5632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5648(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1500 ## %bb.1490: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5664(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1492 ## %bb.1491: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5672(%rbp) ## 8-byte Spill jmp LBB0_1493 LBB0_1492: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5672(%rbp) ## 8-byte Spill LBB0_1493: ## in Loop: Header=BB0_1 Depth=1 movsd -5664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1495 ## %bb.1494: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5680(%rbp) ## 8-byte Spill jmp LBB0_1499 LBB0_1495: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1497 ## %bb.1496: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5688(%rbp) ## 8-byte Spill jmp LBB0_1498 LBB0_1497: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5688(%rbp) ## 8-byte Spill LBB0_1498: ## in Loop: Header=BB0_1 Depth=1 movsd -5688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5680(%rbp) ## 8-byte Spill LBB0_1499: ## in Loop: Header=BB0_1 Depth=1 movsd -5680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5696(%rbp) ## 8-byte Spill jmp LBB0_1510 LBB0_1500: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5704(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1502 ## %bb.1501: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5712(%rbp) ## 8-byte Spill jmp LBB0_1503 LBB0_1502: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5712(%rbp) ## 8-byte Spill LBB0_1503: ## in Loop: Header=BB0_1 Depth=1 movsd -5704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1505 ## %bb.1504: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5720(%rbp) ## 8-byte Spill jmp LBB0_1509 LBB0_1505: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1507 ## %bb.1506: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5728(%rbp) ## 8-byte Spill jmp LBB0_1508 LBB0_1507: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5728(%rbp) ## 8-byte Spill LBB0_1508: ## in Loop: Header=BB0_1 Depth=1 movsd -5728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5720(%rbp) ## 8-byte Spill LBB0_1509: ## in Loop: Header=BB0_1 Depth=1 movsd -5720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5696(%rbp) ## 8-byte Spill LBB0_1510: ## in Loop: Header=BB0_1 Depth=1 movsd -5592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5696(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1551 ## %bb.1511: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5736(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1513 ## %bb.1512: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5744(%rbp) ## 8-byte Spill jmp LBB0_1514 LBB0_1513: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5744(%rbp) ## 8-byte Spill LBB0_1514: ## in Loop: Header=BB0_1 Depth=1 movsd -5736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1516 ## %bb.1515: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5752(%rbp) ## 8-byte Spill jmp LBB0_1520 LBB0_1516: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1518 ## %bb.1517: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5760(%rbp) ## 8-byte Spill jmp LBB0_1519 LBB0_1518: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5760(%rbp) ## 8-byte Spill LBB0_1519: ## in Loop: Header=BB0_1 Depth=1 movsd -5760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5752(%rbp) ## 8-byte Spill LBB0_1520: ## in Loop: Header=BB0_1 Depth=1 movsd -5752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5776(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5768(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1522 ## %bb.1521: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5784(%rbp) ## 8-byte Spill jmp LBB0_1523 LBB0_1522: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5784(%rbp) ## 8-byte Spill LBB0_1523: ## in Loop: Header=BB0_1 Depth=1 movsd -5768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1525 ## %bb.1524: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5792(%rbp) ## 8-byte Spill jmp LBB0_1529 LBB0_1525: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1527 ## %bb.1526: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5800(%rbp) ## 8-byte Spill jmp LBB0_1528 LBB0_1527: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5800(%rbp) ## 8-byte Spill LBB0_1528: ## in Loop: Header=BB0_1 Depth=1 movsd -5800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5792(%rbp) ## 8-byte Spill LBB0_1529: ## in Loop: Header=BB0_1 Depth=1 movsd -5776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1540 ## %bb.1530: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5808(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1532 ## %bb.1531: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5816(%rbp) ## 8-byte Spill jmp LBB0_1533 LBB0_1532: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5816(%rbp) ## 8-byte Spill LBB0_1533: ## in Loop: Header=BB0_1 Depth=1 movsd -5808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1535 ## %bb.1534: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5824(%rbp) ## 8-byte Spill jmp LBB0_1539 LBB0_1535: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1537 ## %bb.1536: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5832(%rbp) ## 8-byte Spill jmp LBB0_1538 LBB0_1537: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5832(%rbp) ## 8-byte Spill LBB0_1538: ## in Loop: Header=BB0_1 Depth=1 movsd -5832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5824(%rbp) ## 8-byte Spill LBB0_1539: ## in Loop: Header=BB0_1 Depth=1 movsd -5824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5840(%rbp) ## 8-byte Spill jmp LBB0_1550 LBB0_1540: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5848(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1542 ## %bb.1541: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5856(%rbp) ## 8-byte Spill jmp LBB0_1543 LBB0_1542: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5856(%rbp) ## 8-byte Spill LBB0_1543: ## in Loop: Header=BB0_1 Depth=1 movsd -5848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1545 ## %bb.1544: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5864(%rbp) ## 8-byte Spill jmp LBB0_1549 LBB0_1545: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1547 ## %bb.1546: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5872(%rbp) ## 8-byte Spill jmp LBB0_1548 LBB0_1547: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5872(%rbp) ## 8-byte Spill LBB0_1548: ## in Loop: Header=BB0_1 Depth=1 movsd -5872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5864(%rbp) ## 8-byte Spill LBB0_1549: ## in Loop: Header=BB0_1 Depth=1 movsd -5864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5840(%rbp) ## 8-byte Spill LBB0_1550: ## in Loop: Header=BB0_1 Depth=1 movsd -5840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5880(%rbp) ## 8-byte Spill jmp LBB0_1591 LBB0_1551: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5888(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1553 ## %bb.1552: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5896(%rbp) ## 8-byte Spill jmp LBB0_1554 LBB0_1553: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5896(%rbp) ## 8-byte Spill LBB0_1554: ## in Loop: Header=BB0_1 Depth=1 movsd -5888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1556 ## %bb.1555: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5904(%rbp) ## 8-byte Spill jmp LBB0_1560 LBB0_1556: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1558 ## %bb.1557: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5912(%rbp) ## 8-byte Spill jmp LBB0_1559 LBB0_1558: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5912(%rbp) ## 8-byte Spill LBB0_1559: ## in Loop: Header=BB0_1 Depth=1 movsd -5912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5904(%rbp) ## 8-byte Spill LBB0_1560: ## in Loop: Header=BB0_1 Depth=1 movsd -5904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5928(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5920(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1562 ## %bb.1561: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5936(%rbp) ## 8-byte Spill jmp LBB0_1563 LBB0_1562: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5936(%rbp) ## 8-byte Spill LBB0_1563: ## in Loop: Header=BB0_1 Depth=1 movsd -5920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1565 ## %bb.1564: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5944(%rbp) ## 8-byte Spill jmp LBB0_1569 LBB0_1565: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1567 ## %bb.1566: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5952(%rbp) ## 8-byte Spill jmp LBB0_1568 LBB0_1567: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5952(%rbp) ## 8-byte Spill LBB0_1568: ## in Loop: Header=BB0_1 Depth=1 movsd -5952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5944(%rbp) ## 8-byte Spill LBB0_1569: ## in Loop: Header=BB0_1 Depth=1 movsd -5928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5944(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1580 ## %bb.1570: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5960(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1572 ## %bb.1571: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5968(%rbp) ## 8-byte Spill jmp LBB0_1573 LBB0_1572: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5968(%rbp) ## 8-byte Spill LBB0_1573: ## in Loop: Header=BB0_1 Depth=1 movsd -5960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -5968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1575 ## %bb.1574: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5976(%rbp) ## 8-byte Spill jmp LBB0_1579 LBB0_1575: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1577 ## %bb.1576: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5984(%rbp) ## 8-byte Spill jmp LBB0_1578 LBB0_1577: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -5984(%rbp) ## 8-byte Spill LBB0_1578: ## in Loop: Header=BB0_1 Depth=1 movsd -5984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5976(%rbp) ## 8-byte Spill LBB0_1579: ## in Loop: Header=BB0_1 Depth=1 movsd -5976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5992(%rbp) ## 8-byte Spill jmp LBB0_1590 LBB0_1580: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6000(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1582 ## %bb.1581: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6008(%rbp) ## 8-byte Spill jmp LBB0_1583 LBB0_1582: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6008(%rbp) ## 8-byte Spill LBB0_1583: ## in Loop: Header=BB0_1 Depth=1 movsd -6000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1585 ## %bb.1584: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6016(%rbp) ## 8-byte Spill jmp LBB0_1589 LBB0_1585: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1587 ## %bb.1586: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6024(%rbp) ## 8-byte Spill jmp LBB0_1588 LBB0_1587: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6024(%rbp) ## 8-byte Spill LBB0_1588: ## in Loop: Header=BB0_1 Depth=1 movsd -6024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6016(%rbp) ## 8-byte Spill LBB0_1589: ## in Loop: Header=BB0_1 Depth=1 movsd -6016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5992(%rbp) ## 8-byte Spill LBB0_1590: ## in Loop: Header=BB0_1 Depth=1 movsd -5992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -5880(%rbp) ## 8-byte Spill LBB0_1591: ## in Loop: Header=BB0_1 Depth=1 movsd -5880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -44(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6032(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1593 ## %bb.1592: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6040(%rbp) ## 8-byte Spill jmp LBB0_1594 LBB0_1593: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6040(%rbp) ## 8-byte Spill LBB0_1594: ## in Loop: Header=BB0_1 Depth=1 movsd -6032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1596 ## %bb.1595: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6048(%rbp) ## 8-byte Spill jmp LBB0_1600 LBB0_1596: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1598 ## %bb.1597: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6056(%rbp) ## 8-byte Spill jmp LBB0_1599 LBB0_1598: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6056(%rbp) ## 8-byte Spill LBB0_1599: ## in Loop: Header=BB0_1 Depth=1 movsd -6056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6048(%rbp) ## 8-byte Spill LBB0_1600: ## in Loop: Header=BB0_1 Depth=1 movsd -6048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6072(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6064(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1602 ## %bb.1601: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6080(%rbp) ## 8-byte Spill jmp LBB0_1603 LBB0_1602: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6080(%rbp) ## 8-byte Spill LBB0_1603: ## in Loop: Header=BB0_1 Depth=1 movsd -6064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1605 ## %bb.1604: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6088(%rbp) ## 8-byte Spill jmp LBB0_1609 LBB0_1605: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1607 ## %bb.1606: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6096(%rbp) ## 8-byte Spill jmp LBB0_1608 LBB0_1607: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6096(%rbp) ## 8-byte Spill LBB0_1608: ## in Loop: Header=BB0_1 Depth=1 movsd -6096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6088(%rbp) ## 8-byte Spill LBB0_1609: ## in Loop: Header=BB0_1 Depth=1 movsd -6072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1620 ## %bb.1610: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6104(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1612 ## %bb.1611: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6112(%rbp) ## 8-byte Spill jmp LBB0_1613 LBB0_1612: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6112(%rbp) ## 8-byte Spill LBB0_1613: ## in Loop: Header=BB0_1 Depth=1 movsd -6104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1615 ## %bb.1614: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6120(%rbp) ## 8-byte Spill jmp LBB0_1619 LBB0_1615: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1617 ## %bb.1616: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6128(%rbp) ## 8-byte Spill jmp LBB0_1618 LBB0_1617: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6128(%rbp) ## 8-byte Spill LBB0_1618: ## in Loop: Header=BB0_1 Depth=1 movsd -6128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6120(%rbp) ## 8-byte Spill LBB0_1619: ## in Loop: Header=BB0_1 Depth=1 movsd -6120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6136(%rbp) ## 8-byte Spill jmp LBB0_1630 LBB0_1620: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6144(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1622 ## %bb.1621: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6152(%rbp) ## 8-byte Spill jmp LBB0_1623 LBB0_1622: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6152(%rbp) ## 8-byte Spill LBB0_1623: ## in Loop: Header=BB0_1 Depth=1 movsd -6144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1625 ## %bb.1624: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6160(%rbp) ## 8-byte Spill jmp LBB0_1629 LBB0_1625: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1627 ## %bb.1626: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6168(%rbp) ## 8-byte Spill jmp LBB0_1628 LBB0_1627: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6168(%rbp) ## 8-byte Spill LBB0_1628: ## in Loop: Header=BB0_1 Depth=1 movsd -6168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6160(%rbp) ## 8-byte Spill LBB0_1629: ## in Loop: Header=BB0_1 Depth=1 movsd -6160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6136(%rbp) ## 8-byte Spill LBB0_1630: ## in Loop: Header=BB0_1 Depth=1 movsd -6136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6184(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6176(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1632 ## %bb.1631: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6192(%rbp) ## 8-byte Spill jmp LBB0_1633 LBB0_1632: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6192(%rbp) ## 8-byte Spill LBB0_1633: ## in Loop: Header=BB0_1 Depth=1 movsd -6176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1635 ## %bb.1634: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6200(%rbp) ## 8-byte Spill jmp LBB0_1639 LBB0_1635: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1637 ## %bb.1636: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6208(%rbp) ## 8-byte Spill jmp LBB0_1638 LBB0_1637: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6208(%rbp) ## 8-byte Spill LBB0_1638: ## in Loop: Header=BB0_1 Depth=1 movsd -6208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6200(%rbp) ## 8-byte Spill LBB0_1639: ## in Loop: Header=BB0_1 Depth=1 movsd -6200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6224(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6216(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1641 ## %bb.1640: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6232(%rbp) ## 8-byte Spill jmp LBB0_1642 LBB0_1641: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6232(%rbp) ## 8-byte Spill LBB0_1642: ## in Loop: Header=BB0_1 Depth=1 movsd -6216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1644 ## %bb.1643: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6240(%rbp) ## 8-byte Spill jmp LBB0_1648 LBB0_1644: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1646 ## %bb.1645: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6248(%rbp) ## 8-byte Spill jmp LBB0_1647 LBB0_1646: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6248(%rbp) ## 8-byte Spill LBB0_1647: ## in Loop: Header=BB0_1 Depth=1 movsd -6248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6240(%rbp) ## 8-byte Spill LBB0_1648: ## in Loop: Header=BB0_1 Depth=1 movsd -6224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6240(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1659 ## %bb.1649: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6256(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1651 ## %bb.1650: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6264(%rbp) ## 8-byte Spill jmp LBB0_1652 LBB0_1651: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6264(%rbp) ## 8-byte Spill LBB0_1652: ## in Loop: Header=BB0_1 Depth=1 movsd -6256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1654 ## %bb.1653: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6272(%rbp) ## 8-byte Spill jmp LBB0_1658 LBB0_1654: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1656 ## %bb.1655: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6280(%rbp) ## 8-byte Spill jmp LBB0_1657 LBB0_1656: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6280(%rbp) ## 8-byte Spill LBB0_1657: ## in Loop: Header=BB0_1 Depth=1 movsd -6280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6272(%rbp) ## 8-byte Spill LBB0_1658: ## in Loop: Header=BB0_1 Depth=1 movsd -6272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6288(%rbp) ## 8-byte Spill jmp LBB0_1669 LBB0_1659: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6296(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1661 ## %bb.1660: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6304(%rbp) ## 8-byte Spill jmp LBB0_1662 LBB0_1661: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6304(%rbp) ## 8-byte Spill LBB0_1662: ## in Loop: Header=BB0_1 Depth=1 movsd -6296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1664 ## %bb.1663: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6312(%rbp) ## 8-byte Spill jmp LBB0_1668 LBB0_1664: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1666 ## %bb.1665: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6320(%rbp) ## 8-byte Spill jmp LBB0_1667 LBB0_1666: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6320(%rbp) ## 8-byte Spill LBB0_1667: ## in Loop: Header=BB0_1 Depth=1 movsd -6320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6312(%rbp) ## 8-byte Spill LBB0_1668: ## in Loop: Header=BB0_1 Depth=1 movsd -6312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6288(%rbp) ## 8-byte Spill LBB0_1669: ## in Loop: Header=BB0_1 Depth=1 movsd -6184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6288(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1710 ## %bb.1670: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6328(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1672 ## %bb.1671: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6336(%rbp) ## 8-byte Spill jmp LBB0_1673 LBB0_1672: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6336(%rbp) ## 8-byte Spill LBB0_1673: ## in Loop: Header=BB0_1 Depth=1 movsd -6328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1675 ## %bb.1674: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6344(%rbp) ## 8-byte Spill jmp LBB0_1679 LBB0_1675: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1677 ## %bb.1676: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6352(%rbp) ## 8-byte Spill jmp LBB0_1678 LBB0_1677: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6352(%rbp) ## 8-byte Spill LBB0_1678: ## in Loop: Header=BB0_1 Depth=1 movsd -6352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6344(%rbp) ## 8-byte Spill LBB0_1679: ## in Loop: Header=BB0_1 Depth=1 movsd -6344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6368(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6360(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1681 ## %bb.1680: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6376(%rbp) ## 8-byte Spill jmp LBB0_1682 LBB0_1681: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6376(%rbp) ## 8-byte Spill LBB0_1682: ## in Loop: Header=BB0_1 Depth=1 movsd -6360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1684 ## %bb.1683: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6384(%rbp) ## 8-byte Spill jmp LBB0_1688 LBB0_1684: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1686 ## %bb.1685: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6392(%rbp) ## 8-byte Spill jmp LBB0_1687 LBB0_1686: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6392(%rbp) ## 8-byte Spill LBB0_1687: ## in Loop: Header=BB0_1 Depth=1 movsd -6392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6384(%rbp) ## 8-byte Spill LBB0_1688: ## in Loop: Header=BB0_1 Depth=1 movsd -6368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1699 ## %bb.1689: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6400(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1691 ## %bb.1690: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6408(%rbp) ## 8-byte Spill jmp LBB0_1692 LBB0_1691: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6408(%rbp) ## 8-byte Spill LBB0_1692: ## in Loop: Header=BB0_1 Depth=1 movsd -6400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1694 ## %bb.1693: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6416(%rbp) ## 8-byte Spill jmp LBB0_1698 LBB0_1694: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1696 ## %bb.1695: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6424(%rbp) ## 8-byte Spill jmp LBB0_1697 LBB0_1696: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6424(%rbp) ## 8-byte Spill LBB0_1697: ## in Loop: Header=BB0_1 Depth=1 movsd -6424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6416(%rbp) ## 8-byte Spill LBB0_1698: ## in Loop: Header=BB0_1 Depth=1 movsd -6416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6432(%rbp) ## 8-byte Spill jmp LBB0_1709 LBB0_1699: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6440(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1701 ## %bb.1700: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6448(%rbp) ## 8-byte Spill jmp LBB0_1702 LBB0_1701: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6448(%rbp) ## 8-byte Spill LBB0_1702: ## in Loop: Header=BB0_1 Depth=1 movsd -6440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1704 ## %bb.1703: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6456(%rbp) ## 8-byte Spill jmp LBB0_1708 LBB0_1704: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1706 ## %bb.1705: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6464(%rbp) ## 8-byte Spill jmp LBB0_1707 LBB0_1706: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6464(%rbp) ## 8-byte Spill LBB0_1707: ## in Loop: Header=BB0_1 Depth=1 movsd -6464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6456(%rbp) ## 8-byte Spill LBB0_1708: ## in Loop: Header=BB0_1 Depth=1 movsd -6456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6432(%rbp) ## 8-byte Spill LBB0_1709: ## in Loop: Header=BB0_1 Depth=1 movsd -6432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6472(%rbp) ## 8-byte Spill jmp LBB0_1750 LBB0_1710: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6480(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1712 ## %bb.1711: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6488(%rbp) ## 8-byte Spill jmp LBB0_1713 LBB0_1712: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6488(%rbp) ## 8-byte Spill LBB0_1713: ## in Loop: Header=BB0_1 Depth=1 movsd -6480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1715 ## %bb.1714: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6496(%rbp) ## 8-byte Spill jmp LBB0_1719 LBB0_1715: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1717 ## %bb.1716: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6504(%rbp) ## 8-byte Spill jmp LBB0_1718 LBB0_1717: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6504(%rbp) ## 8-byte Spill LBB0_1718: ## in Loop: Header=BB0_1 Depth=1 movsd -6504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6496(%rbp) ## 8-byte Spill LBB0_1719: ## in Loop: Header=BB0_1 Depth=1 movsd -6496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6520(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6512(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1721 ## %bb.1720: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6528(%rbp) ## 8-byte Spill jmp LBB0_1722 LBB0_1721: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6528(%rbp) ## 8-byte Spill LBB0_1722: ## in Loop: Header=BB0_1 Depth=1 movsd -6512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1724 ## %bb.1723: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6536(%rbp) ## 8-byte Spill jmp LBB0_1728 LBB0_1724: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1726 ## %bb.1725: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6544(%rbp) ## 8-byte Spill jmp LBB0_1727 LBB0_1726: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6544(%rbp) ## 8-byte Spill LBB0_1727: ## in Loop: Header=BB0_1 Depth=1 movsd -6544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6536(%rbp) ## 8-byte Spill LBB0_1728: ## in Loop: Header=BB0_1 Depth=1 movsd -6520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6536(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1739 ## %bb.1729: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6552(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1731 ## %bb.1730: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6560(%rbp) ## 8-byte Spill jmp LBB0_1732 LBB0_1731: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6560(%rbp) ## 8-byte Spill LBB0_1732: ## in Loop: Header=BB0_1 Depth=1 movsd -6552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1734 ## %bb.1733: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6568(%rbp) ## 8-byte Spill jmp LBB0_1738 LBB0_1734: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1736 ## %bb.1735: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6576(%rbp) ## 8-byte Spill jmp LBB0_1737 LBB0_1736: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6576(%rbp) ## 8-byte Spill LBB0_1737: ## in Loop: Header=BB0_1 Depth=1 movsd -6576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6568(%rbp) ## 8-byte Spill LBB0_1738: ## in Loop: Header=BB0_1 Depth=1 movsd -6568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6584(%rbp) ## 8-byte Spill jmp LBB0_1749 LBB0_1739: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6592(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1741 ## %bb.1740: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6600(%rbp) ## 8-byte Spill jmp LBB0_1742 LBB0_1741: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6600(%rbp) ## 8-byte Spill LBB0_1742: ## in Loop: Header=BB0_1 Depth=1 movsd -6592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1744 ## %bb.1743: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6608(%rbp) ## 8-byte Spill jmp LBB0_1748 LBB0_1744: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1746 ## %bb.1745: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6616(%rbp) ## 8-byte Spill jmp LBB0_1747 LBB0_1746: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6616(%rbp) ## 8-byte Spill LBB0_1747: ## in Loop: Header=BB0_1 Depth=1 movsd -6616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6608(%rbp) ## 8-byte Spill LBB0_1748: ## in Loop: Header=BB0_1 Depth=1 movsd -6608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6584(%rbp) ## 8-byte Spill LBB0_1749: ## in Loop: Header=BB0_1 Depth=1 movsd -6584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6472(%rbp) ## 8-byte Spill LBB0_1750: ## in Loop: Header=BB0_1 Depth=1 movsd -6472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -48(%rbp) movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6624(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1752 ## %bb.1751: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6632(%rbp) ## 8-byte Spill jmp LBB0_1753 LBB0_1752: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6632(%rbp) ## 8-byte Spill LBB0_1753: ## in Loop: Header=BB0_1 Depth=1 movsd -6624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1755 ## %bb.1754: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6640(%rbp) ## 8-byte Spill jmp LBB0_1759 LBB0_1755: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1757 ## %bb.1756: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6648(%rbp) ## 8-byte Spill jmp LBB0_1758 LBB0_1757: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6648(%rbp) ## 8-byte Spill LBB0_1758: ## in Loop: Header=BB0_1 Depth=1 movsd -6648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6640(%rbp) ## 8-byte Spill LBB0_1759: ## in Loop: Header=BB0_1 Depth=1 movsd -6640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6664(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6656(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1761 ## %bb.1760: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6672(%rbp) ## 8-byte Spill jmp LBB0_1762 LBB0_1761: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6672(%rbp) ## 8-byte Spill LBB0_1762: ## in Loop: Header=BB0_1 Depth=1 movsd -6656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1764 ## %bb.1763: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6680(%rbp) ## 8-byte Spill jmp LBB0_1768 LBB0_1764: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1766 ## %bb.1765: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6688(%rbp) ## 8-byte Spill jmp LBB0_1767 LBB0_1766: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6688(%rbp) ## 8-byte Spill LBB0_1767: ## in Loop: Header=BB0_1 Depth=1 movsd -6688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6680(%rbp) ## 8-byte Spill LBB0_1768: ## in Loop: Header=BB0_1 Depth=1 movsd -6664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1779 ## %bb.1769: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6696(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1771 ## %bb.1770: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6704(%rbp) ## 8-byte Spill jmp LBB0_1772 LBB0_1771: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6704(%rbp) ## 8-byte Spill LBB0_1772: ## in Loop: Header=BB0_1 Depth=1 movsd -6696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1774 ## %bb.1773: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6712(%rbp) ## 8-byte Spill jmp LBB0_1778 LBB0_1774: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1776 ## %bb.1775: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6720(%rbp) ## 8-byte Spill jmp LBB0_1777 LBB0_1776: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6720(%rbp) ## 8-byte Spill LBB0_1777: ## in Loop: Header=BB0_1 Depth=1 movsd -6720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6712(%rbp) ## 8-byte Spill LBB0_1778: ## in Loop: Header=BB0_1 Depth=1 movsd -6712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6728(%rbp) ## 8-byte Spill jmp LBB0_1789 LBB0_1779: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6736(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1781 ## %bb.1780: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6744(%rbp) ## 8-byte Spill jmp LBB0_1782 LBB0_1781: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6744(%rbp) ## 8-byte Spill LBB0_1782: ## in Loop: Header=BB0_1 Depth=1 movsd -6736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1784 ## %bb.1783: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6752(%rbp) ## 8-byte Spill jmp LBB0_1788 LBB0_1784: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1786 ## %bb.1785: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6760(%rbp) ## 8-byte Spill jmp LBB0_1787 LBB0_1786: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6760(%rbp) ## 8-byte Spill LBB0_1787: ## in Loop: Header=BB0_1 Depth=1 movsd -6760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6752(%rbp) ## 8-byte Spill LBB0_1788: ## in Loop: Header=BB0_1 Depth=1 movsd -6752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6728(%rbp) ## 8-byte Spill LBB0_1789: ## in Loop: Header=BB0_1 Depth=1 movsd -6728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6776(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6768(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1791 ## %bb.1790: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6784(%rbp) ## 8-byte Spill jmp LBB0_1792 LBB0_1791: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6784(%rbp) ## 8-byte Spill LBB0_1792: ## in Loop: Header=BB0_1 Depth=1 movsd -6768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1794 ## %bb.1793: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6792(%rbp) ## 8-byte Spill jmp LBB0_1798 LBB0_1794: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1796 ## %bb.1795: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6800(%rbp) ## 8-byte Spill jmp LBB0_1797 LBB0_1796: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6800(%rbp) ## 8-byte Spill LBB0_1797: ## in Loop: Header=BB0_1 Depth=1 movsd -6800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6792(%rbp) ## 8-byte Spill LBB0_1798: ## in Loop: Header=BB0_1 Depth=1 movsd -6792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6816(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6808(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1800 ## %bb.1799: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6824(%rbp) ## 8-byte Spill jmp LBB0_1801 LBB0_1800: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6824(%rbp) ## 8-byte Spill LBB0_1801: ## in Loop: Header=BB0_1 Depth=1 movsd -6808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1803 ## %bb.1802: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6832(%rbp) ## 8-byte Spill jmp LBB0_1807 LBB0_1803: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1805 ## %bb.1804: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6840(%rbp) ## 8-byte Spill jmp LBB0_1806 LBB0_1805: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6840(%rbp) ## 8-byte Spill LBB0_1806: ## in Loop: Header=BB0_1 Depth=1 movsd -6840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6832(%rbp) ## 8-byte Spill LBB0_1807: ## in Loop: Header=BB0_1 Depth=1 movsd -6816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6832(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1818 ## %bb.1808: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6848(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1810 ## %bb.1809: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6856(%rbp) ## 8-byte Spill jmp LBB0_1811 LBB0_1810: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6856(%rbp) ## 8-byte Spill LBB0_1811: ## in Loop: Header=BB0_1 Depth=1 movsd -6848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1813 ## %bb.1812: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6864(%rbp) ## 8-byte Spill jmp LBB0_1817 LBB0_1813: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1815 ## %bb.1814: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6872(%rbp) ## 8-byte Spill jmp LBB0_1816 LBB0_1815: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6872(%rbp) ## 8-byte Spill LBB0_1816: ## in Loop: Header=BB0_1 Depth=1 movsd -6872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6864(%rbp) ## 8-byte Spill LBB0_1817: ## in Loop: Header=BB0_1 Depth=1 movsd -6864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6880(%rbp) ## 8-byte Spill jmp LBB0_1828 LBB0_1818: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6888(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1820 ## %bb.1819: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6896(%rbp) ## 8-byte Spill jmp LBB0_1821 LBB0_1820: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6896(%rbp) ## 8-byte Spill LBB0_1821: ## in Loop: Header=BB0_1 Depth=1 movsd -6888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1823 ## %bb.1822: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6904(%rbp) ## 8-byte Spill jmp LBB0_1827 LBB0_1823: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1825 ## %bb.1824: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6912(%rbp) ## 8-byte Spill jmp LBB0_1826 LBB0_1825: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6912(%rbp) ## 8-byte Spill LBB0_1826: ## in Loop: Header=BB0_1 Depth=1 movsd -6912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6904(%rbp) ## 8-byte Spill LBB0_1827: ## in Loop: Header=BB0_1 Depth=1 movsd -6904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6880(%rbp) ## 8-byte Spill LBB0_1828: ## in Loop: Header=BB0_1 Depth=1 movsd -6776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6880(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1869 ## %bb.1829: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6920(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1831 ## %bb.1830: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6928(%rbp) ## 8-byte Spill jmp LBB0_1832 LBB0_1831: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6928(%rbp) ## 8-byte Spill LBB0_1832: ## in Loop: Header=BB0_1 Depth=1 movsd -6920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1834 ## %bb.1833: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6936(%rbp) ## 8-byte Spill jmp LBB0_1838 LBB0_1834: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1836 ## %bb.1835: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6944(%rbp) ## 8-byte Spill jmp LBB0_1837 LBB0_1836: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6944(%rbp) ## 8-byte Spill LBB0_1837: ## in Loop: Header=BB0_1 Depth=1 movsd -6944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6936(%rbp) ## 8-byte Spill LBB0_1838: ## in Loop: Header=BB0_1 Depth=1 movsd -6936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6960(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6952(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1840 ## %bb.1839: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6968(%rbp) ## 8-byte Spill jmp LBB0_1841 LBB0_1840: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6968(%rbp) ## 8-byte Spill LBB0_1841: ## in Loop: Header=BB0_1 Depth=1 movsd -6952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1843 ## %bb.1842: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6976(%rbp) ## 8-byte Spill jmp LBB0_1847 LBB0_1843: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1845 ## %bb.1844: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6984(%rbp) ## 8-byte Spill jmp LBB0_1846 LBB0_1845: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6984(%rbp) ## 8-byte Spill LBB0_1846: ## in Loop: Header=BB0_1 Depth=1 movsd -6984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -6976(%rbp) ## 8-byte Spill LBB0_1847: ## in Loop: Header=BB0_1 Depth=1 movsd -6960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -6976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1858 ## %bb.1848: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -6992(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1850 ## %bb.1849: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7000(%rbp) ## 8-byte Spill jmp LBB0_1851 LBB0_1850: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7000(%rbp) ## 8-byte Spill LBB0_1851: ## in Loop: Header=BB0_1 Depth=1 movsd -6992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1853 ## %bb.1852: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7008(%rbp) ## 8-byte Spill jmp LBB0_1857 LBB0_1853: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1855 ## %bb.1854: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7016(%rbp) ## 8-byte Spill jmp LBB0_1856 LBB0_1855: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7016(%rbp) ## 8-byte Spill LBB0_1856: ## in Loop: Header=BB0_1 Depth=1 movsd -7016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7008(%rbp) ## 8-byte Spill LBB0_1857: ## in Loop: Header=BB0_1 Depth=1 movsd -7008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7024(%rbp) ## 8-byte Spill jmp LBB0_1868 LBB0_1858: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7032(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1860 ## %bb.1859: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7040(%rbp) ## 8-byte Spill jmp LBB0_1861 LBB0_1860: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7040(%rbp) ## 8-byte Spill LBB0_1861: ## in Loop: Header=BB0_1 Depth=1 movsd -7032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1863 ## %bb.1862: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7048(%rbp) ## 8-byte Spill jmp LBB0_1867 LBB0_1863: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1865 ## %bb.1864: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7056(%rbp) ## 8-byte Spill jmp LBB0_1866 LBB0_1865: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7056(%rbp) ## 8-byte Spill LBB0_1866: ## in Loop: Header=BB0_1 Depth=1 movsd -7056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7048(%rbp) ## 8-byte Spill LBB0_1867: ## in Loop: Header=BB0_1 Depth=1 movsd -7048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7024(%rbp) ## 8-byte Spill LBB0_1868: ## in Loop: Header=BB0_1 Depth=1 movsd -7024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7064(%rbp) ## 8-byte Spill jmp LBB0_1909 LBB0_1869: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7072(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1871 ## %bb.1870: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7080(%rbp) ## 8-byte Spill jmp LBB0_1872 LBB0_1871: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7080(%rbp) ## 8-byte Spill LBB0_1872: ## in Loop: Header=BB0_1 Depth=1 movsd -7072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1874 ## %bb.1873: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7088(%rbp) ## 8-byte Spill jmp LBB0_1878 LBB0_1874: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1876 ## %bb.1875: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7096(%rbp) ## 8-byte Spill jmp LBB0_1877 LBB0_1876: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7096(%rbp) ## 8-byte Spill LBB0_1877: ## in Loop: Header=BB0_1 Depth=1 movsd -7096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7088(%rbp) ## 8-byte Spill LBB0_1878: ## in Loop: Header=BB0_1 Depth=1 movsd -7088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7112(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7104(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1880 ## %bb.1879: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7120(%rbp) ## 8-byte Spill jmp LBB0_1881 LBB0_1880: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7120(%rbp) ## 8-byte Spill LBB0_1881: ## in Loop: Header=BB0_1 Depth=1 movsd -7104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1883 ## %bb.1882: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7128(%rbp) ## 8-byte Spill jmp LBB0_1887 LBB0_1883: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1885 ## %bb.1884: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7136(%rbp) ## 8-byte Spill jmp LBB0_1886 LBB0_1885: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7136(%rbp) ## 8-byte Spill LBB0_1886: ## in Loop: Header=BB0_1 