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stringlengths 122
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.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov x9, sp
sub x8, x29, #4
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
ldur w8, [x29, #-4]
mov w9, #1000
sdiv w8, w8, w9
mov w10, #10
sdiv w9, w8, w10
mul w9, w9, w10
subs w11, w8, w9
ldur w8, [x29, #-4]
sdiv w8, w8, w10
sdiv w9, w8, w10
mul w9, w9, w10
subs w10, w8, w9
mov x9, sp
; implicit-def: $x8
mov x8, x11
str x8, [x9]
; implicit-def: $x8
mov x8, x10
str x8, [x9, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d"
l_.str.1: ; @.str.1
.asciz "%d %d"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
leaq L_.str(%rip), %rdi
leaq -4(%rbp), %rsi
movb $0, %al
callq _scanf
movl -4(%rbp), %eax
movl $1000, %ecx ## imm = 0x3E8
cltd
idivl %ecx
movl $10, %ecx
cltd
idivl %ecx
movl %edx, %esi
movl -4(%rbp), %eax
movl $10, %ecx
cltd
idivl %ecx
movl $10, %ecx
cltd
idivl %ecx
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d"
L_.str.1: ## @.str.1
.asciz "%d %d"
.subsections_via_symbols
| the_stack_data/82951220.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _rand_float ; -- Begin function rand_float
.p2align 2
_rand_float: ; @rand_float
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
bl _rand
scvtf s0, w0
movi.2s v1, #79, lsl #24
; kill: def $s1 killed $s1 killed $d1
fdiv s0, s0, s1
ldur s1, [x29, #-4]
scvtf s1, s1
fmul s0, s0, s1
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _allocate_init_2Dmatrix ; -- Begin function allocate_init_2Dmatrix
.p2align 2
_allocate_init_2Dmatrix: ; @allocate_init_2Dmatrix
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur w1, [x29, #-12]
str w2, [sp, #16]
ldursw x8, [x29, #-12]
lsl x0, x8, #3
bl _malloc
ldur x8, [x29, #-8]
str x0, [x8]
str wzr, [sp, #12]
b LBB1_1
LBB1_1: ; =>This Loop Header: Depth=1
; Child Loop BB1_3 Depth 2
ldr w8, [sp, #12]
ldur w9, [x29, #-12]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB1_8
b LBB1_2
LBB1_2: ; in Loop: Header=BB1_1 Depth=1
ldrsw x8, [sp, #16]
lsl x0, x8, #2
bl _malloc
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #12]
str x0, [x8, x9, lsl #3]
str wzr, [sp, #8]
b LBB1_3
LBB1_3: ; Parent Loop BB1_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #8]
ldr w9, [sp, #16]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB1_6
b LBB1_4
LBB1_4: ; in Loop: Header=BB1_3 Depth=2
mov w0, #100
bl _rand_float
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #12]
ldr x8, [x8, x9, lsl #3]
ldrsw x9, [sp, #8]
str s0, [x8, x9, lsl #2]
b LBB1_5
LBB1_5: ; in Loop: Header=BB1_3 Depth=2
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB1_3
LBB1_6: ; in Loop: Header=BB1_1 Depth=1
b LBB1_7
LBB1_7: ; in Loop: Header=BB1_1 Depth=1
ldr w8, [sp, #12]
add w8, w8, #1
str w8, [sp, #12]
b LBB1_1
LBB1_8:
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function solver
lCPI2_0:
.quad 0x3fc999999999999a ; double 0.20000000000000001
lCPI2_1:
.quad 0x3eb0c6f7a0b5ed8d ; double 9.9999999999999995E-7
.section __TEXT,__text,regular,pure_instructions
.globl _solver
.p2align 2
_solver: ; @solver
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur w1, [x29, #-12]
stur w2, [x29, #-16]
movi d0, #0000000000000000
stur s0, [x29, #-20]
stur wzr, [x29, #-28]
str wzr, [sp, #32]
b LBB2_1
LBB2_1: ; =>This Loop Header: Depth=1
; Child Loop BB2_5 Depth 2
; Child Loop BB2_7 Depth 3
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #20] ; 4-byte Folded Spill
tbnz w8, #0, LBB2_3
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
ldr w8, [sp, #32]
subs w8, w8, #100
cset w8, lt
str w8, [sp, #20] ; 4-byte Folded Spill
b LBB2_3
LBB2_3: ; in Loop: Header=BB2_1 Depth=1
ldr w8, [sp, #20] ; 4-byte Folded Reload
tbz w8, #0, LBB2_15
b LBB2_4
LBB2_4: ; in Loop: Header=BB2_1 Depth=1
movi d0, #0000000000000000
stur s0, [x29, #-20]
mov w8, #1
str w8, [sp, #28]
b LBB2_5
LBB2_5: ; Parent Loop BB2_1 Depth=1
; => This Loop Header: Depth=2
; Child Loop BB2_7 Depth 3
ldr w8, [sp, #28]
ldur w9, [x29, #-12]
subs w9, w9, #1
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_12
b LBB2_6
LBB2_6: ; in Loop: Header=BB2_5 Depth=2
mov w8, #1
str w8, [sp, #24]
b LBB2_7
LBB2_7: ; Parent Loop BB2_1 Depth=1
; Parent Loop BB2_5 Depth=2
; => This Inner Loop Header: Depth=3
ldr w8, [sp, #24]
ldur w9, [x29, #-16]
subs w9, w9, #1
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_10
b LBB2_8
LBB2_8: ; in Loop: Header=BB2_7 Depth=3
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #28]
ldr x8, [x8, x9, lsl #3]
ldrsw x9, [sp, #24]
ldr s0, [x8, x9, lsl #2]
stur s0, [x29, #-24]
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #28]
ldr x8, [x8, x9, lsl #3]
ldrsw x9, [sp, #24]
ldr s0, [x8, x9, lsl #2]
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #28]
ldr x8, [x8, x9, lsl #3]
ldr w9, [sp, #24]
subs w9, w9, #1
ldr s1, [x8, w9, sxtw #2]
fadd s0, s0, s1
ldur x8, [x29, #-8]
ldr x8, [x8]
ldr w9, [sp, #28]
subs w9, w9, #1
ldr x8, [x8, w9, sxtw #3]
ldrsw x9, [sp, #24]
ldr s1, [x8, x9, lsl #2]
fadd s0, s0, s1
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #28]
ldr x8, [x8, x9, lsl #3]
ldr w9, [sp, #24]
add w9, w9, #1
ldr s1, [x8, w9, sxtw #2]
fadd s0, s0, s1
ldur x8, [x29, #-8]
ldr x8, [x8]
ldr w9, [sp, #28]
add w9, w9, #1
ldr x8, [x8, w9, sxtw #3]
ldrsw x9, [sp, #24]
ldr s1, [x8, x9, lsl #2]
fadd s0, s0, s1
fcvt d1, s0
adrp x8, lCPI2_0@PAGE
ldr d0, [x8, lCPI2_0@PAGEOFF]
fmul d0, d0, d1
fcvt s0, d0
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #28]
ldr x8, [x8, x9, lsl #3]
ldrsw x9, [sp, #24]
str s0, [x8, x9, lsl #2]
ldur x8, [x29, #-8]
ldr x8, [x8]
ldrsw x9, [sp, #28]
ldr x8, [x8, x9, lsl #3]
ldrsw x9, [sp, #24]
ldr s0, [x8, x9, lsl #2]
ldur s1, [x29, #-24]
fsub s0, s0, s1
fcvtzs w0, s0
bl _abs
scvtf s1, w0
ldur s0, [x29, #-20]
fadd s0, s0, s1
stur s0, [x29, #-20]
b LBB2_9
LBB2_9: ; in Loop: Header=BB2_7 Depth=3
ldr w8, [sp, #24]
add w8, w8, #1
str w8, [sp, #24]
b LBB2_7
LBB2_10: ; in Loop: Header=BB2_5 Depth=2
b LBB2_11
LBB2_11: ; in Loop: Header=BB2_5 Depth=2
ldr w8, [sp, #28]
add w8, w8, #1
str w8, [sp, #28]
b LBB2_5
LBB2_12: ; in Loop: Header=BB2_1 Depth=1
ldur s0, [x29, #-20]
ldur s1, [x29, #-12]
scvtf s1, s1
fdiv s0, s0, s1
ldur s1, [x29, #-12]
scvtf s1, s1
fdiv s0, s0, s1
fcvt d0, s0
adrp x8, lCPI2_1@PAGE
ldr d1, [x8, lCPI2_1@PAGEOFF]
fcmp d0, d1
cset w8, pl
tbnz w8, #0, LBB2_14
b LBB2_13
LBB2_13: ; in Loop: Header=BB2_1 Depth=1
mov w8, #1
stur w8, [x29, #-28]
b LBB2_14
LBB2_14: ; in Loop: Header=BB2_1 Depth=1
ldr w8, [sp, #32]
add w8, w8, #1
str w8, [sp, #32]
b LBB2_1
LBB2_15:
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB2_17
b LBB2_16
LBB2_16:
ldr w9, [sp, #32]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB2_18
LBB2_17:
ldr w9, [sp, #32]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB2_18
LBB2_18:
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB3_2
b LBB3_1
LBB3_1:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB3_2:
ldur x8, [x29, #-16]
ldr x0, [x8, #8]
bl _atoi
stur w0, [x29, #-20]
ldur w9, [x29, #-20]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
ldur w1, [x29, #-20]
ldur w2, [x29, #-20]
sub x0, x29, #32
str x0, [sp, #16] ; 8-byte Folded Spill
bl _allocate_init_2Dmatrix
bl _clock
mov x8, x0
ldr x0, [sp, #16] ; 8-byte Folded Reload
str x8, [sp, #40]
ldur w1, [x29, #-20]
ldur w2, [x29, #-20]
bl _solver
bl _clock
str x0, [sp, #32]
ldr x8, [sp, #32]
ldr x9, [sp, #40]
subs x8, x8, x9
ucvtf s0, x8
mov w8, #9216
movk w8, #18804, lsl #16
fmov s1, w8
fdiv s0, s0, s1
str s0, [sp, #28]
ldr s0, [sp, #28]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
mov w0, #0
ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
add sp, sp, #96
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Solver converged after %d iterations\n"
l_.str.1: ; @.str.1
.asciz "Solver not converged after %d iterations\n"
l_.str.2: ; @.str.2
.asciz "Call this program with two parameters: matrix_size communication \n"
l_.str.3: ; @.str.3
.asciz "\t matrix_size: Add 2 to a power of 2 (e.g. : 18, 1026)\n"
l_.str.4: ; @.str.4
.asciz "Matrix size = %d \n"
l_.str.5: ; @.str.5
.asciz "Operations time: %f\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal4,4byte_literals
.p2align 2 ## -- Begin function rand_float
LCPI0_0:
.long 0x4f000000 ## float 2.14748365E+9
.section __TEXT,__text,regular,pure_instructions
.globl _rand_float
.p2align 4, 0x90
_rand_float: ## @rand_float
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
callq _rand
cvtsi2ss %eax, %xmm0
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
cvtsi2ssl -4(%rbp), %xmm1
mulss %xmm1, %xmm0
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _allocate_init_2Dmatrix ## -- Begin function allocate_init_2Dmatrix
.p2align 4, 0x90
_allocate_init_2Dmatrix: ## @allocate_init_2Dmatrix
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movslq -12(%rbp), %rdi
shlq $3, %rdi
callq _malloc
movq %rax, %rcx
movq -8(%rbp), %rax
movq %rcx, (%rax)
movl $0, -20(%rbp)
LBB1_1: ## =>This Loop Header: Depth=1
## Child Loop BB1_3 Depth 2
movl -20(%rbp), %eax
cmpl -12(%rbp), %eax
jge LBB1_8
## %bb.2: ## in Loop: Header=BB1_1 Depth=1
movslq -16(%rbp), %rdi
shlq $2, %rdi
callq _malloc
movq %rax, %rdx
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -20(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movl $0, -24(%rbp)
LBB1_3: ## Parent Loop BB1_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -24(%rbp), %eax
cmpl -16(%rbp), %eax
jge LBB1_6
## %bb.4: ## in Loop: Header=BB1_3 Depth=2
movl $100, %edi
callq _rand_float
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -24(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
## %bb.5: ## in Loop: Header=BB1_3 Depth=2
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB1_3
LBB1_6: ## in Loop: Header=BB1_1 Depth=1
jmp LBB1_7
LBB1_7: ## in Loop: Header=BB1_1 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp LBB1_1
LBB1_8:
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function solver
LCPI2_0:
.quad 0x3eb0c6f7a0b5ed8d ## double 9.9999999999999995E-7
LCPI2_1:
.quad 0x3fc999999999999a ## double 0.20000000000000001
.section __TEXT,__text,regular,pure_instructions
.globl _solver
.p2align 4, 0x90
_solver: ## @solver
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -20(%rbp)
movl $0, -28(%rbp)
movl $0, -32(%rbp)
LBB2_1: ## =>This Loop Header: Depth=1
## Child Loop BB2_5 Depth 2
## Child Loop BB2_7 Depth 3
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -28(%rbp)
movb %al, -41(%rbp) ## 1-byte Spill
jne LBB2_3
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
cmpl $100, -32(%rbp)
setl %al
movb %al, -41(%rbp) ## 1-byte Spill
LBB2_3: ## in Loop: Header=BB2_1 Depth=1
movb -41(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB2_4
jmp LBB2_15
LBB2_4: ## in Loop: Header=BB2_1 Depth=1
xorps %xmm0, %xmm0
movss %xmm0, -20(%rbp)
movl $1, -36(%rbp)
LBB2_5: ## Parent Loop BB2_1 Depth=1
## => This Loop Header: Depth=2
## Child Loop BB2_7 Depth 3
movl -36(%rbp), %eax
movl -12(%rbp), %ecx
subl $1, %ecx
cmpl %ecx, %eax
jge LBB2_12
## %bb.6: ## in Loop: Header=BB2_5 Depth=2
movl $1, -40(%rbp)
LBB2_7: ## Parent Loop BB2_1 Depth=1
## Parent Loop BB2_5 Depth=2
## => This Inner Loop Header: Depth=3
movl -40(%rbp), %eax
movl -16(%rbp), %ecx
subl $1, %ecx
cmpl %ecx, %eax
jge LBB2_10
## %bb.8: ## in Loop: Header=BB2_7 Depth=3
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -36(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -40(%rbp), %rcx
movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -24(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -36(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -40(%rbp), %rcx
movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -36(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl -40(%rbp), %ecx
subl $1, %ecx
movslq %ecx, %rcx
addss (%rax,%rcx,4), %xmm0
movq -8(%rbp), %rax
movq (%rax), %rax
movl -36(%rbp), %ecx
subl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rax
movslq -40(%rbp), %rcx
addss (%rax,%rcx,4), %xmm0
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -36(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl -40(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
addss (%rax,%rcx,4), %xmm0
movq -8(%rbp), %rax
movq (%rax), %rax
movl -36(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rax
movslq -40(%rbp), %rcx
addss (%rax,%rcx,4), %xmm0
cvtss2sd %xmm0, %xmm1
movsd LCPI2_1(%rip), %xmm0 ## xmm0 = mem[0],zero
mulsd %xmm1, %xmm0
cvtsd2ss %xmm0, %xmm0
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -36(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -40(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -36(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -40(%rbp), %rcx
movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero
subss -24(%rbp), %xmm0
cvttss2si %xmm0, %edi
callq _abs
cvtsi2ss %eax, %xmm0
addss -20(%rbp), %xmm0
movss %xmm0, -20(%rbp)
## %bb.9: ## in Loop: Header=BB2_7 Depth=3
movl -40(%rbp), %eax
addl $1, %eax
movl %eax, -40(%rbp)
jmp LBB2_7
LBB2_10: ## in Loop: Header=BB2_5 Depth=2
jmp LBB2_11
LBB2_11: ## in Loop: Header=BB2_5 Depth=2
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp LBB2_5
LBB2_12: ## in Loop: Header=BB2_1 Depth=1
movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtsi2ssl -12(%rbp), %xmm1
divss %xmm1, %xmm0
cvtsi2ssl -12(%rbp), %xmm1
divss %xmm1, %xmm0
cvtss2sd %xmm0, %xmm1
movsd LCPI2_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB2_14
## %bb.13: ## in Loop: Header=BB2_1 Depth=1
movl $1, -28(%rbp)
LBB2_14: ## in Loop: Header=BB2_1 Depth=1
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp LBB2_1
LBB2_15:
cmpl $0, -28(%rbp)
je LBB2_17
## %bb.16:
movl -32(%rbp), %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB2_18
LBB2_17:
movl -32(%rbp), %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
LBB2_18:
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__literal4,4byte_literals
.p2align 2 ## -- Begin function main
LCPI3_0:
.long 0x49742400 ## float 1.0E+6
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
cmpl $2, -8(%rbp)
jge LBB3_2
## %bb.1:
leaq L_.str.2(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movb %al, -53(%rbp) ## 1-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -53(%rbp), %al ## 1-byte Reload
leaq L_.str.3(%rip), %rdi
callq _printf
movl $1, %edi
callq _exit
LBB3_2:
movq -16(%rbp), %rax
movq 8(%rax), %rdi
callq _atoi
movl %eax, -20(%rbp)
movl -20(%rbp), %esi
leaq L_.str.4(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl -20(%rbp), %edx
leaq -32(%rbp), %rdi
movq %rdi, -72(%rbp) ## 8-byte Spill
movl %edx, %esi
callq _allocate_init_2Dmatrix
callq _clock
movq -72(%rbp), %rdi ## 8-byte Reload
movq %rax, -40(%rbp)
movl -20(%rbp), %edx
movl %edx, %esi
callq _solver
callq _clock
movq %rax, -48(%rbp)
movq -48(%rbp), %rax
movq -40(%rbp), %rcx
subq %rcx, %rax
movq %rax, %rdx
shrq %rdx
movl %eax, %ecx
andl $1, %ecx
## kill: def $rcx killed $ecx
orq %rdx, %rcx
cvtsi2ss %rcx, %xmm0
addss %xmm0, %xmm0
cvtsi2ss %rax, %xmm1
movss %xmm1, -64(%rbp) ## 4-byte Spill
testq %rax, %rax
movss %xmm0, -60(%rbp) ## 4-byte Spill
js LBB3_4
## %bb.3:
movss -64(%rbp), %xmm0 ## 4-byte Reload
## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -60(%rbp) ## 4-byte Spill
LBB3_4:
movss -60(%rbp), %xmm0 ## 4-byte Reload
## xmm0 = mem[0],zero,zero,zero
movss LCPI3_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -52(%rbp)
movss -52(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.5(%rip), %rdi
movb $1, %al
callq _printf
xorl %eax, %eax
addq $80, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Solver converged after %d iterations\n"
L_.str.1: ## @.str.1
.asciz "Solver not converged after %d iterations\n"
L_.str.2: ## @.str.2
.asciz "Call this program with two parameters: matrix_size communication \n"
L_.str.3: ## @.str.3
.asciz "\t matrix_size: Add 2 to a power of 2 (e.g. : 18, 1026)\n"
L_.str.4: ## @.str.4
.asciz "Matrix size = %d \n"
L_.str.5: ## @.str.5
.asciz "Operations time: %f\n"
.subsections_via_symbols
| the_stack_data/29825330.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/1038716.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ; -- Begin function foo
.p2align 2
_foo: ; @foo
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
ldr x8, [sp, #8]
ldrb w0, [x8, #4]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, _space@PAGE
add x0, x0, _space@PAGEOFF
bl _foo
subs w8, w0, #5
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
bl _abort
LBB1_2:
mov w0, #0
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __DATA,__data
.globl _space ; @space
_space:
.ascii "\001\002\003\004\005\006"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ## -- Begin function foo
.p2align 4, 0x90
_foo: ## @foo
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movzbl 4(%rax), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq _space(%rip), %rdi
callq _foo
cmpl $5, %eax
je LBB1_2
## %bb.1:
callq _abort
LBB1_2:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __DATA,__data
.globl _space ## @space
_space:
.ascii "\001\002\003\004\005\006"
.subsections_via_symbols
| the_stack_data/14199781.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #12
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldur w9, [x29, #-12]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldur w8, [x29, #-12]
stur w8, [x29, #-8]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #1
cset w8, lt
tbnz w8, #0, LBB0_6
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
mov w10, #2
sdiv w9, w8, w10
mul w9, w9, w10
subs w8, w8, w9
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur w9, [x29, #-8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #1
stur w8, [x29, #-8]
b LBB0_1
LBB0_6:
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Chegara sonni kiriting: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "%d gacha bo'lgan toq sonlar: \n"
l_.str.3: ; @.str.3
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -12(%rbp), %rsi
movb $0, %al
callq _scanf
movl -12(%rbp), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl -12(%rbp), %eax
movl %eax, -8(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpl $1, -8(%rbp)
jl LBB0_6
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %eax
movl $2, %ecx
cltd
idivl %ecx
cmpl $0, %edx
je LBB0_4
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %esi
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_5
LBB0_5: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %eax
addl $-1, %eax
movl %eax, -8(%rbp)
jmp LBB0_1
LBB0_6:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Chegara sonni kiriting: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "%d gacha bo'lgan toq sonlar: \n"
L_.str.3: ## @.str.3
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/26701426.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #32]
str wzr, [sp, #28]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldr w8, [sp, #28]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
str wzr, [sp, #24]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #24]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldrsw x8, [sp, #28]
mov x9, #12
mul x9, x8, x9
add x8, sp, #36
add x8, x8, x9
ldrsw x9, [sp, #24]
add x8, x8, x9, lsl #2
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #24]
add w8, w8, #1
str w8, [sp, #24]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #28]
add w8, w8, #1
str w8, [sp, #28]
b LBB0_1
LBB0_8:
str wzr, [sp, #28]
b LBB0_9
LBB0_9: ; =>This Loop Header: Depth=1
; Child Loop BB0_11 Depth 2
ldr w8, [sp, #28]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_18
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_9 Depth=1
str wzr, [sp, #24]
b LBB0_11
LBB0_11: ; Parent Loop BB0_9 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #24]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_16
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_11 Depth=2
ldrsw x8, [sp, #28]
mov x9, #12
mul x9, x8, x9
add x8, sp, #36
add x8, x8, x9
ldrsw x9, [sp, #24]
ldr w8, [x8, x9, lsl #2]
mov w10, #2
sdiv w9, w8, w10
mul w9, w9, w10
subs w8, w8, w9
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_11 Depth=2
ldr w8, [sp, #28]
; implicit-def: $x10
mov x10, x8
ldr w9, [sp, #24]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_11 Depth=2
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_11 Depth=2
ldr w8, [sp, #24]
add w8, w8, #1
str w8, [sp, #24]
b LBB0_11
LBB0_16: ; in Loop: Header=BB0_9 Depth=1
b LBB0_17
LBB0_17: ; in Loop: Header=BB0_9 Depth=1
ldr w8, [sp, #28]
add w8, w8, #1
str w8, [sp, #28]
b LBB0_9
LBB0_18:
ldr w8, [sp, #32]
str w8, [sp, #20] ; 4-byte Folded Spill
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_20
b LBB0_19
LBB0_19:
bl ___stack_chk_fail
LBB0_20:
ldr w0, [sp, #20] ; 4-byte Folded Reload
ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
add sp, sp, #96
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "digite os valores: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "\nindices: %d-%d"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -52(%rbp)
movl $0, -56(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
cmpl $3, -56(%rbp)
jge LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $0, -60(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $3, -60(%rbp)
jge LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movslq -56(%rbp), %rax
leaq -48(%rbp), %rsi
imulq $12, %rax, %rax
addq %rax, %rsi
movslq -60(%rbp), %rax
shlq $2, %rax
addq %rax, %rsi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _scanf
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -60(%rbp), %eax
addl $1, %eax
movl %eax, -60(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_7
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movl -56(%rbp), %eax
addl $1, %eax
movl %eax, -56(%rbp)
jmp LBB0_1
LBB0_8:
movl $0, -56(%rbp)
LBB0_9: ## =>This Loop Header: Depth=1
## Child Loop BB0_11 Depth 2
cmpl $3, -56(%rbp)
jge LBB0_18
## %bb.10: ## in Loop: Header=BB0_9 Depth=1
movl $0, -60(%rbp)
LBB0_11: ## Parent Loop BB0_9 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $3, -60(%rbp)
jge LBB0_16
## %bb.12: ## in Loop: Header=BB0_11 Depth=2
movslq -56(%rbp), %rcx
leaq -48(%rbp), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movslq -60(%rbp), %rcx
movl (%rax,%rcx,4), %eax
movl $2, %ecx
cltd
idivl %ecx
cmpl $0, %edx
je LBB0_14
## %bb.13: ## in Loop: Header=BB0_11 Depth=2
movl -56(%rbp), %esi
movl -60(%rbp), %edx
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
LBB0_14: ## in Loop: Header=BB0_11 Depth=2
jmp LBB0_15
LBB0_15: ## in Loop: Header=BB0_11 Depth=2
movl -60(%rbp), %eax
addl $1, %eax
movl %eax, -60(%rbp)
jmp LBB0_11
LBB0_16: ## in Loop: Header=BB0_9 Depth=1
jmp LBB0_17
LBB0_17: ## in Loop: Header=BB0_9 Depth=1
movl -56(%rbp), %eax
addl $1, %eax
movl %eax, -56(%rbp)
jmp LBB0_9
LBB0_18:
movl -52(%rbp), %eax
movl %eax, -64(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_20
## %bb.19:
movl -64(%rbp), %eax ## 4-byte Reload
addq $64, %rsp
popq %rbp
retq
LBB0_20:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "digite os valores: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "\nindices: %d-%d"
.subsections_via_symbols
| the_stack_data/693098.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
mov w0, #0
str wzr, [sp, #12]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $0, -4(%rbp)
xorl %eax, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/212642902.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/832624.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ft_swap ; -- Begin function ft_swap
.p2align 2
_ft_swap: ; @ft_swap
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #24]
str x1, [sp, #16]
ldr x8, [sp, #24]
ldr w8, [x8]
str w8, [sp, #12]
ldr x8, [sp, #16]
ldr w8, [x8]
ldr x9, [sp, #24]
str w8, [x9]
ldr w8, [sp, #12]
ldr x9, [sp, #16]
str w8, [x9]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ft_swap ## -- Begin function ft_swap
.p2align 4, 0x90
_ft_swap: ## @ft_swap
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movl (%rax), %eax
movl %eax, -20(%rbp)
movq -16(%rbp), %rax
movl (%rax), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
movl -20(%rbp), %ecx
movq -16(%rbp), %rax
movl %ecx, (%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/58637.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/707866.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
add x8, sp, #8
mov w9, #1
str w9, [sp, #8]
str x8, [sp]
ldr x8, [sp]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB0_3
LBB0_2:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_3
LBB0_3:
mov w0, #0
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Little endian"
l_.str.1: ; @.str.1
.asciz "Big endian"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $1, -8(%rbp)
leaq -8(%rbp), %rax
movq %rax, -16(%rbp)
movq -16(%rbp), %rax
cmpb $0, (%rax)
je LBB0_2
## %bb.1:
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_3
LBB0_2:
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
LBB0_3:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Little endian"
L_.str.1: ## @.str.1
.asciz "Big endian"
.subsections_via_symbols
| the_stack_data/215769645.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w8, #1
stur w8, [x29, #-12]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldur w8, [x29, #-12]
ldur w9, [x29, #-8]
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_8
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
mov w8, #1
str w8, [sp, #16]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #16]
ldur w9, [x29, #-12]
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #16]
add w8, w8, #1
str w8, [sp, #16]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-12]
add w8, w8, #1
stur w8, [x29, #-12]
b LBB0_1
LBB0_8:
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter number of lines: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "\n"
l_.str.3: ; @.str.3
.asciz "*"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -12(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
movl -12(%rbp), %eax
cmpl -8(%rbp), %eax
jg LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $1, -16(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -16(%rbp), %eax
cmpl -12(%rbp), %eax
jg LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
## %bb.7: ## in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB0_1
LBB0_8:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter number of lines: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "\n"
L_.str.3: ## @.str.3
.asciz "*"
.subsections_via_symbols
| the_stack_data/20052.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ; -- Begin function foo
.p2align 2
_foo: ; @foo
.cfi_startproc
; %bb.0:
mov w0, #42
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ## -- Begin function foo
.p2align 4, 0x90
_foo: ## @foo
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $42, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/26700151.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _substr ; -- Begin function substr
.p2align 2
_substr: ; @substr
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-16]
str x1, [sp, #24]
str w2, [sp, #20]
str w3, [sp, #16]
ldr x0, [sp, #24]
bl _strlen
mov x8, x0
str w8, [sp, #12]
ldr w8, [sp, #20]
ldr w9, [sp, #12]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_3
b LBB0_1
LBB0_1:
ldr w8, [sp, #20]
subs w8, w8, #0
cset w8, lt
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2:
ldr w8, [sp, #16]
subs w8, w8, #0
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3:
ldur x8, [x29, #-16]
strb wzr, [x8]
stur wzr, [x29, #-4]
b LBB0_9
LBB0_4:
ldr w8, [sp, #20]
str w8, [sp, #8]
str wzr, [sp, #4]
b LBB0_5
LBB0_5: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #8]
ldr w9, [sp, #20]
ldr w10, [sp, #16]
add w9, w9, w10
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=1
ldr x8, [sp, #24]
ldrsw x9, [sp, #8]
add x8, x8, x9
ldrb w8, [x8]
ldur x9, [x29, #-16]
ldrsw x10, [sp, #4]
add x9, x9, x10
strb w8, [x9]
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=1
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB0_5
LBB0_8:
ldur x8, [x29, #-16]
ldrsw x9, [sp, #4]
add x8, x8, x9
strb wzr, [x8]
ldur x0, [x29, #-16]
bl _strlen
mov x8, x0
stur w8, [x29, #-4]
b LBB0_9
LBB0_9:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #176
.cfi_def_cfa_offset 176
stp x29, x30, [sp, #160] ; 16-byte Folded Spill
add x29, sp, #160
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
mov w2, #0
stur wzr, [x29, #-76]
str w0, [sp, #80]
str x1, [sp, #72]
adrp x8, l_.str@PAGE
add x8, x8, l_.str@PAGEOFF
str x8, [sp, #64]
ldr x1, [sp, #64]
sub x0, x29, #24
str x0, [sp, #32] ; 8-byte Folded Spill
mov w3, #5
str w3, [sp, #20] ; 4-byte Folded Spill
bl _substr
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
str x0, [sp, #24] ; 8-byte Folded Spill
bl _printf
ldr x1, [sp, #64]
sub x0, x29, #40
str x0, [sp, #40] ; 8-byte Folded Spill
mov w2, #2
str w2, [sp, #16] ; 4-byte Folded Spill
mov w3, #3
bl _substr
mov x10, x0
ldr x0, [sp, #24] ; 8-byte Folded Reload
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
bl _printf
ldr w3, [sp, #16] ; 4-byte Folded Reload
ldr x1, [sp, #64]
sub x0, x29, #56
str x0, [sp, #48] ; 8-byte Folded Spill
mov w2, #7
bl _substr
mov x10, x0
ldr x0, [sp, #24] ; 8-byte Folded Reload
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
bl _printf
ldr w3, [sp, #20] ; 4-byte Folded Reload
ldr x1, [sp, #64]
sub x0, x29, #72
str x0, [sp, #56] ; 8-byte Folded Spill
mov w2, #24
bl _substr
mov x10, x0
ldr x0, [sp, #24] ; 8-byte Folded Reload
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
bl _printf
ldr x8, [sp, #32] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldr x8, [sp, #40] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
ldr x8, [sp, #48] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
ldr x8, [sp, #56] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
bl ___stack_chk_fail
LBB1_2:
mov w0, #1
ldp x29, x30, [sp, #160] ; 16-byte Folded Reload
add sp, sp, #176
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "foobarbaz"
l_.str.1: ; @.str.1
.asciz "%d\n"
l_.str.2: ; @.str.2
.asciz "dest1: %s\n"
l_.str.3: ; @.str.3
.asciz "dest2: %s\n"
l_.str.4: ; @.str.4
.asciz "dest3: %s\n"
l_.str.5: ; @.str.5
.asciz "dest4: %s\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _substr ## -- Begin function substr
.p2align 4, 0x90
_substr: ## @substr
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movl %edx, -28(%rbp)
movl %ecx, -32(%rbp)
movq -24(%rbp), %rdi
callq _strlen
## kill: def $eax killed $eax killed $rax
movl %eax, -36(%rbp)
movl -28(%rbp), %eax
cmpl -36(%rbp), %eax
jge LBB0_3
## %bb.1:
cmpl $0, -28(%rbp)
jl LBB0_3
## %bb.2:
cmpl $0, -32(%rbp)
jge LBB0_4
LBB0_3:
movq -16(%rbp), %rax
movb $0, (%rax)
movl $0, -4(%rbp)
jmp LBB0_9
LBB0_4:
movl -28(%rbp), %eax
movl %eax, -40(%rbp)
movl $0, -44(%rbp)
LBB0_5: ## =>This Inner Loop Header: Depth=1
movl -40(%rbp), %eax
movl -28(%rbp), %ecx
addl -32(%rbp), %ecx
cmpl %ecx, %eax
jge LBB0_8
## %bb.6: ## in Loop: Header=BB0_5 Depth=1
movq -24(%rbp), %rax
movslq -40(%rbp), %rcx
movb (%rax,%rcx), %dl
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
movb %dl, (%rax,%rcx)
## %bb.7: ## in Loop: Header=BB0_5 Depth=1
movl -40(%rbp), %eax
addl $1, %eax
movl %eax, -40(%rbp)
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp LBB0_5
LBB0_8:
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
movb $0, (%rax,%rcx)
movq -16(%rbp), %rdi
callq _strlen
## kill: def $eax killed $eax killed $rax
movl %eax, -4(%rbp)
LBB0_9:
movl -4(%rbp), %eax
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -84(%rbp)
movl %edi, -88(%rbp)
movq %rsi, -96(%rbp)
leaq L_.str(%rip), %rax
movq %rax, -104(%rbp)
leaq -32(%rbp), %rdi
movq -104(%rbp), %rsi
xorl %edx, %edx
movl $5, %ecx
callq _substr
movl %eax, %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
leaq -48(%rbp), %rdi
movq -104(%rbp), %rsi
movl $2, %edx
movl $3, %ecx
callq _substr
movl %eax, %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
leaq -64(%rbp), %rdi
movq -104(%rbp), %rsi
movl $7, %edx
movl $2, %ecx
callq _substr
movl %eax, %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
leaq -80(%rbp), %rdi
movq -104(%rbp), %rsi
movl $24, %edx
movl $5, %ecx
callq _substr
movl %eax, %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
leaq -32(%rbp), %rsi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
leaq -48(%rbp), %rsi
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
leaq -64(%rbp), %rsi
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
leaq -80(%rbp), %rsi
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB1_2
## %bb.1:
movl $1, %eax
addq $112, %rsp
popq %rbp
retq
LBB1_2:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "foobarbaz"
L_.str.1: ## @.str.1
.asciz "%d\n"
L_.str.2: ## @.str.2
.asciz "dest1: %s\n"
L_.str.3: ## @.str.3
.asciz "dest2: %s\n"
L_.str.4: ## @.str.4
.asciz "dest3: %s\n"
L_.str.5: ## @.str.5
.asciz "dest4: %s\n"
.subsections_via_symbols
| the_stack_data/135778.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _Addition ; -- Begin function Addition
.p2align 2
_Addition: ; @Addition
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str s0, [sp, #12]
str s1, [sp, #8]
ldr s0, [sp, #12]
ldr s1, [sp, #8]
fadd s0, s0, s1
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _Subtraction ; -- Begin function Subtraction
.p2align 2
_Subtraction: ; @Subtraction
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str s0, [sp, #12]
str s1, [sp, #8]
ldr s0, [sp, #12]
ldr s1, [sp, #8]
fsub s0, s0, s1
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _Multiplication ; -- Begin function Multiplication
.p2align 2
_Multiplication: ; @Multiplication
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str s0, [sp, #12]
str s1, [sp, #8]
ldr s0, [sp, #12]
ldr s1, [sp, #8]
fmul s0, s0, s1
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _Division ; -- Begin function Division
.p2align 2
_Division: ; @Division
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str s0, [sp, #12]
str s1, [sp, #8]
ldr s0, [sp, #12]
ldr s1, [sp, #8]
fdiv s0, s0, s1
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _Message ; -- Begin function Message
.p2align 2
_Message: ; @Message
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur s0, [x29, #-12]
ldur x9, [x29, #-8]
ldur s0, [x29, #-12]
fcvt d0, s0
mov x8, sp
str x9, [x8]
str d0, [x8, #8]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _PerformCalculation ; -- Begin function PerformCalculation
.p2align 2
_PerformCalculation: ; @PerformCalculation
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur s0, [x29, #-4]
stur s1, [x29, #-8]
str x0, [sp, #16]
str x1, [sp, #8]
ldr x8, [sp, #16]
ldr x8, [x8, #16]
ldur s0, [x29, #-4]
ldur s1, [x29, #-8]
blr x8
str s0, [sp, #4]
ldr x8, [sp, #16]
ldr x8, [x8, #8]
ldr x0, [sp, #8]
ldr s0, [sp, #4]
blr x8
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #176
.cfi_def_cfa_offset 176
stp x29, x30, [sp, #160] ; 16-byte Folded Spill
add x29, sp, #160
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
stur wzr, [x29, #-52]
movi.2d v0, #0000000000000000
stur q0, [x29, #-48]
stur q0, [x29, #-32]
stur wzr, [x29, #-56]
movi d0, #0000000000000000
stur s0, [x29, #-60]
stur s0, [x29, #-64]
; kill: def $x8 killed $xzr
stur xzr, [x29, #-72]
mov x0, #24
bl _malloc
stur x0, [x29, #-72]
ldur x8, [x29, #-72]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB6_4
b LBB6_1
LBB6_1:
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB6_3
b LBB6_2
LBB6_2:
bl ___stack_chk_fail
LBB6_3:
mov w0, #-1
ldp x29, x30, [sp, #160] ; 16-byte Folded Reload
add sp, sp, #176
ret
LBB6_4:
ldur x9, [x29, #-72]
adrp x8, _Message@PAGE
add x8, x8, _Message@PAGEOFF
str x8, [x9, #8]
b LBB6_5
LBB6_5: ; =>This Inner Loop Header: Depth=1
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #56
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _scanf
ldur w8, [x29, #-56]
subs w8, w8, #1
; kill: def $x8 killed $w8
str x8, [sp, #80] ; 8-byte Folded Spill
subs x8, x8, #3
cset w8, hi
tbnz w8, #0, LBB6_11
; %bb.6: ; in Loop: Header=BB6_5 Depth=1
ldr x11, [sp, #80] ; 8-byte Folded Reload
adrp x10, lJTI6_0@PAGE
add x10, x10, lJTI6_0@PAGEOFF
Ltmp4:
adr x8, Ltmp4
ldrsw x9, [x10, x11, lsl #2]
add x8, x8, x9
br x8
LBB6_7: ; in Loop: Header=BB6_5 Depth=1
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
str x0, [sp, #64] ; 8-byte Folded Spill
bl _printf
mov x9, sp
sub x8, x29, #60
str x8, [x9]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
str x0, [sp, #72] ; 8-byte Folded Spill
bl _scanf
ldr x0, [sp, #64] ; 8-byte Folded Reload
bl _printf
ldr x0, [sp, #72] ; 8-byte Folded Reload
mov x9, sp
sub x8, x29, #64
str x8, [x9]
bl _scanf
ldur x9, [x29, #-72]
adrp x8, _Addition@PAGE
add x8, x8, _Addition@PAGEOFF
str x8, [x9, #16]
sub x0, x29, #48
adrp x1, l_.str.6@PAGE
add x1, x1, l_.str.6@PAGEOFF
mov x2, #32
bl ___strcpy_chk
b LBB6_12
LBB6_8: ; in Loop: Header=BB6_5 Depth=1
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
str x0, [sp, #48] ; 8-byte Folded Spill
bl _printf
mov x9, sp
sub x8, x29, #60
str x8, [x9]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
str x0, [sp, #56] ; 8-byte Folded Spill
bl _scanf
ldr x0, [sp, #48] ; 8-byte Folded Reload
bl _printf
ldr x0, [sp, #56] ; 8-byte Folded Reload
mov x9, sp
sub x8, x29, #64
str x8, [x9]
bl _scanf
ldur x9, [x29, #-72]
adrp x8, _Subtraction@PAGE
add x8, x8, _Subtraction@PAGEOFF
str x8, [x9, #16]
sub x0, x29, #48
adrp x1, l_.str.8@PAGE
add x1, x1, l_.str.8@PAGEOFF
mov x2, #32
bl ___strcpy_chk
b LBB6_12
LBB6_9: ; in Loop: Header=BB6_5 Depth=1
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
str x0, [sp, #32] ; 8-byte Folded Spill
bl _printf
mov x9, sp
sub x8, x29, #60
str x8, [x9]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
str x0, [sp, #40] ; 8-byte Folded Spill
bl _scanf
ldr x0, [sp, #32] ; 8-byte Folded Reload
bl _printf
ldr x0, [sp, #40] ; 8-byte Folded Reload
mov x9, sp
sub x8, x29, #64
str x8, [x9]
bl _scanf
ldur x9, [x29, #-72]
adrp x8, _Multiplication@PAGE
add x8, x8, _Multiplication@PAGEOFF
str x8, [x9, #16]
sub x0, x29, #48
adrp x1, l_.str.9@PAGE
add x1, x1, l_.str.9@PAGEOFF
mov x2, #32
bl ___strcpy_chk
b LBB6_12
LBB6_10: ; in Loop: Header=BB6_5 Depth=1
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
str x0, [sp, #16] ; 8-byte Folded Spill
bl _printf
mov x9, sp
sub x8, x29, #60
str x8, [x9]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
str x0, [sp, #24] ; 8-byte Folded Spill
bl _scanf
ldr x0, [sp, #16] ; 8-byte Folded Reload
bl _printf
ldr x0, [sp, #24] ; 8-byte Folded Reload
mov x9, sp
sub x8, x29, #64
str x8, [x9]
bl _scanf
ldur x9, [x29, #-72]
adrp x8, _Division@PAGE
add x8, x8, _Division@PAGEOFF
str x8, [x9, #16]
sub x0, x29, #48
adrp x1, l_.str.10@PAGE
add x1, x1, l_.str.10@PAGEOFF
mov x2, #32
bl ___strcpy_chk
b LBB6_12
LBB6_11:
adrp x0, l_.str.11@PAGE
add x0, x0, l_.str.11@PAGEOFF
bl _printf
mov w0, #0
bl _exit
LBB6_12: ; in Loop: Header=BB6_5 Depth=1
ldur s0, [x29, #-60]
ldur s1, [x29, #-64]
ldur x0, [x29, #-72]
sub x1, x29, #48
bl _PerformCalculation
b LBB6_5
.cfi_endproc
.p2align 2
lJTI6_0:
.long LBB6_7-Ltmp4
.long LBB6_8-Ltmp4
.long LBB6_9-Ltmp4
.long LBB6_10-Ltmp4
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "\n\n %s = %f\n\n\n\n"
l_.str.1: ; @.str.1
.asciz "\n\n 1.Add \n2.Sub \n3.Mul \n4.Div \n\n\n"
l_.str.2: ; @.str.2
.asciz " Enter the operation Choice = "
l_.str.3: ; @.str.3
.asciz "%d"
l_.str.4: ; @.str.4
.asciz "\n Enter the numbers : "
l_.str.5: ; @.str.5
.asciz "%f"
l_.str.6: ; @.str.6
.asciz "Addition of two Number = "
l_.str.7: ; @.str.7
.asciz "\n Enter the numbers :"
l_.str.8: ; @.str.8
.asciz "Subtraction of two Number = "
l_.str.9: ; @.str.9
.asciz "Multiplication of two Number = "
l_.str.10: ; @.str.10
.asciz "Division of two Number = "
l_.str.11: ; @.str.11
.asciz " \n Invalid Choice :\n\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _Addition ## -- Begin function Addition
.p2align 4, 0x90
_Addition: ## @Addition
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
addss -8(%rbp), %xmm0
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _Subtraction ## -- Begin function Subtraction
.p2align 4, 0x90
_Subtraction: ## @Subtraction
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
subss -8(%rbp), %xmm0
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _Multiplication ## -- Begin function Multiplication
.p2align 4, 0x90
_Multiplication: ## @Multiplication
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
mulss -8(%rbp), %xmm0
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _Division ## -- Begin function Division
.p2align 4, 0x90
_Division: ## @Division
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
divss -8(%rbp), %xmm0
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _Message ## -- Begin function Message
.p2align 4, 0x90
_Message: ## @Message
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movss %xmm0, -12(%rbp)
movq -8(%rbp), %rsi
movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str(%rip), %rdi
movb $1, %al
callq _printf
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _PerformCalculation ## -- Begin function PerformCalculation
.p2align 4, 0x90
_PerformCalculation: ## @PerformCalculation
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movq -16(%rbp), %rax
movq 16(%rax), %rax
movss -4(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss -8(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
callq *%rax
movss %xmm0, -28(%rbp)
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq -24(%rbp), %rdi
movss -28(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
callq *%rax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -52(%rbp)
leaq -48(%rbp), %rdi
xorl %esi, %esi
movl $32, %edx
callq _memset
movl $0, -56(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -60(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -64(%rbp)
movq $0, -72(%rbp)
movl $24, %edi
callq _malloc
movq %rax, -72(%rbp)
cmpq $0, -72(%rbp)
jne LBB6_3
## %bb.1:
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB6_11
## %bb.2:
movl $4294967295, %eax ## imm = 0xFFFFFFFF
addq $96, %rsp
popq %rbp
retq
LBB6_3:
movq -72(%rbp), %rax
leaq _Message(%rip), %rcx
movq %rcx, 8(%rax)
LBB6_4: ## =>This Inner Loop Header: Depth=1
leaq L_.str.1(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movb %al, -81(%rbp) ## 1-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -81(%rbp), %al ## 1-byte Reload
leaq L_.str.2(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -81(%rbp), %al ## 1-byte Reload
leaq L_.str.3(%rip), %rdi
leaq -56(%rbp), %rsi
callq _scanf
movl -56(%rbp), %eax
decl %eax
movl %eax, %ecx
movq %rcx, -80(%rbp) ## 8-byte Spill
subl $3, %eax
ja LBB6_9
## %bb.12: ## in Loop: Header=BB6_4 Depth=1
movq -80(%rbp), %rax ## 8-byte Reload
leaq LJTI6_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
LBB6_5: ## in Loop: Header=BB6_4 Depth=1
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -60(%rbp), %rsi
movb $0, %al
callq _scanf
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -64(%rbp), %rsi
movb $0, %al
callq _scanf
movq -72(%rbp), %rax
leaq _Addition(%rip), %rcx
movq %rcx, 16(%rax)
leaq -48(%rbp), %rdi
leaq L_.str.6(%rip), %rsi
movl $32, %edx
callq ___strcpy_chk
jmp LBB6_10
LBB6_6: ## in Loop: Header=BB6_4 Depth=1
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -60(%rbp), %rsi
movb $0, %al
callq _scanf
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -64(%rbp), %rsi
movb $0, %al
callq _scanf
movq -72(%rbp), %rax
leaq _Subtraction(%rip), %rcx
movq %rcx, 16(%rax)
leaq -48(%rbp), %rdi
leaq L_.str.8(%rip), %rsi
movl $32, %edx
callq ___strcpy_chk
jmp LBB6_10
LBB6_7: ## in Loop: Header=BB6_4 Depth=1
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -60(%rbp), %rsi
movb $0, %al
callq _scanf
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -64(%rbp), %rsi
movb $0, %al
callq _scanf
movq -72(%rbp), %rax
leaq _Multiplication(%rip), %rcx
movq %rcx, 16(%rax)
leaq -48(%rbp), %rdi
leaq L_.str.9(%rip), %rsi
movl $32, %edx
callq ___strcpy_chk
jmp LBB6_10
LBB6_8: ## in Loop: Header=BB6_4 Depth=1
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -60(%rbp), %rsi
movb $0, %al
callq _scanf
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
leaq -64(%rbp), %rsi
movb $0, %al
callq _scanf
movq -72(%rbp), %rax
leaq _Division(%rip), %rcx
movq %rcx, 16(%rax)
leaq -48(%rbp), %rdi
leaq L_.str.10(%rip), %rsi
movl $32, %edx
callq ___strcpy_chk
jmp LBB6_10
LBB6_9:
leaq L_.str.11(%rip), %rdi
xorl %eax, %eax
movl %eax, -88(%rbp) ## 4-byte Spill
callq _printf
movl -88(%rbp), %edi ## 4-byte Reload
callq _exit
LBB6_10: ## in Loop: Header=BB6_4 Depth=1
movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss -64(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
movq -72(%rbp), %rdi
leaq -48(%rbp), %rsi
callq _PerformCalculation
jmp LBB6_4
LBB6_11:
callq ___stack_chk_fail
ud2
.cfi_endproc
.p2align 2, 0x90
.data_region jt32
.set L6_0_set_5, LBB6_5-LJTI6_0
.set L6_0_set_6, LBB6_6-LJTI6_0
.set L6_0_set_7, LBB6_7-LJTI6_0
.set L6_0_set_8, LBB6_8-LJTI6_0
LJTI6_0:
.long L6_0_set_5
.long L6_0_set_6
.long L6_0_set_7
.long L6_0_set_8
.end_data_region
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "\n\n %s = %f\n\n\n\n"
L_.str.1: ## @.str.1
.asciz "\n\n 1.Add \n2.Sub \n3.Mul \n4.Div \n\n\n"
L_.str.2: ## @.str.2
.asciz " Enter the operation Choice = "
L_.str.3: ## @.str.3
.asciz "%d"
L_.str.4: ## @.str.4
.asciz "\n Enter the numbers : "
L_.str.5: ## @.str.5
.asciz "%f"
L_.str.6: ## @.str.6
.asciz "Addition of two Number = "
L_.str.7: ## @.str.7
.asciz "\n Enter the numbers :"
L_.str.8: ## @.str.8
.asciz "Subtraction of two Number = "
L_.str.9: ## @.str.9
.asciz "Multiplication of two Number = "
L_.str.10: ## @.str.10
.asciz "Division of two Number = "
L_.str.11: ## @.str.11
.asciz " \n Invalid Choice :\n\n"
.subsections_via_symbols
| the_stack_data/107952187.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/104828151.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ran_array ; -- Begin function ran_array
.p2align 2
_ran_array: ; @ran_array
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
adrp x8, _ran_x@GOTPAGE
ldr x8, [x8, _ran_x@GOTPAGEOFF]
str x8, [sp, #8] ; 8-byte Folded Spill
str x0, [sp, #40]
str x1, [sp, #32]
str xzr, [sp, #16]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #16]
subs x8, x8, #100
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8] ; 8-byte Folded Reload
ldr x9, [sp, #16]
ldr x8, [x8, x9, lsl #3]
ldr x9, [sp, #40]
ldr x10, [sp, #16]
str x8, [x9, x10, lsl #3]
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #16]
add x8, x8, #1
str x8, [sp, #16]
b LBB0_1
LBB0_4:
b LBB0_5
LBB0_5: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #16]
ldr x9, [sp, #32]
subs x8, x8, x9
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=1
ldr x8, [sp, #40]
ldr x9, [sp, #16]
subs x9, x9, #100
ldr x8, [x8, x9, lsl #3]
ldr x9, [sp, #40]
ldr x10, [sp, #16]
subs x10, x10, #37
ldr x9, [x9, x10, lsl #3]
subs x8, x8, x9
and x8, x8, #0x3fffffff
ldr x9, [sp, #40]
ldr x10, [sp, #16]
str x8, [x9, x10, lsl #3]
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=1
ldr x8, [sp, #16]
add x8, x8, #1
str x8, [sp, #16]
b LBB0_5
LBB0_8:
str xzr, [sp, #24]
b LBB0_9
LBB0_9: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #24]
subs x8, x8, #37
cset w8, ge
tbnz w8, #0, LBB0_12
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_9 Depth=1
ldr x9, [sp, #8] ; 8-byte Folded Reload
ldr x8, [sp, #40]
ldr x10, [sp, #16]
subs x10, x10, #100
ldr x8, [x8, x10, lsl #3]
ldr x10, [sp, #40]
ldr x11, [sp, #16]
subs x11, x11, #37
ldr x10, [x10, x11, lsl #3]
subs x8, x8, x10
and x8, x8, #0x3fffffff
ldr x10, [sp, #24]
str x8, [x9, x10, lsl #3]
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_9 Depth=1
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
ldr x8, [sp, #16]
add x8, x8, #1
str x8, [sp, #16]
b LBB0_9
LBB0_12:
b LBB0_13
LBB0_13: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #24]
subs x8, x8, #100
cset w8, ge
tbnz w8, #0, LBB0_16
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_13 Depth=1
ldr x9, [sp, #8] ; 8-byte Folded Reload
ldr x8, [sp, #40]
ldr x10, [sp, #16]
subs x10, x10, #100
ldr x8, [x8, x10, lsl #3]
ldr x10, [sp, #24]
subs x10, x10, #37
ldr x10, [x9, x10, lsl #3]
subs x8, x8, x10
and x8, x8, #0x3fffffff
ldr x10, [sp, #24]
str x8, [x9, x10, lsl #3]
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_13 Depth=1
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
ldr x8, [sp, #16]
add x8, x8, #1
str x8, [sp, #16]
b LBB0_13
LBB0_16:
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _ran_start ; -- Begin function ran_start
.p2align 2
_ran_start: ; @ran_start
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
sub sp, sp, #1632
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str x0, [sp, #24]
ldr x8, [sp, #24]
add x8, x8, #2
and x8, x8, #0x3ffffffe
str x8, [sp]
str xzr, [sp, #8]
b LBB1_1
LBB1_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
subs x8, x8, #100
cset w8, ge
tbnz w8, #0, LBB1_6
b LBB1_2
LBB1_2: ; in Loop: Header=BB1_1 Depth=1
ldr x8, [sp]
ldr x10, [sp, #8]
add x9, sp, #32
str x8, [x9, x10, lsl #3]
ldr x8, [sp]
lsl x8, x8, #1
str x8, [sp]
ldr x8, [sp]
mov x9, #1073741824
subs x8, x8, x9
cset w8, lt
tbnz w8, #0, LBB1_4
b LBB1_3
LBB1_3: ; in Loop: Header=BB1_1 Depth=1
ldr x8, [sp]
mov x9, #1073741822
subs x8, x8, x9
str x8, [sp]
b LBB1_4
LBB1_4: ; in Loop: Header=BB1_1 Depth=1
b LBB1_5
LBB1_5: ; in Loop: Header=BB1_1 Depth=1
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB1_1
LBB1_6:
ldr x8, [sp, #40]
add x8, x8, #1
str x8, [sp, #40]
ldr x8, [sp, #24]
and x8, x8, #0x3fffffff
str x8, [sp]
mov x8, #69
str x8, [sp, #16]
b LBB1_7
LBB1_7: ; =>This Loop Header: Depth=1
; Child Loop BB1_9 Depth 2
; Child Loop BB1_13 Depth 2
; Child Loop BB1_18 Depth 2
ldr x8, [sp, #16]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_26
b LBB1_8
LBB1_8: ; in Loop: Header=BB1_7 Depth=1
mov x8, #99
str x8, [sp, #8]
b LBB1_9
LBB1_9: ; Parent Loop BB1_7 Depth=1
; => This Inner Loop Header: Depth=2
ldr x8, [sp, #8]
subs x8, x8, #0
cset w8, le
tbnz w8, #0, LBB1_12
b LBB1_10
LBB1_10: ; in Loop: Header=BB1_9 Depth=2
ldr x8, [sp, #8]
add x9, sp, #32
ldr x8, [x9, x8, lsl #3]
ldr x10, [sp, #8]
ldr x11, [sp, #8]
add x10, x10, x11
str x8, [x9, x10, lsl #3]
ldr x8, [sp, #8]
ldr x10, [sp, #8]
add x8, x8, x10
subs x10, x8, #1
mov x8, #0
str x8, [x9, x10, lsl #3]
b LBB1_11
LBB1_11: ; in Loop: Header=BB1_9 Depth=2
ldr x8, [sp, #8]
subs x8, x8, #1
str x8, [sp, #8]
b LBB1_9
LBB1_12: ; in Loop: Header=BB1_7 Depth=1
mov x8, #198
str x8, [sp, #8]
b LBB1_13
LBB1_13: ; Parent Loop BB1_7 Depth=1
; => This Inner Loop Header: Depth=2
ldr x8, [sp, #8]
subs x8, x8, #100
cset w8, lt
tbnz w8, #0, LBB1_16
b LBB1_14
LBB1_14: ; in Loop: Header=BB1_13 Depth=2
ldr x8, [sp, #8]
subs x8, x8, #63
add x9, sp, #32
ldr x8, [x9, x8, lsl #3]
ldr x10, [sp, #8]
ldr x10, [x9, x10, lsl #3]
subs x8, x8, x10
and x8, x8, #0x3fffffff
ldr x10, [sp, #8]
subs x10, x10, #63
str x8, [x9, x10, lsl #3]
ldr x8, [sp, #8]
subs x8, x8, #100
ldr x8, [x9, x8, lsl #3]
ldr x10, [sp, #8]
ldr x10, [x9, x10, lsl #3]
subs x8, x8, x10
and x8, x8, #0x3fffffff
ldr x10, [sp, #8]
subs x10, x10, #100
str x8, [x9, x10, lsl #3]
b LBB1_15
LBB1_15: ; in Loop: Header=BB1_13 Depth=2
ldr x8, [sp, #8]
subs x8, x8, #1
str x8, [sp, #8]
b LBB1_13
LBB1_16: ; in Loop: Header=BB1_7 Depth=1
ldr x8, [sp]
ands x8, x8, #0x1
cset w8, eq
tbnz w8, #0, LBB1_22
b LBB1_17
LBB1_17: ; in Loop: Header=BB1_7 Depth=1
mov x8, #100
str x8, [sp, #8]
b LBB1_18
LBB1_18: ; Parent Loop BB1_7 Depth=1
; => This Inner Loop Header: Depth=2
ldr x8, [sp, #8]
subs x8, x8, #0
cset w8, le
tbnz w8, #0, LBB1_21
b LBB1_19
LBB1_19: ; in Loop: Header=BB1_18 Depth=2
ldr x8, [sp, #8]
subs x8, x8, #1
add x9, sp, #32
ldr x8, [x9, x8, lsl #3]
ldr x10, [sp, #8]
str x8, [x9, x10, lsl #3]
b LBB1_20
LBB1_20: ; in Loop: Header=BB1_18 Depth=2
ldr x8, [sp, #8]
subs x8, x8, #1
str x8, [sp, #8]
b LBB1_18
LBB1_21: ; in Loop: Header=BB1_7 Depth=1
ldr x8, [sp, #832]
str x8, [sp, #32]
ldr x8, [sp, #328]
ldr x9, [sp, #832]
subs x8, x8, x9
and x8, x8, #0x3fffffff
str x8, [sp, #328]
b LBB1_22
LBB1_22: ; in Loop: Header=BB1_7 Depth=1
ldr x8, [sp]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_24
b LBB1_23
LBB1_23: ; in Loop: Header=BB1_7 Depth=1
ldr x8, [sp]
asr x8, x8, #1
str x8, [sp]
b LBB1_25
LBB1_24: ; in Loop: Header=BB1_7 Depth=1
ldr x8, [sp, #16]
subs x8, x8, #1
str x8, [sp, #16]
b LBB1_25
LBB1_25: ; in Loop: Header=BB1_7 Depth=1
b LBB1_7
LBB1_26:
str xzr, [sp, #8]
b LBB1_27
LBB1_27: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
subs x8, x8, #37
cset w8, ge
tbnz w8, #0, LBB1_30
b LBB1_28
LBB1_28: ; in Loop: Header=BB1_27 Depth=1
ldr x9, [sp, #8]
add x8, sp, #32
ldr x8, [x8, x9, lsl #3]
ldr x9, [sp, #8]
add x9, x9, #100
subs x10, x9, #37
adrp x9, _ran_x@GOTPAGE
ldr x9, [x9, _ran_x@GOTPAGEOFF]
str x8, [x9, x10, lsl #3]
b LBB1_29
LBB1_29: ; in Loop: Header=BB1_27 Depth=1
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB1_27
LBB1_30:
b LBB1_31
LBB1_31: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
subs x8, x8, #100
cset w8, ge
tbnz w8, #0, LBB1_34
b LBB1_32
LBB1_32: ; in Loop: Header=BB1_31 Depth=1
ldr x9, [sp, #8]
add x8, sp, #32
ldr x8, [x8, x9, lsl #3]
ldr x9, [sp, #8]
subs x10, x9, #37
adrp x9, _ran_x@GOTPAGE
ldr x9, [x9, _ran_x@GOTPAGEOFF]
str x8, [x9, x10, lsl #3]
b LBB1_33
LBB1_33: ; in Loop: Header=BB1_31 Depth=1
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB1_31
LBB1_34:
str xzr, [sp, #8]
b LBB1_35
LBB1_35: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
subs x8, x8, #10
cset w8, ge
tbnz w8, #0, LBB1_38
b LBB1_36
LBB1_36: ; in Loop: Header=BB1_35 Depth=1
add x0, sp, #32
mov x1, #199
bl _ran_array
b LBB1_37
LBB1_37: ; in Loop: Header=BB1_35 Depth=1
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB1_35
LBB1_38:
adrp x9, _ran_arr_ptr@PAGE
adrp x8, _ran_arr_started@PAGE
add x8, x8, _ran_arr_started@PAGEOFF
str x8, [x9, _ran_arr_ptr@PAGEOFF]
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB1_40
b LBB1_39
LBB1_39:
bl ___stack_chk_fail
LBB1_40:
add sp, sp, #1632
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.globl _ran_arr_cycle ; -- Begin function ran_arr_cycle
.p2align 2
_ran_arr_cycle: ; @ran_arr_cycle
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, _ran_arr_buf@GOTPAGE
ldr x8, [x8, _ran_arr_buf@GOTPAGEOFF]
str x8, [sp] ; 8-byte Folded Spill
add x8, x8, #8
str x8, [sp, #8] ; 8-byte Folded Spill
adrp x8, _ran_arr_ptr@PAGE
ldr x8, [x8, _ran_arr_ptr@PAGEOFF]
adrp x9, _ran_arr_dummy@PAGE
add x9, x9, _ran_arr_dummy@PAGEOFF
subs x8, x8, x9
cset w8, ne
tbnz w8, #0, LBB2_2
b LBB2_1
LBB2_1:
mov x0, #52015
movk x0, #4, lsl #16
bl _ran_start
b LBB2_2
LBB2_2:
ldr x0, [sp] ; 8-byte Folded Reload
mov x1, #1009
bl _ran_array
ldr x9, [sp, #8] ; 8-byte Folded Reload
ldr x8, [sp] ; 8-byte Folded Reload
mov x10, #-1
str x10, [x8, #800]
adrp x10, _ran_arr_ptr@PAGE
str x9, [x10, _ran_arr_ptr@PAGEOFF]
ldr x0, [x8]
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
mov w9, #16096
adrp x16, ___chkstk_darwin@GOTPAGE
ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
blr x16
sub sp, sp, #3, lsl #12 ; =12288
sub sp, sp, #3808
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
mov x0, #48808
movk x0, #4, lsl #16
bl _ran_start
str xzr, [sp, #8]
b LBB3_1
LBB3_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
subs x8, x8, #2009
cset w8, gt
tbnz w8, #0, LBB3_4
b LBB3_2
LBB3_2: ; in Loop: Header=BB3_1 Depth=1
add x0, sp, #16
mov x1, #1009
bl _ran_array
b LBB3_3
LBB3_3: ; in Loop: Header=BB3_1 Depth=1
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB3_1
LBB3_4:
ldr x8, [sp, #16]
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x0, #48808
movk x0, #4, lsl #16
bl _ran_start
str xzr, [sp, #8]
b LBB3_5
LBB3_5: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
subs x8, x8, #1009
cset w8, gt
tbnz w8, #0, LBB3_8
b LBB3_6
LBB3_6: ; in Loop: Header=BB3_5 Depth=1
add x0, sp, #16
mov x1, #2009
bl _ran_array
b LBB3_7
LBB3_7: ; in Loop: Header=BB3_5 Depth=1
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB3_5
LBB3_8:
ldr x8, [sp, #16]
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB3_10
b LBB3_9
LBB3_9:
bl ___stack_chk_fail
LBB3_10:
mov x0, #0
add sp, sp, #3, lsl #12 ; =12288
add sp, sp, #3808
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.comm _ran_x,800,3 ; @ran_x
.section __DATA,__data
.globl _ran_arr_dummy ; @ran_arr_dummy
.p2align 3
_ran_arr_dummy:
.quad -1 ; 0xffffffffffffffff
.globl _ran_arr_started ; @ran_arr_started
.p2align 3
_ran_arr_started:
.quad -1 ; 0xffffffffffffffff
.globl _ran_arr_ptr ; @ran_arr_ptr
.p2align 3
_ran_arr_ptr:
.quad _ran_arr_dummy
.comm _ran_arr_buf,8072,3 ; @ran_arr_buf
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%ld\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ran_array ## -- Begin function ran_array
.p2align 4, 0x90
_ran_array: ## @ran_array
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq $0, -32(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpq $100, -32(%rbp)
jge LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rcx
movq _ran_x@GOTPCREL(%rip), %rax
movq (%rax,%rcx,8), %rdx
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
jmp LBB0_1
LBB0_4:
jmp LBB0_5
LBB0_5: ## =>This Inner Loop Header: Depth=1
movq -32(%rbp), %rax
cmpq -16(%rbp), %rax
jge LBB0_8
## %bb.6: ## in Loop: Header=BB0_5 Depth=1
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
subq $100, %rcx
movq (%rax,%rcx,8), %rdx
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
subq $37, %rcx
subq (%rax,%rcx,8), %rdx
andq $1073741823, %rdx ## imm = 0x3FFFFFFF
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
## %bb.7: ## in Loop: Header=BB0_5 Depth=1
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
jmp LBB0_5
LBB0_8:
movq $0, -24(%rbp)
LBB0_9: ## =>This Inner Loop Header: Depth=1
cmpq $37, -24(%rbp)
jge LBB0_12
## %bb.10: ## in Loop: Header=BB0_9 Depth=1
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
subq $100, %rcx
movq (%rax,%rcx,8), %rdx
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
subq $37, %rcx
subq (%rax,%rcx,8), %rdx
andq $1073741823, %rdx ## imm = 0x3FFFFFFF
movq -24(%rbp), %rcx
movq _ran_x@GOTPCREL(%rip), %rax
movq %rdx, (%rax,%rcx,8)
## %bb.11: ## in Loop: Header=BB0_9 Depth=1
movq -24(%rbp), %rax
addq $1, %rax
movq %rax, -24(%rbp)
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
jmp LBB0_9
LBB0_12:
jmp LBB0_13
LBB0_13: ## =>This Inner Loop Header: Depth=1
cmpq $100, -24(%rbp)
jge LBB0_16
## %bb.14: ## in Loop: Header=BB0_13 Depth=1
movq -8(%rbp), %rax
movq -32(%rbp), %rcx
subq $100, %rcx
movq (%rax,%rcx,8), %rdx
movq -24(%rbp), %rcx
subq $37, %rcx
movq _ran_x@GOTPCREL(%rip), %rax
subq (%rax,%rcx,8), %rdx
andq $1073741823, %rdx ## imm = 0x3FFFFFFF
movq -24(%rbp), %rcx
movq _ran_x@GOTPCREL(%rip), %rax
movq %rdx, (%rax,%rcx,8)
## %bb.15: ## in Loop: Header=BB0_13 Depth=1
movq -24(%rbp), %rax
addq $1, %rax
movq %rax, -24(%rbp)
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
jmp LBB0_13
LBB0_16:
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _ran_start ## -- Begin function ran_start
.p2align 4, 0x90
_ran_start: ## @ran_start
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $1632, %rsp ## imm = 0x660
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movq %rdi, -1608(%rbp)
movq -1608(%rbp), %rax
addq $2, %rax
andq $1073741822, %rax ## imm = 0x3FFFFFFE
movq %rax, -1632(%rbp)
movq $0, -1624(%rbp)
LBB1_1: ## =>This Inner Loop Header: Depth=1
cmpq $100, -1624(%rbp)
jge LBB1_6
## %bb.2: ## in Loop: Header=BB1_1 Depth=1
movq -1632(%rbp), %rcx
movq -1624(%rbp), %rax
movq %rcx, -1600(%rbp,%rax,8)
movq -1632(%rbp), %rax
shlq $1, %rax
movq %rax, -1632(%rbp)
cmpq $1073741824, -1632(%rbp) ## imm = 0x40000000
jl LBB1_4
## %bb.3: ## in Loop: Header=BB1_1 Depth=1
movq -1632(%rbp), %rax
subq $1073741822, %rax ## imm = 0x3FFFFFFE
movq %rax, -1632(%rbp)
LBB1_4: ## in Loop: Header=BB1_1 Depth=1
jmp LBB1_5
LBB1_5: ## in Loop: Header=BB1_1 Depth=1
movq -1624(%rbp), %rax
addq $1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_1
LBB1_6:
movq -1592(%rbp), %rax
addq $1, %rax
movq %rax, -1592(%rbp)
movq -1608(%rbp), %rax
andq $1073741823, %rax ## imm = 0x3FFFFFFF
movq %rax, -1632(%rbp)
movq $69, -1616(%rbp)
LBB1_7: ## =>This Loop Header: Depth=1
## Child Loop BB1_9 Depth 2
## Child Loop BB1_13 Depth 2
## Child Loop BB1_18 Depth 2
cmpq $0, -1616(%rbp)
je LBB1_26
## %bb.8: ## in Loop: Header=BB1_7 Depth=1
movq $99, -1624(%rbp)
LBB1_9: ## Parent Loop BB1_7 Depth=1
## => This Inner Loop Header: Depth=2
cmpq $0, -1624(%rbp)
jle LBB1_12
## %bb.10: ## in Loop: Header=BB1_9 Depth=2
movq -1624(%rbp), %rax
movq -1600(%rbp,%rax,8), %rcx
movq -1624(%rbp), %rax
addq -1624(%rbp), %rax
movq %rcx, -1600(%rbp,%rax,8)
movq -1624(%rbp), %rax
addq -1624(%rbp), %rax
subq $1, %rax
movq $0, -1600(%rbp,%rax,8)
## %bb.11: ## in Loop: Header=BB1_9 Depth=2
movq -1624(%rbp), %rax
addq $-1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_9
LBB1_12: ## in Loop: Header=BB1_7 Depth=1
movq $198, -1624(%rbp)
LBB1_13: ## Parent Loop BB1_7 Depth=1
## => This Inner Loop Header: Depth=2
cmpq $100, -1624(%rbp)
jl LBB1_16
## %bb.14: ## in Loop: Header=BB1_13 Depth=2
movq -1624(%rbp), %rax
subq $63, %rax
movq -1600(%rbp,%rax,8), %rcx
movq -1624(%rbp), %rax
subq -1600(%rbp,%rax,8), %rcx
andq $1073741823, %rcx ## imm = 0x3FFFFFFF
movq -1624(%rbp), %rax
subq $63, %rax
movq %rcx, -1600(%rbp,%rax,8)
movq -1624(%rbp), %rax
subq $100, %rax
movq -1600(%rbp,%rax,8), %rcx
movq -1624(%rbp), %rax
subq -1600(%rbp,%rax,8), %rcx
andq $1073741823, %rcx ## imm = 0x3FFFFFFF
movq -1624(%rbp), %rax
subq $100, %rax
movq %rcx, -1600(%rbp,%rax,8)
## %bb.15: ## in Loop: Header=BB1_13 Depth=2
movq -1624(%rbp), %rax
addq $-1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_13
LBB1_16: ## in Loop: Header=BB1_7 Depth=1
movq -1632(%rbp), %rax
andq $1, %rax
cmpq $0, %rax
je LBB1_22
## %bb.17: ## in Loop: Header=BB1_7 Depth=1
movq $100, -1624(%rbp)
LBB1_18: ## Parent Loop BB1_7 Depth=1
## => This Inner Loop Header: Depth=2
cmpq $0, -1624(%rbp)
jle LBB1_21
## %bb.19: ## in Loop: Header=BB1_18 Depth=2
movq -1624(%rbp), %rax
subq $1, %rax
movq -1600(%rbp,%rax,8), %rcx
movq -1624(%rbp), %rax
movq %rcx, -1600(%rbp,%rax,8)
## %bb.20: ## in Loop: Header=BB1_18 Depth=2
movq -1624(%rbp), %rax
addq $-1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_18
LBB1_21: ## in Loop: Header=BB1_7 Depth=1
movq -800(%rbp), %rax
movq %rax, -1600(%rbp)
movq -1304(%rbp), %rax
subq -800(%rbp), %rax
andq $1073741823, %rax ## imm = 0x3FFFFFFF
movq %rax, -1304(%rbp)
LBB1_22: ## in Loop: Header=BB1_7 Depth=1
cmpq $0, -1632(%rbp)
je LBB1_24
## %bb.23: ## in Loop: Header=BB1_7 Depth=1
movq -1632(%rbp), %rax
sarq $1, %rax
movq %rax, -1632(%rbp)
jmp LBB1_25
LBB1_24: ## in Loop: Header=BB1_7 Depth=1
movq -1616(%rbp), %rax
addq $-1, %rax
movq %rax, -1616(%rbp)
LBB1_25: ## in Loop: Header=BB1_7 Depth=1
jmp LBB1_7
LBB1_26:
movq $0, -1624(%rbp)
LBB1_27: ## =>This Inner Loop Header: Depth=1
cmpq $37, -1624(%rbp)
jge LBB1_30
## %bb.28: ## in Loop: Header=BB1_27 Depth=1
movq -1624(%rbp), %rax
movq -1600(%rbp,%rax,8), %rdx
movq -1624(%rbp), %rcx
addq $100, %rcx
subq $37, %rcx
movq _ran_x@GOTPCREL(%rip), %rax
movq %rdx, (%rax,%rcx,8)
## %bb.29: ## in Loop: Header=BB1_27 Depth=1
movq -1624(%rbp), %rax
addq $1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_27
LBB1_30:
jmp LBB1_31
LBB1_31: ## =>This Inner Loop Header: Depth=1
cmpq $100, -1624(%rbp)
jge LBB1_34
## %bb.32: ## in Loop: Header=BB1_31 Depth=1
movq -1624(%rbp), %rax
movq -1600(%rbp,%rax,8), %rdx
movq -1624(%rbp), %rcx
subq $37, %rcx
movq _ran_x@GOTPCREL(%rip), %rax
movq %rdx, (%rax,%rcx,8)
## %bb.33: ## in Loop: Header=BB1_31 Depth=1
movq -1624(%rbp), %rax
addq $1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_31
LBB1_34:
movq $0, -1624(%rbp)
LBB1_35: ## =>This Inner Loop Header: Depth=1
cmpq $10, -1624(%rbp)
jge LBB1_38
## %bb.36: ## in Loop: Header=BB1_35 Depth=1
leaq -1600(%rbp), %rdi
movl $199, %esi
callq _ran_array
## %bb.37: ## in Loop: Header=BB1_35 Depth=1
movq -1624(%rbp), %rax
addq $1, %rax
movq %rax, -1624(%rbp)
jmp LBB1_35
LBB1_38:
leaq _ran_arr_started(%rip), %rax
movq %rax, _ran_arr_ptr(%rip)
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB1_40
## %bb.39:
addq $1632, %rsp ## imm = 0x660
popq %rbp
retq
LBB1_40:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.globl _ran_arr_cycle ## -- Begin function ran_arr_cycle
.p2align 4, 0x90
_ran_arr_cycle: ## @ran_arr_cycle
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
leaq _ran_arr_dummy(%rip), %rax
cmpq %rax, _ran_arr_ptr(%rip)
jne LBB2_2
## %bb.1:
movl $314159, %edi ## imm = 0x4CB2F
callq _ran_start
LBB2_2:
movq _ran_arr_buf@GOTPCREL(%rip), %rdi
movl $1009, %esi ## imm = 0x3F1
callq _ran_array
movq _ran_arr_buf@GOTPCREL(%rip), %rax
movq $-1, 800(%rax)
movq _ran_arr_buf@GOTPCREL(%rip), %rax
addq $8, %rax
movq %rax, _ran_arr_ptr(%rip)
movq _ran_arr_buf@GOTPCREL(%rip), %rax
movq (%rax), %rax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $16096, %eax ## imm = 0x3EE0
callq ____chkstk_darwin
subq %rax, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $310952, %edi ## imm = 0x4BEA8
callq _ran_start
movq $0, -16088(%rbp)
LBB3_1: ## =>This Inner Loop Header: Depth=1
cmpq $2009, -16088(%rbp) ## imm = 0x7D9
jg LBB3_4
## %bb.2: ## in Loop: Header=BB3_1 Depth=1
leaq -16080(%rbp), %rdi
movl $1009, %esi ## imm = 0x3F1
callq _ran_array
## %bb.3: ## in Loop: Header=BB3_1 Depth=1
movq -16088(%rbp), %rax
addq $1, %rax
movq %rax, -16088(%rbp)
jmp LBB3_1
LBB3_4:
movq -16080(%rbp), %rsi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl $310952, %edi ## imm = 0x4BEA8
callq _ran_start
movq $0, -16088(%rbp)
LBB3_5: ## =>This Inner Loop Header: Depth=1
cmpq $1009, -16088(%rbp) ## imm = 0x3F1
jg LBB3_8
## %bb.6: ## in Loop: Header=BB3_5 Depth=1
leaq -16080(%rbp), %rdi
movl $2009, %esi ## imm = 0x7D9
callq _ran_array
## %bb.7: ## in Loop: Header=BB3_5 Depth=1
movq -16088(%rbp), %rax
addq $1, %rax
movq %rax, -16088(%rbp)
jmp LBB3_5
LBB3_8:
movq -16080(%rbp), %rsi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB3_10
## %bb.9:
xorl %eax, %eax
## kill: def $rax killed $eax
addq $16096, %rsp ## imm = 0x3EE0
popq %rbp
retq
LBB3_10:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.comm _ran_x,800,4 ## @ran_x
.section __DATA,__data
.globl _ran_arr_dummy ## @ran_arr_dummy
.p2align 3
_ran_arr_dummy:
.quad -1 ## 0xffffffffffffffff
.globl _ran_arr_started ## @ran_arr_started
.p2align 3
_ran_arr_started:
.quad -1 ## 0xffffffffffffffff
.globl _ran_arr_ptr ## @ran_arr_ptr
.p2align 3
_ran_arr_ptr:
.quad _ran_arr_dummy
.comm _ran_arr_buf,8072,4 ## @ran_arr_buf
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%ld\n"
.subsections_via_symbols
| the_stack_data/26221.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #272
.cfi_def_cfa_offset 272
stp x28, x27, [sp, #240] ; 16-byte Folded Spill
stp x29, x30, [sp, #256] ; 16-byte Folded Spill
add x29, sp, #256
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str wzr, [sp, #100]
str w0, [sp, #96]
str x1, [sp, #88]
ldr w8, [sp, #96]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
ldr x8, [sp, #88]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_2:
ldr x8, [sp, #88]
ldr x0, [x8, #8]
mov w1, #0
bl _open
str w0, [sp, #84]
ldr w8, [sp, #84]
adds w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3:
ldr x8, [sp, #88]
ldr x8, [x8, #8]
str x8, [sp, #48] ; 8-byte Folded Spill
bl ___error
ldr x10, [sp, #48] ; 8-byte Folded Reload
ldr w9, [x0]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_4:
ldr x8, [sp, #88]
ldr x0, [x8, #16]
mov x9, sp
mov x8, #432
str x8, [x9]
mov w1, #513
bl _open
str w0, [sp, #80]
ldr w8, [sp, #80]
adds w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5:
ldr x8, [sp, #88]
ldr x8, [x8, #16]
str x8, [sp, #40] ; 8-byte Folded Spill
bl ___error
ldr x10, [sp, #40] ; 8-byte Folded Reload
ldr w9, [x0]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldr w0, [sp, #84]
bl _close
mov w0, #1
bl _exit
LBB0_6:
b LBB0_7
LBB0_7: ; =>This Inner Loop Header: Depth=1
ldr w0, [sp, #84]
add x1, sp, #79
mov x2, #1
bl _read
str x0, [sp, #64]
ldr x8, [sp, #64]
subs x8, x8, #1
cset w8, eq
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8:
b LBB0_15
LBB0_9: ; in Loop: Header=BB0_7 Depth=1
ldrb w8, [sp, #79]
ands w8, w8, #0x80
cset w8, eq
tbnz w8, #0, LBB0_13
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_7 Depth=1
ldrb w8, [sp, #79]
and w8, w8, #0x7f
add w8, w8, #1
strb w8, [sp, #63]
ldr w0, [sp, #84]
ldrb w8, [sp, #63]
mov x2, x8
add x1, sp, #104
bl _read
str x0, [sp, #64]
ldr x8, [sp, #64]
ldrb w9, [sp, #63]
; kill: def $x9 killed $w9
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11:
ldr x8, [sp, #64]
ldrb w10, [sp, #63]
mov x9, sp
str x8, [x9]
; implicit-def: $x8
mov x8, x10
str x8, [x9, #8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldr w0, [sp, #84]
bl _close
ldr w0, [sp, #80]
bl _close
mov w0, #1
bl _exit
LBB0_12: ; in Loop: Header=BB0_7 Depth=1
ldr w0, [sp, #80]
ldrb w8, [sp, #63]
mov x2, x8
add x1, sp, #104
bl _write
b LBB0_14
LBB0_13: ; in Loop: Header=BB0_7 Depth=1
ldrb w8, [sp, #79]
and w8, w8, #0x7f
add w8, w8, #1
strb w8, [sp, #62]
ldrb w8, [sp, #62]
mov x2, x8
add x0, sp, #104
str x0, [sp, #32] ; 8-byte Folded Spill
mov w1, #0
mov x3, #128
bl ___memset_chk
ldr x1, [sp, #32] ; 8-byte Folded Reload
ldr w0, [sp, #80]
ldrb w8, [sp, #62]
mov x2, x8
bl _write
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_7 Depth=1
b LBB0_7
LBB0_15:
ldr w0, [sp, #84]
bl _close
ldr w0, [sp, #80]
bl _close
ldr w8, [sp, #100]
str w8, [sp, #28] ; 4-byte Folded Spill
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_17
b LBB0_16
LBB0_16:
bl ___stack_chk_fail
LBB0_17:
ldr w0, [sp, #28] ; 4-byte Folded Reload
ldp x29, x30, [sp, #256] ; 16-byte Folded Reload
ldp x28, x27, [sp, #240] ; 16-byte Folded Reload
add sp, sp, #272
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Usage: %s <infile> <outfile>\n"
l_.str.1: ; @.str.1
.asciz "Failed to open %s: errno = %d\n"
l_.str.2: ; @.str.2
.asciz "ERROR: rd (%ld) != regular_cnt (%d)\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $224, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -148(%rbp)
movl %edi, -152(%rbp)
movq %rsi, -160(%rbp)
cmpl $3, -152(%rbp)
jge LBB0_2
## %bb.1:
movq -160(%rbp), %rax
movq (%rax), %rsi
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_2:
movq -160(%rbp), %rax
movq 8(%rax), %rdi
xorl %esi, %esi
movb $0, %al
callq _open
movl %eax, -164(%rbp)
cmpl $-1, -164(%rbp)
jne LBB0_4
## %bb.3:
movq -160(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -200(%rbp) ## 8-byte Spill
callq ___error
movq -200(%rbp), %rsi ## 8-byte Reload
movl (%rax), %edx
leaq L_.str.1(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_4:
movq -160(%rbp), %rax
movq 16(%rax), %rdi
movl $513, %esi ## imm = 0x201
movl $432, %edx ## imm = 0x1B0
movb $0, %al
callq _open
movl %eax, -168(%rbp)
cmpl $-1, -168(%rbp)
jne LBB0_6
## %bb.5:
movq -160(%rbp), %rax
movq 16(%rax), %rax
movq %rax, -208(%rbp) ## 8-byte Spill
callq ___error
movq -208(%rbp), %rsi ## 8-byte Reload
movl (%rax), %edx
leaq L_.str.1(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl -164(%rbp), %edi
callq _close
movl $1, %edi
callq _exit
LBB0_6:
jmp LBB0_7
LBB0_7: ## =>This Inner Loop Header: Depth=1
movl -164(%rbp), %edi
leaq -169(%rbp), %rsi
movl $1, %edx
callq _read
movq %rax, -184(%rbp)
cmpq $1, -184(%rbp)
je LBB0_9
## %bb.8:
jmp LBB0_15
LBB0_9: ## in Loop: Header=BB0_7 Depth=1
movzbl -169(%rbp), %eax
andl $128, %eax
cmpl $0, %eax
je LBB0_13
## %bb.10: ## in Loop: Header=BB0_7 Depth=1
movzbl -169(%rbp), %eax
andl $127, %eax
addl $1, %eax
## kill: def $al killed $al killed $eax
movb %al, -185(%rbp)
movl -164(%rbp), %edi
leaq -144(%rbp), %rsi
movzbl -185(%rbp), %eax
movl %eax, %edx
callq _read
movq %rax, -184(%rbp)
movq -184(%rbp), %rax
movzbl -185(%rbp), %ecx
## kill: def $rcx killed $ecx
cmpq %rcx, %rax
je LBB0_12
## %bb.11:
movq -184(%rbp), %rsi
movzbl -185(%rbp), %edx
leaq L_.str.2(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl -164(%rbp), %edi
callq _close
movl -168(%rbp), %edi
callq _close
movl $1, %edi
callq _exit
LBB0_12: ## in Loop: Header=BB0_7 Depth=1
movl -168(%rbp), %edi
leaq -144(%rbp), %rsi
movzbl -185(%rbp), %eax
movl %eax, %edx
callq _write
jmp LBB0_14
LBB0_13: ## in Loop: Header=BB0_7 Depth=1
movzbl -169(%rbp), %eax
andl $127, %eax
addl $1, %eax
## kill: def $al killed $al killed $eax
movb %al, -186(%rbp)
leaq -144(%rbp), %rdi
movzbl -186(%rbp), %eax
movl %eax, %edx
xorl %esi, %esi
movl $128, %ecx
callq ___memset_chk
movl -168(%rbp), %edi
leaq -144(%rbp), %rsi
movzbl -186(%rbp), %eax
movl %eax, %edx
callq _write
LBB0_14: ## in Loop: Header=BB0_7 Depth=1
jmp LBB0_7
LBB0_15:
movl -164(%rbp), %edi
callq _close
movl -168(%rbp), %edi
callq _close
movl -148(%rbp), %eax
movl %eax, -212(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_17
## %bb.16:
movl -212(%rbp), %eax ## 4-byte Reload
addq $224, %rsp
popq %rbp
retq
LBB0_17:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Usage: %s <infile> <outfile>\n"
L_.str.1: ## @.str.1
.asciz "Failed to open %s: errno = %d\n"
L_.str.2: ## @.str.2
.asciz "ERROR: rd (%ld) != regular_cnt (%d)\n"
.subsections_via_symbols
| the_stack_data/200144419.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #112
.cfi_def_cfa_offset 112
stp x29, x30, [sp, #96] ; 16-byte Folded Spill
add x29, sp, #96
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
stur wzr, [x29, #-44]
mov w8, #1
stur w8, [x29, #-24]
mov w8, #2
stur w8, [x29, #-20]
mov w8, #3
stur w8, [x29, #-16]
mov w8, #4
stur w8, [x29, #-12]
str wzr, [sp, #48]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldr w8, [sp, #48]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
str wzr, [sp, #44]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #44]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #48]
; implicit-def: $x11
mov x11, x8
ldr w8, [sp, #44]
; implicit-def: $x10
mov x10, x8
ldrsw x9, [sp, #48]
sub x8, x29, #24
add x8, x8, x9, lsl #3
ldrsw x9, [sp, #44]
ldr w9, [x8, x9, lsl #2]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #44]
add w8, w8, #1
str w8, [sp, #44]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #48]
add w8, w8, #1
str w8, [sp, #48]
b LBB0_1
LBB0_8:
str wzr, [sp, #40]
b LBB0_9
LBB0_9: ; =>This Loop Header: Depth=1
; Child Loop BB0_11 Depth 2
ldr w8, [sp, #40]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_16
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_9 Depth=1
str wzr, [sp, #36]
b LBB0_11
LBB0_11: ; Parent Loop BB0_9 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #36]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_14
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_11 Depth=2
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldrsw x9, [sp, #40]
sub x8, x29, #40
add x8, x8, x9, lsl #3
ldrsw x9, [sp, #36]
add x8, x8, x9, lsl #2
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _scanf
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_11 Depth=2
ldr w8, [sp, #36]
add w8, w8, #1
str w8, [sp, #36]
b LBB0_11
LBB0_14: ; in Loop: Header=BB0_9 Depth=1
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_9 Depth=1
ldr w8, [sp, #40]
add w8, w8, #1
str w8, [sp, #40]
b LBB0_9
LBB0_16:
str wzr, [sp, #32]
b LBB0_17
LBB0_17: ; =>This Loop Header: Depth=1
; Child Loop BB0_19 Depth 2
ldr w8, [sp, #32]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_24
b LBB0_18
LBB0_18: ; in Loop: Header=BB0_17 Depth=1
str wzr, [sp, #28]
b LBB0_19
LBB0_19: ; Parent Loop BB0_17 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #28]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_22
b LBB0_20
LBB0_20: ; in Loop: Header=BB0_19 Depth=2
ldr w8, [sp, #32]
; implicit-def: $x10
mov x10, x8
ldr w8, [sp, #28]
; implicit-def: $x9
mov x9, x8
ldrsw x11, [sp, #32]
sub x8, x29, #40
add x8, x8, x11, lsl #3
ldrsw x11, [sp, #28]
ldr s0, [x8, x11, lsl #2]
fcvt d0, s0
mov x8, sp
str x10, [x8]
str x9, [x8, #8]
str d0, [x8, #16]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_21
LBB0_21: ; in Loop: Header=BB0_19 Depth=2
ldr w8, [sp, #28]
add w8, w8, #1
str w8, [sp, #28]
b LBB0_19
LBB0_22: ; in Loop: Header=BB0_17 Depth=1
b LBB0_23
LBB0_23: ; in Loop: Header=BB0_17 Depth=1
ldr w8, [sp, #32]
add w8, w8, #1
str w8, [sp, #32]
b LBB0_17
LBB0_24:
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_26
b LBB0_25
LBB0_25:
bl ___stack_chk_fail
LBB0_26:
mov w0, #0
ldp x29, x30, [sp, #96] ; 16-byte Folded Reload
add sp, sp, #112
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "N\303\272meros [%d][%d] vale %d\n"
l_.str.1: ; @.str.1
.asciz "Digite um n\303\272mero: "
l_.str.2: ; @.str.2
.asciz "%f"
l_.str.3: ; @.str.3
.asciz "[%d][%d] = %.2f\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -52(%rbp)
movl $1, -32(%rbp)
movl $2, -28(%rbp)
movl $3, -24(%rbp)
movl $4, -20(%rbp)
movl $0, -56(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
cmpl $2, -56(%rbp)
jge LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $0, -60(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -60(%rbp)
jge LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
movl -56(%rbp), %esi
movl -60(%rbp), %edx
movslq -56(%rbp), %rcx
leaq -32(%rbp), %rax
shlq $3, %rcx
addq %rcx, %rax
movslq -60(%rbp), %rcx
movl (%rax,%rcx,4), %ecx
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -60(%rbp), %eax
addl $1, %eax
movl %eax, -60(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_7
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movl -56(%rbp), %eax
addl $1, %eax
movl %eax, -56(%rbp)
jmp LBB0_1
LBB0_8:
movl $0, -64(%rbp)
LBB0_9: ## =>This Loop Header: Depth=1
## Child Loop BB0_11 Depth 2
cmpl $2, -64(%rbp)
jge LBB0_16
## %bb.10: ## in Loop: Header=BB0_9 Depth=1
movl $0, -68(%rbp)
LBB0_11: ## Parent Loop BB0_9 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -68(%rbp)
jge LBB0_14
## %bb.12: ## in Loop: Header=BB0_11 Depth=2
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
movslq -64(%rbp), %rax
leaq -48(%rbp), %rsi
shlq $3, %rax
addq %rax, %rsi
movslq -68(%rbp), %rax
shlq $2, %rax
addq %rax, %rsi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _scanf
## %bb.13: ## in Loop: Header=BB0_11 Depth=2
movl -68(%rbp), %eax
addl $1, %eax
movl %eax, -68(%rbp)
jmp LBB0_11
LBB0_14: ## in Loop: Header=BB0_9 Depth=1
jmp LBB0_15
LBB0_15: ## in Loop: Header=BB0_9 Depth=1
movl -64(%rbp), %eax
addl $1, %eax
movl %eax, -64(%rbp)
jmp LBB0_9
LBB0_16:
movl $0, -72(%rbp)
LBB0_17: ## =>This Loop Header: Depth=1
## Child Loop BB0_19 Depth 2
cmpl $2, -72(%rbp)
jge LBB0_24
## %bb.18: ## in Loop: Header=BB0_17 Depth=1
movl $0, -76(%rbp)
LBB0_19: ## Parent Loop BB0_17 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -76(%rbp)
jge LBB0_22
## %bb.20: ## in Loop: Header=BB0_19 Depth=2
movl -72(%rbp), %esi
movl -76(%rbp), %edx
movslq -72(%rbp), %rcx
leaq -48(%rbp), %rax
shlq $3, %rcx
addq %rcx, %rax
movslq -76(%rbp), %rcx
movss (%rax,%rcx,4), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.3(%rip), %rdi
movb $1, %al
callq _printf
## %bb.21: ## in Loop: Header=BB0_19 Depth=2
movl -76(%rbp), %eax
addl $1, %eax
movl %eax, -76(%rbp)
jmp LBB0_19
LBB0_22: ## in Loop: Header=BB0_17 Depth=1
jmp LBB0_23
LBB0_23: ## in Loop: Header=BB0_17 Depth=1
movl -72(%rbp), %eax
addl $1, %eax
movl %eax, -72(%rbp)
jmp LBB0_17
LBB0_24:
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_26
## %bb.25:
xorl %eax, %eax
addq $80, %rsp
popq %rbp
retq
LBB0_26:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "N\303\272meros [%d][%d] vale %d\n"
L_.str.1: ## @.str.1
.asciz "Digite um n\303\272mero: "
L_.str.2: ## @.str.2
.asciz "%f"
L_.str.3: ## @.str.3
.asciz "[%d][%d] = %.2f\n"
.subsections_via_symbols
| the_stack_data/32541.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #8
str x8, [x9]
sub x8, x29, #12
str x8, [x9, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldur w8, [x29, #-8]
mov w9, #60
mul w8, w8, w9
ldur w9, [x29, #-12]
add w8, w8, w9
str w8, [sp, #16]
ldr w8, [sp, #16]
subs w8, w8, #532
cset w8, gt
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_21
LBB0_2:
ldr w8, [sp, #16]
subs w8, w8, #631
cset w8, gt
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_20
LBB0_4:
ldr w8, [sp, #16]
subs w8, w8, #723
cset w8, gt
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5:
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
b LBB0_19
LBB0_6:
ldr w8, [sp, #16]
subs w8, w8, #804
cset w8, gt
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7:
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
b LBB0_18
LBB0_8:
ldr w8, [sp, #16]
subs w8, w8, #893
cset w8, gt
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9:
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
b LBB0_17
LBB0_10:
ldr w8, [sp, #16]
subs w8, w8, #1043
cset w8, gt
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11:
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
bl _printf
b LBB0_16
LBB0_12:
ldr w8, [sp, #16]
subs w8, w8, #1223
cset w8, gt
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13:
adrp x0, l_.str.8@PAGE
add x0, x0, l_.str.8@PAGEOFF
bl _printf
b LBB0_15
LBB0_14:
adrp x0, l_.str.9@PAGE
add x0, x0, l_.str.9@PAGEOFF
bl _printf
b LBB0_15
LBB0_15:
b LBB0_16
LBB0_16:
b LBB0_17
LBB0_17:
b LBB0_18
LBB0_18:
b LBB0_19
LBB0_19:
b LBB0_20
LBB0_20:
b LBB0_21
LBB0_21:
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter a 24-hour time: "
l_.str.1: ; @.str.1
.asciz "%d :%d"
l_.str.2: ; @.str.2
.asciz "Closest departure time is 8:00 a.m. arriving at 10:16 a.m.\n"
l_.str.3: ; @.str.3
.asciz "Closest departure time is 9:43 p.m. arriving at 11:52 a.m.\n"
l_.str.4: ; @.str.4
.asciz "Closest departure time is 11:19 p.m. arriving at 1:31 p.m.\n"
l_.str.5: ; @.str.5
.asciz "Closest departure time is 12:47 p.m. arriving at 3:00 p.m.\n"
l_.str.6: ; @.str.6
.asciz "Closest departure time is 2:00 p.m. arriving at 4:08 p.m.\n"
l_.str.7: ; @.str.7
.asciz "Closest departure time is 3:45 p.m. arriving at 5:55 p.m.\n"
l_.str.8: ; @.str.8
.asciz "Closest departure time is 7:00 p.m. arriving at 9:20 p.m.\n"
l_.str.9: ; @.str.9
.asciz "Closest departure time is 9:45 p.m. arriving at 11:58 p.m.\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
leaq -12(%rbp), %rdx
movb $0, %al
callq _scanf
imull $60, -8(%rbp), %eax
addl -12(%rbp), %eax
movl %eax, -16(%rbp)
cmpl $532, -16(%rbp) ## imm = 0x214
jg LBB0_2
## %bb.1:
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_21
LBB0_2:
cmpl $631, -16(%rbp) ## imm = 0x277
jg LBB0_4
## %bb.3:
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_20
LBB0_4:
cmpl $723, -16(%rbp) ## imm = 0x2D3
jg LBB0_6
## %bb.5:
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_19
LBB0_6:
cmpl $804, -16(%rbp) ## imm = 0x324
jg LBB0_8
## %bb.7:
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_18
LBB0_8:
cmpl $893, -16(%rbp) ## imm = 0x37D
jg LBB0_10
## %bb.9:
leaq L_.str.6(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_17
LBB0_10:
cmpl $1043, -16(%rbp) ## imm = 0x413
jg LBB0_12
## %bb.11:
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_16
LBB0_12:
cmpl $1223, -16(%rbp) ## imm = 0x4C7
jg LBB0_14
## %bb.13:
leaq L_.str.8(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_15
LBB0_14:
leaq L_.str.9(%rip), %rdi
movb $0, %al
callq _printf
LBB0_15:
jmp LBB0_16
LBB0_16:
jmp LBB0_17
LBB0_17:
jmp LBB0_18
LBB0_18:
jmp LBB0_19
LBB0_19:
jmp LBB0_20
LBB0_20:
jmp LBB0_21
LBB0_21:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter a 24-hour time: "
L_.str.1: ## @.str.1
.asciz "%d :%d"
L_.str.2: ## @.str.2
.asciz "Closest departure time is 8:00 a.m. arriving at 10:16 a.m.\n"
L_.str.3: ## @.str.3
.asciz "Closest departure time is 9:43 p.m. arriving at 11:52 a.m.\n"
L_.str.4: ## @.str.4
.asciz "Closest departure time is 11:19 p.m. arriving at 1:31 p.m.\n"
L_.str.5: ## @.str.5
.asciz "Closest departure time is 12:47 p.m. arriving at 3:00 p.m.\n"
L_.str.6: ## @.str.6
.asciz "Closest departure time is 2:00 p.m. arriving at 4:08 p.m.\n"
L_.str.7: ## @.str.7
.asciz "Closest departure time is 3:45 p.m. arriving at 5:55 p.m.\n"
L_.str.8: ## @.str.8
.asciz "Closest departure time is 7:00 p.m. arriving at 9:20 p.m.\n"
L_.str.9: ## @.str.9
.asciz "Closest departure time is 9:45 p.m. arriving at 11:58 p.m.\n"
.subsections_via_symbols
| the_stack_data/73574642.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
stur w8, [x29, #-12] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
mov w8, #255
sturb w8, [x29, #-5]
sturb w8, [x29, #-6]
sturb w8, [x29, #-7]
ldursb w12, [x29, #-5]
ldursb w11, [x29, #-6]
ldurb w10, [x29, #-7]
mov x9, sp
; implicit-def: $x8
mov x8, x12
str x8, [x9]
; implicit-def: $x8
mov x8, x11
str x8, [x9, #8]
; implicit-def: $x8
mov x8, x10
str x8, [x9, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldur w0, [x29, #-12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "\n\tc = %d s = %d u = %d\n\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movb $-1, -5(%rbp)
movb $-1, -6(%rbp)
movb $-1, -7(%rbp)
movsbl -5(%rbp), %esi
movsbl -6(%rbp), %edx
movzbl -7(%rbp), %ecx
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "\n\tc = %d s = %d u = %d\n\n"
.subsections_via_symbols
| the_stack_data/962990.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
adrp x8, _toto@PAGE
adrp x9, _toto@PAGE
add x9, x9, _toto@PAGEOFF
str wzr, [sp, #12]
str wzr, [sp, #8]
ldr w8, [x8, _toto@PAGEOFF]
ldr w10, [x9, #4]
add w8, w8, w10
ldr w9, [x9, #8]
add w8, w8, w9
adrp x9, _titi@PAGE
ldr w9, [x9, _titi@PAGEOFF]
add w8, w8, w9
str w8, [sp, #8]
ldr w0, [sp, #8]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.section __DATA,__data
.globl _titi ; @titi
.p2align 2
_titi:
.long 4 ; 0x4
.globl _toto ; @toto
.p2align 2
_toto:
.long 1 ; 0x1
.long 2 ; 0x2
.long 3 ; 0x3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $0, -4(%rbp)
movl $0, -8(%rbp)
movl _toto(%rip), %eax
addl _toto+4(%rip), %eax
addl _toto+8(%rip), %eax
addl _titi(%rip), %eax
movl %eax, -8(%rbp)
movl -8(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.section __DATA,__data
.globl _titi ## @titi
.p2align 2
_titi:
.long 4 ## 0x4
.globl _toto ## @toto
.p2align 2
_toto:
.long 1 ## 0x1
.long 2 ## 0x2
.long 3 ## 0x3
.subsections_via_symbols
| the_stack_data/43887272.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
stur w8, [x29, #-12] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldur w9, [x29, #-8]
; implicit-def: $x8
mov x8, x9
str x8, [sp, #24] ; 8-byte Folded Spill
ldur w0, [x29, #-8]
bl _fibonacci
ldr x8, [sp, #24] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
; implicit-def: $x8
mov x8, x0
str x8, [x9, #8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldur w0, [x29, #-12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _fibonacci ; -- Begin function fibonacci
.p2align 2
_fibonacci: ; @fibonacci
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str w0, [sp, #8]
ldr w8, [sp, #8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
ldr w8, [sp, #8]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB1_3
b LBB1_2
LBB1_2:
mov w8, #1
stur w8, [x29, #-4]
b LBB1_4
LBB1_3:
ldr w8, [sp, #8]
subs w0, w8, #1
bl _fibonacci
str w0, [sp, #4] ; 4-byte Folded Spill
ldr w8, [sp, #8]
subs w0, w8, #2
bl _fibonacci
mov x8, x0
ldr w0, [sp, #4] ; 4-byte Folded Reload
add w8, w0, w8
stur w8, [x29, #-4]
b LBB1_4
LBB1_4:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Unesite broj: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "Fibonacci niz za broj=%d: %d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
movl -8(%rbp), %eax
movl %eax, -12(%rbp) ## 4-byte Spill
movl -8(%rbp), %edi
callq _fibonacci
movl -12(%rbp), %esi ## 4-byte Reload
movl %eax, %edx
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _fibonacci ## -- Begin function fibonacci
.p2align 4, 0x90
_fibonacci: ## @fibonacci
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -8(%rbp)
cmpl $0, -8(%rbp)
je LBB1_2
## %bb.1:
cmpl $1, -8(%rbp)
jne LBB1_3
LBB1_2:
movl $1, -4(%rbp)
jmp LBB1_4
LBB1_3:
movl -8(%rbp), %edi
subl $1, %edi
callq _fibonacci
movl %eax, -12(%rbp) ## 4-byte Spill
movl -8(%rbp), %edi
subl $2, %edi
callq _fibonacci
movl %eax, %ecx
movl -12(%rbp), %eax ## 4-byte Reload
addl %ecx, %eax
movl %eax, -4(%rbp)
LBB1_4:
movl -4(%rbp), %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Unesite broj: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "Fibonacci niz za broj=%d: %d\n"
.subsections_via_symbols
| the_stack_data/3263307.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _funcEmpty ; -- Begin function funcEmpty
.p2align 2
_funcEmpty: ; @funcEmpty
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _funcA ; -- Begin function funcA
.p2align 2
_funcA: ; @funcA
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _funcBA ; -- Begin function funcBA
.p2align 2
_funcBA: ; @funcBA
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _funcHalfVar ; -- Begin function funcHalfVar
.p2align 2
_funcHalfVar: ; @funcHalfVar
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _funcVarNesting ; -- Begin function funcVarNesting
.p2align 2
_funcVarNesting: ; @funcVarNesting
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _funcCppElse ; -- Begin function funcCppElse
.p2align 2
_funcCppElse: ; @funcCppElse
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _funcEmpty ## -- Begin function funcEmpty
.p2align 4, 0x90
_funcEmpty: ## @funcEmpty
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _funcA ## -- Begin function funcA
.p2align 4, 0x90
_funcA: ## @funcA
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _funcBA ## -- Begin function funcBA
.p2align 4, 0x90
_funcBA: ## @funcBA
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _funcHalfVar ## -- Begin function funcHalfVar
.p2align 4, 0x90
_funcHalfVar: ## @funcHalfVar
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _funcVarNesting ## -- Begin function funcVarNesting
.p2align 4, 0x90
_funcVarNesting: ## @funcVarNesting
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _funcCppElse ## -- Begin function funcCppElse
.p2align 4, 0x90
_funcCppElse: ## @funcCppElse
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/277826.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur wzr, [x29, #-8]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #5
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
; implicit-def: $x10
mov x10, x8
ldursw x9, [x29, #-8]
adrp x8, _main.va.1@PAGE
add x8, x8, _main.va.1@PAGEOFF
ldr w9, [x8, x9, lsl #2]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB0_1
LBB0_4:
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.zerofill __DATA,__bss,_main.va,20,2 ; @main.va
.section __DATA,__data
.p2align 2 ; @main.va.1
_main.va.1:
.long 1 ; 0x1
.long 0 ; 0x0
.long 0 ; 0x0
.long 0 ; 0x0
.long 0 ; 0x0
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "va[%d] = %d \n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $0, -8(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpl $5, -8(%rbp)
jge LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %esi
movslq -8(%rbp), %rcx
leaq _main.va.1(%rip), %rax
movl (%rax,%rcx,4), %edx
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB0_1
LBB0_4:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.zerofill __DATA,__bss,_main.va,20,4 ## @main.va
.section __DATA,__data
.p2align 4 ## @main.va.1
_main.va.1:
.long 1 ## 0x1
.long 0 ## 0x0
.long 0 ## 0x0
.long 0 ## 0x0
.long 0 ## 0x0
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "va[%d] = %d \n"
.subsections_via_symbols
| the_stack_data/91827.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/54824634.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
mov w9, #8064
adrp x16, ___chkstk_darwin@GOTPAGE
ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
blr x16
sub sp, sp, #1, lsl #12 ; =4096
sub sp, sp, #3968
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str wzr, [sp, #48]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
; Child Loop BB0_5 Depth 3
mov x9, sp
add x8, sp, #4055
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
mvn w8, w0
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_17
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
mov x9, sp
add x8, sp, #54
str x8, [sp, #16] ; 8-byte Folded Spill
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
adrp x0, _main.dp@PAGE
add x0, x0, _main.dp@PAGEOFF
mov x1, #50440
movk x1, #488, lsl #16
bl _bzero
str wzr, [sp, #36]
add x0, sp, #4055
bl _strlen
mov x8, x0
ldr x0, [sp, #16] ; 8-byte Folded Reload
; kill: def $w8 killed $w8 killed $x8
str w8, [sp, #32]
bl _strlen
mov x8, x0
str w8, [sp, #28]
str wzr, [sp, #44]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Loop Header: Depth=2
; Child Loop BB0_5 Depth 3
ldr w8, [sp, #44]
ldr w9, [sp, #32]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_16
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
str wzr, [sp, #40]
b LBB0_5
LBB0_5: ; Parent Loop BB0_1 Depth=1
; Parent Loop BB0_3 Depth=2
; => This Inner Loop Header: Depth=3
ldr w8, [sp, #40]
ldr w9, [sp, #28]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_14
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=3
ldrsw x9, [sp, #44]
add x8, sp, #4055
ldrsb w8, [x8, x9]
ldrsw x10, [sp, #40]
add x9, sp, #54
ldrsb w9, [x9, x10]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_11
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=3
ldrsw x8, [sp, #44]
mov x9, #8004
mul x9, x8, x9
adrp x11, _main.dp@PAGE
add x11, x11, _main.dp@PAGEOFF
mov x8, x11
add x8, x8, x9
ldrsw x9, [sp, #40]
ldrsh w8, [x8, x9, lsl #1]
add w8, w8, #1
ldr w9, [sp, #44]
add w9, w9, #1
mov x12, x11
mov w10, #8004
smaddl x9, w9, w10, x12
ldr w10, [sp, #40]
add w10, w10, #1
strh w8, [x9, w10, sxtw #1]
ldr w8, [sp, #36]
ldr w9, [sp, #44]
add w9, w9, #1
mov w10, #8004
smaddl x9, w9, w10, x11
ldr w10, [sp, #40]
add w10, w10, #1
ldrsh w9, [x9, w10, sxtw #1]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_5 Depth=3
ldr w8, [sp, #36]
str w8, [sp, #12] ; 4-byte Folded Spill
b LBB0_10
LBB0_9: ; in Loop: Header=BB0_5 Depth=3
ldr w8, [sp, #44]
add w8, w8, #1
adrp x10, _main.dp@PAGE
add x10, x10, _main.dp@PAGEOFF
mov w9, #8004
smaddl x8, w8, w9, x10
ldr w9, [sp, #40]
add w9, w9, #1
ldrsh w8, [x8, w9, sxtw #1]
str w8, [sp, #12] ; 4-byte Folded Spill
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_5 Depth=3
ldr w8, [sp, #12] ; 4-byte Folded Reload
str w8, [sp, #36]
b LBB0_12
LBB0_11: ; in Loop: Header=BB0_5 Depth=3
ldr w8, [sp, #44]
add w8, w8, #1
adrp x10, _main.dp@PAGE
add x10, x10, _main.dp@PAGEOFF
mov w9, #8004
smaddl x8, w8, w9, x10
ldr w9, [sp, #40]
add w9, w9, #1
add x8, x8, w9, sxtw #1
strh wzr, [x8]
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_5 Depth=3
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_5 Depth=3
ldr w8, [sp, #40]
add w8, w8, #1
str w8, [sp, #40]
b LBB0_5
LBB0_14: ; in Loop: Header=BB0_3 Depth=2
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #44]
add w8, w8, #1
str w8, [sp, #44]
b LBB0_3
LBB0_16: ; in Loop: Header=BB0_1 Depth=1
ldr w9, [sp, #36]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_1
LBB0_17:
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_19
b LBB0_18
LBB0_18:
bl ___stack_chk_fail
LBB0_19:
mov w0, #0
add sp, sp, #1, lsl #12 ; =4096
add sp, sp, #3968
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.zerofill __DATA,__bss,_main.dp,32032008,1 ; @main.dp
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%[^\n]%*c"
l_.str.1: ; @.str.1
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $8064, %eax ## imm = 0x1F80
callq ____chkstk_darwin
subq %rax, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -8036(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
## Child Loop BB0_5 Depth 3
leaq -4016(%rbp), %rsi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _scanf
xorl $-1, %eax
cmpl $0, %eax
je LBB0_17
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
leaq -8032(%rbp), %rsi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _scanf
leaq _main.dp(%rip), %rdi
xorl %esi, %esi
movl $32032008, %edx ## imm = 0x1E8C508
callq _memset
movl $0, -8048(%rbp)
leaq -4016(%rbp), %rdi
callq _strlen
## kill: def $eax killed $eax killed $rax
movl %eax, -8052(%rbp)
leaq -8032(%rbp), %rdi
callq _strlen
## kill: def $eax killed $eax killed $rax
movl %eax, -8056(%rbp)
movl $0, -8040(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Loop Header: Depth=2
## Child Loop BB0_5 Depth 3
movl -8040(%rbp), %eax
cmpl -8052(%rbp), %eax
jge LBB0_16
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
movl $0, -8044(%rbp)
LBB0_5: ## Parent Loop BB0_1 Depth=1
## Parent Loop BB0_3 Depth=2
## => This Inner Loop Header: Depth=3
movl -8044(%rbp), %eax
cmpl -8056(%rbp), %eax
jge LBB0_14
## %bb.6: ## in Loop: Header=BB0_5 Depth=3
movslq -8040(%rbp), %rax
movsbl -4016(%rbp,%rax), %eax
movslq -8044(%rbp), %rcx
movsbl -8032(%rbp,%rcx), %ecx
cmpl %ecx, %eax
jne LBB0_11
## %bb.7: ## in Loop: Header=BB0_5 Depth=3
movslq -8040(%rbp), %rcx
leaq _main.dp(%rip), %rax
imulq $8004, %rcx, %rcx ## imm = 0x1F44
addq %rcx, %rax
movslq -8044(%rbp), %rcx
movswl (%rax,%rcx,2), %eax
addl $1, %eax
movw %ax, %dx
movl -8040(%rbp), %eax
addl $1, %eax
movslq %eax, %rcx
leaq _main.dp(%rip), %rax
imulq $8004, %rcx, %rcx ## imm = 0x1F44
addq %rcx, %rax
movl -8044(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movw %dx, (%rax,%rcx,2)
movl -8048(%rbp), %eax
movl -8040(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rdx
leaq _main.dp(%rip), %rcx
imulq $8004, %rdx, %rdx ## imm = 0x1F44
addq %rdx, %rcx
movl -8044(%rbp), %edx
addl $1, %edx
movslq %edx, %rdx
movswl (%rcx,%rdx,2), %ecx
cmpl %ecx, %eax
jle LBB0_9
## %bb.8: ## in Loop: Header=BB0_5 Depth=3
movl -8048(%rbp), %eax
movl %eax, -8060(%rbp) ## 4-byte Spill
jmp LBB0_10
LBB0_9: ## in Loop: Header=BB0_5 Depth=3
movl -8040(%rbp), %eax
addl $1, %eax
movslq %eax, %rcx
leaq _main.dp(%rip), %rax
imulq $8004, %rcx, %rcx ## imm = 0x1F44
addq %rcx, %rax
movl -8044(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movswl (%rax,%rcx,2), %eax
movl %eax, -8060(%rbp) ## 4-byte Spill
LBB0_10: ## in Loop: Header=BB0_5 Depth=3
movl -8060(%rbp), %eax ## 4-byte Reload
movl %eax, -8048(%rbp)
jmp LBB0_12
LBB0_11: ## in Loop: Header=BB0_5 Depth=3
movl -8040(%rbp), %eax
addl $1, %eax
movslq %eax, %rcx
leaq _main.dp(%rip), %rax
imulq $8004, %rcx, %rcx ## imm = 0x1F44
addq %rcx, %rax
movl -8044(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movw $0, (%rax,%rcx,2)
LBB0_12: ## in Loop: Header=BB0_5 Depth=3
jmp LBB0_13
LBB0_13: ## in Loop: Header=BB0_5 Depth=3
movl -8044(%rbp), %eax
addl $1, %eax
movl %eax, -8044(%rbp)
jmp LBB0_5
LBB0_14: ## in Loop: Header=BB0_3 Depth=2
jmp LBB0_15
LBB0_15: ## in Loop: Header=BB0_3 Depth=2
movl -8040(%rbp), %eax
addl $1, %eax
movl %eax, -8040(%rbp)
jmp LBB0_3
LBB0_16: ## in Loop: Header=BB0_1 Depth=1
movl -8048(%rbp), %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_1
LBB0_17:
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_19
## %bb.18:
xorl %eax, %eax
addq $8064, %rsp ## imm = 0x1F80
popq %rbp
retq
LBB0_19:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.zerofill __DATA,__bss,_main.dp,32032008,4 ## @main.dp
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%[^\n]%*c"
L_.str.1: ## @.str.1
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/87638363.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _cal_dir_size ; -- Begin function cal_dir_size
.p2align 2
_cal_dir_size: ; @cal_dir_size
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #16]
ldr x8, [sp, #16]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
stur wzr, [x29, #-4]
b LBB0_3
LBB0_2:
ldr x8, [sp, #16]
ldr x0, [x8, #8]
bl _cal_dir_size
str w0, [sp, #12]
ldr x8, [sp, #16]
ldr x0, [x8, #16]
bl _cal_dir_size
str w0, [sp, #8]
ldr x8, [sp, #16]
ldr w8, [x8]
ldr w9, [sp, #12]
add w8, w8, w9
ldr w9, [sp, #8]
add w8, w8, w9
stur w8, [x29, #-4]
b LBB0_3
LBB0_3:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #176
.cfi_def_cfa_offset 176
stp x29, x30, [sp, #160] ; 16-byte Folded Spill
add x29, sp, #160
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, l___const.main.n4@PAGE
add x8, x8, l___const.main.n4@PAGEOFF
ldr q0, [x8]
sub x10, x29, #32
stur q0, [x29, #-32]
ldr x8, [x8, #16]
stur x8, [x29, #-16]
adrp x8, l___const.main.n5@PAGE
add x8, x8, l___const.main.n5@PAGEOFF
ldr q0, [x8]
sub x9, x29, #64
stur q0, [x29, #-64]
ldr x8, [x8, #16]
stur x8, [x29, #-48]
add x8, sp, #72
mov w11, #100
str w11, [sp, #72]
str x10, [sp, #80]
str x9, [sp, #88]
adrp x10, l___const.main.n2@PAGE
add x10, x10, l___const.main.n2@PAGEOFF
ldr q0, [x10]
add x9, sp, #48
str q0, [sp, #48]
ldr x10, [x10, #16]
str x10, [sp, #64]
add x0, sp, #24
mov w10, #0
str w10, [sp, #20] ; 4-byte Folded Spill
str wzr, [sp, #24]
str x9, [sp, #32]
str x8, [sp, #40]
bl _cal_dir_size
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr w0, [sp, #20] ; 4-byte Folded Reload
ldp x29, x30, [sp, #160] ; 16-byte Folded Reload
add sp, sp, #176
ret
.cfi_endproc
; -- End function
.section __TEXT,__const
.p2align 3 ; @__const.main.n4
l___const.main.n4:
.long 500 ; 0x1f4
.space 4
.quad 0
.quad 0
.p2align 3 ; @__const.main.n5
l___const.main.n5:
.long 200 ; 0xc8
.space 4
.quad 0
.quad 0
.p2align 3 ; @__const.main.n2
l___const.main.n2:
.long 50 ; 0x32
.space 4
.quad 0
.quad 0
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "\353\224\224\353\240\211\355\206\240\353\246\254\354\235\230 \355\201\254\352\270\260= %d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _cal_dir_size ## -- Begin function cal_dir_size
.p2align 4, 0x90
_cal_dir_size: ## @cal_dir_size
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -16(%rbp)
cmpq $0, -16(%rbp)
jne LBB0_2
## %bb.1:
movl $0, -4(%rbp)
jmp LBB0_3
LBB0_2:
movq -16(%rbp), %rax
movq 8(%rax), %rdi
callq _cal_dir_size
movl %eax, -20(%rbp)
movq -16(%rbp), %rax
movq 16(%rax), %rdi
callq _cal_dir_size
movl %eax, -24(%rbp)
movq -16(%rbp), %rax
movl (%rax), %eax
addl -20(%rbp), %eax
addl -24(%rbp), %eax
movl %eax, -4(%rbp)
LBB0_3:
movl -4(%rbp), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $128, %rsp
movq l___const.main.n4(%rip), %rax
movq %rax, -24(%rbp)
movq l___const.main.n4+8(%rip), %rax
movq %rax, -16(%rbp)
movq l___const.main.n4+16(%rip), %rax
movq %rax, -8(%rbp)
movq l___const.main.n5(%rip), %rax
movq %rax, -48(%rbp)
movq l___const.main.n5+8(%rip), %rax
movq %rax, -40(%rbp)
movq l___const.main.n5+16(%rip), %rax
movq %rax, -32(%rbp)
movl $100, -72(%rbp)
leaq -24(%rbp), %rax
movq %rax, -64(%rbp)
leaq -48(%rbp), %rax
movq %rax, -56(%rbp)
movq l___const.main.n2(%rip), %rax
movq %rax, -96(%rbp)
movq l___const.main.n2+8(%rip), %rax
movq %rax, -88(%rbp)
movq l___const.main.n2+16(%rip), %rax
movq %rax, -80(%rbp)
movl $0, -120(%rbp)
leaq -96(%rbp), %rax
movq %rax, -112(%rbp)
leaq -72(%rbp), %rax
movq %rax, -104(%rbp)
leaq -120(%rbp), %rdi
callq _cal_dir_size
movl %eax, %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $128, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__const
.p2align 3 ## @__const.main.n4
l___const.main.n4:
.long 500 ## 0x1f4
.space 4
.quad 0
.quad 0
.p2align 3 ## @__const.main.n5
l___const.main.n5:
.long 200 ## 0xc8
.space 4
.quad 0
.quad 0
.p2align 3 ## @__const.main.n2
l___const.main.n2:
.long 50 ## 0x32
.space 4
.quad 0
.quad 0
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "\353\224\224\353\240\211\355\206\240\353\246\254\354\235\230 \355\201\254\352\270\260= %d\n"
.subsections_via_symbols
| the_stack_data/190769459.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/778.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
adrp x8, l_.str@PAGE
add x8, x8, l_.str@PAGEOFF
str x8, [sp]
adrp x8, l_.str.1@PAGE
add x8, x8, l_.str.1@PAGEOFF
str x8, [sp, #8]
ldr q0, [sp]
str q0, [sp, #16]
mov w0, #0
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "a"
l_.str.1: ; @.str.1
.asciz "b"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
leaq L_.str(%rip), %rax
movq %rax, -32(%rbp)
leaq L_.str.1(%rip), %rax
movq %rax, -24(%rbp)
movq -32(%rbp), %rax
movq %rax, -16(%rbp)
movq -24(%rbp), %rax
movq %rax, -8(%rbp)
xorl %eax, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "a"
L_.str.1: ## @.str.1
.asciz "b"
.subsections_via_symbols
| the_stack_data/51028.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ft_atoi ; -- Begin function ft_atoi
.p2align 2
_ft_atoi: ; @ft_atoi
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #24]
str wzr, [sp, #16]
mov w8, #1
strb w8, [sp, #23]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #9
cset w8, eq
mov w9, #1
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_7
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #10
cset w8, eq
mov w9, #1
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_7
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #11
cset w8, eq
mov w9, #1
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_7
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #12
cset w8, eq
mov w9, #1
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_7
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #13
cset w8, eq
mov w9, #1
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_7
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #32
cset w8, eq
str w8, [sp, #12] ; 4-byte Folded Spill
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #12] ; 4-byte Folded Reload
tbz w8, #0, LBB0_9
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
b LBB0_1
LBB0_9:
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #45
cset w8, eq
tbnz w8, #0, LBB0_11
b LBB0_10
LBB0_10:
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #43
cset w8, ne
tbnz w8, #0, LBB0_14
b LBB0_11
LBB0_11:
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #45
cset w8, ne
tbnz w8, #0, LBB0_13
b LBB0_12
LBB0_12:
ldrsb w9, [sp, #23]
mov w8, #0
subs w8, w8, w9
strb w8, [sp, #23]
b LBB0_13
LBB0_13:
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
b LBB0_14
LBB0_14:
b LBB0_15
LBB0_15: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #48
cset w8, lt
mov w9, #0
str w9, [sp, #8] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_17
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_15 Depth=1
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #57
cset w8, le
str w8, [sp, #8] ; 4-byte Folded Spill
b LBB0_17
LBB0_17: ; in Loop: Header=BB0_15 Depth=1
ldr w8, [sp, #8] ; 4-byte Folded Reload
tbz w8, #0, LBB0_19
b LBB0_18
LBB0_18: ; in Loop: Header=BB0_15 Depth=1
ldr w8, [sp, #16]
mov w9, #10
mul w8, w8, w9
ldr x9, [sp, #24]
ldrsb w9, [x9]
subs w9, w9, #48
add w8, w8, w9
str w8, [sp, #16]
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
b LBB0_15
LBB0_19:
ldr w8, [sp, #16]
ldrsb w9, [sp, #23]
mul w0, w8, w9
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ft_atoi ## -- Begin function ft_atoi
.p2align 4, 0x90
_ft_atoi: ## @ft_atoi
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl $0, -16(%rbp)
movb $1, -9(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %ecx
movb $1, %al
cmpl $9, %ecx
movb %al, -17(%rbp) ## 1-byte Spill
je LBB0_7
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %ecx
movb $1, %al
cmpl $10, %ecx
movb %al, -17(%rbp) ## 1-byte Spill
je LBB0_7
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %ecx
movb $1, %al
cmpl $11, %ecx
movb %al, -17(%rbp) ## 1-byte Spill
je LBB0_7
## %bb.4: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %ecx
movb $1, %al
cmpl $12, %ecx
movb %al, -17(%rbp) ## 1-byte Spill
je LBB0_7
## %bb.5: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %ecx
movb $1, %al
cmpl $13, %ecx
movb %al, -17(%rbp) ## 1-byte Spill
je LBB0_7
## %bb.6: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $32, %eax
sete %al
movb %al, -17(%rbp) ## 1-byte Spill
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movb -17(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_8
jmp LBB0_9
LBB0_8: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -8(%rbp)
jmp LBB0_1
LBB0_9:
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $45, %eax
je LBB0_11
## %bb.10:
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $43, %eax
jne LBB0_14
LBB0_11:
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $45, %eax
jne LBB0_13
## %bb.12:
movsbl -9(%rbp), %ecx
xorl %eax, %eax
subl %ecx, %eax
## kill: def $al killed $al killed $eax
movb %al, -9(%rbp)
LBB0_13:
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -8(%rbp)
LBB0_14:
jmp LBB0_15
LBB0_15: ## =>This Inner Loop Header: Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $48, %ecx
movb %al, -18(%rbp) ## 1-byte Spill
jl LBB0_17
## %bb.16: ## in Loop: Header=BB0_15 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $57, %eax
setle %al
movb %al, -18(%rbp) ## 1-byte Spill
LBB0_17: ## in Loop: Header=BB0_15 Depth=1
movb -18(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_18
jmp LBB0_19
LBB0_18: ## in Loop: Header=BB0_15 Depth=1
imull $10, -16(%rbp), %eax
movq -8(%rbp), %rcx
movsbl (%rcx), %ecx
subl $48, %ecx
addl %ecx, %eax
movl %eax, -16(%rbp)
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -8(%rbp)
jmp LBB0_15
LBB0_19:
movl -16(%rbp), %eax
movsbl -9(%rbp), %ecx
imull %ecx, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/1069619.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _seq_init ; -- Begin function seq_init
.p2align 2
_seq_init: ; @seq_init
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
stur w1, [x29, #-8]
stur w2, [x29, #-12]
str w3, [sp, #16]
str w4, [sp, #12]
adrp x0, _mutex@PAGE
add x0, x0, _mutex@PAGEOFF
mov x1, #0
bl _pthread_mutex_init
ldur w8, [x29, #-4]
adrp x9, _no@PAGE
str w8, [x9, _no@PAGEOFF]
ldur w8, [x29, #-8]
adrp x9, _py@PAGE
str w8, [x9, _py@PAGEOFF]
ldur w8, [x29, #-12]
adrp x9, _os@PAGE
str w8, [x9, _os@PAGEOFF]
ldr w8, [sp, #16]
adrp x9, _dl@PAGE
str w8, [x9, _dl@PAGEOFF]
ldr w8, [sp, #12]
adrp x9, _sl@PAGE
str w8, [x9, _sl@PAGEOFF]
ldur w8, [x29, #-4]
ldur w9, [x29, #-8]
add w8, w8, w9
ldur w9, [x29, #-12]
add w8, w8, w9
ldr w9, [sp, #16]
add w8, w8, w9
ldr w9, [sp, #12]
add w9, w8, w9
adrp x8, _total@PAGE
str w9, [x8, _total@PAGEOFF]
ldrsw x9, [x8, _total@PAGEOFF]
mov x8, #4
mul x0, x8, x9
bl _malloc
adrp x8, _seq@PAGE
str x0, [x8, _seq@PAGEOFF]
bl _shuffle
adrp x8, _next_num@PAGE
str wzr, [x8, _next_num@PAGEOFF]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _seq_get ; -- Begin function seq_get
.p2align 2
_seq_get: ; @seq_get
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x0, _mutex@PAGE
add x0, x0, _mutex@PAGEOFF
bl _pthread_mutex_lock
adrp x8, _next_num@PAGE
ldr w8, [x8, _next_num@PAGEOFF]
adrp x9, _total@PAGE
ldr w9, [x9, _total@PAGEOFF]
subs w8, w8, w9
cset w8, lt
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
bl _shuffle
adrp x8, _next_num@PAGE
str wzr, [x8, _next_num@PAGEOFF]
b LBB1_2
LBB1_2:
adrp x8, _seq@PAGE
ldr x8, [x8, _seq@PAGEOFF]
adrp x9, _next_num@PAGE
ldrsw x10, [x9, _next_num@PAGEOFF]
ldr w8, [x8, x10, lsl #2]
stur w8, [x29, #-4]
ldr w8, [x9, _next_num@PAGEOFF]
add w8, w8, #1
str w8, [x9, _next_num@PAGEOFF]
adrp x0, _mutex@PAGE
add x0, x0, _mutex@PAGEOFF
bl _pthread_mutex_unlock
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function shuffle
_shuffle: ; @shuffle
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
str wzr, [sp, #8]
b LBB2_1
LBB2_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
adrp x9, _no@PAGE
ldr w9, [x9, _no@PAGEOFF]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_4
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
adrp x8, _seq@PAGE
ldr x9, [x8, _seq@PAGEOFF]
ldrsw x10, [sp, #8]
mov w8, #0
str w8, [x9, x10, lsl #2]
b LBB2_3
LBB2_3: ; in Loop: Header=BB2_1 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB2_1
LBB2_4:
stur wzr, [x29, #-4]
b LBB2_5
LBB2_5: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
adrp x9, _py@PAGE
ldr w9, [x9, _py@PAGEOFF]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_8
b LBB2_6
LBB2_6: ; in Loop: Header=BB2_5 Depth=1
adrp x8, _seq@PAGE
ldr x9, [x8, _seq@PAGEOFF]
ldrsw x10, [sp, #8]
mov w8, #1
str w8, [x9, x10, lsl #2]
b LBB2_7
LBB2_7: ; in Loop: Header=BB2_5 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB2_5
LBB2_8:
stur wzr, [x29, #-4]
b LBB2_9
LBB2_9: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
adrp x9, _os@PAGE
ldr w9, [x9, _os@PAGEOFF]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_12
b LBB2_10
LBB2_10: ; in Loop: Header=BB2_9 Depth=1
adrp x8, _seq@PAGE
ldr x9, [x8, _seq@PAGEOFF]
ldrsw x10, [sp, #8]
mov w8, #2
str w8, [x9, x10, lsl #2]
b LBB2_11
LBB2_11: ; in Loop: Header=BB2_9 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB2_9
LBB2_12:
stur wzr, [x29, #-4]
b LBB2_13
LBB2_13: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
adrp x9, _dl@PAGE
ldr w9, [x9, _dl@PAGEOFF]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_16
b LBB2_14
LBB2_14: ; in Loop: Header=BB2_13 Depth=1
adrp x8, _seq@PAGE
ldr x9, [x8, _seq@PAGEOFF]
ldrsw x10, [sp, #8]
mov w8, #3
str w8, [x9, x10, lsl #2]
b LBB2_15
LBB2_15: ; in Loop: Header=BB2_13 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB2_13
LBB2_16:
stur wzr, [x29, #-4]
b LBB2_17
LBB2_17: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
adrp x9, _sl@PAGE
ldr w9, [x9, _sl@PAGEOFF]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_20
b LBB2_18
LBB2_18: ; in Loop: Header=BB2_17 Depth=1
adrp x8, _seq@PAGE
ldr x9, [x8, _seq@PAGEOFF]
ldrsw x10, [sp, #8]
mov w8, #4
str w8, [x9, x10, lsl #2]
b LBB2_19
LBB2_19: ; in Loop: Header=BB2_17 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB2_17
LBB2_20:
stur wzr, [x29, #-4]
adrp x8, _total@PAGE
ldr w8, [x8, _total@PAGEOFF]
subs w8, w8, #1
str w8, [sp, #8]
b LBB2_21
LBB2_21: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #8]
subs w8, w8, #0
cset w8, le
tbnz w8, #0, LBB2_24
b LBB2_22
LBB2_22: ; in Loop: Header=BB2_21 Depth=1
bl _rand
ldr w8, [sp, #8]
add w9, w8, #1
sdiv w8, w0, w9
mul w8, w8, w9
subs w8, w0, w8
str w8, [sp, #4]
adrp x9, _seq@PAGE
ldr x8, [x9, _seq@PAGEOFF]
ldr w10, [sp, #4]
ldur w11, [x29, #-4]
add w10, w10, w11
ldr w8, [x8, w10, sxtw #2]
str w8, [sp]
ldr x8, [x9, _seq@PAGEOFF]
ldursw x10, [x29, #-4]
ldr w8, [x8, x10, lsl #2]
ldr x10, [x9, _seq@PAGEOFF]
ldr w11, [sp, #4]
ldur w12, [x29, #-4]
add w11, w11, w12
str w8, [x10, w11, sxtw #2]
ldr w8, [sp]
ldr x9, [x9, _seq@PAGEOFF]
ldursw x10, [x29, #-4]
str w8, [x9, x10, lsl #2]
b LBB2_23
LBB2_23: ; in Loop: Header=BB2_21 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
ldr w8, [sp, #8]
subs w8, w8, #1
str w8, [sp, #8]
b LBB2_21
LBB2_24:
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.zerofill __DATA,__bss,_mutex,64,3 ; @mutex
.zerofill __DATA,__bss,_no,4,2 ; @no
.zerofill __DATA,__bss,_py,4,2 ; @py
.zerofill __DATA,__bss,_os,4,2 ; @os
.zerofill __DATA,__bss,_dl,4,2 ; @dl
.zerofill __DATA,__bss,_sl,4,2 ; @sl
.zerofill __DATA,__bss,_total,4,2 ; @total
.zerofill __DATA,__bss,_seq,8,3 ; @seq
.zerofill __DATA,__bss,_next_num,4,2 ; @next_num
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _seq_init ## -- Begin function seq_init
.p2align 4, 0x90
_seq_init: ## @seq_init
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movl %edx, -12(%rbp)
movl %ecx, -16(%rbp)
movl %r8d, -20(%rbp)
leaq _mutex(%rip), %rdi
xorl %eax, %eax
movl %eax, %esi
callq _pthread_mutex_init
movl -4(%rbp), %eax
movl %eax, _no(%rip)
movl -8(%rbp), %eax
movl %eax, _py(%rip)
movl -12(%rbp), %eax
movl %eax, _os(%rip)
movl -16(%rbp), %eax
movl %eax, _dl(%rip)
movl -20(%rbp), %eax
movl %eax, _sl(%rip)
movl -4(%rbp), %eax
addl -8(%rbp), %eax
addl -12(%rbp), %eax
addl -16(%rbp), %eax
addl -20(%rbp), %eax
movl %eax, _total(%rip)
movslq _total(%rip), %rdi
shlq $2, %rdi
callq _malloc
movq %rax, _seq(%rip)
callq _shuffle
movl $0, _next_num(%rip)
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _seq_get ## -- Begin function seq_get
.p2align 4, 0x90
_seq_get: ## @seq_get
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
leaq _mutex(%rip), %rdi
callq _pthread_mutex_lock
movl _next_num(%rip), %eax
cmpl _total(%rip), %eax
jl LBB1_2
## %bb.1:
callq _shuffle
movl $0, _next_num(%rip)
LBB1_2:
movq _seq(%rip), %rax
movslq _next_num(%rip), %rcx
movl (%rax,%rcx,4), %eax
movl %eax, -4(%rbp)
movl _next_num(%rip), %eax
addl $1, %eax
movl %eax, _next_num(%rip)
leaq _mutex(%rip), %rdi
callq _pthread_mutex_unlock
movl -4(%rbp), %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function shuffle
_shuffle: ## @shuffle
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $0, -8(%rbp)
LBB2_1: ## =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl _no(%rip), %eax
jge LBB2_4
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
movq _seq(%rip), %rax
movslq -8(%rbp), %rcx
movl $0, (%rax,%rcx,4)
## %bb.3: ## in Loop: Header=BB2_1 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB2_1
LBB2_4:
movl $0, -4(%rbp)
LBB2_5: ## =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl _py(%rip), %eax
jge LBB2_8
## %bb.6: ## in Loop: Header=BB2_5 Depth=1
movq _seq(%rip), %rax
movslq -8(%rbp), %rcx
movl $1, (%rax,%rcx,4)
## %bb.7: ## in Loop: Header=BB2_5 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB2_5
LBB2_8:
movl $0, -4(%rbp)
LBB2_9: ## =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl _os(%rip), %eax
jge LBB2_12
## %bb.10: ## in Loop: Header=BB2_9 Depth=1
movq _seq(%rip), %rax
movslq -8(%rbp), %rcx
movl $2, (%rax,%rcx,4)
## %bb.11: ## in Loop: Header=BB2_9 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB2_9
LBB2_12:
movl $0, -4(%rbp)
LBB2_13: ## =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl _dl(%rip), %eax
jge LBB2_16
## %bb.14: ## in Loop: Header=BB2_13 Depth=1
movq _seq(%rip), %rax
movslq -8(%rbp), %rcx
movl $3, (%rax,%rcx,4)
## %bb.15: ## in Loop: Header=BB2_13 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB2_13
LBB2_16:
movl $0, -4(%rbp)
LBB2_17: ## =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl _sl(%rip), %eax
jge LBB2_20
## %bb.18: ## in Loop: Header=BB2_17 Depth=1
movq _seq(%rip), %rax
movslq -8(%rbp), %rcx
movl $4, (%rax,%rcx,4)
## %bb.19: ## in Loop: Header=BB2_17 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB2_17
LBB2_20:
movl $0, -4(%rbp)
movl _total(%rip), %eax
subl $1, %eax
movl %eax, -8(%rbp)
LBB2_21: ## =>This Inner Loop Header: Depth=1
cmpl $0, -8(%rbp)
jle LBB2_24
## %bb.22: ## in Loop: Header=BB2_21 Depth=1
callq _rand
movl -8(%rbp), %ecx
addl $1, %ecx
cltd
idivl %ecx
movl %edx, -12(%rbp)
movq _seq(%rip), %rax
movl -12(%rbp), %ecx
addl -4(%rbp), %ecx
movslq %ecx, %rcx
movl (%rax,%rcx,4), %eax
movl %eax, -16(%rbp)
movq _seq(%rip), %rax
movslq -4(%rbp), %rcx
movl (%rax,%rcx,4), %edx
movq _seq(%rip), %rax
movl -12(%rbp), %ecx
addl -4(%rbp), %ecx
movslq %ecx, %rcx
movl %edx, (%rax,%rcx,4)
movl -16(%rbp), %edx
movq _seq(%rip), %rax
movslq -4(%rbp), %rcx
movl %edx, (%rax,%rcx,4)
## %bb.23: ## in Loop: Header=BB2_21 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
movl -8(%rbp), %eax
addl $-1, %eax
movl %eax, -8(%rbp)
jmp LBB2_21
LBB2_24:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.zerofill __DATA,__bss,_mutex,64,3 ## @mutex
.zerofill __DATA,__bss,_no,4,2 ## @no
.zerofill __DATA,__bss,_py,4,2 ## @py
.zerofill __DATA,__bss,_os,4,2 ## @os
.zerofill __DATA,__bss,_dl,4,2 ## @dl
.zerofill __DATA,__bss,_sl,4,2 ## @sl
.zerofill __DATA,__bss,_total,4,2 ## @total
.zerofill __DATA,__bss,_seq,8,3 ## @seq
.zerofill __DATA,__bss,_next_num,4,2 ## @next_num
.subsections_via_symbols
| the_stack_data/88595.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
str w8, [sp, #12] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
str x1, [sp, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr w0, [sp, #12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Hello, Raspbian!\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Hello, Raspbian!\n"
.subsections_via_symbols
| the_stack_data/62638609.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #144
.cfi_def_cfa_offset 144
stp x29, x30, [sp, #128] ; 16-byte Folded Spill
add x29, sp, #128
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #60]
adrp x8, l___const.main.n@PAGE
add x8, x8, l___const.main.n@PAGEOFF
ldr q0, [x8]
sub x9, x29, #32
stur q0, [x29, #-32]
ldr w8, [x8, #16]
stur w8, [x29, #-16]
adrp x10, l___const.main.m@PAGE
add x10, x10, l___const.main.m@PAGEOFF
ldr q0, [x10]
add x8, sp, #64
str q0, [sp, #64]
ldr x10, [x10, #16]
str x10, [sp, #80]
str x9, [sp, #48]
str x8, [sp, #40]
str wzr, [sp, #36]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #36]
subs w8, w8, #5
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
add x10, sp, #48
ldr x8, [sp, #48]
ldr w9, [x8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr x8, [sp, #48]
add x8, x8, #4
str x8, [sp, #48]
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #36]
add w8, w8, #1
str w8, [sp, #36]
b LBB0_1
LBB0_4:
str wzr, [sp, #32]
b LBB0_5
LBB0_5: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #32]
subs w8, w8, #6
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=1
add x9, sp, #40
ldr x8, [sp, #40]
ldr s0, [x8]
fcvt d0, s0
mov x8, sp
str x9, [x8]
str d0, [x8, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldr x8, [sp, #40]
add x8, x8, #4
str x8, [sp, #40]
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=1
ldr w8, [sp, #32]
add w8, w8, #1
str w8, [sp, #32]
b LBB0_5
LBB0_8:
ldr w8, [sp, #60]
str w8, [sp, #28] ; 4-byte Folded Spill
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9:
bl ___stack_chk_fail
LBB0_10:
ldr w0, [sp, #28] ; 4-byte Folded Reload
ldp x29, x30, [sp, #128] ; 16-byte Folded Reload
add sp, sp, #144
ret
.cfi_endproc
; -- End function
.section __TEXT,__const
.p2align 2 ; @__const.main.n
l___const.main.n:
.long 10 ; 0xa
.long 13 ; 0xd
.long 20 ; 0x14
.long 33 ; 0x21
.long 44 ; 0x2c
.p2align 2 ; @__const.main.m
l___const.main.m:
.long 0x41233333 ; float 10.1999998
.long 0x4154cccd ; float 13.3000002
.long 0x41a1999a ; float 20.2000008
.long 0x42053333 ; float 33.2999992
.long 0x42353333 ; float 45.2999992
.long 0x42b3cccd ; float 89.9000015
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%p\t%d\n"
l_.str.1: ; @.str.1
.asciz "%p\t%.2f\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -68(%rbp)
movq l___const.main.n(%rip), %rax
movq %rax, -32(%rbp)
movq l___const.main.n+8(%rip), %rax
movq %rax, -24(%rbp)
movl l___const.main.n+16(%rip), %eax
movl %eax, -16(%rbp)
movq l___const.main.m(%rip), %rax
movq %rax, -64(%rbp)
movq l___const.main.m+8(%rip), %rax
movq %rax, -56(%rbp)
movq l___const.main.m+16(%rip), %rax
movq %rax, -48(%rbp)
leaq -32(%rbp), %rax
movq %rax, -80(%rbp)
leaq -64(%rbp), %rax
movq %rax, -88(%rbp)
movl $0, -92(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpl $5, -92(%rbp)
jge LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq -80(%rbp), %rax
movl (%rax), %edx
leaq L_.str(%rip), %rdi
leaq -80(%rbp), %rsi
movb $0, %al
callq _printf
movq -80(%rbp), %rax
addq $4, %rax
movq %rax, -80(%rbp)
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -92(%rbp), %eax
addl $1, %eax
movl %eax, -92(%rbp)
jmp LBB0_1
LBB0_4:
movl $0, -96(%rbp)
LBB0_5: ## =>This Inner Loop Header: Depth=1
cmpl $6, -96(%rbp)
jge LBB0_8
## %bb.6: ## in Loop: Header=BB0_5 Depth=1
movq -88(%rbp), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.1(%rip), %rdi
leaq -88(%rbp), %rsi
movb $1, %al
callq _printf
movq -88(%rbp), %rax
addq $4, %rax
movq %rax, -88(%rbp)
## %bb.7: ## in Loop: Header=BB0_5 Depth=1
movl -96(%rbp), %eax
addl $1, %eax
movl %eax, -96(%rbp)
jmp LBB0_5
LBB0_8:
movl -68(%rbp), %eax
movl %eax, -100(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_10
## %bb.9:
movl -100(%rbp), %eax ## 4-byte Reload
addq $112, %rsp
popq %rbp
retq
LBB0_10:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__const
.p2align 4 ## @__const.main.n
l___const.main.n:
.long 10 ## 0xa
.long 13 ## 0xd
.long 20 ## 0x14
.long 33 ## 0x21
.long 44 ## 0x2c
.p2align 4 ## @__const.main.m
l___const.main.m:
.long 0x41233333 ## float 10.1999998
.long 0x4154cccd ## float 13.3000002
.long 0x41a1999a ## float 20.2000008
.long 0x42053333 ## float 33.2999992
.long 0x42353333 ## float 45.2999992
.long 0x42b3cccd ## float 89.9000015
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%p\t%d\n"
L_.str.1: ## @.str.1
.asciz "%p\t%.2f\n"
.subsections_via_symbols
| the_stack_data/41200.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #2
bl _sleep
b LBB0_1
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Hello Wandboard\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl $2, %edi
callq _sleep
jmp LBB0_1
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Hello Wandboard\n"
.subsections_via_symbols
| the_stack_data/29932.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _RandomFunc ; -- Begin function RandomFunc
.p2align 2
_RandomFunc: ; @RandomFunc
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #24]
str x1, [sp, #16]
ldr x8, [sp, #24]
ldrb w8, [x8]
; kill: def $x8 killed $w8
mov x9, #26986
movk x9, #13958, lsl #16
add x8, x8, x9
subs x8, x8, #183
; kill: def $w8 killed $w8 killed $x8
strb w8, [sp, #15]
strb wzr, [sp, #14]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldrb w8, [sp, #14]
subs w8, w8, #0
cset w8, ge
tbnz w8, #0, LBB0_12
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #15]
ldrb w9, [sp, #14]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_7
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #15]
ldrb w9, [sp, #14]
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #14]
; kill: def $x8 killed $w8
add x9, sp, #15
ldrb w8, [x9, x8]
ldrb w10, [sp, #14]
; kill: def $x10 killed $w10
ldrb w10, [x9, x10]
add w8, w8, w10
strb w8, [sp, #15]
ldrb w8, [sp, #15]
ldrb w10, [sp, #15]
add w8, w8, w10
ldrb w10, [sp, #14]
; kill: def $x10 killed $w10
strb w8, [x9, x10]
b LBB0_6
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
add x9, sp, #15
ldrb w8, [sp, #15]
ldrb w10, [sp, #15]
add w8, w8, w10
ldrb w10, [sp, #14]
; kill: def $x10 killed $w10
strb w8, [x9, x10]
ldrb w8, [sp, #15]
ldrb w10, [sp, #14]
; kill: def $x10 killed $w10
ldrb w10, [x9, x10]
add w8, w8, w10
ldrb w10, [sp, #14]
; kill: def $x10 killed $w10
strb w8, [x9, x10]
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
b LBB0_11
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #15]
ldrb w9, [sp, #14]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #14]
; kill: def $x8 killed $w8
add x9, sp, #15
ldrb w11, [x9, x8]
ldrb w8, [sp, #14]
mov x10, x8
mov x8, x9
add x10, x8, x10
ldrb w8, [x10]
add w8, w8, w11
strb w8, [x10]
ldrb w8, [sp, #15]
ldrb w10, [sp, #15]
add w8, w8, w10
ldrb w10, [sp, #14]
; kill: def $x10 killed $w10
strb w8, [x9, x10]
b LBB0_10
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #14]
mov x9, x8
add x8, sp, #15
ldrb w9, [x8, x9]
ldrb w10, [sp, #15]
add w9, w9, w10
strb w9, [sp, #15]
ldrb w9, [sp, #14]
; kill: def $x9 killed $w9
ldrb w8, [x8, x9]
ldrb w9, [sp, #15]
subs w8, w8, w9
strb w8, [sp, #15]
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_1 Depth=1
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_1 Depth=1
ldrb w8, [sp, #14]
add w8, w8, #1
strb w8, [sp, #14]
b LBB0_1
LBB0_12:
ldrb w8, [sp, #15]
; kill: def $x8 killed $w8
mov x9, #40911
movk x9, #14377, lsl #16
add x8, x8, x9
add x8, x8, #41
ldr x9, [sp, #16]
; kill: def $w8 killed $w8 killed $x8
strb w8, [x9]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
bl _megaInit
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
mov x9, sp
mov x8, #1
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #-1
bl _exit
LBB1_2:
b LBB1_3
LBB1_3:
str wzr, [sp, #24]
b LBB1_4
LBB1_4: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #24]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB1_6
b LBB1_5
LBB1_5: ; in Loop: Header=BB1_4 Depth=1
ldur x8, [x29, #-16]
ldr w9, [sp, #24]
add w9, w9, #1
ldr x0, [x8, w9, sxtw #3]
mov x1, #0
mov w2, #10
bl _strtoul
mov x8, x0
strb w8, [sp, #23]
ldrb w8, [sp, #23]
ldrsw x10, [sp, #24]
sub x9, x29, #17
add x9, x9, x10
strb w8, [x9]
ldr w8, [sp, #24]
add w8, w8, #1
str w8, [sp, #24]
b LBB1_4
LBB1_6:
sub x0, x29, #17
sub x1, x29, #18
bl _RandomFunc
ldurb w8, [x29, #-18]
subs w8, w8, #42
cset w8, ne
tbnz w8, #0, LBB1_8
b LBB1_7
LBB1_7:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB1_9
LBB1_8:
b LBB1_9
LBB1_9:
str wzr, [sp, #16]
b LBB1_10
LBB1_10: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #16]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB1_12
b LBB1_11
LBB1_11: ; in Loop: Header=BB1_10 Depth=1
ldrsw x9, [sp, #16]
sub x8, x29, #18
ldrb w10, [x8, x9]
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldr w8, [sp, #16]
add w8, w8, #1
str w8, [sp, #16]
b LBB1_10
LBB1_12:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _megaInit ; -- Begin function megaInit
.p2align 2
_megaInit: ; @megaInit
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Call this program with %i arguments\n"
l_.str.1: ; @.str.1
.asciz "You win!\n"
l_.str.2: ; @.str.2
.asciz "%u\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _RandomFunc ## -- Begin function RandomFunc
.p2align 4, 0x90
_RandomFunc: ## @RandomFunc
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movzbl (%rax), %eax
## kill: def $rax killed $eax
addq $914778474, %rax ## imm = 0x3686696A
subq $183, %rax
## kill: def $al killed $al killed $rax
movb %al, -17(%rbp)
movb $0, -18(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movzbl -18(%rbp), %eax
cmpl $0, %eax
jge LBB0_12
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movzbl -17(%rbp), %eax
movzbl -18(%rbp), %ecx
cmpl %ecx, %eax
jge LBB0_7
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movzbl -17(%rbp), %eax
movzbl -18(%rbp), %ecx
cmpl %ecx, %eax
je LBB0_5
## %bb.4: ## in Loop: Header=BB0_1 Depth=1
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movzbl -17(%rbp,%rax), %eax
movzbl -18(%rbp), %ecx
## kill: def $rcx killed $ecx
movzbl -17(%rbp,%rcx), %ecx
addl %ecx, %eax
## kill: def $al killed $al killed $eax
movb %al, -17(%rbp)
movzbl -17(%rbp), %eax
movzbl -17(%rbp), %ecx
addl %ecx, %eax
movb %al, %cl
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movb %cl, -17(%rbp,%rax)
jmp LBB0_6
LBB0_5: ## in Loop: Header=BB0_1 Depth=1
movzbl -17(%rbp), %eax
movzbl -17(%rbp), %ecx
addl %ecx, %eax
movb %al, %cl
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movb %cl, -17(%rbp,%rax)
movzbl -17(%rbp), %eax
movzbl -18(%rbp), %ecx
## kill: def $rcx killed $ecx
movzbl -17(%rbp,%rcx), %ecx
addl %ecx, %eax
movb %al, %cl
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movb %cl, -17(%rbp,%rax)
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_11
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movzbl -17(%rbp), %eax
movzbl -18(%rbp), %ecx
cmpl %ecx, %eax
jne LBB0_9
## %bb.8: ## in Loop: Header=BB0_1 Depth=1
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movzbl -17(%rbp,%rax), %edx
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movzbl -17(%rbp,%rax), %ecx
addl %edx, %ecx
## kill: def $cl killed $cl killed $ecx
movb %cl, -17(%rbp,%rax)
movzbl -17(%rbp), %eax
movzbl -17(%rbp), %ecx
addl %ecx, %eax
movb %al, %cl
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movb %cl, -17(%rbp,%rax)
jmp LBB0_10
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movzbl -17(%rbp,%rax), %eax
movzbl -17(%rbp), %ecx
addl %ecx, %eax
## kill: def $al killed $al killed $eax
movb %al, -17(%rbp)
movzbl -18(%rbp), %eax
## kill: def $rax killed $eax
movzbl -17(%rbp,%rax), %eax
movzbl -17(%rbp), %ecx
subl %ecx, %eax
## kill: def $al killed $al killed $eax
movb %al, -17(%rbp)
LBB0_10: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_11
LBB0_11: ## in Loop: Header=BB0_1 Depth=1
movb -18(%rbp), %al
addb $1, %al
movb %al, -18(%rbp)
jmp LBB0_1
LBB0_12:
movzbl -17(%rbp), %eax
## kill: def $rax killed $eax
addq $942251983, %rax ## imm = 0x38299FCF
addq $41, %rax
movb %al, %cl
movq -16(%rbp), %rax
movb %cl, (%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
callq _megaInit
cmpl $2, -8(%rbp)
je LBB1_2
## %bb.1:
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movl $1, %esi
callq _printf
movl $-1, %edi
callq _exit
LBB1_2:
jmp LBB1_3
LBB1_3:
movl $0, -24(%rbp)
LBB1_4: ## =>This Inner Loop Header: Depth=1
cmpl $1, -24(%rbp)
jge LBB1_6
## %bb.5: ## in Loop: Header=BB1_4 Depth=1
movq -16(%rbp), %rax
movl -24(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rdi
xorl %eax, %eax
movl %eax, %esi
movl $10, %edx
callq _strtoul
## kill: def $al killed $al killed $rax
movb %al, -25(%rbp)
movb -25(%rbp), %cl
movslq -24(%rbp), %rax
movb %cl, -17(%rbp,%rax)
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB1_4
LBB1_6:
leaq -17(%rbp), %rdi
leaq -18(%rbp), %rsi
callq _RandomFunc
movzbl -18(%rbp), %eax
cmpl $42, %eax
jne LBB1_8
## %bb.7:
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB1_9
LBB1_8:
jmp LBB1_9
LBB1_9:
movl $0, -32(%rbp)
LBB1_10: ## =>This Inner Loop Header: Depth=1
cmpl $1, -32(%rbp)
jge LBB1_12
## %bb.11: ## in Loop: Header=BB1_10 Depth=1
movslq -32(%rbp), %rax
movzbl -18(%rbp,%rax), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp LBB1_10
LBB1_12:
movl -4(%rbp), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _megaInit ## -- Begin function megaInit
.p2align 4, 0x90
_megaInit: ## @megaInit
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Call this program with %i arguments\n"
L_.str.1: ## @.str.1
.asciz "You win!\n"
L_.str.2: ## @.str.2
.asciz "%u\n"
.subsections_via_symbols
| the_stack_data/111078609.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
bl _megaInit
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
mov x9, sp
mov x8, #1
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #-1
bl _exit
LBB0_2:
b LBB0_3
LBB0_3:
str wzr, [sp, #24]
b LBB0_4
LBB0_4: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #24]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_4 Depth=1
ldur x8, [x29, #-16]
ldr w9, [sp, #24]
add w9, w9, #1
ldr x0, [x8, w9, sxtw #3]
mov x1, #0
mov w2, #10
bl _strtoul
mov x8, x0
strh w8, [sp, #22]
ldrh w8, [sp, #22]
ldrsw x10, [sp, #24]
sub x9, x29, #18
add x9, x9, x10, lsl #1
strh w8, [x9]
ldr w8, [sp, #24]
add w8, w8, #1
str w8, [sp, #24]
b LBB0_4
LBB0_6:
sub x0, x29, #18
sub x1, x29, #20
bl _RandomFunc
ldurh w8, [x29, #-20]
mov w9, #65395
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_9
LBB0_8:
b LBB0_9
LBB0_9:
str wzr, [sp, #16]
b LBB0_10
LBB0_10: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #16]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_10 Depth=1
ldrsw x9, [sp, #16]
sub x8, x29, #20
ldrh w10, [x8, x9, lsl #1]
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldr w8, [sp, #16]
add w8, w8, #1
str w8, [sp, #16]
b LBB0_10
LBB0_12:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _megaInit ; -- Begin function megaInit
.p2align 2
_megaInit: ; @megaInit
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _RandomFunc ; -- Begin function RandomFunc
.p2align 2
_RandomFunc: ; @RandomFunc
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #24]
str x1, [sp, #16]
ldr x8, [sp, #24]
ldrh w8, [x8]
mov w9, #7387
eor w8, w8, w9
strh w8, [sp, #14]
strh wzr, [sp, #12]
b LBB2_1
LBB2_1: ; =>This Inner Loop Header: Depth=1
ldrh w8, [sp, #12]
; kill: def $x8 killed $w8
subs x8, x8, #1
cset w8, hs
tbnz w8, #0, LBB2_3
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
ldrb w8, [sp, #14]
strb w8, [sp, #11]
ldrb w8, [sp, #15]
strb w8, [sp, #14]
ldrb w8, [sp, #11]
strb w8, [sp, #15]
ldrb w8, [sp, #15]
strb w8, [sp, #11]
ldrb w8, [sp, #14]
strb w8, [sp, #15]
ldrb w8, [sp, #11]
strb w8, [sp, #14]
ldrh w8, [sp, #12]
; kill: def $x8 killed $w8
add x8, x8, #2
; kill: def $w8 killed $w8 killed $x8
strh w8, [sp, #12]
b LBB2_1
LBB2_3:
strh wzr, [sp, #12]
b LBB2_4
LBB2_4: ; =>This Inner Loop Header: Depth=1
ldrh w8, [sp, #12]
; kill: def $x8 killed $w8
subs x8, x8, #1
cset w8, hs
tbnz w8, #0, LBB2_6
b LBB2_5
LBB2_5: ; in Loop: Header=BB2_4 Depth=1
ldrh w8, [sp, #12]
mov x10, x8
add x9, sp, #14
mov x8, x9
add x8, x8, x10, lsl #1
ldrb w8, [x8, #1]
strb w8, [sp, #10]
ldrh w8, [sp, #12]
mov x10, x8
mov x8, x9
add x8, x8, x10, lsl #1
ldrb w8, [x8]
ldrh w10, [sp, #12]
mov x11, x10
mov x10, x9
add x10, x10, x11, lsl #1
strb w8, [x10, #1]
ldrb w8, [sp, #10]
ldrh w10, [sp, #12]
; kill: def $x10 killed $w10
add x9, x9, x10, lsl #1
strb w8, [x9]
ldrh w8, [sp, #12]
add w8, w8, #1
strh w8, [sp, #12]
b LBB2_4
LBB2_6:
ldrh w8, [sp, #14]
; kill: def $x8 killed $w8
mov x9, #21373
movk x9, #3904, lsl #16
eor x8, x8, x9
mov x9, #28194
orr x8, x8, x9
ldr x9, [sp, #16]
; kill: def $w8 killed $w8 killed $x8
strh w8, [x9]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Call this program with %i arguments\n"
l_.str.1: ; @.str.1
.asciz "You win!\n"
l_.str.2: ; @.str.2
.asciz "%u\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
callq _megaInit
cmpl $2, -8(%rbp)
je LBB0_2
## %bb.1:
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movl $1, %esi
callq _printf
movl $-1, %edi
callq _exit
LBB0_2:
jmp LBB0_3
LBB0_3:
movl $0, -24(%rbp)
LBB0_4: ## =>This Inner Loop Header: Depth=1
cmpl $1, -24(%rbp)
jge LBB0_6
## %bb.5: ## in Loop: Header=BB0_4 Depth=1
movq -16(%rbp), %rax
movl -24(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rdi
xorl %eax, %eax
movl %eax, %esi
movl $10, %edx
callq _strtoul
## kill: def $ax killed $ax killed $rax
movw %ax, -26(%rbp)
movw -26(%rbp), %cx
movslq -24(%rbp), %rax
movw %cx, -18(%rbp,%rax,2)
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB0_4
LBB0_6:
leaq -18(%rbp), %rdi
leaq -20(%rbp), %rsi
callq _RandomFunc
movzwl -20(%rbp), %eax
cmpl $65395, %eax ## imm = 0xFF73
jne LBB0_8
## %bb.7:
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_9
LBB0_8:
jmp LBB0_9
LBB0_9:
movl $0, -32(%rbp)
LBB0_10: ## =>This Inner Loop Header: Depth=1
cmpl $1, -32(%rbp)
jge LBB0_12
## %bb.11: ## in Loop: Header=BB0_10 Depth=1
movslq -32(%rbp), %rax
movzwl -20(%rbp,%rax,2), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp LBB0_10
LBB0_12:
movl -4(%rbp), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _megaInit ## -- Begin function megaInit
.p2align 4, 0x90
_megaInit: ## @megaInit
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _RandomFunc ## -- Begin function RandomFunc
.p2align 4, 0x90
_RandomFunc: ## @RandomFunc
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movzwl (%rax), %eax
xorl $7387, %eax ## imm = 0x1CDB
## kill: def $ax killed $ax killed $eax
movw %ax, -18(%rbp)
movw $0, -20(%rbp)
LBB2_1: ## =>This Inner Loop Header: Depth=1
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
cmpq $1, %rax
jae LBB2_3
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
movb -18(%rbp), %al
movb %al, -21(%rbp)
movb -17(%rbp), %al
movb %al, -18(%rbp)
movb -21(%rbp), %al
movb %al, -17(%rbp)
movb -17(%rbp), %al
movb %al, -21(%rbp)
movb -18(%rbp), %al
movb %al, -17(%rbp)
movb -21(%rbp), %al
movb %al, -18(%rbp)
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
addq $2, %rax
## kill: def $ax killed $ax killed $rax
movw %ax, -20(%rbp)
jmp LBB2_1
LBB2_3:
movw $0, -20(%rbp)
LBB2_4: ## =>This Inner Loop Header: Depth=1
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
cmpq $1, %rax
jae LBB2_6
## %bb.5: ## in Loop: Header=BB2_4 Depth=1
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
movb -17(%rbp,%rax,2), %al
movb %al, -22(%rbp)
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
movb -18(%rbp,%rax,2), %cl
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
movb %cl, -17(%rbp,%rax,2)
movb -22(%rbp), %cl
movzwl -20(%rbp), %eax
## kill: def $rax killed $eax
movb %cl, -18(%rbp,%rax,2)
movw -20(%rbp), %ax
addw $1, %ax
movw %ax, -20(%rbp)
jmp LBB2_4
LBB2_6:
movzwl -18(%rbp), %eax
## kill: def $rax killed $eax
xorq $255873917, %rax ## imm = 0xF40537D
orq $28194, %rax ## imm = 0x6E22
movw %ax, %cx
movq -16(%rbp), %rax
movw %cx, (%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Call this program with %i arguments\n"
L_.str.1: ## @.str.1
.asciz "You win!\n"
L_.str.2: ## @.str.2
.asciz "%u\n"
.subsections_via_symbols
| the_stack_data/86076499.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
add x8, sp, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldr w8, [sp, #8]
subs w8, w8, #85
cset w8, lt
tbnz w8, #0, LBB0_3
b LBB0_1
LBB0_1:
ldr w8, [sp, #8]
subs w8, w8, #100
cset w8, gt
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_16
LBB0_3:
ldr w8, [sp, #8]
subs w8, w8, #70
cset w8, lt
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4:
ldr w8, [sp, #8]
subs w8, w8, #84
cset w8, gt
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_15
LBB0_6:
ldr w8, [sp, #8]
subs w8, w8, #55
cset w8, lt
tbnz w8, #0, LBB0_9
b LBB0_7
LBB0_7:
ldr w8, [sp, #8]
subs w8, w8, #69
cset w8, gt
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8:
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
b LBB0_14
LBB0_9:
ldr w8, [sp, #8]
subs w8, w8, #40
cset w8, lt
tbnz w8, #0, LBB0_12
b LBB0_10
LBB0_10:
ldr w8, [sp, #8]
subs w8, w8, #54
cset w8, gt
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11:
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
b LBB0_13
LBB0_12:
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
b LBB0_13
LBB0_13:
b LBB0_14
LBB0_14:
b LBB0_15
LBB0_15:
b LBB0_16
LBB0_16:
mov w0, #0
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter marks of student:"
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "Grade A"
l_.str.3: ; @.str.3
.asciz "Grade B"
l_.str.4: ; @.str.4
.asciz "Grade C"
l_.str.5: ; @.str.5
.asciz "Grade D"
l_.str.6: ; @.str.6
.asciz "Grade F"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
cmpl $85, -8(%rbp)
jl LBB0_3
## %bb.1:
cmpl $100, -8(%rbp)
jg LBB0_3
## %bb.2:
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_16
LBB0_3:
cmpl $70, -8(%rbp)
jl LBB0_6
## %bb.4:
cmpl $84, -8(%rbp)
jg LBB0_6
## %bb.5:
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_15
LBB0_6:
cmpl $55, -8(%rbp)
jl LBB0_9
## %bb.7:
cmpl $69, -8(%rbp)
jg LBB0_9
## %bb.8:
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_14
LBB0_9:
cmpl $40, -8(%rbp)
jl LBB0_12
## %bb.10:
cmpl $54, -8(%rbp)
jg LBB0_12
## %bb.11:
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_13
LBB0_12:
leaq L_.str.6(%rip), %rdi
movb $0, %al
callq _printf
LBB0_13:
jmp LBB0_14
LBB0_14:
jmp LBB0_15
LBB0_15:
jmp LBB0_16
LBB0_16:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter marks of student:"
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "Grade A"
L_.str.3: ## @.str.3
.asciz "Grade B"
L_.str.4: ## @.str.4
.asciz "Grade C"
L_.str.5: ## @.str.5
.asciz "Grade D"
L_.str.6: ## @.str.6
.asciz "Grade F"
.subsections_via_symbols
| the_stack_data/232955002.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _math_random ; -- Begin function math_random
.p2align 2
_math_random: ; @math_random
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
ldr x8, [sp, #8]
ldrh w8, [x8]
strh w8, [sp, #6]
ldr x8, [sp, #8]
ldrh w8, [x8, #2]
strh w8, [sp, #4]
ldrh w8, [sp, #4]
ldr x9, [sp, #8]
strh w8, [x9]
ldrh w8, [sp, #6]
and w9, w8, #0x7
str w9, [sp] ; 4-byte Folded Spill
ands w8, w8, #0x7
cset w8, eq
tbnz w8, #0, LBB0_3
b LBB0_1
LBB0_1:
ldr w8, [sp] ; 4-byte Folded Reload
subs w8, w8, #4
cset w8, eq
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2:
ldr w8, [sp] ; 4-byte Folded Reload
subs w8, w8, #8
cset w8, eq
tbnz w8, #0, LBB0_5
b LBB0_6
LBB0_3:
ldrh w8, [sp, #4]
ldrh w9, [sp, #6]
eor w8, w8, w9, asr #1
mov w9, #53288
eor w8, w8, w9
ldr x9, [sp, #8]
strh w8, [x9, #2]
b LBB0_7
LBB0_4:
ldrh w8, [sp, #4]
ldrh w9, [sp, #6]
eor w8, w8, w9, asr #2
mov w9, #44552
eor w8, w8, w9
ldr x9, [sp, #8]
strh w8, [x9, #2]
b LBB0_7
LBB0_5:
ldrh w8, [sp, #4]
ldrh w9, [sp, #6]
eor w8, w8, w9, asr #3
mov w9, #25376
eor w8, w8, w9
ldr x9, [sp, #8]
strh w8, [x9, #2]
b LBB0_7
LBB0_6:
ldrh w8, [sp, #4]
ldrh w9, [sp, #6]
eor w8, w8, w9, asr #1
ldr x9, [sp, #8]
strh w8, [x9, #2]
b LBB0_7
LBB0_7:
ldrh w0, [sp, #4]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _from_seed ; -- Begin function from_seed
.p2align 2
_from_seed: ; @from_seed
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur xzr, [x29, #-16]
stur xzr, [x29, #-24]
stur xzr, [x29, #-32]
str xzr, [sp, #40]
str wzr, [sp, #36]
b LBB1_1
LBB1_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #36]
subs w8, w8, #16, lsl #12 ; =65536
cset w8, ge
tbnz w8, #0, LBB1_5
b LBB1_2
LBB1_2: ; in Loop: Header=BB1_1 Depth=1
ldur x0, [x29, #-8]
bl _math_random
strh w0, [sp, #34]
ldrh w8, [sp, #34]
mov x9, x8
ldur x8, [x29, #-16]
add x8, x8, x9
stur x8, [x29, #-16]
ldrh w8, [sp, #34]
ands w8, w8, #0x1
cset w8, eq
tbnz w8, #0, LBB1_4
b LBB1_3
LBB1_3: ; in Loop: Header=BB1_1 Depth=1
ldur x8, [x29, #-24]
add x8, x8, #1
stur x8, [x29, #-24]
b LBB1_4
LBB1_4: ; in Loop: Header=BB1_1 Depth=1
ldrb w9, [sp, #34]
ldur x8, [x29, #-32]
add x8, x8, w9, sxtw
stur x8, [x29, #-32]
ldrh w8, [sp, #34]
asr w9, w8, #8
ldr x8, [sp, #40]
add x8, x8, w9, sxtw
str x8, [sp, #40]
ldr w8, [sp, #36]
add w8, w8, #1
str w8, [sp, #36]
b LBB1_1
LBB1_5:
ldur x8, [x29, #-16]
mov x9, #65536
udiv x12, x8, x9
ldur x11, [x29, #-24]
ldur x8, [x29, #-32]
udiv x10, x8, x9
ldr x8, [sp, #40]
udiv x8, x8, x9
mov x9, sp
str x12, [x9]
str x11, [x9, #8]
str x10, [x9, #16]
str x8, [x9, #24]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
add sp, sp, #96
ret
.cfi_endproc
; -- End function
.globl _from_seed256 ; -- Begin function from_seed256
.p2align 2
_from_seed256: ; @from_seed256
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur xzr, [x29, #-16]
stur xzr, [x29, #-24]
stur xzr, [x29, #-32]
str xzr, [sp, #40]
str wzr, [sp, #36]
b LBB2_1
LBB2_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #36]
subs w8, w8, #256
cset w8, ge
tbnz w8, #0, LBB2_5
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
ldur x0, [x29, #-8]
bl _math_random
strh w0, [sp, #34]
ldrh w8, [sp, #34]
mov x9, x8
ldur x8, [x29, #-16]
add x8, x8, x9
stur x8, [x29, #-16]
ldrh w8, [sp, #34]
ands w8, w8, #0x1
cset w8, eq
tbnz w8, #0, LBB2_4
b LBB2_3
LBB2_3: ; in Loop: Header=BB2_1 Depth=1
ldur x8, [x29, #-24]
add x8, x8, #1
stur x8, [x29, #-24]
b LBB2_4
LBB2_4: ; in Loop: Header=BB2_1 Depth=1
ldrb w9, [sp, #34]
ldur x8, [x29, #-32]
add x8, x8, w9, sxtw
stur x8, [x29, #-32]
ldrh w8, [sp, #34]
asr w9, w8, #8
ldr x8, [sp, #40]
add x8, x8, w9, sxtw
str x8, [sp, #40]
ldr w8, [sp, #36]
add w8, w8, #1
str w8, [sp, #36]
b LBB2_1
LBB2_5:
ldur x8, [x29, #-16]
mov x9, #256
udiv x12, x8, x9
ldur x11, [x29, #-24]
ldur x8, [x29, #-32]
udiv x10, x8, x9
ldr x8, [sp, #40]
udiv x8, x8, x9
mov x9, sp
str x12, [x9]
str x11, [x9, #8]
str x10, [x9, #16]
str x8, [x9, #24]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
add sp, sp, #96
ret
.cfi_endproc
; -- End function
.globl _from_seed16 ; -- Begin function from_seed16
.p2align 2
_from_seed16: ; @from_seed16
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur xzr, [x29, #-16]
stur xzr, [x29, #-24]
stur xzr, [x29, #-32]
str xzr, [sp, #40]
str wzr, [sp, #36]
b LBB3_1
LBB3_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #36]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB3_5
b LBB3_2
LBB3_2: ; in Loop: Header=BB3_1 Depth=1
ldur x0, [x29, #-8]
bl _math_random
strh w0, [sp, #34]
ldrh w8, [sp, #34]
mov x9, x8
ldur x8, [x29, #-16]
add x8, x8, x9
stur x8, [x29, #-16]
ldrh w8, [sp, #34]
ands w8, w8, #0x1
cset w8, eq
tbnz w8, #0, LBB3_4
b LBB3_3
LBB3_3: ; in Loop: Header=BB3_1 Depth=1
ldur x8, [x29, #-24]
add x8, x8, #1
stur x8, [x29, #-24]
b LBB3_4
LBB3_4: ; in Loop: Header=BB3_1 Depth=1
ldrb w9, [sp, #34]
ldur x8, [x29, #-32]
add x8, x8, w9, sxtw
stur x8, [x29, #-32]
ldrh w8, [sp, #34]
asr w9, w8, #8
ldr x8, [sp, #40]
add x8, x8, w9, sxtw
str x8, [sp, #40]
ldr w8, [sp, #36]
add w8, w8, #1
str w8, [sp, #36]
b LBB3_1
LBB3_5:
ldur x8, [x29, #-16]
mov x9, #16
udiv x12, x8, x9
ldur x11, [x29, #-24]
ldur x8, [x29, #-32]
udiv x10, x8, x9
ldr x8, [sp, #40]
udiv x8, x8, x9
mov x9, sp
str x12, [x9]
str x11, [x9, #8]
str x10, [x9, #16]
str x8, [x9, #24]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
add sp, sp, #96
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
sub x0, x29, #8
stur x0, [x29, #-16] ; 8-byte Folded Spill
mov w8, #25183
str w8, [sp, #12] ; 4-byte Folded Spill
sturh w8, [x29, #-8]
mov w8, #59776
str w8, [sp, #16] ; 4-byte Folded Spill
sturh w8, [x29, #-6]
bl _from_seed
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh wzr, [x29, #-6]
bl _from_seed
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
mov w8, #65535
str w8, [sp, #20] ; 4-byte Folded Spill
sturh w8, [x29, #-6]
bl _from_seed
ldr w8, [sp, #20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed
ldur x0, [x29, #-16] ; 8-byte Folded Reload
mov w8, #32768
str w8, [sp, #24] ; 4-byte Folded Spill
sturh w8, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed
ldur x0, [x29, #-16] ; 8-byte Folded Reload
mov w8, #32767
stur w8, [x29, #-20] ; 4-byte Folded Spill
sturh w8, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed
ldr w9, [sp, #12] ; 4-byte Folded Reload
ldr w8, [sp, #16] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh w9, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed256
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh wzr, [x29, #-6]
bl _from_seed256
ldr w8, [sp, #20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed256
ldr w8, [sp, #20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed256
ldr w8, [sp, #24] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh w8, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed256
ldur w8, [x29, #-20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh w8, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed256
ldr w9, [sp, #12] ; 4-byte Folded Reload
ldr w8, [sp, #16] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh w9, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed16
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh wzr, [x29, #-6]
bl _from_seed16
ldr w8, [sp, #20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed16
ldr w8, [sp, #20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh wzr, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed16
ldr w8, [sp, #24] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh w8, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed16
ldur w8, [x29, #-20] ; 4-byte Folded Reload
ldur x0, [x29, #-16] ; 8-byte Folded Reload
sturh w8, [x29, #-8]
sturh w8, [x29, #-6]
bl _from_seed16
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
mov w0, #1
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "average %lu odd %lu first %lu second %lu\n"
l_.str.1: ; @.str.1
.asciz "256 average %lu odd %lu first %lu second %lu\n"
l_.str.2: ; @.str.2
.asciz "16 average %lu odd %lu first %lu second %lu\n"
l_.str.3: ; @.str.3
.asciz " --- test math --- start ----------------------------------------------\n"
l_.str.4: ; @.str.4
.asciz " --- test math --- end ----------------------------------------------\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _math_random ## -- Begin function math_random
.p2align 4, 0x90
_math_random: ## @math_random
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movw (%rax), %ax
movw %ax, -10(%rbp)
movq -8(%rbp), %rax
movw 2(%rax), %ax
movw %ax, -12(%rbp)
movw -12(%rbp), %cx
movq -8(%rbp), %rax
movw %cx, (%rax)
movzwl -10(%rbp), %eax
andl $7, %eax
movl %eax, -16(%rbp) ## 4-byte Spill
je LBB0_1
jmp LBB0_6
LBB0_6:
movl -16(%rbp), %eax ## 4-byte Reload
subl $4, %eax
je LBB0_2
jmp LBB0_7
LBB0_7:
movl -16(%rbp), %eax ## 4-byte Reload
subl $8, %eax
je LBB0_3
jmp LBB0_4
LBB0_1:
movzwl -12(%rbp), %eax
movzwl -10(%rbp), %ecx
sarl $1, %ecx
xorl %ecx, %eax
xorl $53288, %eax ## imm = 0xD028
movw %ax, %cx
movq -8(%rbp), %rax
movw %cx, 2(%rax)
jmp LBB0_5
LBB0_2:
movzwl -12(%rbp), %eax
movzwl -10(%rbp), %ecx
sarl $2, %ecx
xorl %ecx, %eax
xorl $44552, %eax ## imm = 0xAE08
movw %ax, %cx
movq -8(%rbp), %rax
movw %cx, 2(%rax)
jmp LBB0_5
LBB0_3:
movzwl -12(%rbp), %eax
movzwl -10(%rbp), %ecx
sarl $3, %ecx
xorl %ecx, %eax
xorl $25376, %eax ## imm = 0x6320
movw %ax, %cx
movq -8(%rbp), %rax
movw %cx, 2(%rax)
jmp LBB0_5
LBB0_4:
movzwl -12(%rbp), %eax
movzwl -10(%rbp), %ecx
sarl $1, %ecx
xorl %ecx, %eax
movw %ax, %cx
movq -8(%rbp), %rax
movw %cx, 2(%rax)
LBB0_5:
movzwl -12(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _from_seed ## -- Begin function from_seed
.p2align 4, 0x90
_from_seed: ## @from_seed
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq $0, -16(%rbp)
movq $0, -24(%rbp)
movq $0, -32(%rbp)
movq $0, -40(%rbp)
movl $0, -44(%rbp)
LBB1_1: ## =>This Inner Loop Header: Depth=1
cmpl $65536, -44(%rbp) ## imm = 0x10000
jge LBB1_5
## %bb.2: ## in Loop: Header=BB1_1 Depth=1
movq -8(%rbp), %rdi
callq _math_random
movw %ax, -46(%rbp)
movzwl -46(%rbp), %eax
## kill: def $rax killed $eax
addq -16(%rbp), %rax
movq %rax, -16(%rbp)
movzwl -46(%rbp), %eax
andl $1, %eax
cmpl $0, %eax
je LBB1_4
## %bb.3: ## in Loop: Header=BB1_1 Depth=1
movq -24(%rbp), %rax
addq $1, %rax
movq %rax, -24(%rbp)
LBB1_4: ## in Loop: Header=BB1_1 Depth=1
movzwl -46(%rbp), %eax
andl $255, %eax
cltq
addq -32(%rbp), %rax
movq %rax, -32(%rbp)
movzwl -46(%rbp), %eax
sarl $8, %eax
cltq
addq -40(%rbp), %rax
movq %rax, -40(%rbp)
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp LBB1_1
LBB1_5:
movq -16(%rbp), %rsi
shrq $16, %rsi
movq -24(%rbp), %rdx
movq -32(%rbp), %rcx
shrq $16, %rcx
movq -40(%rbp), %r8
shrq $16, %r8
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _from_seed256 ## -- Begin function from_seed256
.p2align 4, 0x90
_from_seed256: ## @from_seed256
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq $0, -16(%rbp)
movq $0, -24(%rbp)
movq $0, -32(%rbp)
movq $0, -40(%rbp)
movl $0, -44(%rbp)
LBB2_1: ## =>This Inner Loop Header: Depth=1
cmpl $256, -44(%rbp) ## imm = 0x100
jge LBB2_5
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
movq -8(%rbp), %rdi
callq _math_random
movw %ax, -46(%rbp)
movzwl -46(%rbp), %eax
## kill: def $rax killed $eax
addq -16(%rbp), %rax
movq %rax, -16(%rbp)
movzwl -46(%rbp), %eax
andl $1, %eax
cmpl $0, %eax
je LBB2_4
## %bb.3: ## in Loop: Header=BB2_1 Depth=1
movq -24(%rbp), %rax
addq $1, %rax
movq %rax, -24(%rbp)
LBB2_4: ## in Loop: Header=BB2_1 Depth=1
movzwl -46(%rbp), %eax
andl $255, %eax
cltq
addq -32(%rbp), %rax
movq %rax, -32(%rbp)
movzwl -46(%rbp), %eax
sarl $8, %eax
cltq
addq -40(%rbp), %rax
movq %rax, -40(%rbp)
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp LBB2_1
LBB2_5:
movq -16(%rbp), %rsi
shrq $8, %rsi
movq -24(%rbp), %rdx
movq -32(%rbp), %rcx
shrq $8, %rcx
movq -40(%rbp), %r8
shrq $8, %r8
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _from_seed16 ## -- Begin function from_seed16
.p2align 4, 0x90
_from_seed16: ## @from_seed16
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq $0, -16(%rbp)
movq $0, -24(%rbp)
movq $0, -32(%rbp)
movq $0, -40(%rbp)
movl $0, -44(%rbp)
LBB3_1: ## =>This Inner Loop Header: Depth=1
cmpl $16, -44(%rbp)
jge LBB3_5
## %bb.2: ## in Loop: Header=BB3_1 Depth=1
movq -8(%rbp), %rdi
callq _math_random
movw %ax, -46(%rbp)
movzwl -46(%rbp), %eax
## kill: def $rax killed $eax
addq -16(%rbp), %rax
movq %rax, -16(%rbp)
movzwl -46(%rbp), %eax
andl $1, %eax
cmpl $0, %eax
je LBB3_4
## %bb.3: ## in Loop: Header=BB3_1 Depth=1
movq -24(%rbp), %rax
addq $1, %rax
movq %rax, -24(%rbp)
LBB3_4: ## in Loop: Header=BB3_1 Depth=1
movzwl -46(%rbp), %eax
andl $255, %eax
cltq
addq -32(%rbp), %rax
movq %rax, -32(%rbp)
movzwl -46(%rbp), %eax
sarl $8, %eax
cltq
addq -40(%rbp), %rax
movq %rax, -40(%rbp)
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp LBB3_1
LBB3_5:
movq -16(%rbp), %rsi
shrq $4, %rsi
movq -24(%rbp), %rdx
movq -32(%rbp), %rcx
shrq $4, %rcx
movq -40(%rbp), %r8
shrq $4, %r8
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movw $25183, -8(%rbp) ## imm = 0x625F
movw $-5760, -6(%rbp) ## imm = 0xE980
leaq -8(%rbp), %rdi
callq _from_seed
movw $0, -8(%rbp)
movw $0, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed
movw $0, -8(%rbp)
movw $-1, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed
movw $0, -8(%rbp)
movw $-1, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed
movw $-32768, -8(%rbp) ## imm = 0x8000
movw $-32768, -6(%rbp) ## imm = 0x8000
leaq -8(%rbp), %rdi
callq _from_seed
movw $32767, -8(%rbp) ## imm = 0x7FFF
movw $32767, -6(%rbp) ## imm = 0x7FFF
leaq -8(%rbp), %rdi
callq _from_seed
movw $25183, -8(%rbp) ## imm = 0x625F
movw $-5760, -6(%rbp) ## imm = 0xE980
leaq -8(%rbp), %rdi
callq _from_seed256
movw $0, -8(%rbp)
movw $0, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed256
movw $0, -8(%rbp)
movw $-1, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed256
movw $0, -8(%rbp)
movw $-1, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed256
movw $-32768, -8(%rbp) ## imm = 0x8000
movw $-32768, -6(%rbp) ## imm = 0x8000
leaq -8(%rbp), %rdi
callq _from_seed256
movw $32767, -8(%rbp) ## imm = 0x7FFF
movw $32767, -6(%rbp) ## imm = 0x7FFF
leaq -8(%rbp), %rdi
callq _from_seed256
movw $25183, -8(%rbp) ## imm = 0x625F
movw $-5760, -6(%rbp) ## imm = 0xE980
leaq -8(%rbp), %rdi
callq _from_seed16
movw $0, -8(%rbp)
movw $0, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed16
movw $0, -8(%rbp)
movw $-1, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed16
movw $0, -8(%rbp)
movw $-1, -6(%rbp)
leaq -8(%rbp), %rdi
callq _from_seed16
movw $-32768, -8(%rbp) ## imm = 0x8000
movw $-32768, -6(%rbp) ## imm = 0x8000
leaq -8(%rbp), %rdi
callq _from_seed16
movw $32767, -8(%rbp) ## imm = 0x7FFF
movw $32767, -6(%rbp) ## imm = 0x7FFF
leaq -8(%rbp), %rdi
callq _from_seed16
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
movl $1, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "average %lu odd %lu first %lu second %lu\n"
L_.str.1: ## @.str.1
.asciz "256 average %lu odd %lu first %lu second %lu\n"
L_.str.2: ## @.str.2
.asciz "16 average %lu odd %lu first %lu second %lu\n"
L_.str.3: ## @.str.3
.asciz " --- test math --- start ----------------------------------------------\n"
L_.str.4: ## @.str.4
.asciz " --- test math --- end ----------------------------------------------\n"
.subsections_via_symbols
| the_stack_data/85065.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/348724.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w0, #0
mov x1, #27
mov w2, #896
bl _shmget
stur w0, [x29, #-4]
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _perror
mov w0, #1
bl _exit
LBB0_2:
bl _fork
str w0, [sp, #20]
ldr w8, [sp, #20]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_12
b LBB0_3
LBB0_3:
ldur w0, [x29, #-4]
mov x1, #0
mov w2, #0
bl _shmat
mov x8, x0
stur x8, [x29, #-16]
adds x8, x0, #1
cset w8, ne
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _perror
mov w0, #1
bl _exit
LBB0_5:
str wzr, [sp, #16]
b LBB0_6
LBB0_6: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #16]
subs w8, w8, #26
cset w8, ge
tbnz w8, #0, LBB0_9
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_6 Depth=1
ldr w8, [sp, #16]
add w8, w8, #97
ldur x9, [x29, #-16]
ldrsw x10, [sp, #16]
strb w8, [x9, x10]
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_6 Depth=1
ldr w8, [sp, #16]
add w8, w8, #1
str w8, [sp, #16]
b LBB0_6
LBB0_9:
ldur x8, [x29, #-16]
ldrsw x9, [sp, #16]
add x8, x8, x9
strb wzr, [x8]
ldur x8, [x29, #-16]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldur x0, [x29, #-16]
bl _shmdt
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB0_11
b LBB0_10
LBB0_10:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _perror
mov w0, #1
bl _exit
LBB0_11:
mov w0, #2
bl _sleep
b LBB0_19
LBB0_12:
ldur w0, [x29, #-4]
mov x1, #0
mov w2, #0
bl _shmat
mov x8, x0
str x8, [sp, #24]
adds x8, x0, #1
cset w8, ne
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _perror
mov w0, #1
bl _exit
LBB0_14:
mov w0, #1
bl _sleep
ldr x8, [sp, #24]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
ldr x0, [sp, #24]
bl _shmdt
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB0_16
b LBB0_15
LBB0_15:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _perror
mov w0, #1
bl _exit
LBB0_16:
ldur w0, [x29, #-4]
mov w1, #0
mov x2, #0
bl _shmctl
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB0_18
b LBB0_17
LBB0_17:
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _perror
mov w0, #1
bl _exit
LBB0_18:
bl _pause
b LBB0_19
LBB0_19:
mov w0, #0
bl _exit
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "shmget"
l_.str.1: ; @.str.1
.asciz "shmat"
l_.str.2: ; @.str.2
.asciz "Child : string = %s\n"
l_.str.3: ; @.str.3
.asciz "shmdt"
l_.str.4: ; @.str.4
.asciz "Parent : string = %s\n"
l_.str.5: ; @.str.5
.asciz "shmctl"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
xorl %edi, %edi
movl $27, %esi
movl $896, %edx ## imm = 0x380
callq _shmget
movl %eax, -4(%rbp)
cmpl $0, %eax
jge LBB0_2
## %bb.1:
leaq L_.str(%rip), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB0_2:
callq _fork
movl %eax, -28(%rbp)
cmpl $0, -28(%rbp)
jne LBB0_12
## %bb.3:
movl -4(%rbp), %edi
xorl %eax, %eax
movl %eax, %esi
xorl %edx, %edx
callq _shmat
movq %rax, -16(%rbp)
movq $-1, %rcx
cmpq %rcx, %rax
jne LBB0_5
## %bb.4:
leaq L_.str.1(%rip), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB0_5:
movl $0, -32(%rbp)
LBB0_6: ## =>This Inner Loop Header: Depth=1
cmpl $26, -32(%rbp)
jge LBB0_9
## %bb.7: ## in Loop: Header=BB0_6 Depth=1
movl -32(%rbp), %eax
addl $97, %eax
movb %al, %dl
movq -16(%rbp), %rax
movslq -32(%rbp), %rcx
movb %dl, (%rax,%rcx)
## %bb.8: ## in Loop: Header=BB0_6 Depth=1
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp LBB0_6
LBB0_9:
movq -16(%rbp), %rax
movslq -32(%rbp), %rcx
movb $0, (%rax,%rcx)
movq -16(%rbp), %rsi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movq -16(%rbp), %rdi
callq _shmdt
cmpl $0, %eax
jge LBB0_11
## %bb.10:
leaq L_.str.3(%rip), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB0_11:
movl $2, %edi
callq _sleep
jmp LBB0_19
LBB0_12:
movl -4(%rbp), %edi
xorl %eax, %eax
movl %eax, %esi
xorl %edx, %edx
callq _shmat
movq %rax, -24(%rbp)
movq $-1, %rcx
cmpq %rcx, %rax
jne LBB0_14
## %bb.13:
leaq L_.str.1(%rip), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB0_14:
movl $1, %edi
callq _sleep
movq -24(%rbp), %rsi
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
movq -24(%rbp), %rdi
callq _shmdt
cmpl $0, %eax
jge LBB0_16
## %bb.15:
leaq L_.str.3(%rip), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB0_16:
movl -4(%rbp), %edi
xorl %esi, %esi
xorl %eax, %eax
movl %eax, %edx
callq _shmctl
cmpl $0, %eax
jge LBB0_18
## %bb.17:
leaq L_.str.5(%rip), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB0_18:
callq _pause
LBB0_19:
xorl %edi, %edi
callq _exit
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "shmget"
L_.str.1: ## @.str.1
.asciz "shmat"
L_.str.2: ## @.str.2
.asciz "Child : string = %s\n"
L_.str.3: ## @.str.3
.asciz "shmdt"
L_.str.4: ## @.str.4
.asciz "Parent : string = %s\n"
L_.str.5: ## @.str.5
.asciz "shmctl"
.subsections_via_symbols
| the_stack_data/866163.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function __cyg_profile_func_enter
lCPI0_0:
.quad 0x3e112e0be826d695 ; double 1.0000000000000001E-9
.section __TEXT,__text,regular,pure_instructions
.globl ___cyg_profile_func_enter
.p2align 2
___cyg_profile_func_enter: ; @__cyg_profile_func_enter
.cfi_startproc
; %bb.0:
sub sp, sp, #160
.cfi_def_cfa_offset 160
stp x29, x30, [sp, #144] ; 16-byte Folded Spill
add x29, sp, #144
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, _now_ts@PAGE
add x8, x8, _now_ts@PAGEOFF
str x8, [sp, #32] ; 8-byte Folded Spill
adrp x8, _first_ts@PAGE
add x8, x8, _first_ts@PAGEOFF
str x8, [sp, #40] ; 8-byte Folded Spill
stur x0, [x29, #-8]
stur x1, [x29, #-16]
ldur x0, [x29, #-8]
sub x1, x29, #48
bl _dladdr
str w0, [sp, #60]
ldur x0, [x29, #-16]
add x1, sp, #64
bl _dladdr
str w0, [sp, #56]
adrp x8, _first_call@PAGE
ldrb w8, [x8, _first_call@PAGEOFF]
tbz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, _first_ts@PAGE
add x0, x0, _first_ts@PAGEOFF
mov w1, #1
bl _timespec_get
adrp x8, _first_call@PAGE
strb wzr, [x8, _first_call@PAGEOFF]
b LBB0_2
LBB0_2:
adrp x8, _now_ts@PAGE
str x8, [sp, #24] ; 8-byte Folded Spill
adrp x0, _now_ts@PAGE
add x0, x0, _now_ts@PAGEOFF
mov w1, #1
bl _timespec_get
ldr x10, [sp, #24] ; 8-byte Folded Reload
ldr x9, [sp, #32] ; 8-byte Folded Reload
ldr x8, [sp, #40] ; 8-byte Folded Reload
ldr d0, [x10, _now_ts@PAGEOFF]
scvtf d1, d0
ldr d0, [x9, #8]
scvtf d0, d0
adrp x9, lCPI0_0@PAGE
ldr d2, [x9, lCPI0_0@PAGEOFF]
fmadd d0, d0, d2, d1
adrp x9, _first_ts@PAGE
ldr d1, [x9, _first_ts@PAGEOFF]
scvtf d3, d1
ldr d1, [x8, #8]
scvtf d1, d1
fmadd d1, d1, d2, d3
fsub d0, d0, d1
str d0, [sp, #48]
adrp x8, ___stdoutp@GOTPAGE
ldr x8, [x8, ___stdoutp@GOTPAGEOFF]
ldr x0, [x8]
ldr d0, [sp, #48]
ldr x10, [sp, #80]
ldur x8, [x29, #-32]
mov x9, sp
str d0, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x1, l_.str@PAGE
add x1, x1, l_.str@PAGEOFF
bl _fprintf
ldp x29, x30, [sp, #144] ; 16-byte Folded Reload
add sp, sp, #160
ret
.cfi_endproc
; -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function __cyg_profile_func_exit
lCPI1_0:
.quad 0x3e112e0be826d695 ; double 1.0000000000000001E-9
.section __TEXT,__text,regular,pure_instructions
.globl ___cyg_profile_func_exit
.p2align 2
___cyg_profile_func_exit: ; @__cyg_profile_func_exit
.cfi_startproc
; %bb.0:
sub sp, sp, #176
.cfi_def_cfa_offset 176
stp x29, x30, [sp, #160] ; 16-byte Folded Spill
add x29, sp, #160
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, _now_ts@PAGE
str x8, [sp, #32] ; 8-byte Folded Spill
adrp x8, _now_ts@PAGE
add x8, x8, _now_ts@PAGEOFF
str x8, [sp, #40] ; 8-byte Folded Spill
adrp x8, _first_ts@PAGE
str x8, [sp, #48] ; 8-byte Folded Spill
adrp x8, _first_ts@PAGE
add x8, x8, _first_ts@PAGEOFF
str x8, [sp, #56] ; 8-byte Folded Spill
stur x0, [x29, #-8]
stur x1, [x29, #-16]
ldur x0, [x29, #-8]
sub x1, x29, #48
bl _dladdr
str w0, [sp, #76]
ldur x0, [x29, #-16]
add x1, sp, #80
bl _dladdr
mov x8, x0
ldr x0, [sp, #40] ; 8-byte Folded Reload
str w8, [sp, #72]
mov w1, #1
bl _timespec_get
ldr x11, [sp, #32] ; 8-byte Folded Reload
ldr x10, [sp, #40] ; 8-byte Folded Reload
ldr x9, [sp, #48] ; 8-byte Folded Reload
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr d0, [x11, _now_ts@PAGEOFF]
scvtf d1, d0
ldr d0, [x10, #8]
scvtf d0, d0
adrp x10, lCPI1_0@PAGE
ldr d2, [x10, lCPI1_0@PAGEOFF]
fmadd d0, d0, d2, d1
ldr d1, [x9, _first_ts@PAGEOFF]
scvtf d3, d1
ldr d1, [x8, #8]
scvtf d1, d1
fmadd d1, d1, d2, d3
fsub d0, d0, d1
str d0, [sp, #64]
adrp x8, ___stdoutp@GOTPAGE
ldr x8, [x8, ___stdoutp@GOTPAGEOFF]
ldr x0, [x8]
ldr d0, [sp, #64]
ldur x10, [x29, #-32]
ldr x8, [sp, #96]
mov x9, sp
str d0, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _fprintf
ldp x29, x30, [sp, #160] ; 16-byte Folded Reload
add sp, sp, #176
ret
.cfi_endproc
; -- End function
.section __DATA,__data
_first_call: ; @first_call
.byte 1 ; 0x1
.zerofill __DATA,__bss,_first_ts,16,3 ; @first_ts
.zerofill __DATA,__bss,_now_ts,16,3 ; @now_ts
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%f - [E] - %s => %s\n"
l_.str.1: ; @.str.1
.asciz "%f - [L] - %s => %s\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function __cyg_profile_func_enter
LCPI0_0:
.quad 0x3e112e0be826d695 ## double 1.0000000000000001E-9
.section __TEXT,__text,regular,pure_instructions
.globl ___cyg_profile_func_enter
.p2align 4, 0x90
___cyg_profile_func_enter: ## @__cyg_profile_func_enter
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rdi
leaq -48(%rbp), %rsi
callq _dladdr
movl %eax, -84(%rbp)
movq -16(%rbp), %rdi
leaq -80(%rbp), %rsi
callq _dladdr
movl %eax, -88(%rbp)
testb $1, _first_call(%rip)
je LBB0_2
## %bb.1:
leaq _first_ts(%rip), %rdi
movl $1, %esi
callq _timespec_get
movb $0, _first_call(%rip)
LBB0_2:
leaq _now_ts(%rip), %rdi
movl $1, %esi
callq _timespec_get
cvtsi2sdq _now_ts(%rip), %xmm1
cvtsi2sdq _now_ts+8(%rip), %xmm0
movsd LCPI0_0(%rip), %xmm2 ## xmm2 = mem[0],zero
mulsd %xmm2, %xmm0
addsd %xmm1, %xmm0
cvtsi2sdq _first_ts(%rip), %xmm2
cvtsi2sdq _first_ts+8(%rip), %xmm1
movsd LCPI0_0(%rip), %xmm3 ## xmm3 = mem[0],zero
mulsd %xmm3, %xmm1
addsd %xmm2, %xmm1
subsd %xmm1, %xmm0
movsd %xmm0, -96(%rbp)
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movsd -96(%rbp), %xmm0 ## xmm0 = mem[0],zero
movq -64(%rbp), %rdx
movq -32(%rbp), %rcx
leaq L_.str(%rip), %rsi
movb $1, %al
callq _fprintf
addq $96, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function __cyg_profile_func_exit
LCPI1_0:
.quad 0x3e112e0be826d695 ## double 1.0000000000000001E-9
.section __TEXT,__text,regular,pure_instructions
.globl ___cyg_profile_func_exit
.p2align 4, 0x90
___cyg_profile_func_exit: ## @__cyg_profile_func_exit
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rdi
leaq -48(%rbp), %rsi
callq _dladdr
movl %eax, -84(%rbp)
movq -16(%rbp), %rdi
leaq -80(%rbp), %rsi
callq _dladdr
movl %eax, -88(%rbp)
leaq _now_ts(%rip), %rdi
movl $1, %esi
callq _timespec_get
cvtsi2sdq _now_ts(%rip), %xmm1
cvtsi2sdq _now_ts+8(%rip), %xmm0
movsd LCPI1_0(%rip), %xmm2 ## xmm2 = mem[0],zero
mulsd %xmm2, %xmm0
addsd %xmm1, %xmm0
cvtsi2sdq _first_ts(%rip), %xmm2
cvtsi2sdq _first_ts+8(%rip), %xmm1
movsd LCPI1_0(%rip), %xmm3 ## xmm3 = mem[0],zero
mulsd %xmm3, %xmm1
addsd %xmm2, %xmm1
subsd %xmm1, %xmm0
movsd %xmm0, -96(%rbp)
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movsd -96(%rbp), %xmm0 ## xmm0 = mem[0],zero
movq -32(%rbp), %rdx
movq -64(%rbp), %rcx
leaq L_.str.1(%rip), %rsi
movb $1, %al
callq _fprintf
addq $96, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __DATA,__data
_first_call: ## @first_call
.byte 1 ## 0x1
.zerofill __DATA,__bss,_first_ts,16,3 ## @first_ts
.zerofill __DATA,__bss,_now_ts,16,3 ## @now_ts
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%f - [E] - %s => %s\n"
L_.str.1: ## @.str.1
.asciz "%f - [L] - %s => %s\n"
.subsections_via_symbols
| the_stack_data/632.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _floatFloat2Int ; -- Begin function floatFloat2Int
.p2align 2
_floatFloat2Int: ; @floatFloat2Int
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
str w0, [sp, #40]
str wzr, [sp, #12]
str wzr, [sp, #8]
mov w8, #-2147483648
str w8, [sp, #4]
ldr w8, [sp, #40]
lsr w8, w8, #31
ands w8, w8, #0x1
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
mov w8, #-1
str w8, [sp, #32]
b LBB0_3
LBB0_2:
mov w8, #1
str w8, [sp, #32]
b LBB0_3
LBB0_3:
ldr w8, [sp, #40]
lsr w8, w8, #23
and w8, w8, #0xff
str w8, [sp, #28]
ldr w8, [sp, #40]
and w8, w8, #0x7fffff
str w8, [sp, #24]
mov w8, #127
str w8, [sp, #20]
ldr w8, [sp, #28]
ldr w9, [sp, #20]
subs w8, w8, w9
str w8, [sp, #16]
ldr w8, [sp, #16]
subs w8, w8, #30
cset w8, le
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4:
ldr w8, [sp, #4]
str w8, [sp, #44]
b LBB0_12
LBB0_5:
ldr w8, [sp, #16]
subs w8, w8, #0
cset w8, ge
tbnz w8, #0, LBB0_7
b LBB0_6
LBB0_6:
str wzr, [sp, #44]
b LBB0_12
LBB0_7:
ldr w8, [sp, #16]
subs w8, w8, #23
cset w8, ge
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8:
ldr w9, [sp, #16]
mov w8, #1
lsl w8, w8, w9
str w8, [sp, #8]
ldr w8, [sp, #24]
ldr w10, [sp, #16]
mov w9, #23
subs w9, w9, w10
asr w8, w8, w9
str w8, [sp, #12]
b LBB0_10
LBB0_9:
ldr w9, [sp, #16]
mov w8, #1
lsl w8, w8, w9
str w8, [sp, #8]
ldr w8, [sp, #24]
ldr w9, [sp, #16]
subs w9, w9, #23
lsl w8, w8, w9
str w8, [sp, #12]
b LBB0_10
LBB0_10:
b LBB0_11
LBB0_11:
ldr w8, [sp, #8]
ldr w9, [sp, #12]
add w8, w8, w9
ldr w9, [sp, #32]
mul w8, w8, w9
str w8, [sp, #36]
ldr w8, [sp, #36]
str w8, [sp, #44]
b LBB0_12
LBB0_12:
ldr w0, [sp, #44]
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _floatFloat2Int ## -- Begin function floatFloat2Int
.p2align 4, 0x90
_floatFloat2Int: ## @floatFloat2Int
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -8(%rbp)
movl $0, -36(%rbp)
movl $0, -40(%rbp)
movl $-2147483648, -44(%rbp) ## imm = 0x80000000
movl -8(%rbp), %eax
shrl $31, %eax
andl $1, %eax
cmpl $0, %eax
je LBB0_2
## %bb.1:
movl $-1, -16(%rbp)
jmp LBB0_3
LBB0_2:
movl $1, -16(%rbp)
LBB0_3:
movl -8(%rbp), %eax
shrl $23, %eax
andl $255, %eax
movl %eax, -20(%rbp)
movl -8(%rbp), %eax
andl $8388607, %eax ## imm = 0x7FFFFF
movl %eax, -24(%rbp)
movl $127, -28(%rbp)
movl -20(%rbp), %eax
subl -28(%rbp), %eax
movl %eax, -32(%rbp)
cmpl $30, -32(%rbp)
jle LBB0_5
## %bb.4:
movl -44(%rbp), %eax
movl %eax, -4(%rbp)
jmp LBB0_12
LBB0_5:
cmpl $0, -32(%rbp)
jge LBB0_7
## %bb.6:
movl $0, -4(%rbp)
jmp LBB0_12
LBB0_7:
cmpl $23, -32(%rbp)
jge LBB0_9
## %bb.8:
movl -32(%rbp), %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
movl %eax, -40(%rbp)
movl -24(%rbp), %eax
movl $23, %ecx
subl -32(%rbp), %ecx
## kill: def $cl killed $ecx
sarl %cl, %eax
movl %eax, -36(%rbp)
jmp LBB0_10
LBB0_9:
movl -32(%rbp), %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
movl %eax, -40(%rbp)
movl -24(%rbp), %eax
movl -32(%rbp), %ecx
subl $23, %ecx
## kill: def $cl killed $ecx
shll %cl, %eax
movl %eax, -36(%rbp)
LBB0_10:
jmp LBB0_11
LBB0_11:
movl -40(%rbp), %eax
addl -36(%rbp), %eax
imull -16(%rbp), %eax
movl %eax, -12(%rbp)
movl -12(%rbp), %eax
movl %eax, -4(%rbp)
LBB0_12:
movl -4(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/126701819.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _func1 ; -- Begin function func1
.p2align 2
_func1: ; @func1
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
add x0, sp, #12
mov w8, #10
str w8, [sp, #12]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _func2 ; -- Begin function func2
.p2align 2
_func2: ; @func2
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str w0, [sp, #12]
str w1, [sp, #8]
mov w8, #99
str w8, [sp, #4]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
stur w8, [x29, #-20] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
mov w8, #10
stur w8, [x29, #-8]
; kill: def $x8 killed $xzr
stur xzr, [x29, #-16]
bl _func1
stur x0, [x29, #-16]
ldur w8, [x29, #-8]
; implicit-def: $x10
mov x10, x8
ldur x8, [x29, #-16]
ldr w9, [x8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
str x0, [sp, #16] ; 8-byte Folded Spill
bl _printf
mov w0, #1
mov w1, #2
bl _func2
ldr x0, [sp, #16] ; 8-byte Folded Reload
ldur w8, [x29, #-8]
; implicit-def: $x10
mov x10, x8
ldur x8, [x29, #-16]
ldr w9, [x8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
bl _printf
ldur w0, [x29, #-20] ; 4-byte Folded Reload
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "\n so %d %d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _func1 ## -- Begin function func1
.p2align 4, 0x90
_func1: ## @func1
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $10, -4(%rbp)
leaq -4(%rbp), %rax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _func2 ## -- Begin function func2
.p2align 4, 0x90
_func2: ## @func2
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movl $99, -12(%rbp)
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $10, -8(%rbp)
movq $0, -16(%rbp)
callq _func1
movq %rax, -16(%rbp)
movl -8(%rbp), %esi
movq -16(%rbp), %rax
movl (%rax), %edx
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl $1, %edi
movl $2, %esi
callq _func2
movl -8(%rbp), %esi
movq -16(%rbp), %rax
movl (%rax), %edx
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "\n so %d %d\n"
.subsections_via_symbols
| the_stack_data/101482.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function fill_array_2d
lCPI0_0:
.quad 0x4045000000000000 ; double 42
.section __TEXT,__text,regular,pure_instructions
.globl _fill_array_2d
.p2align 2
_fill_array_2d: ; @fill_array_2d
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str w0, [sp, #28]
str w1, [sp, #24]
str x2, [sp, #16]
ldr w8, [sp, #24]
; kill: def $x8 killed $w8
str x8, [sp] ; 8-byte Folded Spill
str wzr, [sp, #12]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldr w8, [sp, #12]
ldr w9, [sp, #28]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
str wzr, [sp, #8]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #8]
ldr w9, [sp, #24]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
ldr x10, [sp] ; 8-byte Folded Reload
ldr x8, [sp, #16]
ldrsw x9, [sp, #12]
mul x9, x9, x10
add x8, x8, x9, lsl #3
ldrsw x9, [sp, #8]
adrp x10, lCPI0_0@PAGE
ldr d0, [x10, lCPI0_0@PAGEOFF]
str d0, [x8, x9, lsl #3]
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #12]
add w8, w8, #1
str w8, [sp, #12]
b LBB0_1
LBB0_8:
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function fill_array_2d
LCPI0_0:
.quad 0x4045000000000000 ## double 42
.section __TEXT,__text,regular,pure_instructions
.globl _fill_array_2d
.p2align 4, 0x90
_fill_array_2d: ## @fill_array_2d
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movq %rdx, -16(%rbp)
movl -8(%rbp), %eax
## kill: def $rax killed $eax
movq %rax, -32(%rbp) ## 8-byte Spill
movl $0, -20(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
movl -20(%rbp), %eax
cmpl -4(%rbp), %eax
jge LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $0, -24(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -24(%rbp), %eax
cmpl -8(%rbp), %eax
jge LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
movq -32(%rbp), %rdx ## 8-byte Reload
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
imulq %rdx, %rcx
shlq $3, %rcx
addq %rcx, %rax
movslq -24(%rbp), %rcx
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
movsd %xmm0, (%rax,%rcx,8)
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_7
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp LBB0_1
LBB0_8:
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/126036.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _wcount ; -- Begin function wcount
.p2align 2
_wcount: ; @wcount
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #24]
str wzr, [sp, #20]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
; Child Loop BB0_10 Depth 2
ldr x8, [sp, #24]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_15
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #16] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #32
cset w8, eq
str w8, [sp, #16] ; 4-byte Folded Spill
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #16] ; 4-byte Folded Reload
tbz w8, #0, LBB0_7
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_3 Depth=2
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
b LBB0_3
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #24]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #20]
add w8, w8, #1
str w8, [sp, #20]
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
b LBB0_10
LBB0_10: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_10 Depth=2
ldr x8, [sp, #24]
ldrsb w8, [x8]
subs w8, w8, #32
cset w8, ne
str w8, [sp, #12] ; 4-byte Folded Spill
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_10 Depth=2
ldr w8, [sp, #12] ; 4-byte Folded Reload
tbz w8, #0, LBB0_14
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_10 Depth=2
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #24]
b LBB0_10
LBB0_14: ; in Loop: Header=BB0_1 Depth=1
b LBB0_1
LBB0_15:
ldr w0, [sp, #20]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
sub sp, sp, #1056
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str wzr, [sp, #20]
add x0, sp, #24
bl _gets
subs x8, x0, #0
cset w8, ne
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
mov w8, #1
str w8, [sp, #20]
b LBB1_3
LBB1_2:
add x0, sp, #24
bl _wcount
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB1_3
LBB1_3:
ldr w8, [sp, #20]
str w8, [sp, #16] ; 4-byte Folded Spill
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB1_5
b LBB1_4
LBB1_4:
bl ___stack_chk_fail
LBB1_5:
ldr w0, [sp, #16] ; 4-byte Folded Reload
add sp, sp, #1056
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _wcount ## -- Begin function wcount
.p2align 4, 0x90
_wcount: ## @wcount
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl $0, -12(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
## Child Loop BB0_10 Depth 2
movq -8(%rbp), %rax
cmpb $0, (%rax)
je LBB0_15
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_3
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movq -8(%rbp), %rax
movsbl (%rax), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -13(%rbp) ## 1-byte Spill
je LBB0_5
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $32, %eax
sete %al
movb %al, -13(%rbp) ## 1-byte Spill
LBB0_5: ## in Loop: Header=BB0_3 Depth=2
movb -13(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_6
jmp LBB0_7
LBB0_6: ## in Loop: Header=BB0_3 Depth=2
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -8(%rbp)
jmp LBB0_3
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
cmpb $0, (%rax)
je LBB0_9
## %bb.8: ## in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_10
LBB0_10: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movq -8(%rbp), %rax
movsbl (%rax), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -14(%rbp) ## 1-byte Spill
je LBB0_12
## %bb.11: ## in Loop: Header=BB0_10 Depth=2
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $32, %eax
setne %al
movb %al, -14(%rbp) ## 1-byte Spill
LBB0_12: ## in Loop: Header=BB0_10 Depth=2
movb -14(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_13
jmp LBB0_14
LBB0_13: ## in Loop: Header=BB0_10 Depth=2
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -8(%rbp)
jmp LBB0_10
LBB0_14: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_1
LBB0_15:
movl -12(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $1056, %rsp ## imm = 0x420
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -1044(%rbp)
leaq -1040(%rbp), %rdi
callq _gets
cmpq $0, %rax
jne LBB1_2
## %bb.1:
movl $1, -1044(%rbp)
jmp LBB1_3
LBB1_2:
leaq -1040(%rbp), %rdi
callq _wcount
movl %eax, %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
LBB1_3:
movl -1044(%rbp), %eax
movl %eax, -1048(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB1_5
## %bb.4:
movl -1048(%rbp), %eax ## 4-byte Reload
addq $1056, %rsp ## imm = 0x420
popq %rbp
retq
LBB1_5:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/167331927.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
mov w8, #1
str w8, [sp, #16]
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
ldur w8, [x29, #-8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_7
LBB0_2:
ldur w8, [x29, #-8]
stur w8, [x29, #-12]
b LBB0_3
LBB0_3: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-12]
subs w8, w8, #0
cset w8, le
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=1
ldur w9, [x29, #-12]
ldr w8, [sp, #16]
mul w8, w8, w9
str w8, [sp, #16]
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=1
ldur w8, [x29, #-12]
subs w8, w8, #1
stur w8, [x29, #-12]
b LBB0_3
LBB0_6:
ldr w9, [sp, #16]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_7
LBB0_7:
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d"
l_.str.1: ; @.str.1
.asciz "1\n"
l_.str.2: ; @.str.2
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $1, -16(%rbp)
leaq L_.str(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
cmpl $0, -8(%rbp)
jne LBB0_2
## %bb.1:
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_7
LBB0_2:
movl -8(%rbp), %eax
movl %eax, -12(%rbp)
LBB0_3: ## =>This Inner Loop Header: Depth=1
cmpl $0, -12(%rbp)
jle LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=1
movl -12(%rbp), %eax
imull -16(%rbp), %eax
movl %eax, -16(%rbp)
## %bb.5: ## in Loop: Header=BB0_3 Depth=1
movl -12(%rbp), %eax
addl $-1, %eax
movl %eax, -12(%rbp)
jmp LBB0_3
LBB0_6:
movl -16(%rbp), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
LBB0_7:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d"
L_.str.1: ## @.str.1
.asciz "1\n"
L_.str.2: ## @.str.2
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/131130.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #112
.cfi_def_cfa_offset 112
stp x29, x30, [sp, #96] ; 16-byte Folded Spill
add x29, sp, #96
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
stur wzr, [x29, #-36]
sub x0, x29, #32
bl _pipe
stur w0, [x29, #-40]
ldur w8, [x29, #-40]
adds w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_4
b LBB0_1
LBB0_1:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2:
bl ___stack_chk_fail
LBB0_3:
mov w0, #1
ldp x29, x30, [sp, #96] ; 16-byte Folded Reload
add sp, sp, #112
ret
LBB0_4:
ldur w8, [x29, #-32]
; implicit-def: $x14
mov x14, x8
ldur w8, [x29, #-28]
; implicit-def: $x13
mov x13, x8
ldur w8, [x29, #-24]
; implicit-def: $x12
mov x12, x8
ldur w8, [x29, #-20]
; implicit-def: $x11
mov x11, x8
ldur w8, [x29, #-16]
; implicit-def: $x10
mov x10, x8
ldur w9, [x29, #-12]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x14, [x9]
str x13, [x9, #8]
str x12, [x9, #16]
str x11, [x9, #24]
str x10, [x9, #32]
str x8, [x9, #40]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_5
LBB0_5: ; =>This Inner Loop Header: Depth=1
b LBB0_5
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Pipe create error\n"
l_.str.1: ; @.str.1
.asciz "%d %d %d %d %d %d"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -36(%rbp)
leaq -32(%rbp), %rdi
callq _pipe
movl %eax, -40(%rbp)
cmpl $-1, -40(%rbp)
jne LBB0_3
## %bb.1:
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_5
## %bb.2:
movl $1, %eax
addq $48, %rsp
popq %rbp
retq
LBB0_3:
movl -32(%rbp), %esi
movl -28(%rbp), %edx
movl -24(%rbp), %ecx
movl -20(%rbp), %r8d
movl -16(%rbp), %r9d
movl -12(%rbp), %eax
leaq L_.str.1(%rip), %rdi
movl %eax, (%rsp)
movb $0, %al
callq _printf
LBB0_4: ## =>This Inner Loop Header: Depth=1
jmp LBB0_4
LBB0_5:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Pipe create error\n"
L_.str.1: ## @.str.1
.asciz "%d %d %d %d %d %d"
.subsections_via_symbols
| the_stack_data/86075461.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
ldur w8, [x29, #-8]
subs w8, w8, #2
ldur w9, [x29, #-8]
subs w9, w9, #2
mul w10, w8, w9
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
mov w8, #1
str w8, [sp, #16]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
; Child Loop BB0_15 Depth 2
; Child Loop BB0_9 Depth 2
ldr w8, [sp, #16]
ldur w9, [x29, #-8]
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_23
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
mov w8, #1
str w8, [sp, #12]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #12]
ldur w9, [x29, #-8]
ldr w10, [sp, #16]
subs w9, w9, w10
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #12]
add w8, w8, #1
str w8, [sp, #12]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
ldr w8, [sp, #16]
subs w8, w8, #2
cset w8, lt
tbnz w8, #0, LBB0_21
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #16]
ldur w9, [x29, #-8]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_13
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
stur wzr, [x29, #-12]
b LBB0_9
LBB0_9: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-12]
ldr w10, [sp, #16]
mov w9, #2
mul w9, w9, w10
subs w9, w9, #3
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB0_12
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_9 Depth=2
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_9 Depth=2
ldur w8, [x29, #-12]
add w8, w8, #1
stur w8, [x29, #-12]
b LBB0_9
LBB0_12: ; in Loop: Header=BB0_1 Depth=1
b LBB0_20
LBB0_13: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #16]
subs w8, w8, #2
cset w8, lt
tbnz w8, #0, LBB0_19
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_1 Depth=1
stur wzr, [x29, #-12]
b LBB0_15
LBB0_15: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-12]
ldr w10, [sp, #16]
mov w9, #2
mul w9, w9, w10
subs w9, w9, #3
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB0_18
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_15 Depth=2
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
b LBB0_17
LBB0_17: ; in Loop: Header=BB0_15 Depth=2
ldur w8, [x29, #-12]
add w8, w8, #1
stur w8, [x29, #-12]
b LBB0_15
LBB0_18: ; in Loop: Header=BB0_1 Depth=1
b LBB0_19
LBB0_19: ; in Loop: Header=BB0_1 Depth=1
b LBB0_20
LBB0_20: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_21
LBB0_21: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
b LBB0_22
LBB0_22: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #16]
add w8, w8, #1
str w8, [sp, #16]
b LBB0_1
LBB0_23:
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d"
l_.str.1: ; @.str.1
.asciz "%d\n"
l_.str.2: ; @.str.2
.asciz " "
l_.str.3: ; @.str.3
.asciz "*"
l_.str.4: ; @.str.4
.asciz "#"
l_.str.5: ; @.str.5
.asciz "\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
movl -8(%rbp), %esi
subl $2, %esi
movl -8(%rbp), %eax
subl $2, %eax
imull %eax, %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -16(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
## Child Loop BB0_9 Depth 2
## Child Loop BB0_15 Depth 2
movl -16(%rbp), %eax
cmpl -8(%rbp), %eax
jg LBB0_23
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $1, -20(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -20(%rbp), %eax
movl -8(%rbp), %ecx
subl -16(%rbp), %ecx
cmpl %ecx, %eax
jg LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
cmpl $2, -16(%rbp)
jl LBB0_21
## %bb.7: ## in Loop: Header=BB0_1 Depth=1
movl -16(%rbp), %eax
cmpl -8(%rbp), %eax
jne LBB0_13
## %bb.8: ## in Loop: Header=BB0_1 Depth=1
movl $0, -12(%rbp)
LBB0_9: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -12(%rbp), %eax
movl -16(%rbp), %ecx
shll $1, %ecx
subl $3, %ecx
cmpl %ecx, %eax
je LBB0_12
## %bb.10: ## in Loop: Header=BB0_9 Depth=2
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
## %bb.11: ## in Loop: Header=BB0_9 Depth=2
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB0_9
LBB0_12: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_20
LBB0_13: ## in Loop: Header=BB0_1 Depth=1
cmpl $2, -16(%rbp)
jl LBB0_19
## %bb.14: ## in Loop: Header=BB0_1 Depth=1
movl $0, -12(%rbp)
LBB0_15: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -12(%rbp), %eax
movl -16(%rbp), %ecx
shll $1, %ecx
subl $3, %ecx
cmpl %ecx, %eax
je LBB0_18
## %bb.16: ## in Loop: Header=BB0_15 Depth=2
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
## %bb.17: ## in Loop: Header=BB0_15 Depth=2
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB0_15
LBB0_18: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_19
LBB0_19: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_20
LBB0_20: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
LBB0_21: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
## %bb.22: ## in Loop: Header=BB0_1 Depth=1
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
jmp LBB0_1
LBB0_23:
xorl %eax, %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d"
L_.str.1: ## @.str.1
.asciz "%d\n"
L_.str.2: ## @.str.2
.asciz " "
L_.str.3: ## @.str.3
.asciz "*"
L_.str.4: ## @.str.4
.asciz "#"
L_.str.5: ## @.str.5
.asciz "\n"
.subsections_via_symbols
| the_stack_data/930690.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
str w8, [sp, #12] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
ldr x0, [sp, #16]
adrp x1, l_.str@PAGE
add x1, x1, l_.str@PAGEOFF
mov x2, #-1
bl ___strcpy_chk
ldr x0, [sp, #16]
bl _system
ldr w0, [sp, #12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "python3 server.py"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movq -16(%rbp), %rdi
leaq L_.str(%rip), %rsi
movq $-1, %rdx
callq ___strcpy_chk
movq -16(%rbp), %rdi
callq _system
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "python3 server.py"
.subsections_via_symbols
| the_stack_data/165765055.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ; -- Begin function foo
.p2align 2
_foo: ; @foo
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str w0, [sp, #28]
str x1, [sp, #16]
str w2, [sp, #12]
ldr w8, [sp, #28]
mov x10, x8
ldr x8, [sp, #16]
ldrsw x9, [sp, #12]
mul x9, x9, x10
ldrsb w0, [x8, x9]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ## -- Begin function foo
.p2align 4, 0x90
_foo: ## @foo
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movq %rsi, -16(%rbp)
movl %edx, -20(%rbp)
movl -4(%rbp), %eax
movl %eax, %edx
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
imulq %rdx, %rcx
movsbl (%rax,%rcx), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/248579911.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #32]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
str wzr, [sp, #28]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #28]
subs w8, w8, #5
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldr w9, [sp, #28]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldrsw x9, [sp, #28]
sub x8, x29, #28
add x8, x8, x9, lsl #2
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _scanf
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #28]
add w8, w8, #1
str w8, [sp, #28]
b LBB0_1
LBB0_4:
sub x0, x29, #28
mov w1, #5
str w1, [sp, #8] ; 4-byte Folded Spill
bl _reverse
ldr w1, [sp, #8] ; 4-byte Folded Reload
str x0, [sp, #16]
ldr x0, [sp, #16]
bl _showArray
ldr w8, [sp, #32]
str w8, [sp, #12] ; 4-byte Folded Spill
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5:
bl ___stack_chk_fail
LBB0_6:
ldr w0, [sp, #12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.globl _reverse ; -- Begin function reverse
.p2align 2
_reverse: ; @reverse
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur w1, [x29, #-12]
mov x0, #4
bl _malloc
str x0, [sp, #8]
str wzr, [sp, #4]
ldur w8, [x29, #-12]
subs w8, w8, #1
str w8, [sp]
b LBB1_1
LBB1_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp]
subs w8, w8, #0
cset w8, lt
tbnz w8, #0, LBB1_4
b LBB1_2
LBB1_2: ; in Loop: Header=BB1_1 Depth=1
ldur x8, [x29, #-8]
ldrsw x9, [sp]
ldr w8, [x8, x9, lsl #2]
ldr x9, [sp, #8]
ldrsw x10, [sp, #4]
str w8, [x9, x10, lsl #2]
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB1_3
LBB1_3: ; in Loop: Header=BB1_1 Depth=1
ldr w8, [sp]
subs w8, w8, #1
str w8, [sp]
b LBB1_1
LBB1_4:
ldr x0, [sp, #8]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _showArray ; -- Begin function showArray
.p2align 2
_showArray: ; @showArray
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur w1, [x29, #-12]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
str wzr, [sp, #16]
b LBB2_1
LBB2_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #16]
ldur w9, [x29, #-12]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB2_4
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
ldur x8, [x29, #-8]
ldrsw x9, [sp, #16]
ldr w9, [x8, x9, lsl #2]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
b LBB2_3
LBB2_3: ; in Loop: Header=BB2_1 Depth=1
ldr w8, [sp, #16]
add w8, w8, #1
str w8, [sp, #16]
b LBB2_1
LBB2_4:
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Digite os itens do vetor: \n"
l_.str.1: ; @.str.1
.asciz "Digite o elmento %d do vetor: "
l_.str.2: ; @.str.2
.asciz "%d"
l_.str.3: ; @.str.3
.asciz "\nElementos do array: \n"
l_.str.4: ; @.str.4
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -36(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -40(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpl $5, -40(%rbp)
jge LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl -40(%rbp), %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
movslq -40(%rbp), %rax
leaq -32(%rbp), %rsi
shlq $2, %rax
addq %rax, %rsi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _scanf
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -40(%rbp), %eax
addl $1, %eax
movl %eax, -40(%rbp)
jmp LBB0_1
LBB0_4:
leaq -32(%rbp), %rdi
movl $5, %esi
callq _reverse
movq %rax, -48(%rbp)
movq -48(%rbp), %rdi
movl $5, %esi
callq _showArray
movl -36(%rbp), %eax
movl %eax, -52(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_6
## %bb.5:
movl -52(%rbp), %eax ## 4-byte Reload
addq $64, %rsp
popq %rbp
retq
LBB0_6:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.globl _reverse ## -- Begin function reverse
.p2align 4, 0x90
_reverse: ## @reverse
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl $4, %edi
callq _malloc
movq %rax, -24(%rbp)
movl $0, -28(%rbp)
movl -12(%rbp), %eax
subl $1, %eax
movl %eax, -32(%rbp)
LBB1_1: ## =>This Inner Loop Header: Depth=1
cmpl $0, -32(%rbp)
jl LBB1_4
## %bb.2: ## in Loop: Header=BB1_1 Depth=1
movq -8(%rbp), %rax
movslq -32(%rbp), %rcx
movl (%rax,%rcx,4), %edx
movq -24(%rbp), %rax
movslq -28(%rbp), %rcx
movl %edx, (%rax,%rcx,4)
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
## %bb.3: ## in Loop: Header=BB1_1 Depth=1
movl -32(%rbp), %eax
addl $-1, %eax
movl %eax, -32(%rbp)
jmp LBB1_1
LBB1_4:
movq -24(%rbp), %rax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _showArray ## -- Begin function showArray
.p2align 4, 0x90
_showArray: ## @showArray
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -16(%rbp)
LBB2_1: ## =>This Inner Loop Header: Depth=1
movl -16(%rbp), %eax
cmpl -12(%rbp), %eax
jge LBB2_4
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movl (%rax,%rcx,4), %esi
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
## %bb.3: ## in Loop: Header=BB2_1 Depth=1
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
jmp LBB2_1
LBB2_4:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Digite os itens do vetor: \n"
L_.str.1: ## @.str.1
.asciz "Digite o elmento %d do vetor: "
L_.str.2: ## @.str.2
.asciz "%d"
L_.str.3: ## @.str.3
.asciz "\nElementos do array: \n"
L_.str.4: ## @.str.4
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/211080979.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
add x8, sp, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldr s0, [sp, #8]
fmov s1, #30.00000000
fcmp s0, s1
cset w8, hi
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
ldr s0, [sp, #8]
mov w8, #1112014848
fmov s1, w8
fmul s0, s0, s1
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_3
LBB0_2:
ldr s0, [sp, #8]
fmov s1, #30.00000000
fsub s0, s0, s1
mov w8, #32768
movk w8, #17595, lsl #16
fmov s2, w8
mov w8, #1109393408
fmov s1, w8
fmadd s0, s0, s1, s2
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_3
LBB0_3:
mov w0, #0
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter the distance the van go :"
l_.str.1: ; @.str.1
.asciz "%f"
l_.str.2: ; @.str.2
.asciz "the amount to be paid :%.2f"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal4,4byte_literals
.p2align 2 ## -- Begin function main
LCPI0_0:
.long 0x41f00000 ## float 30
LCPI0_1:
.long 0x42200000 ## float 40
LCPI0_2:
.long 0x44bb8000 ## float 1500
LCPI0_3:
.long 0x42480000 ## float 50
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
movss LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero
ucomiss -8(%rbp), %xmm0
jb LBB0_2
## %bb.1:
movss LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero,zero,zero
mulss -8(%rbp), %xmm0
cvtss2sd %xmm0, %xmm0
leaq L_.str.2(%rip), %rdi
movb $1, %al
callq _printf
jmp LBB0_3
LBB0_2:
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
subss %xmm1, %xmm0
movss LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movss LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
cvtss2sd %xmm0, %xmm0
leaq L_.str.2(%rip), %rdi
movb $1, %al
callq _printf
LBB0_3:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter the distance the van go :"
L_.str.1: ## @.str.1
.asciz "%f"
L_.str.2: ## @.str.2
.asciz "the amount to be paid :%.2f"
.subsections_via_symbols
| the_stack_data/133302.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _init ; -- Begin function init
.p2align 2
_init: ; @init
.cfi_startproc
; %bb.0:
mov x10, #57360
movk x10, #57344, lsl #16
mov x9, #4096
movk x9, #16386, lsl #16
mov x8, #16959
movk x8, #15, lsl #16
str x8, [x10, #8]
str xzr, [x10, #16]
mov x8, #3
str x8, [x10]
ldr x8, [x9, #40]
orr x8, x8, #0x40000
str x8, [x9, #40]
mov x9, #1024
movk x9, #18432, lsl #16
ldr x8, [x9]
orr x8, x8, #0x4
str x8, [x9]
mov w0, #0
ret
.cfi_endproc
; -- End function
.globl _SysTick_Handler ; -- Begin function SysTick_Handler
.p2align 2
_SysTick_Handler: ; @SysTick_Handler
.cfi_startproc
; %bb.0:
mov x9, #1024
movk x9, #18432, lsl #16
ldr x8, [x9, #40]
eor x8, x8, #0x2
str x8, [x9, #40]
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _init ## -- Begin function init
.p2align 4, 0x90
_init: ## @init
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $3758153744, %eax ## imm = 0xE000E010
movq $999999, 8(%rax) ## imm = 0xF423F
movl $3758153744, %eax ## imm = 0xE000E010
movq $0, 16(%rax)
movl $3758153744, %eax ## imm = 0xE000E010
movq $3, (%rax)
movl $1073876992, %eax ## imm = 0x40021000
movq 40(%rax), %rcx
orq $262144, %rcx ## imm = 0x40000
movl $1073876992, %eax ## imm = 0x40021000
movq %rcx, 40(%rax)
movl $1207960576, %eax ## imm = 0x48000400
movq (%rax), %rcx
orq $4, %rcx
movl $1207960576, %eax ## imm = 0x48000400
movq %rcx, (%rax)
xorl %eax, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _SysTick_Handler ## -- Begin function SysTick_Handler
.p2align 4, 0x90
_SysTick_Handler: ## @SysTick_Handler
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $1207960576, %eax ## imm = 0x48000400
movq 40(%rax), %rcx
xorq $2, %rcx
movl $1207960576, %eax ## imm = 0x48000400
movq %rcx, 40(%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/154831286.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
sub x8, x29, #8
str x8, [sp, #8] ; 8-byte Folded Spill
stur wzr, [x29, #-8]
stur wzr, [x29, #-12]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr x8, [sp, #8] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-12]
mov w11, #10
mul w8, w8, w11
ldur w9, [x29, #-8]
sdiv w10, w9, w11
mul w10, w10, w11
subs w9, w9, w10
add w8, w8, w9
stur w8, [x29, #-12]
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
mov w9, #10
sdiv w8, w8, w9
stur w8, [x29, #-8]
b LBB0_1
LBB0_4:
ldur w9, [x29, #-12]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter a number: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "The reversed number = %d"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $0, -8(%rbp)
movl $0, -12(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpl $0, -8(%rbp)
je LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
imull $10, -12(%rbp), %eax
movl %eax, -16(%rbp) ## 4-byte Spill
movl -8(%rbp), %eax
movl $10, %ecx
cltd
idivl %ecx
movl -16(%rbp), %eax ## 4-byte Reload
addl %edx, %eax
movl %eax, -12(%rbp)
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %eax
movl $10, %ecx
cltd
idivl %ecx
movl %eax, -8(%rbp)
jmp LBB0_1
LBB0_4:
movl -12(%rbp), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter a number: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "The reversed number = %d"
.subsections_via_symbols
| the_stack_data/16614.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _fillbuffer ; -- Begin function fillbuffer
.p2align 2
_fillbuffer: ; @fillbuffer
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str w1, [sp, #4]
str wzr, [sp]
str wzr, [sp]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp]
ldr w9, [sp, #4]
subs w8, w8, w9
cset w8, hs
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
add x9, x8, x9
mov w8, #65
strb w8, [x9]
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp]
add w8, w8, #1
str w8, [sp]
b LBB0_1
LBB0_4:
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
str w8, [sp, #12] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
; kill: def $x8 killed $xzr
str xzr, [sp, #16]
ldr x0, [sp, #16]
mov w1, #16
bl _fillbuffer
ldr w0, [sp, #12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _fillbuffer ## -- Begin function fillbuffer
.p2align 4, 0x90
_fillbuffer: ## @fillbuffer
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl $0, -16(%rbp)
movl $0, -16(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -16(%rbp), %eax
cmpl -12(%rbp), %eax
jae LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movb $65, (%rax,%rcx)
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
jmp LBB0_1
LBB0_4:
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movq $0, -16(%rbp)
movq -16(%rbp), %rdi
movl $16, %esi
callq _fillbuffer
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/37728.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
ldur w8, [x29, #-8]
subs w8, w8, #1
cset w8, gt
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w8, #1
stur w8, [x29, #-4]
b LBB0_19
LBB0_2:
ldur x8, [x29, #-16]
ldr x0, [x8, #8]
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _fopen
str x0, [sp, #24]
ldr x8, [sp, #24]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3:
ldur x8, [x29, #-16]
ldr x8, [x8, #8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w8, #1
stur w8, [x29, #-4]
b LBB0_19
LBB0_4:
b LBB0_5
LBB0_5: ; =>This Loop Header: Depth=1
; Child Loop BB0_14 Depth 2
ldr x3, [sp, #24]
add x0, sp, #20
mov x1, #4
mov x2, #1
bl _fread
subs x8, x0, #1
cset w8, ne
tbnz w8, #0, LBB0_18
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=1
ldrb w9, [sp, #20]
ldrb w8, [sp, #21]
orr w8, w8, w9, lsl #8
str w8, [sp, #16]
ldr w9, [sp, #16]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
ldrb w8, [sp, #22]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=1
ldrb w8, [sp, #23]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8:
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
mov w8, #1
stur w8, [x29, #-4]
b LBB0_19
LBB0_9: ; in Loop: Header=BB0_5 Depth=1
ldr w8, [sp, #16]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_11
b LBB0_10
LBB0_10:
b LBB0_18
LBB0_11: ; in Loop: Header=BB0_5 Depth=1
ldr w8, [sp, #16]
subs w8, w8, #4
cset w8, ge
tbnz w8, #0, LBB0_13
b LBB0_12
LBB0_12:
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
mov w8, #1
stur w8, [x29, #-4]
b LBB0_19
LBB0_13: ; in Loop: Header=BB0_5 Depth=1
ldr x0, [sp, #24]
bl _fgetc
str w0, [sp, #12]
ldr w9, [sp, #12]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
mov w8, #5
str w8, [sp, #8]
b LBB0_14
LBB0_14: ; Parent Loop BB0_5 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp, #8]
ldr w9, [sp, #16]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_17
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_14 Depth=2
ldr x0, [sp, #24]
bl _fgetc
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_14 Depth=2
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB0_14
LBB0_17: ; in Loop: Header=BB0_5 Depth=1
b LBB0_5
LBB0_18:
stur wzr, [x29, #-4]
b LBB0_19
LBB0_19:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "usage: folks <fnm>\n"
l_.str.1: ; @.str.1
.asciz "rb"
l_.str.2: ; @.str.2
.asciz "failed to open %s\n"
l_.str.3: ; @.str.3
.asciz "len is %d\n"
l_.str.4: ; @.str.4
.asciz "file is corrupt - reserved\n"
l_.str.5: ; @.str.5
.asciz "file is corrupt - length\n"
l_.str.6: ; @.str.6
.asciz "first data byte is %x\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
cmpl $1, -8(%rbp)
jg LBB0_2
## %bb.1:
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -4(%rbp)
jmp LBB0_19
LBB0_2:
movq -16(%rbp), %rax
movq 8(%rax), %rdi
leaq L_.str.1(%rip), %rsi
callq _fopen
movq %rax, -24(%rbp)
cmpq $0, -24(%rbp)
jne LBB0_4
## %bb.3:
movq -16(%rbp), %rax
movq 8(%rax), %rsi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -4(%rbp)
jmp LBB0_19
LBB0_4:
jmp LBB0_5
LBB0_5: ## =>This Loop Header: Depth=1
## Child Loop BB0_14 Depth 2
leaq -28(%rbp), %rdi
movq -24(%rbp), %rcx
movl $4, %esi
movl $1, %edx
callq _fread
cmpq $1, %rax
jne LBB0_18
## %bb.6: ## in Loop: Header=BB0_5 Depth=1
movzbl -28(%rbp), %eax
shll $8, %eax
movzbl -27(%rbp), %ecx
orl %ecx, %eax
movl %eax, -32(%rbp)
movl -32(%rbp), %esi
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movzbl -26(%rbp), %eax
cmpl $0, %eax
jne LBB0_8
## %bb.7: ## in Loop: Header=BB0_5 Depth=1
movzbl -25(%rbp), %eax
cmpl $0, %eax
je LBB0_9
LBB0_8:
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -4(%rbp)
jmp LBB0_19
LBB0_9: ## in Loop: Header=BB0_5 Depth=1
cmpl $0, -32(%rbp)
jne LBB0_11
## %bb.10:
jmp LBB0_18
LBB0_11: ## in Loop: Header=BB0_5 Depth=1
cmpl $4, -32(%rbp)
jge LBB0_13
## %bb.12:
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -4(%rbp)
jmp LBB0_19
LBB0_13: ## in Loop: Header=BB0_5 Depth=1
movq -24(%rbp), %rdi
callq _fgetc
movl %eax, -36(%rbp)
movl -36(%rbp), %esi
leaq L_.str.6(%rip), %rdi
movb $0, %al
callq _printf
movl $5, -40(%rbp)
LBB0_14: ## Parent Loop BB0_5 Depth=1
## => This Inner Loop Header: Depth=2
movl -40(%rbp), %eax
cmpl -32(%rbp), %eax
jge LBB0_17
## %bb.15: ## in Loop: Header=BB0_14 Depth=2
movq -24(%rbp), %rdi
callq _fgetc
## %bb.16: ## in Loop: Header=BB0_14 Depth=2
movl -40(%rbp), %eax
addl $1, %eax
movl %eax, -40(%rbp)
jmp LBB0_14
LBB0_17: ## in Loop: Header=BB0_5 Depth=1
jmp LBB0_5
LBB0_18:
movl $0, -4(%rbp)
LBB0_19:
movl -4(%rbp), %eax
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "usage: folks <fnm>\n"
L_.str.1: ## @.str.1
.asciz "rb"
L_.str.2: ## @.str.2
.asciz "failed to open %s\n"
L_.str.3: ## @.str.3
.asciz "len is %d\n"
L_.str.4: ## @.str.4
.asciz "file is corrupt - reserved\n"
L_.str.5: ## @.str.5
.asciz "file is corrupt - length\n"
L_.str.6: ## @.str.6
.asciz "first data byte is %x\n"
.subsections_via_symbols
| the_stack_data/225142172.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
movi d0, #0000000000000000
stur s0, [x29, #-8]
sub x8, x29, #12
str x8, [sp, #16] ; 8-byte Folded Spill
stur s0, [x29, #-12]
sub x8, x29, #16
str x8, [sp, #24] ; 8-byte Folded Spill
stur s0, [x29, #-16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr x10, [sp, #16] ; 8-byte Folded Reload
ldr x8, [sp, #24] ; 8-byte Folded Reload
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldur s0, [x29, #-12]
ldur s1, [x29, #-16]
fmul s0, s0, s1
fmov s1, #2.00000000
fdiv s0, s0, s1
stur s0, [x29, #-8]
ldur s0, [x29, #-8]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _system
mov w0, #1
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Digite o valor da base e da altura, em metros: "
l_.str.1: ; @.str.1
.asciz "%f %f"
l_.str.2: ; @.str.2
.asciz "A Area desse triangulo eh %f metro(s) \n"
l_.str.3: ; @.str.3
.asciz "pause"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal4,4byte_literals
.p2align 2 ## -- Begin function main
LCPI0_0:
.long 0x40000000 ## float 2
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -8(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -12(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -16(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -12(%rbp), %rsi
leaq -16(%rbp), %rdx
movb $0, %al
callq _scanf
movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
mulss -16(%rbp), %xmm0
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -8(%rbp)
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.2(%rip), %rdi
movb $1, %al
callq _printf
leaq L_.str.3(%rip), %rdi
callq _system
movl $1, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Digite o valor da base e da altura, em metros: "
L_.str.1: ## @.str.1
.asciz "%f %f"
L_.str.2: ## @.str.2
.asciz "A Area desse triangulo eh %f metro(s) \n"
L_.str.3: ## @.str.3
.asciz "pause"
.subsections_via_symbols
| the_stack_data/96611.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _bork ; -- Begin function bork
.p2align 2
_bork: ; @bork
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
add x0, sp, #7
mov w1, #0
mov x2, #33
bl _memset
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
bl ___stack_chk_fail
LBB0_2:
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _bork ## -- Begin function bork
.p2align 4, 0x90
_bork: ## @bork
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
leaq -48(%rbp), %rdi
xorl %esi, %esi
movl $33, %edx
callq _memset
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_2
## %bb.1:
addq $48, %rsp
popq %rbp
retq
LBB0_2:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/43889166.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/1126155.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
str w8, [sp, #8] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr w0, [sp, #8] ; 4-byte Folded Reload
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Hello, World!\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Hello, World!\n"
.subsections_via_symbols
| the_stack_data/117328682.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _puts
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
bl _getchar
str w0, [sp, #8]
ldr w8, [sp, #8]
subs w8, w8, #48
cset w8, ne
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2:
b LBB0_4
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w0, [sp, #8]
bl _putchar
b LBB0_1
LBB0_4:
mov w0, #0
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Type 0 to end:"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
callq _puts
LBB0_1: ## =>This Inner Loop Header: Depth=1
callq _getchar
movl %eax, -8(%rbp)
cmpl $48, -8(%rbp)
jne LBB0_3
## %bb.2:
jmp LBB0_4
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %edi
callq _putchar
jmp LBB0_1
LBB0_4:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Type 0 to end:"
.subsections_via_symbols
| the_stack_data/62637614.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _set_bit ; -- Begin function set_bit
.p2align 2
_set_bit: ; @set_bit
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str w1, [sp, #4]
ldr w9, [sp, #4]
mov w8, #1
lsl w8, w8, w9
str w8, [sp]
ldr x8, [sp, #8]
ldr w8, [x8]
ldr w9, [sp]
orr w8, w8, w9
ldr x9, [sp, #8]
str w8, [x9]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _clear_bit ; -- Begin function clear_bit
.p2align 2
_clear_bit: ; @clear_bit
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str w1, [sp, #4]
ldr w9, [sp, #4]
mov w8, #1
lsl w8, w8, w9
mvn w8, w8
str w8, [sp]
ldr x8, [sp, #8]
ldr w8, [x8]
ldr w9, [sp]
and w8, w8, w9
ldr x9, [sp, #8]
str w8, [x9]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _test_bit ; -- Begin function test_bit
.p2align 2
_test_bit: ; @test_bit
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str w0, [sp, #8]
str w1, [sp, #4]
ldr w9, [sp, #4]
mov w8, #1
lsl w8, w8, w9
str w8, [sp]
ldr w8, [sp, #8]
ldr w9, [sp]
ands w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB2_2
b LBB2_1
LBB2_1:
mov w8, #1
str w8, [sp, #12]
b LBB2_3
LBB2_2:
str wzr, [sp, #12]
b LBB2_3
LBB2_3:
ldr w0, [sp, #12]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _test_bit_c ; -- Begin function test_bit_c
.p2align 2
_test_bit_c: ; @test_bit_c
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str w0, [sp, #12]
str w1, [sp, #8]
ldr w9, [sp, #12]
ldr w10, [sp, #8]
mov w8, #1
lsl w10, w8, w10
mov w8, #0
ands w9, w9, w10
cset w9, ne
and w9, w9, #0x1
ands w9, w9, #0x1
csinc w0, w8, wzr, eq
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
sub x0, x29, #4
mov w8, #0
stur w8, [x29, #-20] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
mov x8, x0
stur x8, [x29, #-16]
mov w1, #4
str w1, [sp, #20] ; 4-byte Folded Spill
bl _set_bit
ldur w9, [x29, #-4]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
str x0, [sp, #8] ; 8-byte Folded Spill
bl _printf
ldur x0, [x29, #-16]
mov w1, #3
str w1, [sp, #24] ; 4-byte Folded Spill
bl _set_bit
ldr x0, [sp, #8] ; 8-byte Folded Reload
ldur w9, [x29, #-4]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
bl _printf
ldr w1, [sp, #24] ; 4-byte Folded Reload
ldur x0, [x29, #-16]
bl _clear_bit
ldr x0, [sp, #8] ; 8-byte Folded Reload
ldur w9, [x29, #-4]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
bl _printf
ldr w1, [sp, #20] ; 4-byte Folded Reload
ldur w0, [x29, #-4]
bl _test_bit
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldr w1, [sp, #20] ; 4-byte Folded Reload
ldur w0, [x29, #-4]
bl _test_bit_c
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldr w1, [sp, #24] ; 4-byte Folded Reload
ldur w0, [x29, #-4]
bl _test_bit
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
ldr w1, [sp, #24] ; 4-byte Folded Reload
ldur w0, [x29, #-4]
bl _test_bit_c
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
ldur w0, [x29, #-20] ; 4-byte Folded Reload
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "val: %d\n"
l_.str.1: ; @.str.1
.asciz "test_bit(val, 4): %d\n"
l_.str.2: ; @.str.2
.asciz "test_bit_c(val, 4): %d\n"
l_.str.3: ; @.str.3
.asciz "test_bit(val, 3): %d\n"
l_.str.4: ; @.str.4
.asciz "test_bit_c(val, 3): %d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _set_bit ## -- Begin function set_bit
.p2align 4, 0x90
_set_bit: ## @set_bit
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl -12(%rbp), %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
movl %eax, -16(%rbp)
movq -8(%rbp), %rax
movl (%rax), %ecx
orl -16(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _clear_bit ## -- Begin function clear_bit
.p2align 4, 0x90
_clear_bit: ## @clear_bit
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl -12(%rbp), %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
xorl $-1, %eax
movl %eax, -16(%rbp)
movq -8(%rbp), %rax
movl (%rax), %ecx
andl -16(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _test_bit ## -- Begin function test_bit
.p2align 4, 0x90
_test_bit: ## @test_bit
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -8(%rbp)
movl %esi, -12(%rbp)
movl -12(%rbp), %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
movl %eax, -16(%rbp)
movl -8(%rbp), %eax
andl -16(%rbp), %eax
cmpl $0, %eax
je LBB2_2
## %bb.1:
movl $1, -4(%rbp)
jmp LBB2_3
LBB2_2:
movl $0, -4(%rbp)
LBB2_3:
movl -4(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _test_bit_c ## -- Begin function test_bit_c
.p2align 4, 0x90
_test_bit_c: ## @test_bit_c
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movl -4(%rbp), %edx
movl -8(%rbp), %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
andl %eax, %edx
xorl %eax, %eax
movl $1, %ecx
cmpl $0, %edx
cmovnel %ecx, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq -4(%rbp), %rax
movq %rax, -16(%rbp)
leaq -4(%rbp), %rdi
movl $4, %esi
callq _set_bit
movl -4(%rbp), %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movq -16(%rbp), %rdi
movl $3, %esi
callq _set_bit
movl -4(%rbp), %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movq -16(%rbp), %rdi
movl $3, %esi
callq _clear_bit
movl -4(%rbp), %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl -4(%rbp), %edi
movl $4, %esi
callq _test_bit
movl %eax, %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
movl -4(%rbp), %edi
movl $4, %esi
callq _test_bit_c
movl %eax, %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl -4(%rbp), %edi
movl $3, %esi
callq _test_bit
movl %eax, %esi
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movl -4(%rbp), %edi
movl $3, %esi
callq _test_bit_c
movl %eax, %esi
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "val: %d\n"
L_.str.1: ## @.str.1
.asciz "test_bit(val, 4): %d\n"
L_.str.2: ## @.str.2
.asciz "test_bit_c(val, 4): %d\n"
L_.str.3: ## @.str.3
.asciz "test_bit(val, 3): %d\n"
L_.str.4: ## @.str.4
.asciz "test_bit_c(val, 3): %d\n"
.subsections_via_symbols
| the_stack_data/40764159.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #288
.cfi_def_cfa_offset 288
stp x28, x27, [sp, #256] ; 16-byte Folded Spill
stp x29, x30, [sp, #272] ; 16-byte Folded Spill
add x29, sp, #272
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
adrp x8, ___stderrp@GOTPAGE
ldr x8, [x8, ___stderrp@GOTPAGEOFF]
str x8, [sp, #56] ; 8-byte Folded Spill
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
stur wzr, [x29, #-92]
stur w0, [x29, #-96]
stur x1, [x29, #-104]
; kill: def $x8 killed $xzr
stur xzr, [x29, #-112]
str xzr, [sp, #128]
str xzr, [sp, #120]
str xzr, [sp, #112]
mov w8, #1
str w8, [sp, #104]
str w8, [sp, #100]
ldur x8, [x29, #-104]
ldr x8, [x8]
adrp x9, _progname@PAGE
str x8, [x9, _progname@PAGEOFF]
ldur x8, [x29, #-104]
ldr x0, [x8]
mov w1, #47
bl _strrchr
str x0, [sp, #136]
ldr x8, [sp, #136]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
ldr x8, [sp, #136]
add x8, x8, #1
str x8, [sp, #136]
b LBB0_3
LBB0_2:
ldur x8, [x29, #-104]
ldr x8, [x8]
str x8, [sp, #136]
b LBB0_3
LBB0_3:
ldr x0, [sp, #136]
adrp x1, l_.str@PAGE
add x1, x1, l_.str@PAGEOFF
mov x2, #11
bl _strncmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4:
ldr x8, [sp, #136]
add x8, x8, #11
stur x8, [x29, #-112]
b LBB0_5
LBB0_5:
ldr x0, [sp, #136]
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
mov x2, #14
bl _strncmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_7
b LBB0_6
LBB0_6:
ldr x8, [sp, #136]
add x8, x8, #14
stur x8, [x29, #-112]
b LBB0_7
LBB0_7:
ldur x8, [x29, #-112]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_10
b LBB0_8
LBB0_8:
ldur x8, [x29, #-112]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9:
; kill: def $x8 killed $xzr
stur xzr, [x29, #-112]
b LBB0_10
LBB0_10:
ldur w8, [x29, #-96]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11:
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x10, [x8, _progname@PAGEOFF]
ldur x8, [x29, #-112]
subs x8, x8, #0
cset w8, ne
and w11, w8, #0x1
adrp x9, l_.str.4@PAGE
add x9, x9, l_.str.4@PAGEOFF
adrp x8, l_.str.3@PAGE
add x8, x8, l_.str.3@PAGEOFF
ands w11, w11, #0x1
csel x8, x8, x9, ne
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x1, l_.str.2@PAGE
add x1, x1, l_.str.2@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB0_12:
ldur x8, [x29, #-104]
ldr x8, [x8, #8]
stur x8, [x29, #-120]
ldur x8, [x29, #-120]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13:
; kill: def $x8 killed $xzr
stur xzr, [x29, #-120]
b LBB0_14
LBB0_14:
ldur x8, [x29, #-104]
ldr x8, [x8, #16]
stur x8, [x29, #-128]
mov w8, #3
str w8, [sp, #108]
b LBB0_15
LBB0_15: ; =>This Loop Header: Depth=1
; Child Loop BB0_33 Depth 2
; Child Loop BB0_37 Depth 3
ldr w8, [sp, #108]
ldur w9, [x29, #-96]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_55
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-104]
ldrsw x9, [sp, #108]
ldr x0, [x8, x9, lsl #3]
adrp x1, l_.str.5@PAGE
add x1, x1, l_.str.5@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_18
b LBB0_17
LBB0_17: ; in Loop: Header=BB0_15 Depth=1
b LBB0_54
LBB0_18: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-104]
ldrsw x9, [sp, #108]
ldr x0, [x8, x9, lsl #3]
adrp x1, l_.str.6@PAGE
add x1, x1, l_.str.6@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_29
b LBB0_19
LBB0_19: ; in Loop: Header=BB0_15 Depth=1
ldr w8, [sp, #108]
add w8, w8, #1
str w8, [sp, #108]
ldr w8, [sp, #108]
ldur w9, [x29, #-96]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_21
b LBB0_20
LBB0_20:
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.7@PAGE
add x1, x1, l_.str.7@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB0_21: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-104]
ldrsw x9, [sp, #108]
ldr x8, [x8, x9, lsl #3]
stur x8, [x29, #-112]
ldur x0, [x29, #-112]
adrp x1, l_.str.8@PAGE
add x1, x1, l_.str.8@PAGEOFF
mov x2, #5
bl _strncmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_23
b LBB0_22
LBB0_22: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-112]
add x8, x8, #5
stur x8, [x29, #-112]
b LBB0_26
LBB0_23: ; in Loop: Header=BB0_15 Depth=1
ldur x0, [x29, #-112]
adrp x1, l_.str.9@PAGE
add x1, x1, l_.str.9@PAGEOFF
mov x2, #8
bl _strncmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_25
b LBB0_24
LBB0_24: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-112]
add x8, x8, #8
stur x8, [x29, #-112]
b LBB0_25
LBB0_25: ; in Loop: Header=BB0_15 Depth=1
b LBB0_26
LBB0_26: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-112]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_28
b LBB0_27
LBB0_27:
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.10@PAGE
add x1, x1, l_.str.10@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB0_28: ; in Loop: Header=BB0_15 Depth=1
b LBB0_52
LBB0_29: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-104]
ldrsw x9, [sp, #108]
ldr x0, [x8, x9, lsl #3]
adrp x1, l_.str.11@PAGE
add x1, x1, l_.str.11@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_51
b LBB0_30
LBB0_30: ; in Loop: Header=BB0_15 Depth=1
ldr w8, [sp, #108]
add w8, w8, #1
str w8, [sp, #108]
ldr w8, [sp, #108]
ldur w9, [x29, #-96]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_32
b LBB0_31
LBB0_31:
b LBB0_55
LBB0_32: ; in Loop: Header=BB0_15 Depth=1
ldur x8, [x29, #-104]
ldrsw x9, [sp, #108]
ldr x0, [x8, x9, lsl #3]
bl _xstrdup
str x0, [sp, #88]
ldr x0, [sp, #88]
adrp x1, l_.str.12@PAGE
add x1, x1, l_.str.12@PAGEOFF
bl _strtok
str x0, [sp, #80]
b LBB0_33
LBB0_33: ; Parent Loop BB0_15 Depth=1
; => This Loop Header: Depth=2
; Child Loop BB0_37 Depth 3
ldr x8, [sp, #80]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_50
b LBB0_34
LBB0_34: ; in Loop: Header=BB0_33 Depth=2
str wzr, [sp, #72]
sub x0, x29, #88
adrp x1, l___const.main.ignore_opts@PAGE
add x1, x1, l___const.main.ignore_opts@PAGEOFF
mov x2, #64
bl _memcpy
ldr x0, [sp, #80]
adrp x1, l_.str.20@PAGE
add x1, x1, l_.str.20@PAGEOFF
mov x2, #7
bl _strncmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_36
b LBB0_35
LBB0_35: ; in Loop: Header=BB0_33 Depth=2
ldr x8, [sp, #80]
add x0, x8, #7
bl _xstrdup
str x0, [sp, #112]
mov w8, #1
str w8, [sp, #72]
b LBB0_36
LBB0_36: ; in Loop: Header=BB0_33 Depth=2
str wzr, [sp, #76]
b LBB0_37
LBB0_37: ; Parent Loop BB0_15 Depth=1
; Parent Loop BB0_33 Depth=2
; => This Inner Loop Header: Depth=3
ldrsw x9, [sp, #76]
sub x8, x29, #88
ldr x8, [x8, x9, lsl #3]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_42
b LBB0_38
LBB0_38: ; in Loop: Header=BB0_37 Depth=3
ldr x0, [sp, #80]
ldrsw x9, [sp, #76]
sub x8, x29, #88
ldr x1, [x8, x9, lsl #3]
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_40
b LBB0_39
LBB0_39: ; in Loop: Header=BB0_37 Depth=3
mov w8, #1
str w8, [sp, #72]
b LBB0_40
LBB0_40: ; in Loop: Header=BB0_37 Depth=3
b LBB0_41
LBB0_41: ; in Loop: Header=BB0_37 Depth=3
ldr w8, [sp, #76]
add w8, w8, #1
str w8, [sp, #76]
b LBB0_37
LBB0_42: ; in Loop: Header=BB0_33 Depth=2
ldr w8, [sp, #72]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_49
b LBB0_43
LBB0_43: ; in Loop: Header=BB0_33 Depth=2
ldr x0, [sp, #80]
adrp x1, l_.str.21@PAGE
add x1, x1, l_.str.21@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_45
b LBB0_44
LBB0_44: ; in Loop: Header=BB0_33 Depth=2
str wzr, [sp, #104]
b LBB0_48
LBB0_45: ; in Loop: Header=BB0_33 Depth=2
ldr x0, [sp, #80]
adrp x1, l_.str.22@PAGE
add x1, x1, l_.str.22@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB0_47
b LBB0_46
LBB0_46: ; in Loop: Header=BB0_33 Depth=2
str wzr, [sp, #100]
b LBB0_47
LBB0_47: ; in Loop: Header=BB0_33 Depth=2
b LBB0_48
LBB0_48: ; in Loop: Header=BB0_33 Depth=2
ldr x0, [sp, #80]
ldr x1, [sp, #128]
bl _add_option
str x0, [sp, #128]
b LBB0_49
LBB0_49: ; in Loop: Header=BB0_33 Depth=2
mov x0, #0
adrp x1, l_.str.12@PAGE
add x1, x1, l_.str.12@PAGEOFF
bl _strtok
str x0, [sp, #80]
b LBB0_33
LBB0_50: ; in Loop: Header=BB0_15 Depth=1
b LBB0_51
LBB0_51: ; in Loop: Header=BB0_15 Depth=1
b LBB0_52
LBB0_52: ; in Loop: Header=BB0_15 Depth=1
b LBB0_53
LBB0_53: ; in Loop: Header=BB0_15 Depth=1
b LBB0_54
LBB0_54: ; in Loop: Header=BB0_15 Depth=1
ldr w8, [sp, #108]
add w8, w8, #1
str w8, [sp, #108]
b LBB0_15
LBB0_55:
ldr w8, [sp, #104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_57
b LBB0_56
LBB0_56:
ldr x1, [sp, #128]
adrp x0, l_.str.23@PAGE
add x0, x0, l_.str.23@PAGEOFF
bl _add_option
str x0, [sp, #128]
b LBB0_57
LBB0_57:
ldr w8, [sp, #100]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_59
b LBB0_58
LBB0_58:
ldr x1, [sp, #128]
adrp x0, l_.str.24@PAGE
add x0, x0, l_.str.24@PAGEOFF
bl _add_option
str x0, [sp, #128]
b LBB0_59
LBB0_59:
ldur x8, [x29, #-112]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_68
b LBB0_60
LBB0_60:
ldur x8, [x29, #-120]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_66
b LBB0_61
LBB0_61:
ldur x0, [x29, #-120]
bl _xstrdup
stur x0, [x29, #-112]
ldur x0, [x29, #-112]
mov w1, #35
bl _strchr
stur x0, [x29, #-120]
ldur x8, [x29, #-120]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_63
b LBB0_62
LBB0_62:
ldur x8, [x29, #-120]
add x9, x8, #1
stur x9, [x29, #-120]
strb wzr, [x8]
b LBB0_63
LBB0_63:
ldur x8, [x29, #-112]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_65
b LBB0_64
LBB0_64:
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.25@PAGE
add x1, x1, l_.str.25@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB0_65:
b LBB0_67
LBB0_66:
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.26@PAGE
add x1, x1, l_.str.26@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB0_67:
b LBB0_68
LBB0_68:
ldur x1, [x29, #-112]
add x0, sp, #120
bl _add_arg
ldur x8, [x29, #-120]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_70
b LBB0_69
LBB0_69:
ldur x1, [x29, #-120]
add x0, sp, #120
bl _add_arg
b LBB0_70
LBB0_70:
ldur x1, [x29, #-128]
add x0, sp, #120
bl _add_arg
ldr x8, [sp, #128]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_72
b LBB0_71
LBB0_71:
add x0, sp, #120
str x0, [sp, #48] ; 8-byte Folded Spill
adrp x1, l_.str.11@PAGE
add x1, x1, l_.str.11@PAGEOFF
bl _add_arg
ldr x0, [sp, #48] ; 8-byte Folded Reload
ldr x1, [sp, #128]
bl _add_arg
b LBB0_72
LBB0_72:
ldr x8, [sp, #112]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_75
b LBB0_73
LBB0_73:
ldr x8, [sp, #112]
ldrsb w8, [x8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_75
b LBB0_74
LBB0_74:
add x0, sp, #120
str x0, [sp, #40] ; 8-byte Folded Spill
ldr x8, [sp, #120]
str x8, [sp, #64]
; kill: def $x8 killed $xzr
str xzr, [sp, #120]
adrp x1, l_.str.27@PAGE
add x1, x1, l_.str.27@PAGEOFF
bl _add_arg
ldr x0, [sp, #40] ; 8-byte Folded Reload
adrp x1, l_.str.28@PAGE
add x1, x1, l_.str.28@PAGEOFF
bl _add_arg
ldr x0, [sp, #40] ; 8-byte Folded Reload
ldr x1, [sp, #112]
bl _add_arg
ldr x0, [sp, #40] ; 8-byte Folded Reload
adrp x1, l_.str.29@PAGE
add x1, x1, l_.str.29@PAGEOFF
bl _add_arg
ldr x0, [sp, #40] ; 8-byte Folded Reload
ldr x1, [sp, #64]
bl _add_arg
b LBB0_78
LBB0_75:
adrp x0, l_.str.30@PAGE
add x0, x0, l_.str.30@PAGEOFF
bl _getenv
subs x8, x0, #0
cset w8, ne
tbnz w8, #0, LBB0_77
b LBB0_76
LBB0_76:
adrp x0, l_.str.30@PAGE
add x0, x0, l_.str.30@PAGEOFF
adrp x1, l_.str.31@PAGE
add x1, x1, l_.str.31@PAGEOFF
mov w2, #0
bl _setenv
b LBB0_77
LBB0_77:
b LBB0_78
LBB0_78:
ldr x9, [sp, #120]
mov x8, sp
adrp x10, l_.str.29@PAGE
add x10, x10, l_.str.29@PAGEOFF
str x10, [x8]
str x9, [x8, #8]
; kill: def $x9 killed $xzr
str xzr, [x8, #16]
adrp x1, l_.str.32@PAGE
add x1, x1, l_.str.32@PAGEOFF
mov x0, x1
bl _execl
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldr x8, [x8]
str x8, [sp, #32] ; 8-byte Folded Spill
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
str x8, [sp, #24] ; 8-byte Folded Spill
bl ___error
ldr w0, [x0]
bl _strerror
ldr x10, [sp, #24] ; 8-byte Folded Reload
mov x8, x0
ldr x0, [sp, #32] ; 8-byte Folded Reload
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x1, l_.str.33@PAGE
add x1, x1, l_.str.33@PAGEOFF
bl _fprintf
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_80
b LBB0_79
LBB0_79:
bl ___stack_chk_fail
LBB0_80:
mov w0, #1
ldp x29, x30, [sp, #272] ; 16-byte Folded Reload
ldp x28, x27, [sp, #256] ; 16-byte Folded Reload
add sp, sp, #288
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function xstrdup
_xstrdup: ; @xstrdup
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
ldur x0, [x29, #-8]
bl _strdup
str x0, [sp, #16]
ldr x8, [sp, #16]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
adrp x8, ___stderrp@GOTPAGE
ldr x8, [x8, ___stderrp@GOTPAGEOFF]
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.34@PAGE
add x1, x1, l_.str.34@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB1_2:
ldr x0, [sp, #16]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function add_option
_add_option: ; @add_option
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur x1, [x29, #-16]
ldur x8, [x29, #-16]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB2_2
b LBB2_1
LBB2_1:
ldur x0, [x29, #-16]
bl _strlen
str x0, [sp, #32] ; 8-byte Folded Spill
b LBB2_3
LBB2_2:
mov x8, #0
str x8, [sp, #32] ; 8-byte Folded Spill
b LBB2_3
LBB2_3:
ldr x8, [sp, #32] ; 8-byte Folded Reload
; kill: def $w8 killed $w8 killed $x8
stur w8, [x29, #-20]
ldur x8, [x29, #-16]
str x8, [sp, #24] ; 8-byte Folded Spill
ldur w8, [x29, #-20]
add w8, w8, #1
str w8, [sp, #20] ; 4-byte Folded Spill
ldur x0, [x29, #-8]
bl _strlen
ldr w9, [sp, #20] ; 4-byte Folded Reload
mov x8, x0
ldr x0, [sp, #24] ; 8-byte Folded Reload
add x8, x8, w9, sxtw
add x1, x8, #1
bl _xrealloc
stur x0, [x29, #-16]
ldur w8, [x29, #-20]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB2_5
b LBB2_4
LBB2_4:
ldur x0, [x29, #-16]
ldur x1, [x29, #-8]
mov x2, #-1
bl ___strcpy_chk
b LBB2_6
LBB2_5:
ldur x0, [x29, #-16]
adrp x1, l_.str.12@PAGE
add x1, x1, l_.str.12@PAGEOFF
mov x2, #-1
str x2, [sp, #8] ; 8-byte Folded Spill
bl ___strcat_chk
ldr x2, [sp, #8] ; 8-byte Folded Reload
ldur x0, [x29, #-16]
ldur x1, [x29, #-8]
bl ___strcat_chk
b LBB2_6
LBB2_6:
ldur x0, [x29, #-16]
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function add_arg
_add_arg: ; @add_arg
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur x1, [x29, #-16]
ldur x0, [x29, #-16]
bl _strlen
stur x0, [x29, #-24]
ldur x8, [x29, #-8]
ldr x8, [x8]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB3_2
b LBB3_1
LBB3_1:
ldur x8, [x29, #-8]
ldr x0, [x8]
bl _strlen
str x0, [sp, #8] ; 8-byte Folded Spill
b LBB3_3
LBB3_2:
mov x8, #0
str x8, [sp, #8] ; 8-byte Folded Spill
b LBB3_3
LBB3_3:
ldr x8, [sp, #8] ; 8-byte Folded Reload
str x8, [sp, #32]
ldur x8, [x29, #-8]
ldr x0, [x8]
ldr x8, [sp, #32]
ldur x9, [x29, #-24]
add x8, x8, x9, lsl #2
add x1, x8, #4
bl _xrealloc
str x0, [sp, #24]
ldr x8, [sp, #24]
ldr x9, [sp, #32]
add x8, x8, x9
str x8, [sp, #16]
ldur x8, [x29, #-8]
ldr x8, [x8]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB3_5
b LBB3_4
LBB3_4:
ldr x9, [sp, #16]
add x8, x9, #1
str x8, [sp, #16]
mov w8, #32
strb w8, [x9]
b LBB3_5
LBB3_5:
ldr x9, [sp, #16]
add x8, x9, #1
str x8, [sp, #16]
mov w8, #39
strb w8, [x9]
b LBB3_6
LBB3_6: ; =>This Inner Loop Header: Depth=1
ldur x8, [x29, #-16]
ldrb w8, [x8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB3_12
b LBB3_7
LBB3_7: ; in Loop: Header=BB3_6 Depth=1
ldur x8, [x29, #-16]
ldrsb w8, [x8]
subs w8, w8, #39
cset w8, ne
tbnz w8, #0, LBB3_9
b LBB3_8
LBB3_8: ; in Loop: Header=BB3_6 Depth=1
ldr x9, [sp, #16]
add x8, x9, #1
str x8, [sp, #16]
mov w8, #39
strb w8, [x9]
ldr x10, [sp, #16]
add x9, x10, #1
str x9, [sp, #16]
mov w9, #92
strb w9, [x10]
ldr x9, [sp, #16]
add x10, x9, #1
str x10, [sp, #16]
strb w8, [x9]
ldr x9, [sp, #16]
add x10, x9, #1
str x10, [sp, #16]
strb w8, [x9]
b LBB3_10
LBB3_9: ; in Loop: Header=BB3_6 Depth=1
ldur x8, [x29, #-16]
ldrb w8, [x8]
ldr x9, [sp, #16]
add x10, x9, #1
str x10, [sp, #16]
strb w8, [x9]
b LBB3_10
LBB3_10: ; in Loop: Header=BB3_6 Depth=1
b LBB3_11
LBB3_11: ; in Loop: Header=BB3_6 Depth=1
ldur x8, [x29, #-16]
add x8, x8, #1
stur x8, [x29, #-16]
b LBB3_6
LBB3_12:
ldr x9, [sp, #16]
add x8, x9, #1
str x8, [sp, #16]
mov w8, #39
strb w8, [x9]
ldr x8, [sp, #16]
strb wzr, [x8]
ldr x8, [sp, #24]
ldur x9, [x29, #-8]
str x8, [x9]
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function xrealloc
_xrealloc: ; @xrealloc
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
str x1, [sp, #16]
ldur x0, [x29, #-8]
ldr x1, [sp, #16]
bl _realloc
str x0, [sp, #8]
ldr x8, [sp, #8]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB4_2
b LBB4_1
LBB4_1:
adrp x8, ___stderrp@GOTPAGE
ldr x8, [x8, ___stderrp@GOTPAGEOFF]
ldr x0, [x8]
adrp x8, _progname@PAGE
ldr x8, [x8, _progname@PAGEOFF]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.34@PAGE
add x1, x1, l_.str.34@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
LBB4_2:
ldr x0, [sp, #8]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.zerofill __DATA,__bss,_progname,8,3 ; @progname
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "mount.fuse."
l_.str.1: ; @.str.1
.asciz "mount.fuseblk."
l_.str.2: ; @.str.2
.asciz "usage: %s %s destination [-t type] [-o opt[,opts...]]\n"
l_.str.3: ; @.str.3
.asciz "source"
l_.str.4: ; @.str.4
.asciz "type#[source]"
l_.str.5: ; @.str.5
.asciz "-v"
l_.str.6: ; @.str.6
.asciz "-t"
l_.str.7: ; @.str.7
.asciz "%s: missing argument to option '-t'\n"
l_.str.8: ; @.str.8
.asciz "fuse."
l_.str.9: ; @.str.9
.asciz "fuseblk."
l_.str.10: ; @.str.10
.asciz "%s: empty type given as argument to option '-t'\n"
l_.str.11: ; @.str.11
.asciz "-o"
l_.str.12: ; @.str.12
.asciz ","
l_.str.13: ; @.str.13
.space 1
l_.str.14: ; @.str.14
.asciz "user"
l_.str.15: ; @.str.15
.asciz "nouser"
l_.str.16: ; @.str.16
.asciz "users"
l_.str.17: ; @.str.17
.asciz "auto"
l_.str.18: ; @.str.18
.asciz "noauto"
l_.str.19: ; @.str.19
.asciz "_netdev"
.section __DATA,__const
.p2align 3 ; @__const.main.ignore_opts
l___const.main.ignore_opts:
.quad l_.str.13
.quad l_.str.14
.quad l_.str.15
.quad l_.str.16
.quad l_.str.17
.quad l_.str.18
.quad l_.str.19
.quad 0
.section __TEXT,__cstring,cstring_literals
l_.str.20: ; @.str.20
.asciz "setuid="
l_.str.21: ; @.str.21
.asciz "nodev"
l_.str.22: ; @.str.22
.asciz "nosuid"
l_.str.23: ; @.str.23
.asciz "dev"
l_.str.24: ; @.str.24
.asciz "suid"
l_.str.25: ; @.str.25
.asciz "%s: empty filesystem type\n"
l_.str.26: ; @.str.26
.asciz "%s: empty source\n"
l_.str.27: ; @.str.27
.asciz "su"
l_.str.28: ; @.str.28
.asciz "-"
l_.str.29: ; @.str.29
.asciz "-c"
l_.str.30: ; @.str.30
.asciz "HOME"
l_.str.31: ; @.str.31
.asciz "/root"
l_.str.32: ; @.str.32
.asciz "/bin/sh"
l_.str.33: ; @.str.33
.asciz "%s: failed to execute /bin/sh: %s\n"
l_.str.34: ; @.str.34
.asciz "%s: failed to allocate memory\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $224, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -84(%rbp)
movl %edi, -88(%rbp)
movq %rsi, -96(%rbp)
movq $0, -104(%rbp)
movq $0, -136(%rbp)
movq $0, -144(%rbp)
movq $0, -152(%rbp)
movl $1, -160(%rbp)
movl $1, -164(%rbp)
movq -96(%rbp), %rax
movq (%rax), %rax
movq %rax, _progname(%rip)
movq -96(%rbp), %rax
movq (%rax), %rdi
movl $47, %esi
callq _strrchr
movq %rax, -128(%rbp)
cmpq $0, -128(%rbp)
je LBB0_2
## %bb.1:
movq -128(%rbp), %rax
addq $1, %rax
movq %rax, -128(%rbp)
jmp LBB0_3
LBB0_2:
movq -96(%rbp), %rax
movq (%rax), %rax
movq %rax, -128(%rbp)
LBB0_3:
movq -128(%rbp), %rdi
leaq L_.str(%rip), %rsi
movl $11, %edx
callq _strncmp
cmpl $0, %eax
jne LBB0_5
## %bb.4:
movq -128(%rbp), %rax
addq $11, %rax
movq %rax, -104(%rbp)
LBB0_5:
movq -128(%rbp), %rdi
leaq L_.str.1(%rip), %rsi
movl $14, %edx
callq _strncmp
cmpl $0, %eax
jne LBB0_7
## %bb.6:
movq -128(%rbp), %rax
addq $14, %rax
movq %rax, -104(%rbp)
LBB0_7:
cmpq $0, -104(%rbp)
je LBB0_10
## %bb.8:
movq -104(%rbp), %rax
cmpb $0, (%rax)
jne LBB0_10
## %bb.9:
movq $0, -104(%rbp)
LBB0_10:
cmpl $3, -88(%rbp)
jge LBB0_12
## %bb.11:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
movq -104(%rbp), %rax
testq %rax, %rax
leaq L_.str.3(%rip), %rax
leaq L_.str.4(%rip), %rcx
cmovneq %rax, %rcx
leaq L_.str.2(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB0_12:
movq -96(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -112(%rbp)
movq -112(%rbp), %rax
cmpb $0, (%rax)
jne LBB0_14
## %bb.13:
movq $0, -112(%rbp)
LBB0_14:
movq -96(%rbp), %rax
movq 16(%rax), %rax
movq %rax, -120(%rbp)
movl $3, -156(%rbp)
LBB0_15: ## =>This Loop Header: Depth=1
## Child Loop BB0_33 Depth 2
## Child Loop BB0_37 Depth 3
movl -156(%rbp), %eax
cmpl -88(%rbp), %eax
jge LBB0_55
## %bb.16: ## in Loop: Header=BB0_15 Depth=1
movq -96(%rbp), %rax
movslq -156(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
leaq L_.str.5(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB0_18
## %bb.17: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_54
LBB0_18: ## in Loop: Header=BB0_15 Depth=1
movq -96(%rbp), %rax
movslq -156(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
leaq L_.str.6(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB0_29
## %bb.19: ## in Loop: Header=BB0_15 Depth=1
movl -156(%rbp), %eax
addl $1, %eax
movl %eax, -156(%rbp)
movl -156(%rbp), %eax
cmpl -88(%rbp), %eax
jne LBB0_21
## %bb.20:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
leaq L_.str.7(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB0_21: ## in Loop: Header=BB0_15 Depth=1
movq -96(%rbp), %rax
movslq -156(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -104(%rbp)
movq -104(%rbp), %rdi
leaq L_.str.8(%rip), %rsi
movl $5, %edx
callq _strncmp
cmpl $0, %eax
jne LBB0_23
## %bb.22: ## in Loop: Header=BB0_15 Depth=1
movq -104(%rbp), %rax
addq $5, %rax
movq %rax, -104(%rbp)
jmp LBB0_26
LBB0_23: ## in Loop: Header=BB0_15 Depth=1
movq -104(%rbp), %rdi
leaq L_.str.9(%rip), %rsi
movl $8, %edx
callq _strncmp
cmpl $0, %eax
jne LBB0_25
## %bb.24: ## in Loop: Header=BB0_15 Depth=1
movq -104(%rbp), %rax
addq $8, %rax
movq %rax, -104(%rbp)
LBB0_25: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_26
LBB0_26: ## in Loop: Header=BB0_15 Depth=1
movq -104(%rbp), %rax
cmpb $0, (%rax)
jne LBB0_28
## %bb.27:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
leaq L_.str.10(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB0_28: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_52
LBB0_29: ## in Loop: Header=BB0_15 Depth=1
movq -96(%rbp), %rax
movslq -156(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
leaq L_.str.11(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB0_51
## %bb.30: ## in Loop: Header=BB0_15 Depth=1
movl -156(%rbp), %eax
addl $1, %eax
movl %eax, -156(%rbp)
movl -156(%rbp), %eax
cmpl -88(%rbp), %eax
jne LBB0_32
## %bb.31:
jmp LBB0_55
LBB0_32: ## in Loop: Header=BB0_15 Depth=1
movq -96(%rbp), %rax
movslq -156(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
callq _xstrdup
movq %rax, -176(%rbp)
movq -176(%rbp), %rdi
leaq L_.str.12(%rip), %rsi
callq _strtok
movq %rax, -184(%rbp)
LBB0_33: ## Parent Loop BB0_15 Depth=1
## => This Loop Header: Depth=2
## Child Loop BB0_37 Depth 3
cmpq $0, -184(%rbp)
je LBB0_50
## %bb.34: ## in Loop: Header=BB0_33 Depth=2
movl $0, -192(%rbp)
leaq -80(%rbp), %rdi
leaq l___const.main.ignore_opts(%rip), %rsi
movl $64, %edx
callq _memcpy
movq -184(%rbp), %rdi
leaq L_.str.20(%rip), %rsi
movl $7, %edx
callq _strncmp
cmpl $0, %eax
jne LBB0_36
## %bb.35: ## in Loop: Header=BB0_33 Depth=2
movq -184(%rbp), %rdi
addq $7, %rdi
callq _xstrdup
movq %rax, -152(%rbp)
movl $1, -192(%rbp)
LBB0_36: ## in Loop: Header=BB0_33 Depth=2
movl $0, -188(%rbp)
LBB0_37: ## Parent Loop BB0_15 Depth=1
## Parent Loop BB0_33 Depth=2
## => This Inner Loop Header: Depth=3
movslq -188(%rbp), %rax
cmpq $0, -80(%rbp,%rax,8)
je LBB0_42
## %bb.38: ## in Loop: Header=BB0_37 Depth=3
movq -184(%rbp), %rdi
movslq -188(%rbp), %rax
movq -80(%rbp,%rax,8), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB0_40
## %bb.39: ## in Loop: Header=BB0_37 Depth=3
movl $1, -192(%rbp)
LBB0_40: ## in Loop: Header=BB0_37 Depth=3
jmp LBB0_41
LBB0_41: ## in Loop: Header=BB0_37 Depth=3
movl -188(%rbp), %eax
addl $1, %eax
movl %eax, -188(%rbp)
jmp LBB0_37
LBB0_42: ## in Loop: Header=BB0_33 Depth=2
cmpl $0, -192(%rbp)
jne LBB0_49
## %bb.43: ## in Loop: Header=BB0_33 Depth=2
movq -184(%rbp), %rdi
leaq L_.str.21(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB0_45
## %bb.44: ## in Loop: Header=BB0_33 Depth=2
movl $0, -160(%rbp)
jmp LBB0_48
LBB0_45: ## in Loop: Header=BB0_33 Depth=2
movq -184(%rbp), %rdi
leaq L_.str.22(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB0_47
## %bb.46: ## in Loop: Header=BB0_33 Depth=2
movl $0, -164(%rbp)
LBB0_47: ## in Loop: Header=BB0_33 Depth=2
jmp LBB0_48
LBB0_48: ## in Loop: Header=BB0_33 Depth=2
movq -184(%rbp), %rdi
movq -136(%rbp), %rsi
callq _add_option
movq %rax, -136(%rbp)
LBB0_49: ## in Loop: Header=BB0_33 Depth=2
xorl %eax, %eax
movl %eax, %edi
leaq L_.str.12(%rip), %rsi
callq _strtok
movq %rax, -184(%rbp)
jmp LBB0_33
LBB0_50: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_51
LBB0_51: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_52
LBB0_52: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_53
LBB0_53: ## in Loop: Header=BB0_15 Depth=1
jmp LBB0_54
LBB0_54: ## in Loop: Header=BB0_15 Depth=1
movl -156(%rbp), %eax
addl $1, %eax
movl %eax, -156(%rbp)
jmp LBB0_15
LBB0_55:
cmpl $0, -160(%rbp)
je LBB0_57
## %bb.56:
movq -136(%rbp), %rsi
leaq L_.str.23(%rip), %rdi
callq _add_option
movq %rax, -136(%rbp)
LBB0_57:
cmpl $0, -164(%rbp)
je LBB0_59
## %bb.58:
movq -136(%rbp), %rsi
leaq L_.str.24(%rip), %rdi
callq _add_option
movq %rax, -136(%rbp)
LBB0_59:
cmpq $0, -104(%rbp)
jne LBB0_68
## %bb.60:
cmpq $0, -112(%rbp)
je LBB0_66
## %bb.61:
movq -112(%rbp), %rdi
callq _xstrdup
movq %rax, -104(%rbp)
movq -104(%rbp), %rdi
movl $35, %esi
callq _strchr
movq %rax, -112(%rbp)
cmpq $0, -112(%rbp)
je LBB0_63
## %bb.62:
movq -112(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -112(%rbp)
movb $0, (%rax)
LBB0_63:
movq -104(%rbp), %rax
cmpb $0, (%rax)
jne LBB0_65
## %bb.64:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
leaq L_.str.25(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB0_65:
jmp LBB0_67
LBB0_66:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
leaq L_.str.26(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB0_67:
jmp LBB0_68
LBB0_68:
movq -104(%rbp), %rsi
leaq -144(%rbp), %rdi
callq _add_arg
cmpq $0, -112(%rbp)
je LBB0_70
## %bb.69:
movq -112(%rbp), %rsi
leaq -144(%rbp), %rdi
callq _add_arg
LBB0_70:
movq -120(%rbp), %rsi
leaq -144(%rbp), %rdi
callq _add_arg
cmpq $0, -136(%rbp)
je LBB0_72
## %bb.71:
leaq -144(%rbp), %rdi
leaq L_.str.11(%rip), %rsi
callq _add_arg
movq -136(%rbp), %rsi
leaq -144(%rbp), %rdi
callq _add_arg
LBB0_72:
cmpq $0, -152(%rbp)
je LBB0_75
## %bb.73:
movq -152(%rbp), %rax
movsbl (%rax), %eax
cmpl $0, %eax
je LBB0_75
## %bb.74:
movq -144(%rbp), %rax
movq %rax, -200(%rbp)
movq $0, -144(%rbp)
leaq -144(%rbp), %rdi
leaq L_.str.27(%rip), %rsi
callq _add_arg
leaq -144(%rbp), %rdi
leaq L_.str.28(%rip), %rsi
callq _add_arg
movq -152(%rbp), %rsi
leaq -144(%rbp), %rdi
callq _add_arg
leaq -144(%rbp), %rdi
leaq L_.str.29(%rip), %rsi
callq _add_arg
movq -200(%rbp), %rsi
leaq -144(%rbp), %rdi
callq _add_arg
jmp LBB0_78
LBB0_75:
leaq L_.str.30(%rip), %rdi
callq _getenv
cmpq $0, %rax
jne LBB0_77
## %bb.76:
leaq L_.str.30(%rip), %rdi
leaq L_.str.31(%rip), %rsi
xorl %edx, %edx
callq _setenv
LBB0_77:
jmp LBB0_78
LBB0_78:
movq -144(%rbp), %rcx
leaq L_.str.32(%rip), %rsi
leaq L_.str.29(%rip), %rdx
xorl %eax, %eax
movl %eax, %r8d
movq %rsi, %rdi
movb $0, %al
callq _execl
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -216(%rbp) ## 8-byte Spill
movq _progname(%rip), %rax
movq %rax, -208(%rbp) ## 8-byte Spill
callq ___error
movl (%rax), %edi
callq _strerror
movq -216(%rbp), %rdi ## 8-byte Reload
movq -208(%rbp), %rdx ## 8-byte Reload
movq %rax, %rcx
leaq L_.str.33(%rip), %rsi
movb $0, %al
callq _fprintf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_80
## %bb.79:
movl $1, %eax
addq $224, %rsp
popq %rbp
retq
LBB0_80:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function xstrdup
_xstrdup: ## @xstrdup
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rdi
callq _strdup
movq %rax, -16(%rbp)
cmpq $0, -16(%rbp)
jne LBB1_2
## %bb.1:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
leaq L_.str.34(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB1_2:
movq -16(%rbp), %rax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function add_option
_add_option: ## @add_option
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
cmpq $0, -16(%rbp)
je LBB2_2
## %bb.1:
movq -16(%rbp), %rdi
callq _strlen
movq %rax, -32(%rbp) ## 8-byte Spill
jmp LBB2_3
LBB2_2:
xorl %eax, %eax
## kill: def $rax killed $eax
movq %rax, -32(%rbp) ## 8-byte Spill
jmp LBB2_3
LBB2_3:
movq -32(%rbp), %rax ## 8-byte Reload
## kill: def $eax killed $eax killed $rax
movl %eax, -20(%rbp)
movq -16(%rbp), %rax
movq %rax, -40(%rbp) ## 8-byte Spill
movl -20(%rbp), %eax
addl $1, %eax
cltq
movq %rax, -48(%rbp) ## 8-byte Spill
movq -8(%rbp), %rdi
callq _strlen
movq -48(%rbp), %rsi ## 8-byte Reload
movq -40(%rbp), %rdi ## 8-byte Reload
addq %rax, %rsi
addq $1, %rsi
callq _xrealloc
movq %rax, -16(%rbp)
cmpl $0, -20(%rbp)
jne LBB2_5
## %bb.4:
movq -16(%rbp), %rdi
movq -8(%rbp), %rsi
movq $-1, %rdx
callq ___strcpy_chk
jmp LBB2_6
LBB2_5:
movq -16(%rbp), %rdi
leaq L_.str.12(%rip), %rsi
movq $-1, %rdx
callq ___strcat_chk
movq -16(%rbp), %rdi
movq -8(%rbp), %rsi
movq $-1, %rdx
callq ___strcat_chk
LBB2_6:
movq -16(%rbp), %rax
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function add_arg
_add_arg: ## @add_arg
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -16(%rbp), %rdi
callq _strlen
movq %rax, -24(%rbp)
movq -8(%rbp), %rax
cmpq $0, (%rax)
je LBB3_2
## %bb.1:
movq -8(%rbp), %rax
movq (%rax), %rdi
callq _strlen
movq %rax, -56(%rbp) ## 8-byte Spill
jmp LBB3_3
LBB3_2:
xorl %eax, %eax
## kill: def $rax killed $eax
movq %rax, -56(%rbp) ## 8-byte Spill
jmp LBB3_3
LBB3_3:
movq -56(%rbp), %rax ## 8-byte Reload
movq %rax, -32(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rdi
movq -32(%rbp), %rsi
movq -24(%rbp), %rax
shlq $2, %rax
addq %rax, %rsi
addq $4, %rsi
callq _xrealloc
movq %rax, -40(%rbp)
movq -40(%rbp), %rax
addq -32(%rbp), %rax
movq %rax, -48(%rbp)
movq -8(%rbp), %rax
cmpq $0, (%rax)
je LBB3_5
## %bb.4:
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $32, (%rax)
LBB3_5:
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $39, (%rax)
LBB3_6: ## =>This Inner Loop Header: Depth=1
movq -16(%rbp), %rax
cmpb $0, (%rax)
je LBB3_12
## %bb.7: ## in Loop: Header=BB3_6 Depth=1
movq -16(%rbp), %rax
movsbl (%rax), %eax
cmpl $39, %eax
jne LBB3_9
## %bb.8: ## in Loop: Header=BB3_6 Depth=1
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $39, (%rax)
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $92, (%rax)
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $39, (%rax)
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $39, (%rax)
jmp LBB3_10
LBB3_9: ## in Loop: Header=BB3_6 Depth=1
movq -16(%rbp), %rax
movb (%rax), %cl
movq -48(%rbp), %rax
movq %rax, %rdx
addq $1, %rdx
movq %rdx, -48(%rbp)
movb %cl, (%rax)
LBB3_10: ## in Loop: Header=BB3_6 Depth=1
jmp LBB3_11
LBB3_11: ## in Loop: Header=BB3_6 Depth=1
movq -16(%rbp), %rax
addq $1, %rax
movq %rax, -16(%rbp)
jmp LBB3_6
LBB3_12:
movq -48(%rbp), %rax
movq %rax, %rcx
addq $1, %rcx
movq %rcx, -48(%rbp)
movb $39, (%rax)
movq -48(%rbp), %rax
movb $0, (%rax)
movq -40(%rbp), %rcx
movq -8(%rbp), %rax
movq %rcx, (%rax)
addq $64, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function xrealloc
_xrealloc: ## @xrealloc
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rdi
movq -16(%rbp), %rsi
callq _realloc
movq %rax, -24(%rbp)
cmpq $0, -24(%rbp)
jne LBB4_2
## %bb.1:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq _progname(%rip), %rdx
leaq L_.str.34(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
LBB4_2:
movq -24(%rbp), %rax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.zerofill __DATA,__bss,_progname,8,3 ## @progname
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "mount.fuse."
L_.str.1: ## @.str.1
.asciz "mount.fuseblk."
L_.str.2: ## @.str.2
.asciz "usage: %s %s destination [-t type] [-o opt[,opts...]]\n"
L_.str.3: ## @.str.3
.asciz "source"
L_.str.4: ## @.str.4
.asciz "type#[source]"
L_.str.5: ## @.str.5
.asciz "-v"
L_.str.6: ## @.str.6
.asciz "-t"
L_.str.7: ## @.str.7
.asciz "%s: missing argument to option '-t'\n"
L_.str.8: ## @.str.8
.asciz "fuse."
L_.str.9: ## @.str.9
.asciz "fuseblk."
L_.str.10: ## @.str.10
.asciz "%s: empty type given as argument to option '-t'\n"
L_.str.11: ## @.str.11
.asciz "-o"
L_.str.12: ## @.str.12
.asciz ","
L_.str.13: ## @.str.13
.space 1
L_.str.14: ## @.str.14
.asciz "user"
L_.str.15: ## @.str.15
.asciz "nouser"
L_.str.16: ## @.str.16
.asciz "users"
L_.str.17: ## @.str.17
.asciz "auto"
L_.str.18: ## @.str.18
.asciz "noauto"
L_.str.19: ## @.str.19
.asciz "_netdev"
.section __DATA,__const
.p2align 4 ## @__const.main.ignore_opts
l___const.main.ignore_opts:
.quad L_.str.13
.quad L_.str.14
.quad L_.str.15
.quad L_.str.16
.quad L_.str.17
.quad L_.str.18
.quad L_.str.19
.quad 0
.section __TEXT,__cstring,cstring_literals
L_.str.20: ## @.str.20
.asciz "setuid="
L_.str.21: ## @.str.21
.asciz "nodev"
L_.str.22: ## @.str.22
.asciz "nosuid"
L_.str.23: ## @.str.23
.asciz "dev"
L_.str.24: ## @.str.24
.asciz "suid"
L_.str.25: ## @.str.25
.asciz "%s: empty filesystem type\n"
L_.str.26: ## @.str.26
.asciz "%s: empty source\n"
L_.str.27: ## @.str.27
.asciz "su"
L_.str.28: ## @.str.28
.asciz "-"
L_.str.29: ## @.str.29
.asciz "-c"
L_.str.30: ## @.str.30
.asciz "HOME"
L_.str.31: ## @.str.31
.asciz "/root"
L_.str.32: ## @.str.32
.asciz "/bin/sh"
L_.str.33: ## @.str.33
.asciz "%s: failed to execute /bin/sh: %s\n"
L_.str.34: ## @.str.34
.asciz "%s: failed to allocate memory\n"
.subsections_via_symbols
| the_stack_data/14200469.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _my_strndup ; -- Begin function my_strndup
.p2align 2
_my_strndup: ; @my_strndup
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur w1, [x29, #-12]
ldursw x9, [x29, #-12]
mov x8, #1
mul x8, x8, x9
add x0, x8, #1
bl _malloc
str x0, [sp, #8]
str wzr, [sp, #4]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur x8, [x29, #-8]
ldrsw x9, [sp, #4]
ldrsb w8, [x8, x9]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #4]
ldur w9, [x29, #-12]
subs w8, w8, w9
cset w8, ne
str w8, [sp] ; 4-byte Folded Spill
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp] ; 4-byte Folded Reload
tbz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldur x8, [x29, #-8]
ldrsw x9, [sp, #4]
add x8, x8, x9
ldrb w8, [x8]
ldr x9, [sp, #8]
ldrsw x10, [sp, #4]
add x9, x9, x10
strb w8, [x9]
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB0_1
LBB0_6:
ldr x8, [sp, #8]
ldrsw x9, [sp, #4]
add x8, x8, x9
strb wzr, [x8]
ldr x0, [sp, #8]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _my_strndup ## -- Begin function my_strndup
.p2align 4, 0x90
_my_strndup: ## @my_strndup
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movslq -12(%rbp), %rdi
shlq $0, %rdi
addq $1, %rdi
callq _malloc
movq %rax, -24(%rbp)
movl $0, -28(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movq -8(%rbp), %rax
movslq -28(%rbp), %rcx
movsbl (%rax,%rcx), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -29(%rbp) ## 1-byte Spill
je LBB0_3
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl -28(%rbp), %eax
cmpl -12(%rbp), %eax
setne %al
movb %al, -29(%rbp) ## 1-byte Spill
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
movb -29(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_4
jmp LBB0_6
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -28(%rbp), %rcx
movb (%rax,%rcx), %dl
movq -24(%rbp), %rax
movslq -28(%rbp), %rcx
movb %dl, (%rax,%rcx)
## %bb.5: ## in Loop: Header=BB0_1 Depth=1
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
jmp LBB0_1
LBB0_6:
movq -24(%rbp), %rax
movslq -28(%rbp), %rcx
movb $0, (%rax,%rcx)
movq -24(%rbp), %rax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/184518290.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
sub sp, sp, #1152
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str wzr, [sp, #76]