Depth=1 movsd -7136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7128(%rbp) ## 8-byte Spill LBB0_1887: ## in Loop: Header=BB0_1 Depth=1 movsd -7112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7128(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1898 ## %bb.1888: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7144(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1890 ## %bb.1889: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7152(%rbp) ## 8-byte Spill jmp LBB0_1891 LBB0_1890: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7152(%rbp) ## 8-byte Spill LBB0_1891: ## in Loop: Header=BB0_1 Depth=1 movsd -7144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1893 ## %bb.1892: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7160(%rbp) ## 8-byte Spill jmp LBB0_1897 LBB0_1893: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1895 ## %bb.1894: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7168(%rbp) ## 8-byte Spill jmp LBB0_1896 LBB0_1895: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7168(%rbp) ## 8-byte Spill LBB0_1896: ## in Loop: Header=BB0_1 Depth=1 movsd -7168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7160(%rbp) ## 8-byte Spill LBB0_1897: ## in Loop: Header=BB0_1 Depth=1 movsd -7160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7176(%rbp) ## 8-byte Spill jmp LBB0_1908 LBB0_1898: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7184(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1900 ## %bb.1899: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7192(%rbp) ## 8-byte Spill jmp LBB0_1901 LBB0_1900: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7192(%rbp) ## 8-byte Spill LBB0_1901: ## in Loop: Header=BB0_1 Depth=1 movsd -7184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1903 ## %bb.1902: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7200(%rbp) ## 8-byte Spill jmp LBB0_1907 LBB0_1903: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1905 ## %bb.1904: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7208(%rbp) ## 8-byte Spill jmp LBB0_1906 LBB0_1905: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7208(%rbp) ## 8-byte Spill LBB0_1906: ## in Loop: Header=BB0_1 Depth=1 movsd -7208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7200(%rbp) ## 8-byte Spill LBB0_1907: ## in Loop: Header=BB0_1 Depth=1 movsd -7200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7176(%rbp) ## 8-byte Spill LBB0_1908: ## in Loop: Header=BB0_1 Depth=1 movsd -7176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7064(%rbp) ## 8-byte Spill LBB0_1909: ## in Loop: Header=BB0_1 Depth=1 movsd -7064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -52(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7216(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1911 ## %bb.1910: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7224(%rbp) ## 8-byte Spill jmp LBB0_1912 LBB0_1911: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7224(%rbp) ## 8-byte Spill LBB0_1912: ## in Loop: Header=BB0_1 Depth=1 movsd -7216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1914 ## %bb.1913: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7232(%rbp) ## 8-byte Spill jmp LBB0_1918 LBB0_1914: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1916 ## %bb.1915: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7240(%rbp) ## 8-byte Spill jmp LBB0_1917 LBB0_1916: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7240(%rbp) ## 8-byte Spill LBB0_1917: ## in Loop: Header=BB0_1 Depth=1 movsd -7240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7232(%rbp) ## 8-byte Spill LBB0_1918: ## in Loop: Header=BB0_1 Depth=1 movsd -7232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7256(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7248(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1920 ## %bb.1919: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7264(%rbp) ## 8-byte Spill jmp LBB0_1921 LBB0_1920: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7264(%rbp) ## 8-byte Spill LBB0_1921: ## in Loop: Header=BB0_1 Depth=1 movsd -7248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1923 ## %bb.1922: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7272(%rbp) ## 8-byte Spill jmp LBB0_1927 LBB0_1923: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1925 ## %bb.1924: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7280(%rbp) ## 8-byte Spill jmp LBB0_1926 LBB0_1925: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7280(%rbp) ## 8-byte Spill LBB0_1926: ## in Loop: Header=BB0_1 Depth=1 movsd -7280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7272(%rbp) ## 8-byte Spill LBB0_1927: ## in Loop: Header=BB0_1 Depth=1 movsd -7256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1938 ## %bb.1928: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7288(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1930 ## %bb.1929: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7296(%rbp) ## 8-byte Spill jmp LBB0_1931 LBB0_1930: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7296(%rbp) ## 8-byte Spill LBB0_1931: ## in Loop: Header=BB0_1 Depth=1 movsd -7288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1933 ## %bb.1932: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7304(%rbp) ## 8-byte Spill jmp LBB0_1937 LBB0_1933: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1935 ## %bb.1934: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7312(%rbp) ## 8-byte Spill jmp LBB0_1936 LBB0_1935: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7312(%rbp) ## 8-byte Spill LBB0_1936: ## in Loop: Header=BB0_1 Depth=1 movsd -7312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7304(%rbp) ## 8-byte Spill LBB0_1937: ## in Loop: Header=BB0_1 Depth=1 movsd -7304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7320(%rbp) ## 8-byte Spill jmp LBB0_1948 LBB0_1938: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7328(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1940 ## %bb.1939: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7336(%rbp) ## 8-byte Spill jmp LBB0_1941 LBB0_1940: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7336(%rbp) ## 8-byte Spill LBB0_1941: ## in Loop: Header=BB0_1 Depth=1 movsd -7328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1943 ## %bb.1942: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7344(%rbp) ## 8-byte Spill jmp LBB0_1947 LBB0_1943: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1945 ## %bb.1944: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7352(%rbp) ## 8-byte Spill jmp LBB0_1946 LBB0_1945: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7352(%rbp) ## 8-byte Spill LBB0_1946: ## in Loop: Header=BB0_1 Depth=1 movsd -7352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7344(%rbp) ## 8-byte Spill LBB0_1947: ## in Loop: Header=BB0_1 Depth=1 movsd -7344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7320(%rbp) ## 8-byte Spill LBB0_1948: ## in Loop: Header=BB0_1 Depth=1 movsd -7320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7368(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7360(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1950 ## %bb.1949: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7376(%rbp) ## 8-byte Spill jmp LBB0_1951 LBB0_1950: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7376(%rbp) ## 8-byte Spill LBB0_1951: ## in Loop: Header=BB0_1 Depth=1 movsd -7360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1953 ## %bb.1952: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7384(%rbp) ## 8-byte Spill jmp LBB0_1957 LBB0_1953: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1955 ## %bb.1954: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7392(%rbp) ## 8-byte Spill jmp LBB0_1956 LBB0_1955: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7392(%rbp) ## 8-byte Spill LBB0_1956: ## in Loop: Header=BB0_1 Depth=1 movsd -7392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7384(%rbp) ## 8-byte Spill LBB0_1957: ## in Loop: Header=BB0_1 Depth=1 movsd -7384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7408(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7400(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1959 ## %bb.1958: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7416(%rbp) ## 8-byte Spill jmp LBB0_1960 LBB0_1959: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7416(%rbp) ## 8-byte Spill LBB0_1960: ## in Loop: Header=BB0_1 Depth=1 movsd -7400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1962 ## %bb.1961: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7424(%rbp) ## 8-byte Spill jmp LBB0_1966 LBB0_1962: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1964 ## %bb.1963: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7432(%rbp) ## 8-byte Spill jmp LBB0_1965 LBB0_1964: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7432(%rbp) ## 8-byte Spill LBB0_1965: ## in Loop: Header=BB0_1 Depth=1 movsd -7432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7424(%rbp) ## 8-byte Spill LBB0_1966: ## in Loop: Header=BB0_1 Depth=1 movsd -7408(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7424(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1977 ## %bb.1967: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7440(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1969 ## %bb.1968: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7448(%rbp) ## 8-byte Spill jmp LBB0_1970 LBB0_1969: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7448(%rbp) ## 8-byte Spill LBB0_1970: ## in Loop: Header=BB0_1 Depth=1 movsd -7440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1972 ## %bb.1971: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7456(%rbp) ## 8-byte Spill jmp LBB0_1976 LBB0_1972: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1974 ## %bb.1973: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7464(%rbp) ## 8-byte Spill jmp LBB0_1975 LBB0_1974: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7464(%rbp) ## 8-byte Spill LBB0_1975: ## in Loop: Header=BB0_1 Depth=1 movsd -7464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7456(%rbp) ## 8-byte Spill LBB0_1976: ## in Loop: Header=BB0_1 Depth=1 movsd -7456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7472(%rbp) ## 8-byte Spill jmp LBB0_1987 LBB0_1977: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7480(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1979 ## %bb.1978: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7488(%rbp) ## 8-byte Spill jmp LBB0_1980 LBB0_1979: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7488(%rbp) ## 8-byte Spill LBB0_1980: ## in Loop: Header=BB0_1 Depth=1 movsd -7480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1982 ## %bb.1981: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7496(%rbp) ## 8-byte Spill jmp LBB0_1986 LBB0_1982: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1984 ## %bb.1983: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7504(%rbp) ## 8-byte Spill jmp LBB0_1985 LBB0_1984: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7504(%rbp) ## 8-byte Spill LBB0_1985: ## in Loop: Header=BB0_1 Depth=1 movsd -7504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7496(%rbp) ## 8-byte Spill LBB0_1986: ## in Loop: Header=BB0_1 Depth=1 movsd -7496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7472(%rbp) ## 8-byte Spill LBB0_1987: ## in Loop: Header=BB0_1 Depth=1 movsd -7368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7472(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2028 ## %bb.1988: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7512(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1990 ## %bb.1989: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7520(%rbp) ## 8-byte Spill jmp LBB0_1991 LBB0_1990: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7520(%rbp) ## 8-byte Spill LBB0_1991: ## in Loop: Header=BB0_1 Depth=1 movsd -7512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_1993 ## %bb.1992: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7528(%rbp) ## 8-byte Spill jmp LBB0_1997 LBB0_1993: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1995 ## %bb.1994: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7536(%rbp) ## 8-byte Spill jmp LBB0_1996 LBB0_1995: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7536(%rbp) ## 8-byte Spill LBB0_1996: ## in Loop: Header=BB0_1 Depth=1 movsd -7536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7528(%rbp) ## 8-byte Spill LBB0_1997: ## in Loop: Header=BB0_1 Depth=1 movsd -7528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7552(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7544(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_1999 ## %bb.1998: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7560(%rbp) ## 8-byte Spill jmp LBB0_2000 LBB0_1999: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7560(%rbp) ## 8-byte Spill LBB0_2000: ## in Loop: Header=BB0_1 Depth=1 movsd -7544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2002 ## %bb.2001: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7568(%rbp) ## 8-byte Spill jmp LBB0_2006 LBB0_2002: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2004 ## %bb.2003: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7576(%rbp) ## 8-byte Spill jmp LBB0_2005 LBB0_2004: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7576(%rbp) ## 8-byte Spill LBB0_2005: ## in Loop: Header=BB0_1 Depth=1 movsd -7576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7568(%rbp) ## 8-byte Spill LBB0_2006: ## in Loop: Header=BB0_1 Depth=1 movsd -7552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2017 ## %bb.2007: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7584(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2009 ## %bb.2008: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7592(%rbp) ## 8-byte Spill jmp LBB0_2010 LBB0_2009: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7592(%rbp) ## 8-byte Spill LBB0_2010: ## in Loop: Header=BB0_1 Depth=1 movsd -7584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2012 ## %bb.2011: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7600(%rbp) ## 8-byte Spill jmp LBB0_2016 LBB0_2012: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2014 ## %bb.2013: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7608(%rbp) ## 8-byte Spill jmp LBB0_2015 LBB0_2014: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7608(%rbp) ## 8-byte Spill LBB0_2015: ## in Loop: Header=BB0_1 Depth=1 movsd -7608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7600(%rbp) ## 8-byte Spill LBB0_2016: ## in Loop: Header=BB0_1 Depth=1 movsd -7600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7616(%rbp) ## 8-byte Spill jmp LBB0_2027 LBB0_2017: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7624(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2019 ## %bb.2018: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7632(%rbp) ## 8-byte Spill jmp LBB0_2020 LBB0_2019: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7632(%rbp) ## 8-byte Spill LBB0_2020: ## in Loop: Header=BB0_1 Depth=1 movsd -7624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2022 ## %bb.2021: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7640(%rbp) ## 8-byte Spill jmp LBB0_2026 LBB0_2022: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2024 ## %bb.2023: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7648(%rbp) ## 8-byte Spill jmp LBB0_2025 LBB0_2024: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7648(%rbp) ## 8-byte Spill LBB0_2025: ## in Loop: Header=BB0_1 Depth=1 movsd -7648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7640(%rbp) ## 8-byte Spill LBB0_2026: ## in Loop: Header=BB0_1 Depth=1 movsd -7640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7616(%rbp) ## 8-byte Spill LBB0_2027: ## in Loop: Header=BB0_1 Depth=1 movsd -7616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7656(%rbp) ## 8-byte Spill jmp LBB0_2068 LBB0_2028: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7664(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2030 ## %bb.2029: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7672(%rbp) ## 8-byte Spill jmp LBB0_2031 LBB0_2030: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7672(%rbp) ## 8-byte Spill LBB0_2031: ## in Loop: Header=BB0_1 Depth=1 movsd -7664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2033 ## %bb.2032: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7680(%rbp) ## 8-byte Spill jmp LBB0_2037 LBB0_2033: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2035 ## %bb.2034: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7688(%rbp) ## 8-byte Spill jmp LBB0_2036 LBB0_2035: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7688(%rbp) ## 8-byte Spill LBB0_2036: ## in Loop: Header=BB0_1 Depth=1 movsd -7688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7680(%rbp) ## 8-byte Spill LBB0_2037: ## in Loop: Header=BB0_1 Depth=1 movsd -7680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7704(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7696(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2039 ## %bb.2038: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7712(%rbp) ## 8-byte Spill jmp LBB0_2040 LBB0_2039: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7712(%rbp) ## 8-byte Spill LBB0_2040: ## in Loop: Header=BB0_1 Depth=1 movsd -7696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2042 ## %bb.2041: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7720(%rbp) ## 8-byte Spill jmp LBB0_2046 LBB0_2042: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2044 ## %bb.2043: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7728(%rbp) ## 8-byte Spill jmp LBB0_2045 LBB0_2044: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7728(%rbp) ## 8-byte Spill LBB0_2045: ## in Loop: Header=BB0_1 Depth=1 movsd -7728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7720(%rbp) ## 8-byte Spill LBB0_2046: ## in Loop: Header=BB0_1 Depth=1 movsd -7704(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7720(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2057 ## %bb.2047: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7736(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2049 ## %bb.2048: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7744(%rbp) ## 8-byte Spill jmp LBB0_2050 LBB0_2049: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7744(%rbp) ## 8-byte Spill LBB0_2050: ## in Loop: Header=BB0_1 Depth=1 movsd -7736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2052 ## %bb.2051: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7752(%rbp) ## 8-byte Spill jmp LBB0_2056 LBB0_2052: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2054 ## %bb.2053: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7760(%rbp) ## 8-byte Spill jmp LBB0_2055 LBB0_2054: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7760(%rbp) ## 8-byte Spill LBB0_2055: ## in Loop: Header=BB0_1 Depth=1 movsd -7760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7752(%rbp) ## 8-byte Spill LBB0_2056: ## in Loop: Header=BB0_1 Depth=1 movsd -7752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7768(%rbp) ## 8-byte Spill jmp LBB0_2067 LBB0_2057: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7776(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2059 ## %bb.2058: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7784(%rbp) ## 8-byte Spill jmp LBB0_2060 LBB0_2059: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7784(%rbp) ## 8-byte Spill LBB0_2060: ## in Loop: Header=BB0_1 Depth=1 movsd -7776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2062 ## %bb.2061: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7792(%rbp) ## 8-byte Spill jmp LBB0_2066 LBB0_2062: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2064 ## %bb.2063: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7800(%rbp) ## 8-byte Spill jmp LBB0_2065 LBB0_2064: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7800(%rbp) ## 8-byte Spill LBB0_2065: ## in Loop: Header=BB0_1 Depth=1 movsd -7800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7792(%rbp) ## 8-byte Spill LBB0_2066: ## in Loop: Header=BB0_1 Depth=1 movsd -7792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7768(%rbp) ## 8-byte Spill LBB0_2067: ## in Loop: Header=BB0_1 Depth=1 movsd -7768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7656(%rbp) ## 8-byte Spill LBB0_2068: ## in Loop: Header=BB0_1 Depth=1 movsd -7656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -56(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7808(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2070 ## %bb.2069: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7816(%rbp) ## 8-byte Spill jmp LBB0_2071 LBB0_2070: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7816(%rbp) ## 8-byte Spill LBB0_2071: ## in Loop: Header=BB0_1 Depth=1 movsd -7808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2073 ## %bb.2072: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7824(%rbp) ## 8-byte Spill jmp LBB0_2077 LBB0_2073: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2075 ## %bb.2074: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7832(%rbp) ## 8-byte Spill jmp LBB0_2076 LBB0_2075: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7832(%rbp) ## 8-byte Spill LBB0_2076: ## in Loop: Header=BB0_1 Depth=1 movsd -7832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7824(%rbp) ## 8-byte Spill LBB0_2077: ## in Loop: Header=BB0_1 Depth=1 movsd -7824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7848(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7840(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2079 ## %bb.2078: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7856(%rbp) ## 8-byte Spill jmp LBB0_2080 LBB0_2079: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7856(%rbp) ## 8-byte Spill LBB0_2080: ## in Loop: Header=BB0_1 Depth=1 movsd -7840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2082 ## %bb.2081: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7864(%rbp) ## 8-byte Spill jmp LBB0_2086 LBB0_2082: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2084 ## %bb.2083: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7872(%rbp) ## 8-byte Spill jmp LBB0_2085 LBB0_2084: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7872(%rbp) ## 8-byte Spill LBB0_2085: ## in Loop: Header=BB0_1 Depth=1 movsd -7872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7864(%rbp) ## 8-byte Spill LBB0_2086: ## in Loop: Header=BB0_1 Depth=1 movsd -7848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2097 ## %bb.2087: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7880(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2089 ## %bb.2088: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7888(%rbp) ## 8-byte Spill jmp LBB0_2090 LBB0_2089: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7888(%rbp) ## 8-byte Spill LBB0_2090: ## in Loop: Header=BB0_1 Depth=1 movsd -7880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2092 ## %bb.2091: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7896(%rbp) ## 8-byte Spill jmp LBB0_2096 LBB0_2092: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2094 ## %bb.2093: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7904(%rbp) ## 8-byte Spill jmp LBB0_2095 LBB0_2094: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7904(%rbp) ## 8-byte Spill LBB0_2095: ## in Loop: Header=BB0_1 Depth=1 movsd -7904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7896(%rbp) ## 8-byte Spill LBB0_2096: ## in Loop: Header=BB0_1 Depth=1 movsd -7896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7912(%rbp) ## 8-byte Spill jmp LBB0_2107 LBB0_2097: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7920(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2099 ## %bb.2098: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7928(%rbp) ## 8-byte Spill jmp LBB0_2100 LBB0_2099: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7928(%rbp) ## 8-byte Spill LBB0_2100: ## in Loop: Header=BB0_1 Depth=1 movsd -7920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2102 ## %bb.2101: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7936(%rbp) ## 8-byte Spill jmp LBB0_2106 LBB0_2102: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2104 ## %bb.2103: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7944(%rbp) ## 8-byte Spill jmp LBB0_2105 LBB0_2104: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7944(%rbp) ## 8-byte Spill LBB0_2105: ## in Loop: Header=BB0_1 Depth=1 movsd -7944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7936(%rbp) ## 8-byte Spill LBB0_2106: ## in Loop: Header=BB0_1 Depth=1 movsd -7936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7912(%rbp) ## 8-byte Spill LBB0_2107: ## in Loop: Header=BB0_1 Depth=1 movsd -7912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7960(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7952(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2109 ## %bb.2108: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7968(%rbp) ## 8-byte Spill jmp LBB0_2110 LBB0_2109: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7968(%rbp) ## 8-byte Spill LBB0_2110: ## in Loop: Header=BB0_1 Depth=1 movsd -7952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -7968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2112 ## %bb.2111: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7976(%rbp) ## 8-byte Spill jmp LBB0_2116 LBB0_2112: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2114 ## %bb.2113: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7984(%rbp) ## 8-byte Spill jmp LBB0_2115 LBB0_2114: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7984(%rbp) ## 8-byte Spill LBB0_2115: ## in Loop: Header=BB0_1 Depth=1 movsd -7984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -7976(%rbp) ## 8-byte Spill LBB0_2116: ## in Loop: Header=BB0_1 Depth=1 movsd -7976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8000(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -7992(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2118 ## %bb.2117: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8008(%rbp) ## 8-byte Spill jmp LBB0_2119 LBB0_2118: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8008(%rbp) ## 8-byte Spill LBB0_2119: ## in Loop: Header=BB0_1 Depth=1 movsd -7992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2121 ## %bb.2120: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8016(%rbp) ## 8-byte Spill jmp LBB0_2125 LBB0_2121: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2123 ## %bb.2122: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8024(%rbp) ## 8-byte Spill jmp LBB0_2124 LBB0_2123: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8024(%rbp) ## 8-byte Spill LBB0_2124: ## in Loop: Header=BB0_1 Depth=1 movsd -8024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8016(%rbp) ## 8-byte Spill LBB0_2125: ## in Loop: Header=BB0_1 Depth=1 movsd -8000(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8016(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2136 ## %bb.2126: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8032(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2128 ## %bb.2127: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8040(%rbp) ## 8-byte Spill jmp LBB0_2129 LBB0_2128: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8040(%rbp) ## 8-byte Spill LBB0_2129: ## in Loop: Header=BB0_1 Depth=1 movsd -8032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2131 ## %bb.2130: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8048(%rbp) ## 8-byte Spill jmp LBB0_2135 LBB0_2131: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2133 ## %bb.2132: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8056(%rbp) ## 8-byte Spill jmp LBB0_2134 LBB0_2133: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8056(%rbp) ## 8-byte Spill LBB0_2134: ## in Loop: Header=BB0_1 Depth=1 movsd -8056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8048(%rbp) ## 8-byte Spill LBB0_2135: ## in Loop: Header=BB0_1 Depth=1 movsd -8048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8064(%rbp) ## 8-byte Spill jmp LBB0_2146 LBB0_2136: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8072(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2138 ## %bb.2137: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8080(%rbp) ## 8-byte Spill jmp LBB0_2139 LBB0_2138: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8080(%rbp) ## 8-byte Spill LBB0_2139: ## in Loop: Header=BB0_1 Depth=1 movsd -8072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2141 ## %bb.2140: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8088(%rbp) ## 8-byte Spill jmp LBB0_2145 LBB0_2141: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2143 ## %bb.2142: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8096(%rbp) ## 8-byte Spill jmp LBB0_2144 LBB0_2143: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8096(%rbp) ## 8-byte Spill LBB0_2144: ## in Loop: Header=BB0_1 Depth=1 movsd -8096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8088(%rbp) ## 8-byte Spill LBB0_2145: ## in Loop: Header=BB0_1 Depth=1 movsd -8088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8064(%rbp) ## 8-byte Spill LBB0_2146: ## in Loop: Header=BB0_1 Depth=1 movsd -7960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8064(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2187 ## %bb.2147: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8104(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2149 ## %bb.2148: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8112(%rbp) ## 8-byte Spill jmp LBB0_2150 LBB0_2149: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8112(%rbp) ## 8-byte Spill LBB0_2150: ## in Loop: Header=BB0_1 Depth=1 movsd -8104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2152 ## %bb.2151: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8120(%rbp) ## 8-byte Spill jmp LBB0_2156 LBB0_2152: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2154 ## %bb.2153: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8128(%rbp) ## 8-byte Spill jmp LBB0_2155 LBB0_2154: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8128(%rbp) ## 8-byte Spill LBB0_2155: ## in Loop: Header=BB0_1 Depth=1 movsd -8128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8120(%rbp) ## 8-byte Spill LBB0_2156: ## in Loop: Header=BB0_1 Depth=1 movsd -8120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8144(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8136(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2158 ## %bb.2157: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8152(%rbp) ## 8-byte Spill jmp LBB0_2159 LBB0_2158: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8152(%rbp) ## 8-byte Spill LBB0_2159: ## in Loop: Header=BB0_1 Depth=1 movsd -8136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2161 ## %bb.2160: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8160(%rbp) ## 8-byte Spill jmp LBB0_2165 LBB0_2161: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2163 ## %bb.2162: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8168(%rbp) ## 8-byte Spill jmp LBB0_2164 LBB0_2163: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8168(%rbp) ## 8-byte Spill LBB0_2164: ## in Loop: Header=BB0_1 Depth=1 movsd -8168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8160(%rbp) ## 8-byte Spill LBB0_2165: ## in Loop: Header=BB0_1 Depth=1 movsd -8144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2176 ## %bb.2166: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8176(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2168 ## %bb.2167: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8184(%rbp) ## 8-byte Spill jmp LBB0_2169 LBB0_2168: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8184(%rbp) ## 8-byte Spill LBB0_2169: ## in Loop: Header=BB0_1 Depth=1 movsd -8176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2171 ## %bb.2170: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8192(%rbp) ## 8-byte Spill jmp LBB0_2175 LBB0_2171: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2173 ## %bb.2172: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8200(%rbp) ## 8-byte Spill jmp LBB0_2174 LBB0_2173: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8200(%rbp) ## 8-byte Spill LBB0_2174: ## in Loop: Header=BB0_1 Depth=1 movsd -8200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8192(%rbp) ## 8-byte Spill LBB0_2175: ## in Loop: Header=BB0_1 Depth=1 movsd -8192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8208(%rbp) ## 8-byte Spill jmp LBB0_2186 LBB0_2176: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8216(%rbp) ## 8-byte Spill movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2178 ## %bb.2177: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8224(%rbp) ## 8-byte Spill jmp LBB0_2179 LBB0_2178: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8224(%rbp) ## 8-byte Spill LBB0_2179: ## in Loop: Header=BB0_1 Depth=1 movsd -8216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2181 ## %bb.2180: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8232(%rbp) ## 8-byte Spill jmp LBB0_2185 LBB0_2181: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2183 ## %bb.2182: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8240(%rbp) ## 8-byte Spill jmp LBB0_2184 LBB0_2183: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8240(%rbp) ## 8-byte Spill LBB0_2184: ## in Loop: Header=BB0_1 Depth=1 movsd -8240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8232(%rbp) ## 8-byte Spill LBB0_2185: ## in Loop: Header=BB0_1 Depth=1 movsd -8232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8208(%rbp) ## 8-byte Spill LBB0_2186: ## in Loop: Header=BB0_1 Depth=1 movsd -8208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8248(%rbp) ## 8-byte Spill jmp LBB0_2227 LBB0_2187: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8256(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2189 ## %bb.2188: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8264(%rbp) ## 8-byte Spill jmp LBB0_2190 LBB0_2189: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8264(%rbp) ## 8-byte Spill LBB0_2190: ## in Loop: Header=BB0_1 Depth=1 movsd -8256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2192 ## %bb.2191: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8272(%rbp) ## 8-byte Spill jmp LBB0_2196 LBB0_2192: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2194 ## %bb.2193: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8280(%rbp) ## 8-byte Spill jmp LBB0_2195 LBB0_2194: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8280(%rbp) ## 8-byte Spill LBB0_2195: ## in Loop: Header=BB0_1 Depth=1 movsd -8280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8272(%rbp) ## 8-byte Spill LBB0_2196: ## in Loop: Header=BB0_1 Depth=1 movsd -8272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8296(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8288(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2198 ## %bb.2197: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8304(%rbp) ## 8-byte Spill jmp LBB0_2199 LBB0_2198: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8304(%rbp) ## 8-byte Spill LBB0_2199: ## in Loop: Header=BB0_1 Depth=1 movsd -8288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2201 ## %bb.2200: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8312(%rbp) ## 8-byte Spill jmp LBB0_2205 LBB0_2201: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2203 ## %bb.2202: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8320(%rbp) ## 8-byte Spill jmp LBB0_2204 LBB0_2203: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8320(%rbp) ## 8-byte Spill LBB0_2204: ## in Loop: Header=BB0_1 Depth=1 movsd -8320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8312(%rbp) ## 8-byte Spill LBB0_2205: ## in Loop: Header=BB0_1 Depth=1 movsd -8296(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8312(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2216 ## %bb.2206: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8328(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2208 ## %bb.2207: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8336(%rbp) ## 8-byte Spill jmp LBB0_2209 LBB0_2208: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8336(%rbp) ## 8-byte Spill LBB0_2209: ## in Loop: Header=BB0_1 Depth=1 movsd -8328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2211 ## %bb.2210: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8344(%rbp) ## 8-byte Spill jmp LBB0_2215 LBB0_2211: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2213 ## %bb.2212: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8352(%rbp) ## 8-byte Spill jmp LBB0_2214 LBB0_2213: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8352(%rbp) ## 8-byte Spill LBB0_2214: ## in Loop: Header=BB0_1 Depth=1 movsd -8352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8344(%rbp) ## 8-byte Spill LBB0_2215: ## in Loop: Header=BB0_1 Depth=1 movsd -8344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8360(%rbp) ## 8-byte Spill jmp LBB0_2226 LBB0_2216: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8368(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2218 ## %bb.2217: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8376(%rbp) ## 8-byte Spill jmp LBB0_2219 LBB0_2218: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8376(%rbp) ## 8-byte Spill LBB0_2219: ## in Loop: Header=BB0_1 Depth=1 movsd -8368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2221 ## %bb.2220: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8384(%rbp) ## 8-byte Spill jmp LBB0_2225 LBB0_2221: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2223 ## %bb.2222: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8392(%rbp) ## 8-byte Spill jmp LBB0_2224 LBB0_2223: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8392(%rbp) ## 8-byte Spill LBB0_2224: ## in Loop: Header=BB0_1 Depth=1 movsd -8392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8384(%rbp) ## 8-byte Spill LBB0_2225: ## in Loop: Header=BB0_1 Depth=1 movsd -8384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8360(%rbp) ## 8-byte Spill LBB0_2226: ## in Loop: Header=BB0_1 Depth=1 movsd -8360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8248(%rbp) ## 8-byte Spill LBB0_2227: ## in Loop: Header=BB0_1 Depth=1 movsd -8248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -60(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8400(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2229 ## %bb.2228: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8408(%rbp) ## 8-byte Spill jmp LBB0_2230 LBB0_2229: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8408(%rbp) ## 8-byte Spill LBB0_2230: ## in Loop: Header=BB0_1 Depth=1 movsd -8400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2232 ## %bb.2231: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8416(%rbp) ## 8-byte Spill jmp LBB0_2236 LBB0_2232: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2234 ## %bb.2233: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8424(%rbp) ## 8-byte Spill jmp LBB0_2235 LBB0_2234: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8424(%rbp) ## 8-byte Spill LBB0_2235: ## in Loop: Header=BB0_1 Depth=1 movsd -8424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8416(%rbp) ## 8-byte Spill LBB0_2236: ## in Loop: Header=BB0_1 Depth=1 movsd -8416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8440(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8432(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2238 ## %bb.2237: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8448(%rbp) ## 8-byte Spill jmp LBB0_2239 LBB0_2238: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8448(%rbp) ## 8-byte Spill LBB0_2239: ## in Loop: Header=BB0_1 Depth=1 movsd -8432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2241 ## %bb.2240: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8456(%rbp) ## 8-byte Spill jmp LBB0_2245 LBB0_2241: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2243 ## %bb.2242: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8464(%rbp) ## 8-byte Spill jmp LBB0_2244 LBB0_2243: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8464(%rbp) ## 8-byte Spill LBB0_2244: ## in Loop: Header=BB0_1 Depth=1 movsd -8464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8456(%rbp) ## 8-byte Spill LBB0_2245: ## in Loop: Header=BB0_1 Depth=1 movsd -8440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2256 ## %bb.2246: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8472(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2248 ## %bb.2247: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8480(%rbp) ## 8-byte Spill jmp LBB0_2249 LBB0_2248: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8480(%rbp) ## 8-byte Spill LBB0_2249: ## in Loop: Header=BB0_1 Depth=1 movsd -8472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2251 ## %bb.2250: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8488(%rbp) ## 8-byte Spill jmp LBB0_2255 LBB0_2251: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2253 ## %bb.2252: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8496(%rbp) ## 8-byte Spill jmp LBB0_2254 LBB0_2253: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8496(%rbp) ## 8-byte Spill LBB0_2254: ## in Loop: Header=BB0_1 Depth=1 movsd -8496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8488(%rbp) ## 8-byte Spill LBB0_2255: ## in Loop: Header=BB0_1 Depth=1 movsd -8488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8504(%rbp) ## 8-byte Spill jmp LBB0_2266 LBB0_2256: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8512(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2258 ## %bb.2257: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8520(%rbp) ## 8-byte Spill jmp LBB0_2259 LBB0_2258: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8520(%rbp) ## 8-byte Spill LBB0_2259: ## in Loop: Header=BB0_1 Depth=1 movsd -8512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2261 ## %bb.2260: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8528(%rbp) ## 8-byte Spill jmp LBB0_2265 LBB0_2261: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2263 ## %bb.2262: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8536(%rbp) ## 8-byte Spill jmp LBB0_2264 LBB0_2263: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8536(%rbp) ## 8-byte Spill LBB0_2264: ## in Loop: Header=BB0_1 Depth=1 movsd -8536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8528(%rbp) ## 8-byte Spill LBB0_2265: ## in Loop: Header=BB0_1 Depth=1 movsd -8528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8504(%rbp) ## 8-byte Spill LBB0_2266: ## in Loop: Header=BB0_1 Depth=1 movsd -8504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8552(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8544(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2268 ## %bb.2267: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8560(%rbp) ## 8-byte Spill jmp LBB0_2269 LBB0_2268: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8560(%rbp) ## 8-byte Spill LBB0_2269: ## in Loop: Header=BB0_1 Depth=1 movsd -8544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2271 ## %bb.2270: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8568(%rbp) ## 8-byte Spill jmp LBB0_2275 LBB0_2271: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2273 ## %bb.2272: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8576(%rbp) ## 8-byte Spill jmp LBB0_2274 LBB0_2273: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8576(%rbp) ## 8-byte Spill LBB0_2274: ## in Loop: Header=BB0_1 Depth=1 movsd -8576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8568(%rbp) ## 8-byte Spill LBB0_2275: ## in Loop: Header=BB0_1 Depth=1 movsd -8568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8592(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8584(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2277 ## %bb.2276: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8600(%rbp) ## 8-byte Spill jmp LBB0_2278 LBB0_2277: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8600(%rbp) ## 8-byte Spill LBB0_2278: ## in Loop: Header=BB0_1 Depth=1 movsd -8584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2280 ## %bb.2279: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8608(%rbp) ## 8-byte Spill jmp LBB0_2284 LBB0_2280: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2282 ## %bb.2281: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8616(%rbp) ## 8-byte Spill jmp LBB0_2283 LBB0_2282: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8616(%rbp) ## 8-byte Spill LBB0_2283: ## in Loop: Header=BB0_1 Depth=1 movsd -8616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8608(%rbp) ## 8-byte Spill LBB0_2284: ## in Loop: Header=BB0_1 Depth=1 movsd -8592(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8608(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2295 ## %bb.2285: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8624(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2287 ## %bb.2286: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8632(%rbp) ## 8-byte Spill jmp LBB0_2288 LBB0_2287: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8632(%rbp) ## 8-byte Spill LBB0_2288: ## in Loop: Header=BB0_1 Depth=1 movsd -8624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2290 ## %bb.2289: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8640(%rbp) ## 8-byte Spill jmp LBB0_2294 LBB0_2290: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2292 ## %bb.2291: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8648(%rbp) ## 8-byte Spill jmp LBB0_2293 LBB0_2292: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8648(%rbp) ## 8-byte Spill LBB0_2293: ## in Loop: Header=BB0_1 Depth=1 movsd -8648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8640(%rbp) ## 8-byte Spill LBB0_2294: ## in Loop: Header=BB0_1 Depth=1 movsd -8640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8656(%rbp) ## 8-byte Spill jmp LBB0_2305 LBB0_2295: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8664(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2297 ## %bb.2296: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8672(%rbp) ## 8-byte Spill jmp LBB0_2298 LBB0_2297: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8672(%rbp) ## 8-byte Spill LBB0_2298: ## in Loop: Header=BB0_1 Depth=1 movsd -8664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2300 ## %bb.2299: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8680(%rbp) ## 8-byte Spill jmp LBB0_2304 LBB0_2300: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2302 ## %bb.2301: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8688(%rbp) ## 8-byte Spill jmp LBB0_2303 LBB0_2302: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8688(%rbp) ## 8-byte Spill LBB0_2303: ## in Loop: Header=BB0_1 Depth=1 movsd -8688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8680(%rbp) ## 8-byte Spill LBB0_2304: ## in Loop: Header=BB0_1 Depth=1 movsd -8680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8656(%rbp) ## 8-byte Spill LBB0_2305: ## in Loop: Header=BB0_1 Depth=1 movsd -8552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8656(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2346 ## %bb.2306: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8696(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2308 ## %bb.2307: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8704(%rbp) ## 8-byte Spill jmp LBB0_2309 LBB0_2308: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8704(%rbp) ## 8-byte Spill LBB0_2309: ## in Loop: Header=BB0_1 Depth=1 movsd -8696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2311 ## %bb.2310: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8712(%rbp) ## 8-byte Spill jmp LBB0_2315 LBB0_2311: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2313 ## %bb.2312: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8720(%rbp) ## 8-byte Spill jmp LBB0_2314 LBB0_2313: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8720(%rbp) ## 8-byte Spill LBB0_2314: ## in Loop: Header=BB0_1 Depth=1 movsd -8720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8712(%rbp) ## 8-byte Spill LBB0_2315: ## in Loop: Header=BB0_1 Depth=1 movsd -8712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8736(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8728(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2317 ## %bb.2316: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8744(%rbp) ## 8-byte Spill jmp LBB0_2318 LBB0_2317: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8744(%rbp) ## 8-byte Spill LBB0_2318: ## in Loop: Header=BB0_1 Depth=1 movsd -8728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2320 ## %bb.2319: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8752(%rbp) ## 8-byte Spill jmp LBB0_2324 LBB0_2320: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2322 ## %bb.2321: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8760(%rbp) ## 8-byte Spill jmp LBB0_2323 LBB0_2322: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8760(%rbp) ## 8-byte Spill LBB0_2323: ## in Loop: Header=BB0_1 Depth=1 movsd -8760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8752(%rbp) ## 8-byte Spill LBB0_2324: ## in Loop: Header=BB0_1 Depth=1 movsd -8736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2335 ## %bb.2325: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8768(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2327 ## %bb.2326: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8776(%rbp) ## 8-byte Spill jmp LBB0_2328 LBB0_2327: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8776(%rbp) ## 8-byte Spill LBB0_2328: ## in Loop: Header=BB0_1 Depth=1 movsd -8768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2330 ## %bb.2329: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8784(%rbp) ## 8-byte Spill jmp LBB0_2334 LBB0_2330: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2332 ## %bb.2331: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8792(%rbp) ## 8-byte Spill jmp LBB0_2333 LBB0_2332: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8792(%rbp) ## 8-byte Spill LBB0_2333: ## in Loop: Header=BB0_1 Depth=1 movsd -8792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8784(%rbp) ## 8-byte Spill LBB0_2334: ## in Loop: Header=BB0_1 Depth=1 movsd -8784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8800(%rbp) ## 8-byte Spill jmp LBB0_2345 LBB0_2335: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8808(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2337 ## %bb.2336: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8816(%rbp) ## 8-byte Spill jmp LBB0_2338 LBB0_2337: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8816(%rbp) ## 8-byte Spill LBB0_2338: ## in Loop: Header=BB0_1 Depth=1 movsd -8808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2340 ## %bb.2339: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8824(%rbp) ## 8-byte Spill jmp LBB0_2344 LBB0_2340: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2342 ## %bb.2341: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8832(%rbp) ## 8-byte Spill jmp LBB0_2343 LBB0_2342: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8832(%rbp) ## 8-byte Spill LBB0_2343: ## in Loop: Header=BB0_1 Depth=1 movsd -8832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8824(%rbp) ## 8-byte Spill LBB0_2344: ## in Loop: Header=BB0_1 Depth=1 movsd -8824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8800(%rbp) ## 8-byte Spill LBB0_2345: ## in Loop: Header=BB0_1 Depth=1 movsd -8800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8840(%rbp) ## 8-byte Spill jmp LBB0_2386 LBB0_2346: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8848(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2348 ## %bb.2347: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8856(%rbp) ## 8-byte Spill jmp LBB0_2349 LBB0_2348: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8856(%rbp) ## 8-byte Spill LBB0_2349: ## in Loop: Header=BB0_1 Depth=1 movsd -8848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2351 ## %bb.2350: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8864(%rbp) ## 8-byte Spill jmp LBB0_2355 LBB0_2351: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2353 ## %bb.2352: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8872(%rbp) ## 8-byte Spill jmp LBB0_2354 LBB0_2353: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8872(%rbp) ## 8-byte Spill LBB0_2354: ## in Loop: Header=BB0_1 Depth=1 movsd -8872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8864(%rbp) ## 8-byte Spill LBB0_2355: ## in Loop: Header=BB0_1 Depth=1 movsd -8864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8888(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8880(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2357 ## %bb.2356: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8896(%rbp) ## 8-byte Spill jmp LBB0_2358 LBB0_2357: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8896(%rbp) ## 8-byte Spill LBB0_2358: ## in Loop: Header=BB0_1 Depth=1 movsd -8880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2360 ## %bb.2359: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8904(%rbp) ## 8-byte Spill jmp LBB0_2364 LBB0_2360: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2362 ## %bb.2361: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8912(%rbp) ## 8-byte Spill jmp LBB0_2363 LBB0_2362: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8912(%rbp) ## 8-byte Spill LBB0_2363: ## in Loop: Header=BB0_1 Depth=1 movsd -8912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8904(%rbp) ## 8-byte Spill LBB0_2364: ## in Loop: Header=BB0_1 Depth=1 movsd -8888(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8904(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2375 ## %bb.2365: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8920(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2367 ## %bb.2366: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8928(%rbp) ## 8-byte Spill jmp LBB0_2368 LBB0_2367: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8928(%rbp) ## 8-byte Spill LBB0_2368: ## in Loop: Header=BB0_1 Depth=1 movsd -8920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2370 ## %bb.2369: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8936(%rbp) ## 8-byte Spill jmp LBB0_2374 LBB0_2370: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2372 ## %bb.2371: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8944(%rbp) ## 8-byte Spill jmp LBB0_2373 LBB0_2372: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8944(%rbp) ## 8-byte Spill LBB0_2373: ## in Loop: Header=BB0_1 Depth=1 movsd -8944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8936(%rbp) ## 8-byte Spill LBB0_2374: ## in Loop: Header=BB0_1 Depth=1 movsd -8936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8952(%rbp) ## 8-byte Spill jmp LBB0_2385 LBB0_2375: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8960(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2377 ## %bb.2376: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8968(%rbp) ## 8-byte Spill jmp LBB0_2378 LBB0_2377: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8968(%rbp) ## 8-byte Spill LBB0_2378: ## in Loop: Header=BB0_1 Depth=1 movsd -8960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -8968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2380 ## %bb.2379: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8976(%rbp) ## 8-byte Spill jmp LBB0_2384 LBB0_2380: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2382 ## %bb.2381: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8984(%rbp) ## 8-byte Spill jmp LBB0_2383 LBB0_2382: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8984(%rbp) ## 8-byte Spill LBB0_2383: ## in Loop: Header=BB0_1 Depth=1 movsd -8984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8976(%rbp) ## 8-byte Spill LBB0_2384: ## in Loop: Header=BB0_1 Depth=1 movsd -8976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8952(%rbp) ## 8-byte Spill LBB0_2385: ## in Loop: Header=BB0_1 Depth=1 movsd -8952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -8840(%rbp) ## 8-byte Spill LBB0_2386: ## in Loop: Header=BB0_1 Depth=1 movsd -8840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -64(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -8992(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2388 ## %bb.2387: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9000(%rbp) ## 8-byte Spill jmp LBB0_2389 LBB0_2388: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9000(%rbp) ## 8-byte Spill LBB0_2389: ## in Loop: Header=BB0_1 Depth=1 movsd -8992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2391 ## %bb.2390: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9008(%rbp) ## 8-byte Spill jmp LBB0_2395 LBB0_2391: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2393 ## %bb.2392: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9016(%rbp) ## 8-byte Spill jmp LBB0_2394 LBB0_2393: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9016(%rbp) ## 8-byte Spill LBB0_2394: ## in Loop: Header=BB0_1 Depth=1 movsd -9016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9008(%rbp) ## 8-byte Spill LBB0_2395: ## in Loop: Header=BB0_1 Depth=1 movsd -9008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9032(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9024(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2397 ## %bb.2396: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9040(%rbp) ## 8-byte Spill jmp LBB0_2398 LBB0_2397: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9040(%rbp) ## 8-byte Spill LBB0_2398: ## in Loop: Header=BB0_1 Depth=1 movsd -9024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2400 ## %bb.2399: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9048(%rbp) ## 8-byte Spill jmp LBB0_2404 LBB0_2400: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2402 ## %bb.2401: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9056(%rbp) ## 8-byte Spill jmp LBB0_2403 LBB0_2402: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9056(%rbp) ## 8-byte Spill LBB0_2403: ## in Loop: Header=BB0_1 Depth=1 movsd -9056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9048(%rbp) ## 8-byte Spill LBB0_2404: ## in Loop: Header=BB0_1 Depth=1 movsd -9032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2415 ## %bb.2405: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9064(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2407 ## %bb.2406: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9072(%rbp) ## 8-byte Spill jmp LBB0_2408 LBB0_2407: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9072(%rbp) ## 8-byte Spill LBB0_2408: ## in Loop: Header=BB0_1 Depth=1 movsd -9064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2410 ## %bb.2409: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9080(%rbp) ## 8-byte Spill jmp LBB0_2414 LBB0_2410: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2412 ## %bb.2411: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9088(%rbp) ## 8-byte Spill jmp LBB0_2413 LBB0_2412: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9088(%rbp) ## 8-byte Spill LBB0_2413: ## in Loop: Header=BB0_1 Depth=1 movsd -9088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9080(%rbp) ## 8-byte Spill LBB0_2414: ## in Loop: Header=BB0_1 Depth=1 movsd -9080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9096(%rbp) ## 8-byte Spill jmp LBB0_2425 LBB0_2415: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9104(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2417 ## %bb.2416: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9112(%rbp) ## 8-byte Spill jmp LBB0_2418 LBB0_2417: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9112(%rbp) ## 8-byte Spill LBB0_2418: ## in Loop: Header=BB0_1 Depth=1 movsd -9104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2420 ## %bb.2419: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9120(%rbp) ## 8-byte Spill jmp LBB0_2424 LBB0_2420: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2422 ## %bb.2421: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9128(%rbp) ## 8-byte Spill jmp LBB0_2423 LBB0_2422: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9128(%rbp) ## 8-byte Spill LBB0_2423: ## in Loop: Header=BB0_1 Depth=1 movsd -9128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9120(%rbp) ## 8-byte Spill LBB0_2424: ## in Loop: Header=BB0_1 Depth=1 movsd -9120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9096(%rbp) ## 8-byte Spill LBB0_2425: ## in Loop: Header=BB0_1 Depth=1 movsd -9096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9144(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9136(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2427 ## %bb.2426: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9152(%rbp) ## 8-byte Spill jmp LBB0_2428 LBB0_2427: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9152(%rbp) ## 8-byte Spill LBB0_2428: ## in Loop: Header=BB0_1 Depth=1 movsd -9136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2430 ## %bb.2429: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9160(%rbp) ## 8-byte Spill jmp LBB0_2434 LBB0_2430: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2432 ## %bb.2431: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9168(%rbp) ## 8-byte Spill jmp LBB0_2433 LBB0_2432: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9168(%rbp) ## 8-byte Spill LBB0_2433: ## in Loop: Header=BB0_1 Depth=1 movsd -9168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9160(%rbp) ## 8-byte Spill LBB0_2434: ## in Loop: Header=BB0_1 Depth=1 movsd -9160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9184(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9176(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2436 ## %bb.2435: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9192(%rbp) ## 8-byte Spill jmp LBB0_2437 LBB0_2436: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9192(%rbp) ## 8-byte Spill LBB0_2437: ## in Loop: Header=BB0_1 Depth=1 movsd -9176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2439 ## %bb.2438: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9200(%rbp) ## 8-byte Spill jmp LBB0_2443 LBB0_2439: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2441 ## %bb.2440: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9208(%rbp) ## 8-byte Spill jmp LBB0_2442 LBB0_2441: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9208(%rbp) ## 8-byte Spill LBB0_2442: ## in Loop: Header=BB0_1 Depth=1 movsd -9208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9200(%rbp) ## 8-byte Spill LBB0_2443: ## in Loop: Header=BB0_1 Depth=1 movsd -9184(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9200(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2454 ## %bb.2444: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9216(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2446 ## %bb.2445: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9224(%rbp) ## 8-byte Spill jmp LBB0_2447 LBB0_2446: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9224(%rbp) ## 8-byte Spill LBB0_2447: ## in Loop: Header=BB0_1 Depth=1 movsd -9216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2449 ## %bb.2448: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9232(%rbp) ## 8-byte Spill jmp LBB0_2453 LBB0_2449: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2451 ## %bb.2450: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9240(%rbp) ## 8-byte Spill jmp LBB0_2452 LBB0_2451: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9240(%rbp) ## 8-byte Spill LBB0_2452: ## in Loop: Header=BB0_1 Depth=1 movsd -9240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9232(%rbp) ## 8-byte Spill LBB0_2453: ## in Loop: Header=BB0_1 Depth=1 movsd -9232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9248(%rbp) ## 8-byte Spill jmp LBB0_2464 LBB0_2454: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9256(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2456 ## %bb.2455: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9264(%rbp) ## 8-byte Spill jmp LBB0_2457 LBB0_2456: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9264(%rbp) ## 8-byte Spill LBB0_2457: ## in Loop: Header=BB0_1 Depth=1 movsd -9256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2459 ## %bb.2458: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9272(%rbp) ## 8-byte Spill jmp LBB0_2463 LBB0_2459: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2461 ## %bb.2460: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9280(%rbp) ## 8-byte Spill jmp LBB0_2462 LBB0_2461: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9280(%rbp) ## 8-byte Spill LBB0_2462: ## in Loop: Header=BB0_1 Depth=1 movsd -9280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9272(%rbp) ## 8-byte Spill LBB0_2463: ## in Loop: Header=BB0_1 Depth=1 movsd -9272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9248(%rbp) ## 8-byte Spill LBB0_2464: ## in Loop: Header=BB0_1 Depth=1 movsd -9144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9248(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2505 ## %bb.2465: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9288(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2467 ## %bb.2466: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9296(%rbp) ## 8-byte Spill jmp LBB0_2468 LBB0_2467: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9296(%rbp) ## 8-byte Spill LBB0_2468: ## in Loop: Header=BB0_1 Depth=1 movsd -9288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2470 ## %bb.2469: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9304(%rbp) ## 8-byte Spill jmp LBB0_2474 LBB0_2470: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2472 ## %bb.2471: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9312(%rbp) ## 8-byte Spill jmp LBB0_2473 LBB0_2472: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9312(%rbp) ## 8-byte Spill LBB0_2473: ## in Loop: Header=BB0_1 Depth=1 movsd -9312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9304(%rbp) ## 8-byte Spill LBB0_2474: ## in Loop: Header=BB0_1 Depth=1 movsd -9304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9328(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9320(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2476 ## %bb.2475: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9336(%rbp) ## 8-byte Spill jmp LBB0_2477 LBB0_2476: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9336(%rbp) ## 8-byte Spill LBB0_2477: ## in Loop: Header=BB0_1 Depth=1 movsd -9320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2479 ## %bb.2478: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9344(%rbp) ## 8-byte Spill jmp LBB0_2483 LBB0_2479: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2481 ## %bb.2480: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9352(%rbp) ## 8-byte Spill jmp LBB0_2482 LBB0_2481: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9352(%rbp) ## 8-byte Spill LBB0_2482: ## in Loop: Header=BB0_1 Depth=1 movsd -9352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9344(%rbp) ## 8-byte Spill LBB0_2483: ## in Loop: Header=BB0_1 Depth=1 movsd -9328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2494 ## %bb.2484: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9360(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2486 ## %bb.2485: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9368(%rbp) ## 8-byte Spill jmp LBB0_2487 LBB0_2486: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9368(%rbp) ## 8-byte Spill LBB0_2487: ## in Loop: Header=BB0_1 Depth=1 movsd -9360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2489 ## %bb.2488: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9376(%rbp) ## 8-byte Spill jmp LBB0_2493 LBB0_2489: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2491 ## %bb.2490: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9384(%rbp) ## 8-byte Spill jmp LBB0_2492 LBB0_2491: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9384(%rbp) ## 8-byte Spill LBB0_2492: ## in Loop: Header=BB0_1 Depth=1 movsd -9384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9376(%rbp) ## 8-byte Spill LBB0_2493: ## in Loop: Header=BB0_1 Depth=1 movsd -9376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9392(%rbp) ## 8-byte Spill jmp LBB0_2504 LBB0_2494: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9400(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2496 ## %bb.2495: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9408(%rbp) ## 8-byte Spill jmp LBB0_2497 LBB0_2496: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9408(%rbp) ## 8-byte Spill LBB0_2497: ## in Loop: Header=BB0_1 Depth=1 movsd -9400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2499 ## %bb.2498: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9416(%rbp) ## 8-byte Spill jmp LBB0_2503 LBB0_2499: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2501 ## %bb.2500: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9424(%rbp) ## 8-byte Spill jmp LBB0_2502 LBB0_2501: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9424(%rbp) ## 8-byte Spill LBB0_2502: ## in Loop: Header=BB0_1 Depth=1 movsd -9424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9416(%rbp) ## 8-byte Spill LBB0_2503: ## in Loop: Header=BB0_1 Depth=1 movsd -9416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9392(%rbp) ## 8-byte Spill LBB0_2504: ## in Loop: Header=BB0_1 Depth=1 movsd -9392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9432(%rbp) ## 8-byte Spill jmp LBB0_2545 LBB0_2505: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9440(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2507 ## %bb.2506: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9448(%rbp) ## 8-byte Spill jmp LBB0_2508 LBB0_2507: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9448(%rbp) ## 8-byte Spill LBB0_2508: ## in Loop: Header=BB0_1 Depth=1 movsd -9440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2510 ## %bb.2509: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9456(%rbp) ## 8-byte Spill jmp LBB0_2514 LBB0_2510: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2512 ## %bb.2511: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9464(%rbp) ## 8-byte Spill jmp LBB0_2513 LBB0_2512: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9464(%rbp) ## 8-byte Spill LBB0_2513: ## in Loop: Header=BB0_1 Depth=1 movsd -9464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9456(%rbp) ## 8-byte Spill LBB0_2514: ## in Loop: Header=BB0_1 Depth=1 movsd -9456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9480(%rbp) ## 8-byte Spill movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9472(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2516 ## %bb.2515: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9488(%rbp) ## 8-byte Spill jmp LBB0_2517 LBB0_2516: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9488(%rbp) ## 8-byte Spill LBB0_2517: ## in Loop: Header=BB0_1 Depth=1 movsd -9472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2519 ## %bb.2518: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9496(%rbp) ## 8-byte Spill jmp LBB0_2523 LBB0_2519: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2521 ## %bb.2520: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9504(%rbp) ## 8-byte Spill jmp LBB0_2522 LBB0_2521: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9504(%rbp) ## 8-byte Spill LBB0_2522: ## in Loop: Header=BB0_1 Depth=1 movsd -9504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9496(%rbp) ## 8-byte Spill LBB0_2523: ## in Loop: Header=BB0_1 Depth=1 movsd -9480(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9496(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2534 ## %bb.2524: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9512(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2526 ## %bb.2525: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9520(%rbp) ## 8-byte Spill jmp LBB0_2527 LBB0_2526: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9520(%rbp) ## 8-byte Spill LBB0_2527: ## in Loop: Header=BB0_1 Depth=1 movsd -9512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2529 ## %bb.2528: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9528(%rbp) ## 8-byte Spill jmp LBB0_2533 LBB0_2529: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2531 ## %bb.2530: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9536(%rbp) ## 8-byte Spill jmp LBB0_2532 LBB0_2531: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9536(%rbp) ## 8-byte Spill LBB0_2532: ## in Loop: Header=BB0_1 Depth=1 movsd -9536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9528(%rbp) ## 8-byte Spill LBB0_2533: ## in Loop: Header=BB0_1 Depth=1 movsd -9528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9544(%rbp) ## 8-byte Spill jmp LBB0_2544 LBB0_2534: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9552(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2536 ## %bb.2535: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9560(%rbp) ## 8-byte Spill jmp LBB0_2537 LBB0_2536: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9560(%rbp) ## 8-byte Spill LBB0_2537: ## in Loop: Header=BB0_1 Depth=1 movsd -9552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2539 ## %bb.2538: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9568(%rbp) ## 8-byte Spill jmp LBB0_2543 LBB0_2539: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2541 ## %bb.2540: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9576(%rbp) ## 8-byte Spill jmp LBB0_2542 LBB0_2541: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9576(%rbp) ## 8-byte Spill LBB0_2542: ## in Loop: Header=BB0_1 Depth=1 movsd -9576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9568(%rbp) ## 8-byte Spill LBB0_2543: ## in Loop: Header=BB0_1 Depth=1 movsd -9568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9544(%rbp) ## 8-byte Spill LBB0_2544: ## in Loop: Header=BB0_1 Depth=1 movsd -9544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9432(%rbp) ## 8-byte Spill LBB0_2545: ## in Loop: Header=BB0_1 Depth=1 movsd -9432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -68(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9584(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2547 ## %bb.2546: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9592(%rbp) ## 8-byte Spill jmp LBB0_2548 LBB0_2547: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9592(%rbp) ## 8-byte Spill LBB0_2548: ## in Loop: Header=BB0_1 Depth=1 movsd -9584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2550 ## %bb.2549: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9600(%rbp) ## 8-byte Spill jmp LBB0_2554 LBB0_2550: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2552 ## %bb.2551: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9608(%rbp) ## 8-byte Spill jmp LBB0_2553 LBB0_2552: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9608(%rbp) ## 8-byte Spill LBB0_2553: ## in Loop: Header=BB0_1 Depth=1 movsd -9608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9600(%rbp) ## 8-byte Spill LBB0_2554: ## in Loop: Header=BB0_1 Depth=1 movsd -9600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9624(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9616(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2556 ## %bb.2555: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9632(%rbp) ## 8-byte Spill jmp LBB0_2557 LBB0_2556: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9632(%rbp) ## 8-byte Spill LBB0_2557: ## in Loop: Header=BB0_1 Depth=1 movsd -9616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2559 ## %bb.2558: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9640(%rbp) ## 8-byte Spill jmp LBB0_2563 LBB0_2559: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2561 ## %bb.2560: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9648(%rbp) ## 8-byte Spill jmp LBB0_2562 LBB0_2561: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9648(%rbp) ## 8-byte Spill LBB0_2562: ## in Loop: Header=BB0_1 Depth=1 movsd -9648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9640(%rbp) ## 8-byte Spill LBB0_2563: ## in Loop: Header=BB0_1 Depth=1 movsd -9624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2574 ## %bb.2564: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9656(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2566 ## %bb.2565: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9664(%rbp) ## 8-byte Spill jmp LBB0_2567 LBB0_2566: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9664(%rbp) ## 8-byte Spill LBB0_2567: ## in Loop: Header=BB0_1 Depth=1 movsd -9656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2569 ## %bb.2568: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9672(%rbp) ## 8-byte Spill jmp LBB0_2573 LBB0_2569: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2571 ## %bb.2570: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9680(%rbp) ## 8-byte Spill jmp LBB0_2572 LBB0_2571: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9680(%rbp) ## 8-byte Spill LBB0_2572: ## in Loop: Header=BB0_1 Depth=1 movsd -9680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9672(%rbp) ## 8-byte Spill LBB0_2573: ## in Loop: Header=BB0_1 Depth=1 movsd -9672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9688(%rbp) ## 8-byte Spill jmp LBB0_2584 LBB0_2574: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9696(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2576 ## %bb.2575: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9704(%rbp) ## 8-byte Spill jmp LBB0_2577 LBB0_2576: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9704(%rbp) ## 8-byte Spill LBB0_2577: ## in Loop: Header=BB0_1 Depth=1 movsd -9696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2579 ## %bb.2578: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9712(%rbp) ## 8-byte Spill jmp LBB0_2583 LBB0_2579: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2581 ## %bb.2580: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9720(%rbp) ## 8-byte Spill jmp LBB0_2582 LBB0_2581: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9720(%rbp) ## 8-byte Spill LBB0_2582: ## in Loop: Header=BB0_1 Depth=1 movsd -9720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9712(%rbp) ## 8-byte Spill LBB0_2583: ## in Loop: Header=BB0_1 Depth=1 movsd -9712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9688(%rbp) ## 8-byte Spill LBB0_2584: ## in Loop: Header=BB0_1 Depth=1 movsd -9688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9736(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9728(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2586 ## %bb.2585: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9744(%rbp) ## 8-byte Spill jmp LBB0_2587 LBB0_2586: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9744(%rbp) ## 8-byte Spill LBB0_2587: ## in Loop: Header=BB0_1 Depth=1 movsd -9728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2589 ## %bb.2588: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9752(%rbp) ## 8-byte Spill jmp LBB0_2593 LBB0_2589: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2591 ## %bb.2590: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9760(%rbp) ## 8-byte Spill jmp LBB0_2592 LBB0_2591: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9760(%rbp) ## 8-byte Spill LBB0_2592: ## in Loop: Header=BB0_1 Depth=1 movsd -9760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9752(%rbp) ## 8-byte Spill LBB0_2593: ## in Loop: Header=BB0_1 Depth=1 movsd -9752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9776(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9768(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2595 ## %bb.2594: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9784(%rbp) ## 8-byte Spill jmp LBB0_2596 LBB0_2595: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9784(%rbp) ## 8-byte Spill LBB0_2596: ## in Loop: Header=BB0_1 Depth=1 movsd -9768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2598 ## %bb.2597: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9792(%rbp) ## 8-byte Spill jmp LBB0_2602 LBB0_2598: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2600 ## %bb.2599: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9800(%rbp) ## 8-byte Spill jmp LBB0_2601 LBB0_2600: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9800(%rbp) ## 8-byte Spill LBB0_2601: ## in Loop: Header=BB0_1 Depth=1 movsd -9800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9792(%rbp) ## 8-byte Spill LBB0_2602: ## in Loop: Header=BB0_1 Depth=1 movsd -9776(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9792(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2613 ## %bb.2603: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9808(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2605 ## %bb.2604: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9816(%rbp) ## 8-byte Spill jmp LBB0_2606 LBB0_2605: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9816(%rbp) ## 8-byte Spill LBB0_2606: ## in Loop: Header=BB0_1 Depth=1 movsd -9808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2608 ## %bb.2607: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9824(%rbp) ## 8-byte Spill jmp LBB0_2612 LBB0_2608: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2610 ## %bb.2609: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9832(%rbp) ## 8-byte Spill jmp LBB0_2611 LBB0_2610: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9832(%rbp) ## 8-byte Spill LBB0_2611: ## in Loop: Header=BB0_1 Depth=1 movsd -9832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9824(%rbp) ## 8-byte Spill LBB0_2612: ## in Loop: Header=BB0_1 Depth=1 movsd -9824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9840(%rbp) ## 8-byte Spill jmp LBB0_2623 LBB0_2613: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9848(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2615 ## %bb.2614: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9856(%rbp) ## 8-byte Spill jmp LBB0_2616 LBB0_2615: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9856(%rbp) ## 8-byte Spill LBB0_2616: ## in Loop: Header=BB0_1 Depth=1 movsd -9848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2618 ## %bb.2617: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9864(%rbp) ## 8-byte Spill jmp LBB0_2622 LBB0_2618: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2620 ## %bb.2619: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9872(%rbp) ## 8-byte Spill jmp LBB0_2621 LBB0_2620: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9872(%rbp) ## 8-byte Spill LBB0_2621: ## in Loop: Header=BB0_1 Depth=1 movsd -9872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9864(%rbp) ## 8-byte Spill LBB0_2622: ## in Loop: Header=BB0_1 Depth=1 movsd -9864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9840(%rbp) ## 8-byte Spill LBB0_2623: ## in Loop: Header=BB0_1 Depth=1 movsd -9736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9840(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2664 ## %bb.2624: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9880(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2626 ## %bb.2625: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9888(%rbp) ## 8-byte Spill jmp LBB0_2627 LBB0_2626: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9888(%rbp) ## 8-byte Spill LBB0_2627: ## in Loop: Header=BB0_1 Depth=1 movsd -9880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2629 ## %bb.2628: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9896(%rbp) ## 8-byte Spill jmp LBB0_2633 LBB0_2629: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2631 ## %bb.2630: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9904(%rbp) ## 8-byte Spill jmp LBB0_2632 LBB0_2631: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9904(%rbp) ## 8-byte Spill LBB0_2632: ## in Loop: Header=BB0_1 Depth=1 movsd -9904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9896(%rbp) ## 8-byte Spill LBB0_2633: ## in Loop: Header=BB0_1 Depth=1 movsd -9896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9920(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9912(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2635 ## %bb.2634: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9928(%rbp) ## 8-byte Spill jmp LBB0_2636 LBB0_2635: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9928(%rbp) ## 8-byte Spill LBB0_2636: ## in Loop: Header=BB0_1 Depth=1 movsd -9912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2638 ## %bb.2637: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9936(%rbp) ## 8-byte Spill jmp LBB0_2642 LBB0_2638: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2640 ## %bb.2639: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9944(%rbp) ## 8-byte Spill jmp LBB0_2641 LBB0_2640: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9944(%rbp) ## 8-byte Spill LBB0_2641: ## in Loop: Header=BB0_1 Depth=1 movsd -9944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9936(%rbp) ## 8-byte Spill LBB0_2642: ## in Loop: Header=BB0_1 Depth=1 movsd -9920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2653 ## %bb.2643: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9952(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2645 ## %bb.2644: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9960(%rbp) ## 8-byte Spill jmp LBB0_2646 LBB0_2645: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9960(%rbp) ## 8-byte Spill LBB0_2646: ## in Loop: Header=BB0_1 Depth=1 movsd -9952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -9960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2648 ## %bb.2647: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9968(%rbp) ## 8-byte Spill jmp LBB0_2652 LBB0_2648: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2650 ## %bb.2649: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9976(%rbp) ## 8-byte Spill jmp LBB0_2651 LBB0_2650: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9976(%rbp) ## 8-byte Spill LBB0_2651: ## in Loop: Header=BB0_1 Depth=1 movsd -9976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9968(%rbp) ## 8-byte Spill LBB0_2652: ## in Loop: Header=BB0_1 Depth=1 movsd -9968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9984(%rbp) ## 8-byte Spill jmp LBB0_2663 LBB0_2653: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -9992(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2655 ## %bb.2654: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10000(%rbp) ## 8-byte Spill jmp LBB0_2656 LBB0_2655: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10000(%rbp) ## 8-byte Spill LBB0_2656: ## in Loop: Header=BB0_1 Depth=1 movsd -9992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2658 ## %bb.2657: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10008(%rbp) ## 8-byte Spill jmp LBB0_2662 LBB0_2658: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2660 ## %bb.2659: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10016(%rbp) ## 8-byte Spill jmp LBB0_2661 LBB0_2660: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10016(%rbp) ## 8-byte Spill LBB0_2661: ## in Loop: Header=BB0_1 Depth=1 movsd -10016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10008(%rbp) ## 8-byte Spill LBB0_2662: ## in Loop: Header=BB0_1 Depth=1 movsd -10008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -9984(%rbp) ## 8-byte Spill LBB0_2663: ## in Loop: Header=BB0_1 Depth=1 movsd -9984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10024(%rbp) ## 8-byte Spill jmp LBB0_2704 LBB0_2664: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10032(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2666 ## %bb.2665: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10040(%rbp) ## 8-byte Spill jmp LBB0_2667 LBB0_2666: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10040(%rbp) ## 8-byte Spill LBB0_2667: ## in Loop: Header=BB0_1 Depth=1 movsd -10032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2669 ## %bb.2668: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10048(%rbp) ## 8-byte Spill jmp LBB0_2673 LBB0_2669: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2671 ## %bb.2670: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10056(%rbp) ## 8-byte Spill jmp LBB0_2672 LBB0_2671: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10056(%rbp) ## 8-byte Spill LBB0_2672: ## in Loop: Header=BB0_1 Depth=1 movsd -10056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10048(%rbp) ## 8-byte Spill LBB0_2673: ## in Loop: Header=BB0_1 Depth=1 movsd -10048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10072(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10064(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2675 ## %bb.2674: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10080(%rbp) ## 8-byte Spill jmp LBB0_2676 LBB0_2675: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10080(%rbp) ## 8-byte Spill LBB0_2676: ## in Loop: Header=BB0_1 Depth=1 movsd -10064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2678 ## %bb.2677: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10088(%rbp) ## 8-byte