str w0, [sp, #72]
str x1, [sp, #64]
ldr w8, [sp, #72]
subs w8, w8, #3
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
ldr x8, [sp, #64]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_2:
str xzr, [sp, #96]
str xzr, [sp, #104]
mov w8, #2
strb w8, [sp, #97]
str wzr, [sp, #100]
strh wzr, [sp, #98]
str xzr, [sp, #80]
str xzr, [sp, #88]
strb w8, [sp, #81]
ldr x8, [sp, #64]
ldr x0, [x8, #8]
bl _gethostbyname
str x0, [sp, #32]
str wzr, [sp, #52]
b LBB0_3
LBB0_3: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #64]
ldr x8, [x8, #16]
ldrsw x9, [sp, #52]
ldrsb w8, [x8, x9]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_8
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=1
ldr x8, [sp, #64]
ldr x8, [x8, #16]
ldrsw x9, [sp, #52]
ldrsb w8, [x8, x9]
subs w8, w8, #48
cset w8, lt
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=1
ldr x8, [sp, #64]
ldr x8, [x8, #16]
ldrsw x9, [sp, #52]
ldrsb w8, [x8, x9]
subs w8, w8, #57
cset w8, le
tbnz w8, #0, LBB0_7
b LBB0_6
LBB0_6:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
mov w0, #2
bl _exit
LBB0_7: ; in Loop: Header=BB0_3 Depth=1
ldr w8, [sp, #52]
add w8, w8, #1
str w8, [sp, #52]
b LBB0_3
LBB0_8:
ldr x8, [sp, #64]
ldr x0, [x8, #16]
bl _atoi
str w0, [sp, #56]
ldr w8, [sp, #56]
subs w8, w8, #1024
cset w8, lt
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9:
ldr w8, [sp, #56]
subs w8, w8, #16, lsl #12 ; =65536
cset w8, lt
tbnz w8, #0, LBB0_11
b LBB0_10
LBB0_10:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w0, #3
bl _exit
LBB0_11:
ldr x8, [sp, #32]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_13
b LBB0_12
LBB0_12:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
mov w0, #4
bl _exit
LBB0_13:
ldr x8, [sp, #32]
ldr x8, [x8, #24]
ldr x8, [x8]
ldr w8, [x8]
str w8, [sp, #84]
b LBB0_14
LBB0_14:
ldr w8, [sp, #56]
and w0, w8, #0xffff
bl __OSSwapInt16
and w8, w0, #0xffff
str w8, [sp, #28] ; 4-byte Folded Spill
b LBB0_15
LBB0_15:
ldr w8, [sp, #28] ; 4-byte Folded Reload
strh w8, [sp, #82]
b LBB0_16
LBB0_16:
mov w1, #2
mov x0, x1
mov w2, #0
bl _socket
str w0, [sp, #60]
ldr w8, [sp, #60]
subs w8, w8, #0
cset w8, ge
tbnz w8, #0, LBB0_18
b LBB0_17
LBB0_17:
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
mov w0, #5
bl _exit
LBB0_18:
ldr w0, [sp, #60]
add x1, sp, #96
mov w2, #16
bl _bind
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB0_20
b LBB0_19
LBB0_19:
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _perror
mov w0, #6
bl _exit
LBB0_20:
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
b LBB0_21
LBB0_21: ; =>This Inner Loop Header: Depth=1
add x0, sp, #119
bl _gets
subs x8, x0, #0
cset w8, eq
tbnz w8, #0, LBB0_30
b LBB0_22
LBB0_22: ; in Loop: Header=BB0_21 Depth=1
mov x9, sp
add x8, sp, #119
str x8, [sp, #16] ; 8-byte Folded Spill
str x8, [x9]
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
bl _printf
ldr x0, [sp, #16] ; 8-byte Folded Reload
mov w8, #16
str w8, [sp, #48]
ldr w8, [sp, #60]
str w8, [sp, #24] ; 4-byte Folded Spill
bl _strlen
ldr x1, [sp, #16] ; 8-byte Folded Reload
mov x9, x0
ldr w0, [sp, #24] ; 4-byte Folded Reload
mov x8, #1
add x9, x9, #1
mul x2, x8, x9
ldr w5, [sp, #48]
mov w3, #0
add x4, sp, #80
bl _sendto
subs x8, x0, #0
cset w8, ge
tbnz w8, #0, LBB0_24
b LBB0_23
LBB0_23: ; in Loop: Header=BB0_21 Depth=1
adrp x0, l_.str.8@PAGE
add x0, x0, l_.str.8@PAGEOFF
bl _perror
b LBB0_21
LBB0_24: ; in Loop: Header=BB0_21 Depth=1
adrp x0, l_.str.9@PAGE
add x0, x0, l_.str.9@PAGEOFF
bl _printf
ldr w0, [sp, #60]
add x1, sp, #44
mov x2, #4
mov w3, #0
add x4, sp, #80
add x5, sp, #48
bl _recvfrom
subs x8, x0, #0
cset w8, ge
tbnz w8, #0, LBB0_26
b LBB0_25
LBB0_25: ; in Loop: Header=BB0_21 Depth=1
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _perror
b LBB0_21
LBB0_26: ; in Loop: Header=BB0_21 Depth=1
ldr w8, [sp, #44]
subs w8, w8, #0
cset w8, le
tbnz w8, #0, LBB0_28
b LBB0_27
LBB0_27: ; in Loop: Header=BB0_21 Depth=1
ldr w9, [sp, #44]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.11@PAGE
add x0, x0, l_.str.11@PAGEOFF
bl _printf
b LBB0_29
LBB0_28: ; in Loop: Header=BB0_21 Depth=1
adrp x0, l_.str.12@PAGE
add x0, x0, l_.str.12@PAGEOFF
bl _printf
b LBB0_29
LBB0_29: ; in Loop: Header=BB0_21 Depth=1
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
b LBB0_21
LBB0_30:
ldr w0, [sp, #60]
bl _close
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_32
b LBB0_31
LBB0_31:
bl ___stack_chk_fail
LBB0_32:
mov w0, #0
add sp, sp, #1152
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function _OSSwapInt16
__OSSwapInt16: ; @_OSSwapInt16
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
strh w0, [sp, #14]
ldrh w9, [sp, #14]
ldrh w8, [sp, #14]
asr w8, w8, #8
orr w8, w8, w9, lsl #8
and w0, w8, #0xffff
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Errore: %s serverAddress serverPort\n"
l_.str.1: ; @.str.1
.asciz "Errore: serverPort non intero.\n"
l_.str.2: ; @.str.2
.asciz "Errore: serverPort non valida.\n"
l_.str.3: ; @.str.3
.asciz "Errore: host non trovato.\n"
l_.str.4: ; @.str.4
.asciz "Errore: apertura socket non riuscita.\n"
l_.str.5: ; @.str.5
.asciz "Errore: bind socket non riuscita.\n"
l_.str.6: ; @.str.6
.asciz "Nome del file remoto, EOF per terminare: "
l_.str.7: ; @.str.7
.asciz "File da aprire: %s\n"
l_.str.8: ; @.str.8
.asciz "Errore: sendto non riuscita.\n"
l_.str.9: ; @.str.9
.asciz "Attesa del risultato...\n"
l_.str.10: ; @.str.10
.asciz "Errore: recvfrom non riuscita.\n"
l_.str.11: ; @.str.11
.asciz "Esito dell'operazione: %d\n"
l_.str.12: ; @.str.12
.asciz "Errore: il file remoto non esiste.\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $1152, %rsp ## imm = 0x480
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -1076(%rbp)
movl %edi, -1080(%rbp)
movq %rsi, -1088(%rbp)
cmpl $3, -1080(%rbp)
je LBB0_2
## %bb.1:
movq -1088(%rbp), %rax
movq (%rax), %rsi
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_2:
leaq -1056(%rbp), %rdi
xorl %esi, %esi
movl $16, %edx
callq _memset
movb $2, -1055(%rbp)
movl $0, -1052(%rbp)
movw $0, -1054(%rbp)
leaq -1072(%rbp), %rdi
xorl %esi, %esi
movl $16, %edx
callq _memset
movb $2, -1071(%rbp)
movq -1088(%rbp), %rax
movq 8(%rax), %rdi
callq _gethostbyname
movq %rax, -1120(%rbp)
movl $0, -1100(%rbp)
LBB0_3: ## =>This Inner Loop Header: Depth=1
movq -1088(%rbp), %rax
movq 16(%rax), %rax
movslq -1100(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $0, %eax
je LBB0_8
## %bb.4: ## in Loop: Header=BB0_3 Depth=1
movq -1088(%rbp), %rax
movq 16(%rax), %rax
movslq -1100(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $48, %eax
jl LBB0_6
## %bb.5: ## in Loop: Header=BB0_3 Depth=1
movq -1088(%rbp), %rax
movq 16(%rax), %rax
movslq -1100(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $57, %eax
jle LBB0_7
LBB0_6:
leaq L_.str.1(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $2, %edi
callq _exit
LBB0_7: ## in Loop: Header=BB0_3 Depth=1
movl -1100(%rbp), %eax
addl $1, %eax
movl %eax, -1100(%rbp)
jmp LBB0_3
LBB0_8:
movq -1088(%rbp), %rax
movq 16(%rax), %rdi
callq _atoi
movl %eax, -1096(%rbp)
cmpl $1024, -1096(%rbp) ## imm = 0x400
jl LBB0_10
## %bb.9:
cmpl $65535, -1096(%rbp) ## imm = 0xFFFF
jle LBB0_11
LBB0_10:
leaq L_.str.2(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $3, %edi
callq _exit
LBB0_11:
cmpq $0, -1120(%rbp)
jne LBB0_13
## %bb.12:
leaq L_.str.3(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $4, %edi
callq _exit
LBB0_13:
movq -1120(%rbp), %rax
movq 24(%rax), %rax
movq (%rax), %rax
movl (%rax), %eax
movl %eax, -1068(%rbp)
## %bb.14:
movl -1096(%rbp), %eax
## kill: def $ax killed $ax killed $eax
movzwl %ax, %edi
callq __OSSwapInt16
movzwl %ax, %eax
movl %eax, -1124(%rbp) ## 4-byte Spill
## %bb.15:
movl -1124(%rbp), %eax ## 4-byte Reload
movw %ax, -1070(%rbp)
## %bb.16:
movl $2, %esi
xorl %edx, %edx
movl %esi, %edi
callq _socket
movl %eax, -1092(%rbp)
cmpl $0, -1092(%rbp)
jge LBB0_18
## %bb.17:
leaq L_.str.4(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $5, %edi
callq _exit
LBB0_18:
movl -1092(%rbp), %edi
leaq -1056(%rbp), %rsi
movl $16, %edx
callq _bind
cmpl $0, %eax
jge LBB0_20
## %bb.19:
leaq L_.str.5(%rip), %rdi
callq _perror
movl $6, %edi
callq _exit
LBB0_20:
leaq L_.str.6(%rip), %rdi
movb $0, %al
callq _printf
LBB0_21: ## =>This Inner Loop Header: Depth=1
leaq -1040(%rbp), %rdi
callq _gets
cmpq $0, %rax
je LBB0_30
## %bb.22: ## in Loop: Header=BB0_21 Depth=1
leaq -1040(%rbp), %rsi
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
movl $16, -1104(%rbp)
movl -1092(%rbp), %eax
movl %eax, -1140(%rbp) ## 4-byte Spill
leaq -1040(%rbp), %rax
movq %rax, -1136(%rbp) ## 8-byte Spill
leaq -1040(%rbp), %rdi
callq _strlen
movl -1140(%rbp), %edi ## 4-byte Reload
movq -1136(%rbp), %rsi ## 8-byte Reload
movq %rax, %rdx
addq $1, %rdx
shlq $0, %rdx
leaq -1072(%rbp), %r8
movl -1104(%rbp), %r9d
xorl %ecx, %ecx
callq _sendto
cmpq $0, %rax
jge LBB0_24
## %bb.23: ## in Loop: Header=BB0_21 Depth=1
leaq L_.str.8(%rip), %rdi
callq _perror
jmp LBB0_21
LBB0_24: ## in Loop: Header=BB0_21 Depth=1
leaq L_.str.9(%rip), %rdi
movb $0, %al
callq _printf
movl -1092(%rbp), %edi
leaq -1108(%rbp), %rsi
leaq -1072(%rbp), %r8
movl $4, %edx
xorl %ecx, %ecx
leaq -1104(%rbp), %r9
callq _recvfrom
cmpq $0, %rax
jge LBB0_26
## %bb.25: ## in Loop: Header=BB0_21 Depth=1
leaq L_.str.10(%rip), %rdi
callq _perror
jmp LBB0_21
LBB0_26: ## in Loop: Header=BB0_21 Depth=1
cmpl $0, -1108(%rbp)
jle LBB0_28
## %bb.27: ## in Loop: Header=BB0_21 Depth=1
movl -1108(%rbp), %esi
leaq L_.str.11(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_29
LBB0_28: ## in Loop: Header=BB0_21 Depth=1
leaq L_.str.12(%rip), %rdi
movb $0, %al
callq _printf
LBB0_29: ## in Loop: Header=BB0_21 Depth=1
leaq L_.str.6(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_21
LBB0_30:
movl -1092(%rbp), %edi
callq _close
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_32
## %bb.31:
xorl %eax, %eax
addq $1152, %rsp ## imm = 0x480
popq %rbp
retq
LBB0_32:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function _OSSwapInt16
__OSSwapInt16: ## @_OSSwapInt16
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movw %di, %ax
movw %ax, -2(%rbp)
movzwl -2(%rbp), %eax
shll $8, %eax
movzwl -2(%rbp), %ecx
sarl $8, %ecx
orl %ecx, %eax
## kill: def $ax killed $ax killed $eax
movzwl %ax, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Errore: %s serverAddress serverPort\n"
L_.str.1: ## @.str.1
.asciz "Errore: serverPort non intero.\n"
L_.str.2: ## @.str.2
.asciz "Errore: serverPort non valida.\n"
L_.str.3: ## @.str.3
.asciz "Errore: host non trovato.\n"
L_.str.4: ## @.str.4
.asciz "Errore: apertura socket non riuscita.\n"
L_.str.5: ## @.str.5
.asciz "Errore: bind socket non riuscita.\n"
L_.str.6: ## @.str.6
.asciz "Nome del file remoto, EOF per terminare: "
L_.str.7: ## @.str.7
.asciz "File da aprire: %s\n"
L_.str.8: ## @.str.8
.asciz "Errore: sendto non riuscita.\n"
L_.str.9: ## @.str.9
.asciz "Attesa del risultato...\n"
L_.str.10: ## @.str.10
.asciz "Errore: recvfrom non riuscita.\n"
L_.str.11: ## @.str.11
.asciz "Esito dell'operazione: %d\n"
L_.str.12: ## @.str.12
.asciz "Errore: il file remoto non esiste.\n"
.subsections_via_symbols
| the_stack_data/352506.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _strtok ; -- Begin function strtok
.p2align 2
_strtok: ; @strtok
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #8]
str x1, [sp]
ldr x0, [sp, #8]
ldr x1, [sp]
adrp x2, _strtok_pos@PAGE
add x2, x2, _strtok_pos@PAGEOFF
bl _strtok_r
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.zerofill __DATA,__bss,_strtok_pos,8,3 ; @strtok_pos
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _strtok ## -- Begin function strtok
.p2align 4, 0x90
_strtok: ## @strtok
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rdi
movq -16(%rbp), %rsi
leaq _strtok_pos(%rip), %rdx
callq _strtok_r
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.zerofill __DATA,__bss,_strtok_pos,8,3 ## @strtok_pos
.subsections_via_symbols
| the_stack_data/86075937.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #384
.cfi_def_cfa_offset 384
stp x28, x27, [sp, #352] ; 16-byte Folded Spill
stp x29, x30, [sp, #368] ; 16-byte Folded Spill
add x29, sp, #368
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str wzr, [sp, #136]
str w0, [sp, #132]
str x1, [sp, #120]
str wzr, [sp, #108]
mov w8, #1
str w8, [sp, #104]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _fopen
str x0, [sp, #112]
ldr x8, [sp, #112]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w8, #1
str w8, [sp, #136]
b LBB0_6
LBB0_2:
ldr x2, [sp, #112]
sub x0, x29, #105
str x0, [sp, #40] ; 8-byte Folded Spill
mov w1, #81
str w1, [sp, #52] ; 4-byte Folded Spill
bl _read_string
ldr x1, [sp, #40] ; 8-byte Folded Reload
str x0, [sp, #96]
sub x0, x29, #126
str x0, [sp, #80] ; 8-byte Folded Spill
mov x2, #20
str x2, [sp, #64] ; 8-byte Folded Spill
mov x3, #21
str x3, [sp, #72] ; 8-byte Folded Spill
bl ___strncpy_chk
ldr w1, [sp, #52] ; 4-byte Folded Reload
ldr x2, [sp, #112]
add x0, sp, #161
str x0, [sp, #56] ; 8-byte Folded Spill
bl _read_string
ldr x1, [sp, #56] ; 8-byte Folded Reload
ldr x2, [sp, #64] ; 8-byte Folded Reload
ldr x3, [sp, #72] ; 8-byte Folded Reload
str x0, [sp, #96]
add x0, sp, #140
str x0, [sp, #88] ; 8-byte Folded Spill
bl ___strncpy_chk
ldr x2, [sp, #80] ; 8-byte Folded Reload
ldr x3, [sp, #88] ; 8-byte Folded Reload
add x0, sp, #108
add x1, sp, #104
bl _compare
b LBB0_3
LBB0_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #104]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=1
add x8, sp, #108
str x8, [sp, #32] ; 8-byte Folded Spill
ldrsw x9, [sp, #108]
sub x8, x29, #126
str x8, [sp, #24] ; 8-byte Folded Spill
ldrsb w10, [x8, x9]
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
ldr x2, [sp, #24] ; 8-byte Folded Reload
ldr x0, [sp, #32] ; 8-byte Folded Reload
ldr w8, [sp, #108]
add w8, w8, #1
str w8, [sp, #108]
add x1, sp, #104
add x3, sp, #140
bl _compare
b LBB0_3
LBB0_5:
ldr x0, [sp, #112]
bl _fclose
str wzr, [sp, #136]
b LBB0_6
LBB0_6:
ldr w8, [sp, #136]
str w8, [sp, #20] ; 4-byte Folded Spill
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7:
bl ___stack_chk_fail
LBB0_8:
ldr w0, [sp, #20] ; 4-byte Folded Reload
ldp x29, x30, [sp, #368] ; 16-byte Folded Reload
ldp x28, x27, [sp, #352] ; 16-byte Folded Reload
add sp, sp, #384
ret
.cfi_endproc
; -- End function
.globl _read_string ; -- Begin function read_string
.p2align 2
_read_string: ; @read_string
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-16]
stur w1, [x29, #-20]
str x2, [sp, #32]
str wzr, [sp, #20]
ldr x8, [sp, #32]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
; kill: def $x8 killed $xzr
stur xzr, [x29, #-8]
b LBB1_13
LBB1_2:
ldr x0, [sp, #32]
mov x9, sp
add x8, sp, #31
str x8, [x9]
adrp x1, l_.str.5@PAGE
add x1, x1, l_.str.5@PAGEOFF
bl _fscanf
str w0, [sp, #24]
b LBB1_3
LBB1_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #24]
subs w8, w8, #1
cset w8, ne
mov w9, #0
str w9, [sp, #16] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_6
b LBB1_4
LBB1_4: ; in Loop: Header=BB1_3 Depth=1
ldr w8, [sp, #20]
ldur w9, [x29, #-20]
subs w9, w9, #1
subs w8, w8, w9
cset w8, ge
mov w9, #0
str w9, [sp, #16] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_6
b LBB1_5
LBB1_5: ; in Loop: Header=BB1_3 Depth=1
ldrsb w0, [sp, #31]
bl _isspace
subs w8, w0, #0
cset w8, eq
str w8, [sp, #16] ; 4-byte Folded Spill
b LBB1_6
LBB1_6: ; in Loop: Header=BB1_3 Depth=1
ldr w8, [sp, #16] ; 4-byte Folded Reload
tbz w8, #0, LBB1_8
b LBB1_7
LBB1_7: ; in Loop: Header=BB1_3 Depth=1
add x8, sp, #31
ldrb w9, [sp, #31]
ldur x10, [x29, #-16]
ldrsw x11, [sp, #20]
add x10, x10, x11
strb w9, [x10]
ldr w9, [sp, #20]
add w9, w9, #1
str w9, [sp, #20]
ldr x0, [sp, #32]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.3@PAGE
add x1, x1, l_.str.3@PAGEOFF
bl _fscanf
str w0, [sp, #24]
b LBB1_3
LBB1_8:
ldr w8, [sp, #24]
adds w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB1_10
b LBB1_9
LBB1_9:
ldrsb w0, [sp, #31]
ldr x1, [sp, #32]
bl _ungetc
b LBB1_10
LBB1_10:
ldur x8, [x29, #-16]
ldrsw x9, [sp, #20]
add x8, x8, x9
strb wzr, [x8]
ldr w8, [sp, #20]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_12
b LBB1_11
LBB1_11:
; kill: def $x8 killed $xzr
stur xzr, [x29, #-8]
b LBB1_13
LBB1_12:
ldur x8, [x29, #-16]
stur x8, [x29, #-8]
b LBB1_13
LBB1_13:
ldur x0, [x29, #-8]
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.globl _compare ; -- Begin function compare
.p2align 2
_compare: ; @compare
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
str x1, [sp, #16]
str x2, [sp, #8]
str x3, [sp]
ldr x8, [sp, #8]
ldur x9, [x29, #-8]
ldrsw x9, [x9]
ldrsb w8, [x8, x9]
ldr x9, [sp]
ldur x10, [x29, #-8]
ldrsw x10, [x10]
ldrsb w9, [x9, x10]
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB2_2
b LBB2_1
LBB2_1:
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
ldr x8, [sp, #16]
str wzr, [x8]
b LBB2_2
LBB2_2:
ldur x8, [x29, #-8]
ldr w0, [x8]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "input.txt"
l_.str.1: ; @.str.1
.asciz "r"
l_.str.2: ; @.str.2
.asciz "The file did not open correctly.\n"
l_.str.3: ; @.str.3
.asciz "%c"
l_.str.4: ; @.str.4
.asciz "\n"
l_.str.5: ; @.str.5
.asciz " %c"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $304, %rsp ## imm = 0x130
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -260(%rbp)
movl %edi, -264(%rbp)
movq %rsi, -272(%rbp)
movl $0, -284(%rbp)
movl $1, -288(%rbp)
leaq L_.str(%rip), %rdi
leaq L_.str.1(%rip), %rsi
callq _fopen
movq %rax, -280(%rbp)
cmpq $0, -280(%rbp)
jne LBB0_2
## %bb.1:
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -260(%rbp)
jmp LBB0_6
LBB0_2:
leaq -96(%rbp), %rdi
movq -280(%rbp), %rdx
movl $81, %esi
callq _read_string
movq %rax, -296(%rbp)
leaq -128(%rbp), %rdi
leaq -96(%rbp), %rsi
movl $20, %edx
movl $21, %ecx
callq ___strncpy_chk
leaq -224(%rbp), %rdi
movq -280(%rbp), %rdx
movl $81, %esi
callq _read_string
movq %rax, -296(%rbp)
leaq -256(%rbp), %rdi
leaq -224(%rbp), %rsi
movl $20, %edx
movl $21, %ecx
callq ___strncpy_chk
leaq -128(%rbp), %rdx
leaq -256(%rbp), %rcx
leaq -284(%rbp), %rdi
leaq -288(%rbp), %rsi
callq _compare
LBB0_3: ## =>This Inner Loop Header: Depth=1
cmpl $1, -288(%rbp)
jne LBB0_5
## %bb.4: ## in Loop: Header=BB0_3 Depth=1
movslq -284(%rbp), %rax
movsbl -128(%rbp,%rax), %esi
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movl -284(%rbp), %eax
addl $1, %eax
movl %eax, -284(%rbp)
leaq -128(%rbp), %rdx
leaq -256(%rbp), %rcx
leaq -284(%rbp), %rdi
leaq -288(%rbp), %rsi
callq _compare
jmp LBB0_3
LBB0_5:
movq -280(%rbp), %rdi
callq _fclose
movl $0, -260(%rbp)
LBB0_6:
movl -260(%rbp), %eax
movl %eax, -300(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_8
## %bb.7:
movl -300(%rbp), %eax ## 4-byte Reload
addq $304, %rsp ## imm = 0x130
popq %rbp
retq
LBB0_8:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.globl _read_string ## -- Begin function read_string
.p2align 4, 0x90
_read_string: ## @read_string
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -16(%rbp)
movl %esi, -20(%rbp)
movq %rdx, -32(%rbp)
movl $0, -44(%rbp)
cmpq $0, -32(%rbp)
jne LBB1_2
## %bb.1:
movq $0, -8(%rbp)
jmp LBB1_13
LBB1_2:
movq -32(%rbp), %rdi
leaq L_.str.5(%rip), %rsi
leaq -33(%rbp), %rdx
movb $0, %al
callq _fscanf
movl %eax, -40(%rbp)
LBB1_3: ## =>This Inner Loop Header: Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $1, -40(%rbp)
movb %al, -45(%rbp) ## 1-byte Spill
jne LBB1_6
## %bb.4: ## in Loop: Header=BB1_3 Depth=1
movl -44(%rbp), %ecx
movl -20(%rbp), %edx
subl $1, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -45(%rbp) ## 1-byte Spill
jge LBB1_6
## %bb.5: ## in Loop: Header=BB1_3 Depth=1
movsbl -33(%rbp), %edi
callq _isspace
cmpl $0, %eax
setne %al
xorb $-1, %al
movb %al, -45(%rbp) ## 1-byte Spill
LBB1_6: ## in Loop: Header=BB1_3 Depth=1
movb -45(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB1_7
jmp LBB1_8
LBB1_7: ## in Loop: Header=BB1_3 Depth=1
movb -33(%rbp), %dl
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
movb %dl, (%rax,%rcx)
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
movq -32(%rbp), %rdi
leaq L_.str.3(%rip), %rsi
leaq -33(%rbp), %rdx
movb $0, %al
callq _fscanf
movl %eax, -40(%rbp)
jmp LBB1_3
LBB1_8:
cmpl $-1, -40(%rbp)
je LBB1_10
## %bb.9:
movsbl -33(%rbp), %edi
movq -32(%rbp), %rsi
callq _ungetc
LBB1_10:
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
movb $0, (%rax,%rcx)
cmpl $0, -44(%rbp)
jne LBB1_12
## %bb.11:
movq $0, -8(%rbp)
jmp LBB1_13
LBB1_12:
movq -16(%rbp), %rax
movq %rax, -8(%rbp)
LBB1_13:
movq -8(%rbp), %rax
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _compare ## -- Begin function compare
.p2align 4, 0x90
_compare: ## @compare
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq -24(%rbp), %rax
movq -8(%rbp), %rcx
movslq (%rcx), %rcx
movsbl (%rax,%rcx), %eax
movq -32(%rbp), %rcx
movq -8(%rbp), %rdx
movslq (%rdx), %rdx
movsbl (%rcx,%rdx), %ecx
cmpl %ecx, %eax
je LBB2_2
## %bb.1:
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
movq -16(%rbp), %rax
movl $0, (%rax)
LBB2_2:
movq -8(%rbp), %rax
movl (%rax), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "input.txt"
L_.str.1: ## @.str.1
.asciz "r"
L_.str.2: ## @.str.2
.asciz "The file did not open correctly.\n"
L_.str.3: ## @.str.3
.asciz "%c"
L_.str.4: ## @.str.4
.asciz "\n"
L_.str.5: ## @.str.5
.asciz " %c"
.subsections_via_symbols
| the_stack_data/1204486.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
stur wzr, [x29, #-20]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-20]
subs w8, w8, #10
cset w8, ge
tbnz w8, #0, LBB0_9
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
bl _fork
str w0, [sp, #24] ; 4-byte Folded Spill
adds w8, w0, #1
cset w8, eq
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #24] ; 4-byte Folded Reload
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_5
b LBB0_6
LBB0_4:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _perror
mov w0, #1
bl __exit
LBB0_5:
bl _getpid
str w0, [sp, #20] ; 4-byte Folded Spill
bl _getppid
ldr w10, [sp, #20] ; 4-byte Folded Reload
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
; implicit-def: $x8
mov x8, x0
str x8, [x9, #8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
mov w0, #1
bl __exit
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
mov x0, #0
bl _wait
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_1
LBB0_9:
mov w0, #0
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Frok\n"
l_.str.1: ; @.str.1
.asciz "Mon pid est : %d et le PID de mon p\303\250re est : %d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
movl $0, -20(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
cmpl $10, -20(%rbp)
jge LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
callq _fork
movl %eax, %ecx
movl %ecx, -24(%rbp) ## 4-byte Spill
subl $-1, %eax
je LBB0_3
jmp LBB0_9
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
movl -24(%rbp), %eax ## 4-byte Reload
testl %eax, %eax
je LBB0_4
jmp LBB0_5
LBB0_3:
leaq L_.str(%rip), %rdi
callq _perror
movl $1, %edi
callq __exit
LBB0_4:
callq _getpid
movl %eax, -28(%rbp) ## 4-byte Spill
callq _getppid
movl -28(%rbp), %esi ## 4-byte Reload
movl %eax, %edx
leaq L_.str.1(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq __exit
LBB0_5: ## in Loop: Header=BB0_1 Depth=1
xorl %eax, %eax
movl %eax, %edi
callq _wait
## %bb.6: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_7
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp LBB0_1
LBB0_8:
xorl %eax, %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Frok\n"
L_.str.1: ## @.str.1
.asciz "Mon pid est : %d et le PID de mon p\303\250re est : %d\n"
.subsections_via_symbols
| the_stack_data/187642839.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
mov x8, x0
mov w0, #0
str wzr, [sp, #12]
str w8, [sp, #8]
str x1, [sp]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
xorl %eax, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/318885.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _test ; -- Begin function test
.p2align 2
_test: ; @test
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
add x8, sp, #12
str wzr, [sp, #12]
str x8, [sp]
ldr x8, [sp]
ldr w0, [x8]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
stur w8, [x29, #-12] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
bl _test
stur w0, [x29, #-8]
ldur w9, [x29, #-8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldur w0, [x29, #-12] ; 4-byte Folded Reload
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _test ## -- Begin function test
.p2align 4, 0x90
_test: ## @test
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $0, -4(%rbp)
leaq -4(%rbp), %rax
movq %rax, -16(%rbp)
movq -16(%rbp), %rax
movl (%rax), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
callq _test
movl %eax, -8(%rbp)
movl -8(%rbp), %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/132952503.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _Getline ; -- Begin function Getline
.p2align 2
_Getline: ; @Getline
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur w1, [x29, #-12]
str wzr, [sp, #16]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-12]
subs w8, w8, #1
stur w8, [x29, #-12]
subs w8, w8, #0
cset w8, le
mov w9, #0
str w9, [sp, #8] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
bl _getchar
str w0, [sp, #12]
adds w8, w0, #1
cset w8, eq
mov w9, #0
str w9, [sp, #8] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #12]
subs w8, w8, #10
cset w8, ne
str w8, [sp, #8] ; 4-byte Folded Spill
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #8] ; 4-byte Folded Reload
tbz w8, #0, LBB0_6
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #12]
ldur x9, [x29, #-8]
ldrsw x10, [sp, #16]
mov x11, x10
add w11, w11, #1
str w11, [sp, #16]
strb w8, [x9, x10]
b LBB0_1
LBB0_6:
ldr w8, [sp, #12]
subs w8, w8, #10
cset w8, ne
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7:
ldur x8, [x29, #-8]
ldrsw x9, [sp, #16]
mov x10, x9
add w10, w10, #1
str w10, [sp, #16]
add x9, x8, x9
mov w8, #10
strb w8, [x9]
b LBB0_8
LBB0_8:
ldur x8, [x29, #-8]
ldrsw x9, [sp, #16]
add x8, x8, x9
strb wzr, [x8]
ldr w0, [sp, #16]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _Getline ## -- Begin function Getline
.p2align 4, 0x90
_Getline: ## @Getline
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl $0, -16(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -12(%rbp), %ecx
addl $-1, %ecx
movl %ecx, -12(%rbp)
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -21(%rbp) ## 1-byte Spill
jle LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
callq _getchar
movl %eax, %ecx
movl %ecx, -20(%rbp)
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $-1, %ecx
movb %al, -21(%rbp) ## 1-byte Spill
je LBB0_4
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
cmpl $10, -20(%rbp)
setne %al
movb %al, -21(%rbp) ## 1-byte Spill
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
movb -21(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_5
jmp LBB0_6
LBB0_5: ## in Loop: Header=BB0_1 Depth=1
movl -20(%rbp), %eax
movb %al, %dl
movq -8(%rbp), %rax
movl -16(%rbp), %ecx
movl %ecx, %esi
addl $1, %esi
movl %esi, -16(%rbp)
movslq %ecx, %rcx
movb %dl, (%rax,%rcx)
jmp LBB0_1
LBB0_6:
cmpl $10, -20(%rbp)
jne LBB0_8
## %bb.7:
movq -8(%rbp), %rax
movl -16(%rbp), %ecx
movl %ecx, %edx
addl $1, %edx
movl %edx, -16(%rbp)
movslq %ecx, %rcx
movb $10, (%rax,%rcx)
LBB0_8:
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movb $0, (%rax,%rcx)
movl -16(%rbp), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/939606.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl ___VERIFIER_nondet_bool ; -- Begin function __VERIFIER_nondet_bool
.p2align 2
___VERIFIER_nondet_bool: ; @__VERIFIER_nondet_bool
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 16
mov x29, sp
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
bl ___VERIFIER_nondet_int
subs w8, w0, #0
cset w8, ne
and w0, w8, #0x1
ldp x29, x30, [sp], #16 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function main
lCPI1_0:
.quad 0x4079400000000000 ; double 404
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
sub sp, sp, #1632
stur wzr, [x29, #-20]
bl ___VERIFIER_nondet_int
str w0, [sp, #712]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-24]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-32]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-40]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-48]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-56]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-64]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-72]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-80]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-88]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-96]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-104]
bl ___VERIFIER_nondet_int
stur w0, [x29, #-112]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-120]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-128]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-136]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-144]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-152]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-160]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-168]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-176]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-184]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-192]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-200]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-208]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-216]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-224]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-232]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-240]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-248]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-256]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1384]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1376]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1368]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1360]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1352]
bl ___VERIFIER_nondet_float
str s0, [sp, #1344]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1336]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1328]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1320]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1312]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1304]
bl ___VERIFIER_nondet_float
str s0, [sp, #1296]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1288]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1280]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1272]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1264]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1256]
bl ___VERIFIER_nondet_float
str s0, [sp, #1248]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1240]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1232]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1224]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1216]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1208]
bl ___VERIFIER_nondet_float
str s0, [sp, #1200]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1192]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1184]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1176]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1168]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1160]
bl ___VERIFIER_nondet_float
str s0, [sp, #1152]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1144]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1136]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1128]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1120]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1112]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1104]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1096]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1088]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1080]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1072]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1064]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1056]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1048]
bl ___VERIFIER_nondet_float
str s0, [sp, #1040]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1032]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1024]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1016]
bl ___VERIFIER_nondet_int
str w0, [sp, #1008]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1000]
bl ___VERIFIER_nondet_bool
str w0, [sp, #992]
bl ___VERIFIER_nondet_float
str s0, [sp, #984]
bl ___VERIFIER_nondet_bool
str w0, [sp, #976]
bl ___VERIFIER_nondet_bool
str w0, [sp, #968]
bl ___VERIFIER_nondet_bool
str w0, [sp, #960]
bl ___VERIFIER_nondet_bool
str w0, [sp, #952]
bl ___VERIFIER_nondet_bool
str w0, [sp, #944]
bl ___VERIFIER_nondet_float
str s0, [sp, #936]
bl ___VERIFIER_nondet_bool
str w0, [sp, #928]
bl ___VERIFIER_nondet_bool
str w0, [sp, #920]
bl ___VERIFIER_nondet_bool
str w0, [sp, #912]
bl ___VERIFIER_nondet_bool
str w0, [sp, #904]
bl ___VERIFIER_nondet_bool
str w0, [sp, #896]
bl ___VERIFIER_nondet_float
str s0, [sp, #888]
bl ___VERIFIER_nondet_bool
str w0, [sp, #880]
bl ___VERIFIER_nondet_bool
str w0, [sp, #872]
bl ___VERIFIER_nondet_bool
str w0, [sp, #864]
bl ___VERIFIER_nondet_bool
str w0, [sp, #856]
bl ___VERIFIER_nondet_bool
str w0, [sp, #848]
bl ___VERIFIER_nondet_float
str s0, [sp, #840]
bl ___VERIFIER_nondet_bool
str w0, [sp, #832]
bl ___VERIFIER_nondet_bool
str w0, [sp, #824]
bl ___VERIFIER_nondet_bool
str w0, [sp, #816]
bl ___VERIFIER_nondet_bool
str w0, [sp, #808]
bl ___VERIFIER_nondet_bool
str w0, [sp, #800]
bl ___VERIFIER_nondet_float
str s0, [sp, #792]
bl ___VERIFIER_nondet_bool
str w0, [sp, #784]
bl ___VERIFIER_nondet_bool
str w0, [sp, #776]
bl ___VERIFIER_nondet_bool
str w0, [sp, #768]
bl ___VERIFIER_nondet_bool
str w0, [sp, #760]
bl ___VERIFIER_nondet_bool
str w0, [sp, #752]
bl ___VERIFIER_nondet_float
str s0, [sp, #744]
bl ___VERIFIER_nondet_bool
str w0, [sp, #736]
bl ___VERIFIER_nondet_bool
str w0, [sp, #728]
bl ___VERIFIER_nondet_bool
str w0, [sp, #720]
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_1
LBB1_1:
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_2
LBB1_2:
ldr s0, [sp, #1200]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_3
LBB1_3:
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_6
b LBB1_4
LBB1_4:
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_6
b LBB1_5
LBB1_5:
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_18
b LBB1_6
LBB1_6:
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_9
b LBB1_7
LBB1_7:
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_9
b LBB1_8
LBB1_8:
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_18
b LBB1_9
LBB1_9:
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_12
b LBB1_10
LBB1_10:
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_12
b LBB1_11
LBB1_11:
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_18
b LBB1_12
LBB1_12:
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_15
b LBB1_13
LBB1_13:
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_15
b LBB1_14
LBB1_14:
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_18
b LBB1_15
LBB1_15:
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_16
LBB1_16:
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_17
LBB1_17:
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_18
LBB1_18:
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_20
b LBB1_19
LBB1_19:
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_24
b LBB1_20
LBB1_20:
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_22
b LBB1_21
LBB1_21:
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_24
b LBB1_22
LBB1_22:
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_23
LBB1_23:
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_24
LBB1_24:
ldr s0, [sp, #1200]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_27
b LBB1_25
LBB1_25:
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_27
b LBB1_26
LBB1_26:
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_27
LBB1_27:
ldr s0, [sp, #1200]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_30
b LBB1_28
LBB1_28:
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_30
b LBB1_29
LBB1_29:
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_30
LBB1_30:
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_31
LBB1_31:
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_32
LBB1_32:
ldr s0, [sp, #1296]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_33
LBB1_33:
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_36
b LBB1_34
LBB1_34:
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_36
b LBB1_35
LBB1_35:
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_48
b LBB1_36
LBB1_36:
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_39
b LBB1_37
LBB1_37:
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_39
b LBB1_38
LBB1_38:
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_48
b LBB1_39
LBB1_39:
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_42
b LBB1_40
LBB1_40:
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_42
b LBB1_41
LBB1_41:
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_48
b LBB1_42
LBB1_42:
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_45
b LBB1_43
LBB1_43:
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_45
b LBB1_44
LBB1_44:
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_48
b LBB1_45
LBB1_45:
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_46
LBB1_46:
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_47
LBB1_47:
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_48
LBB1_48:
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_50
b LBB1_49
LBB1_49:
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_54
b LBB1_50
LBB1_50:
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_52
b LBB1_51
LBB1_51:
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_54
b LBB1_52
LBB1_52:
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_53
LBB1_53:
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_54
LBB1_54:
ldr s0, [sp, #1296]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_57
b LBB1_55
LBB1_55:
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_57
b LBB1_56
LBB1_56:
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_57
LBB1_57:
ldr s0, [sp, #1296]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_60
b LBB1_58
LBB1_58:
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_60
b LBB1_59
LBB1_59:
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_60
LBB1_60:
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_61
LBB1_61:
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_62
LBB1_62:
ldur s0, [x29, #-256]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_63
LBB1_63:
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_66
b LBB1_64
LBB1_64:
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_66
b LBB1_65
LBB1_65:
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_78
b LBB1_66
LBB1_66:
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_69
b LBB1_67
LBB1_67:
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_69
b LBB1_68
LBB1_68:
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_78
b LBB1_69
LBB1_69:
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_72
b LBB1_70
LBB1_70:
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_72
b LBB1_71
LBB1_71:
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_78
b LBB1_72
LBB1_72:
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_75
b LBB1_73
LBB1_73:
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_75
b LBB1_74
LBB1_74:
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_78
b LBB1_75
LBB1_75:
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_76
LBB1_76:
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_77
LBB1_77:
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_78
LBB1_78:
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_80
b LBB1_79
LBB1_79:
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_84
b LBB1_80
LBB1_80:
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_82
b LBB1_81
LBB1_81:
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_84
b LBB1_82
LBB1_82:
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_83
LBB1_83:
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_84
LBB1_84:
ldur s0, [x29, #-256]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_87
b LBB1_85
LBB1_85:
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_87
b LBB1_86
LBB1_86:
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_87
LBB1_87:
ldur s0, [x29, #-256]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_90
b LBB1_88
LBB1_88:
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_90
b LBB1_89
LBB1_89:
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_90
LBB1_90:
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_91
LBB1_91:
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_92
LBB1_92:
ldur s0, [x29, #-160]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_93
LBB1_93:
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_96
b LBB1_94
LBB1_94:
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_96
b LBB1_95
LBB1_95:
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_108
b LBB1_96
LBB1_96:
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_99
b LBB1_97
LBB1_97:
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_99
b LBB1_98
LBB1_98:
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_108
b LBB1_99
LBB1_99:
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_102
b LBB1_100
LBB1_100:
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_102
b LBB1_101
LBB1_101:
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_108
b LBB1_102
LBB1_102:
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_105
b LBB1_103
LBB1_103:
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_105
b LBB1_104
LBB1_104:
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_108
b LBB1_105
LBB1_105:
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_106
LBB1_106:
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_107
LBB1_107:
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_108
LBB1_108:
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_110
b LBB1_109
LBB1_109:
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_114
b LBB1_110
LBB1_110:
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_112
b LBB1_111
LBB1_111:
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_114
b LBB1_112
LBB1_112:
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_113
LBB1_113:
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_114
LBB1_114:
ldur s0, [x29, #-160]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_117
b LBB1_115
LBB1_115:
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_117
b LBB1_116
LBB1_116:
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_117
LBB1_117:
ldur s0, [x29, #-160]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_120
b LBB1_118
LBB1_118:
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_120
b LBB1_119
LBB1_119:
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_120
LBB1_120:
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_121
LBB1_121:
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_122
LBB1_122:
ldur s0, [x29, #-56]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_123
LBB1_123:
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_126
b LBB1_124
LBB1_124:
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_126
b LBB1_125
LBB1_125:
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_138
b LBB1_126
LBB1_126:
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_129
b LBB1_127
LBB1_127:
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_129
b LBB1_128
LBB1_128:
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_138
b LBB1_129
LBB1_129:
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_132
b LBB1_130
LBB1_130:
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_132
b LBB1_131
LBB1_131:
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_138
b LBB1_132
LBB1_132:
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_135
b LBB1_133
LBB1_133:
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_135
b LBB1_134
LBB1_134:
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_138
b LBB1_135
LBB1_135:
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_136
LBB1_136:
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_137
LBB1_137:
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_138
LBB1_138:
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_140
b LBB1_139
LBB1_139:
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_144
b LBB1_140
LBB1_140:
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_142
b LBB1_141
LBB1_141:
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_144
b LBB1_142
LBB1_142:
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_143
LBB1_143:
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_144
LBB1_144:
ldur s0, [x29, #-56]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_147
b LBB1_145
LBB1_145:
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_147
b LBB1_146
LBB1_146:
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_147
LBB1_147:
ldur s0, [x29, #-56]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_150
b LBB1_148
LBB1_148:
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_150
b LBB1_149
LBB1_149:
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_150
LBB1_150:
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_151
LBB1_151:
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_152
LBB1_152:
ldr s0, [sp, #744]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_153
LBB1_153:
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_156
b LBB1_154
LBB1_154:
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_156
b LBB1_155
LBB1_155:
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_168
b LBB1_156
LBB1_156:
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_159
b LBB1_157
LBB1_157:
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_159
b LBB1_158
LBB1_158:
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_168
b LBB1_159
LBB1_159:
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_162
b LBB1_160
LBB1_160:
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_162
b LBB1_161
LBB1_161:
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_168
b LBB1_162
LBB1_162:
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_165
b LBB1_163
LBB1_163:
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_165
b LBB1_164
LBB1_164:
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_168
b LBB1_165
LBB1_165:
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_166
LBB1_166:
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_167
LBB1_167:
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_168
LBB1_168:
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_170
b LBB1_169
LBB1_169:
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_174
b LBB1_170
LBB1_170:
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_172
b LBB1_171
LBB1_171:
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_174
b LBB1_172
LBB1_172:
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_173
LBB1_173:
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_174
LBB1_174:
ldr s0, [sp, #744]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_177
b LBB1_175
LBB1_175:
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_177
b LBB1_176
LBB1_176:
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_177
LBB1_177:
ldr s0, [sp, #744]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_180
b LBB1_178
LBB1_178:
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_180
b LBB1_179
LBB1_179:
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_180
LBB1_180:
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_181
LBB1_181:
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_182
LBB1_182:
ldr s0, [sp, #792]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_183
LBB1_183:
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_186
b LBB1_184
LBB1_184:
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_186
b LBB1_185
LBB1_185:
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_198
b LBB1_186
LBB1_186:
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_189
b LBB1_187
LBB1_187:
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_189
b LBB1_188
LBB1_188:
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_198
b LBB1_189
LBB1_189:
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_192
b LBB1_190
LBB1_190:
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_192
b LBB1_191
LBB1_191:
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_198
b LBB1_192
LBB1_192:
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_195
b LBB1_193
LBB1_193:
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_195
b LBB1_194
LBB1_194:
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_198
b LBB1_195
LBB1_195:
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_196
LBB1_196:
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_197
LBB1_197:
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_198
LBB1_198:
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_200
b LBB1_199
LBB1_199:
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_204
b LBB1_200
LBB1_200:
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_202
b LBB1_201
LBB1_201:
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_204
b LBB1_202
LBB1_202:
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_203
LBB1_203:
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_204
LBB1_204:
ldr s0, [sp, #792]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_207
b LBB1_205
LBB1_205:
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_207
b LBB1_206
LBB1_206:
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_207
LBB1_207:
ldr s0, [sp, #792]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_210
b LBB1_208
LBB1_208:
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_210
b LBB1_209
LBB1_209:
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_210
LBB1_210:
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_211
LBB1_211:
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_212
LBB1_212:
ldr s0, [sp, #840]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_213
LBB1_213:
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_216
b LBB1_214
LBB1_214:
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_216
b LBB1_215
LBB1_215:
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_228
b LBB1_216
LBB1_216:
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_219
b LBB1_217
LBB1_217:
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_219
b LBB1_218
LBB1_218:
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_228
b LBB1_219
LBB1_219:
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_222
b LBB1_220
LBB1_220:
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_222
b LBB1_221
LBB1_221:
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_228
b LBB1_222
LBB1_222:
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_225
b LBB1_223
LBB1_223:
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_225
b LBB1_224
LBB1_224:
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_228
b LBB1_225
LBB1_225:
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_226
LBB1_226:
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_227
LBB1_227:
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_228
LBB1_228:
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_230
b LBB1_229
LBB1_229:
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_234
b LBB1_230
LBB1_230:
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_232
b LBB1_231
LBB1_231:
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_234
b LBB1_232
LBB1_232:
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_233
LBB1_233:
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_234
LBB1_234:
ldr s0, [sp, #840]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_237
b LBB1_235
LBB1_235:
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_237
b LBB1_236
LBB1_236:
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_237
LBB1_237:
ldr s0, [sp, #840]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_240
b LBB1_238
LBB1_238:
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_240
b LBB1_239
LBB1_239:
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_240
LBB1_240:
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_241
LBB1_241:
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_242
LBB1_242:
ldr s0, [sp, #888]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_243
LBB1_243:
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_246
b LBB1_244
LBB1_244:
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_246
b LBB1_245
LBB1_245:
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_258
b LBB1_246
LBB1_246:
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_249
b LBB1_247
LBB1_247:
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_249
b LBB1_248
LBB1_248:
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_258
b LBB1_249
LBB1_249:
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_252
b LBB1_250
LBB1_250:
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_252
b LBB1_251
LBB1_251:
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_258
b LBB1_252
LBB1_252:
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_255
b LBB1_253
LBB1_253:
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_255
b LBB1_254
LBB1_254:
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_258
b LBB1_255
LBB1_255:
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_256
LBB1_256:
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_257
LBB1_257:
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_258
LBB1_258:
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_260
b LBB1_259
LBB1_259:
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_264
b LBB1_260
LBB1_260:
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_262
b LBB1_261
LBB1_261:
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_264
b LBB1_262
LBB1_262:
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_263
LBB1_263:
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_264
LBB1_264:
ldr s0, [sp, #888]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_267
b LBB1_265
LBB1_265:
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_267
b LBB1_266
LBB1_266:
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_267
LBB1_267:
ldr s0, [sp, #888]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_270
b LBB1_268
LBB1_268:
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_270
b LBB1_269
LBB1_269:
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_270
LBB1_270:
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_271
LBB1_271:
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_272
LBB1_272:
ldr s0, [sp, #936]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_273
LBB1_273:
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_276
b LBB1_274
LBB1_274:
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_276
b LBB1_275
LBB1_275:
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_288
b LBB1_276
LBB1_276:
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_279
b LBB1_277
LBB1_277:
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_279
b LBB1_278
LBB1_278:
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_288
b LBB1_279
LBB1_279:
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_282
b LBB1_280
LBB1_280:
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_282
b LBB1_281
LBB1_281:
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_288
b LBB1_282
LBB1_282:
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_285
b LBB1_283
LBB1_283:
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_285
b LBB1_284
LBB1_284:
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_288
b LBB1_285
LBB1_285:
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_286
LBB1_286:
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_287
LBB1_287:
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_288
LBB1_288:
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_290
b LBB1_289
LBB1_289:
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_294
b LBB1_290
LBB1_290:
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_292
b LBB1_291
LBB1_291:
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_294
b LBB1_292
LBB1_292:
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_293
LBB1_293:
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_294
LBB1_294:
ldr s0, [sp, #936]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_297
b LBB1_295
LBB1_295:
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_297
b LBB1_296
LBB1_296:
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_297
LBB1_297:
ldr s0, [sp, #936]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_300
b LBB1_298
LBB1_298:
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_300
b LBB1_299
LBB1_299:
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_300
LBB1_300:
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_301
LBB1_301:
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_302
LBB1_302:
ldr s0, [sp, #984]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_303
LBB1_303:
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_306
b LBB1_304
LBB1_304:
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_306
b LBB1_305
LBB1_305:
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_318
b LBB1_306
LBB1_306:
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_309
b LBB1_307
LBB1_307:
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_309
b LBB1_308
LBB1_308:
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_318
b LBB1_309
LBB1_309:
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_312
b LBB1_310
LBB1_310:
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_312
b LBB1_311
LBB1_311:
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_318
b LBB1_312
LBB1_312:
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_315
b LBB1_313
LBB1_313:
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_315
b LBB1_314
LBB1_314:
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_318
b LBB1_315
LBB1_315:
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_316
LBB1_316:
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_317
LBB1_317:
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_318
LBB1_318:
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_320
b LBB1_319
LBB1_319:
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_324
b LBB1_320
LBB1_320:
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_322
b LBB1_321
LBB1_321:
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_324
b LBB1_322
LBB1_322:
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_323
LBB1_323:
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_324
LBB1_324:
ldr s0, [sp, #984]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_327
b LBB1_325
LBB1_325:
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_327
b LBB1_326
LBB1_326:
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_327
LBB1_327:
ldr s0, [sp, #984]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_330
b LBB1_328
LBB1_328:
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_330
b LBB1_329
LBB1_329:
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_330
LBB1_330:
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_331
LBB1_331:
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_332
LBB1_332:
ldr s0, [sp, #1040]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_333
LBB1_333:
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_336
b LBB1_334
LBB1_334:
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_336
b LBB1_335
LBB1_335:
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_348
b LBB1_336
LBB1_336:
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_339
b LBB1_337
LBB1_337:
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_339
b LBB1_338
LBB1_338:
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_348
b LBB1_339
LBB1_339:
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_342
b LBB1_340
LBB1_340:
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_342
b LBB1_341
LBB1_341:
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_348
b LBB1_342
LBB1_342:
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_345
b LBB1_343
LBB1_343:
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_345
b LBB1_344
LBB1_344:
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_348
b LBB1_345
LBB1_345:
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_346
LBB1_346:
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_347
LBB1_347:
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_348
LBB1_348:
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_350
b LBB1_349
LBB1_349:
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_354
b LBB1_350
LBB1_350:
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_352
b LBB1_351
LBB1_351:
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_354
b LBB1_352
LBB1_352:
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_353
LBB1_353:
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_354
LBB1_354:
ldr s0, [sp, #1040]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_357
b LBB1_355
LBB1_355:
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_357
b LBB1_356
LBB1_356:
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_357
LBB1_357:
ldr s0, [sp, #1040]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_360
b LBB1_358
LBB1_358:
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_360
b LBB1_359
LBB1_359:
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_360
LBB1_360:
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_361
LBB1_361:
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_362
LBB1_362:
ldr s0, [sp, #1152]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_363
LBB1_363:
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_366
b LBB1_364
LBB1_364:
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_366
b LBB1_365
LBB1_365:
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_378
b LBB1_366
LBB1_366:
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_369
b LBB1_367
LBB1_367:
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_369
b LBB1_368
LBB1_368:
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_378
b LBB1_369
LBB1_369:
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_372
b LBB1_370
LBB1_370:
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_372
b LBB1_371
LBB1_371:
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_378
b LBB1_372
LBB1_372:
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_375
b LBB1_373
LBB1_373:
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_375
b LBB1_374
LBB1_374:
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_378
b LBB1_375
LBB1_375:
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_376
LBB1_376:
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_377
LBB1_377:
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_378
LBB1_378:
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_380
b LBB1_379
LBB1_379:
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_384
b LBB1_380
LBB1_380:
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_382
b LBB1_381
LBB1_381:
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_384
b LBB1_382
LBB1_382:
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_383
LBB1_383:
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_384
LBB1_384:
ldr s0, [sp, #1152]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_387
b LBB1_385
LBB1_385:
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_387
b LBB1_386
LBB1_386:
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_387
LBB1_387:
ldr s0, [sp, #1152]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_390
b LBB1_388
LBB1_388:
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_390
b LBB1_389
LBB1_389:
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_390
LBB1_390:
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_391
LBB1_391:
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_392
LBB1_392:
ldr s0, [sp, #1248]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_393
LBB1_393:
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_396
b LBB1_394
LBB1_394:
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_396
b LBB1_395
LBB1_395:
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_408
b LBB1_396
LBB1_396:
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_399
b LBB1_397
LBB1_397:
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_399
b LBB1_398
LBB1_398:
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_408
b LBB1_399
LBB1_399:
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_402
b LBB1_400
LBB1_400:
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_402
b LBB1_401
LBB1_401:
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_408
b LBB1_402
LBB1_402:
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_405
b LBB1_403
LBB1_403:
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_405
b LBB1_404
LBB1_404:
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_408
b LBB1_405
LBB1_405:
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_406
LBB1_406:
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_407
LBB1_407:
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_408
LBB1_408:
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_410
b LBB1_409
LBB1_409:
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_414
b LBB1_410
LBB1_410:
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_412
b LBB1_411
LBB1_411:
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_414
b LBB1_412
LBB1_412:
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_413
LBB1_413:
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_414
LBB1_414:
ldr s0, [sp, #1248]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_417
b LBB1_415
LBB1_415:
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_417
b LBB1_416
LBB1_416:
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_417
LBB1_417:
ldr s0, [sp, #1248]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_420
b LBB1_418
LBB1_418:
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_420
b LBB1_419
LBB1_419:
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_420
LBB1_420:
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_421
LBB1_421:
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_422
LBB1_422:
ldr s0, [sp, #1344]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_423
LBB1_423:
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_426
b LBB1_424
LBB1_424:
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_426
b LBB1_425
LBB1_425:
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_438
b LBB1_426
LBB1_426:
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_429
b LBB1_427
LBB1_427:
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_429
b LBB1_428
LBB1_428:
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_438
b LBB1_429
LBB1_429:
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_432
b LBB1_430
LBB1_430:
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_432
b LBB1_431
LBB1_431:
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_438
b LBB1_432
LBB1_432:
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_435
b LBB1_433
LBB1_433:
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_435
b LBB1_434
LBB1_434:
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_438
b LBB1_435
LBB1_435:
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_436
LBB1_436:
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_437
LBB1_437:
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_438
LBB1_438:
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_440
b LBB1_439
LBB1_439:
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_444
b LBB1_440
LBB1_440:
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_442
b LBB1_441
LBB1_441:
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_444
b LBB1_442
LBB1_442:
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_443
LBB1_443:
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_444
LBB1_444:
ldr s0, [sp, #1344]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_447
b LBB1_445
LBB1_445:
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_447
b LBB1_446
LBB1_446:
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_447
LBB1_447:
ldr s0, [sp, #1344]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_450
b LBB1_448
LBB1_448:
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_450
b LBB1_449
LBB1_449:
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_450
LBB1_450:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_451
LBB1_451:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_452
LBB1_452:
ldur s0, [x29, #-208]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_453
LBB1_453:
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_456
b LBB1_454
LBB1_454:
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_456
b LBB1_455
LBB1_455:
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_468
b LBB1_456
LBB1_456:
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_459
b LBB1_457
LBB1_457:
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_459
b LBB1_458
LBB1_458:
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_468
b LBB1_459
LBB1_459:
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_462
b LBB1_460
LBB1_460:
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_462
b LBB1_461
LBB1_461:
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_468
b LBB1_462
LBB1_462:
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_465
b LBB1_463
LBB1_463:
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_465
b LBB1_464
LBB1_464:
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_468
b LBB1_465
LBB1_465:
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_466
LBB1_466:
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_467
LBB1_467:
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_468
LBB1_468:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_470
b LBB1_469
LBB1_469:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_474
b LBB1_470
LBB1_470:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_472
b LBB1_471
LBB1_471:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_474
b LBB1_472
LBB1_472:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_473
LBB1_473:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_474
LBB1_474:
ldur s0, [x29, #-208]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_477
b LBB1_475
LBB1_475:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_477
b LBB1_476
LBB1_476:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_477
LBB1_477:
ldur s0, [x29, #-208]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_480
b LBB1_478
LBB1_478:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_480
b LBB1_479
LBB1_479:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_480
LBB1_480:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_481
LBB1_481:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_482
LBB1_482:
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_485
b LBB1_483
LBB1_483:
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_485
b LBB1_484
LBB1_484:
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_497
b LBB1_485
LBB1_485:
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_488
b LBB1_486
LBB1_486:
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_488
b LBB1_487
LBB1_487:
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_497
b LBB1_488
LBB1_488:
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_491
b LBB1_489
LBB1_489:
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_491
b LBB1_490
LBB1_490:
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_497
b LBB1_491
LBB1_491:
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_494
b LBB1_492
LBB1_492:
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_494
b LBB1_493
LBB1_493:
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_497
b LBB1_494
LBB1_494:
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_495
LBB1_495:
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_496
LBB1_496:
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_497
LBB1_497:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_499
b LBB1_498
LBB1_498:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_505
b LBB1_499
LBB1_499:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_501
b LBB1_500
LBB1_500:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_505
b LBB1_501
LBB1_501:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_503
b LBB1_502
LBB1_502:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_505
b LBB1_503
LBB1_503:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_504
LBB1_504:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_505
LBB1_505:
ldur w8, [x29, #-112]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_506
LBB1_506:
ldur s0, [x29, #-88]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_507
LBB1_507:
ldur s0, [x29, #-88]
fcvt d1, s0
fmov d0, #13.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_510
b LBB1_508
LBB1_508:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_510
b LBB1_509
LBB1_509:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_510
LBB1_510:
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_513
b LBB1_511
LBB1_511:
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_513
b LBB1_512
LBB1_512:
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_513
LBB1_513:
ldur s0, [x29, #-48]
fcvt d1, s0
movi d0, #0000000000000000
fcmp d0, d1
cset w8, hi
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_514
LBB1_514:
ldur s0, [x29, #-48]
ldur s1, [x29, #-32]
fcmp s0, s1
cset w8, ne
mov w9, #0
str w9, [sp, #704] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_529
b LBB1_515
LBB1_515:
ldr w8, [sp, #1056]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_521
b LBB1_516
LBB1_516:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_517
LBB1_517:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_518
LBB1_518:
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_520
b LBB1_519
LBB1_519:
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_520
LBB1_520:
ldr w8, [sp, #1072]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_521
LBB1_521:
ldr w8, [sp, #1080]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_522
LBB1_522:
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_524
b LBB1_523
LBB1_523:
ldr w8, [sp, #1088]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_524
LBB1_524:
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_525
LBB1_525:
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_526
LBB1_526:
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #700] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_528
b LBB1_527
LBB1_527:
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #700] ; 4-byte Folded Spill
b LBB1_528
LBB1_528:
ldr w8, [sp, #700] ; 4-byte Folded Reload
str w8, [sp, #704] ; 4-byte Folded Spill
b LBB1_529
LBB1_529:
ldr w8, [sp, #704] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #708]
b LBB1_530
LBB1_530: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #712]
subs w8, w8, #0
cset w8, lt
mov w9, #0
str w9, [sp, #696] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_532
b LBB1_531
LBB1_531: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #708]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #696] ; 4-byte Folded Spill
b LBB1_532
LBB1_532: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #696] ; 4-byte Folded Reload
tbnz w8, #0, LBB1_533
b LBB1_4681
LBB1_533: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_538
b LBB1_534
LBB1_534: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_538
b LBB1_535
LBB1_535: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_538
b LBB1_536
LBB1_536: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_538
b LBB1_537
LBB1_537: ; in Loop: Header=BB1_530 Depth=1
bl ___VERIFIER_nondet_int
str w0, [sp, #712]
b LBB1_539
LBB1_538: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #712]
subs w8, w8, #1
str w8, [sp, #712]
b LBB1_539
LBB1_539: ; in Loop: Header=BB1_530 Depth=1
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-28]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-36]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-44]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-52]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-60]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-68]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-76]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-84]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-92]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-100]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-108]
bl ___VERIFIER_nondet_int
stur w0, [x29, #-116]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-124]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-132]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-140]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-148]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-156]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-164]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-172]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-180]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-188]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-196]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-204]
bl ___VERIFIER_nondet_float
stur s0, [x29, #-212]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-220]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-228]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-236]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-244]
bl ___VERIFIER_nondet_bool
stur w0, [x29, #-252]
bl ___VERIFIER_nondet_float
str s0, [sp, #1388]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1380]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1372]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1364]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1356]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1348]
bl ___VERIFIER_nondet_float
str s0, [sp, #1340]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1332]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1324]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1316]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1308]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1300]
bl ___VERIFIER_nondet_float
str s0, [sp, #1292]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1284]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1276]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1268]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1260]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1252]
bl ___VERIFIER_nondet_float
str s0, [sp, #1244]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1236]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1228]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1220]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1212]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1204]
bl ___VERIFIER_nondet_float
str s0, [sp, #1196]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1188]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1180]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1172]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1164]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1156]
bl ___VERIFIER_nondet_float
str s0, [sp, #1148]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1140]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1132]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1124]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1116]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1108]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1100]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1092]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1084]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1076]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1068]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1060]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1052]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1044]
bl ___VERIFIER_nondet_float
str s0, [sp, #1036]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1028]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1020]
bl ___VERIFIER_nondet_bool
str w0, [sp, #1012]
bl ___VERIFIER_nondet_int
str w0, [sp, #1004]
bl ___VERIFIER_nondet_bool
str w0, [sp, #996]
bl ___VERIFIER_nondet_bool
str w0, [sp, #988]
bl ___VERIFIER_nondet_float
str s0, [sp, #980]
bl ___VERIFIER_nondet_bool
str w0, [sp, #972]
bl ___VERIFIER_nondet_bool
str w0, [sp, #964]
bl ___VERIFIER_nondet_bool
str w0, [sp, #956]
bl ___VERIFIER_nondet_bool
str w0, [sp, #948]
bl ___VERIFIER_nondet_bool
str w0, [sp, #940]
bl ___VERIFIER_nondet_float
str s0, [sp, #932]
bl ___VERIFIER_nondet_bool
str w0, [sp, #924]
bl ___VERIFIER_nondet_bool
str w0, [sp, #916]
bl ___VERIFIER_nondet_bool
str w0, [sp, #908]
bl ___VERIFIER_nondet_bool
str w0, [sp, #900]
bl ___VERIFIER_nondet_bool
str w0, [sp, #892]
bl ___VERIFIER_nondet_float
str s0, [sp, #884]
bl ___VERIFIER_nondet_bool
str w0, [sp, #876]
bl ___VERIFIER_nondet_bool
str w0, [sp, #868]
bl ___VERIFIER_nondet_bool
str w0, [sp, #860]
bl ___VERIFIER_nondet_bool
str w0, [sp, #852]
bl ___VERIFIER_nondet_bool
str w0, [sp, #844]
bl ___VERIFIER_nondet_float
str s0, [sp, #836]
bl ___VERIFIER_nondet_bool
str w0, [sp, #828]
bl ___VERIFIER_nondet_bool
str w0, [sp, #820]
bl ___VERIFIER_nondet_bool
str w0, [sp, #812]
bl ___VERIFIER_nondet_bool
str w0, [sp, #804]
bl ___VERIFIER_nondet_bool
str w0, [sp, #796]
bl ___VERIFIER_nondet_float
str s0, [sp, #788]
bl ___VERIFIER_nondet_bool
str w0, [sp, #780]
bl ___VERIFIER_nondet_bool
str w0, [sp, #772]
bl ___VERIFIER_nondet_bool
str w0, [sp, #764]
bl ___VERIFIER_nondet_bool
str w0, [sp, #756]
bl ___VERIFIER_nondet_bool
str w0, [sp, #748]
bl ___VERIFIER_nondet_float
str s0, [sp, #740]
bl ___VERIFIER_nondet_bool
str w0, [sp, #732]
bl ___VERIFIER_nondet_bool
str w0, [sp, #724]
bl ___VERIFIER_nondet_bool
str w0, [sp, #716]
ldr w8, [sp, #1172]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_542
b LBB1_540
LBB1_540: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1188]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_542
b LBB1_541
LBB1_541: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_554
b LBB1_542
LBB1_542: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1172]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_545
b LBB1_543
LBB1_543: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1188]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_545
b LBB1_544
LBB1_544: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_554
b LBB1_545
LBB1_545: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1172]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_548
b LBB1_546
LBB1_546: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1188]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_548
b LBB1_547
LBB1_547: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_554
b LBB1_548
LBB1_548: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1172]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_551
b LBB1_549
LBB1_549: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_551
b LBB1_550
LBB1_550: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1188]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_554
b LBB1_551
LBB1_551: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1172]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_552
b LBB1_4680
LBB1_552: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1180]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_553
b LBB1_4680
LBB1_553: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1188]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_554
b LBB1_4680
LBB1_554: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_556
b LBB1_555
LBB1_555: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_560
b LBB1_556
LBB1_556: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_558
b LBB1_557
LBB1_557: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_560
b LBB1_558
LBB1_558: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_559
b LBB1_4680
LBB1_559: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_560
b LBB1_4680
LBB1_560: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_563
b LBB1_561
LBB1_561: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_563
b LBB1_562
LBB1_562: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_563
b LBB1_4680
LBB1_563: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_566
b LBB1_564
LBB1_564: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_566
b LBB1_565
LBB1_565: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_566
b LBB1_4680
LBB1_566: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_570
b LBB1_567
LBB1_567: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
ldr w9, [sp, #1204]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_568
b LBB1_4680
LBB1_568: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
ldr w9, [sp, #1212]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_569
b LBB1_4680
LBB1_569: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1200]
fcvt d3, s1
ldr s1, [sp, #1196]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_570
b LBB1_4680
LBB1_570: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
ldr w9, [sp, #1204]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_573
b LBB1_571
LBB1_571: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
ldr w9, [sp, #1212]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_573
b LBB1_572
LBB1_572: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1200]
fcvt d3, s1
ldr s1, [sp, #1196]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_576
b LBB1_573
LBB1_573: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_576
b LBB1_574
LBB1_574: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_576
b LBB1_575
LBB1_575: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_576
b LBB1_4680
LBB1_576: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_578
b LBB1_577
LBB1_577: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_588
b LBB1_578
LBB1_578: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_580
b LBB1_579
LBB1_579: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_588
b LBB1_580
LBB1_580: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_582
b LBB1_581
LBB1_581: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_588
b LBB1_582
LBB1_582: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_588
b LBB1_583
LBB1_583: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_588
b LBB1_584
LBB1_584: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_588
b LBB1_585
LBB1_585: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_586
b LBB1_4680
LBB1_586: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_587
b LBB1_4680
LBB1_587: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_588
b LBB1_4680
LBB1_588: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_592
b LBB1_589
LBB1_589: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_592
b LBB1_590
LBB1_590: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_592
b LBB1_591
LBB1_591: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_600
b LBB1_592
LBB1_592: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_600
b LBB1_593
LBB1_593: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_600
b LBB1_594
LBB1_594: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_600
b LBB1_595
LBB1_595: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_600
b LBB1_596
LBB1_596: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_600
b LBB1_597
LBB1_597: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_598
b LBB1_4680
LBB1_598: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_599
b LBB1_4680
LBB1_599: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_600
b LBB1_4680
LBB1_600: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_604
b LBB1_601
LBB1_601: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_604
b LBB1_602
LBB1_602: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_604
b LBB1_603
LBB1_603: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_612
b LBB1_604
LBB1_604: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_612
b LBB1_605
LBB1_605: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_612
b LBB1_606
LBB1_606: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_612
b LBB1_607
LBB1_607: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_612
b LBB1_608
LBB1_608: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_612
b LBB1_609
LBB1_609: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_610
b LBB1_4680
LBB1_610: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_611
b LBB1_4680
LBB1_611: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_612
b LBB1_4680
LBB1_612: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_619
b LBB1_613
LBB1_613: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_616
b LBB1_614
LBB1_614: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_616
b LBB1_615
LBB1_615: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_627
b LBB1_616
LBB1_616: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_619
b LBB1_617
LBB1_617: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_619
b LBB1_618
LBB1_618: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_627
b LBB1_619
LBB1_619: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_627
b LBB1_620
LBB1_620: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_627
b LBB1_621
LBB1_621: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_627
b LBB1_622
LBB1_622: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_627
b LBB1_623
LBB1_623: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_627
b LBB1_624
LBB1_624: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_625
b LBB1_4680
LBB1_625: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_626
b LBB1_4680
LBB1_626: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_627
b LBB1_4680
LBB1_627: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_629
b LBB1_628
LBB1_628: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_637
b LBB1_629
LBB1_629: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_631
b LBB1_630
LBB1_630: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_637
b LBB1_631
LBB1_631: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_637
b LBB1_632
LBB1_632: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_637
b LBB1_633
LBB1_633: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_637
b LBB1_634
LBB1_634: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_635
b LBB1_4680
LBB1_635: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_636
b LBB1_4680
LBB1_636: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_637
b LBB1_4680
LBB1_637: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1200]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_642
b LBB1_638
LBB1_638: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_642
b LBB1_639
LBB1_639: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_642
b LBB1_640
LBB1_640: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_642
b LBB1_641
LBB1_641: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_650
b LBB1_642
LBB1_642: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_650
b LBB1_643
LBB1_643: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_650
b LBB1_644
LBB1_644: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_650
b LBB1_645
LBB1_645: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_650
b LBB1_646
LBB1_646: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_650
b LBB1_647
LBB1_647: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_648
b LBB1_4680
LBB1_648: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_649
b LBB1_4680
LBB1_649: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_650
b LBB1_4680
LBB1_650: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1200]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_655
b LBB1_651
LBB1_651: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_655
b LBB1_652
LBB1_652: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_655
b LBB1_653
LBB1_653: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_655
b LBB1_654
LBB1_654: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_663
b LBB1_655
LBB1_655: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_663
b LBB1_656
LBB1_656: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_663
b LBB1_657
LBB1_657: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_663
b LBB1_658
LBB1_658: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_663
b LBB1_659
LBB1_659: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_663
b LBB1_660
LBB1_660: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_661
b LBB1_4680
LBB1_661: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_662
b LBB1_4680
LBB1_662: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_663
b LBB1_4680
LBB1_663: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_665
b LBB1_664
LBB1_664: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_673
b LBB1_665
LBB1_665: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_667
b LBB1_666
LBB1_666: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_673
b LBB1_667
LBB1_667: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_673
b LBB1_668
LBB1_668: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_673
b LBB1_669
LBB1_669: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_673
b LBB1_670
LBB1_670: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_671
b LBB1_4680
LBB1_671: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_672
b LBB1_4680
LBB1_672: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_673
b LBB1_4680
LBB1_673: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1200]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_678
b LBB1_674
LBB1_674: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_678
b LBB1_675
LBB1_675: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_678
b LBB1_676
LBB1_676: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_678
b LBB1_677
LBB1_677: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_686
b LBB1_678
LBB1_678: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_686
b LBB1_679
LBB1_679: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_686
b LBB1_680
LBB1_680: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_686
b LBB1_681
LBB1_681: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_686
b LBB1_682
LBB1_682: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_686
b LBB1_683
LBB1_683: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_684
b LBB1_4680
LBB1_684: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_685
b LBB1_4680
LBB1_685: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_686
b LBB1_4680
LBB1_686: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1200]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_691
b LBB1_687
LBB1_687: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_691
b LBB1_688
LBB1_688: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_691
b LBB1_689
LBB1_689: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_691
b LBB1_690
LBB1_690: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1196]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_699
b LBB1_691
LBB1_691: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1212]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_699
b LBB1_692
LBB1_692: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_699
b LBB1_693
LBB1_693: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1208]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_699
b LBB1_694
LBB1_694: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_699
b LBB1_695
LBB1_695: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_699
b LBB1_696
LBB1_696: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_697
b LBB1_4680
LBB1_697: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_698
b LBB1_4680
LBB1_698: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_699
b LBB1_4680
LBB1_699: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1268]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_702
b LBB1_700
LBB1_700: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1284]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_702
b LBB1_701
LBB1_701: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1276]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_714
b LBB1_702
LBB1_702: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1268]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_705
b LBB1_703
LBB1_703: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1284]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_705
b LBB1_704
LBB1_704: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1276]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_714
b LBB1_705
LBB1_705: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1268]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_708
b LBB1_706
LBB1_706: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1284]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_708
b LBB1_707
LBB1_707: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1276]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_714
b LBB1_708
LBB1_708: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1268]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_711
b LBB1_709
LBB1_709: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1276]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_711
b LBB1_710
LBB1_710: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1284]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_714
b LBB1_711
LBB1_711: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1268]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_712
b LBB1_4680
LBB1_712: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1276]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_713
b LBB1_4680
LBB1_713: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1284]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_714
b LBB1_4680
LBB1_714: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_716
b LBB1_715
LBB1_715: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_720
b LBB1_716
LBB1_716: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_718
b LBB1_717
LBB1_717: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_720
b LBB1_718
LBB1_718: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_719
b LBB1_4680
LBB1_719: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_720
b LBB1_4680
LBB1_720: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_723
b LBB1_721
LBB1_721: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_723
b LBB1_722
LBB1_722: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_723
b LBB1_4680
LBB1_723: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_726
b LBB1_724
LBB1_724: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_726
b LBB1_725
LBB1_725: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_726
b LBB1_4680
LBB1_726: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_730
b LBB1_727
LBB1_727: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
ldr w9, [sp, #1300]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_728
b LBB1_4680
LBB1_728: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
ldr w9, [sp, #1308]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_729
b LBB1_4680
LBB1_729: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1296]
fcvt d3, s1
ldr s1, [sp, #1292]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_730
b LBB1_4680
LBB1_730: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
ldr w9, [sp, #1300]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_733
b LBB1_731
LBB1_731: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
ldr w9, [sp, #1308]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_733
b LBB1_732
LBB1_732: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1296]
fcvt d3, s1
ldr s1, [sp, #1292]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_736
b LBB1_733
LBB1_733: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_736
b LBB1_734
LBB1_734: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_736
b LBB1_735
LBB1_735: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_736
b LBB1_4680
LBB1_736: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_738
b LBB1_737
LBB1_737: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_748
b LBB1_738
LBB1_738: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_740
b LBB1_739
LBB1_739: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_748
b LBB1_740
LBB1_740: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_742
b LBB1_741
LBB1_741: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_748
b LBB1_742
LBB1_742: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_748
b LBB1_743
LBB1_743: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_748
b LBB1_744
LBB1_744: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_748
b LBB1_745
LBB1_745: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_746
b LBB1_4680
LBB1_746: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_747
b LBB1_4680
LBB1_747: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_748
b LBB1_4680
LBB1_748: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_752
b LBB1_749
LBB1_749: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_752
b LBB1_750
LBB1_750: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_752
b LBB1_751
LBB1_751: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_760
b LBB1_752
LBB1_752: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_760
b LBB1_753
LBB1_753: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_760
b LBB1_754
LBB1_754: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_760
b LBB1_755
LBB1_755: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_760
b LBB1_756
LBB1_756: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_760
b LBB1_757
LBB1_757: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_758
b LBB1_4680
LBB1_758: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_759
b LBB1_4680
LBB1_759: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_760
b LBB1_4680
LBB1_760: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_764
b LBB1_761
LBB1_761: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_764
b LBB1_762
LBB1_762: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_764
b LBB1_763
LBB1_763: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_772
b LBB1_764
LBB1_764: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_772
b LBB1_765
LBB1_765: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_772
b LBB1_766
LBB1_766: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_772
b LBB1_767
LBB1_767: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_772
b LBB1_768
LBB1_768: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_772
b LBB1_769
LBB1_769: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_770
b LBB1_4680
LBB1_770: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_771
b LBB1_4680
LBB1_771: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_772
b LBB1_4680
LBB1_772: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_779
b LBB1_773
LBB1_773: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_776
b LBB1_774
LBB1_774: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_776
b LBB1_775
LBB1_775: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_787
b LBB1_776
LBB1_776: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_779
b LBB1_777
LBB1_777: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_779
b LBB1_778
LBB1_778: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_787
b LBB1_779
LBB1_779: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_787
b LBB1_780
LBB1_780: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_787
b LBB1_781
LBB1_781: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_787
b LBB1_782
LBB1_782: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_787
b LBB1_783
LBB1_783: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_787
b LBB1_784
LBB1_784: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_785
b LBB1_4680
LBB1_785: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_786
b LBB1_4680
LBB1_786: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_787
b LBB1_4680
LBB1_787: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_789
b LBB1_788
LBB1_788: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_797
b LBB1_789
LBB1_789: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_791
b LBB1_790
LBB1_790: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_797
b LBB1_791
LBB1_791: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_797
b LBB1_792
LBB1_792: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_797
b LBB1_793
LBB1_793: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_797
b LBB1_794
LBB1_794: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_795
b LBB1_4680
LBB1_795: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_796
b LBB1_4680
LBB1_796: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_797
b LBB1_4680
LBB1_797: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1296]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_802
b LBB1_798
LBB1_798: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_802
b LBB1_799
LBB1_799: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_802
b LBB1_800
LBB1_800: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_802
b LBB1_801
LBB1_801: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_810
b LBB1_802
LBB1_802: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_810
b LBB1_803
LBB1_803: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_810
b LBB1_804
LBB1_804: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_810
b LBB1_805
LBB1_805: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_810
b LBB1_806
LBB1_806: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_810
b LBB1_807
LBB1_807: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_808
b LBB1_4680
LBB1_808: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_809
b LBB1_4680
LBB1_809: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_810
b LBB1_4680
LBB1_810: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1296]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_815
b LBB1_811
LBB1_811: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_815
b LBB1_812
LBB1_812: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_815
b LBB1_813
LBB1_813: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_815
b LBB1_814
LBB1_814: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_823
b LBB1_815
LBB1_815: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_823
b LBB1_816
LBB1_816: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_823
b LBB1_817
LBB1_817: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_823
b LBB1_818
LBB1_818: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_823
b LBB1_819
LBB1_819: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_823
b LBB1_820
LBB1_820: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_821
b LBB1_4680
LBB1_821: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_822
b LBB1_4680
LBB1_822: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_823
b LBB1_4680
LBB1_823: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_825
b LBB1_824
LBB1_824: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_833
b LBB1_825
LBB1_825: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_827
b LBB1_826
LBB1_826: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_833
b LBB1_827
LBB1_827: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_833
b LBB1_828
LBB1_828: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_833
b LBB1_829
LBB1_829: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_833
b LBB1_830
LBB1_830: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_831
b LBB1_4680
LBB1_831: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_832
b LBB1_4680
LBB1_832: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_833
b LBB1_4680
LBB1_833: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1296]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_838
b LBB1_834
LBB1_834: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_838
b LBB1_835
LBB1_835: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_838
b LBB1_836
LBB1_836: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_838
b LBB1_837
LBB1_837: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_846
b LBB1_838
LBB1_838: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_846
b LBB1_839
LBB1_839: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_846
b LBB1_840
LBB1_840: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_846
b LBB1_841
LBB1_841: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_846
b LBB1_842
LBB1_842: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_846
b LBB1_843
LBB1_843: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_844
b LBB1_4680
LBB1_844: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_845
b LBB1_4680
LBB1_845: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_846
b LBB1_4680
LBB1_846: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1296]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_851
b LBB1_847
LBB1_847: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_851
b LBB1_848
LBB1_848: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_851
b LBB1_849
LBB1_849: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_851
b LBB1_850
LBB1_850: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1292]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_859
b LBB1_851
LBB1_851: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1308]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_859
b LBB1_852
LBB1_852: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1300]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_859
b LBB1_853
LBB1_853: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1304]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_859
b LBB1_854
LBB1_854: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1312]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_859
b LBB1_855
LBB1_855: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_859
b LBB1_856
LBB1_856: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_857
b LBB1_4680
LBB1_857: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_858
b LBB1_4680
LBB1_858: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_859
b LBB1_4680
LBB1_859: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1364]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_862
b LBB1_860
LBB1_860: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1380]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_862
b LBB1_861
LBB1_861: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1372]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_874
b LBB1_862
LBB1_862: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1364]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_865
b LBB1_863
LBB1_863: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1380]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_865
b LBB1_864
LBB1_864: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1372]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_874
b LBB1_865
LBB1_865: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1364]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_868
b LBB1_866
LBB1_866: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1380]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_868
b LBB1_867
LBB1_867: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1372]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_874
b LBB1_868
LBB1_868: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1364]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_871
b LBB1_869
LBB1_869: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1372]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_871
b LBB1_870
LBB1_870: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1380]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_874
b LBB1_871
LBB1_871: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1364]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_872
b LBB1_4680
LBB1_872: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1372]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_873
b LBB1_4680
LBB1_873: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1380]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_874
b LBB1_4680
LBB1_874: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_876
b LBB1_875
LBB1_875: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_880
b LBB1_876
LBB1_876: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_878
b LBB1_877
LBB1_877: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_880
b LBB1_878
LBB1_878: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_879
b LBB1_4680
LBB1_879: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_880
b LBB1_4680
LBB1_880: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_883
b LBB1_881
LBB1_881: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_883
b LBB1_882
LBB1_882: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_883
b LBB1_4680
LBB1_883: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_886
b LBB1_884
LBB1_884: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_886
b LBB1_885
LBB1_885: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_886
b LBB1_4680
LBB1_886: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_890
b LBB1_887
LBB1_887: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
ldur w9, [x29, #-252]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_888
b LBB1_4680
LBB1_888: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
ldur w9, [x29, #-244]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_889
b LBB1_4680
LBB1_889: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-256]
fcvt d3, s1
ldr s1, [sp, #1388]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_890
b LBB1_4680
LBB1_890: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
ldur w9, [x29, #-252]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_893
b LBB1_891
LBB1_891: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
ldur w9, [x29, #-244]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_893
b LBB1_892
LBB1_892: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-256]
fcvt d3, s1
ldr s1, [sp, #1388]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_896
b LBB1_893
LBB1_893: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_896
b LBB1_894
LBB1_894: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_896
b LBB1_895
LBB1_895: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_896
b LBB1_4680
LBB1_896: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_898
b LBB1_897
LBB1_897: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_908
b LBB1_898
LBB1_898: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_900
b LBB1_899
LBB1_899: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_908
b LBB1_900
LBB1_900: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_902
b LBB1_901
LBB1_901: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_908
b LBB1_902
LBB1_902: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_908
b LBB1_903
LBB1_903: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_908
b LBB1_904
LBB1_904: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_908
b LBB1_905
LBB1_905: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_906
b LBB1_4680
LBB1_906: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_907
b LBB1_4680
LBB1_907: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_908
b LBB1_4680
LBB1_908: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_912
b LBB1_909
LBB1_909: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_912
b LBB1_910
LBB1_910: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_912
b LBB1_911
LBB1_911: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_920
b LBB1_912
LBB1_912: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_920
b LBB1_913
LBB1_913: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_920
b LBB1_914
LBB1_914: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_920
b LBB1_915
LBB1_915: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_920
b LBB1_916
LBB1_916: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_920
b LBB1_917
LBB1_917: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_918
b LBB1_4680
LBB1_918: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_919
b LBB1_4680
LBB1_919: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_920
b LBB1_4680
LBB1_920: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_924
b LBB1_921
LBB1_921: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_924
b LBB1_922
LBB1_922: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_924
b LBB1_923
LBB1_923: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_932
b LBB1_924
LBB1_924: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_932
b LBB1_925
LBB1_925: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_932
b LBB1_926
LBB1_926: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_932
b LBB1_927
LBB1_927: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_932
b LBB1_928
LBB1_928: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_932
b LBB1_929
LBB1_929: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_930
b LBB1_4680
LBB1_930: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_931
b LBB1_4680
LBB1_931: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_932
b LBB1_4680
LBB1_932: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_939
b LBB1_933
LBB1_933: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_936
b LBB1_934
LBB1_934: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_936
b LBB1_935
LBB1_935: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_947
b LBB1_936
LBB1_936: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_939
b LBB1_937
LBB1_937: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_939
b LBB1_938
LBB1_938: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_947
b LBB1_939
LBB1_939: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_947
b LBB1_940
LBB1_940: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_947
b LBB1_941
LBB1_941: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_947
b LBB1_942
LBB1_942: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_947
b LBB1_943
LBB1_943: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_947
b LBB1_944
LBB1_944: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_945
b LBB1_4680
LBB1_945: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_946
b LBB1_4680
LBB1_946: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_947
b LBB1_4680
LBB1_947: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_949
b LBB1_948
LBB1_948: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_957
b LBB1_949
LBB1_949: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_951
b LBB1_950
LBB1_950: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_957
b LBB1_951
LBB1_951: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_957
b LBB1_952
LBB1_952: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_957
b LBB1_953
LBB1_953: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_957
b LBB1_954
LBB1_954: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_955
b LBB1_4680
LBB1_955: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_956
b LBB1_4680
LBB1_956: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_957
b LBB1_4680
LBB1_957: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-256]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_962
b LBB1_958
LBB1_958: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_962
b LBB1_959
LBB1_959: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_962
b LBB1_960
LBB1_960: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_962
b LBB1_961
LBB1_961: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_970
b LBB1_962
LBB1_962: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_970
b LBB1_963
LBB1_963: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_970
b LBB1_964
LBB1_964: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_970
b LBB1_965
LBB1_965: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_970
b LBB1_966
LBB1_966: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_970
b LBB1_967
LBB1_967: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_968
b LBB1_4680
LBB1_968: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_969
b LBB1_4680
LBB1_969: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_970
b LBB1_4680
LBB1_970: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-256]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_975
b LBB1_971
LBB1_971: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_975
b LBB1_972
LBB1_972: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_975
b LBB1_973
LBB1_973: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_975
b LBB1_974
LBB1_974: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_983
b LBB1_975
LBB1_975: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_983
b LBB1_976
LBB1_976: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_983
b LBB1_977
LBB1_977: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_983
b LBB1_978
LBB1_978: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_983
b LBB1_979
LBB1_979: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_983
b LBB1_980
LBB1_980: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_981
b LBB1_4680
LBB1_981: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_982
b LBB1_4680
LBB1_982: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_983
b LBB1_4680
LBB1_983: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_985
b LBB1_984
LBB1_984: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_993
b LBB1_985
LBB1_985: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_987
b LBB1_986
LBB1_986: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_993
b LBB1_987
LBB1_987: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_993
b LBB1_988
LBB1_988: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_993
b LBB1_989
LBB1_989: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_993
b LBB1_990
LBB1_990: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_991
b LBB1_4680
LBB1_991: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_992
b LBB1_4680
LBB1_992: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_993
b LBB1_4680
LBB1_993: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-256]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_998
b LBB1_994
LBB1_994: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_998
b LBB1_995
LBB1_995: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_998
b LBB1_996
LBB1_996: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_998
b LBB1_997
LBB1_997: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1006
b LBB1_998
LBB1_998: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1006
b LBB1_999
LBB1_999: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1006
b LBB1_1000
LBB1_1000: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1006
b LBB1_1001
LBB1_1001: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1006
b LBB1_1002
LBB1_1002: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1006
b LBB1_1003
LBB1_1003: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1004
b LBB1_4680
LBB1_1004: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1005
b LBB1_4680
LBB1_1005: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1006
b LBB1_4680
LBB1_1006: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-256]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1011
b LBB1_1007
LBB1_1007: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1011
b LBB1_1008
LBB1_1008: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1011
b LBB1_1009
LBB1_1009: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1011
b LBB1_1010
LBB1_1010: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1388]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1019
b LBB1_1011
LBB1_1011: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-244]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1019
b LBB1_1012
LBB1_1012: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1019
b LBB1_1013
LBB1_1013: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-248]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1019
b LBB1_1014
LBB1_1014: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1019
b LBB1_1015
LBB1_1015: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1019
b LBB1_1016
LBB1_1016: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1017
b LBB1_4680
LBB1_1017: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1018
b LBB1_4680
LBB1_1018: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1019
b LBB1_4680
LBB1_1019: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1022
b LBB1_1020
LBB1_1020: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-172]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1022
b LBB1_1021
LBB1_1021: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-188]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1034
b LBB1_1022
LBB1_1022: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1025
b LBB1_1023
LBB1_1023: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-172]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1025
b LBB1_1024
LBB1_1024: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-188]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1034
b LBB1_1025
LBB1_1025: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-204]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1028
b LBB1_1026
LBB1_1026: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-172]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1028
b LBB1_1027
LBB1_1027: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-188]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1034
b LBB1_1028
LBB1_1028: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-204]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1031
b LBB1_1029
LBB1_1029: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-188]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1031
b LBB1_1030
LBB1_1030: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-172]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1034
b LBB1_1031
LBB1_1031: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-204]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1032
b LBB1_4680
LBB1_1032: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-188]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1033
b LBB1_4680
LBB1_1033: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-172]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1034
b LBB1_4680
LBB1_1034: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1036
b LBB1_1035
LBB1_1035: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1040
b LBB1_1036
LBB1_1036: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1038
b LBB1_1037
LBB1_1037: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1040
b LBB1_1038
LBB1_1038: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1039
b LBB1_4680
LBB1_1039: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1040
b LBB1_4680
LBB1_1040: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1043
b LBB1_1041
LBB1_1041: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1043
b LBB1_1042
LBB1_1042: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1043
b LBB1_4680
LBB1_1043: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1046
b LBB1_1044
LBB1_1044: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1046
b LBB1_1045
LBB1_1045: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1046
b LBB1_4680
LBB1_1046: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_1050
b LBB1_1047
LBB1_1047: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
ldur w9, [x29, #-156]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1048
b LBB1_4680
LBB1_1048: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
ldur w9, [x29, #-148]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1049
b LBB1_4680
LBB1_1049: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-160]
fcvt d3, s1
ldur s1, [x29, #-164]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1050
b LBB1_4680
LBB1_1050: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
ldur w9, [x29, #-156]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1053
b LBB1_1051
LBB1_1051: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
ldur w9, [x29, #-148]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1053
b LBB1_1052
LBB1_1052: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-160]
fcvt d3, s1
ldur s1, [x29, #-164]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1056
b LBB1_1053
LBB1_1053: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1056
b LBB1_1054
LBB1_1054: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1056
b LBB1_1055
LBB1_1055: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1056
b LBB1_4680
LBB1_1056: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1058
b LBB1_1057
LBB1_1057: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1068
b LBB1_1058
LBB1_1058: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1060
b LBB1_1059
LBB1_1059: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1068
b LBB1_1060
LBB1_1060: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1062
b LBB1_1061
LBB1_1061: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1068
b LBB1_1062
LBB1_1062: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1068
b LBB1_1063
LBB1_1063: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1068
b LBB1_1064
LBB1_1064: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1068
b LBB1_1065
LBB1_1065: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1066
b LBB1_4680
LBB1_1066: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1067
b LBB1_4680
LBB1_1067: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1068
b LBB1_4680
LBB1_1068: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1072
b LBB1_1069
LBB1_1069: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1072
b LBB1_1070
LBB1_1070: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1072
b LBB1_1071
LBB1_1071: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1080
b LBB1_1072
LBB1_1072: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1080
b LBB1_1073
LBB1_1073: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1080
b LBB1_1074
LBB1_1074: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1080
b LBB1_1075
LBB1_1075: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1080
b LBB1_1076
LBB1_1076: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1080
b LBB1_1077
LBB1_1077: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1078
b LBB1_4680
LBB1_1078: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1079
b LBB1_4680
LBB1_1079: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1080
b LBB1_4680
LBB1_1080: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1084
b LBB1_1081
LBB1_1081: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1084
b LBB1_1082
LBB1_1082: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1084
b LBB1_1083
LBB1_1083: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1092
b LBB1_1084
LBB1_1084: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1092
b LBB1_1085
LBB1_1085: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1092
b LBB1_1086
LBB1_1086: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1092
b LBB1_1087
LBB1_1087: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1092
b LBB1_1088
LBB1_1088: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1092
b LBB1_1089
LBB1_1089: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1090
b LBB1_4680
LBB1_1090: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1091
b LBB1_4680
LBB1_1091: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1092
b LBB1_4680
LBB1_1092: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1099
b LBB1_1093
LBB1_1093: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1096
b LBB1_1094
LBB1_1094: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1096
b LBB1_1095
LBB1_1095: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1107
b LBB1_1096
LBB1_1096: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1099
b LBB1_1097
LBB1_1097: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1099
b LBB1_1098
LBB1_1098: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1107
b LBB1_1099
LBB1_1099: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1107
b LBB1_1100
LBB1_1100: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1107
b LBB1_1101
LBB1_1101: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1107
b LBB1_1102
LBB1_1102: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1107
b LBB1_1103
LBB1_1103: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1107
b LBB1_1104
LBB1_1104: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1105
b LBB1_4680
LBB1_1105: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1106
b LBB1_4680
LBB1_1106: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1107
b LBB1_4680
LBB1_1107: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1109
b LBB1_1108
LBB1_1108: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1117
b LBB1_1109
LBB1_1109: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1111
b LBB1_1110
LBB1_1110: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1117
b LBB1_1111
LBB1_1111: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1117
b LBB1_1112
LBB1_1112: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1117
b LBB1_1113
LBB1_1113: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1117
b LBB1_1114
LBB1_1114: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1115
b LBB1_4680
LBB1_1115: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1116
b LBB1_4680
LBB1_1116: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1117
b LBB1_4680
LBB1_1117: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-160]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1122
b LBB1_1118
LBB1_1118: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1122
b LBB1_1119
LBB1_1119: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1122
b LBB1_1120
LBB1_1120: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1122
b LBB1_1121
LBB1_1121: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1130
b LBB1_1122
LBB1_1122: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1130
b LBB1_1123
LBB1_1123: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1130
b LBB1_1124
LBB1_1124: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1130
b LBB1_1125
LBB1_1125: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1130
b LBB1_1126
LBB1_1126: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1130
b LBB1_1127
LBB1_1127: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1128
b LBB1_4680
LBB1_1128: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1129
b LBB1_4680
LBB1_1129: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1130
b LBB1_4680
LBB1_1130: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-160]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1135
b LBB1_1131
LBB1_1131: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1135
b LBB1_1132
LBB1_1132: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1135
b LBB1_1133
LBB1_1133: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1135
b LBB1_1134
LBB1_1134: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1143
b LBB1_1135
LBB1_1135: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1143
b LBB1_1136
LBB1_1136: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1143
b LBB1_1137
LBB1_1137: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1143
b LBB1_1138
LBB1_1138: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1143
b LBB1_1139
LBB1_1139: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1143
b LBB1_1140
LBB1_1140: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1141
b LBB1_4680
LBB1_1141: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1142
b LBB1_4680
LBB1_1142: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1143
b LBB1_4680
LBB1_1143: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1145
b LBB1_1144
LBB1_1144: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1153
b LBB1_1145
LBB1_1145: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1147
b LBB1_1146
LBB1_1146: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1153
b LBB1_1147
LBB1_1147: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1153
b LBB1_1148
LBB1_1148: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1153
b LBB1_1149
LBB1_1149: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1153
b LBB1_1150
LBB1_1150: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1151
b LBB1_4680
LBB1_1151: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1152
b LBB1_4680
LBB1_1152: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1153
b LBB1_4680
LBB1_1153: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-160]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1158
b LBB1_1154
LBB1_1154: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1158
b LBB1_1155
LBB1_1155: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1158
b LBB1_1156
LBB1_1156: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1158
b LBB1_1157
LBB1_1157: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1166
b LBB1_1158
LBB1_1158: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1166
b LBB1_1159
LBB1_1159: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1166
b LBB1_1160
LBB1_1160: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1166
b LBB1_1161
LBB1_1161: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1166
b LBB1_1162
LBB1_1162: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1166
b LBB1_1163
LBB1_1163: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1164
b LBB1_4680
LBB1_1164: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1165
b LBB1_4680
LBB1_1165: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1166
b LBB1_4680
LBB1_1166: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-160]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1171
b LBB1_1167
LBB1_1167: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1171
b LBB1_1168
LBB1_1168: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1171
b LBB1_1169
LBB1_1169: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1171
b LBB1_1170
LBB1_1170: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-164]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1179
b LBB1_1171
LBB1_1171: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-148]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1179
b LBB1_1172
LBB1_1172: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1179
b LBB1_1173
LBB1_1173: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-152]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1179
b LBB1_1174
LBB1_1174: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1179
b LBB1_1175
LBB1_1175: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1179
b LBB1_1176
LBB1_1176: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1177
b LBB1_4680
LBB1_1177: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1178
b LBB1_4680
LBB1_1178: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1179
b LBB1_4680
LBB1_1179: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-108]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1182
b LBB1_1180
LBB1_1180: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-84]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1182
b LBB1_1181
LBB1_1181: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-100]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1194
b LBB1_1182
LBB1_1182: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-108]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1185
b LBB1_1183
LBB1_1183: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-84]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1185
b LBB1_1184
LBB1_1184: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-100]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1194
b LBB1_1185
LBB1_1185: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-108]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1188
b LBB1_1186
LBB1_1186: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-84]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1188
b LBB1_1187
LBB1_1187: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-100]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1194
b LBB1_1188
LBB1_1188: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-108]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1191
b LBB1_1189
LBB1_1189: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-100]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1191
b LBB1_1190
LBB1_1190: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-84]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1194
b LBB1_1191
LBB1_1191: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-108]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1192
b LBB1_4680
LBB1_1192: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-100]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1193
b LBB1_4680
LBB1_1193: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-84]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1194
b LBB1_4680
LBB1_1194: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1196
b LBB1_1195
LBB1_1195: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1200
b LBB1_1196
LBB1_1196: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1198
b LBB1_1197
LBB1_1197: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1200
b LBB1_1198
LBB1_1198: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1199
b LBB1_4680
LBB1_1199: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1200
b LBB1_4680
LBB1_1200: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1203
b LBB1_1201
LBB1_1201: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1203
b LBB1_1202
LBB1_1202: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1203
b LBB1_4680
LBB1_1203: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1206
b LBB1_1204
LBB1_1204: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1206
b LBB1_1205
LBB1_1205: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1206
b LBB1_4680
LBB1_1206: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_1210
b LBB1_1207
LBB1_1207: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
ldur w9, [x29, #-44]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1208
b LBB1_4680
LBB1_1208: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
ldur w9, [x29, #-28]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1209
b LBB1_4680
LBB1_1209: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-56]
fcvt d3, s1
ldur s1, [x29, #-60]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1210
b LBB1_4680
LBB1_1210: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
ldur w9, [x29, #-44]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1213
b LBB1_1211
LBB1_1211: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
ldur w9, [x29, #-28]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1213
b LBB1_1212
LBB1_1212: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-56]
fcvt d3, s1
ldur s1, [x29, #-60]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1216
b LBB1_1213
LBB1_1213: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1216
b LBB1_1214
LBB1_1214: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1216
b LBB1_1215
LBB1_1215: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1216
b LBB1_4680
LBB1_1216: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1218
b LBB1_1217
LBB1_1217: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1228
b LBB1_1218
LBB1_1218: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1220
b LBB1_1219
LBB1_1219: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1228
b LBB1_1220
LBB1_1220: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1222
b LBB1_1221
LBB1_1221: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1228
b LBB1_1222
LBB1_1222: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1228
b LBB1_1223
LBB1_1223: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1228
b LBB1_1224
LBB1_1224: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1228
b LBB1_1225
LBB1_1225: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1226
b LBB1_4680
LBB1_1226: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1227
b LBB1_4680
LBB1_1227: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1228
b LBB1_4680
LBB1_1228: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1232
b LBB1_1229
LBB1_1229: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1232
b LBB1_1230
LBB1_1230: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1232
b LBB1_1231
LBB1_1231: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1240
b LBB1_1232
LBB1_1232: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1240
b LBB1_1233
LBB1_1233: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1240
b LBB1_1234
LBB1_1234: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1240
b LBB1_1235
LBB1_1235: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1240
b LBB1_1236
LBB1_1236: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1240
b LBB1_1237
LBB1_1237: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1238
b LBB1_4680
LBB1_1238: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1239
b LBB1_4680
LBB1_1239: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1240
b LBB1_4680
LBB1_1240: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1244
b LBB1_1241
LBB1_1241: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1244
b LBB1_1242
LBB1_1242: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1244
b LBB1_1243
LBB1_1243: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1252
b LBB1_1244
LBB1_1244: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1252
b LBB1_1245
LBB1_1245: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1252
b LBB1_1246
LBB1_1246: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1252
b LBB1_1247
LBB1_1247: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1252
b LBB1_1248
LBB1_1248: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1252
b LBB1_1249
LBB1_1249: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1250
b LBB1_4680
LBB1_1250: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1251
b LBB1_4680
LBB1_1251: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1252
b LBB1_4680
LBB1_1252: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1259
b LBB1_1253
LBB1_1253: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1256
b LBB1_1254
LBB1_1254: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1256
b LBB1_1255
LBB1_1255: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1267
b LBB1_1256
LBB1_1256: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1259
b LBB1_1257
LBB1_1257: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1259
b LBB1_1258
LBB1_1258: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1267
b LBB1_1259
LBB1_1259: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1267
b LBB1_1260
LBB1_1260: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1267
b LBB1_1261
LBB1_1261: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1267
b LBB1_1262
LBB1_1262: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1267
b LBB1_1263
LBB1_1263: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1267
b LBB1_1264
LBB1_1264: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1265
b LBB1_4680
LBB1_1265: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1266
b LBB1_4680
LBB1_1266: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1267
b LBB1_4680
LBB1_1267: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1269
b LBB1_1268
LBB1_1268: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1277
b LBB1_1269
LBB1_1269: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1271
b LBB1_1270
LBB1_1270: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1277
b LBB1_1271
LBB1_1271: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1277
b LBB1_1272
LBB1_1272: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1277
b LBB1_1273
LBB1_1273: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1277
b LBB1_1274
LBB1_1274: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1275
b LBB1_4680
LBB1_1275: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1276
b LBB1_4680
LBB1_1276: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1277
b LBB1_4680
LBB1_1277: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-56]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1282
b LBB1_1278
LBB1_1278: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1282
b LBB1_1279
LBB1_1279: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1282
b LBB1_1280
LBB1_1280: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1282
b LBB1_1281
LBB1_1281: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1290
b LBB1_1282
LBB1_1282: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1290
b LBB1_1283
LBB1_1283: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1290
b LBB1_1284
LBB1_1284: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1290
b LBB1_1285
LBB1_1285: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1290
b LBB1_1286
LBB1_1286: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1290
b LBB1_1287
LBB1_1287: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1288
b LBB1_4680
LBB1_1288: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1289
b LBB1_4680
LBB1_1289: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1290
b LBB1_4680
LBB1_1290: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-56]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1295
b LBB1_1291
LBB1_1291: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1295
b LBB1_1292
LBB1_1292: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1295
b LBB1_1293
LBB1_1293: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1295
b LBB1_1294
LBB1_1294: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1303
b LBB1_1295
LBB1_1295: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1303
b LBB1_1296
LBB1_1296: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1303
b LBB1_1297
LBB1_1297: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1303
b LBB1_1298
LBB1_1298: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1303
b LBB1_1299
LBB1_1299: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1303
b LBB1_1300
LBB1_1300: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1301
b LBB1_4680
LBB1_1301: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1302
b LBB1_4680
LBB1_1302: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1303
b LBB1_4680
LBB1_1303: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1305
b LBB1_1304
LBB1_1304: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1313
b LBB1_1305
LBB1_1305: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1307
b LBB1_1306
LBB1_1306: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1313
b LBB1_1307
LBB1_1307: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1313
b LBB1_1308
LBB1_1308: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1313
b LBB1_1309
LBB1_1309: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1313
b LBB1_1310
LBB1_1310: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1311
b LBB1_4680
LBB1_1311: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1312
b LBB1_4680
LBB1_1312: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1313
b LBB1_4680
LBB1_1313: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-56]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1318
b LBB1_1314
LBB1_1314: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1318
b LBB1_1315
LBB1_1315: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1318
b LBB1_1316
LBB1_1316: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1318
b LBB1_1317
LBB1_1317: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1326
b LBB1_1318
LBB1_1318: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1326
b LBB1_1319
LBB1_1319: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1326
b LBB1_1320
LBB1_1320: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1326
b LBB1_1321
LBB1_1321: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1326
b LBB1_1322
LBB1_1322: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1326
b LBB1_1323
LBB1_1323: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1324
b LBB1_4680
LBB1_1324: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1325
b LBB1_4680
LBB1_1325: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1326
b LBB1_4680
LBB1_1326: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-56]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1331
b LBB1_1327
LBB1_1327: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1331
b LBB1_1328
LBB1_1328: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1331
b LBB1_1329
LBB1_1329: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1331
b LBB1_1330
LBB1_1330: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-60]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1339
b LBB1_1331
LBB1_1331: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-28]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1339
b LBB1_1332
LBB1_1332: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-44]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1339
b LBB1_1333
LBB1_1333: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-40]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1339
b LBB1_1334
LBB1_1334: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1339
b LBB1_1335
LBB1_1335: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1339
b LBB1_1336
LBB1_1336: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1337
b LBB1_4680
LBB1_1337: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1338
b LBB1_4680
LBB1_1338: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1339
b LBB1_4680
LBB1_1339: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #716]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1342
b LBB1_1340
LBB1_1340: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #732]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1342
b LBB1_1341
LBB1_1341: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #724]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1354
b LBB1_1342
LBB1_1342: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #716]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1345
b LBB1_1343
LBB1_1343: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #732]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1345
b LBB1_1344
LBB1_1344: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #724]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1354
b LBB1_1345
LBB1_1345: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #716]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1348
b LBB1_1346
LBB1_1346: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #732]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1348
b LBB1_1347
LBB1_1347: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #724]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1354
b LBB1_1348
LBB1_1348: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #716]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1351
b LBB1_1349
LBB1_1349: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #724]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1351
b LBB1_1350
LBB1_1350: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #732]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1354
b LBB1_1351
LBB1_1351: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #716]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1352
b LBB1_4680
LBB1_1352: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #724]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1353
b LBB1_4680
LBB1_1353: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #732]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1354
b LBB1_4680
LBB1_1354: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1356
b LBB1_1355
LBB1_1355: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1360
b LBB1_1356
LBB1_1356: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1358
b LBB1_1357
LBB1_1357: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1360
b LBB1_1358
LBB1_1358: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1359
b LBB1_4680
LBB1_1359: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1360
b LBB1_4680
LBB1_1360: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1363
b LBB1_1361
LBB1_1361: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1363
b LBB1_1362
LBB1_1362: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1363
b LBB1_4680
LBB1_1363: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1366
b LBB1_1364
LBB1_1364: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1366
b LBB1_1365
LBB1_1365: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1366
b LBB1_4680
LBB1_1366: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_1370
b LBB1_1367
LBB1_1367: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
ldr w9, [sp, #748]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1368
b LBB1_4680
LBB1_1368: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
ldr w9, [sp, #756]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1369
b LBB1_4680
LBB1_1369: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #744]
fcvt d3, s1
ldr s1, [sp, #740]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1370
b LBB1_4680
LBB1_1370: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
ldr w9, [sp, #748]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1373
b LBB1_1371
LBB1_1371: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
ldr w9, [sp, #756]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1373
b LBB1_1372
LBB1_1372: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #744]
fcvt d3, s1
ldr s1, [sp, #740]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1376
b LBB1_1373
LBB1_1373: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1376
b LBB1_1374
LBB1_1374: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1376
b LBB1_1375
LBB1_1375: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1376
b LBB1_4680
LBB1_1376: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1378
b LBB1_1377
LBB1_1377: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1388
b LBB1_1378
LBB1_1378: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1380
b LBB1_1379
LBB1_1379: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1388
b LBB1_1380
LBB1_1380: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1382
b LBB1_1381
LBB1_1381: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1388
b LBB1_1382
LBB1_1382: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1388
b LBB1_1383
LBB1_1383: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1388
b LBB1_1384
LBB1_1384: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1388
b LBB1_1385
LBB1_1385: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1386
b LBB1_4680
LBB1_1386: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1387
b LBB1_4680
LBB1_1387: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1388
b LBB1_4680
LBB1_1388: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1392
b LBB1_1389
LBB1_1389: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1392
b LBB1_1390
LBB1_1390: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1392
b LBB1_1391
LBB1_1391: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1400
b LBB1_1392
LBB1_1392: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1400
b LBB1_1393
LBB1_1393: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1400
b LBB1_1394
LBB1_1394: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1400
b LBB1_1395
LBB1_1395: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1400
b LBB1_1396
LBB1_1396: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1400
b LBB1_1397
LBB1_1397: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1398
b LBB1_4680
LBB1_1398: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1399
b LBB1_4680
LBB1_1399: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1400
b LBB1_4680
LBB1_1400: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1404
b LBB1_1401
LBB1_1401: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1404
b LBB1_1402
LBB1_1402: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1404
b LBB1_1403
LBB1_1403: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1412
b LBB1_1404
LBB1_1404: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1412
b LBB1_1405
LBB1_1405: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1412
b LBB1_1406
LBB1_1406: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1412
b LBB1_1407
LBB1_1407: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1412
b LBB1_1408
LBB1_1408: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1412
b LBB1_1409
LBB1_1409: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1410
b LBB1_4680
LBB1_1410: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1411
b LBB1_4680
LBB1_1411: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1412
b LBB1_4680
LBB1_1412: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1419
b LBB1_1413
LBB1_1413: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1416
b LBB1_1414
LBB1_1414: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1416
b LBB1_1415
LBB1_1415: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1427
b LBB1_1416
LBB1_1416: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1419
b LBB1_1417
LBB1_1417: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1419
b LBB1_1418
LBB1_1418: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1427
b LBB1_1419
LBB1_1419: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1427
b LBB1_1420
LBB1_1420: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1427
b LBB1_1421
LBB1_1421: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1427
b LBB1_1422
LBB1_1422: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1427
b LBB1_1423
LBB1_1423: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1427
b LBB1_1424
LBB1_1424: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1425
b LBB1_4680
LBB1_1425: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1426
b LBB1_4680
LBB1_1426: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1427
b LBB1_4680
LBB1_1427: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1429
b LBB1_1428
LBB1_1428: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1437
b LBB1_1429
LBB1_1429: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1431
b LBB1_1430
LBB1_1430: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1437
b LBB1_1431
LBB1_1431: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1437
b LBB1_1432
LBB1_1432: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1437
b LBB1_1433
LBB1_1433: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1437
b LBB1_1434
LBB1_1434: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1435
b LBB1_4680
LBB1_1435: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1436
b LBB1_4680
LBB1_1436: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1437
b LBB1_4680
LBB1_1437: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #744]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1442
b LBB1_1438
LBB1_1438: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1442
b LBB1_1439
LBB1_1439: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1442
b LBB1_1440
LBB1_1440: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1442
b LBB1_1441
LBB1_1441: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1450
b LBB1_1442
LBB1_1442: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1450
b LBB1_1443
LBB1_1443: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1450
b LBB1_1444
LBB1_1444: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1450
b LBB1_1445
LBB1_1445: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1450
b LBB1_1446
LBB1_1446: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1450
b LBB1_1447
LBB1_1447: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1448
b LBB1_4680
LBB1_1448: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1449
b LBB1_4680
LBB1_1449: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1450
b LBB1_4680
LBB1_1450: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #744]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1455
b LBB1_1451
LBB1_1451: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1455
b LBB1_1452
LBB1_1452: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1455
b LBB1_1453
LBB1_1453: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1455
b LBB1_1454
LBB1_1454: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1463
b LBB1_1455
LBB1_1455: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1463
b LBB1_1456
LBB1_1456: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1463
b LBB1_1457
LBB1_1457: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1463
b LBB1_1458
LBB1_1458: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1463
b LBB1_1459
LBB1_1459: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1463
b LBB1_1460
LBB1_1460: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1461
b LBB1_4680
LBB1_1461: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1462
b LBB1_4680
LBB1_1462: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1463
b LBB1_4680
LBB1_1463: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1465
b LBB1_1464
LBB1_1464: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1473
b LBB1_1465
LBB1_1465: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1467
b LBB1_1466
LBB1_1466: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1473
b LBB1_1467
LBB1_1467: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1473
b LBB1_1468
LBB1_1468: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1473
b LBB1_1469
LBB1_1469: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1473
b LBB1_1470
LBB1_1470: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1471
b LBB1_4680
LBB1_1471: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1472
b LBB1_4680
LBB1_1472: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1473
b LBB1_4680
LBB1_1473: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #744]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1478
b LBB1_1474
LBB1_1474: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1478
b LBB1_1475
LBB1_1475: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1478
b LBB1_1476
LBB1_1476: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1478
b LBB1_1477
LBB1_1477: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1486
b LBB1_1478
LBB1_1478: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1486
b LBB1_1479
LBB1_1479: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1486
b LBB1_1480
LBB1_1480: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1486
b LBB1_1481
LBB1_1481: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1486
b LBB1_1482
LBB1_1482: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1486
b LBB1_1483
LBB1_1483: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1484
b LBB1_4680
LBB1_1484: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1485
b LBB1_4680
LBB1_1485: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1486
b LBB1_4680
LBB1_1486: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #744]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1491
b LBB1_1487
LBB1_1487: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1491
b LBB1_1488
LBB1_1488: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1491
b LBB1_1489
LBB1_1489: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1491
b LBB1_1490
LBB1_1490: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #740]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1499
b LBB1_1491
LBB1_1491: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #756]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1499
b LBB1_1492
LBB1_1492: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #748]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1499
b LBB1_1493
LBB1_1493: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #752]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1499
b LBB1_1494
LBB1_1494: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #760]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1499
b LBB1_1495
LBB1_1495: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1499
b LBB1_1496
LBB1_1496: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1497
b LBB1_4680
LBB1_1497: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1498
b LBB1_4680
LBB1_1498: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1499
b LBB1_4680
LBB1_1499: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #764]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1502
b LBB1_1500
LBB1_1500: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #780]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1502
b LBB1_1501
LBB1_1501: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #772]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1514
b LBB1_1502
LBB1_1502: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #764]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1505
b LBB1_1503
LBB1_1503: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #780]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1505
b LBB1_1504
LBB1_1504: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #772]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1514
b LBB1_1505
LBB1_1505: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #764]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1508
b LBB1_1506
LBB1_1506: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #780]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1508
b LBB1_1507
LBB1_1507: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #772]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1514
b LBB1_1508
LBB1_1508: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #764]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1511
b LBB1_1509
LBB1_1509: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #772]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1511
b LBB1_1510
LBB1_1510: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #780]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1514
b LBB1_1511
LBB1_1511: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #764]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1512
b LBB1_4680
LBB1_1512: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #772]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1513
b LBB1_4680
LBB1_1513: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #780]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1514
b LBB1_4680
LBB1_1514: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1516
b LBB1_1515
LBB1_1515: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1520
b LBB1_1516
LBB1_1516: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1518
b LBB1_1517
LBB1_1517: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1520
b LBB1_1518
LBB1_1518: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1519
b LBB1_4680
LBB1_1519: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1520
b LBB1_4680
LBB1_1520: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1523
b LBB1_1521
LBB1_1521: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1523
b LBB1_1522
LBB1_1522: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1523
b LBB1_4680
LBB1_1523: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1526
b LBB1_1524
LBB1_1524: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1526
b LBB1_1525
LBB1_1525: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1526
b LBB1_4680
LBB1_1526: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_1530
b LBB1_1527
LBB1_1527: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
ldr w9, [sp, #796]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1528
b LBB1_4680
LBB1_1528: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
ldr w9, [sp, #804]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1529
b LBB1_4680
LBB1_1529: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #792]
fcvt d3, s1
ldr s1, [sp, #788]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1530
b LBB1_4680
LBB1_1530: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
ldr w9, [sp, #796]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1533
b LBB1_1531
LBB1_1531: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
ldr w9, [sp, #804]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1533
b LBB1_1532
LBB1_1532: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #792]
fcvt d3, s1
ldr s1, [sp, #788]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1536
b LBB1_1533
LBB1_1533: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1536
b LBB1_1534
LBB1_1534: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1536
b LBB1_1535
LBB1_1535: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1536
b LBB1_4680
LBB1_1536: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1538
b LBB1_1537
LBB1_1537: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1548
b LBB1_1538
LBB1_1538: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1540
b LBB1_1539
LBB1_1539: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1548
b LBB1_1540
LBB1_1540: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1542
b LBB1_1541
LBB1_1541: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1548
b LBB1_1542
LBB1_1542: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1548
b LBB1_1543
LBB1_1543: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1548
b LBB1_1544
LBB1_1544: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1548
b LBB1_1545
LBB1_1545: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1546
b LBB1_4680
LBB1_1546: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1547
b LBB1_4680
LBB1_1547: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1548
b LBB1_4680
LBB1_1548: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1552
b LBB1_1549
LBB1_1549: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1552
b LBB1_1550
LBB1_1550: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1552
b LBB1_1551
LBB1_1551: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1560
b LBB1_1552
LBB1_1552: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1560
b LBB1_1553
LBB1_1553: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1560
b LBB1_1554
LBB1_1554: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1560
b LBB1_1555
LBB1_1555: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1560
b LBB1_1556
LBB1_1556: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1560
b LBB1_1557
LBB1_1557: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1558
b LBB1_4680
LBB1_1558: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1559
b LBB1_4680
LBB1_1559: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1560
b LBB1_4680
LBB1_1560: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1564
b LBB1_1561
LBB1_1561: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1564
b LBB1_1562
LBB1_1562: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1564
b LBB1_1563
LBB1_1563: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1572
b LBB1_1564
LBB1_1564: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1572
b LBB1_1565
LBB1_1565: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1572
b LBB1_1566
LBB1_1566: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1572
b LBB1_1567
LBB1_1567: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1572
b LBB1_1568
LBB1_1568: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1572
b LBB1_1569
LBB1_1569: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1570
b LBB1_4680
LBB1_1570: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1571
b LBB1_4680
LBB1_1571: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1572
b LBB1_4680
LBB1_1572: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1579
b LBB1_1573
LBB1_1573: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1576
b LBB1_1574
LBB1_1574: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1576
b LBB1_1575
LBB1_1575: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1587
b LBB1_1576
LBB1_1576: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1579
b LBB1_1577
LBB1_1577: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1579
b LBB1_1578
LBB1_1578: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1587
b LBB1_1579
LBB1_1579: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1587
b LBB1_1580
LBB1_1580: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1587
b LBB1_1581
LBB1_1581: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1587
b LBB1_1582
LBB1_1582: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1587
b LBB1_1583
LBB1_1583: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1587
b LBB1_1584
LBB1_1584: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1585
b LBB1_4680
LBB1_1585: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1586
b LBB1_4680
LBB1_1586: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1587
b LBB1_4680
LBB1_1587: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1589
b LBB1_1588
LBB1_1588: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1597
b LBB1_1589
LBB1_1589: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1591
b LBB1_1590
LBB1_1590: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1597
b LBB1_1591
LBB1_1591: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1597
b LBB1_1592
LBB1_1592: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1597
b LBB1_1593
LBB1_1593: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1597
b LBB1_1594
LBB1_1594: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1595
b LBB1_4680
LBB1_1595: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1596
b LBB1_4680
LBB1_1596: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1597
b LBB1_4680
LBB1_1597: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #792]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1602
b LBB1_1598
LBB1_1598: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1602
b LBB1_1599
LBB1_1599: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1602
b LBB1_1600
LBB1_1600: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1602
b LBB1_1601
LBB1_1601: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1610
b LBB1_1602
LBB1_1602: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1610
b LBB1_1603
LBB1_1603: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1610
b LBB1_1604
LBB1_1604: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1610
b LBB1_1605
LBB1_1605: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1610
b LBB1_1606
LBB1_1606: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1610
b LBB1_1607
LBB1_1607: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1608
b LBB1_4680
LBB1_1608: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1609
b LBB1_4680
LBB1_1609: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1610
b LBB1_4680
LBB1_1610: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #792]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1615
b LBB1_1611
LBB1_1611: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1615
b LBB1_1612
LBB1_1612: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1615
b LBB1_1613
LBB1_1613: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1615
b LBB1_1614
LBB1_1614: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1623
b LBB1_1615
LBB1_1615: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1623
b LBB1_1616
LBB1_1616: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1623
b LBB1_1617
LBB1_1617: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1623
b LBB1_1618
LBB1_1618: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1623
b LBB1_1619
LBB1_1619: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1623
b LBB1_1620
LBB1_1620: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1621
b LBB1_4680
LBB1_1621: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1622
b LBB1_4680
LBB1_1622: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1623
b LBB1_4680
LBB1_1623: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1625
b LBB1_1624
LBB1_1624: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1633
b LBB1_1625
LBB1_1625: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1627
b LBB1_1626
LBB1_1626: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1633
b LBB1_1627
LBB1_1627: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1633
b LBB1_1628
LBB1_1628: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1633
b LBB1_1629
LBB1_1629: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1633
b LBB1_1630
LBB1_1630: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1631
b LBB1_4680
LBB1_1631: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1632
b LBB1_4680
LBB1_1632: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1633
b LBB1_4680
LBB1_1633: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #792]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1638
b LBB1_1634
LBB1_1634: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1638
b LBB1_1635
LBB1_1635: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1638
b LBB1_1636
LBB1_1636: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1638
b LBB1_1637
LBB1_1637: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1646
b LBB1_1638
LBB1_1638: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1646
b LBB1_1639
LBB1_1639: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1646
b LBB1_1640
LBB1_1640: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1646
b LBB1_1641
LBB1_1641: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1646
b LBB1_1642
LBB1_1642: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1646
b LBB1_1643
LBB1_1643: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1644
b LBB1_4680
LBB1_1644: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1645
b LBB1_4680
LBB1_1645: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1646
b LBB1_4680
LBB1_1646: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #792]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1651
b LBB1_1647
LBB1_1647: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1651
b LBB1_1648
LBB1_1648: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1651
b LBB1_1649
LBB1_1649: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1651
b LBB1_1650
LBB1_1650: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #788]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1659
b LBB1_1651
LBB1_1651: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #804]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1659
b LBB1_1652
LBB1_1652: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #796]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1659
b LBB1_1653
LBB1_1653: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #800]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1659
b LBB1_1654
LBB1_1654: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #808]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1659
b LBB1_1655
LBB1_1655: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1659
b LBB1_1656
LBB1_1656: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1657
b LBB1_4680
LBB1_1657: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1658
b LBB1_4680
LBB1_1658: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1659
b LBB1_4680
LBB1_1659: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #812]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1662
b LBB1_1660
LBB1_1660: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #828]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1662
b LBB1_1661
LBB1_1661: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #820]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1674
b LBB1_1662
LBB1_1662: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #812]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1665
b LBB1_1663
LBB1_1663: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #828]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1665
b LBB1_1664
LBB1_1664: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #820]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1674
b LBB1_1665
LBB1_1665: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #812]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1668
b LBB1_1666
LBB1_1666: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #828]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1668
b LBB1_1667
LBB1_1667: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #820]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1674
b LBB1_1668
LBB1_1668: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #812]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1671
b LBB1_1669
LBB1_1669: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #820]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1671
b LBB1_1670
LBB1_1670: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #828]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1674
b LBB1_1671
LBB1_1671: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #812]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1672
b LBB1_4680
LBB1_1672: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #820]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1673
b LBB1_4680
LBB1_1673: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #828]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1674
b LBB1_4680
LBB1_1674: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1676
b LBB1_1675
LBB1_1675: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1680
b LBB1_1676
LBB1_1676: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1678
b LBB1_1677
LBB1_1677: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1680
b LBB1_1678
LBB1_1678: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1679
b LBB1_4680
LBB1_1679: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1680
b LBB1_4680
LBB1_1680: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1683
b LBB1_1681
LBB1_1681: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1683
b LBB1_1682
LBB1_1682: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1683
b LBB1_4680
LBB1_1683: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1686
b LBB1_1684
LBB1_1684: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1686
b LBB1_1685
LBB1_1685: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1686
b LBB1_4680
LBB1_1686: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_1690
b LBB1_1687
LBB1_1687: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
ldr w9, [sp, #844]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1688
b LBB1_4680
LBB1_1688: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
ldr w9, [sp, #852]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1689
b LBB1_4680
LBB1_1689: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #840]
fcvt d3, s1
ldr s1, [sp, #836]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1690
b LBB1_4680
LBB1_1690: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
ldr w9, [sp, #844]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1693
b LBB1_1691
LBB1_1691: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
ldr w9, [sp, #852]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1693
b LBB1_1692
LBB1_1692: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #840]
fcvt d3, s1
ldr s1, [sp, #836]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1696
b LBB1_1693
LBB1_1693: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1696
b LBB1_1694
LBB1_1694: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1696
b LBB1_1695
LBB1_1695: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1696
b LBB1_4680
LBB1_1696: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1698
b LBB1_1697
LBB1_1697: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1708
b LBB1_1698
LBB1_1698: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1700
b LBB1_1699
LBB1_1699: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1708
b LBB1_1700
LBB1_1700: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1702
b LBB1_1701
LBB1_1701: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1708
b LBB1_1702
LBB1_1702: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1708
b LBB1_1703
LBB1_1703: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1708
b LBB1_1704
LBB1_1704: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1708
b LBB1_1705
LBB1_1705: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1706
b LBB1_4680
LBB1_1706: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1707
b LBB1_4680
LBB1_1707: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1708
b LBB1_4680
LBB1_1708: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1712
b LBB1_1709
LBB1_1709: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1712
b LBB1_1710
LBB1_1710: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1712
b LBB1_1711
LBB1_1711: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1720
b LBB1_1712
LBB1_1712: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1720
b LBB1_1713
LBB1_1713: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1720
b LBB1_1714
LBB1_1714: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1720
b LBB1_1715
LBB1_1715: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1720
b LBB1_1716
LBB1_1716: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1720
b LBB1_1717
LBB1_1717: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1718
b LBB1_4680
LBB1_1718: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1719
b LBB1_4680
LBB1_1719: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1720
b LBB1_4680
LBB1_1720: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1724
b LBB1_1721
LBB1_1721: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1724
b LBB1_1722
LBB1_1722: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1724
b LBB1_1723
LBB1_1723: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1732
b LBB1_1724
LBB1_1724: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1732
b LBB1_1725
LBB1_1725: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1732
b LBB1_1726
LBB1_1726: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1732
b LBB1_1727
LBB1_1727: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1732
b LBB1_1728
LBB1_1728: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1732
b LBB1_1729
LBB1_1729: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1730
b LBB1_4680
LBB1_1730: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1731
b LBB1_4680
LBB1_1731: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1732
b LBB1_4680
LBB1_1732: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1739
b LBB1_1733
LBB1_1733: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1736
b LBB1_1734
LBB1_1734: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1736
b LBB1_1735
LBB1_1735: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1747
b LBB1_1736
LBB1_1736: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1739
b LBB1_1737
LBB1_1737: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1739
b LBB1_1738
LBB1_1738: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1747
b LBB1_1739
LBB1_1739: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1747
b LBB1_1740
LBB1_1740: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1747
b LBB1_1741
LBB1_1741: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1747
b LBB1_1742
LBB1_1742: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1747
b LBB1_1743
LBB1_1743: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1747
b LBB1_1744
LBB1_1744: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1745
b LBB1_4680
LBB1_1745: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1746
b LBB1_4680
LBB1_1746: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1747
b LBB1_4680
LBB1_1747: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1749
b LBB1_1748
LBB1_1748: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1757
b LBB1_1749
LBB1_1749: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1751
b LBB1_1750
LBB1_1750: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1757
b LBB1_1751
LBB1_1751: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1757
b LBB1_1752
LBB1_1752: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1757
b LBB1_1753
LBB1_1753: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1757
b LBB1_1754
LBB1_1754: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1755
b LBB1_4680
LBB1_1755: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1756
b LBB1_4680
LBB1_1756: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1757
b LBB1_4680
LBB1_1757: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #840]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1762
b LBB1_1758
LBB1_1758: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1762
b LBB1_1759
LBB1_1759: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1762
b LBB1_1760
LBB1_1760: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1762
b LBB1_1761
LBB1_1761: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1770
b LBB1_1762
LBB1_1762: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1770
b LBB1_1763
LBB1_1763: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1770
b LBB1_1764
LBB1_1764: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1770
b LBB1_1765
LBB1_1765: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1770
b LBB1_1766
LBB1_1766: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1770
b LBB1_1767
LBB1_1767: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1768
b LBB1_4680
LBB1_1768: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1769
b LBB1_4680
LBB1_1769: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1770
b LBB1_4680
LBB1_1770: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #840]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1775
b LBB1_1771
LBB1_1771: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1775
b LBB1_1772
LBB1_1772: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1775
b LBB1_1773
LBB1_1773: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1775
b LBB1_1774
LBB1_1774: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1783
b LBB1_1775
LBB1_1775: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1783
b LBB1_1776
LBB1_1776: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1783
b LBB1_1777
LBB1_1777: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1783
b LBB1_1778
LBB1_1778: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1783
b LBB1_1779
LBB1_1779: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1783
b LBB1_1780
LBB1_1780: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1781
b LBB1_4680
LBB1_1781: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1782
b LBB1_4680
LBB1_1782: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1783
b LBB1_4680
LBB1_1783: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1785
b LBB1_1784
LBB1_1784: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1793
b LBB1_1785
LBB1_1785: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1787
b LBB1_1786
LBB1_1786: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1793
b LBB1_1787
LBB1_1787: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1793
b LBB1_1788
LBB1_1788: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1793
b LBB1_1789
LBB1_1789: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1793
b LBB1_1790
LBB1_1790: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1791
b LBB1_4680
LBB1_1791: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1792
b LBB1_4680
LBB1_1792: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1793
b LBB1_4680
LBB1_1793: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #840]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1798
b LBB1_1794
LBB1_1794: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1798
b LBB1_1795
LBB1_1795: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1798
b LBB1_1796
LBB1_1796: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1798
b LBB1_1797
LBB1_1797: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1806
b LBB1_1798
LBB1_1798: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1806
b LBB1_1799
LBB1_1799: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1806
b LBB1_1800
LBB1_1800: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1806
b LBB1_1801
LBB1_1801: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1806
b LBB1_1802
LBB1_1802: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1806
b LBB1_1803
LBB1_1803: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1804
b LBB1_4680
LBB1_1804: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1805
b LBB1_4680
LBB1_1805: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1806
b LBB1_4680
LBB1_1806: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #840]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1811
b LBB1_1807
LBB1_1807: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1811
b LBB1_1808
LBB1_1808: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1811
b LBB1_1809
LBB1_1809: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1811
b LBB1_1810
LBB1_1810: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #836]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1819
b LBB1_1811
LBB1_1811: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #852]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1819
b LBB1_1812
LBB1_1812: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #844]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1819
b LBB1_1813
LBB1_1813: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #848]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1819
b LBB1_1814
LBB1_1814: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #856]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1819
b LBB1_1815
LBB1_1815: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1819
b LBB1_1816
LBB1_1816: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1817
b LBB1_4680
LBB1_1817: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1818
b LBB1_4680
LBB1_1818: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1819
b LBB1_4680
LBB1_1819: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #860]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1822
b LBB1_1820
LBB1_1820: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #876]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1822
b LBB1_1821
LBB1_1821: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #868]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1834
b LBB1_1822
LBB1_1822: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #860]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1825
b LBB1_1823
LBB1_1823: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #876]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1825
b LBB1_1824
LBB1_1824: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #868]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1834
b LBB1_1825
LBB1_1825: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #860]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1828
b LBB1_1826
LBB1_1826: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #876]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1828
b LBB1_1827
LBB1_1827: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #868]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1834
b LBB1_1828
LBB1_1828: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #860]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1831
b LBB1_1829
LBB1_1829: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #868]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1831
b LBB1_1830
LBB1_1830: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #876]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1834
b LBB1_1831
LBB1_1831: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #860]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1832
b LBB1_4680
LBB1_1832: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #868]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1833
b LBB1_4680
LBB1_1833: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #876]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1834
b LBB1_4680
LBB1_1834: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1836
b LBB1_1835
LBB1_1835: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1840
b LBB1_1836
LBB1_1836: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1838
b LBB1_1837
LBB1_1837: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1840
b LBB1_1838
LBB1_1838: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1839
b LBB1_4680
LBB1_1839: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1840
b LBB1_4680
LBB1_1840: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1843
b LBB1_1841
LBB1_1841: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1843
b LBB1_1842
LBB1_1842: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1843
b LBB1_4680
LBB1_1843: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_1846
b LBB1_1844
LBB1_1844: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1846
b LBB1_1845
LBB1_1845: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1846
b LBB1_4680
LBB1_1846: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_1850
b LBB1_1847
LBB1_1847: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
ldr w9, [sp, #892]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1848
b LBB1_4680
LBB1_1848: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
ldr w9, [sp, #900]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1849
b LBB1_4680
LBB1_1849: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #888]
fcvt d3, s1
ldr s1, [sp, #884]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1850
b LBB1_4680
LBB1_1850: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
ldr w9, [sp, #892]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1853
b LBB1_1851
LBB1_1851: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
ldr w9, [sp, #900]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_1853
b LBB1_1852
LBB1_1852: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #888]
fcvt d3, s1
ldr s1, [sp, #884]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1856
b LBB1_1853
LBB1_1853: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1856
b LBB1_1854
LBB1_1854: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1856
b LBB1_1855
LBB1_1855: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1856
b LBB1_4680
LBB1_1856: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1858
b LBB1_1857
LBB1_1857: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1868
b LBB1_1858
LBB1_1858: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1860
b LBB1_1859
LBB1_1859: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1868
b LBB1_1860
LBB1_1860: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1862
b LBB1_1861
LBB1_1861: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1868
b LBB1_1862
LBB1_1862: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1868
b LBB1_1863
LBB1_1863: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1868
b LBB1_1864
LBB1_1864: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1868
b LBB1_1865
LBB1_1865: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1866
b LBB1_4680
LBB1_1866: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1867
b LBB1_4680
LBB1_1867: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1868
b LBB1_4680
LBB1_1868: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1872
b LBB1_1869
LBB1_1869: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1872
b LBB1_1870
LBB1_1870: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1872
b LBB1_1871
LBB1_1871: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1880
b LBB1_1872
LBB1_1872: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1880
b LBB1_1873
LBB1_1873: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1880
b LBB1_1874
LBB1_1874: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1880
b LBB1_1875
LBB1_1875: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1880
b LBB1_1876
LBB1_1876: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1880
b LBB1_1877
LBB1_1877: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1878
b LBB1_4680
LBB1_1878: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1879
b LBB1_4680
LBB1_1879: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1880
b LBB1_4680
LBB1_1880: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1884
b LBB1_1881
LBB1_1881: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1884
b LBB1_1882
LBB1_1882: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1884
b LBB1_1883
LBB1_1883: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1892
b LBB1_1884
LBB1_1884: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1892
b LBB1_1885
LBB1_1885: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1892
b LBB1_1886
LBB1_1886: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1892
b LBB1_1887
LBB1_1887: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1892
b LBB1_1888
LBB1_1888: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1892
b LBB1_1889
LBB1_1889: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1890
b LBB1_4680
LBB1_1890: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1891
b LBB1_4680
LBB1_1891: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1892
b LBB1_4680
LBB1_1892: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1899
b LBB1_1893
LBB1_1893: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1896
b LBB1_1894
LBB1_1894: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1896
b LBB1_1895
LBB1_1895: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1907
b LBB1_1896
LBB1_1896: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1899
b LBB1_1897
LBB1_1897: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1899
b LBB1_1898
LBB1_1898: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1907
b LBB1_1899
LBB1_1899: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1907
b LBB1_1900
LBB1_1900: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1907
b LBB1_1901
LBB1_1901: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1907
b LBB1_1902
LBB1_1902: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1907
b LBB1_1903
LBB1_1903: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1907
b LBB1_1904
LBB1_1904: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1905
b LBB1_4680
LBB1_1905: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1906
b LBB1_4680
LBB1_1906: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1907
b LBB1_4680
LBB1_1907: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1909
b LBB1_1908
LBB1_1908: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1917
b LBB1_1909
LBB1_1909: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1911
b LBB1_1910
LBB1_1910: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1917
b LBB1_1911
LBB1_1911: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1917
b LBB1_1912
LBB1_1912: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1917
b LBB1_1913
LBB1_1913: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1917
b LBB1_1914
LBB1_1914: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1915
b LBB1_4680
LBB1_1915: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1916
b LBB1_4680
LBB1_1916: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1917
b LBB1_4680
LBB1_1917: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #888]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1922
b LBB1_1918
LBB1_1918: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1922
b LBB1_1919
LBB1_1919: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1922
b LBB1_1920
LBB1_1920: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1922
b LBB1_1921
LBB1_1921: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1930
b LBB1_1922
LBB1_1922: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1930
b LBB1_1923
LBB1_1923: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1930
b LBB1_1924
LBB1_1924: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1930
b LBB1_1925
LBB1_1925: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1930
b LBB1_1926
LBB1_1926: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1930
b LBB1_1927
LBB1_1927: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1928
b LBB1_4680
LBB1_1928: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1929
b LBB1_4680
LBB1_1929: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1930
b LBB1_4680
LBB1_1930: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #888]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1935
b LBB1_1931
LBB1_1931: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1935
b LBB1_1932
LBB1_1932: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1935
b LBB1_1933
LBB1_1933: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1935
b LBB1_1934
LBB1_1934: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1943
b LBB1_1935
LBB1_1935: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1943
b LBB1_1936
LBB1_1936: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1943
b LBB1_1937
LBB1_1937: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1943
b LBB1_1938
LBB1_1938: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1943
b LBB1_1939
LBB1_1939: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1943
b LBB1_1940
LBB1_1940: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1941
b LBB1_4680
LBB1_1941: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1942
b LBB1_4680
LBB1_1942: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1943
b LBB1_4680
LBB1_1943: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1945
b LBB1_1944
LBB1_1944: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1953
b LBB1_1945
LBB1_1945: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1947
b LBB1_1946
LBB1_1946: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1953
b LBB1_1947
LBB1_1947: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1953
b LBB1_1948
LBB1_1948: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1953
b LBB1_1949
LBB1_1949: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1953
b LBB1_1950
LBB1_1950: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1951
b LBB1_4680
LBB1_1951: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1952
b LBB1_4680
LBB1_1952: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1953
b LBB1_4680
LBB1_1953: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #888]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1958
b LBB1_1954
LBB1_1954: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1958
b LBB1_1955
LBB1_1955: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1958
b LBB1_1956
LBB1_1956: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1958
b LBB1_1957
LBB1_1957: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1966
b LBB1_1958
LBB1_1958: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1966
b LBB1_1959
LBB1_1959: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1966
b LBB1_1960
LBB1_1960: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1966
b LBB1_1961
LBB1_1961: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1966
b LBB1_1962
LBB1_1962: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1966
b LBB1_1963
LBB1_1963: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1964
b LBB1_4680
LBB1_1964: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1965
b LBB1_4680
LBB1_1965: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1966
b LBB1_4680
LBB1_1966: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #888]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_1971
b LBB1_1967
LBB1_1967: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1971
b LBB1_1968
LBB1_1968: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1971
b LBB1_1969
LBB1_1969: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1971
b LBB1_1970
LBB1_1970: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #884]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_1979
b LBB1_1971
LBB1_1971: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #900]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1979
b LBB1_1972
LBB1_1972: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #892]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1979
b LBB1_1973
LBB1_1973: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #896]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1979
b LBB1_1974
LBB1_1974: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #904]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1979
b LBB1_1975
LBB1_1975: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_1979
b LBB1_1976
LBB1_1976: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1977
b LBB1_4680
LBB1_1977: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1978
b LBB1_4680
LBB1_1978: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1979
b LBB1_4680
LBB1_1979: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #908]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1982
b LBB1_1980
LBB1_1980: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #924]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1982
b LBB1_1981
LBB1_1981: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #916]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1994
b LBB1_1982
LBB1_1982: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #908]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1985
b LBB1_1983
LBB1_1983: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #924]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1985
b LBB1_1984
LBB1_1984: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #916]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1994
b LBB1_1985
LBB1_1985: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #908]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1988
b LBB1_1986
LBB1_1986: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #924]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1988
b LBB1_1987
LBB1_1987: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #916]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1994
b LBB1_1988
LBB1_1988: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #908]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1991
b LBB1_1989
LBB1_1989: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #916]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1991
b LBB1_1990
LBB1_1990: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #924]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1994
b LBB1_1991
LBB1_1991: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #908]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1992
b LBB1_4680
LBB1_1992: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #916]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1993
b LBB1_4680
LBB1_1993: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #924]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1994
b LBB1_4680
LBB1_1994: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_1996
b LBB1_1995
LBB1_1995: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2000
b LBB1_1996
LBB1_1996: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_1998
b LBB1_1997
LBB1_1997: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2000
b LBB1_1998
LBB1_1998: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_1999
b LBB1_4680
LBB1_1999: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2000
b LBB1_4680
LBB1_2000: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2003
b LBB1_2001
LBB1_2001: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2003
b LBB1_2002
LBB1_2002: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2003
b LBB1_4680
LBB1_2003: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2006
b LBB1_2004
LBB1_2004: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2006
b LBB1_2005
LBB1_2005: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2006
b LBB1_4680
LBB1_2006: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2010
b LBB1_2007
LBB1_2007: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
ldr w9, [sp, #940]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2008
b LBB1_4680
LBB1_2008: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
ldr w9, [sp, #948]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2009
b LBB1_4680
LBB1_2009: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #936]
fcvt d3, s1
ldr s1, [sp, #932]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2010
b LBB1_4680
LBB1_2010: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
ldr w9, [sp, #940]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2013
b LBB1_2011
LBB1_2011: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
ldr w9, [sp, #948]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2013
b LBB1_2012
LBB1_2012: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #936]
fcvt d3, s1
ldr s1, [sp, #932]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2016
b LBB1_2013
LBB1_2013: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2016
b LBB1_2014
LBB1_2014: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2016
b LBB1_2015
LBB1_2015: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2016
b LBB1_4680
LBB1_2016: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2018
b LBB1_2017
LBB1_2017: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2028
b LBB1_2018
LBB1_2018: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2020
b LBB1_2019
LBB1_2019: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2028
b LBB1_2020
LBB1_2020: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2022
b LBB1_2021
LBB1_2021: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2028
b LBB1_2022
LBB1_2022: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2028
b LBB1_2023
LBB1_2023: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2028
b LBB1_2024
LBB1_2024: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2028
b LBB1_2025
LBB1_2025: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2026
b LBB1_4680
LBB1_2026: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2027
b LBB1_4680
LBB1_2027: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2028
b LBB1_4680
LBB1_2028: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2032
b LBB1_2029
LBB1_2029: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2032
b LBB1_2030
LBB1_2030: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2032
b LBB1_2031
LBB1_2031: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2040
b LBB1_2032
LBB1_2032: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2040
b LBB1_2033
LBB1_2033: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2040
b LBB1_2034
LBB1_2034: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2040
b LBB1_2035
LBB1_2035: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2040
b LBB1_2036
LBB1_2036: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2040
b LBB1_2037
LBB1_2037: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2038
b LBB1_4680
LBB1_2038: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2039
b LBB1_4680
LBB1_2039: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2040
b LBB1_4680
LBB1_2040: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2044
b LBB1_2041
LBB1_2041: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2044
b LBB1_2042
LBB1_2042: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2044
b LBB1_2043
LBB1_2043: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2052
b LBB1_2044
LBB1_2044: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2052
b LBB1_2045
LBB1_2045: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2052
b LBB1_2046
LBB1_2046: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2052
b LBB1_2047
LBB1_2047: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2052
b LBB1_2048
LBB1_2048: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2052
b LBB1_2049
LBB1_2049: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2050
b LBB1_4680
LBB1_2050: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2051
b LBB1_4680
LBB1_2051: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2052
b LBB1_4680
LBB1_2052: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2059
b LBB1_2053
LBB1_2053: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2056
b LBB1_2054
LBB1_2054: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2056
b LBB1_2055
LBB1_2055: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2067
b LBB1_2056
LBB1_2056: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2059
b LBB1_2057
LBB1_2057: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2059
b LBB1_2058
LBB1_2058: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2067
b LBB1_2059
LBB1_2059: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2067
b LBB1_2060
LBB1_2060: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2067
b LBB1_2061
LBB1_2061: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2067
b LBB1_2062
LBB1_2062: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2067
b LBB1_2063
LBB1_2063: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2067
b LBB1_2064
LBB1_2064: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2065
b LBB1_4680
LBB1_2065: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2066
b LBB1_4680
LBB1_2066: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2067
b LBB1_4680
LBB1_2067: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2069
b LBB1_2068
LBB1_2068: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2077
b LBB1_2069
LBB1_2069: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2071
b LBB1_2070
LBB1_2070: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2077
b LBB1_2071
LBB1_2071: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2077
b LBB1_2072
LBB1_2072: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2077
b LBB1_2073
LBB1_2073: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2077
b LBB1_2074
LBB1_2074: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2075
b LBB1_4680
LBB1_2075: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2076
b LBB1_4680
LBB1_2076: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2077
b LBB1_4680
LBB1_2077: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #936]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2082
b LBB1_2078
LBB1_2078: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2082
b LBB1_2079
LBB1_2079: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2082
b LBB1_2080
LBB1_2080: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2082
b LBB1_2081
LBB1_2081: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2090
b LBB1_2082
LBB1_2082: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2090
b LBB1_2083
LBB1_2083: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2090
b LBB1_2084
LBB1_2084: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2090
b LBB1_2085
LBB1_2085: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2090
b LBB1_2086
LBB1_2086: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2090
b LBB1_2087
LBB1_2087: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2088
b LBB1_4680
LBB1_2088: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2089
b LBB1_4680
LBB1_2089: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2090
b LBB1_4680
LBB1_2090: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #936]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2095
b LBB1_2091
LBB1_2091: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2095
b LBB1_2092
LBB1_2092: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2095
b LBB1_2093
LBB1_2093: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2095
b LBB1_2094
LBB1_2094: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2103
b LBB1_2095
LBB1_2095: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2103
b LBB1_2096
LBB1_2096: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2103
b LBB1_2097
LBB1_2097: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2103
b LBB1_2098
LBB1_2098: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2103
b LBB1_2099
LBB1_2099: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2103
b LBB1_2100
LBB1_2100: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2101
b LBB1_4680
LBB1_2101: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2102
b LBB1_4680
LBB1_2102: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2103
b LBB1_4680
LBB1_2103: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2105
b LBB1_2104
LBB1_2104: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2113
b LBB1_2105
LBB1_2105: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2107
b LBB1_2106
LBB1_2106: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2113
b LBB1_2107
LBB1_2107: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2113
b LBB1_2108
LBB1_2108: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2113
b LBB1_2109
LBB1_2109: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2113
b LBB1_2110
LBB1_2110: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2111
b LBB1_4680
LBB1_2111: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2112
b LBB1_4680
LBB1_2112: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2113
b LBB1_4680
LBB1_2113: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #936]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2118
b LBB1_2114
LBB1_2114: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2118
b LBB1_2115
LBB1_2115: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2118
b LBB1_2116
LBB1_2116: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2118
b LBB1_2117
LBB1_2117: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2126
b LBB1_2118
LBB1_2118: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2126
b LBB1_2119
LBB1_2119: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2126
b LBB1_2120
LBB1_2120: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2126
b LBB1_2121
LBB1_2121: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2126
b LBB1_2122
LBB1_2122: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2126
b LBB1_2123
LBB1_2123: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2124
b LBB1_4680
LBB1_2124: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2125
b LBB1_4680
LBB1_2125: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2126
b LBB1_4680
LBB1_2126: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #936]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2131
b LBB1_2127
LBB1_2127: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2131
b LBB1_2128
LBB1_2128: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2131
b LBB1_2129
LBB1_2129: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2131
b LBB1_2130
LBB1_2130: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #932]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2139
b LBB1_2131
LBB1_2131: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #948]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2139
b LBB1_2132
LBB1_2132: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #940]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2139
b LBB1_2133
LBB1_2133: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #944]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2139
b LBB1_2134
LBB1_2134: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #952]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2139
b LBB1_2135
LBB1_2135: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2139
b LBB1_2136
LBB1_2136: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2137
b LBB1_4680
LBB1_2137: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2138
b LBB1_4680
LBB1_2138: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2139
b LBB1_4680
LBB1_2139: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #956]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2142
b LBB1_2140
LBB1_2140: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #972]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2142
b LBB1_2141
LBB1_2141: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #964]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2154
b LBB1_2142
LBB1_2142: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #956]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2145
b LBB1_2143
LBB1_2143: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #972]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2145
b LBB1_2144
LBB1_2144: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #964]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2154
b LBB1_2145
LBB1_2145: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #956]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2148
b LBB1_2146
LBB1_2146: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #972]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2148
b LBB1_2147
LBB1_2147: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #964]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2154
b LBB1_2148
LBB1_2148: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #956]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2151
b LBB1_2149
LBB1_2149: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #964]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2151
b LBB1_2150
LBB1_2150: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #972]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2154
b LBB1_2151
LBB1_2151: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #956]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2152
b LBB1_4680
LBB1_2152: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #964]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2153
b LBB1_4680
LBB1_2153: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #972]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2154
b LBB1_4680
LBB1_2154: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2156
b LBB1_2155
LBB1_2155: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2160
b LBB1_2156
LBB1_2156: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2158
b LBB1_2157
LBB1_2157: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2160
b LBB1_2158
LBB1_2158: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2159
b LBB1_4680
LBB1_2159: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2160
b LBB1_4680
LBB1_2160: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2163
b LBB1_2161
LBB1_2161: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2163
b LBB1_2162
LBB1_2162: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2163
b LBB1_4680
LBB1_2163: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2166
b LBB1_2164
LBB1_2164: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2166
b LBB1_2165
LBB1_2165: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2166
b LBB1_4680
LBB1_2166: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2170
b LBB1_2167
LBB1_2167: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
ldr w9, [sp, #988]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2168
b LBB1_4680
LBB1_2168: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
ldr w9, [sp, #996]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2169
b LBB1_4680
LBB1_2169: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #984]
fcvt d3, s1
ldr s1, [sp, #980]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2170
b LBB1_4680
LBB1_2170: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
ldr w9, [sp, #988]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2173
b LBB1_2171
LBB1_2171: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
ldr w9, [sp, #996]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2173
b LBB1_2172
LBB1_2172: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #984]
fcvt d3, s1
ldr s1, [sp, #980]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2176
b LBB1_2173
LBB1_2173: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2176
b LBB1_2174
LBB1_2174: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2176
b LBB1_2175
LBB1_2175: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2176
b LBB1_4680
LBB1_2176: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2178
b LBB1_2177
LBB1_2177: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2188
b LBB1_2178
LBB1_2178: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2180
b LBB1_2179
LBB1_2179: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2188
b LBB1_2180
LBB1_2180: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2182
b LBB1_2181
LBB1_2181: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2188
b LBB1_2182
LBB1_2182: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2188
b LBB1_2183
LBB1_2183: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2188
b LBB1_2184
LBB1_2184: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2188
b LBB1_2185
LBB1_2185: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2186
b LBB1_4680
LBB1_2186: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2187
b LBB1_4680
LBB1_2187: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2188
b LBB1_4680
LBB1_2188: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2192
b LBB1_2189
LBB1_2189: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2192
b LBB1_2190
LBB1_2190: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2192
b LBB1_2191
LBB1_2191: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2200
b LBB1_2192
LBB1_2192: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2200
b LBB1_2193
LBB1_2193: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2200
b LBB1_2194
LBB1_2194: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2200
b LBB1_2195
LBB1_2195: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2200
b LBB1_2196
LBB1_2196: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2200
b LBB1_2197
LBB1_2197: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2198
b LBB1_4680
LBB1_2198: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2199
b LBB1_4680
LBB1_2199: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2200
b LBB1_4680
LBB1_2200: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2204
b LBB1_2201
LBB1_2201: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2204
b LBB1_2202
LBB1_2202: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2204
b LBB1_2203
LBB1_2203: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2212
b LBB1_2204
LBB1_2204: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2212
b LBB1_2205
LBB1_2205: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2212
b LBB1_2206
LBB1_2206: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2212
b LBB1_2207
LBB1_2207: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2212
b LBB1_2208
LBB1_2208: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2212
b LBB1_2209
LBB1_2209: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2210
b LBB1_4680
LBB1_2210: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2211
b LBB1_4680
LBB1_2211: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2212
b LBB1_4680
LBB1_2212: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2219
b LBB1_2213
LBB1_2213: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2216
b LBB1_2214
LBB1_2214: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2216
b LBB1_2215
LBB1_2215: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2227
b LBB1_2216
LBB1_2216: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2219
b LBB1_2217
LBB1_2217: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2219
b LBB1_2218
LBB1_2218: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2227
b LBB1_2219
LBB1_2219: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2227
b LBB1_2220
LBB1_2220: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2227
b LBB1_2221
LBB1_2221: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2227
b LBB1_2222
LBB1_2222: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2227
b LBB1_2223
LBB1_2223: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2227
b LBB1_2224
LBB1_2224: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2225
b LBB1_4680
LBB1_2225: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2226
b LBB1_4680
LBB1_2226: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2227
b LBB1_4680
LBB1_2227: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2229
b LBB1_2228
LBB1_2228: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2237
b LBB1_2229
LBB1_2229: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2231
b LBB1_2230
LBB1_2230: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2237
b LBB1_2231
LBB1_2231: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2237
b LBB1_2232
LBB1_2232: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2237
b LBB1_2233
LBB1_2233: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2237
b LBB1_2234
LBB1_2234: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2235
b LBB1_4680
LBB1_2235: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2236
b LBB1_4680
LBB1_2236: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2237
b LBB1_4680
LBB1_2237: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #984]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2242
b LBB1_2238
LBB1_2238: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2242
b LBB1_2239
LBB1_2239: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2242
b LBB1_2240
LBB1_2240: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2242
b LBB1_2241
LBB1_2241: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2250
b LBB1_2242
LBB1_2242: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2250
b LBB1_2243
LBB1_2243: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2250
b LBB1_2244
LBB1_2244: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2250
b LBB1_2245
LBB1_2245: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2250
b LBB1_2246
LBB1_2246: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2250
b LBB1_2247
LBB1_2247: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2248
b LBB1_4680
LBB1_2248: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2249
b LBB1_4680
LBB1_2249: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2250
b LBB1_4680
LBB1_2250: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #984]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2255
b LBB1_2251
LBB1_2251: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2255
b LBB1_2252
LBB1_2252: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2255
b LBB1_2253
LBB1_2253: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2255
b LBB1_2254
LBB1_2254: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2263
b LBB1_2255
LBB1_2255: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2263
b LBB1_2256
LBB1_2256: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2263
b LBB1_2257
LBB1_2257: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2263
b LBB1_2258
LBB1_2258: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2263
b LBB1_2259
LBB1_2259: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2263
b LBB1_2260
LBB1_2260: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2261
b LBB1_4680
LBB1_2261: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2262
b LBB1_4680
LBB1_2262: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2263
b LBB1_4680
LBB1_2263: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2265
b LBB1_2264
LBB1_2264: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2273
b LBB1_2265
LBB1_2265: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2267
b LBB1_2266
LBB1_2266: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2273
b LBB1_2267
LBB1_2267: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2273
b LBB1_2268
LBB1_2268: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2273
b LBB1_2269
LBB1_2269: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2273
b LBB1_2270
LBB1_2270: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2271
b LBB1_4680
LBB1_2271: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2272
b LBB1_4680
LBB1_2272: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2273
b LBB1_4680
LBB1_2273: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #984]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2278
b LBB1_2274
LBB1_2274: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2278
b LBB1_2275
LBB1_2275: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2278
b LBB1_2276
LBB1_2276: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2278
b LBB1_2277
LBB1_2277: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2286
b LBB1_2278
LBB1_2278: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2286
b LBB1_2279
LBB1_2279: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2286
b LBB1_2280
LBB1_2280: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2286
b LBB1_2281
LBB1_2281: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2286
b LBB1_2282
LBB1_2282: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2286
b LBB1_2283
LBB1_2283: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2284
b LBB1_4680
LBB1_2284: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2285
b LBB1_4680
LBB1_2285: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2286
b LBB1_4680
LBB1_2286: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #984]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2291
b LBB1_2287
LBB1_2287: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2291
b LBB1_2288
LBB1_2288: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2291
b LBB1_2289
LBB1_2289: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2291
b LBB1_2290
LBB1_2290: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #980]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2299
b LBB1_2291
LBB1_2291: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #996]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2299
b LBB1_2292
LBB1_2292: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #988]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2299
b LBB1_2293
LBB1_2293: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #992]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2299
b LBB1_2294
LBB1_2294: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1000]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2299
b LBB1_2295
LBB1_2295: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2299
b LBB1_2296
LBB1_2296: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2297
b LBB1_4680
LBB1_2297: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2298
b LBB1_4680
LBB1_2298: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2299
b LBB1_4680
LBB1_2299: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1012]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2302
b LBB1_2300
LBB1_2300: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1028]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2302
b LBB1_2301
LBB1_2301: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1020]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2314
b LBB1_2302
LBB1_2302: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1012]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2305
b LBB1_2303
LBB1_2303: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1028]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2305
b LBB1_2304
LBB1_2304: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1020]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2314
b LBB1_2305
LBB1_2305: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1012]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2308
b LBB1_2306
LBB1_2306: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1028]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2308
b LBB1_2307
LBB1_2307: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1020]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2314
b LBB1_2308
LBB1_2308: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1012]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2311
b LBB1_2309
LBB1_2309: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1020]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2311
b LBB1_2310
LBB1_2310: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1028]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2314
b LBB1_2311
LBB1_2311: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1012]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2312
b LBB1_4680
LBB1_2312: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1020]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2313
b LBB1_4680
LBB1_2313: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1028]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2314
b LBB1_4680
LBB1_2314: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2316
b LBB1_2315
LBB1_2315: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2320
b LBB1_2316
LBB1_2316: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2318
b LBB1_2317
LBB1_2317: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2320
b LBB1_2318
LBB1_2318: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2319
b LBB1_4680
LBB1_2319: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2320
b LBB1_4680
LBB1_2320: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2323
b LBB1_2321
LBB1_2321: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2323
b LBB1_2322
LBB1_2322: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2323
b LBB1_4680
LBB1_2323: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2326
b LBB1_2324
LBB1_2324: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2326
b LBB1_2325
LBB1_2325: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2326
b LBB1_4680
LBB1_2326: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2330
b LBB1_2327
LBB1_2327: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
ldr w9, [sp, #1044]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2328
b LBB1_4680
LBB1_2328: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
ldr w9, [sp, #1060]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2329
b LBB1_4680
LBB1_2329: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1040]
fcvt d3, s1
ldr s1, [sp, #1036]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2330
b LBB1_4680
LBB1_2330: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
ldr w9, [sp, #1044]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2333
b LBB1_2331
LBB1_2331: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
ldr w9, [sp, #1060]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2333
b LBB1_2332
LBB1_2332: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1040]
fcvt d3, s1
ldr s1, [sp, #1036]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2336
b LBB1_2333
LBB1_2333: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2336
b LBB1_2334
LBB1_2334: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2336
b LBB1_2335
LBB1_2335: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2336
b LBB1_4680
LBB1_2336: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2338
b LBB1_2337
LBB1_2337: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2348
b LBB1_2338
LBB1_2338: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2340
b LBB1_2339
LBB1_2339: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2348
b LBB1_2340
LBB1_2340: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2342
b LBB1_2341
LBB1_2341: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2348
b LBB1_2342
LBB1_2342: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2348
b LBB1_2343
LBB1_2343: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2348
b LBB1_2344
LBB1_2344: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2348
b LBB1_2345
LBB1_2345: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2346
b LBB1_4680
LBB1_2346: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2347
b LBB1_4680
LBB1_2347: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2348
b LBB1_4680
LBB1_2348: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2352
b LBB1_2349
LBB1_2349: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2352
b LBB1_2350
LBB1_2350: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2352
b LBB1_2351
LBB1_2351: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2360
b LBB1_2352
LBB1_2352: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2360
b LBB1_2353
LBB1_2353: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2360
b LBB1_2354
LBB1_2354: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2360
b LBB1_2355
LBB1_2355: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2360
b LBB1_2356
LBB1_2356: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2360
b LBB1_2357
LBB1_2357: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2358
b LBB1_4680
LBB1_2358: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2359
b LBB1_4680
LBB1_2359: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2360
b LBB1_4680
LBB1_2360: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2364
b LBB1_2361
LBB1_2361: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2364
b LBB1_2362
LBB1_2362: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2364
b LBB1_2363
LBB1_2363: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2372
b LBB1_2364
LBB1_2364: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2372
b LBB1_2365
LBB1_2365: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2372
b LBB1_2366
LBB1_2366: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2372
b LBB1_2367
LBB1_2367: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2372
b LBB1_2368
LBB1_2368: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2372
b LBB1_2369
LBB1_2369: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2370
b LBB1_4680
LBB1_2370: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2371
b LBB1_4680
LBB1_2371: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2372
b LBB1_4680
LBB1_2372: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2379
b LBB1_2373
LBB1_2373: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2376
b LBB1_2374
LBB1_2374: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2376
b LBB1_2375
LBB1_2375: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2387
b LBB1_2376
LBB1_2376: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2379
b LBB1_2377
LBB1_2377: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2379
b LBB1_2378
LBB1_2378: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2387
b LBB1_2379
LBB1_2379: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2387
b LBB1_2380
LBB1_2380: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2387
b LBB1_2381
LBB1_2381: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2387
b LBB1_2382
LBB1_2382: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2387
b LBB1_2383
LBB1_2383: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2387
b LBB1_2384
LBB1_2384: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2385
b LBB1_4680
LBB1_2385: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2386
b LBB1_4680
LBB1_2386: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2387
b LBB1_4680
LBB1_2387: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2389
b LBB1_2388
LBB1_2388: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2397
b LBB1_2389
LBB1_2389: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2391
b LBB1_2390
LBB1_2390: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2397
b LBB1_2391
LBB1_2391: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2397
b LBB1_2392
LBB1_2392: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2397
b LBB1_2393
LBB1_2393: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2397
b LBB1_2394
LBB1_2394: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2395
b LBB1_4680
LBB1_2395: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2396
b LBB1_4680
LBB1_2396: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2397
b LBB1_4680
LBB1_2397: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1040]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2402
b LBB1_2398
LBB1_2398: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2402
b LBB1_2399
LBB1_2399: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2402
b LBB1_2400
LBB1_2400: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2402
b LBB1_2401
LBB1_2401: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2410
b LBB1_2402
LBB1_2402: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2410
b LBB1_2403
LBB1_2403: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2410
b LBB1_2404
LBB1_2404: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2410
b LBB1_2405
LBB1_2405: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2410
b LBB1_2406
LBB1_2406: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2410
b LBB1_2407
LBB1_2407: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2408
b LBB1_4680
LBB1_2408: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2409
b LBB1_4680
LBB1_2409: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2410
b LBB1_4680
LBB1_2410: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1040]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2415
b LBB1_2411
LBB1_2411: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2415
b LBB1_2412
LBB1_2412: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2415
b LBB1_2413
LBB1_2413: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2415
b LBB1_2414
LBB1_2414: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2423
b LBB1_2415
LBB1_2415: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2423