Spill jmp LBB0_2682 LBB0_2678: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2680 ## %bb.2679: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10096(%rbp) ## 8-byte Spill jmp LBB0_2681 LBB0_2680: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10096(%rbp) ## 8-byte Spill LBB0_2681: ## in Loop: Header=BB0_1 Depth=1 movsd -10096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10088(%rbp) ## 8-byte Spill LBB0_2682: ## in Loop: Header=BB0_1 Depth=1 movsd -10072(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10088(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2693 ## %bb.2683: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10104(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2685 ## %bb.2684: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10112(%rbp) ## 8-byte Spill jmp LBB0_2686 LBB0_2685: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10112(%rbp) ## 8-byte Spill LBB0_2686: ## in Loop: Header=BB0_1 Depth=1 movsd -10104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2688 ## %bb.2687: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10120(%rbp) ## 8-byte Spill jmp LBB0_2692 LBB0_2688: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2690 ## %bb.2689: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10128(%rbp) ## 8-byte Spill jmp LBB0_2691 LBB0_2690: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10128(%rbp) ## 8-byte Spill LBB0_2691: ## in Loop: Header=BB0_1 Depth=1 movsd -10128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10120(%rbp) ## 8-byte Spill LBB0_2692: ## in Loop: Header=BB0_1 Depth=1 movsd -10120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10136(%rbp) ## 8-byte Spill jmp LBB0_2703 LBB0_2693: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10144(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2695 ## %bb.2694: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10152(%rbp) ## 8-byte Spill jmp LBB0_2696 LBB0_2695: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10152(%rbp) ## 8-byte Spill LBB0_2696: ## in Loop: Header=BB0_1 Depth=1 movsd -10144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2698 ## %bb.2697: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10160(%rbp) ## 8-byte Spill jmp LBB0_2702 LBB0_2698: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2700 ## %bb.2699: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10168(%rbp) ## 8-byte Spill jmp LBB0_2701 LBB0_2700: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10168(%rbp) ## 8-byte Spill LBB0_2701: ## in Loop: Header=BB0_1 Depth=1 movsd -10168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10160(%rbp) ## 8-byte Spill LBB0_2702: ## in Loop: Header=BB0_1 Depth=1 movsd -10160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10136(%rbp) ## 8-byte Spill LBB0_2703: ## in Loop: Header=BB0_1 Depth=1 movsd -10136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10024(%rbp) ## 8-byte Spill LBB0_2704: ## in Loop: Header=BB0_1 Depth=1 movsd -10024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -72(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10176(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2706 ## %bb.2705: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10184(%rbp) ## 8-byte Spill jmp LBB0_2707 LBB0_2706: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10184(%rbp) ## 8-byte Spill LBB0_2707: ## in Loop: Header=BB0_1 Depth=1 movsd -10176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2709 ## %bb.2708: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10192(%rbp) ## 8-byte Spill jmp LBB0_2713 LBB0_2709: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2711 ## %bb.2710: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10200(%rbp) ## 8-byte Spill jmp LBB0_2712 LBB0_2711: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10200(%rbp) ## 8-byte Spill LBB0_2712: ## in Loop: Header=BB0_1 Depth=1 movsd -10200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10192(%rbp) ## 8-byte Spill LBB0_2713: ## in Loop: Header=BB0_1 Depth=1 movsd -10192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10216(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10208(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2715 ## %bb.2714: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10224(%rbp) ## 8-byte Spill jmp LBB0_2716 LBB0_2715: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10224(%rbp) ## 8-byte Spill LBB0_2716: ## in Loop: Header=BB0_1 Depth=1 movsd -10208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2718 ## %bb.2717: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10232(%rbp) ## 8-byte Spill jmp LBB0_2722 LBB0_2718: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2720 ## %bb.2719: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10240(%rbp) ## 8-byte Spill jmp LBB0_2721 LBB0_2720: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10240(%rbp) ## 8-byte Spill LBB0_2721: ## in Loop: Header=BB0_1 Depth=1 movsd -10240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10232(%rbp) ## 8-byte Spill LBB0_2722: ## in Loop: Header=BB0_1 Depth=1 movsd -10216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2733 ## %bb.2723: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10248(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2725 ## %bb.2724: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10256(%rbp) ## 8-byte Spill jmp LBB0_2726 LBB0_2725: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10256(%rbp) ## 8-byte Spill LBB0_2726: ## in Loop: Header=BB0_1 Depth=1 movsd -10248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2728 ## %bb.2727: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10264(%rbp) ## 8-byte Spill jmp LBB0_2732 LBB0_2728: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2730 ## %bb.2729: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10272(%rbp) ## 8-byte Spill jmp LBB0_2731 LBB0_2730: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10272(%rbp) ## 8-byte Spill LBB0_2731: ## in Loop: Header=BB0_1 Depth=1 movsd -10272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10264(%rbp) ## 8-byte Spill LBB0_2732: ## in Loop: Header=BB0_1 Depth=1 movsd -10264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10280(%rbp) ## 8-byte Spill jmp LBB0_2743 LBB0_2733: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10288(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2735 ## %bb.2734: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10296(%rbp) ## 8-byte Spill jmp LBB0_2736 LBB0_2735: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10296(%rbp) ## 8-byte Spill LBB0_2736: ## in Loop: Header=BB0_1 Depth=1 movsd -10288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2738 ## %bb.2737: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10304(%rbp) ## 8-byte Spill jmp LBB0_2742 LBB0_2738: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2740 ## %bb.2739: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10312(%rbp) ## 8-byte Spill jmp LBB0_2741 LBB0_2740: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10312(%rbp) ## 8-byte Spill LBB0_2741: ## in Loop: Header=BB0_1 Depth=1 movsd -10312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10304(%rbp) ## 8-byte Spill LBB0_2742: ## in Loop: Header=BB0_1 Depth=1 movsd -10304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10280(%rbp) ## 8-byte Spill LBB0_2743: ## in Loop: Header=BB0_1 Depth=1 movsd -10280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10328(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10320(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2745 ## %bb.2744: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10336(%rbp) ## 8-byte Spill jmp LBB0_2746 LBB0_2745: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10336(%rbp) ## 8-byte Spill LBB0_2746: ## in Loop: Header=BB0_1 Depth=1 movsd -10320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2748 ## %bb.2747: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10344(%rbp) ## 8-byte Spill jmp LBB0_2752 LBB0_2748: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2750 ## %bb.2749: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10352(%rbp) ## 8-byte Spill jmp LBB0_2751 LBB0_2750: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10352(%rbp) ## 8-byte Spill LBB0_2751: ## in Loop: Header=BB0_1 Depth=1 movsd -10352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10344(%rbp) ## 8-byte Spill LBB0_2752: ## in Loop: Header=BB0_1 Depth=1 movsd -10344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10368(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10360(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2754 ## %bb.2753: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10376(%rbp) ## 8-byte Spill jmp LBB0_2755 LBB0_2754: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10376(%rbp) ## 8-byte Spill LBB0_2755: ## in Loop: Header=BB0_1 Depth=1 movsd -10360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10376(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2757 ## %bb.2756: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10384(%rbp) ## 8-byte Spill jmp LBB0_2761 LBB0_2757: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2759 ## %bb.2758: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10392(%rbp) ## 8-byte Spill jmp LBB0_2760 LBB0_2759: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10392(%rbp) ## 8-byte Spill LBB0_2760: ## in Loop: Header=BB0_1 Depth=1 movsd -10392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10384(%rbp) ## 8-byte Spill LBB0_2761: ## in Loop: Header=BB0_1 Depth=1 movsd -10368(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10384(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2772 ## %bb.2762: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10400(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2764 ## %bb.2763: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10408(%rbp) ## 8-byte Spill jmp LBB0_2765 LBB0_2764: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10408(%rbp) ## 8-byte Spill LBB0_2765: ## in Loop: Header=BB0_1 Depth=1 movsd -10400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2767 ## %bb.2766: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10416(%rbp) ## 8-byte Spill jmp LBB0_2771 LBB0_2767: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2769 ## %bb.2768: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10424(%rbp) ## 8-byte Spill jmp LBB0_2770 LBB0_2769: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10424(%rbp) ## 8-byte Spill LBB0_2770: ## in Loop: Header=BB0_1 Depth=1 movsd -10424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10416(%rbp) ## 8-byte Spill LBB0_2771: ## in Loop: Header=BB0_1 Depth=1 movsd -10416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10432(%rbp) ## 8-byte Spill jmp LBB0_2782 LBB0_2772: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10440(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2774 ## %bb.2773: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10448(%rbp) ## 8-byte Spill jmp LBB0_2775 LBB0_2774: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10448(%rbp) ## 8-byte Spill LBB0_2775: ## in Loop: Header=BB0_1 Depth=1 movsd -10440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2777 ## %bb.2776: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10456(%rbp) ## 8-byte Spill jmp LBB0_2781 LBB0_2777: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2779 ## %bb.2778: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10464(%rbp) ## 8-byte Spill jmp LBB0_2780 LBB0_2779: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10464(%rbp) ## 8-byte Spill LBB0_2780: ## in Loop: Header=BB0_1 Depth=1 movsd -10464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10456(%rbp) ## 8-byte Spill LBB0_2781: ## in Loop: Header=BB0_1 Depth=1 movsd -10456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10432(%rbp) ## 8-byte Spill LBB0_2782: ## in Loop: Header=BB0_1 Depth=1 movsd -10328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10432(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2823 ## %bb.2783: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10472(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2785 ## %bb.2784: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10480(%rbp) ## 8-byte Spill jmp LBB0_2786 LBB0_2785: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10480(%rbp) ## 8-byte Spill LBB0_2786: ## in Loop: Header=BB0_1 Depth=1 movsd -10472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2788 ## %bb.2787: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10488(%rbp) ## 8-byte Spill jmp LBB0_2792 LBB0_2788: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2790 ## %bb.2789: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10496(%rbp) ## 8-byte Spill jmp LBB0_2791 LBB0_2790: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10496(%rbp) ## 8-byte Spill LBB0_2791: ## in Loop: Header=BB0_1 Depth=1 movsd -10496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10488(%rbp) ## 8-byte Spill LBB0_2792: ## in Loop: Header=BB0_1 Depth=1 movsd -10488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10512(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10504(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2794 ## %bb.2793: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10520(%rbp) ## 8-byte Spill jmp LBB0_2795 LBB0_2794: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10520(%rbp) ## 8-byte Spill LBB0_2795: ## in Loop: Header=BB0_1 Depth=1 movsd -10504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2797 ## %bb.2796: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10528(%rbp) ## 8-byte Spill jmp LBB0_2801 LBB0_2797: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2799 ## %bb.2798: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10536(%rbp) ## 8-byte Spill jmp LBB0_2800 LBB0_2799: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10536(%rbp) ## 8-byte Spill LBB0_2800: ## in Loop: Header=BB0_1 Depth=1 movsd -10536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10528(%rbp) ## 8-byte Spill LBB0_2801: ## in Loop: Header=BB0_1 Depth=1 movsd -10512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10528(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2812 ## %bb.2802: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10544(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2804 ## %bb.2803: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10552(%rbp) ## 8-byte Spill jmp LBB0_2805 LBB0_2804: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10552(%rbp) ## 8-byte Spill LBB0_2805: ## in Loop: Header=BB0_1 Depth=1 movsd -10544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2807 ## %bb.2806: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10560(%rbp) ## 8-byte Spill jmp LBB0_2811 LBB0_2807: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2809 ## %bb.2808: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10568(%rbp) ## 8-byte Spill jmp LBB0_2810 LBB0_2809: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10568(%rbp) ## 8-byte Spill LBB0_2810: ## in Loop: Header=BB0_1 Depth=1 movsd -10568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10560(%rbp) ## 8-byte Spill LBB0_2811: ## in Loop: Header=BB0_1 Depth=1 movsd -10560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10576(%rbp) ## 8-byte Spill jmp LBB0_2822 LBB0_2812: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10584(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2814 ## %bb.2813: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10592(%rbp) ## 8-byte Spill jmp LBB0_2815 LBB0_2814: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10592(%rbp) ## 8-byte Spill LBB0_2815: ## in Loop: Header=BB0_1 Depth=1 movsd -10584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2817 ## %bb.2816: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10600(%rbp) ## 8-byte Spill jmp LBB0_2821 LBB0_2817: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2819 ## %bb.2818: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10608(%rbp) ## 8-byte Spill jmp LBB0_2820 LBB0_2819: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10608(%rbp) ## 8-byte Spill LBB0_2820: ## in Loop: Header=BB0_1 Depth=1 movsd -10608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10600(%rbp) ## 8-byte Spill LBB0_2821: ## in Loop: Header=BB0_1 Depth=1 movsd -10600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10576(%rbp) ## 8-byte Spill LBB0_2822: ## in Loop: Header=BB0_1 Depth=1 movsd -10576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10616(%rbp) ## 8-byte Spill jmp LBB0_2863 LBB0_2823: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10624(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2825 ## %bb.2824: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10632(%rbp) ## 8-byte Spill jmp LBB0_2826 LBB0_2825: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10632(%rbp) ## 8-byte Spill LBB0_2826: ## in Loop: Header=BB0_1 Depth=1 movsd -10624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2828 ## %bb.2827: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10640(%rbp) ## 8-byte Spill jmp LBB0_2832 LBB0_2828: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2830 ## %bb.2829: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10648(%rbp) ## 8-byte Spill jmp LBB0_2831 LBB0_2830: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10648(%rbp) ## 8-byte Spill LBB0_2831: ## in Loop: Header=BB0_1 Depth=1 movsd -10648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10640(%rbp) ## 8-byte Spill LBB0_2832: ## in Loop: Header=BB0_1 Depth=1 movsd -10640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10664(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10656(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2834 ## %bb.2833: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10672(%rbp) ## 8-byte Spill jmp LBB0_2835 LBB0_2834: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10672(%rbp) ## 8-byte Spill LBB0_2835: ## in Loop: Header=BB0_1 Depth=1 movsd -10656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10672(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2837 ## %bb.2836: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10680(%rbp) ## 8-byte Spill jmp LBB0_2841 LBB0_2837: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2839 ## %bb.2838: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10688(%rbp) ## 8-byte Spill jmp LBB0_2840 LBB0_2839: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10688(%rbp) ## 8-byte Spill LBB0_2840: ## in Loop: Header=BB0_1 Depth=1 movsd -10688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10680(%rbp) ## 8-byte Spill LBB0_2841: ## in Loop: Header=BB0_1 Depth=1 movsd -10664(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10680(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2852 ## %bb.2842: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10696(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2844 ## %bb.2843: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10704(%rbp) ## 8-byte Spill jmp LBB0_2845 LBB0_2844: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10704(%rbp) ## 8-byte Spill LBB0_2845: ## in Loop: Header=BB0_1 Depth=1 movsd -10696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2847 ## %bb.2846: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10712(%rbp) ## 8-byte Spill jmp LBB0_2851 LBB0_2847: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2849 ## %bb.2848: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10720(%rbp) ## 8-byte Spill jmp LBB0_2850 LBB0_2849: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10720(%rbp) ## 8-byte Spill LBB0_2850: ## in Loop: Header=BB0_1 Depth=1 movsd -10720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10712(%rbp) ## 8-byte Spill LBB0_2851: ## in Loop: Header=BB0_1 Depth=1 movsd -10712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10728(%rbp) ## 8-byte Spill jmp LBB0_2862 LBB0_2852: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10736(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2854 ## %bb.2853: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10744(%rbp) ## 8-byte Spill jmp LBB0_2855 LBB0_2854: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10744(%rbp) ## 8-byte Spill LBB0_2855: ## in Loop: Header=BB0_1 Depth=1 movsd -10736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2857 ## %bb.2856: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10752(%rbp) ## 8-byte Spill jmp LBB0_2861 LBB0_2857: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2859 ## %bb.2858: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10760(%rbp) ## 8-byte Spill jmp LBB0_2860 LBB0_2859: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10760(%rbp) ## 8-byte Spill LBB0_2860: ## in Loop: Header=BB0_1 Depth=1 movsd -10760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10752(%rbp) ## 8-byte Spill LBB0_2861: ## in Loop: Header=BB0_1 Depth=1 movsd -10752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10728(%rbp) ## 8-byte Spill LBB0_2862: ## in Loop: Header=BB0_1 Depth=1 movsd -10728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10616(%rbp) ## 8-byte Spill LBB0_2863: ## in Loop: Header=BB0_1 Depth=1 movsd -10616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -76(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10768(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2865 ## %bb.2864: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10776(%rbp) ## 8-byte Spill jmp LBB0_2866 LBB0_2865: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10776(%rbp) ## 8-byte Spill LBB0_2866: ## in Loop: Header=BB0_1 Depth=1 movsd -10768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2868 ## %bb.2867: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10784(%rbp) ## 8-byte Spill jmp LBB0_2872 LBB0_2868: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2870 ## %bb.2869: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10792(%rbp) ## 8-byte Spill jmp LBB0_2871 LBB0_2870: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10792(%rbp) ## 8-byte Spill LBB0_2871: ## in Loop: Header=BB0_1 Depth=1 movsd -10792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10784(%rbp) ## 8-byte Spill LBB0_2872: ## in Loop: Header=BB0_1 Depth=1 movsd -10784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10808(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10800(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2874 ## %bb.2873: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10816(%rbp) ## 8-byte Spill jmp LBB0_2875 LBB0_2874: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10816(%rbp) ## 8-byte Spill LBB0_2875: ## in Loop: Header=BB0_1 Depth=1 movsd -10800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2877 ## %bb.2876: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10824(%rbp) ## 8-byte Spill jmp LBB0_2881 LBB0_2877: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2879 ## %bb.2878: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10832(%rbp) ## 8-byte Spill jmp LBB0_2880 LBB0_2879: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10832(%rbp) ## 8-byte Spill LBB0_2880: ## in Loop: Header=BB0_1 Depth=1 movsd -10832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10824(%rbp) ## 8-byte Spill LBB0_2881: ## in Loop: Header=BB0_1 Depth=1 movsd -10808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10824(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2892 ## %bb.2882: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10840(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2884 ## %bb.2883: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10848(%rbp) ## 8-byte Spill jmp LBB0_2885 LBB0_2884: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10848(%rbp) ## 8-byte Spill LBB0_2885: ## in Loop: Header=BB0_1 Depth=1 movsd -10840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2887 ## %bb.2886: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10856(%rbp) ## 8-byte Spill jmp LBB0_2891 LBB0_2887: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2889 ## %bb.2888: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10864(%rbp) ## 8-byte Spill jmp LBB0_2890 LBB0_2889: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10864(%rbp) ## 8-byte Spill LBB0_2890: ## in Loop: Header=BB0_1 Depth=1 movsd -10864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10856(%rbp) ## 8-byte Spill LBB0_2891: ## in Loop: Header=BB0_1 Depth=1 movsd -10856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10872(%rbp) ## 8-byte Spill jmp LBB0_2902 LBB0_2892: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10880(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2894 ## %bb.2893: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10888(%rbp) ## 8-byte Spill jmp LBB0_2895 LBB0_2894: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10888(%rbp) ## 8-byte Spill LBB0_2895: ## in Loop: Header=BB0_1 Depth=1 movsd -10880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2897 ## %bb.2896: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10896(%rbp) ## 8-byte Spill jmp LBB0_2901 LBB0_2897: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2899 ## %bb.2898: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10904(%rbp) ## 8-byte Spill jmp LBB0_2900 LBB0_2899: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10904(%rbp) ## 8-byte Spill LBB0_2900: ## in Loop: Header=BB0_1 Depth=1 movsd -10904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10896(%rbp) ## 8-byte Spill LBB0_2901: ## in Loop: Header=BB0_1 Depth=1 movsd -10896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10872(%rbp) ## 8-byte Spill LBB0_2902: ## in Loop: Header=BB0_1 Depth=1 movsd -10872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10920(%rbp) ## 8-byte Spill movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10912(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2904 ## %bb.2903: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10928(%rbp) ## 8-byte Spill jmp LBB0_2905 LBB0_2904: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10928(%rbp) ## 8-byte Spill LBB0_2905: ## in Loop: Header=BB0_1 Depth=1 movsd -10912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2907 ## %bb.2906: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10936(%rbp) ## 8-byte Spill jmp LBB0_2911 LBB0_2907: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2909 ## %bb.2908: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10944(%rbp) ## 8-byte Spill jmp LBB0_2910 LBB0_2909: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10944(%rbp) ## 8-byte Spill LBB0_2910: ## in Loop: Header=BB0_1 Depth=1 movsd -10944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10936(%rbp) ## 8-byte Spill LBB0_2911: ## in Loop: Header=BB0_1 Depth=1 movsd -10936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10960(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10952(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2913 ## %bb.2912: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10968(%rbp) ## 8-byte Spill jmp LBB0_2914 LBB0_2913: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10968(%rbp) ## 8-byte Spill LBB0_2914: ## in Loop: Header=BB0_1 Depth=1 movsd -10952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10968(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2916 ## %bb.2915: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10976(%rbp) ## 8-byte Spill jmp LBB0_2920 LBB0_2916: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2918 ## %bb.2917: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10984(%rbp) ## 8-byte Spill jmp LBB0_2919 LBB0_2918: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10984(%rbp) ## 8-byte Spill LBB0_2919: ## in Loop: Header=BB0_1 Depth=1 movsd -10984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -10976(%rbp) ## 8-byte Spill LBB0_2920: ## in Loop: Header=BB0_1 Depth=1 movsd -10960(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -10976(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2931 ## %bb.2921: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -10992(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2923 ## %bb.2922: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11000(%rbp) ## 8-byte Spill jmp LBB0_2924 LBB0_2923: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11000(%rbp) ## 8-byte Spill LBB0_2924: ## in Loop: Header=BB0_1 Depth=1 movsd -10992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2926 ## %bb.2925: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11008(%rbp) ## 8-byte Spill jmp LBB0_2930 LBB0_2926: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2928 ## %bb.2927: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11016(%rbp) ## 8-byte Spill jmp LBB0_2929 LBB0_2928: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11016(%rbp) ## 8-byte Spill LBB0_2929: ## in Loop: Header=BB0_1 Depth=1 movsd -11016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11008(%rbp) ## 8-byte Spill LBB0_2930: ## in Loop: Header=BB0_1 Depth=1 movsd -11008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11024(%rbp) ## 8-byte Spill jmp LBB0_2941 LBB0_2931: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11032(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2933 ## %bb.2932: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11040(%rbp) ## 8-byte Spill jmp LBB0_2934 LBB0_2933: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11040(%rbp) ## 8-byte Spill LBB0_2934: ## in Loop: Header=BB0_1 Depth=1 movsd -11032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2936 ## %bb.2935: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11048(%rbp) ## 8-byte Spill jmp LBB0_2940 LBB0_2936: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2938 ## %bb.2937: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11056(%rbp) ## 8-byte Spill jmp LBB0_2939 LBB0_2938: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11056(%rbp) ## 8-byte Spill LBB0_2939: ## in Loop: Header=BB0_1 Depth=1 movsd -11056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11048(%rbp) ## 8-byte Spill LBB0_2940: ## in Loop: Header=BB0_1 Depth=1 movsd -11048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11024(%rbp) ## 8-byte Spill LBB0_2941: ## in Loop: Header=BB0_1 Depth=1 movsd -10920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11024(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2982 ## %bb.2942: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11064(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2944 ## %bb.2943: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11072(%rbp) ## 8-byte Spill jmp LBB0_2945 LBB0_2944: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11072(%rbp) ## 8-byte Spill LBB0_2945: ## in Loop: Header=BB0_1 Depth=1 movsd -11064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2947 ## %bb.2946: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11080(%rbp) ## 8-byte Spill jmp LBB0_2951 LBB0_2947: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2949 ## %bb.2948: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11088(%rbp) ## 8-byte Spill jmp LBB0_2950 LBB0_2949: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11088(%rbp) ## 8-byte Spill LBB0_2950: ## in Loop: Header=BB0_1 Depth=1 movsd -11088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11080(%rbp) ## 8-byte Spill LBB0_2951: ## in Loop: Header=BB0_1 Depth=1 movsd -11080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11104(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11096(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2953 ## %bb.2952: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11112(%rbp) ## 8-byte Spill jmp LBB0_2954 LBB0_2953: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11112(%rbp) ## 8-byte Spill LBB0_2954: ## in Loop: Header=BB0_1 Depth=1 movsd -11096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2956 ## %bb.2955: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11120(%rbp) ## 8-byte Spill jmp LBB0_2960 LBB0_2956: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2958 ## %bb.2957: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11128(%rbp) ## 8-byte Spill jmp LBB0_2959 LBB0_2958: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11128(%rbp) ## 8-byte Spill LBB0_2959: ## in Loop: Header=BB0_1 Depth=1 movsd -11128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11120(%rbp) ## 8-byte Spill LBB0_2960: ## in Loop: Header=BB0_1 Depth=1 movsd -11104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11120(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2971 ## %bb.2961: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11136(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2963 ## %bb.2962: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11144(%rbp) ## 8-byte Spill jmp LBB0_2964 LBB0_2963: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11144(%rbp) ## 8-byte Spill LBB0_2964: ## in Loop: Header=BB0_1 Depth=1 movsd -11136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2966 ## %bb.2965: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11152(%rbp) ## 8-byte Spill jmp LBB0_2970 LBB0_2966: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2968 ## %bb.2967: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11160(%rbp) ## 8-byte Spill jmp LBB0_2969 LBB0_2968: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11160(%rbp) ## 8-byte Spill LBB0_2969: ## in Loop: Header=BB0_1 Depth=1 movsd -11160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11152(%rbp) ## 8-byte Spill LBB0_2970: ## in Loop: Header=BB0_1 Depth=1 movsd -11152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11168(%rbp) ## 8-byte Spill jmp LBB0_2981 LBB0_2971: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11176(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2973 ## %bb.2972: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11184(%rbp) ## 8-byte Spill jmp LBB0_2974 LBB0_2973: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11184(%rbp) ## 8-byte Spill LBB0_2974: ## in Loop: Header=BB0_1 Depth=1 movsd -11176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2976 ## %bb.2975: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11192(%rbp) ## 8-byte Spill jmp LBB0_2980 LBB0_2976: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2978 ## %bb.2977: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11200(%rbp) ## 8-byte Spill jmp LBB0_2979 LBB0_2978: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11200(%rbp) ## 8-byte Spill LBB0_2979: ## in Loop: Header=BB0_1 Depth=1 movsd -11200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11192(%rbp) ## 8-byte Spill LBB0_2980: ## in Loop: Header=BB0_1 Depth=1 movsd -11192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11168(%rbp) ## 8-byte Spill LBB0_2981: ## in Loop: Header=BB0_1 Depth=1 movsd -11168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11208(%rbp) ## 8-byte Spill jmp LBB0_3022 LBB0_2982: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11216(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2984 ## %bb.2983: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11224(%rbp) ## 8-byte Spill jmp LBB0_2985 LBB0_2984: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11224(%rbp) ## 8-byte Spill LBB0_2985: ## in Loop: Header=BB0_1 Depth=1 movsd -11216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2987 ## %bb.2986: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11232(%rbp) ## 8-byte Spill jmp LBB0_2991 LBB0_2987: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2989 ## %bb.2988: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11240(%rbp) ## 8-byte Spill jmp LBB0_2990 LBB0_2989: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11240(%rbp) ## 8-byte Spill LBB0_2990: ## in Loop: Header=BB0_1 Depth=1 movsd -11240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11232(%rbp) ## 8-byte Spill LBB0_2991: ## in Loop: Header=BB0_1 Depth=1 movsd -11232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11256(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11248(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2993 ## %bb.2992: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11264(%rbp) ## 8-byte Spill jmp LBB0_2994 LBB0_2993: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11264(%rbp) ## 8-byte Spill LBB0_2994: ## in Loop: Header=BB0_1 Depth=1 movsd -11248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11264(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_2996 ## %bb.2995: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11272(%rbp) ## 8-byte Spill jmp LBB0_3000 LBB0_2996: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_2998 ## %bb.2997: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11280(%rbp) ## 8-byte Spill jmp LBB0_2999 LBB0_2998: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11280(%rbp) ## 8-byte Spill LBB0_2999: ## in Loop: Header=BB0_1 Depth=1 movsd -11280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11272(%rbp) ## 8-byte Spill LBB0_3000: ## in Loop: Header=BB0_1 Depth=1 movsd -11256(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11272(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3011 ## %bb.3001: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11288(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3003 ## %bb.3002: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11296(%rbp) ## 8-byte Spill jmp LBB0_3004 LBB0_3003: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11296(%rbp) ## 8-byte Spill LBB0_3004: ## in Loop: Header=BB0_1 Depth=1 movsd -11288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3006 ## %bb.3005: ## in Loop: Header=BB0_1 Depth=1 movq _x_8@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11304(%rbp) ## 8-byte Spill jmp LBB0_3010 LBB0_3006: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3008 ## %bb.3007: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11312(%rbp) ## 8-byte Spill jmp LBB0_3009 LBB0_3008: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11312(%rbp) ## 8-byte Spill LBB0_3009: ## in Loop: Header=BB0_1 Depth=1 movsd -11312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11304(%rbp) ## 8-byte Spill LBB0_3010: ## in Loop: Header=BB0_1 Depth=1 movsd -11304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11320(%rbp) ## 8-byte Spill jmp LBB0_3021 LBB0_3011: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11328(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3013 ## %bb.3012: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11336(%rbp) ## 8-byte Spill jmp LBB0_3014 LBB0_3013: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11336(%rbp) ## 8-byte Spill LBB0_3014: ## in Loop: Header=BB0_1 Depth=1 movsd -11328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3016 ## %bb.3015: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11344(%rbp) ## 8-byte Spill jmp LBB0_3020 LBB0_3016: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3018 ## %bb.3017: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11352(%rbp) ## 8-byte Spill jmp LBB0_3019 LBB0_3018: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11352(%rbp) ## 8-byte Spill LBB0_3019: ## in Loop: Header=BB0_1 Depth=1 movsd -11352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11344(%rbp) ## 8-byte Spill LBB0_3020: ## in Loop: Header=BB0_1 Depth=1 movsd -11344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11320(%rbp) ## 8-byte Spill LBB0_3021: ## in Loop: Header=BB0_1 Depth=1 movsd -11320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11208(%rbp) ## 8-byte Spill LBB0_3022: ## in Loop: Header=BB0_1 Depth=1 movsd -11208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -80(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11360(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3024 ## %bb.3023: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11368(%rbp) ## 8-byte Spill jmp LBB0_3025 LBB0_3024: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11368(%rbp) ## 8-byte Spill LBB0_3025: ## in Loop: Header=BB0_1 Depth=1 movsd -11360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3027 ## %bb.3026: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11376(%rbp) ## 8-byte Spill jmp LBB0_3031 LBB0_3027: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3029 ## %bb.3028: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11384(%rbp) ## 8-byte Spill jmp LBB0_3030 LBB0_3029: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11384(%rbp) ## 8-byte Spill LBB0_3030: ## in Loop: Header=BB0_1 Depth=1 movsd -11384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11376(%rbp) ## 8-byte Spill LBB0_3031: ## in Loop: Header=BB0_1 Depth=1 movsd -11376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11400(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11392(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3033 ## %bb.3032: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11408(%rbp) ## 8-byte Spill jmp LBB0_3034 LBB0_3033: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11408(%rbp) ## 8-byte Spill LBB0_3034: ## in Loop: Header=BB0_1 Depth=1 movsd -11392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3036 ## %bb.3035: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11416(%rbp) ## 8-byte Spill jmp LBB0_3040 LBB0_3036: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3038 ## %bb.3037: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11424(%rbp) ## 8-byte Spill jmp LBB0_3039 LBB0_3038: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11424(%rbp) ## 8-byte Spill LBB0_3039: ## in Loop: Header=BB0_1 Depth=1 movsd -11424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11416(%rbp) ## 8-byte Spill LBB0_3040: ## in Loop: Header=BB0_1 Depth=1 movsd -11400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11416(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3051 ## %bb.3041: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11432(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3043 ## %bb.3042: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11440(%rbp) ## 8-byte Spill jmp LBB0_3044 LBB0_3043: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11440(%rbp) ## 8-byte Spill LBB0_3044: ## in Loop: Header=BB0_1 Depth=1 movsd -11432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3046 ## %bb.3045: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11448(%rbp) ## 8-byte Spill jmp LBB0_3050 LBB0_3046: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3048 ## %bb.3047: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11456(%rbp) ## 8-byte Spill jmp LBB0_3049 LBB0_3048: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11456(%rbp) ## 8-byte Spill LBB0_3049: ## in Loop: Header=BB0_1 Depth=1 movsd -11456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11448(%rbp) ## 8-byte Spill LBB0_3050: ## in Loop: Header=BB0_1 Depth=1 movsd -11448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11464(%rbp) ## 8-byte Spill jmp LBB0_3061 LBB0_3051: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11472(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3053 ## %bb.3052: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11480(%rbp) ## 8-byte Spill jmp LBB0_3054 LBB0_3053: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11480(%rbp) ## 8-byte Spill LBB0_3054: ## in Loop: Header=BB0_1 Depth=1 movsd -11472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3056 ## %bb.3055: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11488(%rbp) ## 8-byte Spill jmp LBB0_3060 LBB0_3056: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3058 ## %bb.3057: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11496(%rbp) ## 8-byte Spill jmp LBB0_3059 LBB0_3058: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11496(%rbp) ## 8-byte Spill LBB0_3059: ## in Loop: Header=BB0_1 Depth=1 movsd -11496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11488(%rbp) ## 8-byte Spill LBB0_3060: ## in Loop: Header=BB0_1 Depth=1 movsd -11488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11464(%rbp) ## 8-byte Spill LBB0_3061: ## in Loop: Header=BB0_1 Depth=1 movsd -11464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11512(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11504(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3063 ## %bb.3062: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11520(%rbp) ## 8-byte Spill jmp LBB0_3064 LBB0_3063: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11520(%rbp) ## 8-byte Spill LBB0_3064: ## in Loop: Header=BB0_1 Depth=1 movsd -11504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3066 ## %bb.3065: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11528(%rbp) ## 8-byte Spill jmp LBB0_3070 LBB0_3066: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3068 ## %bb.3067: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11536(%rbp) ## 8-byte Spill jmp LBB0_3069 LBB0_3068: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11536(%rbp) ## 8-byte Spill LBB0_3069: ## in Loop: Header=BB0_1 Depth=1 movsd -11536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11528(%rbp) ## 8-byte Spill LBB0_3070: ## in Loop: Header=BB0_1 Depth=1 movsd -11528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11552(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11544(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3072 ## %bb.3071: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11560(%rbp) ## 8-byte Spill jmp LBB0_3073 LBB0_3072: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11560(%rbp) ## 8-byte Spill LBB0_3073: ## in Loop: Header=BB0_1 Depth=1 movsd -11544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11560(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3075 ## %bb.3074: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11568(%rbp) ## 8-byte Spill jmp LBB0_3079 LBB0_3075: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3077 ## %bb.3076: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11576(%rbp) ## 8-byte Spill jmp LBB0_3078 LBB0_3077: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11576(%rbp) ## 8-byte Spill LBB0_3078: ## in Loop: Header=BB0_1 Depth=1 movsd -11576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11568(%rbp) ## 8-byte Spill LBB0_3079: ## in Loop: Header=BB0_1 Depth=1 movsd -11552(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11568(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3090 ## %bb.3080: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11584(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3082 ## %bb.3081: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11592(%rbp) ## 8-byte Spill jmp LBB0_3083 LBB0_3082: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11592(%rbp) ## 8-byte Spill LBB0_3083: ## in Loop: Header=BB0_1 Depth=1 movsd -11584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3085 ## %bb.3084: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11600(%rbp) ## 8-byte Spill jmp LBB0_3089 LBB0_3085: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3087 ## %bb.3086: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11608(%rbp) ## 8-byte Spill jmp LBB0_3088 LBB0_3087: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11608(%rbp) ## 8-byte Spill LBB0_3088: ## in Loop: Header=BB0_1 Depth=1 movsd -11608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11600(%rbp) ## 8-byte Spill LBB0_3089: ## in Loop: Header=BB0_1 Depth=1 movsd -11600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11616(%rbp) ## 8-byte Spill jmp LBB0_3100 LBB0_3090: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11624(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3092 ## %bb.3091: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11632(%rbp) ## 8-byte Spill jmp LBB0_3093 LBB0_3092: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11632(%rbp) ## 8-byte Spill LBB0_3093: ## in Loop: Header=BB0_1 Depth=1 movsd -11624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3095 ## %bb.3094: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11640(%rbp) ## 8-byte Spill jmp LBB0_3099 LBB0_3095: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3097 ## %bb.3096: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11648(%rbp) ## 8-byte Spill jmp LBB0_3098 LBB0_3097: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11648(%rbp) ## 8-byte Spill LBB0_3098: ## in Loop: Header=BB0_1 Depth=1 movsd -11648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11640(%rbp) ## 8-byte Spill LBB0_3099: ## in Loop: Header=BB0_1 Depth=1 movsd -11640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11616(%rbp) ## 8-byte Spill LBB0_3100: ## in Loop: Header=BB0_1 Depth=1 movsd -11512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11616(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3141 ## %bb.3101: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11656(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3103 ## %bb.3102: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11664(%rbp) ## 8-byte Spill jmp LBB0_3104 LBB0_3103: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11664(%rbp) ## 8-byte Spill LBB0_3104: ## in Loop: Header=BB0_1 Depth=1 movsd -11656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3106 ## %bb.3105: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11672(%rbp) ## 8-byte Spill jmp LBB0_3110 LBB0_3106: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3108 ## %bb.3107: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11680(%rbp) ## 8-byte Spill jmp LBB0_3109 LBB0_3108: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11680(%rbp) ## 8-byte Spill LBB0_3109: ## in Loop: Header=BB0_1 Depth=1 movsd -11680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11672(%rbp) ## 8-byte Spill LBB0_3110: ## in Loop: Header=BB0_1 Depth=1 movsd -11672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11696(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11688(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3112 ## %bb.3111: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11704(%rbp) ## 8-byte Spill jmp LBB0_3113 LBB0_3112: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11704(%rbp) ## 8-byte Spill LBB0_3113: ## in Loop: Header=BB0_1 Depth=1 movsd -11688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3115 ## %bb.3114: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11712(%rbp) ## 8-byte Spill jmp LBB0_3119 LBB0_3115: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3117 ## %bb.3116: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11720(%rbp) ## 8-byte Spill jmp LBB0_3118 LBB0_3117: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11720(%rbp) ## 8-byte Spill LBB0_3118: ## in Loop: Header=BB0_1 Depth=1 movsd -11720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11712(%rbp) ## 8-byte Spill LBB0_3119: ## in Loop: Header=BB0_1 Depth=1 movsd -11696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11712(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3130 ## %bb.3120: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11728(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3122 ## %bb.3121: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11736(%rbp) ## 8-byte Spill jmp LBB0_3123 LBB0_3122: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11736(%rbp) ## 8-byte Spill LBB0_3123: ## in Loop: Header=BB0_1 Depth=1 movsd -11728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3125 ## %bb.3124: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11744(%rbp) ## 8-byte Spill jmp LBB0_3129 LBB0_3125: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3127 ## %bb.3126: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11752(%rbp) ## 8-byte Spill jmp LBB0_3128 LBB0_3127: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11752(%rbp) ## 8-byte Spill LBB0_3128: ## in Loop: Header=BB0_1 Depth=1 movsd -11752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11744(%rbp) ## 8-byte Spill LBB0_3129: ## in Loop: Header=BB0_1 Depth=1 movsd -11744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11760(%rbp) ## 8-byte Spill jmp LBB0_3140 LBB0_3130: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11768(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3132 ## %bb.3131: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11776(%rbp) ## 8-byte Spill jmp LBB0_3133 LBB0_3132: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11776(%rbp) ## 8-byte Spill LBB0_3133: ## in Loop: Header=BB0_1 Depth=1 movsd -11768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3135 ## %bb.3134: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11784(%rbp) ## 8-byte Spill jmp LBB0_3139 LBB0_3135: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3137 ## %bb.3136: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11792(%rbp) ## 8-byte Spill jmp LBB0_3138 LBB0_3137: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11792(%rbp) ## 8-byte Spill LBB0_3138: ## in Loop: Header=BB0_1 Depth=1 movsd -11792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11784(%rbp) ## 8-byte Spill LBB0_3139: ## in Loop: Header=BB0_1 Depth=1 movsd -11784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11760(%rbp) ## 8-byte Spill LBB0_3140: ## in Loop: Header=BB0_1 Depth=1 movsd -11760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11800(%rbp) ## 8-byte Spill jmp LBB0_3181 LBB0_3141: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11808(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3143 ## %bb.3142: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11816(%rbp) ## 8-byte Spill jmp LBB0_3144 LBB0_3143: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11816(%rbp) ## 8-byte Spill LBB0_3144: ## in Loop: Header=BB0_1 Depth=1 movsd -11808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3146 ## %bb.3145: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11824(%rbp) ## 8-byte Spill jmp LBB0_3150 LBB0_3146: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3148 ## %bb.3147: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11832(%rbp) ## 8-byte Spill jmp LBB0_3149 LBB0_3148: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11832(%rbp) ## 8-byte Spill LBB0_3149: ## in Loop: Header=BB0_1 Depth=1 movsd -11832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11824(%rbp) ## 8-byte Spill LBB0_3150: ## in Loop: Header=BB0_1 Depth=1 movsd -11824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11848(%rbp) ## 8-byte Spill movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11840(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3152 ## %bb.3151: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11856(%rbp) ## 8-byte Spill jmp LBB0_3153 LBB0_3152: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11856(%rbp) ## 8-byte Spill LBB0_3153: ## in Loop: Header=BB0_1 Depth=1 movsd -11840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11856(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3155 ## %bb.3154: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11864(%rbp) ## 8-byte Spill jmp LBB0_3159 LBB0_3155: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3157 ## %bb.3156: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11872(%rbp) ## 8-byte Spill jmp LBB0_3158 LBB0_3157: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11872(%rbp) ## 8-byte Spill LBB0_3158: ## in Loop: Header=BB0_1 Depth=1 movsd -11872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11864(%rbp) ## 8-byte Spill LBB0_3159: ## in Loop: Header=BB0_1 Depth=1 movsd -11848(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11864(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3170 ## %bb.3160: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11880(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3162 ## %bb.3161: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11888(%rbp) ## 8-byte Spill jmp LBB0_3163 LBB0_3162: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11888(%rbp) ## 8-byte Spill LBB0_3163: ## in Loop: Header=BB0_1 Depth=1 movsd -11880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3165 ## %bb.3164: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11896(%rbp) ## 8-byte Spill jmp LBB0_3169 LBB0_3165: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3167 ## %bb.3166: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11904(%rbp) ## 8-byte Spill jmp LBB0_3168 LBB0_3167: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11904(%rbp) ## 8-byte Spill LBB0_3168: ## in Loop: Header=BB0_1 Depth=1 movsd -11904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11896(%rbp) ## 8-byte Spill LBB0_3169: ## in Loop: Header=BB0_1 Depth=1 movsd -11896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11912(%rbp) ## 8-byte Spill jmp LBB0_3180 LBB0_3170: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11920(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3172 ## %bb.3171: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11928(%rbp) ## 8-byte Spill jmp LBB0_3173 LBB0_3172: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11928(%rbp) ## 8-byte Spill LBB0_3173: ## in Loop: Header=BB0_1 Depth=1 movsd -11920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3175 ## %bb.3174: ## in Loop: Header=BB0_1 Depth=1 movq _x_21@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11936(%rbp) ## 8-byte Spill jmp LBB0_3179 LBB0_3175: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3177 ## %bb.3176: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11944(%rbp) ## 8-byte Spill jmp LBB0_3178 LBB0_3177: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11944(%rbp) ## 8-byte Spill LBB0_3178: ## in Loop: Header=BB0_1 Depth=1 movsd -11944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11936(%rbp) ## 8-byte Spill LBB0_3179: ## in Loop: Header=BB0_1 Depth=1 movsd -11936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11912(%rbp) ## 8-byte Spill LBB0_3180: ## in Loop: Header=BB0_1 Depth=1 movsd -11912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11800(%rbp) ## 8-byte Spill LBB0_3181: ## in Loop: Header=BB0_1 Depth=1 movsd -11800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -84(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11952(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3183 ## %bb.3182: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11960(%rbp) ## 8-byte Spill jmp LBB0_3184 LBB0_3183: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11960(%rbp) ## 8-byte Spill LBB0_3184: ## in Loop: Header=BB0_1 Depth=1 movsd -11952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -11960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3186 ## %bb.3185: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11968(%rbp) ## 8-byte Spill jmp LBB0_3190 LBB0_3186: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3188 ## %bb.3187: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11976(%rbp) ## 8-byte Spill jmp LBB0_3189 LBB0_3188: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11976(%rbp) ## 8-byte Spill LBB0_3189: ## in Loop: Header=BB0_1 Depth=1 movsd -11976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11968(%rbp) ## 8-byte Spill LBB0_3190: ## in Loop: Header=BB0_1 Depth=1 movsd -11968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -11992(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -11984(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3192 ## %bb.3191: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12000(%rbp) ## 8-byte Spill jmp LBB0_3193 LBB0_3192: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12000(%rbp) ## 8-byte Spill LBB0_3193: ## in Loop: Header=BB0_1 Depth=1 movsd -11984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3195 ## %bb.3194: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12008(%rbp) ## 8-byte Spill jmp LBB0_3199 LBB0_3195: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3197 ## %bb.3196: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12016(%rbp) ## 8-byte Spill jmp LBB0_3198 LBB0_3197: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12016(%rbp) ## 8-byte Spill LBB0_3198: ## in Loop: Header=BB0_1 Depth=1 movsd -12016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12008(%rbp) ## 8-byte Spill LBB0_3199: ## in Loop: Header=BB0_1 Depth=1 movsd -11992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12008(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3210 ## %bb.3200: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12024(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3202 ## %bb.3201: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12032(%rbp) ## 8-byte Spill jmp LBB0_3203 LBB0_3202: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12032(%rbp) ## 8-byte Spill LBB0_3203: ## in Loop: Header=BB0_1 Depth=1 movsd -12024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3205 ## %bb.3204: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12040(%rbp) ## 8-byte Spill jmp LBB0_3209 LBB0_3205: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3207 ## %bb.3206: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12048(%rbp) ## 8-byte Spill jmp LBB0_3208 LBB0_3207: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12048(%rbp) ## 8-byte Spill LBB0_3208: ## in Loop: Header=BB0_1 Depth=1 movsd -12048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12040(%rbp) ## 8-byte Spill LBB0_3209: ## in Loop: Header=BB0_1 Depth=1 movsd -12040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12056(%rbp) ## 8-byte Spill jmp LBB0_3220 LBB0_3210: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12064(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3212 ## %bb.3211: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12072(%rbp) ## 8-byte Spill jmp LBB0_3213 LBB0_3212: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12072(%rbp) ## 8-byte Spill LBB0_3213: ## in Loop: Header=BB0_1 Depth=1 movsd -12064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3215 ## %bb.3214: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12080(%rbp) ## 8-byte Spill jmp LBB0_3219 LBB0_3215: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3217 ## %bb.3216: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12088(%rbp) ## 8-byte Spill jmp LBB0_3218 LBB0_3217: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12088(%rbp) ## 8-byte Spill LBB0_3218: ## in Loop: Header=BB0_1 Depth=1 movsd -12088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12080(%rbp) ## 8-byte Spill LBB0_3219: ## in Loop: Header=BB0_1 Depth=1 movsd -12080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12056(%rbp) ## 8-byte Spill LBB0_3220: ## in Loop: Header=BB0_1 Depth=1 movsd -12056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12104(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12096(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3222 ## %bb.3221: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12112(%rbp) ## 8-byte Spill jmp LBB0_3223 LBB0_3222: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12112(%rbp) ## 8-byte Spill LBB0_3223: ## in Loop: Header=BB0_1 Depth=1 movsd -12096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3225 ## %bb.3224: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12120(%rbp) ## 8-byte Spill jmp LBB0_3229 LBB0_3225: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3227 ## %bb.3226: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12128(%rbp) ## 8-byte Spill jmp LBB0_3228 LBB0_3227: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12128(%rbp) ## 8-byte Spill LBB0_3228: ## in Loop: Header=BB0_1 Depth=1 movsd -12128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12120(%rbp) ## 8-byte Spill LBB0_3229: ## in Loop: Header=BB0_1 Depth=1 movsd -12120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12144(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12136(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3231 ## %bb.3230: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12152(%rbp) ## 8-byte Spill jmp LBB0_3232 LBB0_3231: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12152(%rbp) ## 8-byte Spill LBB0_3232: ## in Loop: Header=BB0_1 Depth=1 movsd -12136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12152(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3234 ## %bb.3233: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12160(%rbp) ## 8-byte Spill jmp LBB0_3238 LBB0_3234: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3236 ## %bb.3235: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12168(%rbp) ## 8-byte Spill jmp LBB0_3237 LBB0_3236: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12168(%rbp) ## 8-byte Spill LBB0_3237: ## in Loop: Header=BB0_1 Depth=1 movsd -12168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12160(%rbp) ## 8-byte Spill LBB0_3238: ## in Loop: Header=BB0_1 Depth=1 movsd -12144(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12160(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3249 ## %bb.3239: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12176(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3241 ## %bb.3240: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12184(%rbp) ## 8-byte Spill jmp LBB0_3242 LBB0_3241: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12184(%rbp) ## 8-byte Spill LBB0_3242: ## in Loop: Header=BB0_1 Depth=1 movsd -12176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3244 ## %bb.3243: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12192(%rbp) ## 8-byte Spill jmp LBB0_3248 LBB0_3244: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3246 ## %bb.3245: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12200(%rbp) ## 8-byte Spill jmp LBB0_3247 LBB0_3246: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12200(%rbp) ## 8-byte Spill LBB0_3247: ## in Loop: Header=BB0_1 Depth=1 movsd -12200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12192(%rbp) ## 8-byte Spill LBB0_3248: ## in Loop: Header=BB0_1 Depth=1 movsd -12192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12208(%rbp) ## 8-byte Spill jmp LBB0_3259 LBB0_3249: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12216(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3251 ## %bb.3250: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12224(%rbp) ## 8-byte Spill jmp LBB0_3252 LBB0_3251: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12224(%rbp) ## 8-byte Spill LBB0_3252: ## in Loop: Header=BB0_1 Depth=1 movsd -12216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3254 ## %bb.3253: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12232(%rbp) ## 8-byte Spill jmp LBB0_3258 LBB0_3254: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3256 ## %bb.3255: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12240(%rbp) ## 8-byte Spill jmp LBB0_3257 LBB0_3256: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12240(%rbp) ## 8-byte Spill LBB0_3257: ## in Loop: Header=BB0_1 Depth=1 movsd -12240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12232(%rbp) ## 8-byte Spill LBB0_3258: ## in Loop: Header=BB0_1 Depth=1 movsd -12232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12208(%rbp) ## 8-byte Spill LBB0_3259: ## in Loop: Header=BB0_1 Depth=1 movsd -12104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12208(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3300 ## %bb.3260: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12248(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3262 ## %bb.3261: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12256(%rbp) ## 8-byte Spill jmp LBB0_3263 LBB0_3262: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12256(%rbp) ## 8-byte Spill LBB0_3263: ## in Loop: Header=BB0_1 Depth=1 movsd -12248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3265 ## %bb.3264: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12264(%rbp) ## 8-byte Spill jmp LBB0_3269 LBB0_3265: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3267 ## %bb.3266: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12272(%rbp) ## 8-byte Spill jmp LBB0_3268 LBB0_3267: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12272(%rbp) ## 8-byte Spill LBB0_3268: ## in Loop: Header=BB0_1 Depth=1 movsd -12272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12264(%rbp) ## 8-byte Spill LBB0_3269: ## in Loop: Header=BB0_1 Depth=1 movsd -12264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12288(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12280(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3271 ## %bb.3270: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12296(%rbp) ## 8-byte Spill jmp LBB0_3272 LBB0_3271: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12296(%rbp) ## 8-byte Spill LBB0_3272: ## in Loop: Header=BB0_1 Depth=1 movsd -12280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3274 ## %bb.3273: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12304(%rbp) ## 8-byte Spill jmp LBB0_3278 LBB0_3274: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3276 ## %bb.3275: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12312(%rbp) ## 8-byte Spill jmp LBB0_3277 LBB0_3276: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12312(%rbp) ## 8-byte Spill LBB0_3277: ## in Loop: Header=BB0_1 Depth=1 movsd -12312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12304(%rbp) ## 8-byte Spill LBB0_3278: ## in Loop: Header=BB0_1 Depth=1 movsd -12288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12304(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3289 ## %bb.3279: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12320(%rbp) ## 8-byte Spill movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3281 ## %bb.3280: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12328(%rbp) ## 8-byte Spill jmp LBB0_3282 LBB0_3281: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12328(%rbp) ## 8-byte Spill LBB0_3282: ## in Loop: Header=BB0_1 Depth=1 movsd -12320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12328(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3284 ## %bb.3283: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12336(%rbp) ## 8-byte Spill jmp LBB0_3288 LBB0_3284: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3286 ## %bb.3285: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12344(%rbp) ## 8-byte Spill jmp LBB0_3287 LBB0_3286: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12344(%rbp) ## 8-byte Spill LBB0_3287: ## in Loop: Header=BB0_1 Depth=1 movsd -12344(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12336(%rbp) ## 8-byte Spill LBB0_3288: ## in Loop: Header=BB0_1 Depth=1 movsd -12336(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12352(%rbp) ## 8-byte Spill jmp LBB0_3299 LBB0_3289: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12360(%rbp) ## 8-byte Spill movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3291 ## %bb.3290: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12368(%rbp) ## 8-byte Spill jmp LBB0_3292 LBB0_3291: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12368(%rbp) ## 8-byte Spill LBB0_3292: ## in Loop: Header=BB0_1 Depth=1 movsd -12360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3294 ## %bb.3293: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12376(%rbp) ## 8-byte Spill jmp LBB0_3298 LBB0_3294: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3296 ## %bb.3295: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12384(%rbp) ## 8-byte Spill jmp LBB0_3297 LBB0_3296: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12384(%rbp) ## 8-byte Spill LBB0_3297: ## in Loop: Header=BB0_1 Depth=1 movsd -12384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12376(%rbp) ## 8-byte Spill LBB0_3298: ## in Loop: Header=BB0_1 Depth=1 movsd -12376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12352(%rbp) ## 8-byte Spill LBB0_3299: ## in Loop: Header=BB0_1 Depth=1 movsd -12352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12392(%rbp) ## 8-byte Spill jmp LBB0_3340 LBB0_3300: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12400(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3302 ## %bb.3301: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12408(%rbp) ## 8-byte Spill jmp LBB0_3303 LBB0_3302: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12408(%rbp) ## 8-byte Spill LBB0_3303: ## in Loop: Header=BB0_1 Depth=1 movsd -12400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3305 ## %bb.3304: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12416(%rbp) ## 8-byte Spill jmp LBB0_3309 LBB0_3305: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3307 ## %bb.3306: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12424(%rbp) ## 8-byte Spill jmp LBB0_3308 LBB0_3307: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12424(%rbp) ## 8-byte Spill LBB0_3308: ## in Loop: Header=BB0_1 Depth=1 movsd -12424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12416(%rbp) ## 8-byte Spill LBB0_3309: ## in Loop: Header=BB0_1 Depth=1 movsd -12416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12440(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12432(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3311 ## %bb.3310: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12448(%rbp) ## 8-byte Spill jmp LBB0_3312 LBB0_3311: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12448(%rbp) ## 8-byte Spill LBB0_3312: ## in Loop: Header=BB0_1 Depth=1 movsd -12432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12448(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3314 ## %bb.3313: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12456(%rbp) ## 8-byte Spill jmp LBB0_3318 LBB0_3314: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3316 ## %bb.3315: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12464(%rbp) ## 8-byte Spill jmp LBB0_3317 LBB0_3316: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12464(%rbp) ## 8-byte Spill LBB0_3317: ## in Loop: Header=BB0_1 Depth=1 movsd -12464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12456(%rbp) ## 8-byte Spill LBB0_3318: ## in Loop: Header=BB0_1 Depth=1 movsd -12440(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12456(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3329 ## %bb.3319: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12472(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3321 ## %bb.3320: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12480(%rbp) ## 8-byte Spill jmp LBB0_3322 LBB0_3321: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12480(%rbp) ## 8-byte Spill LBB0_3322: ## in Loop: Header=BB0_1 Depth=1 movsd -12472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3324 ## %bb.3323: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12488(%rbp) ## 8-byte Spill jmp LBB0_3328 LBB0_3324: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3326 ## %bb.3325: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12496(%rbp) ## 8-byte Spill jmp LBB0_3327 LBB0_3326: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12496(%rbp) ## 8-byte Spill LBB0_3327: ## in Loop: Header=BB0_1 Depth=1 movsd -12496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12488(%rbp) ## 8-byte Spill LBB0_3328: ## in Loop: Header=BB0_1 Depth=1 movsd -12488(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12504(%rbp) ## 8-byte Spill jmp LBB0_3339 LBB0_3329: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12512(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3331 ## %bb.3330: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12520(%rbp) ## 8-byte Spill jmp LBB0_3332 LBB0_3331: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12520(%rbp) ## 8-byte Spill LBB0_3332: ## in Loop: Header=BB0_1 Depth=1 movsd -12512(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12520(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3334 ## %bb.3333: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12528(%rbp) ## 8-byte Spill jmp LBB0_3338 LBB0_3334: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3336 ## %bb.3335: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12536(%rbp) ## 8-byte Spill jmp LBB0_3337 LBB0_3336: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12536(%rbp) ## 8-byte Spill LBB0_3337: ## in Loop: Header=BB0_1 Depth=1 movsd -12536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12528(%rbp) ## 8-byte Spill LBB0_3338: ## in Loop: Header=BB0_1 Depth=1 movsd -12528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12504(%rbp) ## 8-byte Spill LBB0_3339: ## in Loop: Header=BB0_1 Depth=1 movsd -12504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12392(%rbp) ## 8-byte Spill LBB0_3340: ## in Loop: Header=BB0_1 Depth=1 movsd -12392(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -88(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12544(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3342 ## %bb.3341: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12552(%rbp) ## 8-byte Spill jmp LBB0_3343 LBB0_3342: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12552(%rbp) ## 8-byte Spill LBB0_3343: ## in Loop: Header=BB0_1 Depth=1 movsd -12544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3345 ## %bb.3344: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12560(%rbp) ## 8-byte Spill jmp LBB0_3349 LBB0_3345: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3347 ## %bb.3346: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12568(%rbp) ## 8-byte Spill jmp LBB0_3348 LBB0_3347: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12568(%rbp) ## 8-byte Spill LBB0_3348: ## in Loop: Header=BB0_1 Depth=1 movsd -12568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12560(%rbp) ## 8-byte Spill LBB0_3349: ## in Loop: Header=BB0_1 Depth=1 movsd -12560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12584(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12576(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3351 ## %bb.3350: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12592(%rbp) ## 8-byte Spill jmp LBB0_3352 LBB0_3351: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12592(%rbp) ## 8-byte Spill LBB0_3352: ## in Loop: Header=BB0_1 Depth=1 movsd -12576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3354 ## %bb.3353: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12600(%rbp) ## 8-byte Spill jmp LBB0_3358 LBB0_3354: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3356 ## %bb.3355: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12608(%rbp) ## 8-byte Spill jmp LBB0_3357 LBB0_3356: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12608(%rbp) ## 8-byte Spill LBB0_3357: ## in Loop: Header=BB0_1 Depth=1 movsd -12608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12600(%rbp) ## 8-byte Spill LBB0_3358: ## in Loop: Header=BB0_1 Depth=1 movsd -12584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12600(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3369 ## %bb.3359: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12616(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3361 ## %bb.3360: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12624(%rbp) ## 8-byte Spill jmp LBB0_3362 LBB0_3361: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12624(%rbp) ## 8-byte Spill LBB0_3362: ## in Loop: Header=BB0_1 Depth=1 movsd -12616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12624(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3364 ## %bb.3363: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12632(%rbp) ## 8-byte Spill jmp LBB0_3368 LBB0_3364: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3366 ## %bb.3365: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12640(%rbp) ## 8-byte Spill jmp LBB0_3367 LBB0_3366: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12640(%rbp) ## 8-byte Spill LBB0_3367: ## in Loop: Header=BB0_1 Depth=1 movsd -12640(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12632(%rbp) ## 8-byte Spill LBB0_3368: ## in Loop: Header=BB0_1 Depth=1 movsd -12632(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12648(%rbp) ## 8-byte Spill jmp LBB0_3379 LBB0_3369: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12656(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3371 ## %bb.3370: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12664(%rbp) ## 8-byte Spill jmp LBB0_3372 LBB0_3371: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12664(%rbp) ## 8-byte Spill LBB0_3372: ## in Loop: Header=BB0_1 Depth=1 movsd -12656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3374 ## %bb.3373: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12672(%rbp) ## 8-byte Spill jmp LBB0_3378 LBB0_3374: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3376 ## %bb.3375: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12680(%rbp) ## 8-byte Spill jmp LBB0_3377 LBB0_3376: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12680(%rbp) ## 8-byte Spill LBB0_3377: ## in Loop: Header=BB0_1 Depth=1 movsd -12680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12672(%rbp) ## 8-byte Spill LBB0_3378: ## in Loop: Header=BB0_1 Depth=1 movsd -12672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12648(%rbp) ## 8-byte Spill LBB0_3379: ## in Loop: Header=BB0_1 Depth=1 movsd -12648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12696(%rbp) ## 8-byte Spill movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12688(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3381 ## %bb.3380: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12704(%rbp) ## 8-byte Spill jmp LBB0_3382 LBB0_3381: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12704(%rbp) ## 8-byte Spill LBB0_3382: ## in Loop: Header=BB0_1 Depth=1 movsd -12688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3384 ## %bb.3383: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12712(%rbp) ## 8-byte Spill jmp LBB0_3388 LBB0_3384: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3386 ## %bb.3385: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12720(%rbp) ## 8-byte Spill jmp LBB0_3387 LBB0_3386: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12720(%rbp) ## 8-byte Spill LBB0_3387: ## in Loop: Header=BB0_1 Depth=1 movsd -12720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12712(%rbp) ## 8-byte Spill LBB0_3388: ## in Loop: Header=BB0_1 Depth=1 movsd -12712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12736(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12728(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3390 ## %bb.3389: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12744(%rbp) ## 8-byte Spill jmp LBB0_3391 LBB0_3390: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12744(%rbp) ## 8-byte Spill LBB0_3391: ## in Loop: Header=BB0_1 Depth=1 movsd -12728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12744(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3393 ## %bb.3392: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12752(%rbp) ## 8-byte Spill jmp LBB0_3397 LBB0_3393: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3395 ## %bb.3394: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12760(%rbp) ## 8-byte Spill jmp LBB0_3396 LBB0_3395: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12760(%rbp) ## 8-byte Spill LBB0_3396: ## in Loop: Header=BB0_1 Depth=1 movsd -12760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12752(%rbp) ## 8-byte Spill LBB0_3397: ## in Loop: Header=BB0_1 Depth=1 movsd -12736(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12752(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3408 ## %bb.3398: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12768(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3400 ## %bb.3399: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12776(%rbp) ## 8-byte Spill jmp LBB0_3401 LBB0_3400: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12776(%rbp) ## 8-byte Spill LBB0_3401: ## in Loop: Header=BB0_1 Depth=1 movsd -12768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3403 ## %bb.3402: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12784(%rbp) ## 8-byte Spill jmp LBB0_3407 LBB0_3403: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3405 ## %bb.3404: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12792(%rbp) ## 8-byte Spill jmp LBB0_3406 LBB0_3405: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12792(%rbp) ## 8-byte Spill LBB0_3406: ## in Loop: Header=BB0_1 Depth=1 movsd -12792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12784(%rbp) ## 8-byte Spill LBB0_3407: ## in Loop: Header=BB0_1 Depth=1 movsd -12784(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12800(%rbp) ## 8-byte Spill jmp LBB0_3418 LBB0_3408: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12808(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3410 ## %bb.3409: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12816(%rbp) ## 8-byte Spill jmp LBB0_3411 LBB0_3410: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12816(%rbp) ## 8-byte Spill LBB0_3411: ## in Loop: Header=BB0_1 Depth=1 movsd -12808(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12816(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3413 ## %bb.3412: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12824(%rbp) ## 8-byte Spill jmp LBB0_3417 LBB0_3413: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3415 ## %bb.3414: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12832(%rbp) ## 8-byte Spill jmp LBB0_3416 LBB0_3415: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12832(%rbp) ## 8-byte Spill LBB0_3416: ## in Loop: Header=BB0_1 Depth=1 movsd -12832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12824(%rbp) ## 8-byte Spill LBB0_3417: ## in Loop: Header=BB0_1 Depth=1 movsd -12824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12800(%rbp) ## 8-byte Spill LBB0_3418: ## in Loop: Header=BB0_1 Depth=1 movsd -12696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12800(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3459 ## %bb.3419: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12840(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3421 ## %bb.3420: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12848(%rbp) ## 8-byte Spill jmp LBB0_3422 LBB0_3421: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12848(%rbp) ## 8-byte Spill LBB0_3422: ## in Loop: Header=BB0_1 Depth=1 movsd -12840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3424 ## %bb.3423: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12856(%rbp) ## 8-byte Spill jmp LBB0_3428 LBB0_3424: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3426 ## %bb.3425: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12864(%rbp) ## 8-byte Spill jmp LBB0_3427 LBB0_3426: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12864(%rbp) ## 8-byte Spill LBB0_3427: ## in Loop: Header=BB0_1 Depth=1 movsd -12864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12856(%rbp) ## 8-byte Spill LBB0_3428: ## in Loop: Header=BB0_1 Depth=1 movsd -12856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12880(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12872(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3430 ## %bb.3429: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12888(%rbp) ## 8-byte Spill jmp LBB0_3431 LBB0_3430: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12888(%rbp) ## 8-byte Spill LBB0_3431: ## in Loop: Header=BB0_1 Depth=1 movsd -12872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3433 ## %bb.3432: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12896(%rbp) ## 8-byte Spill jmp LBB0_3437 LBB0_3433: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3435 ## %bb.3434: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12904(%rbp) ## 8-byte Spill jmp LBB0_3436 LBB0_3435: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12904(%rbp) ## 8-byte Spill LBB0_3436: ## in Loop: Header=BB0_1 Depth=1 movsd -12904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12896(%rbp) ## 8-byte Spill LBB0_3437: ## in Loop: Header=BB0_1 Depth=1 movsd -12880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12896(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3448 ## %bb.3438: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12912(%rbp) ## 8-byte Spill movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3440 ## %bb.3439: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12920(%rbp) ## 8-byte Spill jmp LBB0_3441 LBB0_3440: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12920(%rbp) ## 8-byte Spill LBB0_3441: ## in Loop: Header=BB0_1 Depth=1 movsd -12912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12920(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3443 ## %bb.3442: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12928(%rbp) ## 8-byte Spill jmp LBB0_3447 LBB0_3443: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3445 ## %bb.3444: ## in Loop: Header=BB0_1 Depth=1 movq _x_2@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12936(%rbp) ## 8-byte Spill jmp LBB0_3446 LBB0_3445: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12936(%rbp) ## 8-byte Spill LBB0_3446: ## in Loop: Header=BB0_1 Depth=1 movsd -12936(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12928(%rbp) ## 8-byte Spill LBB0_3447: ## in Loop: Header=BB0_1 Depth=1 movsd -12928(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12944(%rbp) ## 8-byte Spill jmp LBB0_3458 LBB0_3448: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12952(%rbp) ## 8-byte Spill movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3450 ## %bb.3449: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12960(%rbp) ## 8-byte Spill jmp LBB0_3451 LBB0_3450: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12960(%rbp) ## 8-byte Spill LBB0_3451: ## in Loop: Header=BB0_1 Depth=1 movsd -12952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -12960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3453 ## %bb.3452: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12968(%rbp) ## 8-byte Spill jmp LBB0_3457 LBB0_3453: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3455 ## %bb.3454: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12976(%rbp) ## 8-byte Spill jmp LBB0_3456 LBB0_3455: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12976(%rbp) ## 8-byte Spill LBB0_3456: ## in Loop: Header=BB0_1 Depth=1 movsd -12976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12968(%rbp) ## 8-byte Spill LBB0_3457: ## in Loop: Header=BB0_1 Depth=1 movsd -12968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12944(%rbp) ## 8-byte Spill LBB0_3458: ## in Loop: Header=BB0_1 Depth=1 movsd -12944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12984(%rbp) ## 8-byte Spill jmp LBB0_3499 LBB0_3459: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -12992(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3461 ## %bb.3460: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13000(%rbp) ## 8-byte Spill jmp LBB0_3462 LBB0_3461: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13000(%rbp) ## 8-byte Spill LBB0_3462: ## in Loop: Header=BB0_1 Depth=1 movsd -12992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3464 ## %bb.3463: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13008(%rbp) ## 8-byte Spill jmp LBB0_3468 LBB0_3464: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3466 ## %bb.3465: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13016(%rbp) ## 8-byte Spill jmp LBB0_3467 LBB0_3466: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13016(%rbp) ## 8-byte Spill LBB0_3467: ## in Loop: Header=BB0_1 Depth=1 movsd -13016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13008(%rbp) ## 8-byte Spill LBB0_3468: ## in Loop: Header=BB0_1 Depth=1 movsd -13008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13032(%rbp) ## 8-byte Spill movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13024(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3470 ## %bb.3469: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13040(%rbp) ## 8-byte Spill jmp LBB0_3471 LBB0_3470: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13040(%rbp) ## 8-byte Spill LBB0_3471: ## in Loop: Header=BB0_1 Depth=1 movsd -13024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13040(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3473 ## %bb.3472: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13048(%rbp) ## 8-byte Spill jmp LBB0_3477 LBB0_3473: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3475 ## %bb.3474: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13056(%rbp) ## 8-byte Spill jmp LBB0_3476 LBB0_3475: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13056(%rbp) ## 8-byte Spill LBB0_3476: ## in Loop: Header=BB0_1 Depth=1 movsd -13056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13048(%rbp) ## 8-byte Spill LBB0_3477: ## in Loop: Header=BB0_1 Depth=1 movsd -13032(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13048(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3488 ## %bb.3478: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13064(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3480 ## %bb.3479: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13072(%rbp) ## 8-byte Spill jmp LBB0_3481 LBB0_3480: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13072(%rbp) ## 8-byte Spill LBB0_3481: ## in Loop: Header=BB0_1 Depth=1 movsd -13064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3483 ## %bb.3482: ## in Loop: Header=BB0_1 Depth=1 movq _x_14@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13080(%rbp) ## 8-byte Spill jmp LBB0_3487 LBB0_3483: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3485 ## %bb.3484: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13088(%rbp) ## 8-byte Spill jmp LBB0_3486 LBB0_3485: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13088(%rbp) ## 8-byte Spill LBB0_3486: ## in Loop: Header=BB0_1 Depth=1 movsd -13088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13080(%rbp) ## 8-byte Spill LBB0_3487: ## in Loop: Header=BB0_1 Depth=1 movsd -13080(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13096(%rbp) ## 8-byte Spill jmp LBB0_3498 LBB0_3488: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13104(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3490 ## %bb.3489: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13112(%rbp) ## 8-byte Spill jmp LBB0_3491 LBB0_3490: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13112(%rbp) ## 8-byte Spill LBB0_3491: ## in Loop: Header=BB0_1 Depth=1 movsd -13104(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13112(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3493 ## %bb.3492: ## in Loop: Header=BB0_1 Depth=1 movq _x_20@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13120(%rbp) ## 8-byte Spill jmp LBB0_3497 LBB0_3493: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3495 ## %bb.3494: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13128(%rbp) ## 8-byte Spill jmp LBB0_3496 LBB0_3495: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13128(%rbp) ## 8-byte Spill LBB0_3496: ## in Loop: Header=BB0_1 Depth=1 movsd -13128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13120(%rbp) ## 8-byte Spill LBB0_3497: ## in Loop: Header=BB0_1 Depth=1 movsd -13120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13096(%rbp) ## 8-byte Spill LBB0_3498: ## in Loop: Header=BB0_1 Depth=1 movsd -13096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -12984(%rbp) ## 8-byte Spill LBB0_3499: ## in Loop: Header=BB0_1 Depth=1 movsd -12984(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -92(%rbp) movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13136(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3501 ## %bb.3500: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13144(%rbp) ## 8-byte Spill jmp LBB0_3502 LBB0_3501: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13144(%rbp) ## 8-byte Spill LBB0_3502: ## in Loop: Header=BB0_1 Depth=1 movsd -13136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3504 ## %bb.3503: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13152(%rbp) ## 8-byte Spill jmp LBB0_3508 LBB0_3504: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3506 ## %bb.3505: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13160(%rbp) ## 8-byte Spill jmp LBB0_3507 LBB0_3506: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13160(%rbp) ## 8-byte Spill LBB0_3507: ## in Loop: Header=BB0_1 Depth=1 movsd -13160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13152(%rbp) ## 8-byte Spill LBB0_3508: ## in Loop: Header=BB0_1 Depth=1 movsd -13152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13176(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13168(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3510 ## %bb.3509: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13184(%rbp) ## 8-byte Spill jmp LBB0_3511 LBB0_3510: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13184(%rbp) ## 8-byte Spill LBB0_3511: ## in Loop: Header=BB0_1 Depth=1 movsd -13168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3513 ## %bb.3512: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13192(%rbp) ## 8-byte Spill jmp LBB0_3517 LBB0_3513: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3515 ## %bb.3514: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13200(%rbp) ## 8-byte Spill jmp LBB0_3516 LBB0_3515: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13200(%rbp) ## 8-byte Spill LBB0_3516: ## in Loop: Header=BB0_1 Depth=1 movsd -13200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13192(%rbp) ## 8-byte Spill LBB0_3517: ## in Loop: Header=BB0_1 Depth=1 movsd -13176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13192(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3528 ## %bb.3518: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13208(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3520 ## %bb.3519: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13216(%rbp) ## 8-byte Spill jmp LBB0_3521 LBB0_3520: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13216(%rbp) ## 8-byte Spill LBB0_3521: ## in Loop: Header=BB0_1 Depth=1 movsd -13208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13216(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3523 ## %bb.3522: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13224(%rbp) ## 8-byte Spill jmp LBB0_3527 LBB0_3523: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3525 ## %bb.3524: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13232(%rbp) ## 8-byte Spill jmp LBB0_3526 LBB0_3525: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13232(%rbp) ## 8-byte Spill LBB0_3526: ## in Loop: Header=BB0_1 Depth=1 movsd -13232(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13224(%rbp) ## 8-byte Spill LBB0_3527: ## in Loop: Header=BB0_1 Depth=1 movsd -13224(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13240(%rbp) ## 8-byte Spill jmp LBB0_3538 LBB0_3528: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13248(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3530 ## %bb.3529: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13256(%rbp) ## 8-byte Spill jmp LBB0_3531 LBB0_3530: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13256(%rbp) ## 8-byte Spill LBB0_3531: ## in Loop: Header=BB0_1 Depth=1 movsd -13248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3533 ## %bb.3532: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13264(%rbp) ## 8-byte Spill jmp LBB0_3537 LBB0_3533: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3535 ## %bb.3534: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13272(%rbp) ## 8-byte Spill jmp LBB0_3536 LBB0_3535: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13272(%rbp) ## 8-byte Spill LBB0_3536: ## in Loop: Header=BB0_1 Depth=1 movsd -13272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13264(%rbp) ## 8-byte Spill LBB0_3537: ## in Loop: Header=BB0_1 Depth=1 movsd -13264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13240(%rbp) ## 8-byte Spill LBB0_3538: ## in Loop: Header=BB0_1 Depth=1 movsd -13240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13288(%rbp) ## 8-byte Spill movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13280(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3540 ## %bb.3539: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13296(%rbp) ## 8-byte Spill jmp LBB0_3541 LBB0_3540: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13296(%rbp) ## 8-byte Spill LBB0_3541: ## in Loop: Header=BB0_1 Depth=1 movsd -13280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3543 ## %bb.3542: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13304(%rbp) ## 8-byte Spill jmp LBB0_3547 LBB0_3543: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3545 ## %bb.3544: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13312(%rbp) ## 8-byte Spill jmp LBB0_3546 LBB0_3545: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13312(%rbp) ## 8-byte Spill LBB0_3546: ## in Loop: Header=BB0_1 Depth=1 movsd -13312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13304(%rbp) ## 8-byte Spill LBB0_3547: ## in Loop: Header=BB0_1 Depth=1 movsd -13304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13328(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13320(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3549 ## %bb.3548: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13336(%rbp) ## 8-byte Spill jmp LBB0_3550 LBB0_3549: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13336(%rbp) ## 8-byte Spill LBB0_3550: ## in Loop: Header=BB0_1 Depth=1 movsd -13320(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13336(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3552 ## %bb.3551: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13344(%rbp) ## 8-byte Spill jmp LBB0_3556 LBB0_3552: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3554 ## %bb.3553: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13352(%rbp) ## 8-byte Spill jmp LBB0_3555 LBB0_3554: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13352(%rbp) ## 8-byte Spill LBB0_3555: ## in Loop: Header=BB0_1 Depth=1 movsd -13352(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13344(%rbp) ## 8-byte Spill LBB0_3556: ## in Loop: Header=BB0_1 Depth=1 movsd -13328(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13344(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3567 ## %bb.3557: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13360(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3559 ## %bb.3558: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13368(%rbp) ## 8-byte Spill jmp LBB0_3560 LBB0_3559: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13368(%rbp) ## 8-byte Spill LBB0_3560: ## in Loop: Header=BB0_1 Depth=1 movsd -13360(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13368(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3562 ## %bb.3561: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13376(%rbp) ## 8-byte Spill jmp LBB0_3566 LBB0_3562: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3564 ## %bb.3563: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13384(%rbp) ## 8-byte Spill jmp LBB0_3565 LBB0_3564: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13384(%rbp) ## 8-byte Spill LBB0_3565: ## in Loop: Header=BB0_1 Depth=1 movsd -13384(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13376(%rbp) ## 8-byte Spill LBB0_3566: ## in Loop: Header=BB0_1 Depth=1 movsd -13376(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13392(%rbp) ## 8-byte Spill jmp LBB0_3577 LBB0_3567: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13400(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3569 ## %bb.3568: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13408(%rbp) ## 8-byte Spill jmp LBB0_3570 LBB0_3569: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13408(%rbp) ## 8-byte Spill LBB0_3570: ## in Loop: Header=BB0_1 Depth=1 movsd -13400(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13408(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3572 ## %bb.3571: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13416(%rbp) ## 8-byte Spill jmp LBB0_3576 LBB0_3572: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3574 ## %bb.3573: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13424(%rbp) ## 8-byte Spill jmp LBB0_3575 LBB0_3574: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13424(%rbp) ## 8-byte Spill LBB0_3575: ## in Loop: Header=BB0_1 Depth=1 movsd -13424(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13416(%rbp) ## 8-byte Spill LBB0_3576: ## in Loop: Header=BB0_1 Depth=1 movsd -13416(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13392(%rbp) ## 8-byte Spill LBB0_3577: ## in Loop: Header=BB0_1 Depth=1 movsd -13288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13392(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3618 ## %bb.3578: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13432(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3580 ## %bb.3579: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13440(%rbp) ## 8-byte Spill jmp LBB0_3581 LBB0_3580: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13440(%rbp) ## 8-byte Spill LBB0_3581: ## in Loop: Header=BB0_1 Depth=1 movsd -13432(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13440(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3583 ## %bb.3582: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13448(%rbp) ## 8-byte Spill jmp LBB0_3587 LBB0_3583: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3585 ## %bb.3584: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13456(%rbp) ## 8-byte Spill jmp LBB0_3586 LBB0_3585: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13456(%rbp) ## 8-byte Spill LBB0_3586: ## in Loop: Header=BB0_1 Depth=1 movsd -13456(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13448(%rbp) ## 8-byte Spill LBB0_3587: ## in Loop: Header=BB0_1 Depth=1 movsd -13448(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13472(%rbp) ## 8-byte Spill movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13464(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3589 ## %bb.3588: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13480(%rbp) ## 8-byte Spill jmp LBB0_3590 LBB0_3589: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13480(%rbp) ## 8-byte Spill LBB0_3590: ## in Loop: Header=BB0_1 Depth=1 movsd -13464(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13480(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3592 ## %bb.3591: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13488(%rbp) ## 8-byte Spill jmp LBB0_3596 LBB0_3592: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3594 ## %bb.3593: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13496(%rbp) ## 8-byte Spill jmp LBB0_3595 LBB0_3594: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13496(%rbp) ## 8-byte Spill LBB0_3595: ## in Loop: Header=BB0_1 Depth=1 movsd -13496(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13488(%rbp) ## 8-byte Spill LBB0_3596: ## in Loop: Header=BB0_1 Depth=1 movsd -13472(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13488(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3607 ## %bb.3597: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13504(%rbp) ## 8-byte Spill movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3599 ## %bb.3598: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13512(%rbp) ## 8-byte Spill jmp LBB0_3600 LBB0_3599: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13512(%rbp) ## 8-byte Spill LBB0_3600: ## in Loop: Header=BB0_1 Depth=1 movsd -13504(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13512(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3602 ## %bb.3601: ## in Loop: Header=BB0_1 Depth=1 movq _x_0@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13520(%rbp) ## 8-byte Spill jmp LBB0_3606 LBB0_3602: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3604 ## %bb.3603: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13528(%rbp) ## 8-byte Spill jmp LBB0_3605 LBB0_3604: ## in Loop: Header=BB0_1 Depth=1 movq _x_5@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13528(%rbp) ## 8-byte Spill LBB0_3605: ## in Loop: Header=BB0_1 Depth=1 movsd -13528(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13520(%rbp) ## 8-byte Spill LBB0_3606: ## in Loop: Header=BB0_1 Depth=1 movsd -13520(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13536(%rbp) ## 8-byte Spill jmp LBB0_3617 LBB0_3607: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13544(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3609 ## %bb.3608: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13552(%rbp) ## 8-byte Spill jmp LBB0_3610 LBB0_3609: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13552(%rbp) ## 8-byte Spill LBB0_3610: ## in Loop: Header=BB0_1 Depth=1 movsd -13544(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13552(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3612 ## %bb.3611: ## in Loop: Header=BB0_1 Depth=1 movq _x_7@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13560(%rbp) ## 8-byte Spill jmp LBB0_3616 LBB0_3612: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3614 ## %bb.3613: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13568(%rbp) ## 8-byte Spill jmp LBB0_3615 LBB0_3614: ## in Loop: Header=BB0_1 Depth=1 movq _x_10@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13568(%rbp) ## 8-byte Spill LBB0_3615: ## in Loop: Header=BB0_1 Depth=1 movsd -13568(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13560(%rbp) ## 8-byte Spill LBB0_3616: ## in Loop: Header=BB0_1 Depth=1 movsd -13560(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13536(%rbp) ## 8-byte Spill LBB0_3617: ## in Loop: Header=BB0_1 Depth=1 movsd -13536(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13576(%rbp) ## 8-byte Spill jmp LBB0_3658 LBB0_3618: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13584(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3620 ## %bb.3619: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13592(%rbp) ## 8-byte Spill jmp LBB0_3621 LBB0_3620: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13592(%rbp) ## 8-byte Spill LBB0_3621: ## in Loop: Header=BB0_1 Depth=1 movsd -13584(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13592(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3623 ## %bb.3622: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13600(%rbp) ## 8-byte Spill jmp LBB0_3627 LBB0_3623: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3625 ## %bb.3624: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13608(%rbp) ## 8-byte Spill jmp LBB0_3626 LBB0_3625: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13608(%rbp) ## 8-byte Spill LBB0_3626: ## in Loop: Header=BB0_1 Depth=1 movsd -13608(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13600(%rbp) ## 8-byte Spill LBB0_3627: ## in Loop: Header=BB0_1 Depth=1 movsd -13600(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13624(%rbp) ## 8-byte Spill movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13616(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3629 ## %bb.3628: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13632(%rbp) ## 8-byte Spill jmp LBB0_3630 LBB0_3629: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13632(%rbp) ## 8-byte Spill LBB0_3630: ## in Loop: Header=BB0_1 Depth=1 movsd -13616(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13632(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3632 ## %bb.3631: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13640(%rbp) ## 8-byte Spill jmp LBB0_3636 LBB0_3632: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3634 ## %bb.3633: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13648(%rbp) ## 8-byte Spill jmp LBB0_3635 LBB0_3634: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13648(%rbp) ## 8-byte Spill LBB0_3635: ## in Loop: Header=BB0_1 Depth=1 movsd -13648(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13640(%rbp) ## 8-byte Spill LBB0_3636: ## in Loop: Header=BB0_1 Depth=1 movsd -13624(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13640(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3647 ## %bb.3637: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13656(%rbp) ## 8-byte Spill movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3639 ## %bb.3638: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13664(%rbp) ## 8-byte Spill jmp LBB0_3640 LBB0_3639: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13664(%rbp) ## 8-byte Spill LBB0_3640: ## in Loop: Header=BB0_1 Depth=1 movsd -13656(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13664(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3642 ## %bb.3641: ## in Loop: Header=BB0_1 Depth=1 movq _x_12@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13672(%rbp) ## 8-byte Spill jmp LBB0_3646 LBB0_3642: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3644 ## %bb.3643: ## in Loop: Header=BB0_1 Depth=1 movq _x_13@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13680(%rbp) ## 8-byte Spill jmp LBB0_3645 LBB0_3644: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13680(%rbp) ## 8-byte Spill LBB0_3645: ## in Loop: Header=BB0_1 Depth=1 movsd -13680(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13672(%rbp) ## 8-byte Spill LBB0_3646: ## in Loop: Header=BB0_1 Depth=1 movsd -13672(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13688(%rbp) ## 8-byte Spill jmp LBB0_3657 LBB0_3647: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13696(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3649 ## %bb.3648: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13704(%rbp) ## 8-byte Spill jmp LBB0_3650 LBB0_3649: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13704(%rbp) ## 8-byte Spill LBB0_3650: ## in Loop: Header=BB0_1 Depth=1 movsd -13696(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13704(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3652 ## %bb.3651: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13712(%rbp) ## 8-byte Spill jmp LBB0_3656 LBB0_3652: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3654 ## %bb.3653: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13720(%rbp) ## 8-byte Spill jmp LBB0_3655 LBB0_3654: ## in Loop: Header=BB0_1 Depth=1 movq _x_19@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13720(%rbp) ## 8-byte Spill LBB0_3655: ## in Loop: Header=BB0_1 Depth=1 movsd -13720(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13712(%rbp) ## 8-byte Spill LBB0_3656: ## in Loop: Header=BB0_1 Depth=1 movsd -13712(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13688(%rbp) ## 8-byte Spill LBB0_3657: ## in Loop: Header=BB0_1 Depth=1 movsd -13688(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13576(%rbp) ## 8-byte Spill LBB0_3658: ## in Loop: Header=BB0_1 Depth=1 movsd -13576(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -96(%rbp) movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13728(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3660 ## %bb.3659: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13736(%rbp) ## 8-byte Spill jmp LBB0_3661 LBB0_3660: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13736(%rbp) ## 8-byte Spill LBB0_3661: ## in Loop: Header=BB0_1 Depth=1 movsd -13728(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13736(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3663 ## %bb.3662: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13744(%rbp) ## 8-byte Spill jmp LBB0_3667 LBB0_3663: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3665 ## %bb.3664: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13752(%rbp) ## 8-byte Spill jmp LBB0_3666 LBB0_3665: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13752(%rbp) ## 8-byte Spill LBB0_3666: ## in Loop: Header=BB0_1 Depth=1 movsd -13752(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13744(%rbp) ## 8-byte Spill LBB0_3667: ## in Loop: Header=BB0_1 Depth=1 movsd -13744(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13768(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13760(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3669 ## %bb.3668: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13776(%rbp) ## 8-byte Spill jmp LBB0_3670 LBB0_3669: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13776(%rbp) ## 8-byte Spill LBB0_3670: ## in Loop: Header=BB0_1 Depth=1 movsd -13760(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13776(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3672 ## %bb.3671: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13784(%rbp) ## 8-byte Spill jmp LBB0_3676 LBB0_3672: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3674 ## %bb.3673: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13792(%rbp) ## 8-byte Spill jmp LBB0_3675 LBB0_3674: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13792(%rbp) ## 8-byte Spill LBB0_3675: ## in Loop: Header=BB0_1 Depth=1 movsd -13792(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13784(%rbp) ## 8-byte Spill LBB0_3676: ## in Loop: Header=BB0_1 Depth=1 movsd -13768(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13784(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3687 ## %bb.3677: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13800(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3679 ## %bb.3678: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13808(%rbp) ## 8-byte Spill jmp LBB0_3680 LBB0_3679: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13808(%rbp) ## 8-byte Spill LBB0_3680: ## in Loop: Header=BB0_1 Depth=1 movsd -13800(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13808(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3682 ## %bb.3681: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13816(%rbp) ## 8-byte Spill jmp LBB0_3686 LBB0_3682: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3684 ## %bb.3683: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13824(%rbp) ## 8-byte Spill jmp LBB0_3685 LBB0_3684: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13824(%rbp) ## 8-byte Spill LBB0_3685: ## in Loop: Header=BB0_1 Depth=1 movsd -13824(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13816(%rbp) ## 8-byte Spill LBB0_3686: ## in Loop: Header=BB0_1 Depth=1 movsd -13816(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13832(%rbp) ## 8-byte Spill jmp LBB0_3697 LBB0_3687: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13840(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3689 ## %bb.3688: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13848(%rbp) ## 8-byte Spill jmp LBB0_3690 LBB0_3689: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13848(%rbp) ## 8-byte Spill LBB0_3690: ## in Loop: Header=BB0_1 Depth=1 movsd -13840(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13848(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3692 ## %bb.3691: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13856(%rbp) ## 8-byte Spill jmp LBB0_3696 LBB0_3692: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3694 ## %bb.3693: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13864(%rbp) ## 8-byte Spill jmp LBB0_3695 LBB0_3694: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13864(%rbp) ## 8-byte Spill LBB0_3695: ## in Loop: Header=BB0_1 Depth=1 movsd -13864(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13856(%rbp) ## 8-byte Spill LBB0_3696: ## in Loop: Header=BB0_1 Depth=1 movsd -13856(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13832(%rbp) ## 8-byte Spill LBB0_3697: ## in Loop: Header=BB0_1 Depth=1 movsd -13832(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13880(%rbp) ## 8-byte Spill movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13872(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3699 ## %bb.3698: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13888(%rbp) ## 8-byte Spill jmp LBB0_3700 LBB0_3699: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13888(%rbp) ## 8-byte Spill LBB0_3700: ## in Loop: Header=BB0_1 Depth=1 movsd -13872(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13888(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3702 ## %bb.3701: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13896(%rbp) ## 8-byte Spill jmp LBB0_3706 LBB0_3702: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3704 ## %bb.3703: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13904(%rbp) ## 8-byte Spill jmp LBB0_3705 LBB0_3704: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13904(%rbp) ## 8-byte Spill LBB0_3705: ## in Loop: Header=BB0_1 Depth=1 movsd -13904(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13896(%rbp) ## 8-byte Spill LBB0_3706: ## in Loop: Header=BB0_1 Depth=1 movsd -13896(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13920(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13912(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3708 ## %bb.3707: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13928(%rbp) ## 8-byte Spill jmp LBB0_3709 LBB0_3708: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13928(%rbp) ## 8-byte Spill LBB0_3709: ## in Loop: Header=BB0_1 Depth=1 movsd -13912(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13928(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3711 ## %bb.3710: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13936(%rbp) ## 8-byte Spill jmp LBB0_3715 LBB0_3711: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3713 ## %bb.3712: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13944(%rbp) ## 8-byte Spill jmp LBB0_3714 LBB0_3713: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13944(%rbp) ## 8-byte Spill LBB0_3714: ## in Loop: Header=BB0_1 Depth=1 movsd -13944(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13936(%rbp) ## 8-byte Spill LBB0_3715: ## in Loop: Header=BB0_1 Depth=1 movsd -13920(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13936(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3726 ## %bb.3716: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13952(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3718 ## %bb.3717: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13960(%rbp) ## 8-byte Spill jmp LBB0_3719 LBB0_3718: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13960(%rbp) ## 8-byte Spill LBB0_3719: ## in Loop: Header=BB0_1 Depth=1 movsd -13952(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13960(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3721 ## %bb.3720: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13968(%rbp) ## 8-byte Spill jmp LBB0_3725 LBB0_3721: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3723 ## %bb.3722: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13976(%rbp) ## 8-byte Spill jmp LBB0_3724 LBB0_3723: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13976(%rbp) ## 8-byte Spill LBB0_3724: ## in Loop: Header=BB0_1 Depth=1 movsd -13976(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13968(%rbp) ## 8-byte Spill LBB0_3725: ## in Loop: Header=BB0_1 Depth=1 movsd -13968(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13984(%rbp) ## 8-byte Spill jmp LBB0_3736 LBB0_3726: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -13992(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3728 ## %bb.3727: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14000(%rbp) ## 8-byte Spill jmp LBB0_3729 LBB0_3728: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14000(%rbp) ## 8-byte Spill LBB0_3729: ## in Loop: Header=BB0_1 Depth=1 movsd -13992(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14000(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3731 ## %bb.3730: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14008(%rbp) ## 8-byte Spill jmp LBB0_3735 LBB0_3731: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3733 ## %bb.3732: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14016(%rbp) ## 8-byte Spill jmp LBB0_3734 LBB0_3733: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14016(%rbp) ## 8-byte Spill LBB0_3734: ## in Loop: Header=BB0_1 Depth=1 movsd -14016(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14008(%rbp) ## 8-byte Spill LBB0_3735: ## in Loop: Header=BB0_1 Depth=1 movsd -14008(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -13984(%rbp) ## 8-byte Spill LBB0_3736: ## in Loop: Header=BB0_1 Depth=1 movsd -13880(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -13984(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3777 ## %bb.3737: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14024(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3739 ## %bb.3738: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14032(%rbp) ## 8-byte Spill jmp LBB0_3740 LBB0_3739: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14032(%rbp) ## 8-byte Spill LBB0_3740: ## in Loop: Header=BB0_1 Depth=1 movsd -14024(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14032(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3742 ## %bb.3741: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14040(%rbp) ## 8-byte Spill jmp LBB0_3746 LBB0_3742: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3744 ## %bb.3743: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14048(%rbp) ## 8-byte Spill jmp LBB0_3745 LBB0_3744: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14048(%rbp) ## 8-byte Spill LBB0_3745: ## in Loop: Header=BB0_1 Depth=1 movsd -14048(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14040(%rbp) ## 8-byte Spill LBB0_3746: ## in Loop: Header=BB0_1 Depth=1 movsd -14040(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14064(%rbp) ## 8-byte Spill movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14056(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3748 ## %bb.3747: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14072(%rbp) ## 8-byte Spill jmp LBB0_3749 LBB0_3748: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14072(%rbp) ## 8-byte Spill LBB0_3749: ## in Loop: Header=BB0_1 Depth=1 movsd -14056(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14072(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3751 ## %bb.3750: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14080(%rbp) ## 8-byte Spill jmp LBB0_3755 LBB0_3751: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3753 ## %bb.3752: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14088(%rbp) ## 8-byte Spill jmp LBB0_3754 LBB0_3753: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14088(%rbp) ## 8-byte Spill LBB0_3754: ## in Loop: Header=BB0_1 Depth=1 movsd -14088(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14080(%rbp) ## 8-byte Spill LBB0_3755: ## in Loop: Header=BB0_1 Depth=1 movsd -14064(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14080(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3766 ## %bb.3756: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14096(%rbp) ## 8-byte Spill movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3758 ## %bb.3757: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14104(%rbp) ## 8-byte Spill jmp LBB0_3759 LBB0_3758: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14104(%rbp) ## 8-byte Spill LBB0_3759: ## in Loop: Header=BB0_1 Depth=1 movsd -14096(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14104(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3761 ## %bb.3760: ## in Loop: Header=BB0_1 Depth=1 movq _x_1@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14112(%rbp) ## 8-byte Spill jmp LBB0_3765 LBB0_3761: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3763 ## %bb.3762: ## in Loop: Header=BB0_1 Depth=1 movq _x_3@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14120(%rbp) ## 8-byte Spill jmp LBB0_3764 LBB0_3763: ## in Loop: Header=BB0_1 Depth=1 movq _x_4@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14120(%rbp) ## 8-byte Spill LBB0_3764: ## in Loop: Header=BB0_1 Depth=1 movsd -14120(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14112(%rbp) ## 8-byte Spill LBB0_3765: ## in Loop: Header=BB0_1 Depth=1 movsd -14112(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14128(%rbp) ## 8-byte Spill jmp LBB0_3776 LBB0_3766: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14136(%rbp) ## 8-byte Spill movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3768 ## %bb.3767: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14144(%rbp) ## 8-byte Spill jmp LBB0_3769 LBB0_3768: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14144(%rbp) ## 8-byte Spill LBB0_3769: ## in Loop: Header=BB0_1 Depth=1 movsd -14136(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14144(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3771 ## %bb.3770: ## in Loop: Header=BB0_1 Depth=1 movq _x_6@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14152(%rbp) ## 8-byte Spill jmp LBB0_3775 LBB0_3771: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3773 ## %bb.3772: ## in Loop: Header=BB0_1 Depth=1 movq _x_9@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14160(%rbp) ## 8-byte Spill jmp LBB0_3774 LBB0_3773: ## in Loop: Header=BB0_1 Depth=1 movq _x_11@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14160(%rbp) ## 8-byte Spill LBB0_3774: ## in Loop: Header=BB0_1 Depth=1 movsd -14160(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14152(%rbp) ## 8-byte Spill LBB0_3775: ## in Loop: Header=BB0_1 Depth=1 movsd -14152(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14128(%rbp) ## 8-byte Spill LBB0_3776: ## in Loop: Header=BB0_1 Depth=1 movsd -14128(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14168(%rbp) ## 8-byte Spill jmp LBB0_3817 LBB0_3777: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14176(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3779 ## %bb.3778: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14184(%rbp) ## 8-byte Spill jmp LBB0_3780 LBB0_3779: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14184(%rbp) ## 8-byte Spill LBB0_3780: ## in Loop: Header=BB0_1 Depth=1 movsd -14176(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14184(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3782 ## %bb.3781: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14192(%rbp) ## 8-byte Spill jmp LBB0_3786 LBB0_3782: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3784 ## %bb.3783: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14200(%rbp) ## 8-byte Spill jmp LBB0_3785 LBB0_3784: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14200(%rbp) ## 8-byte Spill LBB0_3785: ## in Loop: Header=BB0_1 Depth=1 movsd -14200(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14192(%rbp) ## 8-byte Spill LBB0_3786: ## in Loop: Header=BB0_1 Depth=1 movsd -14192(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14216(%rbp) ## 8-byte Spill movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14208(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3788 ## %bb.3787: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14224(%rbp) ## 8-byte Spill jmp LBB0_3789 LBB0_3788: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14224(%rbp) ## 8-byte Spill LBB0_3789: ## in Loop: Header=BB0_1 Depth=1 movsd -14208(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14224(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3791 ## %bb.3790: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14232(%rbp) ## 8-byte Spill jmp LBB0_3795 LBB0_3791: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3793 ## %bb.3792: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14240(%rbp) ## 8-byte Spill jmp LBB0_3794 LBB0_3793: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14240(%rbp) ## 8-byte Spill LBB0_3794: ## in Loop: Header=BB0_1 Depth=1 movsd -14240(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14232(%rbp) ## 8-byte Spill LBB0_3795: ## in Loop: Header=BB0_1 Depth=1 movsd -14216(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14232(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3806 ## %bb.3796: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14248(%rbp) ## 8-byte Spill movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3798 ## %bb.3797: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14256(%rbp) ## 8-byte Spill jmp LBB0_3799 LBB0_3798: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14256(%rbp) ## 8-byte Spill LBB0_3799: ## in Loop: Header=BB0_1 Depth=1 movsd -14248(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14256(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3801 ## %bb.3800: ## in Loop: Header=BB0_1 Depth=1 movq _x_15@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14264(%rbp) ## 8-byte Spill jmp LBB0_3805 LBB0_3801: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3803 ## %bb.3802: ## in Loop: Header=BB0_1 Depth=1 movq _x_16@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14272(%rbp) ## 8-byte Spill jmp LBB0_3804 LBB0_3803: ## in Loop: Header=BB0_1 Depth=1 movq _x_17@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14272(%rbp) ## 8-byte Spill LBB0_3804: ## in Loop: Header=BB0_1 Depth=1 movsd -14272(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14264(%rbp) ## 8-byte Spill LBB0_3805: ## in Loop: Header=BB0_1 Depth=1 movsd -14264(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14280(%rbp) ## 8-byte Spill jmp LBB0_3816 LBB0_3806: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14288(%rbp) ## 8-byte Spill movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3808 ## %bb.3807: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14296(%rbp) ## 8-byte Spill jmp LBB0_3809 LBB0_3808: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14296(%rbp) ## 8-byte Spill LBB0_3809: ## in Loop: Header=BB0_1 Depth=1 movsd -14288(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd -14296(%rbp), %xmm1 ## 8-byte Reload ## xmm1 = mem[0],zero ucomisd %xmm1, %xmm0 jbe LBB0_3811 ## %bb.3810: ## in Loop: Header=BB0_1 Depth=1 movq _x_18@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14304(%rbp) ## 8-byte Spill jmp LBB0_3815 LBB0_3811: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero cvtss2sd %xmm1, %xmm2 movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero addsd %xmm2, %xmm1 ucomisd %xmm1, %xmm0 jbe LBB0_3813 ## %bb.3812: ## in Loop: Header=BB0_1 Depth=1 movq _x_22@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14312(%rbp) ## 8-byte Spill jmp LBB0_3814 LBB0_3813: ## in Loop: Header=BB0_1 Depth=1 movq _x_23@GOTPCREL(%rip), %rax movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero addsd %xmm1, %xmm0 movsd %xmm0, -14312(%rbp) ## 8-byte Spill LBB0_3814: ## in Loop: Header=BB0_1 Depth=1 movsd -14312(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14304(%rbp) ## 8-byte Spill LBB0_3815: ## in Loop: Header=BB0_1 Depth=1 movsd -14304(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14280(%rbp) ## 8-byte Spill LBB0_3816: ## in Loop: Header=BB0_1 Depth=1 movsd -14280(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero movsd %xmm0, -14168(%rbp) ## 8-byte Spill LBB0_3817: ## in Loop: Header=BB0_1 Depth=1 movsd -14168(%rbp), %xmm0 ## 8-byte Reload ## xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movss %xmm0, -100(%rbp) movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_0@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_1@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_2@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_3@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -24(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_4@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -28(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_5@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_6@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_7@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_8@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_9@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -48(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_10@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -52(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_11@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -56(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_12@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_13@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -64(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_14@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -68(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_15@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_16@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_17@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -80(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_18@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -84(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_19@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -88(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_20@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -92(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_21@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -96(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_22@GOTPCREL(%rip), %rax movss %xmm0, (%rax) movss -100(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero movq _x_23@GOTPCREL(%rip), %rax movss %xmm0, (%rax) jmp LBB0_1 .cfi_endproc ## -- End function .comm _x_2,4,2 ## @x_2 .comm _x_5,4,2 ## @x_5 .comm _x_6,4,2 ## @x_6 .comm _x_9,4,2 ## @x_9 .comm _x_10,4,2 ## @x_10 .comm _x_11,4,2 ## @x_11 .comm _x_13,4,2 ## @x_13 .comm _x_15,4,2 ## @x_15 .comm _x_17,4,2 ## @x_17 .comm _x_18,4,2 ## @x_18 .comm _x_19,4,2 ## @x_19 .comm _x_23,4,2 ## @x_23 .comm _x_0,4,2 ## @x_0 .comm _x_1,4,2 ## @x_1 .comm _x_4,4,2 ## @x_4 .comm _x_7,4,2 ## @x_7 .comm _x_8,4,2 ## @x_8 .comm _x_16,4,2 ## @x_16 .comm _x_22,4,2 ## @x_22 .comm _x_3,4,2 ## @x_3 .comm _x_12,4,2 ## @x_12 .comm _x_14,4,2 ## @x_14 .comm _x_20,4,2 ## @x_20 .comm _x_21,4,2 ## @x_21 .subsections_via_symbols