b LBB1_2416
LBB1_2416: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2423
b LBB1_2417
LBB1_2417: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2423
b LBB1_2418
LBB1_2418: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2423
b LBB1_2419
LBB1_2419: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2423
b LBB1_2420
LBB1_2420: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2421
b LBB1_4680
LBB1_2421: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2422
b LBB1_4680
LBB1_2422: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2423
b LBB1_4680
LBB1_2423: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2425
b LBB1_2424
LBB1_2424: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2433
b LBB1_2425
LBB1_2425: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2427
b LBB1_2426
LBB1_2426: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2433
b LBB1_2427
LBB1_2427: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2433
b LBB1_2428
LBB1_2428: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2433
b LBB1_2429
LBB1_2429: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2433
b LBB1_2430
LBB1_2430: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2431
b LBB1_4680
LBB1_2431: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2432
b LBB1_4680
LBB1_2432: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2433
b LBB1_4680
LBB1_2433: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1040]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2438
b LBB1_2434
LBB1_2434: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2438
b LBB1_2435
LBB1_2435: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2438
b LBB1_2436
LBB1_2436: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2438
b LBB1_2437
LBB1_2437: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2446
b LBB1_2438
LBB1_2438: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2446
b LBB1_2439
LBB1_2439: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2446
b LBB1_2440
LBB1_2440: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2446
b LBB1_2441
LBB1_2441: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2446
b LBB1_2442
LBB1_2442: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2446
b LBB1_2443
LBB1_2443: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2444
b LBB1_4680
LBB1_2444: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2445
b LBB1_4680
LBB1_2445: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2446
b LBB1_4680
LBB1_2446: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1040]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2451
b LBB1_2447
LBB1_2447: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2451
b LBB1_2448
LBB1_2448: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2451
b LBB1_2449
LBB1_2449: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2451
b LBB1_2450
LBB1_2450: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1036]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2459
b LBB1_2451
LBB1_2451: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1060]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2459
b LBB1_2452
LBB1_2452: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1044]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2459
b LBB1_2453
LBB1_2453: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1048]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2459
b LBB1_2454
LBB1_2454: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1064]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2459
b LBB1_2455
LBB1_2455: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2459
b LBB1_2456
LBB1_2456: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2457
b LBB1_4680
LBB1_2457: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2458
b LBB1_4680
LBB1_2458: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2459
b LBB1_4680
LBB1_2459: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1124]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2462
b LBB1_2460
LBB1_2460: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1140]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2462
b LBB1_2461
LBB1_2461: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1132]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2474
b LBB1_2462
LBB1_2462: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1124]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2465
b LBB1_2463
LBB1_2463: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1140]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2465
b LBB1_2464
LBB1_2464: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1132]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2474
b LBB1_2465
LBB1_2465: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1124]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2468
b LBB1_2466
LBB1_2466: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1140]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2468
b LBB1_2467
LBB1_2467: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1132]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2474
b LBB1_2468
LBB1_2468: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1124]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2471
b LBB1_2469
LBB1_2469: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1132]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2471
b LBB1_2470
LBB1_2470: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1140]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2474
b LBB1_2471
LBB1_2471: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1124]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2472
b LBB1_4680
LBB1_2472: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1132]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2473
b LBB1_4680
LBB1_2473: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1140]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2474
b LBB1_4680
LBB1_2474: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2476
b LBB1_2475
LBB1_2475: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2480
b LBB1_2476
LBB1_2476: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2478
b LBB1_2477
LBB1_2477: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2480
b LBB1_2478
LBB1_2478: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2479
b LBB1_4680
LBB1_2479: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2480
b LBB1_4680
LBB1_2480: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2483
b LBB1_2481
LBB1_2481: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2483
b LBB1_2482
LBB1_2482: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2483
b LBB1_4680
LBB1_2483: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2486
b LBB1_2484
LBB1_2484: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2486
b LBB1_2485
LBB1_2485: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2486
b LBB1_4680
LBB1_2486: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2490
b LBB1_2487
LBB1_2487: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
ldr w9, [sp, #1156]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2488
b LBB1_4680
LBB1_2488: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
ldr w9, [sp, #1164]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2489
b LBB1_4680
LBB1_2489: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1152]
fcvt d3, s1
ldr s1, [sp, #1148]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2490
b LBB1_4680
LBB1_2490: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
ldr w9, [sp, #1156]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2493
b LBB1_2491
LBB1_2491: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
ldr w9, [sp, #1164]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2493
b LBB1_2492
LBB1_2492: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1152]
fcvt d3, s1
ldr s1, [sp, #1148]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2496
b LBB1_2493
LBB1_2493: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2496
b LBB1_2494
LBB1_2494: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2496
b LBB1_2495
LBB1_2495: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2496
b LBB1_4680
LBB1_2496: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2498
b LBB1_2497
LBB1_2497: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2508
b LBB1_2498
LBB1_2498: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2500
b LBB1_2499
LBB1_2499: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2508
b LBB1_2500
LBB1_2500: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2502
b LBB1_2501
LBB1_2501: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2508
b LBB1_2502
LBB1_2502: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2508
b LBB1_2503
LBB1_2503: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2508
b LBB1_2504
LBB1_2504: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2508
b LBB1_2505
LBB1_2505: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2506
b LBB1_4680
LBB1_2506: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2507
b LBB1_4680
LBB1_2507: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2508
b LBB1_4680
LBB1_2508: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2512
b LBB1_2509
LBB1_2509: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2512
b LBB1_2510
LBB1_2510: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2512
b LBB1_2511
LBB1_2511: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2520
b LBB1_2512
LBB1_2512: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2520
b LBB1_2513
LBB1_2513: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2520
b LBB1_2514
LBB1_2514: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2520
b LBB1_2515
LBB1_2515: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2520
b LBB1_2516
LBB1_2516: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2520
b LBB1_2517
LBB1_2517: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2518
b LBB1_4680
LBB1_2518: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2519
b LBB1_4680
LBB1_2519: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2520
b LBB1_4680
LBB1_2520: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2524
b LBB1_2521
LBB1_2521: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2524
b LBB1_2522
LBB1_2522: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2524
b LBB1_2523
LBB1_2523: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2532
b LBB1_2524
LBB1_2524: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2532
b LBB1_2525
LBB1_2525: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2532
b LBB1_2526
LBB1_2526: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2532
b LBB1_2527
LBB1_2527: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2532
b LBB1_2528
LBB1_2528: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2532
b LBB1_2529
LBB1_2529: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2530
b LBB1_4680
LBB1_2530: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2531
b LBB1_4680
LBB1_2531: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2532
b LBB1_4680
LBB1_2532: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2539
b LBB1_2533
LBB1_2533: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2536
b LBB1_2534
LBB1_2534: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2536
b LBB1_2535
LBB1_2535: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2547
b LBB1_2536
LBB1_2536: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2539
b LBB1_2537
LBB1_2537: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2539
b LBB1_2538
LBB1_2538: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2547
b LBB1_2539
LBB1_2539: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2547
b LBB1_2540
LBB1_2540: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2547
b LBB1_2541
LBB1_2541: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2547
b LBB1_2542
LBB1_2542: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2547
b LBB1_2543
LBB1_2543: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2547
b LBB1_2544
LBB1_2544: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2545
b LBB1_4680
LBB1_2545: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2546
b LBB1_4680
LBB1_2546: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2547
b LBB1_4680
LBB1_2547: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2549
b LBB1_2548
LBB1_2548: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2557
b LBB1_2549
LBB1_2549: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2551
b LBB1_2550
LBB1_2550: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2557
b LBB1_2551
LBB1_2551: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2557
b LBB1_2552
LBB1_2552: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2557
b LBB1_2553
LBB1_2553: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2557
b LBB1_2554
LBB1_2554: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2555
b LBB1_4680
LBB1_2555: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2556
b LBB1_4680
LBB1_2556: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2557
b LBB1_4680
LBB1_2557: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1152]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2562
b LBB1_2558
LBB1_2558: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2562
b LBB1_2559
LBB1_2559: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2562
b LBB1_2560
LBB1_2560: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2562
b LBB1_2561
LBB1_2561: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2570
b LBB1_2562
LBB1_2562: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2570
b LBB1_2563
LBB1_2563: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2570
b LBB1_2564
LBB1_2564: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2570
b LBB1_2565
LBB1_2565: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2570
b LBB1_2566
LBB1_2566: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2570
b LBB1_2567
LBB1_2567: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2568
b LBB1_4680
LBB1_2568: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2569
b LBB1_4680
LBB1_2569: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2570
b LBB1_4680
LBB1_2570: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1152]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2575
b LBB1_2571
LBB1_2571: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2575
b LBB1_2572
LBB1_2572: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2575
b LBB1_2573
LBB1_2573: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2575
b LBB1_2574
LBB1_2574: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2583
b LBB1_2575
LBB1_2575: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2583
b LBB1_2576
LBB1_2576: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2583
b LBB1_2577
LBB1_2577: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2583
b LBB1_2578
LBB1_2578: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2583
b LBB1_2579
LBB1_2579: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2583
b LBB1_2580
LBB1_2580: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2581
b LBB1_4680
LBB1_2581: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2582
b LBB1_4680
LBB1_2582: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2583
b LBB1_4680
LBB1_2583: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2585
b LBB1_2584
LBB1_2584: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2593
b LBB1_2585
LBB1_2585: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2587
b LBB1_2586
LBB1_2586: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2593
b LBB1_2587
LBB1_2587: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2593
b LBB1_2588
LBB1_2588: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2593
b LBB1_2589
LBB1_2589: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2593
b LBB1_2590
LBB1_2590: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2591
b LBB1_4680
LBB1_2591: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2592
b LBB1_4680
LBB1_2592: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2593
b LBB1_4680
LBB1_2593: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1152]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2598
b LBB1_2594
LBB1_2594: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2598
b LBB1_2595
LBB1_2595: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2598
b LBB1_2596
LBB1_2596: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2598
b LBB1_2597
LBB1_2597: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2606
b LBB1_2598
LBB1_2598: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2606
b LBB1_2599
LBB1_2599: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2606
b LBB1_2600
LBB1_2600: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2606
b LBB1_2601
LBB1_2601: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2606
b LBB1_2602
LBB1_2602: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2606
b LBB1_2603
LBB1_2603: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2604
b LBB1_4680
LBB1_2604: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2605
b LBB1_4680
LBB1_2605: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2606
b LBB1_4680
LBB1_2606: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1152]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2611
b LBB1_2607
LBB1_2607: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2611
b LBB1_2608
LBB1_2608: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2611
b LBB1_2609
LBB1_2609: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2611
b LBB1_2610
LBB1_2610: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1148]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2619
b LBB1_2611
LBB1_2611: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1164]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2619
b LBB1_2612
LBB1_2612: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1156]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2619
b LBB1_2613
LBB1_2613: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1160]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2619
b LBB1_2614
LBB1_2614: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2619
b LBB1_2615
LBB1_2615: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2619
b LBB1_2616
LBB1_2616: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2617
b LBB1_4680
LBB1_2617: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2618
b LBB1_4680
LBB1_2618: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2619
b LBB1_4680
LBB1_2619: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1220]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2622
b LBB1_2620
LBB1_2620: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1236]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2622
b LBB1_2621
LBB1_2621: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2634
b LBB1_2622
LBB1_2622: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1220]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2625
b LBB1_2623
LBB1_2623: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1236]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2625
b LBB1_2624
LBB1_2624: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2634
b LBB1_2625
LBB1_2625: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1220]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2628
b LBB1_2626
LBB1_2626: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1236]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2628
b LBB1_2627
LBB1_2627: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2634
b LBB1_2628
LBB1_2628: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1220]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2631
b LBB1_2629
LBB1_2629: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2631
b LBB1_2630
LBB1_2630: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1236]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2634
b LBB1_2631
LBB1_2631: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1220]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2632
b LBB1_4680
LBB1_2632: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1228]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2633
b LBB1_4680
LBB1_2633: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1236]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2634
b LBB1_4680
LBB1_2634: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2636
b LBB1_2635
LBB1_2635: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2640
b LBB1_2636
LBB1_2636: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2638
b LBB1_2637
LBB1_2637: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2640
b LBB1_2638
LBB1_2638: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2639
b LBB1_4680
LBB1_2639: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2640
b LBB1_4680
LBB1_2640: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2643
b LBB1_2641
LBB1_2641: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2643
b LBB1_2642
LBB1_2642: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2643
b LBB1_4680
LBB1_2643: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2646
b LBB1_2644
LBB1_2644: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2646
b LBB1_2645
LBB1_2645: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2646
b LBB1_4680
LBB1_2646: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2650
b LBB1_2647
LBB1_2647: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
ldr w9, [sp, #1252]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2648
b LBB1_4680
LBB1_2648: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
ldr w9, [sp, #1260]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2649
b LBB1_4680
LBB1_2649: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1248]
fcvt d3, s1
ldr s1, [sp, #1244]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2650
b LBB1_4680
LBB1_2650: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
ldr w9, [sp, #1252]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2653
b LBB1_2651
LBB1_2651: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
ldr w9, [sp, #1260]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2653
b LBB1_2652
LBB1_2652: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1248]
fcvt d3, s1
ldr s1, [sp, #1244]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2656
b LBB1_2653
LBB1_2653: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2656
b LBB1_2654
LBB1_2654: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2656
b LBB1_2655
LBB1_2655: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2656
b LBB1_4680
LBB1_2656: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2658
b LBB1_2657
LBB1_2657: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2668
b LBB1_2658
LBB1_2658: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2660
b LBB1_2659
LBB1_2659: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2668
b LBB1_2660
LBB1_2660: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2662
b LBB1_2661
LBB1_2661: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2668
b LBB1_2662
LBB1_2662: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2668
b LBB1_2663
LBB1_2663: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2668
b LBB1_2664
LBB1_2664: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2668
b LBB1_2665
LBB1_2665: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2666
b LBB1_4680
LBB1_2666: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2667
b LBB1_4680
LBB1_2667: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2668
b LBB1_4680
LBB1_2668: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2672
b LBB1_2669
LBB1_2669: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2672
b LBB1_2670
LBB1_2670: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2672
b LBB1_2671
LBB1_2671: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2680
b LBB1_2672
LBB1_2672: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2680
b LBB1_2673
LBB1_2673: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2680
b LBB1_2674
LBB1_2674: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2680
b LBB1_2675
LBB1_2675: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2680
b LBB1_2676
LBB1_2676: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2680
b LBB1_2677
LBB1_2677: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2678
b LBB1_4680
LBB1_2678: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2679
b LBB1_4680
LBB1_2679: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2680
b LBB1_4680
LBB1_2680: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2684
b LBB1_2681
LBB1_2681: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2684
b LBB1_2682
LBB1_2682: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2684
b LBB1_2683
LBB1_2683: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2692
b LBB1_2684
LBB1_2684: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2692
b LBB1_2685
LBB1_2685: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2692
b LBB1_2686
LBB1_2686: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2692
b LBB1_2687
LBB1_2687: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2692
b LBB1_2688
LBB1_2688: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2692
b LBB1_2689
LBB1_2689: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2690
b LBB1_4680
LBB1_2690: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2691
b LBB1_4680
LBB1_2691: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2692
b LBB1_4680
LBB1_2692: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2699
b LBB1_2693
LBB1_2693: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2696
b LBB1_2694
LBB1_2694: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2696
b LBB1_2695
LBB1_2695: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2707
b LBB1_2696
LBB1_2696: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2699
b LBB1_2697
LBB1_2697: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2699
b LBB1_2698
LBB1_2698: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2707
b LBB1_2699
LBB1_2699: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2707
b LBB1_2700
LBB1_2700: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2707
b LBB1_2701
LBB1_2701: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2707
b LBB1_2702
LBB1_2702: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2707
b LBB1_2703
LBB1_2703: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2707
b LBB1_2704
LBB1_2704: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2705
b LBB1_4680
LBB1_2705: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2706
b LBB1_4680
LBB1_2706: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2707
b LBB1_4680
LBB1_2707: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2709
b LBB1_2708
LBB1_2708: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2717
b LBB1_2709
LBB1_2709: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2711
b LBB1_2710
LBB1_2710: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2717
b LBB1_2711
LBB1_2711: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2717
b LBB1_2712
LBB1_2712: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2717
b LBB1_2713
LBB1_2713: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2717
b LBB1_2714
LBB1_2714: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2715
b LBB1_4680
LBB1_2715: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2716
b LBB1_4680
LBB1_2716: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2717
b LBB1_4680
LBB1_2717: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1248]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2722
b LBB1_2718
LBB1_2718: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2722
b LBB1_2719
LBB1_2719: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2722
b LBB1_2720
LBB1_2720: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2722
b LBB1_2721
LBB1_2721: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2730
b LBB1_2722
LBB1_2722: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2730
b LBB1_2723
LBB1_2723: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2730
b LBB1_2724
LBB1_2724: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2730
b LBB1_2725
LBB1_2725: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2730
b LBB1_2726
LBB1_2726: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2730
b LBB1_2727
LBB1_2727: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2728
b LBB1_4680
LBB1_2728: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2729
b LBB1_4680
LBB1_2729: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2730
b LBB1_4680
LBB1_2730: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1248]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2735
b LBB1_2731
LBB1_2731: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2735
b LBB1_2732
LBB1_2732: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2735
b LBB1_2733
LBB1_2733: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2735
b LBB1_2734
LBB1_2734: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2743
b LBB1_2735
LBB1_2735: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2743
b LBB1_2736
LBB1_2736: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2743
b LBB1_2737
LBB1_2737: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2743
b LBB1_2738
LBB1_2738: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2743
b LBB1_2739
LBB1_2739: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2743
b LBB1_2740
LBB1_2740: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2741
b LBB1_4680
LBB1_2741: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2742
b LBB1_4680
LBB1_2742: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2743
b LBB1_4680
LBB1_2743: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2745
b LBB1_2744
LBB1_2744: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2753
b LBB1_2745
LBB1_2745: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2747
b LBB1_2746
LBB1_2746: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2753
b LBB1_2747
LBB1_2747: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2753
b LBB1_2748
LBB1_2748: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2753
b LBB1_2749
LBB1_2749: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2753
b LBB1_2750
LBB1_2750: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2751
b LBB1_4680
LBB1_2751: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2752
b LBB1_4680
LBB1_2752: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2753
b LBB1_4680
LBB1_2753: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1248]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2758
b LBB1_2754
LBB1_2754: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2758
b LBB1_2755
LBB1_2755: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2758
b LBB1_2756
LBB1_2756: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2758
b LBB1_2757
LBB1_2757: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2766
b LBB1_2758
LBB1_2758: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2766
b LBB1_2759
LBB1_2759: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2766
b LBB1_2760
LBB1_2760: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2766
b LBB1_2761
LBB1_2761: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2766
b LBB1_2762
LBB1_2762: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2766
b LBB1_2763
LBB1_2763: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2764
b LBB1_4680
LBB1_2764: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2765
b LBB1_4680
LBB1_2765: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2766
b LBB1_4680
LBB1_2766: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1248]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2771
b LBB1_2767
LBB1_2767: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2771
b LBB1_2768
LBB1_2768: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2771
b LBB1_2769
LBB1_2769: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2771
b LBB1_2770
LBB1_2770: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1244]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2779
b LBB1_2771
LBB1_2771: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1260]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2779
b LBB1_2772
LBB1_2772: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1252]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2779
b LBB1_2773
LBB1_2773: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1256]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2779
b LBB1_2774
LBB1_2774: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1264]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2779
b LBB1_2775
LBB1_2775: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2779
b LBB1_2776
LBB1_2776: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2777
b LBB1_4680
LBB1_2777: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2778
b LBB1_4680
LBB1_2778: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2779
b LBB1_4680
LBB1_2779: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1316]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2782
b LBB1_2780
LBB1_2780: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1332]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2782
b LBB1_2781
LBB1_2781: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1324]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2794
b LBB1_2782
LBB1_2782: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1316]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2785
b LBB1_2783
LBB1_2783: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1332]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2785
b LBB1_2784
LBB1_2784: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1324]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2794
b LBB1_2785
LBB1_2785: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1316]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2788
b LBB1_2786
LBB1_2786: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1332]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2788
b LBB1_2787
LBB1_2787: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1324]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2794
b LBB1_2788
LBB1_2788: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1316]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2791
b LBB1_2789
LBB1_2789: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1324]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2791
b LBB1_2790
LBB1_2790: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1332]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2794
b LBB1_2791
LBB1_2791: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1316]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2792
b LBB1_4680
LBB1_2792: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1324]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2793
b LBB1_4680
LBB1_2793: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1332]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2794
b LBB1_4680
LBB1_2794: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2796
b LBB1_2795
LBB1_2795: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2800
b LBB1_2796
LBB1_2796: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2798
b LBB1_2797
LBB1_2797: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2800
b LBB1_2798
LBB1_2798: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2799
b LBB1_4680
LBB1_2799: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2800
b LBB1_4680
LBB1_2800: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2803
b LBB1_2801
LBB1_2801: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2803
b LBB1_2802
LBB1_2802: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2803
b LBB1_4680
LBB1_2803: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2806
b LBB1_2804
LBB1_2804: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2806
b LBB1_2805
LBB1_2805: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2806
b LBB1_4680
LBB1_2806: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2810
b LBB1_2807
LBB1_2807: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
ldr w9, [sp, #1348]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2808
b LBB1_4680
LBB1_2808: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
ldr w9, [sp, #1356]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2809
b LBB1_4680
LBB1_2809: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1344]
fcvt d3, s1
ldr s1, [sp, #1340]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2810
b LBB1_4680
LBB1_2810: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
ldr w9, [sp, #1348]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2813
b LBB1_2811
LBB1_2811: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
ldr w9, [sp, #1356]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2813
b LBB1_2812
LBB1_2812: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldr s1, [sp, #1344]
fcvt d3, s1
ldr s1, [sp, #1340]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2816
b LBB1_2813
LBB1_2813: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2816
b LBB1_2814
LBB1_2814: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2816
b LBB1_2815
LBB1_2815: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2816
b LBB1_4680
LBB1_2816: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2818
b LBB1_2817
LBB1_2817: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2828
b LBB1_2818
LBB1_2818: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2820
b LBB1_2819
LBB1_2819: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2828
b LBB1_2820
LBB1_2820: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2822
b LBB1_2821
LBB1_2821: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2828
b LBB1_2822
LBB1_2822: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2828
b LBB1_2823
LBB1_2823: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2828
b LBB1_2824
LBB1_2824: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2828
b LBB1_2825
LBB1_2825: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2826
b LBB1_4680
LBB1_2826: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2827
b LBB1_4680
LBB1_2827: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2828
b LBB1_4680
LBB1_2828: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2832
b LBB1_2829
LBB1_2829: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2832
b LBB1_2830
LBB1_2830: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2832
b LBB1_2831
LBB1_2831: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2840
b LBB1_2832
LBB1_2832: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2840
b LBB1_2833
LBB1_2833: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2840
b LBB1_2834
LBB1_2834: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2840
b LBB1_2835
LBB1_2835: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2840
b LBB1_2836
LBB1_2836: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2840
b LBB1_2837
LBB1_2837: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2838
b LBB1_4680
LBB1_2838: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2839
b LBB1_4680
LBB1_2839: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2840
b LBB1_4680
LBB1_2840: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2844
b LBB1_2841
LBB1_2841: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2844
b LBB1_2842
LBB1_2842: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2844
b LBB1_2843
LBB1_2843: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2852
b LBB1_2844
LBB1_2844: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2852
b LBB1_2845
LBB1_2845: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2852
b LBB1_2846
LBB1_2846: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2852
b LBB1_2847
LBB1_2847: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2852
b LBB1_2848
LBB1_2848: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2852
b LBB1_2849
LBB1_2849: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2850
b LBB1_4680
LBB1_2850: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2851
b LBB1_4680
LBB1_2851: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2852
b LBB1_4680
LBB1_2852: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2859
b LBB1_2853
LBB1_2853: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2856
b LBB1_2854
LBB1_2854: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2856
b LBB1_2855
LBB1_2855: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2867
b LBB1_2856
LBB1_2856: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2859
b LBB1_2857
LBB1_2857: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2859
b LBB1_2858
LBB1_2858: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2867
b LBB1_2859
LBB1_2859: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2867
b LBB1_2860
LBB1_2860: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2867
b LBB1_2861
LBB1_2861: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2867
b LBB1_2862
LBB1_2862: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2867
b LBB1_2863
LBB1_2863: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2867
b LBB1_2864
LBB1_2864: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2865
b LBB1_4680
LBB1_2865: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2866
b LBB1_4680
LBB1_2866: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2867
b LBB1_4680
LBB1_2867: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2869
b LBB1_2868
LBB1_2868: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2877
b LBB1_2869
LBB1_2869: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2871
b LBB1_2870
LBB1_2870: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2877
b LBB1_2871
LBB1_2871: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2877
b LBB1_2872
LBB1_2872: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2877
b LBB1_2873
LBB1_2873: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2877
b LBB1_2874
LBB1_2874: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2875
b LBB1_4680
LBB1_2875: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2876
b LBB1_4680
LBB1_2876: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2877
b LBB1_4680
LBB1_2877: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1344]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2882
b LBB1_2878
LBB1_2878: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2882
b LBB1_2879
LBB1_2879: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2882
b LBB1_2880
LBB1_2880: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2882
b LBB1_2881
LBB1_2881: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2890
b LBB1_2882
LBB1_2882: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2890
b LBB1_2883
LBB1_2883: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2890
b LBB1_2884
LBB1_2884: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2890
b LBB1_2885
LBB1_2885: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2890
b LBB1_2886
LBB1_2886: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2890
b LBB1_2887
LBB1_2887: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2888
b LBB1_4680
LBB1_2888: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2889
b LBB1_4680
LBB1_2889: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2890
b LBB1_4680
LBB1_2890: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1344]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2895
b LBB1_2891
LBB1_2891: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2895
b LBB1_2892
LBB1_2892: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2895
b LBB1_2893
LBB1_2893: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2895
b LBB1_2894
LBB1_2894: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2903
b LBB1_2895
LBB1_2895: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2903
b LBB1_2896
LBB1_2896: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2903
b LBB1_2897
LBB1_2897: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2903
b LBB1_2898
LBB1_2898: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2903
b LBB1_2899
LBB1_2899: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2903
b LBB1_2900
LBB1_2900: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2901
b LBB1_4680
LBB1_2901: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2902
b LBB1_4680
LBB1_2902: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2903
b LBB1_4680
LBB1_2903: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2905
b LBB1_2904
LBB1_2904: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2913
b LBB1_2905
LBB1_2905: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2907
b LBB1_2906
LBB1_2906: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2913
b LBB1_2907
LBB1_2907: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2913
b LBB1_2908
LBB1_2908: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2913
b LBB1_2909
LBB1_2909: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2913
b LBB1_2910
LBB1_2910: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2911
b LBB1_4680
LBB1_2911: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2912
b LBB1_4680
LBB1_2912: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2913
b LBB1_4680
LBB1_2913: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1344]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2918
b LBB1_2914
LBB1_2914: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2918
b LBB1_2915
LBB1_2915: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2918
b LBB1_2916
LBB1_2916: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2918
b LBB1_2917
LBB1_2917: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2926
b LBB1_2918
LBB1_2918: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2926
b LBB1_2919
LBB1_2919: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2926
b LBB1_2920
LBB1_2920: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2926
b LBB1_2921
LBB1_2921: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2926
b LBB1_2922
LBB1_2922: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2926
b LBB1_2923
LBB1_2923: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2924
b LBB1_4680
LBB1_2924: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2925
b LBB1_4680
LBB1_2925: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2926
b LBB1_4680
LBB1_2926: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1344]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_2931
b LBB1_2927
LBB1_2927: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2931
b LBB1_2928
LBB1_2928: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2931
b LBB1_2929
LBB1_2929: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2931
b LBB1_2930
LBB1_2930: ; in Loop: Header=BB1_530 Depth=1
ldr s0, [sp, #1340]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2939
b LBB1_2931
LBB1_2931: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1356]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2939
b LBB1_2932
LBB1_2932: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1348]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2939
b LBB1_2933
LBB1_2933: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1352]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2939
b LBB1_2934
LBB1_2934: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1360]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2939
b LBB1_2935
LBB1_2935: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2939
b LBB1_2936
LBB1_2936: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2937
b LBB1_4680
LBB1_2937: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2938
b LBB1_4680
LBB1_2938: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2939
b LBB1_4680
LBB1_2939: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-236]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2942
b LBB1_2940
LBB1_2940: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-220]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2942
b LBB1_2941
LBB1_2941: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2954
b LBB1_2942
LBB1_2942: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-236]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2945
b LBB1_2943
LBB1_2943: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-220]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2945
b LBB1_2944
LBB1_2944: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2954
b LBB1_2945
LBB1_2945: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-236]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2948
b LBB1_2946
LBB1_2946: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-220]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2948
b LBB1_2947
LBB1_2947: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2954
b LBB1_2948
LBB1_2948: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-236]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2951
b LBB1_2949
LBB1_2949: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-228]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2951
b LBB1_2950
LBB1_2950: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-220]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2954
b LBB1_2951
LBB1_2951: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-236]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2952
b LBB1_4680
LBB1_2952: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-228]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2953
b LBB1_4680
LBB1_2953: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-220]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2954
b LBB1_4680
LBB1_2954: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2956
b LBB1_2955
LBB1_2955: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2960
b LBB1_2956
LBB1_2956: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2958
b LBB1_2957
LBB1_2957: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2960
b LBB1_2958
LBB1_2958: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2959
b LBB1_4680
LBB1_2959: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2960
b LBB1_4680
LBB1_2960: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2963
b LBB1_2961
LBB1_2961: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2963
b LBB1_2962
LBB1_2962: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2963
b LBB1_4680
LBB1_2963: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_2966
b LBB1_2964
LBB1_2964: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2966
b LBB1_2965
LBB1_2965: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2966
b LBB1_4680
LBB1_2966: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_2970
b LBB1_2967
LBB1_2967: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
ldur w9, [x29, #-196]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2968
b LBB1_4680
LBB1_2968: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
ldur w9, [x29, #-180]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2969
b LBB1_4680
LBB1_2969: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-208]
fcvt d3, s1
ldur s1, [x29, #-212]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2970
b LBB1_4680
LBB1_2970: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
ldur w9, [x29, #-196]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2973
b LBB1_2971
LBB1_2971: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
ldur w9, [x29, #-180]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_2973
b LBB1_2972
LBB1_2972: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-208]
fcvt d3, s1
ldur s1, [x29, #-212]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_2976
b LBB1_2973
LBB1_2973: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2976
b LBB1_2974
LBB1_2974: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2976
b LBB1_2975
LBB1_2975: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2976
b LBB1_4680
LBB1_2976: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2978
b LBB1_2977
LBB1_2977: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2988
b LBB1_2978
LBB1_2978: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2980
b LBB1_2979
LBB1_2979: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2988
b LBB1_2980
LBB1_2980: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2982
b LBB1_2981
LBB1_2981: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2988
b LBB1_2982
LBB1_2982: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2988
b LBB1_2983
LBB1_2983: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2988
b LBB1_2984
LBB1_2984: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_2988
b LBB1_2985
LBB1_2985: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2986
b LBB1_4680
LBB1_2986: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2987
b LBB1_4680
LBB1_2987: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2988
b LBB1_4680
LBB1_2988: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2992
b LBB1_2989
LBB1_2989: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_2992
b LBB1_2990
LBB1_2990: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2992
b LBB1_2991
LBB1_2991: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3000
b LBB1_2992
LBB1_2992: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3000
b LBB1_2993
LBB1_2993: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3000
b LBB1_2994
LBB1_2994: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3000
b LBB1_2995
LBB1_2995: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3000
b LBB1_2996
LBB1_2996: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3000
b LBB1_2997
LBB1_2997: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2998
b LBB1_4680
LBB1_2998: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_2999
b LBB1_4680
LBB1_2999: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3000
b LBB1_4680
LBB1_3000: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3004
b LBB1_3001
LBB1_3001: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3004
b LBB1_3002
LBB1_3002: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3004
b LBB1_3003
LBB1_3003: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3012
b LBB1_3004
LBB1_3004: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3012
b LBB1_3005
LBB1_3005: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3012
b LBB1_3006
LBB1_3006: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3012
b LBB1_3007
LBB1_3007: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3012
b LBB1_3008
LBB1_3008: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3012
b LBB1_3009
LBB1_3009: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3010
b LBB1_4680
LBB1_3010: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3011
b LBB1_4680
LBB1_3011: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3012
b LBB1_4680
LBB1_3012: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3019
b LBB1_3013
LBB1_3013: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3016
b LBB1_3014
LBB1_3014: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3016
b LBB1_3015
LBB1_3015: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3027
b LBB1_3016
LBB1_3016: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3019
b LBB1_3017
LBB1_3017: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3019
b LBB1_3018
LBB1_3018: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3027
b LBB1_3019
LBB1_3019: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3027
b LBB1_3020
LBB1_3020: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3027
b LBB1_3021
LBB1_3021: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3027
b LBB1_3022
LBB1_3022: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3027
b LBB1_3023
LBB1_3023: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3027
b LBB1_3024
LBB1_3024: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3025
b LBB1_4680
LBB1_3025: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3026
b LBB1_4680
LBB1_3026: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3027
b LBB1_4680
LBB1_3027: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3029
b LBB1_3028
LBB1_3028: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3037
b LBB1_3029
LBB1_3029: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3031
b LBB1_3030
LBB1_3030: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3037
b LBB1_3031
LBB1_3031: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3037
b LBB1_3032
LBB1_3032: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3037
b LBB1_3033
LBB1_3033: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3037
b LBB1_3034
LBB1_3034: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3035
b LBB1_4680
LBB1_3035: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3036
b LBB1_4680
LBB1_3036: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3037
b LBB1_4680
LBB1_3037: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-208]
fcvt d1, s0
adrp x8, lCPI1_0@PAGE
ldr d0, [x8, lCPI1_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_3042
b LBB1_3038
LBB1_3038: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3042
b LBB1_3039
LBB1_3039: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3042
b LBB1_3040
LBB1_3040: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3042
b LBB1_3041
LBB1_3041: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3050
b LBB1_3042
LBB1_3042: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3050
b LBB1_3043
LBB1_3043: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3050
b LBB1_3044
LBB1_3044: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3050
b LBB1_3045
LBB1_3045: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3050
b LBB1_3046
LBB1_3046: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3050
b LBB1_3047
LBB1_3047: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3048
b LBB1_4680
LBB1_3048: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3049
b LBB1_4680
LBB1_3049: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3050
b LBB1_4680
LBB1_3050: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-208]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_3055
b LBB1_3051
LBB1_3051: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3055
b LBB1_3052
LBB1_3052: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3055
b LBB1_3053
LBB1_3053: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3055
b LBB1_3054
LBB1_3054: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3063
b LBB1_3055
LBB1_3055: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3063
b LBB1_3056
LBB1_3056: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3063
b LBB1_3057
LBB1_3057: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3063
b LBB1_3058
LBB1_3058: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3063
b LBB1_3059
LBB1_3059: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3063
b LBB1_3060
LBB1_3060: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3061
b LBB1_4680
LBB1_3061: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3062
b LBB1_4680
LBB1_3062: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3063
b LBB1_4680
LBB1_3063: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3065
b LBB1_3064
LBB1_3064: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3073
b LBB1_3065
LBB1_3065: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3067
b LBB1_3066
LBB1_3066: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3073
b LBB1_3067
LBB1_3067: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3073
b LBB1_3068
LBB1_3068: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3073
b LBB1_3069
LBB1_3069: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3073
b LBB1_3070
LBB1_3070: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3071
b LBB1_4680
LBB1_3071: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3072
b LBB1_4680
LBB1_3072: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3073
b LBB1_4680
LBB1_3073: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-208]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_3078
b LBB1_3074
LBB1_3074: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3078
b LBB1_3075
LBB1_3075: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3078
b LBB1_3076
LBB1_3076: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3078
b LBB1_3077
LBB1_3077: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3086
b LBB1_3078
LBB1_3078: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3086
b LBB1_3079
LBB1_3079: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3086
b LBB1_3080
LBB1_3080: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3086
b LBB1_3081
LBB1_3081: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3086
b LBB1_3082
LBB1_3082: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3086
b LBB1_3083
LBB1_3083: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3084
b LBB1_4680
LBB1_3084: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3085
b LBB1_4680
LBB1_3085: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3086
b LBB1_4680
LBB1_3086: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-208]
fcvt d0, s0
fmov d1, #26.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_3091
b LBB1_3087
LBB1_3087: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3091
b LBB1_3088
LBB1_3088: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3091
b LBB1_3089
LBB1_3089: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3091
b LBB1_3090
LBB1_3090: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-212]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3099
b LBB1_3091
LBB1_3091: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3099
b LBB1_3092
LBB1_3092: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3099
b LBB1_3093
LBB1_3093: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3099
b LBB1_3094
LBB1_3094: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3099
b LBB1_3095
LBB1_3095: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3099
b LBB1_3096
LBB1_3096: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3097
b LBB1_4680
LBB1_3097: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3098
b LBB1_4680
LBB1_3098: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3099
b LBB1_4680
LBB1_3099: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-140]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3102
b LBB1_3100
LBB1_3100: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-132]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3102
b LBB1_3101
LBB1_3101: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-124]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3114
b LBB1_3102
LBB1_3102: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-140]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3105
b LBB1_3103
LBB1_3103: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-132]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3105
b LBB1_3104
LBB1_3104: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-124]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3114
b LBB1_3105
LBB1_3105: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-140]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3108
b LBB1_3106
LBB1_3106: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-124]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3108
b LBB1_3107
LBB1_3107: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-132]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3114
b LBB1_3108
LBB1_3108: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-140]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3111
b LBB1_3109
LBB1_3109: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-124]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3111
b LBB1_3110
LBB1_3110: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-132]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3114
b LBB1_3111
LBB1_3111: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-140]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3112
b LBB1_4680
LBB1_3112: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-132]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3113
b LBB1_4680
LBB1_3113: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-124]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3114
b LBB1_4680
LBB1_3114: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3116
b LBB1_3115
LBB1_3115: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3122
b LBB1_3116
LBB1_3116: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3118
b LBB1_3117
LBB1_3117: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3122
b LBB1_3118
LBB1_3118: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3120
b LBB1_3119
LBB1_3119: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3122
b LBB1_3120
LBB1_3120: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3121
b LBB1_4680
LBB1_3121: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3122
b LBB1_4680
LBB1_3122: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d1, s0
fmov d0, #13.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_3125
b LBB1_3123
LBB1_3123: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3125
b LBB1_3124
LBB1_3124: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3125
b LBB1_4680
LBB1_3125: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-52]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3128
b LBB1_3126
LBB1_3126: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3128
b LBB1_3127
LBB1_3127: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3128
b LBB1_4680
LBB1_3128: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ls
tbnz w8, #0, LBB1_3133
b LBB1_3129
LBB1_3129: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-88]
fcvt d3, s1
ldur s1, [x29, #-92]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3130
b LBB1_4680
LBB1_3130: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
ldur w9, [x29, #-76]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3131
b LBB1_4680
LBB1_3131: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
ldur w9, [x29, #-68]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3132
b LBB1_4680
LBB1_3132: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
ldur w9, [x29, #-116]
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3133
b LBB1_4680
LBB1_3133: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-88]
fcvt d3, s1
ldur s1, [x29, #-92]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3137
b LBB1_3134
LBB1_3134: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
ldur w9, [x29, #-76]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3137
b LBB1_3135
LBB1_3135: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
ldur w9, [x29, #-68]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3137
b LBB1_3136
LBB1_3136: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
ldur w9, [x29, #-116]
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB1_3140
b LBB1_3137
LBB1_3137: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3140
b LBB1_3138
LBB1_3138: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3140
b LBB1_3139
LBB1_3139: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3140
b LBB1_4680
LBB1_3140: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3147
b LBB1_3141
LBB1_3141: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3147
b LBB1_3142
LBB1_3142: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3147
b LBB1_3143
LBB1_3143: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3147
b LBB1_3144
LBB1_3144: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3147
b LBB1_3145
LBB1_3145: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
ldur w9, [x29, #-116]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3147
b LBB1_3146
LBB1_3146: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3153
b LBB1_3147
LBB1_3147: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3153
b LBB1_3148
LBB1_3148: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3153
b LBB1_3149
LBB1_3149: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3153
b LBB1_3150
LBB1_3150: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3151
b LBB1_4680
LBB1_3151: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3152
b LBB1_4680
LBB1_3152: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3153
b LBB1_4680
LBB1_3153: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
ldur w9, [x29, #-116]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3160
b LBB1_3154
LBB1_3154: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3156
b LBB1_3155
LBB1_3155: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3166
b LBB1_3156
LBB1_3156: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3158
b LBB1_3157
LBB1_3157: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3166
b LBB1_3158
LBB1_3158: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3160
b LBB1_3159
LBB1_3159: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3166
b LBB1_3160
LBB1_3160: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3166
b LBB1_3161
LBB1_3161: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3166
b LBB1_3162
LBB1_3162: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3166
b LBB1_3163
LBB1_3163: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3164
b LBB1_4680
LBB1_3164: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3165
b LBB1_4680
LBB1_3165: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3166
b LBB1_4680
LBB1_3166: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3170
b LBB1_3167
LBB1_3167: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3170
b LBB1_3168
LBB1_3168: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3170
b LBB1_3169
LBB1_3169: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3178
b LBB1_3170
LBB1_3170: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3178
b LBB1_3171
LBB1_3171: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3174
b LBB1_3172
LBB1_3172: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3174
b LBB1_3173
LBB1_3173: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3178
b LBB1_3174
LBB1_3174: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3178
b LBB1_3175
LBB1_3175: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3178
b LBB1_3176
LBB1_3176: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3178
b LBB1_3177
LBB1_3177: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3178
b LBB1_4680
LBB1_3178: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3183
b LBB1_3179
LBB1_3179: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3183
b LBB1_3180
LBB1_3180: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3183
b LBB1_3181
LBB1_3181: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-88]
fcvt d1, s0
fmov d0, #13.00000000
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB1_3183
b LBB1_3182
LBB1_3182: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-88]
ldur s1, [x29, #-92]
fcmp s0, s1
cset w8, eq
tbnz w8, #0, LBB1_3191
b LBB1_3183
LBB1_3183: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3191
b LBB1_3184
LBB1_3184: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3187
b LBB1_3185
LBB1_3185: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3187
b LBB1_3186
LBB1_3186: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3191
b LBB1_3187
LBB1_3187: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3191
b LBB1_3188
LBB1_3188: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3191
b LBB1_3189
LBB1_3189: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3191
b LBB1_3190
LBB1_3190: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3191
b LBB1_4680
LBB1_3191: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3196
b LBB1_3192
LBB1_3192: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3196
b LBB1_3193
LBB1_3193: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3196
b LBB1_3194
LBB1_3194: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-88]
fcvt d1, s0
fmov d0, #13.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_3196
b LBB1_3195
LBB1_3195: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
tbnz w8, #0, LBB1_3204
b LBB1_3196
LBB1_3196: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3204
b LBB1_3197
LBB1_3197: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3200
b LBB1_3198
LBB1_3198: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3200
b LBB1_3199
LBB1_3199: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3204
b LBB1_3200
LBB1_3200: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3204
b LBB1_3201
LBB1_3201: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3204
b LBB1_3202
LBB1_3202: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3204
b LBB1_3203
LBB1_3203: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3204
b LBB1_4680
LBB1_3204: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3213
b LBB1_3205
LBB1_3205: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3213
b LBB1_3206
LBB1_3206: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-88]
fcvt d1, s0
fmov d0, #13.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_3213
b LBB1_3207
LBB1_3207: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3213
b LBB1_3208
LBB1_3208: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3213
b LBB1_3209
LBB1_3209: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3213
b LBB1_3210
LBB1_3210: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
ldur w9, [x29, #-112]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3213
b LBB1_3211
LBB1_3211: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3213
b LBB1_3212
LBB1_3212: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
ldur w10, [x29, #-116]
mov w9, #-1
mul w9, w9, w10
add w8, w8, w9
adds w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB1_3219
b LBB1_3213
LBB1_3213: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3219
b LBB1_3214
LBB1_3214: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3219
b LBB1_3215
LBB1_3215: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3219
b LBB1_3216
LBB1_3216: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3217
b LBB1_4680
LBB1_3217: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3218
b LBB1_4680
LBB1_3218: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3219
b LBB1_4680
LBB1_3219: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
ldur w10, [x29, #-116]
mov w9, #-1
mul w9, w9, w10
add w8, w8, w9
adds w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB1_3226
b LBB1_3220
LBB1_3220: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3226
b LBB1_3221
LBB1_3221: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3226
b LBB1_3222
LBB1_3222: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3226
b LBB1_3223
LBB1_3223: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
ldur w9, [x29, #-112]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3226
b LBB1_3224
LBB1_3224: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3226
b LBB1_3225
LBB1_3225: ; in Loop: Header=BB1_530 Depth=1
ldur w9, [x29, #-112]
mov w8, #15
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB1_3234
b LBB1_3226
LBB1_3226: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3234
b LBB1_3227
LBB1_3227: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3230
b LBB1_3228
LBB1_3228: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3230
b LBB1_3229
LBB1_3229: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3234
b LBB1_3230
LBB1_3230: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3234
b LBB1_3231
LBB1_3231: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3234
b LBB1_3232
LBB1_3232: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3234
b LBB1_3233
LBB1_3233: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3234
b LBB1_4680
LBB1_3234: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3241
b LBB1_3235
LBB1_3235: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3241
b LBB1_3236
LBB1_3236: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3241
b LBB1_3237
LBB1_3237: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-112]
subs w8, w8, #15
cset w8, ne
tbnz w8, #0, LBB1_3241
b LBB1_3238
LBB1_3238: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-92]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3241
b LBB1_3239
LBB1_3239: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
ldur w9, [x29, #-112]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB1_3241
b LBB1_3240
LBB1_3240: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-116]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3249
b LBB1_3241
LBB1_3241: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3249
b LBB1_3242
LBB1_3242: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3245
b LBB1_3243
LBB1_3243: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3245
b LBB1_3244
LBB1_3244: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3249
b LBB1_3245
LBB1_3245: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-76]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3249
b LBB1_3246
LBB1_3246: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-68]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3249
b LBB1_3247
LBB1_3247: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-72]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3249
b LBB1_3248
LBB1_3248: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-64]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3249
b LBB1_4680
LBB1_3249: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-52]
fcvt d1, s0
movi d0, #0000000000000000
fcmp d0, d1
cset w8, hi
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3250
b LBB1_4680
LBB1_3250: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3253
b LBB1_3251
LBB1_3251: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3253
b LBB1_3252
LBB1_3252: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3257
b LBB1_3253
LBB1_3253: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3256
b LBB1_3254
LBB1_3254: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3256
b LBB1_3255
LBB1_3255: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3257
b LBB1_3256
LBB1_3256: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3257
b LBB1_4680
LBB1_3257: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3264
b LBB1_3258
LBB1_3258: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3261
b LBB1_3259
LBB1_3259: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3261
b LBB1_3260
LBB1_3260: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3264
b LBB1_3261
LBB1_3261: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3262
b LBB1_4680
LBB1_3262: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3263
b LBB1_4680
LBB1_3263: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3264
b LBB1_4680
LBB1_3264: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3271
b LBB1_3265
LBB1_3265: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3268
b LBB1_3266
LBB1_3266: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3268
b LBB1_3267
LBB1_3267: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3271
b LBB1_3268
LBB1_3268: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3269
b LBB1_4680
LBB1_3269: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3270
b LBB1_4680
LBB1_3270: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3271
b LBB1_4680
LBB1_3271: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3278
b LBB1_3272
LBB1_3272: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3275
b LBB1_3273
LBB1_3273: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3275
b LBB1_3274
LBB1_3274: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3278
b LBB1_3275
LBB1_3275: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3276
b LBB1_4680
LBB1_3276: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3277
b LBB1_4680
LBB1_3277: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3278
b LBB1_4680
LBB1_3278: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3285
b LBB1_3279
LBB1_3279: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3282
b LBB1_3280
LBB1_3280: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3282
b LBB1_3281
LBB1_3281: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3285
b LBB1_3282
LBB1_3282: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3283
b LBB1_4680
LBB1_3283: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3284
b LBB1_4680
LBB1_3284: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbz w8, #0, LBB1_3285
b LBB1_4680
LBB1_3285: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3292
b LBB1_3286
LBB1_3286: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3289
b LBB1_3287
LBB1_3287: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3289
b LBB1_3288
LBB1_3288: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3292
b LBB1_3289
LBB1_3289: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3290
LBB1_3290: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3291
LBB1_3291: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3292
LBB1_3292: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3299
b LBB1_3293
LBB1_3293: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3296
b LBB1_3294
LBB1_3294: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3296
b LBB1_3295
LBB1_3295: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3299
b LBB1_3296
LBB1_3296: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3297
LBB1_3297: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3298
LBB1_3298: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3299
LBB1_3299: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3306
b LBB1_3300
LBB1_3300: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3303
b LBB1_3301
LBB1_3301: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3303
b LBB1_3302
LBB1_3302: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3306
b LBB1_3303
LBB1_3303: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3304
LBB1_3304: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3305
LBB1_3305: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3306
LBB1_3306: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3313
b LBB1_3307
LBB1_3307: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3310
b LBB1_3308
LBB1_3308: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3310
b LBB1_3309
LBB1_3309: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3313
b LBB1_3310
LBB1_3310: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3311
LBB1_3311: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3312
LBB1_3312: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3313
LBB1_3313: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3320
b LBB1_3314
LBB1_3314: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3317
b LBB1_3315
LBB1_3315: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3317
b LBB1_3316
LBB1_3316: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3320
b LBB1_3317
LBB1_3317: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3318
LBB1_3318: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3319
LBB1_3319: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3320
LBB1_3320: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3327
b LBB1_3321
LBB1_3321: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3324
b LBB1_3322
LBB1_3322: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3324
b LBB1_3323
LBB1_3323: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3327
b LBB1_3324
LBB1_3324: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3325
LBB1_3325: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3326
LBB1_3326: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3327
LBB1_3327: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3334
b LBB1_3328
LBB1_3328: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3331
b LBB1_3329
LBB1_3329: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3331
b LBB1_3330
LBB1_3330: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3334
b LBB1_3331
LBB1_3331: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3332
LBB1_3332: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3333
LBB1_3333: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3334
LBB1_3334: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3341
b LBB1_3335
LBB1_3335: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3338
b LBB1_3336
LBB1_3336: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3338
b LBB1_3337
LBB1_3337: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3341
b LBB1_3338
LBB1_3338: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3339
LBB1_3339: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3340
LBB1_3340: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3341
LBB1_3341: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3348
b LBB1_3342
LBB1_3342: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3345
b LBB1_3343
LBB1_3343: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3345
b LBB1_3344
LBB1_3344: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3348
b LBB1_3345
LBB1_3345: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3346
LBB1_3346: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3347
LBB1_3347: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3348
LBB1_3348: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3355
b LBB1_3349
LBB1_3349: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3352
b LBB1_3350
LBB1_3350: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3352
b LBB1_3351
LBB1_3351: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3355
b LBB1_3352
LBB1_3352: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3353
LBB1_3353: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3354
LBB1_3354: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3355
LBB1_3355: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3362
b LBB1_3356
LBB1_3356: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3359
b LBB1_3357
LBB1_3357: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3359
b LBB1_3358
LBB1_3358: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3362
b LBB1_3359
LBB1_3359: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3360
LBB1_3360: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3361
LBB1_3361: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3362
LBB1_3362: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3369
b LBB1_3363
LBB1_3363: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3366
b LBB1_3364
LBB1_3364: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3366
b LBB1_3365
LBB1_3365: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3369
b LBB1_3366
LBB1_3366: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3367
LBB1_3367: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3368
LBB1_3368: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3369
LBB1_3369: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3376
b LBB1_3370
LBB1_3370: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3373
b LBB1_3371
LBB1_3371: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3373
b LBB1_3372
LBB1_3372: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3376
b LBB1_3373
LBB1_3373: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3374
LBB1_3374: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3375
LBB1_3375: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3376
LBB1_3376: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3383
b LBB1_3377
LBB1_3377: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3380
b LBB1_3378
LBB1_3378: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3380
b LBB1_3379
LBB1_3379: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3383
b LBB1_3380
LBB1_3380: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3381
LBB1_3381: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3382
LBB1_3382: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3383
LBB1_3383: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3390
b LBB1_3384
LBB1_3384: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3387
b LBB1_3385
LBB1_3385: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3387
b LBB1_3386
LBB1_3386: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3390
b LBB1_3387
LBB1_3387: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3388
LBB1_3388: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3389
LBB1_3389: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3390
LBB1_3390: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3397
b LBB1_3391
LBB1_3391: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3394
b LBB1_3392
LBB1_3392: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3394
b LBB1_3393
LBB1_3393: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3397
b LBB1_3394
LBB1_3394: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3395
LBB1_3395: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3396
LBB1_3396: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3397
LBB1_3397: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3404
b LBB1_3398
LBB1_3398: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3401
b LBB1_3399
LBB1_3399: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3401
b LBB1_3400
LBB1_3400: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3404
b LBB1_3401
LBB1_3401: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3402
LBB1_3402: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3403
LBB1_3403: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3404
LBB1_3404: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3411
b LBB1_3405
LBB1_3405: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3408
b LBB1_3406
LBB1_3406: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3408
b LBB1_3407
LBB1_3407: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3411
b LBB1_3408
LBB1_3408: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3409
LBB1_3409: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3410
LBB1_3410: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3411
LBB1_3411: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3418
b LBB1_3412
LBB1_3412: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3415
b LBB1_3413
LBB1_3413: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3415
b LBB1_3414
LBB1_3414: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3418
b LBB1_3415
LBB1_3415: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3416
LBB1_3416: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3417
LBB1_3417: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3418
LBB1_3418: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3425
b LBB1_3419
LBB1_3419: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3422
b LBB1_3420
LBB1_3420: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3422
b LBB1_3421
LBB1_3421: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3425
b LBB1_3422
LBB1_3422: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3423
LBB1_3423: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3424
LBB1_3424: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3425
LBB1_3425: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3432
b LBB1_3426
LBB1_3426: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3429
b LBB1_3427
LBB1_3427: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3429
b LBB1_3428
LBB1_3428: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3432
b LBB1_3429
LBB1_3429: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3430
LBB1_3430: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3431
LBB1_3431: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3432
LBB1_3432: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3439
b LBB1_3433
LBB1_3433: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3436
b LBB1_3434
LBB1_3434: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3436
b LBB1_3435
LBB1_3435: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3439
b LBB1_3436
LBB1_3436: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3437
LBB1_3437: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3438
LBB1_3438: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3439
LBB1_3439: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3446
b LBB1_3440
LBB1_3440: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3443
b LBB1_3441
LBB1_3441: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3443
b LBB1_3442
LBB1_3442: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3446
b LBB1_3443
LBB1_3443: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3444
LBB1_3444: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3445
LBB1_3445: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3446
LBB1_3446: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3453
b LBB1_3447
LBB1_3447: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3450
b LBB1_3448
LBB1_3448: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3450
b LBB1_3449
LBB1_3449: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3453
b LBB1_3450
LBB1_3450: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3451
LBB1_3451: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3452
LBB1_3452: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3453
LBB1_3453: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3460
b LBB1_3454
LBB1_3454: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3457
b LBB1_3455
LBB1_3455: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3457
b LBB1_3456
LBB1_3456: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3460
b LBB1_3457
LBB1_3457: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3458
LBB1_3458: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3459
LBB1_3459: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3460
LBB1_3460: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3467
b LBB1_3461
LBB1_3461: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3464
b LBB1_3462
LBB1_3462: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3464
b LBB1_3463
LBB1_3463: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3467
b LBB1_3464
LBB1_3464: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3465
LBB1_3465: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3466
LBB1_3466: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3467
LBB1_3467: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3474
b LBB1_3468
LBB1_3468: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3471
b LBB1_3469
LBB1_3469: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3471
b LBB1_3470
LBB1_3470: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3474
b LBB1_3471
LBB1_3471: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3472
LBB1_3472: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3473
LBB1_3473: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3474
LBB1_3474: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3481
b LBB1_3475
LBB1_3475: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3478
b LBB1_3476
LBB1_3476: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3478
b LBB1_3477
LBB1_3477: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3481
b LBB1_3478
LBB1_3478: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3479
LBB1_3479: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3480
LBB1_3480: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3481
LBB1_3481: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3488
b LBB1_3482
LBB1_3482: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3485
b LBB1_3483
LBB1_3483: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3485
b LBB1_3484
LBB1_3484: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3488
b LBB1_3485
LBB1_3485: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3486
LBB1_3486: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3487
LBB1_3487: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3488
LBB1_3488: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3495
b LBB1_3489
LBB1_3489: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3492
b LBB1_3490
LBB1_3490: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3492
b LBB1_3491
LBB1_3491: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3495
b LBB1_3492
LBB1_3492: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3493
LBB1_3493: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3494
LBB1_3494: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3495
LBB1_3495: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3502
b LBB1_3496
LBB1_3496: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3499
b LBB1_3497
LBB1_3497: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3499
b LBB1_3498
LBB1_3498: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3502
b LBB1_3499
LBB1_3499: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3500
LBB1_3500: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3501
LBB1_3501: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3502
LBB1_3502: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3509
b LBB1_3503
LBB1_3503: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3506
b LBB1_3504
LBB1_3504: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3506
b LBB1_3505
LBB1_3505: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3509
b LBB1_3506
LBB1_3506: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3507
LBB1_3507: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3508
LBB1_3508: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3509
LBB1_3509: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3516
b LBB1_3510
LBB1_3510: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3513
b LBB1_3511
LBB1_3511: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3513
b LBB1_3512
LBB1_3512: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3516
b LBB1_3513
LBB1_3513: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3514
LBB1_3514: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3515
LBB1_3515: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3516
LBB1_3516: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3523
b LBB1_3517
LBB1_3517: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3520
b LBB1_3518
LBB1_3518: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3520
b LBB1_3519
LBB1_3519: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3523
b LBB1_3520
LBB1_3520: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3521
LBB1_3521: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3522
LBB1_3522: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3523
LBB1_3523: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3530
b LBB1_3524
LBB1_3524: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3527
b LBB1_3525
LBB1_3525: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3527
b LBB1_3526
LBB1_3526: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3530
b LBB1_3527
LBB1_3527: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3528
LBB1_3528: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3529
LBB1_3529: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3530
LBB1_3530: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3537
b LBB1_3531
LBB1_3531: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3534
b LBB1_3532
LBB1_3532: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3534
b LBB1_3533
LBB1_3533: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3537
b LBB1_3534
LBB1_3534: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3535
LBB1_3535: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3536
LBB1_3536: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3537
LBB1_3537: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3544
b LBB1_3538
LBB1_3538: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3541
b LBB1_3539
LBB1_3539: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3541
b LBB1_3540
LBB1_3540: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3544
b LBB1_3541
LBB1_3541: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3542
LBB1_3542: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3543
LBB1_3543: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3544
LBB1_3544: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3551
b LBB1_3545
LBB1_3545: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3548
b LBB1_3546
LBB1_3546: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3548
b LBB1_3547
LBB1_3547: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3551
b LBB1_3548
LBB1_3548: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3549
LBB1_3549: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3550
LBB1_3550: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3551
LBB1_3551: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3558
b LBB1_3552
LBB1_3552: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3555
b LBB1_3553
LBB1_3553: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3555
b LBB1_3554
LBB1_3554: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3558
b LBB1_3555
LBB1_3555: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3556
LBB1_3556: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3557
LBB1_3557: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3558
LBB1_3558: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3565
b LBB1_3559
LBB1_3559: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3562
b LBB1_3560
LBB1_3560: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3562
b LBB1_3561
LBB1_3561: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3565
b LBB1_3562
LBB1_3562: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3563
LBB1_3563: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3564
LBB1_3564: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3565
LBB1_3565: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3572
b LBB1_3566
LBB1_3566: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3569
b LBB1_3567
LBB1_3567: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3569
b LBB1_3568
LBB1_3568: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3572
b LBB1_3569
LBB1_3569: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3570
LBB1_3570: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3571
LBB1_3571: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3572
LBB1_3572: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3579
b LBB1_3573
LBB1_3573: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3576
b LBB1_3574
LBB1_3574: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3576
b LBB1_3575
LBB1_3575: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3579
b LBB1_3576
LBB1_3576: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3577
LBB1_3577: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3578
LBB1_3578: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3579
LBB1_3579: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3586
b LBB1_3580
LBB1_3580: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3583
b LBB1_3581
LBB1_3581: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3583
b LBB1_3582
LBB1_3582: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3586
b LBB1_3583
LBB1_3583: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3584
LBB1_3584: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3585
LBB1_3585: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3586
LBB1_3586: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3593
b LBB1_3587
LBB1_3587: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3590
b LBB1_3588
LBB1_3588: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3590
b LBB1_3589
LBB1_3589: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3593
b LBB1_3590
LBB1_3590: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3591
LBB1_3591: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3592
LBB1_3592: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3593
LBB1_3593: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3600
b LBB1_3594
LBB1_3594: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3597
b LBB1_3595
LBB1_3595: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3597
b LBB1_3596
LBB1_3596: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3600
b LBB1_3597
LBB1_3597: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3598
LBB1_3598: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3599
LBB1_3599: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3600
LBB1_3600: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3607
b LBB1_3601
LBB1_3601: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3604
b LBB1_3602
LBB1_3602: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3604
b LBB1_3603
LBB1_3603: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3607
b LBB1_3604
LBB1_3604: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3605
LBB1_3605: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3606
LBB1_3606: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3607
LBB1_3607: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3614
b LBB1_3608
LBB1_3608: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3611
b LBB1_3609
LBB1_3609: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3611
b LBB1_3610
LBB1_3610: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3614
b LBB1_3611
LBB1_3611: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3612
LBB1_3612: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3613
LBB1_3613: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3614
LBB1_3614: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3621
b LBB1_3615
LBB1_3615: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3618
b LBB1_3616
LBB1_3616: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3618
b LBB1_3617
LBB1_3617: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3621
b LBB1_3618
LBB1_3618: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3619
LBB1_3619: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3620
LBB1_3620: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3621
LBB1_3621: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3628
b LBB1_3622
LBB1_3622: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3625
b LBB1_3623
LBB1_3623: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3625
b LBB1_3624
LBB1_3624: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3628
b LBB1_3625
LBB1_3625: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3626
LBB1_3626: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3627
LBB1_3627: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3628
LBB1_3628: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3635
b LBB1_3629
LBB1_3629: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3632
b LBB1_3630
LBB1_3630: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3632
b LBB1_3631
LBB1_3631: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3635
b LBB1_3632
LBB1_3632: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3633
LBB1_3633: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3634
LBB1_3634: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3635
LBB1_3635: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3642
b LBB1_3636
LBB1_3636: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3639
b LBB1_3637
LBB1_3637: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3639
b LBB1_3638
LBB1_3638: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3642
b LBB1_3639
LBB1_3639: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3640
LBB1_3640: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3641
LBB1_3641: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3642
LBB1_3642: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3649
b LBB1_3643
LBB1_3643: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3646
b LBB1_3644
LBB1_3644: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3646
b LBB1_3645
LBB1_3645: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3649
b LBB1_3646
LBB1_3646: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3647
LBB1_3647: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3648
LBB1_3648: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3649
LBB1_3649: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3656
b LBB1_3650
LBB1_3650: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3653
b LBB1_3651
LBB1_3651: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3653
b LBB1_3652
LBB1_3652: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3656
b LBB1_3653
LBB1_3653: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3654
LBB1_3654: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3655
LBB1_3655: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3656
LBB1_3656: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3663
b LBB1_3657
LBB1_3657: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3660
b LBB1_3658
LBB1_3658: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3660
b LBB1_3659
LBB1_3659: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3663
b LBB1_3660
LBB1_3660: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3661
LBB1_3661: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3662
LBB1_3662: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3663
LBB1_3663: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3670
b LBB1_3664
LBB1_3664: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3667
b LBB1_3665
LBB1_3665: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3667
b LBB1_3666
LBB1_3666: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3670
b LBB1_3667
LBB1_3667: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3668
LBB1_3668: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3669
LBB1_3669: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3670
LBB1_3670: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3677
b LBB1_3671
LBB1_3671: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3674
b LBB1_3672
LBB1_3672: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3674
b LBB1_3673
LBB1_3673: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3677
b LBB1_3674
LBB1_3674: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3675
LBB1_3675: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3676
LBB1_3676: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3677
LBB1_3677: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3684
b LBB1_3678
LBB1_3678: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3681
b LBB1_3679
LBB1_3679: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3681
b LBB1_3680
LBB1_3680: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3684
b LBB1_3681
LBB1_3681: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3682
LBB1_3682: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3683
LBB1_3683: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3684
LBB1_3684: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3691
b LBB1_3685
LBB1_3685: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3688
b LBB1_3686
LBB1_3686: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3688
b LBB1_3687
LBB1_3687: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3691
b LBB1_3688
LBB1_3688: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3689
LBB1_3689: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3690
LBB1_3690: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3691
LBB1_3691: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3698
b LBB1_3692
LBB1_3692: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3695
b LBB1_3693
LBB1_3693: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3695
b LBB1_3694
LBB1_3694: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3698
b LBB1_3695
LBB1_3695: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3696
LBB1_3696: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3697
LBB1_3697: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3698
LBB1_3698: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3705
b LBB1_3699
LBB1_3699: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3702
b LBB1_3700
LBB1_3700: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3702
b LBB1_3701
LBB1_3701: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3705
b LBB1_3702
LBB1_3702: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3703
LBB1_3703: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3704
LBB1_3704: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3705
LBB1_3705: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3712
b LBB1_3706
LBB1_3706: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3709
b LBB1_3707
LBB1_3707: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3709
b LBB1_3708
LBB1_3708: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3712
b LBB1_3709
LBB1_3709: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3710
LBB1_3710: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3711
LBB1_3711: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3712
LBB1_3712: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3719
b LBB1_3713
LBB1_3713: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3716
b LBB1_3714
LBB1_3714: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3716
b LBB1_3715
LBB1_3715: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3719
b LBB1_3716
LBB1_3716: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3717
LBB1_3717: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3718
LBB1_3718: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3719
LBB1_3719: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3726
b LBB1_3720
LBB1_3720: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3723
b LBB1_3721
LBB1_3721: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3723
b LBB1_3722
LBB1_3722: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3726
b LBB1_3723
LBB1_3723: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3724
LBB1_3724: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3725
LBB1_3725: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3726
LBB1_3726: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3733
b LBB1_3727
LBB1_3727: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3730
b LBB1_3728
LBB1_3728: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3730
b LBB1_3729
LBB1_3729: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3733
b LBB1_3730
LBB1_3730: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3731
LBB1_3731: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3732
LBB1_3732: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3733
LBB1_3733: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3740
b LBB1_3734
LBB1_3734: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3737
b LBB1_3735
LBB1_3735: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3737
b LBB1_3736
LBB1_3736: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3740
b LBB1_3737
LBB1_3737: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3738
LBB1_3738: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3739
LBB1_3739: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3740
LBB1_3740: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3747
b LBB1_3741
LBB1_3741: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3744
b LBB1_3742
LBB1_3742: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3744
b LBB1_3743
LBB1_3743: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3747
b LBB1_3744
LBB1_3744: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3745
LBB1_3745: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3746
LBB1_3746: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3747
LBB1_3747: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3754
b LBB1_3748
LBB1_3748: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3751
b LBB1_3749
LBB1_3749: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3751
b LBB1_3750
LBB1_3750: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3754
b LBB1_3751
LBB1_3751: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3752
LBB1_3752: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3753
LBB1_3753: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3754
LBB1_3754: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3761
b LBB1_3755
LBB1_3755: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3758
b LBB1_3756
LBB1_3756: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3758
b LBB1_3757
LBB1_3757: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3761
b LBB1_3758
LBB1_3758: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3759
LBB1_3759: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3760
LBB1_3760: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3761
LBB1_3761: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3768
b LBB1_3762
LBB1_3762: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3765
b LBB1_3763
LBB1_3763: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3765
b LBB1_3764
LBB1_3764: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3768
b LBB1_3765
LBB1_3765: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3766
LBB1_3766: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3767
LBB1_3767: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3768
LBB1_3768: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3775
b LBB1_3769
LBB1_3769: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3772
b LBB1_3770
LBB1_3770: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3772
b LBB1_3771
LBB1_3771: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3775
b LBB1_3772
LBB1_3772: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3773
LBB1_3773: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3774
LBB1_3774: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3775
LBB1_3775: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3782
b LBB1_3776
LBB1_3776: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3779
b LBB1_3777
LBB1_3777: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3779
b LBB1_3778
LBB1_3778: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3782
b LBB1_3779
LBB1_3779: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3780
LBB1_3780: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3781
LBB1_3781: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3782
LBB1_3782: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3789
b LBB1_3783
LBB1_3783: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3786
b LBB1_3784
LBB1_3784: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3786
b LBB1_3785
LBB1_3785: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3789
b LBB1_3786
LBB1_3786: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3787
LBB1_3787: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3788
LBB1_3788: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3789
LBB1_3789: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3796
b LBB1_3790
LBB1_3790: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3793
b LBB1_3791
LBB1_3791: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3793
b LBB1_3792
LBB1_3792: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3796
b LBB1_3793
LBB1_3793: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3794
LBB1_3794: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3795
LBB1_3795: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3796
LBB1_3796: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3803
b LBB1_3797
LBB1_3797: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3800
b LBB1_3798
LBB1_3798: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3800
b LBB1_3799
LBB1_3799: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3803
b LBB1_3800
LBB1_3800: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3801
LBB1_3801: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3802
LBB1_3802: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3803
LBB1_3803: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3810
b LBB1_3804
LBB1_3804: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3807
b LBB1_3805
LBB1_3805: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3807
b LBB1_3806
LBB1_3806: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3810
b LBB1_3807
LBB1_3807: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3808
LBB1_3808: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3809
LBB1_3809: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3810
LBB1_3810: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3817
b LBB1_3811
LBB1_3811: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3814
b LBB1_3812
LBB1_3812: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3814
b LBB1_3813
LBB1_3813: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3817
b LBB1_3814
LBB1_3814: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3815
LBB1_3815: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3816
LBB1_3816: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3817
LBB1_3817: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3824
b LBB1_3818
LBB1_3818: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3821
b LBB1_3819
LBB1_3819: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3821
b LBB1_3820
LBB1_3820: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3824
b LBB1_3821
LBB1_3821: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3822
LBB1_3822: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3823
LBB1_3823: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3824
LBB1_3824: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3831
b LBB1_3825
LBB1_3825: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3828
b LBB1_3826
LBB1_3826: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3828
b LBB1_3827
LBB1_3827: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3831
b LBB1_3828
LBB1_3828: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3829
LBB1_3829: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3830
LBB1_3830: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3831
LBB1_3831: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3838
b LBB1_3832
LBB1_3832: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3835
b LBB1_3833
LBB1_3833: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3835
b LBB1_3834
LBB1_3834: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3838
b LBB1_3835
LBB1_3835: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3836
LBB1_3836: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3837
LBB1_3837: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3838
LBB1_3838: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3845
b LBB1_3839
LBB1_3839: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3842
b LBB1_3840
LBB1_3840: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3842
b LBB1_3841
LBB1_3841: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3845
b LBB1_3842
LBB1_3842: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3843
LBB1_3843: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3844
LBB1_3844: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3845
LBB1_3845: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3852
b LBB1_3846
LBB1_3846: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3849
b LBB1_3847
LBB1_3847: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3849
b LBB1_3848
LBB1_3848: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3852
b LBB1_3849
LBB1_3849: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3850
LBB1_3850: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3851
LBB1_3851: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3852
LBB1_3852: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3859
b LBB1_3853
LBB1_3853: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3856
b LBB1_3854
LBB1_3854: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3856
b LBB1_3855
LBB1_3855: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3859
b LBB1_3856
LBB1_3856: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3857
LBB1_3857: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3858
LBB1_3858: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3859
LBB1_3859: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3866
b LBB1_3860
LBB1_3860: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3863
b LBB1_3861
LBB1_3861: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3863
b LBB1_3862
LBB1_3862: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3866
b LBB1_3863
LBB1_3863: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3864
LBB1_3864: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3865
LBB1_3865: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3866
LBB1_3866: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3873
b LBB1_3867
LBB1_3867: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3870
b LBB1_3868
LBB1_3868: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3870
b LBB1_3869
LBB1_3869: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3873
b LBB1_3870
LBB1_3870: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3871
LBB1_3871: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3872
LBB1_3872: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3873
LBB1_3873: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3880
b LBB1_3874
LBB1_3874: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3877
b LBB1_3875
LBB1_3875: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3877
b LBB1_3876
LBB1_3876: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3880
b LBB1_3877
LBB1_3877: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3878
LBB1_3878: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3879
LBB1_3879: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3880
LBB1_3880: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3887
b LBB1_3881
LBB1_3881: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3884
b LBB1_3882
LBB1_3882: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3884
b LBB1_3883
LBB1_3883: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3887
b LBB1_3884
LBB1_3884: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3885
LBB1_3885: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3886
LBB1_3886: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3887
LBB1_3887: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3894
b LBB1_3888
LBB1_3888: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3891
b LBB1_3889
LBB1_3889: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3891
b LBB1_3890
LBB1_3890: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3894
b LBB1_3891
LBB1_3891: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3892
LBB1_3892: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3893
LBB1_3893: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3894
LBB1_3894: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3901
b LBB1_3895
LBB1_3895: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3898
b LBB1_3896
LBB1_3896: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3898
b LBB1_3897
LBB1_3897: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3901
b LBB1_3898
LBB1_3898: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3899
LBB1_3899: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3900
LBB1_3900: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3901
LBB1_3901: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3908
b LBB1_3902
LBB1_3902: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3905
b LBB1_3903
LBB1_3903: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3905
b LBB1_3904
LBB1_3904: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3908
b LBB1_3905
LBB1_3905: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3906
LBB1_3906: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3907
LBB1_3907: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3908
LBB1_3908: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3915
b LBB1_3909
LBB1_3909: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3912
b LBB1_3910
LBB1_3910: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3912
b LBB1_3911
LBB1_3911: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3915
b LBB1_3912
LBB1_3912: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3913
LBB1_3913: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3914
LBB1_3914: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3915
LBB1_3915: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3922
b LBB1_3916
LBB1_3916: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3919
b LBB1_3917
LBB1_3917: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3919
b LBB1_3918
LBB1_3918: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3922
b LBB1_3919
LBB1_3919: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3920
LBB1_3920: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3921
LBB1_3921: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3922
LBB1_3922: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3929
b LBB1_3923
LBB1_3923: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3926
b LBB1_3924
LBB1_3924: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3926
b LBB1_3925
LBB1_3925: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3929
b LBB1_3926
LBB1_3926: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3927
LBB1_3927: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3928
LBB1_3928: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3929
LBB1_3929: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3936
b LBB1_3930
LBB1_3930: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3933
b LBB1_3931
LBB1_3931: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3933
b LBB1_3932
LBB1_3932: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3936
b LBB1_3933
LBB1_3933: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3934
LBB1_3934: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3935
LBB1_3935: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3936
LBB1_3936: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3943
b LBB1_3937
LBB1_3937: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3940
b LBB1_3938
LBB1_3938: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3940
b LBB1_3939
LBB1_3939: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3943
b LBB1_3940
LBB1_3940: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3941
LBB1_3941: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3942
LBB1_3942: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3943
LBB1_3943: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3950
b LBB1_3944
LBB1_3944: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3947
b LBB1_3945
LBB1_3945: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3947
b LBB1_3946
LBB1_3946: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3950
b LBB1_3947
LBB1_3947: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3948
LBB1_3948: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3949
LBB1_3949: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3950
LBB1_3950: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3957
b LBB1_3951
LBB1_3951: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3954
b LBB1_3952
LBB1_3952: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3954
b LBB1_3953
LBB1_3953: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3957
b LBB1_3954
LBB1_3954: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3955
LBB1_3955: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3956
LBB1_3956: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3957
LBB1_3957: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3964
b LBB1_3958
LBB1_3958: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3961
b LBB1_3959
LBB1_3959: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3961
b LBB1_3960
LBB1_3960: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3964
b LBB1_3961
LBB1_3961: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3962
LBB1_3962: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3963
LBB1_3963: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3964
LBB1_3964: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3971
b LBB1_3965
LBB1_3965: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3968
b LBB1_3966
LBB1_3966: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3968
b LBB1_3967
LBB1_3967: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3971
b LBB1_3968
LBB1_3968: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3969
LBB1_3969: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3970
LBB1_3970: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3971
LBB1_3971: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3978
b LBB1_3972
LBB1_3972: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3975
b LBB1_3973
LBB1_3973: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3975
b LBB1_3974
LBB1_3974: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3978
b LBB1_3975
LBB1_3975: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3976
LBB1_3976: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3977
LBB1_3977: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3978
LBB1_3978: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3985
b LBB1_3979
LBB1_3979: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3982
b LBB1_3980
LBB1_3980: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3982
b LBB1_3981
LBB1_3981: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3985
b LBB1_3982
LBB1_3982: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3983
LBB1_3983: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3984
LBB1_3984: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3985
LBB1_3985: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3992
b LBB1_3986
LBB1_3986: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3989
b LBB1_3987
LBB1_3987: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3989
b LBB1_3988
LBB1_3988: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3992
b LBB1_3989
LBB1_3989: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3990
LBB1_3990: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3991
LBB1_3991: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3992
LBB1_3992: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_3999
b LBB1_3993
LBB1_3993: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3996
b LBB1_3994
LBB1_3994: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_3996
b LBB1_3995
LBB1_3995: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3999
b LBB1_3996
LBB1_3996: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3997
LBB1_3997: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3998
LBB1_3998: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_3999
LBB1_3999: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4006
b LBB1_4000
LBB1_4000: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4003
b LBB1_4001
LBB1_4001: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4003
b LBB1_4002
LBB1_4002: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4006
b LBB1_4003
LBB1_4003: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4004
LBB1_4004: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4005
LBB1_4005: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4006
LBB1_4006: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4013
b LBB1_4007
LBB1_4007: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4010
b LBB1_4008
LBB1_4008: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4010
b LBB1_4009
LBB1_4009: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4013
b LBB1_4010
LBB1_4010: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4011
LBB1_4011: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4012
LBB1_4012: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4013
LBB1_4013: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4020
b LBB1_4014
LBB1_4014: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4017
b LBB1_4015
LBB1_4015: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4017
b LBB1_4016
LBB1_4016: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4020
b LBB1_4017
LBB1_4017: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4018
LBB1_4018: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4019
LBB1_4019: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4020
LBB1_4020: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4027
b LBB1_4021
LBB1_4021: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4024
b LBB1_4022
LBB1_4022: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4024
b LBB1_4023
LBB1_4023: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4027
b LBB1_4024
LBB1_4024: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4025
LBB1_4025: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4026
LBB1_4026: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4027
LBB1_4027: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4034
b LBB1_4028
LBB1_4028: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4031
b LBB1_4029
LBB1_4029: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4031
b LBB1_4030
LBB1_4030: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4034
b LBB1_4031
LBB1_4031: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4032
LBB1_4032: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4033
LBB1_4033: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4034
LBB1_4034: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4041
b LBB1_4035
LBB1_4035: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4038
b LBB1_4036
LBB1_4036: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4038
b LBB1_4037
LBB1_4037: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4041
b LBB1_4038
LBB1_4038: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4039
LBB1_4039: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4040
LBB1_4040: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4041
LBB1_4041: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4048
b LBB1_4042
LBB1_4042: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4045
b LBB1_4043
LBB1_4043: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4045
b LBB1_4044
LBB1_4044: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4048
b LBB1_4045
LBB1_4045: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4046
LBB1_4046: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4047
LBB1_4047: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4048
LBB1_4048: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4055
b LBB1_4049
LBB1_4049: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4052
b LBB1_4050
LBB1_4050: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4052
b LBB1_4051
LBB1_4051: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4055
b LBB1_4052
LBB1_4052: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4053
LBB1_4053: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4054
LBB1_4054: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4055
LBB1_4055: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4062
b LBB1_4056
LBB1_4056: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4059
b LBB1_4057
LBB1_4057: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4059
b LBB1_4058
LBB1_4058: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4062
b LBB1_4059
LBB1_4059: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4060
LBB1_4060: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4061
LBB1_4061: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4062
LBB1_4062: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4069
b LBB1_4063
LBB1_4063: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4066
b LBB1_4064
LBB1_4064: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4066
b LBB1_4065
LBB1_4065: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4069
b LBB1_4066
LBB1_4066: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4067
LBB1_4067: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4068
LBB1_4068: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4069
LBB1_4069: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4076
b LBB1_4070
LBB1_4070: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4073
b LBB1_4071
LBB1_4071: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4073
b LBB1_4072
LBB1_4072: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4076
b LBB1_4073
LBB1_4073: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4074
LBB1_4074: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4075
LBB1_4075: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4076
LBB1_4076: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4083
b LBB1_4077
LBB1_4077: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4080
b LBB1_4078
LBB1_4078: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4080
b LBB1_4079
LBB1_4079: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4083
b LBB1_4080
LBB1_4080: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4081
LBB1_4081: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4082
LBB1_4082: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4083
LBB1_4083: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4090
b LBB1_4084
LBB1_4084: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4087
b LBB1_4085
LBB1_4085: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4087
b LBB1_4086
LBB1_4086: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4090
b LBB1_4087
LBB1_4087: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4088
LBB1_4088: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4089
LBB1_4089: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4090
LBB1_4090: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4091
LBB1_4091: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4092
LBB1_4092: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4093
LBB1_4093: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4094
LBB1_4094: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4095
LBB1_4095: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4096
LBB1_4096: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4097
LBB1_4097: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4098
LBB1_4098: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4099
LBB1_4099: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4100
LBB1_4100: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4101
LBB1_4101: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4102
LBB1_4102: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4103
LBB1_4103: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4104
LBB1_4104: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4105
LBB1_4105: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4106
LBB1_4106: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4107
LBB1_4107: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4108
LBB1_4108: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4109
LBB1_4109: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4110
LBB1_4110: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4111
LBB1_4111: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4112
LBB1_4112: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4113
LBB1_4113: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4114
LBB1_4114: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4115
LBB1_4115: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4116
LBB1_4116: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4117
LBB1_4117: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4118
LBB1_4118: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4119
LBB1_4119: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4120
LBB1_4120: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4121
LBB1_4121: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4122
LBB1_4122: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4123
LBB1_4123: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4124
LBB1_4124: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4125
LBB1_4125: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4126
LBB1_4126: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4127
LBB1_4127: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4128
LBB1_4128: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4129
LBB1_4129: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4130
LBB1_4130: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4131
LBB1_4131: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4132
LBB1_4132: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4133
LBB1_4133: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4134
LBB1_4134: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4135
LBB1_4135: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4136
LBB1_4136: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4137
LBB1_4137: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4138
LBB1_4138: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4139
LBB1_4139: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4140
LBB1_4140: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4142
b LBB1_4141
LBB1_4141: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4142
LBB1_4142: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4212
b LBB1_4143
LBB1_4143: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #688] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4147
b LBB1_4144
LBB1_4144: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #684] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4146
b LBB1_4145
LBB1_4145: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #684] ; 4-byte Folded Spill
b LBB1_4146
LBB1_4146: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #684] ; 4-byte Folded Reload
str w8, [sp, #688] ; 4-byte Folded Spill
b LBB1_4147
LBB1_4147: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #688] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #680] ; 4-byte Folded Spill
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4150
b LBB1_4148
LBB1_4148: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4150
b LBB1_4149
LBB1_4149: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #676] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4211
b LBB1_4150
LBB1_4150: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4153
b LBB1_4151
LBB1_4151: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4153
b LBB1_4152
LBB1_4152: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #672] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4210
b LBB1_4153
LBB1_4153: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4156
b LBB1_4154
LBB1_4154: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4156
b LBB1_4155
LBB1_4155: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #668] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4209
b LBB1_4156
LBB1_4156: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4159
b LBB1_4157
LBB1_4157: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4159
b LBB1_4158
LBB1_4158: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #664] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4208
b LBB1_4159
LBB1_4159: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4162
b LBB1_4160
LBB1_4160: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4162
b LBB1_4161
LBB1_4161: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #660] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4207
b LBB1_4162
LBB1_4162: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4165
b LBB1_4163
LBB1_4163: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4165
b LBB1_4164
LBB1_4164: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #656] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4206
b LBB1_4165
LBB1_4165: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4168
b LBB1_4166
LBB1_4166: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4168
b LBB1_4167
LBB1_4167: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #652] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4205
b LBB1_4168
LBB1_4168: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4171
b LBB1_4169
LBB1_4169: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4171
b LBB1_4170
LBB1_4170: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #648] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4204
b LBB1_4171
LBB1_4171: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4174
b LBB1_4172
LBB1_4172: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4174
b LBB1_4173
LBB1_4173: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #644] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4203
b LBB1_4174
LBB1_4174: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4177
b LBB1_4175
LBB1_4175: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4177
b LBB1_4176
LBB1_4176: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #640] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4202
b LBB1_4177
LBB1_4177: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4180
b LBB1_4178
LBB1_4178: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4180
b LBB1_4179
LBB1_4179: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #636] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4201
b LBB1_4180
LBB1_4180: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4183
b LBB1_4181
LBB1_4181: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4183
b LBB1_4182
LBB1_4182: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #632] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4200
b LBB1_4183
LBB1_4183: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4186
b LBB1_4184
LBB1_4184: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4186
b LBB1_4185
LBB1_4185: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #628] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4199
b LBB1_4186
LBB1_4186: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4189
b LBB1_4187
LBB1_4187: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4189
b LBB1_4188
LBB1_4188: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #624] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4198
b LBB1_4189
LBB1_4189: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4192
b LBB1_4190
LBB1_4190: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4192
b LBB1_4191
LBB1_4191: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #620] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4197
b LBB1_4192
LBB1_4192: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #616] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4196
b LBB1_4193
LBB1_4193: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #612] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4195
b LBB1_4194
LBB1_4194: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #612] ; 4-byte Folded Spill
b LBB1_4195
LBB1_4195: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #612] ; 4-byte Folded Reload
str w8, [sp, #616] ; 4-byte Folded Spill
b LBB1_4196
LBB1_4196: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #616] ; 4-byte Folded Reload
str w8, [sp, #620] ; 4-byte Folded Spill
b LBB1_4197
LBB1_4197: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #620] ; 4-byte Folded Reload
str w8, [sp, #624] ; 4-byte Folded Spill
b LBB1_4198
LBB1_4198: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #624] ; 4-byte Folded Reload
str w8, [sp, #628] ; 4-byte Folded Spill
b LBB1_4199
LBB1_4199: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #628] ; 4-byte Folded Reload
str w8, [sp, #632] ; 4-byte Folded Spill
b LBB1_4200
LBB1_4200: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #632] ; 4-byte Folded Reload
str w8, [sp, #636] ; 4-byte Folded Spill
b LBB1_4201
LBB1_4201: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #636] ; 4-byte Folded Reload
str w8, [sp, #640] ; 4-byte Folded Spill
b LBB1_4202
LBB1_4202: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #640] ; 4-byte Folded Reload
str w8, [sp, #644] ; 4-byte Folded Spill
b LBB1_4203
LBB1_4203: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #644] ; 4-byte Folded Reload
str w8, [sp, #648] ; 4-byte Folded Spill
b LBB1_4204
LBB1_4204: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #648] ; 4-byte Folded Reload
str w8, [sp, #652] ; 4-byte Folded Spill
b LBB1_4205
LBB1_4205: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #652] ; 4-byte Folded Reload
str w8, [sp, #656] ; 4-byte Folded Spill
b LBB1_4206
LBB1_4206: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #656] ; 4-byte Folded Reload
str w8, [sp, #660] ; 4-byte Folded Spill
b LBB1_4207
LBB1_4207: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #660] ; 4-byte Folded Reload
str w8, [sp, #664] ; 4-byte Folded Spill
b LBB1_4208
LBB1_4208: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #664] ; 4-byte Folded Reload
str w8, [sp, #668] ; 4-byte Folded Spill
b LBB1_4209
LBB1_4209: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #668] ; 4-byte Folded Reload
str w8, [sp, #672] ; 4-byte Folded Spill
b LBB1_4210
LBB1_4210: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #672] ; 4-byte Folded Reload
str w8, [sp, #676] ; 4-byte Folded Spill
b LBB1_4211
LBB1_4211: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #680] ; 4-byte Folded Reload
ldr w9, [sp, #676] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4212
LBB1_4212: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4282
b LBB1_4213
LBB1_4213: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #608] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4217
b LBB1_4214
LBB1_4214: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #604] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4216
b LBB1_4215
LBB1_4215: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #604] ; 4-byte Folded Spill
b LBB1_4216
LBB1_4216: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #604] ; 4-byte Folded Reload
str w8, [sp, #608] ; 4-byte Folded Spill
b LBB1_4217
LBB1_4217: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #608] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #600] ; 4-byte Folded Spill
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4220
b LBB1_4218
LBB1_4218: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4220
b LBB1_4219
LBB1_4219: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #596] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4281
b LBB1_4220
LBB1_4220: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4223
b LBB1_4221
LBB1_4221: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4223
b LBB1_4222
LBB1_4222: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #592] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4280
b LBB1_4223
LBB1_4223: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4226
b LBB1_4224
LBB1_4224: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4226
b LBB1_4225
LBB1_4225: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #588] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4279
b LBB1_4226
LBB1_4226: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4229
b LBB1_4227
LBB1_4227: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4229
b LBB1_4228
LBB1_4228: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #584] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4278
b LBB1_4229
LBB1_4229: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4232
b LBB1_4230
LBB1_4230: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4232
b LBB1_4231
LBB1_4231: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #580] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4277
b LBB1_4232
LBB1_4232: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4235
b LBB1_4233
LBB1_4233: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4235
b LBB1_4234
LBB1_4234: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #576] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4276
b LBB1_4235
LBB1_4235: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4238
b LBB1_4236
LBB1_4236: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4238
b LBB1_4237
LBB1_4237: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #572] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4275
b LBB1_4238
LBB1_4238: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4241
b LBB1_4239
LBB1_4239: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4241
b LBB1_4240
LBB1_4240: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #568] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4274
b LBB1_4241
LBB1_4241: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4244
b LBB1_4242
LBB1_4242: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4244
b LBB1_4243
LBB1_4243: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #564] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4273
b LBB1_4244
LBB1_4244: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4247
b LBB1_4245
LBB1_4245: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4247
b LBB1_4246
LBB1_4246: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #560] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4272
b LBB1_4247
LBB1_4247: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4250
b LBB1_4248
LBB1_4248: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4250
b LBB1_4249
LBB1_4249: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #556] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4271
b LBB1_4250
LBB1_4250: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4253
b LBB1_4251
LBB1_4251: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4253
b LBB1_4252
LBB1_4252: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #552] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4270
b LBB1_4253
LBB1_4253: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4256
b LBB1_4254
LBB1_4254: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4256
b LBB1_4255
LBB1_4255: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #548] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4269
b LBB1_4256
LBB1_4256: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4259
b LBB1_4257
LBB1_4257: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4259
b LBB1_4258
LBB1_4258: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #544] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4268
b LBB1_4259
LBB1_4259: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4262
b LBB1_4260
LBB1_4260: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4262
b LBB1_4261
LBB1_4261: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #540] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4267
b LBB1_4262
LBB1_4262: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #536] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4266
b LBB1_4263
LBB1_4263: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #532] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4265
b LBB1_4264
LBB1_4264: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #532] ; 4-byte Folded Spill
b LBB1_4265
LBB1_4265: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #532] ; 4-byte Folded Reload
str w8, [sp, #536] ; 4-byte Folded Spill
b LBB1_4266
LBB1_4266: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #536] ; 4-byte Folded Reload
str w8, [sp, #540] ; 4-byte Folded Spill
b LBB1_4267
LBB1_4267: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #540] ; 4-byte Folded Reload
str w8, [sp, #544] ; 4-byte Folded Spill
b LBB1_4268
LBB1_4268: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #544] ; 4-byte Folded Reload
str w8, [sp, #548] ; 4-byte Folded Spill
b LBB1_4269
LBB1_4269: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #548] ; 4-byte Folded Reload
str w8, [sp, #552] ; 4-byte Folded Spill
b LBB1_4270
LBB1_4270: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #552] ; 4-byte Folded Reload
str w8, [sp, #556] ; 4-byte Folded Spill
b LBB1_4271
LBB1_4271: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #556] ; 4-byte Folded Reload
str w8, [sp, #560] ; 4-byte Folded Spill
b LBB1_4272
LBB1_4272: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #560] ; 4-byte Folded Reload
str w8, [sp, #564] ; 4-byte Folded Spill
b LBB1_4273
LBB1_4273: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #564] ; 4-byte Folded Reload
str w8, [sp, #568] ; 4-byte Folded Spill
b LBB1_4274
LBB1_4274: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #568] ; 4-byte Folded Reload
str w8, [sp, #572] ; 4-byte Folded Spill
b LBB1_4275
LBB1_4275: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #572] ; 4-byte Folded Reload
str w8, [sp, #576] ; 4-byte Folded Spill
b LBB1_4276
LBB1_4276: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #576] ; 4-byte Folded Reload
str w8, [sp, #580] ; 4-byte Folded Spill
b LBB1_4277
LBB1_4277: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #580] ; 4-byte Folded Reload
str w8, [sp, #584] ; 4-byte Folded Spill
b LBB1_4278
LBB1_4278: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #584] ; 4-byte Folded Reload
str w8, [sp, #588] ; 4-byte Folded Spill
b LBB1_4279
LBB1_4279: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #588] ; 4-byte Folded Reload
str w8, [sp, #592] ; 4-byte Folded Spill
b LBB1_4280
LBB1_4280: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #592] ; 4-byte Folded Reload
str w8, [sp, #596] ; 4-byte Folded Spill
b LBB1_4281
LBB1_4281: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #600] ; 4-byte Folded Reload
ldr w9, [sp, #596] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4282
LBB1_4282: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4352
b LBB1_4283
LBB1_4283: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #528] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4287
b LBB1_4284
LBB1_4284: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #524] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4286
b LBB1_4285
LBB1_4285: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #524] ; 4-byte Folded Spill
b LBB1_4286
LBB1_4286: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #524] ; 4-byte Folded Reload
str w8, [sp, #528] ; 4-byte Folded Spill
b LBB1_4287
LBB1_4287: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #528] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #520] ; 4-byte Folded Spill
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4290
b LBB1_4288
LBB1_4288: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4290
b LBB1_4289
LBB1_4289: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #516] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4351
b LBB1_4290
LBB1_4290: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4293
b LBB1_4291
LBB1_4291: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4293
b LBB1_4292
LBB1_4292: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #512] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4350
b LBB1_4293
LBB1_4293: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4296
b LBB1_4294
LBB1_4294: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4296
b LBB1_4295
LBB1_4295: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #508] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4349
b LBB1_4296
LBB1_4296: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4299
b LBB1_4297
LBB1_4297: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4299
b LBB1_4298
LBB1_4298: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #504] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4348
b LBB1_4299
LBB1_4299: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4302
b LBB1_4300
LBB1_4300: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4302
b LBB1_4301
LBB1_4301: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #500] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4347
b LBB1_4302
LBB1_4302: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4305
b LBB1_4303
LBB1_4303: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4305
b LBB1_4304
LBB1_4304: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #496] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4346
b LBB1_4305
LBB1_4305: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4308
b LBB1_4306
LBB1_4306: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4308
b LBB1_4307
LBB1_4307: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #492] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4345
b LBB1_4308
LBB1_4308: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4311
b LBB1_4309
LBB1_4309: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4311
b LBB1_4310
LBB1_4310: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #488] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4344
b LBB1_4311
LBB1_4311: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4314
b LBB1_4312
LBB1_4312: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4314
b LBB1_4313
LBB1_4313: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #484] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4343
b LBB1_4314
LBB1_4314: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4317
b LBB1_4315
LBB1_4315: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4317
b LBB1_4316
LBB1_4316: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #480] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4342
b LBB1_4317
LBB1_4317: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4320
b LBB1_4318
LBB1_4318: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4320
b LBB1_4319
LBB1_4319: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #476] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4341
b LBB1_4320
LBB1_4320: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4323
b LBB1_4321
LBB1_4321: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4323
b LBB1_4322
LBB1_4322: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #472] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4340
b LBB1_4323
LBB1_4323: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4326
b LBB1_4324
LBB1_4324: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4326
b LBB1_4325
LBB1_4325: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #468] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4339
b LBB1_4326
LBB1_4326: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4329
b LBB1_4327
LBB1_4327: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4329
b LBB1_4328
LBB1_4328: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #464] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4338
b LBB1_4329
LBB1_4329: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4332
b LBB1_4330
LBB1_4330: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4332
b LBB1_4331
LBB1_4331: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #460] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4337
b LBB1_4332
LBB1_4332: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #456] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4336
b LBB1_4333
LBB1_4333: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #452] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4335
b LBB1_4334
LBB1_4334: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #452] ; 4-byte Folded Spill
b LBB1_4335
LBB1_4335: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #452] ; 4-byte Folded Reload
str w8, [sp, #456] ; 4-byte Folded Spill
b LBB1_4336
LBB1_4336: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #456] ; 4-byte Folded Reload
str w8, [sp, #460] ; 4-byte Folded Spill
b LBB1_4337
LBB1_4337: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #460] ; 4-byte Folded Reload
str w8, [sp, #464] ; 4-byte Folded Spill
b LBB1_4338
LBB1_4338: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #464] ; 4-byte Folded Reload
str w8, [sp, #468] ; 4-byte Folded Spill
b LBB1_4339
LBB1_4339: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #468] ; 4-byte Folded Reload
str w8, [sp, #472] ; 4-byte Folded Spill
b LBB1_4340
LBB1_4340: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #472] ; 4-byte Folded Reload
str w8, [sp, #476] ; 4-byte Folded Spill
b LBB1_4341
LBB1_4341: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #476] ; 4-byte Folded Reload
str w8, [sp, #480] ; 4-byte Folded Spill
b LBB1_4342
LBB1_4342: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #480] ; 4-byte Folded Reload
str w8, [sp, #484] ; 4-byte Folded Spill
b LBB1_4343
LBB1_4343: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #484] ; 4-byte Folded Reload
str w8, [sp, #488] ; 4-byte Folded Spill
b LBB1_4344
LBB1_4344: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #488] ; 4-byte Folded Reload
str w8, [sp, #492] ; 4-byte Folded Spill
b LBB1_4345
LBB1_4345: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #492] ; 4-byte Folded Reload
str w8, [sp, #496] ; 4-byte Folded Spill
b LBB1_4346
LBB1_4346: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #496] ; 4-byte Folded Reload
str w8, [sp, #500] ; 4-byte Folded Spill
b LBB1_4347
LBB1_4347: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #500] ; 4-byte Folded Reload
str w8, [sp, #504] ; 4-byte Folded Spill
b LBB1_4348
LBB1_4348: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #504] ; 4-byte Folded Reload
str w8, [sp, #508] ; 4-byte Folded Spill
b LBB1_4349
LBB1_4349: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #508] ; 4-byte Folded Reload
str w8, [sp, #512] ; 4-byte Folded Spill
b LBB1_4350
LBB1_4350: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #512] ; 4-byte Folded Reload
str w8, [sp, #516] ; 4-byte Folded Spill
b LBB1_4351
LBB1_4351: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #520] ; 4-byte Folded Reload
ldr w9, [sp, #516] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4352
LBB1_4352: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4422
b LBB1_4353
LBB1_4353: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #448] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4357
b LBB1_4354
LBB1_4354: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #444] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4356
b LBB1_4355
LBB1_4355: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #444] ; 4-byte Folded Spill
b LBB1_4356
LBB1_4356: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #444] ; 4-byte Folded Reload
str w8, [sp, #448] ; 4-byte Folded Spill
b LBB1_4357
LBB1_4357: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #448] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #440] ; 4-byte Folded Spill
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4360
b LBB1_4358
LBB1_4358: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4360
b LBB1_4359
LBB1_4359: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #436] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4421
b LBB1_4360
LBB1_4360: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4363
b LBB1_4361
LBB1_4361: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4363
b LBB1_4362
LBB1_4362: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #432] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4420
b LBB1_4363
LBB1_4363: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4366
b LBB1_4364
LBB1_4364: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4366
b LBB1_4365
LBB1_4365: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #428] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4419
b LBB1_4366
LBB1_4366: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4369
b LBB1_4367
LBB1_4367: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4369
b LBB1_4368
LBB1_4368: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #424] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4418
b LBB1_4369
LBB1_4369: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4372
b LBB1_4370
LBB1_4370: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4372
b LBB1_4371
LBB1_4371: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #420] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4417
b LBB1_4372
LBB1_4372: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4375
b LBB1_4373
LBB1_4373: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4375
b LBB1_4374
LBB1_4374: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #416] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4416
b LBB1_4375
LBB1_4375: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4378
b LBB1_4376
LBB1_4376: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4378
b LBB1_4377
LBB1_4377: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #412] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4415
b LBB1_4378
LBB1_4378: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4381
b LBB1_4379
LBB1_4379: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4381
b LBB1_4380
LBB1_4380: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #408] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4414
b LBB1_4381
LBB1_4381: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4384
b LBB1_4382
LBB1_4382: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4384
b LBB1_4383
LBB1_4383: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #404] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4413
b LBB1_4384
LBB1_4384: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4387
b LBB1_4385
LBB1_4385: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4387
b LBB1_4386
LBB1_4386: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #400] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4412
b LBB1_4387
LBB1_4387: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4390
b LBB1_4388
LBB1_4388: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4390
b LBB1_4389
LBB1_4389: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #396] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4411
b LBB1_4390
LBB1_4390: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4393
b LBB1_4391
LBB1_4391: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4393
b LBB1_4392
LBB1_4392: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #392] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4410
b LBB1_4393
LBB1_4393: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4396
b LBB1_4394
LBB1_4394: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4396
b LBB1_4395
LBB1_4395: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #388] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4409
b LBB1_4396
LBB1_4396: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4399
b LBB1_4397
LBB1_4397: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4399
b LBB1_4398
LBB1_4398: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #384] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4408
b LBB1_4399
LBB1_4399: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4402
b LBB1_4400
LBB1_4400: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4402
b LBB1_4401
LBB1_4401: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #380] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4407
b LBB1_4402
LBB1_4402: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #376] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4406
b LBB1_4403
LBB1_4403: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #372] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4405
b LBB1_4404
LBB1_4404: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #372] ; 4-byte Folded Spill
b LBB1_4405
LBB1_4405: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #372] ; 4-byte Folded Reload
str w8, [sp, #376] ; 4-byte Folded Spill
b LBB1_4406
LBB1_4406: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #376] ; 4-byte Folded Reload
str w8, [sp, #380] ; 4-byte Folded Spill
b LBB1_4407
LBB1_4407: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #380] ; 4-byte Folded Reload
str w8, [sp, #384] ; 4-byte Folded Spill
b LBB1_4408
LBB1_4408: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #384] ; 4-byte Folded Reload
str w8, [sp, #388] ; 4-byte Folded Spill
b LBB1_4409
LBB1_4409: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #388] ; 4-byte Folded Reload
str w8, [sp, #392] ; 4-byte Folded Spill
b LBB1_4410
LBB1_4410: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #392] ; 4-byte Folded Reload
str w8, [sp, #396] ; 4-byte Folded Spill
b LBB1_4411
LBB1_4411: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #396] ; 4-byte Folded Reload
str w8, [sp, #400] ; 4-byte Folded Spill
b LBB1_4412
LBB1_4412: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #400] ; 4-byte Folded Reload
str w8, [sp, #404] ; 4-byte Folded Spill
b LBB1_4413
LBB1_4413: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #404] ; 4-byte Folded Reload
str w8, [sp, #408] ; 4-byte Folded Spill
b LBB1_4414
LBB1_4414: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #408] ; 4-byte Folded Reload
str w8, [sp, #412] ; 4-byte Folded Spill
b LBB1_4415
LBB1_4415: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #412] ; 4-byte Folded Reload
str w8, [sp, #416] ; 4-byte Folded Spill
b LBB1_4416
LBB1_4416: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #416] ; 4-byte Folded Reload
str w8, [sp, #420] ; 4-byte Folded Spill
b LBB1_4417
LBB1_4417: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #420] ; 4-byte Folded Reload
str w8, [sp, #424] ; 4-byte Folded Spill
b LBB1_4418
LBB1_4418: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #424] ; 4-byte Folded Reload
str w8, [sp, #428] ; 4-byte Folded Spill
b LBB1_4419
LBB1_4419: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #428] ; 4-byte Folded Reload
str w8, [sp, #432] ; 4-byte Folded Spill
b LBB1_4420
LBB1_4420: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #432] ; 4-byte Folded Reload
str w8, [sp, #436] ; 4-byte Folded Spill
b LBB1_4421
LBB1_4421: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #440] ; 4-byte Folded Reload
ldr w9, [sp, #436] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4422
LBB1_4422: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4432
b LBB1_4423
LBB1_4423: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-232]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #368] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4427
b LBB1_4424
LBB1_4424: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-216]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #364] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4426
b LBB1_4425
LBB1_4425: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-224]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #364] ; 4-byte Folded Spill
b LBB1_4426
LBB1_4426: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #364] ; 4-byte Folded Reload
str w8, [sp, #368] ; 4-byte Folded Spill
b LBB1_4427
LBB1_4427: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #368] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #356] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #360] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4431
b LBB1_4428
LBB1_4428: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #360] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4431
b LBB1_4429
LBB1_4429: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #360] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4431
b LBB1_4430
LBB1_4430: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #360] ; 4-byte Folded Spill
b LBB1_4431
LBB1_4431: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #356] ; 4-byte Folded Reload
ldr w9, [sp, #360] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4432
LBB1_4432: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4442
b LBB1_4433
LBB1_4433: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1320]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #352] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4437
b LBB1_4434
LBB1_4434: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1336]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #348] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4436
b LBB1_4435
LBB1_4435: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1328]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #348] ; 4-byte Folded Spill
b LBB1_4436
LBB1_4436: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #348] ; 4-byte Folded Reload
str w8, [sp, #352] ; 4-byte Folded Spill
b LBB1_4437
LBB1_4437: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #352] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #340] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #344] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4441
b LBB1_4438
LBB1_4438: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #344] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4441
b LBB1_4439
LBB1_4439: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #344] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4441
b LBB1_4440
LBB1_4440: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #1
cset w8, eq
str w8, [sp, #344] ; 4-byte Folded Spill
b LBB1_4441
LBB1_4441: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #340] ; 4-byte Folded Reload
ldr w9, [sp, #344] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4442
LBB1_4442: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4452
b LBB1_4443
LBB1_4443: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1224]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #336] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4447
b LBB1_4444
LBB1_4444: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1240]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #332] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4446
b LBB1_4445
LBB1_4445: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1232]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #332] ; 4-byte Folded Spill
b LBB1_4446
LBB1_4446: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #332] ; 4-byte Folded Reload
str w8, [sp, #336] ; 4-byte Folded Spill
b LBB1_4447
LBB1_4447: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #336] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #324] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #328] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4451
b LBB1_4448
LBB1_4448: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #328] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4451
b LBB1_4449
LBB1_4449: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #328] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4451
b LBB1_4450
LBB1_4450: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #2
cset w8, eq
str w8, [sp, #328] ; 4-byte Folded Spill
b LBB1_4451
LBB1_4451: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #324] ; 4-byte Folded Reload
ldr w9, [sp, #328] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4452
LBB1_4452: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4462
b LBB1_4453
LBB1_4453: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1128]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #320] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4457
b LBB1_4454
LBB1_4454: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1144]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #316] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4456
b LBB1_4455
LBB1_4455: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1136]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #316] ; 4-byte Folded Spill
b LBB1_4456
LBB1_4456: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #316] ; 4-byte Folded Reload
str w8, [sp, #320] ; 4-byte Folded Spill
b LBB1_4457
LBB1_4457: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #320] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #308] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #312] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4461
b LBB1_4458
LBB1_4458: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #312] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4461
b LBB1_4459
LBB1_4459: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #312] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4461
b LBB1_4460
LBB1_4460: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #3
cset w8, eq
str w8, [sp, #312] ; 4-byte Folded Spill
b LBB1_4461
LBB1_4461: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #308] ; 4-byte Folded Reload
ldr w9, [sp, #312] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4462
LBB1_4462: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4472
b LBB1_4463
LBB1_4463: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1016]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #304] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4467
b LBB1_4464
LBB1_4464: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1032]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #300] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4466
b LBB1_4465
LBB1_4465: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1024]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #300] ; 4-byte Folded Spill
b LBB1_4466
LBB1_4466: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #300] ; 4-byte Folded Reload
str w8, [sp, #304] ; 4-byte Folded Spill
b LBB1_4467
LBB1_4467: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #304] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #292] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #296] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4471
b LBB1_4468
LBB1_4468: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #296] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4471
b LBB1_4469
LBB1_4469: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #296] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4471
b LBB1_4470
LBB1_4470: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #4
cset w8, eq
str w8, [sp, #296] ; 4-byte Folded Spill
b LBB1_4471
LBB1_4471: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #292] ; 4-byte Folded Reload
ldr w9, [sp, #296] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4472
LBB1_4472: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4482
b LBB1_4473
LBB1_4473: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #960]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #288] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4477
b LBB1_4474
LBB1_4474: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #976]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #284] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4476
b LBB1_4475
LBB1_4475: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #968]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #284] ; 4-byte Folded Spill
b LBB1_4476
LBB1_4476: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #284] ; 4-byte Folded Reload
str w8, [sp, #288] ; 4-byte Folded Spill
b LBB1_4477
LBB1_4477: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #288] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #276] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #280] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4481
b LBB1_4478
LBB1_4478: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #280] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4481
b LBB1_4479
LBB1_4479: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #280] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4481
b LBB1_4480
LBB1_4480: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #5
cset w8, eq
str w8, [sp, #280] ; 4-byte Folded Spill
b LBB1_4481
LBB1_4481: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #276] ; 4-byte Folded Reload
ldr w9, [sp, #280] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4482
LBB1_4482: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4492
b LBB1_4483
LBB1_4483: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #912]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #272] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4487
b LBB1_4484
LBB1_4484: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #928]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #268] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4486
b LBB1_4485
LBB1_4485: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #920]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #268] ; 4-byte Folded Spill
b LBB1_4486
LBB1_4486: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #268] ; 4-byte Folded Reload
str w8, [sp, #272] ; 4-byte Folded Spill
b LBB1_4487
LBB1_4487: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #272] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #260] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #264] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4491
b LBB1_4488
LBB1_4488: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #264] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4491
b LBB1_4489
LBB1_4489: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #264] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4491
b LBB1_4490
LBB1_4490: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #6
cset w8, eq
str w8, [sp, #264] ; 4-byte Folded Spill
b LBB1_4491
LBB1_4491: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #260] ; 4-byte Folded Reload
ldr w9, [sp, #264] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4492
LBB1_4492: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4502
b LBB1_4493
LBB1_4493: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #864]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #256] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4497
b LBB1_4494
LBB1_4494: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #880]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #252] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4496
b LBB1_4495
LBB1_4495: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #872]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #252] ; 4-byte Folded Spill
b LBB1_4496
LBB1_4496: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #252] ; 4-byte Folded Reload
str w8, [sp, #256] ; 4-byte Folded Spill
b LBB1_4497
LBB1_4497: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #256] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #244] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #248] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4501
b LBB1_4498
LBB1_4498: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #248] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4501
b LBB1_4499
LBB1_4499: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #248] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4501
b LBB1_4500
LBB1_4500: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #7
cset w8, eq
str w8, [sp, #248] ; 4-byte Folded Spill
b LBB1_4501
LBB1_4501: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #244] ; 4-byte Folded Reload
ldr w9, [sp, #248] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4502
LBB1_4502: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4512
b LBB1_4503
LBB1_4503: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #816]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #240] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4507
b LBB1_4504
LBB1_4504: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #832]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #236] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4506
b LBB1_4505
LBB1_4505: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #824]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #236] ; 4-byte Folded Spill
b LBB1_4506
LBB1_4506: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #236] ; 4-byte Folded Reload
str w8, [sp, #240] ; 4-byte Folded Spill
b LBB1_4507
LBB1_4507: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #240] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #228] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #232] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4511
b LBB1_4508
LBB1_4508: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #232] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4511
b LBB1_4509
LBB1_4509: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #232] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4511
b LBB1_4510
LBB1_4510: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #8
cset w8, eq
str w8, [sp, #232] ; 4-byte Folded Spill
b LBB1_4511
LBB1_4511: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #228] ; 4-byte Folded Reload
ldr w9, [sp, #232] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4512
LBB1_4512: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4522
b LBB1_4513
LBB1_4513: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #768]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #224] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4517
b LBB1_4514
LBB1_4514: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #784]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #220] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4516
b LBB1_4515
LBB1_4515: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #776]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #220] ; 4-byte Folded Spill
b LBB1_4516
LBB1_4516: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #220] ; 4-byte Folded Reload
str w8, [sp, #224] ; 4-byte Folded Spill
b LBB1_4517
LBB1_4517: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #224] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #212] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #216] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4521
b LBB1_4518
LBB1_4518: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #216] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4521
b LBB1_4519
LBB1_4519: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #216] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4521
b LBB1_4520
LBB1_4520: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #9
cset w8, eq
str w8, [sp, #216] ; 4-byte Folded Spill
b LBB1_4521
LBB1_4521: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #212] ; 4-byte Folded Reload
ldr w9, [sp, #216] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4522
LBB1_4522: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4532
b LBB1_4523
LBB1_4523: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #720]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #208] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4527
b LBB1_4524
LBB1_4524: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #736]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #204] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4526
b LBB1_4525
LBB1_4525: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #728]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #204] ; 4-byte Folded Spill
b LBB1_4526
LBB1_4526: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #204] ; 4-byte Folded Reload
str w8, [sp, #208] ; 4-byte Folded Spill
b LBB1_4527
LBB1_4527: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #208] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #196] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #200] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4531
b LBB1_4528
LBB1_4528: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #200] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4531
b LBB1_4529
LBB1_4529: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #200] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4531
b LBB1_4530
LBB1_4530: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #10
cset w8, eq
str w8, [sp, #200] ; 4-byte Folded Spill
b LBB1_4531
LBB1_4531: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #196] ; 4-byte Folded Reload
ldr w9, [sp, #200] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4532
LBB1_4532: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4542
b LBB1_4533
LBB1_4533: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-104]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #192] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4537
b LBB1_4534
LBB1_4534: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-80]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #188] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4536
b LBB1_4535
LBB1_4535: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-96]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #188] ; 4-byte Folded Spill
b LBB1_4536
LBB1_4536: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #188] ; 4-byte Folded Reload
str w8, [sp, #192] ; 4-byte Folded Spill
b LBB1_4537
LBB1_4537: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #192] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #180] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #184] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4541
b LBB1_4538
LBB1_4538: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #184] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4541
b LBB1_4539
LBB1_4539: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #184] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4541
b LBB1_4540
LBB1_4540: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #11
cset w8, eq
str w8, [sp, #184] ; 4-byte Folded Spill
b LBB1_4541
LBB1_4541: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #180] ; 4-byte Folded Reload
ldr w9, [sp, #184] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4542
LBB1_4542: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4552
b LBB1_4543
LBB1_4543: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-200]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #176] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4547
b LBB1_4544
LBB1_4544: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-168]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #172] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4546
b LBB1_4545
LBB1_4545: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-184]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #172] ; 4-byte Folded Spill
b LBB1_4546
LBB1_4546: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #172] ; 4-byte Folded Reload
str w8, [sp, #176] ; 4-byte Folded Spill
b LBB1_4547
LBB1_4547: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #176] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #164] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #168] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4551
b LBB1_4548
LBB1_4548: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #168] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4551
b LBB1_4549
LBB1_4549: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #168] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4551
b LBB1_4550
LBB1_4550: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #12
cset w8, eq
str w8, [sp, #168] ; 4-byte Folded Spill
b LBB1_4551
LBB1_4551: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #164] ; 4-byte Folded Reload
ldr w9, [sp, #168] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4552
LBB1_4552: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4562
b LBB1_4553
LBB1_4553: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1368]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #160] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4557
b LBB1_4554
LBB1_4554: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1384]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #156] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4556
b LBB1_4555
LBB1_4555: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1376]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #156] ; 4-byte Folded Spill
b LBB1_4556
LBB1_4556: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #156] ; 4-byte Folded Reload
str w8, [sp, #160] ; 4-byte Folded Spill
b LBB1_4557
LBB1_4557: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #160] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #148] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #152] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4561
b LBB1_4558
LBB1_4558: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #152] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4561
b LBB1_4559
LBB1_4559: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #152] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4561
b LBB1_4560
LBB1_4560: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #13
cset w8, eq
str w8, [sp, #152] ; 4-byte Folded Spill
b LBB1_4561
LBB1_4561: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #148] ; 4-byte Folded Reload
ldr w9, [sp, #152] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4562
LBB1_4562: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4572
b LBB1_4563
LBB1_4563: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1272]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #144] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4567
b LBB1_4564
LBB1_4564: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1288]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #140] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4566
b LBB1_4565
LBB1_4565: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1280]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #140] ; 4-byte Folded Spill
b LBB1_4566
LBB1_4566: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #140] ; 4-byte Folded Reload
str w8, [sp, #144] ; 4-byte Folded Spill
b LBB1_4567
LBB1_4567: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #144] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #132] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #136] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4571
b LBB1_4568
LBB1_4568: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #136] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4571
b LBB1_4569
LBB1_4569: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #136] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4571
b LBB1_4570
LBB1_4570: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #14
cset w8, eq
str w8, [sp, #136] ; 4-byte Folded Spill
b LBB1_4571
LBB1_4571: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #132] ; 4-byte Folded Reload
ldr w9, [sp, #136] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4572
LBB1_4572: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
fcmp d0, #0.0
cset w8, ne
tbnz w8, #0, LBB1_4582
b LBB1_4573
LBB1_4573: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1176]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #128] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4577
b LBB1_4574
LBB1_4574: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1192]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #124] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4576
b LBB1_4575
LBB1_4575: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1184]
subs w8, w8, #0
cset w8, eq
str w8, [sp, #124] ; 4-byte Folded Spill
b LBB1_4576
LBB1_4576: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #124] ; 4-byte Folded Reload
str w8, [sp, #128] ; 4-byte Folded Spill
b LBB1_4577
LBB1_4577: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #128] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #116] ; 4-byte Folded Spill
ldur w8, [x29, #-136]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #120] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4581
b LBB1_4578
LBB1_4578: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-128]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #120] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4581
b LBB1_4579
LBB1_4579: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #120] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4581
b LBB1_4580
LBB1_4580: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1008]
subs w8, w8, #15
cset w8, eq
str w8, [sp, #120] ; 4-byte Folded Spill
b LBB1_4581
LBB1_4581: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #116] ; 4-byte Folded Reload
ldr w9, [sp, #120] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4582
LBB1_4582: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
ldur s1, [x29, #-36]
fcmp s0, s1
cset w8, eq
tbnz w8, #0, LBB1_4584
b LBB1_4583
LBB1_4583: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4584
LBB1_4584: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_4586
b LBB1_4585
LBB1_4585: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-48]
fcvt d0, s0
ldur s1, [x29, #-32]
fcvt d3, s1
ldur s1, [x29, #-36]
fcvt d2, s1
fmov d1, #-1.00000000
fmadd d1, d1, d2, d3
fadd d0, d0, d1
fcmp d0, #0.0
cset w8, ne
mov w9, #0
str w9, [sp, #692] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4680
b LBB1_4586
LBB1_4586: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1080]
str w8, [sp, #108] ; 4-byte Folded Spill
ldr w8, [sp, #1076]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #112] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4590
b LBB1_4587
LBB1_4587: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1084]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #104] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4589
b LBB1_4588
LBB1_4588: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-36]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
str w8, [sp, #104] ; 4-byte Folded Spill
b LBB1_4589
LBB1_4589: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #104] ; 4-byte Folded Reload
eor w8, w8, #0x1
str w8, [sp, #112] ; 4-byte Folded Spill
b LBB1_4590
LBB1_4590: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #108] ; 4-byte Folded Reload
ldr w9, [sp, #112] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4591
LBB1_4591: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1088]
str w8, [sp, #92] ; 4-byte Folded Spill
ldr w8, [sp, #1084]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #96] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4593
b LBB1_4592
LBB1_4592: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-36]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
str w8, [sp, #96] ; 4-byte Folded Spill
b LBB1_4593
LBB1_4593: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #92] ; 4-byte Folded Reload
ldr w9, [sp, #96] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4594
LBB1_4594: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1072]
str w8, [sp, #88] ; 4-byte Folded Spill
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4596
b LBB1_4595
LBB1_4595: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #84] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4597
b LBB1_4596
LBB1_4596: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1068]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #84] ; 4-byte Folded Spill
b LBB1_4597
LBB1_4597: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #88] ; 4-byte Folded Reload
ldr w9, [sp, #84] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4598
LBB1_4598: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1056]
str w8, [sp, #76] ; 4-byte Folded Spill
ldr w8, [sp, #1052]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #80] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4606
b LBB1_4599
LBB1_4599: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #72] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4605
b LBB1_4600
LBB1_4600: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #72] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4605
b LBB1_4601
LBB1_4601: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-196]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4603
b LBB1_4602
LBB1_4602: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-180]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #68] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4604
b LBB1_4603
LBB1_4603: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1068]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #68] ; 4-byte Folded Spill
b LBB1_4604
LBB1_4604: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #68] ; 4-byte Folded Reload
str w8, [sp, #72] ; 4-byte Folded Spill
b LBB1_4605
LBB1_4605: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #72] ; 4-byte Folded Reload
eor w8, w8, #0x1
str w8, [sp, #80] ; 4-byte Folded Spill
b LBB1_4606
LBB1_4606: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #76] ; 4-byte Folded Reload
ldr w9, [sp, #80] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4607
LBB1_4607: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1092]
str w8, [sp, #64] ; 4-byte Folded Spill
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4611
b LBB1_4608
LBB1_4608: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4611
b LBB1_4609
LBB1_4609: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4611
b LBB1_4610
LBB1_4610: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #60] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4623
b LBB1_4611
LBB1_4611: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4615
b LBB1_4612
LBB1_4612: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4615
b LBB1_4613
LBB1_4613: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4615
b LBB1_4614
LBB1_4614: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #56] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4622
b LBB1_4615
LBB1_4615: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4617
b LBB1_4616
LBB1_4616: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #52] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4621
b LBB1_4617
LBB1_4617: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4619
b LBB1_4618
LBB1_4618: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4620
b LBB1_4619
LBB1_4619: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1072]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #52] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4621
b LBB1_4620
LBB1_4620: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #52] ; 4-byte Folded Spill
b LBB1_4621
LBB1_4621: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #52] ; 4-byte Folded Reload
str w8, [sp, #56] ; 4-byte Folded Spill
b LBB1_4622
LBB1_4622: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #56] ; 4-byte Folded Reload
str w8, [sp, #60] ; 4-byte Folded Spill
b LBB1_4623
LBB1_4623: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #64] ; 4-byte Folded Reload
ldr w9, [sp, #60] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4624
LBB1_4624: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1100]
str w8, [sp, #48] ; 4-byte Folded Spill
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4628
b LBB1_4625
LBB1_4625: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4628
b LBB1_4626
LBB1_4626: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4628
b LBB1_4627
LBB1_4627: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #44] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4646
b LBB1_4628
LBB1_4628: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4632
b LBB1_4629
LBB1_4629: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4632
b LBB1_4630
LBB1_4630: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4632
b LBB1_4631
LBB1_4631: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #40] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4645
b LBB1_4632
LBB1_4632: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4637
b LBB1_4633
LBB1_4633: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4637
b LBB1_4634
LBB1_4634: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4636
b LBB1_4635
LBB1_4635: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4637
b LBB1_4636
LBB1_4636: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1072]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #36] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4644
b LBB1_4637
LBB1_4637: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1056]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4643
b LBB1_4638
LBB1_4638: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #36] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4644
b LBB1_4639
LBB1_4639: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #36] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4644
b LBB1_4640
LBB1_4640: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-192]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4642
b LBB1_4641
LBB1_4641: ; in Loop: Header=BB1_530 Depth=1
ldur w8, [x29, #-176]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #36] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4644
b LBB1_4642
LBB1_4642: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1072]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #36] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4644
b LBB1_4643
LBB1_4643: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #36] ; 4-byte Folded Spill
b LBB1_4644
LBB1_4644: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #36] ; 4-byte Folded Reload
str w8, [sp, #40] ; 4-byte Folded Spill
b LBB1_4645
LBB1_4645: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #40] ; 4-byte Folded Reload
str w8, [sp, #44] ; 4-byte Folded Spill
b LBB1_4646
LBB1_4646: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #48] ; 4-byte Folded Reload
ldr w9, [sp, #44] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4647
LBB1_4647: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1108]
str w8, [sp, #32] ; 4-byte Folded Spill
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4651
b LBB1_4648
LBB1_4648: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4651
b LBB1_4649
LBB1_4649: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4651
b LBB1_4650
LBB1_4650: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #28] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4661
b LBB1_4651
LBB1_4651: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4655
b LBB1_4652
LBB1_4652: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4655
b LBB1_4653
LBB1_4653: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4655
b LBB1_4654
LBB1_4654: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #24] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4660
b LBB1_4655
LBB1_4655: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
mov w9, #1
str w9, [sp, #20] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4659
b LBB1_4656
LBB1_4656: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_4658
b LBB1_4657
LBB1_4657: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1088]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #20] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4659
b LBB1_4658
LBB1_4658: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #20] ; 4-byte Folded Spill
b LBB1_4659
LBB1_4659: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #20] ; 4-byte Folded Reload
str w8, [sp, #24] ; 4-byte Folded Spill
b LBB1_4660
LBB1_4660: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #24] ; 4-byte Folded Reload
str w8, [sp, #28] ; 4-byte Folded Spill
b LBB1_4661
LBB1_4661: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #32] ; 4-byte Folded Reload
ldr w9, [sp, #28] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, ne
mov w9, #0
str w9, [sp, #100] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4679
b LBB1_4662
LBB1_4662: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1116]
str w8, [sp, #16] ; 4-byte Folded Spill
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4666
b LBB1_4663
LBB1_4663: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4666
b LBB1_4664
LBB1_4664: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4666
b LBB1_4665
LBB1_4665: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #0
str w9, [sp, #12] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4678
b LBB1_4666
LBB1_4666: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1096]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4670
b LBB1_4667
LBB1_4667: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1104]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4670
b LBB1_4668
LBB1_4668: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1112]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_4670
b LBB1_4669
LBB1_4669: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #8] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4677
b LBB1_4670
LBB1_4670: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB1_4672
b LBB1_4671
LBB1_4671: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1088]
subs w8, w8, #0
cset w8, eq
mov w9, #1
str w9, [sp, #4] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4676
b LBB1_4672
LBB1_4672: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1080]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_4675
b LBB1_4673
LBB1_4673: ; in Loop: Header=BB1_530 Depth=1
ldur s0, [x29, #-32]
fcvt d1, s0
fmov d0, #1.00000000
fcmp d0, d1
cset w8, ls
mov w9, #1
str w9, [sp, #4] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4676
b LBB1_4674
LBB1_4674: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1088]
subs w8, w8, #0
cset w8, ne
mov w9, #1
str w9, [sp, #4] ; 4-byte Folded Spill
tbnz w8, #0, LBB1_4676
b LBB1_4675
LBB1_4675: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #1120]
subs w8, w8, #0
cset w8, ne
str w8, [sp, #4] ; 4-byte Folded Spill
b LBB1_4676
LBB1_4676: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #4] ; 4-byte Folded Reload
str w8, [sp, #8] ; 4-byte Folded Spill
b LBB1_4677
LBB1_4677: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #8] ; 4-byte Folded Reload
str w8, [sp, #12] ; 4-byte Folded Spill
b LBB1_4678
LBB1_4678: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #16] ; 4-byte Folded Reload
ldr w9, [sp, #12] ; 4-byte Folded Reload
and w9, w9, #0x1
subs w8, w8, w9
cset w8, eq
str w8, [sp, #100] ; 4-byte Folded Spill
b LBB1_4679
LBB1_4679: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #100] ; 4-byte Folded Reload
str w8, [sp, #692] ; 4-byte Folded Spill
b LBB1_4680
LBB1_4680: ; in Loop: Header=BB1_530 Depth=1
ldr w8, [sp, #692] ; 4-byte Folded Reload
and w8, w8, #0x1
str w8, [sp, #708]
ldur w8, [x29, #-28]
stur w8, [x29, #-24]
ldur s0, [x29, #-36]
stur s0, [x29, #-32]
ldur w8, [x29, #-44]
stur w8, [x29, #-40]
ldur s0, [x29, #-52]
stur s0, [x29, #-48]
ldur s0, [x29, #-60]
stur s0, [x29, #-56]
ldur w8, [x29, #-68]
stur w8, [x29, #-64]
ldur w8, [x29, #-76]
stur w8, [x29, #-72]
ldur w8, [x29, #-84]
stur w8, [x29, #-80]
ldur s0, [x29, #-92]
stur s0, [x29, #-88]
ldur w8, [x29, #-100]
stur w8, [x29, #-96]
ldur w8, [x29, #-108]
stur w8, [x29, #-104]
ldur w8, [x29, #-116]
stur w8, [x29, #-112]
ldur w8, [x29, #-124]
stur w8, [x29, #-120]
ldur w8, [x29, #-132]
stur w8, [x29, #-128]
ldur w8, [x29, #-140]
stur w8, [x29, #-136]
ldur w8, [x29, #-148]
stur w8, [x29, #-144]
ldur w8, [x29, #-156]
stur w8, [x29, #-152]
ldur s0, [x29, #-164]
stur s0, [x29, #-160]
ldur w8, [x29, #-172]
stur w8, [x29, #-168]
ldur w8, [x29, #-180]
stur w8, [x29, #-176]
ldur w8, [x29, #-188]
stur w8, [x29, #-184]
ldur w8, [x29, #-196]
stur w8, [x29, #-192]
ldur w8, [x29, #-204]
stur w8, [x29, #-200]
ldur s0, [x29, #-212]
stur s0, [x29, #-208]
ldur w8, [x29, #-220]
stur w8, [x29, #-216]
ldur w8, [x29, #-228]
stur w8, [x29, #-224]
ldur w8, [x29, #-236]
stur w8, [x29, #-232]
ldur w8, [x29, #-244]
stur w8, [x29, #-240]
ldur w8, [x29, #-252]
stur w8, [x29, #-248]
ldr s0, [sp, #1388]
stur s0, [x29, #-256]
ldr w8, [sp, #1380]
str w8, [sp, #1384]
ldr w8, [sp, #1372]
str w8, [sp, #1376]
ldr w8, [sp, #1364]
str w8, [sp, #1368]
ldr w8, [sp, #1356]
str w8, [sp, #1360]
ldr w8, [sp, #1348]
str w8, [sp, #1352]
ldr s0, [sp, #1340]
str s0, [sp, #1344]
ldr w8, [sp, #1332]
str w8, [sp, #1336]
ldr w8, [sp, #1324]
str w8, [sp, #1328]
ldr w8, [sp, #1316]
str w8, [sp, #1320]
ldr w8, [sp, #1308]
str w8, [sp, #1312]
ldr w8, [sp, #1300]
str w8, [sp, #1304]
ldr s0, [sp, #1292]
str s0, [sp, #1296]
ldr w8, [sp, #1284]
str w8, [sp, #1288]
ldr w8, [sp, #1276]
str w8, [sp, #1280]
ldr w8, [sp, #1268]
str w8, [sp, #1272]
ldr w8, [sp, #1260]
str w8, [sp, #1264]
ldr w8, [sp, #1252]
str w8, [sp, #1256]
ldr s0, [sp, #1244]
str s0, [sp, #1248]
ldr w8, [sp, #1236]
str w8, [sp, #1240]
ldr w8, [sp, #1228]
str w8, [sp, #1232]
ldr w8, [sp, #1220]
str w8, [sp, #1224]
ldr w8, [sp, #1212]
str w8, [sp, #1216]
ldr w8, [sp, #1204]
str w8, [sp, #1208]
ldr s0, [sp, #1196]
str s0, [sp, #1200]
ldr w8, [sp, #1188]
str w8, [sp, #1192]
ldr w8, [sp, #1180]
str w8, [sp, #1184]
ldr w8, [sp, #1172]
str w8, [sp, #1176]
ldr w8, [sp, #1164]
str w8, [sp, #1168]
ldr w8, [sp, #1156]
str w8, [sp, #1160]
ldr s0, [sp, #1148]
str s0, [sp, #1152]
ldr w8, [sp, #1140]
str w8, [sp, #1144]
ldr w8, [sp, #1132]
str w8, [sp, #1136]
ldr w8, [sp, #1124]
str w8, [sp, #1128]
ldr w8, [sp, #1116]
str w8, [sp, #1120]
ldr w8, [sp, #1108]
str w8, [sp, #1112]
ldr w8, [sp, #1100]
str w8, [sp, #1104]
ldr w8, [sp, #1092]
str w8, [sp, #1096]
ldr w8, [sp, #1084]
str w8, [sp, #1088]
ldr w8, [sp, #1076]
str w8, [sp, #1080]
ldr w8, [sp, #1068]
str w8, [sp, #1072]
ldr w8, [sp, #1060]
str w8, [sp, #1064]
ldr w8, [sp, #1052]
str w8, [sp, #1056]
ldr w8, [sp, #1044]
str w8, [sp, #1048]
ldr s0, [sp, #1036]
str s0, [sp, #1040]
ldr w8, [sp, #1028]
str w8, [sp, #1032]
ldr w8, [sp, #1020]
str w8, [sp, #1024]
ldr w8, [sp, #1012]
str w8, [sp, #1016]
ldr w8, [sp, #1004]
str w8, [sp, #1008]
ldr w8, [sp, #996]
str w8, [sp, #1000]
ldr w8, [sp, #988]
str w8, [sp, #992]
ldr s0, [sp, #980]
str s0, [sp, #984]
ldr w8, [sp, #972]
str w8, [sp, #976]
ldr w8, [sp, #964]
str w8, [sp, #968]
ldr w8, [sp, #956]
str w8, [sp, #960]
ldr w8, [sp, #948]
str w8, [sp, #952]
ldr w8, [sp, #940]
str w8, [sp, #944]
ldr s0, [sp, #932]
str s0, [sp, #936]
ldr w8, [sp, #924]
str w8, [sp, #928]
ldr w8, [sp, #916]
str w8, [sp, #920]
ldr w8, [sp, #908]
str w8, [sp, #912]
ldr w8, [sp, #900]
str w8, [sp, #904]
ldr w8, [sp, #892]
str w8, [sp, #896]
ldr s0, [sp, #884]
str s0, [sp, #888]
ldr w8, [sp, #876]
str w8, [sp, #880]
ldr w8, [sp, #868]
str w8, [sp, #872]
ldr w8, [sp, #860]
str w8, [sp, #864]
ldr w8, [sp, #852]
str w8, [sp, #856]
ldr w8, [sp, #844]
str w8, [sp, #848]
ldr s0, [sp, #836]
str s0, [sp, #840]
ldr w8, [sp, #828]
str w8, [sp, #832]
ldr w8, [sp, #820]
str w8, [sp, #824]
ldr w8, [sp, #812]
str w8, [sp, #816]
ldr w8, [sp, #804]
str w8, [sp, #808]
ldr w8, [sp, #796]
str w8, [sp, #800]
ldr s0, [sp, #788]
str s0, [sp, #792]
ldr w8, [sp, #780]
str w8, [sp, #784]
ldr w8, [sp, #772]
str w8, [sp, #776]
ldr w8, [sp, #764]
str w8, [sp, #768]
ldr w8, [sp, #756]
str w8, [sp, #760]
ldr w8, [sp, #748]
str w8, [sp, #752]
ldr s0, [sp, #740]
str s0, [sp, #744]
ldr w8, [sp, #732]
str w8, [sp, #736]
ldr w8, [sp, #724]
str w8, [sp, #728]
ldr w8, [sp, #716]
str w8, [sp, #720]
b LBB1_530
LBB1_4681:
ldur w0, [x29, #-20]
add sp, sp, #1632
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl ___VERIFIER_nondet_bool ## -- Begin function __VERIFIER_nondet_bool
.p2align 4, 0x90
___VERIFIER_nondet_bool: ## @__VERIFIER_nondet_bool
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
callq ___VERIFIER_nondet_int
cmpl $0, %eax
setne %al
andb $1, %al
movzbl %al, %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function main
LCPI1_0:
.quad 0x4079400000000000 ## double 404
LCPI1_1:
.quad 0x403a000000000000 ## double 26
LCPI1_2:
.quad 0x402a000000000000 ## double 13
LCPI1_3:
.quad 0x3ff0000000000000 ## double 1
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $1216, %rsp ## imm = 0x4C0
movl $0, -4(%rbp)
callq ___VERIFIER_nondet_int
movl %eax, -920(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -8(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -16(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -24(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -32(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -40(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -48(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -56(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -64(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -72(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -80(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -88(%rbp)
callq ___VERIFIER_nondet_int
movl %eax, -96(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -104(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -112(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -120(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -128(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -136(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -144(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -152(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -160(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -168(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -176(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -184(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -192(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -200(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -208(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -216(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -224(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -232(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -240(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -248(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -256(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -264(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -272(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -280(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -288(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -296(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -304(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -312(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -320(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -328(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -336(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -344(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -352(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -360(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -368(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -376(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -384(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -392(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -400(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -408(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -416(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -424(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -432(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -440(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -448(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -456(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -464(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -472(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -480(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -488(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -496(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -504(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -512(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -520(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -528(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -536(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -544(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -552(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -560(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -568(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -576(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -584(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -592(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -600(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -608(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -616(%rbp)
callq ___VERIFIER_nondet_int
movl %eax, -624(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -632(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -640(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -648(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -656(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -664(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -672(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -680(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -688(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -696(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -704(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -712(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -720(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -728(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -736(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -744(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -752(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -760(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -768(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -776(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -784(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -792(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -800(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -808(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -816(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -824(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -832(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -840(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -848(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -856(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -864(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -872(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -880(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -888(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -896(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -904(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -912(%rbp)
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -424(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.1:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -416(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.2:
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.3:
cmpl $0, -456(%rbp)
jne LBB1_6
## %bb.4:
cmpl $0, -440(%rbp)
je LBB1_6
## %bb.5:
cmpl $0, -448(%rbp)
je LBB1_18
LBB1_6:
cmpl $0, -456(%rbp)
jne LBB1_9
## %bb.7:
cmpl $0, -440(%rbp)
jne LBB1_9
## %bb.8:
cmpl $0, -448(%rbp)
je LBB1_18
LBB1_9:
cmpl $0, -456(%rbp)
je LBB1_12
## %bb.10:
cmpl $0, -440(%rbp)
jne LBB1_12
## %bb.11:
cmpl $0, -448(%rbp)
je LBB1_18
LBB1_12:
cmpl $0, -456(%rbp)
jne LBB1_15
## %bb.13:
cmpl $0, -448(%rbp)
je LBB1_15
## %bb.14:
cmpl $0, -440(%rbp)
je LBB1_18
LBB1_15:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.16:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.17:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_18:
cmpl $0, -424(%rbp)
jne LBB1_20
## %bb.19:
cmpl $0, -416(%rbp)
je LBB1_24
LBB1_20:
cmpl $0, -416(%rbp)
je LBB1_22
## %bb.21:
cmpl $0, -424(%rbp)
je LBB1_24
LBB1_22:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -424(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.23:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -416(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_24:
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_27
## %bb.25:
cmpl $0, -416(%rbp)
je LBB1_27
## %bb.26:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -424(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_27:
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_30
## %bb.28:
cmpl $0, -424(%rbp)
je LBB1_30
## %bb.29:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -416(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_30:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -328(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.31:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -320(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.32:
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.33:
cmpl $0, -360(%rbp)
jne LBB1_36
## %bb.34:
cmpl $0, -344(%rbp)
je LBB1_36
## %bb.35:
cmpl $0, -352(%rbp)
je LBB1_48
LBB1_36:
cmpl $0, -360(%rbp)
jne LBB1_39
## %bb.37:
cmpl $0, -344(%rbp)
jne LBB1_39
## %bb.38:
cmpl $0, -352(%rbp)
je LBB1_48
LBB1_39:
cmpl $0, -360(%rbp)
je LBB1_42
## %bb.40:
cmpl $0, -344(%rbp)
jne LBB1_42
## %bb.41:
cmpl $0, -352(%rbp)
je LBB1_48
LBB1_42:
cmpl $0, -360(%rbp)
jne LBB1_45
## %bb.43:
cmpl $0, -352(%rbp)
je LBB1_45
## %bb.44:
cmpl $0, -344(%rbp)
je LBB1_48
LBB1_45:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.46:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.47:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_48:
cmpl $0, -328(%rbp)
jne LBB1_50
## %bb.49:
cmpl $0, -320(%rbp)
je LBB1_54
LBB1_50:
cmpl $0, -320(%rbp)
je LBB1_52
## %bb.51:
cmpl $0, -328(%rbp)
je LBB1_54
LBB1_52:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -328(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.53:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -320(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_54:
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_57
## %bb.55:
cmpl $0, -320(%rbp)
je LBB1_57
## %bb.56:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -328(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_57:
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_60
## %bb.58:
cmpl $0, -328(%rbp)
je LBB1_60
## %bb.59:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -320(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_60:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -232(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.61:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -224(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.62:
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.63:
cmpl $0, -264(%rbp)
jne LBB1_66
## %bb.64:
cmpl $0, -248(%rbp)
je LBB1_66
## %bb.65:
cmpl $0, -256(%rbp)
je LBB1_78
LBB1_66:
cmpl $0, -264(%rbp)
jne LBB1_69
## %bb.67:
cmpl $0, -248(%rbp)
jne LBB1_69
## %bb.68:
cmpl $0, -256(%rbp)
je LBB1_78
LBB1_69:
cmpl $0, -264(%rbp)
je LBB1_72
## %bb.70:
cmpl $0, -248(%rbp)
jne LBB1_72
## %bb.71:
cmpl $0, -256(%rbp)
je LBB1_78
LBB1_72:
cmpl $0, -264(%rbp)
jne LBB1_75
## %bb.73:
cmpl $0, -256(%rbp)
je LBB1_75
## %bb.74:
cmpl $0, -248(%rbp)
je LBB1_78
LBB1_75:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.76:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.77:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_78:
cmpl $0, -232(%rbp)
jne LBB1_80
## %bb.79:
cmpl $0, -224(%rbp)
je LBB1_84
LBB1_80:
cmpl $0, -224(%rbp)
je LBB1_82
## %bb.81:
cmpl $0, -232(%rbp)
je LBB1_84
LBB1_82:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -232(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.83:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -224(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_84:
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_87
## %bb.85:
cmpl $0, -224(%rbp)
je LBB1_87
## %bb.86:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -232(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_87:
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_90
## %bb.88:
cmpl $0, -232(%rbp)
je LBB1_90
## %bb.89:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -224(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_90:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -136(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.91:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -128(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.92:
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.93:
cmpl $0, -184(%rbp)
jne LBB1_96
## %bb.94:
cmpl $0, -152(%rbp)
je LBB1_96
## %bb.95:
cmpl $0, -168(%rbp)
je LBB1_108
LBB1_96:
cmpl $0, -184(%rbp)
jne LBB1_99
## %bb.97:
cmpl $0, -152(%rbp)
jne LBB1_99
## %bb.98:
cmpl $0, -168(%rbp)
je LBB1_108
LBB1_99:
cmpl $0, -184(%rbp)
je LBB1_102
## %bb.100:
cmpl $0, -152(%rbp)
jne LBB1_102
## %bb.101:
cmpl $0, -168(%rbp)
je LBB1_108
LBB1_102:
cmpl $0, -184(%rbp)
jne LBB1_105
## %bb.103:
cmpl $0, -168(%rbp)
je LBB1_105
## %bb.104:
cmpl $0, -152(%rbp)
je LBB1_108
LBB1_105:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.106:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.107:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_108:
cmpl $0, -136(%rbp)
jne LBB1_110
## %bb.109:
cmpl $0, -128(%rbp)
je LBB1_114
LBB1_110:
cmpl $0, -128(%rbp)
je LBB1_112
## %bb.111:
cmpl $0, -136(%rbp)
je LBB1_114
LBB1_112:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -136(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.113:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -128(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_114:
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_117
## %bb.115:
cmpl $0, -128(%rbp)
je LBB1_117
## %bb.116:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -136(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_117:
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_120
## %bb.118:
cmpl $0, -136(%rbp)
je LBB1_120
## %bb.119:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -128(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_120:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -24(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.121:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -8(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.122:
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.123:
cmpl $0, -88(%rbp)
jne LBB1_126
## %bb.124:
cmpl $0, -64(%rbp)
je LBB1_126
## %bb.125:
cmpl $0, -80(%rbp)
je LBB1_138
LBB1_126:
cmpl $0, -88(%rbp)
jne LBB1_129
## %bb.127:
cmpl $0, -64(%rbp)
jne LBB1_129
## %bb.128:
cmpl $0, -80(%rbp)
je LBB1_138
LBB1_129:
cmpl $0, -88(%rbp)
je LBB1_132
## %bb.130:
cmpl $0, -64(%rbp)
jne LBB1_132
## %bb.131:
cmpl $0, -80(%rbp)
je LBB1_138
LBB1_132:
cmpl $0, -88(%rbp)
jne LBB1_135
## %bb.133:
cmpl $0, -80(%rbp)
je LBB1_135
## %bb.134:
cmpl $0, -64(%rbp)
je LBB1_138
LBB1_135:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.136:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.137:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_138:
cmpl $0, -24(%rbp)
jne LBB1_140
## %bb.139:
cmpl $0, -8(%rbp)
je LBB1_144
LBB1_140:
cmpl $0, -8(%rbp)
je LBB1_142
## %bb.141:
cmpl $0, -24(%rbp)
je LBB1_144
LBB1_142:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -24(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.143:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -8(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_144:
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_147
## %bb.145:
cmpl $0, -8(%rbp)
je LBB1_147
## %bb.146:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -24(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_147:
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_150
## %bb.148:
cmpl $0, -24(%rbp)
je LBB1_150
## %bb.149:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -8(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_150:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -880(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.151:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -872(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.152:
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.153:
cmpl $0, -912(%rbp)
jne LBB1_156
## %bb.154:
cmpl $0, -896(%rbp)
je LBB1_156
## %bb.155:
cmpl $0, -904(%rbp)
je LBB1_168
LBB1_156:
cmpl $0, -912(%rbp)
jne LBB1_159
## %bb.157:
cmpl $0, -896(%rbp)
jne LBB1_159
## %bb.158:
cmpl $0, -904(%rbp)
je LBB1_168
LBB1_159:
cmpl $0, -912(%rbp)
je LBB1_162
## %bb.160:
cmpl $0, -896(%rbp)
jne LBB1_162
## %bb.161:
cmpl $0, -904(%rbp)
je LBB1_168
LBB1_162:
cmpl $0, -912(%rbp)
jne LBB1_165
## %bb.163:
cmpl $0, -904(%rbp)
je LBB1_165
## %bb.164:
cmpl $0, -896(%rbp)
je LBB1_168
LBB1_165:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.166:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.167:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_168:
cmpl $0, -880(%rbp)
jne LBB1_170
## %bb.169:
cmpl $0, -872(%rbp)
je LBB1_174
LBB1_170:
cmpl $0, -872(%rbp)
je LBB1_172
## %bb.171:
cmpl $0, -880(%rbp)
je LBB1_174
LBB1_172:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -880(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.173:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -872(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_174:
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_177
## %bb.175:
cmpl $0, -872(%rbp)
je LBB1_177
## %bb.176:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -880(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_177:
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_180
## %bb.178:
cmpl $0, -880(%rbp)
je LBB1_180
## %bb.179:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -872(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_180:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -832(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.181:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -824(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.182:
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.183:
cmpl $0, -864(%rbp)
jne LBB1_186
## %bb.184:
cmpl $0, -848(%rbp)
je LBB1_186
## %bb.185:
cmpl $0, -856(%rbp)
je LBB1_198
LBB1_186:
cmpl $0, -864(%rbp)
jne LBB1_189
## %bb.187:
cmpl $0, -848(%rbp)
jne LBB1_189
## %bb.188:
cmpl $0, -856(%rbp)
je LBB1_198
LBB1_189:
cmpl $0, -864(%rbp)
je LBB1_192
## %bb.190:
cmpl $0, -848(%rbp)
jne LBB1_192
## %bb.191:
cmpl $0, -856(%rbp)
je LBB1_198
LBB1_192:
cmpl $0, -864(%rbp)
jne LBB1_195
## %bb.193:
cmpl $0, -856(%rbp)
je LBB1_195
## %bb.194:
cmpl $0, -848(%rbp)
je LBB1_198
LBB1_195:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.196:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.197:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_198:
cmpl $0, -832(%rbp)
jne LBB1_200
## %bb.199:
cmpl $0, -824(%rbp)
je LBB1_204
LBB1_200:
cmpl $0, -824(%rbp)
je LBB1_202
## %bb.201:
cmpl $0, -832(%rbp)
je LBB1_204
LBB1_202:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -832(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.203:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -824(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_204:
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_207
## %bb.205:
cmpl $0, -824(%rbp)
je LBB1_207
## %bb.206:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -832(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_207:
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_210
## %bb.208:
cmpl $0, -832(%rbp)
je LBB1_210
## %bb.209:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -824(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_210:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -784(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.211:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -776(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.212:
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.213:
cmpl $0, -816(%rbp)
jne LBB1_216
## %bb.214:
cmpl $0, -800(%rbp)
je LBB1_216
## %bb.215:
cmpl $0, -808(%rbp)
je LBB1_228
LBB1_216:
cmpl $0, -816(%rbp)
jne LBB1_219
## %bb.217:
cmpl $0, -800(%rbp)
jne LBB1_219
## %bb.218:
cmpl $0, -808(%rbp)
je LBB1_228
LBB1_219:
cmpl $0, -816(%rbp)
je LBB1_222
## %bb.220:
cmpl $0, -800(%rbp)
jne LBB1_222
## %bb.221:
cmpl $0, -808(%rbp)
je LBB1_228
LBB1_222:
cmpl $0, -816(%rbp)
jne LBB1_225
## %bb.223:
cmpl $0, -808(%rbp)
je LBB1_225
## %bb.224:
cmpl $0, -800(%rbp)
je LBB1_228
LBB1_225:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.226:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.227:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_228:
cmpl $0, -784(%rbp)
jne LBB1_230
## %bb.229:
cmpl $0, -776(%rbp)
je LBB1_234
LBB1_230:
cmpl $0, -776(%rbp)
je LBB1_232
## %bb.231:
cmpl $0, -784(%rbp)
je LBB1_234
LBB1_232:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -784(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.233:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -776(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_234:
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_237
## %bb.235:
cmpl $0, -776(%rbp)
je LBB1_237
## %bb.236:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -784(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_237:
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_240
## %bb.238:
cmpl $0, -784(%rbp)
je LBB1_240
## %bb.239:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -776(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_240:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -736(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.241:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -728(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.242:
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.243:
cmpl $0, -768(%rbp)
jne LBB1_246
## %bb.244:
cmpl $0, -752(%rbp)
je LBB1_246
## %bb.245:
cmpl $0, -760(%rbp)
je LBB1_258
LBB1_246:
cmpl $0, -768(%rbp)
jne LBB1_249
## %bb.247:
cmpl $0, -752(%rbp)
jne LBB1_249
## %bb.248:
cmpl $0, -760(%rbp)
je LBB1_258
LBB1_249:
cmpl $0, -768(%rbp)
je LBB1_252
## %bb.250:
cmpl $0, -752(%rbp)
jne LBB1_252
## %bb.251:
cmpl $0, -760(%rbp)
je LBB1_258
LBB1_252:
cmpl $0, -768(%rbp)
jne LBB1_255
## %bb.253:
cmpl $0, -760(%rbp)
je LBB1_255
## %bb.254:
cmpl $0, -752(%rbp)
je LBB1_258
LBB1_255:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.256:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.257:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_258:
cmpl $0, -736(%rbp)
jne LBB1_260
## %bb.259:
cmpl $0, -728(%rbp)
je LBB1_264
LBB1_260:
cmpl $0, -728(%rbp)
je LBB1_262
## %bb.261:
cmpl $0, -736(%rbp)
je LBB1_264
LBB1_262:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -736(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.263:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -728(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_264:
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_267
## %bb.265:
cmpl $0, -728(%rbp)
je LBB1_267
## %bb.266:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -736(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_267:
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_270
## %bb.268:
cmpl $0, -736(%rbp)
je LBB1_270
## %bb.269:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -728(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_270:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -688(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.271:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -680(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.272:
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.273:
cmpl $0, -720(%rbp)
jne LBB1_276
## %bb.274:
cmpl $0, -704(%rbp)
je LBB1_276
## %bb.275:
cmpl $0, -712(%rbp)
je LBB1_288
LBB1_276:
cmpl $0, -720(%rbp)
jne LBB1_279
## %bb.277:
cmpl $0, -704(%rbp)
jne LBB1_279
## %bb.278:
cmpl $0, -712(%rbp)
je LBB1_288
LBB1_279:
cmpl $0, -720(%rbp)
je LBB1_282
## %bb.280:
cmpl $0, -704(%rbp)
jne LBB1_282
## %bb.281:
cmpl $0, -712(%rbp)
je LBB1_288
LBB1_282:
cmpl $0, -720(%rbp)
jne LBB1_285
## %bb.283:
cmpl $0, -712(%rbp)
je LBB1_285
## %bb.284:
cmpl $0, -704(%rbp)
je LBB1_288
LBB1_285:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.286:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.287:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_288:
cmpl $0, -688(%rbp)
jne LBB1_290
## %bb.289:
cmpl $0, -680(%rbp)
je LBB1_294
LBB1_290:
cmpl $0, -680(%rbp)
je LBB1_292
## %bb.291:
cmpl $0, -688(%rbp)
je LBB1_294
LBB1_292:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -688(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.293:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -680(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_294:
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_297
## %bb.295:
cmpl $0, -680(%rbp)
je LBB1_297
## %bb.296:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -688(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_297:
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_300
## %bb.298:
cmpl $0, -688(%rbp)
je LBB1_300
## %bb.299:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -680(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_300:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -640(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.301:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -632(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.302:
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.303:
cmpl $0, -672(%rbp)
jne LBB1_306
## %bb.304:
cmpl $0, -656(%rbp)
je LBB1_306
## %bb.305:
cmpl $0, -664(%rbp)
je LBB1_318
LBB1_306:
cmpl $0, -672(%rbp)
jne LBB1_309
## %bb.307:
cmpl $0, -656(%rbp)
jne LBB1_309
## %bb.308:
cmpl $0, -664(%rbp)
je LBB1_318
LBB1_309:
cmpl $0, -672(%rbp)
je LBB1_312
## %bb.310:
cmpl $0, -656(%rbp)
jne LBB1_312
## %bb.311:
cmpl $0, -664(%rbp)
je LBB1_318
LBB1_312:
cmpl $0, -672(%rbp)
jne LBB1_315
## %bb.313:
cmpl $0, -664(%rbp)
je LBB1_315
## %bb.314:
cmpl $0, -656(%rbp)
je LBB1_318
LBB1_315:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.316:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.317:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_318:
cmpl $0, -640(%rbp)
jne LBB1_320
## %bb.319:
cmpl $0, -632(%rbp)
je LBB1_324
LBB1_320:
cmpl $0, -632(%rbp)
je LBB1_322
## %bb.321:
cmpl $0, -640(%rbp)
je LBB1_324
LBB1_322:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -640(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.323:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -632(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_324:
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_327
## %bb.325:
cmpl $0, -632(%rbp)
je LBB1_327
## %bb.326:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -640(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_327:
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_330
## %bb.328:
cmpl $0, -640(%rbp)
je LBB1_330
## %bb.329:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -632(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_330:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -584(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.331:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -568(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.332:
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.333:
cmpl $0, -616(%rbp)
jne LBB1_336
## %bb.334:
cmpl $0, -600(%rbp)
je LBB1_336
## %bb.335:
cmpl $0, -608(%rbp)
je LBB1_348
LBB1_336:
cmpl $0, -616(%rbp)
jne LBB1_339
## %bb.337:
cmpl $0, -600(%rbp)
jne LBB1_339
## %bb.338:
cmpl $0, -608(%rbp)
je LBB1_348
LBB1_339:
cmpl $0, -616(%rbp)
je LBB1_342
## %bb.340:
cmpl $0, -600(%rbp)
jne LBB1_342
## %bb.341:
cmpl $0, -608(%rbp)
je LBB1_348
LBB1_342:
cmpl $0, -616(%rbp)
jne LBB1_345
## %bb.343:
cmpl $0, -608(%rbp)
je LBB1_345
## %bb.344:
cmpl $0, -600(%rbp)
je LBB1_348
LBB1_345:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.346:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.347:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_348:
cmpl $0, -584(%rbp)
jne LBB1_350
## %bb.349:
cmpl $0, -568(%rbp)
je LBB1_354
LBB1_350:
cmpl $0, -568(%rbp)
je LBB1_352
## %bb.351:
cmpl $0, -584(%rbp)
je LBB1_354
LBB1_352:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -584(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.353:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -568(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_354:
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_357
## %bb.355:
cmpl $0, -568(%rbp)
je LBB1_357
## %bb.356:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -584(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_357:
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_360
## %bb.358:
cmpl $0, -584(%rbp)
je LBB1_360
## %bb.359:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -568(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_360:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -472(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.361:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -464(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.362:
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.363:
cmpl $0, -504(%rbp)
jne LBB1_366
## %bb.364:
cmpl $0, -488(%rbp)
je LBB1_366
## %bb.365:
cmpl $0, -496(%rbp)
je LBB1_378
LBB1_366:
cmpl $0, -504(%rbp)
jne LBB1_369
## %bb.367:
cmpl $0, -488(%rbp)
jne LBB1_369
## %bb.368:
cmpl $0, -496(%rbp)
je LBB1_378
LBB1_369:
cmpl $0, -504(%rbp)
je LBB1_372
## %bb.370:
cmpl $0, -488(%rbp)
jne LBB1_372
## %bb.371:
cmpl $0, -496(%rbp)
je LBB1_378
LBB1_372:
cmpl $0, -504(%rbp)
jne LBB1_375
## %bb.373:
cmpl $0, -496(%rbp)
je LBB1_375
## %bb.374:
cmpl $0, -488(%rbp)
je LBB1_378
LBB1_375:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.376:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.377:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_378:
cmpl $0, -472(%rbp)
jne LBB1_380
## %bb.379:
cmpl $0, -464(%rbp)
je LBB1_384
LBB1_380:
cmpl $0, -464(%rbp)
je LBB1_382
## %bb.381:
cmpl $0, -472(%rbp)
je LBB1_384
LBB1_382:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -472(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.383:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -464(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_384:
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_387
## %bb.385:
cmpl $0, -464(%rbp)
je LBB1_387
## %bb.386:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -472(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_387:
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_390
## %bb.388:
cmpl $0, -472(%rbp)
je LBB1_390
## %bb.389:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -464(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_390:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -376(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.391:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -368(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.392:
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.393:
cmpl $0, -408(%rbp)
jne LBB1_396
## %bb.394:
cmpl $0, -392(%rbp)
je LBB1_396
## %bb.395:
cmpl $0, -400(%rbp)
je LBB1_408
LBB1_396:
cmpl $0, -408(%rbp)
jne LBB1_399
## %bb.397:
cmpl $0, -392(%rbp)
jne LBB1_399
## %bb.398:
cmpl $0, -400(%rbp)
je LBB1_408
LBB1_399:
cmpl $0, -408(%rbp)
je LBB1_402
## %bb.400:
cmpl $0, -392(%rbp)
jne LBB1_402
## %bb.401:
cmpl $0, -400(%rbp)
je LBB1_408
LBB1_402:
cmpl $0, -408(%rbp)
jne LBB1_405
## %bb.403:
cmpl $0, -400(%rbp)
je LBB1_405
## %bb.404:
cmpl $0, -392(%rbp)
je LBB1_408