the_stack_data/95451719.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1088 adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] str x8, [sp, #24] ; 8-byte Folded Spill adrp x8, ___stdinp@GOTPAGE ldr x8, [x8, ___stdinp@GOTPAGEOFF] str x8, [sp, #32] ; 8-byte Folded Spill stur wzr, [x29, #-20] stur w0, [x29, #-24] stur x1, [x29, #-32] mov w0, #1 str w0, [sp, #40] mov w1, #2 bl _dup2 b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w0, [x29, #-24] ldur x1, [x29, #-32] adrp x2, l_.str@PAGE add x2, x2, l_.str@PAGEOFF bl _getopt sturb w0, [x29, #-33] mov w8, #-1 subs w8, w8, w0, sxtb cset w8, eq tbnz w8, #0, LBB0_10 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldursb w8, [x29, #-33] str w8, [sp, #20] ; 4-byte Folded Spill subs w8, w8, #104 cset w8, eq tbnz w8, #0, LBB0_5 b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] ; 4-byte Folded Reload subs w8, w8, #112 cset w8, eq tbnz w8, #0, LBB0_7 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #20] ; 4-byte Folded Reload subs w8, w8, #118 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_8 LBB0_5: ; in Loop: Header=BB0_1 Depth=1 bl _usage b LBB0_9 LBB0_6: ; in Loop: Header=BB0_1 Depth=1 adrp x9, _verbose@PAGE mov w8, #1 str w8, [x9, _verbose@PAGEOFF] b LBB0_9 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 str wzr, [sp, #40] b LBB0_9 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 bl _usage b LBB0_9 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 b LBB0_1 LBB0_10: mov w0, #2 adrp x1, _sigint_handler@PAGE add x1, x1, _sigint_handler@PAGEOFF bl _Signal mov w0, #18 adrp x1, _sigtstp_handler@PAGE add x1, x1, _sigtstp_handler@PAGEOFF bl _Signal mov w0, #20 adrp x1, _sigchld_handler@PAGE add x1, x1, _sigchld_handler@PAGEOFF bl _Signal mov w0, #3 adrp x1, _sigquit_handler@PAGE add x1, x1, _sigquit_handler@PAGEOFF bl _Signal adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _initjobs b LBB0_11 LBB0_11: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #40] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB0_13 b LBB0_12 LBB0_12: ; in Loop: Header=BB0_11 Depth=1 mov x9, sp adrp x8, _prompt@PAGE add x8, x8, _prompt@PAGEOFF str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [x8] bl _fflush b LBB0_13 LBB0_13: ; in Loop: Header=BB0_11 Depth=1 ldr x8, [sp, #32] ; 8-byte Folded Reload ldr x2, [x8] add x0, sp, #47 mov w1, #1024 bl _fgets subs x8, x0, #0 cset w8, ne tbnz w8, #0, LBB0_16 b LBB0_14 LBB0_14: ; in Loop: Header=BB0_11 Depth=1 ldr x8, [sp, #32] ; 8-byte Folded Reload ldr x0, [x8] bl _ferror subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB0_16 b LBB0_15 LBB0_15: ; in Loop: Header=BB0_11 Depth=1 adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _app_error b LBB0_16 LBB0_16: ; in Loop: Header=BB0_11 Depth=1 ldr x8, [sp, #32] ; 8-byte Folded Reload ldr x0, [x8] bl _feof subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB0_18 b LBB0_17 LBB0_17: ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [x8] bl _fflush mov w0, #0 bl _exit LBB0_18: ; in Loop: Header=BB0_11 Depth=1 add x0, sp, #47 bl _eval ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [x8] bl _fflush ldr x8, [sp, #24] ; 8-byte Folded Reload ldr x0, [x8] bl _fflush b LBB0_11 .cfi_endproc ; -- End function .globl _usage ; -- Begin function usage .p2align 2 _usage: ; @usage .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, l_.str.25@PAGE add x0, x0, l_.str.25@PAGEOFF bl _printf adrp x0, l_.str.26@PAGE add x0, x0, l_.str.26@PAGEOFF bl _printf adrp x0, l_.str.27@PAGE add x0, x0, l_.str.27@PAGEOFF bl _printf adrp x0, l_.str.28@PAGE add x0, x0, l_.str.28@PAGEOFF bl _printf mov w0, #1 bl _exit .cfi_endproc ; -- End function .globl _Signal ; -- Begin function Signal .p2align 2 _Signal: ; @Signal .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur x1, [x29, #-16] ldur x8, [x29, #-16] add x1, sp, #16 str x8, [sp, #16] str wzr, [sp, #24] mov w8, #2 str w8, [sp, #28] ldur w0, [x29, #-4] mov x2, sp bl _sigaction subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB2_2 b LBB2_1 LBB2_1: adrp x0, l_.str.29@PAGE add x0, x0, l_.str.29@PAGEOFF bl _unix_error b LBB2_2 LBB2_2: ldr x0, [sp] ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _sigint_handler ; -- Begin function sigint_handler .p2align 2 _sigint_handler: ; @sigint_handler .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _fgpid str w0, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB3_2 b LBB3_1 LBB3_1: ldr w9, [sp, #8] mov w8, #0 subs w0, w8, w9 ldur w1, [x29, #-4] bl _kill b LBB3_2 LBB3_2: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _sigtstp_handler ; -- Begin function sigtstp_handler .p2align 2 _sigtstp_handler: ; @sigtstp_handler .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _fgpid str w0, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB4_2 b LBB4_1 LBB4_1: ldr w9, [sp, #8] mov w8, #0 subs w0, w8, w9 ldur w1, [x29, #-4] bl _kill b LBB4_2 LBB4_2: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _sigchld_handler ; -- Begin function sigchld_handler .p2align 2 _sigchld_handler: ; @sigchld_handler .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] b LBB5_1 LBB5_1: ; =>This Inner Loop Header: Depth=1 mov w0, #-1 sub x1, x29, #20 mov w2, #3 bl _waitpid stur w0, [x29, #-28] subs w8, w0, #0 cset w8, le tbnz w8, #0, LBB5_13 b LBB5_2 LBB5_2: ; in Loop: Header=BB5_1 Depth=1 ldur w0, [x29, #-28] bl _pid2jid stur w0, [x29, #-24] ldur w8, [x29, #-20] and w8, w8, #0x7f subs w8, w8, #127 cset w8, ne tbnz w8, #0, LBB5_5 b LBB5_3 LBB5_3: ; in Loop: Header=BB5_1 Depth=1 ldur w8, [x29, #-20] asr w8, w8, #8 subs w8, w8, #19 cset w8, eq tbnz w8, #0, LBB5_5 b LBB5_4 LBB5_4: ; in Loop: Header=BB5_1 Depth=1 ldur w1, [x29, #-28] adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _getjobpid stur x0, [x29, #-16] ldur x9, [x29, #-16] mov w8, #3 str w8, [x9, #8] ldur w8, [x29, #-24] ; implicit-def: $x11 mov x11, x8 ldur w9, [x29, #-28] ; implicit-def: $x8 mov x8, x9 ldur w9, [x29, #-20] asr w10, w9, #8 mov x9, sp str x11, [x9] str x8, [x9, #8] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #16] adrp x0, l_.str.12@PAGE add x0, x0, l_.str.12@PAGEOFF bl _printf b LBB5_12 LBB5_5: ; in Loop: Header=BB5_1 Depth=1 ldur w1, [x29, #-28] adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _deletejob ldur w8, [x29, #-20] ands w8, w8, #0x7f cset w8, ne tbnz w8, #0, LBB5_7 b LBB5_6 LBB5_6: ; in Loop: Header=BB5_1 Depth=1 b LBB5_11 LBB5_7: ; in Loop: Header=BB5_1 Depth=1 ldur w8, [x29, #-20] and w8, w8, #0x7f subs w8, w8, #127 cset w8, eq tbnz w8, #0, LBB5_10 b LBB5_8 LBB5_8: ; in Loop: Header=BB5_1 Depth=1 ldur w8, [x29, #-20] ands w8, w8, #0x7f cset w8, eq tbnz w8, #0, LBB5_10 b LBB5_9 LBB5_9: ; in Loop: Header=BB5_1 Depth=1 ldur w8, [x29, #-24] ; implicit-def: $x11 mov x11, x8 ldur w9, [x29, #-28] ; implicit-def: $x8 mov x8, x9 ldur w9, [x29, #-20] and w10, w9, #0x7f mov x9, sp str x11, [x9] str x8, [x9, #8] ; implicit-def: $x8 mov x8, x10 str x8, [x9, #16] adrp x0, l_.str.13@PAGE add x0, x0, l_.str.13@PAGEOFF bl _printf b LBB5_10 LBB5_10: ; in Loop: Header=BB5_1 Depth=1 b LBB5_11 LBB5_11: ; in Loop: Header=BB5_1 Depth=1 b LBB5_12 LBB5_12: ; in Loop: Header=BB5_1 Depth=1 b LBB5_1 LBB5_13: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _sigquit_handler ; -- Begin function sigquit_handler .p2align 2 _sigquit_handler: ; @sigquit_handler .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] adrp x0, l_.str.30@PAGE add x0, x0, l_.str.30@PAGEOFF bl _printf mov w0, #1 bl _exit .cfi_endproc ; -- End function .globl _initjobs ; -- Begin function initjobs .p2align 2 _initjobs: ; @initjobs .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str wzr, [sp, #4] b LBB7_1 LBB7_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #4] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB7_4 b LBB7_2 LBB7_2: ; in Loop: Header=BB7_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp, #4] mov x10, #1036 mul x9, x9, x10 add x0, x8, x9 bl _clearjob b LBB7_3 LBB7_3: ; in Loop: Header=BB7_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB7_1 LBB7_4: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _app_error ; -- Begin function app_error .p2align 2 _app_error: ; @app_error .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x0, [x8] ldr x8, [sp, #8] mov x9, sp str x8, [x9] adrp x1, l_.str.22@PAGE add x1, x1, l_.str.22@PAGEOFF bl _fprintf mov w0, #1 bl _exit .cfi_endproc ; -- End function .globl _eval ; -- Begin function eval .p2align 2 _eval: ; @eval .cfi_startproc ; %bb.0: stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 .cfi_offset w27, -24 .cfi_offset w28, -32 sub sp, sp, #1088 adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-24] str x0, [sp, #40] ldr x0, [sp, #40] add x1, sp, #56 bl _parseline subs w8, w0, #0 cset w8, ne and w9, w8, #0x1 mov w8, #2 ands w9, w9, #0x1 csinc w8, w8, wzr, ne str w8, [sp, #36] ldr x8, [sp, #56] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB9_2 b LBB9_1 LBB9_1: b LBB9_12 LBB9_2: add x0, sp, #56 bl _builtin_cmd subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB9_12 b LBB9_3 LBB9_3: str wzr, [sp, #28] mov w8, #20 str w8, [sp, #52] ldr w8, [sp, #52] subs w8, w8, #32 cset w8, le tbnz w8, #0, LBB9_5 b LBB9_4 LBB9_4: mov w8, #0 str w8, [sp, #24] ; 4-byte Folded Spill b LBB9_6 LBB9_5: ldr w9, [sp, #52] mov w8, #1 subs w9, w9, #1 lsl w8, w8, w9 str w8, [sp, #24] ; 4-byte Folded Spill b LBB9_6 LBB9_6: ldr w9, [sp, #24] ; 4-byte Folded Reload add x1, sp, #28 ldr w8, [sp, #28] orr w8, w8, w9 str w8, [sp, #28] mov w0, #1 mov x2, #0 bl _sigprocmask bl _fork str w0, [sp, #32] subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB9_8 b LBB9_7 LBB9_7: mov w1, #0 mov x0, x1 bl _setpgid mov w0, #2 add x1, sp, #28 mov x2, #0 bl _sigprocmask add x1, sp, #56 ldr x0, [sp, #56] adrp x8, _environ@GOTPAGE ldr x8, [x8, _environ@GOTPAGEOFF] ldr x2, [x8] bl _Execve b LBB9_8 LBB9_8: ldr w1, [sp, #32] ldr w2, [sp, #36] ldr x3, [sp, #40] adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _addjob mov w0, #2 add x1, sp, #28 mov x2, #0 bl _sigprocmask ldr w8, [sp, #36] subs w8, w8, #2 cset w8, ne tbnz w8, #0, LBB9_10 b LBB9_9 LBB9_9: ldr w0, [sp, #32] bl _pid2jid ldr w8, [sp, #32] ; implicit-def: $x10 mov x10, x8 ldr x8, [sp, #40] mov x9, sp ; implicit-def: $x11 mov x11, x0 str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB9_11 LBB9_10: ldr w0, [sp, #32] bl _waitfg b LBB9_11 LBB9_11: b LBB9_12 LBB9_12: ldur x9, [x29, #-24] adrp x8, ___stack_chk_guard@GOTPAGE ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF] ldr x8, [x8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, LBB9_14 b LBB9_13 LBB9_13: bl ___stack_chk_fail LBB9_14: add sp, sp, #1088 ldp x29, x30, [sp, #16] ; 16-byte Folded Reload ldp x28, x27, [sp], #32 ; 16-byte Folded Reload ret .cfi_endproc ; -- End function .globl _parseline ; -- Begin function parseline .p2align 2 _parseline: ; @parseline .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] stur x1, [x29, #-24] adrp x8, _parseline.array@PAGE add x8, x8, _parseline.array@PAGEOFF str x8, [sp, #32] ldr x0, [sp, #32] ldur x1, [x29, #-16] mov x2, #-1 bl ___strcpy_chk ldr x8, [sp, #32] str x8, [sp, #8] ; 8-byte Folded Spill ldr x0, [sp, #32] bl _strlen ldr x8, [sp, #8] ; 8-byte Folded Reload subs x9, x0, #1 add x9, x8, x9 mov w8, #32 strb w8, [x9] b LBB10_1 LBB10_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #32] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp, #4] ; 4-byte Folded Spill tbnz w8, #0, LBB10_3 b LBB10_2 LBB10_2: ; in Loop: Header=BB10_1 Depth=1 ldr x8, [sp, #32] ldrsb w8, [x8] subs w8, w8, #32 cset w8, eq str w8, [sp, #4] ; 4-byte Folded Spill b LBB10_3 LBB10_3: ; in Loop: Header=BB10_1 Depth=1 ldr w8, [sp, #4] ; 4-byte Folded Reload tbz w8, #0, LBB10_5 b LBB10_4 LBB10_4: ; in Loop: Header=BB10_1 Depth=1 ldr x8, [sp, #32] add x8, x8, #1 str x8, [sp, #32] b LBB10_1 LBB10_5: str wzr, [sp, #20] ldr x8, [sp, #32] ldrsb w8, [x8] subs w8, w8, #39 cset w8, ne tbnz w8, #0, LBB10_7 b LBB10_6 LBB10_6: ldr x8, [sp, #32] add x8, x8, #1 str x8, [sp, #32] ldr x0, [sp, #32] mov w1, #39 bl _strchr str x0, [sp, #24] b LBB10_8 LBB10_7: ldr x0, [sp, #32] mov w1, #32 bl _strchr str x0, [sp, #24] b LBB10_8 LBB10_8: b LBB10_9 LBB10_9: ; =>This Loop Header: Depth=1 ; Child Loop BB10_11 Depth 2 ldr x8, [sp, #24] subs x8, x8, #0 cset w8, eq tbnz w8, #0, LBB10_19 b LBB10_10 LBB10_10: ; in Loop: Header=BB10_9 Depth=1 ldr x8, [sp, #32] ldur x9, [x29, #-24] ldrsw x10, [sp, #20] mov x11, x10 add w11, w11, #1 str w11, [sp, #20] str x8, [x9, x10, lsl #3] ldr x8, [sp, #24] strb wzr, [x8] ldr x8, [sp, #24] add x8, x8, #1 str x8, [sp, #32] b LBB10_11 LBB10_11: ; Parent Loop BB10_9 Depth=1 ; => This Inner Loop Header: Depth=2 ldr x8, [sp, #32] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq mov w9, #0 str w9, [sp] ; 4-byte Folded Spill tbnz w8, #0, LBB10_13 b LBB10_12 LBB10_12: ; in Loop: Header=BB10_11 Depth=2 ldr x8, [sp, #32] ldrsb w8, [x8] subs w8, w8, #32 cset w8, eq str w8, [sp] ; 4-byte Folded Spill b LBB10_13 LBB10_13: ; in Loop: Header=BB10_11 Depth=2 ldr w8, [sp] ; 4-byte Folded Reload tbz w8, #0, LBB10_15 b LBB10_14 LBB10_14: ; in Loop: Header=BB10_11 Depth=2 ldr x8, [sp, #32] add x8, x8, #1 str x8, [sp, #32] b LBB10_11 LBB10_15: ; in Loop: Header=BB10_9 Depth=1 ldr x8, [sp, #32] ldrsb w8, [x8] subs w8, w8, #39 cset w8, ne tbnz w8, #0, LBB10_17 b LBB10_16 LBB10_16: ; in Loop: Header=BB10_9 Depth=1 ldr x8, [sp, #32] add x8, x8, #1 str x8, [sp, #32] ldr x0, [sp, #32] mov w1, #39 bl _strchr str x0, [sp, #24] b LBB10_18 LBB10_17: ; in Loop: Header=BB10_9 Depth=1 ldr x0, [sp, #32] mov w1, #32 bl _strchr str x0, [sp, #24] b LBB10_18 LBB10_18: ; in Loop: Header=BB10_9 Depth=1 b LBB10_9 LBB10_19: ldur x9, [x29, #-24] ldrsw x10, [sp, #20] mov x8, #0 str x8, [x9, x10, lsl #3] ldr w8, [sp, #20] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB10_21 b LBB10_20 LBB10_20: mov w8, #1 stur w8, [x29, #-4] b LBB10_24 LBB10_21: ldur x8, [x29, #-24] ldr w9, [sp, #20] subs w9, w9, #1 ldr x8, [x8, w9, sxtw #3] ldrsb w8, [x8] subs w8, w8, #38 cset w8, eq and w9, w8, #0x1 str w9, [sp, #16] ands w8, w8, #0x1 cset w8, eq tbnz w8, #0, LBB10_23 b LBB10_22 LBB10_22: ldur x9, [x29, #-24] ldr w8, [sp, #20] subs w10, w8, #1 str w10, [sp, #20] mov x8, #0 str x8, [x9, w10, sxtw #3] b LBB10_23 LBB10_23: ldr w8, [sp, #16] stur w8, [x29, #-4] b LBB10_24 LBB10_24: ldur w0, [x29, #-4] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _builtin_cmd ; -- Begin function builtin_cmd .p2align 2 _builtin_cmd: ; @builtin_cmd .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp] ldr x8, [sp] ldr x0, [x8] adrp x1, l_.str.4@PAGE add x1, x1, l_.str.4@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB11_2 b LBB11_1 LBB11_1: mov w0, #0 bl _exit LBB11_2: ldr x8, [sp] ldr x0, [x8] adrp x1, l_.str.5@PAGE add x1, x1, l_.str.5@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, eq tbnz w8, #0, LBB11_4 b LBB11_3 LBB11_3: ldr x8, [sp] ldr x0, [x8] adrp x1, l_.str.6@PAGE add x1, x1, l_.str.6@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB11_5 b LBB11_4 LBB11_4: ldr x0, [sp] bl _do_bgfg mov w8, #1 stur w8, [x29, #-4] b LBB11_10 LBB11_5: ldr x8, [sp] ldr x0, [x8] adrp x1, l_.str.7@PAGE add x1, x1, l_.str.7@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB11_7 b LBB11_6 LBB11_6: adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _listjobs mov w8, #1 stur w8, [x29, #-4] b LBB11_10 LBB11_7: b LBB11_8 LBB11_8: b LBB11_9 LBB11_9: stur wzr, [x29, #-4] b LBB11_10 LBB11_10: ldur w0, [x29, #-4] ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _Execve ; -- Begin function Execve .p2align 2 _Execve: ; @Execve .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] str x2, [sp, #24] ldur x0, [x29, #-8] ldur x1, [x29, #-16] ldr x2, [sp, #24] bl _execve subs w8, w0, #0 cset w8, ge tbnz w8, #0, LBB12_2 b LBB12_1 LBB12_1: ldur x8, [x29, #-16] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x8, l_.str.24@PAGE add x8, x8, l_.str.24@PAGEOFF str x8, [x9, #8] adrp x0, _sbuf@GOTPAGE ldr x0, [x0, _sbuf@GOTPAGEOFF] str x0, [sp, #16] ; 8-byte Folded Spill mov w1, #0 mov x2, #1024 adrp x3, l_.str.23@PAGE add x3, x3, l_.str.23@PAGEOFF bl ___sprintf_chk ldr x0, [sp, #16] ; 8-byte Folded Reload bl _app_error b LBB12_2 LBB12_2: ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _addjob ; -- Begin function addjob .p2align 2 _addjob: ; @addjob .cfi_startproc ; %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] ; 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] stur w1, [x29, #-20] stur w2, [x29, #-24] str x3, [sp, #32] ldur w8, [x29, #-20] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB13_2 b LBB13_1 LBB13_1: stur wzr, [x29, #-4] b LBB13_13 LBB13_2: str wzr, [sp, #28] b LBB13_3 LBB13_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #28] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB13_12 b LBB13_4 LBB13_4: ; in Loop: Header=BB13_3 Depth=1 ldur x8, [x29, #-16] ldrsw x9, [sp, #28] mov x10, #1036 mul x9, x9, x10 ldr w8, [x8, x9] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB13_10 b LBB13_5 LBB13_5: ldur w8, [x29, #-20] ldur x9, [x29, #-16] ldrsw x10, [sp, #28] mov x12, #1036 mul x10, x10, x12 str w8, [x9, x10] ldur w8, [x29, #-24] ldur x9, [x29, #-16] ldrsw x10, [sp, #28] mul x10, x10, x12 add x9, x9, x10 str w8, [x9, #8] adrp x8, _nextjid@PAGE ldr w9, [x8, _nextjid@PAGEOFF] add w10, w9, #1 str w10, [x8, _nextjid@PAGEOFF] ldur x10, [x29, #-16] ldrsw x11, [sp, #28] mul x11, x11, x12 add x10, x10, x11 str w9, [x10, #4] ldr w8, [x8, _nextjid@PAGEOFF] subs w8, w8, #16 cset w8, le tbnz w8, #0, LBB13_7 b LBB13_6 LBB13_6: adrp x9, _nextjid@PAGE mov w8, #1 str w8, [x9, _nextjid@PAGEOFF] b LBB13_7 LBB13_7: ldur x8, [x29, #-16] ldrsw x9, [sp, #28] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 add x0, x8, #12 ldr x1, [sp, #32] mov x2, #-1 bl ___strcpy_chk adrp x8, _verbose@PAGE ldr w8, [x8, _verbose@PAGEOFF] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB13_9 b LBB13_8 LBB13_8: ldur x8, [x29, #-16] ldrsw x9, [sp, #28] mov x12, #1036 mul x9, x9, x12 add x8, x8, x9 ldr w8, [x8, #4] ; implicit-def: $x11 mov x11, x8 ldur x8, [x29, #-16] ldrsw x9, [sp, #28] mul x9, x9, x12 ldr w8, [x8, x9] ; implicit-def: $x10 mov x10, x8 ldur x8, [x29, #-16] ldrsw x9, [sp, #28] mul x9, x9, x12 add x8, x8, x9 add x8, x8, #12 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str.14@PAGE add x0, x0, l_.str.14@PAGEOFF bl _printf b LBB13_9 LBB13_9: mov w8, #1 stur w8, [x29, #-4] b LBB13_13 LBB13_10: ; in Loop: Header=BB13_3 Depth=1 b LBB13_11 LBB13_11: ; in Loop: Header=BB13_3 Depth=1 ldr w8, [sp, #28] add w8, w8, #1 str w8, [sp, #28] b LBB13_3 LBB13_12: adrp x0, l_.str.15@PAGE add x0, x0, l_.str.15@PAGEOFF bl _printf stur wzr, [x29, #-4] b LBB13_13 LBB13_13: ldur w0, [x29, #-4] ldp x29, x30, [sp, #64] ; 16-byte Folded Reload add sp, sp, #80 ret .cfi_endproc ; -- End function .globl _pid2jid ; -- Begin function pid2jid .p2align 2 _pid2jid: ; @pid2jid .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str w0, [sp, #8] ldr w8, [sp, #8] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB14_2 b LBB14_1 LBB14_1: str wzr, [sp, #12] b LBB14_9 LBB14_2: str wzr, [sp, #4] b LBB14_3 LBB14_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #4] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB14_8 b LBB14_4 LBB14_4: ; in Loop: Header=BB14_3 Depth=1 ldrsw x8, [sp, #4] mov x9, #1036 mul x9, x8, x9 adrp x8, _jobs@GOTPAGE ldr x8, [x8, _jobs@GOTPAGEOFF] ldr w8, [x8, x9] ldr w9, [sp, #8] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB14_6 b LBB14_5 LBB14_5: ldrsw x8, [sp, #4] mov x9, #1036 mul x9, x8, x9 adrp x8, _jobs@GOTPAGE ldr x8, [x8, _jobs@GOTPAGEOFF] add x8, x8, x9 ldr w8, [x8, #4] str w8, [sp, #12] b LBB14_9 LBB14_6: ; in Loop: Header=BB14_3 Depth=1 b LBB14_7 LBB14_7: ; in Loop: Header=BB14_3 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB14_3 LBB14_8: str wzr, [sp, #12] b LBB14_9 LBB14_9: ldr w0, [sp, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _waitfg ; -- Begin function waitfg .p2align 2 _waitfg: ; @waitfg .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] b LBB15_1 LBB15_1: ; =>This Inner Loop Header: Depth=1 adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _fgpid str w0, [sp, #8] ldur w8, [x29, #-4] ldr w9, [sp, #8] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB15_3 b LBB15_2 LBB15_2: ; in Loop: Header=BB15_1 Depth=1 mov w0, #1 bl _sleep b LBB15_4 LBB15_3: b LBB15_5 LBB15_4: ; in Loop: Header=BB15_1 Depth=1 b LBB15_1 LBB15_5: ldp x29, x30, [sp, #16] ; 16-byte Folded Reload add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _do_bgfg ; -- Begin function do_bgfg .p2align 2 _do_bgfg: ; @do_bgfg .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] ldur x8, [x29, #-8] ldr x8, [x8, #8] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB16_2 b LBB16_1 LBB16_1: ldur x8, [x29, #-8] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x0, l_.str.8@PAGE add x0, x0, l_.str.8@PAGEOFF bl _printf b LBB16_18 LBB16_2: ldur x8, [x29, #-8] ldr x8, [x8, #8] ldrsb w0, [x8] bl _isdigit subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB16_5 b LBB16_3 LBB16_3: ldur x8, [x29, #-8] ldr x8, [x8, #8] ldrsb w8, [x8] subs w8, w8, #37 cset w8, eq tbnz w8, #0, LBB16_5 b LBB16_4 LBB16_4: ldur x8, [x29, #-8] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x0, l_.str.9@PAGE add x0, x0, l_.str.9@PAGEOFF bl _printf b LBB16_18 LBB16_5: ldur x8, [x29, #-8] ldr x8, [x8, #8] ldrsb w8, [x8] subs w8, w8, #37 cset w8, ne tbnz w8, #0, LBB16_7 b LBB16_6 LBB16_6: mov w8, #1 stur w8, [x29, #-12] b LBB16_8 LBB16_7: stur wzr, [x29, #-12] b LBB16_8 LBB16_8: ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB16_12 b LBB16_9 LBB16_9: ldur x8, [x29, #-8] ldr x8, [x8, #8] add x0, x8, #1 bl _atoi mov x1, x0 adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _getjobjid str x0, [sp, #24] ldr x8, [sp, #24] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB16_11 b LBB16_10 LBB16_10: ldur x8, [x29, #-8] ldr x8, [x8, #8] mov x9, sp str x8, [x9] adrp x0, l_.str.10@PAGE add x0, x0, l_.str.10@PAGEOFF bl _printf b LBB16_18 LBB16_11: b LBB16_15 LBB16_12: ldur x8, [x29, #-8] ldr x0, [x8, #8] bl _atoi mov x1, x0 adrp x0, _jobs@GOTPAGE ldr x0, [x0, _jobs@GOTPAGEOFF] bl _getjobpid str x0, [sp, #24] ldr x8, [sp, #24] subs x8, x8, #0 cset w8, ne tbnz w8, #0, LBB16_14 b LBB16_13 LBB16_13: ldur x8, [x29, #-8] ldr x0, [x8, #8] bl _atoi mov x9, sp ; implicit-def: $x8 mov x8, x0 str x8, [x9] adrp x0, l_.str.11@PAGE add x0, x0, l_.str.11@PAGEOFF bl _printf b LBB16_18 LBB16_14: b LBB16_15 LBB16_15: ldur x8, [x29, #-8] ldr x0, [x8] adrp x1, l_.str.5@PAGE add x1, x1, l_.str.5@PAGEOFF bl _strcmp subs w8, w0, #0 cset w8, ne tbnz w8, #0, LBB16_17 b LBB16_16 LBB16_16: ldr x9, [sp, #24] mov w8, #1 str w8, [x9, #8] ldr x8, [sp, #24] ldr w9, [x8] mov w8, #0 subs w0, w8, w9 mov w1, #19 bl _kill ldr x8, [sp, #24] ldr w0, [x8] bl _waitfg b LBB16_18 LBB16_17: ldr x9, [sp, #24] mov w8, #2 str w8, [x9, #8] ldr x8, [sp, #24] ldr w8, [x8, #4] ; implicit-def: $x11 mov x11, x8 ldr x8, [sp, #24] ldr w8, [x8] ; implicit-def: $x10 mov x10, x8 ldr x8, [sp, #24] add x8, x8, #12 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf ldr x8, [sp, #24] ldr w9, [x8] mov w8, #0 subs w0, w8, w9 mov w1, #19 bl _kill b LBB16_18 LBB16_18: ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _listjobs ; -- Begin function listjobs .p2align 2 _listjobs: ; @listjobs .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur wzr, [x29, #-12] b LBB17_1 LBB17_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB17_13 b LBB17_2 LBB17_2: ; in Loop: Header=BB17_1 Depth=1 ldur x8, [x29, #-8] ldursw x9, [x29, #-12] mov x10, #1036 mul x9, x9, x10 ldr w8, [x8, x9] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB17_11 b LBB17_3 LBB17_3: ; in Loop: Header=BB17_1 Depth=1 ldur x8, [x29, #-8] ldursw x9, [x29, #-12] mov x11, #1036 str x11, [sp, #24] ; 8-byte Folded Spill mul x9, x9, x11 add x8, x8, x9 ldr w8, [x8, #4] ; implicit-def: $x10 mov x10, x8 ldur x8, [x29, #-8] ldursw x9, [x29, #-12] mul x9, x9, x11 ldr w9, [x8, x9] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.16@PAGE add x0, x0, l_.str.16@PAGEOFF bl _printf ldr x10, [sp, #24] ; 8-byte Folded Reload ldur x8, [x29, #-8] ldursw x9, [x29, #-12] mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #8] stur w8, [x29, #-16] ; 4-byte Folded Spill subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB17_7 b LBB17_4 LBB17_4: ; in Loop: Header=BB17_1 Depth=1 ldur w8, [x29, #-16] ; 4-byte Folded Reload subs w8, w8, #2 cset w8, eq tbnz w8, #0, LBB17_6 b LBB17_5 LBB17_5: ; in Loop: Header=BB17_1 Depth=1 ldur w8, [x29, #-16] ; 4-byte Folded Reload subs w8, w8, #3 cset w8, eq tbnz w8, #0, LBB17_8 b LBB17_9 LBB17_6: ; in Loop: Header=BB17_1 Depth=1 adrp x0, l_.str.17@PAGE add x0, x0, l_.str.17@PAGEOFF bl _printf b LBB17_10 LBB17_7: ; in Loop: Header=BB17_1 Depth=1 adrp x0, l_.str.18@PAGE add x0, x0, l_.str.18@PAGEOFF bl _printf b LBB17_10 LBB17_8: ; in Loop: Header=BB17_1 Depth=1 adrp x0, l_.str.19@PAGE add x0, x0, l_.str.19@PAGEOFF bl _printf b LBB17_10 LBB17_9: ; in Loop: Header=BB17_1 Depth=1 ldur w8, [x29, #-12] ; implicit-def: $x10 mov x10, x8 ldur x8, [x29, #-8] ldursw x9, [x29, #-12] mov x11, #1036 mul x9, x9, x11 add x8, x8, x9 ldr w9, [x8, #8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x0, l_.str.20@PAGE add x0, x0, l_.str.20@PAGEOFF bl _printf b LBB17_10 LBB17_10: ; in Loop: Header=BB17_1 Depth=1 ldur x8, [x29, #-8] ldursw x9, [x29, #-12] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 add x8, x8, #12 mov x9, sp str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB17_11 LBB17_11: ; in Loop: Header=BB17_1 Depth=1 b LBB17_12 LBB17_12: ; in Loop: Header=BB17_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB17_1 LBB17_13: ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .globl _getjobjid ; -- Begin function getjobjid .p2align 2 _getjobjid: ; @getjobjid .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] str w1, [sp, #12] ldr w8, [sp, #12] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB18_2 b LBB18_1 LBB18_1: ; kill: def $x8 killed $xzr str xzr, [sp, #24] b LBB18_9 LBB18_2: str wzr, [sp, #8] b LBB18_3 LBB18_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB18_8 b LBB18_4 LBB18_4: ; in Loop: Header=BB18_3 Depth=1 ldr x8, [sp, #16] ldrsw x9, [sp, #8] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #4] ldr w9, [sp, #12] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB18_6 b LBB18_5 LBB18_5: ldr x8, [sp, #16] ldrsw x9, [sp, #8] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 str x8, [sp, #24] b LBB18_9 LBB18_6: ; in Loop: Header=BB18_3 Depth=1 b LBB18_7 LBB18_7: ; in Loop: Header=BB18_3 Depth=1 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB18_3 LBB18_8: ; kill: def $x8 killed $xzr str xzr, [sp, #24] b LBB18_9 LBB18_9: ldr x0, [sp, #24] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _getjobpid ; -- Begin function getjobpid .p2align 2 _getjobpid: ; @getjobpid .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] str w1, [sp, #12] ldr w8, [sp, #12] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB19_2 b LBB19_1 LBB19_1: ; kill: def $x8 killed $xzr str xzr, [sp, #24] b LBB19_9 LBB19_2: str wzr, [sp, #8] b LBB19_3 LBB19_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB19_8 b LBB19_4 LBB19_4: ; in Loop: Header=BB19_3 Depth=1 ldr x8, [sp, #16] ldrsw x9, [sp, #8] mov x10, #1036 mul x9, x9, x10 ldr w8, [x8, x9] ldr w9, [sp, #12] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB19_6 b LBB19_5 LBB19_5: ldr x8, [sp, #16] ldrsw x9, [sp, #8] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 str x8, [sp, #24] b LBB19_9 LBB19_6: ; in Loop: Header=BB19_3 Depth=1 b LBB19_7 LBB19_7: ; in Loop: Header=BB19_3 Depth=1 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB19_3 LBB19_8: ; kill: def $x8 killed $xzr str xzr, [sp, #24] b LBB19_9 LBB19_9: ldr x0, [sp, #24] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _fgpid ; -- Begin function fgpid .p2align 2 _fgpid: ; @fgpid .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #16] str wzr, [sp, #12] b LBB20_1 LBB20_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB20_6 b LBB20_2 LBB20_2: ; in Loop: Header=BB20_1 Depth=1 ldr x8, [sp, #16] ldrsw x9, [sp, #12] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #8] subs w8, w8, #1 cset w8, ne tbnz w8, #0, LBB20_4 b LBB20_3 LBB20_3: ldr x8, [sp, #16] ldrsw x9, [sp, #12] mov x10, #1036 mul x9, x9, x10 ldr w8, [x8, x9] str w8, [sp, #28] b LBB20_7 LBB20_4: ; in Loop: Header=BB20_1 Depth=1 b LBB20_5 LBB20_5: ; in Loop: Header=BB20_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b LBB20_1 LBB20_6: str wzr, [sp, #28] b LBB20_7 LBB20_7: ldr w0, [sp, #28] add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _deletejob ; -- Begin function deletejob .p2align 2 _deletejob: ; @deletejob .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #16] str w1, [sp, #12] ldr w8, [sp, #12] subs w8, w8, #1 cset w8, ge tbnz w8, #0, LBB21_2 b LBB21_1 LBB21_1: stur wzr, [x29, #-4] b LBB21_9 LBB21_2: str wzr, [sp, #8] b LBB21_3 LBB21_3: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #8] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB21_8 b LBB21_4 LBB21_4: ; in Loop: Header=BB21_3 Depth=1 ldr x8, [sp, #16] ldrsw x9, [sp, #8] mov x10, #1036 mul x9, x9, x10 ldr w8, [x8, x9] ldr w9, [sp, #12] subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB21_6 b LBB21_5 LBB21_5: ldr x8, [sp, #16] ldrsw x9, [sp, #8] mov x10, #1036 mul x9, x9, x10 add x0, x8, x9 bl _clearjob ldr x0, [sp, #16] bl _maxjid mov w8, #1 add w9, w0, #1 adrp x10, _nextjid@PAGE str w9, [x10, _nextjid@PAGEOFF] stur w8, [x29, #-4] b LBB21_9 LBB21_6: ; in Loop: Header=BB21_3 Depth=1 b LBB21_7 LBB21_7: ; in Loop: Header=BB21_3 Depth=1 ldr w8, [sp, #8] add w8, w8, #1 str w8, [sp, #8] b LBB21_3 LBB21_8: stur wzr, [x29, #-4] b LBB21_9 LBB21_9: ldur w0, [x29, #-4] ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .globl _clearjob ; -- Begin function clearjob .p2align 2 _clearjob: ; @clearjob .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] ldr x8, [sp, #8] str wzr, [x8] ldr x8, [sp, #8] str wzr, [x8, #4] ldr x8, [sp, #8] str wzr, [x8, #8] ldr x8, [sp, #8] strb wzr, [x8, #12] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _maxjid ; -- Begin function maxjid .p2align 2 _maxjid: ; @maxjid .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str wzr, [sp] str wzr, [sp, #4] b LBB23_1 LBB23_1: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp, #4] subs w8, w8, #16 cset w8, ge tbnz w8, #0, LBB23_6 b LBB23_2 LBB23_2: ; in Loop: Header=BB23_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp, #4] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #4] ldr w9, [sp] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB23_4 b LBB23_3 LBB23_3: ; in Loop: Header=BB23_1 Depth=1 ldr x8, [sp, #8] ldrsw x9, [sp, #4] mov x10, #1036 mul x9, x9, x10 add x8, x8, x9 ldr w8, [x8, #4] str w8, [sp] b LBB23_4 LBB23_4: ; in Loop: Header=BB23_1 Depth=1 b LBB23_5 LBB23_5: ; in Loop: Header=BB23_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB23_1 LBB23_6: ldr w0, [sp] add sp, sp, #16 ret .cfi_endproc ; -- End function .globl _unix_error ; -- Begin function unix_error .p2align 2 _unix_error: ; @unix_error .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] adrp x8, ___stdoutp@GOTPAGE ldr x8, [x8, ___stdoutp@GOTPAGEOFF] ldr x8, [x8] stur x8, [x29, #-16] ; 8-byte Folded Spill ldur x8, [x29, #-8] str x8, [sp, #24] ; 8-byte Folded Spill bl ___error ldr w0, [x0] bl _strerror ldr x10, [sp, #24] ; 8-byte Folded Reload mov x8, x0 ldur x0, [x29, #-16] ; 8-byte Folded Reload mov x9, sp str x10, [x9] str x8, [x9, #8] adrp x1, l_.str.21@PAGE add x1, x1, l_.str.21@PAGEOFF bl _fprintf mov w0, #1 bl _exit .cfi_endproc ; -- End function .section __DATA,__data .globl _prompt ; @prompt _prompt: .asciz "tsh> " .globl _verbose ; @verbose .zerofill __DATA,__common,_verbose,4,2 .globl _nextjid ; @nextjid .p2align 2 _nextjid: .long 1 ; 0x1 .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "hvp" .comm _jobs,16576,2 ; @jobs l_.str.1: ; @.str.1 .asciz "%s" l_.str.2: ; @.str.2 .asciz "fgets error" l_.str.3: ; @.str.3 .asciz "[%d] (%d) %s" .zerofill __DATA,__bss,_parseline.array,1024,0 ; @parseline.array l_.str.4: ; @.str.4 .asciz "quit" l_.str.5: ; @.str.5 .asciz "fg" l_.str.6: ; @.str.6 .asciz "bg" l_.str.7: ; @.str.7 .asciz "jobs" l_.str.8: ; @.str.8 .asciz "%s command requires PID or %%jobid argument\n" l_.str.9: ; @.str.9 .asciz "%s: argument must be a PID or %%jobid\n" l_.str.10: ; @.str.10 .asciz "%s: No such job\n" l_.str.11: ; @.str.11 .asciz "(%d): No such process\n" l_.str.12: ; @.str.12 .asciz "Job [%d] (%d) stopped by signal %d\n" l_.str.13: ; @.str.13 .asciz "Job [%d] (%d) terminated by signal %d\n" l_.str.14: ; @.str.14 .asciz "Added job [%d] %d %s\n" l_.str.15: ; @.str.15 .asciz "Tried to create too many jobs\n" l_.str.16: ; @.str.16 .asciz "[%d] (%d) " l_.str.17: ; @.str.17 .asciz "Running " l_.str.18: ; @.str.18 .asciz "Foreground " l_.str.19: ; @.str.19 .asciz "Stopped " l_.str.20: ; @.str.20 .asciz "listjobs: Internal error: job[%d].state=%d " l_.str.21: ; @.str.21 .asciz "%s: %s\n" l_.str.22: ; @.str.22 .asciz "%s\n" .comm _sbuf,1024,0 ; @sbuf l_.str.23: ; @.str.23 .asciz "%s: %s" l_.str.24: ; @.str.24 .asciz "Command not found" l_.str.25: ; @.str.25 .asciz "Usage: shell [-hvp]\n" l_.str.26: ; @.str.26 .asciz " -h print this message\n" l_.str.27: ; @.str.27 .asciz " -v print additional diagnostic information\n" l_.str.28: ; @.str.28 .asciz " -p do not emit a command prompt\n" l_.str.29: ; @.str.29 .asciz "Signal error" l_.str.30: ; @.str.30 .asciz "Terminating after receipt of SIGQUIT signal\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1072, %rsp ## imm = 0x430 movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl $1, -1060(%rbp) movl $1, %edi movl $2, %esi callq _dup2 LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -8(%rbp), %edi movq -16(%rbp), %rsi leaq L_.str(%rip), %rdx callq _getopt ## kill: def $al killed $al killed $eax movb %al, -17(%rbp) movsbl %al, %eax cmpl $-1, %eax je LBB0_8 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movsbl -17(%rbp), %eax movl %eax, -1064(%rbp) ## 4-byte Spill subl $104, %eax je LBB0_3 jmp LBB0_17 LBB0_17: ## in Loop: Header=BB0_1 Depth=1 movl -1064(%rbp), %eax ## 4-byte Reload subl $112, %eax je LBB0_5 jmp LBB0_18 LBB0_18: ## in Loop: Header=BB0_1 Depth=1 movl -1064(%rbp), %eax ## 4-byte Reload subl $118, %eax je LBB0_4 jmp LBB0_6 LBB0_3: ## in Loop: Header=BB0_1 Depth=1 callq _usage jmp LBB0_7 LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movl $1, _verbose(%rip) jmp LBB0_7 LBB0_5: ## in Loop: Header=BB0_1 Depth=1 movl $0, -1060(%rbp) jmp LBB0_7 LBB0_6: ## in Loop: Header=BB0_1 Depth=1 callq _usage LBB0_7: ## in Loop: Header=BB0_1 Depth=1 jmp LBB0_1 LBB0_8: movl $2, %edi leaq _sigint_handler(%rip), %rsi callq _Signal movl $18, %edi leaq _sigtstp_handler(%rip), %rsi callq _Signal movl $20, %edi leaq _sigchld_handler(%rip), %rsi callq _Signal movl $3, %edi leaq _sigquit_handler(%rip), %rsi callq _Signal movq _jobs@GOTPCREL(%rip), %rdi callq _initjobs LBB0_9: ## =>This Inner Loop Header: Depth=1 cmpl $0, -1060(%rbp) je LBB0_11 ## %bb.10: ## in Loop: Header=BB0_9 Depth=1 leaq L_.str.1(%rip), %rdi leaq _prompt(%rip), %rsi movb $0, %al callq _printf movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush LBB0_11: ## in Loop: Header=BB0_9 Depth=1 leaq -1056(%rbp), %rdi movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdx movl $1024, %esi ## imm = 0x400 callq _fgets cmpq $0, %rax jne LBB0_14 ## %bb.12: ## in Loop: Header=BB0_9 Depth=1 movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _ferror cmpl $0, %eax je LBB0_14 ## %bb.13: ## in Loop: Header=BB0_9 Depth=1 leaq L_.str.2(%rip), %rdi callq _app_error LBB0_14: ## in Loop: Header=BB0_9 Depth=1 movq ___stdinp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _feof cmpl $0, %eax je LBB0_16 ## %bb.15: movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush xorl %edi, %edi callq _exit LBB0_16: ## in Loop: Header=BB0_9 Depth=1 leaq -1056(%rbp), %rdi callq _eval movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi callq _fflush jmp LBB0_9 .cfi_endproc ## -- End function .globl _usage ## -- Begin function usage .p2align 4, 0x90 _usage: ## @usage .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp leaq L_.str.25(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax movb %al, -1(%rbp) ## 1-byte Spill callq _printf ## kill: def $ecx killed $eax movb -1(%rbp), %al ## 1-byte Reload leaq L_.str.26(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -1(%rbp), %al ## 1-byte Reload leaq L_.str.27(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -1(%rbp), %al ## 1-byte Reload leaq L_.str.28(%rip), %rdi callq _printf movl $1, %edi callq _exit .cfi_endproc ## -- End function .globl _Signal ## -- Begin function Signal .p2align 4, 0x90 _Signal: ## @Signal .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rax movq %rax, -32(%rbp) movl $0, -24(%rbp) movl $2, -20(%rbp) movl -4(%rbp), %edi leaq -32(%rbp), %rsi leaq -48(%rbp), %rdx callq _sigaction cmpl $0, %eax jge LBB2_2 ## %bb.1: leaq L_.str.29(%rip), %rdi callq _unix_error LBB2_2: movq -48(%rbp), %rax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _sigint_handler ## -- Begin function sigint_handler .p2align 4, 0x90 _sigint_handler: ## @sigint_handler .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movq _jobs@GOTPCREL(%rip), %rdi callq _fgpid movl %eax, -8(%rbp) cmpl $0, -8(%rbp) je LBB3_2 ## %bb.1: xorl %edi, %edi subl -8(%rbp), %edi movl -4(%rbp), %esi callq _kill LBB3_2: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _sigtstp_handler ## -- Begin function sigtstp_handler .p2align 4, 0x90 _sigtstp_handler: ## @sigtstp_handler .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movq _jobs@GOTPCREL(%rip), %rdi callq _fgpid movl %eax, -8(%rbp) cmpl $0, -8(%rbp) je LBB4_2 ## %bb.1: xorl %edi, %edi subl -8(%rbp), %edi movl -4(%rbp), %esi callq _kill LBB4_2: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _sigchld_handler ## -- Begin function sigchld_handler .p2align 4, 0x90 _sigchld_handler: ## @sigchld_handler .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) LBB5_1: ## =>This Inner Loop Header: Depth=1 movl $4294967295, %edi ## imm = 0xFFFFFFFF leaq -20(%rbp), %rsi movl $3, %edx callq _waitpid movl %eax, -28(%rbp) cmpl $0, %eax jle LBB5_13 ## %bb.2: ## in Loop: Header=BB5_1 Depth=1 movl -28(%rbp), %edi callq _pid2jid movl %eax, -24(%rbp) movl -20(%rbp), %eax andl $127, %eax cmpl $127, %eax jne LBB5_5 ## %bb.3: ## in Loop: Header=BB5_1 Depth=1 movl -20(%rbp), %eax sarl $8, %eax cmpl $19, %eax je LBB5_5 ## %bb.4: ## in Loop: Header=BB5_1 Depth=1 movl -28(%rbp), %esi movq _jobs@GOTPCREL(%rip), %rdi callq _getjobpid movq %rax, -16(%rbp) movq -16(%rbp), %rax movl $3, 8(%rax) movl -24(%rbp), %esi movl -28(%rbp), %edx movl -20(%rbp), %ecx sarl $8, %ecx leaq L_.str.12(%rip), %rdi movb $0, %al callq _printf jmp LBB5_12 LBB5_5: ## in Loop: Header=BB5_1 Depth=1 movl -28(%rbp), %esi movq _jobs@GOTPCREL(%rip), %rdi callq _deletejob movl -20(%rbp), %eax andl $127, %eax cmpl $0, %eax jne LBB5_7 ## %bb.6: ## in Loop: Header=BB5_1 Depth=1 jmp LBB5_11 LBB5_7: ## in Loop: Header=BB5_1 Depth=1 movl -20(%rbp), %eax andl $127, %eax cmpl $127, %eax je LBB5_10 ## %bb.8: ## in Loop: Header=BB5_1 Depth=1 movl -20(%rbp), %eax andl $127, %eax cmpl $0, %eax je LBB5_10 ## %bb.9: ## in Loop: Header=BB5_1 Depth=1 movl -24(%rbp), %esi movl -28(%rbp), %edx movl -20(%rbp), %ecx andl $127, %ecx leaq L_.str.13(%rip), %rdi movb $0, %al callq _printf LBB5_10: ## in Loop: Header=BB5_1 Depth=1 jmp LBB5_11 LBB5_11: ## in Loop: Header=BB5_1 Depth=1 jmp LBB5_12 LBB5_12: ## in Loop: Header=BB5_1 Depth=1 jmp LBB5_1 LBB5_13: addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _sigquit_handler ## -- Begin function sigquit_handler .p2align 4, 0x90 _sigquit_handler: ## @sigquit_handler .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) leaq L_.str.30(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit .cfi_endproc ## -- End function .globl _initjobs ## -- Begin function initjobs .p2align 4, 0x90 _initjobs: ## @initjobs .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl $0, -12(%rbp) LBB7_1: ## =>This Inner Loop Header: Depth=1 cmpl $16, -12(%rbp) jge LBB7_4 ## %bb.2: ## in Loop: Header=BB7_1 Depth=1 movq -8(%rbp), %rdi movslq -12(%rbp), %rax imulq $1036, %rax, %rax ## imm = 0x40C addq %rax, %rdi callq _clearjob ## %bb.3: ## in Loop: Header=BB7_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB7_1 LBB7_4: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _app_error ## -- Begin function app_error .p2align 4, 0x90 _app_error: ## @app_error .