LBB1_405:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.406:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.407:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_408:
cmpl $0, -376(%rbp)
jne LBB1_410
## %bb.409:
cmpl $0, -368(%rbp)
je LBB1_414
LBB1_410:
cmpl $0, -368(%rbp)
je LBB1_412
## %bb.411:
cmpl $0, -376(%rbp)
je LBB1_414
LBB1_412:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -376(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.413:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -368(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_414:
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_417
## %bb.415:
cmpl $0, -368(%rbp)
je LBB1_417
## %bb.416:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -376(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_417:
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_420
## %bb.418:
cmpl $0, -376(%rbp)
je LBB1_420
## %bb.419:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -368(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_420:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -280(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.421:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -272(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.422:
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.423:
cmpl $0, -312(%rbp)
jne LBB1_426
## %bb.424:
cmpl $0, -296(%rbp)
je LBB1_426
## %bb.425:
cmpl $0, -304(%rbp)
je LBB1_438
LBB1_426:
cmpl $0, -312(%rbp)
jne LBB1_429
## %bb.427:
cmpl $0, -296(%rbp)
jne LBB1_429
## %bb.428:
cmpl $0, -304(%rbp)
je LBB1_438
LBB1_429:
cmpl $0, -312(%rbp)
je LBB1_432
## %bb.430:
cmpl $0, -296(%rbp)
jne LBB1_432
## %bb.431:
cmpl $0, -304(%rbp)
je LBB1_438
LBB1_432:
cmpl $0, -312(%rbp)
jne LBB1_435
## %bb.433:
cmpl $0, -304(%rbp)
je LBB1_435
## %bb.434:
cmpl $0, -296(%rbp)
je LBB1_438
LBB1_435:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.436:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.437:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_438:
cmpl $0, -280(%rbp)
jne LBB1_440
## %bb.439:
cmpl $0, -272(%rbp)
je LBB1_444
LBB1_440:
cmpl $0, -272(%rbp)
je LBB1_442
## %bb.441:
cmpl $0, -280(%rbp)
je LBB1_444
LBB1_442:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -280(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.443:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -272(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_444:
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_447
## %bb.445:
cmpl $0, -272(%rbp)
je LBB1_447
## %bb.446:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -280(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_447:
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_450
## %bb.448:
cmpl $0, -280(%rbp)
je LBB1_450
## %bb.449:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -272(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_450:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -176(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.451:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -160(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.452:
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.453:
cmpl $0, -216(%rbp)
jne LBB1_456
## %bb.454:
cmpl $0, -200(%rbp)
je LBB1_456
## %bb.455:
cmpl $0, -208(%rbp)
je LBB1_468
LBB1_456:
cmpl $0, -216(%rbp)
jne LBB1_459
## %bb.457:
cmpl $0, -200(%rbp)
jne LBB1_459
## %bb.458:
cmpl $0, -208(%rbp)
je LBB1_468
LBB1_459:
cmpl $0, -216(%rbp)
je LBB1_462
## %bb.460:
cmpl $0, -200(%rbp)
jne LBB1_462
## %bb.461:
cmpl $0, -208(%rbp)
je LBB1_468
LBB1_462:
cmpl $0, -216(%rbp)
jne LBB1_465
## %bb.463:
cmpl $0, -208(%rbp)
je LBB1_465
## %bb.464:
cmpl $0, -200(%rbp)
je LBB1_468
LBB1_465:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.466:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.467:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_468:
cmpl $0, -176(%rbp)
jne LBB1_470
## %bb.469:
cmpl $0, -160(%rbp)
je LBB1_474
LBB1_470:
cmpl $0, -160(%rbp)
je LBB1_472
## %bb.471:
cmpl $0, -176(%rbp)
je LBB1_474
LBB1_472:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -176(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.473:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -160(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_474:
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_477
## %bb.475:
cmpl $0, -160(%rbp)
je LBB1_477
## %bb.476:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -176(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_477:
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_480
## %bb.478:
cmpl $0, -176(%rbp)
je LBB1_480
## %bb.479:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -160(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_480:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -56(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.481:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -48(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.482:
cmpl $0, -120(%rbp)
jne LBB1_485
## %bb.483:
cmpl $0, -112(%rbp)
jne LBB1_485
## %bb.484:
cmpl $0, -104(%rbp)
je LBB1_497
LBB1_485:
cmpl $0, -120(%rbp)
je LBB1_488
## %bb.486:
cmpl $0, -112(%rbp)
jne LBB1_488
## %bb.487:
cmpl $0, -104(%rbp)
je LBB1_497
LBB1_488:
cmpl $0, -120(%rbp)
jne LBB1_491
## %bb.489:
cmpl $0, -104(%rbp)
je LBB1_491
## %bb.490:
cmpl $0, -112(%rbp)
je LBB1_497
LBB1_491:
cmpl $0, -120(%rbp)
je LBB1_494
## %bb.492:
cmpl $0, -104(%rbp)
je LBB1_494
## %bb.493:
cmpl $0, -112(%rbp)
je LBB1_497
LBB1_494:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.495:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.496:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_497:
cmpl $0, -56(%rbp)
jne LBB1_499
## %bb.498:
cmpl $0, -48(%rbp)
je LBB1_505
LBB1_499:
cmpl $0, -48(%rbp)
je LBB1_501
## %bb.500:
cmpl $0, -56(%rbp)
je LBB1_505
LBB1_501:
cmpl $0, -56(%rbp)
je LBB1_503
## %bb.502:
cmpl $0, -48(%rbp)
je LBB1_505
LBB1_503:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -56(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
## %bb.504:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -48(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_505:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -96(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
## %bb.506:
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.507:
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_510
## %bb.508:
cmpl $0, -56(%rbp)
je LBB1_510
## %bb.509:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -48(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
je LBB1_529
LBB1_510:
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_511
jp LBB1_511
jmp LBB1_513
LBB1_511:
cmpl $0, -56(%rbp)
je LBB1_513
## %bb.512:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -48(%rbp)
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
LBB1_513:
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jb LBB1_529
## %bb.514:
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
xorl %eax, %eax
## kill: def $al killed $al killed $eax
ucomiss -16(%rbp), %xmm0
movb %al, -925(%rbp) ## 1-byte Spill
jne LBB1_529
jp LBB1_529
## %bb.515:
cmpl $0, -576(%rbp)
jne LBB1_521
## %bb.516:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -160(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
je LBB1_528
## %bb.517:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -176(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
jne LBB1_528
## %bb.518:
cmpl $0, -176(%rbp)
jne LBB1_520
## %bb.519:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -160(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
je LBB1_528
LBB1_520:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -560(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
jne LBB1_528
LBB1_521:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -552(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
jne LBB1_528
## %bb.522:
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_524
## %bb.523:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -544(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
je LBB1_528
LBB1_524:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -536(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
jne LBB1_528
## %bb.525:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -528(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
jne LBB1_528
## %bb.526:
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -520(%rbp)
movb %al, -926(%rbp) ## 1-byte Spill
jne LBB1_528
## %bb.527:
cmpl $0, -512(%rbp)
setne %al
xorb $-1, %al
movb %al, -926(%rbp) ## 1-byte Spill
LBB1_528:
movb -926(%rbp), %al ## 1-byte Reload
movb %al, -925(%rbp) ## 1-byte Spill
LBB1_529:
movb -925(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -924(%rbp)
LBB1_530: ## =>This Inner Loop Header: Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -920(%rbp)
movb %al, -927(%rbp) ## 1-byte Spill
jl LBB1_532
## %bb.531: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -924(%rbp)
setne %al
movb %al, -927(%rbp) ## 1-byte Spill
LBB1_532: ## in Loop: Header=BB1_530 Depth=1
movb -927(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB1_533
jmp LBB1_4681
LBB1_533: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -536(%rbp)
je LBB1_538
## %bb.534: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_538
## %bb.535: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_538
## %bb.536: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -512(%rbp)
je LBB1_538
## %bb.537: ## in Loop: Header=BB1_530 Depth=1
callq ___VERIFIER_nondet_int
movl %eax, -920(%rbp)
jmp LBB1_539
LBB1_538: ## in Loop: Header=BB1_530 Depth=1
movl -920(%rbp), %eax
addl $-1, %eax
movl %eax, -920(%rbp)
LBB1_539: ## in Loop: Header=BB1_530 Depth=1
callq ___VERIFIER_nondet_bool
movl %eax, -12(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -20(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -28(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -36(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -44(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -52(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -60(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -68(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -76(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -84(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -92(%rbp)
callq ___VERIFIER_nondet_int
movl %eax, -100(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -108(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -116(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -124(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -132(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -140(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -148(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -156(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -164(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -172(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -180(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -188(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -196(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -204(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -212(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -220(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -228(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -236(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -244(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -252(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -260(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -268(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -276(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -284(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -292(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -300(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -308(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -316(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -324(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -332(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -340(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -348(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -356(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -364(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -372(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -380(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -388(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -396(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -404(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -412(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -420(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -428(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -436(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -444(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -452(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -460(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -468(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -476(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -484(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -492(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -500(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -508(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -516(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -524(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -532(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -540(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -548(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -556(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -564(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -572(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -580(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -588(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -596(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -604(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -612(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -620(%rbp)
callq ___VERIFIER_nondet_int
movl %eax, -628(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -636(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -644(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -652(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -660(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -668(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -676(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -684(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -692(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -700(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -708(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -716(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -724(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -732(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -740(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -748(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -756(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -764(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -772(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -780(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -788(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -796(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -804(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -812(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -820(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -828(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -836(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -844(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -852(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -860(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -868(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -876(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -884(%rbp)
callq ___VERIFIER_nondet_float
movss %xmm0, -892(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -900(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -908(%rbp)
callq ___VERIFIER_nondet_bool
movl %eax, -916(%rbp)
cmpl $0, -460(%rbp)
jne LBB1_542
## %bb.540: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -444(%rbp)
je LBB1_542
## %bb.541: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -452(%rbp)
je LBB1_554
LBB1_542: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -460(%rbp)
jne LBB1_545
## %bb.543: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -444(%rbp)
jne LBB1_545
## %bb.544: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -452(%rbp)
je LBB1_554
LBB1_545: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -460(%rbp)
je LBB1_548
## %bb.546: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -444(%rbp)
jne LBB1_548
## %bb.547: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -452(%rbp)
je LBB1_554
LBB1_548: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -460(%rbp)
jne LBB1_551
## %bb.549: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -452(%rbp)
je LBB1_551
## %bb.550: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -444(%rbp)
je LBB1_554
LBB1_551: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -460(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.552: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -452(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.553: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -444(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_554: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_556
## %bb.555: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_560
LBB1_556: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_558
## %bb.557: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_560
LBB1_558: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -428(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.559: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -420(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_560: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_563
## %bb.561: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_563
## %bb.562: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -428(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_563: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_566
## %bb.564: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_566
## %bb.565: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -420(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_566: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_570
## %bb.567: ## in Loop: Header=BB1_530 Depth=1
movl -424(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -428(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.568: ## in Loop: Header=BB1_530 Depth=1
movl -416(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -420(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.569: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -432(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -436(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_570: ## in Loop: Header=BB1_530 Depth=1
movl -424(%rbp), %eax
cmpl -428(%rbp), %eax
jne LBB1_573
## %bb.571: ## in Loop: Header=BB1_530 Depth=1
movl -416(%rbp), %eax
cmpl -420(%rbp), %eax
jne LBB1_573
## %bb.572: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -432(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -436(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_573
jp LBB1_573
jmp LBB1_576
LBB1_573: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_576
## %bb.574: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
jne LBB1_576
## %bb.575: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_576: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_578
## %bb.577: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_588
LBB1_578: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_580
## %bb.579: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_588
LBB1_580: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_582
## %bb.581: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_588
LBB1_582: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_588
## %bb.583: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_588
## %bb.584: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_588
jp LBB1_588
## %bb.585: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.586: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.587: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_588: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_592
## %bb.589: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
je LBB1_592
## %bb.590: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
jne LBB1_592
## %bb.591: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_592
jp LBB1_592
jmp LBB1_600
LBB1_592: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_600
## %bb.593: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
jne LBB1_600
## %bb.594: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_600
## %bb.595: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_600
## %bb.596: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_600
jp LBB1_600
## %bb.597: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.598: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.599: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_600: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
je LBB1_604
## %bb.601: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
jne LBB1_604
## %bb.602: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
jne LBB1_604
## %bb.603: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_604
jp LBB1_604
jmp LBB1_612
LBB1_604: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_612
## %bb.605: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_612
## %bb.606: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_612
## %bb.607: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_612
## %bb.608: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_612
jp LBB1_612
## %bb.609: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.610: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.611: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_612: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_619
jp LBB1_619
## %bb.613: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
je LBB1_616
## %bb.614: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
je LBB1_616
## %bb.615: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
je LBB1_627
LBB1_616: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_619
## %bb.617: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
je LBB1_619
## %bb.618: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
je LBB1_627
LBB1_619: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_627
## %bb.620: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
jne LBB1_627
## %bb.621: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_627
## %bb.622: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_627
## %bb.623: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_627
jp LBB1_627
## %bb.624: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.625: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.626: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_627: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_629
## %bb.628: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_637
LBB1_629: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_631
## %bb.630: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_637
LBB1_631: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
je LBB1_637
## %bb.632: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_637
## %bb.633: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_637
jp LBB1_637
## %bb.634: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.635: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.636: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_637: ## in Loop: Header=BB1_530 Depth=1
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_642
## %bb.638: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_642
## %bb.639: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
je LBB1_642
## %bb.640: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
jne LBB1_642
## %bb.641: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_642
jp LBB1_642
jmp LBB1_650
LBB1_642: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_650
## %bb.643: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
jne LBB1_650
## %bb.644: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
je LBB1_650
## %bb.645: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_650
## %bb.646: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_650
jp LBB1_650
## %bb.647: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.648: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.649: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_650: ## in Loop: Header=BB1_530 Depth=1
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_655
## %bb.651: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_655
## %bb.652: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
je LBB1_655
## %bb.653: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
jne LBB1_655
## %bb.654: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_655
jp LBB1_655
jmp LBB1_663
LBB1_655: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_663
## %bb.656: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
jne LBB1_663
## %bb.657: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
je LBB1_663
## %bb.658: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
jne LBB1_663
## %bb.659: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_663
jp LBB1_663
## %bb.660: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.661: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.662: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_663: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_665
## %bb.664: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_673
LBB1_665: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_667
## %bb.666: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_673
LBB1_667: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
je LBB1_673
## %bb.668: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_673
## %bb.669: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_673
jp LBB1_673
## %bb.670: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.671: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.672: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_673: ## in Loop: Header=BB1_530 Depth=1
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_678
## %bb.674: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_678
## %bb.675: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
je LBB1_678
## %bb.676: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
jne LBB1_678
## %bb.677: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_678
jp LBB1_678
jmp LBB1_686
LBB1_678: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
je LBB1_686
## %bb.679: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
jne LBB1_686
## %bb.680: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
je LBB1_686
## %bb.681: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_686
## %bb.682: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_686
jp LBB1_686
## %bb.683: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.684: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.685: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_686: ## in Loop: Header=BB1_530 Depth=1
movss -432(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_691
## %bb.687: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
je LBB1_691
## %bb.688: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
jne LBB1_691
## %bb.689: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
jne LBB1_691
## %bb.690: ## in Loop: Header=BB1_530 Depth=1
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_691
jp LBB1_691
jmp LBB1_699
LBB1_691: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -420(%rbp)
je LBB1_699
## %bb.692: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -428(%rbp)
jne LBB1_699
## %bb.693: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -424(%rbp)
je LBB1_699
## %bb.694: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -416(%rbp)
jne LBB1_699
## %bb.695: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_699
jp LBB1_699
## %bb.696: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.697: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.698: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_699: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -364(%rbp)
jne LBB1_702
## %bb.700: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -348(%rbp)
je LBB1_702
## %bb.701: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -356(%rbp)
je LBB1_714
LBB1_702: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -364(%rbp)
jne LBB1_705
## %bb.703: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -348(%rbp)
jne LBB1_705
## %bb.704: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -356(%rbp)
je LBB1_714
LBB1_705: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -364(%rbp)
je LBB1_708
## %bb.706: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -348(%rbp)
jne LBB1_708
## %bb.707: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -356(%rbp)
je LBB1_714
LBB1_708: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -364(%rbp)
jne LBB1_711
## %bb.709: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -356(%rbp)
je LBB1_711
## %bb.710: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -348(%rbp)
je LBB1_714
LBB1_711: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -364(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.712: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -356(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.713: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -348(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_714: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_716
## %bb.715: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_720
LBB1_716: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_718
## %bb.717: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_720
LBB1_718: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -332(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.719: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -324(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_720: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_723
## %bb.721: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_723
## %bb.722: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -332(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_723: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_726
## %bb.724: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_726
## %bb.725: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -324(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_726: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_730
## %bb.727: ## in Loop: Header=BB1_530 Depth=1
movl -328(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -332(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.728: ## in Loop: Header=BB1_530 Depth=1
movl -320(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -324(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.729: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -336(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -340(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_730: ## in Loop: Header=BB1_530 Depth=1
movl -328(%rbp), %eax
cmpl -332(%rbp), %eax
jne LBB1_733
## %bb.731: ## in Loop: Header=BB1_530 Depth=1
movl -320(%rbp), %eax
cmpl -324(%rbp), %eax
jne LBB1_733
## %bb.732: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -336(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -340(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_733
jp LBB1_733
jmp LBB1_736
LBB1_733: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_736
## %bb.734: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_736
## %bb.735: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_736: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_738
## %bb.737: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_748
LBB1_738: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_740
## %bb.739: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_748
LBB1_740: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_742
## %bb.741: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_748
LBB1_742: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_748
## %bb.743: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_748
## %bb.744: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_748
jp LBB1_748
## %bb.745: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.746: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.747: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_748: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_752
## %bb.749: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
je LBB1_752
## %bb.750: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
jne LBB1_752
## %bb.751: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_752
jp LBB1_752
jmp LBB1_760
LBB1_752: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_760
## %bb.753: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
jne LBB1_760
## %bb.754: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_760
## %bb.755: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_760
## %bb.756: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_760
jp LBB1_760
## %bb.757: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.758: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.759: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_760: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
je LBB1_764
## %bb.761: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_764
## %bb.762: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
jne LBB1_764
## %bb.763: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_764
jp LBB1_764
jmp LBB1_772
LBB1_764: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_772
## %bb.765: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_772
## %bb.766: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_772
## %bb.767: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_772
## %bb.768: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_772
jp LBB1_772
## %bb.769: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.770: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.771: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_772: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_779
jp LBB1_779
## %bb.773: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
je LBB1_776
## %bb.774: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
je LBB1_776
## %bb.775: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
je LBB1_787
LBB1_776: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_779
## %bb.777: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
je LBB1_779
## %bb.778: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
je LBB1_787
LBB1_779: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_787
## %bb.780: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
jne LBB1_787
## %bb.781: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_787
## %bb.782: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_787
## %bb.783: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_787
jp LBB1_787
## %bb.784: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.785: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.786: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_787: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_789
## %bb.788: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_797
LBB1_789: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_791
## %bb.790: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_797
LBB1_791: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
je LBB1_797
## %bb.792: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_797
## %bb.793: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_797
jp LBB1_797
## %bb.794: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.795: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.796: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_797: ## in Loop: Header=BB1_530 Depth=1
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_802
## %bb.798: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_802
## %bb.799: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
je LBB1_802
## %bb.800: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_802
## %bb.801: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_802
jp LBB1_802
jmp LBB1_810
LBB1_802: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_810
## %bb.803: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
jne LBB1_810
## %bb.804: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
je LBB1_810
## %bb.805: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_810
## %bb.806: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_810
jp LBB1_810
## %bb.807: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.808: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.809: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_810: ## in Loop: Header=BB1_530 Depth=1
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_815
## %bb.811: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_815
## %bb.812: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
je LBB1_815
## %bb.813: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
jne LBB1_815
## %bb.814: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_815
jp LBB1_815
jmp LBB1_823
LBB1_815: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_823
## %bb.816: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
jne LBB1_823
## %bb.817: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
je LBB1_823
## %bb.818: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
jne LBB1_823
## %bb.819: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_823
jp LBB1_823
## %bb.820: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.821: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.822: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_823: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_825
## %bb.824: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_833
LBB1_825: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_827
## %bb.826: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_833
LBB1_827: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
je LBB1_833
## %bb.828: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_833
## %bb.829: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_833
jp LBB1_833
## %bb.830: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.831: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.832: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_833: ## in Loop: Header=BB1_530 Depth=1
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_838
## %bb.834: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_838
## %bb.835: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
je LBB1_838
## %bb.836: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
jne LBB1_838
## %bb.837: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_838
jp LBB1_838
jmp LBB1_846
LBB1_838: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
je LBB1_846
## %bb.839: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
jne LBB1_846
## %bb.840: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
je LBB1_846
## %bb.841: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_846
## %bb.842: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_846
jp LBB1_846
## %bb.843: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.844: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.845: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_846: ## in Loop: Header=BB1_530 Depth=1
movss -336(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_851
## %bb.847: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
je LBB1_851
## %bb.848: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_851
## %bb.849: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
jne LBB1_851
## %bb.850: ## in Loop: Header=BB1_530 Depth=1
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_851
jp LBB1_851
jmp LBB1_859
LBB1_851: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -324(%rbp)
je LBB1_859
## %bb.852: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -332(%rbp)
jne LBB1_859
## %bb.853: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -328(%rbp)
je LBB1_859
## %bb.854: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -320(%rbp)
jne LBB1_859
## %bb.855: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_859
jp LBB1_859
## %bb.856: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.857: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.858: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_859: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -268(%rbp)
jne LBB1_862
## %bb.860: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -252(%rbp)
je LBB1_862
## %bb.861: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -260(%rbp)
je LBB1_874
LBB1_862: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -268(%rbp)
jne LBB1_865
## %bb.863: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -252(%rbp)
jne LBB1_865
## %bb.864: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -260(%rbp)
je LBB1_874
LBB1_865: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -268(%rbp)
je LBB1_868
## %bb.866: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -252(%rbp)
jne LBB1_868
## %bb.867: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -260(%rbp)
je LBB1_874
LBB1_868: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -268(%rbp)
jne LBB1_871
## %bb.869: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -260(%rbp)
je LBB1_871
## %bb.870: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -252(%rbp)
je LBB1_874
LBB1_871: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -268(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.872: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -260(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.873: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -252(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_874: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_876
## %bb.875: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_880
LBB1_876: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_878
## %bb.877: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_880
LBB1_878: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -236(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.879: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -228(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_880: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_883
## %bb.881: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_883
## %bb.882: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -236(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_883: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_886
## %bb.884: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_886
## %bb.885: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -228(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_886: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_890
## %bb.887: ## in Loop: Header=BB1_530 Depth=1
movl -232(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -236(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.888: ## in Loop: Header=BB1_530 Depth=1
movl -224(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -228(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.889: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -240(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -244(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_890: ## in Loop: Header=BB1_530 Depth=1
movl -232(%rbp), %eax
cmpl -236(%rbp), %eax
jne LBB1_893
## %bb.891: ## in Loop: Header=BB1_530 Depth=1
movl -224(%rbp), %eax
cmpl -228(%rbp), %eax
jne LBB1_893
## %bb.892: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -240(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -244(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_893
jp LBB1_893
jmp LBB1_896
LBB1_893: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_896
## %bb.894: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_896
## %bb.895: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_896: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_898
## %bb.897: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_908
LBB1_898: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_900
## %bb.899: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_908
LBB1_900: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_902
## %bb.901: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_908
LBB1_902: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_908
## %bb.903: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_908
## %bb.904: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_908
jp LBB1_908
## %bb.905: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.906: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.907: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_908: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_912
## %bb.909: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
je LBB1_912
## %bb.910: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
jne LBB1_912
## %bb.911: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_912
jp LBB1_912
jmp LBB1_920
LBB1_912: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_920
## %bb.913: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
jne LBB1_920
## %bb.914: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_920
## %bb.915: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_920
## %bb.916: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_920
jp LBB1_920
## %bb.917: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.918: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.919: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_920: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
je LBB1_924
## %bb.921: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_924
## %bb.922: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
jne LBB1_924
## %bb.923: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_924
jp LBB1_924
jmp LBB1_932
LBB1_924: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_932
## %bb.925: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_932
## %bb.926: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_932
## %bb.927: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_932
## %bb.928: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_932
jp LBB1_932
## %bb.929: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.930: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.931: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_932: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_939
jp LBB1_939
## %bb.933: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
je LBB1_936
## %bb.934: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_936
## %bb.935: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
je LBB1_947
LBB1_936: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_939
## %bb.937: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
je LBB1_939
## %bb.938: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_947
LBB1_939: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_947
## %bb.940: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
jne LBB1_947
## %bb.941: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_947
## %bb.942: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_947
## %bb.943: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_947
jp LBB1_947
## %bb.944: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.945: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.946: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_947: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_949
## %bb.948: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_957
LBB1_949: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_951
## %bb.950: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_957
LBB1_951: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
je LBB1_957
## %bb.952: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_957
## %bb.953: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_957
jp LBB1_957
## %bb.954: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.955: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.956: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_957: ## in Loop: Header=BB1_530 Depth=1
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_962
## %bb.958: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_962
## %bb.959: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_962
## %bb.960: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_962
## %bb.961: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_962
jp LBB1_962
jmp LBB1_970
LBB1_962: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_970
## %bb.963: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
jne LBB1_970
## %bb.964: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
je LBB1_970
## %bb.965: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_970
## %bb.966: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_970
jp LBB1_970
## %bb.967: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.968: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.969: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_970: ## in Loop: Header=BB1_530 Depth=1
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_975
## %bb.971: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_975
## %bb.972: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
je LBB1_975
## %bb.973: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
jne LBB1_975
## %bb.974: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_975
jp LBB1_975
jmp LBB1_983
LBB1_975: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_983
## %bb.976: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
jne LBB1_983
## %bb.977: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
je LBB1_983
## %bb.978: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
jne LBB1_983
## %bb.979: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_983
jp LBB1_983
## %bb.980: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.981: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.982: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_983: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_985
## %bb.984: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_993
LBB1_985: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_987
## %bb.986: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_993
LBB1_987: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
je LBB1_993
## %bb.988: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_993
## %bb.989: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_993
jp LBB1_993
## %bb.990: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.991: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.992: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_993: ## in Loop: Header=BB1_530 Depth=1
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_998
## %bb.994: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_998
## %bb.995: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
je LBB1_998
## %bb.996: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
jne LBB1_998
## %bb.997: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_998
jp LBB1_998
jmp LBB1_1006
LBB1_998: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
je LBB1_1006
## %bb.999: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
jne LBB1_1006
## %bb.1000: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
je LBB1_1006
## %bb.1001: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_1006
## %bb.1002: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1006
jp LBB1_1006
## %bb.1003: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1004: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1005: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1006: ## in Loop: Header=BB1_530 Depth=1
movss -240(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1011
## %bb.1007: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
je LBB1_1011
## %bb.1008: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_1011
## %bb.1009: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
jne LBB1_1011
## %bb.1010: ## in Loop: Header=BB1_530 Depth=1
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1011
jp LBB1_1011
jmp LBB1_1019
LBB1_1011: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -228(%rbp)
je LBB1_1019
## %bb.1012: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -236(%rbp)
jne LBB1_1019
## %bb.1013: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -232(%rbp)
je LBB1_1019
## %bb.1014: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -224(%rbp)
jne LBB1_1019
## %bb.1015: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1019
jp LBB1_1019
## %bb.1016: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1017: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1018: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1019: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -188(%rbp)
jne LBB1_1022
## %bb.1020: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -156(%rbp)
je LBB1_1022
## %bb.1021: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -172(%rbp)
je LBB1_1034
LBB1_1022: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -188(%rbp)
jne LBB1_1025
## %bb.1023: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -156(%rbp)
jne LBB1_1025
## %bb.1024: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -172(%rbp)
je LBB1_1034
LBB1_1025: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -188(%rbp)
je LBB1_1028
## %bb.1026: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -156(%rbp)
jne LBB1_1028
## %bb.1027: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -172(%rbp)
je LBB1_1034
LBB1_1028: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -188(%rbp)
jne LBB1_1031
## %bb.1029: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -172(%rbp)
je LBB1_1031
## %bb.1030: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -156(%rbp)
je LBB1_1034
LBB1_1031: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -188(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1032: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -172(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1033: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -156(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1034: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1036
## %bb.1035: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1040
LBB1_1036: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1038
## %bb.1037: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1040
LBB1_1038: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -140(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1039: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -132(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1040: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1043
## %bb.1041: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1043
## %bb.1042: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -140(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1043: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1046
## %bb.1044: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1046
## %bb.1045: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -132(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1046: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_1050
## %bb.1047: ## in Loop: Header=BB1_530 Depth=1
movl -136(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -140(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1048: ## in Loop: Header=BB1_530 Depth=1
movl -128(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -132(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1049: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -144(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -148(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_1050: ## in Loop: Header=BB1_530 Depth=1
movl -136(%rbp), %eax
cmpl -140(%rbp), %eax
jne LBB1_1053
## %bb.1051: ## in Loop: Header=BB1_530 Depth=1
movl -128(%rbp), %eax
cmpl -132(%rbp), %eax
jne LBB1_1053
## %bb.1052: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -144(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -148(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1053
jp LBB1_1053
jmp LBB1_1056
LBB1_1053: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_1056
## %bb.1054: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_1056
## %bb.1055: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1056: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1058
## %bb.1057: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1068
LBB1_1058: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1060
## %bb.1059: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1068
LBB1_1060: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1062
## %bb.1061: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1068
LBB1_1062: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1068
## %bb.1063: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1068
## %bb.1064: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1068
jp LBB1_1068
## %bb.1065: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1066: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1067: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1068: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_1072
## %bb.1069: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
je LBB1_1072
## %bb.1070: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
jne LBB1_1072
## %bb.1071: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1072
jp LBB1_1072
jmp LBB1_1080
LBB1_1072: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1080
## %bb.1073: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
jne LBB1_1080
## %bb.1074: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1080
## %bb.1075: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1080
## %bb.1076: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1080
jp LBB1_1080
## %bb.1077: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1078: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1079: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1080: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
je LBB1_1084
## %bb.1081: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_1084
## %bb.1082: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
jne LBB1_1084
## %bb.1083: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1084
jp LBB1_1084
jmp LBB1_1092
LBB1_1084: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1092
## %bb.1085: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1092
## %bb.1086: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1092
## %bb.1087: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1092
## %bb.1088: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1092
jp LBB1_1092
## %bb.1089: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1090: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1091: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1092: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1099
jp LBB1_1099
## %bb.1093: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
je LBB1_1096
## %bb.1094: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_1096
## %bb.1095: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
je LBB1_1107
LBB1_1096: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_1099
## %bb.1097: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
je LBB1_1099
## %bb.1098: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_1107
LBB1_1099: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1107
## %bb.1100: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
jne LBB1_1107
## %bb.1101: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1107
## %bb.1102: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1107
## %bb.1103: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1107
jp LBB1_1107
## %bb.1104: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1105: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1106: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1107: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1109
## %bb.1108: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1117
LBB1_1109: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1111
## %bb.1110: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1117
LBB1_1111: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
je LBB1_1117
## %bb.1112: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1117
## %bb.1113: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1117
jp LBB1_1117
## %bb.1114: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1115: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1116: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1117: ## in Loop: Header=BB1_530 Depth=1
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1122
## %bb.1118: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_1122
## %bb.1119: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_1122
## %bb.1120: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_1122
## %bb.1121: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1122
jp LBB1_1122
jmp LBB1_1130
LBB1_1122: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1130
## %bb.1123: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
jne LBB1_1130
## %bb.1124: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
je LBB1_1130
## %bb.1125: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1130
## %bb.1126: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1130
jp LBB1_1130
## %bb.1127: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1128: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1129: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1130: ## in Loop: Header=BB1_530 Depth=1
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1135
## %bb.1131: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_1135
## %bb.1132: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
je LBB1_1135
## %bb.1133: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
jne LBB1_1135
## %bb.1134: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1135
jp LBB1_1135
jmp LBB1_1143
LBB1_1135: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1143
## %bb.1136: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
jne LBB1_1143
## %bb.1137: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
je LBB1_1143
## %bb.1138: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
jne LBB1_1143
## %bb.1139: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1143
jp LBB1_1143
## %bb.1140: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1141: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1142: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1143: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1145
## %bb.1144: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1153
LBB1_1145: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1147
## %bb.1146: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1153
LBB1_1147: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
je LBB1_1153
## %bb.1148: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1153
## %bb.1149: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1153
jp LBB1_1153
## %bb.1150: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1151: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1152: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1153: ## in Loop: Header=BB1_530 Depth=1
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1158
## %bb.1154: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_1158
## %bb.1155: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
je LBB1_1158
## %bb.1156: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
jne LBB1_1158
## %bb.1157: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1158
jp LBB1_1158
jmp LBB1_1166
LBB1_1158: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
je LBB1_1166
## %bb.1159: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
jne LBB1_1166
## %bb.1160: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
je LBB1_1166
## %bb.1161: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1166
## %bb.1162: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1166
jp LBB1_1166
## %bb.1163: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1164: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1165: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1166: ## in Loop: Header=BB1_530 Depth=1
movss -144(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1171
## %bb.1167: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
je LBB1_1171
## %bb.1168: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_1171
## %bb.1169: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
jne LBB1_1171
## %bb.1170: ## in Loop: Header=BB1_530 Depth=1
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1171
jp LBB1_1171
jmp LBB1_1179
LBB1_1171: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -132(%rbp)
je LBB1_1179
## %bb.1172: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -140(%rbp)
jne LBB1_1179
## %bb.1173: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -136(%rbp)
je LBB1_1179
## %bb.1174: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -128(%rbp)
jne LBB1_1179
## %bb.1175: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1179
jp LBB1_1179
## %bb.1176: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1177: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1178: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1179: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -92(%rbp)
jne LBB1_1182
## %bb.1180: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -68(%rbp)
je LBB1_1182
## %bb.1181: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -84(%rbp)
je LBB1_1194
LBB1_1182: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -92(%rbp)
jne LBB1_1185
## %bb.1183: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -68(%rbp)
jne LBB1_1185
## %bb.1184: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -84(%rbp)
je LBB1_1194
LBB1_1185: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -92(%rbp)
je LBB1_1188
## %bb.1186: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -68(%rbp)
jne LBB1_1188
## %bb.1187: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -84(%rbp)
je LBB1_1194
LBB1_1188: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -92(%rbp)
jne LBB1_1191
## %bb.1189: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -84(%rbp)
je LBB1_1191
## %bb.1190: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -68(%rbp)
je LBB1_1194
LBB1_1191: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -92(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1192: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -84(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1193: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -68(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1194: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1196
## %bb.1195: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1200
LBB1_1196: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1198
## %bb.1197: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1200
LBB1_1198: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -28(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1199: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -12(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1200: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1203
## %bb.1201: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1203
## %bb.1202: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -28(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1203: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1206
## %bb.1204: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1206
## %bb.1205: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -12(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1206: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_1210
## %bb.1207: ## in Loop: Header=BB1_530 Depth=1
movl -24(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -28(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1208: ## in Loop: Header=BB1_530 Depth=1
movl -8(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -12(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1209: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -40(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -44(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_1210: ## in Loop: Header=BB1_530 Depth=1
movl -24(%rbp), %eax
cmpl -28(%rbp), %eax
jne LBB1_1213
## %bb.1211: ## in Loop: Header=BB1_530 Depth=1
movl -8(%rbp), %eax
cmpl -12(%rbp), %eax
jne LBB1_1213
## %bb.1212: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -40(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -44(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1213
jp LBB1_1213
jmp LBB1_1216
LBB1_1213: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_1216
## %bb.1214: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_1216
## %bb.1215: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1216: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1218
## %bb.1217: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1228
LBB1_1218: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1220
## %bb.1219: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1228
LBB1_1220: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1222
## %bb.1221: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1228
LBB1_1222: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1228
## %bb.1223: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1228
## %bb.1224: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1228
jp LBB1_1228
## %bb.1225: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1226: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1227: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1228: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_1232
## %bb.1229: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
je LBB1_1232
## %bb.1230: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
jne LBB1_1232
## %bb.1231: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1232
jp LBB1_1232
jmp LBB1_1240
LBB1_1232: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1240
## %bb.1233: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
jne LBB1_1240
## %bb.1234: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1240
## %bb.1235: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1240
## %bb.1236: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1240
jp LBB1_1240
## %bb.1237: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1238: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1239: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1240: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
je LBB1_1244
## %bb.1241: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_1244
## %bb.1242: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
jne LBB1_1244
## %bb.1243: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1244
jp LBB1_1244
jmp LBB1_1252
LBB1_1244: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1252
## %bb.1245: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1252
## %bb.1246: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1252
## %bb.1247: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1252
## %bb.1248: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1252
jp LBB1_1252
## %bb.1249: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1250: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1251: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1252: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1259
jp LBB1_1259
## %bb.1253: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
je LBB1_1256
## %bb.1254: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_1256
## %bb.1255: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
je LBB1_1267
LBB1_1256: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_1259
## %bb.1257: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
je LBB1_1259
## %bb.1258: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_1267
LBB1_1259: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1267
## %bb.1260: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
jne LBB1_1267
## %bb.1261: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1267
## %bb.1262: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1267
## %bb.1263: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1267
jp LBB1_1267
## %bb.1264: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1265: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1266: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1267: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1269
## %bb.1268: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1277
LBB1_1269: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1271
## %bb.1270: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1277
LBB1_1271: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
je LBB1_1277
## %bb.1272: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1277
## %bb.1273: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1277
jp LBB1_1277
## %bb.1274: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1275: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1276: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1277: ## in Loop: Header=BB1_530 Depth=1
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1282
## %bb.1278: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_1282
## %bb.1279: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_1282
## %bb.1280: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_1282
## %bb.1281: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1282
jp LBB1_1282
jmp LBB1_1290
LBB1_1282: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1290
## %bb.1283: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
jne LBB1_1290
## %bb.1284: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
je LBB1_1290
## %bb.1285: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1290
## %bb.1286: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1290
jp LBB1_1290
## %bb.1287: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1288: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1289: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1290: ## in Loop: Header=BB1_530 Depth=1
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1295
## %bb.1291: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_1295
## %bb.1292: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
je LBB1_1295
## %bb.1293: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
jne LBB1_1295
## %bb.1294: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1295
jp LBB1_1295
jmp LBB1_1303
LBB1_1295: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1303
## %bb.1296: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
jne LBB1_1303
## %bb.1297: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
je LBB1_1303
## %bb.1298: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
jne LBB1_1303
## %bb.1299: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1303
jp LBB1_1303
## %bb.1300: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1301: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1302: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1303: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1305
## %bb.1304: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1313
LBB1_1305: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1307
## %bb.1306: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1313
LBB1_1307: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
je LBB1_1313
## %bb.1308: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1313
## %bb.1309: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1313
jp LBB1_1313
## %bb.1310: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1311: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1312: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1313: ## in Loop: Header=BB1_530 Depth=1
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1318
## %bb.1314: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_1318
## %bb.1315: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
je LBB1_1318
## %bb.1316: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
jne LBB1_1318
## %bb.1317: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1318
jp LBB1_1318
jmp LBB1_1326
LBB1_1318: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
je LBB1_1326
## %bb.1319: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
jne LBB1_1326
## %bb.1320: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
je LBB1_1326
## %bb.1321: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1326
## %bb.1322: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1326
jp LBB1_1326
## %bb.1323: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1324: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1325: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1326: ## in Loop: Header=BB1_530 Depth=1
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1331
## %bb.1327: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
je LBB1_1331
## %bb.1328: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_1331
## %bb.1329: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
jne LBB1_1331
## %bb.1330: ## in Loop: Header=BB1_530 Depth=1
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1331
jp LBB1_1331
jmp LBB1_1339
LBB1_1331: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -12(%rbp)
je LBB1_1339
## %bb.1332: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -28(%rbp)
jne LBB1_1339
## %bb.1333: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -24(%rbp)
je LBB1_1339
## %bb.1334: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -8(%rbp)
jne LBB1_1339
## %bb.1335: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1339
jp LBB1_1339
## %bb.1336: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1337: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1338: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1339: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -916(%rbp)
jne LBB1_1342
## %bb.1340: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -900(%rbp)
je LBB1_1342
## %bb.1341: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -908(%rbp)
je LBB1_1354
LBB1_1342: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -916(%rbp)
jne LBB1_1345
## %bb.1343: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -900(%rbp)
jne LBB1_1345
## %bb.1344: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -908(%rbp)
je LBB1_1354
LBB1_1345: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -916(%rbp)
je LBB1_1348
## %bb.1346: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -900(%rbp)
jne LBB1_1348
## %bb.1347: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -908(%rbp)
je LBB1_1354
LBB1_1348: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -916(%rbp)
jne LBB1_1351
## %bb.1349: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -908(%rbp)
je LBB1_1351
## %bb.1350: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -900(%rbp)
je LBB1_1354
LBB1_1351: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -916(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1352: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -908(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1353: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -900(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1354: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1356
## %bb.1355: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1360
LBB1_1356: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1358
## %bb.1357: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1360
LBB1_1358: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -884(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1359: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -876(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1360: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1363
## %bb.1361: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1363
## %bb.1362: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -884(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1363: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1366
## %bb.1364: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1366
## %bb.1365: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -876(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1366: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_1370
## %bb.1367: ## in Loop: Header=BB1_530 Depth=1
movl -880(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -884(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1368: ## in Loop: Header=BB1_530 Depth=1
movl -872(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -876(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1369: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -888(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -892(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_1370: ## in Loop: Header=BB1_530 Depth=1
movl -880(%rbp), %eax
cmpl -884(%rbp), %eax
jne LBB1_1373
## %bb.1371: ## in Loop: Header=BB1_530 Depth=1
movl -872(%rbp), %eax
cmpl -876(%rbp), %eax
jne LBB1_1373
## %bb.1372: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -888(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -892(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1373
jp LBB1_1373
jmp LBB1_1376
LBB1_1373: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_1376
## %bb.1374: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_1376
## %bb.1375: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1376: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1378
## %bb.1377: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1388
LBB1_1378: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1380
## %bb.1379: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1388
LBB1_1380: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1382
## %bb.1381: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1388
LBB1_1382: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1388
## %bb.1383: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1388
## %bb.1384: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1388
jp LBB1_1388
## %bb.1385: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1386: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1387: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1388: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_1392
## %bb.1389: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
je LBB1_1392
## %bb.1390: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
jne LBB1_1392
## %bb.1391: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1392
jp LBB1_1392
jmp LBB1_1400
LBB1_1392: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1400
## %bb.1393: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
jne LBB1_1400
## %bb.1394: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1400
## %bb.1395: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1400
## %bb.1396: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1400
jp LBB1_1400
## %bb.1397: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1398: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1399: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1400: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
je LBB1_1404
## %bb.1401: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_1404
## %bb.1402: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
jne LBB1_1404
## %bb.1403: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1404
jp LBB1_1404
jmp LBB1_1412
LBB1_1404: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1412
## %bb.1405: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1412
## %bb.1406: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1412
## %bb.1407: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1412
## %bb.1408: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1412
jp LBB1_1412
## %bb.1409: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1410: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1411: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1412: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1419
jp LBB1_1419
## %bb.1413: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
je LBB1_1416
## %bb.1414: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_1416
## %bb.1415: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
je LBB1_1427
LBB1_1416: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_1419
## %bb.1417: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
je LBB1_1419
## %bb.1418: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_1427
LBB1_1419: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1427
## %bb.1420: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
jne LBB1_1427
## %bb.1421: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1427
## %bb.1422: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1427
## %bb.1423: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1427
jp LBB1_1427
## %bb.1424: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1425: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1426: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1427: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1429
## %bb.1428: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1437
LBB1_1429: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1431
## %bb.1430: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1437
LBB1_1431: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
je LBB1_1437
## %bb.1432: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1437
## %bb.1433: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1437
jp LBB1_1437
## %bb.1434: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1435: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1436: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1437: ## in Loop: Header=BB1_530 Depth=1
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1442
## %bb.1438: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_1442
## %bb.1439: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_1442
## %bb.1440: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_1442
## %bb.1441: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1442
jp LBB1_1442
jmp LBB1_1450
LBB1_1442: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1450
## %bb.1443: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
jne LBB1_1450
## %bb.1444: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
je LBB1_1450
## %bb.1445: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1450
## %bb.1446: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1450
jp LBB1_1450
## %bb.1447: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1448: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1449: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1450: ## in Loop: Header=BB1_530 Depth=1
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1455
## %bb.1451: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_1455
## %bb.1452: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
je LBB1_1455
## %bb.1453: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
jne LBB1_1455
## %bb.1454: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1455
jp LBB1_1455
jmp LBB1_1463
LBB1_1455: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1463
## %bb.1456: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
jne LBB1_1463
## %bb.1457: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
je LBB1_1463
## %bb.1458: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
jne LBB1_1463
## %bb.1459: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1463
jp LBB1_1463
## %bb.1460: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1461: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1462: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1463: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1465
## %bb.1464: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1473
LBB1_1465: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1467
## %bb.1466: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1473
LBB1_1467: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
je LBB1_1473
## %bb.1468: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1473
## %bb.1469: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1473
jp LBB1_1473
## %bb.1470: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1471: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1472: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1473: ## in Loop: Header=BB1_530 Depth=1
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1478
## %bb.1474: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_1478
## %bb.1475: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
je LBB1_1478
## %bb.1476: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
jne LBB1_1478
## %bb.1477: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1478
jp LBB1_1478
jmp LBB1_1486
LBB1_1478: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
je LBB1_1486
## %bb.1479: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
jne LBB1_1486
## %bb.1480: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
je LBB1_1486
## %bb.1481: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1486
## %bb.1482: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1486
jp LBB1_1486
## %bb.1483: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1484: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1485: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1486: ## in Loop: Header=BB1_530 Depth=1
movss -888(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1491
## %bb.1487: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
je LBB1_1491
## %bb.1488: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_1491
## %bb.1489: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
jne LBB1_1491
## %bb.1490: ## in Loop: Header=BB1_530 Depth=1
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1491
jp LBB1_1491
jmp LBB1_1499
LBB1_1491: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -876(%rbp)
je LBB1_1499
## %bb.1492: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -884(%rbp)
jne LBB1_1499
## %bb.1493: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -880(%rbp)
je LBB1_1499
## %bb.1494: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -872(%rbp)
jne LBB1_1499
## %bb.1495: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1499
jp LBB1_1499
## %bb.1496: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1497: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1498: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1499: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -868(%rbp)
jne LBB1_1502
## %bb.1500: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -852(%rbp)
je LBB1_1502
## %bb.1501: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -860(%rbp)
je LBB1_1514
LBB1_1502: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -868(%rbp)
jne LBB1_1505
## %bb.1503: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -852(%rbp)
jne LBB1_1505
## %bb.1504: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -860(%rbp)
je LBB1_1514
LBB1_1505: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -868(%rbp)
je LBB1_1508
## %bb.1506: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -852(%rbp)
jne LBB1_1508
## %bb.1507: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -860(%rbp)
je LBB1_1514
LBB1_1508: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -868(%rbp)
jne LBB1_1511
## %bb.1509: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -860(%rbp)
je LBB1_1511
## %bb.1510: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -852(%rbp)
je LBB1_1514
LBB1_1511: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -868(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1512: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -860(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1513: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -852(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1514: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1516
## %bb.1515: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1520
LBB1_1516: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1518
## %bb.1517: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1520
LBB1_1518: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -836(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1519: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -828(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1520: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1523
## %bb.1521: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1523
## %bb.1522: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -836(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1523: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1526
## %bb.1524: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1526
## %bb.1525: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -828(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1526: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_1530
## %bb.1527: ## in Loop: Header=BB1_530 Depth=1
movl -832(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -836(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1528: ## in Loop: Header=BB1_530 Depth=1
movl -824(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -828(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1529: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -840(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -844(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_1530: ## in Loop: Header=BB1_530 Depth=1
movl -832(%rbp), %eax
cmpl -836(%rbp), %eax
jne LBB1_1533
## %bb.1531: ## in Loop: Header=BB1_530 Depth=1
movl -824(%rbp), %eax
cmpl -828(%rbp), %eax
jne LBB1_1533
## %bb.1532: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -840(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -844(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1533
jp LBB1_1533
jmp LBB1_1536
LBB1_1533: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_1536
## %bb.1534: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_1536
## %bb.1535: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1536: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1538
## %bb.1537: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1548
LBB1_1538: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1540
## %bb.1539: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1548
LBB1_1540: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1542
## %bb.1541: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1548
LBB1_1542: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1548
## %bb.1543: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1548
## %bb.1544: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1548
jp LBB1_1548
## %bb.1545: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1546: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1547: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1548: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_1552
## %bb.1549: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
je LBB1_1552
## %bb.1550: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
jne LBB1_1552
## %bb.1551: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1552
jp LBB1_1552
jmp LBB1_1560
LBB1_1552: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1560
## %bb.1553: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
jne LBB1_1560
## %bb.1554: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1560
## %bb.1555: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1560
## %bb.1556: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1560
jp LBB1_1560
## %bb.1557: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1558: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1559: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1560: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
je LBB1_1564
## %bb.1561: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_1564
## %bb.1562: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
jne LBB1_1564
## %bb.1563: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1564
jp LBB1_1564
jmp LBB1_1572
LBB1_1564: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1572
## %bb.1565: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1572
## %bb.1566: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1572
## %bb.1567: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1572
## %bb.1568: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1572
jp LBB1_1572
## %bb.1569: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1570: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1571: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1572: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1579
jp LBB1_1579
## %bb.1573: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
je LBB1_1576
## %bb.1574: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_1576
## %bb.1575: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
je LBB1_1587
LBB1_1576: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_1579
## %bb.1577: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
je LBB1_1579
## %bb.1578: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_1587
LBB1_1579: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1587
## %bb.1580: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
jne LBB1_1587
## %bb.1581: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1587
## %bb.1582: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1587
## %bb.1583: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1587
jp LBB1_1587
## %bb.1584: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1585: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1586: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1587: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1589
## %bb.1588: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1597
LBB1_1589: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1591
## %bb.1590: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1597
LBB1_1591: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
je LBB1_1597
## %bb.1592: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1597
## %bb.1593: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1597
jp LBB1_1597
## %bb.1594: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1595: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1596: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1597: ## in Loop: Header=BB1_530 Depth=1
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1602
## %bb.1598: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_1602
## %bb.1599: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_1602
## %bb.1600: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_1602
## %bb.1601: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1602
jp LBB1_1602
jmp LBB1_1610
LBB1_1602: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1610
## %bb.1603: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
jne LBB1_1610
## %bb.1604: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
je LBB1_1610
## %bb.1605: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1610
## %bb.1606: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1610
jp LBB1_1610
## %bb.1607: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1608: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1609: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1610: ## in Loop: Header=BB1_530 Depth=1
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1615
## %bb.1611: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_1615
## %bb.1612: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
je LBB1_1615
## %bb.1613: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
jne LBB1_1615
## %bb.1614: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1615
jp LBB1_1615
jmp LBB1_1623
LBB1_1615: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1623
## %bb.1616: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
jne LBB1_1623
## %bb.1617: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
je LBB1_1623
## %bb.1618: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
jne LBB1_1623
## %bb.1619: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1623
jp LBB1_1623
## %bb.1620: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1621: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1622: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1623: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1625
## %bb.1624: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1633
LBB1_1625: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1627
## %bb.1626: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1633
LBB1_1627: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
je LBB1_1633
## %bb.1628: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1633
## %bb.1629: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1633
jp LBB1_1633
## %bb.1630: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1631: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1632: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1633: ## in Loop: Header=BB1_530 Depth=1
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1638
## %bb.1634: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_1638
## %bb.1635: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
je LBB1_1638
## %bb.1636: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
jne LBB1_1638
## %bb.1637: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1638
jp LBB1_1638
jmp LBB1_1646
LBB1_1638: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
je LBB1_1646
## %bb.1639: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
jne LBB1_1646
## %bb.1640: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
je LBB1_1646
## %bb.1641: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1646
## %bb.1642: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1646
jp LBB1_1646
## %bb.1643: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1644: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1645: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1646: ## in Loop: Header=BB1_530 Depth=1
movss -840(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1651
## %bb.1647: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
je LBB1_1651
## %bb.1648: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_1651
## %bb.1649: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
jne LBB1_1651
## %bb.1650: ## in Loop: Header=BB1_530 Depth=1
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1651
jp LBB1_1651
jmp LBB1_1659
LBB1_1651: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -828(%rbp)
je LBB1_1659
## %bb.1652: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -836(%rbp)
jne LBB1_1659
## %bb.1653: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -832(%rbp)
je LBB1_1659
## %bb.1654: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -824(%rbp)
jne LBB1_1659
## %bb.1655: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1659
jp LBB1_1659
## %bb.1656: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1657: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1658: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1659: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -820(%rbp)
jne LBB1_1662
## %bb.1660: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -804(%rbp)
je LBB1_1662
## %bb.1661: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -812(%rbp)
je LBB1_1674
LBB1_1662: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -820(%rbp)
jne LBB1_1665
## %bb.1663: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -804(%rbp)
jne LBB1_1665
## %bb.1664: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -812(%rbp)
je LBB1_1674
LBB1_1665: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -820(%rbp)
je LBB1_1668
## %bb.1666: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -804(%rbp)
jne LBB1_1668
## %bb.1667: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -812(%rbp)
je LBB1_1674
LBB1_1668: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -820(%rbp)
jne LBB1_1671
## %bb.1669: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -812(%rbp)
je LBB1_1671
## %bb.1670: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -804(%rbp)
je LBB1_1674
LBB1_1671: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -820(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1672: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -812(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1673: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -804(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1674: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1676
## %bb.1675: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1680
LBB1_1676: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1678
## %bb.1677: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1680
LBB1_1678: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -788(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1679: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -780(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1680: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1683
## %bb.1681: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1683
## %bb.1682: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -788(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1683: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1686
## %bb.1684: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1686
## %bb.1685: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -780(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1686: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_1690
## %bb.1687: ## in Loop: Header=BB1_530 Depth=1
movl -784(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -788(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1688: ## in Loop: Header=BB1_530 Depth=1
movl -776(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -780(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1689: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -792(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -796(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_1690: ## in Loop: Header=BB1_530 Depth=1
movl -784(%rbp), %eax
cmpl -788(%rbp), %eax
jne LBB1_1693
## %bb.1691: ## in Loop: Header=BB1_530 Depth=1
movl -776(%rbp), %eax
cmpl -780(%rbp), %eax
jne LBB1_1693
## %bb.1692: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -792(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -796(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1693
jp LBB1_1693
jmp LBB1_1696
LBB1_1693: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_1696
## %bb.1694: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_1696
## %bb.1695: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1696: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1698
## %bb.1697: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1708
LBB1_1698: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1700
## %bb.1699: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1708
LBB1_1700: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1702
## %bb.1701: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1708
LBB1_1702: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1708
## %bb.1703: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1708
## %bb.1704: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1708
jp LBB1_1708
## %bb.1705: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1706: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1707: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1708: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_1712
## %bb.1709: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
je LBB1_1712
## %bb.1710: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
jne LBB1_1712
## %bb.1711: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1712
jp LBB1_1712
jmp LBB1_1720
LBB1_1712: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1720
## %bb.1713: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
jne LBB1_1720
## %bb.1714: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1720
## %bb.1715: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1720
## %bb.1716: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1720
jp LBB1_1720
## %bb.1717: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1718: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1719: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1720: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
je LBB1_1724
## %bb.1721: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_1724
## %bb.1722: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
jne LBB1_1724
## %bb.1723: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1724
jp LBB1_1724
jmp LBB1_1732
LBB1_1724: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1732
## %bb.1725: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1732
## %bb.1726: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1732
## %bb.1727: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1732
## %bb.1728: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1732
jp LBB1_1732
## %bb.1729: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1730: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1731: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1732: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1739
jp LBB1_1739
## %bb.1733: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
je LBB1_1736
## %bb.1734: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_1736
## %bb.1735: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
je LBB1_1747
LBB1_1736: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_1739
## %bb.1737: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
je LBB1_1739
## %bb.1738: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_1747
LBB1_1739: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1747
## %bb.1740: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
jne LBB1_1747
## %bb.1741: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1747
## %bb.1742: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1747
## %bb.1743: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1747
jp LBB1_1747
## %bb.1744: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1745: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1746: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1747: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1749
## %bb.1748: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1757
LBB1_1749: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1751
## %bb.1750: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1757
LBB1_1751: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
je LBB1_1757
## %bb.1752: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1757
## %bb.1753: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1757
jp LBB1_1757
## %bb.1754: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1755: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1756: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1757: ## in Loop: Header=BB1_530 Depth=1
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1762
## %bb.1758: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_1762
## %bb.1759: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_1762
## %bb.1760: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_1762
## %bb.1761: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1762
jp LBB1_1762
jmp LBB1_1770
LBB1_1762: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1770
## %bb.1763: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
jne LBB1_1770
## %bb.1764: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
je LBB1_1770
## %bb.1765: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1770
## %bb.1766: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1770
jp LBB1_1770
## %bb.1767: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1768: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1769: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1770: ## in Loop: Header=BB1_530 Depth=1
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1775
## %bb.1771: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_1775
## %bb.1772: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
je LBB1_1775
## %bb.1773: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
jne LBB1_1775
## %bb.1774: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1775
jp LBB1_1775
jmp LBB1_1783
LBB1_1775: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1783
## %bb.1776: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
jne LBB1_1783
## %bb.1777: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
je LBB1_1783
## %bb.1778: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
jne LBB1_1783
## %bb.1779: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1783
jp LBB1_1783
## %bb.1780: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1781: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1782: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1783: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1785
## %bb.1784: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1793
LBB1_1785: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1787
## %bb.1786: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1793
LBB1_1787: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
je LBB1_1793
## %bb.1788: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1793
## %bb.1789: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1793
jp LBB1_1793
## %bb.1790: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1791: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1792: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1793: ## in Loop: Header=BB1_530 Depth=1
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1798
## %bb.1794: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_1798
## %bb.1795: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
je LBB1_1798
## %bb.1796: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
jne LBB1_1798
## %bb.1797: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1798
jp LBB1_1798
jmp LBB1_1806
LBB1_1798: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
je LBB1_1806
## %bb.1799: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
jne LBB1_1806
## %bb.1800: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
je LBB1_1806
## %bb.1801: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1806
## %bb.1802: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1806
jp LBB1_1806
## %bb.1803: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1804: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1805: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1806: ## in Loop: Header=BB1_530 Depth=1
movss -792(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1811
## %bb.1807: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
je LBB1_1811
## %bb.1808: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_1811
## %bb.1809: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
jne LBB1_1811
## %bb.1810: ## in Loop: Header=BB1_530 Depth=1
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1811
jp LBB1_1811
jmp LBB1_1819
LBB1_1811: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -780(%rbp)
je LBB1_1819
## %bb.1812: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -788(%rbp)
jne LBB1_1819
## %bb.1813: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -784(%rbp)
je LBB1_1819
## %bb.1814: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -776(%rbp)
jne LBB1_1819
## %bb.1815: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1819
jp LBB1_1819
## %bb.1816: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1817: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1818: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1819: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -772(%rbp)
jne LBB1_1822
## %bb.1820: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -756(%rbp)
je LBB1_1822
## %bb.1821: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -764(%rbp)
je LBB1_1834
LBB1_1822: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -772(%rbp)
jne LBB1_1825
## %bb.1823: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -756(%rbp)
jne LBB1_1825
## %bb.1824: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -764(%rbp)
je LBB1_1834
LBB1_1825: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -772(%rbp)
je LBB1_1828
## %bb.1826: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -756(%rbp)
jne LBB1_1828
## %bb.1827: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -764(%rbp)
je LBB1_1834
LBB1_1828: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -772(%rbp)
jne LBB1_1831
## %bb.1829: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -764(%rbp)
je LBB1_1831
## %bb.1830: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -756(%rbp)
je LBB1_1834
LBB1_1831: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -772(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1832: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -764(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1833: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -756(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1834: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1836
## %bb.1835: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1840
LBB1_1836: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1838
## %bb.1837: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1840
LBB1_1838: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -740(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1839: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -732(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1840: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1843
## %bb.1841: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1843
## %bb.1842: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -740(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1843: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_1846
## %bb.1844: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1846
## %bb.1845: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -732(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1846: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_1850
## %bb.1847: ## in Loop: Header=BB1_530 Depth=1
movl -736(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -740(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1848: ## in Loop: Header=BB1_530 Depth=1
movl -728(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -732(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1849: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -744(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -748(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_1850: ## in Loop: Header=BB1_530 Depth=1
movl -736(%rbp), %eax
cmpl -740(%rbp), %eax
jne LBB1_1853
## %bb.1851: ## in Loop: Header=BB1_530 Depth=1
movl -728(%rbp), %eax
cmpl -732(%rbp), %eax
jne LBB1_1853
## %bb.1852: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -744(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -748(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1853
jp LBB1_1853
jmp LBB1_1856
LBB1_1853: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_1856
## %bb.1854: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_1856
## %bb.1855: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_1856: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1858
## %bb.1857: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1868
LBB1_1858: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1860
## %bb.1859: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1868
LBB1_1860: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1862
## %bb.1861: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1868
LBB1_1862: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1868
## %bb.1863: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1868
## %bb.1864: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1868
jp LBB1_1868
## %bb.1865: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1866: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1867: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1868: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_1872
## %bb.1869: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
je LBB1_1872
## %bb.1870: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
jne LBB1_1872
## %bb.1871: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1872
jp LBB1_1872
jmp LBB1_1880
LBB1_1872: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1880
## %bb.1873: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
jne LBB1_1880
## %bb.1874: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1880
## %bb.1875: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1880
## %bb.1876: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1880
jp LBB1_1880
## %bb.1877: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1878: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1879: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1880: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
je LBB1_1884
## %bb.1881: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_1884
## %bb.1882: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
jne LBB1_1884
## %bb.1883: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1884
jp LBB1_1884
jmp LBB1_1892
LBB1_1884: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1892
## %bb.1885: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1892
## %bb.1886: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1892
## %bb.1887: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1892
## %bb.1888: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1892
jp LBB1_1892
## %bb.1889: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1890: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1891: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1892: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1899
jp LBB1_1899
## %bb.1893: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
je LBB1_1896
## %bb.1894: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_1896
## %bb.1895: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
je LBB1_1907
LBB1_1896: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_1899
## %bb.1897: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
je LBB1_1899
## %bb.1898: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_1907
LBB1_1899: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1907
## %bb.1900: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
jne LBB1_1907
## %bb.1901: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1907
## %bb.1902: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1907
## %bb.1903: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1907
jp LBB1_1907
## %bb.1904: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1905: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1906: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1907: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1909
## %bb.1908: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1917
LBB1_1909: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1911
## %bb.1910: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1917
LBB1_1911: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
je LBB1_1917
## %bb.1912: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1917
## %bb.1913: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1917
jp LBB1_1917
## %bb.1914: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1915: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1916: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1917: ## in Loop: Header=BB1_530 Depth=1
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1922
## %bb.1918: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_1922
## %bb.1919: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_1922
## %bb.1920: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_1922
## %bb.1921: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1922
jp LBB1_1922
jmp LBB1_1930
LBB1_1922: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1930
## %bb.1923: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
jne LBB1_1930
## %bb.1924: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
je LBB1_1930
## %bb.1925: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1930
## %bb.1926: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1930
jp LBB1_1930
## %bb.1927: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1928: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1929: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1930: ## in Loop: Header=BB1_530 Depth=1
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1935
## %bb.1931: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_1935
## %bb.1932: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
je LBB1_1935
## %bb.1933: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
jne LBB1_1935
## %bb.1934: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1935
jp LBB1_1935
jmp LBB1_1943
LBB1_1935: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1943
## %bb.1936: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
jne LBB1_1943
## %bb.1937: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
je LBB1_1943
## %bb.1938: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
jne LBB1_1943
## %bb.1939: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1943
jp LBB1_1943
## %bb.1940: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1941: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1942: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1943: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1945
## %bb.1944: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1953
LBB1_1945: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1947
## %bb.1946: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1953
LBB1_1947: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
je LBB1_1953
## %bb.1948: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1953
## %bb.1949: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1953
jp LBB1_1953
## %bb.1950: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1951: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1952: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1953: ## in Loop: Header=BB1_530 Depth=1
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1958
## %bb.1954: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_1958
## %bb.1955: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
je LBB1_1958
## %bb.1956: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
jne LBB1_1958
## %bb.1957: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1958
jp LBB1_1958
jmp LBB1_1966
LBB1_1958: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
je LBB1_1966
## %bb.1959: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
jne LBB1_1966
## %bb.1960: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
je LBB1_1966
## %bb.1961: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1966
## %bb.1962: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1966
jp LBB1_1966
## %bb.1963: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1964: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1965: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1966: ## in Loop: Header=BB1_530 Depth=1
movss -744(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_1971
## %bb.1967: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
je LBB1_1971
## %bb.1968: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_1971
## %bb.1969: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
jne LBB1_1971
## %bb.1970: ## in Loop: Header=BB1_530 Depth=1
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1971
jp LBB1_1971
jmp LBB1_1979
LBB1_1971: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -732(%rbp)
je LBB1_1979
## %bb.1972: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -740(%rbp)
jne LBB1_1979
## %bb.1973: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -736(%rbp)
je LBB1_1979
## %bb.1974: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -728(%rbp)
jne LBB1_1979
## %bb.1975: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_1979
jp LBB1_1979
## %bb.1976: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1977: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.1978: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1979: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -724(%rbp)
jne LBB1_1982
## %bb.1980: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -708(%rbp)
je LBB1_1982
## %bb.1981: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -716(%rbp)
je LBB1_1994
LBB1_1982: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -724(%rbp)
jne LBB1_1985
## %bb.1983: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -708(%rbp)
jne LBB1_1985
## %bb.1984: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -716(%rbp)
je LBB1_1994
LBB1_1985: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -724(%rbp)
je LBB1_1988
## %bb.1986: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -708(%rbp)
jne LBB1_1988
## %bb.1987: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -716(%rbp)
je LBB1_1994
LBB1_1988: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -724(%rbp)
jne LBB1_1991
## %bb.1989: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -716(%rbp)
je LBB1_1991
## %bb.1990: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -708(%rbp)
je LBB1_1994
LBB1_1991: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -724(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1992: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -716(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1993: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -708(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_1994: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_1996
## %bb.1995: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2000
LBB1_1996: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_1998
## %bb.1997: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2000
LBB1_1998: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -692(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.1999: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -684(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2000: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2003
## %bb.2001: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2003
## %bb.2002: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -692(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2003: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2006
## %bb.2004: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2006
## %bb.2005: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -684(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2006: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2010
## %bb.2007: ## in Loop: Header=BB1_530 Depth=1
movl -688(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -692(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2008: ## in Loop: Header=BB1_530 Depth=1
movl -680(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -684(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2009: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -696(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -700(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2010: ## in Loop: Header=BB1_530 Depth=1
movl -688(%rbp), %eax
cmpl -692(%rbp), %eax
jne LBB1_2013
## %bb.2011: ## in Loop: Header=BB1_530 Depth=1
movl -680(%rbp), %eax
cmpl -684(%rbp), %eax
jne LBB1_2013
## %bb.2012: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -696(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -700(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2013
jp LBB1_2013
jmp LBB1_2016
LBB1_2013: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_2016
## %bb.2014: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_2016
## %bb.2015: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2016: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2018
## %bb.2017: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2028
LBB1_2018: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_2020
## %bb.2019: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2028
LBB1_2020: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2022
## %bb.2021: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2028
LBB1_2022: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2028
## %bb.2023: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2028
## %bb.2024: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2028
jp LBB1_2028
## %bb.2025: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2026: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2027: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2028: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_2032
## %bb.2029: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
je LBB1_2032
## %bb.2030: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
jne LBB1_2032
## %bb.2031: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2032
jp LBB1_2032
jmp LBB1_2040
LBB1_2032: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_2040
## %bb.2033: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
jne LBB1_2040
## %bb.2034: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2040
## %bb.2035: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2040
## %bb.2036: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2040
jp LBB1_2040
## %bb.2037: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2038: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2039: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2040: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
je LBB1_2044
## %bb.2041: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_2044
## %bb.2042: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
jne LBB1_2044
## %bb.2043: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2044
jp LBB1_2044
jmp LBB1_2052
LBB1_2044: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2052
## %bb.2045: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_2052
## %bb.2046: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2052
## %bb.2047: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2052
## %bb.2048: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2052
jp LBB1_2052
## %bb.2049: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2050: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2051: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2052: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2059
jp LBB1_2059
## %bb.2053: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
je LBB1_2056
## %bb.2054: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_2056
## %bb.2055: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
je LBB1_2067
LBB1_2056: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_2059
## %bb.2057: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
je LBB1_2059
## %bb.2058: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_2067
LBB1_2059: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2067
## %bb.2060: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
jne LBB1_2067
## %bb.2061: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2067
## %bb.2062: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2067
## %bb.2063: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2067
jp LBB1_2067
## %bb.2064: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2065: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2066: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2067: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_2069
## %bb.2068: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2077
LBB1_2069: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2071
## %bb.2070: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2077
LBB1_2071: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
je LBB1_2077
## %bb.2072: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2077
## %bb.2073: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2077
jp LBB1_2077
## %bb.2074: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2075: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2076: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2077: ## in Loop: Header=BB1_530 Depth=1
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2082
## %bb.2078: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_2082
## %bb.2079: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_2082
## %bb.2080: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_2082
## %bb.2081: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2082
jp LBB1_2082
jmp LBB1_2090
LBB1_2082: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_2090
## %bb.2083: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
jne LBB1_2090
## %bb.2084: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
je LBB1_2090
## %bb.2085: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2090
## %bb.2086: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2090
jp LBB1_2090
## %bb.2087: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2088: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2089: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2090: ## in Loop: Header=BB1_530 Depth=1
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2095
## %bb.2091: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_2095
## %bb.2092: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
je LBB1_2095
## %bb.2093: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
jne LBB1_2095
## %bb.2094: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2095
jp LBB1_2095
jmp LBB1_2103
LBB1_2095: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2103
## %bb.2096: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
jne LBB1_2103
## %bb.2097: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
je LBB1_2103
## %bb.2098: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
jne LBB1_2103
## %bb.2099: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2103
jp LBB1_2103
## %bb.2100: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2101: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2102: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2103: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2105
## %bb.2104: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2113
LBB1_2105: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2107
## %bb.2106: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2113
LBB1_2107: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
je LBB1_2113
## %bb.2108: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2113
## %bb.2109: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2113
jp LBB1_2113
## %bb.2110: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2111: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2112: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2113: ## in Loop: Header=BB1_530 Depth=1
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2118
## %bb.2114: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_2118
## %bb.2115: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
je LBB1_2118
## %bb.2116: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
jne LBB1_2118
## %bb.2117: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2118
jp LBB1_2118
jmp LBB1_2126
LBB1_2118: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
je LBB1_2126
## %bb.2119: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
jne LBB1_2126
## %bb.2120: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
je LBB1_2126
## %bb.2121: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2126
## %bb.2122: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2126
jp LBB1_2126
## %bb.2123: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2124: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2125: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2126: ## in Loop: Header=BB1_530 Depth=1
movss -696(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2131
## %bb.2127: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
je LBB1_2131
## %bb.2128: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_2131
## %bb.2129: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
jne LBB1_2131
## %bb.2130: ## in Loop: Header=BB1_530 Depth=1
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2131
jp LBB1_2131
jmp LBB1_2139
LBB1_2131: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -684(%rbp)
je LBB1_2139
## %bb.2132: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -692(%rbp)
jne LBB1_2139
## %bb.2133: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -688(%rbp)
je LBB1_2139
## %bb.2134: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -680(%rbp)
jne LBB1_2139
## %bb.2135: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2139
jp LBB1_2139
## %bb.2136: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2137: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2138: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2139: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -676(%rbp)
jne LBB1_2142
## %bb.2140: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -660(%rbp)
je LBB1_2142
## %bb.2141: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -668(%rbp)
je LBB1_2154
LBB1_2142: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -676(%rbp)
jne LBB1_2145
## %bb.2143: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -660(%rbp)
jne LBB1_2145
## %bb.2144: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -668(%rbp)
je LBB1_2154
LBB1_2145: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -676(%rbp)
je LBB1_2148
## %bb.2146: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -660(%rbp)
jne LBB1_2148
## %bb.2147: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -668(%rbp)
je LBB1_2154
LBB1_2148: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -676(%rbp)
jne LBB1_2151
## %bb.2149: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -668(%rbp)
je LBB1_2151
## %bb.2150: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -660(%rbp)
je LBB1_2154
LBB1_2151: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -676(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2152: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -668(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2153: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -660(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2154: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2156
## %bb.2155: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2160
LBB1_2156: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2158
## %bb.2157: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2160
LBB1_2158: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -644(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2159: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -636(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2160: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2163
## %bb.2161: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2163
## %bb.2162: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -644(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2163: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2166
## %bb.2164: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2166
## %bb.2165: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -636(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2166: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2170
## %bb.2167: ## in Loop: Header=BB1_530 Depth=1
movl -640(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -644(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2168: ## in Loop: Header=BB1_530 Depth=1
movl -632(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -636(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2169: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -648(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -652(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2170: ## in Loop: Header=BB1_530 Depth=1
movl -640(%rbp), %eax
cmpl -644(%rbp), %eax
jne LBB1_2173
## %bb.2171: ## in Loop: Header=BB1_530 Depth=1
movl -632(%rbp), %eax
cmpl -636(%rbp), %eax
jne LBB1_2173
## %bb.2172: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -648(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -652(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2173
jp LBB1_2173
jmp LBB1_2176
LBB1_2173: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_2176
## %bb.2174: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_2176
## %bb.2175: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2176: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2178
## %bb.2177: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2188
LBB1_2178: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2180
## %bb.2179: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2188
LBB1_2180: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2182
## %bb.2181: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2188
LBB1_2182: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2188
## %bb.2183: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2188
## %bb.2184: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2188
jp LBB1_2188
## %bb.2185: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2186: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2187: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2188: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_2192
## %bb.2189: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
je LBB1_2192
## %bb.2190: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
jne LBB1_2192
## %bb.2191: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2192
jp LBB1_2192
jmp LBB1_2200
LBB1_2192: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2200
## %bb.2193: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
jne LBB1_2200
## %bb.2194: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2200
## %bb.2195: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2200
## %bb.2196: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2200
jp LBB1_2200
## %bb.2197: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2198: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2199: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2200: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
je LBB1_2204
## %bb.2201: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_2204
## %bb.2202: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
jne LBB1_2204
## %bb.2203: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2204
jp LBB1_2204
jmp LBB1_2212
LBB1_2204: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2212
## %bb.2205: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2212
## %bb.2206: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2212
## %bb.2207: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2212
## %bb.2208: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2212
jp LBB1_2212
## %bb.2209: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2210: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2211: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2212: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2219
jp LBB1_2219
## %bb.2213: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
je LBB1_2216
## %bb.2214: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_2216
## %bb.2215: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
je LBB1_2227
LBB1_2216: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_2219
## %bb.2217: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
je LBB1_2219
## %bb.2218: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_2227
LBB1_2219: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2227
## %bb.2220: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
jne LBB1_2227
## %bb.2221: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2227
## %bb.2222: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2227
## %bb.2223: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2227
jp LBB1_2227
## %bb.2224: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2225: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2226: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2227: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2229
## %bb.2228: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2237
LBB1_2229: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2231
## %bb.2230: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2237
LBB1_2231: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
je LBB1_2237
## %bb.2232: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2237
## %bb.2233: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2237
jp LBB1_2237
## %bb.2234: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2235: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2236: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2237: ## in Loop: Header=BB1_530 Depth=1
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2242
## %bb.2238: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_2242
## %bb.2239: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_2242
## %bb.2240: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_2242
## %bb.2241: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2242
jp LBB1_2242
jmp LBB1_2250
LBB1_2242: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2250
## %bb.2243: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
jne LBB1_2250
## %bb.2244: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
je LBB1_2250
## %bb.2245: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2250
## %bb.2246: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2250
jp LBB1_2250
## %bb.2247: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2248: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2249: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2250: ## in Loop: Header=BB1_530 Depth=1
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2255
## %bb.2251: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_2255
## %bb.2252: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
je LBB1_2255
## %bb.2253: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
jne LBB1_2255
## %bb.2254: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2255
jp LBB1_2255
jmp LBB1_2263
LBB1_2255: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2263
## %bb.2256: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
jne LBB1_2263
## %bb.2257: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
je LBB1_2263
## %bb.2258: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
jne LBB1_2263
## %bb.2259: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2263
jp LBB1_2263
## %bb.2260: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2261: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2262: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2263: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2265
## %bb.2264: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2273
LBB1_2265: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2267
## %bb.2266: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2273
LBB1_2267: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
je LBB1_2273
## %bb.2268: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2273
## %bb.2269: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2273
jp LBB1_2273
## %bb.2270: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2271: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2272: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2273: ## in Loop: Header=BB1_530 Depth=1
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2278
## %bb.2274: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_2278
## %bb.2275: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
je LBB1_2278
## %bb.2276: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
jne LBB1_2278
## %bb.2277: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2278
jp LBB1_2278
jmp LBB1_2286
LBB1_2278: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
je LBB1_2286
## %bb.2279: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
jne LBB1_2286
## %bb.2280: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
je LBB1_2286
## %bb.2281: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2286
## %bb.2282: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2286
jp LBB1_2286
## %bb.2283: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2284: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2285: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2286: ## in Loop: Header=BB1_530 Depth=1
movss -648(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2291
## %bb.2287: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
je LBB1_2291
## %bb.2288: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_2291
## %bb.2289: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
jne LBB1_2291
## %bb.2290: ## in Loop: Header=BB1_530 Depth=1
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2291
jp LBB1_2291
jmp LBB1_2299
LBB1_2291: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -636(%rbp)
je LBB1_2299
## %bb.2292: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -644(%rbp)
jne LBB1_2299
## %bb.2293: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -640(%rbp)
je LBB1_2299
## %bb.2294: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -632(%rbp)
jne LBB1_2299
## %bb.2295: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2299
jp LBB1_2299
## %bb.2296: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2297: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2298: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2299: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -620(%rbp)
jne LBB1_2302
## %bb.2300: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -604(%rbp)
je LBB1_2302
## %bb.2301: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -612(%rbp)
je LBB1_2314
LBB1_2302: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -620(%rbp)
jne LBB1_2305
## %bb.2303: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -604(%rbp)
jne LBB1_2305
## %bb.2304: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -612(%rbp)
je LBB1_2314
LBB1_2305: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -620(%rbp)
je LBB1_2308
## %bb.2306: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -604(%rbp)
jne LBB1_2308
## %bb.2307: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -612(%rbp)
je LBB1_2314
LBB1_2308: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -620(%rbp)
jne LBB1_2311
## %bb.2309: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -612(%rbp)
je LBB1_2311
## %bb.2310: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -604(%rbp)
je LBB1_2314
LBB1_2311: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -620(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2312: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -612(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2313: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -604(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2314: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2316
## %bb.2315: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2320
LBB1_2316: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2318
## %bb.2317: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2320
LBB1_2318: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -588(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2319: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -572(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2320: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2323
## %bb.2321: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2323
## %bb.2322: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -588(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2323: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2326
## %bb.2324: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2326
## %bb.2325: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -572(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2326: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2330
## %bb.2327: ## in Loop: Header=BB1_530 Depth=1
movl -584(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -588(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2328: ## in Loop: Header=BB1_530 Depth=1
movl -568(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -572(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2329: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -592(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -596(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2330: ## in Loop: Header=BB1_530 Depth=1
movl -584(%rbp), %eax
cmpl -588(%rbp), %eax
jne LBB1_2333
## %bb.2331: ## in Loop: Header=BB1_530 Depth=1
movl -568(%rbp), %eax
cmpl -572(%rbp), %eax
jne LBB1_2333
## %bb.2332: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -592(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -596(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2333
jp LBB1_2333
jmp LBB1_2336
LBB1_2333: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_2336
## %bb.2334: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_2336
## %bb.2335: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2336: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2338
## %bb.2337: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2348
LBB1_2338: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2340
## %bb.2339: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2348
LBB1_2340: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2342
## %bb.2341: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2348
LBB1_2342: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2348
## %bb.2343: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2348
## %bb.2344: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2348
jp LBB1_2348
## %bb.2345: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2346: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2347: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2348: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_2352
## %bb.2349: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
je LBB1_2352
## %bb.2350: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
jne LBB1_2352
## %bb.2351: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2352
jp LBB1_2352
jmp LBB1_2360
LBB1_2352: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2360
## %bb.2353: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
jne LBB1_2360
## %bb.2354: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2360
## %bb.2355: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2360
## %bb.2356: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2360
jp LBB1_2360
## %bb.2357: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2358: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2359: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2360: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
je LBB1_2364
## %bb.2361: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_2364
## %bb.2362: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
jne LBB1_2364
## %bb.2363: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2364
jp LBB1_2364
jmp LBB1_2372
LBB1_2364: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2372
## %bb.2365: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2372
## %bb.2366: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2372
## %bb.2367: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2372
## %bb.2368: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2372
jp LBB1_2372
## %bb.2369: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2370: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2371: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2372: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2379
jp LBB1_2379
## %bb.2373: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
je LBB1_2376
## %bb.2374: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_2376
## %bb.2375: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
je LBB1_2387
LBB1_2376: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_2379
## %bb.2377: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
je LBB1_2379
## %bb.2378: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_2387
LBB1_2379: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2387
## %bb.2380: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
jne LBB1_2387
## %bb.2381: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2387
## %bb.2382: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2387
## %bb.2383: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2387
jp LBB1_2387
## %bb.2384: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2385: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2386: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2387: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2389
## %bb.2388: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2397
LBB1_2389: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2391
## %bb.2390: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2397
LBB1_2391: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
je LBB1_2397
## %bb.2392: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2397
## %bb.2393: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2397
jp LBB1_2397
## %bb.2394: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2395: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2396: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2397: ## in Loop: Header=BB1_530 Depth=1
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2402
## %bb.2398: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_2402
## %bb.2399: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_2402
## %bb.2400: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_2402
## %bb.2401: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2402
jp LBB1_2402
jmp LBB1_2410
LBB1_2402: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2410
## %bb.2403: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
jne LBB1_2410
## %bb.2404: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
je LBB1_2410
## %bb.2405: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2410
## %bb.2406: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2410
jp LBB1_2410
## %bb.2407: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2408: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2409: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2410: ## in Loop: Header=BB1_530 Depth=1
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2415
## %bb.2411: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_2415
## %bb.2412: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
je LBB1_2415
## %bb.2413: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
jne LBB1_2415
## %bb.2414: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2415
jp LBB1_2415
jmp LBB1_2423
LBB1_2415: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2423
## %bb.2416: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
jne LBB1_2423
## %bb.2417: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
je LBB1_2423
## %bb.2418: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
jne LBB1_2423
## %bb.2419: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2423
jp LBB1_2423
## %bb.2420: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2421: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2422: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2423: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2425
## %bb.2424: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2433
LBB1_2425: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2427
## %bb.2426: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2433
LBB1_2427: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
je LBB1_2433
## %bb.2428: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2433
## %bb.2429: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2433
jp LBB1_2433
## %bb.2430: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2431: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2432: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2433: ## in Loop: Header=BB1_530 Depth=1
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2438
## %bb.2434: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_2438
## %bb.2435: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
je LBB1_2438
## %bb.2436: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
jne LBB1_2438
## %bb.2437: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2438
jp LBB1_2438
jmp LBB1_2446
LBB1_2438: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
je LBB1_2446
## %bb.2439: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
jne LBB1_2446
## %bb.2440: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
je LBB1_2446
## %bb.2441: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2446
## %bb.2442: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2446
jp LBB1_2446
## %bb.2443: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2444: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2445: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2446: ## in Loop: Header=BB1_530 Depth=1
movss -592(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2451
## %bb.2447: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
je LBB1_2451
## %bb.2448: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_2451
## %bb.2449: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
jne LBB1_2451
## %bb.2450: ## in Loop: Header=BB1_530 Depth=1
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2451
jp LBB1_2451
jmp LBB1_2459
LBB1_2451: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -572(%rbp)
je LBB1_2459
## %bb.2452: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -588(%rbp)
jne LBB1_2459
## %bb.2453: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -584(%rbp)
je LBB1_2459
## %bb.2454: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -568(%rbp)
jne LBB1_2459
## %bb.2455: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2459
jp LBB1_2459
## %bb.2456: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2457: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2458: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2459: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -508(%rbp)
jne LBB1_2462
## %bb.2460: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -492(%rbp)
je LBB1_2462
## %bb.2461: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -500(%rbp)
je LBB1_2474
LBB1_2462: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -508(%rbp)
jne LBB1_2465
## %bb.2463: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -492(%rbp)
jne LBB1_2465
## %bb.2464: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -500(%rbp)
je LBB1_2474
LBB1_2465: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -508(%rbp)
je LBB1_2468
## %bb.2466: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -492(%rbp)
jne LBB1_2468
## %bb.2467: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -500(%rbp)
je LBB1_2474
LBB1_2468: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -508(%rbp)
jne LBB1_2471
## %bb.2469: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -500(%rbp)
je LBB1_2471
## %bb.2470: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -492(%rbp)
je LBB1_2474
LBB1_2471: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -508(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2472: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -500(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2473: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -492(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2474: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2476
## %bb.2475: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2480
LBB1_2476: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2478
## %bb.2477: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2480
LBB1_2478: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -476(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2479: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -468(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2480: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2483
## %bb.2481: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2483
## %bb.2482: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -476(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2483: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2486
## %bb.2484: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2486
## %bb.2485: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -468(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2486: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2490
## %bb.2487: ## in Loop: Header=BB1_530 Depth=1
movl -472(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -476(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2488: ## in Loop: Header=BB1_530 Depth=1
movl -464(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -468(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2489: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -480(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -484(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2490: ## in Loop: Header=BB1_530 Depth=1
movl -472(%rbp), %eax
cmpl -476(%rbp), %eax
jne LBB1_2493
## %bb.2491: ## in Loop: Header=BB1_530 Depth=1
movl -464(%rbp), %eax
cmpl -468(%rbp), %eax
jne LBB1_2493
## %bb.2492: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -480(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -484(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2493
jp LBB1_2493
jmp LBB1_2496
LBB1_2493: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_2496
## %bb.2494: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_2496
## %bb.2495: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2496: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2498
## %bb.2497: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2508
LBB1_2498: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2500
## %bb.2499: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2508
LBB1_2500: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2502
## %bb.2501: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2508
LBB1_2502: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2508
## %bb.2503: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2508
## %bb.2504: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2508
jp LBB1_2508
## %bb.2505: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2506: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2507: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2508: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_2512
## %bb.2509: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
je LBB1_2512
## %bb.2510: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
jne LBB1_2512
## %bb.2511: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2512
jp LBB1_2512
jmp LBB1_2520
LBB1_2512: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2520
## %bb.2513: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
jne LBB1_2520
## %bb.2514: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2520
## %bb.2515: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2520
## %bb.2516: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2520
jp LBB1_2520
## %bb.2517: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2518: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2519: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2520: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
je LBB1_2524
## %bb.2521: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_2524
## %bb.2522: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
jne LBB1_2524
## %bb.2523: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2524
jp LBB1_2524
jmp LBB1_2532
LBB1_2524: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2532
## %bb.2525: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2532
## %bb.2526: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2532
## %bb.2527: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2532
## %bb.2528: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2532
jp LBB1_2532
## %bb.2529: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2530: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2531: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2532: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2539
jp LBB1_2539
## %bb.2533: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
je LBB1_2536
## %bb.2534: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_2536
## %bb.2535: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
je LBB1_2547
LBB1_2536: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_2539
## %bb.2537: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
je LBB1_2539
## %bb.2538: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_2547
LBB1_2539: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2547
## %bb.2540: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
jne LBB1_2547
## %bb.2541: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2547
## %bb.2542: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2547
## %bb.2543: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2547
jp LBB1_2547
## %bb.2544: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2545: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2546: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2547: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2549
## %bb.2548: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2557
LBB1_2549: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2551
## %bb.2550: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2557
LBB1_2551: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
je LBB1_2557
## %bb.2552: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2557
## %bb.2553: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2557
jp LBB1_2557
## %bb.2554: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2555: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2556: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2557: ## in Loop: Header=BB1_530 Depth=1
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2562
## %bb.2558: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_2562
## %bb.2559: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_2562
## %bb.2560: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_2562
## %bb.2561: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2562
jp LBB1_2562
jmp LBB1_2570
LBB1_2562: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2570
## %bb.2563: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
jne LBB1_2570
## %bb.2564: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
je LBB1_2570
## %bb.2565: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2570
## %bb.2566: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2570
jp LBB1_2570
## %bb.2567: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2568: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2569: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2570: ## in Loop: Header=BB1_530 Depth=1
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2575
## %bb.2571: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_2575
## %bb.2572: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
je LBB1_2575
## %bb.2573: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
jne LBB1_2575
## %bb.2574: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2575
jp LBB1_2575
jmp LBB1_2583
LBB1_2575: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2583
## %bb.2576: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
jne LBB1_2583
## %bb.2577: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
je LBB1_2583
## %bb.2578: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
jne LBB1_2583
## %bb.2579: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2583
jp LBB1_2583
## %bb.2580: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2581: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2582: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2583: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2585
## %bb.2584: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2593
LBB1_2585: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2587
## %bb.2586: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2593
LBB1_2587: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
je LBB1_2593
## %bb.2588: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2593
## %bb.2589: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2593
jp LBB1_2593
## %bb.2590: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2591: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2592: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2593: ## in Loop: Header=BB1_530 Depth=1
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2598
## %bb.2594: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_2598
## %bb.2595: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
je LBB1_2598
## %bb.2596: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
jne LBB1_2598
## %bb.2597: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2598
jp LBB1_2598
jmp LBB1_2606
LBB1_2598: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
je LBB1_2606
## %bb.2599: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
jne LBB1_2606
## %bb.2600: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
je LBB1_2606
## %bb.2601: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2606
## %bb.2602: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2606
jp LBB1_2606
## %bb.2603: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2604: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2605: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2606: ## in Loop: Header=BB1_530 Depth=1
movss -480(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2611
## %bb.2607: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
je LBB1_2611
## %bb.2608: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_2611
## %bb.2609: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
jne LBB1_2611
## %bb.2610: ## in Loop: Header=BB1_530 Depth=1
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2611
jp LBB1_2611
jmp LBB1_2619
LBB1_2611: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -468(%rbp)
je LBB1_2619
## %bb.2612: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -476(%rbp)
jne LBB1_2619
## %bb.2613: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -472(%rbp)
je LBB1_2619
## %bb.2614: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -464(%rbp)
jne LBB1_2619
## %bb.2615: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2619
jp LBB1_2619
## %bb.2616: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2617: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2618: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2619: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -412(%rbp)
jne LBB1_2622
## %bb.2620: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -396(%rbp)
je LBB1_2622
## %bb.2621: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -404(%rbp)
je LBB1_2634
LBB1_2622: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -412(%rbp)
jne LBB1_2625
## %bb.2623: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -396(%rbp)
jne LBB1_2625
## %bb.2624: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -404(%rbp)
je LBB1_2634
LBB1_2625: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -412(%rbp)
je LBB1_2628
## %bb.2626: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -396(%rbp)
jne LBB1_2628
## %bb.2627: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -404(%rbp)
je LBB1_2634
LBB1_2628: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -412(%rbp)
jne LBB1_2631
## %bb.2629: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -404(%rbp)
je LBB1_2631
## %bb.2630: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -396(%rbp)
je LBB1_2634
LBB1_2631: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -412(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2632: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -404(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2633: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -396(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2634: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2636
## %bb.2635: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2640
LBB1_2636: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2638
## %bb.2637: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2640
LBB1_2638: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -380(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2639: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -372(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2640: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2643
## %bb.2641: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2643
## %bb.2642: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -380(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2643: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2646
## %bb.2644: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2646
## %bb.2645: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -372(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2646: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2650
## %bb.2647: ## in Loop: Header=BB1_530 Depth=1
movl -376(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -380(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2648: ## in Loop: Header=BB1_530 Depth=1
movl -368(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -372(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2649: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -384(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -388(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2650: ## in Loop: Header=BB1_530 Depth=1
movl -376(%rbp), %eax
cmpl -380(%rbp), %eax
jne LBB1_2653
## %bb.2651: ## in Loop: Header=BB1_530 Depth=1
movl -368(%rbp), %eax
cmpl -372(%rbp), %eax
jne LBB1_2653
## %bb.2652: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -384(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -388(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2653
jp LBB1_2653
jmp LBB1_2656
LBB1_2653: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_2656
## %bb.2654: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_2656
## %bb.2655: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2656: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2658
## %bb.2657: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2668
LBB1_2658: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2660
## %bb.2659: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2668
LBB1_2660: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2662
## %bb.2661: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2668
LBB1_2662: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2668
## %bb.2663: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2668
## %bb.2664: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2668
jp LBB1_2668
## %bb.2665: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2666: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2667: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2668: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_2672
## %bb.2669: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
je LBB1_2672
## %bb.2670: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
jne LBB1_2672
## %bb.2671: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2672
jp LBB1_2672
jmp LBB1_2680
LBB1_2672: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2680
## %bb.2673: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
jne LBB1_2680
## %bb.2674: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2680
## %bb.2675: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2680
## %bb.2676: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2680
jp LBB1_2680
## %bb.2677: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2678: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2679: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2680: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
je LBB1_2684
## %bb.2681: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_2684
## %bb.2682: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
jne LBB1_2684
## %bb.2683: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2684
jp LBB1_2684
jmp LBB1_2692
LBB1_2684: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2692
## %bb.2685: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2692
## %bb.2686: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2692
## %bb.2687: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2692
## %bb.2688: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2692
jp LBB1_2692
## %bb.2689: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2690: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2691: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2692: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2699
jp LBB1_2699
## %bb.2693: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
je LBB1_2696
## %bb.2694: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_2696
## %bb.2695: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
je LBB1_2707
LBB1_2696: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_2699
## %bb.2697: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
je LBB1_2699
## %bb.2698: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_2707
LBB1_2699: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2707
## %bb.2700: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
jne LBB1_2707
## %bb.2701: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2707
## %bb.2702: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2707
## %bb.2703: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2707
jp LBB1_2707
## %bb.2704: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2705: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2706: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2707: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2709
## %bb.2708: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2717
LBB1_2709: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2711
## %bb.2710: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2717
LBB1_2711: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
je LBB1_2717
## %bb.2712: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2717
## %bb.2713: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2717
jp LBB1_2717
## %bb.2714: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2715: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2716: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2717: ## in Loop: Header=BB1_530 Depth=1
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2722
## %bb.2718: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_2722
## %bb.2719: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_2722
## %bb.2720: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_2722
## %bb.2721: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2722
jp LBB1_2722
jmp LBB1_2730
LBB1_2722: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2730
## %bb.2723: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
jne LBB1_2730
## %bb.2724: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
je LBB1_2730
## %bb.2725: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2730
## %bb.2726: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2730
jp LBB1_2730
## %bb.2727: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2728: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2729: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2730: ## in Loop: Header=BB1_530 Depth=1
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2735
## %bb.2731: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_2735
## %bb.2732: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
je LBB1_2735
## %bb.2733: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
jne LBB1_2735
## %bb.2734: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2735
jp LBB1_2735
jmp LBB1_2743
LBB1_2735: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2743
## %bb.2736: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
jne LBB1_2743
## %bb.2737: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
je LBB1_2743
## %bb.2738: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
jne LBB1_2743
## %bb.2739: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2743
jp LBB1_2743
## %bb.2740: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2741: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2742: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2743: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2745
## %bb.2744: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2753
LBB1_2745: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2747
## %bb.2746: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2753
LBB1_2747: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
je LBB1_2753
## %bb.2748: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2753
## %bb.2749: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2753
jp LBB1_2753
## %bb.2750: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2751: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2752: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2753: ## in Loop: Header=BB1_530 Depth=1
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2758
## %bb.2754: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_2758
## %bb.2755: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
je LBB1_2758
## %bb.2756: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
jne LBB1_2758
## %bb.2757: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2758
jp LBB1_2758
jmp LBB1_2766
LBB1_2758: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
je LBB1_2766
## %bb.2759: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
jne LBB1_2766
## %bb.2760: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
je LBB1_2766
## %bb.2761: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2766
## %bb.2762: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2766
jp LBB1_2766
## %bb.2763: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2764: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2765: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2766: ## in Loop: Header=BB1_530 Depth=1
movss -384(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2771
## %bb.2767: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
je LBB1_2771
## %bb.2768: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_2771
## %bb.2769: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
jne LBB1_2771
## %bb.2770: ## in Loop: Header=BB1_530 Depth=1
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2771
jp LBB1_2771
jmp LBB1_2779
LBB1_2771: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -372(%rbp)
je LBB1_2779
## %bb.2772: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -380(%rbp)
jne LBB1_2779
## %bb.2773: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -376(%rbp)
je LBB1_2779
## %bb.2774: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -368(%rbp)
jne LBB1_2779
## %bb.2775: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2779
jp LBB1_2779
## %bb.2776: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2777: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2778: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2779: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -316(%rbp)
jne LBB1_2782
## %bb.2780: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -300(%rbp)
je LBB1_2782
## %bb.2781: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -308(%rbp)
je LBB1_2794
LBB1_2782: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -316(%rbp)
jne LBB1_2785
## %bb.2783: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -300(%rbp)
jne LBB1_2785
## %bb.2784: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -308(%rbp)
je LBB1_2794
LBB1_2785: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -316(%rbp)
je LBB1_2788
## %bb.2786: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -300(%rbp)
jne LBB1_2788
## %bb.2787: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -308(%rbp)
je LBB1_2794
LBB1_2788: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -316(%rbp)
jne LBB1_2791
## %bb.2789: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -308(%rbp)
je LBB1_2791
## %bb.2790: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -300(%rbp)
je LBB1_2794
LBB1_2791: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -316(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2792: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -308(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2793: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -300(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2794: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2796
## %bb.2795: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2800
LBB1_2796: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2798
## %bb.2797: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2800
LBB1_2798: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -284(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2799: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -276(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2800: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2803
## %bb.2801: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2803
## %bb.2802: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -284(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2803: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2806
## %bb.2804: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2806
## %bb.2805: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -276(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2806: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2810
## %bb.2807: ## in Loop: Header=BB1_530 Depth=1
movl -280(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -284(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2808: ## in Loop: Header=BB1_530 Depth=1
movl -272(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -276(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2809: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -288(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -292(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2810: ## in Loop: Header=BB1_530 Depth=1
movl -280(%rbp), %eax
cmpl -284(%rbp), %eax
jne LBB1_2813
## %bb.2811: ## in Loop: Header=BB1_530 Depth=1
movl -272(%rbp), %eax
cmpl -276(%rbp), %eax
jne LBB1_2813
## %bb.2812: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -288(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -292(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2813
jp LBB1_2813
jmp LBB1_2816
LBB1_2813: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_2816
## %bb.2814: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_2816
## %bb.2815: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2816: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2818
## %bb.2817: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2828
LBB1_2818: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2820
## %bb.2819: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2828
LBB1_2820: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2822
## %bb.2821: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2828
LBB1_2822: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2828
## %bb.2823: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2828
## %bb.2824: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2828
jp LBB1_2828
## %bb.2825: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2826: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2827: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2828: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_2832
## %bb.2829: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
je LBB1_2832
## %bb.2830: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
jne LBB1_2832
## %bb.2831: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2832
jp LBB1_2832
jmp LBB1_2840
LBB1_2832: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2840
## %bb.2833: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
jne LBB1_2840
## %bb.2834: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2840
## %bb.2835: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2840
## %bb.2836: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2840
jp LBB1_2840
## %bb.2837: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2838: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2839: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2840: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
je LBB1_2844
## %bb.2841: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_2844
## %bb.2842: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
jne LBB1_2844
## %bb.2843: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2844
jp LBB1_2844
jmp LBB1_2852
LBB1_2844: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2852
## %bb.2845: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2852
## %bb.2846: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2852
## %bb.2847: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2852
## %bb.2848: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2852
jp LBB1_2852
## %bb.2849: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2850: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2851: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2852: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2859
jp LBB1_2859
## %bb.2853: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
je LBB1_2856
## %bb.2854: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_2856
## %bb.2855: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
je LBB1_2867
LBB1_2856: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_2859
## %bb.2857: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
je LBB1_2859
## %bb.2858: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_2867
LBB1_2859: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2867
## %bb.2860: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
jne LBB1_2867
## %bb.2861: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2867
## %bb.2862: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2867
## %bb.2863: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2867
jp LBB1_2867
## %bb.2864: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2865: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2866: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2867: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2869
## %bb.2868: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2877
LBB1_2869: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2871
## %bb.2870: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2877
LBB1_2871: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
je LBB1_2877
## %bb.2872: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2877
## %bb.2873: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2877
jp LBB1_2877
## %bb.2874: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2875: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2876: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2877: ## in Loop: Header=BB1_530 Depth=1
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2882
## %bb.2878: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_2882
## %bb.2879: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_2882
## %bb.2880: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_2882
## %bb.2881: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2882
jp LBB1_2882
jmp LBB1_2890
LBB1_2882: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2890
## %bb.2883: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
jne LBB1_2890
## %bb.2884: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
je LBB1_2890
## %bb.2885: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2890
## %bb.2886: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2890
jp LBB1_2890
## %bb.2887: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2888: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2889: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2890: ## in Loop: Header=BB1_530 Depth=1
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2895
## %bb.2891: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_2895
## %bb.2892: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
je LBB1_2895
## %bb.2893: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
jne LBB1_2895
## %bb.2894: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2895
jp LBB1_2895
jmp LBB1_2903
LBB1_2895: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2903
## %bb.2896: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
jne LBB1_2903
## %bb.2897: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
je LBB1_2903
## %bb.2898: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
jne LBB1_2903
## %bb.2899: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2903
jp LBB1_2903
## %bb.2900: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2901: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2902: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2903: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2905
## %bb.2904: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2913
LBB1_2905: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2907
## %bb.2906: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2913
LBB1_2907: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
je LBB1_2913
## %bb.2908: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2913
## %bb.2909: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2913
jp LBB1_2913
## %bb.2910: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2911: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2912: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2913: ## in Loop: Header=BB1_530 Depth=1
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2918
## %bb.2914: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_2918
## %bb.2915: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
je LBB1_2918
## %bb.2916: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
jne LBB1_2918
## %bb.2917: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2918
jp LBB1_2918
jmp LBB1_2926
LBB1_2918: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
je LBB1_2926
## %bb.2919: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
jne LBB1_2926
## %bb.2920: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
je LBB1_2926
## %bb.2921: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2926
## %bb.2922: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2926
jp LBB1_2926
## %bb.2923: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2924: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2925: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2926: ## in Loop: Header=BB1_530 Depth=1
movss -288(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_2931
## %bb.2927: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
je LBB1_2931
## %bb.2928: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_2931
## %bb.2929: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
jne LBB1_2931
## %bb.2930: ## in Loop: Header=BB1_530 Depth=1
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2931
jp LBB1_2931
jmp LBB1_2939
LBB1_2931: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -276(%rbp)
je LBB1_2939
## %bb.2932: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -284(%rbp)
jne LBB1_2939
## %bb.2933: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -280(%rbp)
je LBB1_2939
## %bb.2934: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -272(%rbp)
jne LBB1_2939
## %bb.2935: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2939
jp LBB1_2939
## %bb.2936: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2937: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2938: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2939: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -220(%rbp)
jne LBB1_2942
## %bb.2940: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -204(%rbp)
je LBB1_2942
## %bb.2941: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -212(%rbp)
je LBB1_2954
LBB1_2942: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -220(%rbp)
jne LBB1_2945
## %bb.2943: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -204(%rbp)
jne LBB1_2945
## %bb.2944: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -212(%rbp)
je LBB1_2954
LBB1_2945: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -220(%rbp)
je LBB1_2948
## %bb.2946: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -204(%rbp)
jne LBB1_2948
## %bb.2947: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -212(%rbp)
je LBB1_2954
LBB1_2948: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -220(%rbp)
jne LBB1_2951
## %bb.2949: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -212(%rbp)
je LBB1_2951
## %bb.2950: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -204(%rbp)
je LBB1_2954
LBB1_2951: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -220(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2952: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -212(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2953: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -204(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2954: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_2956
## %bb.2955: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_2960
LBB1_2956: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_2958
## %bb.2957: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_2960
LBB1_2958: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -180(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.2959: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -164(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2960: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2963
## %bb.2961: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_2963
## %bb.2962: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -180(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2963: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_2966
## %bb.2964: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_2966
## %bb.2965: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -164(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2966: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_2970
## %bb.2967: ## in Loop: Header=BB1_530 Depth=1
movl -176(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -180(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2968: ## in Loop: Header=BB1_530 Depth=1
movl -160(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -164(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2969: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -192(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -196(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_2970: ## in Loop: Header=BB1_530 Depth=1
movl -176(%rbp), %eax
cmpl -180(%rbp), %eax
jne LBB1_2973
## %bb.2971: ## in Loop: Header=BB1_530 Depth=1
movl -160(%rbp), %eax
cmpl -164(%rbp), %eax
jne LBB1_2973
## %bb.2972: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -192(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -196(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2973
jp LBB1_2973
jmp LBB1_2976
LBB1_2973: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_2976
## %bb.2974: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_2976
## %bb.2975: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_2976: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_2978
## %bb.2977: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_2988
LBB1_2978: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_2980
## %bb.2979: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_2988
LBB1_2980: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_2982
## %bb.2981: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_2988
LBB1_2982: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_2988
## %bb.2983: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_2988
## %bb.2984: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2988
jp LBB1_2988
## %bb.2985: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2986: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2987: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_2988: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_2992
## %bb.2989: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
je LBB1_2992
## %bb.2990: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
jne LBB1_2992
## %bb.2991: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_2992
jp LBB1_2992
jmp LBB1_3000
LBB1_2992: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_3000
## %bb.2993: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
jne LBB1_3000
## %bb.2994: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_3000
## %bb.2995: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_3000
## %bb.2996: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3000
jp LBB1_3000
## %bb.2997: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2998: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.2999: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3000: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
je LBB1_3004
## %bb.3001: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3004
## %bb.3002: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
jne LBB1_3004
## %bb.3003: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3004
jp LBB1_3004
jmp LBB1_3012
LBB1_3004: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_3012
## %bb.3005: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_3012
## %bb.3006: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_3012
## %bb.3007: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_3012
## %bb.3008: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3012
jp LBB1_3012
## %bb.3009: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3010: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3011: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3012: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3019
jp LBB1_3019
## %bb.3013: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
je LBB1_3016
## %bb.3014: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3016
## %bb.3015: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
je LBB1_3027
LBB1_3016: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3019
## %bb.3017: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
je LBB1_3019
## %bb.3018: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3027
LBB1_3019: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_3027
## %bb.3020: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
jne LBB1_3027
## %bb.3021: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_3027
## %bb.3022: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_3027
## %bb.3023: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3027
jp LBB1_3027
## %bb.3024: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3025: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3026: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3027: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_3029
## %bb.3028: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_3037
LBB1_3029: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_3031
## %bb.3030: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_3037
LBB1_3031: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
je LBB1_3037
## %bb.3032: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_3037
## %bb.3033: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3037
jp LBB1_3037
## %bb.3034: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3035: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3036: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3037: ## in Loop: Header=BB1_530 Depth=1
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_3042
## %bb.3038: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3042
## %bb.3039: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3042
## %bb.3040: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3042
## %bb.3041: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3042
jp LBB1_3042
jmp LBB1_3050
LBB1_3042: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_3050
## %bb.3043: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
jne LBB1_3050
## %bb.3044: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
je LBB1_3050
## %bb.3045: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_3050
## %bb.3046: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3050
jp LBB1_3050
## %bb.3047: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3048: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3049: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3050: ## in Loop: Header=BB1_530 Depth=1
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_3055
## %bb.3051: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3055
## %bb.3052: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
je LBB1_3055
## %bb.3053: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
jne LBB1_3055
## %bb.3054: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3055
jp LBB1_3055
jmp LBB1_3063
LBB1_3055: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_3063
## %bb.3056: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
jne LBB1_3063
## %bb.3057: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
je LBB1_3063
## %bb.3058: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_3063
## %bb.3059: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3063
jp LBB1_3063
## %bb.3060: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3061: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3062: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3063: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_3065
## %bb.3064: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_3073
LBB1_3065: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_3067
## %bb.3066: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_3073
LBB1_3067: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
je LBB1_3073
## %bb.3068: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_3073
## %bb.3069: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3073
jp LBB1_3073
## %bb.3070: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3071: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3072: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3073: ## in Loop: Header=BB1_530 Depth=1
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_3078
## %bb.3074: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3078
## %bb.3075: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
je LBB1_3078
## %bb.3076: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
jne LBB1_3078
## %bb.3077: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3078
jp LBB1_3078
jmp LBB1_3086
LBB1_3078: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
je LBB1_3086
## %bb.3079: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
jne LBB1_3086
## %bb.3080: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
je LBB1_3086
## %bb.3081: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_3086
## %bb.3082: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3086
jp LBB1_3086
## %bb.3083: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3084: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3085: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3086: ## in Loop: Header=BB1_530 Depth=1
movss -192(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI1_1(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_3091
## %bb.3087: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
je LBB1_3091
## %bb.3088: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3091
## %bb.3089: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
jne LBB1_3091
## %bb.3090: ## in Loop: Header=BB1_530 Depth=1
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3091
jp LBB1_3091
jmp LBB1_3099
LBB1_3091: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -164(%rbp)
je LBB1_3099
## %bb.3092: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_3099
## %bb.3093: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
je LBB1_3099
## %bb.3094: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
jne LBB1_3099
## %bb.3095: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3099
jp LBB1_3099
## %bb.3096: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3097: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3098: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3099: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -124(%rbp)
jne LBB1_3102
## %bb.3100: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -116(%rbp)
jne LBB1_3102
## %bb.3101: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -108(%rbp)
je LBB1_3114
LBB1_3102: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -124(%rbp)
je LBB1_3105
## %bb.3103: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -116(%rbp)
jne LBB1_3105
## %bb.3104: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -108(%rbp)
je LBB1_3114
LBB1_3105: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -124(%rbp)
jne LBB1_3108
## %bb.3106: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -108(%rbp)
je LBB1_3108
## %bb.3107: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -116(%rbp)
je LBB1_3114
LBB1_3108: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -124(%rbp)
je LBB1_3111
## %bb.3109: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -108(%rbp)
je LBB1_3111
## %bb.3110: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -116(%rbp)
je LBB1_3114
LBB1_3111: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -124(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3112: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -116(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.3113: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -108(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3114: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
jne LBB1_3116
## %bb.3115: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3122
LBB1_3116: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3118
## %bb.3117: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3122
LBB1_3118: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3120
## %bb.3119: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3122
LBB1_3120: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -60(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
## %bb.3121: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -52(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_3122: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_3125
## %bb.3123: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3125
## %bb.3124: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -52(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_3125: ## in Loop: Header=BB1_530 Depth=1
movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3126
jp LBB1_3126
jmp LBB1_3128
LBB1_3126: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3128
## %bb.3127: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -52(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3128: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
xorps %xmm0, %xmm0
ucomisd %xmm1, %xmm0
jae LBB1_3133
## %bb.3129: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -72(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -76(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
## %bb.3130: ## in Loop: Header=BB1_530 Depth=1
movl -56(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -60(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3131: ## in Loop: Header=BB1_530 Depth=1
movl -48(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -52(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3132: ## in Loop: Header=BB1_530 Depth=1
movl -96(%rbp), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl -100(%rbp), %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3133: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -72(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -76(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3137
jp LBB1_3137
## %bb.3134: ## in Loop: Header=BB1_530 Depth=1
movl -56(%rbp), %eax
cmpl -60(%rbp), %eax
jne LBB1_3137
## %bb.3135: ## in Loop: Header=BB1_530 Depth=1
movl -48(%rbp), %eax
cmpl -52(%rbp), %eax
jne LBB1_3137
## %bb.3136: ## in Loop: Header=BB1_530 Depth=1
movl -96(%rbp), %eax
cmpl -100(%rbp), %eax
je LBB1_3140
LBB1_3137: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3140
## %bb.3138: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3140
## %bb.3139: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_3140: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
je LBB1_3147
## %bb.3141: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3147
## %bb.3142: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
jne LBB1_3147
## %bb.3143: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3147
## %bb.3144: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
jne LBB1_3147
## %bb.3145: ## in Loop: Header=BB1_530 Depth=1
movl -96(%rbp), %eax
cmpl -100(%rbp), %eax
jne LBB1_3147
## %bb.3146: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3147
jp LBB1_3147
jmp LBB1_3153
LBB1_3147: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
jne LBB1_3153
## %bb.3148: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
jne LBB1_3153
## %bb.3149: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3153
jp LBB1_3153
## %bb.3150: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3151: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3152: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3153: ## in Loop: Header=BB1_530 Depth=1
movl -96(%rbp), %eax
cmpl -100(%rbp), %eax
jne LBB1_3160
## %bb.3154: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3156
## %bb.3155: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3166
LBB1_3156: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
jne LBB1_3158
## %bb.3157: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3166
LBB1_3158: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3160
## %bb.3159: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3166
LBB1_3160: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
je LBB1_3166
## %bb.3161: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
jne LBB1_3166
## %bb.3162: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3166
jp LBB1_3166
## %bb.3163: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3164: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3165: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3166: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3170
## %bb.3167: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3170
## %bb.3168: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3170
## %bb.3169: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3170
jp LBB1_3170
jmp LBB1_3178
LBB1_3170: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3178
jp LBB1_3178
## %bb.3171: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3174
## %bb.3172: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3174
## %bb.3173: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3178
LBB1_3174: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
jne LBB1_3178
## %bb.3175: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
jne LBB1_3178
## %bb.3176: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
je LBB1_3178
## %bb.3177: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -56(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_3178: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
je LBB1_3183
## %bb.3179: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3183
## %bb.3180: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3183
## %bb.3181: ## in Loop: Header=BB1_530 Depth=1
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB1_3183
## %bb.3182: ## in Loop: Header=BB1_530 Depth=1
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
ucomiss -76(%rbp), %xmm0
jne LBB1_3183
jp LBB1_3183
jmp LBB1_3191
LBB1_3183: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3191
jp LBB1_3191
## %bb.3184: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3187
## %bb.3185: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3187
## %bb.3186: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3191
LBB1_3187: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
je LBB1_3191
## %bb.3188: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
jne LBB1_3191
## %bb.3189: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3191
## %bb.3190: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -60(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_3191: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
je LBB1_3196
## %bb.3192: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3196
## %bb.3193: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
jne LBB1_3196
## %bb.3194: ## in Loop: Header=BB1_530 Depth=1
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_3196
## %bb.3195: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3196
jp LBB1_3196
jmp LBB1_3204
LBB1_3196: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3204
jp LBB1_3204
## %bb.3197: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3200
## %bb.3198: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3200
## %bb.3199: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3204
LBB1_3200: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
je LBB1_3204
## %bb.3201: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
jne LBB1_3204
## %bb.3202: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3204
## %bb.3203: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -52(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_3204: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3213
## %bb.3205: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
je LBB1_3213
## %bb.3206: ## in Loop: Header=BB1_530 Depth=1
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_2(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_3213
## %bb.3207: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3213
## %bb.3208: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
je LBB1_3213
## %bb.3209: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
jne LBB1_3213
## %bb.3210: ## in Loop: Header=BB1_530 Depth=1
movl -624(%rbp), %eax
cmpl -96(%rbp), %eax
jne LBB1_3213
## %bb.3211: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3213
jp LBB1_3213
## %bb.3212: ## in Loop: Header=BB1_530 Depth=1
movl -96(%rbp), %eax
imull $4294967295, -100(%rbp), %ecx ## imm = 0xFFFFFFFF
addl %ecx, %eax
cmpl $-1, %eax
je LBB1_3219
LBB1_3213: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
je LBB1_3219
## %bb.3214: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
jne LBB1_3219
## %bb.3215: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3219
jp LBB1_3219
## %bb.3216: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3217: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3218: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3219: ## in Loop: Header=BB1_530 Depth=1
movl -96(%rbp), %eax
imull $4294967295, -100(%rbp), %ecx ## imm = 0xFFFFFFFF
addl %ecx, %eax
cmpl $-1, %eax
jne LBB1_3226
## %bb.3220: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3226
## %bb.3221: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
je LBB1_3226
## %bb.3222: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
jne LBB1_3226
## %bb.3223: ## in Loop: Header=BB1_530 Depth=1
movl -624(%rbp), %eax
cmpl -96(%rbp), %eax
jne LBB1_3226
## %bb.3224: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3226
jp LBB1_3226
## %bb.3225: ## in Loop: Header=BB1_530 Depth=1
movl $15, %eax
cmpl -96(%rbp), %eax
jg LBB1_3234
LBB1_3226: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3234
jp LBB1_3234
## %bb.3227: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3230
## %bb.3228: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3230
## %bb.3229: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3234
LBB1_3230: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
je LBB1_3234
## %bb.3231: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -48(%rbp)
je LBB1_3234
## %bb.3232: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
je LBB1_3234
## %bb.3233: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -52(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3234: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3241
## %bb.3235: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
je LBB1_3241
## %bb.3236: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
jne LBB1_3241
## %bb.3237: ## in Loop: Header=BB1_530 Depth=1
cmpl $15, -96(%rbp)
jne LBB1_3241
## %bb.3238: ## in Loop: Header=BB1_530 Depth=1
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3241
jp LBB1_3241
## %bb.3239: ## in Loop: Header=BB1_530 Depth=1
movl -624(%rbp), %eax
cmpl -96(%rbp), %eax
jne LBB1_3241
## %bb.3240: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -100(%rbp)
je LBB1_3249
LBB1_3241: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3249
jp LBB1_3249
## %bb.3242: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_3245
## %bb.3243: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_3245
## %bb.3244: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
je LBB1_3249
LBB1_3245: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -60(%rbp)
jne LBB1_3249
## %bb.3246: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -52(%rbp)
jne LBB1_3249
## %bb.3247: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -56(%rbp)
je LBB1_3249
## %bb.3248: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -48(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3249: ## in Loop: Header=BB1_530 Depth=1
movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jb LBB1_4680
## %bb.3250: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3253
## %bb.3251: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3253
## %bb.3252: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3257
LBB1_3253: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3256
## %bb.3254: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3256
## %bb.3255: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3257
LBB1_3256: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_3257
jp LBB1_3257
jmp LBB1_4680
LBB1_3257: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3264
jp LBB1_3264
## %bb.3258: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3261
## %bb.3259: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3261
## %bb.3260: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3264
LBB1_3261: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3262: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3263: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3264: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3271
jp LBB1_3271
## %bb.3265: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3268
## %bb.3266: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3268
## %bb.3267: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3271
LBB1_3268: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3269: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3270: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3271: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3278
jp LBB1_3278
## %bb.3272: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3275
## %bb.3273: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3275
## %bb.3274: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3278
LBB1_3275: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3276: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3277: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3278: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3285
jp LBB1_3285
## %bb.3279: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3282
## %bb.3280: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3282
## %bb.3281: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3285
LBB1_3282: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3283: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3284: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3285: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3292
jp LBB1_3292
## %bb.3286: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3289
## %bb.3287: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3289
## %bb.3288: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3292
LBB1_3289: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3290: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3291: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3292: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3299
jp LBB1_3299
## %bb.3293: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3296
## %bb.3294: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3296
## %bb.3295: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3299
LBB1_3296: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3297: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3298: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3299: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3306
jp LBB1_3306
## %bb.3300: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3303
## %bb.3301: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3303
## %bb.3302: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3306
LBB1_3303: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3304: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3305: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3306: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3313
jp LBB1_3313
## %bb.3307: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3310
## %bb.3308: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3310
## %bb.3309: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3313
LBB1_3310: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3311: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3312: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3313: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3320
jp LBB1_3320
## %bb.3314: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3317
## %bb.3315: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3317
## %bb.3316: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3320
LBB1_3317: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3318: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3319: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3320: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3327
jp LBB1_3327
## %bb.3321: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3324
## %bb.3322: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3324
## %bb.3323: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3327
LBB1_3324: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3325: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3326: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3327: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3334
jp LBB1_3334
## %bb.3328: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3331
## %bb.3329: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3331
## %bb.3330: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3334
LBB1_3331: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3332: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3333: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3334: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3341
jp LBB1_3341
## %bb.3335: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3338
## %bb.3336: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3338
## %bb.3337: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3341
LBB1_3338: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3339: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3340: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3341: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3348
jp LBB1_3348
## %bb.3342: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3345
## %bb.3343: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3345
## %bb.3344: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3348
LBB1_3345: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3346: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3347: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3348: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3355
jp LBB1_3355
## %bb.3349: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_3352
## %bb.3350: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_3352
## %bb.3351: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_3355
LBB1_3352: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3353: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3354: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3355: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3362
jp LBB1_3362
## %bb.3356: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3359
## %bb.3357: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3359
## %bb.3358: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3362
LBB1_3359: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3360: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3361: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -400(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3362: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3369
jp LBB1_3369
## %bb.3363: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3366
## %bb.3364: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3366
## %bb.3365: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3369
LBB1_3366: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3367: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3368: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3369: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3376
jp LBB1_3376
## %bb.3370: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3373
## %bb.3371: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3373
## %bb.3372: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3376
LBB1_3373: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3374: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3375: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3376: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3383
jp LBB1_3383
## %bb.3377: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3380
## %bb.3378: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3380
## %bb.3379: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3383
LBB1_3380: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3381: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3382: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3383: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3390
jp LBB1_3390
## %bb.3384: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3387
## %bb.3385: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3387
## %bb.3386: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3390
LBB1_3387: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3388: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3389: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3390: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3397
jp LBB1_3397
## %bb.3391: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3394
## %bb.3392: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3394
## %bb.3393: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3397
LBB1_3394: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3395: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3396: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3397: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3404
jp LBB1_3404
## %bb.3398: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3401
## %bb.3399: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3401
## %bb.3400: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3404
LBB1_3401: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3402: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3403: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3404: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3411
jp LBB1_3411
## %bb.3405: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3408
## %bb.3406: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3408
## %bb.3407: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3411
LBB1_3408: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3409: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3410: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3411: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3418
jp LBB1_3418
## %bb.3412: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3415
## %bb.3413: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3415
## %bb.3414: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3418
LBB1_3415: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3416: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3417: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3418: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3425
jp LBB1_3425
## %bb.3419: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3422
## %bb.3420: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3422
## %bb.3421: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3425
LBB1_3422: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3423: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3424: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3425: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3432
jp LBB1_3432
## %bb.3426: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3429
## %bb.3427: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3429
## %bb.3428: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3432
LBB1_3429: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3430: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3431: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3432: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3439
jp LBB1_3439
## %bb.3433: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3436
## %bb.3434: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3436
## %bb.3435: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3439
LBB1_3436: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3437: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3438: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3439: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3446
jp LBB1_3446
## %bb.3440: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3443
## %bb.3441: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3443
## %bb.3442: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3446
LBB1_3443: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3444: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3445: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3446: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3453
jp LBB1_3453
## %bb.3447: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_3450
## %bb.3448: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_3450
## %bb.3449: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
je LBB1_3453
LBB1_3450: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3451: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3452: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3453: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3460
jp LBB1_3460
## %bb.3454: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3457
## %bb.3455: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3457
## %bb.3456: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3460
LBB1_3457: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3458: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3459: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -496(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3460: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3467
jp LBB1_3467
## %bb.3461: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3464
## %bb.3462: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3464
## %bb.3463: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3467
LBB1_3464: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3465: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3466: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3467: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3474
jp LBB1_3474
## %bb.3468: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3471
## %bb.3469: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3471
## %bb.3470: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3474
LBB1_3471: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3472: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3473: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3474: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3481
jp LBB1_3481
## %bb.3475: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3478
## %bb.3476: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3478
## %bb.3477: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3481
LBB1_3478: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3479: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3480: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3481: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3488
jp LBB1_3488
## %bb.3482: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3485
## %bb.3483: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3485
## %bb.3484: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3488
LBB1_3485: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3486: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3487: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3488: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3495
jp LBB1_3495
## %bb.3489: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3492
## %bb.3490: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3492
## %bb.3491: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3495
LBB1_3492: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3493: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3494: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3495: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3502
jp LBB1_3502
## %bb.3496: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3499
## %bb.3497: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3499
## %bb.3498: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3502
LBB1_3499: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3500: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3501: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3502: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3509
jp LBB1_3509
## %bb.3503: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3506
## %bb.3504: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3506
## %bb.3505: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3509
LBB1_3506: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3507: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3508: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3509: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3516
jp LBB1_3516
## %bb.3510: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3513
## %bb.3511: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3513
## %bb.3512: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3516
LBB1_3513: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3514: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3515: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3516: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3523
jp LBB1_3523
## %bb.3517: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3520
## %bb.3518: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3520
## %bb.3519: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3523
LBB1_3520: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3521: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3522: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3523: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3530
jp LBB1_3530
## %bb.3524: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3527
## %bb.3525: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3527
## %bb.3526: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3530
LBB1_3527: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3528: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3529: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3530: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3537
jp LBB1_3537
## %bb.3531: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3534
## %bb.3532: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3534
## %bb.3533: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3537
LBB1_3534: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3535: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3536: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3537: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3544
jp LBB1_3544
## %bb.3538: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_3541
## %bb.3539: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_3541
## %bb.3540: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_3544
LBB1_3541: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3542: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3543: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3544: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3551
jp LBB1_3551
## %bb.3545: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3548
## %bb.3546: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3548
## %bb.3547: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3551
LBB1_3548: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3549: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3550: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -608(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3551: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3558
jp LBB1_3558
## %bb.3552: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3555
## %bb.3553: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3555
## %bb.3554: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3558
LBB1_3555: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3556: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3557: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3558: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3565
jp LBB1_3565
## %bb.3559: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3562
## %bb.3560: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3562
## %bb.3561: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3565
LBB1_3562: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3563: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3564: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3565: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3572
jp LBB1_3572
## %bb.3566: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3569
## %bb.3567: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3569
## %bb.3568: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3572
LBB1_3569: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3570: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3571: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3572: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3579
jp LBB1_3579
## %bb.3573: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3576
## %bb.3574: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3576
## %bb.3575: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3579
LBB1_3576: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3577: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3578: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3579: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3586
jp LBB1_3586
## %bb.3580: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3583
## %bb.3581: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3583
## %bb.3582: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3586
LBB1_3583: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3584: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3585: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3586: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3593
jp LBB1_3593
## %bb.3587: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3590
## %bb.3588: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3590
## %bb.3589: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3593
LBB1_3590: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3591: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3592: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3593: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3600
jp LBB1_3600
## %bb.3594: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3597
## %bb.3595: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3597
## %bb.3596: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3600
LBB1_3597: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3598: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3599: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3600: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3607
jp LBB1_3607
## %bb.3601: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3604
## %bb.3602: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3604
## %bb.3603: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3607
LBB1_3604: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3605: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3606: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3607: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3614
jp LBB1_3614
## %bb.3608: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3611
## %bb.3609: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3611
## %bb.3610: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3614
LBB1_3611: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3612: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3613: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3614: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3621
jp LBB1_3621
## %bb.3615: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3618
## %bb.3616: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3618
## %bb.3617: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3621
LBB1_3618: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3619: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3620: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3621: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3628
jp LBB1_3628
## %bb.3622: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_3625
## %bb.3623: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_3625
## %bb.3624: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_3628
LBB1_3625: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3626: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3627: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3628: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3635
jp LBB1_3635
## %bb.3629: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3632
## %bb.3630: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3632
## %bb.3631: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3635
LBB1_3632: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3633: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3634: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -664(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3635: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3642
jp LBB1_3642
## %bb.3636: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3639
## %bb.3637: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3639
## %bb.3638: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3642
LBB1_3639: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3640: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3641: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3642: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3649
jp LBB1_3649
## %bb.3643: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3646
## %bb.3644: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3646
## %bb.3645: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3649
LBB1_3646: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3647: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3648: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3649: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3656
jp LBB1_3656
## %bb.3650: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3653
## %bb.3651: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3653
## %bb.3652: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3656
LBB1_3653: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3654: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3655: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3656: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3663
jp LBB1_3663
## %bb.3657: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3660
## %bb.3658: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3660
## %bb.3659: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3663
LBB1_3660: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3661: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3662: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3663: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3670
jp LBB1_3670
## %bb.3664: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3667
## %bb.3665: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3667
## %bb.3666: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3670
LBB1_3667: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3668: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3669: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3670: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3677
jp LBB1_3677
## %bb.3671: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3674
## %bb.3672: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3674
## %bb.3673: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3677
LBB1_3674: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3675: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3676: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3677: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3684
jp LBB1_3684
## %bb.3678: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3681
## %bb.3679: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3681
## %bb.3680: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3684
LBB1_3681: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3682: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3683: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3684: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3691
jp LBB1_3691
## %bb.3685: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3688
## %bb.3686: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3688
## %bb.3687: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3691
LBB1_3688: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3689: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3690: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3691: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3698
jp LBB1_3698
## %bb.3692: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3695
## %bb.3693: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3695
## %bb.3694: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3698
LBB1_3695: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3696: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3697: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3698: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3705
jp LBB1_3705
## %bb.3699: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_3702
## %bb.3700: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_3702
## %bb.3701: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_3705
LBB1_3702: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3703: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3704: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3705: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3712
jp LBB1_3712
## %bb.3706: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3709
## %bb.3707: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3709
## %bb.3708: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3712
LBB1_3709: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3710: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3711: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -712(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3712: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3719
jp LBB1_3719
## %bb.3713: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3716
## %bb.3714: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3716
## %bb.3715: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3719
LBB1_3716: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3717: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3718: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3719: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3726
jp LBB1_3726
## %bb.3720: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3723
## %bb.3721: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3723
## %bb.3722: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3726
LBB1_3723: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3724: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3725: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3726: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3733
jp LBB1_3733
## %bb.3727: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3730
## %bb.3728: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3730
## %bb.3729: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3733
LBB1_3730: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3731: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3732: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3733: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3740
jp LBB1_3740
## %bb.3734: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3737
## %bb.3735: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3737
## %bb.3736: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3740
LBB1_3737: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3738: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3739: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3740: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3747
jp LBB1_3747
## %bb.3741: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3744
## %bb.3742: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3744
## %bb.3743: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3747
LBB1_3744: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3745: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3746: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3747: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3754
jp LBB1_3754
## %bb.3748: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3751
## %bb.3749: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3751
## %bb.3750: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3754
LBB1_3751: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3752: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3753: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3754: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3761
jp LBB1_3761
## %bb.3755: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3758
## %bb.3756: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3758
## %bb.3757: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3761
LBB1_3758: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3759: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3760: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3761: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3768
jp LBB1_3768
## %bb.3762: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3765
## %bb.3763: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3765
## %bb.3764: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3768
LBB1_3765: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3766: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3767: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3768: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3775
jp LBB1_3775
## %bb.3769: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_3772
## %bb.3770: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_3772
## %bb.3771: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_3775
LBB1_3772: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3773: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3774: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3775: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3782
jp LBB1_3782
## %bb.3776: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3779
## %bb.3777: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3779
## %bb.3778: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3782
LBB1_3779: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3780: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3781: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -760(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3782: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3789
jp LBB1_3789
## %bb.3783: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3786
## %bb.3784: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3786
## %bb.3785: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3789
LBB1_3786: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3787: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3788: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3789: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3796
jp LBB1_3796
## %bb.3790: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3793
## %bb.3791: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3793
## %bb.3792: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3796
LBB1_3793: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3794: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3795: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3796: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3803
jp LBB1_3803
## %bb.3797: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3800
## %bb.3798: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3800
## %bb.3799: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3803
LBB1_3800: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3801: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3802: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3803: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3810
jp LBB1_3810
## %bb.3804: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3807
## %bb.3805: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3807
## %bb.3806: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3810
LBB1_3807: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3808: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3809: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3810: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3817
jp LBB1_3817
## %bb.3811: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3814
## %bb.3812: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3814
## %bb.3813: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3817
LBB1_3814: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3815: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3816: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3817: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3824
jp LBB1_3824
## %bb.3818: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3821
## %bb.3819: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3821
## %bb.3820: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3824
LBB1_3821: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3822: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3823: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3824: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3831
jp LBB1_3831
## %bb.3825: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3828
## %bb.3826: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3828
## %bb.3827: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3831
LBB1_3828: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3829: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3830: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3831: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3838
jp LBB1_3838
## %bb.3832: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_3835
## %bb.3833: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_3835
## %bb.3834: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_3838
LBB1_3835: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3836: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3837: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3838: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3845
jp LBB1_3845
## %bb.3839: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3842
## %bb.3840: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3842
## %bb.3841: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3845
LBB1_3842: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3843: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3844: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -808(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3845: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3852
jp LBB1_3852
## %bb.3846: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3849
## %bb.3847: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3849
## %bb.3848: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3852
LBB1_3849: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3850: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3851: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3852: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3859
jp LBB1_3859
## %bb.3853: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3856
## %bb.3854: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3856
## %bb.3855: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3859
LBB1_3856: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3857: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3858: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3859: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3866
jp LBB1_3866
## %bb.3860: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3863
## %bb.3861: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3863
## %bb.3862: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3866
LBB1_3863: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3864: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3865: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3866: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3873
jp LBB1_3873
## %bb.3867: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3870
## %bb.3868: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3870
## %bb.3869: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3873
LBB1_3870: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3871: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3872: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3873: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3880
jp LBB1_3880
## %bb.3874: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3877
## %bb.3875: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3877
## %bb.3876: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3880
LBB1_3877: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3878: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3879: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3880: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3887
jp LBB1_3887
## %bb.3881: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3884
## %bb.3882: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3884
## %bb.3883: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3887
LBB1_3884: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3885: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3886: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3887: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3894
jp LBB1_3894
## %bb.3888: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_3891
## %bb.3889: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_3891
## %bb.3890: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_3894
LBB1_3891: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3892: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3893: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3894: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3901
jp LBB1_3901
## %bb.3895: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3898
## %bb.3896: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3898
## %bb.3897: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3901
LBB1_3898: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3899: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3900: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -856(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3901: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3908
jp LBB1_3908
## %bb.3902: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3905
## %bb.3903: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3905
## %bb.3904: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3908
LBB1_3905: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3906: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3907: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3908: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3915
jp LBB1_3915
## %bb.3909: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3912
## %bb.3910: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3912
## %bb.3911: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3915
LBB1_3912: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3913: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3914: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3915: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3922
jp LBB1_3922
## %bb.3916: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3919
## %bb.3917: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3919
## %bb.3918: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3922
LBB1_3919: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3920: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3921: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3922: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3929
jp LBB1_3929
## %bb.3923: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3926
## %bb.3924: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3926
## %bb.3925: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3929
LBB1_3926: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3927: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3928: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3929: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3936
jp LBB1_3936
## %bb.3930: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3933
## %bb.3931: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3933
## %bb.3932: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3936
LBB1_3933: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3934: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3935: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3936: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3943
jp LBB1_3943
## %bb.3937: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_3940
## %bb.3938: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_3940
## %bb.3939: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_3943
LBB1_3940: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3941: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3942: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3943: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3950
jp LBB1_3950
## %bb.3944: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_3947
## %bb.3945: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_3947
## %bb.3946: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_3950
LBB1_3947: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3948: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3949: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -904(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3950: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3957
jp LBB1_3957
## %bb.3951: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_3954
## %bb.3952: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_3954
## %bb.3953: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_3957
LBB1_3954: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3955: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3956: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3957: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3964
jp LBB1_3964
## %bb.3958: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_3961
## %bb.3959: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_3961
## %bb.3960: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_3964
LBB1_3961: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3962: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3963: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3964: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3971
jp LBB1_3971
## %bb.3965: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_3968
## %bb.3966: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_3968
## %bb.3967: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_3971
LBB1_3968: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3969: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3970: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3971: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3978
jp LBB1_3978
## %bb.3972: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_3975
## %bb.3973: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_3975
## %bb.3974: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_3978
LBB1_3975: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3976: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3977: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3978: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3985
jp LBB1_3985
## %bb.3979: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_3982
## %bb.3980: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_3982
## %bb.3981: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_3985
LBB1_3982: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3983: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3984: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3985: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3992
jp LBB1_3992
## %bb.3986: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_3989
## %bb.3987: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_3989
## %bb.3988: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_3992
LBB1_3989: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3990: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3991: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -80(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3992: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_3999
jp LBB1_3999
## %bb.3993: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_3996
## %bb.3994: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_3996
## %bb.3995: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_3999
LBB1_3996: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3997: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.3998: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_3999: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4006
jp LBB1_4006
## %bb.4000: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_4003
## %bb.4001: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_4003
## %bb.4002: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_4006
LBB1_4003: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4004: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4005: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4006: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4013
jp LBB1_4013
## %bb.4007: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_4010
## %bb.4008: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_4010
## %bb.4009: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_4013
LBB1_4010: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4011: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4012: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4013: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4020
jp LBB1_4020
## %bb.4014: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_4017
## %bb.4015: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_4017
## %bb.4016: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_4020
LBB1_4017: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4018: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4019: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4020: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4027
jp LBB1_4027
## %bb.4021: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4024
## %bb.4022: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_4024
## %bb.4023: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_4027
LBB1_4024: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4025: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4026: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -168(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4027: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4034
jp LBB1_4034
## %bb.4028: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4031
## %bb.4029: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_4031
## %bb.4030: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_4034
LBB1_4031: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4032: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4033: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4034: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4041
jp LBB1_4041
## %bb.4035: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4038
## %bb.4036: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_4038
## %bb.4037: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_4041
LBB1_4038: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4039: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4040: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4041: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4048
jp LBB1_4048
## %bb.4042: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4045
## %bb.4043: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_4045
## %bb.4044: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_4048
LBB1_4045: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4046: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4047: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4048: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4055
jp LBB1_4055
## %bb.4049: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_4052
## %bb.4050: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_4052
## %bb.4051: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_4055
LBB1_4052: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4053: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4054: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -256(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4055: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4062
jp LBB1_4062
## %bb.4056: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_4059
## %bb.4057: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_4059
## %bb.4058: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_4062
LBB1_4059: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4060: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4061: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4062: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4069
jp LBB1_4069
## %bb.4063: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_4066
## %bb.4064: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_4066
## %bb.4065: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_4069
LBB1_4066: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4067: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4068: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4069: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4076
jp LBB1_4076
## %bb.4070: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_4073
## %bb.4071: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_4073
## %bb.4072: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_4076
LBB1_4073: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4074: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4075: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -352(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4076: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4083
jp LBB1_4083
## %bb.4077: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_4080
## %bb.4078: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_4080
## %bb.4079: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_4083
LBB1_4080: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4081: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4082: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4083: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4090
jp LBB1_4090
## %bb.4084: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_4087
## %bb.4085: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_4087
## %bb.4086: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
je LBB1_4090
LBB1_4087: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4088: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
## %bb.4089: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -448(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4090: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4142
jp LBB1_4142
## %bb.4091: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -456(%rbp)
jne LBB1_4142
## %bb.4092: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
jne LBB1_4142
## %bb.4093: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
jne LBB1_4142
## %bb.4094: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_4142
## %bb.4095: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_4142
## %bb.4096: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
jne LBB1_4142
## %bb.4097: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_4142
## %bb.4098: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_4142
## %bb.4099: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
jne LBB1_4142
## %bb.4100: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_4142
## %bb.4101: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_4142
## %bb.4102: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
jne LBB1_4142
## %bb.4103: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4142
## %bb.4104: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_4142
## %bb.4105: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
jne LBB1_4142
## %bb.4106: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_4142
## %bb.4107: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_4142
## %bb.4108: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
jne LBB1_4142
## %bb.4109: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_4142
## %bb.4110: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_4142
## %bb.4111: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
jne LBB1_4142
## %bb.4112: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_4142
## %bb.4113: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_4142
## %bb.4114: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
jne LBB1_4142
## %bb.4115: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_4142
## %bb.4116: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_4142
## %bb.4117: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
jne LBB1_4142
## %bb.4118: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_4142
## %bb.4119: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_4142
## %bb.4120: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
jne LBB1_4142
## %bb.4121: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_4142
## %bb.4122: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_4142
## %bb.4123: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
jne LBB1_4142
## %bb.4124: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_4142
## %bb.4125: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_4142
## %bb.4126: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
jne LBB1_4142
## %bb.4127: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_4142
## %bb.4128: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_4142
## %bb.4129: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
jne LBB1_4142
## %bb.4130: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_4142
## %bb.4131: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_4142
## %bb.4132: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
jne LBB1_4142
## %bb.4133: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -312(%rbp)
jne LBB1_4142
## %bb.4134: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
jne LBB1_4142
## %bb.4135: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
jne LBB1_4142
## %bb.4136: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -120(%rbp)
jne LBB1_4142
## %bb.4137: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
jne LBB1_4142
## %bb.4138: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
jne LBB1_4142
## %bb.4139: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_4142
## %bb.4140: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_4142
## %bb.4141: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -208(%rbp)
movb %al, -928(%rbp) ## 1-byte Spill
je LBB1_4680
LBB1_4142: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4212
jp LBB1_4212
## %bb.4143: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -929(%rbp) ## 1-byte Spill
je LBB1_4147
## %bb.4144: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -930(%rbp) ## 1-byte Spill
jne LBB1_4146
## %bb.4145: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
setne %al
xorb $-1, %al
movb %al, -930(%rbp) ## 1-byte Spill
LBB1_4146: ## in Loop: Header=BB1_530 Depth=1
movb -930(%rbp), %al ## 1-byte Reload
movb %al, -929(%rbp) ## 1-byte Spill
LBB1_4147: ## in Loop: Header=BB1_530 Depth=1
movb -929(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -936(%rbp) ## 4-byte Spill
cmpl $0, -456(%rbp)
je LBB1_4150
## %bb.4148: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
jne LBB1_4150
## %bb.4149: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -448(%rbp)
movb %al, -937(%rbp) ## 1-byte Spill
je LBB1_4211
LBB1_4150: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
je LBB1_4153
## %bb.4151: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
jne LBB1_4153
## %bb.4152: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -352(%rbp)
movb %al, -938(%rbp) ## 1-byte Spill
je LBB1_4210
LBB1_4153: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
je LBB1_4156
## %bb.4154: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
jne LBB1_4156
## %bb.4155: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -256(%rbp)
movb %al, -939(%rbp) ## 1-byte Spill
je LBB1_4209
LBB1_4156: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
je LBB1_4159
## %bb.4157: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
jne LBB1_4159
## %bb.4158: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -168(%rbp)
movb %al, -940(%rbp) ## 1-byte Spill
je LBB1_4208
LBB1_4159: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
je LBB1_4162
## %bb.4160: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
jne LBB1_4162
## %bb.4161: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -80(%rbp)
movb %al, -941(%rbp) ## 1-byte Spill
je LBB1_4207
LBB1_4162: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
je LBB1_4165
## %bb.4163: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
jne LBB1_4165
## %bb.4164: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -904(%rbp)
movb %al, -942(%rbp) ## 1-byte Spill
je LBB1_4206
LBB1_4165: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
je LBB1_4168
## %bb.4166: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
jne LBB1_4168
## %bb.4167: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -856(%rbp)
movb %al, -943(%rbp) ## 1-byte Spill
je LBB1_4205
LBB1_4168: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
je LBB1_4171
## %bb.4169: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
jne LBB1_4171
## %bb.4170: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -808(%rbp)
movb %al, -944(%rbp) ## 1-byte Spill
je LBB1_4204
LBB1_4171: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
je LBB1_4174
## %bb.4172: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
jne LBB1_4174
## %bb.4173: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -760(%rbp)
movb %al, -945(%rbp) ## 1-byte Spill
je LBB1_4203
LBB1_4174: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
je LBB1_4177
## %bb.4175: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
jne LBB1_4177
## %bb.4176: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -712(%rbp)
movb %al, -946(%rbp) ## 1-byte Spill
je LBB1_4202
LBB1_4177: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
je LBB1_4180
## %bb.4178: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
jne LBB1_4180
## %bb.4179: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -664(%rbp)
movb %al, -947(%rbp) ## 1-byte Spill
je LBB1_4201
LBB1_4180: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
je LBB1_4183
## %bb.4181: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
jne LBB1_4183
## %bb.4182: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -608(%rbp)
movb %al, -948(%rbp) ## 1-byte Spill
je LBB1_4200
LBB1_4183: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
je LBB1_4186
## %bb.4184: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
jne LBB1_4186
## %bb.4185: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -496(%rbp)
movb %al, -949(%rbp) ## 1-byte Spill
je LBB1_4199
LBB1_4186: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
je LBB1_4189
## %bb.4187: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
jne LBB1_4189
## %bb.4188: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -400(%rbp)
movb %al, -950(%rbp) ## 1-byte Spill
je LBB1_4198
LBB1_4189: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
je LBB1_4192
## %bb.4190: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
jne LBB1_4192
## %bb.4191: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -208(%rbp)
movb %al, -951(%rbp) ## 1-byte Spill
je LBB1_4197
LBB1_4192: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -952(%rbp) ## 1-byte Spill
je LBB1_4196
## %bb.4193: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -953(%rbp) ## 1-byte Spill
jne LBB1_4195
## %bb.4194: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
setne %al
xorb $-1, %al
movb %al, -953(%rbp) ## 1-byte Spill
LBB1_4195: ## in Loop: Header=BB1_530 Depth=1
movb -953(%rbp), %al ## 1-byte Reload
movb %al, -952(%rbp) ## 1-byte Spill
LBB1_4196: ## in Loop: Header=BB1_530 Depth=1
movb -952(%rbp), %al ## 1-byte Reload
movb %al, -951(%rbp) ## 1-byte Spill
LBB1_4197: ## in Loop: Header=BB1_530 Depth=1
movb -951(%rbp), %al ## 1-byte Reload
movb %al, -950(%rbp) ## 1-byte Spill
LBB1_4198: ## in Loop: Header=BB1_530 Depth=1
movb -950(%rbp), %al ## 1-byte Reload
movb %al, -949(%rbp) ## 1-byte Spill
LBB1_4199: ## in Loop: Header=BB1_530 Depth=1
movb -949(%rbp), %al ## 1-byte Reload
movb %al, -948(%rbp) ## 1-byte Spill
LBB1_4200: ## in Loop: Header=BB1_530 Depth=1
movb -948(%rbp), %al ## 1-byte Reload
movb %al, -947(%rbp) ## 1-byte Spill
LBB1_4201: ## in Loop: Header=BB1_530 Depth=1
movb -947(%rbp), %al ## 1-byte Reload
movb %al, -946(%rbp) ## 1-byte Spill
LBB1_4202: ## in Loop: Header=BB1_530 Depth=1
movb -946(%rbp), %al ## 1-byte Reload
movb %al, -945(%rbp) ## 1-byte Spill
LBB1_4203: ## in Loop: Header=BB1_530 Depth=1
movb -945(%rbp), %al ## 1-byte Reload
movb %al, -944(%rbp) ## 1-byte Spill
LBB1_4204: ## in Loop: Header=BB1_530 Depth=1
movb -944(%rbp), %al ## 1-byte Reload
movb %al, -943(%rbp) ## 1-byte Spill
LBB1_4205: ## in Loop: Header=BB1_530 Depth=1
movb -943(%rbp), %al ## 1-byte Reload
movb %al, -942(%rbp) ## 1-byte Spill
LBB1_4206: ## in Loop: Header=BB1_530 Depth=1
movb -942(%rbp), %al ## 1-byte Reload
movb %al, -941(%rbp) ## 1-byte Spill
LBB1_4207: ## in Loop: Header=BB1_530 Depth=1
movb -941(%rbp), %al ## 1-byte Reload
movb %al, -940(%rbp) ## 1-byte Spill
LBB1_4208: ## in Loop: Header=BB1_530 Depth=1
movb -940(%rbp), %al ## 1-byte Reload
movb %al, -939(%rbp) ## 1-byte Spill
LBB1_4209: ## in Loop: Header=BB1_530 Depth=1
movb -939(%rbp), %al ## 1-byte Reload
movb %al, -938(%rbp) ## 1-byte Spill
LBB1_4210: ## in Loop: Header=BB1_530 Depth=1
movb -938(%rbp), %al ## 1-byte Reload
movb %al, -937(%rbp) ## 1-byte Spill
LBB1_4211: ## in Loop: Header=BB1_530 Depth=1
movl -936(%rbp), %ecx ## 4-byte Reload
movb -937(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4212: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4282
jp LBB1_4282
## %bb.4213: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -954(%rbp) ## 1-byte Spill
jne LBB1_4217
## %bb.4214: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -955(%rbp) ## 1-byte Spill
je LBB1_4216
## %bb.4215: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
setne %al
xorb $-1, %al
movb %al, -955(%rbp) ## 1-byte Spill
LBB1_4216: ## in Loop: Header=BB1_530 Depth=1
movb -955(%rbp), %al ## 1-byte Reload
movb %al, -954(%rbp) ## 1-byte Spill
LBB1_4217: ## in Loop: Header=BB1_530 Depth=1
movb -954(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -960(%rbp) ## 4-byte Spill
cmpl $0, -456(%rbp)
jne LBB1_4220
## %bb.4218: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
je LBB1_4220
## %bb.4219: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -440(%rbp)
movb %al, -961(%rbp) ## 1-byte Spill
je LBB1_4281
LBB1_4220: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_4223
## %bb.4221: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
je LBB1_4223
## %bb.4222: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -344(%rbp)
movb %al, -962(%rbp) ## 1-byte Spill
je LBB1_4280
LBB1_4223: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_4226
## %bb.4224: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_4226
## %bb.4225: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -248(%rbp)
movb %al, -963(%rbp) ## 1-byte Spill
je LBB1_4279
LBB1_4226: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_4229
## %bb.4227: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_4229
## %bb.4228: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -152(%rbp)
movb %al, -964(%rbp) ## 1-byte Spill
je LBB1_4278
LBB1_4229: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4232
## %bb.4230: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_4232
## %bb.4231: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -64(%rbp)
movb %al, -965(%rbp) ## 1-byte Spill
je LBB1_4277
LBB1_4232: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_4235
## %bb.4233: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_4235
## %bb.4234: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -896(%rbp)
movb %al, -966(%rbp) ## 1-byte Spill
je LBB1_4276
LBB1_4235: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_4238
## %bb.4236: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_4238
## %bb.4237: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -848(%rbp)
movb %al, -967(%rbp) ## 1-byte Spill
je LBB1_4275
LBB1_4238: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_4241
## %bb.4239: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_4241
## %bb.4240: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -800(%rbp)
movb %al, -968(%rbp) ## 1-byte Spill
je LBB1_4274
LBB1_4241: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_4244
## %bb.4242: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_4244
## %bb.4243: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -752(%rbp)
movb %al, -969(%rbp) ## 1-byte Spill
je LBB1_4273
LBB1_4244: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_4247
## %bb.4245: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_4247
## %bb.4246: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -704(%rbp)
movb %al, -970(%rbp) ## 1-byte Spill
je LBB1_4272
LBB1_4247: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_4250
## %bb.4248: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_4250
## %bb.4249: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -656(%rbp)
movb %al, -971(%rbp) ## 1-byte Spill
je LBB1_4271
LBB1_4250: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_4253
## %bb.4251: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_4253
## %bb.4252: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -600(%rbp)
movb %al, -972(%rbp) ## 1-byte Spill
je LBB1_4270
LBB1_4253: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_4256
## %bb.4254: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_4256
## %bb.4255: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -488(%rbp)
movb %al, -973(%rbp) ## 1-byte Spill
je LBB1_4269
LBB1_4256: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_4259
## %bb.4257: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_4259
## %bb.4258: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -392(%rbp)
movb %al, -974(%rbp) ## 1-byte Spill
je LBB1_4268
LBB1_4259: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_4262
## %bb.4260: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_4262
## %bb.4261: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -200(%rbp)
movb %al, -975(%rbp) ## 1-byte Spill
je LBB1_4267
LBB1_4262: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -976(%rbp) ## 1-byte Spill
jne LBB1_4266
## %bb.4263: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -977(%rbp) ## 1-byte Spill
je LBB1_4265
## %bb.4264: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
setne %al
xorb $-1, %al
movb %al, -977(%rbp) ## 1-byte Spill
LBB1_4265: ## in Loop: Header=BB1_530 Depth=1
movb -977(%rbp), %al ## 1-byte Reload
movb %al, -976(%rbp) ## 1-byte Spill
LBB1_4266: ## in Loop: Header=BB1_530 Depth=1
movb -976(%rbp), %al ## 1-byte Reload
movb %al, -975(%rbp) ## 1-byte Spill
LBB1_4267: ## in Loop: Header=BB1_530 Depth=1
movb -975(%rbp), %al ## 1-byte Reload
movb %al, -974(%rbp) ## 1-byte Spill
LBB1_4268: ## in Loop: Header=BB1_530 Depth=1
movb -974(%rbp), %al ## 1-byte Reload
movb %al, -973(%rbp) ## 1-byte Spill
LBB1_4269: ## in Loop: Header=BB1_530 Depth=1
movb -973(%rbp), %al ## 1-byte Reload
movb %al, -972(%rbp) ## 1-byte Spill
LBB1_4270: ## in Loop: Header=BB1_530 Depth=1
movb -972(%rbp), %al ## 1-byte Reload
movb %al, -971(%rbp) ## 1-byte Spill
LBB1_4271: ## in Loop: Header=BB1_530 Depth=1
movb -971(%rbp), %al ## 1-byte Reload
movb %al, -970(%rbp) ## 1-byte Spill
LBB1_4272: ## in Loop: Header=BB1_530 Depth=1
movb -970(%rbp), %al ## 1-byte Reload
movb %al, -969(%rbp) ## 1-byte Spill
LBB1_4273: ## in Loop: Header=BB1_530 Depth=1
movb -969(%rbp), %al ## 1-byte Reload
movb %al, -968(%rbp) ## 1-byte Spill
LBB1_4274: ## in Loop: Header=BB1_530 Depth=1
movb -968(%rbp), %al ## 1-byte Reload
movb %al, -967(%rbp) ## 1-byte Spill
LBB1_4275: ## in Loop: Header=BB1_530 Depth=1
movb -967(%rbp), %al ## 1-byte Reload
movb %al, -966(%rbp) ## 1-byte Spill
LBB1_4276: ## in Loop: Header=BB1_530 Depth=1
movb -966(%rbp), %al ## 1-byte Reload
movb %al, -965(%rbp) ## 1-byte Spill
LBB1_4277: ## in Loop: Header=BB1_530 Depth=1
movb -965(%rbp), %al ## 1-byte Reload
movb %al, -964(%rbp) ## 1-byte Spill
LBB1_4278: ## in Loop: Header=BB1_530 Depth=1
movb -964(%rbp), %al ## 1-byte Reload
movb %al, -963(%rbp) ## 1-byte Spill
LBB1_4279: ## in Loop: Header=BB1_530 Depth=1
movb -963(%rbp), %al ## 1-byte Reload
movb %al, -962(%rbp) ## 1-byte Spill
LBB1_4280: ## in Loop: Header=BB1_530 Depth=1
movb -962(%rbp), %al ## 1-byte Reload
movb %al, -961(%rbp) ## 1-byte Spill
LBB1_4281: ## in Loop: Header=BB1_530 Depth=1
movl -960(%rbp), %ecx ## 4-byte Reload
movb -961(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4282: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4352
jp LBB1_4352
## %bb.4283: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -978(%rbp) ## 1-byte Spill
je LBB1_4287
## %bb.4284: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -979(%rbp) ## 1-byte Spill
je LBB1_4286
## %bb.4285: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -112(%rbp)
setne %al
xorb $-1, %al
movb %al, -979(%rbp) ## 1-byte Spill
LBB1_4286: ## in Loop: Header=BB1_530 Depth=1
movb -979(%rbp), %al ## 1-byte Reload
movb %al, -978(%rbp) ## 1-byte Spill
LBB1_4287: ## in Loop: Header=BB1_530 Depth=1
movb -978(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -984(%rbp) ## 4-byte Spill
cmpl $0, -456(%rbp)
je LBB1_4290
## %bb.4288: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
je LBB1_4290
## %bb.4289: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -440(%rbp)
movb %al, -985(%rbp) ## 1-byte Spill
je LBB1_4351
LBB1_4290: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
je LBB1_4293
## %bb.4291: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
je LBB1_4293
## %bb.4292: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -344(%rbp)
movb %al, -986(%rbp) ## 1-byte Spill
je LBB1_4350
LBB1_4293: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
je LBB1_4296
## %bb.4294: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
je LBB1_4296
## %bb.4295: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -248(%rbp)
movb %al, -987(%rbp) ## 1-byte Spill
je LBB1_4349
LBB1_4296: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
je LBB1_4299
## %bb.4297: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
je LBB1_4299
## %bb.4298: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -152(%rbp)
movb %al, -988(%rbp) ## 1-byte Spill
je LBB1_4348
LBB1_4299: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
je LBB1_4302
## %bb.4300: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
je LBB1_4302
## %bb.4301: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -64(%rbp)
movb %al, -989(%rbp) ## 1-byte Spill
je LBB1_4347
LBB1_4302: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
je LBB1_4305
## %bb.4303: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
je LBB1_4305
## %bb.4304: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -896(%rbp)
movb %al, -990(%rbp) ## 1-byte Spill
je LBB1_4346
LBB1_4305: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
je LBB1_4308
## %bb.4306: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
je LBB1_4308
## %bb.4307: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -848(%rbp)
movb %al, -991(%rbp) ## 1-byte Spill
je LBB1_4345
LBB1_4308: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
je LBB1_4311
## %bb.4309: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
je LBB1_4311
## %bb.4310: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -800(%rbp)
movb %al, -992(%rbp) ## 1-byte Spill
je LBB1_4344
LBB1_4311: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
je LBB1_4314
## %bb.4312: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
je LBB1_4314
## %bb.4313: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -752(%rbp)
movb %al, -993(%rbp) ## 1-byte Spill
je LBB1_4343
LBB1_4314: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
je LBB1_4317
## %bb.4315: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
je LBB1_4317
## %bb.4316: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -704(%rbp)
movb %al, -994(%rbp) ## 1-byte Spill
je LBB1_4342
LBB1_4317: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
je LBB1_4320
## %bb.4318: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
je LBB1_4320
## %bb.4319: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -656(%rbp)
movb %al, -995(%rbp) ## 1-byte Spill
je LBB1_4341
LBB1_4320: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
je LBB1_4323
## %bb.4321: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
je LBB1_4323
## %bb.4322: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -600(%rbp)
movb %al, -996(%rbp) ## 1-byte Spill
je LBB1_4340
LBB1_4323: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
je LBB1_4326
## %bb.4324: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
je LBB1_4326
## %bb.4325: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -488(%rbp)
movb %al, -997(%rbp) ## 1-byte Spill
je LBB1_4339
LBB1_4326: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
je LBB1_4329
## %bb.4327: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
je LBB1_4329
## %bb.4328: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -392(%rbp)
movb %al, -998(%rbp) ## 1-byte Spill
je LBB1_4338
LBB1_4329: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
je LBB1_4332
## %bb.4330: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
je LBB1_4332
## %bb.4331: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -200(%rbp)
movb %al, -999(%rbp) ## 1-byte Spill
je LBB1_4337
LBB1_4332: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -1000(%rbp) ## 1-byte Spill
je LBB1_4336
## %bb.4333: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -304(%rbp)
movb %al, -1001(%rbp) ## 1-byte Spill
je LBB1_4335
## %bb.4334: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -296(%rbp)
setne %al
xorb $-1, %al
movb %al, -1001(%rbp) ## 1-byte Spill
LBB1_4335: ## in Loop: Header=BB1_530 Depth=1
movb -1001(%rbp), %al ## 1-byte Reload
movb %al, -1000(%rbp) ## 1-byte Spill
LBB1_4336: ## in Loop: Header=BB1_530 Depth=1
movb -1000(%rbp), %al ## 1-byte Reload
movb %al, -999(%rbp) ## 1-byte Spill
LBB1_4337: ## in Loop: Header=BB1_530 Depth=1
movb -999(%rbp), %al ## 1-byte Reload
movb %al, -998(%rbp) ## 1-byte Spill
LBB1_4338: ## in Loop: Header=BB1_530 Depth=1
movb -998(%rbp), %al ## 1-byte Reload
movb %al, -997(%rbp) ## 1-byte Spill
LBB1_4339: ## in Loop: Header=BB1_530 Depth=1
movb -997(%rbp), %al ## 1-byte Reload
movb %al, -996(%rbp) ## 1-byte Spill
LBB1_4340: ## in Loop: Header=BB1_530 Depth=1
movb -996(%rbp), %al ## 1-byte Reload
movb %al, -995(%rbp) ## 1-byte Spill
LBB1_4341: ## in Loop: Header=BB1_530 Depth=1
movb -995(%rbp), %al ## 1-byte Reload
movb %al, -994(%rbp) ## 1-byte Spill
LBB1_4342: ## in Loop: Header=BB1_530 Depth=1
movb -994(%rbp), %al ## 1-byte Reload
movb %al, -993(%rbp) ## 1-byte Spill
LBB1_4343: ## in Loop: Header=BB1_530 Depth=1
movb -993(%rbp), %al ## 1-byte Reload
movb %al, -992(%rbp) ## 1-byte Spill
LBB1_4344: ## in Loop: Header=BB1_530 Depth=1
movb -992(%rbp), %al ## 1-byte Reload
movb %al, -991(%rbp) ## 1-byte Spill
LBB1_4345: ## in Loop: Header=BB1_530 Depth=1
movb -991(%rbp), %al ## 1-byte Reload
movb %al, -990(%rbp) ## 1-byte Spill
LBB1_4346: ## in Loop: Header=BB1_530 Depth=1
movb -990(%rbp), %al ## 1-byte Reload
movb %al, -989(%rbp) ## 1-byte Spill
LBB1_4347: ## in Loop: Header=BB1_530 Depth=1
movb -989(%rbp), %al ## 1-byte Reload
movb %al, -988(%rbp) ## 1-byte Spill
LBB1_4348: ## in Loop: Header=BB1_530 Depth=1
movb -988(%rbp), %al ## 1-byte Reload
movb %al, -987(%rbp) ## 1-byte Spill
LBB1_4349: ## in Loop: Header=BB1_530 Depth=1
movb -987(%rbp), %al ## 1-byte Reload
movb %al, -986(%rbp) ## 1-byte Spill
LBB1_4350: ## in Loop: Header=BB1_530 Depth=1
movb -986(%rbp), %al ## 1-byte Reload
movb %al, -985(%rbp) ## 1-byte Spill
LBB1_4351: ## in Loop: Header=BB1_530 Depth=1
movl -984(%rbp), %ecx ## 4-byte Reload
movb -985(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4352: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4422
jp LBB1_4422
## %bb.4353: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1002(%rbp) ## 1-byte Spill
jne LBB1_4357
## %bb.4354: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1003(%rbp) ## 1-byte Spill
je LBB1_4356
## %bb.4355: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -104(%rbp)
setne %al
xorb $-1, %al
movb %al, -1003(%rbp) ## 1-byte Spill
LBB1_4356: ## in Loop: Header=BB1_530 Depth=1
movb -1003(%rbp), %al ## 1-byte Reload
movb %al, -1002(%rbp) ## 1-byte Spill
LBB1_4357: ## in Loop: Header=BB1_530 Depth=1
movb -1002(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1008(%rbp) ## 4-byte Spill
cmpl $0, -456(%rbp)
jne LBB1_4360
## %bb.4358: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -440(%rbp)
je LBB1_4360
## %bb.4359: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -448(%rbp)
movb %al, -1009(%rbp) ## 1-byte Spill
je LBB1_4421
LBB1_4360: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -360(%rbp)
jne LBB1_4363
## %bb.4361: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -344(%rbp)
je LBB1_4363
## %bb.4362: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -352(%rbp)
movb %al, -1010(%rbp) ## 1-byte Spill
je LBB1_4420
LBB1_4363: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -264(%rbp)
jne LBB1_4366
## %bb.4364: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -248(%rbp)
je LBB1_4366
## %bb.4365: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -256(%rbp)
movb %al, -1011(%rbp) ## 1-byte Spill
je LBB1_4419
LBB1_4366: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -184(%rbp)
jne LBB1_4369
## %bb.4367: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -152(%rbp)
je LBB1_4369
## %bb.4368: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -168(%rbp)
movb %al, -1012(%rbp) ## 1-byte Spill
je LBB1_4418
LBB1_4369: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -88(%rbp)
jne LBB1_4372
## %bb.4370: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -64(%rbp)
je LBB1_4372
## %bb.4371: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -80(%rbp)
movb %al, -1013(%rbp) ## 1-byte Spill
je LBB1_4417
LBB1_4372: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -912(%rbp)
jne LBB1_4375
## %bb.4373: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -896(%rbp)
je LBB1_4375
## %bb.4374: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -904(%rbp)
movb %al, -1014(%rbp) ## 1-byte Spill
je LBB1_4416
LBB1_4375: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -864(%rbp)
jne LBB1_4378
## %bb.4376: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -848(%rbp)
je LBB1_4378
## %bb.4377: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -856(%rbp)
movb %al, -1015(%rbp) ## 1-byte Spill
je LBB1_4415
LBB1_4378: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -816(%rbp)
jne LBB1_4381
## %bb.4379: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -800(%rbp)
je LBB1_4381
## %bb.4380: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -808(%rbp)
movb %al, -1016(%rbp) ## 1-byte Spill
je LBB1_4414
LBB1_4381: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -768(%rbp)
jne LBB1_4384
## %bb.4382: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -752(%rbp)
je LBB1_4384
## %bb.4383: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -760(%rbp)
movb %al, -1017(%rbp) ## 1-byte Spill
je LBB1_4413
LBB1_4384: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -720(%rbp)
jne LBB1_4387
## %bb.4385: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -704(%rbp)
je LBB1_4387
## %bb.4386: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -712(%rbp)
movb %al, -1018(%rbp) ## 1-byte Spill
je LBB1_4412
LBB1_4387: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -672(%rbp)
jne LBB1_4390
## %bb.4388: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -656(%rbp)
je LBB1_4390
## %bb.4389: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -664(%rbp)
movb %al, -1019(%rbp) ## 1-byte Spill
je LBB1_4411
LBB1_4390: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -616(%rbp)
jne LBB1_4393
## %bb.4391: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -600(%rbp)
je LBB1_4393
## %bb.4392: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -608(%rbp)
movb %al, -1020(%rbp) ## 1-byte Spill
je LBB1_4410
LBB1_4393: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -504(%rbp)
jne LBB1_4396
## %bb.4394: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -488(%rbp)
je LBB1_4396
## %bb.4395: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -496(%rbp)
movb %al, -1021(%rbp) ## 1-byte Spill
je LBB1_4409
LBB1_4396: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -408(%rbp)
jne LBB1_4399
## %bb.4397: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -392(%rbp)
je LBB1_4399
## %bb.4398: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -400(%rbp)
movb %al, -1022(%rbp) ## 1-byte Spill
je LBB1_4408
LBB1_4399: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -216(%rbp)
jne LBB1_4402
## %bb.4400: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -200(%rbp)
je LBB1_4402
## %bb.4401: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -208(%rbp)
movb %al, -1023(%rbp) ## 1-byte Spill
je LBB1_4407
LBB1_4402: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -1024(%rbp) ## 1-byte Spill
jne LBB1_4406
## %bb.4403: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -1025(%rbp) ## 1-byte Spill
je LBB1_4405
## %bb.4404: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
setne %al
xorb $-1, %al
movb %al, -1025(%rbp) ## 1-byte Spill
LBB1_4405: ## in Loop: Header=BB1_530 Depth=1
movb -1025(%rbp), %al ## 1-byte Reload
movb %al, -1024(%rbp) ## 1-byte Spill
LBB1_4406: ## in Loop: Header=BB1_530 Depth=1
movb -1024(%rbp), %al ## 1-byte Reload
movb %al, -1023(%rbp) ## 1-byte Spill
LBB1_4407: ## in Loop: Header=BB1_530 Depth=1
movb -1023(%rbp), %al ## 1-byte Reload
movb %al, -1022(%rbp) ## 1-byte Spill
LBB1_4408: ## in Loop: Header=BB1_530 Depth=1
movb -1022(%rbp), %al ## 1-byte Reload
movb %al, -1021(%rbp) ## 1-byte Spill
LBB1_4409: ## in Loop: Header=BB1_530 Depth=1
movb -1021(%rbp), %al ## 1-byte Reload
movb %al, -1020(%rbp) ## 1-byte Spill
LBB1_4410: ## in Loop: Header=BB1_530 Depth=1
movb -1020(%rbp), %al ## 1-byte Reload
movb %al, -1019(%rbp) ## 1-byte Spill
LBB1_4411: ## in Loop: Header=BB1_530 Depth=1
movb -1019(%rbp), %al ## 1-byte Reload
movb %al, -1018(%rbp) ## 1-byte Spill
LBB1_4412: ## in Loop: Header=BB1_530 Depth=1
movb -1018(%rbp), %al ## 1-byte Reload
movb %al, -1017(%rbp) ## 1-byte Spill
LBB1_4413: ## in Loop: Header=BB1_530 Depth=1
movb -1017(%rbp), %al ## 1-byte Reload
movb %al, -1016(%rbp) ## 1-byte Spill
LBB1_4414: ## in Loop: Header=BB1_530 Depth=1
movb -1016(%rbp), %al ## 1-byte Reload
movb %al, -1015(%rbp) ## 1-byte Spill
LBB1_4415: ## in Loop: Header=BB1_530 Depth=1
movb -1015(%rbp), %al ## 1-byte Reload
movb %al, -1014(%rbp) ## 1-byte Spill
LBB1_4416: ## in Loop: Header=BB1_530 Depth=1
movb -1014(%rbp), %al ## 1-byte Reload
movb %al, -1013(%rbp) ## 1-byte Spill
LBB1_4417: ## in Loop: Header=BB1_530 Depth=1
movb -1013(%rbp), %al ## 1-byte Reload
movb %al, -1012(%rbp) ## 1-byte Spill
LBB1_4418: ## in Loop: Header=BB1_530 Depth=1
movb -1012(%rbp), %al ## 1-byte Reload
movb %al, -1011(%rbp) ## 1-byte Spill
LBB1_4419: ## in Loop: Header=BB1_530 Depth=1
movb -1011(%rbp), %al ## 1-byte Reload
movb %al, -1010(%rbp) ## 1-byte Spill
LBB1_4420: ## in Loop: Header=BB1_530 Depth=1
movb -1010(%rbp), %al ## 1-byte Reload
movb %al, -1009(%rbp) ## 1-byte Spill
LBB1_4421: ## in Loop: Header=BB1_530 Depth=1
movl -1008(%rbp), %ecx ## 4-byte Reload
movb -1009(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4422: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4432
jp LBB1_4432
## %bb.4423: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -216(%rbp)
movb %al, -1026(%rbp) ## 1-byte Spill
jne LBB1_4427
## %bb.4424: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -200(%rbp)
movb %al, -1027(%rbp) ## 1-byte Spill
je LBB1_4426
## %bb.4425: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -208(%rbp)
setne %al
xorb $-1, %al
movb %al, -1027(%rbp) ## 1-byte Spill
LBB1_4426: ## in Loop: Header=BB1_530 Depth=1
movb -1027(%rbp), %al ## 1-byte Reload
movb %al, -1026(%rbp) ## 1-byte Spill
LBB1_4427: ## in Loop: Header=BB1_530 Depth=1
movb -1026(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1032(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1028(%rbp) ## 1-byte Spill
jne LBB1_4431
## %bb.4428: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1028(%rbp) ## 1-byte Spill
je LBB1_4431
## %bb.4429: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1028(%rbp) ## 1-byte Spill
jne LBB1_4431
## %bb.4430: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -624(%rbp)
sete %al
movb %al, -1028(%rbp) ## 1-byte Spill
LBB1_4431: ## in Loop: Header=BB1_530 Depth=1
movl -1032(%rbp), %ecx ## 4-byte Reload
movb -1028(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4432: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4442
jp LBB1_4442
## %bb.4433: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -312(%rbp)
movb %al, -1033(%rbp) ## 1-byte Spill
jne LBB1_4437
## %bb.4434: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -296(%rbp)
movb %al, -1034(%rbp) ## 1-byte Spill
je LBB1_4436
## %bb.4435: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -304(%rbp)
setne %al
xorb $-1, %al
movb %al, -1034(%rbp) ## 1-byte Spill
LBB1_4436: ## in Loop: Header=BB1_530 Depth=1
movb -1034(%rbp), %al ## 1-byte Reload
movb %al, -1033(%rbp) ## 1-byte Spill
LBB1_4437: ## in Loop: Header=BB1_530 Depth=1
movb -1033(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1040(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1035(%rbp) ## 1-byte Spill
jne LBB1_4441
## %bb.4438: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1035(%rbp) ## 1-byte Spill
je LBB1_4441
## %bb.4439: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1035(%rbp) ## 1-byte Spill
jne LBB1_4441
## %bb.4440: ## in Loop: Header=BB1_530 Depth=1
cmpl $1, -624(%rbp)
sete %al
movb %al, -1035(%rbp) ## 1-byte Spill
LBB1_4441: ## in Loop: Header=BB1_530 Depth=1
movl -1040(%rbp), %ecx ## 4-byte Reload
movb -1035(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4442: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4452
jp LBB1_4452
## %bb.4443: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -408(%rbp)
movb %al, -1041(%rbp) ## 1-byte Spill
jne LBB1_4447
## %bb.4444: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -392(%rbp)
movb %al, -1042(%rbp) ## 1-byte Spill
je LBB1_4446
## %bb.4445: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -400(%rbp)
setne %al
xorb $-1, %al
movb %al, -1042(%rbp) ## 1-byte Spill
LBB1_4446: ## in Loop: Header=BB1_530 Depth=1
movb -1042(%rbp), %al ## 1-byte Reload
movb %al, -1041(%rbp) ## 1-byte Spill
LBB1_4447: ## in Loop: Header=BB1_530 Depth=1
movb -1041(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1048(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1043(%rbp) ## 1-byte Spill
jne LBB1_4451
## %bb.4448: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1043(%rbp) ## 1-byte Spill
je LBB1_4451
## %bb.4449: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1043(%rbp) ## 1-byte Spill
jne LBB1_4451
## %bb.4450: ## in Loop: Header=BB1_530 Depth=1
cmpl $2, -624(%rbp)
sete %al
movb %al, -1043(%rbp) ## 1-byte Spill
LBB1_4451: ## in Loop: Header=BB1_530 Depth=1
movl -1048(%rbp), %ecx ## 4-byte Reload
movb -1043(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4452: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4462
jp LBB1_4462
## %bb.4453: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -504(%rbp)
movb %al, -1049(%rbp) ## 1-byte Spill
jne LBB1_4457
## %bb.4454: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -488(%rbp)
movb %al, -1050(%rbp) ## 1-byte Spill
je LBB1_4456
## %bb.4455: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -496(%rbp)
setne %al
xorb $-1, %al
movb %al, -1050(%rbp) ## 1-byte Spill
LBB1_4456: ## in Loop: Header=BB1_530 Depth=1
movb -1050(%rbp), %al ## 1-byte Reload
movb %al, -1049(%rbp) ## 1-byte Spill
LBB1_4457: ## in Loop: Header=BB1_530 Depth=1
movb -1049(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1056(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1051(%rbp) ## 1-byte Spill
jne LBB1_4461
## %bb.4458: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1051(%rbp) ## 1-byte Spill
je LBB1_4461
## %bb.4459: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1051(%rbp) ## 1-byte Spill
jne LBB1_4461
## %bb.4460: ## in Loop: Header=BB1_530 Depth=1
cmpl $3, -624(%rbp)
sete %al
movb %al, -1051(%rbp) ## 1-byte Spill
LBB1_4461: ## in Loop: Header=BB1_530 Depth=1
movl -1056(%rbp), %ecx ## 4-byte Reload
movb -1051(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4462: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4472
jp LBB1_4472
## %bb.4463: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -616(%rbp)
movb %al, -1057(%rbp) ## 1-byte Spill
jne LBB1_4467
## %bb.4464: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -600(%rbp)
movb %al, -1058(%rbp) ## 1-byte Spill
je LBB1_4466
## %bb.4465: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -608(%rbp)
setne %al
xorb $-1, %al
movb %al, -1058(%rbp) ## 1-byte Spill
LBB1_4466: ## in Loop: Header=BB1_530 Depth=1
movb -1058(%rbp), %al ## 1-byte Reload
movb %al, -1057(%rbp) ## 1-byte Spill
LBB1_4467: ## in Loop: Header=BB1_530 Depth=1
movb -1057(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1064(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1059(%rbp) ## 1-byte Spill
jne LBB1_4471
## %bb.4468: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1059(%rbp) ## 1-byte Spill
je LBB1_4471
## %bb.4469: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1059(%rbp) ## 1-byte Spill
jne LBB1_4471
## %bb.4470: ## in Loop: Header=BB1_530 Depth=1
cmpl $4, -624(%rbp)
sete %al
movb %al, -1059(%rbp) ## 1-byte Spill
LBB1_4471: ## in Loop: Header=BB1_530 Depth=1
movl -1064(%rbp), %ecx ## 4-byte Reload
movb -1059(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4472: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4482
jp LBB1_4482
## %bb.4473: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -672(%rbp)
movb %al, -1065(%rbp) ## 1-byte Spill
jne LBB1_4477
## %bb.4474: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -656(%rbp)
movb %al, -1066(%rbp) ## 1-byte Spill
je LBB1_4476
## %bb.4475: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -664(%rbp)
setne %al
xorb $-1, %al
movb %al, -1066(%rbp) ## 1-byte Spill
LBB1_4476: ## in Loop: Header=BB1_530 Depth=1
movb -1066(%rbp), %al ## 1-byte Reload
movb %al, -1065(%rbp) ## 1-byte Spill
LBB1_4477: ## in Loop: Header=BB1_530 Depth=1
movb -1065(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1072(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1067(%rbp) ## 1-byte Spill
jne LBB1_4481
## %bb.4478: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1067(%rbp) ## 1-byte Spill
je LBB1_4481
## %bb.4479: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1067(%rbp) ## 1-byte Spill
jne LBB1_4481
## %bb.4480: ## in Loop: Header=BB1_530 Depth=1
cmpl $5, -624(%rbp)
sete %al
movb %al, -1067(%rbp) ## 1-byte Spill
LBB1_4481: ## in Loop: Header=BB1_530 Depth=1
movl -1072(%rbp), %ecx ## 4-byte Reload
movb -1067(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4482: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4492
jp LBB1_4492
## %bb.4483: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -720(%rbp)
movb %al, -1073(%rbp) ## 1-byte Spill
jne LBB1_4487
## %bb.4484: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -704(%rbp)
movb %al, -1074(%rbp) ## 1-byte Spill
je LBB1_4486
## %bb.4485: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -712(%rbp)
setne %al
xorb $-1, %al
movb %al, -1074(%rbp) ## 1-byte Spill
LBB1_4486: ## in Loop: Header=BB1_530 Depth=1
movb -1074(%rbp), %al ## 1-byte Reload
movb %al, -1073(%rbp) ## 1-byte Spill
LBB1_4487: ## in Loop: Header=BB1_530 Depth=1
movb -1073(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1080(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1075(%rbp) ## 1-byte Spill
jne LBB1_4491
## %bb.4488: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1075(%rbp) ## 1-byte Spill
je LBB1_4491
## %bb.4489: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1075(%rbp) ## 1-byte Spill
jne LBB1_4491
## %bb.4490: ## in Loop: Header=BB1_530 Depth=1
cmpl $6, -624(%rbp)
sete %al
movb %al, -1075(%rbp) ## 1-byte Spill
LBB1_4491: ## in Loop: Header=BB1_530 Depth=1
movl -1080(%rbp), %ecx ## 4-byte Reload
movb -1075(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4492: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4502
jp LBB1_4502
## %bb.4493: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -768(%rbp)
movb %al, -1081(%rbp) ## 1-byte Spill
jne LBB1_4497
## %bb.4494: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -752(%rbp)
movb %al, -1082(%rbp) ## 1-byte Spill
je LBB1_4496
## %bb.4495: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -760(%rbp)
setne %al
xorb $-1, %al
movb %al, -1082(%rbp) ## 1-byte Spill
LBB1_4496: ## in Loop: Header=BB1_530 Depth=1
movb -1082(%rbp), %al ## 1-byte Reload
movb %al, -1081(%rbp) ## 1-byte Spill
LBB1_4497: ## in Loop: Header=BB1_530 Depth=1
movb -1081(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1088(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1083(%rbp) ## 1-byte Spill
jne LBB1_4501
## %bb.4498: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1083(%rbp) ## 1-byte Spill
je LBB1_4501
## %bb.4499: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1083(%rbp) ## 1-byte Spill
jne LBB1_4501
## %bb.4500: ## in Loop: Header=BB1_530 Depth=1
cmpl $7, -624(%rbp)
sete %al
movb %al, -1083(%rbp) ## 1-byte Spill
LBB1_4501: ## in Loop: Header=BB1_530 Depth=1
movl -1088(%rbp), %ecx ## 4-byte Reload
movb -1083(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4502: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4512
jp LBB1_4512
## %bb.4503: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -816(%rbp)
movb %al, -1089(%rbp) ## 1-byte Spill
jne LBB1_4507
## %bb.4504: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -800(%rbp)
movb %al, -1090(%rbp) ## 1-byte Spill
je LBB1_4506
## %bb.4505: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -808(%rbp)
setne %al
xorb $-1, %al
movb %al, -1090(%rbp) ## 1-byte Spill
LBB1_4506: ## in Loop: Header=BB1_530 Depth=1
movb -1090(%rbp), %al ## 1-byte Reload
movb %al, -1089(%rbp) ## 1-byte Spill
LBB1_4507: ## in Loop: Header=BB1_530 Depth=1
movb -1089(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1096(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1091(%rbp) ## 1-byte Spill
jne LBB1_4511
## %bb.4508: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1091(%rbp) ## 1-byte Spill
je LBB1_4511
## %bb.4509: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1091(%rbp) ## 1-byte Spill
jne LBB1_4511
## %bb.4510: ## in Loop: Header=BB1_530 Depth=1
cmpl $8, -624(%rbp)
sete %al
movb %al, -1091(%rbp) ## 1-byte Spill
LBB1_4511: ## in Loop: Header=BB1_530 Depth=1
movl -1096(%rbp), %ecx ## 4-byte Reload
movb -1091(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4512: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4522
jp LBB1_4522
## %bb.4513: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -864(%rbp)
movb %al, -1097(%rbp) ## 1-byte Spill
jne LBB1_4517
## %bb.4514: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -848(%rbp)
movb %al, -1098(%rbp) ## 1-byte Spill
je LBB1_4516
## %bb.4515: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -856(%rbp)
setne %al
xorb $-1, %al
movb %al, -1098(%rbp) ## 1-byte Spill
LBB1_4516: ## in Loop: Header=BB1_530 Depth=1
movb -1098(%rbp), %al ## 1-byte Reload
movb %al, -1097(%rbp) ## 1-byte Spill
LBB1_4517: ## in Loop: Header=BB1_530 Depth=1
movb -1097(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1104(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1099(%rbp) ## 1-byte Spill
jne LBB1_4521
## %bb.4518: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1099(%rbp) ## 1-byte Spill
je LBB1_4521
## %bb.4519: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1099(%rbp) ## 1-byte Spill
jne LBB1_4521
## %bb.4520: ## in Loop: Header=BB1_530 Depth=1
cmpl $9, -624(%rbp)
sete %al
movb %al, -1099(%rbp) ## 1-byte Spill
LBB1_4521: ## in Loop: Header=BB1_530 Depth=1
movl -1104(%rbp), %ecx ## 4-byte Reload
movb -1099(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4522: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4532
jp LBB1_4532
## %bb.4523: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -912(%rbp)
movb %al, -1105(%rbp) ## 1-byte Spill
jne LBB1_4527
## %bb.4524: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -896(%rbp)
movb %al, -1106(%rbp) ## 1-byte Spill
je LBB1_4526
## %bb.4525: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -904(%rbp)
setne %al
xorb $-1, %al
movb %al, -1106(%rbp) ## 1-byte Spill
LBB1_4526: ## in Loop: Header=BB1_530 Depth=1
movb -1106(%rbp), %al ## 1-byte Reload
movb %al, -1105(%rbp) ## 1-byte Spill
LBB1_4527: ## in Loop: Header=BB1_530 Depth=1
movb -1105(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1112(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1107(%rbp) ## 1-byte Spill
jne LBB1_4531
## %bb.4528: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1107(%rbp) ## 1-byte Spill
je LBB1_4531
## %bb.4529: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1107(%rbp) ## 1-byte Spill
jne LBB1_4531
## %bb.4530: ## in Loop: Header=BB1_530 Depth=1
cmpl $10, -624(%rbp)
sete %al
movb %al, -1107(%rbp) ## 1-byte Spill
LBB1_4531: ## in Loop: Header=BB1_530 Depth=1
movl -1112(%rbp), %ecx ## 4-byte Reload
movb -1107(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4532: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4542
jp LBB1_4542
## %bb.4533: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -88(%rbp)
movb %al, -1113(%rbp) ## 1-byte Spill
jne LBB1_4537
## %bb.4534: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -64(%rbp)
movb %al, -1114(%rbp) ## 1-byte Spill
je LBB1_4536
## %bb.4535: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -80(%rbp)
setne %al
xorb $-1, %al
movb %al, -1114(%rbp) ## 1-byte Spill
LBB1_4536: ## in Loop: Header=BB1_530 Depth=1
movb -1114(%rbp), %al ## 1-byte Reload
movb %al, -1113(%rbp) ## 1-byte Spill
LBB1_4537: ## in Loop: Header=BB1_530 Depth=1
movb -1113(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1120(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1115(%rbp) ## 1-byte Spill
jne LBB1_4541
## %bb.4538: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1115(%rbp) ## 1-byte Spill
je LBB1_4541
## %bb.4539: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1115(%rbp) ## 1-byte Spill
jne LBB1_4541
## %bb.4540: ## in Loop: Header=BB1_530 Depth=1
cmpl $11, -624(%rbp)
sete %al
movb %al, -1115(%rbp) ## 1-byte Spill
LBB1_4541: ## in Loop: Header=BB1_530 Depth=1
movl -1120(%rbp), %ecx ## 4-byte Reload
movb -1115(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4542: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4552
jp LBB1_4552
## %bb.4543: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -184(%rbp)
movb %al, -1121(%rbp) ## 1-byte Spill
jne LBB1_4547
## %bb.4544: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -152(%rbp)
movb %al, -1122(%rbp) ## 1-byte Spill
je LBB1_4546
## %bb.4545: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -168(%rbp)
setne %al
xorb $-1, %al
movb %al, -1122(%rbp) ## 1-byte Spill
LBB1_4546: ## in Loop: Header=BB1_530 Depth=1
movb -1122(%rbp), %al ## 1-byte Reload
movb %al, -1121(%rbp) ## 1-byte Spill
LBB1_4547: ## in Loop: Header=BB1_530 Depth=1
movb -1121(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1128(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1123(%rbp) ## 1-byte Spill
jne LBB1_4551
## %bb.4548: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1123(%rbp) ## 1-byte Spill
je LBB1_4551
## %bb.4549: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1123(%rbp) ## 1-byte Spill
jne LBB1_4551
## %bb.4550: ## in Loop: Header=BB1_530 Depth=1
cmpl $12, -624(%rbp)
sete %al
movb %al, -1123(%rbp) ## 1-byte Spill
LBB1_4551: ## in Loop: Header=BB1_530 Depth=1
movl -1128(%rbp), %ecx ## 4-byte Reload
movb -1123(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4552: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4562
jp LBB1_4562
## %bb.4553: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -264(%rbp)
movb %al, -1129(%rbp) ## 1-byte Spill
jne LBB1_4557
## %bb.4554: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -248(%rbp)
movb %al, -1130(%rbp) ## 1-byte Spill
je LBB1_4556
## %bb.4555: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -256(%rbp)
setne %al
xorb $-1, %al
movb %al, -1130(%rbp) ## 1-byte Spill
LBB1_4556: ## in Loop: Header=BB1_530 Depth=1
movb -1130(%rbp), %al ## 1-byte Reload
movb %al, -1129(%rbp) ## 1-byte Spill
LBB1_4557: ## in Loop: Header=BB1_530 Depth=1
movb -1129(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1136(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1131(%rbp) ## 1-byte Spill
jne LBB1_4561
## %bb.4558: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1131(%rbp) ## 1-byte Spill
je LBB1_4561
## %bb.4559: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1131(%rbp) ## 1-byte Spill
jne LBB1_4561
## %bb.4560: ## in Loop: Header=BB1_530 Depth=1
cmpl $13, -624(%rbp)
sete %al
movb %al, -1131(%rbp) ## 1-byte Spill
LBB1_4561: ## in Loop: Header=BB1_530 Depth=1
movl -1136(%rbp), %ecx ## 4-byte Reload
movb -1131(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4562: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4572
jp LBB1_4572
## %bb.4563: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -360(%rbp)
movb %al, -1137(%rbp) ## 1-byte Spill
jne LBB1_4567
## %bb.4564: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -344(%rbp)
movb %al, -1138(%rbp) ## 1-byte Spill
je LBB1_4566
## %bb.4565: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -352(%rbp)
setne %al
xorb $-1, %al
movb %al, -1138(%rbp) ## 1-byte Spill
LBB1_4566: ## in Loop: Header=BB1_530 Depth=1
movb -1138(%rbp), %al ## 1-byte Reload
movb %al, -1137(%rbp) ## 1-byte Spill
LBB1_4567: ## in Loop: Header=BB1_530 Depth=1
movb -1137(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1144(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1139(%rbp) ## 1-byte Spill
jne LBB1_4571
## %bb.4568: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1139(%rbp) ## 1-byte Spill
je LBB1_4571
## %bb.4569: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1139(%rbp) ## 1-byte Spill
jne LBB1_4571
## %bb.4570: ## in Loop: Header=BB1_530 Depth=1
cmpl $14, -624(%rbp)
sete %al
movb %al, -1139(%rbp) ## 1-byte Spill
LBB1_4571: ## in Loop: Header=BB1_530 Depth=1
movl -1144(%rbp), %ecx ## 4-byte Reload
movb -1139(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4572: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
jne LBB1_4582
jp LBB1_4582
## %bb.4573: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -456(%rbp)
movb %al, -1145(%rbp) ## 1-byte Spill
jne LBB1_4577
## %bb.4574: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -440(%rbp)
movb %al, -1146(%rbp) ## 1-byte Spill
je LBB1_4576
## %bb.4575: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -448(%rbp)
setne %al
xorb $-1, %al
movb %al, -1146(%rbp) ## 1-byte Spill
LBB1_4576: ## in Loop: Header=BB1_530 Depth=1
movb -1146(%rbp), %al ## 1-byte Reload
movb %al, -1145(%rbp) ## 1-byte Spill
LBB1_4577: ## in Loop: Header=BB1_530 Depth=1
movb -1145(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -1152(%rbp) ## 4-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -120(%rbp)
movb %al, -1147(%rbp) ## 1-byte Spill
jne LBB1_4581
## %bb.4578: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -112(%rbp)
movb %al, -1147(%rbp) ## 1-byte Spill
je LBB1_4581
## %bb.4579: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -104(%rbp)
movb %al, -1147(%rbp) ## 1-byte Spill
jne LBB1_4581
## %bb.4580: ## in Loop: Header=BB1_530 Depth=1
cmpl $15, -624(%rbp)
sete %al
movb %al, -1147(%rbp) ## 1-byte Spill
LBB1_4581: ## in Loop: Header=BB1_530 Depth=1
movl -1152(%rbp), %ecx ## 4-byte Reload
movb -1147(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
LBB1_4582: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
ucomiss -20(%rbp), %xmm0
jne LBB1_4583
jp LBB1_4583
jmp LBB1_4584
LBB1_4583: ## in Loop: Header=BB1_530 Depth=1
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jae LBB1_4680
LBB1_4584: ## in Loop: Header=BB1_530 Depth=1
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_4586
## %bb.4585: ## in Loop: Header=BB1_530 Depth=1
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movss -16(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm1
movss -20(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
cvtss2sd %xmm2, %xmm2
subsd %xmm2, %xmm1
addsd %xmm1, %xmm0
xorl %eax, %eax
## kill: def $al killed $al killed $eax
xorps %xmm1, %xmm1
ucomisd %xmm1, %xmm0
movb %al, -928(%rbp) ## 1-byte Spill
jne LBB1_4680
jp LBB1_4680
LBB1_4586: ## in Loop: Header=BB1_530 Depth=1
movl -552(%rbp), %eax
movl %eax, -1160(%rbp) ## 4-byte Spill
movb $1, %al
cmpl $0, -556(%rbp)
movb %al, -1153(%rbp) ## 1-byte Spill
jne LBB1_4590
## %bb.4587: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -548(%rbp)
movb %al, -1161(%rbp) ## 1-byte Spill
jne LBB1_4589
## %bb.4588: ## in Loop: Header=BB1_530 Depth=1
movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
setae %al
movb %al, -1161(%rbp) ## 1-byte Spill
LBB1_4589: ## in Loop: Header=BB1_530 Depth=1
movb -1161(%rbp), %al ## 1-byte Reload
xorb $-1, %al
movb %al, -1153(%rbp) ## 1-byte Spill
LBB1_4590: ## in Loop: Header=BB1_530 Depth=1
movl -1160(%rbp), %ecx ## 4-byte Reload
movb -1153(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4591: ## in Loop: Header=BB1_530 Depth=1
movl -544(%rbp), %eax
movl %eax, -1168(%rbp) ## 4-byte Spill
movb $1, %al
cmpl $0, -548(%rbp)
movb %al, -1163(%rbp) ## 1-byte Spill
jne LBB1_4593
## %bb.4592: ## in Loop: Header=BB1_530 Depth=1
movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
setae %al
movb %al, -1163(%rbp) ## 1-byte Spill
LBB1_4593: ## in Loop: Header=BB1_530 Depth=1
movl -1168(%rbp), %ecx ## 4-byte Reload
movb -1163(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4594: ## in Loop: Header=BB1_530 Depth=1
movl -560(%rbp), %eax
movl %eax, -1172(%rbp) ## 4-byte Spill
cmpl $0, -180(%rbp)
jne LBB1_4596
## %bb.4595: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -164(%rbp)
movb %al, -1173(%rbp) ## 1-byte Spill
je LBB1_4597
LBB1_4596: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -564(%rbp)
setne %al
movb %al, -1173(%rbp) ## 1-byte Spill
LBB1_4597: ## in Loop: Header=BB1_530 Depth=1
movl -1172(%rbp), %ecx ## 4-byte Reload
movb -1173(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4598: ## in Loop: Header=BB1_530 Depth=1
movl -576(%rbp), %eax
movl %eax, -1180(%rbp) ## 4-byte Spill
movb $1, %al
cmpl $0, -580(%rbp)
movb %al, -1174(%rbp) ## 1-byte Spill
jne LBB1_4606
## %bb.4599: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -164(%rbp)
movb %al, -1181(%rbp) ## 1-byte Spill
je LBB1_4605
## %bb.4600: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -180(%rbp)
movb %al, -1181(%rbp) ## 1-byte Spill
jne LBB1_4605
## %bb.4601: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -180(%rbp)
jne LBB1_4603
## %bb.4602: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -164(%rbp)
movb %al, -1182(%rbp) ## 1-byte Spill
je LBB1_4604
LBB1_4603: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -564(%rbp)
setne %al
movb %al, -1182(%rbp) ## 1-byte Spill
LBB1_4604: ## in Loop: Header=BB1_530 Depth=1
movb -1182(%rbp), %al ## 1-byte Reload
movb %al, -1181(%rbp) ## 1-byte Spill
LBB1_4605: ## in Loop: Header=BB1_530 Depth=1
movb -1181(%rbp), %al ## 1-byte Reload
xorb $-1, %al
movb %al, -1174(%rbp) ## 1-byte Spill
LBB1_4606: ## in Loop: Header=BB1_530 Depth=1
movl -1180(%rbp), %ecx ## 4-byte Reload
movb -1174(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4607: ## in Loop: Header=BB1_530 Depth=1
movl -540(%rbp), %eax
movl %eax, -1188(%rbp) ## 4-byte Spill
cmpl $0, -536(%rbp)
je LBB1_4611
## %bb.4608: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4611
## %bb.4609: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4611
## %bb.4610: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -512(%rbp)
movb %al, -1189(%rbp) ## 1-byte Spill
jne LBB1_4623
LBB1_4611: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -536(%rbp)
je LBB1_4615
## %bb.4612: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4615
## %bb.4613: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4615
## %bb.4614: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -512(%rbp)
movb %al, -1190(%rbp) ## 1-byte Spill
jne LBB1_4622
LBB1_4615: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_4617
## %bb.4616: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -160(%rbp)
movb %al, -1191(%rbp) ## 1-byte Spill
je LBB1_4621
LBB1_4617: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_4619
## %bb.4618: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
je LBB1_4620
LBB1_4619: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -560(%rbp)
movb %al, -1191(%rbp) ## 1-byte Spill
je LBB1_4621
LBB1_4620: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -536(%rbp)
setne %al
movb %al, -1191(%rbp) ## 1-byte Spill
LBB1_4621: ## in Loop: Header=BB1_530 Depth=1
movb -1191(%rbp), %al ## 1-byte Reload
movb %al, -1190(%rbp) ## 1-byte Spill
LBB1_4622: ## in Loop: Header=BB1_530 Depth=1
movb -1190(%rbp), %al ## 1-byte Reload
movb %al, -1189(%rbp) ## 1-byte Spill
LBB1_4623: ## in Loop: Header=BB1_530 Depth=1
movl -1188(%rbp), %ecx ## 4-byte Reload
movb -1189(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4624: ## in Loop: Header=BB1_530 Depth=1
movl -532(%rbp), %eax
movl %eax, -1196(%rbp) ## 4-byte Spill
cmpl $0, -536(%rbp)
je LBB1_4628
## %bb.4625: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4628
## %bb.4626: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4628
## %bb.4627: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -512(%rbp)
movb %al, -1197(%rbp) ## 1-byte Spill
jne LBB1_4646
LBB1_4628: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -536(%rbp)
je LBB1_4632
## %bb.4629: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4632
## %bb.4630: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4632
## %bb.4631: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -512(%rbp)
movb %al, -1198(%rbp) ## 1-byte Spill
jne LBB1_4645
LBB1_4632: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
je LBB1_4637
## %bb.4633: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_4637
## %bb.4634: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_4636
## %bb.4635: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -160(%rbp)
je LBB1_4637
LBB1_4636: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -560(%rbp)
movb %al, -1199(%rbp) ## 1-byte Spill
je LBB1_4644
LBB1_4637: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -576(%rbp)
jne LBB1_4643
## %bb.4638: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -160(%rbp)
movb %al, -1199(%rbp) ## 1-byte Spill
je LBB1_4644
## %bb.4639: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -176(%rbp)
movb %al, -1199(%rbp) ## 1-byte Spill
jne LBB1_4644
## %bb.4640: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -176(%rbp)
jne LBB1_4642
## %bb.4641: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -160(%rbp)
movb %al, -1199(%rbp) ## 1-byte Spill
je LBB1_4644
LBB1_4642: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -560(%rbp)
movb %al, -1199(%rbp) ## 1-byte Spill
jne LBB1_4644
LBB1_4643: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
setne %al
movb %al, -1199(%rbp) ## 1-byte Spill
LBB1_4644: ## in Loop: Header=BB1_530 Depth=1
movb -1199(%rbp), %al ## 1-byte Reload
movb %al, -1198(%rbp) ## 1-byte Spill
LBB1_4645: ## in Loop: Header=BB1_530 Depth=1
movb -1198(%rbp), %al ## 1-byte Reload
movb %al, -1197(%rbp) ## 1-byte Spill
LBB1_4646: ## in Loop: Header=BB1_530 Depth=1
movl -1196(%rbp), %ecx ## 4-byte Reload
movb -1197(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4647: ## in Loop: Header=BB1_530 Depth=1
movl -524(%rbp), %eax
movl %eax, -1204(%rbp) ## 4-byte Spill
cmpl $0, -536(%rbp)
je LBB1_4651
## %bb.4648: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4651
## %bb.4649: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4651
## %bb.4650: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -512(%rbp)
movb %al, -1205(%rbp) ## 1-byte Spill
jne LBB1_4661
LBB1_4651: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -536(%rbp)
je LBB1_4655
## %bb.4652: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4655
## %bb.4653: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4655
## %bb.4654: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -512(%rbp)
movb %al, -1206(%rbp) ## 1-byte Spill
jne LBB1_4660
LBB1_4655: ## in Loop: Header=BB1_530 Depth=1
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movb $1, %al
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
movb %al, -1207(%rbp) ## 1-byte Spill
jae LBB1_4659
## %bb.4656: ## in Loop: Header=BB1_530 Depth=1
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_4658
## %bb.4657: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -544(%rbp)
movb %al, -1207(%rbp) ## 1-byte Spill
je LBB1_4659
LBB1_4658: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
setne %al
movb %al, -1207(%rbp) ## 1-byte Spill
LBB1_4659: ## in Loop: Header=BB1_530 Depth=1
movb -1207(%rbp), %al ## 1-byte Reload
movb %al, -1206(%rbp) ## 1-byte Spill
LBB1_4660: ## in Loop: Header=BB1_530 Depth=1
movb -1206(%rbp), %al ## 1-byte Reload
movb %al, -1205(%rbp) ## 1-byte Spill
LBB1_4661: ## in Loop: Header=BB1_530 Depth=1
movl -1204(%rbp), %ecx ## 4-byte Reload
movb -1205(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %edx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl %edx, %ecx
movb %al, -1162(%rbp) ## 1-byte Spill
jne LBB1_4679
## %bb.4662: ## in Loop: Header=BB1_530 Depth=1
movl -516(%rbp), %eax
movl %eax, -1212(%rbp) ## 4-byte Spill
cmpl $0, -536(%rbp)
je LBB1_4666
## %bb.4663: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4666
## %bb.4664: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4666
## %bb.4665: ## in Loop: Header=BB1_530 Depth=1
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, -512(%rbp)
movb %al, -1213(%rbp) ## 1-byte Spill
jne LBB1_4678
LBB1_4666: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -536(%rbp)
je LBB1_4670
## %bb.4667: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -528(%rbp)
je LBB1_4670
## %bb.4668: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -520(%rbp)
je LBB1_4670
## %bb.4669: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -512(%rbp)
movb %al, -1214(%rbp) ## 1-byte Spill
jne LBB1_4677
LBB1_4670: ## in Loop: Header=BB1_530 Depth=1
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB1_4672
## %bb.4671: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -544(%rbp)
movb %al, -1215(%rbp) ## 1-byte Spill
je LBB1_4676
LBB1_4672: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -552(%rbp)
jne LBB1_4675
## %bb.4673: ## in Loop: Header=BB1_530 Depth=1
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
movb $1, %al
movsd LCPI1_3(%rip), %xmm1 ## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
movb %al, -1215(%rbp) ## 1-byte Spill
jae LBB1_4676
## %bb.4674: ## in Loop: Header=BB1_530 Depth=1
movb $1, %al
cmpl $0, -544(%rbp)
movb %al, -1215(%rbp) ## 1-byte Spill
jne LBB1_4676
LBB1_4675: ## in Loop: Header=BB1_530 Depth=1
cmpl $0, -512(%rbp)
setne %al
movb %al, -1215(%rbp) ## 1-byte Spill
LBB1_4676: ## in Loop: Header=BB1_530 Depth=1
movb -1215(%rbp), %al ## 1-byte Reload
movb %al, -1214(%rbp) ## 1-byte Spill
LBB1_4677: ## in Loop: Header=BB1_530 Depth=1
movb -1214(%rbp), %al ## 1-byte Reload
movb %al, -1213(%rbp) ## 1-byte Spill
LBB1_4678: ## in Loop: Header=BB1_530 Depth=1
movl -1212(%rbp), %eax ## 4-byte Reload
movb -1213(%rbp), %cl ## 1-byte Reload
andb $1, %cl
movzbl %cl, %ecx
cmpl %ecx, %eax
sete %al
movb %al, -1162(%rbp) ## 1-byte Spill
LBB1_4679: ## in Loop: Header=BB1_530 Depth=1
movb -1162(%rbp), %al ## 1-byte Reload
movb %al, -928(%rbp) ## 1-byte Spill
LBB1_4680: ## in Loop: Header=BB1_530 Depth=1
movb -928(%rbp), %al ## 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -924(%rbp)
movl -12(%rbp), %eax
movl %eax, -8(%rbp)
movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -16(%rbp)
movl -28(%rbp), %eax
movl %eax, -24(%rbp)
movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -32(%rbp)
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -40(%rbp)
movl -52(%rbp), %eax
movl %eax, -48(%rbp)
movl -60(%rbp), %eax
movl %eax, -56(%rbp)
movl -68(%rbp), %eax
movl %eax, -64(%rbp)
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -72(%rbp)
movl -84(%rbp), %eax
movl %eax, -80(%rbp)
movl -92(%rbp), %eax
movl %eax, -88(%rbp)
movl -100(%rbp), %eax
movl %eax, -96(%rbp)
movl -108(%rbp), %eax
movl %eax, -104(%rbp)
movl -116(%rbp), %eax
movl %eax, -112(%rbp)
movl -124(%rbp), %eax
movl %eax, -120(%rbp)
movl -132(%rbp), %eax
movl %eax, -128(%rbp)
movl -140(%rbp), %eax
movl %eax, -136(%rbp)
movss -148(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -144(%rbp)
movl -156(%rbp), %eax
movl %eax, -152(%rbp)
movl -164(%rbp), %eax
movl %eax, -160(%rbp)
movl -172(%rbp), %eax
movl %eax, -168(%rbp)
movl -180(%rbp), %eax
movl %eax, -176(%rbp)
movl -188(%rbp), %eax
movl %eax, -184(%rbp)
movss -196(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -192(%rbp)
movl -204(%rbp), %eax
movl %eax, -200(%rbp)
movl -212(%rbp), %eax
movl %eax, -208(%rbp)
movl -220(%rbp), %eax
movl %eax, -216(%rbp)
movl -228(%rbp), %eax
movl %eax, -224(%rbp)
movl -236(%rbp), %eax
movl %eax, -232(%rbp)
movss -244(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -240(%rbp)
movl -252(%rbp), %eax
movl %eax, -248(%rbp)
movl -260(%rbp), %eax
movl %eax, -256(%rbp)
movl -268(%rbp), %eax
movl %eax, -264(%rbp)
movl -276(%rbp), %eax
movl %eax, -272(%rbp)
movl -284(%rbp), %eax
movl %eax, -280(%rbp)
movss -292(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -288(%rbp)
movl -300(%rbp), %eax
movl %eax, -296(%rbp)
movl -308(%rbp), %eax
movl %eax, -304(%rbp)
movl -316(%rbp), %eax
movl %eax, -312(%rbp)
movl -324(%rbp), %eax
movl %eax, -320(%rbp)
movl -332(%rbp), %eax
movl %eax, -328(%rbp)
movss -340(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -336(%rbp)
movl -348(%rbp), %eax
movl %eax, -344(%rbp)
movl -356(%rbp), %eax
movl %eax, -352(%rbp)
movl -364(%rbp), %eax
movl %eax, -360(%rbp)
movl -372(%rbp), %eax
movl %eax, -368(%rbp)
movl -380(%rbp), %eax
movl %eax, -376(%rbp)
movss -388(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -384(%rbp)
movl -396(%rbp), %eax
movl %eax, -392(%rbp)
movl -404(%rbp), %eax
movl %eax, -400(%rbp)
movl -412(%rbp), %eax
movl %eax, -408(%rbp)
movl -420(%rbp), %eax
movl %eax, -416(%rbp)
movl -428(%rbp), %eax
movl %eax, -424(%rbp)
movss -436(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -432(%rbp)
movl -444(%rbp), %eax
movl %eax, -440(%rbp)
movl -452(%rbp), %eax
movl %eax, -448(%rbp)
movl -460(%rbp), %eax
movl %eax, -456(%rbp)
movl -468(%rbp), %eax
movl %eax, -464(%rbp)
movl -476(%rbp), %eax
movl %eax, -472(%rbp)
movss -484(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -480(%rbp)
movl -492(%rbp), %eax
movl %eax, -488(%rbp)
movl -500(%rbp), %eax
movl %eax, -496(%rbp)
movl -508(%rbp), %eax
movl %eax, -504(%rbp)
movl -516(%rbp), %eax
movl %eax, -512(%rbp)
movl -524(%rbp), %eax
movl %eax, -520(%rbp)
movl -532(%rbp), %eax
movl %eax, -528(%rbp)
movl -540(%rbp), %eax
movl %eax, -536(%rbp)
movl -548(%rbp), %eax
movl %eax, -544(%rbp)
movl -556(%rbp), %eax
movl %eax, -552(%rbp)
movl -564(%rbp), %eax
movl %eax, -560(%rbp)
movl -572(%rbp), %eax
movl %eax, -568(%rbp)
movl -580(%rbp), %eax
movl %eax, -576(%rbp)
movl -588(%rbp), %eax
movl %eax, -584(%rbp)
movss -596(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -592(%rbp)
movl -604(%rbp), %eax
movl %eax, -600(%rbp)
movl -612(%rbp), %eax
movl %eax, -608(%rbp)
movl -620(%rbp), %eax
movl %eax, -616(%rbp)
movl -628(%rbp), %eax
movl %eax, -624(%rbp)
movl -636(%rbp), %eax
movl %eax, -632(%rbp)
movl -644(%rbp), %eax
movl %eax, -640(%rbp)
movss -652(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -648(%rbp)
movl -660(%rbp), %eax
movl %eax, -656(%rbp)
movl -668(%rbp), %eax
movl %eax, -664(%rbp)
movl -676(%rbp), %eax
movl %eax, -672(%rbp)
movl -684(%rbp), %eax
movl %eax, -680(%rbp)
movl -692(%rbp), %eax
movl %eax, -688(%rbp)
movss -700(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -696(%rbp)
movl -708(%rbp), %eax
movl %eax, -704(%rbp)
movl -716(%rbp), %eax
movl %eax, -712(%rbp)
movl -724(%rbp), %eax
movl %eax, -720(%rbp)
movl -732(%rbp), %eax
movl %eax, -728(%rbp)
movl -740(%rbp), %eax
movl %eax, -736(%rbp)
movss -748(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -744(%rbp)
movl -756(%rbp), %eax
movl %eax, -752(%rbp)
movl -764(%rbp), %eax
movl %eax, -760(%rbp)
movl -772(%rbp), %eax
movl %eax, -768(%rbp)
movl -780(%rbp), %eax
movl %eax, -776(%rbp)
movl -788(%rbp), %eax
movl %eax, -784(%rbp)
movss -796(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -792(%rbp)
movl -804(%rbp), %eax
movl %eax, -800(%rbp)
movl -812(%rbp), %eax
movl %eax, -808(%rbp)
movl -820(%rbp), %eax
movl %eax, -816(%rbp)
movl -828(%rbp), %eax
movl %eax, -824(%rbp)
movl -836(%rbp), %eax
movl %eax, -832(%rbp)
movss -844(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -840(%rbp)
movl -852(%rbp), %eax
movl %eax, -848(%rbp)
movl -860(%rbp), %eax
movl %eax, -856(%rbp)
movl -868(%rbp), %eax
movl %eax, -864(%rbp)
movl -876(%rbp), %eax
movl %eax, -872(%rbp)
movl -884(%rbp), %eax
movl %eax, -880(%rbp)
movss -892(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -888(%rbp)
movl -900(%rbp), %eax
movl %eax, -896(%rbp)
movl -908(%rbp), %eax
movl %eax, -904(%rbp)
movl -916(%rbp), %eax
movl %eax, -912(%rbp)
jmp LBB1_530
LBB1_4681:
movl -4(%rbp), %eax
addq $1216, %rsp ## imm = 0x4C0
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/42194.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
str w8, [sp, #8] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr w0, [sp, #8] ; 4-byte Folded Reload
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Hello World! \n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Hello World! \n"
.subsections_via_symbols
| the_stack_data/159515572.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #400
.cfi_def_cfa_offset 400
stp x28, x27, [sp, #368] ; 16-byte Folded Spill
stp x29, x30, [sp, #384] ; 16-byte Folded Spill
add x29, sp, #384
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
stur wzr, [x29, #-156]
stur w0, [x29, #-160]
stur x1, [x29, #-168]
ldur w8, [x29, #-160]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w8, #1
stur w8, [x29, #-156]
b LBB0_12
LBB0_2:
ldur x8, [x29, #-168]
ldr x8, [x8, #8]
stur x8, [x29, #-176]
ldur x8, [x29, #-168]
ldr x8, [x8, #16]
stur x8, [x29, #-184]
mov x0, #512
bl _malloc
str x0, [sp, #184]
mov x8, #1024
str x8, [sp, #176]
ldur x0, [x29, #-176]
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _fopen
str x0, [sp, #192]
ldr x8, [sp, #192]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3:
mov w0, #1
bl _exit
LBB0_4:
str wzr, [sp, #164]
b LBB0_5
LBB0_5: ; =>This Inner Loop Header: Depth=1
ldr x2, [sp, #192]
add x0, sp, #184
add x1, sp, #176
bl _getline
str x0, [sp, #168]
adds x8, x0, #1
cset w8, eq
tbnz w8, #0, LBB0_11
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=1
add x0, sp, #184
str x0, [sp, #56] ; 8-byte Folded Spill
ldr x8, [sp, #184]
ldr x9, [sp, #168]
subs x9, x9, #1
add x8, x8, x9
strb wzr, [x8]
adrp x8, l_.str.2@PAGE
add x8, x8, l_.str.2@PAGEOFF
str x8, [sp, #152]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #144]
ldr x8, [sp, #144]
str x8, [sp, #136]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #128]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #120]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #112]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #104]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #96]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #88]
ldr x1, [sp, #152]
bl _strsep
mov x8, x0
ldr x0, [sp, #56] ; 8-byte Folded Reload
str x8, [sp, #80]
ldr x1, [sp, #152]
bl _strsep
str x0, [sp, #72]
ldr x0, [sp, #72]
mov w1, #13
bl _strrchr
str x0, [sp, #64]
ldr x8, [sp, #64]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=1
ldr x0, [sp, #72]
mov w1, #10
bl _strrchr
str x0, [sp, #64]
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_5 Depth=1
ldr x8, [sp, #64]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_5 Depth=1
ldr x8, [sp, #64]
subs x8, x8, #1
strb wzr, [x8]
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_5 Depth=1
ldur x8, [x29, #-184]
str x8, [sp, #32] ; 8-byte Folded Spill
ldur x0, [x29, #-184]
bl _strlen
ldr x1, [sp, #32] ; 8-byte Folded Reload
add x2, x0, #1
sub x0, x29, #152
str x0, [sp, #48] ; 8-byte Folded Spill
mov x3, #128
str x3, [sp, #40] ; 8-byte Folded Spill
bl ___memcpy_chk
ldr x2, [sp, #40] ; 8-byte Folded Reload
ldr x0, [sp, #48] ; 8-byte Folded Reload
adrp x1, l_.str.3@PAGE
add x1, x1, l_.str.3@PAGEOFF
bl ___strcat_chk
ldr x2, [sp, #40] ; 8-byte Folded Reload
ldr x0, [sp, #48] ; 8-byte Folded Reload
ldr x1, [sp, #88]
bl ___strcat_chk
ldr x2, [sp, #40] ; 8-byte Folded Reload
ldr x0, [sp, #48] ; 8-byte Folded Reload
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl ___strcat_chk
ldr x0, [sp, #48] ; 8-byte Folded Reload
ldr x1, [sp, #128]
ldr x2, [sp, #120]
ldr x3, [sp, #96]
ldr x4, [sp, #112]
ldr x5, [sp, #72]
bl _write_ini
ldr w8, [sp, #164]
add w8, w8, #1
str w8, [sp, #164]
b LBB0_5
LBB0_11:
ldr x0, [sp, #192]
bl _fclose
ldr w8, [sp, #164]
; implicit-def: $x10
mov x10, x8
ldur x8, [x29, #-184]
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
stur wzr, [x29, #-156]
b LBB0_12
LBB0_12:
ldur w8, [x29, #-156]
str w8, [sp, #28] ; 4-byte Folded Spill
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13:
bl ___stack_chk_fail
LBB0_14:
ldr w0, [sp, #28] ; 4-byte Folded Reload
ldp x29, x30, [sp, #384] ; 16-byte Folded Reload
ldp x28, x27, [sp, #368] ; 16-byte Folded Reload
add sp, sp, #400
ret
.cfi_endproc
; -- End function
.p2align 2 ; -- Begin function write_ini
_write_ini: ; @write_ini
.cfi_startproc
; %bb.0:
sub sp, sp, #208
.cfi_def_cfa_offset 208
stp x29, x30, [sp, #192] ; 16-byte Folded Spill
add x29, sp, #192
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur x1, [x29, #-16]
stur x2, [x29, #-24]
stur x3, [x29, #-32]
stur x4, [x29, #-40]
stur x5, [x29, #-48]
ldur x0, [x29, #-8]
adrp x1, l_.str.6@PAGE
add x1, x1, l_.str.6@PAGEOFF
bl _fopen
stur x0, [x29, #-56]
ldur x8, [x29, #-56]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
bl _printf
b LBB1_23
LBB1_2:
ldur x8, [x29, #-16]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_5
b LBB1_3
LBB1_3:
ldur x0, [x29, #-16]
bl _strlen
subs x8, x0, #0
cset w8, ls
tbnz w8, #0, LBB1_5
b LBB1_4
LBB1_4:
ldur x8, [x29, #-16]
str x8, [sp, #80] ; 8-byte Folded Spill
b LBB1_6
LBB1_5:
adrp x8, l_.str.8@PAGE
add x8, x8, l_.str.8@PAGEOFF
str x8, [sp, #80] ; 8-byte Folded Spill
b LBB1_6
LBB1_6:
ldr x8, [sp, #80] ; 8-byte Folded Reload
stur x8, [x29, #-64]
ldur x8, [x29, #-24]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_9
b LBB1_7
LBB1_7:
ldur x0, [x29, #-24]
bl _strlen
subs x8, x0, #0
cset w8, ls
tbnz w8, #0, LBB1_9
b LBB1_8
LBB1_8:
ldur x8, [x29, #-24]
str x8, [sp, #72] ; 8-byte Folded Spill
b LBB1_10
LBB1_9:
adrp x8, l_.str.8@PAGE
add x8, x8, l_.str.8@PAGEOFF
str x8, [sp, #72] ; 8-byte Folded Spill
b LBB1_10
LBB1_10:
ldr x8, [sp, #72] ; 8-byte Folded Reload
stur x8, [x29, #-72]
ldur x8, [x29, #-32]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_13
b LBB1_11
LBB1_11:
ldur x0, [x29, #-32]
bl _strlen
subs x8, x0, #0
cset w8, ls
tbnz w8, #0, LBB1_13
b LBB1_12
LBB1_12:
ldur x8, [x29, #-32]
str x8, [sp, #64] ; 8-byte Folded Spill
b LBB1_14
LBB1_13:
adrp x8, l_.str.8@PAGE
add x8, x8, l_.str.8@PAGEOFF
str x8, [sp, #64] ; 8-byte Folded Spill
b LBB1_14
LBB1_14:
ldr x8, [sp, #64] ; 8-byte Folded Reload
stur x8, [x29, #-80]
ldur x8, [x29, #-40]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_17
b LBB1_15
LBB1_15:
ldur x0, [x29, #-40]
bl _strlen
subs x8, x0, #0
cset w8, ls
tbnz w8, #0, LBB1_17
b LBB1_16
LBB1_16:
ldur x8, [x29, #-40]
str x8, [sp, #56] ; 8-byte Folded Spill
b LBB1_18
LBB1_17:
adrp x8, l_.str.8@PAGE
add x8, x8, l_.str.8@PAGEOFF
str x8, [sp, #56] ; 8-byte Folded Spill
b LBB1_18
LBB1_18:
ldr x8, [sp, #56] ; 8-byte Folded Reload
stur x8, [x29, #-88]
ldur x8, [x29, #-48]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB1_21
b LBB1_19
LBB1_19:
ldur x0, [x29, #-48]
bl _strlen
subs x8, x0, #0
cset w8, ls
tbnz w8, #0, LBB1_21
b LBB1_20
LBB1_20:
ldur x8, [x29, #-48]
str x8, [sp, #48] ; 8-byte Folded Spill
b LBB1_22
LBB1_21:
adrp x8, l_.str.8@PAGE
add x8, x8, l_.str.8@PAGEOFF
str x8, [sp, #48] ; 8-byte Folded Spill
b LBB1_22
LBB1_22:
ldr x8, [sp, #48] ; 8-byte Folded Reload
str x8, [sp, #96]
ldur x8, [x29, #-48]
ldrsb w8, [x8]
subs w8, w8, #34
cset w10, eq
ldr x8, [sp, #96]
; implicit-def: $x9
mov x9, x10
and x9, x9, #0x1
add x8, x8, x9
str x8, [sp, #96]
adrp x8, l_.str.9@PAGE
add x8, x8, l_.str.9@PAGEOFF
str x8, [sp, #88]
ldur x0, [x29, #-56]
ldr x1, [sp, #88]
ldur x13, [x29, #-64]
ldur x12, [x29, #-72]
ldur x11, [x29, #-80]
ldur x10, [x29, #-88]
ldr x8, [sp, #96]
mov x9, sp
str x13, [x9]
str x12, [x9, #8]
str x11, [x9, #16]
str x10, [x9, #24]
str x8, [x9, #32]
bl _fprintf
ldur x0, [x29, #-56]
bl _fclose
b LBB1_23
LBB1_23:
ldp x29, x30, [sp, #192] ; 16-byte Folded Reload
add sp, sp, #208
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Incorrect usage!\n\t./tsv2ini input.tsv FOLDER\n"
l_.str.1: ; @.str.1
.asciz "rb"
l_.str.2: ; @.str.2
.asciz "\t"
l_.str.3: ; @.str.3
.asciz "/"
l_.str.4: ; @.str.4
.asciz ".txt"
l_.str.5: ; @.str.5
.asciz "TSV: Wrote %d records out to %s!\n"
l_.str.6: ; @.str.6
.asciz "w"
l_.str.7: ; @.str.7
.asciz "Error: Couldn't write %s!\n"
l_.str.8: ; @.str.8
.asciz "0"
l_.str.9: ; @.str.9
.asciz "[ITEM]\nnum_players=%s\nvmu_blocks=%s\naccessories=%s\nnetwork=0\ngenre=%s\ndescription=%s\npadding1=0\npadding2=0\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $336, %rsp ## imm = 0x150
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -148(%rbp)
movl %edi, -152(%rbp)
movq %rsi, -160(%rbp)
cmpl $3, -152(%rbp)
jge LBB0_2
## %bb.1:
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movl $1, -148(%rbp)
jmp LBB0_12
LBB0_2:
movq -160(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -168(%rbp)
movq -160(%rbp), %rax
movq 16(%rax), %rax
movq %rax, -176(%rbp)
movl $512, %edi ## imm = 0x200
callq _malloc
movq %rax, -192(%rbp)
movq $1024, -200(%rbp) ## imm = 0x400
movq -168(%rbp), %rdi
leaq L_.str.1(%rip), %rsi
callq _fopen
movq %rax, -184(%rbp)
cmpq $0, -184(%rbp)
jne LBB0_4
## %bb.3:
movl $1, %edi
callq _exit
LBB0_4:
movl $0, -212(%rbp)
LBB0_5: ## =>This Inner Loop Header: Depth=1
movq -184(%rbp), %rdx
leaq -192(%rbp), %rdi
leaq -200(%rbp), %rsi
callq _getline
movq %rax, -208(%rbp)
cmpq $-1, %rax
je LBB0_11
## %bb.6: ## in Loop: Header=BB0_5 Depth=1
movq -192(%rbp), %rax
movq -208(%rbp), %rcx
subq $1, %rcx
movb $0, (%rax,%rcx)
leaq L_.str.2(%rip), %rax
movq %rax, -224(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -232(%rbp)
movq -232(%rbp), %rax
movq %rax, -240(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -248(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -256(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -264(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -272(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -280(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -288(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -296(%rbp)
movq -224(%rbp), %rsi
leaq -192(%rbp), %rdi
callq _strsep
movq %rax, -304(%rbp)
movq -304(%rbp), %rdi
movl $13, %esi
callq _strrchr
movq %rax, -312(%rbp)
cmpq $0, -312(%rbp)
jne LBB0_8
## %bb.7: ## in Loop: Header=BB0_5 Depth=1
movq -304(%rbp), %rdi
movl $10, %esi
callq _strrchr
movq %rax, -312(%rbp)
LBB0_8: ## in Loop: Header=BB0_5 Depth=1
cmpq $0, -312(%rbp)
je LBB0_10
## %bb.9: ## in Loop: Header=BB0_5 Depth=1
movq -312(%rbp), %rax
movb $0, -1(%rax)
LBB0_10: ## in Loop: Header=BB0_5 Depth=1
leaq -144(%rbp), %rax
movq %rax, -328(%rbp) ## 8-byte Spill
movq -176(%rbp), %rax
movq %rax, -320(%rbp) ## 8-byte Spill
movq -176(%rbp), %rdi
callq _strlen
movq -328(%rbp), %rdi ## 8-byte Reload
movq -320(%rbp), %rsi ## 8-byte Reload
movq %rax, %rdx
addq $1, %rdx
movl $128, %ecx
callq ___memcpy_chk
leaq -144(%rbp), %rdi
leaq L_.str.3(%rip), %rsi
movl $128, %edx
callq ___strcat_chk
leaq -144(%rbp), %rdi
movq -288(%rbp), %rsi
movl $128, %edx
callq ___strcat_chk
leaq -144(%rbp), %rdi
leaq L_.str.4(%rip), %rsi
movl $128, %edx
callq ___strcat_chk
leaq -144(%rbp), %rdi
movq -248(%rbp), %rsi
movq -256(%rbp), %rdx
movq -280(%rbp), %rcx
movq -264(%rbp), %r8
movq -304(%rbp), %r9
callq _write_ini
movl -212(%rbp), %eax
addl $1, %eax
movl %eax, -212(%rbp)
jmp LBB0_5
LBB0_11:
movq -184(%rbp), %rdi
callq _fclose
movl -212(%rbp), %esi
movq -176(%rbp), %rdx
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -148(%rbp)
LBB0_12:
movl -148(%rbp), %eax
movl %eax, -332(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_14
## %bb.13:
movl -332(%rbp), %eax ## 4-byte Reload
addq $336, %rsp ## imm = 0x150
popq %rbp
retq
LBB0_14:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.p2align 4, 0x90 ## -- Begin function write_ini
_write_ini: ## @write_ini
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $160, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq %r8, -40(%rbp)
movq %r9, -48(%rbp)
movq -8(%rbp), %rdi
leaq L_.str.6(%rip), %rsi
callq _fopen
movq %rax, -56(%rbp)
cmpq $0, -56(%rbp)
jne LBB1_2
## %bb.1:
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB1_23
LBB1_2:
cmpq $0, -16(%rbp)
je LBB1_5
## %bb.3:
movq -16(%rbp), %rdi
callq _strlen
cmpq $0, %rax
jbe LBB1_5
## %bb.4:
movq -16(%rbp), %rax
movq %rax, -112(%rbp) ## 8-byte Spill
jmp LBB1_6
LBB1_5:
leaq L_.str.8(%rip), %rax
movq %rax, -112(%rbp) ## 8-byte Spill
jmp LBB1_6
LBB1_6:
movq -112(%rbp), %rax ## 8-byte Reload
movq %rax, -64(%rbp)
cmpq $0, -24(%rbp)
je LBB1_9
## %bb.7:
movq -24(%rbp), %rdi
callq _strlen
cmpq $0, %rax
jbe LBB1_9
## %bb.8:
movq -24(%rbp), %rax
movq %rax, -120(%rbp) ## 8-byte Spill
jmp LBB1_10
LBB1_9:
leaq L_.str.8(%rip), %rax
movq %rax, -120(%rbp) ## 8-byte Spill
jmp LBB1_10
LBB1_10:
movq -120(%rbp), %rax ## 8-byte Reload
movq %rax, -72(%rbp)
cmpq $0, -32(%rbp)
je LBB1_13
## %bb.11:
movq -32(%rbp), %rdi
callq _strlen
cmpq $0, %rax
jbe LBB1_13
## %bb.12:
movq -32(%rbp), %rax
movq %rax, -128(%rbp) ## 8-byte Spill
jmp LBB1_14
LBB1_13:
leaq L_.str.8(%rip), %rax
movq %rax, -128(%rbp) ## 8-byte Spill
jmp LBB1_14
LBB1_14:
movq -128(%rbp), %rax ## 8-byte Reload
movq %rax, -80(%rbp)
cmpq $0, -40(%rbp)
je LBB1_17
## %bb.15:
movq -40(%rbp), %rdi
callq _strlen
cmpq $0, %rax
jbe LBB1_17
## %bb.16:
movq -40(%rbp), %rax
movq %rax, -136(%rbp) ## 8-byte Spill
jmp LBB1_18
LBB1_17:
leaq L_.str.8(%rip), %rax
movq %rax, -136(%rbp) ## 8-byte Spill
jmp LBB1_18
LBB1_18:
movq -136(%rbp), %rax ## 8-byte Reload
movq %rax, -88(%rbp)
cmpq $0, -48(%rbp)
je LBB1_21
## %bb.19:
movq -48(%rbp), %rdi
callq _strlen
cmpq $0, %rax
jbe LBB1_21
## %bb.20:
movq -48(%rbp), %rax
movq %rax, -144(%rbp) ## 8-byte Spill
jmp LBB1_22
LBB1_21:
leaq L_.str.8(%rip), %rax
movq %rax, -144(%rbp) ## 8-byte Spill
jmp LBB1_22
LBB1_22:
movq -144(%rbp), %rax ## 8-byte Reload
movq %rax, -96(%rbp)
movq -48(%rbp), %rax
movsbl (%rax), %eax
cmpl $34, %eax
sete %al
andb $1, %al
movzbl %al, %ecx
movq -96(%rbp), %rax
movslq %ecx, %rcx
addq %rcx, %rax
movq %rax, -96(%rbp)
leaq L_.str.9(%rip), %rax
movq %rax, -104(%rbp)
movq -56(%rbp), %rdi
movq -104(%rbp), %rsi
movq -64(%rbp), %rdx
movq -72(%rbp), %rcx
movq -80(%rbp), %r8
movq -88(%rbp), %r9
movq -96(%rbp), %rax
movq %rax, (%rsp)
movb $0, %al
callq _fprintf
movq -56(%rbp), %rdi
callq _fclose
LBB1_23:
addq $160, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Incorrect usage!\n\t./tsv2ini input.tsv FOLDER\n"
L_.str.1: ## @.str.1
.asciz "rb"
L_.str.2: ## @.str.2
.asciz "\t"
L_.str.3: ## @.str.3
.asciz "/"
L_.str.4: ## @.str.4
.asciz ".txt"
L_.str.5: ## @.str.5
.asciz "TSV: Wrote %d records out to %s!\n"
L_.str.6: ## @.str.6
.asciz "w"
L_.str.7: ## @.str.7
.asciz "Error: Couldn't write %s!\n"
L_.str.8: ## @.str.8
.asciz "0"
L_.str.9: ## @.str.9
.asciz "[ITEM]\nnum_players=%s\nvmu_blocks=%s\naccessories=%s\nnetwork=0\ngenre=%s\ndescription=%s\npadding1=0\npadding2=0\n"
.subsections_via_symbols
| the_stack_data/894322.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
movi d0, #0000000000000000
stur s0, [x29, #-12]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur s0, [x29, #-8]
fcmp s0, #0.0
cset w8, le
tbnz w8, #0, LBB0_5
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldur s0, [x29, #-8]
ldur s1, [x29, #-12]
fcmp s0, s1
cset w8, le
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur s0, [x29, #-8]
stur s0, [x29, #-12]
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
b LBB0_1
LBB0_5:
ldur s0, [x29, #-12]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter a number: "
l_.str.1: ; @.str.1
.asciz "%f"
l_.str.2: ; @.str.2
.asciz "The largest number entered was: %.2f\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -12(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
LBB0_1: ## =>This Inner Loop Header: Depth=1
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
ucomiss %xmm1, %xmm0
jbe LBB0_5
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
ucomiss -12(%rbp), %xmm0
jbe LBB0_4
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss %xmm0, -12(%rbp)
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
jmp LBB0_1
LBB0_5:
movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.2(%rip), %rdi
movb $1, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter a number: "
L_.str.1: ## @.str.1
.asciz "%f"
L_.str.2: ## @.str.2
.asciz "The largest number entered was: %.2f\n"
.subsections_via_symbols
| the_stack_data/104014.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _reversecase ; -- Begin function reversecase
.p2align 2
_reversecase: ; @reversecase
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #8]
str wzr, [sp, #4]
str wzr, [sp]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w8, [x8, x9]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2:
b LBB0_11
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w8, [x8, x9]
subs w8, w8, #97
cset w8, lt
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w8, [x8, x9]
subs w8, w8, #122
cset w8, gt
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w0, [x8, x9]
bl _toupper
ldr x8, [sp, #8]
ldrsw x9, [sp]
strb w0, [x8, x9]
b LBB0_10
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w8, [x8, x9]
subs w8, w8, #65
cset w8, lt
tbnz w8, #0, LBB0_9
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w8, [x8, x9]
subs w8, w8, #90
cset w8, gt
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp]
ldrsb w0, [x8, x9]
bl _tolower
ldr x8, [sp, #8]
ldrsw x9, [sp]
strb w0, [x8, x9]
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp]
add w8, w8, #1
str w8, [sp]
b LBB0_1
LBB0_11:
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #160
.cfi_def_cfa_offset 160
stp x29, x30, [sp, #144] ; 16-byte Folded Spill
add x29, sp, #144
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #32]
str w0, [sp, #28]
str x1, [sp, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
add x0, sp, #36
str x0, [sp, #8] ; 8-byte Folded Spill
bl _gets
ldr x0, [sp, #8] ; 8-byte Folded Reload
bl _reversecase
ldr x8, [sp, #8] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
bl ___stack_chk_fail
LBB1_2:
mov w0, #0
ldp x29, x30, [sp, #144] ; 16-byte Folded Reload
add sp, sp, #160
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter string to reverse case: "
l_.str.1: ; @.str.1
.asciz "Result using reversecase():\n%s\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _reversecase ## -- Begin function reversecase
.p2align 4, 0x90
_reversecase: ## @reversecase
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movl $0, -12(%rbp)
movl $0, -16(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $0, %eax
jne LBB0_3
## %bb.2:
jmp LBB0_11
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $97, %eax
jl LBB0_6
## %bb.4: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $122, %eax
jg LBB0_6
## %bb.5: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %edi
callq _toupper
movb %al, %dl
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movb %dl, (%rax,%rcx)
jmp LBB0_10
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $65, %eax
jl LBB0_9
## %bb.7: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %eax
cmpl $90, %eax
jg LBB0_9
## %bb.8: ## in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movsbl (%rax,%rcx), %edi
callq _tolower
movb %al, %dl
movq -8(%rbp), %rax
movslq -16(%rbp), %rcx
movb %dl, (%rax,%rcx)
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_10
LBB0_10: ## in Loop: Header=BB0_1 Depth=1
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
jmp LBB0_1
LBB0_11:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $128, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -116(%rbp)
movl %edi, -120(%rbp)
movq %rsi, -128(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq -112(%rbp), %rdi
callq _gets
leaq -112(%rbp), %rdi
callq _reversecase
leaq -112(%rbp), %rsi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB1_2
## %bb.1:
xorl %eax, %eax
addq $128, %rsp
popq %rbp
retq
LBB1_2:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter string to reverse case: "
L_.str.1: ## @.str.1
.asciz "Result using reversecase():\n%s\n"
.subsections_via_symbols
| the_stack_data/354362.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function problem1
lCPI0_0:
.quad 0x3fdf5c28f5c28f5c ; double 0.48999999999999999
lCPI0_1:
.quad 0x3fb999999999999a ; double 0.10000000000000001
lCPI0_2:
.quad 0x41dfffffffc00000 ; double 2147483647
.section __TEXT,__text,regular,pure_instructions
.globl _problem1
.p2align 2
_problem1: ; @problem1
.cfi_startproc
; %bb.0:
sub sp, sp, #304
.cfi_def_cfa_offset 304
stp x28, x27, [sp, #272] ; 16-byte Folded Spill
stp x29, x30, [sp, #288] ; 16-byte Folded Spill
add x29, sp, #288
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
adrp x8, _C@GOTPAGE
ldr x8, [x8, _C@GOTPAGEOFF]
stur x8, [x29, #-112] ; 8-byte Folded Spill
adrp x8, _examples@GOTPAGE
ldr x8, [x8, _examples@GOTPAGEOFF]
stur x8, [x29, #-104] ; 8-byte Folded Spill
adrp x8, _check@GOTPAGE
ldr x8, [x8, _check@GOTPAGEOFF]
stur x8, [x29, #-96] ; 8-byte Folded Spill
adrp x8, _C1@GOTPAGE
ldr x8, [x8, _C1@GOTPAGEOFF]
stur x8, [x29, #-88] ; 8-byte Folded Spill
stur wzr, [x29, #-20]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldur w8, [x29, #-20]
subs w8, w8, #3000
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
stur wzr, [x29, #-24]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-24]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
bl _randomNums
ldur x8, [x29, #-104] ; 8-byte Folded Reload
stur d0, [x29, #-56]
ldur d0, [x29, #-56]
fmov d1, #1.00000000
fadd d0, d0, d1
fmov d1, #4.00000000
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
fsub d0, d0, d1
stur d0, [x29, #-48]
ldur d0, [x29, #-48]
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-24]
str d0, [x8, x9, lsl #3]
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldur w8, [x29, #-24]
add w8, w8, #1
stur w8, [x29, #-24]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_1
LBB0_8:
stur wzr, [x29, #-20]
b LBB0_9
LBB0_9: ; =>This Loop Header: Depth=1
; Child Loop BB0_11 Depth 2
ldur w8, [x29, #-20]
subs w8, w8, #3000
cset w8, ge
tbnz w8, #0, LBB0_16
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_9 Depth=1
stur wzr, [x29, #-24]
b LBB0_11
LBB0_11: ; Parent Loop BB0_9 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-24]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB0_14
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_11 Depth=2
bl _randomNums
ldur x8, [x29, #-96] ; 8-byte Folded Reload
stur d0, [x29, #-56]
ldur d0, [x29, #-56]
fmov d1, #1.00000000
fadd d0, d0, d1
fmov d1, #4.00000000
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
fsub d0, d0, d1
stur d0, [x29, #-48]
ldur d0, [x29, #-48]
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-24]
str d0, [x8, x9, lsl #3]
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_11 Depth=2
ldur w8, [x29, #-24]
add w8, w8, #1
stur w8, [x29, #-24]
b LBB0_11
LBB0_14: ; in Loop: Header=BB0_9 Depth=1
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_9 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_9
LBB0_16:
stur wzr, [x29, #-20]
b LBB0_17
LBB0_17: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-20]
subs w8, w8, #3000
cset w8, ge
tbnz w8, #0, LBB0_28
b LBB0_18
LBB0_18: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
stur d1, [x29, #-128] ; 8-byte Folded Spill
fsub d0, d0, d1
bl _sq
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldur d1, [x29, #-128] ; 8-byte Folded Reload
stur d0, [x29, #-120] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fsub d0, d0, d1
bl _sq
fmov d1, d0
ldur d0, [x29, #-120] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB0_20
b LBB0_19
LBB0_19: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #144] ; 8-byte Folded Spill
fadd d0, d0, d1
bl _sq
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldr d1, [sp, #144] ; 8-byte Folded Reload
stur d0, [x29, #-136] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fadd d0, d0, d1
bl _sq
fmov d1, d0
ldur d0, [x29, #-136] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB0_21
b LBB0_20
LBB0_20: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x11, x9, x10
mov w9, #0
str w9, [x8, x11]
ldursw x9, [x29, #-20]
mul x11, x9, x10
mov x9, x8
add x11, x9, x11
mov w9, #1
str w9, [x11, #4]
ldursw x9, [x29, #-20]
mul x9, x9, x10
add x8, x8, x9
str wzr, [x8, #8]
b LBB0_26
LBB0_21: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #128] ; 8-byte Folded Spill
fadd d0, d0, d1
bl _sq
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldr d1, [sp, #128] ; 8-byte Folded Reload
str d0, [sp, #136] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fsub d0, d0, d1
bl _sq
fmov d1, d0
ldr d0, [sp, #136] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB0_23
b LBB0_22
LBB0_22: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #112] ; 8-byte Folded Spill
fsub d0, d0, d1
bl _sq
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldr d1, [sp, #112] ; 8-byte Folded Reload
str d0, [sp, #120] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fadd d0, d0, d1
bl _sq
fmov d1, d0
ldr d0, [sp, #120] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB0_24
b LBB0_23
LBB0_23: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x11, x9, x10
mov w9, #0
str w9, [x8, x11]
ldursw x9, [x29, #-20]
mul x11, x9, x10
mov x9, x8
add x9, x9, x11
str wzr, [x9, #4]
ldursw x9, [x29, #-20]
mul x9, x9, x10
add x9, x8, x9
mov w8, #1
str w8, [x9, #8]
b LBB0_25
LBB0_24: ; in Loop: Header=BB0_17 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x11, x9, x10
mov w9, #1
str w9, [x8, x11]
ldursw x9, [x29, #-20]
mul x11, x9, x10
mov x9, x8
add x9, x9, x11
str wzr, [x9, #4]
ldursw x9, [x29, #-20]
mul x9, x9, x10
add x8, x8, x9
str wzr, [x8, #8]
b LBB0_25
LBB0_25: ; in Loop: Header=BB0_17 Depth=1
b LBB0_26
LBB0_26: ; in Loop: Header=BB0_17 Depth=1
b LBB0_27
LBB0_27: ; in Loop: Header=BB0_17 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_17
LBB0_28:
stur wzr, [x29, #-20]
b LBB0_29
LBB0_29: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-20]
subs w8, w8, #3000
cset w8, ge
tbnz w8, #0, LBB0_40
b LBB0_30
LBB0_30: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #96] ; 8-byte Folded Spill
fsub d0, d0, d1
bl _sq
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldr d1, [sp, #96] ; 8-byte Folded Reload
str d0, [sp, #104] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fsub d0, d0, d1
bl _sq
fmov d1, d0
ldr d0, [sp, #104] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB0_32
b LBB0_31
LBB0_31: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #80] ; 8-byte Folded Spill
fadd d0, d0, d1
bl _sq
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldr d1, [sp, #80] ; 8-byte Folded Reload
str d0, [sp, #88] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fadd d0, d0, d1
bl _sq
fmov d1, d0
ldr d0, [sp, #88] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB0_33
b LBB0_32
LBB0_32: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-88] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x11, x9, x10
mov w9, #0
str w9, [x8, x11]
ldursw x9, [x29, #-20]
mul x11, x9, x10
mov x9, x8
add x11, x9, x11
mov w9, #1
str w9, [x11, #4]
ldursw x9, [x29, #-20]
mul x9, x9, x10
add x8, x8, x9
str wzr, [x8, #8]
b LBB0_38
LBB0_33: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #64] ; 8-byte Folded Spill
fadd d0, d0, d1
bl _sq
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldr d1, [sp, #64] ; 8-byte Folded Reload
str d0, [sp, #72] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fsub d0, d0, d1
bl _sq
fmov d1, d0
ldr d0, [sp, #72] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, ls
tbnz w8, #0, LBB0_35
b LBB0_34
LBB0_34: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d0, [x8, x9]
fmov d1, #1.00000000
str d1, [sp, #48] ; 8-byte Folded Spill
fsub d0, d0, d1
bl _sq
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldr d1, [sp, #48] ; 8-byte Folded Reload
str d0, [sp, #56] ; 8-byte Folded Spill
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
fadd d0, d0, d1
bl _sq
fmov d1, d0
ldr d0, [sp, #56] ; 8-byte Folded Reload
fadd d0, d0, d1
adrp x8, lCPI0_0@PAGE
ldr d1, [x8, lCPI0_0@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB0_36
b LBB0_35
LBB0_35: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-88] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x11, x9, x10
mov w9, #0
str w9, [x8, x11]
ldursw x9, [x29, #-20]
mul x11, x9, x10
mov x9, x8
add x9, x9, x11
str wzr, [x9, #4]
ldursw x9, [x29, #-20]
mul x9, x9, x10
add x9, x8, x9
mov w8, #1
str w8, [x9, #8]
b LBB0_37
LBB0_36: ; in Loop: Header=BB0_29 Depth=1
ldur x8, [x29, #-88] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x11, x9, x10
mov w9, #1
str w9, [x8, x11]
ldursw x9, [x29, #-20]
mul x11, x9, x10
mov x9, x8
add x9, x9, x11
str wzr, [x9, #4]
ldursw x9, [x29, #-20]
mul x9, x9, x10
add x8, x8, x9
str wzr, [x8, #8]
b LBB0_37
LBB0_37: ; in Loop: Header=BB0_29 Depth=1
b LBB0_38
LBB0_38: ; in Loop: Header=BB0_29 Depth=1
b LBB0_39
LBB0_39: ; in Loop: Header=BB0_29 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_29
LBB0_40:
stur wzr, [x29, #-20]
b LBB0_41
LBB0_41: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-20]
subs w8, w8, #3000
cset w8, ge
tbnz w8, #0, LBB0_54
b LBB0_42
LBB0_42: ; in Loop: Header=BB0_41 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #4]
subs w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB0_44
b LBB0_43
LBB0_43: ; in Loop: Header=BB0_41 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #8]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_52
b LBB0_44
LBB0_44: ; in Loop: Header=BB0_41 Depth=1
bl _rand
scvtf d0, w0
adrp x8, lCPI0_2@PAGE
ldr d1, [x8, lCPI0_2@PAGEOFF]
fdiv d0, d0, d1
stur d0, [x29, #-64]
ldur d0, [x29, #-64]
adrp x8, lCPI0_1@PAGE
ldr d1, [x8, lCPI0_1@PAGEOFF]
fcmp d0, d1
cset w8, hi
tbnz w8, #0, LBB0_51
b LBB0_45
LBB0_45: ; in Loop: Header=BB0_41 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #4]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_47
b LBB0_46
LBB0_46: ; in Loop: Header=BB0_41 Depth=1
ldur x9, [x29, #-112] ; 8-byte Folded Reload
ldursw x8, [x29, #-20]
mov x10, #12
mul x11, x8, x10
mov x8, x9
add x8, x8, x11
str wzr, [x8, #4]
ldursw x8, [x29, #-20]
mul x10, x8, x10
mov w8, #1
str w8, [x9, x10]
b LBB0_50
LBB0_47: ; in Loop: Header=BB0_41 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x10, #12
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #8]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_49
b LBB0_48
LBB0_48: ; in Loop: Header=BB0_41 Depth=1
ldur x9, [x29, #-112] ; 8-byte Folded Reload
ldursw x8, [x29, #-20]
mov x10, #12
mul x11, x8, x10
mov x8, x9
add x8, x8, x11
str wzr, [x8, #8]
ldursw x8, [x29, #-20]
mul x10, x8, x10
mov w8, #1
str w8, [x9, x10]
b LBB0_49
LBB0_49: ; in Loop: Header=BB0_41 Depth=1
b LBB0_50
LBB0_50: ; in Loop: Header=BB0_41 Depth=1
b LBB0_51
LBB0_51: ; in Loop: Header=BB0_41 Depth=1
b LBB0_52
LBB0_52: ; in Loop: Header=BB0_41 Depth=1
b LBB0_53
LBB0_53: ; in Loop: Header=BB0_41 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_41
LBB0_54:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
str x1, [sp, #40] ; 8-byte Folded Spill
bl _fopen
ldr x1, [sp, #40] ; 8-byte Folded Reload
stur x0, [x29, #-72]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _fopen
stur x0, [x29, #-80]
ldur x8, [x29, #-72]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_56
b LBB0_55
LBB0_55:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_56:
ldur x8, [x29, #-80]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB0_58
b LBB0_57
LBB0_57:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_58:
stur wzr, [x29, #-20]
b LBB0_59
LBB0_59: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-20]
subs w8, w8, #3000
cset w8, ge
tbnz w8, #0, LBB0_62
b LBB0_60
LBB0_60: ; in Loop: Header=BB0_59 Depth=1
ldur x8, [x29, #-104] ; 8-byte Folded Reload
ldur x0, [x29, #-72]
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
str x1, [sp, #32] ; 8-byte Folded Spill
bl _fprintf
ldur x8, [x29, #-96] ; 8-byte Folded Reload
ldr x1, [sp, #32] ; 8-byte Folded Reload
ldur x0, [x29, #-80]
ldursw x9, [x29, #-20]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-20]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
bl _fprintf
b LBB0_61
LBB0_61: ; in Loop: Header=BB0_59 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_59
LBB0_62:
ldur x0, [x29, #-72]
bl _fclose
ldur x0, [x29, #-80]
bl _fclose
mov w8, #1000
stur w8, [x29, #-20]
b LBB0_63
LBB0_63: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-20]
subs w8, w8, #1005
cset w8, ge
tbnz w8, #0, LBB0_66
b LBB0_64
LBB0_64: ; in Loop: Header=BB0_63 Depth=1
ldur x8, [x29, #-112] ; 8-byte Folded Reload
ldursw x9, [x29, #-20]
mov x12, #12
mul x9, x9, x12
ldr w9, [x8, x9]
; implicit-def: $x11
mov x11, x9
ldursw x9, [x29, #-20]
mul x10, x9, x12
mov x9, x8
add x9, x9, x10
ldr w9, [x9, #4]
; implicit-def: $x10
mov x10, x9
ldursw x9, [x29, #-20]
mul x9, x9, x12
add x8, x8, x9
ldr w9, [x8, #8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
b LBB0_65
LBB0_65: ; in Loop: Header=BB0_63 Depth=1
ldur w8, [x29, #-20]
add w8, w8, #1
stur w8, [x29, #-20]
b LBB0_63
LBB0_66:
ldp x29, x30, [sp, #288] ; 16-byte Folded Reload
ldp x28, x27, [sp, #272] ; 16-byte Folded Reload
add sp, sp, #304
ret
.cfi_endproc
; -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function randomNums
lCPI1_0:
.quad 0x41dfffffffc00000 ; double 2147483647
.section __TEXT,__text,regular,pure_instructions
.globl _randomNums
.p2align 2
_randomNums: ; @randomNums
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 16
mov x29, sp
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
bl _rand
scvtf d0, w0
adrp x8, lCPI1_0@PAGE
ldr d1, [x8, lCPI1_0@PAGEOFF]
fdiv d0, d0, d1
fmov d2, #-1.00000000
fmov d1, #2.00000000
fmadd d0, d0, d1, d2
ldp x29, x30, [sp], #16 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.globl _sq ; -- Begin function sq
.p2align 2
_sq: ; @sq
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str d0, [sp, #8]
ldr d0, [sp, #8]
ldr d1, [sp, #8]
fmul d0, d0, d1
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ; -- Begin function problem2
lCPI3_0:
.quad 0x3fd3333333333333 ; double 0.29999999999999999
lCPI3_1:
.quad 0x3ff199999999999a ; double 1.1000000000000001
lCPI3_2:
.quad 0x3fe3333333333333 ; double 0.59999999999999998
lCPI3_3:
.quad 0x400921fb4d12d84a ; double 3.1415926000000001
.section __TEXT,__text,regular,pure_instructions
.globl _problem2
.p2align 2
_problem2: ; @problem2
.cfi_startproc
; %bb.0:
sub sp, sp, #144
.cfi_def_cfa_offset 144
stp x29, x30, [sp, #128] ; 16-byte Folded Spill
add x29, sp, #128
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, _S5@GOTPAGE
ldr x8, [x8, _S5@GOTPAGEOFF]
str x8, [sp, #32] ; 8-byte Folded Spill
adrp x8, _S4@GOTPAGE
ldr x8, [x8, _S4@GOTPAGEOFF]
str x8, [sp, #40] ; 8-byte Folded Spill
adrp x8, _S3@GOTPAGE
ldr x8, [x8, _S3@GOTPAGEOFF]
str x8, [sp, #48] ; 8-byte Folded Spill
adrp x8, _S2@GOTPAGE
ldr x8, [x8, _S2@GOTPAGEOFF]
str x8, [sp, #56] ; 8-byte Folded Spill
adrp x8, _S1@GOTPAGE
ldr x8, [x8, _S1@GOTPAGEOFF]
str x8, [sp, #64] ; 8-byte Folded Spill
adrp x8, _S0@GOTPAGE
ldr x8, [x8, _S0@GOTPAGEOFF]
stur x8, [x29, #-56] ; 8-byte Folded Spill
adrp x8, lCPI3_3@PAGE
ldr d0, [x8, lCPI3_3@PAGEOFF]
stur d0, [x29, #-24]
stur wzr, [x29, #-4]
b LBB3_1
LBB3_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_4
b LBB3_2
LBB3_2: ; in Loop: Header=BB3_1 Depth=1
bl _randomNums
fabs d0, d0
fsqrt d1, d0
adrp x8, lCPI3_0@PAGE
ldr d0, [x8, lCPI3_0@PAGEOFF]
fmul d0, d0, d1
stur d0, [x29, #-32]
bl _randomNums
fabs d0, d0
fmov d1, #2.00000000
fmul d0, d0, d1
ldur d1, [x29, #-24]
fmul d0, d0, d1
stur d0, [x29, #-40]
ldur d0, [x29, #-32]
str d0, [sp, #16] ; 8-byte Folded Spill
ldur d0, [x29, #-40]
bl _cos
ldur x8, [x29, #-56] ; 8-byte Folded Reload
fmov d1, d0
ldr d0, [sp, #16] ; 8-byte Folded Reload
fmul d0, d0, d1
ldursw x9, [x29, #-4]
lsl x9, x9, #4
str d0, [x8, x9]
ldur d0, [x29, #-32]
str d0, [sp, #24] ; 8-byte Folded Spill
ldur d0, [x29, #-40]
bl _sin
ldur x8, [x29, #-56] ; 8-byte Folded Reload
fmov d1, d0
ldr d0, [sp, #24] ; 8-byte Folded Reload
fmul d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
str d0, [x8, #8]
b LBB3_3
LBB3_3: ; in Loop: Header=BB3_1 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_1
LBB3_4:
stur wzr, [x29, #-4]
b LBB3_5
LBB3_5: ; =>This Loop Header: Depth=1
; Child Loop BB3_7 Depth 2
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_15
b LBB3_6
LBB3_6: ; in Loop: Header=BB3_5 Depth=1
stur wzr, [x29, #-8]
b LBB3_7
LBB3_7: ; Parent Loop BB3_5 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB3_13
b LBB3_8
LBB3_8: ; in Loop: Header=BB3_7 Depth=2
bl _randomNums
stur d0, [x29, #-16]
ldur w8, [x29, #-8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB3_10
b LBB3_9
LBB3_9: ; in Loop: Header=BB3_7 Depth=2
ldr x8, [sp, #64] ; 8-byte Folded Reload
ldur d0, [x29, #-16]
fmov d1, #1.00000000
fadd d0, d0, d1
adrp x9, lCPI3_2@PAGE
ldr d1, [x9, lCPI3_2@PAGEOFF]
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
adrp x9, lCPI3_1@PAGE
ldr d1, [x9, lCPI3_1@PAGEOFF]
fsub d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_11
LBB3_10: ; in Loop: Header=BB3_7 Depth=2
ldr x8, [sp, #64] ; 8-byte Folded Reload
ldur d0, [x29, #-16]
fmov d1, #1.00000000
fadd d0, d0, d1
adrp x9, lCPI3_2@PAGE
ldr d1, [x9, lCPI3_2@PAGEOFF]
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
fmov d1, #0.50000000
fadd d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_11
LBB3_11: ; in Loop: Header=BB3_7 Depth=2
b LBB3_12
LBB3_12: ; in Loop: Header=BB3_7 Depth=2
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB3_7
LBB3_13: ; in Loop: Header=BB3_5 Depth=1
b LBB3_14
LBB3_14: ; in Loop: Header=BB3_5 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_5
LBB3_15:
stur wzr, [x29, #-4]
b LBB3_16
LBB3_16: ; =>This Loop Header: Depth=1
; Child Loop BB3_18 Depth 2
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_23
b LBB3_17
LBB3_17: ; in Loop: Header=BB3_16 Depth=1
stur wzr, [x29, #-8]
b LBB3_18
LBB3_18: ; Parent Loop BB3_16 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB3_21
b LBB3_19
LBB3_19: ; in Loop: Header=BB3_18 Depth=2
bl _randomNums
ldr x8, [sp, #56] ; 8-byte Folded Reload
stur d0, [x29, #-16]
ldur d0, [x29, #-16]
fmov d1, #1.00000000
fadd d0, d0, d1
adrp x9, lCPI3_2@PAGE
ldr d1, [x9, lCPI3_2@PAGEOFF]
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
adrp x9, lCPI3_1@PAGE
ldr d1, [x9, lCPI3_1@PAGEOFF]
fsub d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_20
LBB3_20: ; in Loop: Header=BB3_18 Depth=2
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB3_18
LBB3_21: ; in Loop: Header=BB3_16 Depth=1
b LBB3_22
LBB3_22: ; in Loop: Header=BB3_16 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_16
LBB3_23:
stur wzr, [x29, #-4]
b LBB3_24
LBB3_24: ; =>This Loop Header: Depth=1
; Child Loop BB3_26 Depth 2
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_34
b LBB3_25
LBB3_25: ; in Loop: Header=BB3_24 Depth=1
stur wzr, [x29, #-8]
b LBB3_26
LBB3_26: ; Parent Loop BB3_24 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB3_32
b LBB3_27
LBB3_27: ; in Loop: Header=BB3_26 Depth=2
bl _randomNums
stur d0, [x29, #-16]
ldur w8, [x29, #-8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB3_29
b LBB3_28
LBB3_28: ; in Loop: Header=BB3_26 Depth=2
ldr x8, [sp, #48] ; 8-byte Folded Reload
ldur d0, [x29, #-16]
fmov d1, #1.00000000
fadd d0, d0, d1
adrp x9, lCPI3_2@PAGE
ldr d1, [x9, lCPI3_2@PAGEOFF]
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
fmov d1, #0.50000000
fadd d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_30
LBB3_29: ; in Loop: Header=BB3_26 Depth=2
ldr x8, [sp, #48] ; 8-byte Folded Reload
ldur d0, [x29, #-16]
fmov d1, #1.00000000
fadd d0, d0, d1
adrp x9, lCPI3_2@PAGE
ldr d1, [x9, lCPI3_2@PAGEOFF]
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
adrp x9, lCPI3_1@PAGE
ldr d1, [x9, lCPI3_1@PAGEOFF]
fsub d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_30
LBB3_30: ; in Loop: Header=BB3_26 Depth=2
b LBB3_31
LBB3_31: ; in Loop: Header=BB3_26 Depth=2
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB3_26
LBB3_32: ; in Loop: Header=BB3_24 Depth=1
b LBB3_33
LBB3_33: ; in Loop: Header=BB3_24 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_24
LBB3_34:
stur wzr, [x29, #-4]
b LBB3_35
LBB3_35: ; =>This Loop Header: Depth=1
; Child Loop BB3_37 Depth 2
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_42
b LBB3_36
LBB3_36: ; in Loop: Header=BB3_35 Depth=1
stur wzr, [x29, #-8]
b LBB3_37
LBB3_37: ; Parent Loop BB3_35 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB3_40
b LBB3_38
LBB3_38: ; in Loop: Header=BB3_37 Depth=2
bl _randomNums
ldr x8, [sp, #40] ; 8-byte Folded Reload
stur d0, [x29, #-16]
ldur d0, [x29, #-16]
fmov d1, #1.00000000
fadd d0, d0, d1
adrp x9, lCPI3_2@PAGE
ldr d1, [x9, lCPI3_2@PAGEOFF]
fmul d0, d0, d1
fmov d1, #2.00000000
fdiv d0, d0, d1
fmov d1, #0.50000000
fadd d0, d0, d1
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_39
LBB3_39: ; in Loop: Header=BB3_37 Depth=2
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB3_37
LBB3_40: ; in Loop: Header=BB3_35 Depth=1
b LBB3_41
LBB3_41: ; in Loop: Header=BB3_35 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_35
LBB3_42:
stur wzr, [x29, #-4]
b LBB3_43
LBB3_43: ; =>This Loop Header: Depth=1
; Child Loop BB3_45 Depth 2
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_50
b LBB3_44
LBB3_44: ; in Loop: Header=BB3_43 Depth=1
stur wzr, [x29, #-8]
b LBB3_45
LBB3_45: ; Parent Loop BB3_43 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, ge
tbnz w8, #0, LBB3_48
b LBB3_46
LBB3_46: ; in Loop: Header=BB3_45 Depth=2
bl _randomNums
ldr x8, [sp, #32] ; 8-byte Folded Reload
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldursw x9, [x29, #-8]
str d0, [x8, x9, lsl #3]
b LBB3_47
LBB3_47: ; in Loop: Header=BB3_45 Depth=2
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB3_45
LBB3_48: ; in Loop: Header=BB3_43 Depth=1
b LBB3_49
LBB3_49: ; in Loop: Header=BB3_43 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_43
LBB3_50:
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _fopen
stur x0, [x29, #-48]
ldur x8, [x29, #-48]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB3_52
b LBB3_51
LBB3_51:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB3_52:
stur wzr, [x29, #-4]
b LBB3_53
LBB3_53: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_56
b LBB3_54
LBB3_54: ; in Loop: Header=BB3_53 Depth=1
ldur x8, [x29, #-56] ; 8-byte Folded Reload
ldur x0, [x29, #-48]
ldursw x9, [x29, #-4]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _fprintf
b LBB3_55
LBB3_55: ; in Loop: Header=BB3_53 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_53
LBB3_56:
stur wzr, [x29, #-4]
b LBB3_57
LBB3_57: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_60
b LBB3_58
LBB3_58: ; in Loop: Header=BB3_57 Depth=1
ldr x8, [sp, #64] ; 8-byte Folded Reload
ldur x0, [x29, #-48]
ldursw x9, [x29, #-4]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _fprintf
b LBB3_59
LBB3_59: ; in Loop: Header=BB3_57 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_57
LBB3_60:
stur wzr, [x29, #-4]
b LBB3_61
LBB3_61: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_64
b LBB3_62
LBB3_62: ; in Loop: Header=BB3_61 Depth=1
ldr x8, [sp, #56] ; 8-byte Folded Reload
ldur x0, [x29, #-48]
ldursw x9, [x29, #-4]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _fprintf
b LBB3_63
LBB3_63: ; in Loop: Header=BB3_61 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_61
LBB3_64:
stur wzr, [x29, #-4]
b LBB3_65
LBB3_65: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_68
b LBB3_66
LBB3_66: ; in Loop: Header=BB3_65 Depth=1
ldr x8, [sp, #48] ; 8-byte Folded Reload
ldur x0, [x29, #-48]
ldursw x9, [x29, #-4]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _fprintf
b LBB3_67
LBB3_67: ; in Loop: Header=BB3_65 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_65
LBB3_68:
stur wzr, [x29, #-4]
b LBB3_69
LBB3_69: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_72
b LBB3_70
LBB3_70: ; in Loop: Header=BB3_69 Depth=1
ldr x8, [sp, #40] ; 8-byte Folded Reload
ldur x0, [x29, #-48]
ldursw x9, [x29, #-4]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _fprintf
b LBB3_71
LBB3_71: ; in Loop: Header=BB3_69 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_69
LBB3_72:
stur wzr, [x29, #-4]
b LBB3_73
LBB3_73: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-4]
subs w8, w8, #100
cset w8, ge
tbnz w8, #0, LBB3_76
b LBB3_74
LBB3_74: ; in Loop: Header=BB3_73 Depth=1
ldr x8, [sp, #32] ; 8-byte Folded Reload
ldur x0, [x29, #-48]
ldursw x9, [x29, #-4]
lsl x9, x9, #4
ldr d1, [x8, x9]
ldursw x9, [x29, #-4]
add x8, x8, x9, lsl #4
ldr d0, [x8, #8]
mov x8, sp
str d1, [x8]
str d0, [x8, #8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _fprintf
b LBB3_75
LBB3_75: ; in Loop: Header=BB3_73 Depth=1
ldur w8, [x29, #-4]
add w8, w8, #1
stur w8, [x29, #-4]
b LBB3_73
LBB3_76:
ldur x0, [x29, #-48]
bl _fclose
ldp x29, x30, [sp, #128] ; 16-byte Folded Reload
add sp, sp, #144
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w8, #0
str w8, [sp, #8] ; 4-byte Folded Spill
stur wzr, [x29, #-4]
mov x0, #0
bl _time
; kill: def $w0 killed $w0 killed $x0
bl _srand
bl _problem1
bl _problem2
ldr w0, [sp, #8] ; 4-byte Folded Reload
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.comm _examples,48000,3 ; @examples
.comm _check,48000,3 ; @check
.comm _C,36000,2 ; @C
.comm _C1,36000,2 ; @C1
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "examples1.txt"
l_.str.1: ; @.str.1
.asciz "w+"
l_.str.2: ; @.str.2
.asciz "check1.txt"
l_.str.3: ; @.str.3
.asciz "Error!"
l_.str.4: ; @.str.4
.asciz "%f,%f\n"
l_.str.5: ; @.str.5
.asciz "(%d,%d,%d)\n"
.comm _S0,1600,3 ; @S0
.comm _S1,1600,3 ; @S1
.comm _S2,1600,3 ; @S2
.comm _S3,1600,3 ; @S3
.comm _S4,1600,3 ; @S4
.comm _S5,1600,3 ; @S5
l_.str.6: ; @.str.6
.asciz "examples2.txt"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function problem1
LCPI0_0:
.quad 0x3fb999999999999a ## double 0.10000000000000001
LCPI0_1:
.quad 0x41dfffffffc00000 ## double 2147483647
LCPI0_2:
.quad 0x3fdf5c28f5c28f5c ## double 0.48999999999999999
LCPI0_3:
.quad 0x3ff0000000000000 ## double 1
LCPI0_4:
.quad 0x4000000000000000 ## double 2
LCPI0_5:
.quad 0x4010000000000000 ## double 4
.section __TEXT,__text,regular,pure_instructions
.globl _problem1
.p2align 4, 0x90
_problem1: ## @problem1
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $128, %rsp
movl $0, -4(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
cmpl $3000, -4(%rbp) ## imm = 0xBB8
jge LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $0, -8(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
callq _randomNums
movsd %xmm0, -40(%rbp)
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -40(%rbp), %xmm0
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
movsd %xmm0, -32(%rbp)
movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_7
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_1
LBB0_8:
movl $0, -4(%rbp)
LBB0_9: ## =>This Loop Header: Depth=1
## Child Loop BB0_11 Depth 2
cmpl $3000, -4(%rbp) ## imm = 0xBB8
jge LBB0_16
## %bb.10: ## in Loop: Header=BB0_9 Depth=1
movl $0, -8(%rbp)
LBB0_11: ## Parent Loop BB0_9 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB0_14
## %bb.12: ## in Loop: Header=BB0_11 Depth=2
callq _randomNums
movsd %xmm0, -40(%rbp)
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -40(%rbp), %xmm0
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
movsd %xmm0, -32(%rbp)
movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
## %bb.13: ## in Loop: Header=BB0_11 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB0_11
LBB0_14: ## in Loop: Header=BB0_9 Depth=1
jmp LBB0_15
LBB0_15: ## in Loop: Header=BB0_9 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_9
LBB0_16:
movl $0, -4(%rbp)
LBB0_17: ## =>This Inner Loop Header: Depth=1
cmpl $3000, -4(%rbp) ## imm = 0xBB8
jge LBB0_28
## %bb.18: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd %xmm0, -72(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd -72(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB0_20
## %bb.19: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd (%rax), %xmm0
callq _sq
movsd %xmm0, -80(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd 8(%rax), %xmm0
callq _sq
movsd -80(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB0_21
LBB0_20: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, (%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, 4(%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 8(%rax)
jmp LBB0_26
LBB0_21: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd (%rax), %xmm0
callq _sq
movsd %xmm0, -88(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd -88(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB0_23
## %bb.22: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd %xmm0, -96(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd 8(%rax), %xmm0
callq _sq
movsd -96(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB0_24
LBB0_23: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, (%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 4(%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, 8(%rax)
jmp LBB0_25
LBB0_24: ## in Loop: Header=BB0_17 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, (%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 4(%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 8(%rax)
LBB0_25: ## in Loop: Header=BB0_17 Depth=1
jmp LBB0_26
LBB0_26: ## in Loop: Header=BB0_17 Depth=1
jmp LBB0_27
LBB0_27: ## in Loop: Header=BB0_17 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_17
LBB0_28:
movl $0, -4(%rbp)
LBB0_29: ## =>This Inner Loop Header: Depth=1
cmpl $3000, -4(%rbp) ## imm = 0xBB8
jge LBB0_40
## %bb.30: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd %xmm0, -104(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd -104(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB0_32
## %bb.31: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd (%rax), %xmm0
callq _sq
movsd %xmm0, -112(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd 8(%rax), %xmm0
callq _sq
movsd -112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB0_33
LBB0_32: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, (%rax)
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, 4(%rax)
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 8(%rax)
jmp LBB0_38
LBB0_33: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd (%rax), %xmm0
callq _sq
movsd %xmm0, -120(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd -120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jae LBB0_35
## %bb.34: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
callq _sq
movsd %xmm0, -128(%rbp) ## 8-byte Spill
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd 8(%rax), %xmm0
callq _sq
movsd -128(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
addsd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd %xmm1, %xmm0
jb LBB0_36
LBB0_35: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, (%rax)
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 4(%rax)
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, 8(%rax)
jmp LBB0_37
LBB0_36: ## in Loop: Header=BB0_29 Depth=1
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, (%rax)
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 4(%rax)
movslq -4(%rbp), %rcx
movq _C1@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 8(%rax)
LBB0_37: ## in Loop: Header=BB0_29 Depth=1
jmp LBB0_38
LBB0_38: ## in Loop: Header=BB0_29 Depth=1
jmp LBB0_39
LBB0_39: ## in Loop: Header=BB0_29 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_29
LBB0_40:
movl $0, -4(%rbp)
LBB0_41: ## =>This Inner Loop Header: Depth=1
cmpl $3000, -4(%rbp) ## imm = 0xBB8
jge LBB0_54
## %bb.42: ## in Loop: Header=BB0_41 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
cmpl $1, 4(%rax)
je LBB0_44
## %bb.43: ## in Loop: Header=BB0_41 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
cmpl $1, 8(%rax)
jne LBB0_52
LBB0_44: ## in Loop: Header=BB0_41 Depth=1
callq _rand
cvtsi2sd %eax, %xmm0
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd %xmm0, -48(%rbp)
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
ucomisd -48(%rbp), %xmm0
jb LBB0_51
## %bb.45: ## in Loop: Header=BB0_41 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
cmpl $1, 4(%rax)
jne LBB0_47
## %bb.46: ## in Loop: Header=BB0_41 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 4(%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, (%rax)
jmp LBB0_50
LBB0_47: ## in Loop: Header=BB0_41 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
cmpl $1, 8(%rax)
jne LBB0_49
## %bb.48: ## in Loop: Header=BB0_41 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $0, 8(%rax)
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl $1, (%rax)
LBB0_49: ## in Loop: Header=BB0_41 Depth=1
jmp LBB0_50
LBB0_50: ## in Loop: Header=BB0_41 Depth=1
jmp LBB0_51
LBB0_51: ## in Loop: Header=BB0_41 Depth=1
jmp LBB0_52
LBB0_52: ## in Loop: Header=BB0_41 Depth=1
jmp LBB0_53
LBB0_53: ## in Loop: Header=BB0_41 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_41
LBB0_54:
leaq L_.str(%rip), %rdi
leaq L_.str.1(%rip), %rsi
callq _fopen
movq %rax, -56(%rbp)
leaq L_.str.2(%rip), %rdi
leaq L_.str.1(%rip), %rsi
callq _fopen
movq %rax, -64(%rbp)
cmpq $0, -56(%rbp)
jne LBB0_56
## %bb.55:
leaq L_.str.3(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_56:
cmpq $0, -64(%rbp)
jne LBB0_58
## %bb.57:
leaq L_.str.3(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_58:
movl $0, -4(%rbp)
LBB0_59: ## =>This Inner Loop Header: Depth=1
cmpl $3000, -4(%rbp) ## imm = 0xBB8
jge LBB0_62
## %bb.60: ## in Loop: Header=BB0_59 Depth=1
movq -56(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _examples@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
movq -64(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _check@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.61: ## in Loop: Header=BB0_59 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_59
LBB0_62:
movq -56(%rbp), %rdi
callq _fclose
movq -64(%rbp), %rdi
callq _fclose
movl $1000, -4(%rbp) ## imm = 0x3E8
LBB0_63: ## =>This Inner Loop Header: Depth=1
cmpl $1005, -4(%rbp) ## imm = 0x3ED
jge LBB0_66
## %bb.64: ## in Loop: Header=BB0_63 Depth=1
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl (%rax), %esi
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl 4(%rax), %edx
movslq -4(%rbp), %rcx
movq _C@GOTPCREL(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movl 8(%rax), %ecx
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
## %bb.65: ## in Loop: Header=BB0_63 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB0_63
LBB0_66:
addq $128, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function randomNums
LCPI1_0:
.quad 0xbff0000000000000 ## double -1
LCPI1_1:
.quad 0x41dfffffffc00000 ## double 2147483647
.section __TEXT,__text,regular,pure_instructions
.globl _randomNums
.p2align 4, 0x90
_randomNums: ## @randomNums
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
callq _rand
cvtsi2sd %eax, %xmm0
movsd LCPI1_1(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
addsd %xmm0, %xmm0
movsd LCPI1_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm1, %xmm0
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _sq ## -- Begin function sq
.p2align 4, 0x90
_sq: ## @sq
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movsd %xmm0, -8(%rbp)
movsd -8(%rbp), %xmm0 ## xmm0 = mem[0],zero
mulsd -8(%rbp), %xmm0
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function problem2
LCPI3_0:
.quad 0x400921fb4d12d84a ## double 3.1415926000000001
LCPI3_1:
.quad 0x3fe0000000000000 ## double 0.5
LCPI3_2:
.quad 0x4000000000000000 ## double 2
LCPI3_3:
.quad 0x3fe3333333333333 ## double 0.59999999999999998
LCPI3_4:
.quad 0x3ff0000000000000 ## double 1
LCPI3_5:
.quad 0x3ff199999999999a ## double 1.1000000000000001
LCPI3_7:
.quad 0x3fd3333333333333 ## double 0.29999999999999999
.section __TEXT,__literal16,16byte_literals
.p2align 4
LCPI3_6:
.quad 0x7fffffffffffffff ## double NaN
.quad 0x7fffffffffffffff ## double NaN
.section __TEXT,__text,regular,pure_instructions
.globl _problem2
.p2align 4, 0x90
_problem2: ## @problem2
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movsd LCPI3_0(%rip), %xmm0 ## xmm0 = mem[0],zero
movsd %xmm0, -24(%rbp)
movl $0, -4(%rbp)
LBB3_1: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_4
## %bb.2: ## in Loop: Header=BB3_1 Depth=1
callq _randomNums
movaps LCPI3_6(%rip), %xmm1 ## xmm1 = [NaN,NaN]
pand %xmm1, %xmm0
sqrtsd %xmm0, %xmm1
movsd LCPI3_7(%rip), %xmm0 ## xmm0 = mem[0],zero
mulsd %xmm1, %xmm0
movsd %xmm0, -32(%rbp)
callq _randomNums
movaps LCPI3_6(%rip), %xmm1 ## xmm1 = [NaN,NaN]
pand %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
mulsd -24(%rbp), %xmm0
movsd %xmm0, -40(%rbp)
movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero
movsd %xmm0, -64(%rbp) ## 8-byte Spill
movsd -40(%rbp), %xmm0 ## xmm0 = mem[0],zero
callq _cos
movaps %xmm0, %xmm1
movsd -64(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
mulsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S0@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd %xmm0, (%rax)
movsd -32(%rbp), %xmm0 ## xmm0 = mem[0],zero
movsd %xmm0, -56(%rbp) ## 8-byte Spill
movsd -40(%rbp), %xmm0 ## xmm0 = mem[0],zero
callq _sin
movaps %xmm0, %xmm1
movsd -56(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
mulsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S0@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd %xmm0, 8(%rax)
## %bb.3: ## in Loop: Header=BB3_1 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_1
LBB3_4:
movl $0, -4(%rbp)
LBB3_5: ## =>This Loop Header: Depth=1
## Child Loop BB3_7 Depth 2
cmpl $100, -4(%rbp)
jge LBB3_15
## %bb.6: ## in Loop: Header=BB3_5 Depth=1
movl $0, -8(%rbp)
LBB3_7: ## Parent Loop BB3_5 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB3_13
## %bb.8: ## in Loop: Header=BB3_7 Depth=2
callq _randomNums
movsd %xmm0, -16(%rbp)
cmpl $0, -8(%rbp)
jne LBB3_10
## %bb.9: ## in Loop: Header=BB3_7 Depth=2
movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -16(%rbp), %xmm0
movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI3_5(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S1@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
jmp LBB3_11
LBB3_10: ## in Loop: Header=BB3_7 Depth=2
movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -16(%rbp), %xmm0
movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI3_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S1@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
LBB3_11: ## in Loop: Header=BB3_7 Depth=2
jmp LBB3_12
LBB3_12: ## in Loop: Header=BB3_7 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB3_7
LBB3_13: ## in Loop: Header=BB3_5 Depth=1
jmp LBB3_14
LBB3_14: ## in Loop: Header=BB3_5 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_5
LBB3_15:
movl $0, -4(%rbp)
LBB3_16: ## =>This Loop Header: Depth=1
## Child Loop BB3_18 Depth 2
cmpl $100, -4(%rbp)
jge LBB3_23
## %bb.17: ## in Loop: Header=BB3_16 Depth=1
movl $0, -8(%rbp)
LBB3_18: ## Parent Loop BB3_16 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB3_21
## %bb.19: ## in Loop: Header=BB3_18 Depth=2
callq _randomNums
movsd %xmm0, -16(%rbp)
movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -16(%rbp), %xmm0
movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI3_5(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S2@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
## %bb.20: ## in Loop: Header=BB3_18 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB3_18
LBB3_21: ## in Loop: Header=BB3_16 Depth=1
jmp LBB3_22
LBB3_22: ## in Loop: Header=BB3_16 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_16
LBB3_23:
movl $0, -4(%rbp)
LBB3_24: ## =>This Loop Header: Depth=1
## Child Loop BB3_26 Depth 2
cmpl $100, -4(%rbp)
jge LBB3_34
## %bb.25: ## in Loop: Header=BB3_24 Depth=1
movl $0, -8(%rbp)
LBB3_26: ## Parent Loop BB3_24 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB3_32
## %bb.27: ## in Loop: Header=BB3_26 Depth=2
callq _randomNums
movsd %xmm0, -16(%rbp)
cmpl $0, -8(%rbp)
jne LBB3_29
## %bb.28: ## in Loop: Header=BB3_26 Depth=2
movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -16(%rbp), %xmm0
movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI3_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S3@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
jmp LBB3_30
LBB3_29: ## in Loop: Header=BB3_26 Depth=2
movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -16(%rbp), %xmm0
movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI3_5(%rip), %xmm1 ## xmm1 = mem[0],zero
subsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S3@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
LBB3_30: ## in Loop: Header=BB3_26 Depth=2
jmp LBB3_31
LBB3_31: ## in Loop: Header=BB3_26 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB3_26
LBB3_32: ## in Loop: Header=BB3_24 Depth=1
jmp LBB3_33
LBB3_33: ## in Loop: Header=BB3_24 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_24
LBB3_34:
movl $0, -4(%rbp)
LBB3_35: ## =>This Loop Header: Depth=1
## Child Loop BB3_37 Depth 2
cmpl $100, -4(%rbp)
jge LBB3_42
## %bb.36: ## in Loop: Header=BB3_35 Depth=1
movl $0, -8(%rbp)
LBB3_37: ## Parent Loop BB3_35 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB3_40
## %bb.38: ## in Loop: Header=BB3_37 Depth=2
callq _randomNums
movsd %xmm0, -16(%rbp)
movsd LCPI3_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd -16(%rbp), %xmm0
movsd LCPI3_3(%rip), %xmm1 ## xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
movsd LCPI3_2(%rip), %xmm1 ## xmm1 = mem[0],zero
divsd %xmm1, %xmm0
movsd LCPI3_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm1, %xmm0
movslq -4(%rbp), %rcx
movq _S4@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
## %bb.39: ## in Loop: Header=BB3_37 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB3_37
LBB3_40: ## in Loop: Header=BB3_35 Depth=1
jmp LBB3_41
LBB3_41: ## in Loop: Header=BB3_35 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_35
LBB3_42:
movl $0, -4(%rbp)
LBB3_43: ## =>This Loop Header: Depth=1
## Child Loop BB3_45 Depth 2
cmpl $100, -4(%rbp)
jge LBB3_50
## %bb.44: ## in Loop: Header=BB3_43 Depth=1
movl $0, -8(%rbp)
LBB3_45: ## Parent Loop BB3_43 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $2, -8(%rbp)
jge LBB3_48
## %bb.46: ## in Loop: Header=BB3_45 Depth=2
callq _randomNums
movslq -4(%rbp), %rcx
movq _S5@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movslq -8(%rbp), %rcx
movsd %xmm0, (%rax,%rcx,8)
## %bb.47: ## in Loop: Header=BB3_45 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB3_45
LBB3_48: ## in Loop: Header=BB3_43 Depth=1
jmp LBB3_49
LBB3_49: ## in Loop: Header=BB3_43 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_43
LBB3_50:
leaq L_.str.6(%rip), %rdi
leaq L_.str.1(%rip), %rsi
callq _fopen
movq %rax, -48(%rbp)
cmpq $0, -48(%rbp)
jne LBB3_52
## %bb.51:
leaq L_.str.3(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB3_52:
movl $0, -4(%rbp)
LBB3_53: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_56
## %bb.54: ## in Loop: Header=BB3_53 Depth=1
movq -48(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _S0@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _S0@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.55: ## in Loop: Header=BB3_53 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_53
LBB3_56:
movl $0, -4(%rbp)
LBB3_57: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_60
## %bb.58: ## in Loop: Header=BB3_57 Depth=1
movq -48(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _S1@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _S1@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.59: ## in Loop: Header=BB3_57 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_57
LBB3_60:
movl $0, -4(%rbp)
LBB3_61: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_64
## %bb.62: ## in Loop: Header=BB3_61 Depth=1
movq -48(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _S2@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _S2@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.63: ## in Loop: Header=BB3_61 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_61
LBB3_64:
movl $0, -4(%rbp)
LBB3_65: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_68
## %bb.66: ## in Loop: Header=BB3_65 Depth=1
movq -48(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _S3@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _S3@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.67: ## in Loop: Header=BB3_65 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_65
LBB3_68:
movl $0, -4(%rbp)
LBB3_69: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_72
## %bb.70: ## in Loop: Header=BB3_69 Depth=1
movq -48(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _S4@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _S4@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.71: ## in Loop: Header=BB3_69 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_69
LBB3_72:
movl $0, -4(%rbp)
LBB3_73: ## =>This Inner Loop Header: Depth=1
cmpl $100, -4(%rbp)
jge LBB3_76
## %bb.74: ## in Loop: Header=BB3_73 Depth=1
movq -48(%rbp), %rdi
movslq -4(%rbp), %rcx
movq _S5@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd (%rax), %xmm0 ## xmm0 = mem[0],zero
movslq -4(%rbp), %rcx
movq _S5@GOTPCREL(%rip), %rax
shlq $4, %rcx
addq %rcx, %rax
movsd 8(%rax), %xmm1 ## xmm1 = mem[0],zero
leaq L_.str.4(%rip), %rsi
movb $2, %al
callq _fprintf
## %bb.75: ## in Loop: Header=BB3_73 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp LBB3_73
LBB3_76:
movq -48(%rbp), %rdi
callq _fclose
addq $64, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
xorl %eax, %eax
movl %eax, %edi
callq _time
movl %eax, %edi
callq _srand
callq _problem1
callq _problem2
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.comm _examples,48000,4 ## @examples
.comm _check,48000,4 ## @check
.comm _C,36000,4 ## @C
.comm _C1,36000,4 ## @C1
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "examples1.txt"
L_.str.1: ## @.str.1
.asciz "w+"
L_.str.2: ## @.str.2
.asciz "check1.txt"
L_.str.3: ## @.str.3
.asciz "Error!"
L_.str.4: ## @.str.4
.asciz "%f,%f\n"
L_.str.5: ## @.str.5
.asciz "(%d,%d,%d)\n"
.comm _S0,1600,4 ## @S0
.comm _S1,1600,4 ## @S1
.comm _S2,1600,4 ## @S2
.comm _S3,1600,4 ## @S3
.comm _S4,1600,4 ## @S4
.comm _S5,1600,4 ## @S5
L_.str.6: ## @.str.6
.asciz "examples2.txt"
.subsections_via_symbols
| the_stack_data/9558.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #160
.cfi_def_cfa_offset 160
stp x29, x30, [sp, #144] ; 16-byte Folded Spill
add x29, sp, #144
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #32]
str wzr, [sp, #20]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
add x0, sp, #36
str x0, [sp, #8] ; 8-byte Folded Spill
bl _gets
ldr x0, [sp, #8] ; 8-byte Folded Reload
str wzr, [sp, #24]
bl _strlen
subs x8, x0, #1
; kill: def $w8 killed $w8 killed $x8
str w8, [sp, #20]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #24]
ldr w9, [sp, #20]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldrsw x10, [sp, #24]
add x9, sp, #36
mov x8, x9
add x8, x8, x10
ldrb w8, [x8]
strb w8, [sp, #31]
ldrsw x10, [sp, #20]
mov x8, x9
add x8, x8, x10
ldrb w8, [x8]
ldrsw x11, [sp, #24]
mov x10, x9
add x10, x10, x11
strb w8, [x10]
ldrb w8, [sp, #31]
ldrsw x10, [sp, #20]
add x9, x9, x10
strb w8, [x9]
ldr w8, [sp, #24]
add w8, w8, #1
str w8, [sp, #24]
ldr w8, [sp, #20]
subs w8, w8, #1
str w8, [sp, #20]
b LBB0_1
LBB0_3:
mov x9, sp
add x8, sp, #36
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4:
bl ___stack_chk_fail
LBB0_5:
mov w0, #0
ldp x29, x30, [sp, #144] ; 16-byte Folded Reload
add sp, sp, #160
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "\nEnter the string :"
l_.str.1: ; @.str.1
.asciz "\nReverse string is :%s"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $128, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -116(%rbp)
movl $0, -128(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq -112(%rbp), %rdi
callq _gets
movl $0, -124(%rbp)
leaq -112(%rbp), %rdi
callq _strlen
subq $1, %rax
## kill: def $eax killed $eax killed $rax
movl %eax, -128(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -124(%rbp), %eax
cmpl -128(%rbp), %eax
jge LBB0_3
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movslq -124(%rbp), %rax
movb -112(%rbp,%rax), %al
movb %al, -117(%rbp)
movslq -128(%rbp), %rax
movb -112(%rbp,%rax), %cl
movslq -124(%rbp), %rax
movb %cl, -112(%rbp,%rax)
movb -117(%rbp), %cl
movslq -128(%rbp), %rax
movb %cl, -112(%rbp,%rax)
movl -124(%rbp), %eax
addl $1, %eax
movl %eax, -124(%rbp)
movl -128(%rbp), %eax
addl $-1, %eax
movl %eax, -128(%rbp)
jmp LBB0_1
LBB0_3:
leaq -112(%rbp), %rsi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_5
## %bb.4:
xorl %eax, %eax
addq $128, %rsp
popq %rbp
retq
LBB0_5:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "\nEnter the string :"
L_.str.1: ## @.str.1
.asciz "\nReverse string is :%s"
.subsections_via_symbols
| the_stack_data/200142346.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ascending ; -- Begin function ascending
.p2align 2
_ascending: ; @ascending
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str x1, [sp]
ldr x8, [sp, #8]
ldr w8, [x8]
ldr x9, [sp]
ldr w9, [x9]
subs w0, w8, w9
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _descending ; -- Begin function descending
.p2align 2
_descending: ; @descending
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str x1, [sp]
ldr x8, [sp]
ldr w8, [x8]
ldr x9, [sp, #8]
ldr w9, [x9]
subs w0, w8, w9
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #160
.cfi_def_cfa_offset 160
stp x29, x30, [sp, #144] ; 16-byte Folded Spill
add x29, sp, #144
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #28]
strb wzr, [sp, #27]
mov x9, sp
add x8, sp, #35
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
str wzr, [sp, #20]
b LBB2_1
LBB2_1: ; =>This Inner Loop Header: Depth=1
ldrsw x8, [sp, #20]
str x8, [sp, #8] ; 8-byte Folded Spill
add x0, sp, #35
bl _strlen
ldr x8, [sp, #8] ; 8-byte Folded Reload
subs x8, x8, x0
cset w8, hs
tbnz w8, #0, LBB2_20
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
ldrsw x9, [sp, #20]
add x8, sp, #35
ldrsb w8, [x8, x9]
subs w8, w8, #104
cset w8, ne
tbnz w8, #0, LBB2_5
b LBB2_3
LBB2_3: ; in Loop: Header=BB2_1 Depth=1
ldrsb w8, [sp, #27]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB2_5
b LBB2_4
LBB2_4: ; in Loop: Header=BB2_1 Depth=1
mov w8, #1
strb w8, [sp, #27]
b LBB2_5
LBB2_5: ; in Loop: Header=BB2_1 Depth=1
ldrsw x9, [sp, #20]
add x8, sp, #35
ldrsb w8, [x8, x9]
subs w8, w8, #101
cset w8, ne
tbnz w8, #0, LBB2_8
b LBB2_6
LBB2_6: ; in Loop: Header=BB2_1 Depth=1
ldrsb w8, [sp, #27]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB2_8
b LBB2_7
LBB2_7: ; in Loop: Header=BB2_1 Depth=1
mov w8, #2
strb w8, [sp, #27]
b LBB2_8
LBB2_8: ; in Loop: Header=BB2_1 Depth=1
ldrsw x9, [sp, #20]
add x8, sp, #35
ldrsb w8, [x8, x9]
subs w8, w8, #108
cset w8, ne
tbnz w8, #0, LBB2_11
b LBB2_9
LBB2_9: ; in Loop: Header=BB2_1 Depth=1
ldrsb w8, [sp, #27]
subs w8, w8, #2
cset w8, ne
tbnz w8, #0, LBB2_11
b LBB2_10
LBB2_10: ; in Loop: Header=BB2_1 Depth=1
mov w8, #3
strb w8, [sp, #27]
strb w8, [sp, #26]
b LBB2_11
LBB2_11: ; in Loop: Header=BB2_1 Depth=1
ldrsw x9, [sp, #20]
add x8, sp, #35
ldrsb w8, [x8, x9]
subs w8, w8, #108
cset w8, ne
tbnz w8, #0, LBB2_15
b LBB2_12
LBB2_12: ; in Loop: Header=BB2_1 Depth=1
ldrsb w8, [sp, #27]
subs w8, w8, #3
cset w8, ne
tbnz w8, #0, LBB2_15
b LBB2_13
LBB2_13: ; in Loop: Header=BB2_1 Depth=1
ldrsb w8, [sp, #26]
subs w8, w8, #3
cset w8, eq
tbnz w8, #0, LBB2_15
b LBB2_14
LBB2_14: ; in Loop: Header=BB2_1 Depth=1
mov w8, #4
strb w8, [sp, #27]
b LBB2_15
LBB2_15: ; in Loop: Header=BB2_1 Depth=1
ldrsw x9, [sp, #20]
add x8, sp, #35
ldrsb w8, [x8, x9]
subs w8, w8, #111
cset w8, ne
tbnz w8, #0, LBB2_18
b LBB2_16
LBB2_16: ; in Loop: Header=BB2_1 Depth=1
ldrsb w8, [sp, #27]
subs w8, w8, #4
cset w8, ne
tbnz w8, #0, LBB2_18
b LBB2_17
LBB2_17: ; in Loop: Header=BB2_1 Depth=1
mov w8, #5
strb w8, [sp, #27]
b LBB2_18
LBB2_18: ; in Loop: Header=BB2_1 Depth=1
mov w8, #4
strb w8, [sp, #26]
b LBB2_19
LBB2_19: ; in Loop: Header=BB2_1 Depth=1
ldr w8, [sp, #20]
add w8, w8, #1
str w8, [sp, #20]
b LBB2_1
LBB2_20:
ldrsb w8, [sp, #27]
subs w8, w8, #5
cset w8, eq
tbnz w8, #0, LBB2_22
b LBB2_21
LBB2_21:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB2_23
LBB2_22:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB2_23
LBB2_23:
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB2_25
b LBB2_24
LBB2_24:
bl ___stack_chk_fail
LBB2_25:
mov w0, #0
ldp x29, x30, [sp, #144] ; 16-byte Folded Reload
add sp, sp, #160
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%s"
l_.str.1: ; @.str.1
.asciz "NO"
l_.str.2: ; @.str.2
.asciz "YES"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _ascending ## -- Begin function ascending
.p2align 4, 0x90
_ascending: ## @ascending
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movl (%rax), %eax
movq -16(%rbp), %rcx
subl (%rcx), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _descending ## -- Begin function descending
.p2align 4, 0x90
_descending: ## @descending
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -16(%rbp), %rax
movl (%rax), %eax
movq -8(%rbp), %rcx
subl (%rcx), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $144, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -116(%rbp)
movb $0, -117(%rbp)
leaq -112(%rbp), %rsi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _scanf
movl $0, -124(%rbp)
LBB2_1: ## =>This Inner Loop Header: Depth=1
movslq -124(%rbp), %rax
movq %rax, -136(%rbp) ## 8-byte Spill
leaq -112(%rbp), %rdi
callq _strlen
movq %rax, %rcx
movq -136(%rbp), %rax ## 8-byte Reload
cmpq %rcx, %rax
jae LBB2_20
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
movslq -124(%rbp), %rax
movsbl -112(%rbp,%rax), %eax
cmpl $104, %eax
jne LBB2_5
## %bb.3: ## in Loop: Header=BB2_1 Depth=1
movsbl -117(%rbp), %eax
cmpl $0, %eax
jne LBB2_5
## %bb.4: ## in Loop: Header=BB2_1 Depth=1
movb $1, -117(%rbp)
LBB2_5: ## in Loop: Header=BB2_1 Depth=1
movslq -124(%rbp), %rax
movsbl -112(%rbp,%rax), %eax
cmpl $101, %eax
jne LBB2_8
## %bb.6: ## in Loop: Header=BB2_1 Depth=1
movsbl -117(%rbp), %eax
cmpl $1, %eax
jne LBB2_8
## %bb.7: ## in Loop: Header=BB2_1 Depth=1
movb $2, -117(%rbp)
LBB2_8: ## in Loop: Header=BB2_1 Depth=1
movslq -124(%rbp), %rax
movsbl -112(%rbp,%rax), %eax
cmpl $108, %eax
jne LBB2_11
## %bb.9: ## in Loop: Header=BB2_1 Depth=1
movsbl -117(%rbp), %eax
cmpl $2, %eax
jne LBB2_11
## %bb.10: ## in Loop: Header=BB2_1 Depth=1
movb $3, -117(%rbp)
movb $3, -118(%rbp)
LBB2_11: ## in Loop: Header=BB2_1 Depth=1
movslq -124(%rbp), %rax
movsbl -112(%rbp,%rax), %eax
cmpl $108, %eax
jne LBB2_15
## %bb.12: ## in Loop: Header=BB2_1 Depth=1
movsbl -117(%rbp), %eax
cmpl $3, %eax
jne LBB2_15
## %bb.13: ## in Loop: Header=BB2_1 Depth=1
movsbl -118(%rbp), %eax
cmpl $3, %eax
je LBB2_15
## %bb.14: ## in Loop: Header=BB2_1 Depth=1
movb $4, -117(%rbp)
LBB2_15: ## in Loop: Header=BB2_1 Depth=1
movslq -124(%rbp), %rax
movsbl -112(%rbp,%rax), %eax
cmpl $111, %eax
jne LBB2_18
## %bb.16: ## in Loop: Header=BB2_1 Depth=1
movsbl -117(%rbp), %eax
cmpl $4, %eax
jne LBB2_18
## %bb.17: ## in Loop: Header=BB2_1 Depth=1
movb $5, -117(%rbp)
LBB2_18: ## in Loop: Header=BB2_1 Depth=1
movb $4, -118(%rbp)
## %bb.19: ## in Loop: Header=BB2_1 Depth=1
movl -124(%rbp), %eax
addl $1, %eax
movl %eax, -124(%rbp)
jmp LBB2_1
LBB2_20:
movsbl -117(%rbp), %eax
cmpl $5, %eax
je LBB2_22
## %bb.21:
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB2_23
LBB2_22:
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
LBB2_23:
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB2_25
## %bb.24:
xorl %eax, %eax
addq $144, %rsp
popq %rbp
retq
LBB2_25:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%s"
L_.str.1: ## @.str.1
.asciz "NO"
L_.str.2: ## @.str.2
.asciz "YES"
.subsections_via_symbols
| the_stack_data/832568.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _whatDoesItDo ; -- Begin function whatDoesItDo
.p2align 2
_whatDoesItDo: ; @whatDoesItDo
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #24]
str w1, [sp, #20]
str w2, [sp, #16]
mov w8, #-1000
str w8, [sp, #12]
mov w8, #1
str w8, [sp, #8]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldr w8, [sp, #8]
ldr w9, [sp, #20]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_10
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
str wzr, [sp, #4]
ldr w8, [sp, #8]
str w8, [sp]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr w8, [sp]
ldr w9, [sp, #20]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #4]
ldr x9, [sp, #24]
ldrsw x10, [sp]
ldr w9, [x9, x10, lsl #2]
add w8, w8, w9
str w8, [sp, #4]
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp]
ldr w9, [sp, #16]
add w8, w8, w9
str w8, [sp]
b LBB0_3
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #4]
ldr w9, [sp, #12]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #4]
str w8, [sp, #12]
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB0_1
LBB0_10:
ldr w0, [sp, #12]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #28]
adrp x8, l___const.main.arr@PAGE
add x8, x8, l___const.main.arr@PAGEOFF
ldr q0, [x8]
add x0, sp, #32
str q0, [sp, #32]
ldur q0, [x8, #12]
stur q0, [x0, #12]
mov w8, #7
str w8, [sp, #24]
mov w8, #3
str w8, [sp, #20]
ldr w1, [sp, #24]
ldr w2, [sp, #20]
bl _whatDoesItDo
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
bl ___stack_chk_fail
LBB1_2:
mov w0, #0
ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
add sp, sp, #96
ret
.cfi_endproc
; -- End function
.section __TEXT,__const
.p2align 2 ; @__const.main.arr
l___const.main.arr:
.long 1 ; 0x1
.long 3 ; 0x3
.long 5 ; 0x5
.long 4 ; 0x4
.long 2 ; 0x2
.long 6 ; 0x6
.long 8 ; 0x8
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "The output for this example is: %d"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _whatDoesItDo ## -- Begin function whatDoesItDo
.p2align 4, 0x90
_whatDoesItDo: ## @whatDoesItDo
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movl $-1000, -20(%rbp) ## imm = 0xFC18
movl $1, -24(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
movl -24(%rbp), %eax
cmpl -12(%rbp), %eax
jge LBB0_10
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $0, -28(%rbp)
movl -24(%rbp), %eax
movl %eax, -32(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movl -32(%rbp), %eax
cmpl -12(%rbp), %eax
jge LBB0_6
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
movl -28(%rbp), %eax
movq -8(%rbp), %rcx
movslq -32(%rbp), %rdx
addl (%rcx,%rdx,4), %eax
movl %eax, -28(%rbp)
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -32(%rbp), %eax
addl -16(%rbp), %eax
movl %eax, -32(%rbp)
jmp LBB0_3
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
movl -28(%rbp), %eax
cmpl -20(%rbp), %eax
jle LBB0_8
## %bb.7: ## in Loop: Header=BB0_1 Depth=1
movl -28(%rbp), %eax
movl %eax, -20(%rbp)
LBB0_8: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_9
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB0_1
LBB0_10:
movl -20(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -52(%rbp)
movq l___const.main.arr(%rip), %rax
movq %rax, -48(%rbp)
movq l___const.main.arr+8(%rip), %rax
movq %rax, -40(%rbp)
movq l___const.main.arr+16(%rip), %rax
movq %rax, -32(%rbp)
movl l___const.main.arr+24(%rip), %eax
movl %eax, -24(%rbp)
movl $7, -56(%rbp)
movl $3, -60(%rbp)
leaq -48(%rbp), %rdi
movl -56(%rbp), %esi
movl -60(%rbp), %edx
callq _whatDoesItDo
movl %eax, %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB1_2
## %bb.1:
xorl %eax, %eax
addq $64, %rsp
popq %rbp
retq
LBB1_2:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__const
.p2align 4 ## @__const.main.arr
l___const.main.arr:
.long 1 ## 0x1
.long 3 ## 0x3
.long 5 ## 0x5
.long 4 ## 0x4
.long 2 ## 0x2
.long 6 ## 0x6
.long 8 ## 0x8
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "The output for this example is: %d"
.subsections_via_symbols
| the_stack_data/1238000.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _sqrtApprox ; -- Begin function sqrtApprox
.p2align 2
_sqrtApprox: ; @sqrtApprox
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
stur s0, [x29, #-8]
stur s1, [x29, #-12]
ldur s0, [x29, #-8]
ldur s1, [x29, #-8]
ldur s2, [x29, #-4]
ucvtf s2, s2
fnmsub s0, s0, s1, s2
ldur s1, [x29, #-8]
ldur s2, [x29, #-8]
ldur s3, [x29, #-4]
ucvtf s3, s3
fnmsub s1, s1, s2, s3
fmul s0, s0, s1
ldur s1, [x29, #-12]
ldur s2, [x29, #-12]
fmul s1, s1, s2
fcmp s0, s1
cset w8, hi
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
ldur s0, [x29, #-8]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB0_3
LBB0_2:
ldur w0, [x29, #-4]
ldur s0, [x29, #-8]
ldur s1, [x29, #-8]
ldur s2, [x29, #-4]
ucvtf s2, s2
fmadd s0, s0, s1, s2
ldur s2, [x29, #-8]
fmov s1, #2.00000000
fmul s1, s1, s2
fdiv s0, s0, s1
ldur s1, [x29, #-12]
bl _sqrtApprox
b LBB0_3
LBB0_3:
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
mov x9, sp
sub x8, x29, #8
str x8, [x9]
sub x8, x29, #12
str x8, [x9, #8]
sub x8, x29, #16
str x8, [x9, #16]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldur w8, [x29, #-8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
stur wzr, [x29, #-4]
b LBB1_3
LBB1_2:
ldur w0, [x29, #-8]
ldur s0, [x29, #-12]
ldur s1, [x29, #-16]
bl _sqrtApprox
bl _main
b LBB1_3
LBB1_3:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%.6f\n"
l_.str.1: ; @.str.1
.asciz " %u %f %f"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal4,4byte_literals
.p2align 2 ## -- Begin function sqrtApprox
LCPI0_0:
.long 0x40000000 ## float 2
.section __TEXT,__text,regular,pure_instructions
.globl _sqrtApprox
.p2align 4, 0x90
_sqrtApprox: ## @sqrtApprox
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
movss %xmm0, -8(%rbp)
movss %xmm1, -12(%rbp)
movss -8(%rbp), %xmm3 ## xmm3 = mem[0],zero,zero,zero
movl -4(%rbp), %eax
## kill: def $rax killed $eax
cvtsi2ss %rax, %xmm2
movaps %xmm3, %xmm1
mulss %xmm1, %xmm1
subss %xmm2, %xmm1
movaps %xmm3, %xmm0
movd %xmm2, %eax
xorl $2147483648, %eax ## imm = 0x80000000
movd %eax, %xmm2
mulss %xmm3, %xmm0
addss %xmm2, %xmm0
mulss %xmm0, %xmm1
movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm0
ucomiss %xmm1, %xmm0
jb LBB0_2
## %bb.1:
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str(%rip), %rdi
movb $1, %al
callq _printf
jmp LBB0_3
LBB0_2:
movl -4(%rbp), %eax
## kill: def $rax killed $eax
movl %eax, %edi
movss -8(%rbp), %xmm2 ## xmm2 = mem[0],zero,zero,zero
movaps %xmm2, %xmm0
cvtsi2ss %rax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
mulss -8(%rbp), %xmm1
divss %xmm1, %xmm0
movss -12(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
callq _sqrtApprox
LBB0_3:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
leaq -12(%rbp), %rdx
leaq -16(%rbp), %rcx
movb $0, %al
callq _scanf
cmpl $0, -8(%rbp)
jne LBB1_2
## %bb.1:
movl $0, -4(%rbp)
jmp LBB1_3
LBB1_2:
movl -8(%rbp), %edi
movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movss -16(%rbp), %xmm1 ## xmm1 = mem[0],zero,zero,zero
callq _sqrtApprox
callq _main
LBB1_3:
movl -4(%rbp), %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%.6f\n"
L_.str.1: ## @.str.1
.asciz " %u %f %f"
.subsections_via_symbols
| the_stack_data/695399.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
mov x9, sp
sub x8, x29, #16
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
stur wzr, [x29, #-8]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldur w8, [x29, #-8]
ldur w9, [x29, #-16]
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_12
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
mov x0, #100
bl _malloc
stur x0, [x29, #-24]
ldur x0, [x29, #-24]
bl _gets
ldur x8, [x29, #-24]
str x8, [sp, #32]
str xzr, [sp, #16]
str wzr, [sp, #12]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldr x0, [sp, #32]
add x1, sp, #24
mov w2, #10
bl _strtol
str x0, [sp, #16]
ldr x8, [sp, #32]
ldr x9, [sp, #24]
subs x8, x8, x9
cset w8, ne
tbnz w8, #0, LBB0_5
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
b LBB0_7
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldr w8, [sp, #12]
add w8, w8, #1
str w8, [sp, #12]
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_3 Depth=2
ldr x8, [sp, #24]
str x8, [sp, #32]
b LBB0_3
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_9
b LBB0_8
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
b LBB0_10
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
ldr w9, [sp, #12]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_1 Depth=1
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB0_1
LBB0_12:
mov w0, #0
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d"
l_.str.1: ; @.str.1
.asciz "%d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
leaq -16(%rbp), %rsi
movb $0, %al
callq _scanf
movl $0, -8(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
movl -8(%rbp), %eax
cmpl -16(%rbp), %eax
jg LBB0_12
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $100, %edi
callq _malloc
movq %rax, -24(%rbp)
movq -24(%rbp), %rdi
callq _gets
movq -24(%rbp), %rax
movq %rax, -32(%rbp)
movq $0, -48(%rbp)
movl $0, -52(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
movq -32(%rbp), %rdi
leaq -40(%rbp), %rsi
movl $10, %edx
callq _strtol
movq %rax, -48(%rbp)
movq -32(%rbp), %rax
cmpq -40(%rbp), %rax
jne LBB0_5
## %bb.4: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_7
LBB0_5: ## in Loop: Header=BB0_3 Depth=2
movl -52(%rbp), %eax
addl $1, %eax
movl %eax, -52(%rbp)
## %bb.6: ## in Loop: Header=BB0_3 Depth=2
movq -40(%rbp), %rax
movq %rax, -32(%rbp)
jmp LBB0_3
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
cmpl $0, -8(%rbp)
jne LBB0_9
## %bb.8: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_10
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
movl -52(%rbp), %esi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
LBB0_10: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_11
LBB0_11: ## in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB0_1
LBB0_12:
xorl %eax, %eax
addq $64, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d"
L_.str.1: ## @.str.1
.asciz "%d\n"
.subsections_via_symbols
| the_stack_data/67326021.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 16
mov x29, sp
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
sub sp, sp, #176
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
mov w1, #0
stur wzr, [x29, #-92]
sub x0, x29, #88
mov x2, #80
bl _memset
mov w8, #3
stur w8, [x29, #-80]
mov w8, #4
stur w8, [x29, #-72]
mov w8, #5
stur w8, [x29, #-60]
mov w8, #7
stur w8, [x29, #-56]
mov w8, #2
stur w8, [x29, #-24]
mov w8, #6
stur w8, [x29, #-20]
stur wzr, [x29, #-96]
stur wzr, [x29, #-100]
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_3 Depth 2
ldur w8, [x29, #-100]
subs w8, w8, #4
cset w8, ge
tbnz w8, #0, LBB0_10
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
stur wzr, [x29, #-104]
b LBB0_3
LBB0_3: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-104]
subs w8, w8, #5
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_3 Depth=2
ldursw x8, [x29, #-100]
mov x9, #20
mul x9, x8, x9
sub x8, x29, #88
add x8, x8, x9
ldursw x9, [x29, #-104]
ldr w8, [x8, x9, lsl #2]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_3 Depth=2
ldur w8, [x29, #-96]
add w8, w8, #1
stur w8, [x29, #-96]
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_3 Depth=2
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_3 Depth=2
ldur w8, [x29, #-104]
add w8, w8, #1
stur w8, [x29, #-104]
b LBB0_3
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-100]
add w8, w8, #1
stur w8, [x29, #-100]
b LBB0_1
LBB0_10:
ldur w9, [x29, #-96]
mov w8, #1
add w9, w9, #1
mov x12, x9
stur x12, [x29, #-168] ; 8-byte Folded Spill
mov x9, sp
stur x9, [x29, #-112]
mov x9, #3
mul x9, x9, x12
lsl x9, x9, #2
add x9, x9, #15
and x9, x9, #0xfffffffffffffff0
stur x9, [x29, #-160] ; 8-byte Folded Spill
adrp x16, ___chkstk_darwin@GOTPAGE
ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
blr x16
ldur x10, [x29, #-160] ; 8-byte Folded Reload
mov x9, sp
subs x10, x9, x10
mov sp, x10
stur x10, [x29, #-152] ; 8-byte Folded Spill
stur x12, [x29, #-120]
mov x9, #0
mul x11, x9, x12
mov w9, #4
str w9, [x10, x11, lsl #2]
mov x9, #1
mul x11, x9, x12
mov w9, #5
str w9, [x10, x11, lsl #2]
ldur w9, [x29, #-96]
mov x11, #2
mul x11, x11, x12
str w9, [x10, x11, lsl #2]
stur w8, [x29, #-124]
stur wzr, [x29, #-128]
b LBB0_11
LBB0_11: ; =>This Loop Header: Depth=1
; Child Loop BB0_13 Depth 2
ldur w8, [x29, #-128]
subs w8, w8, #4
cset w8, ge
tbnz w8, #0, LBB0_20
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_11 Depth=1
stur wzr, [x29, #-132]
b LBB0_13
LBB0_13: ; Parent Loop BB0_11 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-132]
subs w8, w8, #5
cset w8, ge
tbnz w8, #0, LBB0_18
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_13 Depth=2
ldursw x8, [x29, #-128]
mov x9, #20
mul x9, x8, x9
sub x8, x29, #88
add x8, x8, x9
ldursw x9, [x29, #-132]
ldr w8, [x8, x9, lsl #2]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_16
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_13 Depth=2
ldur x9, [x29, #-152] ; 8-byte Folded Reload
ldur x11, [x29, #-168] ; 8-byte Folded Reload
ldur w8, [x29, #-128]
mov x10, #0
mul x12, x10, x11
mov x10, x9
add x10, x10, x12, lsl #2
ldursw x12, [x29, #-124]
str w8, [x10, x12, lsl #2]
ldur w8, [x29, #-132]
mov x10, #1
mul x12, x10, x11
mov x10, x9
add x10, x10, x12, lsl #2
ldursw x12, [x29, #-124]
str w8, [x10, x12, lsl #2]
ldursw x8, [x29, #-128]
mov x10, #20
mul x10, x8, x10
sub x8, x29, #88
add x8, x8, x10
ldursw x10, [x29, #-132]
ldr w8, [x8, x10, lsl #2]
mov x10, #2
mul x10, x10, x11
add x9, x9, x10, lsl #2
ldursw x10, [x29, #-124]
str w8, [x9, x10, lsl #2]
ldur w8, [x29, #-124]
add w8, w8, #1
stur w8, [x29, #-124]
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_13 Depth=2
b LBB0_17
LBB0_17: ; in Loop: Header=BB0_13 Depth=2
ldur w8, [x29, #-132]
add w8, w8, #1
stur w8, [x29, #-132]
b LBB0_13
LBB0_18: ; in Loop: Header=BB0_11 Depth=1
b LBB0_19
LBB0_19: ; in Loop: Header=BB0_11 Depth=1
ldur w8, [x29, #-128]
add w8, w8, #1
stur w8, [x29, #-128]
b LBB0_11
LBB0_20:
stur wzr, [x29, #-136]
b LBB0_21
LBB0_21: ; =>This Loop Header: Depth=1
; Child Loop BB0_23 Depth 2
ldur w8, [x29, #-136]
subs w8, w8, #3
cset w8, ge
tbnz w8, #0, LBB0_28
b LBB0_22
LBB0_22: ; in Loop: Header=BB0_21 Depth=1
stur wzr, [x29, #-140]
b LBB0_23
LBB0_23: ; Parent Loop BB0_21 Depth=1
; => This Inner Loop Header: Depth=2
ldur w8, [x29, #-140]
ldur w9, [x29, #-96]
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_26
b LBB0_24
LBB0_24: ; in Loop: Header=BB0_23 Depth=2
ldur x8, [x29, #-152] ; 8-byte Folded Reload
ldur x10, [x29, #-168] ; 8-byte Folded Reload
ldursw x9, [x29, #-136]
mul x9, x9, x10
add x8, x8, x9, lsl #2
ldursw x9, [x29, #-140]
ldr w9, [x8, x9, lsl #2]
; implicit-def: $x8
mov x8, x9
sub sp, sp, #16
mov x9, sp
str x8, [x9]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
add sp, sp, #16
b LBB0_25
LBB0_25: ; in Loop: Header=BB0_23 Depth=2
ldur w8, [x29, #-140]
add w8, w8, #1
stur w8, [x29, #-140]
b LBB0_23
LBB0_26: ; in Loop: Header=BB0_21 Depth=1
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_27
LBB0_27: ; in Loop: Header=BB0_21 Depth=1
ldur w8, [x29, #-136]
add w8, w8, #1
stur w8, [x29, #-136]
b LBB0_21
LBB0_28:
stur wzr, [x29, #-92]
ldur x8, [x29, #-112]
mov sp, x8
ldur w8, [x29, #-92]
stur w8, [x29, #-172] ; 4-byte Folded Spill
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_30
b LBB0_29
LBB0_29:
bl ___stack_chk_fail
LBB0_30:
ldur w0, [x29, #-172] ; 4-byte Folded Reload
mov sp, x29
ldp x29, x30, [sp], #16 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d "
l_.str.1: ; @.str.1
.asciz "\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $176, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -100(%rbp)
leaq -96(%rbp), %rdi
xorl %esi, %esi
movl $80, %edx
callq _memset
movl $3, -88(%rbp)
movl $4, -80(%rbp)
movl $5, -68(%rbp)
movl $7, -64(%rbp)
movl $2, -32(%rbp)
movl $6, -28(%rbp)
movl $0, -104(%rbp)
movl $0, -108(%rbp)
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_3 Depth 2
cmpl $4, -108(%rbp)
jge LBB0_10
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movl $0, -112(%rbp)
LBB0_3: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $5, -112(%rbp)
jge LBB0_8
## %bb.4: ## in Loop: Header=BB0_3 Depth=2
movslq -108(%rbp), %rcx
leaq -96(%rbp), %rax
imulq $20, %rcx, %rcx
addq %rcx, %rax
movslq -112(%rbp), %rcx
cmpl $0, (%rax,%rcx,4)
je LBB0_6
## %bb.5: ## in Loop: Header=BB0_3 Depth=2
movl -104(%rbp), %eax
addl $1, %eax
movl %eax, -104(%rbp)
LBB0_6: ## in Loop: Header=BB0_3 Depth=2
jmp LBB0_7
LBB0_7: ## in Loop: Header=BB0_3 Depth=2
movl -112(%rbp), %eax
addl $1, %eax
movl %eax, -112(%rbp)
jmp LBB0_3
LBB0_8: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_9
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
movl -108(%rbp), %eax
addl $1, %eax
movl %eax, -108(%rbp)
jmp LBB0_1
LBB0_10:
movl -104(%rbp), %eax
incl %eax
## kill: def $rax killed $eax
movq %rax, -168(%rbp) ## 8-byte Spill
movq %rsp, %rcx
movq %rcx, -120(%rbp)
shlq $2, %rax
leaq (%rax,%rax,2), %rax
callq ____chkstk_darwin
movq -168(%rbp), %rcx ## 8-byte Reload
addq $15, %rax
andq $-16, %rax
subq %rax, %rsp
movq %rsp, %rax
movq %rax, -160(%rbp) ## 8-byte Spill
movq %rcx, -128(%rbp)
imulq $0, %rcx, %rdx
movl $4, (%rax,%rdx,4)
movq %rcx, %rdx
shlq $0, %rdx
movl $5, (%rax,%rdx,4)
movl -104(%rbp), %edx
shlq $1, %rcx
movl %edx, (%rax,%rcx,4)
movl $1, -132(%rbp)
movl $0, -136(%rbp)
LBB0_11: ## =>This Loop Header: Depth=1
## Child Loop BB0_13 Depth 2
cmpl $4, -136(%rbp)
jge LBB0_20
## %bb.12: ## in Loop: Header=BB0_11 Depth=1
movl $0, -140(%rbp)
LBB0_13: ## Parent Loop BB0_11 Depth=1
## => This Inner Loop Header: Depth=2
cmpl $5, -140(%rbp)
jge LBB0_18
## %bb.14: ## in Loop: Header=BB0_13 Depth=2
movslq -136(%rbp), %rcx
leaq -96(%rbp), %rax
imulq $20, %rcx, %rcx
addq %rcx, %rax
movslq -140(%rbp), %rcx
cmpl $0, (%rax,%rcx,4)
je LBB0_16
## %bb.15: ## in Loop: Header=BB0_13 Depth=2
movq -160(%rbp), %rax ## 8-byte Reload
movq -168(%rbp), %rcx ## 8-byte Reload
movl -136(%rbp), %edi
imulq $0, %rcx, %rsi
shlq $2, %rsi
movq %rax, %rdx
addq %rsi, %rdx
movslq -132(%rbp), %rsi
movl %edi, (%rdx,%rsi,4)
movl -140(%rbp), %edi
movq %rcx, %rsi
shlq $0, %rsi
shlq $2, %rsi
movq %rax, %rdx
addq %rsi, %rdx
movslq -132(%rbp), %rsi
movl %edi, (%rdx,%rsi,4)
movslq -136(%rbp), %rsi
leaq -96(%rbp), %rdx
imulq $20, %rsi, %rsi
addq %rsi, %rdx
movslq -140(%rbp), %rsi
movl (%rdx,%rsi,4), %edx
shlq $1, %rcx
shlq $2, %rcx
addq %rcx, %rax
movslq -132(%rbp), %rcx
movl %edx, (%rax,%rcx,4)
movl -132(%rbp), %eax
addl $1, %eax
movl %eax, -132(%rbp)
LBB0_16: ## in Loop: Header=BB0_13 Depth=2
jmp LBB0_17
LBB0_17: ## in Loop: Header=BB0_13 Depth=2
movl -140(%rbp), %eax
addl $1, %eax
movl %eax, -140(%rbp)
jmp LBB0_13
LBB0_18: ## in Loop: Header=BB0_11 Depth=1
jmp LBB0_19
LBB0_19: ## in Loop: Header=BB0_11 Depth=1
movl -136(%rbp), %eax
addl $1, %eax
movl %eax, -136(%rbp)
jmp LBB0_11
LBB0_20:
movl $0, -144(%rbp)
LBB0_21: ## =>This Loop Header: Depth=1
## Child Loop BB0_23 Depth 2
cmpl $3, -144(%rbp)
jge LBB0_28
## %bb.22: ## in Loop: Header=BB0_21 Depth=1
movl $0, -148(%rbp)
LBB0_23: ## Parent Loop BB0_21 Depth=1
## => This Inner Loop Header: Depth=2
movl -148(%rbp), %eax
cmpl -104(%rbp), %eax
jg LBB0_26
## %bb.24: ## in Loop: Header=BB0_23 Depth=2
movq -160(%rbp), %rax ## 8-byte Reload
movq -168(%rbp), %rdx ## 8-byte Reload
movslq -144(%rbp), %rcx
imulq %rdx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movslq -148(%rbp), %rcx
movl (%rax,%rcx,4), %esi
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
## %bb.25: ## in Loop: Header=BB0_23 Depth=2
movl -148(%rbp), %eax
addl $1, %eax
movl %eax, -148(%rbp)
jmp LBB0_23
LBB0_26: ## in Loop: Header=BB0_21 Depth=1
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
## %bb.27: ## in Loop: Header=BB0_21 Depth=1
movl -144(%rbp), %eax
addl $1, %eax
movl %eax, -144(%rbp)
jmp LBB0_21
LBB0_28:
movl $0, -100(%rbp)
movq -120(%rbp), %rax
movq %rax, %rsp
movl -100(%rbp), %eax
movl %eax, -172(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_30
## %bb.29:
movl -172(%rbp), %eax ## 4-byte Reload
movq %rbp, %rsp
popq %rbp
retq
LBB0_30:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d "
L_.str.1: ## @.str.1
.asciz "\n"
.subsections_via_symbols
| the_stack_data/33866.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _cache_entry_addref ; -- Begin function cache_entry_addref
.p2align 2
_cache_entry_addref: ; @cache_entry_addref
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #8]
ldr x8, [sp, #8]
add x0, x8, #8
bl _pthread_mutex_lock
ldr x9, [sp, #8]
ldr w8, [x9]
add w8, w8, #1
str w8, [x9]
ldr x8, [sp, #8]
add x0, x8, #8
bl _pthread_mutex_unlock
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _t_fun ; -- Begin function t_fun
.p2align 2
_t_fun: ; @t_fun
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #8]
str wzr, [sp, #4]
b LBB1_1
LBB1_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #4]
subs w8, w8, #10
cset w8, ge
tbnz w8, #0, LBB1_4
b LBB1_2
LBB1_2: ; in Loop: Header=BB1_1 Depth=1
ldrsw x8, [sp, #4]
mov x9, #72
mul x9, x8, x9
adrp x8, _cache@GOTPAGE
ldr x8, [x8, _cache@GOTPAGEOFF]
add x0, x8, x9
bl _cache_entry_addref
b LBB1_3
LBB1_3: ; in Loop: Header=BB1_1 Depth=1
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB1_1
LBB1_4:
mov x0, #0
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, _cache@GOTPAGE
ldr x8, [x8, _cache@GOTPAGEOFF]
str x8, [sp, #8] ; 8-byte Folded Spill
add x8, x8, #296
str x8, [sp, #16] ; 8-byte Folded Spill
stur wzr, [x29, #-4]
stur wzr, [x29, #-8]
b LBB2_1
LBB2_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #10
cset w8, ge
tbnz w8, #0, LBB2_4
b LBB2_2
LBB2_2: ; in Loop: Header=BB2_1 Depth=1
ldr x8, [sp, #8] ; 8-byte Folded Reload
ldursw x9, [x29, #-8]
mov x10, #72
mul x9, x9, x10
add x8, x8, x9
add x0, x8, #8
mov x1, #0
bl _pthread_mutex_init
b LBB2_3
LBB2_3: ; in Loop: Header=BB2_1 Depth=1
ldur w8, [x29, #-8]
add w8, w8, #1
stur w8, [x29, #-8]
b LBB2_1
LBB2_4:
add x0, sp, #24
mov x3, #0
mov x1, x3
adrp x2, _t_fun@PAGE
add x2, x2, _t_fun@PAGEOFF
bl _pthread_create
stur wzr, [x29, #-12]
b LBB2_5
LBB2_5: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-12]
subs w8, w8, #10
cset w8, ge
tbnz w8, #0, LBB2_8
b LBB2_6
LBB2_6: ; in Loop: Header=BB2_5 Depth=1
ldr x8, [sp, #8] ; 8-byte Folded Reload
ldursw x9, [x29, #-12]
mov x10, #72
mul x9, x9, x10
add x0, x8, x9
bl _cache_entry_addref
b LBB2_7
LBB2_7: ; in Loop: Header=BB2_5 Depth=1
ldur w8, [x29, #-12]
add w8, w8, #1
stur w8, [x29, #-12]
b LBB2_5
LBB2_8:
ldr x0, [sp, #16] ; 8-byte Folded Reload
bl _pthread_mutex_lock
ldr x9, [sp, #8] ; 8-byte Folded Reload
ldr x0, [sp, #16] ; 8-byte Folded Reload
ldr w8, [x9, #360]
add w8, w8, #1
str w8, [x9, #360]
bl _pthread_mutex_unlock
mov w0, #0
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.comm _cache,720,3 ; @cache
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _cache_entry_addref ## -- Begin function cache_entry_addref
.p2align 4, 0x90
_cache_entry_addref: ## @cache_entry_addref
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rdi
addq $8, %rdi
callq _pthread_mutex_lock
movq -8(%rbp), %rax
movl (%rax), %ecx
addl $1, %ecx
movl %ecx, (%rax)
movq -8(%rbp), %rdi
addq $8, %rdi
callq _pthread_mutex_unlock
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _t_fun ## -- Begin function t_fun
.p2align 4, 0x90
_t_fun: ## @t_fun
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movl $0, -12(%rbp)
LBB1_1: ## =>This Inner Loop Header: Depth=1
cmpl $10, -12(%rbp)
jge LBB1_4
## %bb.2: ## in Loop: Header=BB1_1 Depth=1
movslq -12(%rbp), %rax
movq _cache@GOTPCREL(%rip), %rdi
imulq $72, %rax, %rax
addq %rax, %rdi
callq _cache_entry_addref
## %bb.3: ## in Loop: Header=BB1_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB1_1
LBB1_4:
xorl %eax, %eax
## kill: def $rax killed $eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
movl $0, -8(%rbp)
LBB2_1: ## =>This Inner Loop Header: Depth=1
cmpl $10, -8(%rbp)
jge LBB2_4
## %bb.2: ## in Loop: Header=BB2_1 Depth=1
movslq -8(%rbp), %rax
movq _cache@GOTPCREL(%rip), %rdi
imulq $72, %rax, %rax
addq %rax, %rdi
addq $8, %rdi
xorl %eax, %eax
movl %eax, %esi
callq _pthread_mutex_init
## %bb.3: ## in Loop: Header=BB2_1 Depth=1
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp LBB2_1
LBB2_4:
leaq -24(%rbp), %rdi
xorl %eax, %eax
movl %eax, %ecx
leaq _t_fun(%rip), %rdx
movq %rcx, %rsi
callq _pthread_create
movl $0, -12(%rbp)
LBB2_5: ## =>This Inner Loop Header: Depth=1
cmpl $10, -12(%rbp)
jge LBB2_8
## %bb.6: ## in Loop: Header=BB2_5 Depth=1
movslq -12(%rbp), %rax
movq _cache@GOTPCREL(%rip), %rdi
imulq $72, %rax, %rax
addq %rax, %rdi
callq _cache_entry_addref
## %bb.7: ## in Loop: Header=BB2_5 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB2_5
LBB2_8:
movq _cache@GOTPCREL(%rip), %rdi
addq $296, %rdi ## imm = 0x128
callq _pthread_mutex_lock
movq _cache@GOTPCREL(%rip), %rax
movl 360(%rax), %ecx
addl $1, %ecx
movq _cache@GOTPCREL(%rip), %rax
movl %ecx, 360(%rax)
movq _cache@GOTPCREL(%rip), %rdi
addq $296, %rdi ## imm = 0x128
callq _pthread_mutex_unlock
xorl %eax, %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.comm _cache,720,4 ## @cache
.subsections_via_symbols
| the_stack_data/840624.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 16
mov x29, sp
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
sub sp, sp, #96
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
stur wzr, [x29, #-12]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
sub sp, sp, #16
mov x9, sp
sub x8, x29, #20
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
stur x0, [x29, #-88] ; 8-byte Folded Spill
bl _scanf
add sp, sp, #16
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldur x0, [x29, #-88] ; 8-byte Folded Reload
sub sp, sp, #16
mov x9, sp
sub x8, x29, #16
str x8, [x9]
bl _scanf
add sp, sp, #16
ldur w8, [x29, #-16]
; kill: def $x8 killed $w8
mov x9, sp
stur x9, [x29, #-32]
lsl x9, x8, #2
add x9, x9, #15
and x9, x9, #0xfffffffffffffff0
stur x9, [x29, #-80] ; 8-byte Folded Spill
adrp x16, ___chkstk_darwin@GOTPAGE
ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
blr x16
ldur x10, [x29, #-80] ; 8-byte Folded Reload
mov x9, sp
subs x9, x9, x10
mov sp, x9
stur x9, [x29, #-72] ; 8-byte Folded Spill
stur x8, [x29, #-40]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
stur wzr, [x29, #-44]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-44]
ldur w9, [x29, #-16]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldur x8, [x29, #-72] ; 8-byte Folded Reload
ldursw x9, [x29, #-44]
add x8, x8, x9, lsl #2
sub sp, sp, #16
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
add sp, sp, #16
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-44]
add w8, w8, #1
stur w8, [x29, #-44]
b LBB0_1
LBB0_4:
stur wzr, [x29, #-48]
ldur w8, [x29, #-16]
subs w8, w8, #1
stur w8, [x29, #-52]
stur wzr, [x29, #-60]
b LBB0_5
LBB0_5: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-48]
ldur w9, [x29, #-52]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_15
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_5 Depth=1
ldur x8, [x29, #-72] ; 8-byte Folded Reload
ldur w9, [x29, #-48]
ldur w10, [x29, #-52]
add w9, w9, w10
mov w10, #2
sdiv w9, w9, w10
stur w9, [x29, #-56]
ldursw x9, [x29, #-56]
ldr w8, [x8, x9, lsl #2]
ldur w9, [x29, #-20]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_5 Depth=1
ldur w8, [x29, #-56]
add w8, w8, #1
stur w8, [x29, #-48]
b LBB0_14
LBB0_8: ; in Loop: Header=BB0_5 Depth=1
ldur x8, [x29, #-72] ; 8-byte Folded Reload
ldursw x9, [x29, #-56]
ldr w8, [x8, x9, lsl #2]
ldur w9, [x29, #-20]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_5 Depth=1
ldur w8, [x29, #-56]
subs w8, w8, #1
stur w8, [x29, #-52]
b LBB0_13
LBB0_10: ; in Loop: Header=BB0_5 Depth=1
ldur x8, [x29, #-72] ; 8-byte Folded Reload
ldursw x9, [x29, #-56]
ldr w8, [x8, x9, lsl #2]
ldur w9, [x29, #-20]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11:
mov w8, #1
stur w8, [x29, #-60]
b LBB0_15
LBB0_12: ; in Loop: Header=BB0_5 Depth=1
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_5 Depth=1
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_5 Depth=1
b LBB0_5
LBB0_15:
ldur w8, [x29, #-60]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB0_17
b LBB0_16
LBB0_16:
ldur w8, [x29, #-56]
add w10, w8, #1
sub sp, sp, #16
mov x9, sp
; implicit-def: $x8
mov x8, x10
str x8, [x9]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
add sp, sp, #16
b LBB0_18
LBB0_17:
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
b LBB0_18
LBB0_18:
stur wzr, [x29, #-12]
ldur x8, [x29, #-32]
mov sp, x8
ldur w8, [x29, #-12]
stur w8, [x29, #-92] ; 4-byte Folded Spill
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_20
b LBB0_19
LBB0_19:
bl ___stack_chk_fail
LBB0_20:
ldur w0, [x29, #-92] ; 4-byte Folded Reload
mov sp, x29
ldp x29, x30, [sp], #16 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter the number to be searched for: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "Enter the number of elements in the array: "
l_.str.3: ; @.str.3
.asciz "Enter the elements of the array:\n"
l_.str.4: ; @.str.4
.asciz "The number is present at position %d"
l_.str.5: ; @.str.5
.asciz "The number is not present."
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -12(%rbp)
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movb %al, -81(%rbp) ## 1-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -81(%rbp), %al ## 1-byte Reload
leaq L_.str.1(%rip), %rdi
movq %rdi, -96(%rbp) ## 8-byte Spill
leaq -20(%rbp), %rsi
callq _scanf
## kill: def $ecx killed $eax
movb -81(%rbp), %al ## 1-byte Reload
leaq L_.str.2(%rip), %rdi
callq _printf
movq -96(%rbp), %rdi ## 8-byte Reload
## kill: def $ecx killed $eax
movb -81(%rbp), %al ## 1-byte Reload
leaq -16(%rbp), %rsi
callq _scanf
movl -16(%rbp), %eax
## kill: def $rax killed $eax
movq %rax, -80(%rbp) ## 8-byte Spill
movq %rsp, %rcx
movq %rcx, -32(%rbp)
shlq $2, %rax
callq ____chkstk_darwin
addq $15, %rax
andq $-16, %rax
subq %rax, %rsp
movq -80(%rbp), %rax ## 8-byte Reload
movq %rsp, %rcx
movq %rcx, -72(%rbp) ## 8-byte Spill
movq %rax, -40(%rbp)
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -44(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -44(%rbp), %eax
cmpl -16(%rbp), %eax
jge LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq -72(%rbp), %rsi ## 8-byte Reload
movslq -44(%rbp), %rax
shlq $2, %rax
addq %rax, %rsi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _scanf
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp LBB0_1
LBB0_4:
movl $0, -48(%rbp)
movl -16(%rbp), %eax
subl $1, %eax
movl %eax, -52(%rbp)
movl $0, -60(%rbp)
LBB0_5: ## =>This Inner Loop Header: Depth=1
movl -48(%rbp), %eax
cmpl -52(%rbp), %eax
jge LBB0_15
## %bb.6: ## in Loop: Header=BB0_5 Depth=1
movl -48(%rbp), %eax
addl -52(%rbp), %eax
movl $2, %ecx
cltd
idivl %ecx
movl %eax, %ecx
movq -72(%rbp), %rax ## 8-byte Reload
movl %ecx, -56(%rbp)
movslq -56(%rbp), %rcx
movl (%rax,%rcx,4), %eax
cmpl -20(%rbp), %eax
jge LBB0_8
## %bb.7: ## in Loop: Header=BB0_5 Depth=1
movl -56(%rbp), %eax
addl $1, %eax
movl %eax, -48(%rbp)
jmp LBB0_14
LBB0_8: ## in Loop: Header=BB0_5 Depth=1
movq -72(%rbp), %rax ## 8-byte Reload
movslq -56(%rbp), %rcx
movl (%rax,%rcx,4), %eax
cmpl -20(%rbp), %eax
jle LBB0_10
## %bb.9: ## in Loop: Header=BB0_5 Depth=1
movl -56(%rbp), %eax
subl $1, %eax
movl %eax, -52(%rbp)
jmp LBB0_13
LBB0_10: ## in Loop: Header=BB0_5 Depth=1
movq -72(%rbp), %rax ## 8-byte Reload
movslq -56(%rbp), %rcx
movl (%rax,%rcx,4), %eax
cmpl -20(%rbp), %eax
jne LBB0_12
## %bb.11:
movl $1, -60(%rbp)
jmp LBB0_15
LBB0_12: ## in Loop: Header=BB0_5 Depth=1
jmp LBB0_13
LBB0_13: ## in Loop: Header=BB0_5 Depth=1
jmp LBB0_14
LBB0_14: ## in Loop: Header=BB0_5 Depth=1
jmp LBB0_5
LBB0_15:
cmpl $1, -60(%rbp)
jne LBB0_17
## %bb.16:
movl -56(%rbp), %esi
addl $1, %esi
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_18
LBB0_17:
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
LBB0_18:
movl $0, -12(%rbp)
movq -32(%rbp), %rax
movq %rax, %rsp
movl -12(%rbp), %eax
movl %eax, -100(%rbp) ## 4-byte Spill
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_20
## %bb.19:
movl -100(%rbp), %eax ## 4-byte Reload
movq %rbp, %rsp
popq %rbp
retq
LBB0_20:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter the number to be searched for: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "Enter the number of elements in the array: "
L_.str.3: ## @.str.3
.asciz "Enter the elements of the array:\n"
L_.str.4: ## @.str.4
.asciz "The number is present at position %d"
L_.str.5: ## @.str.5
.asciz "The number is not present."
.subsections_via_symbols
| the_stack_data/226525.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #272
.cfi_def_cfa_offset 272
stp x28, x27, [sp, #240] ; 16-byte Folded Spill
stp x29, x30, [sp, #256] ; 16-byte Folded Spill
add x29, sp, #256
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
stur wzr, [x29, #-20]
mov w8, #1
stur w8, [x29, #-24]
stur w8, [x29, #-28]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
stur x0, [x29, #-48] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _system
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
adrp x0, l_.str.7@PAGE
add x0, x0, l_.str.7@PAGEOFF
bl _printf
ldur x0, [x29, #-48] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.8@PAGE
add x0, x0, l_.str.8@PAGEOFF
bl _printf
ldur x0, [x29, #-48] ; 8-byte Folded Reload
bl _printf
b LBB0_1
LBB0_1: ; =>This Loop Header: Depth=1
; Child Loop BB0_5 Depth 2
sub x8, x29, #32
stur x8, [x29, #-64] ; 8-byte Folded Spill
stur wzr, [x29, #-32]
stur wzr, [x29, #-36]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
stur x0, [x29, #-80] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.9@PAGE
add x0, x0, l_.str.9@PAGEOFF
bl _printf
ldur x0, [x29, #-80] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _printf
adrp x0, l_.str.11@PAGE
add x0, x0, l_.str.11@PAGEOFF
stur x0, [x29, #-72] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.12@PAGE
add x0, x0, l_.str.12@PAGEOFF
bl _printf
ldur x0, [x29, #-72] ; 8-byte Folded Reload
bl _printf
ldur x8, [x29, #-64] ; 8-byte Folded Reload
mov x9, sp
str x8, [x9]
adrp x0, l_.str.13@PAGE
add x0, x0, l_.str.13@PAGEOFF
bl _scanf
adrp x0, l_.str.14@PAGE
add x0, x0, l_.str.14@PAGEOFF
bl _system
ldur w8, [x29, #-32]
subs w8, w8, #1
; kill: def $x8 killed $w8
stur x8, [x29, #-56] ; 8-byte Folded Spill
subs x8, x8, #3
cset w8, hi
tbnz w8, #0, LBB0_17
; %bb.2: ; in Loop: Header=BB0_1 Depth=1
ldur x11, [x29, #-56] ; 8-byte Folded Reload
adrp x10, lJTI0_0@PAGE
add x10, x10, lJTI0_0@PAGEOFF
Ltmp0:
adr x8, Ltmp0
ldrsw x9, [x10, x11, lsl #2]
add x8, x8, x9
br x8
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _printf
adrp x0, l_.str.15@PAGE
add x0, x0, l_.str.15@PAGEOFF
bl _system
adrp x0, l_.str.16@PAGE
add x0, x0, l_.str.16@PAGEOFF
bl _system
adrp x0, l_.str.17@PAGE
add x0, x0, l_.str.17@PAGEOFF
bl _system
adrp x0, l_.str.18@PAGE
add x0, x0, l_.str.18@PAGEOFF
bl _printf
b LBB0_18
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
b LBB0_5
LBB0_5: ; Parent Loop BB0_1 Depth=1
; => This Inner Loop Header: Depth=2
adrp x0, l_.str.19@PAGE
add x0, x0, l_.str.19@PAGEOFF
bl _printf
adrp x0, l_.str.20@PAGE
add x0, x0, l_.str.20@PAGEOFF
bl _printf
adrp x0, l_.str.21@PAGE
add x0, x0, l_.str.21@PAGEOFF
bl _printf
adrp x0, l_.str.22@PAGE
add x0, x0, l_.str.22@PAGEOFF
bl _printf
adrp x0, l_.str.23@PAGE
add x0, x0, l_.str.23@PAGEOFF
bl _printf
adrp x0, l_.str.24@PAGE
add x0, x0, l_.str.24@PAGEOFF
bl _printf
adrp x0, l_.str.25@PAGE
add x0, x0, l_.str.25@PAGEOFF
bl _printf
adrp x0, l_.str.26@PAGE
add x0, x0, l_.str.26@PAGEOFF
bl _printf
adrp x0, l_.str.27@PAGE
add x0, x0, l_.str.27@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #36
str x8, [x9]
adrp x0, l_.str.13@PAGE
add x0, x0, l_.str.13@PAGEOFF
bl _scanf
ldur w8, [x29, #-36]
subs w8, w8, #1
; kill: def $x8 killed $w8
stur x8, [x29, #-88] ; 8-byte Folded Spill
subs x8, x8, #3
cset w8, hi
tbnz w8, #0, LBB0_11
; %bb.6: ; in Loop: Header=BB0_5 Depth=2
ldur x11, [x29, #-88] ; 8-byte Folded Reload
adrp x10, lJTI0_1@PAGE
add x10, x10, lJTI0_1@PAGEOFF
Ltmp1:
adr x8, Ltmp1
ldrsw x9, [x10, x11, lsl #2]
add x8, x8, x9
br x8
LBB0_7: ; in Loop: Header=BB0_5 Depth=2
adrp x0, l_.str.28@PAGE
add x0, x0, l_.str.28@PAGEOFF
str x0, [sp, #120] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.29@PAGE
add x0, x0, l_.str.29@PAGEOFF
bl _system
adrp x0, l_.str.30@PAGE
add x0, x0, l_.str.30@PAGEOFF
str x0, [sp, #128] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.31@PAGE
add x0, x0, l_.str.31@PAGEOFF
stur x0, [x29, #-120] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.32@PAGE
add x0, x0, l_.str.32@PAGEOFF
stur x0, [x29, #-112] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.33@PAGE
add x0, x0, l_.str.33@PAGEOFF
stur x0, [x29, #-96] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.34@PAGE
add x0, x0, l_.str.34@PAGEOFF
bl _system
adrp x0, l_.str.35@PAGE
add x0, x0, l_.str.35@PAGEOFF
stur x0, [x29, #-104] ; 8-byte Folded Spill
bl _system
ldur x0, [x29, #-96] ; 8-byte Folded Reload
bl _system
mov w0, #5
bl _sleep
ldr x0, [sp, #120] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.36@PAGE
add x0, x0, l_.str.36@PAGEOFF
bl _system
ldr x0, [sp, #128] ; 8-byte Folded Reload
bl _system
ldur x0, [x29, #-120] ; 8-byte Folded Reload
bl _printf
ldur x0, [x29, #-112] ; 8-byte Folded Reload
bl _system
ldur x0, [x29, #-96] ; 8-byte Folded Reload
bl _system
adrp x0, l_.str.37@PAGE
add x0, x0, l_.str.37@PAGEOFF
bl _system
ldur x0, [x29, #-104] ; 8-byte Folded Reload
bl _system
ldur x0, [x29, #-96] ; 8-byte Folded Reload
bl _system
stur wzr, [x29, #-28]
b LBB0_12
LBB0_8: ; in Loop: Header=BB0_5 Depth=2
adrp x0, l_.str.28@PAGE
add x0, x0, l_.str.28@PAGEOFF
str x0, [sp, #72] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.38@PAGE
add x0, x0, l_.str.38@PAGEOFF
bl _system
adrp x0, l_.str.30@PAGE
add x0, x0, l_.str.30@PAGEOFF
str x0, [sp, #80] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.31@PAGE
add x0, x0, l_.str.31@PAGEOFF
str x0, [sp, #88] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.32@PAGE
add x0, x0, l_.str.32@PAGEOFF
str x0, [sp, #96] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.33@PAGE
add x0, x0, l_.str.33@PAGEOFF
str x0, [sp, #112] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.39@PAGE
add x0, x0, l_.str.39@PAGEOFF
bl _system
adrp x0, l_.str.35@PAGE
add x0, x0, l_.str.35@PAGEOFF
str x0, [sp, #104] ; 8-byte Folded Spill
bl _system
ldr x0, [sp, #112] ; 8-byte Folded Reload
bl _system
mov w0, #5
bl _sleep
ldr x0, [sp, #72] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.40@PAGE
add x0, x0, l_.str.40@PAGEOFF
bl _system
ldr x0, [sp, #80] ; 8-byte Folded Reload
bl _system
ldr x0, [sp, #88] ; 8-byte Folded Reload
bl _printf
ldr x0, [sp, #96] ; 8-byte Folded Reload
bl _system
ldr x0, [sp, #112] ; 8-byte Folded Reload
bl _system
adrp x0, l_.str.41@PAGE
add x0, x0, l_.str.41@PAGEOFF
bl _system
ldr x0, [sp, #104] ; 8-byte Folded Reload
bl _system
ldr x0, [sp, #112] ; 8-byte Folded Reload
bl _system
stur wzr, [x29, #-28]
b LBB0_12
LBB0_9: ; in Loop: Header=BB0_5 Depth=2
adrp x0, l_.str.28@PAGE
add x0, x0, l_.str.28@PAGEOFF
str x0, [sp, #24] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.42@PAGE
add x0, x0, l_.str.42@PAGEOFF
bl _system
adrp x0, l_.str.30@PAGE
add x0, x0, l_.str.30@PAGEOFF
str x0, [sp, #32] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.31@PAGE
add x0, x0, l_.str.31@PAGEOFF
str x0, [sp, #40] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.32@PAGE
add x0, x0, l_.str.32@PAGEOFF
str x0, [sp, #48] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.33@PAGE
add x0, x0, l_.str.33@PAGEOFF
str x0, [sp, #64] ; 8-byte Folded Spill
bl _system
adrp x0, l_.str.43@PAGE
add x0, x0, l_.str.43@PAGEOFF
bl _system
adrp x0, l_.str.35@PAGE
add x0, x0, l_.str.35@PAGEOFF
str x0, [sp, #56] ; 8-byte Folded Spill
bl _system
ldr x0, [sp, #64] ; 8-byte Folded Reload
bl _system
mov w0, #5
bl _sleep
ldr x0, [sp, #24] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.44@PAGE
add x0, x0, l_.str.44@PAGEOFF
bl _system
ldr x0, [sp, #32] ; 8-byte Folded Reload
bl _system
ldr x0, [sp, #40] ; 8-byte Folded Reload
bl _printf
ldr x0, [sp, #48] ; 8-byte Folded Reload
bl _system
ldr x0, [sp, #64] ; 8-byte Folded Reload
bl _system
adrp x0, l_.str.45@PAGE
add x0, x0, l_.str.45@PAGEOFF
bl _system
ldr x0, [sp, #56] ; 8-byte Folded Reload
bl _system
ldr x0, [sp, #64] ; 8-byte Folded Reload
bl _system
stur wzr, [x29, #-28]
b LBB0_12
LBB0_10: ; in Loop: Header=BB0_5 Depth=2
adrp x0, l_.str.46@PAGE
add x0, x0, l_.str.46@PAGEOFF
str x0, [sp, #16] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.47@PAGE
add x0, x0, l_.str.47@PAGEOFF
bl _printf
ldr x0, [sp, #16] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _printf
stur wzr, [x29, #-28]
b LBB0_12
LBB0_11: ; in Loop: Header=BB0_5 Depth=2
adrp x0, l_.str.48@PAGE
add x0, x0, l_.str.48@PAGEOFF
bl _printf
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_5 Depth=2
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_5 Depth=2
ldur w8, [x29, #-28]
subs w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB0_5
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_1 Depth=1
b LBB0_18
LBB0_15: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _printf
adrp x0, l_.str.49@PAGE
add x0, x0, l_.str.49@PAGEOFF
bl _system
adrp x0, l_.str.18@PAGE
add x0, x0, l_.str.18@PAGEOFF
bl _printf
b LBB0_18
LBB0_16: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.50@PAGE
add x0, x0, l_.str.50@PAGEOFF
str x0, [sp, #8] ; 8-byte Folded Spill
bl _printf
adrp x0, l_.str.51@PAGE
add x0, x0, l_.str.51@PAGEOFF
bl _printf
ldr x0, [sp, #8] ; 8-byte Folded Reload
bl _printf
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _printf
stur wzr, [x29, #-24]
b LBB0_18
LBB0_17: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str.48@PAGE
add x0, x0, l_.str.48@PAGEOFF
bl _printf
b LBB0_18
LBB0_18: ; in Loop: Header=BB0_1 Depth=1
b LBB0_19
LBB0_19: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-24]
subs w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB0_1
b LBB0_20
LBB0_20:
mov w0, #0
ldp x29, x30, [sp, #256] ; 16-byte Folded Reload
ldp x28, x27, [sp, #240] ; 16-byte Folded Reload
add sp, sp, #272
ret
.cfi_endproc
.p2align 2
lJTI0_0:
.long LBB0_3-Ltmp0
.long LBB0_4-Ltmp0
.long LBB0_15-Ltmp0
.long LBB0_16-Ltmp0
.p2align 2
lJTI0_1:
.long LBB0_7-Ltmp1
.long LBB0_8-Ltmp1
.long LBB0_9-Ltmp1
.long LBB0_10-Ltmp1
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "------------------------------------\n"
l_.str.1: ; @.str.1
.asciz "Para acessar remotamente o servidor!\n"
l_.str.2: ; @.str.2
.asciz "Esse \303\251 o endere\303\247o de ip acess\303\241vel\n"
l_.str.3: ; @.str.3
.asciz "hostname -I"
l_.str.4: ; @.str.4
.asciz "Use:\n"
l_.str.5: ; @.str.5
.asciz "https//xxx.xxx.xxx.xxx/index/index/.html\n"
l_.str.6: ; @.str.6
.asciz "ou\n"
l_.str.7: ; @.str.7
.asciz "https//xxx.xxx.xxx.xxx/index\n"
l_.str.8: ; @.str.8
.asciz "Ativando a camera pi\n"
l_.str.9: ; @.str.9
.asciz "Bem vindo ao reconhecimento facial !\n"
l_.str.10: ; @.str.10
.asciz "\n"
l_.str.11: ; @.str.11
.asciz "-------------------------------------------------------------------------------\n"
l_.str.12: ; @.str.12
.asciz "1 -> Novo Cadastro; 2 -> Iniciar refei\303\247\303\243o; 3 -> Modos de altera\303\247\303\265es; 4 -> Sair:\n"
l_.str.13: ; @.str.13
.asciz "%d"
l_.str.14: ; @.str.14
.asciz "clear"
l_.str.15: ; @.str.15
.asciz "python3 01_cadastro.py"
l_.str.16: ; @.str.16
.asciz "python3 01_face_dataset.py"
l_.str.17: ; @.str.17
.asciz "python3 02_face_training.py"
l_.str.18: ; @.str.18
.asciz "\n\n"
l_.str.19: ; @.str.19
.asciz "-----------------------------------------------------\n"
l_.str.20: ; @.str.20
.asciz "Selecione uma refei\303\247\303\243o para inicar o reconhecimento !\n"
l_.str.21: ; @.str.21
.asciz "-----------------------------------------------------\n\n"
l_.str.22: ; @.str.22
.asciz "--------------------------------\n"
l_.str.23: ; @.str.23
.asciz "1 - Para iniciar: Caf\303\251 da manh\303\243.\n"
l_.str.24: ; @.str.24
.asciz "2 - Para iniciar: Almo\303\247o.\n"
l_.str.25: ; @.str.25
.asciz "3 - Para iniciar: Janta.\n"
l_.str.26: ; @.str.26
.asciz "4 - Para voltar ao menu inicial.\n"
l_.str.27: ; @.str.27
.asciz "--------------------------------\n\n"
l_.str.28: ; @.str.28
.asciz "-----------------------------------\n"
l_.str.29: ; @.str.29
.asciz "echo Caf\303\251 da manh\303\243 foi iniciado \303\240s:"
l_.str.30: ; @.str.30
.asciz "date"
l_.str.31: ; @.str.31
.asciz "-----------------------------------\n\n"
l_.str.32: ; @.str.32
.asciz "echo >> Logs/log_refeicoes.txt"
l_.str.33: ; @.str.33
.asciz "echo --------------------------------- >> Logs/log_refeicoes.txt"
l_.str.34: ; @.str.34
.asciz "echo O Caf\303\251 da manh\303\243 foi iniciado \303\240s: >> Logs/log_refeicoes.txt"
l_.str.35: ; @.str.35
.asciz "date >> Logs/log_refeicoes.txt"
l_.str.36: ; @.str.36
.asciz "echo Caf\303\251 da manh\303\243 foi terminado \303\240s:"
l_.str.37: ; @.str.37
.asciz "echo O Caf\303\251 da manh\303\243 foi terminado \303\240s: >> Logs/log_refeicoes.txt"
l_.str.38: ; @.str.38
.asciz "echo O Almo\303\247o foi iniciado \303\240s:"
l_.str.39: ; @.str.39
.asciz "echo O Almo\303\247o foi iniciado \303\240s: >> Logs/log_refeicoes.txt"
l_.str.40: ; @.str.40
.asciz "echo O Almo\303\247o foi terminado \303\240s:"
l_.str.41: ; @.str.41
.asciz "echo O Almo\303\247o foi terminado \303\240s: >> Logs/log_refeicoes.txt"
l_.str.42: ; @.str.42
.asciz "echo O Jantar foi iniciado \303\240s:"
l_.str.43: ; @.str.43
.asciz "echo O Jantar foi iniciado \303\240s: >> Logs/log_refeicoes.txt"
l_.str.44: ; @.str.44
.asciz "echo O Jantar foi terminado \303\240s:"
l_.str.45: ; @.str.45
.asciz "echo O Jantar foi terminado \303\240s: >> Logs/log_refeicoes.txt"
l_.str.46: ; @.str.46
.asciz "---------------------------\n"
l_.str.47: ; @.str.47
.asciz "Voltando para menu inicial.\n"
l_.str.48: ; @.str.48
.asciz "\n\nError: Comando n\303\243o encontrado.\n"
l_.str.49: ; @.str.49
.asciz "python3 00_usuario.py"
l_.str.50: ; @.str.50
.asciz "-----------------------\n"
l_.str.51: ; @.str.51
.asciz "Finalizando programa...\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movl $0, -4(%rbp)
movl $1, -8(%rbp)
movl $1, -12(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.3(%rip), %rdi
callq _system
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.5(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.6(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.7(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.8(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
LBB0_1: ## =>This Loop Header: Depth=1
## Child Loop BB0_4 Depth 2
movl $0, -16(%rbp)
movl $0, -20(%rbp)
leaq L_.str(%rip), %rdi
movq %rdi, -56(%rbp) ## 8-byte Spill
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movb %al, -33(%rbp) ## 1-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
leaq L_.str.9(%rip), %rdi
callq _printf
movq -56(%rbp), %rdi ## 8-byte Reload
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
callq _printf
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
leaq L_.str.10(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
leaq L_.str.11(%rip), %rdi
movq %rdi, -48(%rbp) ## 8-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
leaq L_.str.12(%rip), %rdi
callq _printf
movq -48(%rbp), %rdi ## 8-byte Reload
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
callq _printf
## kill: def $ecx killed $eax
movb -33(%rbp), %al ## 1-byte Reload
leaq L_.str.13(%rip), %rdi
leaq -16(%rbp), %rsi
callq _scanf
leaq L_.str.14(%rip), %rdi
callq _system
movl -16(%rbp), %eax
decl %eax
movl %eax, %ecx
movq %rcx, -32(%rbp) ## 8-byte Spill
subl $3, %eax
ja LBB0_15
## %bb.19: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rax ## 8-byte Reload
leaq LJTI0_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
LBB0_2: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.10(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.15(%rip), %rdi
callq _system
leaq L_.str.16(%rip), %rdi
callq _system
leaq L_.str.17(%rip), %rdi
callq _system
leaq L_.str.18(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_16
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_4
LBB0_4: ## Parent Loop BB0_1 Depth=1
## => This Inner Loop Header: Depth=2
leaq L_.str.19(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movb %al, -65(%rbp) ## 1-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.20(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.21(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.22(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.23(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.24(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.25(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.26(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.27(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -65(%rbp), %al ## 1-byte Reload
leaq L_.str.13(%rip), %rdi
leaq -20(%rbp), %rsi
callq _scanf
movl -20(%rbp), %eax
decl %eax
movl %eax, %ecx
movq %rcx, -64(%rbp) ## 8-byte Spill
subl $3, %eax
ja LBB0_9
## %bb.20: ## in Loop: Header=BB0_4 Depth=2
movq -64(%rbp), %rax ## 8-byte Reload
leaq LJTI0_1(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
LBB0_5: ## in Loop: Header=BB0_4 Depth=2
leaq L_.str.28(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.29(%rip), %rdi
callq _system
leaq L_.str.30(%rip), %rdi
callq _system
leaq L_.str.31(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.32(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
leaq L_.str.34(%rip), %rdi
callq _system
leaq L_.str.35(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
movl $5, %edi
callq _sleep
leaq L_.str.28(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.36(%rip), %rdi
callq _system
leaq L_.str.30(%rip), %rdi
callq _system
leaq L_.str.31(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.32(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
leaq L_.str.37(%rip), %rdi
callq _system
leaq L_.str.35(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
movl $0, -12(%rbp)
jmp LBB0_10
LBB0_6: ## in Loop: Header=BB0_4 Depth=2
leaq L_.str.28(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.38(%rip), %rdi
callq _system
leaq L_.str.30(%rip), %rdi
callq _system
leaq L_.str.31(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.32(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
leaq L_.str.39(%rip), %rdi
callq _system
leaq L_.str.35(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
movl $5, %edi
callq _sleep
leaq L_.str.28(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.40(%rip), %rdi
callq _system
leaq L_.str.30(%rip), %rdi
callq _system
leaq L_.str.31(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.32(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
leaq L_.str.41(%rip), %rdi
callq _system
leaq L_.str.35(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
movl $0, -12(%rbp)
jmp LBB0_10
LBB0_7: ## in Loop: Header=BB0_4 Depth=2
leaq L_.str.28(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.42(%rip), %rdi
callq _system
leaq L_.str.30(%rip), %rdi
callq _system
leaq L_.str.31(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.32(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
leaq L_.str.43(%rip), %rdi
callq _system
leaq L_.str.35(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
movl $5, %edi
callq _sleep
leaq L_.str.28(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.44(%rip), %rdi
callq _system
leaq L_.str.30(%rip), %rdi
callq _system
leaq L_.str.31(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.32(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
leaq L_.str.45(%rip), %rdi
callq _system
leaq L_.str.35(%rip), %rdi
callq _system
leaq L_.str.33(%rip), %rdi
callq _system
movl $0, -12(%rbp)
jmp LBB0_10
LBB0_8: ## in Loop: Header=BB0_4 Depth=2
leaq L_.str.46(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.47(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.46(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.10(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -12(%rbp)
jmp LBB0_10
LBB0_9: ## in Loop: Header=BB0_4 Depth=2
leaq L_.str.48(%rip), %rdi
movb $0, %al
callq _printf
LBB0_10: ## in Loop: Header=BB0_4 Depth=2
jmp LBB0_11
LBB0_11: ## in Loop: Header=BB0_4 Depth=2
cmpl $1, -12(%rbp)
je LBB0_4
## %bb.12: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_16
LBB0_13: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.10(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.49(%rip), %rdi
callq _system
leaq L_.str.18(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_16
LBB0_14: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.50(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.51(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.50(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.10(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -8(%rbp)
jmp LBB0_16
LBB0_15: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.48(%rip), %rdi
movb $0, %al
callq _printf
LBB0_16: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_17
LBB0_17: ## in Loop: Header=BB0_1 Depth=1
cmpl $1, -8(%rbp)
je LBB0_1
## %bb.18:
xorl %eax, %eax
addq $80, %rsp
popq %rbp
retq
.cfi_endproc
.p2align 2, 0x90
.data_region jt32
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_3, LBB0_3-LJTI0_0
.set L0_0_set_13, LBB0_13-LJTI0_0
.set L0_0_set_14, LBB0_14-LJTI0_0
LJTI0_0:
.long L0_0_set_2
.long L0_0_set_3
.long L0_0_set_13
.long L0_0_set_14
.set L0_1_set_5, LBB0_5-LJTI0_1
.set L0_1_set_6, LBB0_6-LJTI0_1
.set L0_1_set_7, LBB0_7-LJTI0_1
.set L0_1_set_8, LBB0_8-LJTI0_1
LJTI0_1:
.long L0_1_set_5
.long L0_1_set_6
.long L0_1_set_7
.long L0_1_set_8
.end_data_region
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "------------------------------------\n"
L_.str.1: ## @.str.1
.asciz "Para acessar remotamente o servidor!\n"
L_.str.2: ## @.str.2
.asciz "Esse \303\251 o endere\303\247o de ip acess\303\241vel\n"
L_.str.3: ## @.str.3
.asciz "hostname -I"
L_.str.4: ## @.str.4
.asciz "Use:\n"
L_.str.5: ## @.str.5
.asciz "https//xxx.xxx.xxx.xxx/index/index/.html\n"
L_.str.6: ## @.str.6
.asciz "ou\n"
L_.str.7: ## @.str.7
.asciz "https//xxx.xxx.xxx.xxx/index\n"
L_.str.8: ## @.str.8
.asciz "Ativando a camera pi\n"
L_.str.9: ## @.str.9
.asciz "Bem vindo ao reconhecimento facial !\n"
L_.str.10: ## @.str.10
.asciz "\n"
L_.str.11: ## @.str.11
.asciz "-------------------------------------------------------------------------------\n"
L_.str.12: ## @.str.12
.asciz "1 -> Novo Cadastro; 2 -> Iniciar refei\303\247\303\243o; 3 -> Modos de altera\303\247\303\265es; 4 -> Sair:\n"
L_.str.13: ## @.str.13
.asciz "%d"
L_.str.14: ## @.str.14
.asciz "clear"
L_.str.15: ## @.str.15
.asciz "python3 01_cadastro.py"
L_.str.16: ## @.str.16
.asciz "python3 01_face_dataset.py"
L_.str.17: ## @.str.17
.asciz "python3 02_face_training.py"
L_.str.18: ## @.str.18
.asciz "\n\n"
L_.str.19: ## @.str.19
.asciz "-----------------------------------------------------\n"
L_.str.20: ## @.str.20
.asciz "Selecione uma refei\303\247\303\243o para inicar o reconhecimento !\n"
L_.str.21: ## @.str.21
.asciz "-----------------------------------------------------\n\n"
L_.str.22: ## @.str.22
.asciz "--------------------------------\n"
L_.str.23: ## @.str.23
.asciz "1 - Para iniciar: Caf\303\251 da manh\303\243.\n"
L_.str.24: ## @.str.24
.asciz "2 - Para iniciar: Almo\303\247o.\n"
L_.str.25: ## @.str.25
.asciz "3 - Para iniciar: Janta.\n"
L_.str.26: ## @.str.26
.asciz "4 - Para voltar ao menu inicial.\n"
L_.str.27: ## @.str.27
.asciz "--------------------------------\n\n"
L_.str.28: ## @.str.28
.asciz "-----------------------------------\n"
L_.str.29: ## @.str.29
.asciz "echo Caf\303\251 da manh\303\243 foi iniciado \303\240s:"
L_.str.30: ## @.str.30
.asciz "date"
L_.str.31: ## @.str.31
.asciz "-----------------------------------\n\n"
L_.str.32: ## @.str.32
.asciz "echo >> Logs/log_refeicoes.txt"
L_.str.33: ## @.str.33
.asciz "echo --------------------------------- >> Logs/log_refeicoes.txt"
L_.str.34: ## @.str.34
.asciz "echo O Caf\303\251 da manh\303\243 foi iniciado \303\240s: >> Logs/log_refeicoes.txt"
L_.str.35: ## @.str.35
.asciz "date >> Logs/log_refeicoes.txt"
L_.str.36: ## @.str.36
.asciz "echo Caf\303\251 da manh\303\243 foi terminado \303\240s:"
L_.str.37: ## @.str.37
.asciz "echo O Caf\303\251 da manh\303\243 foi terminado \303\240s: >> Logs/log_refeicoes.txt"
L_.str.38: ## @.str.38
.asciz "echo O Almo\303\247o foi iniciado \303\240s:"
L_.str.39: ## @.str.39
.asciz "echo O Almo\303\247o foi iniciado \303\240s: >> Logs/log_refeicoes.txt"
L_.str.40: ## @.str.40
.asciz "echo O Almo\303\247o foi terminado \303\240s:"
L_.str.41: ## @.str.41
.asciz "echo O Almo\303\247o foi terminado \303\240s: >> Logs/log_refeicoes.txt"
L_.str.42: ## @.str.42
.asciz "echo O Jantar foi iniciado \303\240s:"
L_.str.43: ## @.str.43
.asciz "echo O Jantar foi iniciado \303\240s: >> Logs/log_refeicoes.txt"
L_.str.44: ## @.str.44
.asciz "echo O Jantar foi terminado \303\240s:"
L_.str.45: ## @.str.45
.asciz "echo O Jantar foi terminado \303\240s: >> Logs/log_refeicoes.txt"
L_.str.46: ## @.str.46
.asciz "---------------------------\n"
L_.str.47: ## @.str.47
.asciz "Voltando para menu inicial.\n"
L_.str.48: ## @.str.48
.asciz "\n\nError: Comando n\303\243o encontrado.\n"
L_.str.49: ## @.str.49
.asciz "python3 00_usuario.py"
L_.str.50: ## @.str.50
.asciz "-----------------------\n"
L_.str.51: ## @.str.51
.asciz "Finalizando programa...\n"
.subsections_via_symbols
| the_stack_data/242331940.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x9, _total@GOTPAGE
ldr x9, [x9, _total@GOTPAGEOFF]
str x9, [sp, #24] ; 8-byte Folded Spill
adrp x8, _counter@GOTPAGE
ldr x8, [x8, _counter@GOTPAGEOFF]
stur x8, [x29, #-16] ; 8-byte Folded Spill
stur wzr, [x29, #-4]
str wzr, [x9]
str wzr, [x8]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur x8, [x29, #-16] ; 8-byte Folded Reload
ldr w8, [x8]
subs w8, w8, #5
cset w8, ge
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
adrp x8, ___stdinp@GOTPAGE
ldr x8, [x8, ___stdinp@GOTPAGEOFF]
ldr x2, [x8]
adrp x0, _line@GOTPAGE
ldr x0, [x0, _line@GOTPAGEOFF]
str x0, [sp, #8] ; 8-byte Folded Spill
mov w1, #80
bl _fgets
ldr x0, [sp, #8] ; 8-byte Folded Reload
mov x9, sp
adrp x8, _current@GOTPAGE
ldr x8, [x8, _current@GOTPAGEOFF]
str x8, [sp, #16] ; 8-byte Folded Spill
str x8, [x9]
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _sscanf
ldr x8, [sp, #16] ; 8-byte Folded Reload
ldr x10, [sp, #24] ; 8-byte Folded Reload
ldur x9, [x29, #-16] ; 8-byte Folded Reload
ldr w11, [x8]
ldr w8, [x10]
add w8, w8, w11
str w8, [x10]
ldr w8, [x9]
add w8, w8, #1
str w8, [x9]
b LBB0_1
LBB0_3:
ldr x8, [sp, #24] ; 8-byte Folded Reload
ldr w9, [x8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
mov w0, #0
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.comm _total,4,2 ; @total
.comm _counter,4,2 ; @counter
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Number? "
.comm _line,80,0 ; @line
l_.str.1: ; @.str.1
.asciz "%d"
.comm _current,4,2 ; @current
l_.str.2: ; @.str.2
.asciz "The grand total is %d\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movq _total@GOTPCREL(%rip), %rax
movl $0, (%rax)
movq _counter@GOTPCREL(%rip), %rax
movl $0, (%rax)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movq _counter@GOTPCREL(%rip), %rax
cmpl $5, (%rax)
jge LBB0_3
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
movq ___stdinp@GOTPCREL(%rip), %rax
movq (%rax), %rdx
movq _line@GOTPCREL(%rip), %rdi
movl $80, %esi
callq _fgets
movq _line@GOTPCREL(%rip), %rdi
leaq L_.str.1(%rip), %rsi
movq _current@GOTPCREL(%rip), %rdx
movb $0, %al
callq _sscanf
movq _current@GOTPCREL(%rip), %rax
movl (%rax), %ecx
movq _total@GOTPCREL(%rip), %rax
addl (%rax), %ecx
movq _total@GOTPCREL(%rip), %rax
movl %ecx, (%rax)
movq _counter@GOTPCREL(%rip), %rax
movl (%rax), %ecx
addl $1, %ecx
movq _counter@GOTPCREL(%rip), %rax
movl %ecx, (%rax)
jmp LBB0_1
LBB0_3:
movq _total@GOTPCREL(%rip), %rax
movl (%rax), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.comm _total,4,2 ## @total
.comm _counter,4,2 ## @counter
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Number? "
.comm _line,80,4 ## @line
L_.str.1: ## @.str.1
.asciz "%d"
.comm _current,4,2 ## @current
L_.str.2: ## @.str.2
.asciz "The grand total is %d\n"
.subsections_via_symbols
| the_stack_data/7089.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #112
.cfi_def_cfa_offset 112
stp x29, x30, [sp, #96] ; 16-byte Folded Spill
add x29, sp, #96
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-8]
str wzr, [sp, #24]
add x0, sp, #28
adrp x1, l___const.main.matriz@PAGE
add x1, x1, l___const.main.matriz@PAGEOFF
mov x2, #60
bl _memcpy
ldr s0, [sp, #28]
ldr s1, [sp, #32]
fadd s0, s0, s1
ldr s1, [sp, #36]
fadd s0, s0, s1
ldr s1, [sp, #40]
fadd s0, s0, s1
ldr s1, [sp, #44]
fadd s0, s0, s1
fmov s1, #5.00000000
fdiv s0, s0, s1
str s0, [sp, #20]
ldr s0, [sp, #48]
ldr s2, [sp, #52]
fadd s0, s0, s2
ldr s2, [sp, #56]
fadd s0, s0, s2
ldr s2, [sp, #60]
fadd s0, s0, s2
ldr s2, [sp, #64]
fadd s0, s0, s2
fdiv s0, s0, s1
str s0, [sp, #16]
ldr s0, [sp, #68]
ldr s2, [sp, #72]
fadd s0, s0, s2
ldr s2, [sp, #76]
fadd s0, s0, s2
ldr s2, [sp, #80]
fadd s0, s0, s2
ldr s2, [sp, #84]
fadd s0, s0, s2
fdiv s0, s0, s1
str s0, [sp, #12]
ldr s0, [sp, #20]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
ldr s0, [sp, #16]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldr s0, [sp, #12]
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldur x9, [x29, #-8]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
bl ___stack_chk_fail
LBB0_2:
mov w0, #0
ldp x29, x30, [sp, #96] ; 16-byte Folded Reload
add sp, sp, #112
ret
.cfi_endproc
; -- End function
.section __TEXT,__const
.p2align 2 ; @__const.main.matriz
l___const.main.matriz:
.long 0x42f78a3d ; float 123.769997
.long 0x42b1cccd ; float 88.9000015
.long 0x42dc199a ; float 110.050003
.long 0x428c0000 ; float 70
.long 0x42340a3d ; float 45.0099983
.long 0x42b18a3d ; float 88.7699966
.long 0x42bfcccd ; float 95.9000015
.long 0x43848666 ; float 265.049988
.long 0x42c80000 ; float 100
.long 0x4348028f ; float 200.009995
.long 0x4348c51f ; float 200.770004
.long 0x437fe666 ; float 255.899994
.long 0x4120cccd ; float 10.0500002
.long 0x41000000 ; float 8
.long 0x43960148 ; float 300.01001
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Your average wiht player1 is: %f\n"
l_.str.1: ; @.str.1
.asciz "Your average wiht player2 is: %f\n"
l_.str.2: ; @.str.2
.asciz "Your average wiht player3 is: %f\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal4,4byte_literals
.p2align 2 ## -- Begin function main
LCPI0_0:
.long 0x40a00000 ## float 5
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movl $0, -84(%rbp)
leaq -80(%rbp), %rdi
leaq l___const.main.matriz(%rip), %rsi
movl $60, %edx
callq _memcpy
movss -80(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
addss -76(%rbp), %xmm0
addss -72(%rbp), %xmm0
addss -68(%rbp), %xmm0
addss -64(%rbp), %xmm0
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -88(%rbp)
movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
addss -56(%rbp), %xmm0
addss -52(%rbp), %xmm0
addss -48(%rbp), %xmm0
addss -44(%rbp), %xmm0
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -92(%rbp)
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
addss -36(%rbp), %xmm0
addss -32(%rbp), %xmm0
addss -28(%rbp), %xmm0
addss -24(%rbp), %xmm0
movss LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -96(%rbp)
movss -88(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str(%rip), %rdi
movb $1, %al
callq _printf
movss -92(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.1(%rip), %rdi
movb $1, %al
callq _printf
movss -96(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
leaq L_.str.2(%rip), %rdi
movb $1, %al
callq _printf
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB0_2
## %bb.1:
xorl %eax, %eax
addq $96, %rsp
popq %rbp
retq
LBB0_2:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.section __TEXT,__const
.p2align 4 ## @__const.main.matriz
l___const.main.matriz:
.long 0x42f78a3d ## float 123.769997
.long 0x42b1cccd ## float 88.9000015
.long 0x42dc199a ## float 110.050003
.long 0x428c0000 ## float 70
.long 0x42340a3d ## float 45.0099983
.long 0x42b18a3d ## float 88.7699966
.long 0x42bfcccd ## float 95.9000015
.long 0x43848666 ## float 265.049988
.long 0x42c80000 ## float 100
.long 0x4348028f ## float 200.009995
.long 0x4348c51f ## float 200.770004
.long 0x437fe666 ## float 255.899994
.long 0x4120cccd ## float 10.0500002
.long 0x41000000 ## float 8
.long 0x43960148 ## float 300.01001
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Your average wiht player1 is: %f\n"
L_.str.1: ## @.str.1
.asciz "Your average wiht player2 is: %f\n"
L_.str.2: ## @.str.2
.asciz "Your average wiht player3 is: %f\n"
.subsections_via_symbols
| the_stack_data/93887805.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/151706432.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _get_time ; -- Begin function get_time
.p2align 2
_get_time: ; @get_time
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x0, _tv@GOTPAGE
ldr x0, [x0, _tv@GOTPAGEOFF]
stur x0, [x29, #-8] ; 8-byte Folded Spill
mov x1, #0
bl _gettimeofday
ldur x0, [x29, #-8] ; 8-byte Folded Reload
bl _localtime
adrp x9, _tm@GOTPAGE
ldr x9, [x9, _tm@GOTPAGEOFF]
mov x8, x0
str x8, [x9]
subs x8, x0, #0
cset w8, eq
tbnz w8, #0, LBB0_2
b LBB0_1
LBB0_1:
adrp x8, _tm@GOTPAGE
ldr x8, [x8, _tm@GOTPAGEOFF]
ldr x3, [x8]
adrp x0, _t_fmt@GOTPAGE
ldr x0, [x0, _t_fmt@GOTPAGEOFF]
str x0, [sp, #16] ; 8-byte Folded Spill
mov x1, #64
str x1, [sp, #8] ; 8-byte Folded Spill
adrp x2, l_.str@PAGE
add x2, x2, l_.str@PAGEOFF
bl _strftime
ldur x8, [x29, #-8] ; 8-byte Folded Reload
ldr x3, [sp, #8] ; 8-byte Folded Reload
ldr x4, [sp, #16] ; 8-byte Folded Reload
ldr w9, [x8, #8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, _t_buf@GOTPAGE
ldr x0, [x0, _t_buf@GOTPAGEOFF]
mov x1, x3
mov w2, #0
bl ___snprintf_chk
b LBB0_2
LBB0_2:
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
ldur w8, [x29, #-8]
subs w8, w8, #2
cset w8, eq
tbnz w8, #0, LBB1_2
b LBB1_1
LBB1_1:
adrp x8, ___stderrp@GOTPAGE
ldr x8, [x8, ___stderrp@GOTPAGEOFF]
ldr x0, [x8]
ldur x8, [x29, #-16]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.1@PAGE
add x1, x1, l_.str.1@PAGEOFF
bl _fprintf
mov w8, #1
stur w8, [x29, #-4]
b LBB1_8
LBB1_2:
ldur x8, [x29, #-16]
ldr x0, [x8, #8]
adrp x1, l_.str.2@PAGE
add x1, x1, l_.str.2@PAGEOFF
bl _fopen
mov x8, x0
str x8, [sp, #24]
subs x8, x0, #0
cset w8, ne
tbnz w8, #0, LBB1_4
b LBB1_3
LBB1_3:
ldur x8, [x29, #-16]
ldr x0, [x8, #8]
bl _perror
mov w0, #1
bl _exit
LBB1_4:
b LBB1_5
LBB1_5: ; =>This Inner Loop Header: Depth=1
ldr x0, [sp, #24]
bl _feof
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB1_7
b LBB1_6
LBB1_6: ; in Loop: Header=BB1_5 Depth=1
ldr x0, [sp, #24]
bl _fgetc
strb w0, [sp, #23]
ldrb w8, [sp, #23]
adrp x9, _buffer@GOTPAGE
ldr x9, [x9, _buffer@GOTPAGEOFF]
strb w8, [x9]
bl _MIDI_Event
b LBB1_5
LBB1_7:
stur wzr, [x29, #-4]
b LBB1_8
LBB1_8:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.comm _tv,16,3 ; @tv
.comm _tm,8,3 ; @tm
.comm _t_fmt,64,0 ; @t_fmt
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%Y-%m-%d , %H:%M:%S ,"
.comm _t_buf,64,0 ; @t_buf
l_.str.1: ; @.str.1
.asciz "Usage : %s <midi_device>\n"
l_.str.2: ; @.str.2
.asciz "r"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _get_time ## -- Begin function get_time
.p2align 4, 0x90
_get_time: ## @get_time
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq _tv@GOTPCREL(%rip), %rdi
xorl %eax, %eax
movl %eax, %esi
callq _gettimeofday
movq _tv@GOTPCREL(%rip), %rdi
callq _localtime
movq _tm@GOTPCREL(%rip), %rcx
movq %rax, (%rcx)
cmpq $0, %rax
je LBB0_2
## %bb.1:
movq _tm@GOTPCREL(%rip), %rax
movq (%rax), %rcx
movq _t_fmt@GOTPCREL(%rip), %rdi
movl $64, %esi
leaq L_.str(%rip), %rdx
callq _strftime
movq _tv@GOTPCREL(%rip), %rax
movl 8(%rax), %r9d
movq _t_buf@GOTPCREL(%rip), %rdi
movl $64, %ecx
xorl %edx, %edx
movq _t_fmt@GOTPCREL(%rip), %r8
movq %rcx, %rsi
movb $0, %al
callq ___snprintf_chk
LBB0_2:
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
cmpl $2, -8(%rbp)
je LBB1_2
## %bb.1:
movq ___stderrp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq -16(%rbp), %rax
movq (%rax), %rdx
leaq L_.str.1(%rip), %rsi
movb $0, %al
callq _fprintf
movl $1, -4(%rbp)
jmp LBB1_8
LBB1_2:
movq -16(%rbp), %rax
movq 8(%rax), %rdi
leaq L_.str.2(%rip), %rsi
callq _fopen
movq %rax, -24(%rbp)
cmpq $0, %rax
jne LBB1_4
## %bb.3:
movq -16(%rbp), %rax
movq 8(%rax), %rdi
callq _perror
movl $1, %edi
callq _exit
LBB1_4:
jmp LBB1_5
LBB1_5: ## =>This Inner Loop Header: Depth=1
movq -24(%rbp), %rdi
callq _feof
cmpl $0, %eax
setne %al
xorb $-1, %al
testb $1, %al
jne LBB1_6
jmp LBB1_7
LBB1_6: ## in Loop: Header=BB1_5 Depth=1
movq -24(%rbp), %rdi
callq _fgetc
## kill: def $al killed $al killed $eax
movb %al, -25(%rbp)
movb -25(%rbp), %cl
movq _buffer@GOTPCREL(%rip), %rax
movb %cl, (%rax)
callq _MIDI_Event
jmp LBB1_5
LBB1_7:
movl $0, -4(%rbp)
LBB1_8:
movl -4(%rbp), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.comm _tv,16,3 ## @tv
.comm _tm,8,3 ## @tm
.comm _t_fmt,64,4 ## @t_fmt
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%Y-%m-%d , %H:%M:%S ,"
.comm _t_buf,64,4 ## @t_buf
L_.str.1: ## @.str.1
.asciz "Usage : %s <midi_device>\n"
L_.str.2: ## @.str.2
.asciz "r"
.subsections_via_symbols
| the_stack_data/75893.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-64]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 64
stp x24, x23, [sp, #16] ; 16-byte Folded Spill
stp x22, x21, [sp, #32] ; 16-byte Folded Spill
stp x20, x19, [sp, #48] ; 16-byte Folded Spill
.cfi_offset w19, -8
.cfi_offset w20, -16
.cfi_offset w21, -24
.cfi_offset w22, -32
.cfi_offset w23, -40
.cfi_offset w24, -48
.cfi_offset w27, -56
.cfi_offset w28, -64
str x30, [sp, #-16]!