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rdi movq -8(%rbp), %rdx leaq L_.str.22(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit .cfi_endproc ## -- End function .globl _eval ## -- Begin function eval .p2align 4, 0x90 _eval: ## @eval .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $1072, %rsp ## imm = 0x430 movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -8(%rbp) movq %rdi, -1056(%rbp) movq -1056(%rbp), %rdi leaq -1040(%rbp), %rsi callq _parseline movl %eax, %edx movl $1, %eax movl $2, %ecx cmpl $0, %edx cmovnel %ecx, %eax movl %eax, -1060(%rbp) cmpq $0, -1040(%rbp) jne LBB9_2 ## %bb.1: jmp LBB9_12 LBB9_2: leaq -1040(%rbp), %rdi callq _builtin_cmd cmpl $0, %eax jne LBB9_12 ## %bb.3: movl $0, -1068(%rbp) movl $20, -1044(%rbp) cmpl $32, -1044(%rbp) jle LBB9_5 ## %bb.4: xorl %eax, %eax movl %eax, -1072(%rbp) ## 4-byte Spill jmp LBB9_6 LBB9_5: movl -1044(%rbp), %ecx subl $1, %ecx movl $1, %eax ## kill: def $cl killed $ecx shll %cl, %eax movl %eax, -1072(%rbp) ## 4-byte Spill LBB9_6: movl -1072(%rbp), %eax ## 4-byte Reload orl -1068(%rbp), %eax movl %eax, -1068(%rbp) movl $1, %edi leaq -1068(%rbp), %rsi xorl %eax, %eax movl %eax, %edx callq _sigprocmask callq _fork movl %eax, -1064(%rbp) cmpl $0, %eax jne LBB9_8 ## %bb.7: xorl %esi, %esi movl %esi, %edi callq _setpgid movl $2, %edi leaq -1068(%rbp), %rsi xorl %eax, %eax movl %eax, %edx callq _sigprocmask movq -1040(%rbp), %rdi leaq -1040(%rbp), %rsi movq _environ@GOTPCREL(%rip), %rax movq (%rax), %rdx callq _Execve LBB9_8: movl -1064(%rbp), %esi movl -1060(%rbp), %edx movq -1056(%rbp), %rcx movq _jobs@GOTPCREL(%rip), %rdi callq _addjob movl $2, %edi leaq -1068(%rbp), %rsi xorl %eax, %eax movl %eax, %edx callq _sigprocmask cmpl $2, -1060(%rbp) jne LBB9_10 ## %bb.9: movl -1064(%rbp), %edi callq _pid2jid movl %eax, %esi movl -1064(%rbp), %edx movq -1056(%rbp), %rcx leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf jmp LBB9_11 LBB9_10: movl -1064(%rbp), %edi callq _waitfg LBB9_11: jmp LBB9_12 LBB9_12: movq ___stack_chk_guard@GOTPCREL(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx cmpq %rcx, %rax jne LBB9_14 ## %bb.13: addq $1072, %rsp ## imm = 0x430 popq %rbp retq LBB9_14: callq ___stack_chk_fail ud2 .cfi_endproc ## -- End function .globl _parseline ## -- Begin function parseline .p2align 4, 0x90 _parseline: ## @parseline .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) leaq _parseline.array(%rip), %rax movq %rax, -32(%rbp) movq -32(%rbp), %rdi movq -16(%rbp), %rsi movq $-1, %rdx callq ___strcpy_chk movq -32(%rbp), %rax movq %rax, -56(%rbp) ## 8-byte Spill movq -32(%rbp), %rdi callq _strlen movq %rax, %rcx movq -56(%rbp), %rax ## 8-byte Reload subq $1, %rcx movb $32, (%rax,%rcx) LBB10_1: ## =>This Inner Loop Header: Depth=1 movq -32(%rbp), %rax movsbl (%rax), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -57(%rbp) ## 1-byte Spill je LBB10_3 ## %bb.2: ## in Loop: Header=BB10_1 Depth=1 movq -32(%rbp), %rax movsbl (%rax), %eax cmpl $32, %eax sete %al movb %al, -57(%rbp) ## 1-byte Spill LBB10_3: ## in Loop: Header=BB10_1 Depth=1 movb -57(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB10_4 jmp LBB10_5 LBB10_4: ## in Loop: Header=BB10_1 Depth=1 movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) jmp LBB10_1 LBB10_5: movl $0, -44(%rbp) movq -32(%rbp), %rax movsbl (%rax), %eax cmpl $39, %eax jne LBB10_7 ## %bb.6: movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rdi movl $39, %esi callq _strchr movq %rax, -40(%rbp) jmp LBB10_8 LBB10_7: movq -32(%rbp), %rdi movl $32, %esi callq _strchr movq %rax, -40(%rbp) LBB10_8: jmp LBB10_9 LBB10_9: ## =>This Loop Header: Depth=1 ## Child Loop BB10_11 Depth 2 cmpq $0, -40(%rbp) je LBB10_19 ## %bb.10: ## in Loop: Header=BB10_9 Depth=1 movq -32(%rbp), %rdx movq -24(%rbp), %rax movl -44(%rbp), %ecx movl %ecx, %esi addl $1, %esi movl %esi, -44(%rbp) movslq %ecx, %rcx movq %rdx, (%rax,%rcx,8) movq -40(%rbp), %rax movb $0, (%rax) movq -40(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) LBB10_11: ## Parent Loop BB10_9 Depth=1 ## => This Inner Loop Header: Depth=2 movq -32(%rbp), %rax movsbl (%rax), %ecx xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -58(%rbp) ## 1-byte Spill je LBB10_13 ## %bb.12: ## in Loop: Header=BB10_11 Depth=2 movq -32(%rbp), %rax movsbl (%rax), %eax cmpl $32, %eax sete %al movb %al, -58(%rbp) ## 1-byte Spill LBB10_13: ## in Loop: Header=BB10_11 Depth=2 movb -58(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB10_14 jmp LBB10_15 LBB10_14: ## in Loop: Header=BB10_11 Depth=2 movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) jmp LBB10_11 LBB10_15: ## in Loop: Header=BB10_9 Depth=1 movq -32(%rbp), %rax movsbl (%rax), %eax cmpl $39, %eax jne LBB10_17 ## %bb.16: ## in Loop: Header=BB10_9 Depth=1 movq -32(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rdi movl $39, %esi callq _strchr movq %rax, -40(%rbp) jmp LBB10_18 LBB10_17: ## in Loop: Header=BB10_9 Depth=1 movq -32(%rbp), %rdi movl $32, %esi callq _strchr movq %rax, -40(%rbp) LBB10_18: ## in Loop: Header=BB10_9 Depth=1 jmp LBB10_9 LBB10_19: movq -24(%rbp), %rax movslq -44(%rbp), %rcx movq $0, (%rax,%rcx,8) cmpl $0, -44(%rbp) jne LBB10_21 ## %bb.20: movl $1, -4(%rbp) jmp LBB10_24 LBB10_21: movq -24(%rbp), %rax movl -44(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movsbl (%rax), %eax cmpl $38, %eax sete %al andb $1, %al movzbl %al, %eax movl %eax, -48(%rbp) cmpl $0, %eax je LBB10_23 ## %bb.22: movq -24(%rbp), %rax movl -44(%rbp), %ecx addl $-1, %ecx movl %ecx, -44(%rbp) movslq %ecx, %rcx movq $0, (%rax,%rcx,8) LBB10_23: movl -48(%rbp), %eax movl %eax, -4(%rbp) LBB10_24: movl -4(%rbp), %eax addq $64, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _builtin_cmd ## -- Begin function builtin_cmd .p2align 4, 0x90 _builtin_cmd: ## @builtin_cmd .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rax movq (%rax), %rdi leaq L_.str.4(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB11_2 ## %bb.1: xorl %edi, %edi callq _exit LBB11_2: movq -16(%rbp), %rax movq (%rax), %rdi leaq L_.str.5(%rip), %rsi callq _strcmp cmpl $0, %eax je LBB11_4 ## %bb.3: movq -16(%rbp), %rax movq (%rax), %rdi leaq L_.str.6(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB11_5 LBB11_4: movq -16(%rbp), %rdi callq _do_bgfg movl $1, -4(%rbp) jmp LBB11_10 LBB11_5: movq -16(%rbp), %rax movq (%rax), %rdi leaq L_.str.7(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB11_7 ## %bb.6: movq _jobs@GOTPCREL(%rip), %rdi callq _listjobs movl $1, -4(%rbp) jmp LBB11_10 LBB11_7: jmp LBB11_8 LBB11_8: jmp LBB11_9 LBB11_9: movl $0, -4(%rbp) LBB11_10: movl -4(%rbp), %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _Execve ## -- Begin function Execve .p2align 4, 0x90 _Execve: ## @Execve .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq -8(%rbp), %rdi movq -16(%rbp), %rsi movq -24(%rbp), %rdx callq _execve cmpl $0, %eax jge LBB12_2 ## %bb.1: movq -16(%rbp), %rax movq (%rax), %r8 movq _sbuf@GOTPCREL(%rip), %rdi xorl %esi, %esi movl $1024, %edx ## imm = 0x400 leaq L_.str.23(%rip), %rcx leaq L_.str.24(%rip), %r9 movb $0, %al callq ___sprintf_chk movq _sbuf@GOTPCREL(%rip), %rdi callq _app_error LBB12_2: addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _addjob ## -- Begin function addjob .p2align 4, 0x90 _addjob: ## @addjob .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movl %edx, -24(%rbp) movq %rcx, -32(%rbp) cmpl $1, -20(%rbp) jge LBB13_2 ## %bb.1: movl $0, -4(%rbp) jmp LBB13_13 LBB13_2: movl $0, -36(%rbp) LBB13_3: ## =>This Inner Loop Header: Depth=1 cmpl $16, -36(%rbp) jge LBB13_12 ## %bb.4: ## in Loop: Header=BB13_3 Depth=1 movq -16(%rbp), %rax movslq -36(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax cmpl $0, (%rax) jne LBB13_10 ## %bb.5: movl -20(%rbp), %ecx movq -16(%rbp), %rax movslq -36(%rbp), %rdx imulq $1036, %rdx, %rdx ## imm = 0x40C addq %rdx, %rax movl %ecx, (%rax) movl -24(%rbp), %ecx movq -16(%rbp), %rax movslq -36(%rbp), %rdx imulq $1036, %rdx, %rdx ## imm = 0x40C addq %rdx, %rax movl %ecx, 8(%rax) movl _nextjid(%rip), %ecx movl %ecx, %eax addl $1, %eax movl %eax, _nextjid(%rip) movq -16(%rbp), %rax movslq -36(%rbp), %rdx imulq $1036, %rdx, %rdx ## imm = 0x40C addq %rdx, %rax movl %ecx, 4(%rax) cmpl $16, _nextjid(%rip) jle LBB13_7 ## %bb.6: movl $1, _nextjid(%rip) LBB13_7: movq -16(%rbp), %rdi movslq -36(%rbp), %rax imulq $1036, %rax, %rax ## imm = 0x40C addq %rax, %rdi addq $12, %rdi movq -32(%rbp), %rsi movq $-1, %rdx callq ___strcpy_chk cmpl $0, _verbose(%rip) je LBB13_9 ## %bb.8: movq -16(%rbp), %rax movslq -36(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl 4(%rax), %esi movq -16(%rbp), %rax movslq -36(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl (%rax), %edx movq -16(%rbp), %rcx movslq -36(%rbp), %rax imulq $1036, %rax, %rax ## imm = 0x40C addq %rax, %rcx addq $12, %rcx leaq L_.str.14(%rip), %rdi movb $0, %al callq _printf LBB13_9: movl $1, -4(%rbp) jmp LBB13_13 LBB13_10: ## in Loop: Header=BB13_3 Depth=1 jmp LBB13_11 LBB13_11: ## in Loop: Header=BB13_3 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp LBB13_3 LBB13_12: leaq L_.str.15(%rip), %rdi movb $0, %al callq _printf movl $0, -4(%rbp) LBB13_13: movl -4(%rbp), %eax addq $48, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _pid2jid ## -- Begin function pid2jid .p2align 4, 0x90 _pid2jid: ## @pid2jid .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -8(%rbp) cmpl $1, -8(%rbp) jge LBB14_2 ## %bb.1: movl $0, -4(%rbp) jmp LBB14_9 LBB14_2: movl $0, -12(%rbp) LBB14_3: ## =>This Inner Loop Header: Depth=1 cmpl $16, -12(%rbp) jge LBB14_8 ## %bb.4: ## in Loop: Header=BB14_3 Depth=1 movslq -12(%rbp), %rcx movq _jobs@GOTPCREL(%rip), %rax imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl (%rax), %eax cmpl -8(%rbp), %eax jne LBB14_6 ## %bb.5: movslq -12(%rbp), %rcx movq _jobs@GOTPCREL(%rip), %rax imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl 4(%rax), %eax movl %eax, -4(%rbp) jmp LBB14_9 LBB14_6: ## in Loop: Header=BB14_3 Depth=1 jmp LBB14_7 LBB14_7: ## in Loop: Header=BB14_3 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB14_3 LBB14_8: movl $0, -4(%rbp) LBB14_9: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _waitfg ## -- Begin function waitfg .p2align 4, 0x90 _waitfg: ## @waitfg .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) LBB15_1: ## =>This Inner Loop Header: Depth=1 movq _jobs@GOTPCREL(%rip), %rdi callq _fgpid movl %eax, -8(%rbp) movl -4(%rbp), %eax cmpl -8(%rbp), %eax jne LBB15_3 ## %bb.2: ## in Loop: Header=BB15_1 Depth=1 movl $1, %edi callq _sleep jmp LBB15_4 LBB15_3: jmp LBB15_5 LBB15_4: ## in Loop: Header=BB15_1 Depth=1 jmp LBB15_1 LBB15_5: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _do_bgfg ## -- Begin function do_bgfg .p2align 4, 0x90 _do_bgfg: ## @do_bgfg .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax cmpq $0, 8(%rax) jne LBB16_2 ## %bb.1: movq -8(%rbp), %rax movq (%rax), %rsi leaq L_.str.8(%rip), %rdi movb $0, %al callq _printf jmp LBB16_18 LBB16_2: movq -8(%rbp), %rax movq 8(%rax), %rax movsbl (%rax), %edi callq _isdigit cmpl $0, %eax jne LBB16_5 ## %bb.3: movq -8(%rbp), %rax movq 8(%rax), %rax movsbl (%rax), %eax cmpl $37, %eax je LBB16_5 ## %bb.4: movq -8(%rbp), %rax movq (%rax), %rsi leaq L_.str.9(%rip), %rdi movb $0, %al callq _printf jmp LBB16_18 LBB16_5: movq -8(%rbp), %rax movq 8(%rax), %rax movsbl (%rax), %eax cmpl $37, %eax jne LBB16_7 ## %bb.6: movl $1, -12(%rbp) jmp LBB16_8 LBB16_7: movl $0, -12(%rbp) LBB16_8: cmpl $0, -12(%rbp) je LBB16_12 ## %bb.9: movq -8(%rbp), %rax movq 8(%rax), %rdi addq $1, %rdi callq _atoi movl %eax, %esi movq _jobs@GOTPCREL(%rip), %rdi callq _getjobjid movq %rax, -24(%rbp) cmpq $0, -24(%rbp) jne LBB16_11 ## %bb.10: movq -8(%rbp), %rax movq 8(%rax), %rsi leaq L_.str.10(%rip), %rdi movb $0, %al callq _printf jmp LBB16_18 LBB16_11: jmp LBB16_15 LBB16_12: movq -8(%rbp), %rax movq 8(%rax), %rdi callq _atoi movl %eax, %esi movq _jobs@GOTPCREL(%rip), %rdi callq _getjobpid movq %rax, -24(%rbp) cmpq $0, -24(%rbp) jne LBB16_14 ## %bb.13: movq -8(%rbp), %rax movq 8(%rax), %rdi callq _atoi movl %eax, %esi leaq L_.str.11(%rip), %rdi movb $0, %al callq _printf jmp LBB16_18 LBB16_14: jmp LBB16_15 LBB16_15: movq -8(%rbp), %rax movq (%rax), %rdi leaq L_.str.5(%rip), %rsi callq _strcmp cmpl $0, %eax jne LBB16_17 ## %bb.16: movq -24(%rbp), %rax movl $1, 8(%rax) movq -24(%rbp), %rax xorl %edi, %edi subl (%rax), %edi movl $19, %esi callq _kill movq -24(%rbp), %rax movl (%rax), %edi callq _waitfg jmp LBB16_18 LBB16_17: movq -24(%rbp), %rax movl $2, 8(%rax) movq -24(%rbp), %rax movl 4(%rax), %esi movq -24(%rbp), %rax movl (%rax), %edx movq -24(%rbp), %rcx addq $12, %rcx leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf movq -24(%rbp), %rax xorl %edi, %edi subl (%rax), %edi movl $19, %esi callq _kill LBB16_18: addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _listjobs ## -- Begin function listjobs .p2align 4, 0x90 _listjobs: ## @listjobs .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl $0, -12(%rbp) LBB17_1: ## =>This Inner Loop Header: Depth=1 cmpl $16, -12(%rbp) jge LBB17_11 ## %bb.2: ## in Loop: Header=BB17_1 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax cmpl $0, (%rax) je LBB17_9 ## %bb.3: ## in Loop: Header=BB17_1 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C movl (%rax,%rcx), %edx movl 4(%rax,%rcx), %esi leaq L_.str.16(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movq -8(%rbp), %rax movslq -12(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C movl 8(%rax,%rcx), %eax movl %eax, -16(%rbp) ## 4-byte Spill subl $1, %eax je LBB17_5 jmp LBB17_12 LBB17_12: ## in Loop: Header=BB17_1 Depth=1 movl -16(%rbp), %eax ## 4-byte Reload subl $2, %eax je LBB17_4 jmp LBB17_13 LBB17_13: ## in Loop: Header=BB17_1 Depth=1 movl -16(%rbp), %eax ## 4-byte Reload subl $3, %eax je LBB17_6 jmp LBB17_7 LBB17_4: ## in Loop: Header=BB17_1 Depth=1 leaq L_.str.17(%rip), %rdi movb $0, %al callq _printf jmp LBB17_8 LBB17_5: ## in Loop: Header=BB17_1 Depth=1 leaq L_.str.18(%rip), %rdi movb $0, %al callq _printf jmp LBB17_8 LBB17_6: ## in Loop: Header=BB17_1 Depth=1 leaq L_.str.19(%rip), %rdi movb $0, %al callq _printf jmp LBB17_8 LBB17_7: ## in Loop: Header=BB17_1 Depth=1 movl -12(%rbp), %esi movq -8(%rbp), %rax movslq -12(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl 8(%rax), %edx leaq L_.str.20(%rip), %rdi movb $0, %al callq _printf LBB17_8: ## in Loop: Header=BB17_1 Depth=1 movq -8(%rbp), %rsi movslq -12(%rbp), %rax imulq $1036, %rax, %rax ## imm = 0x40C addq %rax, %rsi addq $12, %rsi leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf LBB17_9: ## in Loop: Header=BB17_1 Depth=1 jmp LBB17_10 LBB17_10: ## in Loop: Header=BB17_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB17_1 LBB17_11: addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _getjobjid ## -- Begin function getjobjid .p2align 4, 0x90 _getjobjid: ## @getjobjid .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) cmpl $1, -20(%rbp) jge LBB18_2 ## %bb.1: movq $0, -8(%rbp) jmp LBB18_9 LBB18_2: movl $0, -24(%rbp) LBB18_3: ## =>This Inner Loop Header: Depth=1 cmpl $16, -24(%rbp) jge LBB18_8 ## %bb.4: ## in Loop: Header=BB18_3 Depth=1 movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl 4(%rax), %eax cmpl -20(%rbp), %eax jne LBB18_6 ## %bb.5: movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movq %rax, -8(%rbp) jmp LBB18_9 LBB18_6: ## in Loop: Header=BB18_3 Depth=1 jmp LBB18_7 LBB18_7: ## in Loop: Header=BB18_3 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB18_3 LBB18_8: movq $0, -8(%rbp) LBB18_9: movq -8(%rbp), %rax popq %rbp retq .cfi_endproc ## -- End function .globl _getjobpid ## -- Begin function getjobpid .p2align 4, 0x90 _getjobpid: ## @getjobpid .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) cmpl $1, -20(%rbp) jge LBB19_2 ## %bb.1: movq $0, -8(%rbp) jmp LBB19_9 LBB19_2: movl $0, -24(%rbp) LBB19_3: ## =>This Inner Loop Header: Depth=1 cmpl $16, -24(%rbp) jge LBB19_8 ## %bb.4: ## in Loop: Header=BB19_3 Depth=1 movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl (%rax), %eax cmpl -20(%rbp), %eax jne LBB19_6 ## %bb.5: movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movq %rax, -8(%rbp) jmp LBB19_9 LBB19_6: ## in Loop: Header=BB19_3 Depth=1 jmp LBB19_7 LBB19_7: ## in Loop: Header=BB19_3 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB19_3 LBB19_8: movq $0, -8(%rbp) LBB19_9: movq -8(%rbp), %rax popq %rbp retq .cfi_endproc ## -- End function .globl _fgpid ## -- Begin function fgpid .p2align 4, 0x90 _fgpid: ## @fgpid .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -16(%rbp) movl $0, -20(%rbp) LBB20_1: ## =>This Inner Loop Header: Depth=1 cmpl $16, -20(%rbp) jge LBB20_6 ## %bb.2: ## in Loop: Header=BB20_1 Depth=1 movq -16(%rbp), %rax movslq -20(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax cmpl $1, 8(%rax) jne LBB20_4 ## %bb.3: movq -16(%rbp), %rax movslq -20(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl (%rax), %eax movl %eax, -4(%rbp) jmp LBB20_7 LBB20_4: ## in Loop: Header=BB20_1 Depth=1 jmp LBB20_5 LBB20_5: ## in Loop: Header=BB20_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp LBB20_1 LBB20_6: movl $0, -4(%rbp) LBB20_7: movl -4(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _deletejob ## -- Begin function deletejob .p2align 4, 0x90 _deletejob: ## @deletejob .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) cmpl $1, -20(%rbp) jge LBB21_2 ## %bb.1: movl $0, -4(%rbp) jmp LBB21_9 LBB21_2: movl $0, -24(%rbp) LBB21_3: ## =>This Inner Loop Header: Depth=1 cmpl $16, -24(%rbp) jge LBB21_8 ## %bb.4: ## in Loop: Header=BB21_3 Depth=1 movq -16(%rbp), %rax movslq -24(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl (%rax), %eax cmpl -20(%rbp), %eax jne LBB21_6 ## %bb.5: movq -16(%rbp), %rdi movslq -24(%rbp), %rax imulq $1036, %rax, %rax ## imm = 0x40C addq %rax, %rdi callq _clearjob movq -16(%rbp), %rdi callq _maxjid addl $1, %eax movl %eax, _nextjid(%rip) movl $1, -4(%rbp) jmp LBB21_9 LBB21_6: ## in Loop: Header=BB21_3 Depth=1 jmp LBB21_7 LBB21_7: ## in Loop: Header=BB21_3 Depth=1 movl -24(%rbp), %eax addl $1, %eax movl %eax, -24(%rbp) jmp LBB21_3 LBB21_8: movl $0, -4(%rbp) LBB21_9: movl -4(%rbp), %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _clearjob ## -- Begin function clearjob .p2align 4, 0x90 _clearjob: ## @clearjob .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl $0, (%rax) movq -8(%rbp), %rax movl $0, 4(%rax) movq -8(%rbp), %rax movl $0, 8(%rax) movq -8(%rbp), %rax movb $0, 12(%rax) popq %rbp retq .cfi_endproc ## -- End function .globl _maxjid ## -- Begin function maxjid .p2align 4, 0x90 _maxjid: ## @maxjid .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl $0, -16(%rbp) movl $0, -12(%rbp) LBB23_1: ## =>This Inner Loop Header: Depth=1 cmpl $16, -12(%rbp) jge LBB23_6 ## %bb.2: ## in Loop: Header=BB23_1 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl 4(%rax), %eax cmpl -16(%rbp), %eax jle LBB23_4 ## %bb.3: ## in Loop: Header=BB23_1 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx imulq $1036, %rcx, %rcx ## imm = 0x40C addq %rcx, %rax movl 4(%rax), %eax movl %eax, -16(%rbp) LBB23_4: ## in Loop: Header=BB23_1 Depth=1 jmp LBB23_5 LBB23_5: ## in Loop: Header=BB23_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB23_1 LBB23_6: movl -16(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .globl _unix_error ## -- Begin function unix_error .p2align 4, 0x90 _unix_error: ## @unix_error .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq ___stdoutp@GOTPCREL(%rip), %rax movq (%rax), %rax movq %rax, -24(%rbp) ## 8-byte Spill movq -8(%rbp), %rax movq %rax, -16(%rbp) ## 8-byte Spill callq ___error movl (%rax), %edi callq _strerror movq -24(%rbp), %rdi ## 8-byte Reload movq -16(%rbp), %rdx ## 8-byte Reload movq %rax, %rcx leaq L_.str.21(%rip), %rsi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _fprintf movl $1, %edi callq _exit .cfi_endproc ## -- End function .section __DATA,__data .globl _prompt ## @prompt _prompt: .asciz "tsh> " .globl _verbose ## @verbose .zerofill __DATA,__common,_verbose,4,2 .globl _nextjid ## @nextjid .p2align 2 _nextjid: .long 1 ## 0x1 .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "hvp" .comm _jobs,16576,4 ## @jobs L_.str.1: ## @.str.1 .asciz "%s" L_.str.2: ## @.str.2 .asciz "fgets error" L_.str.3: ## @.str.3 .asciz "[%d] (%d) %s" .zerofill __DATA,__bss,_parseline.array,1024,4 ## @parseline.array L_.str.4: ## @.str.4 .asciz "quit" L_.str.5: ## @.str.5 .asciz "fg" L_.str.6: ## @.str.6 .asciz "bg" L_.str.7: ## @.str.7 .asciz "jobs" L_.str.8: ## @.str.8 .asciz "%s command requires PID or %%jobid argument\n" L_.str.9: ## @.str.9 .asciz "%s: argument must be a PID or %%jobid\n" L_.str.10: ## @.str.10 .asciz "%s: No such job\n" L_.str.11: ## @.str.11 .asciz "(%d): No such process\n" L_.str.12: ## @.str.12 .asciz "Job [%d] (%d) stopped by signal %d\n" L_.str.13: ## @.str.13 .asciz "Job [%d] (%d) terminated by signal %d\n" L_.str.14: ## @.str.14 .asciz "Added job [%d] %d %s\n" L_.str.15: ## @.str.15 .asciz "Tried to create too many jobs\n" L_.str.16: ## @.str.16 .asciz "[%d] (%d) " L_.str.17: ## @.str.17 .asciz "Running " L_.str.18: ## @.str.18 .asciz "Foreground " L_.str.19: ## @.str.19 .asciz "Stopped " L_.str.20: ## @.str.20 .asciz "listjobs: Internal error: job[%d].state=%d " L_.str.21: ## @.str.21 .asciz "%s: %s\n" L_.str.22: ## @.str.22 .asciz "%s\n" .comm _sbuf,1024,4 ## @sbuf L_.str.23: ## @.str.23 .asciz "%s: %s" L_.str.24: ## @.str.24 .asciz "Command not found" L_.str.25: ## @.str.25 .asciz "Usage: shell [-hvp]\n" L_.str.26: ## @.str.26 .asciz " -h print this message\n" L_.str.27: ## @.str.27 .asciz " -v print additional diagnostic information\n" L_.str.28: ## @.str.28 .asciz " -p do not emit a command prompt\n" L_.str.29: ## @.str.29 .asciz "Signal error" L_.str.30: ## @.str.30 .asciz "Terminating after receipt of SIGQUIT signal\n" .subsections_via_symbols
the_stack_data/1028522.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov x9, sp sub x8, x29, #8 str x8, [x9] sub x8, x29, #12 str x8, [x9, #8] sub x8, x29, #16 str x8, [x9, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _scanf ldur w8, [x29, #-8] ldur w9, [x29, #-12] add w8, w8, w9 ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_18 b LBB0_1 LBB0_1: ldur w8, [x29, #-12] ldur w9, [x29, #-16] add w8, w8, w9 ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_18 b LBB0_2 LBB0_2: ldur w8, [x29, #-8] ldur w9, [x29, #-16] add w8, w8, w9 ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_18 b LBB0_3 LBB0_3: ldur w8, [x29, #-8] ldur w9, [x29, #-8] mul w8, w8, w9 ldur w9, [x29, #-12] ldur w10, [x29, #-12] mul w9, w9, w10 ldur w10, [x29, #-16] ldur w11, [x29, #-16] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_4 LBB0_4: ldur w8, [x29, #-12] ldur w9, [x29, #-12] mul w8, w8, w9 ldur w9, [x29, #-8] ldur w10, [x29, #-8] mul w9, w9, w10 ldur w10, [x29, #-16] ldur w11, [x29, #-16] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, eq tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: ldur w8, [x29, #-16] ldur w9, [x29, #-16] mul w8, w8, w9 ldur w9, [x29, #-8] ldur w10, [x29, #-8] mul w9, w9, w10 ldur w10, [x29, #-12] ldur w11, [x29, #-12] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, ne tbnz w8, #0, LBB0_7 b LBB0_6 LBB0_6: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_17 LBB0_7: ldur w8, [x29, #-8] ldur w9, [x29, #-8] mul w8, w8, w9 ldur w9, [x29, #-12] ldur w10, [x29, #-12] mul w9, w9, w10 ldur w10, [x29, #-16] ldur w11, [x29, #-16] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_10 b LBB0_8 LBB0_8: ldur w8, [x29, #-12] ldur w9, [x29, #-12] mul w8, w8, w9 ldur w9, [x29, #-16] ldur w10, [x29, #-16] mul w9, w9, w10 ldur w10, [x29, #-8] ldur w11, [x29, #-8] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, gt tbnz w8, #0, LBB0_10 b LBB0_9 LBB0_9: ldur w8, [x29, #-16] ldur w9, [x29, #-16] mul w8, w8, w9 ldur w9, [x29, #-12] ldur w10, [x29, #-12] mul w9, w9, w10 ldur w10, [x29, #-8] ldur w11, [x29, #-8] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_11 b LBB0_10 LBB0_10: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf b LBB0_16 LBB0_11: ldur w8, [x29, #-8] ldur w9, [x29, #-8] mul w8, w8, w9 ldur w9, [x29, #-12] ldur w10, [x29, #-12] mul w9, w9, w10 ldur w10, [x29, #-16] ldur w11, [x29, #-16] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB0_14 b LBB0_12 LBB0_12: ldur w8, [x29, #-12] ldur w9, [x29, #-12] mul w8, w8, w9 ldur w9, [x29, #-16] ldur w10, [x29, #-16] mul w9, w9, w10 ldur w10, [x29, #-8] ldur w11, [x29, #-8] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, lt tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: ldur w8, [x29, #-16] ldur w9, [x29, #-16] mul w8, w8, w9 ldur w9, [x29, #-12] ldur w10, [x29, #-12] mul w9, w9, w10 ldur w10, [x29, #-8] ldur w11, [x29, #-8] mul w10, w10, w11 add w9, w9, w10 subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_15 b LBB0_14 LBB0_14: adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _printf b LBB0_15 LBB0_15: b LBB0_16 LBB0_16: b LBB0_17 LBB0_17: b LBB0_19 LBB0_18: adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf b LBB0_19 LBB0_19: mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "%d %d %d" l_.str.1: ; @.str.1 .asciz "Right Triangle" l_.str.2: ; @.str.2 .asciz "Obtuse Triangle" l_.str.3: ; @.str.3 .asciz "Acute Triangle" l_.str.4: ; @.str.4 .asciz "Invalid Triangle" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) leaq L_.str(%rip), %rdi leaq -8(%rbp), %rsi leaq -12(%rbp), %rdx leaq -16(%rbp), %rcx movb $0, %al callq _scanf movl -8(%rbp), %eax addl -12(%rbp), %eax cmpl -16(%rbp), %eax jle LBB0_18 ## %bb.1: movl -12(%rbp), %eax addl -16(%rbp), %eax cmpl -8(%rbp), %eax jle LBB0_18 ## %bb.2: movl -8(%rbp), %eax addl -16(%rbp), %eax cmpl -12(%rbp), %eax jle LBB0_18 ## %bb.3: movl -8(%rbp), %eax imull -8(%rbp), %eax movl -12(%rbp), %ecx imull -12(%rbp), %ecx movl -16(%rbp), %edx imull -16(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax je LBB0_6 ## %bb.4: movl -12(%rbp), %eax imull -12(%rbp), %eax movl -8(%rbp), %ecx imull -8(%rbp), %ecx movl -16(%rbp), %edx imull -16(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax je LBB0_6 ## %bb.5: movl -16(%rbp), %eax imull -16(%rbp), %eax movl -8(%rbp), %ecx imull -8(%rbp), %ecx movl -12(%rbp), %edx imull -12(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jne LBB0_7 LBB0_6: leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf jmp LBB0_17 LBB0_7: movl -8(%rbp), %eax imull -8(%rbp), %eax movl -12(%rbp), %ecx imull -12(%rbp), %ecx movl -16(%rbp), %edx imull -16(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jg LBB0_10 ## %bb.8: movl -12(%rbp), %eax imull -12(%rbp), %eax movl -16(%rbp), %ecx imull -16(%rbp), %ecx movl -8(%rbp), %edx imull -8(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jg LBB0_10 ## %bb.9: movl -16(%rbp), %eax imull -16(%rbp), %eax movl -12(%rbp), %ecx imull -12(%rbp), %ecx movl -8(%rbp), %edx imull -8(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jle LBB0_11 LBB0_10: leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf jmp LBB0_16 LBB0_11: movl -8(%rbp), %eax imull -8(%rbp), %eax movl -12(%rbp), %ecx imull -12(%rbp), %ecx movl -16(%rbp), %edx imull -16(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jl LBB0_14 ## %bb.12: movl -12(%rbp), %eax imull -12(%rbp), %eax movl -16(%rbp), %ecx imull -16(%rbp), %ecx movl -8(%rbp), %edx imull -8(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jl LBB0_14 ## %bb.13: movl -16(%rbp), %eax imull -16(%rbp), %eax movl -12(%rbp), %ecx imull -12(%rbp), %ecx movl -8(%rbp), %edx imull -8(%rbp), %edx addl %edx, %ecx cmpl %ecx, %eax jge LBB0_15 LBB0_14: leaq L_.str.3(%rip), %rdi movb $0, %al callq _printf LBB0_15: jmp LBB0_16 LBB0_16: jmp LBB0_17 LBB0_17: jmp LBB0_19 LBB0_18: leaq L_.str.4(%rip), %rdi movb $0, %al callq _printf LBB0_19: xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "%d %d %d" L_.str.1: ## @.str.1 .asciz "Right Triangle" L_.str.2: ## @.str.2 .asciz "Obtuse Triangle" L_.str.3: ## @.str.3 .asciz "Acute Triangle" L_.str.4: ## @.str.4 .asciz "Invalid Triangle" .subsections_via_symbols
the_stack_data/61076541.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] ; 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] movi d0, #0000000000000000 str s0, [sp, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov x9, sp sub x8, x29, #8 str x8, [x9] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _scanf ldur w9, [x29, #-8] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf stur wzr, [x29, #-12] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 mov x9, sp add x8, sp, #12 str x8, [x9] adrp x0, l_.str.3@PAGE add x0, x0, l_.str.3@PAGEOFF bl _scanf ldr s1, [sp, #12] ldr s0, [sp, #16] fadd s0, s0, s1 str s0, [sp, #16] b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b LBB0_1 LBB0_4: ldr s0, [sp, #16] ldur s1, [x29, #-8] scvtf s1, s1 fdiv s0, s0, s1 fcvt d0, s0 mov x8, sp str d0, [x8] adrp x0, l_.str.4@PAGE add x0, x0, l_.str.4@PAGEOFF bl _printf bl _getchar bl _getchar mov w0, #0 ldp x29, x30, [sp, #32] ; 16-byte Folded Reload add sp, sp, #48 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "Enter number of elements: " l_.str.1: ; @.str.1 .asciz "%d" l_.str.2: ; @.str.2 .asciz "\n\n\nEnter %d elements\n\n" l_.str.3: ; @.str.3 .asciz "%f" l_.str.4: ; @.str.4 .asciz "\n\n\nAverage of the entered numbers is = %f" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl $0, -4(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -16(%rbp) leaq L_.str(%rip), %rdi movb $0, %al callq _printf leaq L_.str.1(%rip), %rdi leaq -8(%rbp), %rsi movb $0, %al callq _scanf movl -8(%rbp), %esi leaq L_.str.2(%rip), %rdi movb $0, %al callq _printf movl $0, -12(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -8(%rbp), %eax jge LBB0_4 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 leaq L_.str.3(%rip), %rdi leaq -20(%rbp), %rsi movb $0, %al callq _scanf movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero addss -16(%rbp), %xmm0 movss %xmm0, -16(%rbp) ## %bb.3: ## in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp LBB0_1 LBB0_4: movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero cvtsi2ssl -8(%rbp), %xmm1 divss %xmm1, %xmm0 cvtss2sd %xmm0, %xmm0 leaq L_.str.4(%rip), %rdi movb $1, %al callq _printf callq _getchar callq _getchar xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "Enter number of elements: " L_.str.1: ## @.str.1 .asciz "%d" L_.str.2: ## @.str.2 .asciz "\n\n\nEnter %d elements\n\n" L_.str.3: ## @.str.3 .asciz "%f" L_.str.4: ## @.str.4 .asciz "\n\n\nAverage of the entered numbers is = %f" .subsections_via_symbols
the_stack_data/23576058.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ; -- Begin function foo .p2align 2 _foo: ; @foo .cfi_startproc ; %bb.0: stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 mov w0, #0 bl _exit .cfi_endproc ; -- End function .globl _bar ; -- Begin function bar .p2align 2 _bar: ; @bar .cfi_startproc ; %bb.0: ret .cfi_endproc ; -- End function .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] ; 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] bl _foo bl _bar bl _abort .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _foo ## -- Begin function foo .p2align 4, 0x90 _foo: ## @foo .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp xorl %edi, %edi callq _exit .cfi_endproc ## -- End function .globl _bar ## -- Begin function bar .p2align 4, 0x90 _bar: ## @bar .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp retq .cfi_endproc ## -- End function .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) callq _foo movl %eax, %edi callq _bar callq _abort .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/968978.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _number2string ; -- Begin function number2string .p2align 2 _number2string: ; @number2string .cfi_startproc ; %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 strh w0, [sp, #30] str x1, [sp, #16] str wzr, [sp, #8] strh wzr, [sp, #12] str wzr, [sp, #4] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldrh w8, [sp, #30] subs w8, w8, #10 cset w8, le tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldrh w8, [sp, #30] mov w9, #10 sdiv w10, w8, w9 mul w10, w10, w9 subs w8, w8, w10 ldrsw x11, [sp, #4] add x10, sp, #8 strb w8, [x10, x11] ldrh w8, [sp, #30] sdiv w8, w8, w9 strh w8, [sp, #30] ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b LBB0_1 LBB0_3: ldrh w8, [sp, #30] ldrsw x10, [sp, #4] add x9, sp, #8 add x9, x9, x10 strb w8, [x9] ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] str wzr, [sp] b LBB0_4 LBB0_4: ; =>This Inner Loop Header: Depth=1 ldr w8, [sp] ldr w9, [sp, #4] subs w8, w8, w9 cset w8, ge tbnz w8, #0, LBB0_7 b LBB0_5 LBB0_5: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp, #4] ldr w9, [sp] subs w8, w8, w9 subs w9, w8, #1 add x8, sp, #8 ldrb w8, [x8, w9, sxtw] add w8, w8, #48 ldr x9, [sp, #16] ldrsw x10, [sp] strb w8, [x9, x10] b LBB0_6 LBB0_6: ; in Loop: Header=BB0_4 Depth=1 ldr w8, [sp] add w8, w8, #1 str w8, [sp] b LBB0_4 LBB0_7: mov w0, #0 add sp, sp, #32 ret .cfi_endproc ; -- End function .globl _size ; -- Begin function size .p2align 2 _size: ; @size .cfi_startproc ; %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str wzr, [sp, #4] b LBB1_1 LBB1_1: ; =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] ldrsb w8, [x8] subs w8, w8, #0 cset w8, eq tbnz w8, #0, LBB1_3 b LBB1_2 LBB1_2: ; in Loop: Header=BB1_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] ldr x8, [sp, #8] add x8, x8, #1 str x8, [sp, #8] b LBB1_1 LBB1_3: ldr w0, [sp, #4] add sp, sp, #16 ret .cfi_endproc ; -- End function .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _number2string ## -- Begin function number2string .p2align 4, 0x90 _number2string: ## @number2string .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movw %di, %ax movw %ax, -2(%rbp) movq %rsi, -16(%rbp) leaq -22(%rbp), %rdi xorl %esi, %esi movl $6, %edx callq _memset movl $0, -28(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movzwl -2(%rbp), %eax cmpl $10, %eax jle LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movzwl -2(%rbp), %eax movl $10, %ecx cltd idivl %ecx movb %dl, %cl movslq -28(%rbp), %rax movb %cl, -22(%rbp,%rax) movzwl -2(%rbp), %eax movl $10, %ecx cltd idivl %ecx ## kill: def $ax killed $ax killed $eax movw %ax, -2(%rbp) movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp LBB0_1 LBB0_3: movw -2(%rbp), %ax movb %al, %cl movslq -28(%rbp), %rax movb %cl, -22(%rbp,%rax) movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) movl $0, -32(%rbp) LBB0_4: ## =>This Inner Loop Header: Depth=1 movl -32(%rbp), %eax cmpl -28(%rbp), %eax jge LBB0_7 ## %bb.5: ## in Loop: Header=BB0_4 Depth=1 movl -28(%rbp), %eax subl -32(%rbp), %eax subl $1, %eax cltq movzbl -22(%rbp,%rax), %eax addl $48, %eax movb %al, %dl movq -16(%rbp), %rax movslq -32(%rbp), %rcx movb %dl, (%rax,%rcx) ## %bb.6: ## in Loop: Header=BB0_4 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp LBB0_4 LBB0_7: xorl %eax, %eax addq $32, %rsp popq %rbp retq .cfi_endproc ## -- End function .globl _size ## -- Begin function size .p2align 4, 0x90 _size: ## @size .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl $0, -12(%rbp) LBB1_1: ## =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rax movsbl (%rax), %eax cmpl $0, %eax je LBB1_3 ## %bb.2: ## in Loop: Header=BB1_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movq -8(%rbp), %rax addq $1, %rax movq %rax, -8(%rbp) jmp LBB1_1 LBB1_3: movl -12(%rbp), %eax popq %rbp retq .cfi_endproc ## -- End function .subsections_via_symbols
the_stack_data/179831186.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .subsections_via_symbols
the_stack_data/432122.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] ; 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] stur w0, [x29, #-8] stur x1, [x29, #-16] stur wzr, [x29, #-20] stur wzr, [x29, #-24] ldur x8, [x29, #-16] add x8, x8, #8 stur x8, [x29, #-32] b LBB0_1 LBB0_1: ; =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-8] subs w8, w8, #1 stur w8, [x29, #-8] subs w8, w8, #0 cset w8, eq mov w9, #0 stur w9, [x29, #-36] ; 4-byte Folded Spill tbnz w8, #0, LBB0_3 b LBB0_2 LBB0_2: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-32] ldr x8, [x8] ldrsb w8, [x8] subs w8, w8, #45 cset w8, eq stur w8, [x29, #-36] ; 4-byte Folded Spill b LBB0_3 LBB0_3: ; in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-36] ; 4-byte Folded Reload tbz w8, #0, LBB0_12 b LBB0_4 LBB0_4: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-32] ldr x8, [x8] ldrsb w8, [x8, #1] subs w8, w8, #0 cset w8, ne tbnz w8, #0, LBB0_6 b LBB0_5 LBB0_5: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_6: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-32] ldr x8, [x8] ldrsb w8, [x8, #1] str w8, [sp, #40] ; 4-byte Folded Spill subs w8, w8, #97 cset w8, eq tbnz w8, #0, LBB0_8 b LBB0_7 LBB0_7: ; in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #40] ; 4-byte Folded Reload subs w8, w8, #98 cset w8, eq tbnz w8, #0, LBB0_9 b LBB0_10 LBB0_8: ; in Loop: Header=BB0_1 Depth=1 mov w8, #1 stur w8, [x29, #-20] b LBB0_11 LBB0_9: ; in Loop: Header=BB0_1 Depth=1 mov w8, #1 stur w8, [x29, #-24] b LBB0_11 LBB0_10: adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_11: ; in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-32] add x8, x8, #8 stur x8, [x29, #-32] b LBB0_1 LBB0_12: ldur w8, [x29, #-8] subs w8, w8, #1 cset w8, eq tbnz w8, #0, LBB0_14 b LBB0_13 LBB0_13: adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf mov w0, #1 bl _exit LBB0_14: ldur w8, [x29, #-20] mov w9, #0 str w9, [sp, #36] ; 4-byte Folded Spill subs w8, w8, #0 cset w8, ne and w10, w8, #0x1 adrp x9, l_.str.4@PAGE add x9, x9, l_.str.4@PAGEOFF str x9, [sp, #16] ; 8-byte Folded Spill adrp x8, l_.str.3@PAGE add x8, x8, l_.str.3@PAGEOFF str x8, [sp, #24] ; 8-byte Folded Spill ands w10, w10, #0x1 csel x8, x8, x9, ne mov x9, sp str x8, [x9] adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _printf ldr x9, [sp, #16] ; 8-byte Folded Reload ldr x8, [sp, #24] ; 8-byte Folded Reload ldur w10, [x29, #-24] subs w10, w10, #0 cset w10, ne and w10, w10, #0x1 ands w10, w10, #0x1 csel x8, x8, x9, ne mov x9, sp str x8, [x9] adrp x0, l_.str.5@PAGE add x0, x0, l_.str.5@PAGEOFF bl _printf ldur x8, [x29, #-32] ldr x8, [x8] mov x9, sp str x8, [x9] adrp x0, l_.str.6@PAGE add x0, x0, l_.str.6@PAGEOFF bl _printf ldr w0, [sp, #36] ; 4-byte Folded Reload bl _exit .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz "invalid option\n" l_.str.1: ; @.str.1 .asciz "invalid arguments\n" l_.str.2: ; @.str.2 .asciz "a option:%s\n" l_.str.3: ; @.str.3 .asciz "yes" l_.str.4: ; @.str.4 .asciz "no" l_.str.5: ; @.str.5 .asciz "b option:%s\n" l_.str.6: ; @.str.6 .asciz "file:%s\n" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl $0, -4(%rbp) movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movl $0, -20(%rbp) movl $0, -24(%rbp) movq -16(%rbp), %rax addq $8, %rax movq %rax, -32(%rbp) LBB0_1: ## =>This Inner Loop Header: Depth=1 movl -8(%rbp), %ecx addl $-1, %ecx movl %ecx, -8(%rbp) xorl %eax, %eax ## kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -33(%rbp) ## 1-byte Spill je LBB0_3 ## %bb.2: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movsbl (%rax), %eax cmpl $45, %eax sete %al movb %al, -33(%rbp) ## 1-byte Spill LBB0_3: ## in Loop: Header=BB0_1 Depth=1 movb -33(%rbp), %al ## 1-byte Reload testb $1, %al jne LBB0_4 jmp LBB0_11 LBB0_4: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movsbl 1(%rax), %eax cmpl $0, %eax jne LBB0_6 ## %bb.5: leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_6: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movsbl 1(%rax), %eax movl %eax, -40(%rbp) ## 4-byte Spill subl $97, %eax je LBB0_7 jmp LBB0_14 LBB0_14: ## in Loop: Header=BB0_1 Depth=1 movl -40(%rbp), %eax ## 4-byte Reload subl $98, %eax je LBB0_8 jmp LBB0_9 LBB0_7: ## in Loop: Header=BB0_1 Depth=1 movl $1, -20(%rbp) jmp LBB0_10 LBB0_8: ## in Loop: Header=BB0_1 Depth=1 movl $1, -24(%rbp) jmp LBB0_10 LBB0_9: leaq L_.str(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_10: ## in Loop: Header=BB0_1 Depth=1 movq -32(%rbp), %rax addq $8, %rax movq %rax, -32(%rbp) jmp LBB0_1 LBB0_11: cmpl $1, -8(%rbp) je LBB0_13 ## %bb.12: leaq L_.str.1(%rip), %rdi xorl %eax, %eax ## kill: def $al killed $al killed $eax callq _printf movl $1, %edi callq _exit LBB0_13: movl -20(%rbp), %eax testl %eax, %eax leaq L_.str.3(%rip), %rax movq %rax, -56(%rbp) ## 8-byte Spill leaq L_.str.4(%rip), %rsi movq %rsi, -64(%rbp) ## 8-byte Spill cmovneq %rax, %rsi leaq L_.str.2(%rip), %rdi xorl %eax, %eax movl %eax, -44(%rbp) ## 4-byte Spill movb %al, -45(%rbp) ## 1-byte Spill callq _printf movq -64(%rbp), %rsi ## 8-byte Reload movq -56(%rbp), %rcx ## 8-byte Reload ## kill: def $edx killed $eax movb -45(%rbp), %al ## 1-byte Reload movl -24(%rbp), %edx testl %edx, %edx cmovneq %rcx, %rsi leaq L_.str.5(%rip), %rdi callq _printf ## kill: def $ecx killed $eax movb -45(%rbp), %al ## 1-byte Reload movq -32(%rbp), %rcx movq (%rcx), %rsi leaq L_.str.6(%rip), %rdi callq _printf movl -44(%rbp), %edi ## 4-byte Reload callq _exit .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz "invalid option\n" L_.str.1: ## @.str.1 .asciz "invalid arguments\n" L_.str.2: ## @.str.2 .asciz "a option:%s\n" L_.str.3: ## @.str.3 .asciz "yes" L_.str.4: ## @.str.4 .asciz "no" L_.str.5: ## @.str.5 .asciz "b option:%s\n" L_.str.6: ## @.str.6 .asciz "file:%s\n" .subsections_via_symbols
the_stack_data/100139385.c
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ; -- Begin function main .p2align 2 _main: ; @main .cfi_startproc ; %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] ; 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur wzr, [x29, #-4] mov w8, #3 stur w8, [x29, #-8] mov w8, #4 stur w8, [x29, #-12] mov w8, #5 stur w8, [x29, #-16] ldur w8, [x29, #-8] ldur w9, [x29, #-12] add w8, w8, w9 ldur w9, [x29, #-16] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_4 b LBB0_1 LBB0_1: ldur w8, [x29, #-12] ldur w9, [x29, #-16] add w8, w8, w9 ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_4 b LBB0_2 LBB0_2: ldur w8, [x29, #-8] ldur w9, [x29, #-16] add w8, w8, w9 ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, le tbnz w8, #0, LBB0_4 b LBB0_3 LBB0_3: ldur w8, [x29, #-8] ; implicit-def: $x11 mov x11, x8 ldur w8, [x29, #-12] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str@PAGE add x0, x0, l_.str@PAGEOFF bl _printf b LBB0_5 LBB0_4: ldur w8, [x29, #-8] ; implicit-def: $x11 mov x11, x8 ldur w8, [x29, #-12] ; implicit-def: $x10 mov x10, x8 ldur w9, [x29, #-16] ; implicit-def: $x8 mov x8, x9 mov x9, sp str x11, [x9] str x10, [x9, #8] str x8, [x9, #16] adrp x0, l_.str.1@PAGE add x0, x0, l_.str.1@PAGEOFF bl _printf b LBB0_5 LBB0_5: adrp x0, l_.str.2@PAGE add x0, x0, l_.str.2@PAGEOFF bl _system mov w0, #0 ldp x29, x30, [sp, #48] ; 16-byte Folded Reload add sp, sp, #64 ret .cfi_endproc ; -- End function .section __TEXT,__cstring,cstring_literals l_.str: ; @.str .asciz " %d \343\200\201 %d \345\222\214 %d \345\217\257\344\273\245\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n" l_.str.1: ; @.str.1 .asciz " %d \343\200\201 %d \345\222\214 %d \344\270\215\350\203\275\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n" l_.str.2: ; @.str.2 .asciz "pause" .subsections_via_symbols
.section __TEXT,__text,regular,pure_instructions .build_version macos, 13, 0 sdk_version 13, 3 .globl _main ## -- Begin function main .p2align 4, 0x90 _main: ## @main .cfi_startproc ## %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -4(%rbp) movl $3, -8(%rbp) movl $4, -12(%rbp) movl $5, -16(%rbp) movl -8(%rbp), %eax addl -12(%rbp), %eax cmpl -16(%rbp), %eax jle LBB0_4 ## %bb.1: movl -12(%rbp), %eax addl -16(%rbp), %eax cmpl -8(%rbp), %eax jle LBB0_4 ## %bb.2: movl -8(%rbp), %eax addl -16(%rbp), %eax cmpl -12(%rbp), %eax jle LBB0_4 ## %bb.3: movl -8(%rbp), %esi movl -12(%rbp), %edx movl -16(%rbp), %ecx leaq L_.str(%rip), %rdi movb $0, %al callq _printf jmp LBB0_5 LBB0_4: movl -8(%rbp), %esi movl -12(%rbp), %edx movl -16(%rbp), %ecx leaq L_.str.1(%rip), %rdi movb $0, %al callq _printf LBB0_5: leaq L_.str.2(%rip), %rdi callq _system xorl %eax, %eax addq $16, %rsp popq %rbp retq .cfi_endproc ## -- End function .section __TEXT,__cstring,cstring_literals L_.str: ## @.str .asciz " %d \343\200\201 %d \345\222\214 %d \345\217\257\344\273\245\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n" L_.str.1: ## @.str.1 .asciz " %d \343\200\201 %d \345\222\214 %d \344\270\215\350\203\275\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n" L_.str.2: ## @.str.2 .asciz "pause" .subsections_via_symbols
the_stack_data/684160.c