mov w9, #14512
adrp x16, ___chkstk_darwin@GOTPAGE
ldr x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
blr x16
ldr x30, [sp], #16
sub sp, sp, #3, lsl #12 ; =12288
.cfi_def_cfa_offset 12352
sub sp, sp, #2224
.cfi_def_cfa_offset 14576
adrp x8, _x_2@GOTPAGE
ldr x8, [x8, _x_2@GOTPAGEOFF]
str x8, [sp, #14216] ; 8-byte Folded Spill
adrp x8, _x_5@GOTPAGE
ldr x8, [x8, _x_5@GOTPAGEOFF]
str x8, [sp, #14224] ; 8-byte Folded Spill
adrp x8, _x_6@GOTPAGE
ldr x8, [x8, _x_6@GOTPAGEOFF]
str x8, [sp, #14232] ; 8-byte Folded Spill
adrp x8, _x_9@GOTPAGE
ldr x8, [x8, _x_9@GOTPAGEOFF]
str x8, [sp, #14240] ; 8-byte Folded Spill
adrp x8, _x_10@GOTPAGE
ldr x8, [x8, _x_10@GOTPAGEOFF]
str x8, [sp, #14248] ; 8-byte Folded Spill
adrp x8, _x_11@GOTPAGE
ldr x8, [x8, _x_11@GOTPAGEOFF]
str x8, [sp, #14256] ; 8-byte Folded Spill
adrp x8, _x_13@GOTPAGE
ldr x8, [x8, _x_13@GOTPAGEOFF]
str x8, [sp, #14264] ; 8-byte Folded Spill
adrp x8, _x_15@GOTPAGE
ldr x8, [x8, _x_15@GOTPAGEOFF]
str x8, [sp, #14272] ; 8-byte Folded Spill
adrp x8, _x_17@GOTPAGE
ldr x8, [x8, _x_17@GOTPAGEOFF]
str x8, [sp, #14280] ; 8-byte Folded Spill
adrp x8, _x_18@GOTPAGE
ldr x8, [x8, _x_18@GOTPAGEOFF]
str x8, [sp, #14288] ; 8-byte Folded Spill
adrp x8, _x_19@GOTPAGE
ldr x8, [x8, _x_19@GOTPAGEOFF]
str x8, [sp, #14296] ; 8-byte Folded Spill
adrp x8, _x_23@GOTPAGE
ldr x8, [x8, _x_23@GOTPAGEOFF]
str x8, [sp, #14304] ; 8-byte Folded Spill
adrp x8, _x_0@GOTPAGE
ldr x8, [x8, _x_0@GOTPAGEOFF]
str x8, [sp, #14312] ; 8-byte Folded Spill
adrp x8, _x_1@GOTPAGE
ldr x8, [x8, _x_1@GOTPAGEOFF]
str x8, [sp, #14320] ; 8-byte Folded Spill
adrp x8, _x_4@GOTPAGE
ldr x8, [x8, _x_4@GOTPAGEOFF]
str x8, [sp, #14328] ; 8-byte Folded Spill
adrp x8, _x_7@GOTPAGE
ldr x8, [x8, _x_7@GOTPAGEOFF]
str x8, [sp, #14336] ; 8-byte Folded Spill
adrp x8, _x_8@GOTPAGE
ldr x8, [x8, _x_8@GOTPAGEOFF]
str x8, [sp, #14344] ; 8-byte Folded Spill
adrp x8, _x_16@GOTPAGE
ldr x8, [x8, _x_16@GOTPAGEOFF]
str x8, [sp, #14352] ; 8-byte Folded Spill
adrp x8, _x_22@GOTPAGE
ldr x8, [x8, _x_22@GOTPAGEOFF]
str x8, [sp, #14360] ; 8-byte Folded Spill
adrp x8, _x_3@GOTPAGE
ldr x8, [x8, _x_3@GOTPAGEOFF]
str x8, [sp, #14368] ; 8-byte Folded Spill
adrp x8, _x_12@GOTPAGE
ldr x8, [x8, _x_12@GOTPAGEOFF]
str x8, [sp, #14376] ; 8-byte Folded Spill
adrp x8, _x_14@GOTPAGE
ldr x8, [x8, _x_14@GOTPAGEOFF]
str x8, [sp, #14384] ; 8-byte Folded Spill
adrp x8, _x_20@GOTPAGE
ldr x8, [x8, _x_20@GOTPAGEOFF]
str x8, [sp, #14392] ; 8-byte Folded Spill
adrp x8, _x_21@GOTPAGE
ldr x8, [x8, _x_21@GOTPAGEOFF]
str x8, [sp, #14400] ; 8-byte Folded Spill
str wzr, [sp, #14508]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #14208] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #14200] ; 8-byte Folded Spill
b LBB0_4
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #14200] ; 8-byte Folded Spill
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14208] ; 8-byte Folded Reload
ldr d1, [sp, #14200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #14192] ; 8-byte Folded Spill
b LBB0_10
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #14184] ; 8-byte Folded Spill
b LBB0_9
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #14184] ; 8-byte Folded Spill
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14184] ; 8-byte Folded Reload
str d0, [sp, #14192] ; 8-byte Folded Spill
b LBB0_10
LBB0_10: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr d0, [sp, #14192] ; 8-byte Folded Reload
str d0, [sp, #14168] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #14176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_12
b LBB0_11
LBB0_11: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14160] ; 8-byte Folded Spill
b LBB0_13
LBB0_12: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14160] ; 8-byte Folded Spill
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14176] ; 8-byte Folded Reload
ldr d1, [sp, #14160] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_15
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #14152] ; 8-byte Folded Spill
b LBB0_19
LBB0_15: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_17
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14144] ; 8-byte Folded Spill
b LBB0_18
LBB0_17: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14144] ; 8-byte Folded Spill
b LBB0_18
LBB0_18: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14144] ; 8-byte Folded Reload
str d0, [sp, #14152] ; 8-byte Folded Spill
b LBB0_19
LBB0_19: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14168] ; 8-byte Folded Reload
ldr d1, [sp, #14152] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_30
b LBB0_20
LBB0_20: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #14136] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_22
b LBB0_21
LBB0_21: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #14128] ; 8-byte Folded Spill
b LBB0_23
LBB0_22: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #14128] ; 8-byte Folded Spill
b LBB0_23
LBB0_23: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14136] ; 8-byte Folded Reload
ldr d1, [sp, #14128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_25
b LBB0_24
LBB0_24: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #14120] ; 8-byte Folded Spill
b LBB0_29
LBB0_25: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_27
b LBB0_26
LBB0_26: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #14112] ; 8-byte Folded Spill
b LBB0_28
LBB0_27: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #14112] ; 8-byte Folded Spill
b LBB0_28
LBB0_28: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14112] ; 8-byte Folded Reload
str d0, [sp, #14120] ; 8-byte Folded Spill
b LBB0_29
LBB0_29: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14120] ; 8-byte Folded Reload
str d0, [sp, #14104] ; 8-byte Folded Spill
b LBB0_40
LBB0_30: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #14096] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_32
b LBB0_31
LBB0_31: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14088] ; 8-byte Folded Spill
b LBB0_33
LBB0_32: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14088] ; 8-byte Folded Spill
b LBB0_33
LBB0_33: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14096] ; 8-byte Folded Reload
ldr d1, [sp, #14088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_35
b LBB0_34
LBB0_34: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #14080] ; 8-byte Folded Spill
b LBB0_39
LBB0_35: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_37
b LBB0_36
LBB0_36: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14072] ; 8-byte Folded Spill
b LBB0_38
LBB0_37: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #14072] ; 8-byte Folded Spill
b LBB0_38
LBB0_38: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14072] ; 8-byte Folded Reload
str d0, [sp, #14080] ; 8-byte Folded Spill
b LBB0_39
LBB0_39: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14080] ; 8-byte Folded Reload
str d0, [sp, #14104] ; 8-byte Folded Spill
b LBB0_40
LBB0_40: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr d0, [sp, #14104] ; 8-byte Folded Reload
str d0, [sp, #14056] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #14064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_42
b LBB0_41
LBB0_41: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #14048] ; 8-byte Folded Spill
b LBB0_43
LBB0_42: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #14048] ; 8-byte Folded Spill
b LBB0_43
LBB0_43: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14064] ; 8-byte Folded Reload
ldr d1, [sp, #14048] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_45
b LBB0_44
LBB0_44: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #14040] ; 8-byte Folded Spill
b LBB0_49
LBB0_45: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_47
b LBB0_46
LBB0_46: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #14032] ; 8-byte Folded Spill
b LBB0_48
LBB0_47: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #14032] ; 8-byte Folded Spill
b LBB0_48
LBB0_48: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14032] ; 8-byte Folded Reload
str d0, [sp, #14040] ; 8-byte Folded Spill
b LBB0_49
LBB0_49: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #14040] ; 8-byte Folded Reload
str d0, [sp, #14016] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #14024] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_51
b LBB0_50
LBB0_50: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #14008] ; 8-byte Folded Spill
b LBB0_52
LBB0_51: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #14008] ; 8-byte Folded Spill
b LBB0_52
LBB0_52: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14024] ; 8-byte Folded Reload
ldr d1, [sp, #14008] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_54
b LBB0_53
LBB0_53: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #14000] ; 8-byte Folded Spill
b LBB0_58
LBB0_54: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_56
b LBB0_55
LBB0_55: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13992] ; 8-byte Folded Spill
b LBB0_57
LBB0_56: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13992] ; 8-byte Folded Spill
b LBB0_57
LBB0_57: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13992] ; 8-byte Folded Reload
str d0, [sp, #14000] ; 8-byte Folded Spill
b LBB0_58
LBB0_58: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14016] ; 8-byte Folded Reload
ldr d1, [sp, #14000] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_69
b LBB0_59
LBB0_59: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13984] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_61
b LBB0_60
LBB0_60: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #13976] ; 8-byte Folded Spill
b LBB0_62
LBB0_61: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #13976] ; 8-byte Folded Spill
b LBB0_62
LBB0_62: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13984] ; 8-byte Folded Reload
ldr d1, [sp, #13976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_64
b LBB0_63
LBB0_63: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13968] ; 8-byte Folded Spill
b LBB0_68
LBB0_64: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_66
b LBB0_65
LBB0_65: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #13960] ; 8-byte Folded Spill
b LBB0_67
LBB0_66: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #13960] ; 8-byte Folded Spill
b LBB0_67
LBB0_67: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13960] ; 8-byte Folded Reload
str d0, [sp, #13968] ; 8-byte Folded Spill
b LBB0_68
LBB0_68: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13968] ; 8-byte Folded Reload
str d0, [sp, #13952] ; 8-byte Folded Spill
b LBB0_79
LBB0_69: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13944] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_71
b LBB0_70
LBB0_70: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13936] ; 8-byte Folded Spill
b LBB0_72
LBB0_71: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13936] ; 8-byte Folded Spill
b LBB0_72
LBB0_72: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13944] ; 8-byte Folded Reload
ldr d1, [sp, #13936] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_74
b LBB0_73
LBB0_73: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13928] ; 8-byte Folded Spill
b LBB0_78
LBB0_74: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_76
b LBB0_75
LBB0_75: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13920] ; 8-byte Folded Spill
b LBB0_77
LBB0_76: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13920] ; 8-byte Folded Spill
b LBB0_77
LBB0_77: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13920] ; 8-byte Folded Reload
str d0, [sp, #13928] ; 8-byte Folded Spill
b LBB0_78
LBB0_78: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13928] ; 8-byte Folded Reload
str d0, [sp, #13952] ; 8-byte Folded Spill
b LBB0_79
LBB0_79: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #14056] ; 8-byte Folded Reload
ldr d1, [sp, #13952] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_120
b LBB0_80
LBB0_80: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #13912] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_82
b LBB0_81
LBB0_81: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13904] ; 8-byte Folded Spill
b LBB0_83
LBB0_82: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #13904] ; 8-byte Folded Spill
b LBB0_83
LBB0_83: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13912] ; 8-byte Folded Reload
ldr d1, [sp, #13904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_85
b LBB0_84
LBB0_84: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #13896] ; 8-byte Folded Spill
b LBB0_89
LBB0_85: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_87
b LBB0_86
LBB0_86: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13888] ; 8-byte Folded Spill
b LBB0_88
LBB0_87: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #13888] ; 8-byte Folded Spill
b LBB0_88
LBB0_88: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13888] ; 8-byte Folded Reload
str d0, [sp, #13896] ; 8-byte Folded Spill
b LBB0_89
LBB0_89: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr d0, [sp, #13896] ; 8-byte Folded Reload
str d0, [sp, #13872] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_91
b LBB0_90
LBB0_90: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13864] ; 8-byte Folded Spill
b LBB0_92
LBB0_91: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13864] ; 8-byte Folded Spill
b LBB0_92
LBB0_92: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13880] ; 8-byte Folded Reload
ldr d1, [sp, #13864] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_94
b LBB0_93
LBB0_93: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13856] ; 8-byte Folded Spill
b LBB0_98
LBB0_94: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_96
b LBB0_95
LBB0_95: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13848] ; 8-byte Folded Spill
b LBB0_97
LBB0_96: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13848] ; 8-byte Folded Spill
b LBB0_97
LBB0_97: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13848] ; 8-byte Folded Reload
str d0, [sp, #13856] ; 8-byte Folded Spill
b LBB0_98
LBB0_98: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13872] ; 8-byte Folded Reload
ldr d1, [sp, #13856] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_109
b LBB0_99
LBB0_99: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #13840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_101
b LBB0_100
LBB0_100: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13832] ; 8-byte Folded Spill
b LBB0_102
LBB0_101: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #13832] ; 8-byte Folded Spill
b LBB0_102
LBB0_102: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13840] ; 8-byte Folded Reload
ldr d1, [sp, #13832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_104
b LBB0_103
LBB0_103: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #13824] ; 8-byte Folded Spill
b LBB0_108
LBB0_104: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_106
b LBB0_105
LBB0_105: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13816] ; 8-byte Folded Spill
b LBB0_107
LBB0_106: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #13816] ; 8-byte Folded Spill
b LBB0_107
LBB0_107: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13816] ; 8-byte Folded Reload
str d0, [sp, #13824] ; 8-byte Folded Spill
b LBB0_108
LBB0_108: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13824] ; 8-byte Folded Reload
str d0, [sp, #13808] ; 8-byte Folded Spill
b LBB0_119
LBB0_109: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13800] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_111
b LBB0_110
LBB0_110: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13792] ; 8-byte Folded Spill
b LBB0_112
LBB0_111: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13792] ; 8-byte Folded Spill
b LBB0_112
LBB0_112: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13800] ; 8-byte Folded Reload
ldr d1, [sp, #13792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_114
b LBB0_113
LBB0_113: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13784] ; 8-byte Folded Spill
b LBB0_118
LBB0_114: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #15.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_116
b LBB0_115
LBB0_115: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13776] ; 8-byte Folded Spill
b LBB0_117
LBB0_116: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #13776] ; 8-byte Folded Spill
b LBB0_117
LBB0_117: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13776] ; 8-byte Folded Reload
str d0, [sp, #13784] ; 8-byte Folded Spill
b LBB0_118
LBB0_118: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13784] ; 8-byte Folded Reload
str d0, [sp, #13808] ; 8-byte Folded Spill
b LBB0_119
LBB0_119: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13808] ; 8-byte Folded Reload
str d0, [sp, #13768] ; 8-byte Folded Spill
b LBB0_160
LBB0_120: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13760] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_122
b LBB0_121
LBB0_121: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #13752] ; 8-byte Folded Spill
b LBB0_123
LBB0_122: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #13752] ; 8-byte Folded Spill
b LBB0_123
LBB0_123: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13760] ; 8-byte Folded Reload
ldr d1, [sp, #13752] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_125
b LBB0_124
LBB0_124: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13744] ; 8-byte Folded Spill
b LBB0_129
LBB0_125: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_127
b LBB0_126
LBB0_126: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #13736] ; 8-byte Folded Spill
b LBB0_128
LBB0_127: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #13736] ; 8-byte Folded Spill
b LBB0_128
LBB0_128: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13736] ; 8-byte Folded Reload
str d0, [sp, #13744] ; 8-byte Folded Spill
b LBB0_129
LBB0_129: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #13744] ; 8-byte Folded Reload
str d0, [sp, #13720] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13728] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_131
b LBB0_130
LBB0_130: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13712] ; 8-byte Folded Spill
b LBB0_132
LBB0_131: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13712] ; 8-byte Folded Spill
b LBB0_132
LBB0_132: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13728] ; 8-byte Folded Reload
ldr d1, [sp, #13712] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_134
b LBB0_133
LBB0_133: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13704] ; 8-byte Folded Spill
b LBB0_138
LBB0_134: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_136
b LBB0_135
LBB0_135: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13696] ; 8-byte Folded Spill
b LBB0_137
LBB0_136: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13696] ; 8-byte Folded Spill
b LBB0_137
LBB0_137: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13696] ; 8-byte Folded Reload
str d0, [sp, #13704] ; 8-byte Folded Spill
b LBB0_138
LBB0_138: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13720] ; 8-byte Folded Reload
ldr d1, [sp, #13704] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_149
b LBB0_139
LBB0_139: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13688] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_141
b LBB0_140
LBB0_140: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #13680] ; 8-byte Folded Spill
b LBB0_142
LBB0_141: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #13680] ; 8-byte Folded Spill
b LBB0_142
LBB0_142: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13688] ; 8-byte Folded Reload
ldr d1, [sp, #13680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_144
b LBB0_143
LBB0_143: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13672] ; 8-byte Folded Spill
b LBB0_148
LBB0_144: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #1.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_146
b LBB0_145
LBB0_145: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #13664] ; 8-byte Folded Spill
b LBB0_147
LBB0_146: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #13664] ; 8-byte Folded Spill
b LBB0_147
LBB0_147: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13664] ; 8-byte Folded Reload
str d0, [sp, #13672] ; 8-byte Folded Spill
b LBB0_148
LBB0_148: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13672] ; 8-byte Folded Reload
str d0, [sp, #13656] ; 8-byte Folded Spill
b LBB0_159
LBB0_149: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13648] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_151
b LBB0_150
LBB0_150: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13640] ; 8-byte Folded Spill
b LBB0_152
LBB0_151: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13640] ; 8-byte Folded Spill
b LBB0_152
LBB0_152: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13648] ; 8-byte Folded Reload
ldr d1, [sp, #13640] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_154
b LBB0_153
LBB0_153: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #13632] ; 8-byte Folded Spill
b LBB0_158
LBB0_154: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_156
b LBB0_155
LBB0_155: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13624] ; 8-byte Folded Spill
b LBB0_157
LBB0_156: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13624] ; 8-byte Folded Spill
b LBB0_157
LBB0_157: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13624] ; 8-byte Folded Reload
str d0, [sp, #13632] ; 8-byte Folded Spill
b LBB0_158
LBB0_158: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13632] ; 8-byte Folded Reload
str d0, [sp, #13656] ; 8-byte Folded Spill
b LBB0_159
LBB0_159: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13656] ; 8-byte Folded Reload
str d0, [sp, #13768] ; 8-byte Folded Spill
b LBB0_160
LBB0_160: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #13768] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14504]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13616] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_162
b LBB0_161
LBB0_161: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13608] ; 8-byte Folded Spill
b LBB0_163
LBB0_162: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13608] ; 8-byte Folded Spill
b LBB0_163
LBB0_163: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13616] ; 8-byte Folded Reload
ldr d1, [sp, #13608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_165
b LBB0_164
LBB0_164: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13600] ; 8-byte Folded Spill
b LBB0_169
LBB0_165: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_167
b LBB0_166
LBB0_166: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13592] ; 8-byte Folded Spill
b LBB0_168
LBB0_167: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13592] ; 8-byte Folded Spill
b LBB0_168
LBB0_168: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13592] ; 8-byte Folded Reload
str d0, [sp, #13600] ; 8-byte Folded Spill
b LBB0_169
LBB0_169: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #13600] ; 8-byte Folded Reload
str d0, [sp, #13576] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13584] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_171
b LBB0_170
LBB0_170: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13568] ; 8-byte Folded Spill
b LBB0_172
LBB0_171: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13568] ; 8-byte Folded Spill
b LBB0_172
LBB0_172: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13584] ; 8-byte Folded Reload
ldr d1, [sp, #13568] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_174
b LBB0_173
LBB0_173: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13560] ; 8-byte Folded Spill
b LBB0_178
LBB0_174: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_176
b LBB0_175
LBB0_175: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13552] ; 8-byte Folded Spill
b LBB0_177
LBB0_176: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13552] ; 8-byte Folded Spill
b LBB0_177
LBB0_177: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13552] ; 8-byte Folded Reload
str d0, [sp, #13560] ; 8-byte Folded Spill
b LBB0_178
LBB0_178: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13576] ; 8-byte Folded Reload
ldr d1, [sp, #13560] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_189
b LBB0_179
LBB0_179: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13544] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_181
b LBB0_180
LBB0_180: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13536] ; 8-byte Folded Spill
b LBB0_182
LBB0_181: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13536] ; 8-byte Folded Spill
b LBB0_182
LBB0_182: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13544] ; 8-byte Folded Reload
ldr d1, [sp, #13536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_184
b LBB0_183
LBB0_183: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13528] ; 8-byte Folded Spill
b LBB0_188
LBB0_184: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_186
b LBB0_185
LBB0_185: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13520] ; 8-byte Folded Spill
b LBB0_187
LBB0_186: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13520] ; 8-byte Folded Spill
b LBB0_187
LBB0_187: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13520] ; 8-byte Folded Reload
str d0, [sp, #13528] ; 8-byte Folded Spill
b LBB0_188
LBB0_188: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13528] ; 8-byte Folded Reload
str d0, [sp, #13512] ; 8-byte Folded Spill
b LBB0_199
LBB0_189: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13504] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_191
b LBB0_190
LBB0_190: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13496] ; 8-byte Folded Spill
b LBB0_192
LBB0_191: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13496] ; 8-byte Folded Spill
b LBB0_192
LBB0_192: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13504] ; 8-byte Folded Reload
ldr d1, [sp, #13496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_194
b LBB0_193
LBB0_193: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13488] ; 8-byte Folded Spill
b LBB0_198
LBB0_194: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_196
b LBB0_195
LBB0_195: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13480] ; 8-byte Folded Spill
b LBB0_197
LBB0_196: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13480] ; 8-byte Folded Spill
b LBB0_197
LBB0_197: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13480] ; 8-byte Folded Reload
str d0, [sp, #13488] ; 8-byte Folded Spill
b LBB0_198
LBB0_198: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13488] ; 8-byte Folded Reload
str d0, [sp, #13512] ; 8-byte Folded Spill
b LBB0_199
LBB0_199: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #13512] ; 8-byte Folded Reload
str d0, [sp, #13464] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_201
b LBB0_200
LBB0_200: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13456] ; 8-byte Folded Spill
b LBB0_202
LBB0_201: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13456] ; 8-byte Folded Spill
b LBB0_202
LBB0_202: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13472] ; 8-byte Folded Reload
ldr d1, [sp, #13456] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_204
b LBB0_203
LBB0_203: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13448] ; 8-byte Folded Spill
b LBB0_208
LBB0_204: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_206
b LBB0_205
LBB0_205: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13440] ; 8-byte Folded Spill
b LBB0_207
LBB0_206: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13440] ; 8-byte Folded Spill
b LBB0_207
LBB0_207: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13440] ; 8-byte Folded Reload
str d0, [sp, #13448] ; 8-byte Folded Spill
b LBB0_208
LBB0_208: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr d0, [sp, #13448] ; 8-byte Folded Reload
str d0, [sp, #13424] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13432] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_210
b LBB0_209
LBB0_209: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13416] ; 8-byte Folded Spill
b LBB0_211
LBB0_210: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13416] ; 8-byte Folded Spill
b LBB0_211
LBB0_211: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13432] ; 8-byte Folded Reload
ldr d1, [sp, #13416] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_213
b LBB0_212
LBB0_212: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13408] ; 8-byte Folded Spill
b LBB0_217
LBB0_213: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_215
b LBB0_214
LBB0_214: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13400] ; 8-byte Folded Spill
b LBB0_216
LBB0_215: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13400] ; 8-byte Folded Spill
b LBB0_216
LBB0_216: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13400] ; 8-byte Folded Reload
str d0, [sp, #13408] ; 8-byte Folded Spill
b LBB0_217
LBB0_217: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13424] ; 8-byte Folded Reload
ldr d1, [sp, #13408] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_228
b LBB0_218
LBB0_218: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13392] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_220
b LBB0_219
LBB0_219: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13384] ; 8-byte Folded Spill
b LBB0_221
LBB0_220: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13384] ; 8-byte Folded Spill
b LBB0_221
LBB0_221: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13392] ; 8-byte Folded Reload
ldr d1, [sp, #13384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_223
b LBB0_222
LBB0_222: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13376] ; 8-byte Folded Spill
b LBB0_227
LBB0_223: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_225
b LBB0_224
LBB0_224: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13368] ; 8-byte Folded Spill
b LBB0_226
LBB0_225: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13368] ; 8-byte Folded Spill
b LBB0_226
LBB0_226: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13368] ; 8-byte Folded Reload
str d0, [sp, #13376] ; 8-byte Folded Spill
b LBB0_227
LBB0_227: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13376] ; 8-byte Folded Reload
str d0, [sp, #13360] ; 8-byte Folded Spill
b LBB0_238
LBB0_228: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13352] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_230
b LBB0_229
LBB0_229: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13344] ; 8-byte Folded Spill
b LBB0_231
LBB0_230: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13344] ; 8-byte Folded Spill
b LBB0_231
LBB0_231: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13352] ; 8-byte Folded Reload
ldr d1, [sp, #13344] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_233
b LBB0_232
LBB0_232: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13336] ; 8-byte Folded Spill
b LBB0_237
LBB0_233: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_235
b LBB0_234
LBB0_234: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13328] ; 8-byte Folded Spill
b LBB0_236
LBB0_235: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13328] ; 8-byte Folded Spill
b LBB0_236
LBB0_236: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13328] ; 8-byte Folded Reload
str d0, [sp, #13336] ; 8-byte Folded Spill
b LBB0_237
LBB0_237: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13336] ; 8-byte Folded Reload
str d0, [sp, #13360] ; 8-byte Folded Spill
b LBB0_238
LBB0_238: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13464] ; 8-byte Folded Reload
ldr d1, [sp, #13360] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_279
b LBB0_239
LBB0_239: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13320] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_241
b LBB0_240
LBB0_240: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13312] ; 8-byte Folded Spill
b LBB0_242
LBB0_241: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13312] ; 8-byte Folded Spill
b LBB0_242
LBB0_242: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13320] ; 8-byte Folded Reload
ldr d1, [sp, #13312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_244
b LBB0_243
LBB0_243: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13304] ; 8-byte Folded Spill
b LBB0_248
LBB0_244: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_246
b LBB0_245
LBB0_245: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13296] ; 8-byte Folded Spill
b LBB0_247
LBB0_246: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13296] ; 8-byte Folded Spill
b LBB0_247
LBB0_247: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13296] ; 8-byte Folded Reload
str d0, [sp, #13304] ; 8-byte Folded Spill
b LBB0_248
LBB0_248: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #13304] ; 8-byte Folded Reload
str d0, [sp, #13280] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_250
b LBB0_249
LBB0_249: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13272] ; 8-byte Folded Spill
b LBB0_251
LBB0_250: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13272] ; 8-byte Folded Spill
b LBB0_251
LBB0_251: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13288] ; 8-byte Folded Reload
ldr d1, [sp, #13272] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_253
b LBB0_252
LBB0_252: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13264] ; 8-byte Folded Spill
b LBB0_257
LBB0_253: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_255
b LBB0_254
LBB0_254: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13256] ; 8-byte Folded Spill
b LBB0_256
LBB0_255: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13256] ; 8-byte Folded Spill
b LBB0_256
LBB0_256: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13256] ; 8-byte Folded Reload
str d0, [sp, #13264] ; 8-byte Folded Spill
b LBB0_257
LBB0_257: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13280] ; 8-byte Folded Reload
ldr d1, [sp, #13264] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_268
b LBB0_258
LBB0_258: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_260
b LBB0_259
LBB0_259: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13240] ; 8-byte Folded Spill
b LBB0_261
LBB0_260: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13240] ; 8-byte Folded Spill
b LBB0_261
LBB0_261: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13248] ; 8-byte Folded Reload
ldr d1, [sp, #13240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_263
b LBB0_262
LBB0_262: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #13232] ; 8-byte Folded Spill
b LBB0_267
LBB0_263: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_265
b LBB0_264
LBB0_264: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #13224] ; 8-byte Folded Spill
b LBB0_266
LBB0_265: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #13224] ; 8-byte Folded Spill
b LBB0_266
LBB0_266: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13224] ; 8-byte Folded Reload
str d0, [sp, #13232] ; 8-byte Folded Spill
b LBB0_267
LBB0_267: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13232] ; 8-byte Folded Reload
str d0, [sp, #13216] ; 8-byte Folded Spill
b LBB0_278
LBB0_268: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13208] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_270
b LBB0_269
LBB0_269: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13200] ; 8-byte Folded Spill
b LBB0_271
LBB0_270: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13200] ; 8-byte Folded Spill
b LBB0_271
LBB0_271: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13208] ; 8-byte Folded Reload
ldr d1, [sp, #13200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_273
b LBB0_272
LBB0_272: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13192] ; 8-byte Folded Spill
b LBB0_277
LBB0_273: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_275
b LBB0_274
LBB0_274: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13184] ; 8-byte Folded Spill
b LBB0_276
LBB0_275: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13184] ; 8-byte Folded Spill
b LBB0_276
LBB0_276: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13184] ; 8-byte Folded Reload
str d0, [sp, #13192] ; 8-byte Folded Spill
b LBB0_277
LBB0_277: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13192] ; 8-byte Folded Reload
str d0, [sp, #13216] ; 8-byte Folded Spill
b LBB0_278
LBB0_278: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13216] ; 8-byte Folded Reload
str d0, [sp, #13176] ; 8-byte Folded Spill
b LBB0_319
LBB0_279: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13168] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_281
b LBB0_280
LBB0_280: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13160] ; 8-byte Folded Spill
b LBB0_282
LBB0_281: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13160] ; 8-byte Folded Spill
b LBB0_282
LBB0_282: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13168] ; 8-byte Folded Reload
ldr d1, [sp, #13160] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_284
b LBB0_283
LBB0_283: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13152] ; 8-byte Folded Spill
b LBB0_288
LBB0_284: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_286
b LBB0_285
LBB0_285: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13144] ; 8-byte Folded Spill
b LBB0_287
LBB0_286: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13144] ; 8-byte Folded Spill
b LBB0_287
LBB0_287: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13144] ; 8-byte Folded Reload
str d0, [sp, #13152] ; 8-byte Folded Spill
b LBB0_288
LBB0_288: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr d0, [sp, #13152] ; 8-byte Folded Reload
str d0, [sp, #13128] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13136] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_290
b LBB0_289
LBB0_289: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13120] ; 8-byte Folded Spill
b LBB0_291
LBB0_290: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13120] ; 8-byte Folded Spill
b LBB0_291
LBB0_291: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13136] ; 8-byte Folded Reload
ldr d1, [sp, #13120] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_293
b LBB0_292
LBB0_292: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13112] ; 8-byte Folded Spill
b LBB0_297
LBB0_293: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_295
b LBB0_294
LBB0_294: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13104] ; 8-byte Folded Spill
b LBB0_296
LBB0_295: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13104] ; 8-byte Folded Spill
b LBB0_296
LBB0_296: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13104] ; 8-byte Folded Reload
str d0, [sp, #13112] ; 8-byte Folded Spill
b LBB0_297
LBB0_297: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13128] ; 8-byte Folded Reload
ldr d1, [sp, #13112] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_308
b LBB0_298
LBB0_298: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13096] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_300
b LBB0_299
LBB0_299: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13088] ; 8-byte Folded Spill
b LBB0_301
LBB0_300: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13088] ; 8-byte Folded Spill
b LBB0_301
LBB0_301: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13096] ; 8-byte Folded Reload
ldr d1, [sp, #13088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_303
b LBB0_302
LBB0_302: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #13080] ; 8-byte Folded Spill
b LBB0_307
LBB0_303: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_305
b LBB0_304
LBB0_304: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13072] ; 8-byte Folded Spill
b LBB0_306
LBB0_305: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #13072] ; 8-byte Folded Spill
b LBB0_306
LBB0_306: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13072] ; 8-byte Folded Reload
str d0, [sp, #13080] ; 8-byte Folded Spill
b LBB0_307
LBB0_307: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13080] ; 8-byte Folded Reload
str d0, [sp, #13064] ; 8-byte Folded Spill
b LBB0_318
LBB0_308: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13056] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_310
b LBB0_309
LBB0_309: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13048] ; 8-byte Folded Spill
b LBB0_311
LBB0_310: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13048] ; 8-byte Folded Spill
b LBB0_311
LBB0_311: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13056] ; 8-byte Folded Reload
ldr d1, [sp, #13048] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_313
b LBB0_312
LBB0_312: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #13040] ; 8-byte Folded Spill
b LBB0_317
LBB0_313: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_315
b LBB0_314
LBB0_314: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #13032] ; 8-byte Folded Spill
b LBB0_316
LBB0_315: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13032] ; 8-byte Folded Spill
b LBB0_316
LBB0_316: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13032] ; 8-byte Folded Reload
str d0, [sp, #13040] ; 8-byte Folded Spill
b LBB0_317
LBB0_317: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13040] ; 8-byte Folded Reload
str d0, [sp, #13064] ; 8-byte Folded Spill
b LBB0_318
LBB0_318: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13064] ; 8-byte Folded Reload
str d0, [sp, #13176] ; 8-byte Folded Spill
b LBB0_319
LBB0_319: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #13176] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14500]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13024] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_321
b LBB0_320
LBB0_320: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13016] ; 8-byte Folded Spill
b LBB0_322
LBB0_321: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13016] ; 8-byte Folded Spill
b LBB0_322
LBB0_322: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13024] ; 8-byte Folded Reload
ldr d1, [sp, #13016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_324
b LBB0_323
LBB0_323: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #13008] ; 8-byte Folded Spill
b LBB0_328
LBB0_324: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_326
b LBB0_325
LBB0_325: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #13000] ; 8-byte Folded Spill
b LBB0_327
LBB0_326: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #13000] ; 8-byte Folded Spill
b LBB0_327
LBB0_327: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #13000] ; 8-byte Folded Reload
str d0, [sp, #13008] ; 8-byte Folded Spill
b LBB0_328
LBB0_328: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #13008] ; 8-byte Folded Reload
str d0, [sp, #12984] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_330
b LBB0_329
LBB0_329: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12976] ; 8-byte Folded Spill
b LBB0_331
LBB0_330: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12976] ; 8-byte Folded Spill
b LBB0_331
LBB0_331: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12992] ; 8-byte Folded Reload
ldr d1, [sp, #12976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_333
b LBB0_332
LBB0_332: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12968] ; 8-byte Folded Spill
b LBB0_337
LBB0_333: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_335
b LBB0_334
LBB0_334: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12960] ; 8-byte Folded Spill
b LBB0_336
LBB0_335: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12960] ; 8-byte Folded Spill
b LBB0_336
LBB0_336: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12960] ; 8-byte Folded Reload
str d0, [sp, #12968] ; 8-byte Folded Spill
b LBB0_337
LBB0_337: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12984] ; 8-byte Folded Reload
ldr d1, [sp, #12968] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_348
b LBB0_338
LBB0_338: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12952] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_340
b LBB0_339
LBB0_339: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12944] ; 8-byte Folded Spill
b LBB0_341
LBB0_340: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12944] ; 8-byte Folded Spill
b LBB0_341
LBB0_341: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12952] ; 8-byte Folded Reload
ldr d1, [sp, #12944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_343
b LBB0_342
LBB0_342: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12936] ; 8-byte Folded Spill
b LBB0_347
LBB0_343: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_345
b LBB0_344
LBB0_344: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12928] ; 8-byte Folded Spill
b LBB0_346
LBB0_345: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12928] ; 8-byte Folded Spill
b LBB0_346
LBB0_346: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12928] ; 8-byte Folded Reload
str d0, [sp, #12936] ; 8-byte Folded Spill
b LBB0_347
LBB0_347: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12936] ; 8-byte Folded Reload
str d0, [sp, #12920] ; 8-byte Folded Spill
b LBB0_358
LBB0_348: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12912] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_350
b LBB0_349
LBB0_349: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12904] ; 8-byte Folded Spill
b LBB0_351
LBB0_350: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12904] ; 8-byte Folded Spill
b LBB0_351
LBB0_351: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12912] ; 8-byte Folded Reload
ldr d1, [sp, #12904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_353
b LBB0_352
LBB0_352: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12896] ; 8-byte Folded Spill
b LBB0_357
LBB0_353: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_355
b LBB0_354
LBB0_354: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12888] ; 8-byte Folded Spill
b LBB0_356
LBB0_355: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12888] ; 8-byte Folded Spill
b LBB0_356
LBB0_356: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12888] ; 8-byte Folded Reload
str d0, [sp, #12896] ; 8-byte Folded Spill
b LBB0_357
LBB0_357: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12896] ; 8-byte Folded Reload
str d0, [sp, #12920] ; 8-byte Folded Spill
b LBB0_358
LBB0_358: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr d0, [sp, #12920] ; 8-byte Folded Reload
str d0, [sp, #12872] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_360
b LBB0_359
LBB0_359: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12864] ; 8-byte Folded Spill
b LBB0_361
LBB0_360: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12864] ; 8-byte Folded Spill
b LBB0_361
LBB0_361: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12880] ; 8-byte Folded Reload
ldr d1, [sp, #12864] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_363
b LBB0_362
LBB0_362: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12856] ; 8-byte Folded Spill
b LBB0_367
LBB0_363: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_365
b LBB0_364
LBB0_364: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12848] ; 8-byte Folded Spill
b LBB0_366
LBB0_365: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12848] ; 8-byte Folded Spill
b LBB0_366
LBB0_366: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12848] ; 8-byte Folded Reload
str d0, [sp, #12856] ; 8-byte Folded Spill
b LBB0_367
LBB0_367: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr d0, [sp, #12856] ; 8-byte Folded Reload
str d0, [sp, #12832] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_369
b LBB0_368
LBB0_368: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12824] ; 8-byte Folded Spill
b LBB0_370
LBB0_369: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12824] ; 8-byte Folded Spill
b LBB0_370
LBB0_370: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12840] ; 8-byte Folded Reload
ldr d1, [sp, #12824] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_372
b LBB0_371
LBB0_371: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12816] ; 8-byte Folded Spill
b LBB0_376
LBB0_372: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_374
b LBB0_373
LBB0_373: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12808] ; 8-byte Folded Spill
b LBB0_375
LBB0_374: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12808] ; 8-byte Folded Spill
b LBB0_375
LBB0_375: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12808] ; 8-byte Folded Reload
str d0, [sp, #12816] ; 8-byte Folded Spill
b LBB0_376
LBB0_376: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12832] ; 8-byte Folded Reload
ldr d1, [sp, #12816] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_387
b LBB0_377
LBB0_377: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12800] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_379
b LBB0_378
LBB0_378: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12792] ; 8-byte Folded Spill
b LBB0_380
LBB0_379: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12792] ; 8-byte Folded Spill
b LBB0_380
LBB0_380: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12800] ; 8-byte Folded Reload
ldr d1, [sp, #12792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_382
b LBB0_381
LBB0_381: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12784] ; 8-byte Folded Spill
b LBB0_386
LBB0_382: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_384
b LBB0_383
LBB0_383: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12776] ; 8-byte Folded Spill
b LBB0_385
LBB0_384: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12776] ; 8-byte Folded Spill
b LBB0_385
LBB0_385: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12776] ; 8-byte Folded Reload
str d0, [sp, #12784] ; 8-byte Folded Spill
b LBB0_386
LBB0_386: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12784] ; 8-byte Folded Reload
str d0, [sp, #12768] ; 8-byte Folded Spill
b LBB0_397
LBB0_387: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12760] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_389
b LBB0_388
LBB0_388: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12752] ; 8-byte Folded Spill
b LBB0_390
LBB0_389: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12752] ; 8-byte Folded Spill
b LBB0_390
LBB0_390: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12760] ; 8-byte Folded Reload
ldr d1, [sp, #12752] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_392
b LBB0_391
LBB0_391: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12744] ; 8-byte Folded Spill
b LBB0_396
LBB0_392: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_394
b LBB0_393
LBB0_393: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12736] ; 8-byte Folded Spill
b LBB0_395
LBB0_394: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12736] ; 8-byte Folded Spill
b LBB0_395
LBB0_395: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12736] ; 8-byte Folded Reload
str d0, [sp, #12744] ; 8-byte Folded Spill
b LBB0_396
LBB0_396: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12744] ; 8-byte Folded Reload
str d0, [sp, #12768] ; 8-byte Folded Spill
b LBB0_397
LBB0_397: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12872] ; 8-byte Folded Reload
ldr d1, [sp, #12768] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_438
b LBB0_398
LBB0_398: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12728] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_400
b LBB0_399
LBB0_399: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12720] ; 8-byte Folded Spill
b LBB0_401
LBB0_400: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12720] ; 8-byte Folded Spill
b LBB0_401
LBB0_401: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12728] ; 8-byte Folded Reload
ldr d1, [sp, #12720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_403
b LBB0_402
LBB0_402: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12712] ; 8-byte Folded Spill
b LBB0_407
LBB0_403: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_405
b LBB0_404
LBB0_404: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12704] ; 8-byte Folded Spill
b LBB0_406
LBB0_405: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12704] ; 8-byte Folded Spill
b LBB0_406
LBB0_406: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12704] ; 8-byte Folded Reload
str d0, [sp, #12712] ; 8-byte Folded Spill
b LBB0_407
LBB0_407: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #12712] ; 8-byte Folded Reload
str d0, [sp, #12688] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_409
b LBB0_408
LBB0_408: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12680] ; 8-byte Folded Spill
b LBB0_410
LBB0_409: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12680] ; 8-byte Folded Spill
b LBB0_410
LBB0_410: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12696] ; 8-byte Folded Reload
ldr d1, [sp, #12680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_412
b LBB0_411
LBB0_411: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12672] ; 8-byte Folded Spill
b LBB0_416
LBB0_412: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_414
b LBB0_413
LBB0_413: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12664] ; 8-byte Folded Spill
b LBB0_415
LBB0_414: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12664] ; 8-byte Folded Spill
b LBB0_415
LBB0_415: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12664] ; 8-byte Folded Reload
str d0, [sp, #12672] ; 8-byte Folded Spill
b LBB0_416
LBB0_416: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12688] ; 8-byte Folded Reload
ldr d1, [sp, #12672] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_427
b LBB0_417
LBB0_417: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12656] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_419
b LBB0_418
LBB0_418: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12648] ; 8-byte Folded Spill
b LBB0_420
LBB0_419: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12648] ; 8-byte Folded Spill
b LBB0_420
LBB0_420: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12656] ; 8-byte Folded Reload
ldr d1, [sp, #12648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_422
b LBB0_421
LBB0_421: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12640] ; 8-byte Folded Spill
b LBB0_426
LBB0_422: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_424
b LBB0_423
LBB0_423: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12632] ; 8-byte Folded Spill
b LBB0_425
LBB0_424: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12632] ; 8-byte Folded Spill
b LBB0_425
LBB0_425: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12632] ; 8-byte Folded Reload
str d0, [sp, #12640] ; 8-byte Folded Spill
b LBB0_426
LBB0_426: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12640] ; 8-byte Folded Reload
str d0, [sp, #12624] ; 8-byte Folded Spill
b LBB0_437
LBB0_427: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12616] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_429
b LBB0_428
LBB0_428: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12608] ; 8-byte Folded Spill
b LBB0_430
LBB0_429: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12608] ; 8-byte Folded Spill
b LBB0_430
LBB0_430: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12616] ; 8-byte Folded Reload
ldr d1, [sp, #12608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_432
b LBB0_431
LBB0_431: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #12600] ; 8-byte Folded Spill
b LBB0_436
LBB0_432: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_434
b LBB0_433
LBB0_433: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #12592] ; 8-byte Folded Spill
b LBB0_435
LBB0_434: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #12592] ; 8-byte Folded Spill
b LBB0_435
LBB0_435: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12592] ; 8-byte Folded Reload
str d0, [sp, #12600] ; 8-byte Folded Spill
b LBB0_436
LBB0_436: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12600] ; 8-byte Folded Reload
str d0, [sp, #12624] ; 8-byte Folded Spill
b LBB0_437
LBB0_437: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12624] ; 8-byte Folded Reload
str d0, [sp, #12584] ; 8-byte Folded Spill
b LBB0_478
LBB0_438: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12576] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_440
b LBB0_439
LBB0_439: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12568] ; 8-byte Folded Spill
b LBB0_441
LBB0_440: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12568] ; 8-byte Folded Spill
b LBB0_441
LBB0_441: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12576] ; 8-byte Folded Reload
ldr d1, [sp, #12568] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_443
b LBB0_442
LBB0_442: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12560] ; 8-byte Folded Spill
b LBB0_447
LBB0_443: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_445
b LBB0_444
LBB0_444: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12552] ; 8-byte Folded Spill
b LBB0_446
LBB0_445: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12552] ; 8-byte Folded Spill
b LBB0_446
LBB0_446: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12552] ; 8-byte Folded Reload
str d0, [sp, #12560] ; 8-byte Folded Spill
b LBB0_447
LBB0_447: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr d0, [sp, #12560] ; 8-byte Folded Reload
str d0, [sp, #12536] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12544] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_449
b LBB0_448
LBB0_448: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12528] ; 8-byte Folded Spill
b LBB0_450
LBB0_449: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12528] ; 8-byte Folded Spill
b LBB0_450
LBB0_450: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12544] ; 8-byte Folded Reload
ldr d1, [sp, #12528] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_452
b LBB0_451
LBB0_451: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12520] ; 8-byte Folded Spill
b LBB0_456
LBB0_452: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_454
b LBB0_453
LBB0_453: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12512] ; 8-byte Folded Spill
b LBB0_455
LBB0_454: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12512] ; 8-byte Folded Spill
b LBB0_455
LBB0_455: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12512] ; 8-byte Folded Reload
str d0, [sp, #12520] ; 8-byte Folded Spill
b LBB0_456
LBB0_456: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12536] ; 8-byte Folded Reload
ldr d1, [sp, #12520] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_467
b LBB0_457
LBB0_457: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12504] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_459
b LBB0_458
LBB0_458: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12496] ; 8-byte Folded Spill
b LBB0_460
LBB0_459: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12496] ; 8-byte Folded Spill
b LBB0_460
LBB0_460: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12504] ; 8-byte Folded Reload
ldr d1, [sp, #12496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_462
b LBB0_461
LBB0_461: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #12488] ; 8-byte Folded Spill
b LBB0_466
LBB0_462: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_464
b LBB0_463
LBB0_463: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12480] ; 8-byte Folded Spill
b LBB0_465
LBB0_464: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12480] ; 8-byte Folded Spill
b LBB0_465
LBB0_465: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12480] ; 8-byte Folded Reload
str d0, [sp, #12488] ; 8-byte Folded Spill
b LBB0_466
LBB0_466: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12488] ; 8-byte Folded Reload
str d0, [sp, #12472] ; 8-byte Folded Spill
b LBB0_477
LBB0_467: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12464] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_469
b LBB0_468
LBB0_468: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12456] ; 8-byte Folded Spill
b LBB0_470
LBB0_469: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12456] ; 8-byte Folded Spill
b LBB0_470
LBB0_470: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12464] ; 8-byte Folded Reload
ldr d1, [sp, #12456] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_472
b LBB0_471
LBB0_471: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12448] ; 8-byte Folded Spill
b LBB0_476
LBB0_472: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_474
b LBB0_473
LBB0_473: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12440] ; 8-byte Folded Spill
b LBB0_475
LBB0_474: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #12440] ; 8-byte Folded Spill
b LBB0_475
LBB0_475: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12440] ; 8-byte Folded Reload
str d0, [sp, #12448] ; 8-byte Folded Spill
b LBB0_476
LBB0_476: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12448] ; 8-byte Folded Reload
str d0, [sp, #12472] ; 8-byte Folded Spill
b LBB0_477
LBB0_477: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12472] ; 8-byte Folded Reload
str d0, [sp, #12584] ; 8-byte Folded Spill
b LBB0_478
LBB0_478: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr d0, [sp, #12584] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14496]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12432] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_480
b LBB0_479
LBB0_479: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12424] ; 8-byte Folded Spill
b LBB0_481
LBB0_480: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12424] ; 8-byte Folded Spill
b LBB0_481
LBB0_481: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12432] ; 8-byte Folded Reload
ldr d1, [sp, #12424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_483
b LBB0_482
LBB0_482: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12416] ; 8-byte Folded Spill
b LBB0_487
LBB0_483: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_485
b LBB0_484
LBB0_484: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12408] ; 8-byte Folded Spill
b LBB0_486
LBB0_485: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12408] ; 8-byte Folded Spill
b LBB0_486
LBB0_486: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12408] ; 8-byte Folded Reload
str d0, [sp, #12416] ; 8-byte Folded Spill
b LBB0_487
LBB0_487: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #12416] ; 8-byte Folded Reload
str d0, [sp, #12392] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12400] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_489
b LBB0_488
LBB0_488: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12384] ; 8-byte Folded Spill
b LBB0_490
LBB0_489: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12384] ; 8-byte Folded Spill
b LBB0_490
LBB0_490: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12400] ; 8-byte Folded Reload
ldr d1, [sp, #12384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_492
b LBB0_491
LBB0_491: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12376] ; 8-byte Folded Spill
b LBB0_496
LBB0_492: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_494
b LBB0_493
LBB0_493: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12368] ; 8-byte Folded Spill
b LBB0_495
LBB0_494: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12368] ; 8-byte Folded Spill
b LBB0_495
LBB0_495: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12368] ; 8-byte Folded Reload
str d0, [sp, #12376] ; 8-byte Folded Spill
b LBB0_496
LBB0_496: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12392] ; 8-byte Folded Reload
ldr d1, [sp, #12376] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_507
b LBB0_497
LBB0_497: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12360] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_499
b LBB0_498
LBB0_498: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12352] ; 8-byte Folded Spill
b LBB0_500
LBB0_499: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12352] ; 8-byte Folded Spill
b LBB0_500
LBB0_500: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12360] ; 8-byte Folded Reload
ldr d1, [sp, #12352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_502
b LBB0_501
LBB0_501: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12344] ; 8-byte Folded Spill
b LBB0_506
LBB0_502: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_504
b LBB0_503
LBB0_503: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12336] ; 8-byte Folded Spill
b LBB0_505
LBB0_504: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12336] ; 8-byte Folded Spill
b LBB0_505
LBB0_505: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12336] ; 8-byte Folded Reload
str d0, [sp, #12344] ; 8-byte Folded Spill
b LBB0_506
LBB0_506: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12344] ; 8-byte Folded Reload
str d0, [sp, #12328] ; 8-byte Folded Spill
b LBB0_517
LBB0_507: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12320] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_509
b LBB0_508
LBB0_508: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12312] ; 8-byte Folded Spill
b LBB0_510
LBB0_509: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12312] ; 8-byte Folded Spill
b LBB0_510
LBB0_510: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12320] ; 8-byte Folded Reload
ldr d1, [sp, #12312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_512
b LBB0_511
LBB0_511: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12304] ; 8-byte Folded Spill
b LBB0_516
LBB0_512: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_514
b LBB0_513
LBB0_513: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12296] ; 8-byte Folded Spill
b LBB0_515
LBB0_514: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12296] ; 8-byte Folded Spill
b LBB0_515
LBB0_515: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12296] ; 8-byte Folded Reload
str d0, [sp, #12304] ; 8-byte Folded Spill
b LBB0_516
LBB0_516: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12304] ; 8-byte Folded Reload
str d0, [sp, #12328] ; 8-byte Folded Spill
b LBB0_517
LBB0_517: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr d0, [sp, #12328] ; 8-byte Folded Reload
str d0, [sp, #12280] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_519
b LBB0_518
LBB0_518: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12272] ; 8-byte Folded Spill
b LBB0_520
LBB0_519: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12272] ; 8-byte Folded Spill
b LBB0_520
LBB0_520: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12288] ; 8-byte Folded Reload
ldr d1, [sp, #12272] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_522
b LBB0_521
LBB0_521: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12264] ; 8-byte Folded Spill
b LBB0_526
LBB0_522: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_524
b LBB0_523
LBB0_523: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12256] ; 8-byte Folded Spill
b LBB0_525
LBB0_524: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12256] ; 8-byte Folded Spill
b LBB0_525
LBB0_525: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12256] ; 8-byte Folded Reload
str d0, [sp, #12264] ; 8-byte Folded Spill
b LBB0_526
LBB0_526: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #12264] ; 8-byte Folded Reload
str d0, [sp, #12240] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_528
b LBB0_527
LBB0_527: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #12232] ; 8-byte Folded Spill
b LBB0_529
LBB0_528: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #12232] ; 8-byte Folded Spill
b LBB0_529
LBB0_529: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12248] ; 8-byte Folded Reload
ldr d1, [sp, #12232] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_531
b LBB0_530
LBB0_530: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12224] ; 8-byte Folded Spill
b LBB0_535
LBB0_531: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_533
b LBB0_532
LBB0_532: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #12216] ; 8-byte Folded Spill
b LBB0_534
LBB0_533: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #12216] ; 8-byte Folded Spill
b LBB0_534
LBB0_534: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12216] ; 8-byte Folded Reload
str d0, [sp, #12224] ; 8-byte Folded Spill
b LBB0_535
LBB0_535: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12240] ; 8-byte Folded Reload
ldr d1, [sp, #12224] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_546
b LBB0_536
LBB0_536: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12208] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_538
b LBB0_537
LBB0_537: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12200] ; 8-byte Folded Spill
b LBB0_539
LBB0_538: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12200] ; 8-byte Folded Spill
b LBB0_539
LBB0_539: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12208] ; 8-byte Folded Reload
ldr d1, [sp, #12200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_541
b LBB0_540
LBB0_540: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #12192] ; 8-byte Folded Spill
b LBB0_545
LBB0_541: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_543
b LBB0_542
LBB0_542: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #12184] ; 8-byte Folded Spill
b LBB0_544
LBB0_543: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #12184] ; 8-byte Folded Spill
b LBB0_544
LBB0_544: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12184] ; 8-byte Folded Reload
str d0, [sp, #12192] ; 8-byte Folded Spill
b LBB0_545
LBB0_545: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12192] ; 8-byte Folded Reload
str d0, [sp, #12176] ; 8-byte Folded Spill
b LBB0_556
LBB0_546: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12168] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_548
b LBB0_547
LBB0_547: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #12160] ; 8-byte Folded Spill
b LBB0_549
LBB0_548: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #12160] ; 8-byte Folded Spill
b LBB0_549
LBB0_549: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12168] ; 8-byte Folded Reload
ldr d1, [sp, #12160] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_551
b LBB0_550
LBB0_550: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12152] ; 8-byte Folded Spill
b LBB0_555
LBB0_551: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_553
b LBB0_552
LBB0_552: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #12144] ; 8-byte Folded Spill
b LBB0_554
LBB0_553: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #12144] ; 8-byte Folded Spill
b LBB0_554
LBB0_554: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12144] ; 8-byte Folded Reload
str d0, [sp, #12152] ; 8-byte Folded Spill
b LBB0_555
LBB0_555: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12152] ; 8-byte Folded Reload
str d0, [sp, #12176] ; 8-byte Folded Spill
b LBB0_556
LBB0_556: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12280] ; 8-byte Folded Reload
ldr d1, [sp, #12176] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_597
b LBB0_557
LBB0_557: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12136] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_559
b LBB0_558
LBB0_558: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12128] ; 8-byte Folded Spill
b LBB0_560
LBB0_559: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12128] ; 8-byte Folded Spill
b LBB0_560
LBB0_560: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12136] ; 8-byte Folded Reload
ldr d1, [sp, #12128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_562
b LBB0_561
LBB0_561: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12120] ; 8-byte Folded Spill
b LBB0_566
LBB0_562: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_564
b LBB0_563
LBB0_563: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12112] ; 8-byte Folded Spill
b LBB0_565
LBB0_564: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12112] ; 8-byte Folded Spill
b LBB0_565
LBB0_565: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12112] ; 8-byte Folded Reload
str d0, [sp, #12120] ; 8-byte Folded Spill
b LBB0_566
LBB0_566: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #12120] ; 8-byte Folded Reload
str d0, [sp, #12096] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_568
b LBB0_567
LBB0_567: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12088] ; 8-byte Folded Spill
b LBB0_569
LBB0_568: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12088] ; 8-byte Folded Spill
b LBB0_569
LBB0_569: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12104] ; 8-byte Folded Reload
ldr d1, [sp, #12088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_571
b LBB0_570
LBB0_570: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12080] ; 8-byte Folded Spill
b LBB0_575
LBB0_571: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_573
b LBB0_572
LBB0_572: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12072] ; 8-byte Folded Spill
b LBB0_574
LBB0_573: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12072] ; 8-byte Folded Spill
b LBB0_574
LBB0_574: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12072] ; 8-byte Folded Reload
str d0, [sp, #12080] ; 8-byte Folded Spill
b LBB0_575
LBB0_575: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12096] ; 8-byte Folded Reload
ldr d1, [sp, #12080] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_586
b LBB0_576
LBB0_576: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_578
b LBB0_577
LBB0_577: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12056] ; 8-byte Folded Spill
b LBB0_579
LBB0_578: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12056] ; 8-byte Folded Spill
b LBB0_579
LBB0_579: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12064] ; 8-byte Folded Reload
ldr d1, [sp, #12056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_581
b LBB0_580
LBB0_580: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #12048] ; 8-byte Folded Spill
b LBB0_585
LBB0_581: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_583
b LBB0_582
LBB0_582: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #12040] ; 8-byte Folded Spill
b LBB0_584
LBB0_583: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #12040] ; 8-byte Folded Spill
b LBB0_584
LBB0_584: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12040] ; 8-byte Folded Reload
str d0, [sp, #12048] ; 8-byte Folded Spill
b LBB0_585
LBB0_585: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12048] ; 8-byte Folded Reload
str d0, [sp, #12032] ; 8-byte Folded Spill
b LBB0_596
LBB0_586: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12024] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_588
b LBB0_587
LBB0_587: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12016] ; 8-byte Folded Spill
b LBB0_589
LBB0_588: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12016] ; 8-byte Folded Spill
b LBB0_589
LBB0_589: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12024] ; 8-byte Folded Reload
ldr d1, [sp, #12016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_591
b LBB0_590
LBB0_590: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #12008] ; 8-byte Folded Spill
b LBB0_595
LBB0_591: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_593
b LBB0_592
LBB0_592: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #12000] ; 8-byte Folded Spill
b LBB0_594
LBB0_593: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #12000] ; 8-byte Folded Spill
b LBB0_594
LBB0_594: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12000] ; 8-byte Folded Reload
str d0, [sp, #12008] ; 8-byte Folded Spill
b LBB0_595
LBB0_595: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12008] ; 8-byte Folded Reload
str d0, [sp, #12032] ; 8-byte Folded Spill
b LBB0_596
LBB0_596: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #12032] ; 8-byte Folded Reload
str d0, [sp, #11992] ; 8-byte Folded Spill
b LBB0_637
LBB0_597: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11984] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_599
b LBB0_598
LBB0_598: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #11976] ; 8-byte Folded Spill
b LBB0_600
LBB0_599: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11976] ; 8-byte Folded Spill
b LBB0_600
LBB0_600: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11984] ; 8-byte Folded Reload
ldr d1, [sp, #11976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_602
b LBB0_601
LBB0_601: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11968] ; 8-byte Folded Spill
b LBB0_606
LBB0_602: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_604
b LBB0_603
LBB0_603: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #11960] ; 8-byte Folded Spill
b LBB0_605
LBB0_604: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11960] ; 8-byte Folded Spill
b LBB0_605
LBB0_605: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11960] ; 8-byte Folded Reload
str d0, [sp, #11968] ; 8-byte Folded Spill
b LBB0_606
LBB0_606: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #11968] ; 8-byte Folded Reload
str d0, [sp, #11944] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11952] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_608
b LBB0_607
LBB0_607: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #11936] ; 8-byte Folded Spill
b LBB0_609
LBB0_608: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11936] ; 8-byte Folded Spill
b LBB0_609
LBB0_609: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11952] ; 8-byte Folded Reload
ldr d1, [sp, #11936] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_611
b LBB0_610
LBB0_610: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11928] ; 8-byte Folded Spill
b LBB0_615
LBB0_611: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_613
b LBB0_612
LBB0_612: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #11920] ; 8-byte Folded Spill
b LBB0_614
LBB0_613: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11920] ; 8-byte Folded Spill
b LBB0_614
LBB0_614: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11920] ; 8-byte Folded Reload
str d0, [sp, #11928] ; 8-byte Folded Spill
b LBB0_615
LBB0_615: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11944] ; 8-byte Folded Reload
ldr d1, [sp, #11928] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_626
b LBB0_616
LBB0_616: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11912] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_618
b LBB0_617
LBB0_617: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #11904] ; 8-byte Folded Spill
b LBB0_619
LBB0_618: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11904] ; 8-byte Folded Spill
b LBB0_619
LBB0_619: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11912] ; 8-byte Folded Reload
ldr d1, [sp, #11904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_621
b LBB0_620
LBB0_620: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11896] ; 8-byte Folded Spill
b LBB0_625
LBB0_621: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_623
b LBB0_622
LBB0_622: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #11888] ; 8-byte Folded Spill
b LBB0_624
LBB0_623: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11888] ; 8-byte Folded Spill
b LBB0_624
LBB0_624: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11888] ; 8-byte Folded Reload
str d0, [sp, #11896] ; 8-byte Folded Spill
b LBB0_625
LBB0_625: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11896] ; 8-byte Folded Reload
str d0, [sp, #11880] ; 8-byte Folded Spill
b LBB0_636
LBB0_626: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11872] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_628
b LBB0_627
LBB0_627: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #11864] ; 8-byte Folded Spill
b LBB0_629
LBB0_628: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11864] ; 8-byte Folded Spill
b LBB0_629
LBB0_629: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11872] ; 8-byte Folded Reload
ldr d1, [sp, #11864] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_631
b LBB0_630
LBB0_630: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11856] ; 8-byte Folded Spill
b LBB0_635
LBB0_631: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_633
b LBB0_632
LBB0_632: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #11848] ; 8-byte Folded Spill
b LBB0_634
LBB0_633: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11848] ; 8-byte Folded Spill
b LBB0_634
LBB0_634: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11848] ; 8-byte Folded Reload
str d0, [sp, #11856] ; 8-byte Folded Spill
b LBB0_635
LBB0_635: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11856] ; 8-byte Folded Reload
str d0, [sp, #11880] ; 8-byte Folded Spill
b LBB0_636
LBB0_636: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11880] ; 8-byte Folded Reload
str d0, [sp, #11992] ; 8-byte Folded Spill
b LBB0_637
LBB0_637: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #11992] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14492]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_639
b LBB0_638
LBB0_638: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11832] ; 8-byte Folded Spill
b LBB0_640
LBB0_639: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11832] ; 8-byte Folded Spill
b LBB0_640
LBB0_640: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11840] ; 8-byte Folded Reload
ldr d1, [sp, #11832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_642
b LBB0_641
LBB0_641: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11824] ; 8-byte Folded Spill
b LBB0_646
LBB0_642: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_644
b LBB0_643
LBB0_643: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11816] ; 8-byte Folded Spill
b LBB0_645
LBB0_644: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11816] ; 8-byte Folded Spill
b LBB0_645
LBB0_645: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11816] ; 8-byte Folded Reload
str d0, [sp, #11824] ; 8-byte Folded Spill
b LBB0_646
LBB0_646: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #11824] ; 8-byte Folded Reload
str d0, [sp, #11800] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11808] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_648
b LBB0_647
LBB0_647: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11792] ; 8-byte Folded Spill
b LBB0_649
LBB0_648: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11792] ; 8-byte Folded Spill
b LBB0_649
LBB0_649: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11808] ; 8-byte Folded Reload
ldr d1, [sp, #11792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_651
b LBB0_650
LBB0_650: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11784] ; 8-byte Folded Spill
b LBB0_655
LBB0_651: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_653
b LBB0_652
LBB0_652: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11776] ; 8-byte Folded Spill
b LBB0_654
LBB0_653: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11776] ; 8-byte Folded Spill
b LBB0_654
LBB0_654: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11776] ; 8-byte Folded Reload
str d0, [sp, #11784] ; 8-byte Folded Spill
b LBB0_655
LBB0_655: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11800] ; 8-byte Folded Reload
ldr d1, [sp, #11784] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_666
b LBB0_656
LBB0_656: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11768] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_658
b LBB0_657
LBB0_657: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11760] ; 8-byte Folded Spill
b LBB0_659
LBB0_658: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11760] ; 8-byte Folded Spill
b LBB0_659
LBB0_659: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11768] ; 8-byte Folded Reload
ldr d1, [sp, #11760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_661
b LBB0_660
LBB0_660: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11752] ; 8-byte Folded Spill
b LBB0_665
LBB0_661: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_663
b LBB0_662
LBB0_662: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11744] ; 8-byte Folded Spill
b LBB0_664
LBB0_663: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11744] ; 8-byte Folded Spill
b LBB0_664
LBB0_664: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11744] ; 8-byte Folded Reload
str d0, [sp, #11752] ; 8-byte Folded Spill
b LBB0_665
LBB0_665: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11752] ; 8-byte Folded Reload
str d0, [sp, #11736] ; 8-byte Folded Spill
b LBB0_676
LBB0_666: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11728] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_668
b LBB0_667
LBB0_667: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11720] ; 8-byte Folded Spill
b LBB0_669
LBB0_668: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11720] ; 8-byte Folded Spill
b LBB0_669
LBB0_669: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11728] ; 8-byte Folded Reload
ldr d1, [sp, #11720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_671
b LBB0_670
LBB0_670: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11712] ; 8-byte Folded Spill
b LBB0_675
LBB0_671: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_673
b LBB0_672
LBB0_672: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11704] ; 8-byte Folded Spill
b LBB0_674
LBB0_673: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11704] ; 8-byte Folded Spill
b LBB0_674
LBB0_674: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11704] ; 8-byte Folded Reload
str d0, [sp, #11712] ; 8-byte Folded Spill
b LBB0_675
LBB0_675: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11712] ; 8-byte Folded Reload
str d0, [sp, #11736] ; 8-byte Folded Spill
b LBB0_676
LBB0_676: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr d0, [sp, #11736] ; 8-byte Folded Reload
str d0, [sp, #11688] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_678
b LBB0_677
LBB0_677: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11680] ; 8-byte Folded Spill
b LBB0_679
LBB0_678: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11680] ; 8-byte Folded Spill
b LBB0_679
LBB0_679: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11696] ; 8-byte Folded Reload
ldr d1, [sp, #11680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_681
b LBB0_680
LBB0_680: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11672] ; 8-byte Folded Spill
b LBB0_685
LBB0_681: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_683
b LBB0_682
LBB0_682: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11664] ; 8-byte Folded Spill
b LBB0_684
LBB0_683: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11664] ; 8-byte Folded Spill
b LBB0_684
LBB0_684: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11664] ; 8-byte Folded Reload
str d0, [sp, #11672] ; 8-byte Folded Spill
b LBB0_685
LBB0_685: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #11672] ; 8-byte Folded Reload
str d0, [sp, #11648] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d1, d0, d1
str d1, [sp, #11656] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_687
b LBB0_686
LBB0_686: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11640] ; 8-byte Folded Spill
b LBB0_688
LBB0_687: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11640] ; 8-byte Folded Spill
b LBB0_688
LBB0_688: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11656] ; 8-byte Folded Reload
ldr d1, [sp, #11640] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_690
b LBB0_689
LBB0_689: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11632] ; 8-byte Folded Spill
b LBB0_694
LBB0_690: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_692
b LBB0_691
LBB0_691: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11624] ; 8-byte Folded Spill
b LBB0_693
LBB0_692: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11624] ; 8-byte Folded Spill
b LBB0_693
LBB0_693: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11624] ; 8-byte Folded Reload
str d0, [sp, #11632] ; 8-byte Folded Spill
b LBB0_694
LBB0_694: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11648] ; 8-byte Folded Reload
ldr d1, [sp, #11632] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_705
b LBB0_695
LBB0_695: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11616] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_697
b LBB0_696
LBB0_696: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11608] ; 8-byte Folded Spill
b LBB0_698
LBB0_697: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11608] ; 8-byte Folded Spill
b LBB0_698
LBB0_698: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11616] ; 8-byte Folded Reload
ldr d1, [sp, #11608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_700
b LBB0_699
LBB0_699: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11600] ; 8-byte Folded Spill
b LBB0_704
LBB0_700: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_702
b LBB0_701
LBB0_701: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11592] ; 8-byte Folded Spill
b LBB0_703
LBB0_702: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11592] ; 8-byte Folded Spill
b LBB0_703
LBB0_703: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11592] ; 8-byte Folded Reload
str d0, [sp, #11600] ; 8-byte Folded Spill
b LBB0_704
LBB0_704: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11600] ; 8-byte Folded Reload
str d0, [sp, #11584] ; 8-byte Folded Spill
b LBB0_715
LBB0_705: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d1, d0, d1
str d1, [sp, #11576] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_707
b LBB0_706
LBB0_706: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11568] ; 8-byte Folded Spill
b LBB0_708
LBB0_707: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11568] ; 8-byte Folded Spill
b LBB0_708
LBB0_708: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11576] ; 8-byte Folded Reload
ldr d1, [sp, #11568] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_710
b LBB0_709
LBB0_709: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11560] ; 8-byte Folded Spill
b LBB0_714
LBB0_710: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_712
b LBB0_711
LBB0_711: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11552] ; 8-byte Folded Spill
b LBB0_713
LBB0_712: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11552] ; 8-byte Folded Spill
b LBB0_713
LBB0_713: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11552] ; 8-byte Folded Reload
str d0, [sp, #11560] ; 8-byte Folded Spill
b LBB0_714
LBB0_714: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11560] ; 8-byte Folded Reload
str d0, [sp, #11584] ; 8-byte Folded Spill
b LBB0_715
LBB0_715: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11688] ; 8-byte Folded Reload
ldr d1, [sp, #11584] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_756
b LBB0_716
LBB0_716: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11544] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_718
b LBB0_717
LBB0_717: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11536] ; 8-byte Folded Spill
b LBB0_719
LBB0_718: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11536] ; 8-byte Folded Spill
b LBB0_719
LBB0_719: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11544] ; 8-byte Folded Reload
ldr d1, [sp, #11536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_721
b LBB0_720
LBB0_720: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11528] ; 8-byte Folded Spill
b LBB0_725
LBB0_721: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_723
b LBB0_722
LBB0_722: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11520] ; 8-byte Folded Spill
b LBB0_724
LBB0_723: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11520] ; 8-byte Folded Spill
b LBB0_724
LBB0_724: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11520] ; 8-byte Folded Reload
str d0, [sp, #11528] ; 8-byte Folded Spill
b LBB0_725
LBB0_725: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #11528] ; 8-byte Folded Reload
str d0, [sp, #11504] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_727
b LBB0_726
LBB0_726: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11496] ; 8-byte Folded Spill
b LBB0_728
LBB0_727: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11496] ; 8-byte Folded Spill
b LBB0_728
LBB0_728: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11512] ; 8-byte Folded Reload
ldr d1, [sp, #11496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_730
b LBB0_729
LBB0_729: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11488] ; 8-byte Folded Spill
b LBB0_734
LBB0_730: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_732
b LBB0_731
LBB0_731: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11480] ; 8-byte Folded Spill
b LBB0_733
LBB0_732: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11480] ; 8-byte Folded Spill
b LBB0_733
LBB0_733: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11480] ; 8-byte Folded Reload
str d0, [sp, #11488] ; 8-byte Folded Spill
b LBB0_734
LBB0_734: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11504] ; 8-byte Folded Reload
ldr d1, [sp, #11488] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_745
b LBB0_735
LBB0_735: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_737
b LBB0_736
LBB0_736: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11464] ; 8-byte Folded Spill
b LBB0_738
LBB0_737: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11464] ; 8-byte Folded Spill
b LBB0_738
LBB0_738: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11472] ; 8-byte Folded Reload
ldr d1, [sp, #11464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_740
b LBB0_739
LBB0_739: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #11456] ; 8-byte Folded Spill
b LBB0_744
LBB0_740: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_742
b LBB0_741
LBB0_741: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #11448] ; 8-byte Folded Spill
b LBB0_743
LBB0_742: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #11448] ; 8-byte Folded Spill
b LBB0_743
LBB0_743: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11448] ; 8-byte Folded Reload
str d0, [sp, #11456] ; 8-byte Folded Spill
b LBB0_744
LBB0_744: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11456] ; 8-byte Folded Reload
str d0, [sp, #11440] ; 8-byte Folded Spill
b LBB0_755
LBB0_745: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11432] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_747
b LBB0_746
LBB0_746: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11424] ; 8-byte Folded Spill
b LBB0_748
LBB0_747: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11424] ; 8-byte Folded Spill
b LBB0_748
LBB0_748: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11432] ; 8-byte Folded Reload
ldr d1, [sp, #11424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_750
b LBB0_749
LBB0_749: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #11416] ; 8-byte Folded Spill
b LBB0_754
LBB0_750: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_752
b LBB0_751
LBB0_751: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11408] ; 8-byte Folded Spill
b LBB0_753
LBB0_752: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11408] ; 8-byte Folded Spill
b LBB0_753
LBB0_753: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11408] ; 8-byte Folded Reload
str d0, [sp, #11416] ; 8-byte Folded Spill
b LBB0_754
LBB0_754: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11416] ; 8-byte Folded Reload
str d0, [sp, #11440] ; 8-byte Folded Spill
b LBB0_755
LBB0_755: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11440] ; 8-byte Folded Reload
str d0, [sp, #11400] ; 8-byte Folded Spill
b LBB0_796
LBB0_756: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11392] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_758
b LBB0_757
LBB0_757: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11384] ; 8-byte Folded Spill
b LBB0_759
LBB0_758: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11384] ; 8-byte Folded Spill
b LBB0_759
LBB0_759: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11392] ; 8-byte Folded Reload
ldr d1, [sp, #11384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_761
b LBB0_760
LBB0_760: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11376] ; 8-byte Folded Spill
b LBB0_765
LBB0_761: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_763
b LBB0_762
LBB0_762: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11368] ; 8-byte Folded Spill
b LBB0_764
LBB0_763: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11368] ; 8-byte Folded Spill
b LBB0_764
LBB0_764: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11368] ; 8-byte Folded Reload
str d0, [sp, #11376] ; 8-byte Folded Spill
b LBB0_765
LBB0_765: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #11376] ; 8-byte Folded Reload
str d0, [sp, #11352] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d1, d0, d1
str d1, [sp, #11360] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_767
b LBB0_766
LBB0_766: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11344] ; 8-byte Folded Spill
b LBB0_768
LBB0_767: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11344] ; 8-byte Folded Spill
b LBB0_768
LBB0_768: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11360] ; 8-byte Folded Reload
ldr d1, [sp, #11344] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_770
b LBB0_769
LBB0_769: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11336] ; 8-byte Folded Spill
b LBB0_774
LBB0_770: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_772
b LBB0_771
LBB0_771: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11328] ; 8-byte Folded Spill
b LBB0_773
LBB0_772: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11328] ; 8-byte Folded Spill
b LBB0_773
LBB0_773: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11328] ; 8-byte Folded Reload
str d0, [sp, #11336] ; 8-byte Folded Spill
b LBB0_774
LBB0_774: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11352] ; 8-byte Folded Reload
ldr d1, [sp, #11336] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_785
b LBB0_775
LBB0_775: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11320] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_777
b LBB0_776
LBB0_776: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11312] ; 8-byte Folded Spill
b LBB0_778
LBB0_777: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11312] ; 8-byte Folded Spill
b LBB0_778
LBB0_778: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11320] ; 8-byte Folded Reload
ldr d1, [sp, #11312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_780
b LBB0_779
LBB0_779: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11304] ; 8-byte Folded Spill
b LBB0_784
LBB0_780: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_782
b LBB0_781
LBB0_781: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11296] ; 8-byte Folded Spill
b LBB0_783
LBB0_782: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #11296] ; 8-byte Folded Spill
b LBB0_783
LBB0_783: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11296] ; 8-byte Folded Reload
str d0, [sp, #11304] ; 8-byte Folded Spill
b LBB0_784
LBB0_784: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11304] ; 8-byte Folded Reload
str d0, [sp, #11288] ; 8-byte Folded Spill
b LBB0_795
LBB0_785: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d1, d0, d1
str d1, [sp, #11280] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_787
b LBB0_786
LBB0_786: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11272] ; 8-byte Folded Spill
b LBB0_788
LBB0_787: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11272] ; 8-byte Folded Spill
b LBB0_788
LBB0_788: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11280] ; 8-byte Folded Reload
ldr d1, [sp, #11272] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_790
b LBB0_789
LBB0_789: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11264] ; 8-byte Folded Spill
b LBB0_794
LBB0_790: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_792
b LBB0_791
LBB0_791: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #11256] ; 8-byte Folded Spill
b LBB0_793
LBB0_792: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #11256] ; 8-byte Folded Spill
b LBB0_793
LBB0_793: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11256] ; 8-byte Folded Reload
str d0, [sp, #11264] ; 8-byte Folded Spill
b LBB0_794
LBB0_794: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11264] ; 8-byte Folded Reload
str d0, [sp, #11288] ; 8-byte Folded Spill
b LBB0_795
LBB0_795: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11288] ; 8-byte Folded Reload
str d0, [sp, #11400] ; 8-byte Folded Spill
b LBB0_796
LBB0_796: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #11400] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14488]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_798
b LBB0_797
LBB0_797: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11240] ; 8-byte Folded Spill
b LBB0_799
LBB0_798: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11240] ; 8-byte Folded Spill
b LBB0_799
LBB0_799: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11248] ; 8-byte Folded Reload
ldr d1, [sp, #11240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_801
b LBB0_800
LBB0_800: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11232] ; 8-byte Folded Spill
b LBB0_805
LBB0_801: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_803
b LBB0_802
LBB0_802: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11224] ; 8-byte Folded Spill
b LBB0_804
LBB0_803: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11224] ; 8-byte Folded Spill
b LBB0_804
LBB0_804: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11224] ; 8-byte Folded Reload
str d0, [sp, #11232] ; 8-byte Folded Spill
b LBB0_805
LBB0_805: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #11232] ; 8-byte Folded Reload
str d0, [sp, #11208] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #11216] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_807
b LBB0_806
LBB0_806: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11200] ; 8-byte Folded Spill
b LBB0_808
LBB0_807: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11200] ; 8-byte Folded Spill
b LBB0_808
LBB0_808: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11216] ; 8-byte Folded Reload
ldr d1, [sp, #11200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_810
b LBB0_809
LBB0_809: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #11192] ; 8-byte Folded Spill
b LBB0_814
LBB0_810: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_812
b LBB0_811
LBB0_811: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11184] ; 8-byte Folded Spill
b LBB0_813
LBB0_812: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11184] ; 8-byte Folded Spill
b LBB0_813
LBB0_813: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11184] ; 8-byte Folded Reload
str d0, [sp, #11192] ; 8-byte Folded Spill
b LBB0_814
LBB0_814: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11208] ; 8-byte Folded Reload
ldr d1, [sp, #11192] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_825
b LBB0_815
LBB0_815: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_817
b LBB0_816
LBB0_816: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11168] ; 8-byte Folded Spill
b LBB0_818
LBB0_817: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11168] ; 8-byte Folded Spill
b LBB0_818
LBB0_818: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11176] ; 8-byte Folded Reload
ldr d1, [sp, #11168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_820
b LBB0_819
LBB0_819: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11160] ; 8-byte Folded Spill
b LBB0_824
LBB0_820: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_822
b LBB0_821
LBB0_821: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #11152] ; 8-byte Folded Spill
b LBB0_823
LBB0_822: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #11152] ; 8-byte Folded Spill
b LBB0_823
LBB0_823: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11152] ; 8-byte Folded Reload
str d0, [sp, #11160] ; 8-byte Folded Spill
b LBB0_824
LBB0_824: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11160] ; 8-byte Folded Reload
str d0, [sp, #11144] ; 8-byte Folded Spill
b LBB0_835
LBB0_825: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #11136] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_827
b LBB0_826
LBB0_826: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11128] ; 8-byte Folded Spill
b LBB0_828
LBB0_827: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11128] ; 8-byte Folded Spill
b LBB0_828
LBB0_828: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11136] ; 8-byte Folded Reload
ldr d1, [sp, #11128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_830
b LBB0_829
LBB0_829: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #11120] ; 8-byte Folded Spill
b LBB0_834
LBB0_830: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_832
b LBB0_831
LBB0_831: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #11112] ; 8-byte Folded Spill
b LBB0_833
LBB0_832: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11112] ; 8-byte Folded Spill
b LBB0_833
LBB0_833: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11112] ; 8-byte Folded Reload
str d0, [sp, #11120] ; 8-byte Folded Spill
b LBB0_834
LBB0_834: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11120] ; 8-byte Folded Reload
str d0, [sp, #11144] ; 8-byte Folded Spill
b LBB0_835
LBB0_835: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr d0, [sp, #11144] ; 8-byte Folded Reload
str d0, [sp, #11096] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #11104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_837
b LBB0_836
LBB0_836: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11088] ; 8-byte Folded Spill
b LBB0_838
LBB0_837: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11088] ; 8-byte Folded Spill
b LBB0_838
LBB0_838: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11104] ; 8-byte Folded Reload
ldr d1, [sp, #11088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_840
b LBB0_839
LBB0_839: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #11080] ; 8-byte Folded Spill
b LBB0_844
LBB0_840: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_842
b LBB0_841
LBB0_841: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11072] ; 8-byte Folded Spill
b LBB0_843
LBB0_842: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11072] ; 8-byte Folded Spill
b LBB0_843
LBB0_843: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11072] ; 8-byte Folded Reload
str d0, [sp, #11080] ; 8-byte Folded Spill
b LBB0_844
LBB0_844: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #11080] ; 8-byte Folded Reload
str d0, [sp, #11056] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_846
b LBB0_845
LBB0_845: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11048] ; 8-byte Folded Spill
b LBB0_847
LBB0_846: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11048] ; 8-byte Folded Spill
b LBB0_847
LBB0_847: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11064] ; 8-byte Folded Reload
ldr d1, [sp, #11048] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_849
b LBB0_848
LBB0_848: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11040] ; 8-byte Folded Spill
b LBB0_853
LBB0_849: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_851
b LBB0_850
LBB0_850: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #11032] ; 8-byte Folded Spill
b LBB0_852
LBB0_851: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #11032] ; 8-byte Folded Spill
b LBB0_852
LBB0_852: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11032] ; 8-byte Folded Reload
str d0, [sp, #11040] ; 8-byte Folded Spill
b LBB0_853
LBB0_853: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11056] ; 8-byte Folded Reload
ldr d1, [sp, #11040] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_864
b LBB0_854
LBB0_854: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #11024] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_856
b LBB0_855
LBB0_855: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11016] ; 8-byte Folded Spill
b LBB0_857
LBB0_856: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11016] ; 8-byte Folded Spill
b LBB0_857
LBB0_857: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11024] ; 8-byte Folded Reload
ldr d1, [sp, #11016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_859
b LBB0_858
LBB0_858: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #11008] ; 8-byte Folded Spill
b LBB0_863
LBB0_859: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_861
b LBB0_860
LBB0_860: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #11000] ; 8-byte Folded Spill
b LBB0_862
LBB0_861: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #11000] ; 8-byte Folded Spill
b LBB0_862
LBB0_862: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11000] ; 8-byte Folded Reload
str d0, [sp, #11008] ; 8-byte Folded Spill
b LBB0_863
LBB0_863: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11008] ; 8-byte Folded Reload
str d0, [sp, #10992] ; 8-byte Folded Spill
b LBB0_874
LBB0_864: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10984] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_866
b LBB0_865
LBB0_865: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10976] ; 8-byte Folded Spill
b LBB0_867
LBB0_866: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10976] ; 8-byte Folded Spill
b LBB0_867
LBB0_867: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10984] ; 8-byte Folded Reload
ldr d1, [sp, #10976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_869
b LBB0_868
LBB0_868: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10968] ; 8-byte Folded Spill
b LBB0_873
LBB0_869: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_871
b LBB0_870
LBB0_870: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10960] ; 8-byte Folded Spill
b LBB0_872
LBB0_871: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10960] ; 8-byte Folded Spill
b LBB0_872
LBB0_872: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10960] ; 8-byte Folded Reload
str d0, [sp, #10968] ; 8-byte Folded Spill
b LBB0_873
LBB0_873: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10968] ; 8-byte Folded Reload
str d0, [sp, #10992] ; 8-byte Folded Spill
b LBB0_874
LBB0_874: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #11096] ; 8-byte Folded Reload
ldr d1, [sp, #10992] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_915
b LBB0_875
LBB0_875: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10952] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_877
b LBB0_876
LBB0_876: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #10944] ; 8-byte Folded Spill
b LBB0_878
LBB0_877: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #10944] ; 8-byte Folded Spill
b LBB0_878
LBB0_878: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10952] ; 8-byte Folded Reload
ldr d1, [sp, #10944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_880
b LBB0_879
LBB0_879: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10936] ; 8-byte Folded Spill
b LBB0_884
LBB0_880: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_882
b LBB0_881
LBB0_881: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #10928] ; 8-byte Folded Spill
b LBB0_883
LBB0_882: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #10928] ; 8-byte Folded Spill
b LBB0_883
LBB0_883: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10928] ; 8-byte Folded Reload
str d0, [sp, #10936] ; 8-byte Folded Spill
b LBB0_884
LBB0_884: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #10936] ; 8-byte Folded Reload
str d0, [sp, #10912] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #10920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_886
b LBB0_885
LBB0_885: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10904] ; 8-byte Folded Spill
b LBB0_887
LBB0_886: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10904] ; 8-byte Folded Spill
b LBB0_887
LBB0_887: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10920] ; 8-byte Folded Reload
ldr d1, [sp, #10904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_889
b LBB0_888
LBB0_888: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #10896] ; 8-byte Folded Spill
b LBB0_893
LBB0_889: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_891
b LBB0_890
LBB0_890: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10888] ; 8-byte Folded Spill
b LBB0_892
LBB0_891: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10888] ; 8-byte Folded Spill
b LBB0_892
LBB0_892: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10888] ; 8-byte Folded Reload
str d0, [sp, #10896] ; 8-byte Folded Spill
b LBB0_893
LBB0_893: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10912] ; 8-byte Folded Reload
ldr d1, [sp, #10896] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_904
b LBB0_894
LBB0_894: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_896
b LBB0_895
LBB0_895: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #10872] ; 8-byte Folded Spill
b LBB0_897
LBB0_896: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #10872] ; 8-byte Folded Spill
b LBB0_897
LBB0_897: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10880] ; 8-byte Folded Reload
ldr d1, [sp, #10872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_899
b LBB0_898
LBB0_898: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10864] ; 8-byte Folded Spill
b LBB0_903
LBB0_899: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_901
b LBB0_900
LBB0_900: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #10856] ; 8-byte Folded Spill
b LBB0_902
LBB0_901: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #10856] ; 8-byte Folded Spill
b LBB0_902
LBB0_902: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10856] ; 8-byte Folded Reload
str d0, [sp, #10864] ; 8-byte Folded Spill
b LBB0_903
LBB0_903: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10864] ; 8-byte Folded Reload
str d0, [sp, #10848] ; 8-byte Folded Spill
b LBB0_914
LBB0_904: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #10840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_906
b LBB0_905
LBB0_905: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10832] ; 8-byte Folded Spill
b LBB0_907
LBB0_906: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10832] ; 8-byte Folded Spill
b LBB0_907
LBB0_907: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10840] ; 8-byte Folded Reload
ldr d1, [sp, #10832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_909
b LBB0_908
LBB0_908: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #10824] ; 8-byte Folded Spill
b LBB0_913
LBB0_909: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_911
b LBB0_910
LBB0_910: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10816] ; 8-byte Folded Spill
b LBB0_912
LBB0_911: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10816] ; 8-byte Folded Spill
b LBB0_912
LBB0_912: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10816] ; 8-byte Folded Reload
str d0, [sp, #10824] ; 8-byte Folded Spill
b LBB0_913
LBB0_913: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10824] ; 8-byte Folded Reload
str d0, [sp, #10848] ; 8-byte Folded Spill
b LBB0_914
LBB0_914: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10848] ; 8-byte Folded Reload
str d0, [sp, #10808] ; 8-byte Folded Spill
b LBB0_955
LBB0_915: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10800] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_917
b LBB0_916
LBB0_916: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10792] ; 8-byte Folded Spill
b LBB0_918
LBB0_917: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10792] ; 8-byte Folded Spill
b LBB0_918
LBB0_918: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10800] ; 8-byte Folded Reload
ldr d1, [sp, #10792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_920
b LBB0_919
LBB0_919: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10784] ; 8-byte Folded Spill
b LBB0_924
LBB0_920: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_922
b LBB0_921
LBB0_921: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10776] ; 8-byte Folded Spill
b LBB0_923
LBB0_922: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10776] ; 8-byte Folded Spill
b LBB0_923
LBB0_923: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10776] ; 8-byte Folded Reload
str d0, [sp, #10784] ; 8-byte Folded Spill
b LBB0_924
LBB0_924: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #10784] ; 8-byte Folded Reload
str d0, [sp, #10760] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10768] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_926
b LBB0_925
LBB0_925: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10752] ; 8-byte Folded Spill
b LBB0_927
LBB0_926: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10752] ; 8-byte Folded Spill
b LBB0_927
LBB0_927: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10768] ; 8-byte Folded Reload
ldr d1, [sp, #10752] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_929
b LBB0_928
LBB0_928: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10744] ; 8-byte Folded Spill
b LBB0_933
LBB0_929: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_931
b LBB0_930
LBB0_930: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10736] ; 8-byte Folded Spill
b LBB0_932
LBB0_931: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10736] ; 8-byte Folded Spill
b LBB0_932
LBB0_932: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10736] ; 8-byte Folded Reload
str d0, [sp, #10744] ; 8-byte Folded Spill
b LBB0_933
LBB0_933: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10760] ; 8-byte Folded Reload
ldr d1, [sp, #10744] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_944
b LBB0_934
LBB0_934: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10728] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_936
b LBB0_935
LBB0_935: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10720] ; 8-byte Folded Spill
b LBB0_937
LBB0_936: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10720] ; 8-byte Folded Spill
b LBB0_937
LBB0_937: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10728] ; 8-byte Folded Reload
ldr d1, [sp, #10720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_939
b LBB0_938
LBB0_938: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10712] ; 8-byte Folded Spill
b LBB0_943
LBB0_939: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_941
b LBB0_940
LBB0_940: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10704] ; 8-byte Folded Spill
b LBB0_942
LBB0_941: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10704] ; 8-byte Folded Spill
b LBB0_942
LBB0_942: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10704] ; 8-byte Folded Reload
str d0, [sp, #10712] ; 8-byte Folded Spill
b LBB0_943
LBB0_943: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10712] ; 8-byte Folded Reload
str d0, [sp, #10696] ; 8-byte Folded Spill
b LBB0_954
LBB0_944: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10688] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_946
b LBB0_945
LBB0_945: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10680] ; 8-byte Folded Spill
b LBB0_947
LBB0_946: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10680] ; 8-byte Folded Spill
b LBB0_947
LBB0_947: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10688] ; 8-byte Folded Reload
ldr d1, [sp, #10680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_949
b LBB0_948
LBB0_948: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10672] ; 8-byte Folded Spill
b LBB0_953
LBB0_949: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_951
b LBB0_950
LBB0_950: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10664] ; 8-byte Folded Spill
b LBB0_952
LBB0_951: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10664] ; 8-byte Folded Spill
b LBB0_952
LBB0_952: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10664] ; 8-byte Folded Reload
str d0, [sp, #10672] ; 8-byte Folded Spill
b LBB0_953
LBB0_953: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10672] ; 8-byte Folded Reload
str d0, [sp, #10696] ; 8-byte Folded Spill
b LBB0_954
LBB0_954: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10696] ; 8-byte Folded Reload
str d0, [sp, #10808] ; 8-byte Folded Spill
b LBB0_955
LBB0_955: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #10808] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14484]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10656] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_957
b LBB0_956
LBB0_956: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10648] ; 8-byte Folded Spill
b LBB0_958
LBB0_957: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10648] ; 8-byte Folded Spill
b LBB0_958
LBB0_958: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10656] ; 8-byte Folded Reload
ldr d1, [sp, #10648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_960
b LBB0_959
LBB0_959: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10640] ; 8-byte Folded Spill
b LBB0_964
LBB0_960: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_962
b LBB0_961
LBB0_961: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10632] ; 8-byte Folded Spill
b LBB0_963
LBB0_962: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10632] ; 8-byte Folded Spill
b LBB0_963
LBB0_963: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10632] ; 8-byte Folded Reload
str d0, [sp, #10640] ; 8-byte Folded Spill
b LBB0_964
LBB0_964: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #10640] ; 8-byte Folded Reload
str d0, [sp, #10616] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_966
b LBB0_965
LBB0_965: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10608] ; 8-byte Folded Spill
b LBB0_967
LBB0_966: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10608] ; 8-byte Folded Spill
b LBB0_967
LBB0_967: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10624] ; 8-byte Folded Reload
ldr d1, [sp, #10608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_969
b LBB0_968
LBB0_968: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10600] ; 8-byte Folded Spill
b LBB0_973
LBB0_969: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_971
b LBB0_970
LBB0_970: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10592] ; 8-byte Folded Spill
b LBB0_972
LBB0_971: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10592] ; 8-byte Folded Spill
b LBB0_972
LBB0_972: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10592] ; 8-byte Folded Reload
str d0, [sp, #10600] ; 8-byte Folded Spill
b LBB0_973
LBB0_973: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10616] ; 8-byte Folded Reload
ldr d1, [sp, #10600] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_984
b LBB0_974
LBB0_974: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10584] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_976
b LBB0_975
LBB0_975: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10576] ; 8-byte Folded Spill
b LBB0_977
LBB0_976: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10576] ; 8-byte Folded Spill
b LBB0_977
LBB0_977: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10584] ; 8-byte Folded Reload
ldr d1, [sp, #10576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_979
b LBB0_978
LBB0_978: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10568] ; 8-byte Folded Spill
b LBB0_983
LBB0_979: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_981
b LBB0_980
LBB0_980: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10560] ; 8-byte Folded Spill
b LBB0_982
LBB0_981: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10560] ; 8-byte Folded Spill
b LBB0_982
LBB0_982: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10560] ; 8-byte Folded Reload
str d0, [sp, #10568] ; 8-byte Folded Spill
b LBB0_983
LBB0_983: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10568] ; 8-byte Folded Reload
str d0, [sp, #10552] ; 8-byte Folded Spill
b LBB0_994
LBB0_984: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10544] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_986
b LBB0_985
LBB0_985: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10536] ; 8-byte Folded Spill
b LBB0_987
LBB0_986: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10536] ; 8-byte Folded Spill
b LBB0_987
LBB0_987: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10544] ; 8-byte Folded Reload
ldr d1, [sp, #10536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_989
b LBB0_988
LBB0_988: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10528] ; 8-byte Folded Spill
b LBB0_993
LBB0_989: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_991
b LBB0_990
LBB0_990: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10520] ; 8-byte Folded Spill
b LBB0_992
LBB0_991: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10520] ; 8-byte Folded Spill
b LBB0_992
LBB0_992: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10520] ; 8-byte Folded Reload
str d0, [sp, #10528] ; 8-byte Folded Spill
b LBB0_993
LBB0_993: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10528] ; 8-byte Folded Reload
str d0, [sp, #10552] ; 8-byte Folded Spill
b LBB0_994
LBB0_994: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr d0, [sp, #10552] ; 8-byte Folded Reload
str d0, [sp, #10504] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_996
b LBB0_995
LBB0_995: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10496] ; 8-byte Folded Spill
b LBB0_997
LBB0_996: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10496] ; 8-byte Folded Spill
b LBB0_997
LBB0_997: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10512] ; 8-byte Folded Reload
ldr d1, [sp, #10496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_999
b LBB0_998
LBB0_998: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10488] ; 8-byte Folded Spill
b LBB0_1003
LBB0_999: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1001
b LBB0_1000
LBB0_1000: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10480] ; 8-byte Folded Spill
b LBB0_1002
LBB0_1001: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10480] ; 8-byte Folded Spill
b LBB0_1002
LBB0_1002: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10480] ; 8-byte Folded Reload
str d0, [sp, #10488] ; 8-byte Folded Spill
b LBB0_1003
LBB0_1003: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #10488] ; 8-byte Folded Reload
str d0, [sp, #10464] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1005
b LBB0_1004
LBB0_1004: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10456] ; 8-byte Folded Spill
b LBB0_1006
LBB0_1005: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10456] ; 8-byte Folded Spill
b LBB0_1006
LBB0_1006: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10472] ; 8-byte Folded Reload
ldr d1, [sp, #10456] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1008
b LBB0_1007
LBB0_1007: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10448] ; 8-byte Folded Spill
b LBB0_1012
LBB0_1008: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1010
b LBB0_1009
LBB0_1009: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10440] ; 8-byte Folded Spill
b LBB0_1011
LBB0_1010: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10440] ; 8-byte Folded Spill
b LBB0_1011
LBB0_1011: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10440] ; 8-byte Folded Reload
str d0, [sp, #10448] ; 8-byte Folded Spill
b LBB0_1012
LBB0_1012: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10464] ; 8-byte Folded Reload
ldr d1, [sp, #10448] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1023
b LBB0_1013
LBB0_1013: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10432] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1015
b LBB0_1014
LBB0_1014: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10424] ; 8-byte Folded Spill
b LBB0_1016
LBB0_1015: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10424] ; 8-byte Folded Spill
b LBB0_1016
LBB0_1016: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10432] ; 8-byte Folded Reload
ldr d1, [sp, #10424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1018
b LBB0_1017
LBB0_1017: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10416] ; 8-byte Folded Spill
b LBB0_1022
LBB0_1018: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1020
b LBB0_1019
LBB0_1019: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10408] ; 8-byte Folded Spill
b LBB0_1021
LBB0_1020: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10408] ; 8-byte Folded Spill
b LBB0_1021
LBB0_1021: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10408] ; 8-byte Folded Reload
str d0, [sp, #10416] ; 8-byte Folded Spill
b LBB0_1022
LBB0_1022: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10416] ; 8-byte Folded Reload
str d0, [sp, #10400] ; 8-byte Folded Spill
b LBB0_1033
LBB0_1023: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10392] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1025
b LBB0_1024
LBB0_1024: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10384] ; 8-byte Folded Spill
b LBB0_1026
LBB0_1025: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10384] ; 8-byte Folded Spill
b LBB0_1026
LBB0_1026: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10392] ; 8-byte Folded Reload
ldr d1, [sp, #10384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1028
b LBB0_1027
LBB0_1027: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10376] ; 8-byte Folded Spill
b LBB0_1032
LBB0_1028: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1030
b LBB0_1029
LBB0_1029: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10368] ; 8-byte Folded Spill
b LBB0_1031
LBB0_1030: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10368] ; 8-byte Folded Spill
b LBB0_1031
LBB0_1031: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10368] ; 8-byte Folded Reload
str d0, [sp, #10376] ; 8-byte Folded Spill
b LBB0_1032
LBB0_1032: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10376] ; 8-byte Folded Reload
str d0, [sp, #10400] ; 8-byte Folded Spill
b LBB0_1033
LBB0_1033: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10504] ; 8-byte Folded Reload
ldr d1, [sp, #10400] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1074
b LBB0_1034
LBB0_1034: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10360] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1036
b LBB0_1035
LBB0_1035: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10352] ; 8-byte Folded Spill
b LBB0_1037
LBB0_1036: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10352] ; 8-byte Folded Spill
b LBB0_1037
LBB0_1037: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10360] ; 8-byte Folded Reload
ldr d1, [sp, #10352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1039
b LBB0_1038
LBB0_1038: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10344] ; 8-byte Folded Spill
b LBB0_1043
LBB0_1039: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1041
b LBB0_1040
LBB0_1040: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10336] ; 8-byte Folded Spill
b LBB0_1042
LBB0_1041: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10336] ; 8-byte Folded Spill
b LBB0_1042
LBB0_1042: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10336] ; 8-byte Folded Reload
str d0, [sp, #10344] ; 8-byte Folded Spill
b LBB0_1043
LBB0_1043: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #10344] ; 8-byte Folded Reload
str d0, [sp, #10320] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1045
b LBB0_1044
LBB0_1044: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10312] ; 8-byte Folded Spill
b LBB0_1046
LBB0_1045: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10312] ; 8-byte Folded Spill
b LBB0_1046
LBB0_1046: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10328] ; 8-byte Folded Reload
ldr d1, [sp, #10312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1048
b LBB0_1047
LBB0_1047: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10304] ; 8-byte Folded Spill
b LBB0_1052
LBB0_1048: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1050
b LBB0_1049
LBB0_1049: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10296] ; 8-byte Folded Spill
b LBB0_1051
LBB0_1050: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10296] ; 8-byte Folded Spill
b LBB0_1051
LBB0_1051: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10296] ; 8-byte Folded Reload
str d0, [sp, #10304] ; 8-byte Folded Spill
b LBB0_1052
LBB0_1052: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10320] ; 8-byte Folded Reload
ldr d1, [sp, #10304] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1063
b LBB0_1053
LBB0_1053: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1055
b LBB0_1054
LBB0_1054: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10280] ; 8-byte Folded Spill
b LBB0_1056
LBB0_1055: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10280] ; 8-byte Folded Spill
b LBB0_1056
LBB0_1056: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10288] ; 8-byte Folded Reload
ldr d1, [sp, #10280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1058
b LBB0_1057
LBB0_1057: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #10272] ; 8-byte Folded Spill
b LBB0_1062
LBB0_1058: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1060
b LBB0_1059
LBB0_1059: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10264] ; 8-byte Folded Spill
b LBB0_1061
LBB0_1060: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10264] ; 8-byte Folded Spill
b LBB0_1061
LBB0_1061: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10264] ; 8-byte Folded Reload
str d0, [sp, #10272] ; 8-byte Folded Spill
b LBB0_1062
LBB0_1062: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10272] ; 8-byte Folded Reload
str d0, [sp, #10256] ; 8-byte Folded Spill
b LBB0_1073
LBB0_1063: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1065
b LBB0_1064
LBB0_1064: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10240] ; 8-byte Folded Spill
b LBB0_1066
LBB0_1065: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10240] ; 8-byte Folded Spill
b LBB0_1066
LBB0_1066: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10248] ; 8-byte Folded Reload
ldr d1, [sp, #10240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1068
b LBB0_1067
LBB0_1067: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #10232] ; 8-byte Folded Spill
b LBB0_1072
LBB0_1068: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1070
b LBB0_1069
LBB0_1069: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #10224] ; 8-byte Folded Spill
b LBB0_1071
LBB0_1070: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #10224] ; 8-byte Folded Spill
b LBB0_1071
LBB0_1071: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10224] ; 8-byte Folded Reload
str d0, [sp, #10232] ; 8-byte Folded Spill
b LBB0_1072
LBB0_1072: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10232] ; 8-byte Folded Reload
str d0, [sp, #10256] ; 8-byte Folded Spill
b LBB0_1073
LBB0_1073: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10256] ; 8-byte Folded Reload
str d0, [sp, #10216] ; 8-byte Folded Spill
b LBB0_1114
LBB0_1074: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10208] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1076
b LBB0_1075
LBB0_1075: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10200] ; 8-byte Folded Spill
b LBB0_1077
LBB0_1076: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10200] ; 8-byte Folded Spill
b LBB0_1077
LBB0_1077: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10208] ; 8-byte Folded Reload
ldr d1, [sp, #10200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1079
b LBB0_1078
LBB0_1078: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10192] ; 8-byte Folded Spill
b LBB0_1083
LBB0_1079: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1081
b LBB0_1080
LBB0_1080: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10184] ; 8-byte Folded Spill
b LBB0_1082
LBB0_1081: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10184] ; 8-byte Folded Spill
b LBB0_1082
LBB0_1082: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10184] ; 8-byte Folded Reload
str d0, [sp, #10192] ; 8-byte Folded Spill
b LBB0_1083
LBB0_1083: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #10192] ; 8-byte Folded Reload
str d0, [sp, #10168] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1085
b LBB0_1084
LBB0_1084: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10160] ; 8-byte Folded Spill
b LBB0_1086
LBB0_1085: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10160] ; 8-byte Folded Spill
b LBB0_1086
LBB0_1086: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10176] ; 8-byte Folded Reload
ldr d1, [sp, #10160] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1088
b LBB0_1087
LBB0_1087: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10152] ; 8-byte Folded Spill
b LBB0_1092
LBB0_1088: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1090
b LBB0_1089
LBB0_1089: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10144] ; 8-byte Folded Spill
b LBB0_1091
LBB0_1090: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10144] ; 8-byte Folded Spill
b LBB0_1091
LBB0_1091: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10144] ; 8-byte Folded Reload
str d0, [sp, #10152] ; 8-byte Folded Spill
b LBB0_1092
LBB0_1092: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10168] ; 8-byte Folded Reload
ldr d1, [sp, #10152] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1103
b LBB0_1093
LBB0_1093: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10136] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1095
b LBB0_1094
LBB0_1094: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10128] ; 8-byte Folded Spill
b LBB0_1096
LBB0_1095: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10128] ; 8-byte Folded Spill
b LBB0_1096
LBB0_1096: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10136] ; 8-byte Folded Reload
ldr d1, [sp, #10128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1098
b LBB0_1097
LBB0_1097: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #10120] ; 8-byte Folded Spill
b LBB0_1102
LBB0_1098: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1100
b LBB0_1099
LBB0_1099: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #10112] ; 8-byte Folded Spill
b LBB0_1101
LBB0_1100: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10112] ; 8-byte Folded Spill
b LBB0_1101
LBB0_1101: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10112] ; 8-byte Folded Reload
str d0, [sp, #10120] ; 8-byte Folded Spill
b LBB0_1102
LBB0_1102: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10120] ; 8-byte Folded Reload
str d0, [sp, #10104] ; 8-byte Folded Spill
b LBB0_1113
LBB0_1103: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10096] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1105
b LBB0_1104
LBB0_1104: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10088] ; 8-byte Folded Spill
b LBB0_1106
LBB0_1105: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10088] ; 8-byte Folded Spill
b LBB0_1106
LBB0_1106: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10096] ; 8-byte Folded Reload
ldr d1, [sp, #10088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1108
b LBB0_1107
LBB0_1107: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #10080] ; 8-byte Folded Spill
b LBB0_1112
LBB0_1108: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1110
b LBB0_1109
LBB0_1109: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10072] ; 8-byte Folded Spill
b LBB0_1111
LBB0_1110: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10072] ; 8-byte Folded Spill
b LBB0_1111
LBB0_1111: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10072] ; 8-byte Folded Reload
str d0, [sp, #10080] ; 8-byte Folded Spill
b LBB0_1112
LBB0_1112: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10080] ; 8-byte Folded Reload
str d0, [sp, #10104] ; 8-byte Folded Spill
b LBB0_1113
LBB0_1113: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10104] ; 8-byte Folded Reload
str d0, [sp, #10216] ; 8-byte Folded Spill
b LBB0_1114
LBB0_1114: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #10216] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14480]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1116
b LBB0_1115
LBB0_1115: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10056] ; 8-byte Folded Spill
b LBB0_1117
LBB0_1116: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10056] ; 8-byte Folded Spill
b LBB0_1117
LBB0_1117: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10064] ; 8-byte Folded Reload
ldr d1, [sp, #10056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1119
b LBB0_1118
LBB0_1118: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #10048] ; 8-byte Folded Spill
b LBB0_1123
LBB0_1119: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1121
b LBB0_1120
LBB0_1120: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #10040] ; 8-byte Folded Spill
b LBB0_1122
LBB0_1121: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #10040] ; 8-byte Folded Spill
b LBB0_1122
LBB0_1122: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10040] ; 8-byte Folded Reload
str d0, [sp, #10048] ; 8-byte Folded Spill
b LBB0_1123
LBB0_1123: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #10048] ; 8-byte Folded Reload
str d0, [sp, #10024] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #10032] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1125
b LBB0_1124
LBB0_1124: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10016] ; 8-byte Folded Spill
b LBB0_1126
LBB0_1125: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10016] ; 8-byte Folded Spill
b LBB0_1126
LBB0_1126: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10032] ; 8-byte Folded Reload
ldr d1, [sp, #10016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1128
b LBB0_1127
LBB0_1127: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #10008] ; 8-byte Folded Spill
b LBB0_1132
LBB0_1128: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1130
b LBB0_1129
LBB0_1129: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #10000] ; 8-byte Folded Spill
b LBB0_1131
LBB0_1130: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #10000] ; 8-byte Folded Spill
b LBB0_1131
LBB0_1131: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10000] ; 8-byte Folded Reload
str d0, [sp, #10008] ; 8-byte Folded Spill
b LBB0_1132
LBB0_1132: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #10024] ; 8-byte Folded Reload
ldr d1, [sp, #10008] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1143
b LBB0_1133
LBB0_1133: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1135
b LBB0_1134
LBB0_1134: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9984] ; 8-byte Folded Spill
b LBB0_1136
LBB0_1135: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9984] ; 8-byte Folded Spill
b LBB0_1136
LBB0_1136: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9992] ; 8-byte Folded Reload
ldr d1, [sp, #9984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1138
b LBB0_1137
LBB0_1137: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9976] ; 8-byte Folded Spill
b LBB0_1142
LBB0_1138: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1140
b LBB0_1139
LBB0_1139: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9968] ; 8-byte Folded Spill
b LBB0_1141
LBB0_1140: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9968] ; 8-byte Folded Spill
b LBB0_1141
LBB0_1141: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9968] ; 8-byte Folded Reload
str d0, [sp, #9976] ; 8-byte Folded Spill
b LBB0_1142
LBB0_1142: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9976] ; 8-byte Folded Reload
str d0, [sp, #9960] ; 8-byte Folded Spill
b LBB0_1153
LBB0_1143: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9952] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1145
b LBB0_1144
LBB0_1144: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9944] ; 8-byte Folded Spill
b LBB0_1146
LBB0_1145: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #9944] ; 8-byte Folded Spill
b LBB0_1146
LBB0_1146: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9952] ; 8-byte Folded Reload
ldr d1, [sp, #9944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1148
b LBB0_1147
LBB0_1147: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9936] ; 8-byte Folded Spill
b LBB0_1152
LBB0_1148: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1150
b LBB0_1149
LBB0_1149: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9928] ; 8-byte Folded Spill
b LBB0_1151
LBB0_1150: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #9928] ; 8-byte Folded Spill
b LBB0_1151
LBB0_1151: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9928] ; 8-byte Folded Reload
str d0, [sp, #9936] ; 8-byte Folded Spill
b LBB0_1152
LBB0_1152: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9936] ; 8-byte Folded Reload
str d0, [sp, #9960] ; 8-byte Folded Spill
b LBB0_1153
LBB0_1153: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr d0, [sp, #9960] ; 8-byte Folded Reload
str d0, [sp, #9912] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1155
b LBB0_1154
LBB0_1154: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9904] ; 8-byte Folded Spill
b LBB0_1156
LBB0_1155: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9904] ; 8-byte Folded Spill
b LBB0_1156
LBB0_1156: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9920] ; 8-byte Folded Reload
ldr d1, [sp, #9904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1158
b LBB0_1157
LBB0_1157: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9896] ; 8-byte Folded Spill
b LBB0_1162
LBB0_1158: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1160
b LBB0_1159
LBB0_1159: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9888] ; 8-byte Folded Spill
b LBB0_1161
LBB0_1160: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9888] ; 8-byte Folded Spill
b LBB0_1161
LBB0_1161: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9888] ; 8-byte Folded Reload
str d0, [sp, #9896] ; 8-byte Folded Spill
b LBB0_1162
LBB0_1162: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr d0, [sp, #9896] ; 8-byte Folded Reload
str d0, [sp, #9872] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #9880] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1164
b LBB0_1163
LBB0_1163: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9864] ; 8-byte Folded Spill
b LBB0_1165
LBB0_1164: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9864] ; 8-byte Folded Spill
b LBB0_1165
LBB0_1165: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9880] ; 8-byte Folded Reload
ldr d1, [sp, #9864] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1167
b LBB0_1166
LBB0_1166: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9856] ; 8-byte Folded Spill
b LBB0_1171
LBB0_1167: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1169
b LBB0_1168
LBB0_1168: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9848] ; 8-byte Folded Spill
b LBB0_1170
LBB0_1169: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9848] ; 8-byte Folded Spill
b LBB0_1170
LBB0_1170: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9848] ; 8-byte Folded Reload
str d0, [sp, #9856] ; 8-byte Folded Spill
b LBB0_1171
LBB0_1171: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9872] ; 8-byte Folded Reload
ldr d1, [sp, #9856] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1182
b LBB0_1172
LBB0_1172: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1174
b LBB0_1173
LBB0_1173: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9832] ; 8-byte Folded Spill
b LBB0_1175
LBB0_1174: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9832] ; 8-byte Folded Spill
b LBB0_1175
LBB0_1175: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9840] ; 8-byte Folded Reload
ldr d1, [sp, #9832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1177
b LBB0_1176
LBB0_1176: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9824] ; 8-byte Folded Spill
b LBB0_1181
LBB0_1177: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1179
b LBB0_1178
LBB0_1178: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9816] ; 8-byte Folded Spill
b LBB0_1180
LBB0_1179: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9816] ; 8-byte Folded Spill
b LBB0_1180
LBB0_1180: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9816] ; 8-byte Folded Reload
str d0, [sp, #9824] ; 8-byte Folded Spill
b LBB0_1181
LBB0_1181: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9824] ; 8-byte Folded Reload
str d0, [sp, #9808] ; 8-byte Folded Spill
b LBB0_1192
LBB0_1182: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #9800] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1184
b LBB0_1183
LBB0_1183: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9792] ; 8-byte Folded Spill
b LBB0_1185
LBB0_1184: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9792] ; 8-byte Folded Spill
b LBB0_1185
LBB0_1185: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9800] ; 8-byte Folded Reload
ldr d1, [sp, #9792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1187
b LBB0_1186
LBB0_1186: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9784] ; 8-byte Folded Spill
b LBB0_1191
LBB0_1187: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1189
b LBB0_1188
LBB0_1188: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9776] ; 8-byte Folded Spill
b LBB0_1190
LBB0_1189: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9776] ; 8-byte Folded Spill
b LBB0_1190
LBB0_1190: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9776] ; 8-byte Folded Reload
str d0, [sp, #9784] ; 8-byte Folded Spill
b LBB0_1191
LBB0_1191: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9784] ; 8-byte Folded Reload
str d0, [sp, #9808] ; 8-byte Folded Spill
b LBB0_1192
LBB0_1192: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9912] ; 8-byte Folded Reload
ldr d1, [sp, #9808] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1233
b LBB0_1193
LBB0_1193: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9768] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1195
b LBB0_1194
LBB0_1194: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9760] ; 8-byte Folded Spill
b LBB0_1196
LBB0_1195: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9760] ; 8-byte Folded Spill
b LBB0_1196
LBB0_1196: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9768] ; 8-byte Folded Reload
ldr d1, [sp, #9760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1198
b LBB0_1197
LBB0_1197: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9752] ; 8-byte Folded Spill
b LBB0_1202
LBB0_1198: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1200
b LBB0_1199
LBB0_1199: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9744] ; 8-byte Folded Spill
b LBB0_1201
LBB0_1200: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9744] ; 8-byte Folded Spill
b LBB0_1201
LBB0_1201: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9744] ; 8-byte Folded Reload
str d0, [sp, #9752] ; 8-byte Folded Spill
b LBB0_1202
LBB0_1202: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #9752] ; 8-byte Folded Reload
str d0, [sp, #9728] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1204
b LBB0_1203
LBB0_1203: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9720] ; 8-byte Folded Spill
b LBB0_1205
LBB0_1204: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #9720] ; 8-byte Folded Spill
b LBB0_1205
LBB0_1205: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9736] ; 8-byte Folded Reload
ldr d1, [sp, #9720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1207
b LBB0_1206
LBB0_1206: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9712] ; 8-byte Folded Spill
b LBB0_1211
LBB0_1207: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1209
b LBB0_1208
LBB0_1208: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9704] ; 8-byte Folded Spill
b LBB0_1210
LBB0_1209: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #9704] ; 8-byte Folded Spill
b LBB0_1210
LBB0_1210: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9704] ; 8-byte Folded Reload
str d0, [sp, #9712] ; 8-byte Folded Spill
b LBB0_1211
LBB0_1211: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9728] ; 8-byte Folded Reload
ldr d1, [sp, #9712] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1222
b LBB0_1212
LBB0_1212: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1214
b LBB0_1213
LBB0_1213: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9688] ; 8-byte Folded Spill
b LBB0_1215
LBB0_1214: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9688] ; 8-byte Folded Spill
b LBB0_1215
LBB0_1215: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9696] ; 8-byte Folded Reload
ldr d1, [sp, #9688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1217
b LBB0_1216
LBB0_1216: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9680] ; 8-byte Folded Spill
b LBB0_1221
LBB0_1217: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1219
b LBB0_1218
LBB0_1218: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9672] ; 8-byte Folded Spill
b LBB0_1220
LBB0_1219: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9672] ; 8-byte Folded Spill
b LBB0_1220
LBB0_1220: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9672] ; 8-byte Folded Reload
str d0, [sp, #9680] ; 8-byte Folded Spill
b LBB0_1221
LBB0_1221: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9680] ; 8-byte Folded Reload
str d0, [sp, #9664] ; 8-byte Folded Spill
b LBB0_1232
LBB0_1222: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9656] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1224
b LBB0_1223
LBB0_1223: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9648] ; 8-byte Folded Spill
b LBB0_1225
LBB0_1224: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #9648] ; 8-byte Folded Spill
b LBB0_1225
LBB0_1225: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9656] ; 8-byte Folded Reload
ldr d1, [sp, #9648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1227
b LBB0_1226
LBB0_1226: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9640] ; 8-byte Folded Spill
b LBB0_1231
LBB0_1227: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1229
b LBB0_1228
LBB0_1228: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9632] ; 8-byte Folded Spill
b LBB0_1230
LBB0_1229: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #9632] ; 8-byte Folded Spill
b LBB0_1230
LBB0_1230: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9632] ; 8-byte Folded Reload
str d0, [sp, #9640] ; 8-byte Folded Spill
b LBB0_1231
LBB0_1231: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9640] ; 8-byte Folded Reload
str d0, [sp, #9664] ; 8-byte Folded Spill
b LBB0_1232
LBB0_1232: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9664] ; 8-byte Folded Reload
str d0, [sp, #9624] ; 8-byte Folded Spill
b LBB0_1273
LBB0_1233: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9616] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1235
b LBB0_1234
LBB0_1234: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9608] ; 8-byte Folded Spill
b LBB0_1236
LBB0_1235: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9608] ; 8-byte Folded Spill
b LBB0_1236
LBB0_1236: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9616] ; 8-byte Folded Reload
ldr d1, [sp, #9608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1238
b LBB0_1237
LBB0_1237: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9600] ; 8-byte Folded Spill
b LBB0_1242
LBB0_1238: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1240
b LBB0_1239
LBB0_1239: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9592] ; 8-byte Folded Spill
b LBB0_1241
LBB0_1240: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9592] ; 8-byte Folded Spill
b LBB0_1241
LBB0_1241: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9592] ; 8-byte Folded Reload
str d0, [sp, #9600] ; 8-byte Folded Spill
b LBB0_1242
LBB0_1242: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr d0, [sp, #9600] ; 8-byte Folded Reload
str d0, [sp, #9576] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #9584] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1244
b LBB0_1243
LBB0_1243: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9568] ; 8-byte Folded Spill
b LBB0_1245
LBB0_1244: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9568] ; 8-byte Folded Spill
b LBB0_1245
LBB0_1245: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9584] ; 8-byte Folded Reload
ldr d1, [sp, #9568] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1247
b LBB0_1246
LBB0_1246: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9560] ; 8-byte Folded Spill
b LBB0_1251
LBB0_1247: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1249
b LBB0_1248
LBB0_1248: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9552] ; 8-byte Folded Spill
b LBB0_1250
LBB0_1249: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9552] ; 8-byte Folded Spill
b LBB0_1250
LBB0_1250: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9552] ; 8-byte Folded Reload
str d0, [sp, #9560] ; 8-byte Folded Spill
b LBB0_1251
LBB0_1251: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9576] ; 8-byte Folded Reload
ldr d1, [sp, #9560] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1262
b LBB0_1252
LBB0_1252: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9544] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1254
b LBB0_1253
LBB0_1253: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9536] ; 8-byte Folded Spill
b LBB0_1255
LBB0_1254: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9536] ; 8-byte Folded Spill
b LBB0_1255
LBB0_1255: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9544] ; 8-byte Folded Reload
ldr d1, [sp, #9536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1257
b LBB0_1256
LBB0_1256: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9528] ; 8-byte Folded Spill
b LBB0_1261
LBB0_1257: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1259
b LBB0_1258
LBB0_1258: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #9520] ; 8-byte Folded Spill
b LBB0_1260
LBB0_1259: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9520] ; 8-byte Folded Spill
b LBB0_1260
LBB0_1260: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9520] ; 8-byte Folded Reload
str d0, [sp, #9528] ; 8-byte Folded Spill
b LBB0_1261
LBB0_1261: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9528] ; 8-byte Folded Reload
str d0, [sp, #9512] ; 8-byte Folded Spill
b LBB0_1272
LBB0_1262: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #9504] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1264
b LBB0_1263
LBB0_1263: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9496] ; 8-byte Folded Spill
b LBB0_1265
LBB0_1264: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9496] ; 8-byte Folded Spill
b LBB0_1265
LBB0_1265: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9504] ; 8-byte Folded Reload
ldr d1, [sp, #9496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1267
b LBB0_1266
LBB0_1266: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9488] ; 8-byte Folded Spill
b LBB0_1271
LBB0_1267: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1269
b LBB0_1268
LBB0_1268: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #9480] ; 8-byte Folded Spill
b LBB0_1270
LBB0_1269: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9480] ; 8-byte Folded Spill
b LBB0_1270
LBB0_1270: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9480] ; 8-byte Folded Reload
str d0, [sp, #9488] ; 8-byte Folded Spill
b LBB0_1271
LBB0_1271: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9488] ; 8-byte Folded Reload
str d0, [sp, #9512] ; 8-byte Folded Spill
b LBB0_1272
LBB0_1272: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9512] ; 8-byte Folded Reload
str d0, [sp, #9624] ; 8-byte Folded Spill
b LBB0_1273
LBB0_1273: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #9624] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14476]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1275
b LBB0_1274
LBB0_1274: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9464] ; 8-byte Folded Spill
b LBB0_1276
LBB0_1275: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9464] ; 8-byte Folded Spill
b LBB0_1276
LBB0_1276: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9472] ; 8-byte Folded Reload
ldr d1, [sp, #9464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1278
b LBB0_1277
LBB0_1277: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9456] ; 8-byte Folded Spill
b LBB0_1282
LBB0_1278: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1280
b LBB0_1279
LBB0_1279: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9448] ; 8-byte Folded Spill
b LBB0_1281
LBB0_1280: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9448] ; 8-byte Folded Spill
b LBB0_1281
LBB0_1281: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9448] ; 8-byte Folded Reload
str d0, [sp, #9456] ; 8-byte Folded Spill
b LBB0_1282
LBB0_1282: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #9456] ; 8-byte Folded Reload
str d0, [sp, #9432] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9440] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1284
b LBB0_1283
LBB0_1283: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9424] ; 8-byte Folded Spill
b LBB0_1285
LBB0_1284: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9424] ; 8-byte Folded Spill
b LBB0_1285
LBB0_1285: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9440] ; 8-byte Folded Reload
ldr d1, [sp, #9424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1287
b LBB0_1286
LBB0_1286: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9416] ; 8-byte Folded Spill
b LBB0_1291
LBB0_1287: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1289
b LBB0_1288
LBB0_1288: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9408] ; 8-byte Folded Spill
b LBB0_1290
LBB0_1289: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9408] ; 8-byte Folded Spill
b LBB0_1290
LBB0_1290: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9408] ; 8-byte Folded Reload
str d0, [sp, #9416] ; 8-byte Folded Spill
b LBB0_1291
LBB0_1291: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9432] ; 8-byte Folded Reload
ldr d1, [sp, #9416] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1302
b LBB0_1292
LBB0_1292: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9400] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1294
b LBB0_1293
LBB0_1293: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9392] ; 8-byte Folded Spill
b LBB0_1295
LBB0_1294: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9392] ; 8-byte Folded Spill
b LBB0_1295
LBB0_1295: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9400] ; 8-byte Folded Reload
ldr d1, [sp, #9392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1297
b LBB0_1296
LBB0_1296: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9384] ; 8-byte Folded Spill
b LBB0_1301
LBB0_1297: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1299
b LBB0_1298
LBB0_1298: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9376] ; 8-byte Folded Spill
b LBB0_1300
LBB0_1299: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9376] ; 8-byte Folded Spill
b LBB0_1300
LBB0_1300: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9376] ; 8-byte Folded Reload
str d0, [sp, #9384] ; 8-byte Folded Spill
b LBB0_1301
LBB0_1301: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9384] ; 8-byte Folded Reload
str d0, [sp, #9368] ; 8-byte Folded Spill
b LBB0_1312
LBB0_1302: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9360] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1304
b LBB0_1303
LBB0_1303: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9352] ; 8-byte Folded Spill
b LBB0_1305
LBB0_1304: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9352] ; 8-byte Folded Spill
b LBB0_1305
LBB0_1305: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9360] ; 8-byte Folded Reload
ldr d1, [sp, #9352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1307
b LBB0_1306
LBB0_1306: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9344] ; 8-byte Folded Spill
b LBB0_1311
LBB0_1307: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1309
b LBB0_1308
LBB0_1308: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9336] ; 8-byte Folded Spill
b LBB0_1310
LBB0_1309: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9336] ; 8-byte Folded Spill
b LBB0_1310
LBB0_1310: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9336] ; 8-byte Folded Reload
str d0, [sp, #9344] ; 8-byte Folded Spill
b LBB0_1311
LBB0_1311: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9344] ; 8-byte Folded Reload
str d0, [sp, #9368] ; 8-byte Folded Spill
b LBB0_1312
LBB0_1312: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr d0, [sp, #9368] ; 8-byte Folded Reload
str d0, [sp, #9320] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1314
b LBB0_1313
LBB0_1313: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #9312] ; 8-byte Folded Spill
b LBB0_1315
LBB0_1314: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9312] ; 8-byte Folded Spill
b LBB0_1315
LBB0_1315: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9328] ; 8-byte Folded Reload
ldr d1, [sp, #9312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1317
b LBB0_1316
LBB0_1316: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9304] ; 8-byte Folded Spill
b LBB0_1321
LBB0_1317: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1319
b LBB0_1318
LBB0_1318: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #9296] ; 8-byte Folded Spill
b LBB0_1320
LBB0_1319: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9296] ; 8-byte Folded Spill
b LBB0_1320
LBB0_1320: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9296] ; 8-byte Folded Reload
str d0, [sp, #9304] ; 8-byte Folded Spill
b LBB0_1321
LBB0_1321: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #9304] ; 8-byte Folded Reload
str d0, [sp, #9280] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1323
b LBB0_1322
LBB0_1322: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #9272] ; 8-byte Folded Spill
b LBB0_1324
LBB0_1323: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9272] ; 8-byte Folded Spill
b LBB0_1324
LBB0_1324: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9288] ; 8-byte Folded Reload
ldr d1, [sp, #9272] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1326
b LBB0_1325
LBB0_1325: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9264] ; 8-byte Folded Spill
b LBB0_1330
LBB0_1326: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1328
b LBB0_1327
LBB0_1327: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #9256] ; 8-byte Folded Spill
b LBB0_1329
LBB0_1328: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9256] ; 8-byte Folded Spill
b LBB0_1329
LBB0_1329: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9256] ; 8-byte Folded Reload
str d0, [sp, #9264] ; 8-byte Folded Spill
b LBB0_1330
LBB0_1330: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9280] ; 8-byte Folded Reload
ldr d1, [sp, #9264] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1341
b LBB0_1331
LBB0_1331: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1333
b LBB0_1332
LBB0_1332: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #9240] ; 8-byte Folded Spill
b LBB0_1334
LBB0_1333: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9240] ; 8-byte Folded Spill
b LBB0_1334
LBB0_1334: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9248] ; 8-byte Folded Reload
ldr d1, [sp, #9240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1336
b LBB0_1335
LBB0_1335: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9232] ; 8-byte Folded Spill
b LBB0_1340
LBB0_1336: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1338
b LBB0_1337
LBB0_1337: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #9224] ; 8-byte Folded Spill
b LBB0_1339
LBB0_1338: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9224] ; 8-byte Folded Spill
b LBB0_1339
LBB0_1339: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9224] ; 8-byte Folded Reload
str d0, [sp, #9232] ; 8-byte Folded Spill
b LBB0_1340
LBB0_1340: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9232] ; 8-byte Folded Reload
str d0, [sp, #9216] ; 8-byte Folded Spill
b LBB0_1351
LBB0_1341: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9208] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1343
b LBB0_1342
LBB0_1342: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #9200] ; 8-byte Folded Spill
b LBB0_1344
LBB0_1343: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9200] ; 8-byte Folded Spill
b LBB0_1344
LBB0_1344: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9208] ; 8-byte Folded Reload
ldr d1, [sp, #9200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1346
b LBB0_1345
LBB0_1345: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9192] ; 8-byte Folded Spill
b LBB0_1350
LBB0_1346: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1348
b LBB0_1347
LBB0_1347: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #9184] ; 8-byte Folded Spill
b LBB0_1349
LBB0_1348: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #9184] ; 8-byte Folded Spill
b LBB0_1349
LBB0_1349: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9184] ; 8-byte Folded Reload
str d0, [sp, #9192] ; 8-byte Folded Spill
b LBB0_1350
LBB0_1350: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9192] ; 8-byte Folded Reload
str d0, [sp, #9216] ; 8-byte Folded Spill
b LBB0_1351
LBB0_1351: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9320] ; 8-byte Folded Reload
ldr d1, [sp, #9216] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1392
b LBB0_1352
LBB0_1352: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1354
b LBB0_1353
LBB0_1353: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9168] ; 8-byte Folded Spill
b LBB0_1355
LBB0_1354: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9168] ; 8-byte Folded Spill
b LBB0_1355
LBB0_1355: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9176] ; 8-byte Folded Reload
ldr d1, [sp, #9168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1357
b LBB0_1356
LBB0_1356: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9160] ; 8-byte Folded Spill
b LBB0_1361
LBB0_1357: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1359
b LBB0_1358
LBB0_1358: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9152] ; 8-byte Folded Spill
b LBB0_1360
LBB0_1359: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9152] ; 8-byte Folded Spill
b LBB0_1360
LBB0_1360: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9152] ; 8-byte Folded Reload
str d0, [sp, #9160] ; 8-byte Folded Spill
b LBB0_1361
LBB0_1361: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #9160] ; 8-byte Folded Reload
str d0, [sp, #9136] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1363
b LBB0_1362
LBB0_1362: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9128] ; 8-byte Folded Spill
b LBB0_1364
LBB0_1363: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9128] ; 8-byte Folded Spill
b LBB0_1364
LBB0_1364: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9144] ; 8-byte Folded Reload
ldr d1, [sp, #9128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1366
b LBB0_1365
LBB0_1365: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9120] ; 8-byte Folded Spill
b LBB0_1370
LBB0_1366: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1368
b LBB0_1367
LBB0_1367: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9112] ; 8-byte Folded Spill
b LBB0_1369
LBB0_1368: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9112] ; 8-byte Folded Spill
b LBB0_1369
LBB0_1369: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9112] ; 8-byte Folded Reload
str d0, [sp, #9120] ; 8-byte Folded Spill
b LBB0_1370
LBB0_1370: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9136] ; 8-byte Folded Reload
ldr d1, [sp, #9120] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1381
b LBB0_1371
LBB0_1371: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1373
b LBB0_1372
LBB0_1372: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9096] ; 8-byte Folded Spill
b LBB0_1374
LBB0_1373: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9096] ; 8-byte Folded Spill
b LBB0_1374
LBB0_1374: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9104] ; 8-byte Folded Reload
ldr d1, [sp, #9096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1376
b LBB0_1375
LBB0_1375: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #9088] ; 8-byte Folded Spill
b LBB0_1380
LBB0_1376: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1378
b LBB0_1377
LBB0_1377: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9080] ; 8-byte Folded Spill
b LBB0_1379
LBB0_1378: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #9080] ; 8-byte Folded Spill
b LBB0_1379
LBB0_1379: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9080] ; 8-byte Folded Reload
str d0, [sp, #9088] ; 8-byte Folded Spill
b LBB0_1380
LBB0_1380: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9088] ; 8-byte Folded Reload
str d0, [sp, #9072] ; 8-byte Folded Spill
b LBB0_1391
LBB0_1381: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1383
b LBB0_1382
LBB0_1382: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9056] ; 8-byte Folded Spill
b LBB0_1384
LBB0_1383: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9056] ; 8-byte Folded Spill
b LBB0_1384
LBB0_1384: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9064] ; 8-byte Folded Reload
ldr d1, [sp, #9056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1386
b LBB0_1385
LBB0_1385: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #9048] ; 8-byte Folded Spill
b LBB0_1390
LBB0_1386: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1388
b LBB0_1387
LBB0_1387: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #9040] ; 8-byte Folded Spill
b LBB0_1389
LBB0_1388: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #9040] ; 8-byte Folded Spill
b LBB0_1389
LBB0_1389: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9040] ; 8-byte Folded Reload
str d0, [sp, #9048] ; 8-byte Folded Spill
b LBB0_1390
LBB0_1390: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9048] ; 8-byte Folded Reload
str d0, [sp, #9072] ; 8-byte Folded Spill
b LBB0_1391
LBB0_1391: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9072] ; 8-byte Folded Reload
str d0, [sp, #9032] ; 8-byte Folded Spill
b LBB0_1432
LBB0_1392: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9024] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1394
b LBB0_1393
LBB0_1393: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #9016] ; 8-byte Folded Spill
b LBB0_1395
LBB0_1394: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9016] ; 8-byte Folded Spill
b LBB0_1395
LBB0_1395: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9024] ; 8-byte Folded Reload
ldr d1, [sp, #9016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1397
b LBB0_1396
LBB0_1396: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #9008] ; 8-byte Folded Spill
b LBB0_1401
LBB0_1397: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1399
b LBB0_1398
LBB0_1398: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #9000] ; 8-byte Folded Spill
b LBB0_1400
LBB0_1399: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #9000] ; 8-byte Folded Spill
b LBB0_1400
LBB0_1400: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #9000] ; 8-byte Folded Reload
str d0, [sp, #9008] ; 8-byte Folded Spill
b LBB0_1401
LBB0_1401: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #9008] ; 8-byte Folded Reload
str d0, [sp, #8984] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1403
b LBB0_1402
LBB0_1402: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #8976] ; 8-byte Folded Spill
b LBB0_1404
LBB0_1403: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8976] ; 8-byte Folded Spill
b LBB0_1404
LBB0_1404: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8992] ; 8-byte Folded Reload
ldr d1, [sp, #8976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1406
b LBB0_1405
LBB0_1405: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8968] ; 8-byte Folded Spill
b LBB0_1410
LBB0_1406: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1408
b LBB0_1407
LBB0_1407: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #8960] ; 8-byte Folded Spill
b LBB0_1409
LBB0_1408: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8960] ; 8-byte Folded Spill
b LBB0_1409
LBB0_1409: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8960] ; 8-byte Folded Reload
str d0, [sp, #8968] ; 8-byte Folded Spill
b LBB0_1410
LBB0_1410: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8984] ; 8-byte Folded Reload
ldr d1, [sp, #8968] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1421
b LBB0_1411
LBB0_1411: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8952] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1413
b LBB0_1412
LBB0_1412: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #8944] ; 8-byte Folded Spill
b LBB0_1414
LBB0_1413: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8944] ; 8-byte Folded Spill
b LBB0_1414
LBB0_1414: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8952] ; 8-byte Folded Reload
ldr d1, [sp, #8944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1416
b LBB0_1415
LBB0_1415: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8936] ; 8-byte Folded Spill
b LBB0_1420
LBB0_1416: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1418
b LBB0_1417
LBB0_1417: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #8928] ; 8-byte Folded Spill
b LBB0_1419
LBB0_1418: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8928] ; 8-byte Folded Spill
b LBB0_1419
LBB0_1419: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8928] ; 8-byte Folded Reload
str d0, [sp, #8936] ; 8-byte Folded Spill
b LBB0_1420
LBB0_1420: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8936] ; 8-byte Folded Reload
str d0, [sp, #8920] ; 8-byte Folded Spill
b LBB0_1431
LBB0_1421: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8912] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1423
b LBB0_1422
LBB0_1422: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #8904] ; 8-byte Folded Spill
b LBB0_1424
LBB0_1423: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8904] ; 8-byte Folded Spill
b LBB0_1424
LBB0_1424: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8912] ; 8-byte Folded Reload
ldr d1, [sp, #8904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1426
b LBB0_1425
LBB0_1425: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8896] ; 8-byte Folded Spill
b LBB0_1430
LBB0_1426: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1428
b LBB0_1427
LBB0_1427: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #8888] ; 8-byte Folded Spill
b LBB0_1429
LBB0_1428: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8888] ; 8-byte Folded Spill
b LBB0_1429
LBB0_1429: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8888] ; 8-byte Folded Reload
str d0, [sp, #8896] ; 8-byte Folded Spill
b LBB0_1430
LBB0_1430: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8896] ; 8-byte Folded Reload
str d0, [sp, #8920] ; 8-byte Folded Spill
b LBB0_1431
LBB0_1431: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8920] ; 8-byte Folded Reload
str d0, [sp, #9032] ; 8-byte Folded Spill
b LBB0_1432
LBB0_1432: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #9032] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14472]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1434
b LBB0_1433
LBB0_1433: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8872] ; 8-byte Folded Spill
b LBB0_1435
LBB0_1434: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8872] ; 8-byte Folded Spill
b LBB0_1435
LBB0_1435: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8880] ; 8-byte Folded Reload
ldr d1, [sp, #8872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1437
b LBB0_1436
LBB0_1436: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8864] ; 8-byte Folded Spill
b LBB0_1441
LBB0_1437: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1439
b LBB0_1438
LBB0_1438: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8856] ; 8-byte Folded Spill
b LBB0_1440
LBB0_1439: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8856] ; 8-byte Folded Spill
b LBB0_1440
LBB0_1440: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8856] ; 8-byte Folded Reload
str d0, [sp, #8864] ; 8-byte Folded Spill
b LBB0_1441
LBB0_1441: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #8864] ; 8-byte Folded Reload
str d0, [sp, #8840] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8848] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1443
b LBB0_1442
LBB0_1442: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8832] ; 8-byte Folded Spill
b LBB0_1444
LBB0_1443: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8832] ; 8-byte Folded Spill
b LBB0_1444
LBB0_1444: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8848] ; 8-byte Folded Reload
ldr d1, [sp, #8832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1446
b LBB0_1445
LBB0_1445: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8824] ; 8-byte Folded Spill
b LBB0_1450
LBB0_1446: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1448
b LBB0_1447
LBB0_1447: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8816] ; 8-byte Folded Spill
b LBB0_1449
LBB0_1448: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8816] ; 8-byte Folded Spill
b LBB0_1449
LBB0_1449: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8816] ; 8-byte Folded Reload
str d0, [sp, #8824] ; 8-byte Folded Spill
b LBB0_1450
LBB0_1450: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8840] ; 8-byte Folded Reload
ldr d1, [sp, #8824] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1461
b LBB0_1451
LBB0_1451: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8808] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1453
b LBB0_1452
LBB0_1452: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8800] ; 8-byte Folded Spill
b LBB0_1454
LBB0_1453: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8800] ; 8-byte Folded Spill
b LBB0_1454
LBB0_1454: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8808] ; 8-byte Folded Reload
ldr d1, [sp, #8800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1456
b LBB0_1455
LBB0_1455: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8792] ; 8-byte Folded Spill
b LBB0_1460
LBB0_1456: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1458
b LBB0_1457
LBB0_1457: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8784] ; 8-byte Folded Spill
b LBB0_1459
LBB0_1458: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8784] ; 8-byte Folded Spill
b LBB0_1459
LBB0_1459: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8784] ; 8-byte Folded Reload
str d0, [sp, #8792] ; 8-byte Folded Spill
b LBB0_1460
LBB0_1460: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8792] ; 8-byte Folded Reload
str d0, [sp, #8776] ; 8-byte Folded Spill
b LBB0_1471
LBB0_1461: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8768] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1463
b LBB0_1462
LBB0_1462: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8760] ; 8-byte Folded Spill
b LBB0_1464
LBB0_1463: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8760] ; 8-byte Folded Spill
b LBB0_1464
LBB0_1464: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8768] ; 8-byte Folded Reload
ldr d1, [sp, #8760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1466
b LBB0_1465
LBB0_1465: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8752] ; 8-byte Folded Spill
b LBB0_1470
LBB0_1466: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1468
b LBB0_1467
LBB0_1467: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8744] ; 8-byte Folded Spill
b LBB0_1469
LBB0_1468: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8744] ; 8-byte Folded Spill
b LBB0_1469
LBB0_1469: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8744] ; 8-byte Folded Reload
str d0, [sp, #8752] ; 8-byte Folded Spill
b LBB0_1470
LBB0_1470: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8752] ; 8-byte Folded Reload
str d0, [sp, #8776] ; 8-byte Folded Spill
b LBB0_1471
LBB0_1471: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr d0, [sp, #8776] ; 8-byte Folded Reload
str d0, [sp, #8728] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1473
b LBB0_1472
LBB0_1472: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8720] ; 8-byte Folded Spill
b LBB0_1474
LBB0_1473: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8720] ; 8-byte Folded Spill
b LBB0_1474
LBB0_1474: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8736] ; 8-byte Folded Reload
ldr d1, [sp, #8720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1476
b LBB0_1475
LBB0_1475: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8712] ; 8-byte Folded Spill
b LBB0_1480
LBB0_1476: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1478
b LBB0_1477
LBB0_1477: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8704] ; 8-byte Folded Spill
b LBB0_1479
LBB0_1478: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8704] ; 8-byte Folded Spill
b LBB0_1479
LBB0_1479: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8704] ; 8-byte Folded Reload
str d0, [sp, #8712] ; 8-byte Folded Spill
b LBB0_1480
LBB0_1480: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #8712] ; 8-byte Folded Reload
str d0, [sp, #8688] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1482
b LBB0_1481
LBB0_1481: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8680] ; 8-byte Folded Spill
b LBB0_1483
LBB0_1482: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8680] ; 8-byte Folded Spill
b LBB0_1483
LBB0_1483: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8696] ; 8-byte Folded Reload
ldr d1, [sp, #8680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1485
b LBB0_1484
LBB0_1484: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8672] ; 8-byte Folded Spill
b LBB0_1489
LBB0_1485: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1487
b LBB0_1486
LBB0_1486: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8664] ; 8-byte Folded Spill
b LBB0_1488
LBB0_1487: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8664] ; 8-byte Folded Spill
b LBB0_1488
LBB0_1488: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8664] ; 8-byte Folded Reload
str d0, [sp, #8672] ; 8-byte Folded Spill
b LBB0_1489
LBB0_1489: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8688] ; 8-byte Folded Reload
ldr d1, [sp, #8672] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1500
b LBB0_1490
LBB0_1490: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8656] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1492
b LBB0_1491
LBB0_1491: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8648] ; 8-byte Folded Spill
b LBB0_1493
LBB0_1492: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8648] ; 8-byte Folded Spill
b LBB0_1493
LBB0_1493: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8656] ; 8-byte Folded Reload
ldr d1, [sp, #8648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1495
b LBB0_1494
LBB0_1494: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8640] ; 8-byte Folded Spill
b LBB0_1499
LBB0_1495: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1497
b LBB0_1496
LBB0_1496: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8632] ; 8-byte Folded Spill
b LBB0_1498
LBB0_1497: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8632] ; 8-byte Folded Spill
b LBB0_1498
LBB0_1498: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8632] ; 8-byte Folded Reload
str d0, [sp, #8640] ; 8-byte Folded Spill
b LBB0_1499
LBB0_1499: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8640] ; 8-byte Folded Reload
str d0, [sp, #8624] ; 8-byte Folded Spill
b LBB0_1510
LBB0_1500: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8616] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1502
b LBB0_1501
LBB0_1501: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8608] ; 8-byte Folded Spill
b LBB0_1503
LBB0_1502: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8608] ; 8-byte Folded Spill
b LBB0_1503
LBB0_1503: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8616] ; 8-byte Folded Reload
ldr d1, [sp, #8608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1505
b LBB0_1504
LBB0_1504: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8600] ; 8-byte Folded Spill
b LBB0_1509
LBB0_1505: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1507
b LBB0_1506
LBB0_1506: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8592] ; 8-byte Folded Spill
b LBB0_1508
LBB0_1507: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8592] ; 8-byte Folded Spill
b LBB0_1508
LBB0_1508: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8592] ; 8-byte Folded Reload
str d0, [sp, #8600] ; 8-byte Folded Spill
b LBB0_1509
LBB0_1509: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8600] ; 8-byte Folded Reload
str d0, [sp, #8624] ; 8-byte Folded Spill
b LBB0_1510
LBB0_1510: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8728] ; 8-byte Folded Reload
ldr d1, [sp, #8624] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1551
b LBB0_1511
LBB0_1511: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8584] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1513
b LBB0_1512
LBB0_1512: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8576] ; 8-byte Folded Spill
b LBB0_1514
LBB0_1513: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8576] ; 8-byte Folded Spill
b LBB0_1514
LBB0_1514: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8584] ; 8-byte Folded Reload
ldr d1, [sp, #8576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1516
b LBB0_1515
LBB0_1515: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8568] ; 8-byte Folded Spill
b LBB0_1520
LBB0_1516: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1518
b LBB0_1517
LBB0_1517: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8560] ; 8-byte Folded Spill
b LBB0_1519
LBB0_1518: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8560] ; 8-byte Folded Spill
b LBB0_1519
LBB0_1519: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8560] ; 8-byte Folded Reload
str d0, [sp, #8568] ; 8-byte Folded Spill
b LBB0_1520
LBB0_1520: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #8568] ; 8-byte Folded Reload
str d0, [sp, #8544] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1522
b LBB0_1521
LBB0_1521: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8536] ; 8-byte Folded Spill
b LBB0_1523
LBB0_1522: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8536] ; 8-byte Folded Spill
b LBB0_1523
LBB0_1523: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8552] ; 8-byte Folded Reload
ldr d1, [sp, #8536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1525
b LBB0_1524
LBB0_1524: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8528] ; 8-byte Folded Spill
b LBB0_1529
LBB0_1525: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1527
b LBB0_1526
LBB0_1526: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8520] ; 8-byte Folded Spill
b LBB0_1528
LBB0_1527: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8520] ; 8-byte Folded Spill
b LBB0_1528
LBB0_1528: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8520] ; 8-byte Folded Reload
str d0, [sp, #8528] ; 8-byte Folded Spill
b LBB0_1529
LBB0_1529: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8544] ; 8-byte Folded Reload
ldr d1, [sp, #8528] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1540
b LBB0_1530
LBB0_1530: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1532
b LBB0_1531
LBB0_1531: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8504] ; 8-byte Folded Spill
b LBB0_1533
LBB0_1532: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8504] ; 8-byte Folded Spill
b LBB0_1533
LBB0_1533: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8512] ; 8-byte Folded Reload
ldr d1, [sp, #8504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1535
b LBB0_1534
LBB0_1534: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8496] ; 8-byte Folded Spill
b LBB0_1539
LBB0_1535: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1537
b LBB0_1536
LBB0_1536: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8488] ; 8-byte Folded Spill
b LBB0_1538
LBB0_1537: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8488] ; 8-byte Folded Spill
b LBB0_1538
LBB0_1538: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8488] ; 8-byte Folded Reload
str d0, [sp, #8496] ; 8-byte Folded Spill
b LBB0_1539
LBB0_1539: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8496] ; 8-byte Folded Reload
str d0, [sp, #8480] ; 8-byte Folded Spill
b LBB0_1550
LBB0_1540: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1542
b LBB0_1541
LBB0_1541: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8464] ; 8-byte Folded Spill
b LBB0_1543
LBB0_1542: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8464] ; 8-byte Folded Spill
b LBB0_1543
LBB0_1543: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8472] ; 8-byte Folded Reload
ldr d1, [sp, #8464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1545
b LBB0_1544
LBB0_1544: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8456] ; 8-byte Folded Spill
b LBB0_1549
LBB0_1545: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1547
b LBB0_1546
LBB0_1546: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #8448] ; 8-byte Folded Spill
b LBB0_1548
LBB0_1547: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8448] ; 8-byte Folded Spill
b LBB0_1548
LBB0_1548: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8448] ; 8-byte Folded Reload
str d0, [sp, #8456] ; 8-byte Folded Spill
b LBB0_1549
LBB0_1549: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8456] ; 8-byte Folded Reload
str d0, [sp, #8480] ; 8-byte Folded Spill
b LBB0_1550
LBB0_1550: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8480] ; 8-byte Folded Reload
str d0, [sp, #8440] ; 8-byte Folded Spill
b LBB0_1591
LBB0_1551: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8432] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1553
b LBB0_1552
LBB0_1552: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8424] ; 8-byte Folded Spill
b LBB0_1554
LBB0_1553: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8424] ; 8-byte Folded Spill
b LBB0_1554
LBB0_1554: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8432] ; 8-byte Folded Reload
ldr d1, [sp, #8424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1556
b LBB0_1555
LBB0_1555: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8416] ; 8-byte Folded Spill
b LBB0_1560
LBB0_1556: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1558
b LBB0_1557
LBB0_1557: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8408] ; 8-byte Folded Spill
b LBB0_1559
LBB0_1558: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8408] ; 8-byte Folded Spill
b LBB0_1559
LBB0_1559: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8408] ; 8-byte Folded Reload
str d0, [sp, #8416] ; 8-byte Folded Spill
b LBB0_1560
LBB0_1560: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #8416] ; 8-byte Folded Reload
str d0, [sp, #8392] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8400] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1562
b LBB0_1561
LBB0_1561: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8384] ; 8-byte Folded Spill
b LBB0_1563
LBB0_1562: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8384] ; 8-byte Folded Spill
b LBB0_1563
LBB0_1563: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8400] ; 8-byte Folded Reload
ldr d1, [sp, #8384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1565
b LBB0_1564
LBB0_1564: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8376] ; 8-byte Folded Spill
b LBB0_1569
LBB0_1565: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1567
b LBB0_1566
LBB0_1566: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8368] ; 8-byte Folded Spill
b LBB0_1568
LBB0_1567: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8368] ; 8-byte Folded Spill
b LBB0_1568
LBB0_1568: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8368] ; 8-byte Folded Reload
str d0, [sp, #8376] ; 8-byte Folded Spill
b LBB0_1569
LBB0_1569: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8392] ; 8-byte Folded Reload
ldr d1, [sp, #8376] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1580
b LBB0_1570
LBB0_1570: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8360] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1572
b LBB0_1571
LBB0_1571: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8352] ; 8-byte Folded Spill
b LBB0_1573
LBB0_1572: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8352] ; 8-byte Folded Spill
b LBB0_1573
LBB0_1573: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8360] ; 8-byte Folded Reload
ldr d1, [sp, #8352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1575
b LBB0_1574
LBB0_1574: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8344] ; 8-byte Folded Spill
b LBB0_1579
LBB0_1575: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1577
b LBB0_1576
LBB0_1576: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #8336] ; 8-byte Folded Spill
b LBB0_1578
LBB0_1577: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8336] ; 8-byte Folded Spill
b LBB0_1578
LBB0_1578: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8336] ; 8-byte Folded Reload
str d0, [sp, #8344] ; 8-byte Folded Spill
b LBB0_1579
LBB0_1579: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8344] ; 8-byte Folded Reload
str d0, [sp, #8328] ; 8-byte Folded Spill
b LBB0_1590
LBB0_1580: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8320] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1582
b LBB0_1581
LBB0_1581: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8312] ; 8-byte Folded Spill
b LBB0_1583
LBB0_1582: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8312] ; 8-byte Folded Spill
b LBB0_1583
LBB0_1583: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8320] ; 8-byte Folded Reload
ldr d1, [sp, #8312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1585
b LBB0_1584
LBB0_1584: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #8304] ; 8-byte Folded Spill
b LBB0_1589
LBB0_1585: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1587
b LBB0_1586
LBB0_1586: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8296] ; 8-byte Folded Spill
b LBB0_1588
LBB0_1587: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #8296] ; 8-byte Folded Spill
b LBB0_1588
LBB0_1588: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8296] ; 8-byte Folded Reload
str d0, [sp, #8304] ; 8-byte Folded Spill
b LBB0_1589
LBB0_1589: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8304] ; 8-byte Folded Reload
str d0, [sp, #8328] ; 8-byte Folded Spill
b LBB0_1590
LBB0_1590: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8328] ; 8-byte Folded Reload
str d0, [sp, #8440] ; 8-byte Folded Spill
b LBB0_1591
LBB0_1591: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #8440] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14468]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1593
b LBB0_1592
LBB0_1592: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8280] ; 8-byte Folded Spill
b LBB0_1594
LBB0_1593: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8280] ; 8-byte Folded Spill
b LBB0_1594
LBB0_1594: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8288] ; 8-byte Folded Reload
ldr d1, [sp, #8280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1596
b LBB0_1595
LBB0_1595: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8272] ; 8-byte Folded Spill
b LBB0_1600
LBB0_1596: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1598
b LBB0_1597
LBB0_1597: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8264] ; 8-byte Folded Spill
b LBB0_1599
LBB0_1598: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8264] ; 8-byte Folded Spill
b LBB0_1599
LBB0_1599: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8264] ; 8-byte Folded Reload
str d0, [sp, #8272] ; 8-byte Folded Spill
b LBB0_1600
LBB0_1600: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr d0, [sp, #8272] ; 8-byte Folded Reload
str d0, [sp, #8248] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8256] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1602
b LBB0_1601
LBB0_1601: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8240] ; 8-byte Folded Spill
b LBB0_1603
LBB0_1602: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8240] ; 8-byte Folded Spill
b LBB0_1603
LBB0_1603: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8256] ; 8-byte Folded Reload
ldr d1, [sp, #8240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1605
b LBB0_1604
LBB0_1604: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8232] ; 8-byte Folded Spill
b LBB0_1609
LBB0_1605: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1607
b LBB0_1606
LBB0_1606: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8224] ; 8-byte Folded Spill
b LBB0_1608
LBB0_1607: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8224] ; 8-byte Folded Spill
b LBB0_1608
LBB0_1608: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8224] ; 8-byte Folded Reload
str d0, [sp, #8232] ; 8-byte Folded Spill
b LBB0_1609
LBB0_1609: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8248] ; 8-byte Folded Reload
ldr d1, [sp, #8232] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1620
b LBB0_1610
LBB0_1610: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8216] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1612
b LBB0_1611
LBB0_1611: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8208] ; 8-byte Folded Spill
b LBB0_1613
LBB0_1612: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8208] ; 8-byte Folded Spill
b LBB0_1613
LBB0_1613: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8216] ; 8-byte Folded Reload
ldr d1, [sp, #8208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1615
b LBB0_1614
LBB0_1614: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8200] ; 8-byte Folded Spill
b LBB0_1619
LBB0_1615: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1617
b LBB0_1616
LBB0_1616: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8192] ; 8-byte Folded Spill
b LBB0_1618
LBB0_1617: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #8192] ; 8-byte Folded Spill
b LBB0_1618
LBB0_1618: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8192] ; 8-byte Folded Reload
str d0, [sp, #8200] ; 8-byte Folded Spill
b LBB0_1619
LBB0_1619: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8200] ; 8-byte Folded Reload
str d0, [sp, #8184] ; 8-byte Folded Spill
b LBB0_1630
LBB0_1620: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1622
b LBB0_1621
LBB0_1621: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8168] ; 8-byte Folded Spill
b LBB0_1623
LBB0_1622: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8168] ; 8-byte Folded Spill
b LBB0_1623
LBB0_1623: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8176] ; 8-byte Folded Reload
ldr d1, [sp, #8168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1625
b LBB0_1624
LBB0_1624: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #8160] ; 8-byte Folded Spill
b LBB0_1629
LBB0_1625: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1627
b LBB0_1626
LBB0_1626: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #8152] ; 8-byte Folded Spill
b LBB0_1628
LBB0_1627: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #8152] ; 8-byte Folded Spill
b LBB0_1628
LBB0_1628: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8152] ; 8-byte Folded Reload
str d0, [sp, #8160] ; 8-byte Folded Spill
b LBB0_1629
LBB0_1629: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8160] ; 8-byte Folded Reload
str d0, [sp, #8184] ; 8-byte Folded Spill
b LBB0_1630
LBB0_1630: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #8184] ; 8-byte Folded Reload
str d0, [sp, #8136] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #8144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1632
b LBB0_1631
LBB0_1631: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8128] ; 8-byte Folded Spill
b LBB0_1633
LBB0_1632: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #8128] ; 8-byte Folded Spill
b LBB0_1633
LBB0_1633: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8144] ; 8-byte Folded Reload
ldr d1, [sp, #8128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1635
b LBB0_1634
LBB0_1634: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #8120] ; 8-byte Folded Spill
b LBB0_1639
LBB0_1635: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1637
b LBB0_1636
LBB0_1636: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8112] ; 8-byte Folded Spill
b LBB0_1638
LBB0_1637: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #8112] ; 8-byte Folded Spill
b LBB0_1638
LBB0_1638: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8112] ; 8-byte Folded Reload
str d0, [sp, #8120] ; 8-byte Folded Spill
b LBB0_1639
LBB0_1639: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #8120] ; 8-byte Folded Reload
str d0, [sp, #8096] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d0, s0
fmov d1, #9.00000000
fadd d0, d1, d0
str d0, [sp, #8104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #15.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1641
b LBB0_1640
LBB0_1640: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8088] ; 8-byte Folded Spill
b LBB0_1642
LBB0_1641: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8088] ; 8-byte Folded Spill
b LBB0_1642
LBB0_1642: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8104] ; 8-byte Folded Reload
ldr d1, [sp, #8088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1644
b LBB0_1643
LBB0_1643: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8080] ; 8-byte Folded Spill
b LBB0_1648
LBB0_1644: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1646
b LBB0_1645
LBB0_1645: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8072] ; 8-byte Folded Spill
b LBB0_1647
LBB0_1646: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8072] ; 8-byte Folded Spill
b LBB0_1647
LBB0_1647: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8072] ; 8-byte Folded Reload
str d0, [sp, #8080] ; 8-byte Folded Spill
b LBB0_1648
LBB0_1648: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8096] ; 8-byte Folded Reload
ldr d1, [sp, #8080] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1659
b LBB0_1649
LBB0_1649: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #8064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1651
b LBB0_1650
LBB0_1650: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8056] ; 8-byte Folded Spill
b LBB0_1652
LBB0_1651: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #8056] ; 8-byte Folded Spill
b LBB0_1652
LBB0_1652: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8064] ; 8-byte Folded Reload
ldr d1, [sp, #8056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1654
b LBB0_1653
LBB0_1653: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #8048] ; 8-byte Folded Spill
b LBB0_1658
LBB0_1654: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1656
b LBB0_1655
LBB0_1655: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #8040] ; 8-byte Folded Spill
b LBB0_1657
LBB0_1656: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #8040] ; 8-byte Folded Spill
b LBB0_1657
LBB0_1657: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8040] ; 8-byte Folded Reload
str d0, [sp, #8048] ; 8-byte Folded Spill
b LBB0_1658
LBB0_1658: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8048] ; 8-byte Folded Reload
str d0, [sp, #8032] ; 8-byte Folded Spill
b LBB0_1669
LBB0_1659: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #9.00000000
fadd d0, d1, d0
str d0, [sp, #8024] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #15.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1661
b LBB0_1660
LBB0_1660: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8016] ; 8-byte Folded Spill
b LBB0_1662
LBB0_1661: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8016] ; 8-byte Folded Spill
b LBB0_1662
LBB0_1662: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8024] ; 8-byte Folded Reload
ldr d1, [sp, #8016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1664
b LBB0_1663
LBB0_1663: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8008] ; 8-byte Folded Spill
b LBB0_1668
LBB0_1664: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1666
b LBB0_1665
LBB0_1665: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8000] ; 8-byte Folded Spill
b LBB0_1667
LBB0_1666: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #8000] ; 8-byte Folded Spill
b LBB0_1667
LBB0_1667: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8000] ; 8-byte Folded Reload
str d0, [sp, #8008] ; 8-byte Folded Spill
b LBB0_1668
LBB0_1668: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8008] ; 8-byte Folded Reload
str d0, [sp, #8032] ; 8-byte Folded Spill
b LBB0_1669
LBB0_1669: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8136] ; 8-byte Folded Reload
ldr d1, [sp, #8032] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1710
b LBB0_1670
LBB0_1670: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1672
b LBB0_1671
LBB0_1671: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7984] ; 8-byte Folded Spill
b LBB0_1673
LBB0_1672: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7984] ; 8-byte Folded Spill
b LBB0_1673
LBB0_1673: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7992] ; 8-byte Folded Reload
ldr d1, [sp, #7984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1675
b LBB0_1674
LBB0_1674: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7976] ; 8-byte Folded Spill
b LBB0_1679
LBB0_1675: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1677
b LBB0_1676
LBB0_1676: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7968] ; 8-byte Folded Spill
b LBB0_1678
LBB0_1677: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7968] ; 8-byte Folded Spill
b LBB0_1678
LBB0_1678: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7968] ; 8-byte Folded Reload
str d0, [sp, #7976] ; 8-byte Folded Spill
b LBB0_1679
LBB0_1679: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr d0, [sp, #7976] ; 8-byte Folded Reload
str d0, [sp, #7952] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7960] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1681
b LBB0_1680
LBB0_1680: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7944] ; 8-byte Folded Spill
b LBB0_1682
LBB0_1681: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7944] ; 8-byte Folded Spill
b LBB0_1682
LBB0_1682: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7960] ; 8-byte Folded Reload
ldr d1, [sp, #7944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1684
b LBB0_1683
LBB0_1683: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7936] ; 8-byte Folded Spill
b LBB0_1688
LBB0_1684: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1686
b LBB0_1685
LBB0_1685: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7928] ; 8-byte Folded Spill
b LBB0_1687
LBB0_1686: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7928] ; 8-byte Folded Spill
b LBB0_1687
LBB0_1687: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7928] ; 8-byte Folded Reload
str d0, [sp, #7936] ; 8-byte Folded Spill
b LBB0_1688
LBB0_1688: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7952] ; 8-byte Folded Reload
ldr d1, [sp, #7936] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1699
b LBB0_1689
LBB0_1689: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1691
b LBB0_1690
LBB0_1690: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7912] ; 8-byte Folded Spill
b LBB0_1692
LBB0_1691: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7912] ; 8-byte Folded Spill
b LBB0_1692
LBB0_1692: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7920] ; 8-byte Folded Reload
ldr d1, [sp, #7912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1694
b LBB0_1693
LBB0_1693: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7904] ; 8-byte Folded Spill
b LBB0_1698
LBB0_1694: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1696
b LBB0_1695
LBB0_1695: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7896] ; 8-byte Folded Spill
b LBB0_1697
LBB0_1696: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7896] ; 8-byte Folded Spill
b LBB0_1697
LBB0_1697: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7896] ; 8-byte Folded Reload
str d0, [sp, #7904] ; 8-byte Folded Spill
b LBB0_1698
LBB0_1698: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7904] ; 8-byte Folded Reload
str d0, [sp, #7888] ; 8-byte Folded Spill
b LBB0_1709
LBB0_1699: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1701
b LBB0_1700
LBB0_1700: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7872] ; 8-byte Folded Spill
b LBB0_1702
LBB0_1701: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7872] ; 8-byte Folded Spill
b LBB0_1702
LBB0_1702: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7880] ; 8-byte Folded Reload
ldr d1, [sp, #7872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1704
b LBB0_1703
LBB0_1703: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7864] ; 8-byte Folded Spill
b LBB0_1708
LBB0_1704: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr x9, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1706
b LBB0_1705
LBB0_1705: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7856] ; 8-byte Folded Spill
b LBB0_1707
LBB0_1706: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7856] ; 8-byte Folded Spill
b LBB0_1707
LBB0_1707: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7856] ; 8-byte Folded Reload
str d0, [sp, #7864] ; 8-byte Folded Spill
b LBB0_1708
LBB0_1708: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7864] ; 8-byte Folded Reload
str d0, [sp, #7888] ; 8-byte Folded Spill
b LBB0_1709
LBB0_1709: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7888] ; 8-byte Folded Reload
str d0, [sp, #7848] ; 8-byte Folded Spill
b LBB0_1750
LBB0_1710: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1712
b LBB0_1711
LBB0_1711: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7832] ; 8-byte Folded Spill
b LBB0_1713
LBB0_1712: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #7832] ; 8-byte Folded Spill
b LBB0_1713
LBB0_1713: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7840] ; 8-byte Folded Reload
ldr d1, [sp, #7832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1715
b LBB0_1714
LBB0_1714: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7824] ; 8-byte Folded Spill
b LBB0_1719
LBB0_1715: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1717
b LBB0_1716
LBB0_1716: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7816] ; 8-byte Folded Spill
b LBB0_1718
LBB0_1717: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #7816] ; 8-byte Folded Spill
b LBB0_1718
LBB0_1718: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7816] ; 8-byte Folded Reload
str d0, [sp, #7824] ; 8-byte Folded Spill
b LBB0_1719
LBB0_1719: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #7824] ; 8-byte Folded Reload
str d0, [sp, #7800] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d0, s0
fmov d1, #9.00000000
fadd d0, d1, d0
str d0, [sp, #7808] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #15.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1721
b LBB0_1720
LBB0_1720: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7792] ; 8-byte Folded Spill
b LBB0_1722
LBB0_1721: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7792] ; 8-byte Folded Spill
b LBB0_1722
LBB0_1722: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7808] ; 8-byte Folded Reload
ldr d1, [sp, #7792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1724
b LBB0_1723
LBB0_1723: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7784] ; 8-byte Folded Spill
b LBB0_1728
LBB0_1724: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1726
b LBB0_1725
LBB0_1725: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7776] ; 8-byte Folded Spill
b LBB0_1727
LBB0_1726: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7776] ; 8-byte Folded Spill
b LBB0_1727
LBB0_1727: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7776] ; 8-byte Folded Reload
str d0, [sp, #7784] ; 8-byte Folded Spill
b LBB0_1728
LBB0_1728: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7800] ; 8-byte Folded Reload
ldr d1, [sp, #7784] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1739
b LBB0_1729
LBB0_1729: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7768] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1731
b LBB0_1730
LBB0_1730: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7760] ; 8-byte Folded Spill
b LBB0_1732
LBB0_1731: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #7760] ; 8-byte Folded Spill
b LBB0_1732
LBB0_1732: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7768] ; 8-byte Folded Reload
ldr d1, [sp, #7760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1734
b LBB0_1733
LBB0_1733: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7752] ; 8-byte Folded Spill
b LBB0_1738
LBB0_1734: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1736
b LBB0_1735
LBB0_1735: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7744] ; 8-byte Folded Spill
b LBB0_1737
LBB0_1736: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #7744] ; 8-byte Folded Spill
b LBB0_1737
LBB0_1737: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7744] ; 8-byte Folded Reload
str d0, [sp, #7752] ; 8-byte Folded Spill
b LBB0_1738
LBB0_1738: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7752] ; 8-byte Folded Reload
str d0, [sp, #7736] ; 8-byte Folded Spill
b LBB0_1749
LBB0_1739: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #9.00000000
fadd d0, d1, d0
str d0, [sp, #7728] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #15.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1741
b LBB0_1740
LBB0_1740: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7720] ; 8-byte Folded Spill
b LBB0_1742
LBB0_1741: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7720] ; 8-byte Folded Spill
b LBB0_1742
LBB0_1742: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7728] ; 8-byte Folded Reload
ldr d1, [sp, #7720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1744
b LBB0_1743
LBB0_1743: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7712] ; 8-byte Folded Spill
b LBB0_1748
LBB0_1744: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1746
b LBB0_1745
LBB0_1745: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #7704] ; 8-byte Folded Spill
b LBB0_1747
LBB0_1746: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7704] ; 8-byte Folded Spill
b LBB0_1747
LBB0_1747: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7704] ; 8-byte Folded Reload
str d0, [sp, #7712] ; 8-byte Folded Spill
b LBB0_1748
LBB0_1748: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7712] ; 8-byte Folded Reload
str d0, [sp, #7736] ; 8-byte Folded Spill
b LBB0_1749
LBB0_1749: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7736] ; 8-byte Folded Reload
str d0, [sp, #7848] ; 8-byte Folded Spill
b LBB0_1750
LBB0_1750: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr d0, [sp, #7848] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14464]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1752
b LBB0_1751
LBB0_1751: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7688] ; 8-byte Folded Spill
b LBB0_1753
LBB0_1752: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7688] ; 8-byte Folded Spill
b LBB0_1753
LBB0_1753: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7696] ; 8-byte Folded Reload
ldr d1, [sp, #7688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1755
b LBB0_1754
LBB0_1754: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7680] ; 8-byte Folded Spill
b LBB0_1759
LBB0_1755: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1757
b LBB0_1756
LBB0_1756: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7672] ; 8-byte Folded Spill
b LBB0_1758
LBB0_1757: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7672] ; 8-byte Folded Spill
b LBB0_1758
LBB0_1758: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7672] ; 8-byte Folded Reload
str d0, [sp, #7680] ; 8-byte Folded Spill
b LBB0_1759
LBB0_1759: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #7680] ; 8-byte Folded Reload
str d0, [sp, #7656] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7664] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1761
b LBB0_1760
LBB0_1760: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7648] ; 8-byte Folded Spill
b LBB0_1762
LBB0_1761: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7648] ; 8-byte Folded Spill
b LBB0_1762
LBB0_1762: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7664] ; 8-byte Folded Reload
ldr d1, [sp, #7648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1764
b LBB0_1763
LBB0_1763: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7640] ; 8-byte Folded Spill
b LBB0_1768
LBB0_1764: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1766
b LBB0_1765
LBB0_1765: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7632] ; 8-byte Folded Spill
b LBB0_1767
LBB0_1766: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7632] ; 8-byte Folded Spill
b LBB0_1767
LBB0_1767: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7632] ; 8-byte Folded Reload
str d0, [sp, #7640] ; 8-byte Folded Spill
b LBB0_1768
LBB0_1768: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7656] ; 8-byte Folded Reload
ldr d1, [sp, #7640] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1779
b LBB0_1769
LBB0_1769: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1771
b LBB0_1770
LBB0_1770: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7616] ; 8-byte Folded Spill
b LBB0_1772
LBB0_1771: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7616] ; 8-byte Folded Spill
b LBB0_1772
LBB0_1772: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7624] ; 8-byte Folded Reload
ldr d1, [sp, #7616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1774
b LBB0_1773
LBB0_1773: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7608] ; 8-byte Folded Spill
b LBB0_1778
LBB0_1774: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1776
b LBB0_1775
LBB0_1775: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7600] ; 8-byte Folded Spill
b LBB0_1777
LBB0_1776: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7600] ; 8-byte Folded Spill
b LBB0_1777
LBB0_1777: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7600] ; 8-byte Folded Reload
str d0, [sp, #7608] ; 8-byte Folded Spill
b LBB0_1778
LBB0_1778: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7608] ; 8-byte Folded Reload
str d0, [sp, #7592] ; 8-byte Folded Spill
b LBB0_1789
LBB0_1779: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7584] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1781
b LBB0_1780
LBB0_1780: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7576] ; 8-byte Folded Spill
b LBB0_1782
LBB0_1781: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7576] ; 8-byte Folded Spill
b LBB0_1782
LBB0_1782: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7584] ; 8-byte Folded Reload
ldr d1, [sp, #7576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1784
b LBB0_1783
LBB0_1783: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7568] ; 8-byte Folded Spill
b LBB0_1788
LBB0_1784: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1786
b LBB0_1785
LBB0_1785: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7560] ; 8-byte Folded Spill
b LBB0_1787
LBB0_1786: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7560] ; 8-byte Folded Spill
b LBB0_1787
LBB0_1787: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7560] ; 8-byte Folded Reload
str d0, [sp, #7568] ; 8-byte Folded Spill
b LBB0_1788
LBB0_1788: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7568] ; 8-byte Folded Reload
str d0, [sp, #7592] ; 8-byte Folded Spill
b LBB0_1789
LBB0_1789: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr d0, [sp, #7592] ; 8-byte Folded Reload
str d0, [sp, #7544] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1791
b LBB0_1790
LBB0_1790: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7536] ; 8-byte Folded Spill
b LBB0_1792
LBB0_1791: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7536] ; 8-byte Folded Spill
b LBB0_1792
LBB0_1792: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7552] ; 8-byte Folded Reload
ldr d1, [sp, #7536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1794
b LBB0_1793
LBB0_1793: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7528] ; 8-byte Folded Spill
b LBB0_1798
LBB0_1794: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1796
b LBB0_1795
LBB0_1795: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7520] ; 8-byte Folded Spill
b LBB0_1797
LBB0_1796: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7520] ; 8-byte Folded Spill
b LBB0_1797
LBB0_1797: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7520] ; 8-byte Folded Reload
str d0, [sp, #7528] ; 8-byte Folded Spill
b LBB0_1798
LBB0_1798: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #7528] ; 8-byte Folded Reload
str d0, [sp, #7504] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1800
b LBB0_1799
LBB0_1799: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7496] ; 8-byte Folded Spill
b LBB0_1801
LBB0_1800: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7496] ; 8-byte Folded Spill
b LBB0_1801
LBB0_1801: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7512] ; 8-byte Folded Reload
ldr d1, [sp, #7496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1803
b LBB0_1802
LBB0_1802: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7488] ; 8-byte Folded Spill
b LBB0_1807
LBB0_1803: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1805
b LBB0_1804
LBB0_1804: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7480] ; 8-byte Folded Spill
b LBB0_1806
LBB0_1805: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7480] ; 8-byte Folded Spill
b LBB0_1806
LBB0_1806: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7480] ; 8-byte Folded Reload
str d0, [sp, #7488] ; 8-byte Folded Spill
b LBB0_1807
LBB0_1807: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7504] ; 8-byte Folded Reload
ldr d1, [sp, #7488] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1818
b LBB0_1808
LBB0_1808: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1810
b LBB0_1809
LBB0_1809: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7464] ; 8-byte Folded Spill
b LBB0_1811
LBB0_1810: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7464] ; 8-byte Folded Spill
b LBB0_1811
LBB0_1811: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7472] ; 8-byte Folded Reload
ldr d1, [sp, #7464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1813
b LBB0_1812
LBB0_1812: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7456] ; 8-byte Folded Spill
b LBB0_1817
LBB0_1813: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1815
b LBB0_1814
LBB0_1814: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7448] ; 8-byte Folded Spill
b LBB0_1816
LBB0_1815: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7448] ; 8-byte Folded Spill
b LBB0_1816
LBB0_1816: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7448] ; 8-byte Folded Reload
str d0, [sp, #7456] ; 8-byte Folded Spill
b LBB0_1817
LBB0_1817: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7456] ; 8-byte Folded Reload
str d0, [sp, #7440] ; 8-byte Folded Spill
b LBB0_1828
LBB0_1818: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7432] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1820
b LBB0_1819
LBB0_1819: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7424] ; 8-byte Folded Spill
b LBB0_1821
LBB0_1820: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7424] ; 8-byte Folded Spill
b LBB0_1821
LBB0_1821: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7432] ; 8-byte Folded Reload
ldr d1, [sp, #7424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1823
b LBB0_1822
LBB0_1822: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7416] ; 8-byte Folded Spill
b LBB0_1827
LBB0_1823: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1825
b LBB0_1824
LBB0_1824: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7408] ; 8-byte Folded Spill
b LBB0_1826
LBB0_1825: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7408] ; 8-byte Folded Spill
b LBB0_1826
LBB0_1826: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7408] ; 8-byte Folded Reload
str d0, [sp, #7416] ; 8-byte Folded Spill
b LBB0_1827
LBB0_1827: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7416] ; 8-byte Folded Reload
str d0, [sp, #7440] ; 8-byte Folded Spill
b LBB0_1828
LBB0_1828: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7544] ; 8-byte Folded Reload
ldr d1, [sp, #7440] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1869
b LBB0_1829
LBB0_1829: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7400] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1831
b LBB0_1830
LBB0_1830: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7392] ; 8-byte Folded Spill
b LBB0_1832
LBB0_1831: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7392] ; 8-byte Folded Spill
b LBB0_1832
LBB0_1832: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7400] ; 8-byte Folded Reload
ldr d1, [sp, #7392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1834
b LBB0_1833
LBB0_1833: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7384] ; 8-byte Folded Spill
b LBB0_1838
LBB0_1834: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1836
b LBB0_1835
LBB0_1835: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7376] ; 8-byte Folded Spill
b LBB0_1837
LBB0_1836: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7376] ; 8-byte Folded Spill
b LBB0_1837
LBB0_1837: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7376] ; 8-byte Folded Reload
str d0, [sp, #7384] ; 8-byte Folded Spill
b LBB0_1838
LBB0_1838: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #7384] ; 8-byte Folded Reload
str d0, [sp, #7360] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1840
b LBB0_1839
LBB0_1839: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7352] ; 8-byte Folded Spill
b LBB0_1841
LBB0_1840: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7352] ; 8-byte Folded Spill
b LBB0_1841
LBB0_1841: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7368] ; 8-byte Folded Reload
ldr d1, [sp, #7352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1843
b LBB0_1842
LBB0_1842: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7344] ; 8-byte Folded Spill
b LBB0_1847
LBB0_1843: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1845
b LBB0_1844
LBB0_1844: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7336] ; 8-byte Folded Spill
b LBB0_1846
LBB0_1845: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7336] ; 8-byte Folded Spill
b LBB0_1846
LBB0_1846: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7336] ; 8-byte Folded Reload
str d0, [sp, #7344] ; 8-byte Folded Spill
b LBB0_1847
LBB0_1847: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7360] ; 8-byte Folded Reload
ldr d1, [sp, #7344] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1858
b LBB0_1848
LBB0_1848: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1850
b LBB0_1849
LBB0_1849: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7320] ; 8-byte Folded Spill
b LBB0_1851
LBB0_1850: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7320] ; 8-byte Folded Spill
b LBB0_1851
LBB0_1851: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7328] ; 8-byte Folded Reload
ldr d1, [sp, #7320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1853
b LBB0_1852
LBB0_1852: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #7312] ; 8-byte Folded Spill
b LBB0_1857
LBB0_1853: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1855
b LBB0_1854
LBB0_1854: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #7304] ; 8-byte Folded Spill
b LBB0_1856
LBB0_1855: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7304] ; 8-byte Folded Spill
b LBB0_1856
LBB0_1856: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7304] ; 8-byte Folded Reload
str d0, [sp, #7312] ; 8-byte Folded Spill
b LBB0_1857
LBB0_1857: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7312] ; 8-byte Folded Reload
str d0, [sp, #7296] ; 8-byte Folded Spill
b LBB0_1868
LBB0_1858: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1860
b LBB0_1859
LBB0_1859: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7280] ; 8-byte Folded Spill
b LBB0_1861
LBB0_1860: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7280] ; 8-byte Folded Spill
b LBB0_1861
LBB0_1861: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7288] ; 8-byte Folded Reload
ldr d1, [sp, #7280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1863
b LBB0_1862
LBB0_1862: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7272] ; 8-byte Folded Spill
b LBB0_1867
LBB0_1863: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1865
b LBB0_1864
LBB0_1864: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7264] ; 8-byte Folded Spill
b LBB0_1866
LBB0_1865: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7264] ; 8-byte Folded Spill
b LBB0_1866
LBB0_1866: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7264] ; 8-byte Folded Reload
str d0, [sp, #7272] ; 8-byte Folded Spill
b LBB0_1867
LBB0_1867: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7272] ; 8-byte Folded Reload
str d0, [sp, #7296] ; 8-byte Folded Spill
b LBB0_1868
LBB0_1868: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7296] ; 8-byte Folded Reload
str d0, [sp, #7256] ; 8-byte Folded Spill
b LBB0_1909
LBB0_1869: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1871
b LBB0_1870
LBB0_1870: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7240] ; 8-byte Folded Spill
b LBB0_1872
LBB0_1871: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7240] ; 8-byte Folded Spill
b LBB0_1872
LBB0_1872: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7248] ; 8-byte Folded Reload
ldr d1, [sp, #7240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1874
b LBB0_1873
LBB0_1873: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7232] ; 8-byte Folded Spill
b LBB0_1878
LBB0_1874: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1876
b LBB0_1875
LBB0_1875: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7224] ; 8-byte Folded Spill
b LBB0_1877
LBB0_1876: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7224] ; 8-byte Folded Spill
b LBB0_1877
LBB0_1877: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7224] ; 8-byte Folded Reload
str d0, [sp, #7232] ; 8-byte Folded Spill
b LBB0_1878
LBB0_1878: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #7232] ; 8-byte Folded Reload
str d0, [sp, #7208] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7216] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1880
b LBB0_1879
LBB0_1879: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7200] ; 8-byte Folded Spill
b LBB0_1881
LBB0_1880: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7200] ; 8-byte Folded Spill
b LBB0_1881
LBB0_1881: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7216] ; 8-byte Folded Reload
ldr d1, [sp, #7200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1883
b LBB0_1882
LBB0_1882: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7192] ; 8-byte Folded Spill
b LBB0_1887
LBB0_1883: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1885
b LBB0_1884
LBB0_1884: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7184] ; 8-byte Folded Spill
b LBB0_1886
LBB0_1885: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7184] ; 8-byte Folded Spill
b LBB0_1886
LBB0_1886: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7184] ; 8-byte Folded Reload
str d0, [sp, #7192] ; 8-byte Folded Spill
b LBB0_1887
LBB0_1887: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7208] ; 8-byte Folded Reload
ldr d1, [sp, #7192] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1898
b LBB0_1888
LBB0_1888: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1890
b LBB0_1889
LBB0_1889: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7168] ; 8-byte Folded Spill
b LBB0_1891
LBB0_1890: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7168] ; 8-byte Folded Spill
b LBB0_1891
LBB0_1891: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7176] ; 8-byte Folded Reload
ldr d1, [sp, #7168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1893
b LBB0_1892
LBB0_1892: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #7160] ; 8-byte Folded Spill
b LBB0_1897
LBB0_1893: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1895
b LBB0_1894
LBB0_1894: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #7152] ; 8-byte Folded Spill
b LBB0_1896
LBB0_1895: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #7152] ; 8-byte Folded Spill
b LBB0_1896
LBB0_1896: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7152] ; 8-byte Folded Reload
str d0, [sp, #7160] ; 8-byte Folded Spill
b LBB0_1897
LBB0_1897: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7160] ; 8-byte Folded Reload
str d0, [sp, #7144] ; 8-byte Folded Spill
b LBB0_1908
LBB0_1898: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7136] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1900
b LBB0_1899
LBB0_1899: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7128] ; 8-byte Folded Spill
b LBB0_1901
LBB0_1900: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7128] ; 8-byte Folded Spill
b LBB0_1901
LBB0_1901: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7136] ; 8-byte Folded Reload
ldr d1, [sp, #7128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1903
b LBB0_1902
LBB0_1902: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7120] ; 8-byte Folded Spill
b LBB0_1907
LBB0_1903: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1905
b LBB0_1904
LBB0_1904: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #7112] ; 8-byte Folded Spill
b LBB0_1906
LBB0_1905: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #7112] ; 8-byte Folded Spill
b LBB0_1906
LBB0_1906: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7112] ; 8-byte Folded Reload
str d0, [sp, #7120] ; 8-byte Folded Spill
b LBB0_1907
LBB0_1907: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7120] ; 8-byte Folded Reload
str d0, [sp, #7144] ; 8-byte Folded Spill
b LBB0_1908
LBB0_1908: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7144] ; 8-byte Folded Reload
str d0, [sp, #7256] ; 8-byte Folded Spill
b LBB0_1909
LBB0_1909: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #7256] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14460]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d1, d0, d1
str d1, [sp, #7104] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1911
b LBB0_1910
LBB0_1910: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7096] ; 8-byte Folded Spill
b LBB0_1912
LBB0_1911: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7096] ; 8-byte Folded Spill
b LBB0_1912
LBB0_1912: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7104] ; 8-byte Folded Reload
ldr d1, [sp, #7096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1914
b LBB0_1913
LBB0_1913: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7088] ; 8-byte Folded Spill
b LBB0_1918
LBB0_1914: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1916
b LBB0_1915
LBB0_1915: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7080] ; 8-byte Folded Spill
b LBB0_1917
LBB0_1916: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7080] ; 8-byte Folded Spill
b LBB0_1917
LBB0_1917: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7080] ; 8-byte Folded Reload
str d0, [sp, #7088] ; 8-byte Folded Spill
b LBB0_1918
LBB0_1918: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #7088] ; 8-byte Folded Reload
str d0, [sp, #7064] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7072] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1920
b LBB0_1919
LBB0_1919: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #7056] ; 8-byte Folded Spill
b LBB0_1921
LBB0_1920: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7056] ; 8-byte Folded Spill
b LBB0_1921
LBB0_1921: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7072] ; 8-byte Folded Reload
ldr d1, [sp, #7056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1923
b LBB0_1922
LBB0_1922: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #7048] ; 8-byte Folded Spill
b LBB0_1927
LBB0_1923: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1925
b LBB0_1924
LBB0_1924: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #7040] ; 8-byte Folded Spill
b LBB0_1926
LBB0_1925: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #7040] ; 8-byte Folded Spill
b LBB0_1926
LBB0_1926: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7040] ; 8-byte Folded Reload
str d0, [sp, #7048] ; 8-byte Folded Spill
b LBB0_1927
LBB0_1927: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7064] ; 8-byte Folded Reload
ldr d1, [sp, #7048] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1938
b LBB0_1928
LBB0_1928: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d1, d0, d1
str d1, [sp, #7032] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1930
b LBB0_1929
LBB0_1929: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7024] ; 8-byte Folded Spill
b LBB0_1931
LBB0_1930: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7024] ; 8-byte Folded Spill
b LBB0_1931
LBB0_1931: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7032] ; 8-byte Folded Reload
ldr d1, [sp, #7024] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1933
b LBB0_1932
LBB0_1932: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7016] ; 8-byte Folded Spill
b LBB0_1937
LBB0_1933: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1935
b LBB0_1934
LBB0_1934: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #7008] ; 8-byte Folded Spill
b LBB0_1936
LBB0_1935: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #7008] ; 8-byte Folded Spill
b LBB0_1936
LBB0_1936: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7008] ; 8-byte Folded Reload
str d0, [sp, #7016] ; 8-byte Folded Spill
b LBB0_1937
LBB0_1937: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #7016] ; 8-byte Folded Reload
str d0, [sp, #7000] ; 8-byte Folded Spill
b LBB0_1948
LBB0_1938: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #6992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1940
b LBB0_1939
LBB0_1939: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6984] ; 8-byte Folded Spill
b LBB0_1941
LBB0_1940: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6984] ; 8-byte Folded Spill
b LBB0_1941
LBB0_1941: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6992] ; 8-byte Folded Reload
ldr d1, [sp, #6984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1943
b LBB0_1942
LBB0_1942: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #6976] ; 8-byte Folded Spill
b LBB0_1947
LBB0_1943: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1945
b LBB0_1944
LBB0_1944: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6968] ; 8-byte Folded Spill
b LBB0_1946
LBB0_1945: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6968] ; 8-byte Folded Spill
b LBB0_1946
LBB0_1946: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6968] ; 8-byte Folded Reload
str d0, [sp, #6976] ; 8-byte Folded Spill
b LBB0_1947
LBB0_1947: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6976] ; 8-byte Folded Reload
str d0, [sp, #7000] ; 8-byte Folded Spill
b LBB0_1948
LBB0_1948: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr d0, [sp, #7000] ; 8-byte Folded Reload
str d0, [sp, #6952] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6960] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1950
b LBB0_1949
LBB0_1949: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6944] ; 8-byte Folded Spill
b LBB0_1951
LBB0_1950: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6944] ; 8-byte Folded Spill
b LBB0_1951
LBB0_1951: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6960] ; 8-byte Folded Reload
ldr d1, [sp, #6944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1953
b LBB0_1952
LBB0_1952: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6936] ; 8-byte Folded Spill
b LBB0_1957
LBB0_1953: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1955
b LBB0_1954
LBB0_1954: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6928] ; 8-byte Folded Spill
b LBB0_1956
LBB0_1955: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6928] ; 8-byte Folded Spill
b LBB0_1956
LBB0_1956: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6928] ; 8-byte Folded Reload
str d0, [sp, #6936] ; 8-byte Folded Spill
b LBB0_1957
LBB0_1957: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #6936] ; 8-byte Folded Reload
str d0, [sp, #6912] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1959
b LBB0_1958
LBB0_1958: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6904] ; 8-byte Folded Spill
b LBB0_1960
LBB0_1959: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6904] ; 8-byte Folded Spill
b LBB0_1960
LBB0_1960: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6920] ; 8-byte Folded Reload
ldr d1, [sp, #6904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1962
b LBB0_1961
LBB0_1961: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6896] ; 8-byte Folded Spill
b LBB0_1966
LBB0_1962: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1964
b LBB0_1963
LBB0_1963: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6888] ; 8-byte Folded Spill
b LBB0_1965
LBB0_1964: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6888] ; 8-byte Folded Spill
b LBB0_1965
LBB0_1965: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6888] ; 8-byte Folded Reload
str d0, [sp, #6896] ; 8-byte Folded Spill
b LBB0_1966
LBB0_1966: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6912] ; 8-byte Folded Reload
ldr d1, [sp, #6896] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1977
b LBB0_1967
LBB0_1967: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1969
b LBB0_1968
LBB0_1968: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6872] ; 8-byte Folded Spill
b LBB0_1970
LBB0_1969: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6872] ; 8-byte Folded Spill
b LBB0_1970
LBB0_1970: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6880] ; 8-byte Folded Reload
ldr d1, [sp, #6872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1972
b LBB0_1971
LBB0_1971: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6864] ; 8-byte Folded Spill
b LBB0_1976
LBB0_1972: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1974
b LBB0_1973
LBB0_1973: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6856] ; 8-byte Folded Spill
b LBB0_1975
LBB0_1974: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6856] ; 8-byte Folded Spill
b LBB0_1975
LBB0_1975: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6856] ; 8-byte Folded Reload
str d0, [sp, #6864] ; 8-byte Folded Spill
b LBB0_1976
LBB0_1976: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6864] ; 8-byte Folded Reload
str d0, [sp, #6848] ; 8-byte Folded Spill
b LBB0_1987
LBB0_1977: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6840] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1979
b LBB0_1978
LBB0_1978: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6832] ; 8-byte Folded Spill
b LBB0_1980
LBB0_1979: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6832] ; 8-byte Folded Spill
b LBB0_1980
LBB0_1980: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6840] ; 8-byte Folded Reload
ldr d1, [sp, #6832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1982
b LBB0_1981
LBB0_1981: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6824] ; 8-byte Folded Spill
b LBB0_1986
LBB0_1982: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1984
b LBB0_1983
LBB0_1983: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6816] ; 8-byte Folded Spill
b LBB0_1985
LBB0_1984: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6816] ; 8-byte Folded Spill
b LBB0_1985
LBB0_1985: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6816] ; 8-byte Folded Reload
str d0, [sp, #6824] ; 8-byte Folded Spill
b LBB0_1986
LBB0_1986: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6824] ; 8-byte Folded Reload
str d0, [sp, #6848] ; 8-byte Folded Spill
b LBB0_1987
LBB0_1987: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6952] ; 8-byte Folded Reload
ldr d1, [sp, #6848] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2028
b LBB0_1988
LBB0_1988: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d1, d0, d1
str d1, [sp, #6808] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1990
b LBB0_1989
LBB0_1989: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6800] ; 8-byte Folded Spill
b LBB0_1991
LBB0_1990: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6800] ; 8-byte Folded Spill
b LBB0_1991
LBB0_1991: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6808] ; 8-byte Folded Reload
ldr d1, [sp, #6800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1993
b LBB0_1992
LBB0_1992: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6792] ; 8-byte Folded Spill
b LBB0_1997
LBB0_1993: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1995
b LBB0_1994
LBB0_1994: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6784] ; 8-byte Folded Spill
b LBB0_1996
LBB0_1995: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6784] ; 8-byte Folded Spill
b LBB0_1996
LBB0_1996: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6784] ; 8-byte Folded Reload
str d0, [sp, #6792] ; 8-byte Folded Spill
b LBB0_1997
LBB0_1997: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr d0, [sp, #6792] ; 8-byte Folded Reload
str d0, [sp, #6768] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #6776] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_1999
b LBB0_1998
LBB0_1998: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6760] ; 8-byte Folded Spill
b LBB0_2000
LBB0_1999: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6760] ; 8-byte Folded Spill
b LBB0_2000
LBB0_2000: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6776] ; 8-byte Folded Reload
ldr d1, [sp, #6760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2002
b LBB0_2001
LBB0_2001: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #6752] ; 8-byte Folded Spill
b LBB0_2006
LBB0_2002: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2004
b LBB0_2003
LBB0_2003: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6744] ; 8-byte Folded Spill
b LBB0_2005
LBB0_2004: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6744] ; 8-byte Folded Spill
b LBB0_2005
LBB0_2005: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6744] ; 8-byte Folded Reload
str d0, [sp, #6752] ; 8-byte Folded Spill
b LBB0_2006
LBB0_2006: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6768] ; 8-byte Folded Reload
ldr d1, [sp, #6752] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2017
b LBB0_2007
LBB0_2007: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #16.00000000
fadd d1, d0, d1
str d1, [sp, #6736] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2009
b LBB0_2008
LBB0_2008: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6728] ; 8-byte Folded Spill
b LBB0_2010
LBB0_2009: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6728] ; 8-byte Folded Spill
b LBB0_2010
LBB0_2010: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6736] ; 8-byte Folded Reload
ldr d1, [sp, #6728] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2012
b LBB0_2011
LBB0_2011: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6720] ; 8-byte Folded Spill
b LBB0_2016
LBB0_2012: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #18.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2014
b LBB0_2013
LBB0_2013: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6712] ; 8-byte Folded Spill
b LBB0_2015
LBB0_2014: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6712] ; 8-byte Folded Spill
b LBB0_2015
LBB0_2015: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6712] ; 8-byte Folded Reload
str d0, [sp, #6720] ; 8-byte Folded Spill
b LBB0_2016
LBB0_2016: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6720] ; 8-byte Folded Reload
str d0, [sp, #6704] ; 8-byte Folded Spill
b LBB0_2027
LBB0_2017: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr x10, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #6696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2019
b LBB0_2018
LBB0_2018: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6688] ; 8-byte Folded Spill
b LBB0_2020
LBB0_2019: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6688] ; 8-byte Folded Spill
b LBB0_2020
LBB0_2020: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6696] ; 8-byte Folded Reload
ldr d1, [sp, #6688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2022
b LBB0_2021
LBB0_2021: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #6680] ; 8-byte Folded Spill
b LBB0_2026
LBB0_2022: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr x9, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2024
b LBB0_2023
LBB0_2023: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6672] ; 8-byte Folded Spill
b LBB0_2025
LBB0_2024: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6672] ; 8-byte Folded Spill
b LBB0_2025
LBB0_2025: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6672] ; 8-byte Folded Reload
str d0, [sp, #6680] ; 8-byte Folded Spill
b LBB0_2026
LBB0_2026: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6680] ; 8-byte Folded Reload
str d0, [sp, #6704] ; 8-byte Folded Spill
b LBB0_2027
LBB0_2027: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6704] ; 8-byte Folded Reload
str d0, [sp, #6664] ; 8-byte Folded Spill
b LBB0_2068
LBB0_2028: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6656] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2030
b LBB0_2029
LBB0_2029: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6648] ; 8-byte Folded Spill
b LBB0_2031
LBB0_2030: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6648] ; 8-byte Folded Spill
b LBB0_2031
LBB0_2031: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6656] ; 8-byte Folded Reload
ldr d1, [sp, #6648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2033
b LBB0_2032
LBB0_2032: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6640] ; 8-byte Folded Spill
b LBB0_2037
LBB0_2033: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2035
b LBB0_2034
LBB0_2034: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6632] ; 8-byte Folded Spill
b LBB0_2036
LBB0_2035: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6632] ; 8-byte Folded Spill
b LBB0_2036
LBB0_2036: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6632] ; 8-byte Folded Reload
str d0, [sp, #6640] ; 8-byte Folded Spill
b LBB0_2037
LBB0_2037: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #6640] ; 8-byte Folded Reload
str d0, [sp, #6616] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2039
b LBB0_2038
LBB0_2038: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6608] ; 8-byte Folded Spill
b LBB0_2040
LBB0_2039: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6608] ; 8-byte Folded Spill
b LBB0_2040
LBB0_2040: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6624] ; 8-byte Folded Reload
ldr d1, [sp, #6608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2042
b LBB0_2041
LBB0_2041: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6600] ; 8-byte Folded Spill
b LBB0_2046
LBB0_2042: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2044
b LBB0_2043
LBB0_2043: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6592] ; 8-byte Folded Spill
b LBB0_2045
LBB0_2044: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6592] ; 8-byte Folded Spill
b LBB0_2045
LBB0_2045: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6592] ; 8-byte Folded Reload
str d0, [sp, #6600] ; 8-byte Folded Spill
b LBB0_2046
LBB0_2046: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6616] ; 8-byte Folded Reload
ldr d1, [sp, #6600] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2057
b LBB0_2047
LBB0_2047: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr x10, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6584] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2049
b LBB0_2048
LBB0_2048: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6576] ; 8-byte Folded Spill
b LBB0_2050
LBB0_2049: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6576] ; 8-byte Folded Spill
b LBB0_2050
LBB0_2050: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6584] ; 8-byte Folded Reload
ldr d1, [sp, #6576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2052
b LBB0_2051
LBB0_2051: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6568] ; 8-byte Folded Spill
b LBB0_2056
LBB0_2052: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2054
b LBB0_2053
LBB0_2053: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6560] ; 8-byte Folded Spill
b LBB0_2055
LBB0_2054: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #6560] ; 8-byte Folded Spill
b LBB0_2055
LBB0_2055: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6560] ; 8-byte Folded Reload
str d0, [sp, #6568] ; 8-byte Folded Spill
b LBB0_2056
LBB0_2056: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6568] ; 8-byte Folded Reload
str d0, [sp, #6552] ; 8-byte Folded Spill
b LBB0_2067
LBB0_2057: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6544] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2059
b LBB0_2058
LBB0_2058: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6536] ; 8-byte Folded Spill
b LBB0_2060
LBB0_2059: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6536] ; 8-byte Folded Spill
b LBB0_2060
LBB0_2060: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6544] ; 8-byte Folded Reload
ldr d1, [sp, #6536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2062
b LBB0_2061
LBB0_2061: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #6528] ; 8-byte Folded Spill
b LBB0_2066
LBB0_2062: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr x9, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2064
b LBB0_2063
LBB0_2063: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #6520] ; 8-byte Folded Spill
b LBB0_2065
LBB0_2064: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #6520] ; 8-byte Folded Spill
b LBB0_2065
LBB0_2065: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6520] ; 8-byte Folded Reload
str d0, [sp, #6528] ; 8-byte Folded Spill
b LBB0_2066
LBB0_2066: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6528] ; 8-byte Folded Reload
str d0, [sp, #6552] ; 8-byte Folded Spill
b LBB0_2067
LBB0_2067: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6552] ; 8-byte Folded Reload
str d0, [sp, #6664] ; 8-byte Folded Spill
b LBB0_2068
LBB0_2068: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #6664] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14456]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2070
b LBB0_2069
LBB0_2069: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6504] ; 8-byte Folded Spill
b LBB0_2071
LBB0_2070: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6504] ; 8-byte Folded Spill
b LBB0_2071
LBB0_2071: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6512] ; 8-byte Folded Reload
ldr d1, [sp, #6504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2073
b LBB0_2072
LBB0_2072: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6496] ; 8-byte Folded Spill
b LBB0_2077
LBB0_2073: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2075
b LBB0_2074
LBB0_2074: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6488] ; 8-byte Folded Spill
b LBB0_2076
LBB0_2075: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6488] ; 8-byte Folded Spill
b LBB0_2076
LBB0_2076: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6488] ; 8-byte Folded Reload
str d0, [sp, #6496] ; 8-byte Folded Spill
b LBB0_2077
LBB0_2077: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #6496] ; 8-byte Folded Reload
str d0, [sp, #6472] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6480] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2079
b LBB0_2078
LBB0_2078: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6464] ; 8-byte Folded Spill
b LBB0_2080
LBB0_2079: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6464] ; 8-byte Folded Spill
b LBB0_2080
LBB0_2080: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6480] ; 8-byte Folded Reload
ldr d1, [sp, #6464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2082
b LBB0_2081
LBB0_2081: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6456] ; 8-byte Folded Spill
b LBB0_2086
LBB0_2082: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2084
b LBB0_2083
LBB0_2083: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6448] ; 8-byte Folded Spill
b LBB0_2085
LBB0_2084: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6448] ; 8-byte Folded Spill
b LBB0_2085
LBB0_2085: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6448] ; 8-byte Folded Reload
str d0, [sp, #6456] ; 8-byte Folded Spill
b LBB0_2086
LBB0_2086: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6472] ; 8-byte Folded Reload
ldr d1, [sp, #6456] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2097
b LBB0_2087
LBB0_2087: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6440] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2089
b LBB0_2088
LBB0_2088: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6432] ; 8-byte Folded Spill
b LBB0_2090
LBB0_2089: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6432] ; 8-byte Folded Spill
b LBB0_2090
LBB0_2090: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6440] ; 8-byte Folded Reload
ldr d1, [sp, #6432] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2092
b LBB0_2091
LBB0_2091: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6424] ; 8-byte Folded Spill
b LBB0_2096
LBB0_2092: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2094
b LBB0_2093
LBB0_2093: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6416] ; 8-byte Folded Spill
b LBB0_2095
LBB0_2094: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6416] ; 8-byte Folded Spill
b LBB0_2095
LBB0_2095: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6416] ; 8-byte Folded Reload
str d0, [sp, #6424] ; 8-byte Folded Spill
b LBB0_2096
LBB0_2096: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6424] ; 8-byte Folded Reload
str d0, [sp, #6408] ; 8-byte Folded Spill
b LBB0_2107
LBB0_2097: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6400] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2099
b LBB0_2098
LBB0_2098: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6392] ; 8-byte Folded Spill
b LBB0_2100
LBB0_2099: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6392] ; 8-byte Folded Spill
b LBB0_2100
LBB0_2100: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6400] ; 8-byte Folded Reload
ldr d1, [sp, #6392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2102
b LBB0_2101
LBB0_2101: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6384] ; 8-byte Folded Spill
b LBB0_2106
LBB0_2102: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2104
b LBB0_2103
LBB0_2103: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6376] ; 8-byte Folded Spill
b LBB0_2105
LBB0_2104: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6376] ; 8-byte Folded Spill
b LBB0_2105
LBB0_2105: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6376] ; 8-byte Folded Reload
str d0, [sp, #6384] ; 8-byte Folded Spill
b LBB0_2106
LBB0_2106: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6384] ; 8-byte Folded Reload
str d0, [sp, #6408] ; 8-byte Folded Spill
b LBB0_2107
LBB0_2107: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr d0, [sp, #6408] ; 8-byte Folded Reload
str d0, [sp, #6360] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2109
b LBB0_2108
LBB0_2108: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6352] ; 8-byte Folded Spill
b LBB0_2110
LBB0_2109: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6352] ; 8-byte Folded Spill
b LBB0_2110
LBB0_2110: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6368] ; 8-byte Folded Reload
ldr d1, [sp, #6352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2112
b LBB0_2111
LBB0_2111: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6344] ; 8-byte Folded Spill
b LBB0_2116
LBB0_2112: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2114
b LBB0_2113
LBB0_2113: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6336] ; 8-byte Folded Spill
b LBB0_2115
LBB0_2114: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6336] ; 8-byte Folded Spill
b LBB0_2115
LBB0_2115: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6336] ; 8-byte Folded Reload
str d0, [sp, #6344] ; 8-byte Folded Spill
b LBB0_2116
LBB0_2116: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #6344] ; 8-byte Folded Reload
str d0, [sp, #6320] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2118
b LBB0_2117
LBB0_2117: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6312] ; 8-byte Folded Spill
b LBB0_2119
LBB0_2118: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #6312] ; 8-byte Folded Spill
b LBB0_2119
LBB0_2119: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6328] ; 8-byte Folded Reload
ldr d1, [sp, #6312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2121
b LBB0_2120
LBB0_2120: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6304] ; 8-byte Folded Spill
b LBB0_2125
LBB0_2121: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2123
b LBB0_2122
LBB0_2122: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6296] ; 8-byte Folded Spill
b LBB0_2124
LBB0_2123: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #6296] ; 8-byte Folded Spill
b LBB0_2124
LBB0_2124: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6296] ; 8-byte Folded Reload
str d0, [sp, #6304] ; 8-byte Folded Spill
b LBB0_2125
LBB0_2125: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6320] ; 8-byte Folded Reload
ldr d1, [sp, #6304] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2136
b LBB0_2126
LBB0_2126: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2128
b LBB0_2127
LBB0_2127: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6280] ; 8-byte Folded Spill
b LBB0_2129
LBB0_2128: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6280] ; 8-byte Folded Spill
b LBB0_2129
LBB0_2129: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6288] ; 8-byte Folded Reload
ldr d1, [sp, #6280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2131
b LBB0_2130
LBB0_2130: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6272] ; 8-byte Folded Spill
b LBB0_2135
LBB0_2131: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2133
b LBB0_2132
LBB0_2132: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6264] ; 8-byte Folded Spill
b LBB0_2134
LBB0_2133: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6264] ; 8-byte Folded Spill
b LBB0_2134
LBB0_2134: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6264] ; 8-byte Folded Reload
str d0, [sp, #6272] ; 8-byte Folded Spill
b LBB0_2135
LBB0_2135: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6272] ; 8-byte Folded Reload
str d0, [sp, #6256] ; 8-byte Folded Spill
b LBB0_2146
LBB0_2136: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6248] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2138
b LBB0_2137
LBB0_2137: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6240] ; 8-byte Folded Spill
b LBB0_2139
LBB0_2138: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #6240] ; 8-byte Folded Spill
b LBB0_2139
LBB0_2139: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6248] ; 8-byte Folded Reload
ldr d1, [sp, #6240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2141
b LBB0_2140
LBB0_2140: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6232] ; 8-byte Folded Spill
b LBB0_2145
LBB0_2141: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2143
b LBB0_2142
LBB0_2142: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6224] ; 8-byte Folded Spill
b LBB0_2144
LBB0_2143: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #6224] ; 8-byte Folded Spill
b LBB0_2144
LBB0_2144: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6224] ; 8-byte Folded Reload
str d0, [sp, #6232] ; 8-byte Folded Spill
b LBB0_2145
LBB0_2145: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6232] ; 8-byte Folded Reload
str d0, [sp, #6256] ; 8-byte Folded Spill
b LBB0_2146
LBB0_2146: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6360] ; 8-byte Folded Reload
ldr d1, [sp, #6256] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2187
b LBB0_2147
LBB0_2147: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6216] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2149
b LBB0_2148
LBB0_2148: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6208] ; 8-byte Folded Spill
b LBB0_2150
LBB0_2149: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6208] ; 8-byte Folded Spill
b LBB0_2150
LBB0_2150: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6216] ; 8-byte Folded Reload
ldr d1, [sp, #6208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2152
b LBB0_2151
LBB0_2151: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6200] ; 8-byte Folded Spill
b LBB0_2156
LBB0_2152: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2154
b LBB0_2153
LBB0_2153: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6192] ; 8-byte Folded Spill
b LBB0_2155
LBB0_2154: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6192] ; 8-byte Folded Spill
b LBB0_2155
LBB0_2155: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6192] ; 8-byte Folded Reload
str d0, [sp, #6200] ; 8-byte Folded Spill
b LBB0_2156
LBB0_2156: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #6200] ; 8-byte Folded Reload
str d0, [sp, #6176] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6184] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2158
b LBB0_2157
LBB0_2157: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6168] ; 8-byte Folded Spill
b LBB0_2159
LBB0_2158: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6168] ; 8-byte Folded Spill
b LBB0_2159
LBB0_2159: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6184] ; 8-byte Folded Reload
ldr d1, [sp, #6168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2161
b LBB0_2160
LBB0_2160: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6160] ; 8-byte Folded Spill
b LBB0_2165
LBB0_2161: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2163
b LBB0_2162
LBB0_2162: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6152] ; 8-byte Folded Spill
b LBB0_2164
LBB0_2163: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6152] ; 8-byte Folded Spill
b LBB0_2164
LBB0_2164: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6152] ; 8-byte Folded Reload
str d0, [sp, #6160] ; 8-byte Folded Spill
b LBB0_2165
LBB0_2165: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6176] ; 8-byte Folded Reload
ldr d1, [sp, #6160] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2176
b LBB0_2166
LBB0_2166: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2168
b LBB0_2167
LBB0_2167: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6136] ; 8-byte Folded Spill
b LBB0_2169
LBB0_2168: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6136] ; 8-byte Folded Spill
b LBB0_2169
LBB0_2169: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6144] ; 8-byte Folded Reload
ldr d1, [sp, #6136] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2171
b LBB0_2170
LBB0_2170: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #6128] ; 8-byte Folded Spill
b LBB0_2175
LBB0_2171: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2173
b LBB0_2172
LBB0_2172: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #6120] ; 8-byte Folded Spill
b LBB0_2174
LBB0_2173: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6120] ; 8-byte Folded Spill
b LBB0_2174
LBB0_2174: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6120] ; 8-byte Folded Reload
str d0, [sp, #6128] ; 8-byte Folded Spill
b LBB0_2175
LBB0_2175: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6128] ; 8-byte Folded Reload
str d0, [sp, #6112] ; 8-byte Folded Spill
b LBB0_2186
LBB0_2176: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2178
b LBB0_2177
LBB0_2177: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6096] ; 8-byte Folded Spill
b LBB0_2179
LBB0_2178: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6096] ; 8-byte Folded Spill
b LBB0_2179
LBB0_2179: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6104] ; 8-byte Folded Reload
ldr d1, [sp, #6096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2181
b LBB0_2180
LBB0_2180: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #6088] ; 8-byte Folded Spill
b LBB0_2185
LBB0_2181: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2183
b LBB0_2182
LBB0_2182: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #6080] ; 8-byte Folded Spill
b LBB0_2184
LBB0_2183: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6080] ; 8-byte Folded Spill
b LBB0_2184
LBB0_2184: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6080] ; 8-byte Folded Reload
str d0, [sp, #6088] ; 8-byte Folded Spill
b LBB0_2185
LBB0_2185: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6088] ; 8-byte Folded Reload
str d0, [sp, #6112] ; 8-byte Folded Spill
b LBB0_2186
LBB0_2186: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6112] ; 8-byte Folded Reload
str d0, [sp, #6072] ; 8-byte Folded Spill
b LBB0_2227
LBB0_2187: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2189
b LBB0_2188
LBB0_2188: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6056] ; 8-byte Folded Spill
b LBB0_2190
LBB0_2189: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6056] ; 8-byte Folded Spill
b LBB0_2190
LBB0_2190: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6064] ; 8-byte Folded Reload
ldr d1, [sp, #6056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2192
b LBB0_2191
LBB0_2191: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #6048] ; 8-byte Folded Spill
b LBB0_2196
LBB0_2192: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2194
b LBB0_2193
LBB0_2193: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6040] ; 8-byte Folded Spill
b LBB0_2195
LBB0_2194: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #6040] ; 8-byte Folded Spill
b LBB0_2195
LBB0_2195: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6040] ; 8-byte Folded Reload
str d0, [sp, #6048] ; 8-byte Folded Spill
b LBB0_2196
LBB0_2196: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #6048] ; 8-byte Folded Reload
str d0, [sp, #6024] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6032] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2198
b LBB0_2197
LBB0_2197: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6016] ; 8-byte Folded Spill
b LBB0_2199
LBB0_2198: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #6016] ; 8-byte Folded Spill
b LBB0_2199
LBB0_2199: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6032] ; 8-byte Folded Reload
ldr d1, [sp, #6016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2201
b LBB0_2200
LBB0_2200: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #6008] ; 8-byte Folded Spill
b LBB0_2205
LBB0_2201: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2203
b LBB0_2202
LBB0_2202: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #6000] ; 8-byte Folded Spill
b LBB0_2204
LBB0_2203: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #6000] ; 8-byte Folded Spill
b LBB0_2204
LBB0_2204: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6000] ; 8-byte Folded Reload
str d0, [sp, #6008] ; 8-byte Folded Spill
b LBB0_2205
LBB0_2205: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #6024] ; 8-byte Folded Reload
ldr d1, [sp, #6008] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2216
b LBB0_2206
LBB0_2206: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2208
b LBB0_2207
LBB0_2207: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #5984] ; 8-byte Folded Spill
b LBB0_2209
LBB0_2208: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #5984] ; 8-byte Folded Spill
b LBB0_2209
LBB0_2209: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5992] ; 8-byte Folded Reload
ldr d1, [sp, #5984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2211
b LBB0_2210
LBB0_2210: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5976] ; 8-byte Folded Spill
b LBB0_2215
LBB0_2211: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #18.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2213
b LBB0_2212
LBB0_2212: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #5968] ; 8-byte Folded Spill
b LBB0_2214
LBB0_2213: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #5968] ; 8-byte Folded Spill
b LBB0_2214
LBB0_2214: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5968] ; 8-byte Folded Reload
str d0, [sp, #5976] ; 8-byte Folded Spill
b LBB0_2215
LBB0_2215: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5976] ; 8-byte Folded Reload
str d0, [sp, #5960] ; 8-byte Folded Spill
b LBB0_2226
LBB0_2216: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5952] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2218
b LBB0_2217
LBB0_2217: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5944] ; 8-byte Folded Spill
b LBB0_2219
LBB0_2218: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #5944] ; 8-byte Folded Spill
b LBB0_2219
LBB0_2219: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5952] ; 8-byte Folded Reload
ldr d1, [sp, #5944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2221
b LBB0_2220
LBB0_2220: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5936] ; 8-byte Folded Spill
b LBB0_2225
LBB0_2221: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #3.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2223
b LBB0_2222
LBB0_2222: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5928] ; 8-byte Folded Spill
b LBB0_2224
LBB0_2223: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #5928] ; 8-byte Folded Spill
b LBB0_2224
LBB0_2224: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5928] ; 8-byte Folded Reload
str d0, [sp, #5936] ; 8-byte Folded Spill
b LBB0_2225
LBB0_2225: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5936] ; 8-byte Folded Reload
str d0, [sp, #5960] ; 8-byte Folded Spill
b LBB0_2226
LBB0_2226: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5960] ; 8-byte Folded Reload
str d0, [sp, #6072] ; 8-byte Folded Spill
b LBB0_2227
LBB0_2227: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #6072] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14452]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2229
b LBB0_2228
LBB0_2228: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5912] ; 8-byte Folded Spill
b LBB0_2230
LBB0_2229: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5912] ; 8-byte Folded Spill
b LBB0_2230
LBB0_2230: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5920] ; 8-byte Folded Reload
ldr d1, [sp, #5912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2232
b LBB0_2231
LBB0_2231: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5904] ; 8-byte Folded Spill
b LBB0_2236
LBB0_2232: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2234
b LBB0_2233
LBB0_2233: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5896] ; 8-byte Folded Spill
b LBB0_2235
LBB0_2234: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5896] ; 8-byte Folded Spill
b LBB0_2235
LBB0_2235: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5896] ; 8-byte Folded Reload
str d0, [sp, #5904] ; 8-byte Folded Spill
b LBB0_2236
LBB0_2236: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #5904] ; 8-byte Folded Reload
str d0, [sp, #5880] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5888] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2238
b LBB0_2237
LBB0_2237: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5872] ; 8-byte Folded Spill
b LBB0_2239
LBB0_2238: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5872] ; 8-byte Folded Spill
b LBB0_2239
LBB0_2239: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5888] ; 8-byte Folded Reload
ldr d1, [sp, #5872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2241
b LBB0_2240
LBB0_2240: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5864] ; 8-byte Folded Spill
b LBB0_2245
LBB0_2241: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2243
b LBB0_2242
LBB0_2242: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5856] ; 8-byte Folded Spill
b LBB0_2244
LBB0_2243: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5856] ; 8-byte Folded Spill
b LBB0_2244
LBB0_2244: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5856] ; 8-byte Folded Reload
str d0, [sp, #5864] ; 8-byte Folded Spill
b LBB0_2245
LBB0_2245: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5880] ; 8-byte Folded Reload
ldr d1, [sp, #5864] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2256
b LBB0_2246
LBB0_2246: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5848] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2248
b LBB0_2247
LBB0_2247: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5840] ; 8-byte Folded Spill
b LBB0_2249
LBB0_2248: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5840] ; 8-byte Folded Spill
b LBB0_2249
LBB0_2249: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5848] ; 8-byte Folded Reload
ldr d1, [sp, #5840] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2251
b LBB0_2250
LBB0_2250: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5832] ; 8-byte Folded Spill
b LBB0_2255
LBB0_2251: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2253
b LBB0_2252
LBB0_2252: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5824] ; 8-byte Folded Spill
b LBB0_2254
LBB0_2253: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5824] ; 8-byte Folded Spill
b LBB0_2254
LBB0_2254: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5824] ; 8-byte Folded Reload
str d0, [sp, #5832] ; 8-byte Folded Spill
b LBB0_2255
LBB0_2255: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5832] ; 8-byte Folded Reload
str d0, [sp, #5816] ; 8-byte Folded Spill
b LBB0_2266
LBB0_2256: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5808] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2258
b LBB0_2257
LBB0_2257: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5800] ; 8-byte Folded Spill
b LBB0_2259
LBB0_2258: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5800] ; 8-byte Folded Spill
b LBB0_2259
LBB0_2259: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5808] ; 8-byte Folded Reload
ldr d1, [sp, #5800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2261
b LBB0_2260
LBB0_2260: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5792] ; 8-byte Folded Spill
b LBB0_2265
LBB0_2261: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2263
b LBB0_2262
LBB0_2262: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5784] ; 8-byte Folded Spill
b LBB0_2264
LBB0_2263: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5784] ; 8-byte Folded Spill
b LBB0_2264
LBB0_2264: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5784] ; 8-byte Folded Reload
str d0, [sp, #5792] ; 8-byte Folded Spill
b LBB0_2265
LBB0_2265: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5792] ; 8-byte Folded Reload
str d0, [sp, #5816] ; 8-byte Folded Spill
b LBB0_2266
LBB0_2266: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr d0, [sp, #5816] ; 8-byte Folded Reload
str d0, [sp, #5768] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5776] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2268
b LBB0_2267
LBB0_2267: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5760] ; 8-byte Folded Spill
b LBB0_2269
LBB0_2268: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5760] ; 8-byte Folded Spill
b LBB0_2269
LBB0_2269: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5776] ; 8-byte Folded Reload
ldr d1, [sp, #5760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2271
b LBB0_2270
LBB0_2270: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5752] ; 8-byte Folded Spill
b LBB0_2275
LBB0_2271: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2273
b LBB0_2272
LBB0_2272: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5744] ; 8-byte Folded Spill
b LBB0_2274
LBB0_2273: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5744] ; 8-byte Folded Spill
b LBB0_2274
LBB0_2274: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5744] ; 8-byte Folded Reload
str d0, [sp, #5752] ; 8-byte Folded Spill
b LBB0_2275
LBB0_2275: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #5752] ; 8-byte Folded Reload
str d0, [sp, #5728] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2277
b LBB0_2276
LBB0_2276: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5720] ; 8-byte Folded Spill
b LBB0_2278
LBB0_2277: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5720] ; 8-byte Folded Spill
b LBB0_2278
LBB0_2278: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5736] ; 8-byte Folded Reload
ldr d1, [sp, #5720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2280
b LBB0_2279
LBB0_2279: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5712] ; 8-byte Folded Spill
b LBB0_2284
LBB0_2280: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2282
b LBB0_2281
LBB0_2281: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5704] ; 8-byte Folded Spill
b LBB0_2283
LBB0_2282: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5704] ; 8-byte Folded Spill
b LBB0_2283
LBB0_2283: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5704] ; 8-byte Folded Reload
str d0, [sp, #5712] ; 8-byte Folded Spill
b LBB0_2284
LBB0_2284: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5728] ; 8-byte Folded Reload
ldr d1, [sp, #5712] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2295
b LBB0_2285
LBB0_2285: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2287
b LBB0_2286
LBB0_2286: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5688] ; 8-byte Folded Spill
b LBB0_2288
LBB0_2287: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5688] ; 8-byte Folded Spill
b LBB0_2288
LBB0_2288: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5696] ; 8-byte Folded Reload
ldr d1, [sp, #5688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2290
b LBB0_2289
LBB0_2289: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5680] ; 8-byte Folded Spill
b LBB0_2294
LBB0_2290: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2292
b LBB0_2291
LBB0_2291: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5672] ; 8-byte Folded Spill
b LBB0_2293
LBB0_2292: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5672] ; 8-byte Folded Spill
b LBB0_2293
LBB0_2293: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5672] ; 8-byte Folded Reload
str d0, [sp, #5680] ; 8-byte Folded Spill
b LBB0_2294
LBB0_2294: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5680] ; 8-byte Folded Reload
str d0, [sp, #5664] ; 8-byte Folded Spill
b LBB0_2305
LBB0_2295: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5656] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2297
b LBB0_2296
LBB0_2296: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5648] ; 8-byte Folded Spill
b LBB0_2298
LBB0_2297: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5648] ; 8-byte Folded Spill
b LBB0_2298
LBB0_2298: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5656] ; 8-byte Folded Reload
ldr d1, [sp, #5648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2300
b LBB0_2299
LBB0_2299: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5640] ; 8-byte Folded Spill
b LBB0_2304
LBB0_2300: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2302
b LBB0_2301
LBB0_2301: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5632] ; 8-byte Folded Spill
b LBB0_2303
LBB0_2302: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5632] ; 8-byte Folded Spill
b LBB0_2303
LBB0_2303: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5632] ; 8-byte Folded Reload
str d0, [sp, #5640] ; 8-byte Folded Spill
b LBB0_2304
LBB0_2304: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5640] ; 8-byte Folded Reload
str d0, [sp, #5664] ; 8-byte Folded Spill
b LBB0_2305
LBB0_2305: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5768] ; 8-byte Folded Reload
ldr d1, [sp, #5664] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2346
b LBB0_2306
LBB0_2306: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2308
b LBB0_2307
LBB0_2307: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5616] ; 8-byte Folded Spill
b LBB0_2309
LBB0_2308: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5616] ; 8-byte Folded Spill
b LBB0_2309
LBB0_2309: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5624] ; 8-byte Folded Reload
ldr d1, [sp, #5616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2311
b LBB0_2310
LBB0_2310: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5608] ; 8-byte Folded Spill
b LBB0_2315
LBB0_2311: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2313
b LBB0_2312
LBB0_2312: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5600] ; 8-byte Folded Spill
b LBB0_2314
LBB0_2313: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5600] ; 8-byte Folded Spill
b LBB0_2314
LBB0_2314: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5600] ; 8-byte Folded Reload
str d0, [sp, #5608] ; 8-byte Folded Spill
b LBB0_2315
LBB0_2315: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #5608] ; 8-byte Folded Reload
str d0, [sp, #5584] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5592] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2317
b LBB0_2316
LBB0_2316: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5576] ; 8-byte Folded Spill
b LBB0_2318
LBB0_2317: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5576] ; 8-byte Folded Spill
b LBB0_2318
LBB0_2318: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5592] ; 8-byte Folded Reload
ldr d1, [sp, #5576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2320
b LBB0_2319
LBB0_2319: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5568] ; 8-byte Folded Spill
b LBB0_2324
LBB0_2320: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2322
b LBB0_2321
LBB0_2321: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5560] ; 8-byte Folded Spill
b LBB0_2323
LBB0_2322: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5560] ; 8-byte Folded Spill
b LBB0_2323
LBB0_2323: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5560] ; 8-byte Folded Reload
str d0, [sp, #5568] ; 8-byte Folded Spill
b LBB0_2324
LBB0_2324: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5584] ; 8-byte Folded Reload
ldr d1, [sp, #5568] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2335
b LBB0_2325
LBB0_2325: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2327
b LBB0_2326
LBB0_2326: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5544] ; 8-byte Folded Spill
b LBB0_2328
LBB0_2327: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5544] ; 8-byte Folded Spill
b LBB0_2328
LBB0_2328: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5552] ; 8-byte Folded Reload
ldr d1, [sp, #5544] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2330
b LBB0_2329
LBB0_2329: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5536] ; 8-byte Folded Spill
b LBB0_2334
LBB0_2330: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2332
b LBB0_2331
LBB0_2331: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5528] ; 8-byte Folded Spill
b LBB0_2333
LBB0_2332: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5528] ; 8-byte Folded Spill
b LBB0_2333
LBB0_2333: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5528] ; 8-byte Folded Reload
str d0, [sp, #5536] ; 8-byte Folded Spill
b LBB0_2334
LBB0_2334: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5536] ; 8-byte Folded Reload
str d0, [sp, #5520] ; 8-byte Folded Spill
b LBB0_2345
LBB0_2335: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2337
b LBB0_2336
LBB0_2336: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5504] ; 8-byte Folded Spill
b LBB0_2338
LBB0_2337: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5504] ; 8-byte Folded Spill
b LBB0_2338
LBB0_2338: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5512] ; 8-byte Folded Reload
ldr d1, [sp, #5504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2340
b LBB0_2339
LBB0_2339: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5496] ; 8-byte Folded Spill
b LBB0_2344
LBB0_2340: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2342
b LBB0_2341
LBB0_2341: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #5488] ; 8-byte Folded Spill
b LBB0_2343
LBB0_2342: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #5488] ; 8-byte Folded Spill
b LBB0_2343
LBB0_2343: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5488] ; 8-byte Folded Reload
str d0, [sp, #5496] ; 8-byte Folded Spill
b LBB0_2344
LBB0_2344: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5496] ; 8-byte Folded Reload
str d0, [sp, #5520] ; 8-byte Folded Spill
b LBB0_2345
LBB0_2345: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5520] ; 8-byte Folded Reload
str d0, [sp, #5480] ; 8-byte Folded Spill
b LBB0_2386
LBB0_2346: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2348
b LBB0_2347
LBB0_2347: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5464] ; 8-byte Folded Spill
b LBB0_2349
LBB0_2348: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5464] ; 8-byte Folded Spill
b LBB0_2349
LBB0_2349: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5472] ; 8-byte Folded Reload
ldr d1, [sp, #5464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2351
b LBB0_2350
LBB0_2350: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5456] ; 8-byte Folded Spill
b LBB0_2355
LBB0_2351: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2353
b LBB0_2352
LBB0_2352: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5448] ; 8-byte Folded Spill
b LBB0_2354
LBB0_2353: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5448] ; 8-byte Folded Spill
b LBB0_2354
LBB0_2354: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5448] ; 8-byte Folded Reload
str d0, [sp, #5456] ; 8-byte Folded Spill
b LBB0_2355
LBB0_2355: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #5456] ; 8-byte Folded Reload
str d0, [sp, #5432] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5440] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2357
b LBB0_2356
LBB0_2356: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5424] ; 8-byte Folded Spill
b LBB0_2358
LBB0_2357: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5424] ; 8-byte Folded Spill
b LBB0_2358
LBB0_2358: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5440] ; 8-byte Folded Reload
ldr d1, [sp, #5424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2360
b LBB0_2359
LBB0_2359: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5416] ; 8-byte Folded Spill
b LBB0_2364
LBB0_2360: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2362
b LBB0_2361
LBB0_2361: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5408] ; 8-byte Folded Spill
b LBB0_2363
LBB0_2362: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5408] ; 8-byte Folded Spill
b LBB0_2363
LBB0_2363: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5408] ; 8-byte Folded Reload
str d0, [sp, #5416] ; 8-byte Folded Spill
b LBB0_2364
LBB0_2364: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5432] ; 8-byte Folded Reload
ldr d1, [sp, #5416] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2375
b LBB0_2365
LBB0_2365: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5400] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2367
b LBB0_2366
LBB0_2366: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5392] ; 8-byte Folded Spill
b LBB0_2368
LBB0_2367: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5392] ; 8-byte Folded Spill
b LBB0_2368
LBB0_2368: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5400] ; 8-byte Folded Reload
ldr d1, [sp, #5392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2370
b LBB0_2369
LBB0_2369: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #5384] ; 8-byte Folded Spill
b LBB0_2374
LBB0_2370: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2372
b LBB0_2371
LBB0_2371: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5376] ; 8-byte Folded Spill
b LBB0_2373
LBB0_2372: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #5376] ; 8-byte Folded Spill
b LBB0_2373
LBB0_2373: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5376] ; 8-byte Folded Reload
str d0, [sp, #5384] ; 8-byte Folded Spill
b LBB0_2374
LBB0_2374: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5384] ; 8-byte Folded Reload
str d0, [sp, #5368] ; 8-byte Folded Spill
b LBB0_2385
LBB0_2375: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5360] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2377
b LBB0_2376
LBB0_2376: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5352] ; 8-byte Folded Spill
b LBB0_2378
LBB0_2377: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5352] ; 8-byte Folded Spill
b LBB0_2378
LBB0_2378: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5360] ; 8-byte Folded Reload
ldr d1, [sp, #5352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2380
b LBB0_2379
LBB0_2379: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #5344] ; 8-byte Folded Spill
b LBB0_2384
LBB0_2380: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2382
b LBB0_2381
LBB0_2381: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #5336] ; 8-byte Folded Spill
b LBB0_2383
LBB0_2382: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5336] ; 8-byte Folded Spill
b LBB0_2383
LBB0_2383: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5336] ; 8-byte Folded Reload
str d0, [sp, #5344] ; 8-byte Folded Spill
b LBB0_2384
LBB0_2384: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5344] ; 8-byte Folded Reload
str d0, [sp, #5368] ; 8-byte Folded Spill
b LBB0_2385
LBB0_2385: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5368] ; 8-byte Folded Reload
str d0, [sp, #5480] ; 8-byte Folded Spill
b LBB0_2386
LBB0_2386: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #5480] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14448]
ldr s0, [x10]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
str d0, [sp, #5328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2388
b LBB0_2387
LBB0_2387: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5320] ; 8-byte Folded Spill
b LBB0_2389
LBB0_2388: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5320] ; 8-byte Folded Spill
b LBB0_2389
LBB0_2389: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5328] ; 8-byte Folded Reload
ldr d1, [sp, #5320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2391
b LBB0_2390
LBB0_2390: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5312] ; 8-byte Folded Spill
b LBB0_2395
LBB0_2391: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2393
b LBB0_2392
LBB0_2392: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5304] ; 8-byte Folded Spill
b LBB0_2394
LBB0_2393: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5304] ; 8-byte Folded Spill
b LBB0_2394
LBB0_2394: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5304] ; 8-byte Folded Reload
str d0, [sp, #5312] ; 8-byte Folded Spill
b LBB0_2395
LBB0_2395: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #5312] ; 8-byte Folded Reload
str d0, [sp, #5288] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5296] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2397
b LBB0_2396
LBB0_2396: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #5280] ; 8-byte Folded Spill
b LBB0_2398
LBB0_2397: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5280] ; 8-byte Folded Spill
b LBB0_2398
LBB0_2398: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5296] ; 8-byte Folded Reload
ldr d1, [sp, #5280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2400
b LBB0_2399
LBB0_2399: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5272] ; 8-byte Folded Spill
b LBB0_2404
LBB0_2400: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2402
b LBB0_2401
LBB0_2401: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #5264] ; 8-byte Folded Spill
b LBB0_2403
LBB0_2402: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5264] ; 8-byte Folded Spill
b LBB0_2403
LBB0_2403: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5264] ; 8-byte Folded Reload
str d0, [sp, #5272] ; 8-byte Folded Spill
b LBB0_2404
LBB0_2404: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5288] ; 8-byte Folded Reload
ldr d1, [sp, #5272] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2415
b LBB0_2405
LBB0_2405: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
str d0, [sp, #5256] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2407
b LBB0_2406
LBB0_2406: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5248] ; 8-byte Folded Spill
b LBB0_2408
LBB0_2407: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5248] ; 8-byte Folded Spill
b LBB0_2408
LBB0_2408: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5256] ; 8-byte Folded Reload
ldr d1, [sp, #5248] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2410
b LBB0_2409
LBB0_2409: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5240] ; 8-byte Folded Spill
b LBB0_2414
LBB0_2410: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2412
b LBB0_2411
LBB0_2411: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5232] ; 8-byte Folded Spill
b LBB0_2413
LBB0_2412: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5232] ; 8-byte Folded Spill
b LBB0_2413
LBB0_2413: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5232] ; 8-byte Folded Reload
str d0, [sp, #5240] ; 8-byte Folded Spill
b LBB0_2414
LBB0_2414: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5240] ; 8-byte Folded Reload
str d0, [sp, #5224] ; 8-byte Folded Spill
b LBB0_2425
LBB0_2415: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5216] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2417
b LBB0_2416
LBB0_2416: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #5208] ; 8-byte Folded Spill
b LBB0_2418
LBB0_2417: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5208] ; 8-byte Folded Spill
b LBB0_2418
LBB0_2418: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5216] ; 8-byte Folded Reload
ldr d1, [sp, #5208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2420
b LBB0_2419
LBB0_2419: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5200] ; 8-byte Folded Spill
b LBB0_2424
LBB0_2420: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2422
b LBB0_2421
LBB0_2421: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #5192] ; 8-byte Folded Spill
b LBB0_2423
LBB0_2422: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #5192] ; 8-byte Folded Spill
b LBB0_2423
LBB0_2423: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5192] ; 8-byte Folded Reload
str d0, [sp, #5200] ; 8-byte Folded Spill
b LBB0_2424
LBB0_2424: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5200] ; 8-byte Folded Reload
str d0, [sp, #5224] ; 8-byte Folded Spill
b LBB0_2425
LBB0_2425: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr d0, [sp, #5224] ; 8-byte Folded Reload
str d0, [sp, #5176] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #5184] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2427
b LBB0_2426
LBB0_2426: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5168] ; 8-byte Folded Spill
b LBB0_2428
LBB0_2427: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #5168] ; 8-byte Folded Spill
b LBB0_2428
LBB0_2428: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5184] ; 8-byte Folded Reload
ldr d1, [sp, #5168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2430
b LBB0_2429
LBB0_2429: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #5160] ; 8-byte Folded Spill
b LBB0_2434
LBB0_2430: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2432
b LBB0_2431
LBB0_2431: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5152] ; 8-byte Folded Spill
b LBB0_2433
LBB0_2432: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #5152] ; 8-byte Folded Spill
b LBB0_2433
LBB0_2433: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5152] ; 8-byte Folded Reload
str d0, [sp, #5160] ; 8-byte Folded Spill
b LBB0_2434
LBB0_2434: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #5160] ; 8-byte Folded Reload
str d0, [sp, #5136] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2436
b LBB0_2435
LBB0_2435: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #5128] ; 8-byte Folded Spill
b LBB0_2437
LBB0_2436: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5128] ; 8-byte Folded Spill
b LBB0_2437
LBB0_2437: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5144] ; 8-byte Folded Reload
ldr d1, [sp, #5128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2439
b LBB0_2438
LBB0_2438: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5120] ; 8-byte Folded Spill
b LBB0_2443
LBB0_2439: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2441
b LBB0_2440
LBB0_2440: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #5112] ; 8-byte Folded Spill
b LBB0_2442
LBB0_2441: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5112] ; 8-byte Folded Spill
b LBB0_2442
LBB0_2442: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5112] ; 8-byte Folded Reload
str d0, [sp, #5120] ; 8-byte Folded Spill
b LBB0_2443
LBB0_2443: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5136] ; 8-byte Folded Reload
ldr d1, [sp, #5120] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2454
b LBB0_2444
LBB0_2444: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #5104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2446
b LBB0_2445
LBB0_2445: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5096] ; 8-byte Folded Spill
b LBB0_2447
LBB0_2446: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #5096] ; 8-byte Folded Spill
b LBB0_2447
LBB0_2447: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5104] ; 8-byte Folded Reload
ldr d1, [sp, #5096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2449
b LBB0_2448
LBB0_2448: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #5088] ; 8-byte Folded Spill
b LBB0_2453
LBB0_2449: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2451
b LBB0_2450
LBB0_2450: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #5080] ; 8-byte Folded Spill
b LBB0_2452
LBB0_2451: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #5080] ; 8-byte Folded Spill
b LBB0_2452
LBB0_2452: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5080] ; 8-byte Folded Reload
str d0, [sp, #5088] ; 8-byte Folded Spill
b LBB0_2453
LBB0_2453: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5088] ; 8-byte Folded Reload
str d0, [sp, #5072] ; 8-byte Folded Spill
b LBB0_2464
LBB0_2454: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5064] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2456
b LBB0_2455
LBB0_2455: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #5056] ; 8-byte Folded Spill
b LBB0_2457
LBB0_2456: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5056] ; 8-byte Folded Spill
b LBB0_2457
LBB0_2457: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5064] ; 8-byte Folded Reload
ldr d1, [sp, #5056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2459
b LBB0_2458
LBB0_2458: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #5048] ; 8-byte Folded Spill
b LBB0_2463
LBB0_2459: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2461
b LBB0_2460
LBB0_2460: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #5040] ; 8-byte Folded Spill
b LBB0_2462
LBB0_2461: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5040] ; 8-byte Folded Spill
b LBB0_2462
LBB0_2462: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5040] ; 8-byte Folded Reload
str d0, [sp, #5048] ; 8-byte Folded Spill
b LBB0_2463
LBB0_2463: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5048] ; 8-byte Folded Reload
str d0, [sp, #5072] ; 8-byte Folded Spill
b LBB0_2464
LBB0_2464: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5176] ; 8-byte Folded Reload
ldr d1, [sp, #5072] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2505
b LBB0_2465
LBB0_2465: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
str d0, [sp, #5032] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2467
b LBB0_2466
LBB0_2466: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5024] ; 8-byte Folded Spill
b LBB0_2468
LBB0_2467: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5024] ; 8-byte Folded Spill
b LBB0_2468
LBB0_2468: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5032] ; 8-byte Folded Reload
ldr d1, [sp, #5024] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2470
b LBB0_2469
LBB0_2469: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5016] ; 8-byte Folded Spill
b LBB0_2474
LBB0_2470: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2472
b LBB0_2471
LBB0_2471: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #5008] ; 8-byte Folded Spill
b LBB0_2473
LBB0_2472: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #5008] ; 8-byte Folded Spill
b LBB0_2473
LBB0_2473: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5008] ; 8-byte Folded Reload
str d0, [sp, #5016] ; 8-byte Folded Spill
b LBB0_2474
LBB0_2474: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #5016] ; 8-byte Folded Reload
str d0, [sp, #4992] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #5000] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2476
b LBB0_2475
LBB0_2475: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #4984] ; 8-byte Folded Spill
b LBB0_2477
LBB0_2476: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4984] ; 8-byte Folded Spill
b LBB0_2477
LBB0_2477: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #5000] ; 8-byte Folded Reload
ldr d1, [sp, #4984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2479
b LBB0_2478
LBB0_2478: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4976] ; 8-byte Folded Spill
b LBB0_2483
LBB0_2479: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2481
b LBB0_2480
LBB0_2480: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #4968] ; 8-byte Folded Spill
b LBB0_2482
LBB0_2481: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4968] ; 8-byte Folded Spill
b LBB0_2482
LBB0_2482: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4968] ; 8-byte Folded Reload
str d0, [sp, #4976] ; 8-byte Folded Spill
b LBB0_2483
LBB0_2483: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4992] ; 8-byte Folded Reload
ldr d1, [sp, #4976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2494
b LBB0_2484
LBB0_2484: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
str d0, [sp, #4960] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2486
b LBB0_2485
LBB0_2485: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4952] ; 8-byte Folded Spill
b LBB0_2487
LBB0_2486: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #4952] ; 8-byte Folded Spill
b LBB0_2487
LBB0_2487: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4960] ; 8-byte Folded Reload
ldr d1, [sp, #4952] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2489
b LBB0_2488
LBB0_2488: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #4944] ; 8-byte Folded Spill
b LBB0_2493
LBB0_2489: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2491
b LBB0_2490
LBB0_2490: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4936] ; 8-byte Folded Spill
b LBB0_2492
LBB0_2491: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #4936] ; 8-byte Folded Spill
b LBB0_2492
LBB0_2492: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4936] ; 8-byte Folded Reload
str d0, [sp, #4944] ; 8-byte Folded Spill
b LBB0_2493
LBB0_2493: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4944] ; 8-byte Folded Reload
str d0, [sp, #4928] ; 8-byte Folded Spill
b LBB0_2504
LBB0_2494: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2496
b LBB0_2495
LBB0_2495: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #4912] ; 8-byte Folded Spill
b LBB0_2497
LBB0_2496: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4912] ; 8-byte Folded Spill
b LBB0_2497
LBB0_2497: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4920] ; 8-byte Folded Reload
ldr d1, [sp, #4912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2499
b LBB0_2498
LBB0_2498: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4904] ; 8-byte Folded Spill
b LBB0_2503
LBB0_2499: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2501
b LBB0_2500
LBB0_2500: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #4896] ; 8-byte Folded Spill
b LBB0_2502
LBB0_2501: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4896] ; 8-byte Folded Spill
b LBB0_2502
LBB0_2502: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4896] ; 8-byte Folded Reload
str d0, [sp, #4904] ; 8-byte Folded Spill
b LBB0_2503
LBB0_2503: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4904] ; 8-byte Folded Reload
str d0, [sp, #4928] ; 8-byte Folded Spill
b LBB0_2504
LBB0_2504: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4928] ; 8-byte Folded Reload
str d0, [sp, #4888] ; 8-byte Folded Spill
b LBB0_2545
LBB0_2505: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4880] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2507
b LBB0_2506
LBB0_2506: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #4872] ; 8-byte Folded Spill
b LBB0_2508
LBB0_2507: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #4872] ; 8-byte Folded Spill
b LBB0_2508
LBB0_2508: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4880] ; 8-byte Folded Reload
ldr d1, [sp, #4872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2510
b LBB0_2509
LBB0_2509: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4864] ; 8-byte Folded Spill
b LBB0_2514
LBB0_2510: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2512
b LBB0_2511
LBB0_2511: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #4856] ; 8-byte Folded Spill
b LBB0_2513
LBB0_2512: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #4856] ; 8-byte Folded Spill
b LBB0_2513
LBB0_2513: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4856] ; 8-byte Folded Reload
str d0, [sp, #4864] ; 8-byte Folded Spill
b LBB0_2514
LBB0_2514: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr d0, [sp, #4864] ; 8-byte Folded Reload
str d0, [sp, #4840] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4848] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2516
b LBB0_2515
LBB0_2515: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4832] ; 8-byte Folded Spill
b LBB0_2517
LBB0_2516: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4832] ; 8-byte Folded Spill
b LBB0_2517
LBB0_2517: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4848] ; 8-byte Folded Reload
ldr d1, [sp, #4832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2519
b LBB0_2518
LBB0_2518: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4824] ; 8-byte Folded Spill
b LBB0_2523
LBB0_2519: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2521
b LBB0_2520
LBB0_2520: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4816] ; 8-byte Folded Spill
b LBB0_2522
LBB0_2521: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4816] ; 8-byte Folded Spill
b LBB0_2522
LBB0_2522: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4816] ; 8-byte Folded Reload
str d0, [sp, #4824] ; 8-byte Folded Spill
b LBB0_2523
LBB0_2523: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4840] ; 8-byte Folded Reload
ldr d1, [sp, #4824] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2534
b LBB0_2524
LBB0_2524: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4808] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2526
b LBB0_2525
LBB0_2525: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #4800] ; 8-byte Folded Spill
b LBB0_2527
LBB0_2526: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #4800] ; 8-byte Folded Spill
b LBB0_2527
LBB0_2527: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4808] ; 8-byte Folded Reload
ldr d1, [sp, #4800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2529
b LBB0_2528
LBB0_2528: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4792] ; 8-byte Folded Spill
b LBB0_2533
LBB0_2529: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2531
b LBB0_2530
LBB0_2530: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #4784] ; 8-byte Folded Spill
b LBB0_2532
LBB0_2531: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #4784] ; 8-byte Folded Spill
b LBB0_2532
LBB0_2532: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4784] ; 8-byte Folded Reload
str d0, [sp, #4792] ; 8-byte Folded Spill
b LBB0_2533
LBB0_2533: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4792] ; 8-byte Folded Reload
str d0, [sp, #4776] ; 8-byte Folded Spill
b LBB0_2544
LBB0_2534: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4768] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2536
b LBB0_2535
LBB0_2535: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4760] ; 8-byte Folded Spill
b LBB0_2537
LBB0_2536: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4760] ; 8-byte Folded Spill
b LBB0_2537
LBB0_2537: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4768] ; 8-byte Folded Reload
ldr d1, [sp, #4760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2539
b LBB0_2538
LBB0_2538: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4752] ; 8-byte Folded Spill
b LBB0_2543
LBB0_2539: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2541
b LBB0_2540
LBB0_2540: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4744] ; 8-byte Folded Spill
b LBB0_2542
LBB0_2541: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4744] ; 8-byte Folded Spill
b LBB0_2542
LBB0_2542: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4744] ; 8-byte Folded Reload
str d0, [sp, #4752] ; 8-byte Folded Spill
b LBB0_2543
LBB0_2543: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4752] ; 8-byte Folded Reload
str d0, [sp, #4776] ; 8-byte Folded Spill
b LBB0_2544
LBB0_2544: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4776] ; 8-byte Folded Reload
str d0, [sp, #4888] ; 8-byte Folded Spill
b LBB0_2545
LBB0_2545: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #4888] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14444]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2547
b LBB0_2546
LBB0_2546: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4728] ; 8-byte Folded Spill
b LBB0_2548
LBB0_2547: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4728] ; 8-byte Folded Spill
b LBB0_2548
LBB0_2548: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4736] ; 8-byte Folded Reload
ldr d1, [sp, #4728] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2550
b LBB0_2549
LBB0_2549: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4720] ; 8-byte Folded Spill
b LBB0_2554
LBB0_2550: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2552
b LBB0_2551
LBB0_2551: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4712] ; 8-byte Folded Spill
b LBB0_2553
LBB0_2552: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4712] ; 8-byte Folded Spill
b LBB0_2553
LBB0_2553: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4712] ; 8-byte Folded Reload
str d0, [sp, #4720] ; 8-byte Folded Spill
b LBB0_2554
LBB0_2554: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr d0, [sp, #4720] ; 8-byte Folded Reload
str d0, [sp, #4696] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4704] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2556
b LBB0_2555
LBB0_2555: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4688] ; 8-byte Folded Spill
b LBB0_2557
LBB0_2556: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4688] ; 8-byte Folded Spill
b LBB0_2557
LBB0_2557: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4704] ; 8-byte Folded Reload
ldr d1, [sp, #4688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2559
b LBB0_2558
LBB0_2558: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4680] ; 8-byte Folded Spill
b LBB0_2563
LBB0_2559: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2561
b LBB0_2560
LBB0_2560: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4672] ; 8-byte Folded Spill
b LBB0_2562
LBB0_2561: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4672] ; 8-byte Folded Spill
b LBB0_2562
LBB0_2562: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4672] ; 8-byte Folded Reload
str d0, [sp, #4680] ; 8-byte Folded Spill
b LBB0_2563
LBB0_2563: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4696] ; 8-byte Folded Reload
ldr d1, [sp, #4680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2574
b LBB0_2564
LBB0_2564: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4664] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2566
b LBB0_2565
LBB0_2565: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4656] ; 8-byte Folded Spill
b LBB0_2567
LBB0_2566: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4656] ; 8-byte Folded Spill
b LBB0_2567
LBB0_2567: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4664] ; 8-byte Folded Reload
ldr d1, [sp, #4656] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2569
b LBB0_2568
LBB0_2568: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4648] ; 8-byte Folded Spill
b LBB0_2573
LBB0_2569: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2571
b LBB0_2570
LBB0_2570: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4640] ; 8-byte Folded Spill
b LBB0_2572
LBB0_2571: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4640] ; 8-byte Folded Spill
b LBB0_2572
LBB0_2572: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4640] ; 8-byte Folded Reload
str d0, [sp, #4648] ; 8-byte Folded Spill
b LBB0_2573
LBB0_2573: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4648] ; 8-byte Folded Reload
str d0, [sp, #4632] ; 8-byte Folded Spill
b LBB0_2584
LBB0_2574: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2576
b LBB0_2575
LBB0_2575: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4616] ; 8-byte Folded Spill
b LBB0_2577
LBB0_2576: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4616] ; 8-byte Folded Spill
b LBB0_2577
LBB0_2577: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4624] ; 8-byte Folded Reload
ldr d1, [sp, #4616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2579
b LBB0_2578
LBB0_2578: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4608] ; 8-byte Folded Spill
b LBB0_2583
LBB0_2579: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2581
b LBB0_2580
LBB0_2580: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4600] ; 8-byte Folded Spill
b LBB0_2582
LBB0_2581: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4600] ; 8-byte Folded Spill
b LBB0_2582
LBB0_2582: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4600] ; 8-byte Folded Reload
str d0, [sp, #4608] ; 8-byte Folded Spill
b LBB0_2583
LBB0_2583: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4608] ; 8-byte Folded Reload
str d0, [sp, #4632] ; 8-byte Folded Spill
b LBB0_2584
LBB0_2584: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr d0, [sp, #4632] ; 8-byte Folded Reload
str d0, [sp, #4584] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
str d0, [sp, #4592] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2586
b LBB0_2585
LBB0_2585: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4576] ; 8-byte Folded Spill
b LBB0_2587
LBB0_2586: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4576] ; 8-byte Folded Spill
b LBB0_2587
LBB0_2587: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4592] ; 8-byte Folded Reload
ldr d1, [sp, #4576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2589
b LBB0_2588
LBB0_2588: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4568] ; 8-byte Folded Spill
b LBB0_2593
LBB0_2589: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2591
b LBB0_2590
LBB0_2590: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4560] ; 8-byte Folded Spill
b LBB0_2592
LBB0_2591: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4560] ; 8-byte Folded Spill
b LBB0_2592
LBB0_2592: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4560] ; 8-byte Folded Reload
str d0, [sp, #4568] ; 8-byte Folded Spill
b LBB0_2593
LBB0_2593: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #4568] ; 8-byte Folded Reload
str d0, [sp, #4544] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2595
b LBB0_2594
LBB0_2594: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4536] ; 8-byte Folded Spill
b LBB0_2596
LBB0_2595: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4536] ; 8-byte Folded Spill
b LBB0_2596
LBB0_2596: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4552] ; 8-byte Folded Reload
ldr d1, [sp, #4536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2598
b LBB0_2597
LBB0_2597: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4528] ; 8-byte Folded Spill
b LBB0_2602
LBB0_2598: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2600
b LBB0_2599
LBB0_2599: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4520] ; 8-byte Folded Spill
b LBB0_2601
LBB0_2600: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4520] ; 8-byte Folded Spill
b LBB0_2601
LBB0_2601: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4520] ; 8-byte Folded Reload
str d0, [sp, #4528] ; 8-byte Folded Spill
b LBB0_2602
LBB0_2602: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4544] ; 8-byte Folded Reload
ldr d1, [sp, #4528] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2613
b LBB0_2603
LBB0_2603: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
str d0, [sp, #4512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2605
b LBB0_2604
LBB0_2604: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4504] ; 8-byte Folded Spill
b LBB0_2606
LBB0_2605: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4504] ; 8-byte Folded Spill
b LBB0_2606
LBB0_2606: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4512] ; 8-byte Folded Reload
ldr d1, [sp, #4504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2608
b LBB0_2607
LBB0_2607: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4496] ; 8-byte Folded Spill
b LBB0_2612
LBB0_2608: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2610
b LBB0_2609
LBB0_2609: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4488] ; 8-byte Folded Spill
b LBB0_2611
LBB0_2610: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4488] ; 8-byte Folded Spill
b LBB0_2611
LBB0_2611: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4488] ; 8-byte Folded Reload
str d0, [sp, #4496] ; 8-byte Folded Spill
b LBB0_2612
LBB0_2612: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4496] ; 8-byte Folded Reload
str d0, [sp, #4480] ; 8-byte Folded Spill
b LBB0_2623
LBB0_2613: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4472] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2615
b LBB0_2614
LBB0_2614: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4464] ; 8-byte Folded Spill
b LBB0_2616
LBB0_2615: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4464] ; 8-byte Folded Spill
b LBB0_2616
LBB0_2616: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4472] ; 8-byte Folded Reload
ldr d1, [sp, #4464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2618
b LBB0_2617
LBB0_2617: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4456] ; 8-byte Folded Spill
b LBB0_2622
LBB0_2618: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2620
b LBB0_2619
LBB0_2619: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4448] ; 8-byte Folded Spill
b LBB0_2621
LBB0_2620: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4448] ; 8-byte Folded Spill
b LBB0_2621
LBB0_2621: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4448] ; 8-byte Folded Reload
str d0, [sp, #4456] ; 8-byte Folded Spill
b LBB0_2622
LBB0_2622: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4456] ; 8-byte Folded Reload
str d0, [sp, #4480] ; 8-byte Folded Spill
b LBB0_2623
LBB0_2623: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4584] ; 8-byte Folded Reload
ldr d1, [sp, #4480] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2664
b LBB0_2624
LBB0_2624: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4440] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2626
b LBB0_2625
LBB0_2625: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4432] ; 8-byte Folded Spill
b LBB0_2627
LBB0_2626: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4432] ; 8-byte Folded Spill
b LBB0_2627
LBB0_2627: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4440] ; 8-byte Folded Reload
ldr d1, [sp, #4432] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2629
b LBB0_2628
LBB0_2628: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4424] ; 8-byte Folded Spill
b LBB0_2633
LBB0_2629: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2631
b LBB0_2630
LBB0_2630: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4416] ; 8-byte Folded Spill
b LBB0_2632
LBB0_2631: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4416] ; 8-byte Folded Spill
b LBB0_2632
LBB0_2632: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4416] ; 8-byte Folded Reload
str d0, [sp, #4424] ; 8-byte Folded Spill
b LBB0_2633
LBB0_2633: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr d0, [sp, #4424] ; 8-byte Folded Reload
str d0, [sp, #4400] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4408] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2635
b LBB0_2634
LBB0_2634: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4392] ; 8-byte Folded Spill
b LBB0_2636
LBB0_2635: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4392] ; 8-byte Folded Spill
b LBB0_2636
LBB0_2636: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4408] ; 8-byte Folded Reload
ldr d1, [sp, #4392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2638
b LBB0_2637
LBB0_2637: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4384] ; 8-byte Folded Spill
b LBB0_2642
LBB0_2638: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2640
b LBB0_2639
LBB0_2639: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4376] ; 8-byte Folded Spill
b LBB0_2641
LBB0_2640: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4376] ; 8-byte Folded Spill
b LBB0_2641
LBB0_2641: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4376] ; 8-byte Folded Reload
str d0, [sp, #4384] ; 8-byte Folded Spill
b LBB0_2642
LBB0_2642: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4400] ; 8-byte Folded Reload
ldr d1, [sp, #4384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2653
b LBB0_2643
LBB0_2643: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2645
b LBB0_2644
LBB0_2644: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4360] ; 8-byte Folded Spill
b LBB0_2646
LBB0_2645: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4360] ; 8-byte Folded Spill
b LBB0_2646
LBB0_2646: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4368] ; 8-byte Folded Reload
ldr d1, [sp, #4360] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2648
b LBB0_2647
LBB0_2647: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4352] ; 8-byte Folded Spill
b LBB0_2652
LBB0_2648: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2650
b LBB0_2649
LBB0_2649: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4344] ; 8-byte Folded Spill
b LBB0_2651
LBB0_2650: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #4344] ; 8-byte Folded Spill
b LBB0_2651
LBB0_2651: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4344] ; 8-byte Folded Reload
str d0, [sp, #4352] ; 8-byte Folded Spill
b LBB0_2652
LBB0_2652: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4352] ; 8-byte Folded Reload
str d0, [sp, #4336] ; 8-byte Folded Spill
b LBB0_2663
LBB0_2653: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2655
b LBB0_2654
LBB0_2654: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4320] ; 8-byte Folded Spill
b LBB0_2656
LBB0_2655: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4320] ; 8-byte Folded Spill
b LBB0_2656
LBB0_2656: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4328] ; 8-byte Folded Reload
ldr d1, [sp, #4320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2658
b LBB0_2657
LBB0_2657: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4312] ; 8-byte Folded Spill
b LBB0_2662
LBB0_2658: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2660
b LBB0_2659
LBB0_2659: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #4304] ; 8-byte Folded Spill
b LBB0_2661
LBB0_2660: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4304] ; 8-byte Folded Spill
b LBB0_2661
LBB0_2661: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4304] ; 8-byte Folded Reload
str d0, [sp, #4312] ; 8-byte Folded Spill
b LBB0_2662
LBB0_2662: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4312] ; 8-byte Folded Reload
str d0, [sp, #4336] ; 8-byte Folded Spill
b LBB0_2663
LBB0_2663: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4336] ; 8-byte Folded Reload
str d0, [sp, #4296] ; 8-byte Folded Spill
b LBB0_2704
LBB0_2664: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
str d0, [sp, #4288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2666
b LBB0_2665
LBB0_2665: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4280] ; 8-byte Folded Spill
b LBB0_2667
LBB0_2666: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4280] ; 8-byte Folded Spill
b LBB0_2667
LBB0_2667: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4288] ; 8-byte Folded Reload
ldr d1, [sp, #4280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2669
b LBB0_2668
LBB0_2668: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4272] ; 8-byte Folded Spill
b LBB0_2673
LBB0_2669: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2671
b LBB0_2670
LBB0_2670: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4264] ; 8-byte Folded Spill
b LBB0_2672
LBB0_2671: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4264] ; 8-byte Folded Spill
b LBB0_2672
LBB0_2672: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4264] ; 8-byte Folded Reload
str d0, [sp, #4272] ; 8-byte Folded Spill
b LBB0_2673
LBB0_2673: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #4272] ; 8-byte Folded Reload
str d0, [sp, #4248] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4256] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2675
b LBB0_2674
LBB0_2674: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4240] ; 8-byte Folded Spill
b LBB0_2676
LBB0_2675: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4240] ; 8-byte Folded Spill
b LBB0_2676
LBB0_2676: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4256] ; 8-byte Folded Reload
ldr d1, [sp, #4240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2678
b LBB0_2677
LBB0_2677: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4232] ; 8-byte Folded Spill
b LBB0_2682
LBB0_2678: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2680
b LBB0_2679
LBB0_2679: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4224] ; 8-byte Folded Spill
b LBB0_2681
LBB0_2680: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4224] ; 8-byte Folded Spill
b LBB0_2681
LBB0_2681: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4224] ; 8-byte Folded Reload
str d0, [sp, #4232] ; 8-byte Folded Spill
b LBB0_2682
LBB0_2682: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4248] ; 8-byte Folded Reload
ldr d1, [sp, #4232] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2693
b LBB0_2683
LBB0_2683: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
str d0, [sp, #4216] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d2, s0
fmov d0, #12.00000000
fadd d0, d0, d2
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2685
b LBB0_2684
LBB0_2684: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4208] ; 8-byte Folded Spill
b LBB0_2686
LBB0_2685: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4208] ; 8-byte Folded Spill
b LBB0_2686
LBB0_2686: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4216] ; 8-byte Folded Reload
ldr d1, [sp, #4208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2688
b LBB0_2687
LBB0_2687: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4200] ; 8-byte Folded Spill
b LBB0_2692
LBB0_2688: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #2.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2690
b LBB0_2689
LBB0_2689: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #4192] ; 8-byte Folded Spill
b LBB0_2691
LBB0_2690: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4192] ; 8-byte Folded Spill
b LBB0_2691
LBB0_2691: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4192] ; 8-byte Folded Reload
str d0, [sp, #4200] ; 8-byte Folded Spill
b LBB0_2692
LBB0_2692: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4200] ; 8-byte Folded Reload
str d0, [sp, #4184] ; 8-byte Folded Spill
b LBB0_2703
LBB0_2693: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4176] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2695
b LBB0_2694
LBB0_2694: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4168] ; 8-byte Folded Spill
b LBB0_2696
LBB0_2695: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4168] ; 8-byte Folded Spill
b LBB0_2696
LBB0_2696: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4176] ; 8-byte Folded Reload
ldr d1, [sp, #4168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2698
b LBB0_2697
LBB0_2697: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #4160] ; 8-byte Folded Spill
b LBB0_2702
LBB0_2698: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #10.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2700
b LBB0_2699
LBB0_2699: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #4152] ; 8-byte Folded Spill
b LBB0_2701
LBB0_2700: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #4152] ; 8-byte Folded Spill
b LBB0_2701
LBB0_2701: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4152] ; 8-byte Folded Reload
str d0, [sp, #4160] ; 8-byte Folded Spill
b LBB0_2702
LBB0_2702: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4160] ; 8-byte Folded Reload
str d0, [sp, #4184] ; 8-byte Folded Spill
b LBB0_2703
LBB0_2703: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4184] ; 8-byte Folded Reload
str d0, [sp, #4296] ; 8-byte Folded Spill
b LBB0_2704
LBB0_2704: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #4296] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14440]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #4144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2706
b LBB0_2705
LBB0_2705: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4136] ; 8-byte Folded Spill
b LBB0_2707
LBB0_2706: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4136] ; 8-byte Folded Spill
b LBB0_2707
LBB0_2707: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4144] ; 8-byte Folded Reload
ldr d1, [sp, #4136] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2709
b LBB0_2708
LBB0_2708: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #4128] ; 8-byte Folded Spill
b LBB0_2713
LBB0_2709: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2711
b LBB0_2710
LBB0_2710: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4120] ; 8-byte Folded Spill
b LBB0_2712
LBB0_2711: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4120] ; 8-byte Folded Spill
b LBB0_2712
LBB0_2712: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4120] ; 8-byte Folded Reload
str d0, [sp, #4128] ; 8-byte Folded Spill
b LBB0_2713
LBB0_2713: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #4128] ; 8-byte Folded Reload
str d0, [sp, #4104] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4112] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2715
b LBB0_2714
LBB0_2714: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #4096] ; 8-byte Folded Spill
b LBB0_2716
LBB0_2715: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4096] ; 8-byte Folded Spill
b LBB0_2716
LBB0_2716: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4112] ; 8-byte Folded Reload
ldr d1, [sp, #4096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2718
b LBB0_2717
LBB0_2717: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4088] ; 8-byte Folded Spill
b LBB0_2722
LBB0_2718: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2720
b LBB0_2719
LBB0_2719: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #4080] ; 8-byte Folded Spill
b LBB0_2721
LBB0_2720: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4080] ; 8-byte Folded Spill
b LBB0_2721
LBB0_2721: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4080] ; 8-byte Folded Reload
str d0, [sp, #4088] ; 8-byte Folded Spill
b LBB0_2722
LBB0_2722: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4104] ; 8-byte Folded Reload
ldr d1, [sp, #4088] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2733
b LBB0_2723
LBB0_2723: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #4072] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2725
b LBB0_2724
LBB0_2724: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4064] ; 8-byte Folded Spill
b LBB0_2726
LBB0_2725: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4064] ; 8-byte Folded Spill
b LBB0_2726
LBB0_2726: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4072] ; 8-byte Folded Reload
ldr d1, [sp, #4064] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2728
b LBB0_2727
LBB0_2727: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #4056] ; 8-byte Folded Spill
b LBB0_2732
LBB0_2728: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2730
b LBB0_2729
LBB0_2729: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #4048] ; 8-byte Folded Spill
b LBB0_2731
LBB0_2730: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #4048] ; 8-byte Folded Spill
b LBB0_2731
LBB0_2731: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4048] ; 8-byte Folded Reload
str d0, [sp, #4056] ; 8-byte Folded Spill
b LBB0_2732
LBB0_2732: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4056] ; 8-byte Folded Reload
str d0, [sp, #4040] ; 8-byte Folded Spill
b LBB0_2743
LBB0_2733: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4032] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2735
b LBB0_2734
LBB0_2734: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #4024] ; 8-byte Folded Spill
b LBB0_2736
LBB0_2735: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4024] ; 8-byte Folded Spill
b LBB0_2736
LBB0_2736: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4032] ; 8-byte Folded Reload
ldr d1, [sp, #4024] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2738
b LBB0_2737
LBB0_2737: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #4016] ; 8-byte Folded Spill
b LBB0_2742
LBB0_2738: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2740
b LBB0_2739
LBB0_2739: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #4008] ; 8-byte Folded Spill
b LBB0_2741
LBB0_2740: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #4008] ; 8-byte Folded Spill
b LBB0_2741
LBB0_2741: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4008] ; 8-byte Folded Reload
str d0, [sp, #4016] ; 8-byte Folded Spill
b LBB0_2742
LBB0_2742: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4016] ; 8-byte Folded Reload
str d0, [sp, #4040] ; 8-byte Folded Spill
b LBB0_2743
LBB0_2743: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr d0, [sp, #4040] ; 8-byte Folded Reload
str d0, [sp, #3992] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #4000] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2745
b LBB0_2744
LBB0_2744: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3984] ; 8-byte Folded Spill
b LBB0_2746
LBB0_2745: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3984] ; 8-byte Folded Spill
b LBB0_2746
LBB0_2746: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #4000] ; 8-byte Folded Reload
ldr d1, [sp, #3984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2748
b LBB0_2747
LBB0_2747: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3976] ; 8-byte Folded Spill
b LBB0_2752
LBB0_2748: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2750
b LBB0_2749
LBB0_2749: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3968] ; 8-byte Folded Spill
b LBB0_2751
LBB0_2750: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3968] ; 8-byte Folded Spill
b LBB0_2751
LBB0_2751: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3968] ; 8-byte Folded Reload
str d0, [sp, #3976] ; 8-byte Folded Spill
b LBB0_2752
LBB0_2752: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #3976] ; 8-byte Folded Reload
str d0, [sp, #3952] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d1, d0, d1
str d1, [sp, #3960] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2754
b LBB0_2753
LBB0_2753: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3944] ; 8-byte Folded Spill
b LBB0_2755
LBB0_2754: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3944] ; 8-byte Folded Spill
b LBB0_2755
LBB0_2755: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3960] ; 8-byte Folded Reload
ldr d1, [sp, #3944] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2757
b LBB0_2756
LBB0_2756: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3936] ; 8-byte Folded Spill
b LBB0_2761
LBB0_2757: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2759
b LBB0_2758
LBB0_2758: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3928] ; 8-byte Folded Spill
b LBB0_2760
LBB0_2759: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3928] ; 8-byte Folded Spill
b LBB0_2760
LBB0_2760: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3928] ; 8-byte Folded Reload
str d0, [sp, #3936] ; 8-byte Folded Spill
b LBB0_2761
LBB0_2761: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3952] ; 8-byte Folded Reload
ldr d1, [sp, #3936] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2772
b LBB0_2762
LBB0_2762: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2764
b LBB0_2763
LBB0_2763: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3912] ; 8-byte Folded Spill
b LBB0_2765
LBB0_2764: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3912] ; 8-byte Folded Spill
b LBB0_2765
LBB0_2765: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3920] ; 8-byte Folded Reload
ldr d1, [sp, #3912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2767
b LBB0_2766
LBB0_2766: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3904] ; 8-byte Folded Spill
b LBB0_2771
LBB0_2767: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2769
b LBB0_2768
LBB0_2768: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3896] ; 8-byte Folded Spill
b LBB0_2770
LBB0_2769: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3896] ; 8-byte Folded Spill
b LBB0_2770
LBB0_2770: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3896] ; 8-byte Folded Reload
str d0, [sp, #3904] ; 8-byte Folded Spill
b LBB0_2771
LBB0_2771: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3904] ; 8-byte Folded Reload
str d0, [sp, #3888] ; 8-byte Folded Spill
b LBB0_2782
LBB0_2772: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d1, d0, d1
str d1, [sp, #3880] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2774
b LBB0_2773
LBB0_2773: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3872] ; 8-byte Folded Spill
b LBB0_2775
LBB0_2774: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3872] ; 8-byte Folded Spill
b LBB0_2775
LBB0_2775: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3880] ; 8-byte Folded Reload
ldr d1, [sp, #3872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2777
b LBB0_2776
LBB0_2776: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3864] ; 8-byte Folded Spill
b LBB0_2781
LBB0_2777: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2779
b LBB0_2778
LBB0_2778: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3856] ; 8-byte Folded Spill
b LBB0_2780
LBB0_2779: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3856] ; 8-byte Folded Spill
b LBB0_2780
LBB0_2780: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3856] ; 8-byte Folded Reload
str d0, [sp, #3864] ; 8-byte Folded Spill
b LBB0_2781
LBB0_2781: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3864] ; 8-byte Folded Reload
str d0, [sp, #3888] ; 8-byte Folded Spill
b LBB0_2782
LBB0_2782: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3992] ; 8-byte Folded Reload
ldr d1, [sp, #3888] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2823
b LBB0_2783
LBB0_2783: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #3848] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2785
b LBB0_2784
LBB0_2784: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3840] ; 8-byte Folded Spill
b LBB0_2786
LBB0_2785: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3840] ; 8-byte Folded Spill
b LBB0_2786
LBB0_2786: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3848] ; 8-byte Folded Reload
ldr d1, [sp, #3840] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2788
b LBB0_2787
LBB0_2787: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #3832] ; 8-byte Folded Spill
b LBB0_2792
LBB0_2788: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2790
b LBB0_2789
LBB0_2789: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3824] ; 8-byte Folded Spill
b LBB0_2791
LBB0_2790: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3824] ; 8-byte Folded Spill
b LBB0_2791
LBB0_2791: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3824] ; 8-byte Folded Reload
str d0, [sp, #3832] ; 8-byte Folded Spill
b LBB0_2792
LBB0_2792: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #3832] ; 8-byte Folded Reload
str d0, [sp, #3808] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3816] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2794
b LBB0_2793
LBB0_2793: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3800] ; 8-byte Folded Spill
b LBB0_2795
LBB0_2794: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3800] ; 8-byte Folded Spill
b LBB0_2795
LBB0_2795: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3816] ; 8-byte Folded Reload
ldr d1, [sp, #3800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2797
b LBB0_2796
LBB0_2796: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3792] ; 8-byte Folded Spill
b LBB0_2801
LBB0_2797: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2799
b LBB0_2798
LBB0_2798: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3784] ; 8-byte Folded Spill
b LBB0_2800
LBB0_2799: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3784] ; 8-byte Folded Spill
b LBB0_2800
LBB0_2800: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3784] ; 8-byte Folded Reload
str d0, [sp, #3792] ; 8-byte Folded Spill
b LBB0_2801
LBB0_2801: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3808] ; 8-byte Folded Reload
ldr d1, [sp, #3792] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2812
b LBB0_2802
LBB0_2802: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #3776] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2804
b LBB0_2803
LBB0_2803: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3768] ; 8-byte Folded Spill
b LBB0_2805
LBB0_2804: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3768] ; 8-byte Folded Spill
b LBB0_2805
LBB0_2805: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3776] ; 8-byte Folded Reload
ldr d1, [sp, #3768] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2807
b LBB0_2806
LBB0_2806: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #3760] ; 8-byte Folded Spill
b LBB0_2811
LBB0_2807: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2809
b LBB0_2808
LBB0_2808: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3752] ; 8-byte Folded Spill
b LBB0_2810
LBB0_2809: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3752] ; 8-byte Folded Spill
b LBB0_2810
LBB0_2810: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3752] ; 8-byte Folded Reload
str d0, [sp, #3760] ; 8-byte Folded Spill
b LBB0_2811
LBB0_2811: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3760] ; 8-byte Folded Reload
str d0, [sp, #3744] ; 8-byte Folded Spill
b LBB0_2822
LBB0_2812: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2814
b LBB0_2813
LBB0_2813: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3728] ; 8-byte Folded Spill
b LBB0_2815
LBB0_2814: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3728] ; 8-byte Folded Spill
b LBB0_2815
LBB0_2815: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3736] ; 8-byte Folded Reload
ldr d1, [sp, #3728] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2817
b LBB0_2816
LBB0_2816: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3720] ; 8-byte Folded Spill
b LBB0_2821
LBB0_2817: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2819
b LBB0_2818
LBB0_2818: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3712] ; 8-byte Folded Spill
b LBB0_2820
LBB0_2819: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3712] ; 8-byte Folded Spill
b LBB0_2820
LBB0_2820: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3712] ; 8-byte Folded Reload
str d0, [sp, #3720] ; 8-byte Folded Spill
b LBB0_2821
LBB0_2821: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3720] ; 8-byte Folded Reload
str d0, [sp, #3744] ; 8-byte Folded Spill
b LBB0_2822
LBB0_2822: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3744] ; 8-byte Folded Reload
str d0, [sp, #3704] ; 8-byte Folded Spill
b LBB0_2863
LBB0_2823: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3696] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2825
b LBB0_2824
LBB0_2824: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3688] ; 8-byte Folded Spill
b LBB0_2826
LBB0_2825: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3688] ; 8-byte Folded Spill
b LBB0_2826
LBB0_2826: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3696] ; 8-byte Folded Reload
ldr d1, [sp, #3688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2828
b LBB0_2827
LBB0_2827: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3680] ; 8-byte Folded Spill
b LBB0_2832
LBB0_2828: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2830
b LBB0_2829
LBB0_2829: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3672] ; 8-byte Folded Spill
b LBB0_2831
LBB0_2830: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3672] ; 8-byte Folded Spill
b LBB0_2831
LBB0_2831: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3672] ; 8-byte Folded Reload
str d0, [sp, #3680] ; 8-byte Folded Spill
b LBB0_2832
LBB0_2832: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #3680] ; 8-byte Folded Reload
str d0, [sp, #3656] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d1, d0, d1
str d1, [sp, #3664] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2834
b LBB0_2833
LBB0_2833: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3648] ; 8-byte Folded Spill
b LBB0_2835
LBB0_2834: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3648] ; 8-byte Folded Spill
b LBB0_2835
LBB0_2835: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3664] ; 8-byte Folded Reload
ldr d1, [sp, #3648] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2837
b LBB0_2836
LBB0_2836: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3640] ; 8-byte Folded Spill
b LBB0_2841
LBB0_2837: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2839
b LBB0_2838
LBB0_2838: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3632] ; 8-byte Folded Spill
b LBB0_2840
LBB0_2839: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3632] ; 8-byte Folded Spill
b LBB0_2840
LBB0_2840: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3632] ; 8-byte Folded Reload
str d0, [sp, #3640] ; 8-byte Folded Spill
b LBB0_2841
LBB0_2841: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3656] ; 8-byte Folded Reload
ldr d1, [sp, #3640] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2852
b LBB0_2842
LBB0_2842: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2844
b LBB0_2843
LBB0_2843: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3616] ; 8-byte Folded Spill
b LBB0_2845
LBB0_2844: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3616] ; 8-byte Folded Spill
b LBB0_2845
LBB0_2845: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3624] ; 8-byte Folded Reload
ldr d1, [sp, #3616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2847
b LBB0_2846
LBB0_2846: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #18.00000000
fadd d0, d0, d1
str d0, [sp, #3608] ; 8-byte Folded Spill
b LBB0_2851
LBB0_2847: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2849
b LBB0_2848
LBB0_2848: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3600] ; 8-byte Folded Spill
b LBB0_2850
LBB0_2849: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #3600] ; 8-byte Folded Spill
b LBB0_2850
LBB0_2850: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3600] ; 8-byte Folded Reload
str d0, [sp, #3608] ; 8-byte Folded Spill
b LBB0_2851
LBB0_2851: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3608] ; 8-byte Folded Reload
str d0, [sp, #3592] ; 8-byte Folded Spill
b LBB0_2862
LBB0_2852: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #15.00000000
fadd d1, d0, d1
str d1, [sp, #3584] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2854
b LBB0_2853
LBB0_2853: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3576] ; 8-byte Folded Spill
b LBB0_2855
LBB0_2854: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3576] ; 8-byte Folded Spill
b LBB0_2855
LBB0_2855: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3584] ; 8-byte Folded Reload
ldr d1, [sp, #3576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2857
b LBB0_2856
LBB0_2856: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3568] ; 8-byte Folded Spill
b LBB0_2861
LBB0_2857: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #16.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2859
b LBB0_2858
LBB0_2858: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #3560] ; 8-byte Folded Spill
b LBB0_2860
LBB0_2859: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #16.00000000
fadd d0, d0, d1
str d0, [sp, #3560] ; 8-byte Folded Spill
b LBB0_2860
LBB0_2860: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3560] ; 8-byte Folded Reload
str d0, [sp, #3568] ; 8-byte Folded Spill
b LBB0_2861
LBB0_2861: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3568] ; 8-byte Folded Reload
str d0, [sp, #3592] ; 8-byte Folded Spill
b LBB0_2862
LBB0_2862: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3592] ; 8-byte Folded Reload
str d0, [sp, #3704] ; 8-byte Folded Spill
b LBB0_2863
LBB0_2863: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #3704] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14436]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2865
b LBB0_2864
LBB0_2864: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3544] ; 8-byte Folded Spill
b LBB0_2866
LBB0_2865: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3544] ; 8-byte Folded Spill
b LBB0_2866
LBB0_2866: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3552] ; 8-byte Folded Reload
ldr d1, [sp, #3544] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2868
b LBB0_2867
LBB0_2867: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3536] ; 8-byte Folded Spill
b LBB0_2872
LBB0_2868: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2870
b LBB0_2869
LBB0_2869: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3528] ; 8-byte Folded Spill
b LBB0_2871
LBB0_2870: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3528] ; 8-byte Folded Spill
b LBB0_2871
LBB0_2871: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3528] ; 8-byte Folded Reload
str d0, [sp, #3536] ; 8-byte Folded Spill
b LBB0_2872
LBB0_2872: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr d0, [sp, #3536] ; 8-byte Folded Reload
str d0, [sp, #3512] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3520] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2874
b LBB0_2873
LBB0_2873: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3504] ; 8-byte Folded Spill
b LBB0_2875
LBB0_2874: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3504] ; 8-byte Folded Spill
b LBB0_2875
LBB0_2875: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3520] ; 8-byte Folded Reload
ldr d1, [sp, #3504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2877
b LBB0_2876
LBB0_2876: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3496] ; 8-byte Folded Spill
b LBB0_2881
LBB0_2877: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2879
b LBB0_2878
LBB0_2878: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3488] ; 8-byte Folded Spill
b LBB0_2880
LBB0_2879: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3488] ; 8-byte Folded Spill
b LBB0_2880
LBB0_2880: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3488] ; 8-byte Folded Reload
str d0, [sp, #3496] ; 8-byte Folded Spill
b LBB0_2881
LBB0_2881: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3512] ; 8-byte Folded Reload
ldr d1, [sp, #3496] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2892
b LBB0_2882
LBB0_2882: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3480] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2884
b LBB0_2883
LBB0_2883: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3472] ; 8-byte Folded Spill
b LBB0_2885
LBB0_2884: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3472] ; 8-byte Folded Spill
b LBB0_2885
LBB0_2885: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3480] ; 8-byte Folded Reload
ldr d1, [sp, #3472] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2887
b LBB0_2886
LBB0_2886: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3464] ; 8-byte Folded Spill
b LBB0_2891
LBB0_2887: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2889
b LBB0_2888
LBB0_2888: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3456] ; 8-byte Folded Spill
b LBB0_2890
LBB0_2889: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3456] ; 8-byte Folded Spill
b LBB0_2890
LBB0_2890: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3456] ; 8-byte Folded Reload
str d0, [sp, #3464] ; 8-byte Folded Spill
b LBB0_2891
LBB0_2891: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3464] ; 8-byte Folded Reload
str d0, [sp, #3448] ; 8-byte Folded Spill
b LBB0_2902
LBB0_2892: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3440] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2894
b LBB0_2893
LBB0_2893: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3432] ; 8-byte Folded Spill
b LBB0_2895
LBB0_2894: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3432] ; 8-byte Folded Spill
b LBB0_2895
LBB0_2895: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3440] ; 8-byte Folded Reload
ldr d1, [sp, #3432] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2897
b LBB0_2896
LBB0_2896: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3424] ; 8-byte Folded Spill
b LBB0_2901
LBB0_2897: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2899
b LBB0_2898
LBB0_2898: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3416] ; 8-byte Folded Spill
b LBB0_2900
LBB0_2899: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3416] ; 8-byte Folded Spill
b LBB0_2900
LBB0_2900: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3416] ; 8-byte Folded Reload
str d0, [sp, #3424] ; 8-byte Folded Spill
b LBB0_2901
LBB0_2901: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3424] ; 8-byte Folded Reload
str d0, [sp, #3448] ; 8-byte Folded Spill
b LBB0_2902
LBB0_2902: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr d0, [sp, #3448] ; 8-byte Folded Reload
str d0, [sp, #3400] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3408] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2904
b LBB0_2903
LBB0_2903: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3392] ; 8-byte Folded Spill
b LBB0_2905
LBB0_2904: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3392] ; 8-byte Folded Spill
b LBB0_2905
LBB0_2905: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3408] ; 8-byte Folded Reload
ldr d1, [sp, #3392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2907
b LBB0_2906
LBB0_2906: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3384] ; 8-byte Folded Spill
b LBB0_2911
LBB0_2907: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2909
b LBB0_2908
LBB0_2908: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3376] ; 8-byte Folded Spill
b LBB0_2910
LBB0_2909: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3376] ; 8-byte Folded Spill
b LBB0_2910
LBB0_2910: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3376] ; 8-byte Folded Reload
str d0, [sp, #3384] ; 8-byte Folded Spill
b LBB0_2911
LBB0_2911: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr d0, [sp, #3384] ; 8-byte Folded Reload
str d0, [sp, #3360] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #3368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2913
b LBB0_2912
LBB0_2912: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #3352] ; 8-byte Folded Spill
b LBB0_2914
LBB0_2913: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #3352] ; 8-byte Folded Spill
b LBB0_2914
LBB0_2914: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3368] ; 8-byte Folded Reload
ldr d1, [sp, #3352] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2916
b LBB0_2915
LBB0_2915: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #3344] ; 8-byte Folded Spill
b LBB0_2920
LBB0_2916: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2918
b LBB0_2917
LBB0_2917: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #3336] ; 8-byte Folded Spill
b LBB0_2919
LBB0_2918: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #3336] ; 8-byte Folded Spill
b LBB0_2919
LBB0_2919: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3336] ; 8-byte Folded Reload
str d0, [sp, #3344] ; 8-byte Folded Spill
b LBB0_2920
LBB0_2920: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3360] ; 8-byte Folded Reload
ldr d1, [sp, #3344] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2931
b LBB0_2921
LBB0_2921: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2923
b LBB0_2922
LBB0_2922: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3320] ; 8-byte Folded Spill
b LBB0_2924
LBB0_2923: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3320] ; 8-byte Folded Spill
b LBB0_2924
LBB0_2924: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3328] ; 8-byte Folded Reload
ldr d1, [sp, #3320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2926
b LBB0_2925
LBB0_2925: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3312] ; 8-byte Folded Spill
b LBB0_2930
LBB0_2926: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2928
b LBB0_2927
LBB0_2927: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3304] ; 8-byte Folded Spill
b LBB0_2929
LBB0_2928: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3304] ; 8-byte Folded Spill
b LBB0_2929
LBB0_2929: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3304] ; 8-byte Folded Reload
str d0, [sp, #3312] ; 8-byte Folded Spill
b LBB0_2930
LBB0_2930: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3312] ; 8-byte Folded Reload
str d0, [sp, #3296] ; 8-byte Folded Spill
b LBB0_2941
LBB0_2931: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #3288] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2933
b LBB0_2932
LBB0_2932: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #3280] ; 8-byte Folded Spill
b LBB0_2934
LBB0_2933: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #3280] ; 8-byte Folded Spill
b LBB0_2934
LBB0_2934: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3288] ; 8-byte Folded Reload
ldr d1, [sp, #3280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2936
b LBB0_2935
LBB0_2935: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #3272] ; 8-byte Folded Spill
b LBB0_2940
LBB0_2936: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2938
b LBB0_2937
LBB0_2937: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #3264] ; 8-byte Folded Spill
b LBB0_2939
LBB0_2938: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #3264] ; 8-byte Folded Spill
b LBB0_2939
LBB0_2939: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3264] ; 8-byte Folded Reload
str d0, [sp, #3272] ; 8-byte Folded Spill
b LBB0_2940
LBB0_2940: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3272] ; 8-byte Folded Reload
str d0, [sp, #3296] ; 8-byte Folded Spill
b LBB0_2941
LBB0_2941: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3400] ; 8-byte Folded Reload
ldr d1, [sp, #3296] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2982
b LBB0_2942
LBB0_2942: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3256] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2944
b LBB0_2943
LBB0_2943: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3248] ; 8-byte Folded Spill
b LBB0_2945
LBB0_2944: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3248] ; 8-byte Folded Spill
b LBB0_2945
LBB0_2945: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3256] ; 8-byte Folded Reload
ldr d1, [sp, #3248] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2947
b LBB0_2946
LBB0_2946: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3240] ; 8-byte Folded Spill
b LBB0_2951
LBB0_2947: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2949
b LBB0_2948
LBB0_2948: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3232] ; 8-byte Folded Spill
b LBB0_2950
LBB0_2949: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3232] ; 8-byte Folded Spill
b LBB0_2950
LBB0_2950: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3232] ; 8-byte Folded Reload
str d0, [sp, #3240] ; 8-byte Folded Spill
b LBB0_2951
LBB0_2951: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr d0, [sp, #3240] ; 8-byte Folded Reload
str d0, [sp, #3216] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3224] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2953
b LBB0_2952
LBB0_2952: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3208] ; 8-byte Folded Spill
b LBB0_2954
LBB0_2953: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3208] ; 8-byte Folded Spill
b LBB0_2954
LBB0_2954: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3224] ; 8-byte Folded Reload
ldr d1, [sp, #3208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2956
b LBB0_2955
LBB0_2955: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3200] ; 8-byte Folded Spill
b LBB0_2960
LBB0_2956: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2958
b LBB0_2957
LBB0_2957: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3192] ; 8-byte Folded Spill
b LBB0_2959
LBB0_2958: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3192] ; 8-byte Folded Spill
b LBB0_2959
LBB0_2959: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3192] ; 8-byte Folded Reload
str d0, [sp, #3200] ; 8-byte Folded Spill
b LBB0_2960
LBB0_2960: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3216] ; 8-byte Folded Reload
ldr d1, [sp, #3200] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2971
b LBB0_2961
LBB0_2961: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3184] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2963
b LBB0_2962
LBB0_2962: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3176] ; 8-byte Folded Spill
b LBB0_2964
LBB0_2963: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3176] ; 8-byte Folded Spill
b LBB0_2964
LBB0_2964: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3184] ; 8-byte Folded Reload
ldr d1, [sp, #3176] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2966
b LBB0_2965
LBB0_2965: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3168] ; 8-byte Folded Spill
b LBB0_2970
LBB0_2966: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2968
b LBB0_2967
LBB0_2967: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #3160] ; 8-byte Folded Spill
b LBB0_2969
LBB0_2968: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #3160] ; 8-byte Folded Spill
b LBB0_2969
LBB0_2969: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3160] ; 8-byte Folded Reload
str d0, [sp, #3168] ; 8-byte Folded Spill
b LBB0_2970
LBB0_2970: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3168] ; 8-byte Folded Reload
str d0, [sp, #3152] ; 8-byte Folded Spill
b LBB0_2981
LBB0_2971: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2973
b LBB0_2972
LBB0_2972: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3136] ; 8-byte Folded Spill
b LBB0_2974
LBB0_2973: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3136] ; 8-byte Folded Spill
b LBB0_2974
LBB0_2974: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3144] ; 8-byte Folded Reload
ldr d1, [sp, #3136] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2976
b LBB0_2975
LBB0_2975: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #3128] ; 8-byte Folded Spill
b LBB0_2980
LBB0_2976: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #4.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2978
b LBB0_2977
LBB0_2977: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #3120] ; 8-byte Folded Spill
b LBB0_2979
LBB0_2978: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #3120] ; 8-byte Folded Spill
b LBB0_2979
LBB0_2979: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3120] ; 8-byte Folded Reload
str d0, [sp, #3128] ; 8-byte Folded Spill
b LBB0_2980
LBB0_2980: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3128] ; 8-byte Folded Reload
str d0, [sp, #3152] ; 8-byte Folded Spill
b LBB0_2981
LBB0_2981: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3152] ; 8-byte Folded Reload
str d0, [sp, #3112] ; 8-byte Folded Spill
b LBB0_3022
LBB0_2982: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2984
b LBB0_2983
LBB0_2983: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3096] ; 8-byte Folded Spill
b LBB0_2985
LBB0_2984: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3096] ; 8-byte Folded Spill
b LBB0_2985
LBB0_2985: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3104] ; 8-byte Folded Reload
ldr d1, [sp, #3096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2987
b LBB0_2986
LBB0_2986: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3088] ; 8-byte Folded Spill
b LBB0_2991
LBB0_2987: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2989
b LBB0_2988
LBB0_2988: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3080] ; 8-byte Folded Spill
b LBB0_2990
LBB0_2989: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3080] ; 8-byte Folded Spill
b LBB0_2990
LBB0_2990: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3080] ; 8-byte Folded Reload
str d0, [sp, #3088] ; 8-byte Folded Spill
b LBB0_2991
LBB0_2991: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr d0, [sp, #3088] ; 8-byte Folded Reload
str d0, [sp, #3064] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #3072] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2993
b LBB0_2992
LBB0_2992: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #3056] ; 8-byte Folded Spill
b LBB0_2994
LBB0_2993: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #3056] ; 8-byte Folded Spill
b LBB0_2994
LBB0_2994: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3072] ; 8-byte Folded Reload
ldr d1, [sp, #3056] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2996
b LBB0_2995
LBB0_2995: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #3048] ; 8-byte Folded Spill
b LBB0_3000
LBB0_2996: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_2998
b LBB0_2997
LBB0_2997: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #3040] ; 8-byte Folded Spill
b LBB0_2999
LBB0_2998: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #3040] ; 8-byte Folded Spill
b LBB0_2999
LBB0_2999: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3040] ; 8-byte Folded Reload
str d0, [sp, #3048] ; 8-byte Folded Spill
b LBB0_3000
LBB0_3000: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3064] ; 8-byte Folded Reload
ldr d1, [sp, #3048] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3011
b LBB0_3001
LBB0_3001: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3032] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3003
b LBB0_3002
LBB0_3002: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3024] ; 8-byte Folded Spill
b LBB0_3004
LBB0_3003: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3024] ; 8-byte Folded Spill
b LBB0_3004
LBB0_3004: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3032] ; 8-byte Folded Reload
ldr d1, [sp, #3024] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3006
b LBB0_3005
LBB0_3005: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14344] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #3016] ; 8-byte Folded Spill
b LBB0_3010
LBB0_3006: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3008
b LBB0_3007
LBB0_3007: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #3008] ; 8-byte Folded Spill
b LBB0_3009
LBB0_3008: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #3008] ; 8-byte Folded Spill
b LBB0_3009
LBB0_3009: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3008] ; 8-byte Folded Reload
str d0, [sp, #3016] ; 8-byte Folded Spill
b LBB0_3010
LBB0_3010: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3016] ; 8-byte Folded Reload
str d0, [sp, #3000] ; 8-byte Folded Spill
b LBB0_3021
LBB0_3011: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2992] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3013
b LBB0_3012
LBB0_3012: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2984] ; 8-byte Folded Spill
b LBB0_3014
LBB0_3013: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #2984] ; 8-byte Folded Spill
b LBB0_3014
LBB0_3014: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2992] ; 8-byte Folded Reload
ldr d1, [sp, #2984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3016
b LBB0_3015
LBB0_3015: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2976] ; 8-byte Folded Spill
b LBB0_3020
LBB0_3016: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr x9, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #9.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3018
b LBB0_3017
LBB0_3017: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2968] ; 8-byte Folded Spill
b LBB0_3019
LBB0_3018: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #2968] ; 8-byte Folded Spill
b LBB0_3019
LBB0_3019: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2968] ; 8-byte Folded Reload
str d0, [sp, #2976] ; 8-byte Folded Spill
b LBB0_3020
LBB0_3020: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2976] ; 8-byte Folded Reload
str d0, [sp, #3000] ; 8-byte Folded Spill
b LBB0_3021
LBB0_3021: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #3000] ; 8-byte Folded Reload
str d0, [sp, #3112] ; 8-byte Folded Spill
b LBB0_3022
LBB0_3022: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #3112] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14432]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2960] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3024
b LBB0_3023
LBB0_3023: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2952] ; 8-byte Folded Spill
b LBB0_3025
LBB0_3024: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2952] ; 8-byte Folded Spill
b LBB0_3025
LBB0_3025: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2960] ; 8-byte Folded Reload
ldr d1, [sp, #2952] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3027
b LBB0_3026
LBB0_3026: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2944] ; 8-byte Folded Spill
b LBB0_3031
LBB0_3027: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3029
b LBB0_3028
LBB0_3028: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2936] ; 8-byte Folded Spill
b LBB0_3030
LBB0_3029: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2936] ; 8-byte Folded Spill
b LBB0_3030
LBB0_3030: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2936] ; 8-byte Folded Reload
str d0, [sp, #2944] ; 8-byte Folded Spill
b LBB0_3031
LBB0_3031: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr d0, [sp, #2944] ; 8-byte Folded Reload
str d0, [sp, #2920] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2928] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3033
b LBB0_3032
LBB0_3032: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2912] ; 8-byte Folded Spill
b LBB0_3034
LBB0_3033: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2912] ; 8-byte Folded Spill
b LBB0_3034
LBB0_3034: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2928] ; 8-byte Folded Reload
ldr d1, [sp, #2912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3036
b LBB0_3035
LBB0_3035: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2904] ; 8-byte Folded Spill
b LBB0_3040
LBB0_3036: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3038
b LBB0_3037
LBB0_3037: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2896] ; 8-byte Folded Spill
b LBB0_3039
LBB0_3038: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2896] ; 8-byte Folded Spill
b LBB0_3039
LBB0_3039: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2896] ; 8-byte Folded Reload
str d0, [sp, #2904] ; 8-byte Folded Spill
b LBB0_3040
LBB0_3040: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2920] ; 8-byte Folded Reload
ldr d1, [sp, #2904] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3051
b LBB0_3041
LBB0_3041: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2888] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3043
b LBB0_3042
LBB0_3042: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2880] ; 8-byte Folded Spill
b LBB0_3044
LBB0_3043: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2880] ; 8-byte Folded Spill
b LBB0_3044
LBB0_3044: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2888] ; 8-byte Folded Reload
ldr d1, [sp, #2880] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3046
b LBB0_3045
LBB0_3045: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2872] ; 8-byte Folded Spill
b LBB0_3050
LBB0_3046: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3048
b LBB0_3047
LBB0_3047: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2864] ; 8-byte Folded Spill
b LBB0_3049
LBB0_3048: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2864] ; 8-byte Folded Spill
b LBB0_3049
LBB0_3049: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2864] ; 8-byte Folded Reload
str d0, [sp, #2872] ; 8-byte Folded Spill
b LBB0_3050
LBB0_3050: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2872] ; 8-byte Folded Reload
str d0, [sp, #2856] ; 8-byte Folded Spill
b LBB0_3061
LBB0_3051: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2848] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3053
b LBB0_3052
LBB0_3052: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2840] ; 8-byte Folded Spill
b LBB0_3054
LBB0_3053: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2840] ; 8-byte Folded Spill
b LBB0_3054
LBB0_3054: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2848] ; 8-byte Folded Reload
ldr d1, [sp, #2840] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3056
b LBB0_3055
LBB0_3055: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2832] ; 8-byte Folded Spill
b LBB0_3060
LBB0_3056: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3058
b LBB0_3057
LBB0_3057: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2824] ; 8-byte Folded Spill
b LBB0_3059
LBB0_3058: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2824] ; 8-byte Folded Spill
b LBB0_3059
LBB0_3059: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2824] ; 8-byte Folded Reload
str d0, [sp, #2832] ; 8-byte Folded Spill
b LBB0_3060
LBB0_3060: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2832] ; 8-byte Folded Reload
str d0, [sp, #2856] ; 8-byte Folded Spill
b LBB0_3061
LBB0_3061: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #2856] ; 8-byte Folded Reload
str d0, [sp, #2808] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2816] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3063
b LBB0_3062
LBB0_3062: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2800] ; 8-byte Folded Spill
b LBB0_3064
LBB0_3063: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2800] ; 8-byte Folded Spill
b LBB0_3064
LBB0_3064: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2816] ; 8-byte Folded Reload
ldr d1, [sp, #2800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3066
b LBB0_3065
LBB0_3065: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2792] ; 8-byte Folded Spill
b LBB0_3070
LBB0_3066: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3068
b LBB0_3067
LBB0_3067: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2784] ; 8-byte Folded Spill
b LBB0_3069
LBB0_3068: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2784] ; 8-byte Folded Spill
b LBB0_3069
LBB0_3069: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2784] ; 8-byte Folded Reload
str d0, [sp, #2792] ; 8-byte Folded Spill
b LBB0_3070
LBB0_3070: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr d0, [sp, #2792] ; 8-byte Folded Reload
str d0, [sp, #2768] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d1, d0, d1
str d1, [sp, #2776] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3072
b LBB0_3071
LBB0_3071: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2760] ; 8-byte Folded Spill
b LBB0_3073
LBB0_3072: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2760] ; 8-byte Folded Spill
b LBB0_3073
LBB0_3073: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2776] ; 8-byte Folded Reload
ldr d1, [sp, #2760] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3075
b LBB0_3074
LBB0_3074: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2752] ; 8-byte Folded Spill
b LBB0_3079
LBB0_3075: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3077
b LBB0_3076
LBB0_3076: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2744] ; 8-byte Folded Spill
b LBB0_3078
LBB0_3077: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2744] ; 8-byte Folded Spill
b LBB0_3078
LBB0_3078: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2744] ; 8-byte Folded Reload
str d0, [sp, #2752] ; 8-byte Folded Spill
b LBB0_3079
LBB0_3079: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2768] ; 8-byte Folded Reload
ldr d1, [sp, #2752] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3090
b LBB0_3080
LBB0_3080: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3082
b LBB0_3081
LBB0_3081: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2728] ; 8-byte Folded Spill
b LBB0_3083
LBB0_3082: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2728] ; 8-byte Folded Spill
b LBB0_3083
LBB0_3083: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2736] ; 8-byte Folded Reload
ldr d1, [sp, #2728] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3085
b LBB0_3084
LBB0_3084: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2720] ; 8-byte Folded Spill
b LBB0_3089
LBB0_3085: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3087
b LBB0_3086
LBB0_3086: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2712] ; 8-byte Folded Spill
b LBB0_3088
LBB0_3087: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2712] ; 8-byte Folded Spill
b LBB0_3088
LBB0_3088: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2712] ; 8-byte Folded Reload
str d0, [sp, #2720] ; 8-byte Folded Spill
b LBB0_3089
LBB0_3089: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2720] ; 8-byte Folded Reload
str d0, [sp, #2704] ; 8-byte Folded Spill
b LBB0_3100
LBB0_3090: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d1, d0, d1
str d1, [sp, #2696] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3092
b LBB0_3091
LBB0_3091: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2688] ; 8-byte Folded Spill
b LBB0_3093
LBB0_3092: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2688] ; 8-byte Folded Spill
b LBB0_3093
LBB0_3093: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2696] ; 8-byte Folded Reload
ldr d1, [sp, #2688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3095
b LBB0_3094
LBB0_3094: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2680] ; 8-byte Folded Spill
b LBB0_3099
LBB0_3095: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3097
b LBB0_3096
LBB0_3096: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2672] ; 8-byte Folded Spill
b LBB0_3098
LBB0_3097: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2672] ; 8-byte Folded Spill
b LBB0_3098
LBB0_3098: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2672] ; 8-byte Folded Reload
str d0, [sp, #2680] ; 8-byte Folded Spill
b LBB0_3099
LBB0_3099: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2680] ; 8-byte Folded Reload
str d0, [sp, #2704] ; 8-byte Folded Spill
b LBB0_3100
LBB0_3100: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2808] ; 8-byte Folded Reload
ldr d1, [sp, #2704] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3141
b LBB0_3101
LBB0_3101: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2664] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3103
b LBB0_3102
LBB0_3102: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2656] ; 8-byte Folded Spill
b LBB0_3104
LBB0_3103: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2656] ; 8-byte Folded Spill
b LBB0_3104
LBB0_3104: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2664] ; 8-byte Folded Reload
ldr d1, [sp, #2656] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3106
b LBB0_3105
LBB0_3105: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2648] ; 8-byte Folded Spill
b LBB0_3110
LBB0_3106: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3108
b LBB0_3107
LBB0_3107: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2640] ; 8-byte Folded Spill
b LBB0_3109
LBB0_3108: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2640] ; 8-byte Folded Spill
b LBB0_3109
LBB0_3109: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2640] ; 8-byte Folded Reload
str d0, [sp, #2648] ; 8-byte Folded Spill
b LBB0_3110
LBB0_3110: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr d0, [sp, #2648] ; 8-byte Folded Reload
str d0, [sp, #2624] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2632] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3112
b LBB0_3111
LBB0_3111: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2616] ; 8-byte Folded Spill
b LBB0_3113
LBB0_3112: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2616] ; 8-byte Folded Spill
b LBB0_3113
LBB0_3113: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2632] ; 8-byte Folded Reload
ldr d1, [sp, #2616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3115
b LBB0_3114
LBB0_3114: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2608] ; 8-byte Folded Spill
b LBB0_3119
LBB0_3115: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3117
b LBB0_3116
LBB0_3116: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2600] ; 8-byte Folded Spill
b LBB0_3118
LBB0_3117: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2600] ; 8-byte Folded Spill
b LBB0_3118
LBB0_3118: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2600] ; 8-byte Folded Reload
str d0, [sp, #2608] ; 8-byte Folded Spill
b LBB0_3119
LBB0_3119: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2624] ; 8-byte Folded Reload
ldr d1, [sp, #2608] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3130
b LBB0_3120
LBB0_3120: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2592] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3122
b LBB0_3121
LBB0_3121: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2584] ; 8-byte Folded Spill
b LBB0_3123
LBB0_3122: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2584] ; 8-byte Folded Spill
b LBB0_3123
LBB0_3123: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2592] ; 8-byte Folded Reload
ldr d1, [sp, #2584] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3125
b LBB0_3124
LBB0_3124: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #2576] ; 8-byte Folded Spill
b LBB0_3129
LBB0_3125: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3127
b LBB0_3126
LBB0_3126: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2568] ; 8-byte Folded Spill
b LBB0_3128
LBB0_3127: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2568] ; 8-byte Folded Spill
b LBB0_3128
LBB0_3128: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2568] ; 8-byte Folded Reload
str d0, [sp, #2576] ; 8-byte Folded Spill
b LBB0_3129
LBB0_3129: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2576] ; 8-byte Folded Reload
str d0, [sp, #2560] ; 8-byte Folded Spill
b LBB0_3140
LBB0_3130: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr x10, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3132
b LBB0_3131
LBB0_3131: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2544] ; 8-byte Folded Spill
b LBB0_3133
LBB0_3132: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2544] ; 8-byte Folded Spill
b LBB0_3133
LBB0_3133: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2552] ; 8-byte Folded Reload
ldr d1, [sp, #2544] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3135
b LBB0_3134
LBB0_3134: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2536] ; 8-byte Folded Spill
b LBB0_3139
LBB0_3135: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr x9, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #13.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3137
b LBB0_3136
LBB0_3136: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2528] ; 8-byte Folded Spill
b LBB0_3138
LBB0_3137: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2528] ; 8-byte Folded Spill
b LBB0_3138
LBB0_3138: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2528] ; 8-byte Folded Reload
str d0, [sp, #2536] ; 8-byte Folded Spill
b LBB0_3139
LBB0_3139: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2536] ; 8-byte Folded Reload
str d0, [sp, #2560] ; 8-byte Folded Spill
b LBB0_3140
LBB0_3140: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2560] ; 8-byte Folded Reload
str d0, [sp, #2520] ; 8-byte Folded Spill
b LBB0_3181
LBB0_3141: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2512] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3143
b LBB0_3142
LBB0_3142: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2504] ; 8-byte Folded Spill
b LBB0_3144
LBB0_3143: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2504] ; 8-byte Folded Spill
b LBB0_3144
LBB0_3144: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2512] ; 8-byte Folded Reload
ldr d1, [sp, #2504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3146
b LBB0_3145
LBB0_3145: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2496] ; 8-byte Folded Spill
b LBB0_3150
LBB0_3146: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3148
b LBB0_3147
LBB0_3147: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2488] ; 8-byte Folded Spill
b LBB0_3149
LBB0_3148: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2488] ; 8-byte Folded Spill
b LBB0_3149
LBB0_3149: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2488] ; 8-byte Folded Reload
str d0, [sp, #2496] ; 8-byte Folded Spill
b LBB0_3150
LBB0_3150: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr d0, [sp, #2496] ; 8-byte Folded Reload
str d0, [sp, #2472] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d1, d0, d1
str d1, [sp, #2480] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3152
b LBB0_3151
LBB0_3151: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2464] ; 8-byte Folded Spill
b LBB0_3153
LBB0_3152: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2464] ; 8-byte Folded Spill
b LBB0_3153
LBB0_3153: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2480] ; 8-byte Folded Reload
ldr d1, [sp, #2464] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3155
b LBB0_3154
LBB0_3154: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2456] ; 8-byte Folded Spill
b LBB0_3159
LBB0_3155: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3157
b LBB0_3156
LBB0_3156: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2448] ; 8-byte Folded Spill
b LBB0_3158
LBB0_3157: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2448] ; 8-byte Folded Spill
b LBB0_3158
LBB0_3158: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2448] ; 8-byte Folded Reload
str d0, [sp, #2456] ; 8-byte Folded Spill
b LBB0_3159
LBB0_3159: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2472] ; 8-byte Folded Reload
ldr d1, [sp, #2456] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3170
b LBB0_3160
LBB0_3160: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2440] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3162
b LBB0_3161
LBB0_3161: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2432] ; 8-byte Folded Spill
b LBB0_3163
LBB0_3162: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2432] ; 8-byte Folded Spill
b LBB0_3163
LBB0_3163: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2440] ; 8-byte Folded Reload
ldr d1, [sp, #2432] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3165
b LBB0_3164
LBB0_3164: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2424] ; 8-byte Folded Spill
b LBB0_3169
LBB0_3165: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3167
b LBB0_3166
LBB0_3166: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #2416] ; 8-byte Folded Spill
b LBB0_3168
LBB0_3167: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #2416] ; 8-byte Folded Spill
b LBB0_3168
LBB0_3168: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2416] ; 8-byte Folded Reload
str d0, [sp, #2424] ; 8-byte Folded Spill
b LBB0_3169
LBB0_3169: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2424] ; 8-byte Folded Reload
str d0, [sp, #2408] ; 8-byte Folded Spill
b LBB0_3180
LBB0_3170: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d1, d0, d1
str d1, [sp, #2400] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3172
b LBB0_3171
LBB0_3171: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2392] ; 8-byte Folded Spill
b LBB0_3173
LBB0_3172: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2392] ; 8-byte Folded Spill
b LBB0_3173
LBB0_3173: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2400] ; 8-byte Folded Reload
ldr d1, [sp, #2392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3175
b LBB0_3174
LBB0_3174: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14400] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2384] ; 8-byte Folded Spill
b LBB0_3179
LBB0_3175: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3177
b LBB0_3176
LBB0_3176: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2376] ; 8-byte Folded Spill
b LBB0_3178
LBB0_3177: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #2376] ; 8-byte Folded Spill
b LBB0_3178
LBB0_3178: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2376] ; 8-byte Folded Reload
str d0, [sp, #2384] ; 8-byte Folded Spill
b LBB0_3179
LBB0_3179: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2384] ; 8-byte Folded Reload
str d0, [sp, #2408] ; 8-byte Folded Spill
b LBB0_3180
LBB0_3180: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2408] ; 8-byte Folded Reload
str d0, [sp, #2520] ; 8-byte Folded Spill
b LBB0_3181
LBB0_3181: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #2520] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14428]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3183
b LBB0_3182
LBB0_3182: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #2360] ; 8-byte Folded Spill
b LBB0_3184
LBB0_3183: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #2360] ; 8-byte Folded Spill
b LBB0_3184
LBB0_3184: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2368] ; 8-byte Folded Reload
ldr d1, [sp, #2360] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3186
b LBB0_3185
LBB0_3185: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2352] ; 8-byte Folded Spill
b LBB0_3190
LBB0_3186: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3188
b LBB0_3187
LBB0_3187: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #2344] ; 8-byte Folded Spill
b LBB0_3189
LBB0_3188: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #2344] ; 8-byte Folded Spill
b LBB0_3189
LBB0_3189: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2344] ; 8-byte Folded Reload
str d0, [sp, #2352] ; 8-byte Folded Spill
b LBB0_3190
LBB0_3190: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #2352] ; 8-byte Folded Reload
str d0, [sp, #2328] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2336] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3192
b LBB0_3191
LBB0_3191: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2320] ; 8-byte Folded Spill
b LBB0_3193
LBB0_3192: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #2320] ; 8-byte Folded Spill
b LBB0_3193
LBB0_3193: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2336] ; 8-byte Folded Reload
ldr d1, [sp, #2320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3195
b LBB0_3194
LBB0_3194: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2312] ; 8-byte Folded Spill
b LBB0_3199
LBB0_3195: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3197
b LBB0_3196
LBB0_3196: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2304] ; 8-byte Folded Spill
b LBB0_3198
LBB0_3197: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #2304] ; 8-byte Folded Spill
b LBB0_3198
LBB0_3198: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2304] ; 8-byte Folded Reload
str d0, [sp, #2312] ; 8-byte Folded Spill
b LBB0_3199
LBB0_3199: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2328] ; 8-byte Folded Reload
ldr d1, [sp, #2312] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3210
b LBB0_3200
LBB0_3200: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2296] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3202
b LBB0_3201
LBB0_3201: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #2288] ; 8-byte Folded Spill
b LBB0_3203
LBB0_3202: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #2288] ; 8-byte Folded Spill
b LBB0_3203
LBB0_3203: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2296] ; 8-byte Folded Reload
ldr d1, [sp, #2288] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3205
b LBB0_3204
LBB0_3204: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2280] ; 8-byte Folded Spill
b LBB0_3209
LBB0_3205: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3207
b LBB0_3206
LBB0_3206: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #2272] ; 8-byte Folded Spill
b LBB0_3208
LBB0_3207: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #2272] ; 8-byte Folded Spill
b LBB0_3208
LBB0_3208: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2272] ; 8-byte Folded Reload
str d0, [sp, #2280] ; 8-byte Folded Spill
b LBB0_3209
LBB0_3209: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2280] ; 8-byte Folded Reload
str d0, [sp, #2264] ; 8-byte Folded Spill
b LBB0_3220
LBB0_3210: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2256] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3212
b LBB0_3211
LBB0_3211: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2248] ; 8-byte Folded Spill
b LBB0_3213
LBB0_3212: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #2248] ; 8-byte Folded Spill
b LBB0_3213
LBB0_3213: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2256] ; 8-byte Folded Reload
ldr d1, [sp, #2248] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3215
b LBB0_3214
LBB0_3214: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2240] ; 8-byte Folded Spill
b LBB0_3219
LBB0_3215: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3217
b LBB0_3216
LBB0_3216: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2232] ; 8-byte Folded Spill
b LBB0_3218
LBB0_3217: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #2232] ; 8-byte Folded Spill
b LBB0_3218
LBB0_3218: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2232] ; 8-byte Folded Reload
str d0, [sp, #2240] ; 8-byte Folded Spill
b LBB0_3219
LBB0_3219: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2240] ; 8-byte Folded Reload
str d0, [sp, #2264] ; 8-byte Folded Spill
b LBB0_3220
LBB0_3220: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr d0, [sp, #2264] ; 8-byte Folded Reload
str d0, [sp, #2216] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2224] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3222
b LBB0_3221
LBB0_3221: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2208] ; 8-byte Folded Spill
b LBB0_3223
LBB0_3222: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2208] ; 8-byte Folded Spill
b LBB0_3223
LBB0_3223: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2224] ; 8-byte Folded Reload
ldr d1, [sp, #2208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3225
b LBB0_3224
LBB0_3224: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2200] ; 8-byte Folded Spill
b LBB0_3229
LBB0_3225: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3227
b LBB0_3226
LBB0_3226: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2192] ; 8-byte Folded Spill
b LBB0_3228
LBB0_3227: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2192] ; 8-byte Folded Spill
b LBB0_3228
LBB0_3228: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2192] ; 8-byte Folded Reload
str d0, [sp, #2200] ; 8-byte Folded Spill
b LBB0_3229
LBB0_3229: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #2200] ; 8-byte Folded Reload
str d0, [sp, #2176] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #2184] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3231
b LBB0_3230
LBB0_3230: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #2168] ; 8-byte Folded Spill
b LBB0_3232
LBB0_3231: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2168] ; 8-byte Folded Spill
b LBB0_3232
LBB0_3232: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2184] ; 8-byte Folded Reload
ldr d1, [sp, #2168] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3234
b LBB0_3233
LBB0_3233: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #2160] ; 8-byte Folded Spill
b LBB0_3238
LBB0_3234: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3236
b LBB0_3235
LBB0_3235: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #2152] ; 8-byte Folded Spill
b LBB0_3237
LBB0_3236: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2152] ; 8-byte Folded Spill
b LBB0_3237
LBB0_3237: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2152] ; 8-byte Folded Reload
str d0, [sp, #2160] ; 8-byte Folded Spill
b LBB0_3238
LBB0_3238: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2176] ; 8-byte Folded Reload
ldr d1, [sp, #2160] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3249
b LBB0_3239
LBB0_3239: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3241
b LBB0_3240
LBB0_3240: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2136] ; 8-byte Folded Spill
b LBB0_3242
LBB0_3241: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2136] ; 8-byte Folded Spill
b LBB0_3242
LBB0_3242: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2144] ; 8-byte Folded Reload
ldr d1, [sp, #2136] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3244
b LBB0_3243
LBB0_3243: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #2128] ; 8-byte Folded Spill
b LBB0_3248
LBB0_3244: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3246
b LBB0_3245
LBB0_3245: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2120] ; 8-byte Folded Spill
b LBB0_3247
LBB0_3246: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #2120] ; 8-byte Folded Spill
b LBB0_3247
LBB0_3247: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2120] ; 8-byte Folded Reload
str d0, [sp, #2128] ; 8-byte Folded Spill
b LBB0_3248
LBB0_3248: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2128] ; 8-byte Folded Reload
str d0, [sp, #2112] ; 8-byte Folded Spill
b LBB0_3259
LBB0_3249: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #2104] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3251
b LBB0_3250
LBB0_3250: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #2096] ; 8-byte Folded Spill
b LBB0_3252
LBB0_3251: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2096] ; 8-byte Folded Spill
b LBB0_3252
LBB0_3252: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2104] ; 8-byte Folded Reload
ldr d1, [sp, #2096] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3254
b LBB0_3253
LBB0_3253: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #2088] ; 8-byte Folded Spill
b LBB0_3258
LBB0_3254: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3256
b LBB0_3255
LBB0_3255: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #2080] ; 8-byte Folded Spill
b LBB0_3257
LBB0_3256: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #2080] ; 8-byte Folded Spill
b LBB0_3257
LBB0_3257: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2080] ; 8-byte Folded Reload
str d0, [sp, #2088] ; 8-byte Folded Spill
b LBB0_3258
LBB0_3258: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2088] ; 8-byte Folded Reload
str d0, [sp, #2112] ; 8-byte Folded Spill
b LBB0_3259
LBB0_3259: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2216] ; 8-byte Folded Reload
ldr d1, [sp, #2112] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3300
b LBB0_3260
LBB0_3260: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2072] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3262
b LBB0_3261
LBB0_3261: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #2064] ; 8-byte Folded Spill
b LBB0_3263
LBB0_3262: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #2064] ; 8-byte Folded Spill
b LBB0_3263
LBB0_3263: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2072] ; 8-byte Folded Reload
ldr d1, [sp, #2064] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3265
b LBB0_3264
LBB0_3264: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2056] ; 8-byte Folded Spill
b LBB0_3269
LBB0_3265: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3267
b LBB0_3266
LBB0_3266: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #2048] ; 8-byte Folded Spill
b LBB0_3268
LBB0_3267: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #2048] ; 8-byte Folded Spill
b LBB0_3268
LBB0_3268: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2048] ; 8-byte Folded Reload
str d0, [sp, #2056] ; 8-byte Folded Spill
b LBB0_3269
LBB0_3269: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #2056] ; 8-byte Folded Reload
str d0, [sp, #2032] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2040] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3271
b LBB0_3270
LBB0_3270: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2024] ; 8-byte Folded Spill
b LBB0_3272
LBB0_3271: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #2024] ; 8-byte Folded Spill
b LBB0_3272
LBB0_3272: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2040] ; 8-byte Folded Reload
ldr d1, [sp, #2024] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3274
b LBB0_3273
LBB0_3273: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #2016] ; 8-byte Folded Spill
b LBB0_3278
LBB0_3274: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3276
b LBB0_3275
LBB0_3275: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #2008] ; 8-byte Folded Spill
b LBB0_3277
LBB0_3276: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #2008] ; 8-byte Folded Spill
b LBB0_3277
LBB0_3277: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2008] ; 8-byte Folded Reload
str d0, [sp, #2016] ; 8-byte Folded Spill
b LBB0_3278
LBB0_3278: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2032] ; 8-byte Folded Reload
ldr d1, [sp, #2016] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3289
b LBB0_3279
LBB0_3279: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #2000] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3281
b LBB0_3280
LBB0_3280: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1992] ; 8-byte Folded Spill
b LBB0_3282
LBB0_3281: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1992] ; 8-byte Folded Spill
b LBB0_3282
LBB0_3282: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #2000] ; 8-byte Folded Reload
ldr d1, [sp, #1992] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3284
b LBB0_3283
LBB0_3283: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1984] ; 8-byte Folded Spill
b LBB0_3288
LBB0_3284: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #14.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3286
b LBB0_3285
LBB0_3285: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1976] ; 8-byte Folded Spill
b LBB0_3287
LBB0_3286: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1976] ; 8-byte Folded Spill
b LBB0_3287
LBB0_3287: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1976] ; 8-byte Folded Reload
str d0, [sp, #1984] ; 8-byte Folded Spill
b LBB0_3288
LBB0_3288: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1984] ; 8-byte Folded Reload
str d0, [sp, #1968] ; 8-byte Folded Spill
b LBB0_3299
LBB0_3289: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1960] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3291
b LBB0_3290
LBB0_3290: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1952] ; 8-byte Folded Spill
b LBB0_3292
LBB0_3291: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #1952] ; 8-byte Folded Spill
b LBB0_3292
LBB0_3292: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1960] ; 8-byte Folded Reload
ldr d1, [sp, #1952] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3294
b LBB0_3293
LBB0_3293: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1944] ; 8-byte Folded Spill
b LBB0_3298
LBB0_3294: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr x9, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #12.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3296
b LBB0_3295
LBB0_3295: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1936] ; 8-byte Folded Spill
b LBB0_3297
LBB0_3296: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #1936] ; 8-byte Folded Spill
b LBB0_3297
LBB0_3297: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1936] ; 8-byte Folded Reload
str d0, [sp, #1944] ; 8-byte Folded Spill
b LBB0_3298
LBB0_3298: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1944] ; 8-byte Folded Reload
str d0, [sp, #1968] ; 8-byte Folded Spill
b LBB0_3299
LBB0_3299: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1968] ; 8-byte Folded Reload
str d0, [sp, #1928] ; 8-byte Folded Spill
b LBB0_3340
LBB0_3300: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3302
b LBB0_3301
LBB0_3301: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1912] ; 8-byte Folded Spill
b LBB0_3303
LBB0_3302: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #1912] ; 8-byte Folded Spill
b LBB0_3303
LBB0_3303: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1920] ; 8-byte Folded Reload
ldr d1, [sp, #1912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3305
b LBB0_3304
LBB0_3304: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1904] ; 8-byte Folded Spill
b LBB0_3309
LBB0_3305: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3307
b LBB0_3306
LBB0_3306: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1896] ; 8-byte Folded Spill
b LBB0_3308
LBB0_3307: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #1896] ; 8-byte Folded Spill
b LBB0_3308
LBB0_3308: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1896] ; 8-byte Folded Reload
str d0, [sp, #1904] ; 8-byte Folded Spill
b LBB0_3309
LBB0_3309: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #1904] ; 8-byte Folded Reload
str d0, [sp, #1880] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #1888] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3311
b LBB0_3310
LBB0_3310: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1872] ; 8-byte Folded Spill
b LBB0_3312
LBB0_3311: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1872] ; 8-byte Folded Spill
b LBB0_3312
LBB0_3312: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1888] ; 8-byte Folded Reload
ldr d1, [sp, #1872] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3314
b LBB0_3313
LBB0_3313: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #1864] ; 8-byte Folded Spill
b LBB0_3318
LBB0_3314: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3316
b LBB0_3315
LBB0_3315: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1856] ; 8-byte Folded Spill
b LBB0_3317
LBB0_3316: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1856] ; 8-byte Folded Spill
b LBB0_3317
LBB0_3317: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1856] ; 8-byte Folded Reload
str d0, [sp, #1864] ; 8-byte Folded Spill
b LBB0_3318
LBB0_3318: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1880] ; 8-byte Folded Reload
ldr d1, [sp, #1864] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3329
b LBB0_3319
LBB0_3319: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1848] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3321
b LBB0_3320
LBB0_3320: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1840] ; 8-byte Folded Spill
b LBB0_3322
LBB0_3321: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #1840] ; 8-byte Folded Spill
b LBB0_3322
LBB0_3322: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1848] ; 8-byte Folded Reload
ldr d1, [sp, #1840] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3324
b LBB0_3323
LBB0_3323: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1832] ; 8-byte Folded Spill
b LBB0_3328
LBB0_3324: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #11.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3326
b LBB0_3325
LBB0_3325: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1824] ; 8-byte Folded Spill
b LBB0_3327
LBB0_3326: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #1824] ; 8-byte Folded Spill
b LBB0_3327
LBB0_3327: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1824] ; 8-byte Folded Reload
str d0, [sp, #1832] ; 8-byte Folded Spill
b LBB0_3328
LBB0_3328: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1832] ; 8-byte Folded Reload
str d0, [sp, #1816] ; 8-byte Folded Spill
b LBB0_3339
LBB0_3329: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #1808] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3331
b LBB0_3330
LBB0_3330: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1800] ; 8-byte Folded Spill
b LBB0_3332
LBB0_3331: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1800] ; 8-byte Folded Spill
b LBB0_3332
LBB0_3332: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1808] ; 8-byte Folded Reload
ldr d1, [sp, #1800] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3334
b LBB0_3333
LBB0_3333: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #1792] ; 8-byte Folded Spill
b LBB0_3338
LBB0_3334: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #20.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3336
b LBB0_3335
LBB0_3335: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1784] ; 8-byte Folded Spill
b LBB0_3337
LBB0_3336: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1784] ; 8-byte Folded Spill
b LBB0_3337
LBB0_3337: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1784] ; 8-byte Folded Reload
str d0, [sp, #1792] ; 8-byte Folded Spill
b LBB0_3338
LBB0_3338: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1792] ; 8-byte Folded Reload
str d0, [sp, #1816] ; 8-byte Folded Spill
b LBB0_3339
LBB0_3339: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1816] ; 8-byte Folded Reload
str d0, [sp, #1928] ; 8-byte Folded Spill
b LBB0_3340
LBB0_3340: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #1928] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14424]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1776] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3342
b LBB0_3341
LBB0_3341: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1768] ; 8-byte Folded Spill
b LBB0_3343
LBB0_3342: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1768] ; 8-byte Folded Spill
b LBB0_3343
LBB0_3343: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1776] ; 8-byte Folded Reload
ldr d1, [sp, #1768] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3345
b LBB0_3344
LBB0_3344: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1760] ; 8-byte Folded Spill
b LBB0_3349
LBB0_3345: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3347
b LBB0_3346
LBB0_3346: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1752] ; 8-byte Folded Spill
b LBB0_3348
LBB0_3347: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1752] ; 8-byte Folded Spill
b LBB0_3348
LBB0_3348: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1752] ; 8-byte Folded Reload
str d0, [sp, #1760] ; 8-byte Folded Spill
b LBB0_3349
LBB0_3349: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr d0, [sp, #1760] ; 8-byte Folded Reload
str d0, [sp, #1736] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1744] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3351
b LBB0_3350
LBB0_3350: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1728] ; 8-byte Folded Spill
b LBB0_3352
LBB0_3351: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1728] ; 8-byte Folded Spill
b LBB0_3352
LBB0_3352: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1744] ; 8-byte Folded Reload
ldr d1, [sp, #1728] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3354
b LBB0_3353
LBB0_3353: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1720] ; 8-byte Folded Spill
b LBB0_3358
LBB0_3354: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3356
b LBB0_3355
LBB0_3355: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1712] ; 8-byte Folded Spill
b LBB0_3357
LBB0_3356: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1712] ; 8-byte Folded Spill
b LBB0_3357
LBB0_3357: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1712] ; 8-byte Folded Reload
str d0, [sp, #1720] ; 8-byte Folded Spill
b LBB0_3358
LBB0_3358: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1736] ; 8-byte Folded Reload
ldr d1, [sp, #1720] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3369
b LBB0_3359
LBB0_3359: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1704] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3361
b LBB0_3360
LBB0_3360: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1696] ; 8-byte Folded Spill
b LBB0_3362
LBB0_3361: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1696] ; 8-byte Folded Spill
b LBB0_3362
LBB0_3362: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1704] ; 8-byte Folded Reload
ldr d1, [sp, #1696] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3364
b LBB0_3363
LBB0_3363: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1688] ; 8-byte Folded Spill
b LBB0_3368
LBB0_3364: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3366
b LBB0_3365
LBB0_3365: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1680] ; 8-byte Folded Spill
b LBB0_3367
LBB0_3366: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1680] ; 8-byte Folded Spill
b LBB0_3367
LBB0_3367: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1680] ; 8-byte Folded Reload
str d0, [sp, #1688] ; 8-byte Folded Spill
b LBB0_3368
LBB0_3368: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1688] ; 8-byte Folded Reload
str d0, [sp, #1672] ; 8-byte Folded Spill
b LBB0_3379
LBB0_3369: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1664] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3371
b LBB0_3370
LBB0_3370: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1656] ; 8-byte Folded Spill
b LBB0_3372
LBB0_3371: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1656] ; 8-byte Folded Spill
b LBB0_3372
LBB0_3372: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1664] ; 8-byte Folded Reload
ldr d1, [sp, #1656] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3374
b LBB0_3373
LBB0_3373: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1648] ; 8-byte Folded Spill
b LBB0_3378
LBB0_3374: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3376
b LBB0_3375
LBB0_3375: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1640] ; 8-byte Folded Spill
b LBB0_3377
LBB0_3376: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1640] ; 8-byte Folded Spill
b LBB0_3377
LBB0_3377: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1640] ; 8-byte Folded Reload
str d0, [sp, #1648] ; 8-byte Folded Spill
b LBB0_3378
LBB0_3378: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1648] ; 8-byte Folded Reload
str d0, [sp, #1672] ; 8-byte Folded Spill
b LBB0_3379
LBB0_3379: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr d0, [sp, #1672] ; 8-byte Folded Reload
str d0, [sp, #1624] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1632] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3381
b LBB0_3380
LBB0_3380: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1616] ; 8-byte Folded Spill
b LBB0_3382
LBB0_3381: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1616] ; 8-byte Folded Spill
b LBB0_3382
LBB0_3382: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1632] ; 8-byte Folded Reload
ldr d1, [sp, #1616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3384
b LBB0_3383
LBB0_3383: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1608] ; 8-byte Folded Spill
b LBB0_3388
LBB0_3384: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3386
b LBB0_3385
LBB0_3385: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1600] ; 8-byte Folded Spill
b LBB0_3387
LBB0_3386: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1600] ; 8-byte Folded Spill
b LBB0_3387
LBB0_3387: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1600] ; 8-byte Folded Reload
str d0, [sp, #1608] ; 8-byte Folded Spill
b LBB0_3388
LBB0_3388: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #1608] ; 8-byte Folded Reload
str d0, [sp, #1584] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #1592] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3390
b LBB0_3389
LBB0_3389: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1576] ; 8-byte Folded Spill
b LBB0_3391
LBB0_3390: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1576] ; 8-byte Folded Spill
b LBB0_3391
LBB0_3391: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1592] ; 8-byte Folded Reload
ldr d1, [sp, #1576] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3393
b LBB0_3392
LBB0_3392: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1568] ; 8-byte Folded Spill
b LBB0_3397
LBB0_3393: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3395
b LBB0_3394
LBB0_3394: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1560] ; 8-byte Folded Spill
b LBB0_3396
LBB0_3395: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1560] ; 8-byte Folded Spill
b LBB0_3396
LBB0_3396: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1560] ; 8-byte Folded Reload
str d0, [sp, #1568] ; 8-byte Folded Spill
b LBB0_3397
LBB0_3397: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1584] ; 8-byte Folded Reload
ldr d1, [sp, #1568] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3408
b LBB0_3398
LBB0_3398: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1552] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3400
b LBB0_3399
LBB0_3399: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1544] ; 8-byte Folded Spill
b LBB0_3401
LBB0_3400: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1544] ; 8-byte Folded Spill
b LBB0_3401
LBB0_3401: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1552] ; 8-byte Folded Reload
ldr d1, [sp, #1544] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3403
b LBB0_3402
LBB0_3402: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1536] ; 8-byte Folded Spill
b LBB0_3407
LBB0_3403: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3405
b LBB0_3404
LBB0_3404: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1528] ; 8-byte Folded Spill
b LBB0_3406
LBB0_3405: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1528] ; 8-byte Folded Spill
b LBB0_3406
LBB0_3406: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1528] ; 8-byte Folded Reload
str d0, [sp, #1536] ; 8-byte Folded Spill
b LBB0_3407
LBB0_3407: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1536] ; 8-byte Folded Reload
str d0, [sp, #1520] ; 8-byte Folded Spill
b LBB0_3418
LBB0_3408: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #1512] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3410
b LBB0_3409
LBB0_3409: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1504] ; 8-byte Folded Spill
b LBB0_3411
LBB0_3410: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1504] ; 8-byte Folded Spill
b LBB0_3411
LBB0_3411: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1512] ; 8-byte Folded Reload
ldr d1, [sp, #1504] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3413
b LBB0_3412
LBB0_3412: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1496] ; 8-byte Folded Spill
b LBB0_3417
LBB0_3413: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3415
b LBB0_3414
LBB0_3414: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1488] ; 8-byte Folded Spill
b LBB0_3416
LBB0_3415: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1488] ; 8-byte Folded Spill
b LBB0_3416
LBB0_3416: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1488] ; 8-byte Folded Reload
str d0, [sp, #1496] ; 8-byte Folded Spill
b LBB0_3417
LBB0_3417: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1496] ; 8-byte Folded Reload
str d0, [sp, #1520] ; 8-byte Folded Spill
b LBB0_3418
LBB0_3418: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1624] ; 8-byte Folded Reload
ldr d1, [sp, #1520] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3459
b LBB0_3419
LBB0_3419: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1480] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3421
b LBB0_3420
LBB0_3420: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1472] ; 8-byte Folded Spill
b LBB0_3422
LBB0_3421: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1472] ; 8-byte Folded Spill
b LBB0_3422
LBB0_3422: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1480] ; 8-byte Folded Reload
ldr d1, [sp, #1472] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3424
b LBB0_3423
LBB0_3423: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1464] ; 8-byte Folded Spill
b LBB0_3428
LBB0_3424: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3426
b LBB0_3425
LBB0_3425: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1456] ; 8-byte Folded Spill
b LBB0_3427
LBB0_3426: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1456] ; 8-byte Folded Spill
b LBB0_3427
LBB0_3427: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1456] ; 8-byte Folded Reload
str d0, [sp, #1464] ; 8-byte Folded Spill
b LBB0_3428
LBB0_3428: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr d0, [sp, #1464] ; 8-byte Folded Reload
str d0, [sp, #1440] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1448] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3430
b LBB0_3429
LBB0_3429: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1432] ; 8-byte Folded Spill
b LBB0_3431
LBB0_3430: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1432] ; 8-byte Folded Spill
b LBB0_3431
LBB0_3431: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1448] ; 8-byte Folded Reload
ldr d1, [sp, #1432] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3433
b LBB0_3432
LBB0_3432: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1424] ; 8-byte Folded Spill
b LBB0_3437
LBB0_3433: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3435
b LBB0_3434
LBB0_3434: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1416] ; 8-byte Folded Spill
b LBB0_3436
LBB0_3435: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1416] ; 8-byte Folded Spill
b LBB0_3436
LBB0_3436: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1416] ; 8-byte Folded Reload
str d0, [sp, #1424] ; 8-byte Folded Spill
b LBB0_3437
LBB0_3437: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1440] ; 8-byte Folded Reload
ldr d1, [sp, #1424] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3448
b LBB0_3438
LBB0_3438: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1408] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3440
b LBB0_3439
LBB0_3439: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1400] ; 8-byte Folded Spill
b LBB0_3441
LBB0_3440: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1400] ; 8-byte Folded Spill
b LBB0_3441
LBB0_3441: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1408] ; 8-byte Folded Reload
ldr d1, [sp, #1400] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3443
b LBB0_3442
LBB0_3442: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1392] ; 8-byte Folded Spill
b LBB0_3447
LBB0_3443: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr x9, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3445
b LBB0_3444
LBB0_3444: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14216] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1384] ; 8-byte Folded Spill
b LBB0_3446
LBB0_3445: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1384] ; 8-byte Folded Spill
b LBB0_3446
LBB0_3446: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1384] ; 8-byte Folded Reload
str d0, [sp, #1392] ; 8-byte Folded Spill
b LBB0_3447
LBB0_3447: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1392] ; 8-byte Folded Reload
str d0, [sp, #1376] ; 8-byte Folded Spill
b LBB0_3458
LBB0_3448: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr x10, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3450
b LBB0_3449
LBB0_3449: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1360] ; 8-byte Folded Spill
b LBB0_3451
LBB0_3450: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1360] ; 8-byte Folded Spill
b LBB0_3451
LBB0_3451: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1368] ; 8-byte Folded Reload
ldr d1, [sp, #1360] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3453
b LBB0_3452
LBB0_3452: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #9.00000000
fadd d0, d0, d1
str d0, [sp, #1352] ; 8-byte Folded Spill
b LBB0_3457
LBB0_3453: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr x9, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #14.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3455
b LBB0_3454
LBB0_3454: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1344] ; 8-byte Folded Spill
b LBB0_3456
LBB0_3455: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #1344] ; 8-byte Folded Spill
b LBB0_3456
LBB0_3456: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1344] ; 8-byte Folded Reload
str d0, [sp, #1352] ; 8-byte Folded Spill
b LBB0_3457
LBB0_3457: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1352] ; 8-byte Folded Reload
str d0, [sp, #1376] ; 8-byte Folded Spill
b LBB0_3458
LBB0_3458: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1376] ; 8-byte Folded Reload
str d0, [sp, #1336] ; 8-byte Folded Spill
b LBB0_3499
LBB0_3459: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3461
b LBB0_3460
LBB0_3460: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1320] ; 8-byte Folded Spill
b LBB0_3462
LBB0_3461: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1320] ; 8-byte Folded Spill
b LBB0_3462
LBB0_3462: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1328] ; 8-byte Folded Reload
ldr d1, [sp, #1320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3464
b LBB0_3463
LBB0_3463: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1312] ; 8-byte Folded Spill
b LBB0_3468
LBB0_3464: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3466
b LBB0_3465
LBB0_3465: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1304] ; 8-byte Folded Spill
b LBB0_3467
LBB0_3466: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1304] ; 8-byte Folded Spill
b LBB0_3467
LBB0_3467: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1304] ; 8-byte Folded Reload
str d0, [sp, #1312] ; 8-byte Folded Spill
b LBB0_3468
LBB0_3468: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr d0, [sp, #1312] ; 8-byte Folded Reload
str d0, [sp, #1288] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #1296] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3470
b LBB0_3469
LBB0_3469: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1280] ; 8-byte Folded Spill
b LBB0_3471
LBB0_3470: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1280] ; 8-byte Folded Spill
b LBB0_3471
LBB0_3471: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1296] ; 8-byte Folded Reload
ldr d1, [sp, #1280] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3473
b LBB0_3472
LBB0_3472: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1272] ; 8-byte Folded Spill
b LBB0_3477
LBB0_3473: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3475
b LBB0_3474
LBB0_3474: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1264] ; 8-byte Folded Spill
b LBB0_3476
LBB0_3475: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1264] ; 8-byte Folded Spill
b LBB0_3476
LBB0_3476: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1264] ; 8-byte Folded Reload
str d0, [sp, #1272] ; 8-byte Folded Spill
b LBB0_3477
LBB0_3477: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1288] ; 8-byte Folded Reload
ldr d1, [sp, #1272] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3488
b LBB0_3478
LBB0_3478: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr x10, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1256] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3480
b LBB0_3479
LBB0_3479: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1248] ; 8-byte Folded Spill
b LBB0_3481
LBB0_3480: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1248] ; 8-byte Folded Spill
b LBB0_3481
LBB0_3481: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1256] ; 8-byte Folded Reload
ldr d1, [sp, #1248] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3483
b LBB0_3482
LBB0_3482: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14384] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1240] ; 8-byte Folded Spill
b LBB0_3487
LBB0_3483: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr x9, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #3.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3485
b LBB0_3484
LBB0_3484: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1232] ; 8-byte Folded Spill
b LBB0_3486
LBB0_3485: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #3.00000000
fadd d0, d0, d1
str d0, [sp, #1232] ; 8-byte Folded Spill
b LBB0_3486
LBB0_3486: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1232] ; 8-byte Folded Reload
str d0, [sp, #1240] ; 8-byte Folded Spill
b LBB0_3487
LBB0_3487: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1240] ; 8-byte Folded Reload
str d0, [sp, #1224] ; 8-byte Folded Spill
b LBB0_3498
LBB0_3488: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #13.00000000
fadd d1, d0, d1
str d1, [sp, #1216] ; 8-byte Folded Spill
ldr s1, [x9]
fcvt d1, s1
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3490
b LBB0_3489
LBB0_3489: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1208] ; 8-byte Folded Spill
b LBB0_3491
LBB0_3490: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1208] ; 8-byte Folded Spill
b LBB0_3491
LBB0_3491: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1216] ; 8-byte Folded Reload
ldr d1, [sp, #1208] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3493
b LBB0_3492
LBB0_3492: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14392] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1200] ; 8-byte Folded Spill
b LBB0_3497
LBB0_3493: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3495
b LBB0_3494
LBB0_3494: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #13.00000000
fadd d0, d0, d1
str d0, [sp, #1192] ; 8-byte Folded Spill
b LBB0_3496
LBB0_3495: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #1192] ; 8-byte Folded Spill
b LBB0_3496
LBB0_3496: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1192] ; 8-byte Folded Reload
str d0, [sp, #1200] ; 8-byte Folded Spill
b LBB0_3497
LBB0_3497: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1200] ; 8-byte Folded Reload
str d0, [sp, #1224] ; 8-byte Folded Spill
b LBB0_3498
LBB0_3498: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1224] ; 8-byte Folded Reload
str d0, [sp, #1336] ; 8-byte Folded Spill
b LBB0_3499
LBB0_3499: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #1336] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14420]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1184] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3501
b LBB0_3500
LBB0_3500: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1176] ; 8-byte Folded Spill
b LBB0_3502
LBB0_3501: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #1176] ; 8-byte Folded Spill
b LBB0_3502
LBB0_3502: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1184] ; 8-byte Folded Reload
ldr d1, [sp, #1176] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3504
b LBB0_3503
LBB0_3503: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1168] ; 8-byte Folded Spill
b LBB0_3508
LBB0_3504: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3506
b LBB0_3505
LBB0_3505: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1160] ; 8-byte Folded Spill
b LBB0_3507
LBB0_3506: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #1160] ; 8-byte Folded Spill
b LBB0_3507
LBB0_3507: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1160] ; 8-byte Folded Reload
str d0, [sp, #1168] ; 8-byte Folded Spill
b LBB0_3508
LBB0_3508: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #1168] ; 8-byte Folded Reload
str d0, [sp, #1144] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #1152] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3510
b LBB0_3509
LBB0_3509: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #1136] ; 8-byte Folded Spill
b LBB0_3511
LBB0_3510: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #1136] ; 8-byte Folded Spill
b LBB0_3511
LBB0_3511: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1152] ; 8-byte Folded Reload
ldr d1, [sp, #1136] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3513
b LBB0_3512
LBB0_3512: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #1128] ; 8-byte Folded Spill
b LBB0_3517
LBB0_3513: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3515
b LBB0_3514
LBB0_3514: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #1120] ; 8-byte Folded Spill
b LBB0_3516
LBB0_3515: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #1120] ; 8-byte Folded Spill
b LBB0_3516
LBB0_3516: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1120] ; 8-byte Folded Reload
str d0, [sp, #1128] ; 8-byte Folded Spill
b LBB0_3517
LBB0_3517: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1144] ; 8-byte Folded Reload
ldr d1, [sp, #1128] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3528
b LBB0_3518
LBB0_3518: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1112] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3520
b LBB0_3519
LBB0_3519: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1104] ; 8-byte Folded Spill
b LBB0_3521
LBB0_3520: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #1104] ; 8-byte Folded Spill
b LBB0_3521
LBB0_3521: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1112] ; 8-byte Folded Reload
ldr d1, [sp, #1104] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3523
b LBB0_3522
LBB0_3522: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1096] ; 8-byte Folded Spill
b LBB0_3527
LBB0_3523: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3525
b LBB0_3524
LBB0_3524: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #1088] ; 8-byte Folded Spill
b LBB0_3526
LBB0_3525: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #1088] ; 8-byte Folded Spill
b LBB0_3526
LBB0_3526: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1088] ; 8-byte Folded Reload
str d0, [sp, #1096] ; 8-byte Folded Spill
b LBB0_3527
LBB0_3527: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1096] ; 8-byte Folded Reload
str d0, [sp, #1080] ; 8-byte Folded Spill
b LBB0_3538
LBB0_3528: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #1072] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3530
b LBB0_3529
LBB0_3529: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #1064] ; 8-byte Folded Spill
b LBB0_3531
LBB0_3530: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #1064] ; 8-byte Folded Spill
b LBB0_3531
LBB0_3531: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1072] ; 8-byte Folded Reload
ldr d1, [sp, #1064] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3533
b LBB0_3532
LBB0_3532: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #1056] ; 8-byte Folded Spill
b LBB0_3537
LBB0_3533: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3535
b LBB0_3534
LBB0_3534: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #1048] ; 8-byte Folded Spill
b LBB0_3536
LBB0_3535: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #1048] ; 8-byte Folded Spill
b LBB0_3536
LBB0_3536: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1048] ; 8-byte Folded Reload
str d0, [sp, #1056] ; 8-byte Folded Spill
b LBB0_3537
LBB0_3537: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1056] ; 8-byte Folded Reload
str d0, [sp, #1080] ; 8-byte Folded Spill
b LBB0_3538
LBB0_3538: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr d0, [sp, #1080] ; 8-byte Folded Reload
str d0, [sp, #1032] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1040] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3540
b LBB0_3539
LBB0_3539: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1024] ; 8-byte Folded Spill
b LBB0_3541
LBB0_3540: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #1024] ; 8-byte Folded Spill
b LBB0_3541
LBB0_3541: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1040] ; 8-byte Folded Reload
ldr d1, [sp, #1024] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3543
b LBB0_3542
LBB0_3542: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #1016] ; 8-byte Folded Spill
b LBB0_3547
LBB0_3543: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3545
b LBB0_3544
LBB0_3544: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #1008] ; 8-byte Folded Spill
b LBB0_3546
LBB0_3545: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #1008] ; 8-byte Folded Spill
b LBB0_3546
LBB0_3546: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1008] ; 8-byte Folded Reload
str d0, [sp, #1016] ; 8-byte Folded Spill
b LBB0_3547
LBB0_3547: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #1016] ; 8-byte Folded Reload
str d0, [sp, #992] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #1000] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3549
b LBB0_3548
LBB0_3548: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #984] ; 8-byte Folded Spill
b LBB0_3550
LBB0_3549: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #984] ; 8-byte Folded Spill
b LBB0_3550
LBB0_3550: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1000] ; 8-byte Folded Reload
ldr d1, [sp, #984] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3552
b LBB0_3551
LBB0_3551: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #976] ; 8-byte Folded Spill
b LBB0_3556
LBB0_3552: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3554
b LBB0_3553
LBB0_3553: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #968] ; 8-byte Folded Spill
b LBB0_3555
LBB0_3554: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #968] ; 8-byte Folded Spill
b LBB0_3555
LBB0_3555: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #968] ; 8-byte Folded Reload
str d0, [sp, #976] ; 8-byte Folded Spill
b LBB0_3556
LBB0_3556: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #992] ; 8-byte Folded Reload
ldr d1, [sp, #976] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3567
b LBB0_3557
LBB0_3557: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #960] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3559
b LBB0_3558
LBB0_3558: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #952] ; 8-byte Folded Spill
b LBB0_3560
LBB0_3559: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #952] ; 8-byte Folded Spill
b LBB0_3560
LBB0_3560: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #960] ; 8-byte Folded Reload
ldr d1, [sp, #952] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3562
b LBB0_3561
LBB0_3561: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #944] ; 8-byte Folded Spill
b LBB0_3566
LBB0_3562: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3564
b LBB0_3563
LBB0_3563: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #936] ; 8-byte Folded Spill
b LBB0_3565
LBB0_3564: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #936] ; 8-byte Folded Spill
b LBB0_3565
LBB0_3565: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #936] ; 8-byte Folded Reload
str d0, [sp, #944] ; 8-byte Folded Spill
b LBB0_3566
LBB0_3566: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #944] ; 8-byte Folded Reload
str d0, [sp, #928] ; 8-byte Folded Spill
b LBB0_3577
LBB0_3567: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #920] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3569
b LBB0_3568
LBB0_3568: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #912] ; 8-byte Folded Spill
b LBB0_3570
LBB0_3569: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #912] ; 8-byte Folded Spill
b LBB0_3570
LBB0_3570: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #920] ; 8-byte Folded Reload
ldr d1, [sp, #912] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3572
b LBB0_3571
LBB0_3571: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #904] ; 8-byte Folded Spill
b LBB0_3576
LBB0_3572: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3574
b LBB0_3573
LBB0_3573: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #896] ; 8-byte Folded Spill
b LBB0_3575
LBB0_3574: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #896] ; 8-byte Folded Spill
b LBB0_3575
LBB0_3575: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #896] ; 8-byte Folded Reload
str d0, [sp, #904] ; 8-byte Folded Spill
b LBB0_3576
LBB0_3576: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #904] ; 8-byte Folded Reload
str d0, [sp, #928] ; 8-byte Folded Spill
b LBB0_3577
LBB0_3577: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #1032] ; 8-byte Folded Reload
ldr d1, [sp, #928] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3618
b LBB0_3578
LBB0_3578: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #888] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3580
b LBB0_3579
LBB0_3579: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #880] ; 8-byte Folded Spill
b LBB0_3581
LBB0_3580: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #880] ; 8-byte Folded Spill
b LBB0_3581
LBB0_3581: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #888] ; 8-byte Folded Reload
ldr d1, [sp, #880] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3583
b LBB0_3582
LBB0_3582: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #872] ; 8-byte Folded Spill
b LBB0_3587
LBB0_3583: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3585
b LBB0_3584
LBB0_3584: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #864] ; 8-byte Folded Spill
b LBB0_3586
LBB0_3585: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #864] ; 8-byte Folded Spill
b LBB0_3586
LBB0_3586: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #864] ; 8-byte Folded Reload
str d0, [sp, #872] ; 8-byte Folded Spill
b LBB0_3587
LBB0_3587: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr d0, [sp, #872] ; 8-byte Folded Reload
str d0, [sp, #848] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #856] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3589
b LBB0_3588
LBB0_3588: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #840] ; 8-byte Folded Spill
b LBB0_3590
LBB0_3589: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #840] ; 8-byte Folded Spill
b LBB0_3590
LBB0_3590: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #856] ; 8-byte Folded Reload
ldr d1, [sp, #840] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3592
b LBB0_3591
LBB0_3591: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #832] ; 8-byte Folded Spill
b LBB0_3596
LBB0_3592: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3594
b LBB0_3593
LBB0_3593: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #824] ; 8-byte Folded Spill
b LBB0_3595
LBB0_3594: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #824] ; 8-byte Folded Spill
b LBB0_3595
LBB0_3595: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #824] ; 8-byte Folded Reload
str d0, [sp, #832] ; 8-byte Folded Spill
b LBB0_3596
LBB0_3596: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #848] ; 8-byte Folded Reload
ldr d1, [sp, #832] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3607
b LBB0_3597
LBB0_3597: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr x10, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #816] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3599
b LBB0_3598
LBB0_3598: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #808] ; 8-byte Folded Spill
b LBB0_3600
LBB0_3599: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #808] ; 8-byte Folded Spill
b LBB0_3600
LBB0_3600: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #816] ; 8-byte Folded Reload
ldr d1, [sp, #808] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3602
b LBB0_3601
LBB0_3601: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14312] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #800] ; 8-byte Folded Spill
b LBB0_3606
LBB0_3602: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr x9, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #15.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3604
b LBB0_3603
LBB0_3603: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #10.00000000
fadd d0, d0, d1
str d0, [sp, #792] ; 8-byte Folded Spill
b LBB0_3605
LBB0_3604: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14224] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #792] ; 8-byte Folded Spill
b LBB0_3605
LBB0_3605: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #792] ; 8-byte Folded Reload
str d0, [sp, #800] ; 8-byte Folded Spill
b LBB0_3606
LBB0_3606: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #800] ; 8-byte Folded Reload
str d0, [sp, #784] ; 8-byte Folded Spill
b LBB0_3617
LBB0_3607: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #776] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3609
b LBB0_3608
LBB0_3608: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #768] ; 8-byte Folded Spill
b LBB0_3610
LBB0_3609: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #768] ; 8-byte Folded Spill
b LBB0_3610
LBB0_3610: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #776] ; 8-byte Folded Reload
ldr d1, [sp, #768] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3612
b LBB0_3611
LBB0_3611: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14336] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #760] ; 8-byte Folded Spill
b LBB0_3616
LBB0_3612: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #6.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3614
b LBB0_3613
LBB0_3613: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #4.00000000
fadd d0, d0, d1
str d0, [sp, #752] ; 8-byte Folded Spill
b LBB0_3615
LBB0_3614: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14248] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #6.00000000
fadd d0, d0, d1
str d0, [sp, #752] ; 8-byte Folded Spill
b LBB0_3615
LBB0_3615: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #752] ; 8-byte Folded Reload
str d0, [sp, #760] ; 8-byte Folded Spill
b LBB0_3616
LBB0_3616: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #760] ; 8-byte Folded Reload
str d0, [sp, #784] ; 8-byte Folded Spill
b LBB0_3617
LBB0_3617: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #784] ; 8-byte Folded Reload
str d0, [sp, #744] ; 8-byte Folded Spill
b LBB0_3658
LBB0_3618: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #736] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3620
b LBB0_3619
LBB0_3619: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #728] ; 8-byte Folded Spill
b LBB0_3621
LBB0_3620: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #728] ; 8-byte Folded Spill
b LBB0_3621
LBB0_3621: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #736] ; 8-byte Folded Reload
ldr d1, [sp, #728] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3623
b LBB0_3622
LBB0_3622: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #720] ; 8-byte Folded Spill
b LBB0_3627
LBB0_3623: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3625
b LBB0_3624
LBB0_3624: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #712] ; 8-byte Folded Spill
b LBB0_3626
LBB0_3625: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #712] ; 8-byte Folded Spill
b LBB0_3626
LBB0_3626: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #712] ; 8-byte Folded Reload
str d0, [sp, #720] ; 8-byte Folded Spill
b LBB0_3627
LBB0_3627: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr d0, [sp, #720] ; 8-byte Folded Reload
str d0, [sp, #696] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #704] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3629
b LBB0_3628
LBB0_3628: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #688] ; 8-byte Folded Spill
b LBB0_3630
LBB0_3629: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #688] ; 8-byte Folded Spill
b LBB0_3630
LBB0_3630: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #704] ; 8-byte Folded Reload
ldr d1, [sp, #688] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3632
b LBB0_3631
LBB0_3631: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #680] ; 8-byte Folded Spill
b LBB0_3636
LBB0_3632: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3634
b LBB0_3633
LBB0_3633: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #672] ; 8-byte Folded Spill
b LBB0_3635
LBB0_3634: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #672] ; 8-byte Folded Spill
b LBB0_3635
LBB0_3635: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #672] ; 8-byte Folded Reload
str d0, [sp, #680] ; 8-byte Folded Spill
b LBB0_3636
LBB0_3636: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #696] ; 8-byte Folded Reload
ldr d1, [sp, #680] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3647
b LBB0_3637
LBB0_3637: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr x10, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #664] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3639
b LBB0_3638
LBB0_3638: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #656] ; 8-byte Folded Spill
b LBB0_3640
LBB0_3639: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #656] ; 8-byte Folded Spill
b LBB0_3640
LBB0_3640: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #664] ; 8-byte Folded Reload
ldr d1, [sp, #656] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3642
b LBB0_3641
LBB0_3641: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14376] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #1.00000000
fadd d0, d0, d1
str d0, [sp, #648] ; 8-byte Folded Spill
b LBB0_3646
LBB0_3642: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr x9, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #8.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3644
b LBB0_3643
LBB0_3643: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14264] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #640] ; 8-byte Folded Spill
b LBB0_3645
LBB0_3644: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #640] ; 8-byte Folded Spill
b LBB0_3645
LBB0_3645: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #640] ; 8-byte Folded Reload
str d0, [sp, #648] ; 8-byte Folded Spill
b LBB0_3646
LBB0_3646: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #648] ; 8-byte Folded Reload
str d0, [sp, #632] ; 8-byte Folded Spill
b LBB0_3657
LBB0_3647: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr x10, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #624] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3649
b LBB0_3648
LBB0_3648: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #616] ; 8-byte Folded Spill
b LBB0_3650
LBB0_3649: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #616] ; 8-byte Folded Spill
b LBB0_3650
LBB0_3650: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #624] ; 8-byte Folded Reload
ldr d1, [sp, #616] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3652
b LBB0_3651
LBB0_3651: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #608] ; 8-byte Folded Spill
b LBB0_3656
LBB0_3652: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr x9, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #17.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3654
b LBB0_3653
LBB0_3653: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #14.00000000
fadd d0, d0, d1
str d0, [sp, #600] ; 8-byte Folded Spill
b LBB0_3655
LBB0_3654: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14296] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #600] ; 8-byte Folded Spill
b LBB0_3655
LBB0_3655: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #600] ; 8-byte Folded Reload
str d0, [sp, #608] ; 8-byte Folded Spill
b LBB0_3656
LBB0_3656: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #608] ; 8-byte Folded Reload
str d0, [sp, #632] ; 8-byte Folded Spill
b LBB0_3657
LBB0_3657: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #632] ; 8-byte Folded Reload
str d0, [sp, #744] ; 8-byte Folded Spill
b LBB0_3658
LBB0_3658: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr d0, [sp, #744] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14416]
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #592] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3660
b LBB0_3659
LBB0_3659: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #584] ; 8-byte Folded Spill
b LBB0_3661
LBB0_3660: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #584] ; 8-byte Folded Spill
b LBB0_3661
LBB0_3661: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #592] ; 8-byte Folded Reload
ldr d1, [sp, #584] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3663
b LBB0_3662
LBB0_3662: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #576] ; 8-byte Folded Spill
b LBB0_3667
LBB0_3663: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3665
b LBB0_3664
LBB0_3664: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #568] ; 8-byte Folded Spill
b LBB0_3666
LBB0_3665: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #568] ; 8-byte Folded Spill
b LBB0_3666
LBB0_3666: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #568] ; 8-byte Folded Reload
str d0, [sp, #576] ; 8-byte Folded Spill
b LBB0_3667
LBB0_3667: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #576] ; 8-byte Folded Reload
str d0, [sp, #552] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #560] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3669
b LBB0_3668
LBB0_3668: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #544] ; 8-byte Folded Spill
b LBB0_3670
LBB0_3669: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #544] ; 8-byte Folded Spill
b LBB0_3670
LBB0_3670: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #560] ; 8-byte Folded Reload
ldr d1, [sp, #544] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3672
b LBB0_3671
LBB0_3671: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #536] ; 8-byte Folded Spill
b LBB0_3676
LBB0_3672: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3674
b LBB0_3673
LBB0_3673: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #528] ; 8-byte Folded Spill
b LBB0_3675
LBB0_3674: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #528] ; 8-byte Folded Spill
b LBB0_3675
LBB0_3675: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #528] ; 8-byte Folded Reload
str d0, [sp, #536] ; 8-byte Folded Spill
b LBB0_3676
LBB0_3676: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #552] ; 8-byte Folded Reload
ldr d1, [sp, #536] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3687
b LBB0_3677
LBB0_3677: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #520] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3679
b LBB0_3678
LBB0_3678: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #512] ; 8-byte Folded Spill
b LBB0_3680
LBB0_3679: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #512] ; 8-byte Folded Spill
b LBB0_3680
LBB0_3680: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #520] ; 8-byte Folded Reload
ldr d1, [sp, #512] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3682
b LBB0_3681
LBB0_3681: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #504] ; 8-byte Folded Spill
b LBB0_3686
LBB0_3682: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3684
b LBB0_3683
LBB0_3683: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #496] ; 8-byte Folded Spill
b LBB0_3685
LBB0_3684: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #496] ; 8-byte Folded Spill
b LBB0_3685
LBB0_3685: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #496] ; 8-byte Folded Reload
str d0, [sp, #504] ; 8-byte Folded Spill
b LBB0_3686
LBB0_3686: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #504] ; 8-byte Folded Reload
str d0, [sp, #488] ; 8-byte Folded Spill
b LBB0_3697
LBB0_3687: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #480] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3689
b LBB0_3688
LBB0_3688: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #472] ; 8-byte Folded Spill
b LBB0_3690
LBB0_3689: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #472] ; 8-byte Folded Spill
b LBB0_3690
LBB0_3690: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #480] ; 8-byte Folded Reload
ldr d1, [sp, #472] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3692
b LBB0_3691
LBB0_3691: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #464] ; 8-byte Folded Spill
b LBB0_3696
LBB0_3692: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3694
b LBB0_3693
LBB0_3693: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #456] ; 8-byte Folded Spill
b LBB0_3695
LBB0_3694: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #456] ; 8-byte Folded Spill
b LBB0_3695
LBB0_3695: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #456] ; 8-byte Folded Reload
str d0, [sp, #464] ; 8-byte Folded Spill
b LBB0_3696
LBB0_3696: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #464] ; 8-byte Folded Reload
str d0, [sp, #488] ; 8-byte Folded Spill
b LBB0_3697
LBB0_3697: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr d0, [sp, #488] ; 8-byte Folded Reload
str d0, [sp, #440] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #448] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3699
b LBB0_3698
LBB0_3698: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #432] ; 8-byte Folded Spill
b LBB0_3700
LBB0_3699: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #432] ; 8-byte Folded Spill
b LBB0_3700
LBB0_3700: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #448] ; 8-byte Folded Reload
ldr d1, [sp, #432] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3702
b LBB0_3701
LBB0_3701: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #424] ; 8-byte Folded Spill
b LBB0_3706
LBB0_3702: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3704
b LBB0_3703
LBB0_3703: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #416] ; 8-byte Folded Spill
b LBB0_3705
LBB0_3704: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #416] ; 8-byte Folded Spill
b LBB0_3705
LBB0_3705: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #416] ; 8-byte Folded Reload
str d0, [sp, #424] ; 8-byte Folded Spill
b LBB0_3706
LBB0_3706: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #424] ; 8-byte Folded Reload
str d0, [sp, #400] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #408] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3708
b LBB0_3707
LBB0_3707: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #392] ; 8-byte Folded Spill
b LBB0_3709
LBB0_3708: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #392] ; 8-byte Folded Spill
b LBB0_3709
LBB0_3709: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #408] ; 8-byte Folded Reload
ldr d1, [sp, #392] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3711
b LBB0_3710
LBB0_3710: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #384] ; 8-byte Folded Spill
b LBB0_3715
LBB0_3711: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3713
b LBB0_3712
LBB0_3712: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #376] ; 8-byte Folded Spill
b LBB0_3714
LBB0_3713: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #376] ; 8-byte Folded Spill
b LBB0_3714
LBB0_3714: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #376] ; 8-byte Folded Reload
str d0, [sp, #384] ; 8-byte Folded Spill
b LBB0_3715
LBB0_3715: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #400] ; 8-byte Folded Reload
ldr d1, [sp, #384] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3726
b LBB0_3716
LBB0_3716: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #368] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3718
b LBB0_3717
LBB0_3717: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #360] ; 8-byte Folded Spill
b LBB0_3719
LBB0_3718: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #360] ; 8-byte Folded Spill
b LBB0_3719
LBB0_3719: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #368] ; 8-byte Folded Reload
ldr d1, [sp, #360] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3721
b LBB0_3720
LBB0_3720: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #352] ; 8-byte Folded Spill
b LBB0_3725
LBB0_3721: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3723
b LBB0_3722
LBB0_3722: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #344] ; 8-byte Folded Spill
b LBB0_3724
LBB0_3723: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #344] ; 8-byte Folded Spill
b LBB0_3724
LBB0_3724: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #344] ; 8-byte Folded Reload
str d0, [sp, #352] ; 8-byte Folded Spill
b LBB0_3725
LBB0_3725: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #352] ; 8-byte Folded Reload
str d0, [sp, #336] ; 8-byte Folded Spill
b LBB0_3736
LBB0_3726: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #328] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3728
b LBB0_3727
LBB0_3727: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #320] ; 8-byte Folded Spill
b LBB0_3729
LBB0_3728: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #320] ; 8-byte Folded Spill
b LBB0_3729
LBB0_3729: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #328] ; 8-byte Folded Reload
ldr d1, [sp, #320] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3731
b LBB0_3730
LBB0_3730: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #312] ; 8-byte Folded Spill
b LBB0_3735
LBB0_3731: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3733
b LBB0_3732
LBB0_3732: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #304] ; 8-byte Folded Spill
b LBB0_3734
LBB0_3733: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #304] ; 8-byte Folded Spill
b LBB0_3734
LBB0_3734: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #304] ; 8-byte Folded Reload
str d0, [sp, #312] ; 8-byte Folded Spill
b LBB0_3735
LBB0_3735: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #312] ; 8-byte Folded Reload
str d0, [sp, #336] ; 8-byte Folded Spill
b LBB0_3736
LBB0_3736: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #440] ; 8-byte Folded Reload
ldr d1, [sp, #336] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3777
b LBB0_3737
LBB0_3737: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #296] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3739
b LBB0_3738
LBB0_3738: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #288] ; 8-byte Folded Spill
b LBB0_3740
LBB0_3739: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #288] ; 8-byte Folded Spill
b LBB0_3740
LBB0_3740: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #296] ; 8-byte Folded Reload
ldr d1, [sp, #288] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3742
b LBB0_3741
LBB0_3741: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #280] ; 8-byte Folded Spill
b LBB0_3746
LBB0_3742: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3744
b LBB0_3743
LBB0_3743: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #272] ; 8-byte Folded Spill
b LBB0_3745
LBB0_3744: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #272] ; 8-byte Folded Spill
b LBB0_3745
LBB0_3745: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #272] ; 8-byte Folded Reload
str d0, [sp, #280] ; 8-byte Folded Spill
b LBB0_3746
LBB0_3746: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr d0, [sp, #280] ; 8-byte Folded Reload
str d0, [sp, #256] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #264] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3748
b LBB0_3747
LBB0_3747: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #248] ; 8-byte Folded Spill
b LBB0_3749
LBB0_3748: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #248] ; 8-byte Folded Spill
b LBB0_3749
LBB0_3749: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #264] ; 8-byte Folded Reload
ldr d1, [sp, #248] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3751
b LBB0_3750
LBB0_3750: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #240] ; 8-byte Folded Spill
b LBB0_3755
LBB0_3751: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3753
b LBB0_3752
LBB0_3752: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #232] ; 8-byte Folded Spill
b LBB0_3754
LBB0_3753: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #232] ; 8-byte Folded Spill
b LBB0_3754
LBB0_3754: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #232] ; 8-byte Folded Reload
str d0, [sp, #240] ; 8-byte Folded Spill
b LBB0_3755
LBB0_3755: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #256] ; 8-byte Folded Reload
ldr d1, [sp, #240] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3766
b LBB0_3756
LBB0_3756: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr x10, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #224] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3758
b LBB0_3757
LBB0_3757: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #216] ; 8-byte Folded Spill
b LBB0_3759
LBB0_3758: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #216] ; 8-byte Folded Spill
b LBB0_3759
LBB0_3759: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #224] ; 8-byte Folded Reload
ldr d1, [sp, #216] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3761
b LBB0_3760
LBB0_3760: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14320] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #8.00000000
fadd d0, d0, d1
str d0, [sp, #208] ; 8-byte Folded Spill
b LBB0_3765
LBB0_3761: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr x9, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #7.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3763
b LBB0_3762
LBB0_3762: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14368] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #12.00000000
fadd d0, d0, d1
str d0, [sp, #200] ; 8-byte Folded Spill
b LBB0_3764
LBB0_3763: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14328] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #200] ; 8-byte Folded Spill
b LBB0_3764
LBB0_3764: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #200] ; 8-byte Folded Reload
str d0, [sp, #208] ; 8-byte Folded Spill
b LBB0_3765
LBB0_3765: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #208] ; 8-byte Folded Reload
str d0, [sp, #192] ; 8-byte Folded Spill
b LBB0_3776
LBB0_3766: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr x10, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #184] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3768
b LBB0_3767
LBB0_3767: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #176] ; 8-byte Folded Spill
b LBB0_3769
LBB0_3768: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #176] ; 8-byte Folded Spill
b LBB0_3769
LBB0_3769: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #184] ; 8-byte Folded Reload
ldr d1, [sp, #176] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3771
b LBB0_3770
LBB0_3770: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14232] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #11.00000000
fadd d0, d0, d1
str d0, [sp, #168] ; 8-byte Folded Spill
b LBB0_3775
LBB0_3771: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr x9, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d0, s0
fmov d1, #2.00000000
fadd d0, d1, d0
ldr s2, [x8]
fcvt d2, s2
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3773
b LBB0_3772
LBB0_3772: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14240] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #160] ; 8-byte Folded Spill
b LBB0_3774
LBB0_3773: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14256] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #2.00000000
fadd d0, d0, d1
str d0, [sp, #160] ; 8-byte Folded Spill
b LBB0_3774
LBB0_3774: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #160] ; 8-byte Folded Reload
str d0, [sp, #168] ; 8-byte Folded Spill
b LBB0_3775
LBB0_3775: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #168] ; 8-byte Folded Reload
str d0, [sp, #192] ; 8-byte Folded Spill
b LBB0_3776
LBB0_3776: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #192] ; 8-byte Folded Reload
str d0, [sp, #152] ; 8-byte Folded Spill
b LBB0_3817
LBB0_3777: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #144] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3779
b LBB0_3778
LBB0_3778: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #136] ; 8-byte Folded Spill
b LBB0_3780
LBB0_3779: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #136] ; 8-byte Folded Spill
b LBB0_3780
LBB0_3780: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #144] ; 8-byte Folded Reload
ldr d1, [sp, #136] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3782
b LBB0_3781
LBB0_3781: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #128] ; 8-byte Folded Spill
b LBB0_3786
LBB0_3782: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3784
b LBB0_3783
LBB0_3783: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #120] ; 8-byte Folded Spill
b LBB0_3785
LBB0_3784: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #120] ; 8-byte Folded Spill
b LBB0_3785
LBB0_3785: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #120] ; 8-byte Folded Reload
str d0, [sp, #128] ; 8-byte Folded Spill
b LBB0_3786
LBB0_3786: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr d0, [sp, #128] ; 8-byte Folded Reload
str d0, [sp, #104] ; 8-byte Folded Spill
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #112] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3788
b LBB0_3787
LBB0_3787: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #96] ; 8-byte Folded Spill
b LBB0_3789
LBB0_3788: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #96] ; 8-byte Folded Spill
b LBB0_3789
LBB0_3789: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #112] ; 8-byte Folded Reload
ldr d1, [sp, #96] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3791
b LBB0_3790
LBB0_3790: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #88] ; 8-byte Folded Spill
b LBB0_3795
LBB0_3791: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3793
b LBB0_3792
LBB0_3792: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #80] ; 8-byte Folded Spill
b LBB0_3794
LBB0_3793: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #80] ; 8-byte Folded Spill
b LBB0_3794
LBB0_3794: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #80] ; 8-byte Folded Reload
str d0, [sp, #88] ; 8-byte Folded Spill
b LBB0_3795
LBB0_3795: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #104] ; 8-byte Folded Reload
ldr d1, [sp, #88] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3806
b LBB0_3796
LBB0_3796: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr x10, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #72] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3798
b LBB0_3797
LBB0_3797: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #64] ; 8-byte Folded Spill
b LBB0_3799
LBB0_3798: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #64] ; 8-byte Folded Spill
b LBB0_3799
LBB0_3799: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #72] ; 8-byte Folded Reload
ldr d1, [sp, #64] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3801
b LBB0_3800
LBB0_3800: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14272] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #20.00000000
fadd d0, d0, d1
str d0, [sp, #56] ; 8-byte Folded Spill
b LBB0_3805
LBB0_3801: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr x9, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #19.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3803
b LBB0_3802
LBB0_3802: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14352] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #17.00000000
fadd d0, d0, d1
str d0, [sp, #48] ; 8-byte Folded Spill
b LBB0_3804
LBB0_3803: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14280] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #19.00000000
fadd d0, d0, d1
str d0, [sp, #48] ; 8-byte Folded Spill
b LBB0_3804
LBB0_3804: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #48] ; 8-byte Folded Reload
str d0, [sp, #56] ; 8-byte Folded Spill
b LBB0_3805
LBB0_3805: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #56] ; 8-byte Folded Reload
str d0, [sp, #40] ; 8-byte Folded Spill
b LBB0_3816
LBB0_3806: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x10]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #32] ; 8-byte Folded Spill
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3808
b LBB0_3807
LBB0_3807: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #24] ; 8-byte Folded Spill
b LBB0_3809
LBB0_3808: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #24] ; 8-byte Folded Spill
b LBB0_3809
LBB0_3809: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #32] ; 8-byte Folded Reload
ldr d1, [sp, #24] ; 8-byte Folded Reload
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3811
b LBB0_3810
LBB0_3810: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14288] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #7.00000000
fadd d0, d0, d1
str d0, [sp, #16] ; 8-byte Folded Spill
b LBB0_3815
LBB0_3811: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x9]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
ldr s1, [x8]
fcvt d2, s1
fmov d1, #5.00000000
fadd d1, d1, d2
fcmp d0, d1
cset w8, le
tbnz w8, #0, LBB0_3813
b LBB0_3812
LBB0_3812: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14360] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #15.00000000
fadd d0, d0, d1
str d0, [sp, #8] ; 8-byte Folded Spill
b LBB0_3814
LBB0_3813: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr s0, [x8]
fcvt d1, s0
fmov d0, #5.00000000
fadd d0, d0, d1
str d0, [sp, #8] ; 8-byte Folded Spill
b LBB0_3814
LBB0_3814: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #8] ; 8-byte Folded Reload
str d0, [sp, #16] ; 8-byte Folded Spill
b LBB0_3815
LBB0_3815: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #16] ; 8-byte Folded Reload
str d0, [sp, #40] ; 8-byte Folded Spill
b LBB0_3816
LBB0_3816: ; in Loop: Header=BB0_1 Depth=1
ldr d0, [sp, #40] ; 8-byte Folded Reload
str d0, [sp, #152] ; 8-byte Folded Spill
b LBB0_3817
LBB0_3817: ; in Loop: Header=BB0_1 Depth=1
ldr x8, [sp, #14304] ; 8-byte Folded Reload
ldr x9, [sp, #14360] ; 8-byte Folded Reload
ldr x10, [sp, #14400] ; 8-byte Folded Reload
ldr x11, [sp, #14392] ; 8-byte Folded Reload
ldr x12, [sp, #14296] ; 8-byte Folded Reload
ldr x13, [sp, #14288] ; 8-byte Folded Reload
ldr x14, [sp, #14280] ; 8-byte Folded Reload
ldr x15, [sp, #14352] ; 8-byte Folded Reload
ldr x16, [sp, #14272] ; 8-byte Folded Reload
ldr x17, [sp, #14384] ; 8-byte Folded Reload
ldr x0, [sp, #14264] ; 8-byte Folded Reload
ldr x1, [sp, #14376] ; 8-byte Folded Reload
ldr x2, [sp, #14256] ; 8-byte Folded Reload
ldr x3, [sp, #14248] ; 8-byte Folded Reload
ldr x4, [sp, #14240] ; 8-byte Folded Reload
ldr x5, [sp, #14344] ; 8-byte Folded Reload
ldr x6, [sp, #14336] ; 8-byte Folded Reload
ldr x7, [sp, #14232] ; 8-byte Folded Reload
ldr x19, [sp, #14224] ; 8-byte Folded Reload
ldr x20, [sp, #14328] ; 8-byte Folded Reload
ldr x21, [sp, #14368] ; 8-byte Folded Reload
ldr x22, [sp, #14216] ; 8-byte Folded Reload
ldr x23, [sp, #14320] ; 8-byte Folded Reload
ldr x24, [sp, #14312] ; 8-byte Folded Reload
ldr d0, [sp, #152] ; 8-byte Folded Reload
fcvt s0, d0
str s0, [sp, #14412]
ldr s0, [sp, #14504]
str s0, [x24]
ldr s0, [sp, #14500]
str s0, [x23]
ldr s0, [sp, #14496]
str s0, [x22]
ldr s0, [sp, #14492]
str s0, [x21]
ldr s0, [sp, #14488]
str s0, [x20]
ldr s0, [sp, #14484]
str s0, [x19]
ldr s0, [sp, #14480]
str s0, [x7]
ldr s0, [sp, #14476]
str s0, [x6]
ldr s0, [sp, #14472]
str s0, [x5]
ldr s0, [sp, #14468]
str s0, [x4]
ldr s0, [sp, #14464]
str s0, [x3]
ldr s0, [sp, #14460]
str s0, [x2]
ldr s0, [sp, #14456]
str s0, [x1]
ldr s0, [sp, #14452]
str s0, [x0]
ldr s0, [sp, #14448]
str s0, [x17]
ldr s0, [sp, #14444]
str s0, [x16]
ldr s0, [sp, #14440]
str s0, [x15]
ldr s0, [sp, #14436]
str s0, [x14]
ldr s0, [sp, #14432]
str s0, [x13]
ldr s0, [sp, #14428]
str s0, [x12]
ldr s0, [sp, #14424]
str s0, [x11]
ldr s0, [sp, #14420]
str s0, [x10]
ldr s0, [sp, #14416]
str s0, [x9]
ldr s0, [sp, #14412]
str s0, [x8]
b LBB0_1
.cfi_endproc
; -- End function
.comm _x_2,4,2 ; @x_2
.comm _x_5,4,2 ; @x_5
.comm _x_6,4,2 ; @x_6
.comm _x_9,4,2 ; @x_9
.comm _x_10,4,2 ; @x_10
.comm _x_11,4,2 ; @x_11
.comm _x_13,4,2 ; @x_13
.comm _x_15,4,2 ; @x_15
.comm _x_17,4,2 ; @x_17
.comm _x_18,4,2 ; @x_18
.comm _x_19,4,2 ; @x_19
.comm _x_23,4,2 ; @x_23
.comm _x_0,4,2 ; @x_0
.comm _x_1,4,2 ; @x_1
.comm _x_4,4,2 ; @x_4
.comm _x_7,4,2 ; @x_7
.comm _x_8,4,2 ; @x_8
.comm _x_16,4,2 ; @x_16
.comm _x_22,4,2 ; @x_22
.comm _x_3,4,2 ; @x_3
.comm _x_12,4,2 ; @x_12
.comm _x_14,4,2 ; @x_14
.comm _x_20,4,2 ; @x_20
.comm _x_21,4,2 ; @x_21
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.section __TEXT,__literal8,8byte_literals
.p2align 3 ## -- Begin function main
LCPI0_0:
.quad 0x402c000000000000 ## double 14
LCPI0_1:
.quad 0x4022000000000000 ## double 9
LCPI0_2:
.quad 0x4008000000000000 ## double 3
LCPI0_3:
.quad 0x402e000000000000 ## double 15
LCPI0_4:
.quad 0x4034000000000000 ## double 20
LCPI0_5:
.quad 0x3ff0000000000000 ## double 1
LCPI0_6:
.quad 0x4026000000000000 ## double 11
LCPI0_7:
.quad 0x4000000000000000 ## double 2
LCPI0_8:
.quad 0x4033000000000000 ## double 19
LCPI0_9:
.quad 0x4032000000000000 ## double 18
LCPI0_10:
.quad 0x4020000000000000 ## double 8
LCPI0_11:
.quad 0x4014000000000000 ## double 5
LCPI0_12:
.quad 0x4018000000000000 ## double 6
LCPI0_13:
.quad 0x4031000000000000 ## double 17
LCPI0_14:
.quad 0x401c000000000000 ## double 7
LCPI0_15:
.quad 0x4028000000000000 ## double 12
LCPI0_16:
.quad 0x4010000000000000 ## double 4
LCPI0_17:
.quad 0x402a000000000000 ## double 13
LCPI0_18:
.quad 0x4030000000000000 ## double 16
LCPI0_19:
.quad 0x4024000000000000 ## double 10
.section __TEXT,__text,regular,pure_instructions
.globl _main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl $14312, %eax ## imm = 0x37E8
callq ____chkstk_darwin
subq %rax, %rsp
movl $0, -4(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -112(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -120(%rbp) ## 8-byte Spill
jmp LBB0_4
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -120(%rbp) ## 8-byte Spill
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
movsd -112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_6
## %bb.5: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -128(%rbp) ## 8-byte Spill
jmp LBB0_10
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_8
## %bb.7: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -136(%rbp) ## 8-byte Spill
jmp LBB0_9
LBB0_8: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -136(%rbp) ## 8-byte Spill
LBB0_9: ## in Loop: Header=BB0_1 Depth=1
movsd -136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -128(%rbp) ## 8-byte Spill
LBB0_10: ## in Loop: Header=BB0_1 Depth=1
movsd -128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -152(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -144(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_12
## %bb.11: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -160(%rbp) ## 8-byte Spill
jmp LBB0_13
LBB0_12: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -160(%rbp) ## 8-byte Spill
LBB0_13: ## in Loop: Header=BB0_1 Depth=1
movsd -144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -160(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_15
## %bb.14: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -168(%rbp) ## 8-byte Spill
jmp LBB0_19
LBB0_15: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_17
## %bb.16: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -176(%rbp) ## 8-byte Spill
jmp LBB0_18
LBB0_17: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -176(%rbp) ## 8-byte Spill
LBB0_18: ## in Loop: Header=BB0_1 Depth=1
movsd -176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -168(%rbp) ## 8-byte Spill
LBB0_19: ## in Loop: Header=BB0_1 Depth=1
movsd -152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -168(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_30
## %bb.20: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -184(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_22
## %bb.21: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -192(%rbp) ## 8-byte Spill
jmp LBB0_23
LBB0_22: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -192(%rbp) ## 8-byte Spill
LBB0_23: ## in Loop: Header=BB0_1 Depth=1
movsd -184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_25
## %bb.24: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -200(%rbp) ## 8-byte Spill
jmp LBB0_29
LBB0_25: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_27
## %bb.26: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -208(%rbp) ## 8-byte Spill
jmp LBB0_28
LBB0_27: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -208(%rbp) ## 8-byte Spill
LBB0_28: ## in Loop: Header=BB0_1 Depth=1
movsd -208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -200(%rbp) ## 8-byte Spill
LBB0_29: ## in Loop: Header=BB0_1 Depth=1
movsd -200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -216(%rbp) ## 8-byte Spill
jmp LBB0_40
LBB0_30: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -224(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_32
## %bb.31: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -232(%rbp) ## 8-byte Spill
jmp LBB0_33
LBB0_32: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -232(%rbp) ## 8-byte Spill
LBB0_33: ## in Loop: Header=BB0_1 Depth=1
movsd -224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_35
## %bb.34: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -240(%rbp) ## 8-byte Spill
jmp LBB0_39
LBB0_35: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_37
## %bb.36: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -248(%rbp) ## 8-byte Spill
jmp LBB0_38
LBB0_37: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -248(%rbp) ## 8-byte Spill
LBB0_38: ## in Loop: Header=BB0_1 Depth=1
movsd -248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -240(%rbp) ## 8-byte Spill
LBB0_39: ## in Loop: Header=BB0_1 Depth=1
movsd -240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -216(%rbp) ## 8-byte Spill
LBB0_40: ## in Loop: Header=BB0_1 Depth=1
movsd -216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -264(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -256(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_42
## %bb.41: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -272(%rbp) ## 8-byte Spill
jmp LBB0_43
LBB0_42: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -272(%rbp) ## 8-byte Spill
LBB0_43: ## in Loop: Header=BB0_1 Depth=1
movsd -256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -272(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_45
## %bb.44: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -280(%rbp) ## 8-byte Spill
jmp LBB0_49
LBB0_45: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_47
## %bb.46: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -288(%rbp) ## 8-byte Spill
jmp LBB0_48
LBB0_47: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -288(%rbp) ## 8-byte Spill
LBB0_48: ## in Loop: Header=BB0_1 Depth=1
movsd -288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -280(%rbp) ## 8-byte Spill
LBB0_49: ## in Loop: Header=BB0_1 Depth=1
movsd -280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -304(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -296(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_51
## %bb.50: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -312(%rbp) ## 8-byte Spill
jmp LBB0_52
LBB0_51: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -312(%rbp) ## 8-byte Spill
LBB0_52: ## in Loop: Header=BB0_1 Depth=1
movsd -296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -312(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_54
## %bb.53: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -320(%rbp) ## 8-byte Spill
jmp LBB0_58
LBB0_54: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_56
## %bb.55: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -328(%rbp) ## 8-byte Spill
jmp LBB0_57
LBB0_56: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -328(%rbp) ## 8-byte Spill
LBB0_57: ## in Loop: Header=BB0_1 Depth=1
movsd -328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -320(%rbp) ## 8-byte Spill
LBB0_58: ## in Loop: Header=BB0_1 Depth=1
movsd -304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -320(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_69
## %bb.59: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -336(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_61
## %bb.60: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -344(%rbp) ## 8-byte Spill
jmp LBB0_62
LBB0_61: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -344(%rbp) ## 8-byte Spill
LBB0_62: ## in Loop: Header=BB0_1 Depth=1
movsd -336(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_64
## %bb.63: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -352(%rbp) ## 8-byte Spill
jmp LBB0_68
LBB0_64: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_66
## %bb.65: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -360(%rbp) ## 8-byte Spill
jmp LBB0_67
LBB0_66: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -360(%rbp) ## 8-byte Spill
LBB0_67: ## in Loop: Header=BB0_1 Depth=1
movsd -360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -352(%rbp) ## 8-byte Spill
LBB0_68: ## in Loop: Header=BB0_1 Depth=1
movsd -352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -368(%rbp) ## 8-byte Spill
jmp LBB0_79
LBB0_69: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -376(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_71
## %bb.70: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -384(%rbp) ## 8-byte Spill
jmp LBB0_72
LBB0_71: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -384(%rbp) ## 8-byte Spill
LBB0_72: ## in Loop: Header=BB0_1 Depth=1
movsd -376(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -384(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_74
## %bb.73: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -392(%rbp) ## 8-byte Spill
jmp LBB0_78
LBB0_74: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_76
## %bb.75: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -400(%rbp) ## 8-byte Spill
jmp LBB0_77
LBB0_76: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -400(%rbp) ## 8-byte Spill
LBB0_77: ## in Loop: Header=BB0_1 Depth=1
movsd -400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -392(%rbp) ## 8-byte Spill
LBB0_78: ## in Loop: Header=BB0_1 Depth=1
movsd -392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -368(%rbp) ## 8-byte Spill
LBB0_79: ## in Loop: Header=BB0_1 Depth=1
movsd -264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -368(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_120
## %bb.80: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -408(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_82
## %bb.81: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -416(%rbp) ## 8-byte Spill
jmp LBB0_83
LBB0_82: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -416(%rbp) ## 8-byte Spill
LBB0_83: ## in Loop: Header=BB0_1 Depth=1
movsd -408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_85
## %bb.84: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -424(%rbp) ## 8-byte Spill
jmp LBB0_89
LBB0_85: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_87
## %bb.86: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -432(%rbp) ## 8-byte Spill
jmp LBB0_88
LBB0_87: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -432(%rbp) ## 8-byte Spill
LBB0_88: ## in Loop: Header=BB0_1 Depth=1
movsd -432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -424(%rbp) ## 8-byte Spill
LBB0_89: ## in Loop: Header=BB0_1 Depth=1
movsd -424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -448(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -440(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_91
## %bb.90: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -456(%rbp) ## 8-byte Spill
jmp LBB0_92
LBB0_91: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -456(%rbp) ## 8-byte Spill
LBB0_92: ## in Loop: Header=BB0_1 Depth=1
movsd -440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -456(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_94
## %bb.93: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -464(%rbp) ## 8-byte Spill
jmp LBB0_98
LBB0_94: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_96
## %bb.95: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -472(%rbp) ## 8-byte Spill
jmp LBB0_97
LBB0_96: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -472(%rbp) ## 8-byte Spill
LBB0_97: ## in Loop: Header=BB0_1 Depth=1
movsd -472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -464(%rbp) ## 8-byte Spill
LBB0_98: ## in Loop: Header=BB0_1 Depth=1
movsd -448(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -464(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_109
## %bb.99: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -480(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_101
## %bb.100: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -488(%rbp) ## 8-byte Spill
jmp LBB0_102
LBB0_101: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -488(%rbp) ## 8-byte Spill
LBB0_102: ## in Loop: Header=BB0_1 Depth=1
movsd -480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_104
## %bb.103: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -496(%rbp) ## 8-byte Spill
jmp LBB0_108
LBB0_104: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_106
## %bb.105: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -504(%rbp) ## 8-byte Spill
jmp LBB0_107
LBB0_106: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -504(%rbp) ## 8-byte Spill
LBB0_107: ## in Loop: Header=BB0_1 Depth=1
movsd -504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -496(%rbp) ## 8-byte Spill
LBB0_108: ## in Loop: Header=BB0_1 Depth=1
movsd -496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -512(%rbp) ## 8-byte Spill
jmp LBB0_119
LBB0_109: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -520(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_111
## %bb.110: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -528(%rbp) ## 8-byte Spill
jmp LBB0_112
LBB0_111: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -528(%rbp) ## 8-byte Spill
LBB0_112: ## in Loop: Header=BB0_1 Depth=1
movsd -520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_114
## %bb.113: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -536(%rbp) ## 8-byte Spill
jmp LBB0_118
LBB0_114: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_116
## %bb.115: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -544(%rbp) ## 8-byte Spill
jmp LBB0_117
LBB0_116: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -544(%rbp) ## 8-byte Spill
LBB0_117: ## in Loop: Header=BB0_1 Depth=1
movsd -544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -536(%rbp) ## 8-byte Spill
LBB0_118: ## in Loop: Header=BB0_1 Depth=1
movsd -536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -512(%rbp) ## 8-byte Spill
LBB0_119: ## in Loop: Header=BB0_1 Depth=1
movsd -512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -552(%rbp) ## 8-byte Spill
jmp LBB0_160
LBB0_120: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -560(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_122
## %bb.121: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -568(%rbp) ## 8-byte Spill
jmp LBB0_123
LBB0_122: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -568(%rbp) ## 8-byte Spill
LBB0_123: ## in Loop: Header=BB0_1 Depth=1
movsd -560(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -568(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_125
## %bb.124: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -576(%rbp) ## 8-byte Spill
jmp LBB0_129
LBB0_125: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_127
## %bb.126: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -584(%rbp) ## 8-byte Spill
jmp LBB0_128
LBB0_127: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -584(%rbp) ## 8-byte Spill
LBB0_128: ## in Loop: Header=BB0_1 Depth=1
movsd -584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -576(%rbp) ## 8-byte Spill
LBB0_129: ## in Loop: Header=BB0_1 Depth=1
movsd -576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -600(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -592(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_131
## %bb.130: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -608(%rbp) ## 8-byte Spill
jmp LBB0_132
LBB0_131: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -608(%rbp) ## 8-byte Spill
LBB0_132: ## in Loop: Header=BB0_1 Depth=1
movsd -592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -608(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_134
## %bb.133: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -616(%rbp) ## 8-byte Spill
jmp LBB0_138
LBB0_134: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_136
## %bb.135: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -624(%rbp) ## 8-byte Spill
jmp LBB0_137
LBB0_136: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -624(%rbp) ## 8-byte Spill
LBB0_137: ## in Loop: Header=BB0_1 Depth=1
movsd -624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -616(%rbp) ## 8-byte Spill
LBB0_138: ## in Loop: Header=BB0_1 Depth=1
movsd -600(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -616(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_149
## %bb.139: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -632(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_141
## %bb.140: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -640(%rbp) ## 8-byte Spill
jmp LBB0_142
LBB0_141: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -640(%rbp) ## 8-byte Spill
LBB0_142: ## in Loop: Header=BB0_1 Depth=1
movsd -632(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_144
## %bb.143: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -648(%rbp) ## 8-byte Spill
jmp LBB0_148
LBB0_144: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_5(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_146
## %bb.145: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -656(%rbp) ## 8-byte Spill
jmp LBB0_147
LBB0_146: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -656(%rbp) ## 8-byte Spill
LBB0_147: ## in Loop: Header=BB0_1 Depth=1
movsd -656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -648(%rbp) ## 8-byte Spill
LBB0_148: ## in Loop: Header=BB0_1 Depth=1
movsd -648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -664(%rbp) ## 8-byte Spill
jmp LBB0_159
LBB0_149: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -672(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_151
## %bb.150: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -680(%rbp) ## 8-byte Spill
jmp LBB0_152
LBB0_151: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -680(%rbp) ## 8-byte Spill
LBB0_152: ## in Loop: Header=BB0_1 Depth=1
movsd -672(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -680(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_154
## %bb.153: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -688(%rbp) ## 8-byte Spill
jmp LBB0_158
LBB0_154: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_156
## %bb.155: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -696(%rbp) ## 8-byte Spill
jmp LBB0_157
LBB0_156: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -696(%rbp) ## 8-byte Spill
LBB0_157: ## in Loop: Header=BB0_1 Depth=1
movsd -696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -688(%rbp) ## 8-byte Spill
LBB0_158: ## in Loop: Header=BB0_1 Depth=1
movsd -688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -664(%rbp) ## 8-byte Spill
LBB0_159: ## in Loop: Header=BB0_1 Depth=1
movsd -664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -552(%rbp) ## 8-byte Spill
LBB0_160: ## in Loop: Header=BB0_1 Depth=1
movsd -552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -8(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -704(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_162
## %bb.161: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -712(%rbp) ## 8-byte Spill
jmp LBB0_163
LBB0_162: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -712(%rbp) ## 8-byte Spill
LBB0_163: ## in Loop: Header=BB0_1 Depth=1
movsd -704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_165
## %bb.164: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -720(%rbp) ## 8-byte Spill
jmp LBB0_169
LBB0_165: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_167
## %bb.166: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -728(%rbp) ## 8-byte Spill
jmp LBB0_168
LBB0_167: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -728(%rbp) ## 8-byte Spill
LBB0_168: ## in Loop: Header=BB0_1 Depth=1
movsd -728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -720(%rbp) ## 8-byte Spill
LBB0_169: ## in Loop: Header=BB0_1 Depth=1
movsd -720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -744(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -736(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_171
## %bb.170: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -752(%rbp) ## 8-byte Spill
jmp LBB0_172
LBB0_171: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -752(%rbp) ## 8-byte Spill
LBB0_172: ## in Loop: Header=BB0_1 Depth=1
movsd -736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -752(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_174
## %bb.173: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -760(%rbp) ## 8-byte Spill
jmp LBB0_178
LBB0_174: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_176
## %bb.175: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -768(%rbp) ## 8-byte Spill
jmp LBB0_177
LBB0_176: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -768(%rbp) ## 8-byte Spill
LBB0_177: ## in Loop: Header=BB0_1 Depth=1
movsd -768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -760(%rbp) ## 8-byte Spill
LBB0_178: ## in Loop: Header=BB0_1 Depth=1
movsd -744(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -760(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_189
## %bb.179: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -776(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_181
## %bb.180: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -784(%rbp) ## 8-byte Spill
jmp LBB0_182
LBB0_181: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -784(%rbp) ## 8-byte Spill
LBB0_182: ## in Loop: Header=BB0_1 Depth=1
movsd -776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_184
## %bb.183: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -792(%rbp) ## 8-byte Spill
jmp LBB0_188
LBB0_184: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_186
## %bb.185: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -800(%rbp) ## 8-byte Spill
jmp LBB0_187
LBB0_186: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -800(%rbp) ## 8-byte Spill
LBB0_187: ## in Loop: Header=BB0_1 Depth=1
movsd -800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -792(%rbp) ## 8-byte Spill
LBB0_188: ## in Loop: Header=BB0_1 Depth=1
movsd -792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -808(%rbp) ## 8-byte Spill
jmp LBB0_199
LBB0_189: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -816(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_191
## %bb.190: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -824(%rbp) ## 8-byte Spill
jmp LBB0_192
LBB0_191: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -824(%rbp) ## 8-byte Spill
LBB0_192: ## in Loop: Header=BB0_1 Depth=1
movsd -816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_194
## %bb.193: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -832(%rbp) ## 8-byte Spill
jmp LBB0_198
LBB0_194: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_196
## %bb.195: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -840(%rbp) ## 8-byte Spill
jmp LBB0_197
LBB0_196: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -840(%rbp) ## 8-byte Spill
LBB0_197: ## in Loop: Header=BB0_1 Depth=1
movsd -840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -832(%rbp) ## 8-byte Spill
LBB0_198: ## in Loop: Header=BB0_1 Depth=1
movsd -832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -808(%rbp) ## 8-byte Spill
LBB0_199: ## in Loop: Header=BB0_1 Depth=1
movsd -808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -856(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -848(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_201
## %bb.200: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -864(%rbp) ## 8-byte Spill
jmp LBB0_202
LBB0_201: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -864(%rbp) ## 8-byte Spill
LBB0_202: ## in Loop: Header=BB0_1 Depth=1
movsd -848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -864(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_204
## %bb.203: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -872(%rbp) ## 8-byte Spill
jmp LBB0_208
LBB0_204: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_206
## %bb.205: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -880(%rbp) ## 8-byte Spill
jmp LBB0_207
LBB0_206: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -880(%rbp) ## 8-byte Spill
LBB0_207: ## in Loop: Header=BB0_1 Depth=1
movsd -880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -872(%rbp) ## 8-byte Spill
LBB0_208: ## in Loop: Header=BB0_1 Depth=1
movsd -872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -896(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -888(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_210
## %bb.209: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -904(%rbp) ## 8-byte Spill
jmp LBB0_211
LBB0_210: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -904(%rbp) ## 8-byte Spill
LBB0_211: ## in Loop: Header=BB0_1 Depth=1
movsd -888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -904(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_213
## %bb.212: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -912(%rbp) ## 8-byte Spill
jmp LBB0_217
LBB0_213: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_215
## %bb.214: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -920(%rbp) ## 8-byte Spill
jmp LBB0_216
LBB0_215: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -920(%rbp) ## 8-byte Spill
LBB0_216: ## in Loop: Header=BB0_1 Depth=1
movsd -920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -912(%rbp) ## 8-byte Spill
LBB0_217: ## in Loop: Header=BB0_1 Depth=1
movsd -896(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -912(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_228
## %bb.218: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -928(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_220
## %bb.219: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -936(%rbp) ## 8-byte Spill
jmp LBB0_221
LBB0_220: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -936(%rbp) ## 8-byte Spill
LBB0_221: ## in Loop: Header=BB0_1 Depth=1
movsd -928(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_223
## %bb.222: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -944(%rbp) ## 8-byte Spill
jmp LBB0_227
LBB0_223: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_225
## %bb.224: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -952(%rbp) ## 8-byte Spill
jmp LBB0_226
LBB0_225: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -952(%rbp) ## 8-byte Spill
LBB0_226: ## in Loop: Header=BB0_1 Depth=1
movsd -952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -944(%rbp) ## 8-byte Spill
LBB0_227: ## in Loop: Header=BB0_1 Depth=1
movsd -944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -960(%rbp) ## 8-byte Spill
jmp LBB0_238
LBB0_228: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -968(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_230
## %bb.229: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -976(%rbp) ## 8-byte Spill
jmp LBB0_231
LBB0_230: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -976(%rbp) ## 8-byte Spill
LBB0_231: ## in Loop: Header=BB0_1 Depth=1
movsd -968(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -976(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_233
## %bb.232: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -984(%rbp) ## 8-byte Spill
jmp LBB0_237
LBB0_233: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_235
## %bb.234: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -992(%rbp) ## 8-byte Spill
jmp LBB0_236
LBB0_235: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -992(%rbp) ## 8-byte Spill
LBB0_236: ## in Loop: Header=BB0_1 Depth=1
movsd -992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -984(%rbp) ## 8-byte Spill
LBB0_237: ## in Loop: Header=BB0_1 Depth=1
movsd -984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -960(%rbp) ## 8-byte Spill
LBB0_238: ## in Loop: Header=BB0_1 Depth=1
movsd -856(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -960(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_279
## %bb.239: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1000(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_241
## %bb.240: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1008(%rbp) ## 8-byte Spill
jmp LBB0_242
LBB0_241: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1008(%rbp) ## 8-byte Spill
LBB0_242: ## in Loop: Header=BB0_1 Depth=1
movsd -1000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_244
## %bb.243: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1016(%rbp) ## 8-byte Spill
jmp LBB0_248
LBB0_244: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_246
## %bb.245: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1024(%rbp) ## 8-byte Spill
jmp LBB0_247
LBB0_246: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1024(%rbp) ## 8-byte Spill
LBB0_247: ## in Loop: Header=BB0_1 Depth=1
movsd -1024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1016(%rbp) ## 8-byte Spill
LBB0_248: ## in Loop: Header=BB0_1 Depth=1
movsd -1016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1040(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1032(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_250
## %bb.249: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1048(%rbp) ## 8-byte Spill
jmp LBB0_251
LBB0_250: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1048(%rbp) ## 8-byte Spill
LBB0_251: ## in Loop: Header=BB0_1 Depth=1
movsd -1032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1048(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_253
## %bb.252: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1056(%rbp) ## 8-byte Spill
jmp LBB0_257
LBB0_253: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_255
## %bb.254: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1064(%rbp) ## 8-byte Spill
jmp LBB0_256
LBB0_255: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1064(%rbp) ## 8-byte Spill
LBB0_256: ## in Loop: Header=BB0_1 Depth=1
movsd -1064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1056(%rbp) ## 8-byte Spill
LBB0_257: ## in Loop: Header=BB0_1 Depth=1
movsd -1040(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1056(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_268
## %bb.258: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1072(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_260
## %bb.259: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1080(%rbp) ## 8-byte Spill
jmp LBB0_261
LBB0_260: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1080(%rbp) ## 8-byte Spill
LBB0_261: ## in Loop: Header=BB0_1 Depth=1
movsd -1072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_263
## %bb.262: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1088(%rbp) ## 8-byte Spill
jmp LBB0_267
LBB0_263: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_265
## %bb.264: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1096(%rbp) ## 8-byte Spill
jmp LBB0_266
LBB0_265: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1096(%rbp) ## 8-byte Spill
LBB0_266: ## in Loop: Header=BB0_1 Depth=1
movsd -1096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1088(%rbp) ## 8-byte Spill
LBB0_267: ## in Loop: Header=BB0_1 Depth=1
movsd -1088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1104(%rbp) ## 8-byte Spill
jmp LBB0_278
LBB0_268: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1112(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_270
## %bb.269: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1120(%rbp) ## 8-byte Spill
jmp LBB0_271
LBB0_270: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1120(%rbp) ## 8-byte Spill
LBB0_271: ## in Loop: Header=BB0_1 Depth=1
movsd -1112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_273
## %bb.272: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1128(%rbp) ## 8-byte Spill
jmp LBB0_277
LBB0_273: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_275
## %bb.274: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1136(%rbp) ## 8-byte Spill
jmp LBB0_276
LBB0_275: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1136(%rbp) ## 8-byte Spill
LBB0_276: ## in Loop: Header=BB0_1 Depth=1
movsd -1136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1128(%rbp) ## 8-byte Spill
LBB0_277: ## in Loop: Header=BB0_1 Depth=1
movsd -1128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1104(%rbp) ## 8-byte Spill
LBB0_278: ## in Loop: Header=BB0_1 Depth=1
movsd -1104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1144(%rbp) ## 8-byte Spill
jmp LBB0_319
LBB0_279: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1152(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_281
## %bb.280: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1160(%rbp) ## 8-byte Spill
jmp LBB0_282
LBB0_281: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1160(%rbp) ## 8-byte Spill
LBB0_282: ## in Loop: Header=BB0_1 Depth=1
movsd -1152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1160(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_284
## %bb.283: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1168(%rbp) ## 8-byte Spill
jmp LBB0_288
LBB0_284: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_286
## %bb.285: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1176(%rbp) ## 8-byte Spill
jmp LBB0_287
LBB0_286: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1176(%rbp) ## 8-byte Spill
LBB0_287: ## in Loop: Header=BB0_1 Depth=1
movsd -1176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1168(%rbp) ## 8-byte Spill
LBB0_288: ## in Loop: Header=BB0_1 Depth=1
movsd -1168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1192(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1184(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_290
## %bb.289: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1200(%rbp) ## 8-byte Spill
jmp LBB0_291
LBB0_290: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1200(%rbp) ## 8-byte Spill
LBB0_291: ## in Loop: Header=BB0_1 Depth=1
movsd -1184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1200(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_293
## %bb.292: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1208(%rbp) ## 8-byte Spill
jmp LBB0_297
LBB0_293: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_295
## %bb.294: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1216(%rbp) ## 8-byte Spill
jmp LBB0_296
LBB0_295: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1216(%rbp) ## 8-byte Spill
LBB0_296: ## in Loop: Header=BB0_1 Depth=1
movsd -1216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1208(%rbp) ## 8-byte Spill
LBB0_297: ## in Loop: Header=BB0_1 Depth=1
movsd -1192(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1208(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_308
## %bb.298: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1224(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_300
## %bb.299: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1232(%rbp) ## 8-byte Spill
jmp LBB0_301
LBB0_300: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1232(%rbp) ## 8-byte Spill
LBB0_301: ## in Loop: Header=BB0_1 Depth=1
movsd -1224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_303
## %bb.302: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1240(%rbp) ## 8-byte Spill
jmp LBB0_307
LBB0_303: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_305
## %bb.304: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1248(%rbp) ## 8-byte Spill
jmp LBB0_306
LBB0_305: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1248(%rbp) ## 8-byte Spill
LBB0_306: ## in Loop: Header=BB0_1 Depth=1
movsd -1248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1240(%rbp) ## 8-byte Spill
LBB0_307: ## in Loop: Header=BB0_1 Depth=1
movsd -1240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1256(%rbp) ## 8-byte Spill
jmp LBB0_318
LBB0_308: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1264(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_310
## %bb.309: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1272(%rbp) ## 8-byte Spill
jmp LBB0_311
LBB0_310: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1272(%rbp) ## 8-byte Spill
LBB0_311: ## in Loop: Header=BB0_1 Depth=1
movsd -1264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1272(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_313
## %bb.312: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1280(%rbp) ## 8-byte Spill
jmp LBB0_317
LBB0_313: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_315
## %bb.314: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1288(%rbp) ## 8-byte Spill
jmp LBB0_316
LBB0_315: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1288(%rbp) ## 8-byte Spill
LBB0_316: ## in Loop: Header=BB0_1 Depth=1
movsd -1288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1280(%rbp) ## 8-byte Spill
LBB0_317: ## in Loop: Header=BB0_1 Depth=1
movsd -1280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1256(%rbp) ## 8-byte Spill
LBB0_318: ## in Loop: Header=BB0_1 Depth=1
movsd -1256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1144(%rbp) ## 8-byte Spill
LBB0_319: ## in Loop: Header=BB0_1 Depth=1
movsd -1144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -12(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1296(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_321
## %bb.320: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1304(%rbp) ## 8-byte Spill
jmp LBB0_322
LBB0_321: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1304(%rbp) ## 8-byte Spill
LBB0_322: ## in Loop: Header=BB0_1 Depth=1
movsd -1296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_324
## %bb.323: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1312(%rbp) ## 8-byte Spill
jmp LBB0_328
LBB0_324: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_326
## %bb.325: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1320(%rbp) ## 8-byte Spill
jmp LBB0_327
LBB0_326: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1320(%rbp) ## 8-byte Spill
LBB0_327: ## in Loop: Header=BB0_1 Depth=1
movsd -1320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1312(%rbp) ## 8-byte Spill
LBB0_328: ## in Loop: Header=BB0_1 Depth=1
movsd -1312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1336(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1328(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_330
## %bb.329: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1344(%rbp) ## 8-byte Spill
jmp LBB0_331
LBB0_330: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1344(%rbp) ## 8-byte Spill
LBB0_331: ## in Loop: Header=BB0_1 Depth=1
movsd -1328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_333
## %bb.332: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1352(%rbp) ## 8-byte Spill
jmp LBB0_337
LBB0_333: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_335
## %bb.334: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1360(%rbp) ## 8-byte Spill
jmp LBB0_336
LBB0_335: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1360(%rbp) ## 8-byte Spill
LBB0_336: ## in Loop: Header=BB0_1 Depth=1
movsd -1360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1352(%rbp) ## 8-byte Spill
LBB0_337: ## in Loop: Header=BB0_1 Depth=1
movsd -1336(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1352(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_348
## %bb.338: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1368(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_340
## %bb.339: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1376(%rbp) ## 8-byte Spill
jmp LBB0_341
LBB0_340: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1376(%rbp) ## 8-byte Spill
LBB0_341: ## in Loop: Header=BB0_1 Depth=1
movsd -1368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_343
## %bb.342: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1384(%rbp) ## 8-byte Spill
jmp LBB0_347
LBB0_343: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_345
## %bb.344: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1392(%rbp) ## 8-byte Spill
jmp LBB0_346
LBB0_345: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1392(%rbp) ## 8-byte Spill
LBB0_346: ## in Loop: Header=BB0_1 Depth=1
movsd -1392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1384(%rbp) ## 8-byte Spill
LBB0_347: ## in Loop: Header=BB0_1 Depth=1
movsd -1384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1400(%rbp) ## 8-byte Spill
jmp LBB0_358
LBB0_348: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1408(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_350
## %bb.349: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1416(%rbp) ## 8-byte Spill
jmp LBB0_351
LBB0_350: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1416(%rbp) ## 8-byte Spill
LBB0_351: ## in Loop: Header=BB0_1 Depth=1
movsd -1408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_353
## %bb.352: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1424(%rbp) ## 8-byte Spill
jmp LBB0_357
LBB0_353: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_355
## %bb.354: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1432(%rbp) ## 8-byte Spill
jmp LBB0_356
LBB0_355: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1432(%rbp) ## 8-byte Spill
LBB0_356: ## in Loop: Header=BB0_1 Depth=1
movsd -1432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1424(%rbp) ## 8-byte Spill
LBB0_357: ## in Loop: Header=BB0_1 Depth=1
movsd -1424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1400(%rbp) ## 8-byte Spill
LBB0_358: ## in Loop: Header=BB0_1 Depth=1
movsd -1400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1448(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1440(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_360
## %bb.359: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1456(%rbp) ## 8-byte Spill
jmp LBB0_361
LBB0_360: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1456(%rbp) ## 8-byte Spill
LBB0_361: ## in Loop: Header=BB0_1 Depth=1
movsd -1440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1456(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_363
## %bb.362: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1464(%rbp) ## 8-byte Spill
jmp LBB0_367
LBB0_363: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_365
## %bb.364: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1472(%rbp) ## 8-byte Spill
jmp LBB0_366
LBB0_365: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1472(%rbp) ## 8-byte Spill
LBB0_366: ## in Loop: Header=BB0_1 Depth=1
movsd -1472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1464(%rbp) ## 8-byte Spill
LBB0_367: ## in Loop: Header=BB0_1 Depth=1
movsd -1464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1488(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1480(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_369
## %bb.368: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1496(%rbp) ## 8-byte Spill
jmp LBB0_370
LBB0_369: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1496(%rbp) ## 8-byte Spill
LBB0_370: ## in Loop: Header=BB0_1 Depth=1
movsd -1480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1496(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_372
## %bb.371: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1504(%rbp) ## 8-byte Spill
jmp LBB0_376
LBB0_372: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_374
## %bb.373: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1512(%rbp) ## 8-byte Spill
jmp LBB0_375
LBB0_374: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1512(%rbp) ## 8-byte Spill
LBB0_375: ## in Loop: Header=BB0_1 Depth=1
movsd -1512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1504(%rbp) ## 8-byte Spill
LBB0_376: ## in Loop: Header=BB0_1 Depth=1
movsd -1488(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1504(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_387
## %bb.377: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1520(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_379
## %bb.378: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1528(%rbp) ## 8-byte Spill
jmp LBB0_380
LBB0_379: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1528(%rbp) ## 8-byte Spill
LBB0_380: ## in Loop: Header=BB0_1 Depth=1
movsd -1520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_382
## %bb.381: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1536(%rbp) ## 8-byte Spill
jmp LBB0_386
LBB0_382: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_384
## %bb.383: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1544(%rbp) ## 8-byte Spill
jmp LBB0_385
LBB0_384: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1544(%rbp) ## 8-byte Spill
LBB0_385: ## in Loop: Header=BB0_1 Depth=1
movsd -1544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1536(%rbp) ## 8-byte Spill
LBB0_386: ## in Loop: Header=BB0_1 Depth=1
movsd -1536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1552(%rbp) ## 8-byte Spill
jmp LBB0_397
LBB0_387: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1560(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_389
## %bb.388: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1568(%rbp) ## 8-byte Spill
jmp LBB0_390
LBB0_389: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1568(%rbp) ## 8-byte Spill
LBB0_390: ## in Loop: Header=BB0_1 Depth=1
movsd -1560(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1568(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_392
## %bb.391: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1576(%rbp) ## 8-byte Spill
jmp LBB0_396
LBB0_392: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_394
## %bb.393: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1584(%rbp) ## 8-byte Spill
jmp LBB0_395
LBB0_394: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1584(%rbp) ## 8-byte Spill
LBB0_395: ## in Loop: Header=BB0_1 Depth=1
movsd -1584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1576(%rbp) ## 8-byte Spill
LBB0_396: ## in Loop: Header=BB0_1 Depth=1
movsd -1576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1552(%rbp) ## 8-byte Spill
LBB0_397: ## in Loop: Header=BB0_1 Depth=1
movsd -1448(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1552(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_438
## %bb.398: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1592(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_400
## %bb.399: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1600(%rbp) ## 8-byte Spill
jmp LBB0_401
LBB0_400: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1600(%rbp) ## 8-byte Spill
LBB0_401: ## in Loop: Header=BB0_1 Depth=1
movsd -1592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_403
## %bb.402: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1608(%rbp) ## 8-byte Spill
jmp LBB0_407
LBB0_403: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_405
## %bb.404: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1616(%rbp) ## 8-byte Spill
jmp LBB0_406
LBB0_405: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1616(%rbp) ## 8-byte Spill
LBB0_406: ## in Loop: Header=BB0_1 Depth=1
movsd -1616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1608(%rbp) ## 8-byte Spill
LBB0_407: ## in Loop: Header=BB0_1 Depth=1
movsd -1608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1632(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1624(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_409
## %bb.408: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1640(%rbp) ## 8-byte Spill
jmp LBB0_410
LBB0_409: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1640(%rbp) ## 8-byte Spill
LBB0_410: ## in Loop: Header=BB0_1 Depth=1
movsd -1624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_412
## %bb.411: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1648(%rbp) ## 8-byte Spill
jmp LBB0_416
LBB0_412: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_414
## %bb.413: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1656(%rbp) ## 8-byte Spill
jmp LBB0_415
LBB0_414: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1656(%rbp) ## 8-byte Spill
LBB0_415: ## in Loop: Header=BB0_1 Depth=1
movsd -1656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1648(%rbp) ## 8-byte Spill
LBB0_416: ## in Loop: Header=BB0_1 Depth=1
movsd -1632(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1648(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_427
## %bb.417: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1664(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_419
## %bb.418: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1672(%rbp) ## 8-byte Spill
jmp LBB0_420
LBB0_419: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1672(%rbp) ## 8-byte Spill
LBB0_420: ## in Loop: Header=BB0_1 Depth=1
movsd -1664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_422
## %bb.421: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1680(%rbp) ## 8-byte Spill
jmp LBB0_426
LBB0_422: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_424
## %bb.423: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1688(%rbp) ## 8-byte Spill
jmp LBB0_425
LBB0_424: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1688(%rbp) ## 8-byte Spill
LBB0_425: ## in Loop: Header=BB0_1 Depth=1
movsd -1688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1680(%rbp) ## 8-byte Spill
LBB0_426: ## in Loop: Header=BB0_1 Depth=1
movsd -1680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1696(%rbp) ## 8-byte Spill
jmp LBB0_437
LBB0_427: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1704(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_429
## %bb.428: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1712(%rbp) ## 8-byte Spill
jmp LBB0_430
LBB0_429: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1712(%rbp) ## 8-byte Spill
LBB0_430: ## in Loop: Header=BB0_1 Depth=1
movsd -1704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_432
## %bb.431: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1720(%rbp) ## 8-byte Spill
jmp LBB0_436
LBB0_432: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_434
## %bb.433: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1728(%rbp) ## 8-byte Spill
jmp LBB0_435
LBB0_434: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1728(%rbp) ## 8-byte Spill
LBB0_435: ## in Loop: Header=BB0_1 Depth=1
movsd -1728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1720(%rbp) ## 8-byte Spill
LBB0_436: ## in Loop: Header=BB0_1 Depth=1
movsd -1720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1696(%rbp) ## 8-byte Spill
LBB0_437: ## in Loop: Header=BB0_1 Depth=1
movsd -1696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1736(%rbp) ## 8-byte Spill
jmp LBB0_478
LBB0_438: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1744(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_440
## %bb.439: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1752(%rbp) ## 8-byte Spill
jmp LBB0_441
LBB0_440: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1752(%rbp) ## 8-byte Spill
LBB0_441: ## in Loop: Header=BB0_1 Depth=1
movsd -1744(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1752(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_443
## %bb.442: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1760(%rbp) ## 8-byte Spill
jmp LBB0_447
LBB0_443: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_445
## %bb.444: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1768(%rbp) ## 8-byte Spill
jmp LBB0_446
LBB0_445: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1768(%rbp) ## 8-byte Spill
LBB0_446: ## in Loop: Header=BB0_1 Depth=1
movsd -1768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1760(%rbp) ## 8-byte Spill
LBB0_447: ## in Loop: Header=BB0_1 Depth=1
movsd -1760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1784(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1776(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_449
## %bb.448: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1792(%rbp) ## 8-byte Spill
jmp LBB0_450
LBB0_449: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1792(%rbp) ## 8-byte Spill
LBB0_450: ## in Loop: Header=BB0_1 Depth=1
movsd -1776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1792(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_452
## %bb.451: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1800(%rbp) ## 8-byte Spill
jmp LBB0_456
LBB0_452: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_454
## %bb.453: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1808(%rbp) ## 8-byte Spill
jmp LBB0_455
LBB0_454: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1808(%rbp) ## 8-byte Spill
LBB0_455: ## in Loop: Header=BB0_1 Depth=1
movsd -1808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1800(%rbp) ## 8-byte Spill
LBB0_456: ## in Loop: Header=BB0_1 Depth=1
movsd -1784(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1800(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_467
## %bb.457: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1816(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_459
## %bb.458: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1824(%rbp) ## 8-byte Spill
jmp LBB0_460
LBB0_459: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1824(%rbp) ## 8-byte Spill
LBB0_460: ## in Loop: Header=BB0_1 Depth=1
movsd -1816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_462
## %bb.461: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1832(%rbp) ## 8-byte Spill
jmp LBB0_466
LBB0_462: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_464
## %bb.463: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1840(%rbp) ## 8-byte Spill
jmp LBB0_465
LBB0_464: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1840(%rbp) ## 8-byte Spill
LBB0_465: ## in Loop: Header=BB0_1 Depth=1
movsd -1840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1832(%rbp) ## 8-byte Spill
LBB0_466: ## in Loop: Header=BB0_1 Depth=1
movsd -1832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1848(%rbp) ## 8-byte Spill
jmp LBB0_477
LBB0_467: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1856(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_469
## %bb.468: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1864(%rbp) ## 8-byte Spill
jmp LBB0_470
LBB0_469: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1864(%rbp) ## 8-byte Spill
LBB0_470: ## in Loop: Header=BB0_1 Depth=1
movsd -1856(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1864(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_472
## %bb.471: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1872(%rbp) ## 8-byte Spill
jmp LBB0_476
LBB0_472: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_474
## %bb.473: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1880(%rbp) ## 8-byte Spill
jmp LBB0_475
LBB0_474: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1880(%rbp) ## 8-byte Spill
LBB0_475: ## in Loop: Header=BB0_1 Depth=1
movsd -1880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1872(%rbp) ## 8-byte Spill
LBB0_476: ## in Loop: Header=BB0_1 Depth=1
movsd -1872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1848(%rbp) ## 8-byte Spill
LBB0_477: ## in Loop: Header=BB0_1 Depth=1
movsd -1848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1736(%rbp) ## 8-byte Spill
LBB0_478: ## in Loop: Header=BB0_1 Depth=1
movsd -1736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -16(%rbp)
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1888(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_480
## %bb.479: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1896(%rbp) ## 8-byte Spill
jmp LBB0_481
LBB0_480: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1896(%rbp) ## 8-byte Spill
LBB0_481: ## in Loop: Header=BB0_1 Depth=1
movsd -1888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_483
## %bb.482: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1904(%rbp) ## 8-byte Spill
jmp LBB0_487
LBB0_483: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_485
## %bb.484: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1912(%rbp) ## 8-byte Spill
jmp LBB0_486
LBB0_485: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1912(%rbp) ## 8-byte Spill
LBB0_486: ## in Loop: Header=BB0_1 Depth=1
movsd -1912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1904(%rbp) ## 8-byte Spill
LBB0_487: ## in Loop: Header=BB0_1 Depth=1
movsd -1904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1928(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1920(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_489
## %bb.488: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1936(%rbp) ## 8-byte Spill
jmp LBB0_490
LBB0_489: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1936(%rbp) ## 8-byte Spill
LBB0_490: ## in Loop: Header=BB0_1 Depth=1
movsd -1920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_492
## %bb.491: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1944(%rbp) ## 8-byte Spill
jmp LBB0_496
LBB0_492: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_494
## %bb.493: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1952(%rbp) ## 8-byte Spill
jmp LBB0_495
LBB0_494: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1952(%rbp) ## 8-byte Spill
LBB0_495: ## in Loop: Header=BB0_1 Depth=1
movsd -1952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1944(%rbp) ## 8-byte Spill
LBB0_496: ## in Loop: Header=BB0_1 Depth=1
movsd -1928(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1944(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_507
## %bb.497: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1960(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_499
## %bb.498: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1968(%rbp) ## 8-byte Spill
jmp LBB0_500
LBB0_499: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1968(%rbp) ## 8-byte Spill
LBB0_500: ## in Loop: Header=BB0_1 Depth=1
movsd -1960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -1968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_502
## %bb.501: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1976(%rbp) ## 8-byte Spill
jmp LBB0_506
LBB0_502: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_504
## %bb.503: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1984(%rbp) ## 8-byte Spill
jmp LBB0_505
LBB0_504: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -1984(%rbp) ## 8-byte Spill
LBB0_505: ## in Loop: Header=BB0_1 Depth=1
movsd -1984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1976(%rbp) ## 8-byte Spill
LBB0_506: ## in Loop: Header=BB0_1 Depth=1
movsd -1976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1992(%rbp) ## 8-byte Spill
jmp LBB0_517
LBB0_507: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2000(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_509
## %bb.508: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2008(%rbp) ## 8-byte Spill
jmp LBB0_510
LBB0_509: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2008(%rbp) ## 8-byte Spill
LBB0_510: ## in Loop: Header=BB0_1 Depth=1
movsd -2000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_512
## %bb.511: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2016(%rbp) ## 8-byte Spill
jmp LBB0_516
LBB0_512: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_514
## %bb.513: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2024(%rbp) ## 8-byte Spill
jmp LBB0_515
LBB0_514: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2024(%rbp) ## 8-byte Spill
LBB0_515: ## in Loop: Header=BB0_1 Depth=1
movsd -2024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2016(%rbp) ## 8-byte Spill
LBB0_516: ## in Loop: Header=BB0_1 Depth=1
movsd -2016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -1992(%rbp) ## 8-byte Spill
LBB0_517: ## in Loop: Header=BB0_1 Depth=1
movsd -1992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2040(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2032(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_519
## %bb.518: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2048(%rbp) ## 8-byte Spill
jmp LBB0_520
LBB0_519: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2048(%rbp) ## 8-byte Spill
LBB0_520: ## in Loop: Header=BB0_1 Depth=1
movsd -2032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2048(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_522
## %bb.521: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2056(%rbp) ## 8-byte Spill
jmp LBB0_526
LBB0_522: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_524
## %bb.523: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2064(%rbp) ## 8-byte Spill
jmp LBB0_525
LBB0_524: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2064(%rbp) ## 8-byte Spill
LBB0_525: ## in Loop: Header=BB0_1 Depth=1
movsd -2064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2056(%rbp) ## 8-byte Spill
LBB0_526: ## in Loop: Header=BB0_1 Depth=1
movsd -2056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2080(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2072(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_528
## %bb.527: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2088(%rbp) ## 8-byte Spill
jmp LBB0_529
LBB0_528: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2088(%rbp) ## 8-byte Spill
LBB0_529: ## in Loop: Header=BB0_1 Depth=1
movsd -2072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2088(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_531
## %bb.530: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2096(%rbp) ## 8-byte Spill
jmp LBB0_535
LBB0_531: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_533
## %bb.532: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2104(%rbp) ## 8-byte Spill
jmp LBB0_534
LBB0_533: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2104(%rbp) ## 8-byte Spill
LBB0_534: ## in Loop: Header=BB0_1 Depth=1
movsd -2104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2096(%rbp) ## 8-byte Spill
LBB0_535: ## in Loop: Header=BB0_1 Depth=1
movsd -2080(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2096(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_546
## %bb.536: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2112(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_538
## %bb.537: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2120(%rbp) ## 8-byte Spill
jmp LBB0_539
LBB0_538: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2120(%rbp) ## 8-byte Spill
LBB0_539: ## in Loop: Header=BB0_1 Depth=1
movsd -2112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_541
## %bb.540: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2128(%rbp) ## 8-byte Spill
jmp LBB0_545
LBB0_541: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_543
## %bb.542: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2136(%rbp) ## 8-byte Spill
jmp LBB0_544
LBB0_543: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2136(%rbp) ## 8-byte Spill
LBB0_544: ## in Loop: Header=BB0_1 Depth=1
movsd -2136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2128(%rbp) ## 8-byte Spill
LBB0_545: ## in Loop: Header=BB0_1 Depth=1
movsd -2128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2144(%rbp) ## 8-byte Spill
jmp LBB0_556
LBB0_546: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2152(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_548
## %bb.547: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2160(%rbp) ## 8-byte Spill
jmp LBB0_549
LBB0_548: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2160(%rbp) ## 8-byte Spill
LBB0_549: ## in Loop: Header=BB0_1 Depth=1
movsd -2152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2160(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_551
## %bb.550: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2168(%rbp) ## 8-byte Spill
jmp LBB0_555
LBB0_551: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_553
## %bb.552: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2176(%rbp) ## 8-byte Spill
jmp LBB0_554
LBB0_553: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2176(%rbp) ## 8-byte Spill
LBB0_554: ## in Loop: Header=BB0_1 Depth=1
movsd -2176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2168(%rbp) ## 8-byte Spill
LBB0_555: ## in Loop: Header=BB0_1 Depth=1
movsd -2168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2144(%rbp) ## 8-byte Spill
LBB0_556: ## in Loop: Header=BB0_1 Depth=1
movsd -2040(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2144(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_597
## %bb.557: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2184(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_559
## %bb.558: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2192(%rbp) ## 8-byte Spill
jmp LBB0_560
LBB0_559: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2192(%rbp) ## 8-byte Spill
LBB0_560: ## in Loop: Header=BB0_1 Depth=1
movsd -2184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_562
## %bb.561: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2200(%rbp) ## 8-byte Spill
jmp LBB0_566
LBB0_562: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_564
## %bb.563: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2208(%rbp) ## 8-byte Spill
jmp LBB0_565
LBB0_564: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2208(%rbp) ## 8-byte Spill
LBB0_565: ## in Loop: Header=BB0_1 Depth=1
movsd -2208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2200(%rbp) ## 8-byte Spill
LBB0_566: ## in Loop: Header=BB0_1 Depth=1
movsd -2200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2224(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2216(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_568
## %bb.567: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2232(%rbp) ## 8-byte Spill
jmp LBB0_569
LBB0_568: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2232(%rbp) ## 8-byte Spill
LBB0_569: ## in Loop: Header=BB0_1 Depth=1
movsd -2216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_571
## %bb.570: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2240(%rbp) ## 8-byte Spill
jmp LBB0_575
LBB0_571: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_573
## %bb.572: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2248(%rbp) ## 8-byte Spill
jmp LBB0_574
LBB0_573: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2248(%rbp) ## 8-byte Spill
LBB0_574: ## in Loop: Header=BB0_1 Depth=1
movsd -2248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2240(%rbp) ## 8-byte Spill
LBB0_575: ## in Loop: Header=BB0_1 Depth=1
movsd -2224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2240(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_586
## %bb.576: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2256(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_578
## %bb.577: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2264(%rbp) ## 8-byte Spill
jmp LBB0_579
LBB0_578: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2264(%rbp) ## 8-byte Spill
LBB0_579: ## in Loop: Header=BB0_1 Depth=1
movsd -2256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_581
## %bb.580: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2272(%rbp) ## 8-byte Spill
jmp LBB0_585
LBB0_581: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_583
## %bb.582: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2280(%rbp) ## 8-byte Spill
jmp LBB0_584
LBB0_583: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2280(%rbp) ## 8-byte Spill
LBB0_584: ## in Loop: Header=BB0_1 Depth=1
movsd -2280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2272(%rbp) ## 8-byte Spill
LBB0_585: ## in Loop: Header=BB0_1 Depth=1
movsd -2272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2288(%rbp) ## 8-byte Spill
jmp LBB0_596
LBB0_586: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2296(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_588
## %bb.587: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2304(%rbp) ## 8-byte Spill
jmp LBB0_589
LBB0_588: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2304(%rbp) ## 8-byte Spill
LBB0_589: ## in Loop: Header=BB0_1 Depth=1
movsd -2296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_591
## %bb.590: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2312(%rbp) ## 8-byte Spill
jmp LBB0_595
LBB0_591: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_593
## %bb.592: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2320(%rbp) ## 8-byte Spill
jmp LBB0_594
LBB0_593: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2320(%rbp) ## 8-byte Spill
LBB0_594: ## in Loop: Header=BB0_1 Depth=1
movsd -2320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2312(%rbp) ## 8-byte Spill
LBB0_595: ## in Loop: Header=BB0_1 Depth=1
movsd -2312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2288(%rbp) ## 8-byte Spill
LBB0_596: ## in Loop: Header=BB0_1 Depth=1
movsd -2288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2328(%rbp) ## 8-byte Spill
jmp LBB0_637
LBB0_597: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2336(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_599
## %bb.598: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2344(%rbp) ## 8-byte Spill
jmp LBB0_600
LBB0_599: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2344(%rbp) ## 8-byte Spill
LBB0_600: ## in Loop: Header=BB0_1 Depth=1
movsd -2336(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_602
## %bb.601: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2352(%rbp) ## 8-byte Spill
jmp LBB0_606
LBB0_602: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_604
## %bb.603: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2360(%rbp) ## 8-byte Spill
jmp LBB0_605
LBB0_604: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2360(%rbp) ## 8-byte Spill
LBB0_605: ## in Loop: Header=BB0_1 Depth=1
movsd -2360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2352(%rbp) ## 8-byte Spill
LBB0_606: ## in Loop: Header=BB0_1 Depth=1
movsd -2352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2376(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2368(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_608
## %bb.607: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2384(%rbp) ## 8-byte Spill
jmp LBB0_609
LBB0_608: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2384(%rbp) ## 8-byte Spill
LBB0_609: ## in Loop: Header=BB0_1 Depth=1
movsd -2368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2384(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_611
## %bb.610: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2392(%rbp) ## 8-byte Spill
jmp LBB0_615
LBB0_611: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_613
## %bb.612: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2400(%rbp) ## 8-byte Spill
jmp LBB0_614
LBB0_613: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2400(%rbp) ## 8-byte Spill
LBB0_614: ## in Loop: Header=BB0_1 Depth=1
movsd -2400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2392(%rbp) ## 8-byte Spill
LBB0_615: ## in Loop: Header=BB0_1 Depth=1
movsd -2376(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2392(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_626
## %bb.616: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2408(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_618
## %bb.617: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2416(%rbp) ## 8-byte Spill
jmp LBB0_619
LBB0_618: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2416(%rbp) ## 8-byte Spill
LBB0_619: ## in Loop: Header=BB0_1 Depth=1
movsd -2408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_621
## %bb.620: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2424(%rbp) ## 8-byte Spill
jmp LBB0_625
LBB0_621: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_623
## %bb.622: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2432(%rbp) ## 8-byte Spill
jmp LBB0_624
LBB0_623: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2432(%rbp) ## 8-byte Spill
LBB0_624: ## in Loop: Header=BB0_1 Depth=1
movsd -2432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2424(%rbp) ## 8-byte Spill
LBB0_625: ## in Loop: Header=BB0_1 Depth=1
movsd -2424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2440(%rbp) ## 8-byte Spill
jmp LBB0_636
LBB0_626: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2448(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_628
## %bb.627: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2456(%rbp) ## 8-byte Spill
jmp LBB0_629
LBB0_628: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2456(%rbp) ## 8-byte Spill
LBB0_629: ## in Loop: Header=BB0_1 Depth=1
movsd -2448(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2456(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_631
## %bb.630: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2464(%rbp) ## 8-byte Spill
jmp LBB0_635
LBB0_631: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_633
## %bb.632: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2472(%rbp) ## 8-byte Spill
jmp LBB0_634
LBB0_633: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2472(%rbp) ## 8-byte Spill
LBB0_634: ## in Loop: Header=BB0_1 Depth=1
movsd -2472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2464(%rbp) ## 8-byte Spill
LBB0_635: ## in Loop: Header=BB0_1 Depth=1
movsd -2464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2440(%rbp) ## 8-byte Spill
LBB0_636: ## in Loop: Header=BB0_1 Depth=1
movsd -2440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2328(%rbp) ## 8-byte Spill
LBB0_637: ## in Loop: Header=BB0_1 Depth=1
movsd -2328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -20(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2480(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_639
## %bb.638: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2488(%rbp) ## 8-byte Spill
jmp LBB0_640
LBB0_639: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2488(%rbp) ## 8-byte Spill
LBB0_640: ## in Loop: Header=BB0_1 Depth=1
movsd -2480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_642
## %bb.641: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2496(%rbp) ## 8-byte Spill
jmp LBB0_646
LBB0_642: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_644
## %bb.643: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2504(%rbp) ## 8-byte Spill
jmp LBB0_645
LBB0_644: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2504(%rbp) ## 8-byte Spill
LBB0_645: ## in Loop: Header=BB0_1 Depth=1
movsd -2504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2496(%rbp) ## 8-byte Spill
LBB0_646: ## in Loop: Header=BB0_1 Depth=1
movsd -2496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2520(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2512(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_648
## %bb.647: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2528(%rbp) ## 8-byte Spill
jmp LBB0_649
LBB0_648: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2528(%rbp) ## 8-byte Spill
LBB0_649: ## in Loop: Header=BB0_1 Depth=1
movsd -2512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_651
## %bb.650: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2536(%rbp) ## 8-byte Spill
jmp LBB0_655
LBB0_651: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_653
## %bb.652: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2544(%rbp) ## 8-byte Spill
jmp LBB0_654
LBB0_653: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2544(%rbp) ## 8-byte Spill
LBB0_654: ## in Loop: Header=BB0_1 Depth=1
movsd -2544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2536(%rbp) ## 8-byte Spill
LBB0_655: ## in Loop: Header=BB0_1 Depth=1
movsd -2520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2536(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_666
## %bb.656: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2552(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_658
## %bb.657: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2560(%rbp) ## 8-byte Spill
jmp LBB0_659
LBB0_658: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2560(%rbp) ## 8-byte Spill
LBB0_659: ## in Loop: Header=BB0_1 Depth=1
movsd -2552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_661
## %bb.660: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2568(%rbp) ## 8-byte Spill
jmp LBB0_665
LBB0_661: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_663
## %bb.662: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2576(%rbp) ## 8-byte Spill
jmp LBB0_664
LBB0_663: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2576(%rbp) ## 8-byte Spill
LBB0_664: ## in Loop: Header=BB0_1 Depth=1
movsd -2576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2568(%rbp) ## 8-byte Spill
LBB0_665: ## in Loop: Header=BB0_1 Depth=1
movsd -2568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2584(%rbp) ## 8-byte Spill
jmp LBB0_676
LBB0_666: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2592(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_668
## %bb.667: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2600(%rbp) ## 8-byte Spill
jmp LBB0_669
LBB0_668: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2600(%rbp) ## 8-byte Spill
LBB0_669: ## in Loop: Header=BB0_1 Depth=1
movsd -2592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_671
## %bb.670: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2608(%rbp) ## 8-byte Spill
jmp LBB0_675
LBB0_671: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_673
## %bb.672: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2616(%rbp) ## 8-byte Spill
jmp LBB0_674
LBB0_673: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2616(%rbp) ## 8-byte Spill
LBB0_674: ## in Loop: Header=BB0_1 Depth=1
movsd -2616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2608(%rbp) ## 8-byte Spill
LBB0_675: ## in Loop: Header=BB0_1 Depth=1
movsd -2608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2584(%rbp) ## 8-byte Spill
LBB0_676: ## in Loop: Header=BB0_1 Depth=1
movsd -2584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2632(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2624(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_678
## %bb.677: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2640(%rbp) ## 8-byte Spill
jmp LBB0_679
LBB0_678: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2640(%rbp) ## 8-byte Spill
LBB0_679: ## in Loop: Header=BB0_1 Depth=1
movsd -2624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_681
## %bb.680: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2648(%rbp) ## 8-byte Spill
jmp LBB0_685
LBB0_681: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_683
## %bb.682: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2656(%rbp) ## 8-byte Spill
jmp LBB0_684
LBB0_683: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2656(%rbp) ## 8-byte Spill
LBB0_684: ## in Loop: Header=BB0_1 Depth=1
movsd -2656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2648(%rbp) ## 8-byte Spill
LBB0_685: ## in Loop: Header=BB0_1 Depth=1
movsd -2648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2672(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2664(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_687
## %bb.686: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2680(%rbp) ## 8-byte Spill
jmp LBB0_688
LBB0_687: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2680(%rbp) ## 8-byte Spill
LBB0_688: ## in Loop: Header=BB0_1 Depth=1
movsd -2664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2680(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_690
## %bb.689: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2688(%rbp) ## 8-byte Spill
jmp LBB0_694
LBB0_690: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_692
## %bb.691: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2696(%rbp) ## 8-byte Spill
jmp LBB0_693
LBB0_692: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2696(%rbp) ## 8-byte Spill
LBB0_693: ## in Loop: Header=BB0_1 Depth=1
movsd -2696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2688(%rbp) ## 8-byte Spill
LBB0_694: ## in Loop: Header=BB0_1 Depth=1
movsd -2672(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2688(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_705
## %bb.695: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2704(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_697
## %bb.696: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2712(%rbp) ## 8-byte Spill
jmp LBB0_698
LBB0_697: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2712(%rbp) ## 8-byte Spill
LBB0_698: ## in Loop: Header=BB0_1 Depth=1
movsd -2704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_700
## %bb.699: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2720(%rbp) ## 8-byte Spill
jmp LBB0_704
LBB0_700: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_702
## %bb.701: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2728(%rbp) ## 8-byte Spill
jmp LBB0_703
LBB0_702: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2728(%rbp) ## 8-byte Spill
LBB0_703: ## in Loop: Header=BB0_1 Depth=1
movsd -2728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2720(%rbp) ## 8-byte Spill
LBB0_704: ## in Loop: Header=BB0_1 Depth=1
movsd -2720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2736(%rbp) ## 8-byte Spill
jmp LBB0_715
LBB0_705: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2744(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_707
## %bb.706: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2752(%rbp) ## 8-byte Spill
jmp LBB0_708
LBB0_707: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2752(%rbp) ## 8-byte Spill
LBB0_708: ## in Loop: Header=BB0_1 Depth=1
movsd -2744(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2752(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_710
## %bb.709: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2760(%rbp) ## 8-byte Spill
jmp LBB0_714
LBB0_710: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_712
## %bb.711: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2768(%rbp) ## 8-byte Spill
jmp LBB0_713
LBB0_712: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2768(%rbp) ## 8-byte Spill
LBB0_713: ## in Loop: Header=BB0_1 Depth=1
movsd -2768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2760(%rbp) ## 8-byte Spill
LBB0_714: ## in Loop: Header=BB0_1 Depth=1
movsd -2760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2736(%rbp) ## 8-byte Spill
LBB0_715: ## in Loop: Header=BB0_1 Depth=1
movsd -2632(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2736(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_756
## %bb.716: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2776(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_718
## %bb.717: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2784(%rbp) ## 8-byte Spill
jmp LBB0_719
LBB0_718: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2784(%rbp) ## 8-byte Spill
LBB0_719: ## in Loop: Header=BB0_1 Depth=1
movsd -2776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_721
## %bb.720: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2792(%rbp) ## 8-byte Spill
jmp LBB0_725
LBB0_721: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_723
## %bb.722: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2800(%rbp) ## 8-byte Spill
jmp LBB0_724
LBB0_723: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2800(%rbp) ## 8-byte Spill
LBB0_724: ## in Loop: Header=BB0_1 Depth=1
movsd -2800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2792(%rbp) ## 8-byte Spill
LBB0_725: ## in Loop: Header=BB0_1 Depth=1
movsd -2792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2816(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2808(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_727
## %bb.726: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2824(%rbp) ## 8-byte Spill
jmp LBB0_728
LBB0_727: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2824(%rbp) ## 8-byte Spill
LBB0_728: ## in Loop: Header=BB0_1 Depth=1
movsd -2808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_730
## %bb.729: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2832(%rbp) ## 8-byte Spill
jmp LBB0_734
LBB0_730: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_732
## %bb.731: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2840(%rbp) ## 8-byte Spill
jmp LBB0_733
LBB0_732: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2840(%rbp) ## 8-byte Spill
LBB0_733: ## in Loop: Header=BB0_1 Depth=1
movsd -2840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2832(%rbp) ## 8-byte Spill
LBB0_734: ## in Loop: Header=BB0_1 Depth=1
movsd -2816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2832(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_745
## %bb.735: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2848(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_737
## %bb.736: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2856(%rbp) ## 8-byte Spill
jmp LBB0_738
LBB0_737: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2856(%rbp) ## 8-byte Spill
LBB0_738: ## in Loop: Header=BB0_1 Depth=1
movsd -2848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_740
## %bb.739: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2864(%rbp) ## 8-byte Spill
jmp LBB0_744
LBB0_740: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_742
## %bb.741: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2872(%rbp) ## 8-byte Spill
jmp LBB0_743
LBB0_742: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2872(%rbp) ## 8-byte Spill
LBB0_743: ## in Loop: Header=BB0_1 Depth=1
movsd -2872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2864(%rbp) ## 8-byte Spill
LBB0_744: ## in Loop: Header=BB0_1 Depth=1
movsd -2864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2880(%rbp) ## 8-byte Spill
jmp LBB0_755
LBB0_745: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2888(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_747
## %bb.746: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2896(%rbp) ## 8-byte Spill
jmp LBB0_748
LBB0_747: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2896(%rbp) ## 8-byte Spill
LBB0_748: ## in Loop: Header=BB0_1 Depth=1
movsd -2888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_750
## %bb.749: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2904(%rbp) ## 8-byte Spill
jmp LBB0_754
LBB0_750: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_752
## %bb.751: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2912(%rbp) ## 8-byte Spill
jmp LBB0_753
LBB0_752: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2912(%rbp) ## 8-byte Spill
LBB0_753: ## in Loop: Header=BB0_1 Depth=1
movsd -2912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2904(%rbp) ## 8-byte Spill
LBB0_754: ## in Loop: Header=BB0_1 Depth=1
movsd -2904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2880(%rbp) ## 8-byte Spill
LBB0_755: ## in Loop: Header=BB0_1 Depth=1
movsd -2880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2920(%rbp) ## 8-byte Spill
jmp LBB0_796
LBB0_756: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2928(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_758
## %bb.757: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2936(%rbp) ## 8-byte Spill
jmp LBB0_759
LBB0_758: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2936(%rbp) ## 8-byte Spill
LBB0_759: ## in Loop: Header=BB0_1 Depth=1
movsd -2928(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_761
## %bb.760: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2944(%rbp) ## 8-byte Spill
jmp LBB0_765
LBB0_761: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_763
## %bb.762: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2952(%rbp) ## 8-byte Spill
jmp LBB0_764
LBB0_763: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2952(%rbp) ## 8-byte Spill
LBB0_764: ## in Loop: Header=BB0_1 Depth=1
movsd -2952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2944(%rbp) ## 8-byte Spill
LBB0_765: ## in Loop: Header=BB0_1 Depth=1
movsd -2944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2968(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2960(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_767
## %bb.766: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2976(%rbp) ## 8-byte Spill
jmp LBB0_768
LBB0_767: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2976(%rbp) ## 8-byte Spill
LBB0_768: ## in Loop: Header=BB0_1 Depth=1
movsd -2960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2976(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_770
## %bb.769: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2984(%rbp) ## 8-byte Spill
jmp LBB0_774
LBB0_770: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_772
## %bb.771: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2992(%rbp) ## 8-byte Spill
jmp LBB0_773
LBB0_772: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -2992(%rbp) ## 8-byte Spill
LBB0_773: ## in Loop: Header=BB0_1 Depth=1
movsd -2992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2984(%rbp) ## 8-byte Spill
LBB0_774: ## in Loop: Header=BB0_1 Depth=1
movsd -2968(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -2984(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_785
## %bb.775: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3000(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_777
## %bb.776: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3008(%rbp) ## 8-byte Spill
jmp LBB0_778
LBB0_777: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3008(%rbp) ## 8-byte Spill
LBB0_778: ## in Loop: Header=BB0_1 Depth=1
movsd -3000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_780
## %bb.779: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3016(%rbp) ## 8-byte Spill
jmp LBB0_784
LBB0_780: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_782
## %bb.781: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3024(%rbp) ## 8-byte Spill
jmp LBB0_783
LBB0_782: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3024(%rbp) ## 8-byte Spill
LBB0_783: ## in Loop: Header=BB0_1 Depth=1
movsd -3024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3016(%rbp) ## 8-byte Spill
LBB0_784: ## in Loop: Header=BB0_1 Depth=1
movsd -3016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3032(%rbp) ## 8-byte Spill
jmp LBB0_795
LBB0_785: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3040(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_787
## %bb.786: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3048(%rbp) ## 8-byte Spill
jmp LBB0_788
LBB0_787: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3048(%rbp) ## 8-byte Spill
LBB0_788: ## in Loop: Header=BB0_1 Depth=1
movsd -3040(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3048(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_790
## %bb.789: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3056(%rbp) ## 8-byte Spill
jmp LBB0_794
LBB0_790: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_792
## %bb.791: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3064(%rbp) ## 8-byte Spill
jmp LBB0_793
LBB0_792: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3064(%rbp) ## 8-byte Spill
LBB0_793: ## in Loop: Header=BB0_1 Depth=1
movsd -3064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3056(%rbp) ## 8-byte Spill
LBB0_794: ## in Loop: Header=BB0_1 Depth=1
movsd -3056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3032(%rbp) ## 8-byte Spill
LBB0_795: ## in Loop: Header=BB0_1 Depth=1
movsd -3032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -2920(%rbp) ## 8-byte Spill
LBB0_796: ## in Loop: Header=BB0_1 Depth=1
movsd -2920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -24(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3072(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_798
## %bb.797: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3080(%rbp) ## 8-byte Spill
jmp LBB0_799
LBB0_798: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3080(%rbp) ## 8-byte Spill
LBB0_799: ## in Loop: Header=BB0_1 Depth=1
movsd -3072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_801
## %bb.800: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3088(%rbp) ## 8-byte Spill
jmp LBB0_805
LBB0_801: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_803
## %bb.802: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3096(%rbp) ## 8-byte Spill
jmp LBB0_804
LBB0_803: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3096(%rbp) ## 8-byte Spill
LBB0_804: ## in Loop: Header=BB0_1 Depth=1
movsd -3096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3088(%rbp) ## 8-byte Spill
LBB0_805: ## in Loop: Header=BB0_1 Depth=1
movsd -3088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3112(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3104(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_807
## %bb.806: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3120(%rbp) ## 8-byte Spill
jmp LBB0_808
LBB0_807: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3120(%rbp) ## 8-byte Spill
LBB0_808: ## in Loop: Header=BB0_1 Depth=1
movsd -3104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_810
## %bb.809: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3128(%rbp) ## 8-byte Spill
jmp LBB0_814
LBB0_810: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_812
## %bb.811: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3136(%rbp) ## 8-byte Spill
jmp LBB0_813
LBB0_812: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3136(%rbp) ## 8-byte Spill
LBB0_813: ## in Loop: Header=BB0_1 Depth=1
movsd -3136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3128(%rbp) ## 8-byte Spill
LBB0_814: ## in Loop: Header=BB0_1 Depth=1
movsd -3112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3128(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_825
## %bb.815: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3144(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_817
## %bb.816: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3152(%rbp) ## 8-byte Spill
jmp LBB0_818
LBB0_817: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3152(%rbp) ## 8-byte Spill
LBB0_818: ## in Loop: Header=BB0_1 Depth=1
movsd -3144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_820
## %bb.819: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3160(%rbp) ## 8-byte Spill
jmp LBB0_824
LBB0_820: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_822
## %bb.821: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3168(%rbp) ## 8-byte Spill
jmp LBB0_823
LBB0_822: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3168(%rbp) ## 8-byte Spill
LBB0_823: ## in Loop: Header=BB0_1 Depth=1
movsd -3168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3160(%rbp) ## 8-byte Spill
LBB0_824: ## in Loop: Header=BB0_1 Depth=1
movsd -3160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3176(%rbp) ## 8-byte Spill
jmp LBB0_835
LBB0_825: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3184(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_827
## %bb.826: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3192(%rbp) ## 8-byte Spill
jmp LBB0_828
LBB0_827: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3192(%rbp) ## 8-byte Spill
LBB0_828: ## in Loop: Header=BB0_1 Depth=1
movsd -3184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_830
## %bb.829: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3200(%rbp) ## 8-byte Spill
jmp LBB0_834
LBB0_830: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_832
## %bb.831: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3208(%rbp) ## 8-byte Spill
jmp LBB0_833
LBB0_832: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3208(%rbp) ## 8-byte Spill
LBB0_833: ## in Loop: Header=BB0_1 Depth=1
movsd -3208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3200(%rbp) ## 8-byte Spill
LBB0_834: ## in Loop: Header=BB0_1 Depth=1
movsd -3200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3176(%rbp) ## 8-byte Spill
LBB0_835: ## in Loop: Header=BB0_1 Depth=1
movsd -3176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3224(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3216(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_837
## %bb.836: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3232(%rbp) ## 8-byte Spill
jmp LBB0_838
LBB0_837: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3232(%rbp) ## 8-byte Spill
LBB0_838: ## in Loop: Header=BB0_1 Depth=1
movsd -3216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_840
## %bb.839: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3240(%rbp) ## 8-byte Spill
jmp LBB0_844
LBB0_840: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_842
## %bb.841: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3248(%rbp) ## 8-byte Spill
jmp LBB0_843
LBB0_842: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3248(%rbp) ## 8-byte Spill
LBB0_843: ## in Loop: Header=BB0_1 Depth=1
movsd -3248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3240(%rbp) ## 8-byte Spill
LBB0_844: ## in Loop: Header=BB0_1 Depth=1
movsd -3240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3264(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3256(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_846
## %bb.845: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3272(%rbp) ## 8-byte Spill
jmp LBB0_847
LBB0_846: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3272(%rbp) ## 8-byte Spill
LBB0_847: ## in Loop: Header=BB0_1 Depth=1
movsd -3256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3272(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_849
## %bb.848: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3280(%rbp) ## 8-byte Spill
jmp LBB0_853
LBB0_849: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_851
## %bb.850: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3288(%rbp) ## 8-byte Spill
jmp LBB0_852
LBB0_851: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3288(%rbp) ## 8-byte Spill
LBB0_852: ## in Loop: Header=BB0_1 Depth=1
movsd -3288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3280(%rbp) ## 8-byte Spill
LBB0_853: ## in Loop: Header=BB0_1 Depth=1
movsd -3264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3280(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_864
## %bb.854: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3296(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_856
## %bb.855: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3304(%rbp) ## 8-byte Spill
jmp LBB0_857
LBB0_856: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3304(%rbp) ## 8-byte Spill
LBB0_857: ## in Loop: Header=BB0_1 Depth=1
movsd -3296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_859
## %bb.858: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3312(%rbp) ## 8-byte Spill
jmp LBB0_863
LBB0_859: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_861
## %bb.860: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3320(%rbp) ## 8-byte Spill
jmp LBB0_862
LBB0_861: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3320(%rbp) ## 8-byte Spill
LBB0_862: ## in Loop: Header=BB0_1 Depth=1
movsd -3320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3312(%rbp) ## 8-byte Spill
LBB0_863: ## in Loop: Header=BB0_1 Depth=1
movsd -3312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3328(%rbp) ## 8-byte Spill
jmp LBB0_874
LBB0_864: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3336(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_866
## %bb.865: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3344(%rbp) ## 8-byte Spill
jmp LBB0_867
LBB0_866: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3344(%rbp) ## 8-byte Spill
LBB0_867: ## in Loop: Header=BB0_1 Depth=1
movsd -3336(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_869
## %bb.868: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3352(%rbp) ## 8-byte Spill
jmp LBB0_873
LBB0_869: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_871
## %bb.870: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3360(%rbp) ## 8-byte Spill
jmp LBB0_872
LBB0_871: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3360(%rbp) ## 8-byte Spill
LBB0_872: ## in Loop: Header=BB0_1 Depth=1
movsd -3360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3352(%rbp) ## 8-byte Spill
LBB0_873: ## in Loop: Header=BB0_1 Depth=1
movsd -3352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3328(%rbp) ## 8-byte Spill
LBB0_874: ## in Loop: Header=BB0_1 Depth=1
movsd -3224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3328(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_915
## %bb.875: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3368(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_877
## %bb.876: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3376(%rbp) ## 8-byte Spill
jmp LBB0_878
LBB0_877: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3376(%rbp) ## 8-byte Spill
LBB0_878: ## in Loop: Header=BB0_1 Depth=1
movsd -3368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_880
## %bb.879: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3384(%rbp) ## 8-byte Spill
jmp LBB0_884
LBB0_880: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_882
## %bb.881: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3392(%rbp) ## 8-byte Spill
jmp LBB0_883
LBB0_882: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3392(%rbp) ## 8-byte Spill
LBB0_883: ## in Loop: Header=BB0_1 Depth=1
movsd -3392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3384(%rbp) ## 8-byte Spill
LBB0_884: ## in Loop: Header=BB0_1 Depth=1
movsd -3384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3408(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3400(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_886
## %bb.885: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3416(%rbp) ## 8-byte Spill
jmp LBB0_887
LBB0_886: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3416(%rbp) ## 8-byte Spill
LBB0_887: ## in Loop: Header=BB0_1 Depth=1
movsd -3400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_889
## %bb.888: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3424(%rbp) ## 8-byte Spill
jmp LBB0_893
LBB0_889: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_891
## %bb.890: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3432(%rbp) ## 8-byte Spill
jmp LBB0_892
LBB0_891: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3432(%rbp) ## 8-byte Spill
LBB0_892: ## in Loop: Header=BB0_1 Depth=1
movsd -3432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3424(%rbp) ## 8-byte Spill
LBB0_893: ## in Loop: Header=BB0_1 Depth=1
movsd -3408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3424(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_904
## %bb.894: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3440(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_896
## %bb.895: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3448(%rbp) ## 8-byte Spill
jmp LBB0_897
LBB0_896: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3448(%rbp) ## 8-byte Spill
LBB0_897: ## in Loop: Header=BB0_1 Depth=1
movsd -3440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_899
## %bb.898: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3456(%rbp) ## 8-byte Spill
jmp LBB0_903
LBB0_899: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_901
## %bb.900: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3464(%rbp) ## 8-byte Spill
jmp LBB0_902
LBB0_901: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3464(%rbp) ## 8-byte Spill
LBB0_902: ## in Loop: Header=BB0_1 Depth=1
movsd -3464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3456(%rbp) ## 8-byte Spill
LBB0_903: ## in Loop: Header=BB0_1 Depth=1
movsd -3456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3472(%rbp) ## 8-byte Spill
jmp LBB0_914
LBB0_904: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3480(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_906
## %bb.905: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3488(%rbp) ## 8-byte Spill
jmp LBB0_907
LBB0_906: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3488(%rbp) ## 8-byte Spill
LBB0_907: ## in Loop: Header=BB0_1 Depth=1
movsd -3480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_909
## %bb.908: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3496(%rbp) ## 8-byte Spill
jmp LBB0_913
LBB0_909: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_911
## %bb.910: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3504(%rbp) ## 8-byte Spill
jmp LBB0_912
LBB0_911: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3504(%rbp) ## 8-byte Spill
LBB0_912: ## in Loop: Header=BB0_1 Depth=1
movsd -3504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3496(%rbp) ## 8-byte Spill
LBB0_913: ## in Loop: Header=BB0_1 Depth=1
movsd -3496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3472(%rbp) ## 8-byte Spill
LBB0_914: ## in Loop: Header=BB0_1 Depth=1
movsd -3472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3512(%rbp) ## 8-byte Spill
jmp LBB0_955
LBB0_915: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3520(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_917
## %bb.916: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3528(%rbp) ## 8-byte Spill
jmp LBB0_918
LBB0_917: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3528(%rbp) ## 8-byte Spill
LBB0_918: ## in Loop: Header=BB0_1 Depth=1
movsd -3520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_920
## %bb.919: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3536(%rbp) ## 8-byte Spill
jmp LBB0_924
LBB0_920: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_922
## %bb.921: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3544(%rbp) ## 8-byte Spill
jmp LBB0_923
LBB0_922: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3544(%rbp) ## 8-byte Spill
LBB0_923: ## in Loop: Header=BB0_1 Depth=1
movsd -3544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3536(%rbp) ## 8-byte Spill
LBB0_924: ## in Loop: Header=BB0_1 Depth=1
movsd -3536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3560(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3552(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_926
## %bb.925: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3568(%rbp) ## 8-byte Spill
jmp LBB0_927
LBB0_926: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3568(%rbp) ## 8-byte Spill
LBB0_927: ## in Loop: Header=BB0_1 Depth=1
movsd -3552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3568(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_929
## %bb.928: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3576(%rbp) ## 8-byte Spill
jmp LBB0_933
LBB0_929: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_931
## %bb.930: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3584(%rbp) ## 8-byte Spill
jmp LBB0_932
LBB0_931: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3584(%rbp) ## 8-byte Spill
LBB0_932: ## in Loop: Header=BB0_1 Depth=1
movsd -3584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3576(%rbp) ## 8-byte Spill
LBB0_933: ## in Loop: Header=BB0_1 Depth=1
movsd -3560(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3576(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_944
## %bb.934: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3592(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_936
## %bb.935: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3600(%rbp) ## 8-byte Spill
jmp LBB0_937
LBB0_936: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3600(%rbp) ## 8-byte Spill
LBB0_937: ## in Loop: Header=BB0_1 Depth=1
movsd -3592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_939
## %bb.938: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3608(%rbp) ## 8-byte Spill
jmp LBB0_943
LBB0_939: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_941
## %bb.940: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3616(%rbp) ## 8-byte Spill
jmp LBB0_942
LBB0_941: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3616(%rbp) ## 8-byte Spill
LBB0_942: ## in Loop: Header=BB0_1 Depth=1
movsd -3616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3608(%rbp) ## 8-byte Spill
LBB0_943: ## in Loop: Header=BB0_1 Depth=1
movsd -3608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3624(%rbp) ## 8-byte Spill
jmp LBB0_954
LBB0_944: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3632(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_946
## %bb.945: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3640(%rbp) ## 8-byte Spill
jmp LBB0_947
LBB0_946: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3640(%rbp) ## 8-byte Spill
LBB0_947: ## in Loop: Header=BB0_1 Depth=1
movsd -3632(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_949
## %bb.948: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3648(%rbp) ## 8-byte Spill
jmp LBB0_953
LBB0_949: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_951
## %bb.950: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3656(%rbp) ## 8-byte Spill
jmp LBB0_952
LBB0_951: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3656(%rbp) ## 8-byte Spill
LBB0_952: ## in Loop: Header=BB0_1 Depth=1
movsd -3656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3648(%rbp) ## 8-byte Spill
LBB0_953: ## in Loop: Header=BB0_1 Depth=1
movsd -3648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3624(%rbp) ## 8-byte Spill
LBB0_954: ## in Loop: Header=BB0_1 Depth=1
movsd -3624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3512(%rbp) ## 8-byte Spill
LBB0_955: ## in Loop: Header=BB0_1 Depth=1
movsd -3512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -28(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3664(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_957
## %bb.956: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3672(%rbp) ## 8-byte Spill
jmp LBB0_958
LBB0_957: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3672(%rbp) ## 8-byte Spill
LBB0_958: ## in Loop: Header=BB0_1 Depth=1
movsd -3664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_960
## %bb.959: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3680(%rbp) ## 8-byte Spill
jmp LBB0_964
LBB0_960: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_962
## %bb.961: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3688(%rbp) ## 8-byte Spill
jmp LBB0_963
LBB0_962: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3688(%rbp) ## 8-byte Spill
LBB0_963: ## in Loop: Header=BB0_1 Depth=1
movsd -3688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3680(%rbp) ## 8-byte Spill
LBB0_964: ## in Loop: Header=BB0_1 Depth=1
movsd -3680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3704(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3696(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_966
## %bb.965: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3712(%rbp) ## 8-byte Spill
jmp LBB0_967
LBB0_966: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3712(%rbp) ## 8-byte Spill
LBB0_967: ## in Loop: Header=BB0_1 Depth=1
movsd -3696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_969
## %bb.968: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3720(%rbp) ## 8-byte Spill
jmp LBB0_973
LBB0_969: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_971
## %bb.970: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3728(%rbp) ## 8-byte Spill
jmp LBB0_972
LBB0_971: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3728(%rbp) ## 8-byte Spill
LBB0_972: ## in Loop: Header=BB0_1 Depth=1
movsd -3728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3720(%rbp) ## 8-byte Spill
LBB0_973: ## in Loop: Header=BB0_1 Depth=1
movsd -3704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3720(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_984
## %bb.974: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3736(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_976
## %bb.975: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3744(%rbp) ## 8-byte Spill
jmp LBB0_977
LBB0_976: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3744(%rbp) ## 8-byte Spill
LBB0_977: ## in Loop: Header=BB0_1 Depth=1
movsd -3736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_979
## %bb.978: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3752(%rbp) ## 8-byte Spill
jmp LBB0_983
LBB0_979: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_981
## %bb.980: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3760(%rbp) ## 8-byte Spill
jmp LBB0_982
LBB0_981: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3760(%rbp) ## 8-byte Spill
LBB0_982: ## in Loop: Header=BB0_1 Depth=1
movsd -3760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3752(%rbp) ## 8-byte Spill
LBB0_983: ## in Loop: Header=BB0_1 Depth=1
movsd -3752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3768(%rbp) ## 8-byte Spill
jmp LBB0_994
LBB0_984: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3776(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_986
## %bb.985: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3784(%rbp) ## 8-byte Spill
jmp LBB0_987
LBB0_986: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3784(%rbp) ## 8-byte Spill
LBB0_987: ## in Loop: Header=BB0_1 Depth=1
movsd -3776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_989
## %bb.988: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3792(%rbp) ## 8-byte Spill
jmp LBB0_993
LBB0_989: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_991
## %bb.990: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3800(%rbp) ## 8-byte Spill
jmp LBB0_992
LBB0_991: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3800(%rbp) ## 8-byte Spill
LBB0_992: ## in Loop: Header=BB0_1 Depth=1
movsd -3800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3792(%rbp) ## 8-byte Spill
LBB0_993: ## in Loop: Header=BB0_1 Depth=1
movsd -3792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3768(%rbp) ## 8-byte Spill
LBB0_994: ## in Loop: Header=BB0_1 Depth=1
movsd -3768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3816(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3808(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_996
## %bb.995: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3824(%rbp) ## 8-byte Spill
jmp LBB0_997
LBB0_996: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3824(%rbp) ## 8-byte Spill
LBB0_997: ## in Loop: Header=BB0_1 Depth=1
movsd -3808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_999
## %bb.998: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3832(%rbp) ## 8-byte Spill
jmp LBB0_1003
LBB0_999: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1001
## %bb.1000: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3840(%rbp) ## 8-byte Spill
jmp LBB0_1002
LBB0_1001: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3840(%rbp) ## 8-byte Spill
LBB0_1002: ## in Loop: Header=BB0_1 Depth=1
movsd -3840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3832(%rbp) ## 8-byte Spill
LBB0_1003: ## in Loop: Header=BB0_1 Depth=1
movsd -3832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3856(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3848(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1005
## %bb.1004: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3864(%rbp) ## 8-byte Spill
jmp LBB0_1006
LBB0_1005: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3864(%rbp) ## 8-byte Spill
LBB0_1006: ## in Loop: Header=BB0_1 Depth=1
movsd -3848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3864(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1008
## %bb.1007: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3872(%rbp) ## 8-byte Spill
jmp LBB0_1012
LBB0_1008: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1010
## %bb.1009: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3880(%rbp) ## 8-byte Spill
jmp LBB0_1011
LBB0_1010: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3880(%rbp) ## 8-byte Spill
LBB0_1011: ## in Loop: Header=BB0_1 Depth=1
movsd -3880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3872(%rbp) ## 8-byte Spill
LBB0_1012: ## in Loop: Header=BB0_1 Depth=1
movsd -3856(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3872(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1023
## %bb.1013: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3888(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1015
## %bb.1014: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3896(%rbp) ## 8-byte Spill
jmp LBB0_1016
LBB0_1015: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3896(%rbp) ## 8-byte Spill
LBB0_1016: ## in Loop: Header=BB0_1 Depth=1
movsd -3888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1018
## %bb.1017: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3904(%rbp) ## 8-byte Spill
jmp LBB0_1022
LBB0_1018: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1020
## %bb.1019: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3912(%rbp) ## 8-byte Spill
jmp LBB0_1021
LBB0_1020: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3912(%rbp) ## 8-byte Spill
LBB0_1021: ## in Loop: Header=BB0_1 Depth=1
movsd -3912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3904(%rbp) ## 8-byte Spill
LBB0_1022: ## in Loop: Header=BB0_1 Depth=1
movsd -3904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3920(%rbp) ## 8-byte Spill
jmp LBB0_1033
LBB0_1023: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3928(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1025
## %bb.1024: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3936(%rbp) ## 8-byte Spill
jmp LBB0_1026
LBB0_1025: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3936(%rbp) ## 8-byte Spill
LBB0_1026: ## in Loop: Header=BB0_1 Depth=1
movsd -3928(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1028
## %bb.1027: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3944(%rbp) ## 8-byte Spill
jmp LBB0_1032
LBB0_1028: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1030
## %bb.1029: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3952(%rbp) ## 8-byte Spill
jmp LBB0_1031
LBB0_1030: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3952(%rbp) ## 8-byte Spill
LBB0_1031: ## in Loop: Header=BB0_1 Depth=1
movsd -3952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3944(%rbp) ## 8-byte Spill
LBB0_1032: ## in Loop: Header=BB0_1 Depth=1
movsd -3944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3920(%rbp) ## 8-byte Spill
LBB0_1033: ## in Loop: Header=BB0_1 Depth=1
movsd -3816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3920(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1074
## %bb.1034: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3960(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1036
## %bb.1035: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3968(%rbp) ## 8-byte Spill
jmp LBB0_1037
LBB0_1036: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3968(%rbp) ## 8-byte Spill
LBB0_1037: ## in Loop: Header=BB0_1 Depth=1
movsd -3960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -3968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1039
## %bb.1038: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3976(%rbp) ## 8-byte Spill
jmp LBB0_1043
LBB0_1039: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1041
## %bb.1040: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3984(%rbp) ## 8-byte Spill
jmp LBB0_1042
LBB0_1041: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3984(%rbp) ## 8-byte Spill
LBB0_1042: ## in Loop: Header=BB0_1 Depth=1
movsd -3984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -3976(%rbp) ## 8-byte Spill
LBB0_1043: ## in Loop: Header=BB0_1 Depth=1
movsd -3976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4000(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -3992(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1045
## %bb.1044: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4008(%rbp) ## 8-byte Spill
jmp LBB0_1046
LBB0_1045: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4008(%rbp) ## 8-byte Spill
LBB0_1046: ## in Loop: Header=BB0_1 Depth=1
movsd -3992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1048
## %bb.1047: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4016(%rbp) ## 8-byte Spill
jmp LBB0_1052
LBB0_1048: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1050
## %bb.1049: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4024(%rbp) ## 8-byte Spill
jmp LBB0_1051
LBB0_1050: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4024(%rbp) ## 8-byte Spill
LBB0_1051: ## in Loop: Header=BB0_1 Depth=1
movsd -4024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4016(%rbp) ## 8-byte Spill
LBB0_1052: ## in Loop: Header=BB0_1 Depth=1
movsd -4000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4016(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1063
## %bb.1053: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4032(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1055
## %bb.1054: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4040(%rbp) ## 8-byte Spill
jmp LBB0_1056
LBB0_1055: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4040(%rbp) ## 8-byte Spill
LBB0_1056: ## in Loop: Header=BB0_1 Depth=1
movsd -4032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1058
## %bb.1057: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4048(%rbp) ## 8-byte Spill
jmp LBB0_1062
LBB0_1058: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1060
## %bb.1059: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4056(%rbp) ## 8-byte Spill
jmp LBB0_1061
LBB0_1060: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4056(%rbp) ## 8-byte Spill
LBB0_1061: ## in Loop: Header=BB0_1 Depth=1
movsd -4056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4048(%rbp) ## 8-byte Spill
LBB0_1062: ## in Loop: Header=BB0_1 Depth=1
movsd -4048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4064(%rbp) ## 8-byte Spill
jmp LBB0_1073
LBB0_1063: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4072(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1065
## %bb.1064: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4080(%rbp) ## 8-byte Spill
jmp LBB0_1066
LBB0_1065: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4080(%rbp) ## 8-byte Spill
LBB0_1066: ## in Loop: Header=BB0_1 Depth=1
movsd -4072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1068
## %bb.1067: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4088(%rbp) ## 8-byte Spill
jmp LBB0_1072
LBB0_1068: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1070
## %bb.1069: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4096(%rbp) ## 8-byte Spill
jmp LBB0_1071
LBB0_1070: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4096(%rbp) ## 8-byte Spill
LBB0_1071: ## in Loop: Header=BB0_1 Depth=1
movsd -4096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4088(%rbp) ## 8-byte Spill
LBB0_1072: ## in Loop: Header=BB0_1 Depth=1
movsd -4088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4064(%rbp) ## 8-byte Spill
LBB0_1073: ## in Loop: Header=BB0_1 Depth=1
movsd -4064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4104(%rbp) ## 8-byte Spill
jmp LBB0_1114
LBB0_1074: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4112(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1076
## %bb.1075: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4120(%rbp) ## 8-byte Spill
jmp LBB0_1077
LBB0_1076: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4120(%rbp) ## 8-byte Spill
LBB0_1077: ## in Loop: Header=BB0_1 Depth=1
movsd -4112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1079
## %bb.1078: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4128(%rbp) ## 8-byte Spill
jmp LBB0_1083
LBB0_1079: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1081
## %bb.1080: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4136(%rbp) ## 8-byte Spill
jmp LBB0_1082
LBB0_1081: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4136(%rbp) ## 8-byte Spill
LBB0_1082: ## in Loop: Header=BB0_1 Depth=1
movsd -4136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4128(%rbp) ## 8-byte Spill
LBB0_1083: ## in Loop: Header=BB0_1 Depth=1
movsd -4128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4152(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4144(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1085
## %bb.1084: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4160(%rbp) ## 8-byte Spill
jmp LBB0_1086
LBB0_1085: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4160(%rbp) ## 8-byte Spill
LBB0_1086: ## in Loop: Header=BB0_1 Depth=1
movsd -4144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4160(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1088
## %bb.1087: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4168(%rbp) ## 8-byte Spill
jmp LBB0_1092
LBB0_1088: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1090
## %bb.1089: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4176(%rbp) ## 8-byte Spill
jmp LBB0_1091
LBB0_1090: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4176(%rbp) ## 8-byte Spill
LBB0_1091: ## in Loop: Header=BB0_1 Depth=1
movsd -4176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4168(%rbp) ## 8-byte Spill
LBB0_1092: ## in Loop: Header=BB0_1 Depth=1
movsd -4152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4168(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1103
## %bb.1093: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4184(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1095
## %bb.1094: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4192(%rbp) ## 8-byte Spill
jmp LBB0_1096
LBB0_1095: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4192(%rbp) ## 8-byte Spill
LBB0_1096: ## in Loop: Header=BB0_1 Depth=1
movsd -4184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1098
## %bb.1097: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4200(%rbp) ## 8-byte Spill
jmp LBB0_1102
LBB0_1098: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1100
## %bb.1099: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4208(%rbp) ## 8-byte Spill
jmp LBB0_1101
LBB0_1100: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4208(%rbp) ## 8-byte Spill
LBB0_1101: ## in Loop: Header=BB0_1 Depth=1
movsd -4208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4200(%rbp) ## 8-byte Spill
LBB0_1102: ## in Loop: Header=BB0_1 Depth=1
movsd -4200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4216(%rbp) ## 8-byte Spill
jmp LBB0_1113
LBB0_1103: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4224(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1105
## %bb.1104: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4232(%rbp) ## 8-byte Spill
jmp LBB0_1106
LBB0_1105: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4232(%rbp) ## 8-byte Spill
LBB0_1106: ## in Loop: Header=BB0_1 Depth=1
movsd -4224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1108
## %bb.1107: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4240(%rbp) ## 8-byte Spill
jmp LBB0_1112
LBB0_1108: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1110
## %bb.1109: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4248(%rbp) ## 8-byte Spill
jmp LBB0_1111
LBB0_1110: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4248(%rbp) ## 8-byte Spill
LBB0_1111: ## in Loop: Header=BB0_1 Depth=1
movsd -4248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4240(%rbp) ## 8-byte Spill
LBB0_1112: ## in Loop: Header=BB0_1 Depth=1
movsd -4240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4216(%rbp) ## 8-byte Spill
LBB0_1113: ## in Loop: Header=BB0_1 Depth=1
movsd -4216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4104(%rbp) ## 8-byte Spill
LBB0_1114: ## in Loop: Header=BB0_1 Depth=1
movsd -4104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -32(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4256(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1116
## %bb.1115: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4264(%rbp) ## 8-byte Spill
jmp LBB0_1117
LBB0_1116: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4264(%rbp) ## 8-byte Spill
LBB0_1117: ## in Loop: Header=BB0_1 Depth=1
movsd -4256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1119
## %bb.1118: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4272(%rbp) ## 8-byte Spill
jmp LBB0_1123
LBB0_1119: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1121
## %bb.1120: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4280(%rbp) ## 8-byte Spill
jmp LBB0_1122
LBB0_1121: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4280(%rbp) ## 8-byte Spill
LBB0_1122: ## in Loop: Header=BB0_1 Depth=1
movsd -4280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4272(%rbp) ## 8-byte Spill
LBB0_1123: ## in Loop: Header=BB0_1 Depth=1
movsd -4272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4296(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4288(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1125
## %bb.1124: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4304(%rbp) ## 8-byte Spill
jmp LBB0_1126
LBB0_1125: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4304(%rbp) ## 8-byte Spill
LBB0_1126: ## in Loop: Header=BB0_1 Depth=1
movsd -4288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1128
## %bb.1127: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4312(%rbp) ## 8-byte Spill
jmp LBB0_1132
LBB0_1128: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1130
## %bb.1129: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4320(%rbp) ## 8-byte Spill
jmp LBB0_1131
LBB0_1130: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4320(%rbp) ## 8-byte Spill
LBB0_1131: ## in Loop: Header=BB0_1 Depth=1
movsd -4320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4312(%rbp) ## 8-byte Spill
LBB0_1132: ## in Loop: Header=BB0_1 Depth=1
movsd -4296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4312(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1143
## %bb.1133: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4328(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1135
## %bb.1134: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4336(%rbp) ## 8-byte Spill
jmp LBB0_1136
LBB0_1135: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4336(%rbp) ## 8-byte Spill
LBB0_1136: ## in Loop: Header=BB0_1 Depth=1
movsd -4328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1138
## %bb.1137: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4344(%rbp) ## 8-byte Spill
jmp LBB0_1142
LBB0_1138: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1140
## %bb.1139: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4352(%rbp) ## 8-byte Spill
jmp LBB0_1141
LBB0_1140: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4352(%rbp) ## 8-byte Spill
LBB0_1141: ## in Loop: Header=BB0_1 Depth=1
movsd -4352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4344(%rbp) ## 8-byte Spill
LBB0_1142: ## in Loop: Header=BB0_1 Depth=1
movsd -4344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4360(%rbp) ## 8-byte Spill
jmp LBB0_1153
LBB0_1143: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4368(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1145
## %bb.1144: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4376(%rbp) ## 8-byte Spill
jmp LBB0_1146
LBB0_1145: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4376(%rbp) ## 8-byte Spill
LBB0_1146: ## in Loop: Header=BB0_1 Depth=1
movsd -4368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1148
## %bb.1147: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4384(%rbp) ## 8-byte Spill
jmp LBB0_1152
LBB0_1148: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1150
## %bb.1149: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4392(%rbp) ## 8-byte Spill
jmp LBB0_1151
LBB0_1150: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4392(%rbp) ## 8-byte Spill
LBB0_1151: ## in Loop: Header=BB0_1 Depth=1
movsd -4392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4384(%rbp) ## 8-byte Spill
LBB0_1152: ## in Loop: Header=BB0_1 Depth=1
movsd -4384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4360(%rbp) ## 8-byte Spill
LBB0_1153: ## in Loop: Header=BB0_1 Depth=1
movsd -4360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4408(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4400(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1155
## %bb.1154: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4416(%rbp) ## 8-byte Spill
jmp LBB0_1156
LBB0_1155: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4416(%rbp) ## 8-byte Spill
LBB0_1156: ## in Loop: Header=BB0_1 Depth=1
movsd -4400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1158
## %bb.1157: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4424(%rbp) ## 8-byte Spill
jmp LBB0_1162
LBB0_1158: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1160
## %bb.1159: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4432(%rbp) ## 8-byte Spill
jmp LBB0_1161
LBB0_1160: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4432(%rbp) ## 8-byte Spill
LBB0_1161: ## in Loop: Header=BB0_1 Depth=1
movsd -4432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4424(%rbp) ## 8-byte Spill
LBB0_1162: ## in Loop: Header=BB0_1 Depth=1
movsd -4424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4448(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4440(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1164
## %bb.1163: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4456(%rbp) ## 8-byte Spill
jmp LBB0_1165
LBB0_1164: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4456(%rbp) ## 8-byte Spill
LBB0_1165: ## in Loop: Header=BB0_1 Depth=1
movsd -4440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4456(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1167
## %bb.1166: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4464(%rbp) ## 8-byte Spill
jmp LBB0_1171
LBB0_1167: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1169
## %bb.1168: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4472(%rbp) ## 8-byte Spill
jmp LBB0_1170
LBB0_1169: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4472(%rbp) ## 8-byte Spill
LBB0_1170: ## in Loop: Header=BB0_1 Depth=1
movsd -4472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4464(%rbp) ## 8-byte Spill
LBB0_1171: ## in Loop: Header=BB0_1 Depth=1
movsd -4448(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4464(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1182
## %bb.1172: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4480(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1174
## %bb.1173: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4488(%rbp) ## 8-byte Spill
jmp LBB0_1175
LBB0_1174: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4488(%rbp) ## 8-byte Spill
LBB0_1175: ## in Loop: Header=BB0_1 Depth=1
movsd -4480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1177
## %bb.1176: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4496(%rbp) ## 8-byte Spill
jmp LBB0_1181
LBB0_1177: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1179
## %bb.1178: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4504(%rbp) ## 8-byte Spill
jmp LBB0_1180
LBB0_1179: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4504(%rbp) ## 8-byte Spill
LBB0_1180: ## in Loop: Header=BB0_1 Depth=1
movsd -4504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4496(%rbp) ## 8-byte Spill
LBB0_1181: ## in Loop: Header=BB0_1 Depth=1
movsd -4496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4512(%rbp) ## 8-byte Spill
jmp LBB0_1192
LBB0_1182: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4520(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1184
## %bb.1183: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4528(%rbp) ## 8-byte Spill
jmp LBB0_1185
LBB0_1184: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4528(%rbp) ## 8-byte Spill
LBB0_1185: ## in Loop: Header=BB0_1 Depth=1
movsd -4520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1187
## %bb.1186: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4536(%rbp) ## 8-byte Spill
jmp LBB0_1191
LBB0_1187: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1189
## %bb.1188: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4544(%rbp) ## 8-byte Spill
jmp LBB0_1190
LBB0_1189: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4544(%rbp) ## 8-byte Spill
LBB0_1190: ## in Loop: Header=BB0_1 Depth=1
movsd -4544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4536(%rbp) ## 8-byte Spill
LBB0_1191: ## in Loop: Header=BB0_1 Depth=1
movsd -4536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4512(%rbp) ## 8-byte Spill
LBB0_1192: ## in Loop: Header=BB0_1 Depth=1
movsd -4408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4512(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1233
## %bb.1193: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4552(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1195
## %bb.1194: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4560(%rbp) ## 8-byte Spill
jmp LBB0_1196
LBB0_1195: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4560(%rbp) ## 8-byte Spill
LBB0_1196: ## in Loop: Header=BB0_1 Depth=1
movsd -4552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1198
## %bb.1197: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4568(%rbp) ## 8-byte Spill
jmp LBB0_1202
LBB0_1198: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1200
## %bb.1199: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4576(%rbp) ## 8-byte Spill
jmp LBB0_1201
LBB0_1200: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4576(%rbp) ## 8-byte Spill
LBB0_1201: ## in Loop: Header=BB0_1 Depth=1
movsd -4576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4568(%rbp) ## 8-byte Spill
LBB0_1202: ## in Loop: Header=BB0_1 Depth=1
movsd -4568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4592(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4584(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1204
## %bb.1203: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4600(%rbp) ## 8-byte Spill
jmp LBB0_1205
LBB0_1204: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4600(%rbp) ## 8-byte Spill
LBB0_1205: ## in Loop: Header=BB0_1 Depth=1
movsd -4584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1207
## %bb.1206: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4608(%rbp) ## 8-byte Spill
jmp LBB0_1211
LBB0_1207: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1209
## %bb.1208: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4616(%rbp) ## 8-byte Spill
jmp LBB0_1210
LBB0_1209: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4616(%rbp) ## 8-byte Spill
LBB0_1210: ## in Loop: Header=BB0_1 Depth=1
movsd -4616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4608(%rbp) ## 8-byte Spill
LBB0_1211: ## in Loop: Header=BB0_1 Depth=1
movsd -4592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4608(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1222
## %bb.1212: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4624(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1214
## %bb.1213: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4632(%rbp) ## 8-byte Spill
jmp LBB0_1215
LBB0_1214: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4632(%rbp) ## 8-byte Spill
LBB0_1215: ## in Loop: Header=BB0_1 Depth=1
movsd -4624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1217
## %bb.1216: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4640(%rbp) ## 8-byte Spill
jmp LBB0_1221
LBB0_1217: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1219
## %bb.1218: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4648(%rbp) ## 8-byte Spill
jmp LBB0_1220
LBB0_1219: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4648(%rbp) ## 8-byte Spill
LBB0_1220: ## in Loop: Header=BB0_1 Depth=1
movsd -4648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4640(%rbp) ## 8-byte Spill
LBB0_1221: ## in Loop: Header=BB0_1 Depth=1
movsd -4640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4656(%rbp) ## 8-byte Spill
jmp LBB0_1232
LBB0_1222: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4664(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1224
## %bb.1223: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4672(%rbp) ## 8-byte Spill
jmp LBB0_1225
LBB0_1224: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4672(%rbp) ## 8-byte Spill
LBB0_1225: ## in Loop: Header=BB0_1 Depth=1
movsd -4664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1227
## %bb.1226: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4680(%rbp) ## 8-byte Spill
jmp LBB0_1231
LBB0_1227: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1229
## %bb.1228: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4688(%rbp) ## 8-byte Spill
jmp LBB0_1230
LBB0_1229: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4688(%rbp) ## 8-byte Spill
LBB0_1230: ## in Loop: Header=BB0_1 Depth=1
movsd -4688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4680(%rbp) ## 8-byte Spill
LBB0_1231: ## in Loop: Header=BB0_1 Depth=1
movsd -4680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4656(%rbp) ## 8-byte Spill
LBB0_1232: ## in Loop: Header=BB0_1 Depth=1
movsd -4656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4696(%rbp) ## 8-byte Spill
jmp LBB0_1273
LBB0_1233: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4704(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1235
## %bb.1234: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4712(%rbp) ## 8-byte Spill
jmp LBB0_1236
LBB0_1235: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4712(%rbp) ## 8-byte Spill
LBB0_1236: ## in Loop: Header=BB0_1 Depth=1
movsd -4704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1238
## %bb.1237: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4720(%rbp) ## 8-byte Spill
jmp LBB0_1242
LBB0_1238: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1240
## %bb.1239: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4728(%rbp) ## 8-byte Spill
jmp LBB0_1241
LBB0_1240: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4728(%rbp) ## 8-byte Spill
LBB0_1241: ## in Loop: Header=BB0_1 Depth=1
movsd -4728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4720(%rbp) ## 8-byte Spill
LBB0_1242: ## in Loop: Header=BB0_1 Depth=1
movsd -4720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4744(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4736(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1244
## %bb.1243: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4752(%rbp) ## 8-byte Spill
jmp LBB0_1245
LBB0_1244: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4752(%rbp) ## 8-byte Spill
LBB0_1245: ## in Loop: Header=BB0_1 Depth=1
movsd -4736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4752(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1247
## %bb.1246: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4760(%rbp) ## 8-byte Spill
jmp LBB0_1251
LBB0_1247: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1249
## %bb.1248: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4768(%rbp) ## 8-byte Spill
jmp LBB0_1250
LBB0_1249: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4768(%rbp) ## 8-byte Spill
LBB0_1250: ## in Loop: Header=BB0_1 Depth=1
movsd -4768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4760(%rbp) ## 8-byte Spill
LBB0_1251: ## in Loop: Header=BB0_1 Depth=1
movsd -4744(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4760(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1262
## %bb.1252: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4776(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1254
## %bb.1253: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4784(%rbp) ## 8-byte Spill
jmp LBB0_1255
LBB0_1254: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4784(%rbp) ## 8-byte Spill
LBB0_1255: ## in Loop: Header=BB0_1 Depth=1
movsd -4776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1257
## %bb.1256: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4792(%rbp) ## 8-byte Spill
jmp LBB0_1261
LBB0_1257: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1259
## %bb.1258: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4800(%rbp) ## 8-byte Spill
jmp LBB0_1260
LBB0_1259: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4800(%rbp) ## 8-byte Spill
LBB0_1260: ## in Loop: Header=BB0_1 Depth=1
movsd -4800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4792(%rbp) ## 8-byte Spill
LBB0_1261: ## in Loop: Header=BB0_1 Depth=1
movsd -4792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4808(%rbp) ## 8-byte Spill
jmp LBB0_1272
LBB0_1262: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4816(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1264
## %bb.1263: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4824(%rbp) ## 8-byte Spill
jmp LBB0_1265
LBB0_1264: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4824(%rbp) ## 8-byte Spill
LBB0_1265: ## in Loop: Header=BB0_1 Depth=1
movsd -4816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1267
## %bb.1266: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4832(%rbp) ## 8-byte Spill
jmp LBB0_1271
LBB0_1267: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1269
## %bb.1268: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4840(%rbp) ## 8-byte Spill
jmp LBB0_1270
LBB0_1269: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4840(%rbp) ## 8-byte Spill
LBB0_1270: ## in Loop: Header=BB0_1 Depth=1
movsd -4840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4832(%rbp) ## 8-byte Spill
LBB0_1271: ## in Loop: Header=BB0_1 Depth=1
movsd -4832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4808(%rbp) ## 8-byte Spill
LBB0_1272: ## in Loop: Header=BB0_1 Depth=1
movsd -4808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4696(%rbp) ## 8-byte Spill
LBB0_1273: ## in Loop: Header=BB0_1 Depth=1
movsd -4696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -36(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4848(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1275
## %bb.1274: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4856(%rbp) ## 8-byte Spill
jmp LBB0_1276
LBB0_1275: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4856(%rbp) ## 8-byte Spill
LBB0_1276: ## in Loop: Header=BB0_1 Depth=1
movsd -4848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1278
## %bb.1277: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4864(%rbp) ## 8-byte Spill
jmp LBB0_1282
LBB0_1278: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1280
## %bb.1279: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4872(%rbp) ## 8-byte Spill
jmp LBB0_1281
LBB0_1280: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4872(%rbp) ## 8-byte Spill
LBB0_1281: ## in Loop: Header=BB0_1 Depth=1
movsd -4872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4864(%rbp) ## 8-byte Spill
LBB0_1282: ## in Loop: Header=BB0_1 Depth=1
movsd -4864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4888(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4880(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1284
## %bb.1283: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4896(%rbp) ## 8-byte Spill
jmp LBB0_1285
LBB0_1284: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4896(%rbp) ## 8-byte Spill
LBB0_1285: ## in Loop: Header=BB0_1 Depth=1
movsd -4880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1287
## %bb.1286: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4904(%rbp) ## 8-byte Spill
jmp LBB0_1291
LBB0_1287: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1289
## %bb.1288: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4912(%rbp) ## 8-byte Spill
jmp LBB0_1290
LBB0_1289: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4912(%rbp) ## 8-byte Spill
LBB0_1290: ## in Loop: Header=BB0_1 Depth=1
movsd -4912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4904(%rbp) ## 8-byte Spill
LBB0_1291: ## in Loop: Header=BB0_1 Depth=1
movsd -4888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4904(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1302
## %bb.1292: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4920(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1294
## %bb.1293: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4928(%rbp) ## 8-byte Spill
jmp LBB0_1295
LBB0_1294: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4928(%rbp) ## 8-byte Spill
LBB0_1295: ## in Loop: Header=BB0_1 Depth=1
movsd -4920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1297
## %bb.1296: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4936(%rbp) ## 8-byte Spill
jmp LBB0_1301
LBB0_1297: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1299
## %bb.1298: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4944(%rbp) ## 8-byte Spill
jmp LBB0_1300
LBB0_1299: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4944(%rbp) ## 8-byte Spill
LBB0_1300: ## in Loop: Header=BB0_1 Depth=1
movsd -4944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4936(%rbp) ## 8-byte Spill
LBB0_1301: ## in Loop: Header=BB0_1 Depth=1
movsd -4936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4952(%rbp) ## 8-byte Spill
jmp LBB0_1312
LBB0_1302: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4960(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1304
## %bb.1303: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4968(%rbp) ## 8-byte Spill
jmp LBB0_1305
LBB0_1304: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4968(%rbp) ## 8-byte Spill
LBB0_1305: ## in Loop: Header=BB0_1 Depth=1
movsd -4960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -4968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1307
## %bb.1306: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4976(%rbp) ## 8-byte Spill
jmp LBB0_1311
LBB0_1307: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1309
## %bb.1308: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4984(%rbp) ## 8-byte Spill
jmp LBB0_1310
LBB0_1309: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4984(%rbp) ## 8-byte Spill
LBB0_1310: ## in Loop: Header=BB0_1 Depth=1
movsd -4984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4976(%rbp) ## 8-byte Spill
LBB0_1311: ## in Loop: Header=BB0_1 Depth=1
movsd -4976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -4952(%rbp) ## 8-byte Spill
LBB0_1312: ## in Loop: Header=BB0_1 Depth=1
movsd -4952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5000(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -4992(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1314
## %bb.1313: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5008(%rbp) ## 8-byte Spill
jmp LBB0_1315
LBB0_1314: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5008(%rbp) ## 8-byte Spill
LBB0_1315: ## in Loop: Header=BB0_1 Depth=1
movsd -4992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1317
## %bb.1316: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5016(%rbp) ## 8-byte Spill
jmp LBB0_1321
LBB0_1317: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1319
## %bb.1318: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5024(%rbp) ## 8-byte Spill
jmp LBB0_1320
LBB0_1319: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5024(%rbp) ## 8-byte Spill
LBB0_1320: ## in Loop: Header=BB0_1 Depth=1
movsd -5024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5016(%rbp) ## 8-byte Spill
LBB0_1321: ## in Loop: Header=BB0_1 Depth=1
movsd -5016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5040(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5032(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1323
## %bb.1322: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5048(%rbp) ## 8-byte Spill
jmp LBB0_1324
LBB0_1323: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5048(%rbp) ## 8-byte Spill
LBB0_1324: ## in Loop: Header=BB0_1 Depth=1
movsd -5032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5048(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1326
## %bb.1325: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5056(%rbp) ## 8-byte Spill
jmp LBB0_1330
LBB0_1326: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1328
## %bb.1327: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5064(%rbp) ## 8-byte Spill
jmp LBB0_1329
LBB0_1328: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5064(%rbp) ## 8-byte Spill
LBB0_1329: ## in Loop: Header=BB0_1 Depth=1
movsd -5064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5056(%rbp) ## 8-byte Spill
LBB0_1330: ## in Loop: Header=BB0_1 Depth=1
movsd -5040(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5056(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1341
## %bb.1331: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5072(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1333
## %bb.1332: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5080(%rbp) ## 8-byte Spill
jmp LBB0_1334
LBB0_1333: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5080(%rbp) ## 8-byte Spill
LBB0_1334: ## in Loop: Header=BB0_1 Depth=1
movsd -5072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1336
## %bb.1335: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5088(%rbp) ## 8-byte Spill
jmp LBB0_1340
LBB0_1336: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1338
## %bb.1337: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5096(%rbp) ## 8-byte Spill
jmp LBB0_1339
LBB0_1338: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5096(%rbp) ## 8-byte Spill
LBB0_1339: ## in Loop: Header=BB0_1 Depth=1
movsd -5096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5088(%rbp) ## 8-byte Spill
LBB0_1340: ## in Loop: Header=BB0_1 Depth=1
movsd -5088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5104(%rbp) ## 8-byte Spill
jmp LBB0_1351
LBB0_1341: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5112(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1343
## %bb.1342: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5120(%rbp) ## 8-byte Spill
jmp LBB0_1344
LBB0_1343: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5120(%rbp) ## 8-byte Spill
LBB0_1344: ## in Loop: Header=BB0_1 Depth=1
movsd -5112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1346
## %bb.1345: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5128(%rbp) ## 8-byte Spill
jmp LBB0_1350
LBB0_1346: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1348
## %bb.1347: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5136(%rbp) ## 8-byte Spill
jmp LBB0_1349
LBB0_1348: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5136(%rbp) ## 8-byte Spill
LBB0_1349: ## in Loop: Header=BB0_1 Depth=1
movsd -5136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5128(%rbp) ## 8-byte Spill
LBB0_1350: ## in Loop: Header=BB0_1 Depth=1
movsd -5128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5104(%rbp) ## 8-byte Spill
LBB0_1351: ## in Loop: Header=BB0_1 Depth=1
movsd -5000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5104(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1392
## %bb.1352: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5144(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1354
## %bb.1353: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5152(%rbp) ## 8-byte Spill
jmp LBB0_1355
LBB0_1354: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5152(%rbp) ## 8-byte Spill
LBB0_1355: ## in Loop: Header=BB0_1 Depth=1
movsd -5144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1357
## %bb.1356: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5160(%rbp) ## 8-byte Spill
jmp LBB0_1361
LBB0_1357: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1359
## %bb.1358: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5168(%rbp) ## 8-byte Spill
jmp LBB0_1360
LBB0_1359: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5168(%rbp) ## 8-byte Spill
LBB0_1360: ## in Loop: Header=BB0_1 Depth=1
movsd -5168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5160(%rbp) ## 8-byte Spill
LBB0_1361: ## in Loop: Header=BB0_1 Depth=1
movsd -5160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5184(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5176(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1363
## %bb.1362: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5192(%rbp) ## 8-byte Spill
jmp LBB0_1364
LBB0_1363: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5192(%rbp) ## 8-byte Spill
LBB0_1364: ## in Loop: Header=BB0_1 Depth=1
movsd -5176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1366
## %bb.1365: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5200(%rbp) ## 8-byte Spill
jmp LBB0_1370
LBB0_1366: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1368
## %bb.1367: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5208(%rbp) ## 8-byte Spill
jmp LBB0_1369
LBB0_1368: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5208(%rbp) ## 8-byte Spill
LBB0_1369: ## in Loop: Header=BB0_1 Depth=1
movsd -5208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5200(%rbp) ## 8-byte Spill
LBB0_1370: ## in Loop: Header=BB0_1 Depth=1
movsd -5184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5200(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1381
## %bb.1371: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5216(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1373
## %bb.1372: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5224(%rbp) ## 8-byte Spill
jmp LBB0_1374
LBB0_1373: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5224(%rbp) ## 8-byte Spill
LBB0_1374: ## in Loop: Header=BB0_1 Depth=1
movsd -5216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1376
## %bb.1375: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5232(%rbp) ## 8-byte Spill
jmp LBB0_1380
LBB0_1376: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1378
## %bb.1377: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5240(%rbp) ## 8-byte Spill
jmp LBB0_1379
LBB0_1378: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5240(%rbp) ## 8-byte Spill
LBB0_1379: ## in Loop: Header=BB0_1 Depth=1
movsd -5240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5232(%rbp) ## 8-byte Spill
LBB0_1380: ## in Loop: Header=BB0_1 Depth=1
movsd -5232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5248(%rbp) ## 8-byte Spill
jmp LBB0_1391
LBB0_1381: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5256(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1383
## %bb.1382: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5264(%rbp) ## 8-byte Spill
jmp LBB0_1384
LBB0_1383: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5264(%rbp) ## 8-byte Spill
LBB0_1384: ## in Loop: Header=BB0_1 Depth=1
movsd -5256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1386
## %bb.1385: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5272(%rbp) ## 8-byte Spill
jmp LBB0_1390
LBB0_1386: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1388
## %bb.1387: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5280(%rbp) ## 8-byte Spill
jmp LBB0_1389
LBB0_1388: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5280(%rbp) ## 8-byte Spill
LBB0_1389: ## in Loop: Header=BB0_1 Depth=1
movsd -5280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5272(%rbp) ## 8-byte Spill
LBB0_1390: ## in Loop: Header=BB0_1 Depth=1
movsd -5272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5248(%rbp) ## 8-byte Spill
LBB0_1391: ## in Loop: Header=BB0_1 Depth=1
movsd -5248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5288(%rbp) ## 8-byte Spill
jmp LBB0_1432
LBB0_1392: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5296(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1394
## %bb.1393: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5304(%rbp) ## 8-byte Spill
jmp LBB0_1395
LBB0_1394: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5304(%rbp) ## 8-byte Spill
LBB0_1395: ## in Loop: Header=BB0_1 Depth=1
movsd -5296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1397
## %bb.1396: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5312(%rbp) ## 8-byte Spill
jmp LBB0_1401
LBB0_1397: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1399
## %bb.1398: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5320(%rbp) ## 8-byte Spill
jmp LBB0_1400
LBB0_1399: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5320(%rbp) ## 8-byte Spill
LBB0_1400: ## in Loop: Header=BB0_1 Depth=1
movsd -5320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5312(%rbp) ## 8-byte Spill
LBB0_1401: ## in Loop: Header=BB0_1 Depth=1
movsd -5312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5336(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5328(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1403
## %bb.1402: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5344(%rbp) ## 8-byte Spill
jmp LBB0_1404
LBB0_1403: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5344(%rbp) ## 8-byte Spill
LBB0_1404: ## in Loop: Header=BB0_1 Depth=1
movsd -5328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1406
## %bb.1405: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5352(%rbp) ## 8-byte Spill
jmp LBB0_1410
LBB0_1406: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1408
## %bb.1407: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5360(%rbp) ## 8-byte Spill
jmp LBB0_1409
LBB0_1408: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5360(%rbp) ## 8-byte Spill
LBB0_1409: ## in Loop: Header=BB0_1 Depth=1
movsd -5360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5352(%rbp) ## 8-byte Spill
LBB0_1410: ## in Loop: Header=BB0_1 Depth=1
movsd -5336(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5352(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1421
## %bb.1411: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5368(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1413
## %bb.1412: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5376(%rbp) ## 8-byte Spill
jmp LBB0_1414
LBB0_1413: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5376(%rbp) ## 8-byte Spill
LBB0_1414: ## in Loop: Header=BB0_1 Depth=1
movsd -5368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1416
## %bb.1415: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5384(%rbp) ## 8-byte Spill
jmp LBB0_1420
LBB0_1416: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1418
## %bb.1417: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5392(%rbp) ## 8-byte Spill
jmp LBB0_1419
LBB0_1418: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5392(%rbp) ## 8-byte Spill
LBB0_1419: ## in Loop: Header=BB0_1 Depth=1
movsd -5392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5384(%rbp) ## 8-byte Spill
LBB0_1420: ## in Loop: Header=BB0_1 Depth=1
movsd -5384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5400(%rbp) ## 8-byte Spill
jmp LBB0_1431
LBB0_1421: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5408(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1423
## %bb.1422: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5416(%rbp) ## 8-byte Spill
jmp LBB0_1424
LBB0_1423: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5416(%rbp) ## 8-byte Spill
LBB0_1424: ## in Loop: Header=BB0_1 Depth=1
movsd -5408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1426
## %bb.1425: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5424(%rbp) ## 8-byte Spill
jmp LBB0_1430
LBB0_1426: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1428
## %bb.1427: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5432(%rbp) ## 8-byte Spill
jmp LBB0_1429
LBB0_1428: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5432(%rbp) ## 8-byte Spill
LBB0_1429: ## in Loop: Header=BB0_1 Depth=1
movsd -5432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5424(%rbp) ## 8-byte Spill
LBB0_1430: ## in Loop: Header=BB0_1 Depth=1
movsd -5424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5400(%rbp) ## 8-byte Spill
LBB0_1431: ## in Loop: Header=BB0_1 Depth=1
movsd -5400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5288(%rbp) ## 8-byte Spill
LBB0_1432: ## in Loop: Header=BB0_1 Depth=1
movsd -5288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -40(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5440(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1434
## %bb.1433: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5448(%rbp) ## 8-byte Spill
jmp LBB0_1435
LBB0_1434: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5448(%rbp) ## 8-byte Spill
LBB0_1435: ## in Loop: Header=BB0_1 Depth=1
movsd -5440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1437
## %bb.1436: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5456(%rbp) ## 8-byte Spill
jmp LBB0_1441
LBB0_1437: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1439
## %bb.1438: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5464(%rbp) ## 8-byte Spill
jmp LBB0_1440
LBB0_1439: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5464(%rbp) ## 8-byte Spill
LBB0_1440: ## in Loop: Header=BB0_1 Depth=1
movsd -5464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5456(%rbp) ## 8-byte Spill
LBB0_1441: ## in Loop: Header=BB0_1 Depth=1
movsd -5456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5480(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5472(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1443
## %bb.1442: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5488(%rbp) ## 8-byte Spill
jmp LBB0_1444
LBB0_1443: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5488(%rbp) ## 8-byte Spill
LBB0_1444: ## in Loop: Header=BB0_1 Depth=1
movsd -5472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1446
## %bb.1445: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5496(%rbp) ## 8-byte Spill
jmp LBB0_1450
LBB0_1446: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1448
## %bb.1447: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5504(%rbp) ## 8-byte Spill
jmp LBB0_1449
LBB0_1448: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5504(%rbp) ## 8-byte Spill
LBB0_1449: ## in Loop: Header=BB0_1 Depth=1
movsd -5504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5496(%rbp) ## 8-byte Spill
LBB0_1450: ## in Loop: Header=BB0_1 Depth=1
movsd -5480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5496(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1461
## %bb.1451: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5512(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1453
## %bb.1452: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5520(%rbp) ## 8-byte Spill
jmp LBB0_1454
LBB0_1453: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5520(%rbp) ## 8-byte Spill
LBB0_1454: ## in Loop: Header=BB0_1 Depth=1
movsd -5512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1456
## %bb.1455: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5528(%rbp) ## 8-byte Spill
jmp LBB0_1460
LBB0_1456: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1458
## %bb.1457: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5536(%rbp) ## 8-byte Spill
jmp LBB0_1459
LBB0_1458: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5536(%rbp) ## 8-byte Spill
LBB0_1459: ## in Loop: Header=BB0_1 Depth=1
movsd -5536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5528(%rbp) ## 8-byte Spill
LBB0_1460: ## in Loop: Header=BB0_1 Depth=1
movsd -5528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5544(%rbp) ## 8-byte Spill
jmp LBB0_1471
LBB0_1461: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5552(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1463
## %bb.1462: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5560(%rbp) ## 8-byte Spill
jmp LBB0_1464
LBB0_1463: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5560(%rbp) ## 8-byte Spill
LBB0_1464: ## in Loop: Header=BB0_1 Depth=1
movsd -5552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1466
## %bb.1465: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5568(%rbp) ## 8-byte Spill
jmp LBB0_1470
LBB0_1466: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1468
## %bb.1467: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5576(%rbp) ## 8-byte Spill
jmp LBB0_1469
LBB0_1468: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5576(%rbp) ## 8-byte Spill
LBB0_1469: ## in Loop: Header=BB0_1 Depth=1
movsd -5576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5568(%rbp) ## 8-byte Spill
LBB0_1470: ## in Loop: Header=BB0_1 Depth=1
movsd -5568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5544(%rbp) ## 8-byte Spill
LBB0_1471: ## in Loop: Header=BB0_1 Depth=1
movsd -5544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5592(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5584(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1473
## %bb.1472: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5600(%rbp) ## 8-byte Spill
jmp LBB0_1474
LBB0_1473: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5600(%rbp) ## 8-byte Spill
LBB0_1474: ## in Loop: Header=BB0_1 Depth=1
movsd -5584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1476
## %bb.1475: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5608(%rbp) ## 8-byte Spill
jmp LBB0_1480
LBB0_1476: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1478
## %bb.1477: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5616(%rbp) ## 8-byte Spill
jmp LBB0_1479
LBB0_1478: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5616(%rbp) ## 8-byte Spill
LBB0_1479: ## in Loop: Header=BB0_1 Depth=1
movsd -5616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5608(%rbp) ## 8-byte Spill
LBB0_1480: ## in Loop: Header=BB0_1 Depth=1
movsd -5608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5632(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5624(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1482
## %bb.1481: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5640(%rbp) ## 8-byte Spill
jmp LBB0_1483
LBB0_1482: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5640(%rbp) ## 8-byte Spill
LBB0_1483: ## in Loop: Header=BB0_1 Depth=1
movsd -5624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1485
## %bb.1484: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5648(%rbp) ## 8-byte Spill
jmp LBB0_1489
LBB0_1485: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1487
## %bb.1486: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5656(%rbp) ## 8-byte Spill
jmp LBB0_1488
LBB0_1487: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5656(%rbp) ## 8-byte Spill
LBB0_1488: ## in Loop: Header=BB0_1 Depth=1
movsd -5656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5648(%rbp) ## 8-byte Spill
LBB0_1489: ## in Loop: Header=BB0_1 Depth=1
movsd -5632(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5648(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1500
## %bb.1490: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5664(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1492
## %bb.1491: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5672(%rbp) ## 8-byte Spill
jmp LBB0_1493
LBB0_1492: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5672(%rbp) ## 8-byte Spill
LBB0_1493: ## in Loop: Header=BB0_1 Depth=1
movsd -5664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1495
## %bb.1494: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5680(%rbp) ## 8-byte Spill
jmp LBB0_1499
LBB0_1495: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1497
## %bb.1496: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5688(%rbp) ## 8-byte Spill
jmp LBB0_1498
LBB0_1497: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5688(%rbp) ## 8-byte Spill
LBB0_1498: ## in Loop: Header=BB0_1 Depth=1
movsd -5688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5680(%rbp) ## 8-byte Spill
LBB0_1499: ## in Loop: Header=BB0_1 Depth=1
movsd -5680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5696(%rbp) ## 8-byte Spill
jmp LBB0_1510
LBB0_1500: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5704(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1502
## %bb.1501: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5712(%rbp) ## 8-byte Spill
jmp LBB0_1503
LBB0_1502: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5712(%rbp) ## 8-byte Spill
LBB0_1503: ## in Loop: Header=BB0_1 Depth=1
movsd -5704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1505
## %bb.1504: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5720(%rbp) ## 8-byte Spill
jmp LBB0_1509
LBB0_1505: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1507
## %bb.1506: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5728(%rbp) ## 8-byte Spill
jmp LBB0_1508
LBB0_1507: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5728(%rbp) ## 8-byte Spill
LBB0_1508: ## in Loop: Header=BB0_1 Depth=1
movsd -5728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5720(%rbp) ## 8-byte Spill
LBB0_1509: ## in Loop: Header=BB0_1 Depth=1
movsd -5720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5696(%rbp) ## 8-byte Spill
LBB0_1510: ## in Loop: Header=BB0_1 Depth=1
movsd -5592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5696(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1551
## %bb.1511: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5736(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1513
## %bb.1512: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5744(%rbp) ## 8-byte Spill
jmp LBB0_1514
LBB0_1513: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5744(%rbp) ## 8-byte Spill
LBB0_1514: ## in Loop: Header=BB0_1 Depth=1
movsd -5736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1516
## %bb.1515: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5752(%rbp) ## 8-byte Spill
jmp LBB0_1520
LBB0_1516: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1518
## %bb.1517: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5760(%rbp) ## 8-byte Spill
jmp LBB0_1519
LBB0_1518: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5760(%rbp) ## 8-byte Spill
LBB0_1519: ## in Loop: Header=BB0_1 Depth=1
movsd -5760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5752(%rbp) ## 8-byte Spill
LBB0_1520: ## in Loop: Header=BB0_1 Depth=1
movsd -5752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5776(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5768(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1522
## %bb.1521: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5784(%rbp) ## 8-byte Spill
jmp LBB0_1523
LBB0_1522: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5784(%rbp) ## 8-byte Spill
LBB0_1523: ## in Loop: Header=BB0_1 Depth=1
movsd -5768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1525
## %bb.1524: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5792(%rbp) ## 8-byte Spill
jmp LBB0_1529
LBB0_1525: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1527
## %bb.1526: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5800(%rbp) ## 8-byte Spill
jmp LBB0_1528
LBB0_1527: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5800(%rbp) ## 8-byte Spill
LBB0_1528: ## in Loop: Header=BB0_1 Depth=1
movsd -5800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5792(%rbp) ## 8-byte Spill
LBB0_1529: ## in Loop: Header=BB0_1 Depth=1
movsd -5776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5792(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1540
## %bb.1530: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5808(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1532
## %bb.1531: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5816(%rbp) ## 8-byte Spill
jmp LBB0_1533
LBB0_1532: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5816(%rbp) ## 8-byte Spill
LBB0_1533: ## in Loop: Header=BB0_1 Depth=1
movsd -5808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1535
## %bb.1534: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5824(%rbp) ## 8-byte Spill
jmp LBB0_1539
LBB0_1535: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1537
## %bb.1536: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5832(%rbp) ## 8-byte Spill
jmp LBB0_1538
LBB0_1537: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5832(%rbp) ## 8-byte Spill
LBB0_1538: ## in Loop: Header=BB0_1 Depth=1
movsd -5832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5824(%rbp) ## 8-byte Spill
LBB0_1539: ## in Loop: Header=BB0_1 Depth=1
movsd -5824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5840(%rbp) ## 8-byte Spill
jmp LBB0_1550
LBB0_1540: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5848(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1542
## %bb.1541: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5856(%rbp) ## 8-byte Spill
jmp LBB0_1543
LBB0_1542: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5856(%rbp) ## 8-byte Spill
LBB0_1543: ## in Loop: Header=BB0_1 Depth=1
movsd -5848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1545
## %bb.1544: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5864(%rbp) ## 8-byte Spill
jmp LBB0_1549
LBB0_1545: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1547
## %bb.1546: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5872(%rbp) ## 8-byte Spill
jmp LBB0_1548
LBB0_1547: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5872(%rbp) ## 8-byte Spill
LBB0_1548: ## in Loop: Header=BB0_1 Depth=1
movsd -5872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5864(%rbp) ## 8-byte Spill
LBB0_1549: ## in Loop: Header=BB0_1 Depth=1
movsd -5864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5840(%rbp) ## 8-byte Spill
LBB0_1550: ## in Loop: Header=BB0_1 Depth=1
movsd -5840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5880(%rbp) ## 8-byte Spill
jmp LBB0_1591
LBB0_1551: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5888(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1553
## %bb.1552: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5896(%rbp) ## 8-byte Spill
jmp LBB0_1554
LBB0_1553: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5896(%rbp) ## 8-byte Spill
LBB0_1554: ## in Loop: Header=BB0_1 Depth=1
movsd -5888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1556
## %bb.1555: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5904(%rbp) ## 8-byte Spill
jmp LBB0_1560
LBB0_1556: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1558
## %bb.1557: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5912(%rbp) ## 8-byte Spill
jmp LBB0_1559
LBB0_1558: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5912(%rbp) ## 8-byte Spill
LBB0_1559: ## in Loop: Header=BB0_1 Depth=1
movsd -5912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5904(%rbp) ## 8-byte Spill
LBB0_1560: ## in Loop: Header=BB0_1 Depth=1
movsd -5904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5928(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5920(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1562
## %bb.1561: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5936(%rbp) ## 8-byte Spill
jmp LBB0_1563
LBB0_1562: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5936(%rbp) ## 8-byte Spill
LBB0_1563: ## in Loop: Header=BB0_1 Depth=1
movsd -5920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1565
## %bb.1564: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5944(%rbp) ## 8-byte Spill
jmp LBB0_1569
LBB0_1565: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1567
## %bb.1566: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5952(%rbp) ## 8-byte Spill
jmp LBB0_1568
LBB0_1567: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5952(%rbp) ## 8-byte Spill
LBB0_1568: ## in Loop: Header=BB0_1 Depth=1
movsd -5952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5944(%rbp) ## 8-byte Spill
LBB0_1569: ## in Loop: Header=BB0_1 Depth=1
movsd -5928(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5944(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1580
## %bb.1570: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5960(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1572
## %bb.1571: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5968(%rbp) ## 8-byte Spill
jmp LBB0_1573
LBB0_1572: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5968(%rbp) ## 8-byte Spill
LBB0_1573: ## in Loop: Header=BB0_1 Depth=1
movsd -5960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -5968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1575
## %bb.1574: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5976(%rbp) ## 8-byte Spill
jmp LBB0_1579
LBB0_1575: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1577
## %bb.1576: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5984(%rbp) ## 8-byte Spill
jmp LBB0_1578
LBB0_1577: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -5984(%rbp) ## 8-byte Spill
LBB0_1578: ## in Loop: Header=BB0_1 Depth=1
movsd -5984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5976(%rbp) ## 8-byte Spill
LBB0_1579: ## in Loop: Header=BB0_1 Depth=1
movsd -5976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5992(%rbp) ## 8-byte Spill
jmp LBB0_1590
LBB0_1580: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6000(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1582
## %bb.1581: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6008(%rbp) ## 8-byte Spill
jmp LBB0_1583
LBB0_1582: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6008(%rbp) ## 8-byte Spill
LBB0_1583: ## in Loop: Header=BB0_1 Depth=1
movsd -6000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1585
## %bb.1584: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6016(%rbp) ## 8-byte Spill
jmp LBB0_1589
LBB0_1585: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1587
## %bb.1586: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6024(%rbp) ## 8-byte Spill
jmp LBB0_1588
LBB0_1587: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6024(%rbp) ## 8-byte Spill
LBB0_1588: ## in Loop: Header=BB0_1 Depth=1
movsd -6024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6016(%rbp) ## 8-byte Spill
LBB0_1589: ## in Loop: Header=BB0_1 Depth=1
movsd -6016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5992(%rbp) ## 8-byte Spill
LBB0_1590: ## in Loop: Header=BB0_1 Depth=1
movsd -5992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -5880(%rbp) ## 8-byte Spill
LBB0_1591: ## in Loop: Header=BB0_1 Depth=1
movsd -5880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -44(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6032(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1593
## %bb.1592: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6040(%rbp) ## 8-byte Spill
jmp LBB0_1594
LBB0_1593: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6040(%rbp) ## 8-byte Spill
LBB0_1594: ## in Loop: Header=BB0_1 Depth=1
movsd -6032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1596
## %bb.1595: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6048(%rbp) ## 8-byte Spill
jmp LBB0_1600
LBB0_1596: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1598
## %bb.1597: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6056(%rbp) ## 8-byte Spill
jmp LBB0_1599
LBB0_1598: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6056(%rbp) ## 8-byte Spill
LBB0_1599: ## in Loop: Header=BB0_1 Depth=1
movsd -6056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6048(%rbp) ## 8-byte Spill
LBB0_1600: ## in Loop: Header=BB0_1 Depth=1
movsd -6048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6072(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6064(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1602
## %bb.1601: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6080(%rbp) ## 8-byte Spill
jmp LBB0_1603
LBB0_1602: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6080(%rbp) ## 8-byte Spill
LBB0_1603: ## in Loop: Header=BB0_1 Depth=1
movsd -6064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1605
## %bb.1604: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6088(%rbp) ## 8-byte Spill
jmp LBB0_1609
LBB0_1605: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1607
## %bb.1606: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6096(%rbp) ## 8-byte Spill
jmp LBB0_1608
LBB0_1607: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6096(%rbp) ## 8-byte Spill
LBB0_1608: ## in Loop: Header=BB0_1 Depth=1
movsd -6096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6088(%rbp) ## 8-byte Spill
LBB0_1609: ## in Loop: Header=BB0_1 Depth=1
movsd -6072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6088(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1620
## %bb.1610: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6104(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1612
## %bb.1611: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6112(%rbp) ## 8-byte Spill
jmp LBB0_1613
LBB0_1612: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6112(%rbp) ## 8-byte Spill
LBB0_1613: ## in Loop: Header=BB0_1 Depth=1
movsd -6104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1615
## %bb.1614: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6120(%rbp) ## 8-byte Spill
jmp LBB0_1619
LBB0_1615: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1617
## %bb.1616: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6128(%rbp) ## 8-byte Spill
jmp LBB0_1618
LBB0_1617: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6128(%rbp) ## 8-byte Spill
LBB0_1618: ## in Loop: Header=BB0_1 Depth=1
movsd -6128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6120(%rbp) ## 8-byte Spill
LBB0_1619: ## in Loop: Header=BB0_1 Depth=1
movsd -6120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6136(%rbp) ## 8-byte Spill
jmp LBB0_1630
LBB0_1620: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6144(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1622
## %bb.1621: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6152(%rbp) ## 8-byte Spill
jmp LBB0_1623
LBB0_1622: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6152(%rbp) ## 8-byte Spill
LBB0_1623: ## in Loop: Header=BB0_1 Depth=1
movsd -6144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1625
## %bb.1624: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6160(%rbp) ## 8-byte Spill
jmp LBB0_1629
LBB0_1625: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1627
## %bb.1626: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6168(%rbp) ## 8-byte Spill
jmp LBB0_1628
LBB0_1627: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6168(%rbp) ## 8-byte Spill
LBB0_1628: ## in Loop: Header=BB0_1 Depth=1
movsd -6168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6160(%rbp) ## 8-byte Spill
LBB0_1629: ## in Loop: Header=BB0_1 Depth=1
movsd -6160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6136(%rbp) ## 8-byte Spill
LBB0_1630: ## in Loop: Header=BB0_1 Depth=1
movsd -6136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6184(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6176(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1632
## %bb.1631: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6192(%rbp) ## 8-byte Spill
jmp LBB0_1633
LBB0_1632: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6192(%rbp) ## 8-byte Spill
LBB0_1633: ## in Loop: Header=BB0_1 Depth=1
movsd -6176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1635
## %bb.1634: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6200(%rbp) ## 8-byte Spill
jmp LBB0_1639
LBB0_1635: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1637
## %bb.1636: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6208(%rbp) ## 8-byte Spill
jmp LBB0_1638
LBB0_1637: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6208(%rbp) ## 8-byte Spill
LBB0_1638: ## in Loop: Header=BB0_1 Depth=1
movsd -6208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6200(%rbp) ## 8-byte Spill
LBB0_1639: ## in Loop: Header=BB0_1 Depth=1
movsd -6200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6224(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6216(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1641
## %bb.1640: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6232(%rbp) ## 8-byte Spill
jmp LBB0_1642
LBB0_1641: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6232(%rbp) ## 8-byte Spill
LBB0_1642: ## in Loop: Header=BB0_1 Depth=1
movsd -6216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1644
## %bb.1643: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6240(%rbp) ## 8-byte Spill
jmp LBB0_1648
LBB0_1644: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1646
## %bb.1645: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6248(%rbp) ## 8-byte Spill
jmp LBB0_1647
LBB0_1646: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6248(%rbp) ## 8-byte Spill
LBB0_1647: ## in Loop: Header=BB0_1 Depth=1
movsd -6248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6240(%rbp) ## 8-byte Spill
LBB0_1648: ## in Loop: Header=BB0_1 Depth=1
movsd -6224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6240(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1659
## %bb.1649: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6256(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1651
## %bb.1650: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6264(%rbp) ## 8-byte Spill
jmp LBB0_1652
LBB0_1651: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6264(%rbp) ## 8-byte Spill
LBB0_1652: ## in Loop: Header=BB0_1 Depth=1
movsd -6256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1654
## %bb.1653: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6272(%rbp) ## 8-byte Spill
jmp LBB0_1658
LBB0_1654: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1656
## %bb.1655: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6280(%rbp) ## 8-byte Spill
jmp LBB0_1657
LBB0_1656: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6280(%rbp) ## 8-byte Spill
LBB0_1657: ## in Loop: Header=BB0_1 Depth=1
movsd -6280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6272(%rbp) ## 8-byte Spill
LBB0_1658: ## in Loop: Header=BB0_1 Depth=1
movsd -6272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6288(%rbp) ## 8-byte Spill
jmp LBB0_1669
LBB0_1659: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6296(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1661
## %bb.1660: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6304(%rbp) ## 8-byte Spill
jmp LBB0_1662
LBB0_1661: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6304(%rbp) ## 8-byte Spill
LBB0_1662: ## in Loop: Header=BB0_1 Depth=1
movsd -6296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1664
## %bb.1663: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6312(%rbp) ## 8-byte Spill
jmp LBB0_1668
LBB0_1664: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1666
## %bb.1665: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6320(%rbp) ## 8-byte Spill
jmp LBB0_1667
LBB0_1666: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6320(%rbp) ## 8-byte Spill
LBB0_1667: ## in Loop: Header=BB0_1 Depth=1
movsd -6320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6312(%rbp) ## 8-byte Spill
LBB0_1668: ## in Loop: Header=BB0_1 Depth=1
movsd -6312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6288(%rbp) ## 8-byte Spill
LBB0_1669: ## in Loop: Header=BB0_1 Depth=1
movsd -6184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6288(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1710
## %bb.1670: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6328(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1672
## %bb.1671: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6336(%rbp) ## 8-byte Spill
jmp LBB0_1673
LBB0_1672: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6336(%rbp) ## 8-byte Spill
LBB0_1673: ## in Loop: Header=BB0_1 Depth=1
movsd -6328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1675
## %bb.1674: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6344(%rbp) ## 8-byte Spill
jmp LBB0_1679
LBB0_1675: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1677
## %bb.1676: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6352(%rbp) ## 8-byte Spill
jmp LBB0_1678
LBB0_1677: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6352(%rbp) ## 8-byte Spill
LBB0_1678: ## in Loop: Header=BB0_1 Depth=1
movsd -6352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6344(%rbp) ## 8-byte Spill
LBB0_1679: ## in Loop: Header=BB0_1 Depth=1
movsd -6344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6368(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6360(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1681
## %bb.1680: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6376(%rbp) ## 8-byte Spill
jmp LBB0_1682
LBB0_1681: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6376(%rbp) ## 8-byte Spill
LBB0_1682: ## in Loop: Header=BB0_1 Depth=1
movsd -6360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1684
## %bb.1683: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6384(%rbp) ## 8-byte Spill
jmp LBB0_1688
LBB0_1684: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1686
## %bb.1685: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6392(%rbp) ## 8-byte Spill
jmp LBB0_1687
LBB0_1686: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6392(%rbp) ## 8-byte Spill
LBB0_1687: ## in Loop: Header=BB0_1 Depth=1
movsd -6392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6384(%rbp) ## 8-byte Spill
LBB0_1688: ## in Loop: Header=BB0_1 Depth=1
movsd -6368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6384(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1699
## %bb.1689: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6400(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1691
## %bb.1690: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6408(%rbp) ## 8-byte Spill
jmp LBB0_1692
LBB0_1691: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6408(%rbp) ## 8-byte Spill
LBB0_1692: ## in Loop: Header=BB0_1 Depth=1
movsd -6400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1694
## %bb.1693: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6416(%rbp) ## 8-byte Spill
jmp LBB0_1698
LBB0_1694: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1696
## %bb.1695: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6424(%rbp) ## 8-byte Spill
jmp LBB0_1697
LBB0_1696: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6424(%rbp) ## 8-byte Spill
LBB0_1697: ## in Loop: Header=BB0_1 Depth=1
movsd -6424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6416(%rbp) ## 8-byte Spill
LBB0_1698: ## in Loop: Header=BB0_1 Depth=1
movsd -6416(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6432(%rbp) ## 8-byte Spill
jmp LBB0_1709
LBB0_1699: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6440(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1701
## %bb.1700: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6448(%rbp) ## 8-byte Spill
jmp LBB0_1702
LBB0_1701: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6448(%rbp) ## 8-byte Spill
LBB0_1702: ## in Loop: Header=BB0_1 Depth=1
movsd -6440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1704
## %bb.1703: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6456(%rbp) ## 8-byte Spill
jmp LBB0_1708
LBB0_1704: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1706
## %bb.1705: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6464(%rbp) ## 8-byte Spill
jmp LBB0_1707
LBB0_1706: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6464(%rbp) ## 8-byte Spill
LBB0_1707: ## in Loop: Header=BB0_1 Depth=1
movsd -6464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6456(%rbp) ## 8-byte Spill
LBB0_1708: ## in Loop: Header=BB0_1 Depth=1
movsd -6456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6432(%rbp) ## 8-byte Spill
LBB0_1709: ## in Loop: Header=BB0_1 Depth=1
movsd -6432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6472(%rbp) ## 8-byte Spill
jmp LBB0_1750
LBB0_1710: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6480(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1712
## %bb.1711: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6488(%rbp) ## 8-byte Spill
jmp LBB0_1713
LBB0_1712: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6488(%rbp) ## 8-byte Spill
LBB0_1713: ## in Loop: Header=BB0_1 Depth=1
movsd -6480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1715
## %bb.1714: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6496(%rbp) ## 8-byte Spill
jmp LBB0_1719
LBB0_1715: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1717
## %bb.1716: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6504(%rbp) ## 8-byte Spill
jmp LBB0_1718
LBB0_1717: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6504(%rbp) ## 8-byte Spill
LBB0_1718: ## in Loop: Header=BB0_1 Depth=1
movsd -6504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6496(%rbp) ## 8-byte Spill
LBB0_1719: ## in Loop: Header=BB0_1 Depth=1
movsd -6496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6520(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6512(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1721
## %bb.1720: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6528(%rbp) ## 8-byte Spill
jmp LBB0_1722
LBB0_1721: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6528(%rbp) ## 8-byte Spill
LBB0_1722: ## in Loop: Header=BB0_1 Depth=1
movsd -6512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1724
## %bb.1723: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6536(%rbp) ## 8-byte Spill
jmp LBB0_1728
LBB0_1724: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1726
## %bb.1725: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6544(%rbp) ## 8-byte Spill
jmp LBB0_1727
LBB0_1726: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6544(%rbp) ## 8-byte Spill
LBB0_1727: ## in Loop: Header=BB0_1 Depth=1
movsd -6544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6536(%rbp) ## 8-byte Spill
LBB0_1728: ## in Loop: Header=BB0_1 Depth=1
movsd -6520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6536(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1739
## %bb.1729: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6552(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1731
## %bb.1730: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6560(%rbp) ## 8-byte Spill
jmp LBB0_1732
LBB0_1731: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6560(%rbp) ## 8-byte Spill
LBB0_1732: ## in Loop: Header=BB0_1 Depth=1
movsd -6552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1734
## %bb.1733: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6568(%rbp) ## 8-byte Spill
jmp LBB0_1738
LBB0_1734: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1736
## %bb.1735: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6576(%rbp) ## 8-byte Spill
jmp LBB0_1737
LBB0_1736: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6576(%rbp) ## 8-byte Spill
LBB0_1737: ## in Loop: Header=BB0_1 Depth=1
movsd -6576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6568(%rbp) ## 8-byte Spill
LBB0_1738: ## in Loop: Header=BB0_1 Depth=1
movsd -6568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6584(%rbp) ## 8-byte Spill
jmp LBB0_1749
LBB0_1739: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6592(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1741
## %bb.1740: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6600(%rbp) ## 8-byte Spill
jmp LBB0_1742
LBB0_1741: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6600(%rbp) ## 8-byte Spill
LBB0_1742: ## in Loop: Header=BB0_1 Depth=1
movsd -6592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1744
## %bb.1743: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6608(%rbp) ## 8-byte Spill
jmp LBB0_1748
LBB0_1744: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1746
## %bb.1745: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6616(%rbp) ## 8-byte Spill
jmp LBB0_1747
LBB0_1746: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6616(%rbp) ## 8-byte Spill
LBB0_1747: ## in Loop: Header=BB0_1 Depth=1
movsd -6616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6608(%rbp) ## 8-byte Spill
LBB0_1748: ## in Loop: Header=BB0_1 Depth=1
movsd -6608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6584(%rbp) ## 8-byte Spill
LBB0_1749: ## in Loop: Header=BB0_1 Depth=1
movsd -6584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6472(%rbp) ## 8-byte Spill
LBB0_1750: ## in Loop: Header=BB0_1 Depth=1
movsd -6472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -48(%rbp)
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6624(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1752
## %bb.1751: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6632(%rbp) ## 8-byte Spill
jmp LBB0_1753
LBB0_1752: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6632(%rbp) ## 8-byte Spill
LBB0_1753: ## in Loop: Header=BB0_1 Depth=1
movsd -6624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1755
## %bb.1754: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6640(%rbp) ## 8-byte Spill
jmp LBB0_1759
LBB0_1755: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1757
## %bb.1756: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6648(%rbp) ## 8-byte Spill
jmp LBB0_1758
LBB0_1757: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6648(%rbp) ## 8-byte Spill
LBB0_1758: ## in Loop: Header=BB0_1 Depth=1
movsd -6648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6640(%rbp) ## 8-byte Spill
LBB0_1759: ## in Loop: Header=BB0_1 Depth=1
movsd -6640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6664(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6656(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1761
## %bb.1760: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6672(%rbp) ## 8-byte Spill
jmp LBB0_1762
LBB0_1761: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6672(%rbp) ## 8-byte Spill
LBB0_1762: ## in Loop: Header=BB0_1 Depth=1
movsd -6656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1764
## %bb.1763: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6680(%rbp) ## 8-byte Spill
jmp LBB0_1768
LBB0_1764: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1766
## %bb.1765: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6688(%rbp) ## 8-byte Spill
jmp LBB0_1767
LBB0_1766: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6688(%rbp) ## 8-byte Spill
LBB0_1767: ## in Loop: Header=BB0_1 Depth=1
movsd -6688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6680(%rbp) ## 8-byte Spill
LBB0_1768: ## in Loop: Header=BB0_1 Depth=1
movsd -6664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6680(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1779
## %bb.1769: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6696(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1771
## %bb.1770: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6704(%rbp) ## 8-byte Spill
jmp LBB0_1772
LBB0_1771: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6704(%rbp) ## 8-byte Spill
LBB0_1772: ## in Loop: Header=BB0_1 Depth=1
movsd -6696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1774
## %bb.1773: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6712(%rbp) ## 8-byte Spill
jmp LBB0_1778
LBB0_1774: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1776
## %bb.1775: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6720(%rbp) ## 8-byte Spill
jmp LBB0_1777
LBB0_1776: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6720(%rbp) ## 8-byte Spill
LBB0_1777: ## in Loop: Header=BB0_1 Depth=1
movsd -6720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6712(%rbp) ## 8-byte Spill
LBB0_1778: ## in Loop: Header=BB0_1 Depth=1
movsd -6712(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6728(%rbp) ## 8-byte Spill
jmp LBB0_1789
LBB0_1779: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6736(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1781
## %bb.1780: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6744(%rbp) ## 8-byte Spill
jmp LBB0_1782
LBB0_1781: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6744(%rbp) ## 8-byte Spill
LBB0_1782: ## in Loop: Header=BB0_1 Depth=1
movsd -6736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1784
## %bb.1783: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6752(%rbp) ## 8-byte Spill
jmp LBB0_1788
LBB0_1784: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1786
## %bb.1785: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6760(%rbp) ## 8-byte Spill
jmp LBB0_1787
LBB0_1786: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6760(%rbp) ## 8-byte Spill
LBB0_1787: ## in Loop: Header=BB0_1 Depth=1
movsd -6760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6752(%rbp) ## 8-byte Spill
LBB0_1788: ## in Loop: Header=BB0_1 Depth=1
movsd -6752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6728(%rbp) ## 8-byte Spill
LBB0_1789: ## in Loop: Header=BB0_1 Depth=1
movsd -6728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6776(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6768(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1791
## %bb.1790: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6784(%rbp) ## 8-byte Spill
jmp LBB0_1792
LBB0_1791: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6784(%rbp) ## 8-byte Spill
LBB0_1792: ## in Loop: Header=BB0_1 Depth=1
movsd -6768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1794
## %bb.1793: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6792(%rbp) ## 8-byte Spill
jmp LBB0_1798
LBB0_1794: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1796
## %bb.1795: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6800(%rbp) ## 8-byte Spill
jmp LBB0_1797
LBB0_1796: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6800(%rbp) ## 8-byte Spill
LBB0_1797: ## in Loop: Header=BB0_1 Depth=1
movsd -6800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6792(%rbp) ## 8-byte Spill
LBB0_1798: ## in Loop: Header=BB0_1 Depth=1
movsd -6792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6816(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6808(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1800
## %bb.1799: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6824(%rbp) ## 8-byte Spill
jmp LBB0_1801
LBB0_1800: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6824(%rbp) ## 8-byte Spill
LBB0_1801: ## in Loop: Header=BB0_1 Depth=1
movsd -6808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1803
## %bb.1802: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6832(%rbp) ## 8-byte Spill
jmp LBB0_1807
LBB0_1803: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1805
## %bb.1804: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6840(%rbp) ## 8-byte Spill
jmp LBB0_1806
LBB0_1805: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6840(%rbp) ## 8-byte Spill
LBB0_1806: ## in Loop: Header=BB0_1 Depth=1
movsd -6840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6832(%rbp) ## 8-byte Spill
LBB0_1807: ## in Loop: Header=BB0_1 Depth=1
movsd -6816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6832(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1818
## %bb.1808: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6848(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1810
## %bb.1809: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6856(%rbp) ## 8-byte Spill
jmp LBB0_1811
LBB0_1810: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6856(%rbp) ## 8-byte Spill
LBB0_1811: ## in Loop: Header=BB0_1 Depth=1
movsd -6848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1813
## %bb.1812: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6864(%rbp) ## 8-byte Spill
jmp LBB0_1817
LBB0_1813: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1815
## %bb.1814: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6872(%rbp) ## 8-byte Spill
jmp LBB0_1816
LBB0_1815: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6872(%rbp) ## 8-byte Spill
LBB0_1816: ## in Loop: Header=BB0_1 Depth=1
movsd -6872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6864(%rbp) ## 8-byte Spill
LBB0_1817: ## in Loop: Header=BB0_1 Depth=1
movsd -6864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6880(%rbp) ## 8-byte Spill
jmp LBB0_1828
LBB0_1818: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6888(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1820
## %bb.1819: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6896(%rbp) ## 8-byte Spill
jmp LBB0_1821
LBB0_1820: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6896(%rbp) ## 8-byte Spill
LBB0_1821: ## in Loop: Header=BB0_1 Depth=1
movsd -6888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1823
## %bb.1822: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6904(%rbp) ## 8-byte Spill
jmp LBB0_1827
LBB0_1823: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1825
## %bb.1824: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6912(%rbp) ## 8-byte Spill
jmp LBB0_1826
LBB0_1825: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6912(%rbp) ## 8-byte Spill
LBB0_1826: ## in Loop: Header=BB0_1 Depth=1
movsd -6912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6904(%rbp) ## 8-byte Spill
LBB0_1827: ## in Loop: Header=BB0_1 Depth=1
movsd -6904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6880(%rbp) ## 8-byte Spill
LBB0_1828: ## in Loop: Header=BB0_1 Depth=1
movsd -6776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6880(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1869
## %bb.1829: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6920(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1831
## %bb.1830: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6928(%rbp) ## 8-byte Spill
jmp LBB0_1832
LBB0_1831: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6928(%rbp) ## 8-byte Spill
LBB0_1832: ## in Loop: Header=BB0_1 Depth=1
movsd -6920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1834
## %bb.1833: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6936(%rbp) ## 8-byte Spill
jmp LBB0_1838
LBB0_1834: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1836
## %bb.1835: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6944(%rbp) ## 8-byte Spill
jmp LBB0_1837
LBB0_1836: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6944(%rbp) ## 8-byte Spill
LBB0_1837: ## in Loop: Header=BB0_1 Depth=1
movsd -6944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6936(%rbp) ## 8-byte Spill
LBB0_1838: ## in Loop: Header=BB0_1 Depth=1
movsd -6936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6960(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6952(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1840
## %bb.1839: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6968(%rbp) ## 8-byte Spill
jmp LBB0_1841
LBB0_1840: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6968(%rbp) ## 8-byte Spill
LBB0_1841: ## in Loop: Header=BB0_1 Depth=1
movsd -6952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1843
## %bb.1842: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6976(%rbp) ## 8-byte Spill
jmp LBB0_1847
LBB0_1843: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1845
## %bb.1844: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6984(%rbp) ## 8-byte Spill
jmp LBB0_1846
LBB0_1845: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6984(%rbp) ## 8-byte Spill
LBB0_1846: ## in Loop: Header=BB0_1 Depth=1
movsd -6984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -6976(%rbp) ## 8-byte Spill
LBB0_1847: ## in Loop: Header=BB0_1 Depth=1
movsd -6960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -6976(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1858
## %bb.1848: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -6992(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1850
## %bb.1849: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7000(%rbp) ## 8-byte Spill
jmp LBB0_1851
LBB0_1850: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7000(%rbp) ## 8-byte Spill
LBB0_1851: ## in Loop: Header=BB0_1 Depth=1
movsd -6992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1853
## %bb.1852: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7008(%rbp) ## 8-byte Spill
jmp LBB0_1857
LBB0_1853: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1855
## %bb.1854: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7016(%rbp) ## 8-byte Spill
jmp LBB0_1856
LBB0_1855: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7016(%rbp) ## 8-byte Spill
LBB0_1856: ## in Loop: Header=BB0_1 Depth=1
movsd -7016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7008(%rbp) ## 8-byte Spill
LBB0_1857: ## in Loop: Header=BB0_1 Depth=1
movsd -7008(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7024(%rbp) ## 8-byte Spill
jmp LBB0_1868
LBB0_1858: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7032(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1860
## %bb.1859: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7040(%rbp) ## 8-byte Spill
jmp LBB0_1861
LBB0_1860: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7040(%rbp) ## 8-byte Spill
LBB0_1861: ## in Loop: Header=BB0_1 Depth=1
movsd -7032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1863
## %bb.1862: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7048(%rbp) ## 8-byte Spill
jmp LBB0_1867
LBB0_1863: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1865
## %bb.1864: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7056(%rbp) ## 8-byte Spill
jmp LBB0_1866
LBB0_1865: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7056(%rbp) ## 8-byte Spill
LBB0_1866: ## in Loop: Header=BB0_1 Depth=1
movsd -7056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7048(%rbp) ## 8-byte Spill
LBB0_1867: ## in Loop: Header=BB0_1 Depth=1
movsd -7048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7024(%rbp) ## 8-byte Spill
LBB0_1868: ## in Loop: Header=BB0_1 Depth=1
movsd -7024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7064(%rbp) ## 8-byte Spill
jmp LBB0_1909
LBB0_1869: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7072(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1871
## %bb.1870: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7080(%rbp) ## 8-byte Spill
jmp LBB0_1872
LBB0_1871: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7080(%rbp) ## 8-byte Spill
LBB0_1872: ## in Loop: Header=BB0_1 Depth=1
movsd -7072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1874
## %bb.1873: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7088(%rbp) ## 8-byte Spill
jmp LBB0_1878
LBB0_1874: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1876
## %bb.1875: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7096(%rbp) ## 8-byte Spill
jmp LBB0_1877
LBB0_1876: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7096(%rbp) ## 8-byte Spill
LBB0_1877: ## in Loop: Header=BB0_1 Depth=1
movsd -7096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7088(%rbp) ## 8-byte Spill
LBB0_1878: ## in Loop: Header=BB0_1 Depth=1
movsd -7088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7112(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7104(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1880
## %bb.1879: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7120(%rbp) ## 8-byte Spill
jmp LBB0_1881
LBB0_1880: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7120(%rbp) ## 8-byte Spill
LBB0_1881: ## in Loop: Header=BB0_1 Depth=1
movsd -7104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1883
## %bb.1882: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7128(%rbp) ## 8-byte Spill
jmp LBB0_1887
LBB0_1883: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1885
## %bb.1884: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7136(%rbp) ## 8-byte Spill
jmp LBB0_1886
LBB0_1885: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7136(%rbp) ## 8-byte Spill
LBB0_1886: ## in Loop: Header=BB0_1 Depth=1
movsd -7136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7128(%rbp) ## 8-byte Spill
LBB0_1887: ## in Loop: Header=BB0_1 Depth=1
movsd -7112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7128(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1898
## %bb.1888: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7144(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1890
## %bb.1889: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7152(%rbp) ## 8-byte Spill
jmp LBB0_1891
LBB0_1890: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7152(%rbp) ## 8-byte Spill
LBB0_1891: ## in Loop: Header=BB0_1 Depth=1
movsd -7144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1893
## %bb.1892: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7160(%rbp) ## 8-byte Spill
jmp LBB0_1897
LBB0_1893: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1895
## %bb.1894: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7168(%rbp) ## 8-byte Spill
jmp LBB0_1896
LBB0_1895: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7168(%rbp) ## 8-byte Spill
LBB0_1896: ## in Loop: Header=BB0_1 Depth=1
movsd -7168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7160(%rbp) ## 8-byte Spill
LBB0_1897: ## in Loop: Header=BB0_1 Depth=1
movsd -7160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7176(%rbp) ## 8-byte Spill
jmp LBB0_1908
LBB0_1898: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7184(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1900
## %bb.1899: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7192(%rbp) ## 8-byte Spill
jmp LBB0_1901
LBB0_1900: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7192(%rbp) ## 8-byte Spill
LBB0_1901: ## in Loop: Header=BB0_1 Depth=1
movsd -7184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1903
## %bb.1902: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7200(%rbp) ## 8-byte Spill
jmp LBB0_1907
LBB0_1903: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1905
## %bb.1904: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7208(%rbp) ## 8-byte Spill
jmp LBB0_1906
LBB0_1905: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7208(%rbp) ## 8-byte Spill
LBB0_1906: ## in Loop: Header=BB0_1 Depth=1
movsd -7208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7200(%rbp) ## 8-byte Spill
LBB0_1907: ## in Loop: Header=BB0_1 Depth=1
movsd -7200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7176(%rbp) ## 8-byte Spill
LBB0_1908: ## in Loop: Header=BB0_1 Depth=1
movsd -7176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7064(%rbp) ## 8-byte Spill
LBB0_1909: ## in Loop: Header=BB0_1 Depth=1
movsd -7064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -52(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7216(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1911
## %bb.1910: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7224(%rbp) ## 8-byte Spill
jmp LBB0_1912
LBB0_1911: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7224(%rbp) ## 8-byte Spill
LBB0_1912: ## in Loop: Header=BB0_1 Depth=1
movsd -7216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1914
## %bb.1913: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7232(%rbp) ## 8-byte Spill
jmp LBB0_1918
LBB0_1914: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1916
## %bb.1915: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7240(%rbp) ## 8-byte Spill
jmp LBB0_1917
LBB0_1916: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7240(%rbp) ## 8-byte Spill
LBB0_1917: ## in Loop: Header=BB0_1 Depth=1
movsd -7240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7232(%rbp) ## 8-byte Spill
LBB0_1918: ## in Loop: Header=BB0_1 Depth=1
movsd -7232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7256(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7248(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1920
## %bb.1919: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7264(%rbp) ## 8-byte Spill
jmp LBB0_1921
LBB0_1920: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7264(%rbp) ## 8-byte Spill
LBB0_1921: ## in Loop: Header=BB0_1 Depth=1
movsd -7248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1923
## %bb.1922: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7272(%rbp) ## 8-byte Spill
jmp LBB0_1927
LBB0_1923: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1925
## %bb.1924: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7280(%rbp) ## 8-byte Spill
jmp LBB0_1926
LBB0_1925: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7280(%rbp) ## 8-byte Spill
LBB0_1926: ## in Loop: Header=BB0_1 Depth=1
movsd -7280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7272(%rbp) ## 8-byte Spill
LBB0_1927: ## in Loop: Header=BB0_1 Depth=1
movsd -7256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7272(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1938
## %bb.1928: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7288(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1930
## %bb.1929: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7296(%rbp) ## 8-byte Spill
jmp LBB0_1931
LBB0_1930: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7296(%rbp) ## 8-byte Spill
LBB0_1931: ## in Loop: Header=BB0_1 Depth=1
movsd -7288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1933
## %bb.1932: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7304(%rbp) ## 8-byte Spill
jmp LBB0_1937
LBB0_1933: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1935
## %bb.1934: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7312(%rbp) ## 8-byte Spill
jmp LBB0_1936
LBB0_1935: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7312(%rbp) ## 8-byte Spill
LBB0_1936: ## in Loop: Header=BB0_1 Depth=1
movsd -7312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7304(%rbp) ## 8-byte Spill
LBB0_1937: ## in Loop: Header=BB0_1 Depth=1
movsd -7304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7320(%rbp) ## 8-byte Spill
jmp LBB0_1948
LBB0_1938: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7328(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1940
## %bb.1939: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7336(%rbp) ## 8-byte Spill
jmp LBB0_1941
LBB0_1940: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7336(%rbp) ## 8-byte Spill
LBB0_1941: ## in Loop: Header=BB0_1 Depth=1
movsd -7328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1943
## %bb.1942: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7344(%rbp) ## 8-byte Spill
jmp LBB0_1947
LBB0_1943: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1945
## %bb.1944: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7352(%rbp) ## 8-byte Spill
jmp LBB0_1946
LBB0_1945: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7352(%rbp) ## 8-byte Spill
LBB0_1946: ## in Loop: Header=BB0_1 Depth=1
movsd -7352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7344(%rbp) ## 8-byte Spill
LBB0_1947: ## in Loop: Header=BB0_1 Depth=1
movsd -7344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7320(%rbp) ## 8-byte Spill
LBB0_1948: ## in Loop: Header=BB0_1 Depth=1
movsd -7320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7368(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7360(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1950
## %bb.1949: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7376(%rbp) ## 8-byte Spill
jmp LBB0_1951
LBB0_1950: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7376(%rbp) ## 8-byte Spill
LBB0_1951: ## in Loop: Header=BB0_1 Depth=1
movsd -7360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1953
## %bb.1952: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7384(%rbp) ## 8-byte Spill
jmp LBB0_1957
LBB0_1953: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1955
## %bb.1954: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7392(%rbp) ## 8-byte Spill
jmp LBB0_1956
LBB0_1955: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7392(%rbp) ## 8-byte Spill
LBB0_1956: ## in Loop: Header=BB0_1 Depth=1
movsd -7392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7384(%rbp) ## 8-byte Spill
LBB0_1957: ## in Loop: Header=BB0_1 Depth=1
movsd -7384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7408(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7400(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1959
## %bb.1958: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7416(%rbp) ## 8-byte Spill
jmp LBB0_1960
LBB0_1959: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7416(%rbp) ## 8-byte Spill
LBB0_1960: ## in Loop: Header=BB0_1 Depth=1
movsd -7400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1962
## %bb.1961: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7424(%rbp) ## 8-byte Spill
jmp LBB0_1966
LBB0_1962: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1964
## %bb.1963: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7432(%rbp) ## 8-byte Spill
jmp LBB0_1965
LBB0_1964: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7432(%rbp) ## 8-byte Spill
LBB0_1965: ## in Loop: Header=BB0_1 Depth=1
movsd -7432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7424(%rbp) ## 8-byte Spill
LBB0_1966: ## in Loop: Header=BB0_1 Depth=1
movsd -7408(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7424(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1977
## %bb.1967: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7440(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1969
## %bb.1968: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7448(%rbp) ## 8-byte Spill
jmp LBB0_1970
LBB0_1969: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7448(%rbp) ## 8-byte Spill
LBB0_1970: ## in Loop: Header=BB0_1 Depth=1
movsd -7440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1972
## %bb.1971: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7456(%rbp) ## 8-byte Spill
jmp LBB0_1976
LBB0_1972: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1974
## %bb.1973: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7464(%rbp) ## 8-byte Spill
jmp LBB0_1975
LBB0_1974: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7464(%rbp) ## 8-byte Spill
LBB0_1975: ## in Loop: Header=BB0_1 Depth=1
movsd -7464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7456(%rbp) ## 8-byte Spill
LBB0_1976: ## in Loop: Header=BB0_1 Depth=1
movsd -7456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7472(%rbp) ## 8-byte Spill
jmp LBB0_1987
LBB0_1977: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7480(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1979
## %bb.1978: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7488(%rbp) ## 8-byte Spill
jmp LBB0_1980
LBB0_1979: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7488(%rbp) ## 8-byte Spill
LBB0_1980: ## in Loop: Header=BB0_1 Depth=1
movsd -7480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1982
## %bb.1981: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7496(%rbp) ## 8-byte Spill
jmp LBB0_1986
LBB0_1982: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1984
## %bb.1983: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7504(%rbp) ## 8-byte Spill
jmp LBB0_1985
LBB0_1984: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7504(%rbp) ## 8-byte Spill
LBB0_1985: ## in Loop: Header=BB0_1 Depth=1
movsd -7504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7496(%rbp) ## 8-byte Spill
LBB0_1986: ## in Loop: Header=BB0_1 Depth=1
movsd -7496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7472(%rbp) ## 8-byte Spill
LBB0_1987: ## in Loop: Header=BB0_1 Depth=1
movsd -7368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7472(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2028
## %bb.1988: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7512(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1990
## %bb.1989: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7520(%rbp) ## 8-byte Spill
jmp LBB0_1991
LBB0_1990: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7520(%rbp) ## 8-byte Spill
LBB0_1991: ## in Loop: Header=BB0_1 Depth=1
movsd -7512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_1993
## %bb.1992: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7528(%rbp) ## 8-byte Spill
jmp LBB0_1997
LBB0_1993: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1995
## %bb.1994: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7536(%rbp) ## 8-byte Spill
jmp LBB0_1996
LBB0_1995: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7536(%rbp) ## 8-byte Spill
LBB0_1996: ## in Loop: Header=BB0_1 Depth=1
movsd -7536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7528(%rbp) ## 8-byte Spill
LBB0_1997: ## in Loop: Header=BB0_1 Depth=1
movsd -7528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7552(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7544(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_1999
## %bb.1998: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7560(%rbp) ## 8-byte Spill
jmp LBB0_2000
LBB0_1999: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7560(%rbp) ## 8-byte Spill
LBB0_2000: ## in Loop: Header=BB0_1 Depth=1
movsd -7544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2002
## %bb.2001: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7568(%rbp) ## 8-byte Spill
jmp LBB0_2006
LBB0_2002: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2004
## %bb.2003: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7576(%rbp) ## 8-byte Spill
jmp LBB0_2005
LBB0_2004: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7576(%rbp) ## 8-byte Spill
LBB0_2005: ## in Loop: Header=BB0_1 Depth=1
movsd -7576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7568(%rbp) ## 8-byte Spill
LBB0_2006: ## in Loop: Header=BB0_1 Depth=1
movsd -7552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7568(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2017
## %bb.2007: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7584(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2009
## %bb.2008: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7592(%rbp) ## 8-byte Spill
jmp LBB0_2010
LBB0_2009: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7592(%rbp) ## 8-byte Spill
LBB0_2010: ## in Loop: Header=BB0_1 Depth=1
movsd -7584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7592(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2012
## %bb.2011: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7600(%rbp) ## 8-byte Spill
jmp LBB0_2016
LBB0_2012: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2014
## %bb.2013: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7608(%rbp) ## 8-byte Spill
jmp LBB0_2015
LBB0_2014: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7608(%rbp) ## 8-byte Spill
LBB0_2015: ## in Loop: Header=BB0_1 Depth=1
movsd -7608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7600(%rbp) ## 8-byte Spill
LBB0_2016: ## in Loop: Header=BB0_1 Depth=1
movsd -7600(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7616(%rbp) ## 8-byte Spill
jmp LBB0_2027
LBB0_2017: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7624(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2019
## %bb.2018: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7632(%rbp) ## 8-byte Spill
jmp LBB0_2020
LBB0_2019: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7632(%rbp) ## 8-byte Spill
LBB0_2020: ## in Loop: Header=BB0_1 Depth=1
movsd -7624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2022
## %bb.2021: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7640(%rbp) ## 8-byte Spill
jmp LBB0_2026
LBB0_2022: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2024
## %bb.2023: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7648(%rbp) ## 8-byte Spill
jmp LBB0_2025
LBB0_2024: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7648(%rbp) ## 8-byte Spill
LBB0_2025: ## in Loop: Header=BB0_1 Depth=1
movsd -7648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7640(%rbp) ## 8-byte Spill
LBB0_2026: ## in Loop: Header=BB0_1 Depth=1
movsd -7640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7616(%rbp) ## 8-byte Spill
LBB0_2027: ## in Loop: Header=BB0_1 Depth=1
movsd -7616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7656(%rbp) ## 8-byte Spill
jmp LBB0_2068
LBB0_2028: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7664(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2030
## %bb.2029: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7672(%rbp) ## 8-byte Spill
jmp LBB0_2031
LBB0_2030: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7672(%rbp) ## 8-byte Spill
LBB0_2031: ## in Loop: Header=BB0_1 Depth=1
movsd -7664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2033
## %bb.2032: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7680(%rbp) ## 8-byte Spill
jmp LBB0_2037
LBB0_2033: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2035
## %bb.2034: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7688(%rbp) ## 8-byte Spill
jmp LBB0_2036
LBB0_2035: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7688(%rbp) ## 8-byte Spill
LBB0_2036: ## in Loop: Header=BB0_1 Depth=1
movsd -7688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7680(%rbp) ## 8-byte Spill
LBB0_2037: ## in Loop: Header=BB0_1 Depth=1
movsd -7680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7704(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7696(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2039
## %bb.2038: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7712(%rbp) ## 8-byte Spill
jmp LBB0_2040
LBB0_2039: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7712(%rbp) ## 8-byte Spill
LBB0_2040: ## in Loop: Header=BB0_1 Depth=1
movsd -7696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2042
## %bb.2041: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7720(%rbp) ## 8-byte Spill
jmp LBB0_2046
LBB0_2042: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2044
## %bb.2043: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7728(%rbp) ## 8-byte Spill
jmp LBB0_2045
LBB0_2044: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7728(%rbp) ## 8-byte Spill
LBB0_2045: ## in Loop: Header=BB0_1 Depth=1
movsd -7728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7720(%rbp) ## 8-byte Spill
LBB0_2046: ## in Loop: Header=BB0_1 Depth=1
movsd -7704(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7720(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2057
## %bb.2047: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7736(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2049
## %bb.2048: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7744(%rbp) ## 8-byte Spill
jmp LBB0_2050
LBB0_2049: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7744(%rbp) ## 8-byte Spill
LBB0_2050: ## in Loop: Header=BB0_1 Depth=1
movsd -7736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2052
## %bb.2051: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7752(%rbp) ## 8-byte Spill
jmp LBB0_2056
LBB0_2052: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2054
## %bb.2053: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7760(%rbp) ## 8-byte Spill
jmp LBB0_2055
LBB0_2054: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7760(%rbp) ## 8-byte Spill
LBB0_2055: ## in Loop: Header=BB0_1 Depth=1
movsd -7760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7752(%rbp) ## 8-byte Spill
LBB0_2056: ## in Loop: Header=BB0_1 Depth=1
movsd -7752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7768(%rbp) ## 8-byte Spill
jmp LBB0_2067
LBB0_2057: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7776(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2059
## %bb.2058: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7784(%rbp) ## 8-byte Spill
jmp LBB0_2060
LBB0_2059: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7784(%rbp) ## 8-byte Spill
LBB0_2060: ## in Loop: Header=BB0_1 Depth=1
movsd -7776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2062
## %bb.2061: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7792(%rbp) ## 8-byte Spill
jmp LBB0_2066
LBB0_2062: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2064
## %bb.2063: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7800(%rbp) ## 8-byte Spill
jmp LBB0_2065
LBB0_2064: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7800(%rbp) ## 8-byte Spill
LBB0_2065: ## in Loop: Header=BB0_1 Depth=1
movsd -7800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7792(%rbp) ## 8-byte Spill
LBB0_2066: ## in Loop: Header=BB0_1 Depth=1
movsd -7792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7768(%rbp) ## 8-byte Spill
LBB0_2067: ## in Loop: Header=BB0_1 Depth=1
movsd -7768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7656(%rbp) ## 8-byte Spill
LBB0_2068: ## in Loop: Header=BB0_1 Depth=1
movsd -7656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -56(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7808(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2070
## %bb.2069: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7816(%rbp) ## 8-byte Spill
jmp LBB0_2071
LBB0_2070: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7816(%rbp) ## 8-byte Spill
LBB0_2071: ## in Loop: Header=BB0_1 Depth=1
movsd -7808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2073
## %bb.2072: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7824(%rbp) ## 8-byte Spill
jmp LBB0_2077
LBB0_2073: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2075
## %bb.2074: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7832(%rbp) ## 8-byte Spill
jmp LBB0_2076
LBB0_2075: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7832(%rbp) ## 8-byte Spill
LBB0_2076: ## in Loop: Header=BB0_1 Depth=1
movsd -7832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7824(%rbp) ## 8-byte Spill
LBB0_2077: ## in Loop: Header=BB0_1 Depth=1
movsd -7824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7848(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7840(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2079
## %bb.2078: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7856(%rbp) ## 8-byte Spill
jmp LBB0_2080
LBB0_2079: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7856(%rbp) ## 8-byte Spill
LBB0_2080: ## in Loop: Header=BB0_1 Depth=1
movsd -7840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2082
## %bb.2081: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7864(%rbp) ## 8-byte Spill
jmp LBB0_2086
LBB0_2082: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2084
## %bb.2083: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7872(%rbp) ## 8-byte Spill
jmp LBB0_2085
LBB0_2084: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7872(%rbp) ## 8-byte Spill
LBB0_2085: ## in Loop: Header=BB0_1 Depth=1
movsd -7872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7864(%rbp) ## 8-byte Spill
LBB0_2086: ## in Loop: Header=BB0_1 Depth=1
movsd -7848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7864(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2097
## %bb.2087: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7880(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2089
## %bb.2088: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7888(%rbp) ## 8-byte Spill
jmp LBB0_2090
LBB0_2089: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7888(%rbp) ## 8-byte Spill
LBB0_2090: ## in Loop: Header=BB0_1 Depth=1
movsd -7880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7888(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2092
## %bb.2091: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7896(%rbp) ## 8-byte Spill
jmp LBB0_2096
LBB0_2092: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2094
## %bb.2093: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7904(%rbp) ## 8-byte Spill
jmp LBB0_2095
LBB0_2094: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7904(%rbp) ## 8-byte Spill
LBB0_2095: ## in Loop: Header=BB0_1 Depth=1
movsd -7904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7896(%rbp) ## 8-byte Spill
LBB0_2096: ## in Loop: Header=BB0_1 Depth=1
movsd -7896(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7912(%rbp) ## 8-byte Spill
jmp LBB0_2107
LBB0_2097: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7920(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2099
## %bb.2098: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7928(%rbp) ## 8-byte Spill
jmp LBB0_2100
LBB0_2099: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7928(%rbp) ## 8-byte Spill
LBB0_2100: ## in Loop: Header=BB0_1 Depth=1
movsd -7920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2102
## %bb.2101: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7936(%rbp) ## 8-byte Spill
jmp LBB0_2106
LBB0_2102: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2104
## %bb.2103: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7944(%rbp) ## 8-byte Spill
jmp LBB0_2105
LBB0_2104: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7944(%rbp) ## 8-byte Spill
LBB0_2105: ## in Loop: Header=BB0_1 Depth=1
movsd -7944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7936(%rbp) ## 8-byte Spill
LBB0_2106: ## in Loop: Header=BB0_1 Depth=1
movsd -7936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7912(%rbp) ## 8-byte Spill
LBB0_2107: ## in Loop: Header=BB0_1 Depth=1
movsd -7912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7960(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7952(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2109
## %bb.2108: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7968(%rbp) ## 8-byte Spill
jmp LBB0_2110
LBB0_2109: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7968(%rbp) ## 8-byte Spill
LBB0_2110: ## in Loop: Header=BB0_1 Depth=1
movsd -7952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -7968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2112
## %bb.2111: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7976(%rbp) ## 8-byte Spill
jmp LBB0_2116
LBB0_2112: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2114
## %bb.2113: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7984(%rbp) ## 8-byte Spill
jmp LBB0_2115
LBB0_2114: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7984(%rbp) ## 8-byte Spill
LBB0_2115: ## in Loop: Header=BB0_1 Depth=1
movsd -7984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -7976(%rbp) ## 8-byte Spill
LBB0_2116: ## in Loop: Header=BB0_1 Depth=1
movsd -7976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8000(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -7992(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2118
## %bb.2117: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8008(%rbp) ## 8-byte Spill
jmp LBB0_2119
LBB0_2118: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8008(%rbp) ## 8-byte Spill
LBB0_2119: ## in Loop: Header=BB0_1 Depth=1
movsd -7992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2121
## %bb.2120: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8016(%rbp) ## 8-byte Spill
jmp LBB0_2125
LBB0_2121: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2123
## %bb.2122: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8024(%rbp) ## 8-byte Spill
jmp LBB0_2124
LBB0_2123: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8024(%rbp) ## 8-byte Spill
LBB0_2124: ## in Loop: Header=BB0_1 Depth=1
movsd -8024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8016(%rbp) ## 8-byte Spill
LBB0_2125: ## in Loop: Header=BB0_1 Depth=1
movsd -8000(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8016(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2136
## %bb.2126: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8032(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2128
## %bb.2127: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8040(%rbp) ## 8-byte Spill
jmp LBB0_2129
LBB0_2128: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8040(%rbp) ## 8-byte Spill
LBB0_2129: ## in Loop: Header=BB0_1 Depth=1
movsd -8032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2131
## %bb.2130: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8048(%rbp) ## 8-byte Spill
jmp LBB0_2135
LBB0_2131: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2133
## %bb.2132: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8056(%rbp) ## 8-byte Spill
jmp LBB0_2134
LBB0_2133: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8056(%rbp) ## 8-byte Spill
LBB0_2134: ## in Loop: Header=BB0_1 Depth=1
movsd -8056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8048(%rbp) ## 8-byte Spill
LBB0_2135: ## in Loop: Header=BB0_1 Depth=1
movsd -8048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8064(%rbp) ## 8-byte Spill
jmp LBB0_2146
LBB0_2136: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8072(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2138
## %bb.2137: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8080(%rbp) ## 8-byte Spill
jmp LBB0_2139
LBB0_2138: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8080(%rbp) ## 8-byte Spill
LBB0_2139: ## in Loop: Header=BB0_1 Depth=1
movsd -8072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2141
## %bb.2140: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8088(%rbp) ## 8-byte Spill
jmp LBB0_2145
LBB0_2141: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2143
## %bb.2142: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8096(%rbp) ## 8-byte Spill
jmp LBB0_2144
LBB0_2143: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8096(%rbp) ## 8-byte Spill
LBB0_2144: ## in Loop: Header=BB0_1 Depth=1
movsd -8096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8088(%rbp) ## 8-byte Spill
LBB0_2145: ## in Loop: Header=BB0_1 Depth=1
movsd -8088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8064(%rbp) ## 8-byte Spill
LBB0_2146: ## in Loop: Header=BB0_1 Depth=1
movsd -7960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8064(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2187
## %bb.2147: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8104(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2149
## %bb.2148: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8112(%rbp) ## 8-byte Spill
jmp LBB0_2150
LBB0_2149: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8112(%rbp) ## 8-byte Spill
LBB0_2150: ## in Loop: Header=BB0_1 Depth=1
movsd -8104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2152
## %bb.2151: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8120(%rbp) ## 8-byte Spill
jmp LBB0_2156
LBB0_2152: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2154
## %bb.2153: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8128(%rbp) ## 8-byte Spill
jmp LBB0_2155
LBB0_2154: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8128(%rbp) ## 8-byte Spill
LBB0_2155: ## in Loop: Header=BB0_1 Depth=1
movsd -8128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8120(%rbp) ## 8-byte Spill
LBB0_2156: ## in Loop: Header=BB0_1 Depth=1
movsd -8120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8144(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8136(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2158
## %bb.2157: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8152(%rbp) ## 8-byte Spill
jmp LBB0_2159
LBB0_2158: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8152(%rbp) ## 8-byte Spill
LBB0_2159: ## in Loop: Header=BB0_1 Depth=1
movsd -8136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2161
## %bb.2160: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8160(%rbp) ## 8-byte Spill
jmp LBB0_2165
LBB0_2161: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2163
## %bb.2162: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8168(%rbp) ## 8-byte Spill
jmp LBB0_2164
LBB0_2163: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8168(%rbp) ## 8-byte Spill
LBB0_2164: ## in Loop: Header=BB0_1 Depth=1
movsd -8168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8160(%rbp) ## 8-byte Spill
LBB0_2165: ## in Loop: Header=BB0_1 Depth=1
movsd -8144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8160(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2176
## %bb.2166: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8176(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2168
## %bb.2167: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8184(%rbp) ## 8-byte Spill
jmp LBB0_2169
LBB0_2168: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8184(%rbp) ## 8-byte Spill
LBB0_2169: ## in Loop: Header=BB0_1 Depth=1
movsd -8176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8184(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2171
## %bb.2170: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8192(%rbp) ## 8-byte Spill
jmp LBB0_2175
LBB0_2171: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2173
## %bb.2172: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8200(%rbp) ## 8-byte Spill
jmp LBB0_2174
LBB0_2173: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8200(%rbp) ## 8-byte Spill
LBB0_2174: ## in Loop: Header=BB0_1 Depth=1
movsd -8200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8192(%rbp) ## 8-byte Spill
LBB0_2175: ## in Loop: Header=BB0_1 Depth=1
movsd -8192(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8208(%rbp) ## 8-byte Spill
jmp LBB0_2186
LBB0_2176: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8216(%rbp) ## 8-byte Spill
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2178
## %bb.2177: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8224(%rbp) ## 8-byte Spill
jmp LBB0_2179
LBB0_2178: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8224(%rbp) ## 8-byte Spill
LBB0_2179: ## in Loop: Header=BB0_1 Depth=1
movsd -8216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2181
## %bb.2180: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8232(%rbp) ## 8-byte Spill
jmp LBB0_2185
LBB0_2181: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2183
## %bb.2182: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8240(%rbp) ## 8-byte Spill
jmp LBB0_2184
LBB0_2183: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8240(%rbp) ## 8-byte Spill
LBB0_2184: ## in Loop: Header=BB0_1 Depth=1
movsd -8240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8232(%rbp) ## 8-byte Spill
LBB0_2185: ## in Loop: Header=BB0_1 Depth=1
movsd -8232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8208(%rbp) ## 8-byte Spill
LBB0_2186: ## in Loop: Header=BB0_1 Depth=1
movsd -8208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8248(%rbp) ## 8-byte Spill
jmp LBB0_2227
LBB0_2187: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8256(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2189
## %bb.2188: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8264(%rbp) ## 8-byte Spill
jmp LBB0_2190
LBB0_2189: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8264(%rbp) ## 8-byte Spill
LBB0_2190: ## in Loop: Header=BB0_1 Depth=1
movsd -8256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2192
## %bb.2191: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8272(%rbp) ## 8-byte Spill
jmp LBB0_2196
LBB0_2192: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2194
## %bb.2193: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8280(%rbp) ## 8-byte Spill
jmp LBB0_2195
LBB0_2194: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8280(%rbp) ## 8-byte Spill
LBB0_2195: ## in Loop: Header=BB0_1 Depth=1
movsd -8280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8272(%rbp) ## 8-byte Spill
LBB0_2196: ## in Loop: Header=BB0_1 Depth=1
movsd -8272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8296(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8288(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2198
## %bb.2197: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8304(%rbp) ## 8-byte Spill
jmp LBB0_2199
LBB0_2198: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8304(%rbp) ## 8-byte Spill
LBB0_2199: ## in Loop: Header=BB0_1 Depth=1
movsd -8288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2201
## %bb.2200: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8312(%rbp) ## 8-byte Spill
jmp LBB0_2205
LBB0_2201: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2203
## %bb.2202: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8320(%rbp) ## 8-byte Spill
jmp LBB0_2204
LBB0_2203: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8320(%rbp) ## 8-byte Spill
LBB0_2204: ## in Loop: Header=BB0_1 Depth=1
movsd -8320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8312(%rbp) ## 8-byte Spill
LBB0_2205: ## in Loop: Header=BB0_1 Depth=1
movsd -8296(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8312(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2216
## %bb.2206: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8328(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2208
## %bb.2207: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8336(%rbp) ## 8-byte Spill
jmp LBB0_2209
LBB0_2208: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8336(%rbp) ## 8-byte Spill
LBB0_2209: ## in Loop: Header=BB0_1 Depth=1
movsd -8328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2211
## %bb.2210: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8344(%rbp) ## 8-byte Spill
jmp LBB0_2215
LBB0_2211: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_9(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2213
## %bb.2212: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8352(%rbp) ## 8-byte Spill
jmp LBB0_2214
LBB0_2213: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8352(%rbp) ## 8-byte Spill
LBB0_2214: ## in Loop: Header=BB0_1 Depth=1
movsd -8352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8344(%rbp) ## 8-byte Spill
LBB0_2215: ## in Loop: Header=BB0_1 Depth=1
movsd -8344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8360(%rbp) ## 8-byte Spill
jmp LBB0_2226
LBB0_2216: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8368(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2218
## %bb.2217: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8376(%rbp) ## 8-byte Spill
jmp LBB0_2219
LBB0_2218: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8376(%rbp) ## 8-byte Spill
LBB0_2219: ## in Loop: Header=BB0_1 Depth=1
movsd -8368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2221
## %bb.2220: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8384(%rbp) ## 8-byte Spill
jmp LBB0_2225
LBB0_2221: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2223
## %bb.2222: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8392(%rbp) ## 8-byte Spill
jmp LBB0_2224
LBB0_2223: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8392(%rbp) ## 8-byte Spill
LBB0_2224: ## in Loop: Header=BB0_1 Depth=1
movsd -8392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8384(%rbp) ## 8-byte Spill
LBB0_2225: ## in Loop: Header=BB0_1 Depth=1
movsd -8384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8360(%rbp) ## 8-byte Spill
LBB0_2226: ## in Loop: Header=BB0_1 Depth=1
movsd -8360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8248(%rbp) ## 8-byte Spill
LBB0_2227: ## in Loop: Header=BB0_1 Depth=1
movsd -8248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -60(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8400(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2229
## %bb.2228: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8408(%rbp) ## 8-byte Spill
jmp LBB0_2230
LBB0_2229: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8408(%rbp) ## 8-byte Spill
LBB0_2230: ## in Loop: Header=BB0_1 Depth=1
movsd -8400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2232
## %bb.2231: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8416(%rbp) ## 8-byte Spill
jmp LBB0_2236
LBB0_2232: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2234
## %bb.2233: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8424(%rbp) ## 8-byte Spill
jmp LBB0_2235
LBB0_2234: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8424(%rbp) ## 8-byte Spill
LBB0_2235: ## in Loop: Header=BB0_1 Depth=1
movsd -8424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8416(%rbp) ## 8-byte Spill
LBB0_2236: ## in Loop: Header=BB0_1 Depth=1
movsd -8416(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8440(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8432(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2238
## %bb.2237: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8448(%rbp) ## 8-byte Spill
jmp LBB0_2239
LBB0_2238: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8448(%rbp) ## 8-byte Spill
LBB0_2239: ## in Loop: Header=BB0_1 Depth=1
movsd -8432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2241
## %bb.2240: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8456(%rbp) ## 8-byte Spill
jmp LBB0_2245
LBB0_2241: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2243
## %bb.2242: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8464(%rbp) ## 8-byte Spill
jmp LBB0_2244
LBB0_2243: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8464(%rbp) ## 8-byte Spill
LBB0_2244: ## in Loop: Header=BB0_1 Depth=1
movsd -8464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8456(%rbp) ## 8-byte Spill
LBB0_2245: ## in Loop: Header=BB0_1 Depth=1
movsd -8440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8456(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2256
## %bb.2246: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8472(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2248
## %bb.2247: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8480(%rbp) ## 8-byte Spill
jmp LBB0_2249
LBB0_2248: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8480(%rbp) ## 8-byte Spill
LBB0_2249: ## in Loop: Header=BB0_1 Depth=1
movsd -8472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8480(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2251
## %bb.2250: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8488(%rbp) ## 8-byte Spill
jmp LBB0_2255
LBB0_2251: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2253
## %bb.2252: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8496(%rbp) ## 8-byte Spill
jmp LBB0_2254
LBB0_2253: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8496(%rbp) ## 8-byte Spill
LBB0_2254: ## in Loop: Header=BB0_1 Depth=1
movsd -8496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8488(%rbp) ## 8-byte Spill
LBB0_2255: ## in Loop: Header=BB0_1 Depth=1
movsd -8488(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8504(%rbp) ## 8-byte Spill
jmp LBB0_2266
LBB0_2256: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8512(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2258
## %bb.2257: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8520(%rbp) ## 8-byte Spill
jmp LBB0_2259
LBB0_2258: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8520(%rbp) ## 8-byte Spill
LBB0_2259: ## in Loop: Header=BB0_1 Depth=1
movsd -8512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2261
## %bb.2260: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8528(%rbp) ## 8-byte Spill
jmp LBB0_2265
LBB0_2261: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2263
## %bb.2262: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8536(%rbp) ## 8-byte Spill
jmp LBB0_2264
LBB0_2263: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8536(%rbp) ## 8-byte Spill
LBB0_2264: ## in Loop: Header=BB0_1 Depth=1
movsd -8536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8528(%rbp) ## 8-byte Spill
LBB0_2265: ## in Loop: Header=BB0_1 Depth=1
movsd -8528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8504(%rbp) ## 8-byte Spill
LBB0_2266: ## in Loop: Header=BB0_1 Depth=1
movsd -8504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8552(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8544(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2268
## %bb.2267: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8560(%rbp) ## 8-byte Spill
jmp LBB0_2269
LBB0_2268: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8560(%rbp) ## 8-byte Spill
LBB0_2269: ## in Loop: Header=BB0_1 Depth=1
movsd -8544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2271
## %bb.2270: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8568(%rbp) ## 8-byte Spill
jmp LBB0_2275
LBB0_2271: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2273
## %bb.2272: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8576(%rbp) ## 8-byte Spill
jmp LBB0_2274
LBB0_2273: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8576(%rbp) ## 8-byte Spill
LBB0_2274: ## in Loop: Header=BB0_1 Depth=1
movsd -8576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8568(%rbp) ## 8-byte Spill
LBB0_2275: ## in Loop: Header=BB0_1 Depth=1
movsd -8568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8592(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8584(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2277
## %bb.2276: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8600(%rbp) ## 8-byte Spill
jmp LBB0_2278
LBB0_2277: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8600(%rbp) ## 8-byte Spill
LBB0_2278: ## in Loop: Header=BB0_1 Depth=1
movsd -8584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2280
## %bb.2279: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8608(%rbp) ## 8-byte Spill
jmp LBB0_2284
LBB0_2280: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2282
## %bb.2281: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8616(%rbp) ## 8-byte Spill
jmp LBB0_2283
LBB0_2282: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8616(%rbp) ## 8-byte Spill
LBB0_2283: ## in Loop: Header=BB0_1 Depth=1
movsd -8616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8608(%rbp) ## 8-byte Spill
LBB0_2284: ## in Loop: Header=BB0_1 Depth=1
movsd -8592(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8608(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2295
## %bb.2285: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8624(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2287
## %bb.2286: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8632(%rbp) ## 8-byte Spill
jmp LBB0_2288
LBB0_2287: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8632(%rbp) ## 8-byte Spill
LBB0_2288: ## in Loop: Header=BB0_1 Depth=1
movsd -8624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2290
## %bb.2289: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8640(%rbp) ## 8-byte Spill
jmp LBB0_2294
LBB0_2290: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2292
## %bb.2291: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8648(%rbp) ## 8-byte Spill
jmp LBB0_2293
LBB0_2292: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8648(%rbp) ## 8-byte Spill
LBB0_2293: ## in Loop: Header=BB0_1 Depth=1
movsd -8648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8640(%rbp) ## 8-byte Spill
LBB0_2294: ## in Loop: Header=BB0_1 Depth=1
movsd -8640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8656(%rbp) ## 8-byte Spill
jmp LBB0_2305
LBB0_2295: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8664(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2297
## %bb.2296: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8672(%rbp) ## 8-byte Spill
jmp LBB0_2298
LBB0_2297: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8672(%rbp) ## 8-byte Spill
LBB0_2298: ## in Loop: Header=BB0_1 Depth=1
movsd -8664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2300
## %bb.2299: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8680(%rbp) ## 8-byte Spill
jmp LBB0_2304
LBB0_2300: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2302
## %bb.2301: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8688(%rbp) ## 8-byte Spill
jmp LBB0_2303
LBB0_2302: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8688(%rbp) ## 8-byte Spill
LBB0_2303: ## in Loop: Header=BB0_1 Depth=1
movsd -8688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8680(%rbp) ## 8-byte Spill
LBB0_2304: ## in Loop: Header=BB0_1 Depth=1
movsd -8680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8656(%rbp) ## 8-byte Spill
LBB0_2305: ## in Loop: Header=BB0_1 Depth=1
movsd -8552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8656(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2346
## %bb.2306: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8696(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2308
## %bb.2307: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8704(%rbp) ## 8-byte Spill
jmp LBB0_2309
LBB0_2308: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8704(%rbp) ## 8-byte Spill
LBB0_2309: ## in Loop: Header=BB0_1 Depth=1
movsd -8696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2311
## %bb.2310: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8712(%rbp) ## 8-byte Spill
jmp LBB0_2315
LBB0_2311: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2313
## %bb.2312: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8720(%rbp) ## 8-byte Spill
jmp LBB0_2314
LBB0_2313: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8720(%rbp) ## 8-byte Spill
LBB0_2314: ## in Loop: Header=BB0_1 Depth=1
movsd -8720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8712(%rbp) ## 8-byte Spill
LBB0_2315: ## in Loop: Header=BB0_1 Depth=1
movsd -8712(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8736(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8728(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2317
## %bb.2316: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8744(%rbp) ## 8-byte Spill
jmp LBB0_2318
LBB0_2317: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8744(%rbp) ## 8-byte Spill
LBB0_2318: ## in Loop: Header=BB0_1 Depth=1
movsd -8728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2320
## %bb.2319: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8752(%rbp) ## 8-byte Spill
jmp LBB0_2324
LBB0_2320: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2322
## %bb.2321: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8760(%rbp) ## 8-byte Spill
jmp LBB0_2323
LBB0_2322: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8760(%rbp) ## 8-byte Spill
LBB0_2323: ## in Loop: Header=BB0_1 Depth=1
movsd -8760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8752(%rbp) ## 8-byte Spill
LBB0_2324: ## in Loop: Header=BB0_1 Depth=1
movsd -8736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8752(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2335
## %bb.2325: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8768(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2327
## %bb.2326: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8776(%rbp) ## 8-byte Spill
jmp LBB0_2328
LBB0_2327: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8776(%rbp) ## 8-byte Spill
LBB0_2328: ## in Loop: Header=BB0_1 Depth=1
movsd -8768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8776(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2330
## %bb.2329: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8784(%rbp) ## 8-byte Spill
jmp LBB0_2334
LBB0_2330: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2332
## %bb.2331: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8792(%rbp) ## 8-byte Spill
jmp LBB0_2333
LBB0_2332: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8792(%rbp) ## 8-byte Spill
LBB0_2333: ## in Loop: Header=BB0_1 Depth=1
movsd -8792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8784(%rbp) ## 8-byte Spill
LBB0_2334: ## in Loop: Header=BB0_1 Depth=1
movsd -8784(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8800(%rbp) ## 8-byte Spill
jmp LBB0_2345
LBB0_2335: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8808(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2337
## %bb.2336: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8816(%rbp) ## 8-byte Spill
jmp LBB0_2338
LBB0_2337: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8816(%rbp) ## 8-byte Spill
LBB0_2338: ## in Loop: Header=BB0_1 Depth=1
movsd -8808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2340
## %bb.2339: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8824(%rbp) ## 8-byte Spill
jmp LBB0_2344
LBB0_2340: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2342
## %bb.2341: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8832(%rbp) ## 8-byte Spill
jmp LBB0_2343
LBB0_2342: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8832(%rbp) ## 8-byte Spill
LBB0_2343: ## in Loop: Header=BB0_1 Depth=1
movsd -8832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8824(%rbp) ## 8-byte Spill
LBB0_2344: ## in Loop: Header=BB0_1 Depth=1
movsd -8824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8800(%rbp) ## 8-byte Spill
LBB0_2345: ## in Loop: Header=BB0_1 Depth=1
movsd -8800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8840(%rbp) ## 8-byte Spill
jmp LBB0_2386
LBB0_2346: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8848(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2348
## %bb.2347: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8856(%rbp) ## 8-byte Spill
jmp LBB0_2349
LBB0_2348: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8856(%rbp) ## 8-byte Spill
LBB0_2349: ## in Loop: Header=BB0_1 Depth=1
movsd -8848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2351
## %bb.2350: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8864(%rbp) ## 8-byte Spill
jmp LBB0_2355
LBB0_2351: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2353
## %bb.2352: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8872(%rbp) ## 8-byte Spill
jmp LBB0_2354
LBB0_2353: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8872(%rbp) ## 8-byte Spill
LBB0_2354: ## in Loop: Header=BB0_1 Depth=1
movsd -8872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8864(%rbp) ## 8-byte Spill
LBB0_2355: ## in Loop: Header=BB0_1 Depth=1
movsd -8864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8888(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8880(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2357
## %bb.2356: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8896(%rbp) ## 8-byte Spill
jmp LBB0_2358
LBB0_2357: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8896(%rbp) ## 8-byte Spill
LBB0_2358: ## in Loop: Header=BB0_1 Depth=1
movsd -8880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2360
## %bb.2359: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8904(%rbp) ## 8-byte Spill
jmp LBB0_2364
LBB0_2360: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2362
## %bb.2361: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8912(%rbp) ## 8-byte Spill
jmp LBB0_2363
LBB0_2362: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8912(%rbp) ## 8-byte Spill
LBB0_2363: ## in Loop: Header=BB0_1 Depth=1
movsd -8912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8904(%rbp) ## 8-byte Spill
LBB0_2364: ## in Loop: Header=BB0_1 Depth=1
movsd -8888(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8904(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2375
## %bb.2365: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8920(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2367
## %bb.2366: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8928(%rbp) ## 8-byte Spill
jmp LBB0_2368
LBB0_2367: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8928(%rbp) ## 8-byte Spill
LBB0_2368: ## in Loop: Header=BB0_1 Depth=1
movsd -8920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2370
## %bb.2369: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8936(%rbp) ## 8-byte Spill
jmp LBB0_2374
LBB0_2370: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2372
## %bb.2371: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8944(%rbp) ## 8-byte Spill
jmp LBB0_2373
LBB0_2372: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8944(%rbp) ## 8-byte Spill
LBB0_2373: ## in Loop: Header=BB0_1 Depth=1
movsd -8944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8936(%rbp) ## 8-byte Spill
LBB0_2374: ## in Loop: Header=BB0_1 Depth=1
movsd -8936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8952(%rbp) ## 8-byte Spill
jmp LBB0_2385
LBB0_2375: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8960(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2377
## %bb.2376: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8968(%rbp) ## 8-byte Spill
jmp LBB0_2378
LBB0_2377: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8968(%rbp) ## 8-byte Spill
LBB0_2378: ## in Loop: Header=BB0_1 Depth=1
movsd -8960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -8968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2380
## %bb.2379: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8976(%rbp) ## 8-byte Spill
jmp LBB0_2384
LBB0_2380: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2382
## %bb.2381: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8984(%rbp) ## 8-byte Spill
jmp LBB0_2383
LBB0_2382: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8984(%rbp) ## 8-byte Spill
LBB0_2383: ## in Loop: Header=BB0_1 Depth=1
movsd -8984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8976(%rbp) ## 8-byte Spill
LBB0_2384: ## in Loop: Header=BB0_1 Depth=1
movsd -8976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8952(%rbp) ## 8-byte Spill
LBB0_2385: ## in Loop: Header=BB0_1 Depth=1
movsd -8952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -8840(%rbp) ## 8-byte Spill
LBB0_2386: ## in Loop: Header=BB0_1 Depth=1
movsd -8840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -64(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -8992(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2388
## %bb.2387: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9000(%rbp) ## 8-byte Spill
jmp LBB0_2389
LBB0_2388: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9000(%rbp) ## 8-byte Spill
LBB0_2389: ## in Loop: Header=BB0_1 Depth=1
movsd -8992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2391
## %bb.2390: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9008(%rbp) ## 8-byte Spill
jmp LBB0_2395
LBB0_2391: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2393
## %bb.2392: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9016(%rbp) ## 8-byte Spill
jmp LBB0_2394
LBB0_2393: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9016(%rbp) ## 8-byte Spill
LBB0_2394: ## in Loop: Header=BB0_1 Depth=1
movsd -9016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9008(%rbp) ## 8-byte Spill
LBB0_2395: ## in Loop: Header=BB0_1 Depth=1
movsd -9008(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9032(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9024(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2397
## %bb.2396: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9040(%rbp) ## 8-byte Spill
jmp LBB0_2398
LBB0_2397: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9040(%rbp) ## 8-byte Spill
LBB0_2398: ## in Loop: Header=BB0_1 Depth=1
movsd -9024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2400
## %bb.2399: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9048(%rbp) ## 8-byte Spill
jmp LBB0_2404
LBB0_2400: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2402
## %bb.2401: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9056(%rbp) ## 8-byte Spill
jmp LBB0_2403
LBB0_2402: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9056(%rbp) ## 8-byte Spill
LBB0_2403: ## in Loop: Header=BB0_1 Depth=1
movsd -9056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9048(%rbp) ## 8-byte Spill
LBB0_2404: ## in Loop: Header=BB0_1 Depth=1
movsd -9032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9048(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2415
## %bb.2405: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9064(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2407
## %bb.2406: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9072(%rbp) ## 8-byte Spill
jmp LBB0_2408
LBB0_2407: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9072(%rbp) ## 8-byte Spill
LBB0_2408: ## in Loop: Header=BB0_1 Depth=1
movsd -9064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9072(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2410
## %bb.2409: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9080(%rbp) ## 8-byte Spill
jmp LBB0_2414
LBB0_2410: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2412
## %bb.2411: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9088(%rbp) ## 8-byte Spill
jmp LBB0_2413
LBB0_2412: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9088(%rbp) ## 8-byte Spill
LBB0_2413: ## in Loop: Header=BB0_1 Depth=1
movsd -9088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9080(%rbp) ## 8-byte Spill
LBB0_2414: ## in Loop: Header=BB0_1 Depth=1
movsd -9080(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9096(%rbp) ## 8-byte Spill
jmp LBB0_2425
LBB0_2415: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9104(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2417
## %bb.2416: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9112(%rbp) ## 8-byte Spill
jmp LBB0_2418
LBB0_2417: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9112(%rbp) ## 8-byte Spill
LBB0_2418: ## in Loop: Header=BB0_1 Depth=1
movsd -9104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2420
## %bb.2419: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9120(%rbp) ## 8-byte Spill
jmp LBB0_2424
LBB0_2420: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2422
## %bb.2421: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9128(%rbp) ## 8-byte Spill
jmp LBB0_2423
LBB0_2422: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9128(%rbp) ## 8-byte Spill
LBB0_2423: ## in Loop: Header=BB0_1 Depth=1
movsd -9128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9120(%rbp) ## 8-byte Spill
LBB0_2424: ## in Loop: Header=BB0_1 Depth=1
movsd -9120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9096(%rbp) ## 8-byte Spill
LBB0_2425: ## in Loop: Header=BB0_1 Depth=1
movsd -9096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9144(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9136(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2427
## %bb.2426: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9152(%rbp) ## 8-byte Spill
jmp LBB0_2428
LBB0_2427: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9152(%rbp) ## 8-byte Spill
LBB0_2428: ## in Loop: Header=BB0_1 Depth=1
movsd -9136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2430
## %bb.2429: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9160(%rbp) ## 8-byte Spill
jmp LBB0_2434
LBB0_2430: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2432
## %bb.2431: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9168(%rbp) ## 8-byte Spill
jmp LBB0_2433
LBB0_2432: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9168(%rbp) ## 8-byte Spill
LBB0_2433: ## in Loop: Header=BB0_1 Depth=1
movsd -9168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9160(%rbp) ## 8-byte Spill
LBB0_2434: ## in Loop: Header=BB0_1 Depth=1
movsd -9160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9184(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9176(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2436
## %bb.2435: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9192(%rbp) ## 8-byte Spill
jmp LBB0_2437
LBB0_2436: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9192(%rbp) ## 8-byte Spill
LBB0_2437: ## in Loop: Header=BB0_1 Depth=1
movsd -9176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2439
## %bb.2438: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9200(%rbp) ## 8-byte Spill
jmp LBB0_2443
LBB0_2439: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2441
## %bb.2440: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9208(%rbp) ## 8-byte Spill
jmp LBB0_2442
LBB0_2441: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9208(%rbp) ## 8-byte Spill
LBB0_2442: ## in Loop: Header=BB0_1 Depth=1
movsd -9208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9200(%rbp) ## 8-byte Spill
LBB0_2443: ## in Loop: Header=BB0_1 Depth=1
movsd -9184(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9200(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2454
## %bb.2444: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9216(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2446
## %bb.2445: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9224(%rbp) ## 8-byte Spill
jmp LBB0_2447
LBB0_2446: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9224(%rbp) ## 8-byte Spill
LBB0_2447: ## in Loop: Header=BB0_1 Depth=1
movsd -9216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2449
## %bb.2448: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9232(%rbp) ## 8-byte Spill
jmp LBB0_2453
LBB0_2449: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2451
## %bb.2450: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9240(%rbp) ## 8-byte Spill
jmp LBB0_2452
LBB0_2451: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9240(%rbp) ## 8-byte Spill
LBB0_2452: ## in Loop: Header=BB0_1 Depth=1
movsd -9240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9232(%rbp) ## 8-byte Spill
LBB0_2453: ## in Loop: Header=BB0_1 Depth=1
movsd -9232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9248(%rbp) ## 8-byte Spill
jmp LBB0_2464
LBB0_2454: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9256(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2456
## %bb.2455: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9264(%rbp) ## 8-byte Spill
jmp LBB0_2457
LBB0_2456: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9264(%rbp) ## 8-byte Spill
LBB0_2457: ## in Loop: Header=BB0_1 Depth=1
movsd -9256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2459
## %bb.2458: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9272(%rbp) ## 8-byte Spill
jmp LBB0_2463
LBB0_2459: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2461
## %bb.2460: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9280(%rbp) ## 8-byte Spill
jmp LBB0_2462
LBB0_2461: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9280(%rbp) ## 8-byte Spill
LBB0_2462: ## in Loop: Header=BB0_1 Depth=1
movsd -9280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9272(%rbp) ## 8-byte Spill
LBB0_2463: ## in Loop: Header=BB0_1 Depth=1
movsd -9272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9248(%rbp) ## 8-byte Spill
LBB0_2464: ## in Loop: Header=BB0_1 Depth=1
movsd -9144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9248(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2505
## %bb.2465: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9288(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2467
## %bb.2466: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9296(%rbp) ## 8-byte Spill
jmp LBB0_2468
LBB0_2467: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9296(%rbp) ## 8-byte Spill
LBB0_2468: ## in Loop: Header=BB0_1 Depth=1
movsd -9288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2470
## %bb.2469: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9304(%rbp) ## 8-byte Spill
jmp LBB0_2474
LBB0_2470: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2472
## %bb.2471: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9312(%rbp) ## 8-byte Spill
jmp LBB0_2473
LBB0_2472: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9312(%rbp) ## 8-byte Spill
LBB0_2473: ## in Loop: Header=BB0_1 Depth=1
movsd -9312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9304(%rbp) ## 8-byte Spill
LBB0_2474: ## in Loop: Header=BB0_1 Depth=1
movsd -9304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9328(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9320(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2476
## %bb.2475: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9336(%rbp) ## 8-byte Spill
jmp LBB0_2477
LBB0_2476: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9336(%rbp) ## 8-byte Spill
LBB0_2477: ## in Loop: Header=BB0_1 Depth=1
movsd -9320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2479
## %bb.2478: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9344(%rbp) ## 8-byte Spill
jmp LBB0_2483
LBB0_2479: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2481
## %bb.2480: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9352(%rbp) ## 8-byte Spill
jmp LBB0_2482
LBB0_2481: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9352(%rbp) ## 8-byte Spill
LBB0_2482: ## in Loop: Header=BB0_1 Depth=1
movsd -9352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9344(%rbp) ## 8-byte Spill
LBB0_2483: ## in Loop: Header=BB0_1 Depth=1
movsd -9328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2494
## %bb.2484: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9360(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2486
## %bb.2485: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9368(%rbp) ## 8-byte Spill
jmp LBB0_2487
LBB0_2486: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9368(%rbp) ## 8-byte Spill
LBB0_2487: ## in Loop: Header=BB0_1 Depth=1
movsd -9360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9368(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2489
## %bb.2488: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9376(%rbp) ## 8-byte Spill
jmp LBB0_2493
LBB0_2489: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2491
## %bb.2490: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9384(%rbp) ## 8-byte Spill
jmp LBB0_2492
LBB0_2491: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9384(%rbp) ## 8-byte Spill
LBB0_2492: ## in Loop: Header=BB0_1 Depth=1
movsd -9384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9376(%rbp) ## 8-byte Spill
LBB0_2493: ## in Loop: Header=BB0_1 Depth=1
movsd -9376(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9392(%rbp) ## 8-byte Spill
jmp LBB0_2504
LBB0_2494: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9400(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2496
## %bb.2495: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9408(%rbp) ## 8-byte Spill
jmp LBB0_2497
LBB0_2496: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9408(%rbp) ## 8-byte Spill
LBB0_2497: ## in Loop: Header=BB0_1 Depth=1
movsd -9400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2499
## %bb.2498: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9416(%rbp) ## 8-byte Spill
jmp LBB0_2503
LBB0_2499: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2501
## %bb.2500: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9424(%rbp) ## 8-byte Spill
jmp LBB0_2502
LBB0_2501: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9424(%rbp) ## 8-byte Spill
LBB0_2502: ## in Loop: Header=BB0_1 Depth=1
movsd -9424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9416(%rbp) ## 8-byte Spill
LBB0_2503: ## in Loop: Header=BB0_1 Depth=1
movsd -9416(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9392(%rbp) ## 8-byte Spill
LBB0_2504: ## in Loop: Header=BB0_1 Depth=1
movsd -9392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9432(%rbp) ## 8-byte Spill
jmp LBB0_2545
LBB0_2505: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9440(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2507
## %bb.2506: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9448(%rbp) ## 8-byte Spill
jmp LBB0_2508
LBB0_2507: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9448(%rbp) ## 8-byte Spill
LBB0_2508: ## in Loop: Header=BB0_1 Depth=1
movsd -9440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2510
## %bb.2509: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9456(%rbp) ## 8-byte Spill
jmp LBB0_2514
LBB0_2510: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2512
## %bb.2511: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9464(%rbp) ## 8-byte Spill
jmp LBB0_2513
LBB0_2512: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9464(%rbp) ## 8-byte Spill
LBB0_2513: ## in Loop: Header=BB0_1 Depth=1
movsd -9464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9456(%rbp) ## 8-byte Spill
LBB0_2514: ## in Loop: Header=BB0_1 Depth=1
movsd -9456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9480(%rbp) ## 8-byte Spill
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9472(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2516
## %bb.2515: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9488(%rbp) ## 8-byte Spill
jmp LBB0_2517
LBB0_2516: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9488(%rbp) ## 8-byte Spill
LBB0_2517: ## in Loop: Header=BB0_1 Depth=1
movsd -9472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2519
## %bb.2518: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9496(%rbp) ## 8-byte Spill
jmp LBB0_2523
LBB0_2519: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2521
## %bb.2520: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9504(%rbp) ## 8-byte Spill
jmp LBB0_2522
LBB0_2521: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9504(%rbp) ## 8-byte Spill
LBB0_2522: ## in Loop: Header=BB0_1 Depth=1
movsd -9504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9496(%rbp) ## 8-byte Spill
LBB0_2523: ## in Loop: Header=BB0_1 Depth=1
movsd -9480(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9496(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2534
## %bb.2524: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9512(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2526
## %bb.2525: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9520(%rbp) ## 8-byte Spill
jmp LBB0_2527
LBB0_2526: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9520(%rbp) ## 8-byte Spill
LBB0_2527: ## in Loop: Header=BB0_1 Depth=1
movsd -9512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2529
## %bb.2528: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9528(%rbp) ## 8-byte Spill
jmp LBB0_2533
LBB0_2529: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2531
## %bb.2530: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9536(%rbp) ## 8-byte Spill
jmp LBB0_2532
LBB0_2531: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9536(%rbp) ## 8-byte Spill
LBB0_2532: ## in Loop: Header=BB0_1 Depth=1
movsd -9536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9528(%rbp) ## 8-byte Spill
LBB0_2533: ## in Loop: Header=BB0_1 Depth=1
movsd -9528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9544(%rbp) ## 8-byte Spill
jmp LBB0_2544
LBB0_2534: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9552(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2536
## %bb.2535: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9560(%rbp) ## 8-byte Spill
jmp LBB0_2537
LBB0_2536: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9560(%rbp) ## 8-byte Spill
LBB0_2537: ## in Loop: Header=BB0_1 Depth=1
movsd -9552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2539
## %bb.2538: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9568(%rbp) ## 8-byte Spill
jmp LBB0_2543
LBB0_2539: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2541
## %bb.2540: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9576(%rbp) ## 8-byte Spill
jmp LBB0_2542
LBB0_2541: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9576(%rbp) ## 8-byte Spill
LBB0_2542: ## in Loop: Header=BB0_1 Depth=1
movsd -9576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9568(%rbp) ## 8-byte Spill
LBB0_2543: ## in Loop: Header=BB0_1 Depth=1
movsd -9568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9544(%rbp) ## 8-byte Spill
LBB0_2544: ## in Loop: Header=BB0_1 Depth=1
movsd -9544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9432(%rbp) ## 8-byte Spill
LBB0_2545: ## in Loop: Header=BB0_1 Depth=1
movsd -9432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -68(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9584(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2547
## %bb.2546: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9592(%rbp) ## 8-byte Spill
jmp LBB0_2548
LBB0_2547: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9592(%rbp) ## 8-byte Spill
LBB0_2548: ## in Loop: Header=BB0_1 Depth=1
movsd -9584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9592(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2550
## %bb.2549: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9600(%rbp) ## 8-byte Spill
jmp LBB0_2554
LBB0_2550: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2552
## %bb.2551: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9608(%rbp) ## 8-byte Spill
jmp LBB0_2553
LBB0_2552: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9608(%rbp) ## 8-byte Spill
LBB0_2553: ## in Loop: Header=BB0_1 Depth=1
movsd -9608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9600(%rbp) ## 8-byte Spill
LBB0_2554: ## in Loop: Header=BB0_1 Depth=1
movsd -9600(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9624(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9616(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2556
## %bb.2555: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9632(%rbp) ## 8-byte Spill
jmp LBB0_2557
LBB0_2556: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9632(%rbp) ## 8-byte Spill
LBB0_2557: ## in Loop: Header=BB0_1 Depth=1
movsd -9616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2559
## %bb.2558: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9640(%rbp) ## 8-byte Spill
jmp LBB0_2563
LBB0_2559: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2561
## %bb.2560: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9648(%rbp) ## 8-byte Spill
jmp LBB0_2562
LBB0_2561: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9648(%rbp) ## 8-byte Spill
LBB0_2562: ## in Loop: Header=BB0_1 Depth=1
movsd -9648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9640(%rbp) ## 8-byte Spill
LBB0_2563: ## in Loop: Header=BB0_1 Depth=1
movsd -9624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2574
## %bb.2564: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9656(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2566
## %bb.2565: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9664(%rbp) ## 8-byte Spill
jmp LBB0_2567
LBB0_2566: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9664(%rbp) ## 8-byte Spill
LBB0_2567: ## in Loop: Header=BB0_1 Depth=1
movsd -9656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9664(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2569
## %bb.2568: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9672(%rbp) ## 8-byte Spill
jmp LBB0_2573
LBB0_2569: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2571
## %bb.2570: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9680(%rbp) ## 8-byte Spill
jmp LBB0_2572
LBB0_2571: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9680(%rbp) ## 8-byte Spill
LBB0_2572: ## in Loop: Header=BB0_1 Depth=1
movsd -9680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9672(%rbp) ## 8-byte Spill
LBB0_2573: ## in Loop: Header=BB0_1 Depth=1
movsd -9672(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9688(%rbp) ## 8-byte Spill
jmp LBB0_2584
LBB0_2574: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9696(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2576
## %bb.2575: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9704(%rbp) ## 8-byte Spill
jmp LBB0_2577
LBB0_2576: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9704(%rbp) ## 8-byte Spill
LBB0_2577: ## in Loop: Header=BB0_1 Depth=1
movsd -9696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2579
## %bb.2578: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9712(%rbp) ## 8-byte Spill
jmp LBB0_2583
LBB0_2579: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2581
## %bb.2580: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9720(%rbp) ## 8-byte Spill
jmp LBB0_2582
LBB0_2581: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9720(%rbp) ## 8-byte Spill
LBB0_2582: ## in Loop: Header=BB0_1 Depth=1
movsd -9720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9712(%rbp) ## 8-byte Spill
LBB0_2583: ## in Loop: Header=BB0_1 Depth=1
movsd -9712(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9688(%rbp) ## 8-byte Spill
LBB0_2584: ## in Loop: Header=BB0_1 Depth=1
movsd -9688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9736(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9728(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2586
## %bb.2585: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9744(%rbp) ## 8-byte Spill
jmp LBB0_2587
LBB0_2586: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9744(%rbp) ## 8-byte Spill
LBB0_2587: ## in Loop: Header=BB0_1 Depth=1
movsd -9728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2589
## %bb.2588: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9752(%rbp) ## 8-byte Spill
jmp LBB0_2593
LBB0_2589: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2591
## %bb.2590: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9760(%rbp) ## 8-byte Spill
jmp LBB0_2592
LBB0_2591: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9760(%rbp) ## 8-byte Spill
LBB0_2592: ## in Loop: Header=BB0_1 Depth=1
movsd -9760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9752(%rbp) ## 8-byte Spill
LBB0_2593: ## in Loop: Header=BB0_1 Depth=1
movsd -9752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9776(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9768(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2595
## %bb.2594: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9784(%rbp) ## 8-byte Spill
jmp LBB0_2596
LBB0_2595: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9784(%rbp) ## 8-byte Spill
LBB0_2596: ## in Loop: Header=BB0_1 Depth=1
movsd -9768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2598
## %bb.2597: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9792(%rbp) ## 8-byte Spill
jmp LBB0_2602
LBB0_2598: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2600
## %bb.2599: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9800(%rbp) ## 8-byte Spill
jmp LBB0_2601
LBB0_2600: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9800(%rbp) ## 8-byte Spill
LBB0_2601: ## in Loop: Header=BB0_1 Depth=1
movsd -9800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9792(%rbp) ## 8-byte Spill
LBB0_2602: ## in Loop: Header=BB0_1 Depth=1
movsd -9776(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9792(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2613
## %bb.2603: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9808(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2605
## %bb.2604: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9816(%rbp) ## 8-byte Spill
jmp LBB0_2606
LBB0_2605: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9816(%rbp) ## 8-byte Spill
LBB0_2606: ## in Loop: Header=BB0_1 Depth=1
movsd -9808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2608
## %bb.2607: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9824(%rbp) ## 8-byte Spill
jmp LBB0_2612
LBB0_2608: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2610
## %bb.2609: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9832(%rbp) ## 8-byte Spill
jmp LBB0_2611
LBB0_2610: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9832(%rbp) ## 8-byte Spill
LBB0_2611: ## in Loop: Header=BB0_1 Depth=1
movsd -9832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9824(%rbp) ## 8-byte Spill
LBB0_2612: ## in Loop: Header=BB0_1 Depth=1
movsd -9824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9840(%rbp) ## 8-byte Spill
jmp LBB0_2623
LBB0_2613: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9848(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2615
## %bb.2614: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9856(%rbp) ## 8-byte Spill
jmp LBB0_2616
LBB0_2615: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9856(%rbp) ## 8-byte Spill
LBB0_2616: ## in Loop: Header=BB0_1 Depth=1
movsd -9848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2618
## %bb.2617: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9864(%rbp) ## 8-byte Spill
jmp LBB0_2622
LBB0_2618: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2620
## %bb.2619: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9872(%rbp) ## 8-byte Spill
jmp LBB0_2621
LBB0_2620: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9872(%rbp) ## 8-byte Spill
LBB0_2621: ## in Loop: Header=BB0_1 Depth=1
movsd -9872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9864(%rbp) ## 8-byte Spill
LBB0_2622: ## in Loop: Header=BB0_1 Depth=1
movsd -9864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9840(%rbp) ## 8-byte Spill
LBB0_2623: ## in Loop: Header=BB0_1 Depth=1
movsd -9736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9840(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2664
## %bb.2624: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9880(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2626
## %bb.2625: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9888(%rbp) ## 8-byte Spill
jmp LBB0_2627
LBB0_2626: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9888(%rbp) ## 8-byte Spill
LBB0_2627: ## in Loop: Header=BB0_1 Depth=1
movsd -9880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9888(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2629
## %bb.2628: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9896(%rbp) ## 8-byte Spill
jmp LBB0_2633
LBB0_2629: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2631
## %bb.2630: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9904(%rbp) ## 8-byte Spill
jmp LBB0_2632
LBB0_2631: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9904(%rbp) ## 8-byte Spill
LBB0_2632: ## in Loop: Header=BB0_1 Depth=1
movsd -9904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9896(%rbp) ## 8-byte Spill
LBB0_2633: ## in Loop: Header=BB0_1 Depth=1
movsd -9896(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9920(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9912(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2635
## %bb.2634: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9928(%rbp) ## 8-byte Spill
jmp LBB0_2636
LBB0_2635: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9928(%rbp) ## 8-byte Spill
LBB0_2636: ## in Loop: Header=BB0_1 Depth=1
movsd -9912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2638
## %bb.2637: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9936(%rbp) ## 8-byte Spill
jmp LBB0_2642
LBB0_2638: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2640
## %bb.2639: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9944(%rbp) ## 8-byte Spill
jmp LBB0_2641
LBB0_2640: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9944(%rbp) ## 8-byte Spill
LBB0_2641: ## in Loop: Header=BB0_1 Depth=1
movsd -9944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9936(%rbp) ## 8-byte Spill
LBB0_2642: ## in Loop: Header=BB0_1 Depth=1
movsd -9920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2653
## %bb.2643: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9952(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2645
## %bb.2644: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9960(%rbp) ## 8-byte Spill
jmp LBB0_2646
LBB0_2645: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9960(%rbp) ## 8-byte Spill
LBB0_2646: ## in Loop: Header=BB0_1 Depth=1
movsd -9952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -9960(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2648
## %bb.2647: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9968(%rbp) ## 8-byte Spill
jmp LBB0_2652
LBB0_2648: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2650
## %bb.2649: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9976(%rbp) ## 8-byte Spill
jmp LBB0_2651
LBB0_2650: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9976(%rbp) ## 8-byte Spill
LBB0_2651: ## in Loop: Header=BB0_1 Depth=1
movsd -9976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9968(%rbp) ## 8-byte Spill
LBB0_2652: ## in Loop: Header=BB0_1 Depth=1
movsd -9968(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9984(%rbp) ## 8-byte Spill
jmp LBB0_2663
LBB0_2653: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -9992(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2655
## %bb.2654: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10000(%rbp) ## 8-byte Spill
jmp LBB0_2656
LBB0_2655: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10000(%rbp) ## 8-byte Spill
LBB0_2656: ## in Loop: Header=BB0_1 Depth=1
movsd -9992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2658
## %bb.2657: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10008(%rbp) ## 8-byte Spill
jmp LBB0_2662
LBB0_2658: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2660
## %bb.2659: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10016(%rbp) ## 8-byte Spill
jmp LBB0_2661
LBB0_2660: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10016(%rbp) ## 8-byte Spill
LBB0_2661: ## in Loop: Header=BB0_1 Depth=1
movsd -10016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10008(%rbp) ## 8-byte Spill
LBB0_2662: ## in Loop: Header=BB0_1 Depth=1
movsd -10008(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -9984(%rbp) ## 8-byte Spill
LBB0_2663: ## in Loop: Header=BB0_1 Depth=1
movsd -9984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10024(%rbp) ## 8-byte Spill
jmp LBB0_2704
LBB0_2664: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10032(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2666
## %bb.2665: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10040(%rbp) ## 8-byte Spill
jmp LBB0_2667
LBB0_2666: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10040(%rbp) ## 8-byte Spill
LBB0_2667: ## in Loop: Header=BB0_1 Depth=1
movsd -10032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2669
## %bb.2668: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10048(%rbp) ## 8-byte Spill
jmp LBB0_2673
LBB0_2669: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2671
## %bb.2670: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10056(%rbp) ## 8-byte Spill
jmp LBB0_2672
LBB0_2671: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10056(%rbp) ## 8-byte Spill
LBB0_2672: ## in Loop: Header=BB0_1 Depth=1
movsd -10056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10048(%rbp) ## 8-byte Spill
LBB0_2673: ## in Loop: Header=BB0_1 Depth=1
movsd -10048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10072(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10064(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2675
## %bb.2674: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10080(%rbp) ## 8-byte Spill
jmp LBB0_2676
LBB0_2675: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10080(%rbp) ## 8-byte Spill
LBB0_2676: ## in Loop: Header=BB0_1 Depth=1
movsd -10064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2678
## %bb.2677: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10088(%rbp) ## 8-byte Spill
jmp LBB0_2682
LBB0_2678: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2680
## %bb.2679: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10096(%rbp) ## 8-byte Spill
jmp LBB0_2681
LBB0_2680: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10096(%rbp) ## 8-byte Spill
LBB0_2681: ## in Loop: Header=BB0_1 Depth=1
movsd -10096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10088(%rbp) ## 8-byte Spill
LBB0_2682: ## in Loop: Header=BB0_1 Depth=1
movsd -10072(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10088(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2693
## %bb.2683: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10104(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2685
## %bb.2684: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10112(%rbp) ## 8-byte Spill
jmp LBB0_2686
LBB0_2685: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10112(%rbp) ## 8-byte Spill
LBB0_2686: ## in Loop: Header=BB0_1 Depth=1
movsd -10104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2688
## %bb.2687: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10120(%rbp) ## 8-byte Spill
jmp LBB0_2692
LBB0_2688: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2690
## %bb.2689: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10128(%rbp) ## 8-byte Spill
jmp LBB0_2691
LBB0_2690: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10128(%rbp) ## 8-byte Spill
LBB0_2691: ## in Loop: Header=BB0_1 Depth=1
movsd -10128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10120(%rbp) ## 8-byte Spill
LBB0_2692: ## in Loop: Header=BB0_1 Depth=1
movsd -10120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10136(%rbp) ## 8-byte Spill
jmp LBB0_2703
LBB0_2693: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10144(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2695
## %bb.2694: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10152(%rbp) ## 8-byte Spill
jmp LBB0_2696
LBB0_2695: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10152(%rbp) ## 8-byte Spill
LBB0_2696: ## in Loop: Header=BB0_1 Depth=1
movsd -10144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2698
## %bb.2697: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10160(%rbp) ## 8-byte Spill
jmp LBB0_2702
LBB0_2698: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_19(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2700
## %bb.2699: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10168(%rbp) ## 8-byte Spill
jmp LBB0_2701
LBB0_2700: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10168(%rbp) ## 8-byte Spill
LBB0_2701: ## in Loop: Header=BB0_1 Depth=1
movsd -10168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10160(%rbp) ## 8-byte Spill
LBB0_2702: ## in Loop: Header=BB0_1 Depth=1
movsd -10160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10136(%rbp) ## 8-byte Spill
LBB0_2703: ## in Loop: Header=BB0_1 Depth=1
movsd -10136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10024(%rbp) ## 8-byte Spill
LBB0_2704: ## in Loop: Header=BB0_1 Depth=1
movsd -10024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -72(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10176(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2706
## %bb.2705: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10184(%rbp) ## 8-byte Spill
jmp LBB0_2707
LBB0_2706: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10184(%rbp) ## 8-byte Spill
LBB0_2707: ## in Loop: Header=BB0_1 Depth=1
movsd -10176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10184(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2709
## %bb.2708: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10192(%rbp) ## 8-byte Spill
jmp LBB0_2713
LBB0_2709: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2711
## %bb.2710: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10200(%rbp) ## 8-byte Spill
jmp LBB0_2712
LBB0_2711: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10200(%rbp) ## 8-byte Spill
LBB0_2712: ## in Loop: Header=BB0_1 Depth=1
movsd -10200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10192(%rbp) ## 8-byte Spill
LBB0_2713: ## in Loop: Header=BB0_1 Depth=1
movsd -10192(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10216(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10208(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2715
## %bb.2714: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10224(%rbp) ## 8-byte Spill
jmp LBB0_2716
LBB0_2715: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10224(%rbp) ## 8-byte Spill
LBB0_2716: ## in Loop: Header=BB0_1 Depth=1
movsd -10208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2718
## %bb.2717: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10232(%rbp) ## 8-byte Spill
jmp LBB0_2722
LBB0_2718: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2720
## %bb.2719: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10240(%rbp) ## 8-byte Spill
jmp LBB0_2721
LBB0_2720: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10240(%rbp) ## 8-byte Spill
LBB0_2721: ## in Loop: Header=BB0_1 Depth=1
movsd -10240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10232(%rbp) ## 8-byte Spill
LBB0_2722: ## in Loop: Header=BB0_1 Depth=1
movsd -10216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2733
## %bb.2723: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10248(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2725
## %bb.2724: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10256(%rbp) ## 8-byte Spill
jmp LBB0_2726
LBB0_2725: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10256(%rbp) ## 8-byte Spill
LBB0_2726: ## in Loop: Header=BB0_1 Depth=1
movsd -10248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10256(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2728
## %bb.2727: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10264(%rbp) ## 8-byte Spill
jmp LBB0_2732
LBB0_2728: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2730
## %bb.2729: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10272(%rbp) ## 8-byte Spill
jmp LBB0_2731
LBB0_2730: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10272(%rbp) ## 8-byte Spill
LBB0_2731: ## in Loop: Header=BB0_1 Depth=1
movsd -10272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10264(%rbp) ## 8-byte Spill
LBB0_2732: ## in Loop: Header=BB0_1 Depth=1
movsd -10264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10280(%rbp) ## 8-byte Spill
jmp LBB0_2743
LBB0_2733: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10288(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2735
## %bb.2734: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10296(%rbp) ## 8-byte Spill
jmp LBB0_2736
LBB0_2735: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10296(%rbp) ## 8-byte Spill
LBB0_2736: ## in Loop: Header=BB0_1 Depth=1
movsd -10288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2738
## %bb.2737: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10304(%rbp) ## 8-byte Spill
jmp LBB0_2742
LBB0_2738: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2740
## %bb.2739: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10312(%rbp) ## 8-byte Spill
jmp LBB0_2741
LBB0_2740: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10312(%rbp) ## 8-byte Spill
LBB0_2741: ## in Loop: Header=BB0_1 Depth=1
movsd -10312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10304(%rbp) ## 8-byte Spill
LBB0_2742: ## in Loop: Header=BB0_1 Depth=1
movsd -10304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10280(%rbp) ## 8-byte Spill
LBB0_2743: ## in Loop: Header=BB0_1 Depth=1
movsd -10280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10328(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10320(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2745
## %bb.2744: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10336(%rbp) ## 8-byte Spill
jmp LBB0_2746
LBB0_2745: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10336(%rbp) ## 8-byte Spill
LBB0_2746: ## in Loop: Header=BB0_1 Depth=1
movsd -10320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2748
## %bb.2747: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10344(%rbp) ## 8-byte Spill
jmp LBB0_2752
LBB0_2748: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2750
## %bb.2749: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10352(%rbp) ## 8-byte Spill
jmp LBB0_2751
LBB0_2750: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10352(%rbp) ## 8-byte Spill
LBB0_2751: ## in Loop: Header=BB0_1 Depth=1
movsd -10352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10344(%rbp) ## 8-byte Spill
LBB0_2752: ## in Loop: Header=BB0_1 Depth=1
movsd -10344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10368(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10360(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2754
## %bb.2753: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10376(%rbp) ## 8-byte Spill
jmp LBB0_2755
LBB0_2754: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10376(%rbp) ## 8-byte Spill
LBB0_2755: ## in Loop: Header=BB0_1 Depth=1
movsd -10360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10376(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2757
## %bb.2756: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10384(%rbp) ## 8-byte Spill
jmp LBB0_2761
LBB0_2757: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2759
## %bb.2758: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10392(%rbp) ## 8-byte Spill
jmp LBB0_2760
LBB0_2759: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10392(%rbp) ## 8-byte Spill
LBB0_2760: ## in Loop: Header=BB0_1 Depth=1
movsd -10392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10384(%rbp) ## 8-byte Spill
LBB0_2761: ## in Loop: Header=BB0_1 Depth=1
movsd -10368(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10384(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2772
## %bb.2762: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10400(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2764
## %bb.2763: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10408(%rbp) ## 8-byte Spill
jmp LBB0_2765
LBB0_2764: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10408(%rbp) ## 8-byte Spill
LBB0_2765: ## in Loop: Header=BB0_1 Depth=1
movsd -10400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2767
## %bb.2766: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10416(%rbp) ## 8-byte Spill
jmp LBB0_2771
LBB0_2767: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2769
## %bb.2768: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10424(%rbp) ## 8-byte Spill
jmp LBB0_2770
LBB0_2769: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10424(%rbp) ## 8-byte Spill
LBB0_2770: ## in Loop: Header=BB0_1 Depth=1
movsd -10424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10416(%rbp) ## 8-byte Spill
LBB0_2771: ## in Loop: Header=BB0_1 Depth=1
movsd -10416(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10432(%rbp) ## 8-byte Spill
jmp LBB0_2782
LBB0_2772: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10440(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2774
## %bb.2773: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10448(%rbp) ## 8-byte Spill
jmp LBB0_2775
LBB0_2774: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10448(%rbp) ## 8-byte Spill
LBB0_2775: ## in Loop: Header=BB0_1 Depth=1
movsd -10440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2777
## %bb.2776: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10456(%rbp) ## 8-byte Spill
jmp LBB0_2781
LBB0_2777: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2779
## %bb.2778: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10464(%rbp) ## 8-byte Spill
jmp LBB0_2780
LBB0_2779: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10464(%rbp) ## 8-byte Spill
LBB0_2780: ## in Loop: Header=BB0_1 Depth=1
movsd -10464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10456(%rbp) ## 8-byte Spill
LBB0_2781: ## in Loop: Header=BB0_1 Depth=1
movsd -10456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10432(%rbp) ## 8-byte Spill
LBB0_2782: ## in Loop: Header=BB0_1 Depth=1
movsd -10328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10432(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2823
## %bb.2783: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10472(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2785
## %bb.2784: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10480(%rbp) ## 8-byte Spill
jmp LBB0_2786
LBB0_2785: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10480(%rbp) ## 8-byte Spill
LBB0_2786: ## in Loop: Header=BB0_1 Depth=1
movsd -10472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10480(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2788
## %bb.2787: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10488(%rbp) ## 8-byte Spill
jmp LBB0_2792
LBB0_2788: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2790
## %bb.2789: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10496(%rbp) ## 8-byte Spill
jmp LBB0_2791
LBB0_2790: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10496(%rbp) ## 8-byte Spill
LBB0_2791: ## in Loop: Header=BB0_1 Depth=1
movsd -10496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10488(%rbp) ## 8-byte Spill
LBB0_2792: ## in Loop: Header=BB0_1 Depth=1
movsd -10488(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10512(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10504(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2794
## %bb.2793: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10520(%rbp) ## 8-byte Spill
jmp LBB0_2795
LBB0_2794: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10520(%rbp) ## 8-byte Spill
LBB0_2795: ## in Loop: Header=BB0_1 Depth=1
movsd -10504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2797
## %bb.2796: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10528(%rbp) ## 8-byte Spill
jmp LBB0_2801
LBB0_2797: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2799
## %bb.2798: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10536(%rbp) ## 8-byte Spill
jmp LBB0_2800
LBB0_2799: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10536(%rbp) ## 8-byte Spill
LBB0_2800: ## in Loop: Header=BB0_1 Depth=1
movsd -10536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10528(%rbp) ## 8-byte Spill
LBB0_2801: ## in Loop: Header=BB0_1 Depth=1
movsd -10512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10528(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2812
## %bb.2802: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10544(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2804
## %bb.2803: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10552(%rbp) ## 8-byte Spill
jmp LBB0_2805
LBB0_2804: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10552(%rbp) ## 8-byte Spill
LBB0_2805: ## in Loop: Header=BB0_1 Depth=1
movsd -10544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10552(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2807
## %bb.2806: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10560(%rbp) ## 8-byte Spill
jmp LBB0_2811
LBB0_2807: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2809
## %bb.2808: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10568(%rbp) ## 8-byte Spill
jmp LBB0_2810
LBB0_2809: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10568(%rbp) ## 8-byte Spill
LBB0_2810: ## in Loop: Header=BB0_1 Depth=1
movsd -10568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10560(%rbp) ## 8-byte Spill
LBB0_2811: ## in Loop: Header=BB0_1 Depth=1
movsd -10560(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10576(%rbp) ## 8-byte Spill
jmp LBB0_2822
LBB0_2812: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10584(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2814
## %bb.2813: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10592(%rbp) ## 8-byte Spill
jmp LBB0_2815
LBB0_2814: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10592(%rbp) ## 8-byte Spill
LBB0_2815: ## in Loop: Header=BB0_1 Depth=1
movsd -10584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10592(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2817
## %bb.2816: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10600(%rbp) ## 8-byte Spill
jmp LBB0_2821
LBB0_2817: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2819
## %bb.2818: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10608(%rbp) ## 8-byte Spill
jmp LBB0_2820
LBB0_2819: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10608(%rbp) ## 8-byte Spill
LBB0_2820: ## in Loop: Header=BB0_1 Depth=1
movsd -10608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10600(%rbp) ## 8-byte Spill
LBB0_2821: ## in Loop: Header=BB0_1 Depth=1
movsd -10600(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10576(%rbp) ## 8-byte Spill
LBB0_2822: ## in Loop: Header=BB0_1 Depth=1
movsd -10576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10616(%rbp) ## 8-byte Spill
jmp LBB0_2863
LBB0_2823: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10624(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2825
## %bb.2824: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10632(%rbp) ## 8-byte Spill
jmp LBB0_2826
LBB0_2825: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10632(%rbp) ## 8-byte Spill
LBB0_2826: ## in Loop: Header=BB0_1 Depth=1
movsd -10624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2828
## %bb.2827: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10640(%rbp) ## 8-byte Spill
jmp LBB0_2832
LBB0_2828: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2830
## %bb.2829: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10648(%rbp) ## 8-byte Spill
jmp LBB0_2831
LBB0_2830: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10648(%rbp) ## 8-byte Spill
LBB0_2831: ## in Loop: Header=BB0_1 Depth=1
movsd -10648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10640(%rbp) ## 8-byte Spill
LBB0_2832: ## in Loop: Header=BB0_1 Depth=1
movsd -10640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10664(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10656(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2834
## %bb.2833: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10672(%rbp) ## 8-byte Spill
jmp LBB0_2835
LBB0_2834: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10672(%rbp) ## 8-byte Spill
LBB0_2835: ## in Loop: Header=BB0_1 Depth=1
movsd -10656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10672(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2837
## %bb.2836: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10680(%rbp) ## 8-byte Spill
jmp LBB0_2841
LBB0_2837: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2839
## %bb.2838: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10688(%rbp) ## 8-byte Spill
jmp LBB0_2840
LBB0_2839: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10688(%rbp) ## 8-byte Spill
LBB0_2840: ## in Loop: Header=BB0_1 Depth=1
movsd -10688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10680(%rbp) ## 8-byte Spill
LBB0_2841: ## in Loop: Header=BB0_1 Depth=1
movsd -10664(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10680(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2852
## %bb.2842: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10696(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2844
## %bb.2843: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10704(%rbp) ## 8-byte Spill
jmp LBB0_2845
LBB0_2844: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10704(%rbp) ## 8-byte Spill
LBB0_2845: ## in Loop: Header=BB0_1 Depth=1
movsd -10696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2847
## %bb.2846: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_9(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10712(%rbp) ## 8-byte Spill
jmp LBB0_2851
LBB0_2847: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2849
## %bb.2848: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10720(%rbp) ## 8-byte Spill
jmp LBB0_2850
LBB0_2849: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10720(%rbp) ## 8-byte Spill
LBB0_2850: ## in Loop: Header=BB0_1 Depth=1
movsd -10720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10712(%rbp) ## 8-byte Spill
LBB0_2851: ## in Loop: Header=BB0_1 Depth=1
movsd -10712(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10728(%rbp) ## 8-byte Spill
jmp LBB0_2862
LBB0_2852: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10736(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2854
## %bb.2853: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10744(%rbp) ## 8-byte Spill
jmp LBB0_2855
LBB0_2854: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10744(%rbp) ## 8-byte Spill
LBB0_2855: ## in Loop: Header=BB0_1 Depth=1
movsd -10736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2857
## %bb.2856: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10752(%rbp) ## 8-byte Spill
jmp LBB0_2861
LBB0_2857: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_18(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2859
## %bb.2858: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10760(%rbp) ## 8-byte Spill
jmp LBB0_2860
LBB0_2859: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_18(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10760(%rbp) ## 8-byte Spill
LBB0_2860: ## in Loop: Header=BB0_1 Depth=1
movsd -10760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10752(%rbp) ## 8-byte Spill
LBB0_2861: ## in Loop: Header=BB0_1 Depth=1
movsd -10752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10728(%rbp) ## 8-byte Spill
LBB0_2862: ## in Loop: Header=BB0_1 Depth=1
movsd -10728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10616(%rbp) ## 8-byte Spill
LBB0_2863: ## in Loop: Header=BB0_1 Depth=1
movsd -10616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -76(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10768(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2865
## %bb.2864: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10776(%rbp) ## 8-byte Spill
jmp LBB0_2866
LBB0_2865: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10776(%rbp) ## 8-byte Spill
LBB0_2866: ## in Loop: Header=BB0_1 Depth=1
movsd -10768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10776(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2868
## %bb.2867: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10784(%rbp) ## 8-byte Spill
jmp LBB0_2872
LBB0_2868: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2870
## %bb.2869: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10792(%rbp) ## 8-byte Spill
jmp LBB0_2871
LBB0_2870: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10792(%rbp) ## 8-byte Spill
LBB0_2871: ## in Loop: Header=BB0_1 Depth=1
movsd -10792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10784(%rbp) ## 8-byte Spill
LBB0_2872: ## in Loop: Header=BB0_1 Depth=1
movsd -10784(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10808(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10800(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2874
## %bb.2873: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10816(%rbp) ## 8-byte Spill
jmp LBB0_2875
LBB0_2874: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10816(%rbp) ## 8-byte Spill
LBB0_2875: ## in Loop: Header=BB0_1 Depth=1
movsd -10800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2877
## %bb.2876: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10824(%rbp) ## 8-byte Spill
jmp LBB0_2881
LBB0_2877: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2879
## %bb.2878: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10832(%rbp) ## 8-byte Spill
jmp LBB0_2880
LBB0_2879: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10832(%rbp) ## 8-byte Spill
LBB0_2880: ## in Loop: Header=BB0_1 Depth=1
movsd -10832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10824(%rbp) ## 8-byte Spill
LBB0_2881: ## in Loop: Header=BB0_1 Depth=1
movsd -10808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10824(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2892
## %bb.2882: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10840(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2884
## %bb.2883: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10848(%rbp) ## 8-byte Spill
jmp LBB0_2885
LBB0_2884: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10848(%rbp) ## 8-byte Spill
LBB0_2885: ## in Loop: Header=BB0_1 Depth=1
movsd -10840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10848(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2887
## %bb.2886: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10856(%rbp) ## 8-byte Spill
jmp LBB0_2891
LBB0_2887: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2889
## %bb.2888: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10864(%rbp) ## 8-byte Spill
jmp LBB0_2890
LBB0_2889: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10864(%rbp) ## 8-byte Spill
LBB0_2890: ## in Loop: Header=BB0_1 Depth=1
movsd -10864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10856(%rbp) ## 8-byte Spill
LBB0_2891: ## in Loop: Header=BB0_1 Depth=1
movsd -10856(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10872(%rbp) ## 8-byte Spill
jmp LBB0_2902
LBB0_2892: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10880(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2894
## %bb.2893: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10888(%rbp) ## 8-byte Spill
jmp LBB0_2895
LBB0_2894: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10888(%rbp) ## 8-byte Spill
LBB0_2895: ## in Loop: Header=BB0_1 Depth=1
movsd -10880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10888(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2897
## %bb.2896: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10896(%rbp) ## 8-byte Spill
jmp LBB0_2901
LBB0_2897: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2899
## %bb.2898: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10904(%rbp) ## 8-byte Spill
jmp LBB0_2900
LBB0_2899: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10904(%rbp) ## 8-byte Spill
LBB0_2900: ## in Loop: Header=BB0_1 Depth=1
movsd -10904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10896(%rbp) ## 8-byte Spill
LBB0_2901: ## in Loop: Header=BB0_1 Depth=1
movsd -10896(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10872(%rbp) ## 8-byte Spill
LBB0_2902: ## in Loop: Header=BB0_1 Depth=1
movsd -10872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10920(%rbp) ## 8-byte Spill
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10912(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2904
## %bb.2903: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10928(%rbp) ## 8-byte Spill
jmp LBB0_2905
LBB0_2904: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10928(%rbp) ## 8-byte Spill
LBB0_2905: ## in Loop: Header=BB0_1 Depth=1
movsd -10912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2907
## %bb.2906: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10936(%rbp) ## 8-byte Spill
jmp LBB0_2911
LBB0_2907: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2909
## %bb.2908: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10944(%rbp) ## 8-byte Spill
jmp LBB0_2910
LBB0_2909: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10944(%rbp) ## 8-byte Spill
LBB0_2910: ## in Loop: Header=BB0_1 Depth=1
movsd -10944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10936(%rbp) ## 8-byte Spill
LBB0_2911: ## in Loop: Header=BB0_1 Depth=1
movsd -10936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10960(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10952(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2913
## %bb.2912: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10968(%rbp) ## 8-byte Spill
jmp LBB0_2914
LBB0_2913: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10968(%rbp) ## 8-byte Spill
LBB0_2914: ## in Loop: Header=BB0_1 Depth=1
movsd -10952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10968(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2916
## %bb.2915: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10976(%rbp) ## 8-byte Spill
jmp LBB0_2920
LBB0_2916: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2918
## %bb.2917: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10984(%rbp) ## 8-byte Spill
jmp LBB0_2919
LBB0_2918: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10984(%rbp) ## 8-byte Spill
LBB0_2919: ## in Loop: Header=BB0_1 Depth=1
movsd -10984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -10976(%rbp) ## 8-byte Spill
LBB0_2920: ## in Loop: Header=BB0_1 Depth=1
movsd -10960(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -10976(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2931
## %bb.2921: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -10992(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2923
## %bb.2922: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11000(%rbp) ## 8-byte Spill
jmp LBB0_2924
LBB0_2923: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11000(%rbp) ## 8-byte Spill
LBB0_2924: ## in Loop: Header=BB0_1 Depth=1
movsd -10992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2926
## %bb.2925: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11008(%rbp) ## 8-byte Spill
jmp LBB0_2930
LBB0_2926: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2928
## %bb.2927: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11016(%rbp) ## 8-byte Spill
jmp LBB0_2929
LBB0_2928: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11016(%rbp) ## 8-byte Spill
LBB0_2929: ## in Loop: Header=BB0_1 Depth=1
movsd -11016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11008(%rbp) ## 8-byte Spill
LBB0_2930: ## in Loop: Header=BB0_1 Depth=1
movsd -11008(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11024(%rbp) ## 8-byte Spill
jmp LBB0_2941
LBB0_2931: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11032(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2933
## %bb.2932: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11040(%rbp) ## 8-byte Spill
jmp LBB0_2934
LBB0_2933: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11040(%rbp) ## 8-byte Spill
LBB0_2934: ## in Loop: Header=BB0_1 Depth=1
movsd -11032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2936
## %bb.2935: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11048(%rbp) ## 8-byte Spill
jmp LBB0_2940
LBB0_2936: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2938
## %bb.2937: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11056(%rbp) ## 8-byte Spill
jmp LBB0_2939
LBB0_2938: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11056(%rbp) ## 8-byte Spill
LBB0_2939: ## in Loop: Header=BB0_1 Depth=1
movsd -11056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11048(%rbp) ## 8-byte Spill
LBB0_2940: ## in Loop: Header=BB0_1 Depth=1
movsd -11048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11024(%rbp) ## 8-byte Spill
LBB0_2941: ## in Loop: Header=BB0_1 Depth=1
movsd -10920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11024(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2982
## %bb.2942: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11064(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2944
## %bb.2943: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11072(%rbp) ## 8-byte Spill
jmp LBB0_2945
LBB0_2944: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11072(%rbp) ## 8-byte Spill
LBB0_2945: ## in Loop: Header=BB0_1 Depth=1
movsd -11064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11072(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2947
## %bb.2946: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11080(%rbp) ## 8-byte Spill
jmp LBB0_2951
LBB0_2947: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2949
## %bb.2948: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11088(%rbp) ## 8-byte Spill
jmp LBB0_2950
LBB0_2949: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11088(%rbp) ## 8-byte Spill
LBB0_2950: ## in Loop: Header=BB0_1 Depth=1
movsd -11088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11080(%rbp) ## 8-byte Spill
LBB0_2951: ## in Loop: Header=BB0_1 Depth=1
movsd -11080(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11104(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11096(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2953
## %bb.2952: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11112(%rbp) ## 8-byte Spill
jmp LBB0_2954
LBB0_2953: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11112(%rbp) ## 8-byte Spill
LBB0_2954: ## in Loop: Header=BB0_1 Depth=1
movsd -11096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2956
## %bb.2955: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11120(%rbp) ## 8-byte Spill
jmp LBB0_2960
LBB0_2956: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2958
## %bb.2957: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11128(%rbp) ## 8-byte Spill
jmp LBB0_2959
LBB0_2958: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11128(%rbp) ## 8-byte Spill
LBB0_2959: ## in Loop: Header=BB0_1 Depth=1
movsd -11128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11120(%rbp) ## 8-byte Spill
LBB0_2960: ## in Loop: Header=BB0_1 Depth=1
movsd -11104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11120(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2971
## %bb.2961: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11136(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2963
## %bb.2962: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11144(%rbp) ## 8-byte Spill
jmp LBB0_2964
LBB0_2963: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11144(%rbp) ## 8-byte Spill
LBB0_2964: ## in Loop: Header=BB0_1 Depth=1
movsd -11136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11144(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2966
## %bb.2965: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11152(%rbp) ## 8-byte Spill
jmp LBB0_2970
LBB0_2966: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2968
## %bb.2967: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11160(%rbp) ## 8-byte Spill
jmp LBB0_2969
LBB0_2968: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11160(%rbp) ## 8-byte Spill
LBB0_2969: ## in Loop: Header=BB0_1 Depth=1
movsd -11160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11152(%rbp) ## 8-byte Spill
LBB0_2970: ## in Loop: Header=BB0_1 Depth=1
movsd -11152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11168(%rbp) ## 8-byte Spill
jmp LBB0_2981
LBB0_2971: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11176(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2973
## %bb.2972: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11184(%rbp) ## 8-byte Spill
jmp LBB0_2974
LBB0_2973: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11184(%rbp) ## 8-byte Spill
LBB0_2974: ## in Loop: Header=BB0_1 Depth=1
movsd -11176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11184(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2976
## %bb.2975: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11192(%rbp) ## 8-byte Spill
jmp LBB0_2980
LBB0_2976: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_16(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2978
## %bb.2977: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11200(%rbp) ## 8-byte Spill
jmp LBB0_2979
LBB0_2978: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11200(%rbp) ## 8-byte Spill
LBB0_2979: ## in Loop: Header=BB0_1 Depth=1
movsd -11200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11192(%rbp) ## 8-byte Spill
LBB0_2980: ## in Loop: Header=BB0_1 Depth=1
movsd -11192(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11168(%rbp) ## 8-byte Spill
LBB0_2981: ## in Loop: Header=BB0_1 Depth=1
movsd -11168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11208(%rbp) ## 8-byte Spill
jmp LBB0_3022
LBB0_2982: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11216(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2984
## %bb.2983: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11224(%rbp) ## 8-byte Spill
jmp LBB0_2985
LBB0_2984: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11224(%rbp) ## 8-byte Spill
LBB0_2985: ## in Loop: Header=BB0_1 Depth=1
movsd -11216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2987
## %bb.2986: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11232(%rbp) ## 8-byte Spill
jmp LBB0_2991
LBB0_2987: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2989
## %bb.2988: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11240(%rbp) ## 8-byte Spill
jmp LBB0_2990
LBB0_2989: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11240(%rbp) ## 8-byte Spill
LBB0_2990: ## in Loop: Header=BB0_1 Depth=1
movsd -11240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11232(%rbp) ## 8-byte Spill
LBB0_2991: ## in Loop: Header=BB0_1 Depth=1
movsd -11232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11256(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11248(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2993
## %bb.2992: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11264(%rbp) ## 8-byte Spill
jmp LBB0_2994
LBB0_2993: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11264(%rbp) ## 8-byte Spill
LBB0_2994: ## in Loop: Header=BB0_1 Depth=1
movsd -11248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11264(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_2996
## %bb.2995: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11272(%rbp) ## 8-byte Spill
jmp LBB0_3000
LBB0_2996: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_2998
## %bb.2997: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11280(%rbp) ## 8-byte Spill
jmp LBB0_2999
LBB0_2998: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11280(%rbp) ## 8-byte Spill
LBB0_2999: ## in Loop: Header=BB0_1 Depth=1
movsd -11280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11272(%rbp) ## 8-byte Spill
LBB0_3000: ## in Loop: Header=BB0_1 Depth=1
movsd -11256(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11272(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3011
## %bb.3001: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11288(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3003
## %bb.3002: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11296(%rbp) ## 8-byte Spill
jmp LBB0_3004
LBB0_3003: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11296(%rbp) ## 8-byte Spill
LBB0_3004: ## in Loop: Header=BB0_1 Depth=1
movsd -11288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3006
## %bb.3005: ## in Loop: Header=BB0_1 Depth=1
movq _x_8@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11304(%rbp) ## 8-byte Spill
jmp LBB0_3010
LBB0_3006: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3008
## %bb.3007: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11312(%rbp) ## 8-byte Spill
jmp LBB0_3009
LBB0_3008: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11312(%rbp) ## 8-byte Spill
LBB0_3009: ## in Loop: Header=BB0_1 Depth=1
movsd -11312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11304(%rbp) ## 8-byte Spill
LBB0_3010: ## in Loop: Header=BB0_1 Depth=1
movsd -11304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11320(%rbp) ## 8-byte Spill
jmp LBB0_3021
LBB0_3011: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11328(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3013
## %bb.3012: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11336(%rbp) ## 8-byte Spill
jmp LBB0_3014
LBB0_3013: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11336(%rbp) ## 8-byte Spill
LBB0_3014: ## in Loop: Header=BB0_1 Depth=1
movsd -11328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3016
## %bb.3015: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11344(%rbp) ## 8-byte Spill
jmp LBB0_3020
LBB0_3016: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_1(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3018
## %bb.3017: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11352(%rbp) ## 8-byte Spill
jmp LBB0_3019
LBB0_3018: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11352(%rbp) ## 8-byte Spill
LBB0_3019: ## in Loop: Header=BB0_1 Depth=1
movsd -11352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11344(%rbp) ## 8-byte Spill
LBB0_3020: ## in Loop: Header=BB0_1 Depth=1
movsd -11344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11320(%rbp) ## 8-byte Spill
LBB0_3021: ## in Loop: Header=BB0_1 Depth=1
movsd -11320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11208(%rbp) ## 8-byte Spill
LBB0_3022: ## in Loop: Header=BB0_1 Depth=1
movsd -11208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -80(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11360(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3024
## %bb.3023: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11368(%rbp) ## 8-byte Spill
jmp LBB0_3025
LBB0_3024: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11368(%rbp) ## 8-byte Spill
LBB0_3025: ## in Loop: Header=BB0_1 Depth=1
movsd -11360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11368(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3027
## %bb.3026: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11376(%rbp) ## 8-byte Spill
jmp LBB0_3031
LBB0_3027: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3029
## %bb.3028: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11384(%rbp) ## 8-byte Spill
jmp LBB0_3030
LBB0_3029: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11384(%rbp) ## 8-byte Spill
LBB0_3030: ## in Loop: Header=BB0_1 Depth=1
movsd -11384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11376(%rbp) ## 8-byte Spill
LBB0_3031: ## in Loop: Header=BB0_1 Depth=1
movsd -11376(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11400(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11392(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3033
## %bb.3032: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11408(%rbp) ## 8-byte Spill
jmp LBB0_3034
LBB0_3033: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11408(%rbp) ## 8-byte Spill
LBB0_3034: ## in Loop: Header=BB0_1 Depth=1
movsd -11392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3036
## %bb.3035: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11416(%rbp) ## 8-byte Spill
jmp LBB0_3040
LBB0_3036: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3038
## %bb.3037: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11424(%rbp) ## 8-byte Spill
jmp LBB0_3039
LBB0_3038: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11424(%rbp) ## 8-byte Spill
LBB0_3039: ## in Loop: Header=BB0_1 Depth=1
movsd -11424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11416(%rbp) ## 8-byte Spill
LBB0_3040: ## in Loop: Header=BB0_1 Depth=1
movsd -11400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11416(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3051
## %bb.3041: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11432(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3043
## %bb.3042: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11440(%rbp) ## 8-byte Spill
jmp LBB0_3044
LBB0_3043: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11440(%rbp) ## 8-byte Spill
LBB0_3044: ## in Loop: Header=BB0_1 Depth=1
movsd -11432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11440(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3046
## %bb.3045: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11448(%rbp) ## 8-byte Spill
jmp LBB0_3050
LBB0_3046: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3048
## %bb.3047: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11456(%rbp) ## 8-byte Spill
jmp LBB0_3049
LBB0_3048: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11456(%rbp) ## 8-byte Spill
LBB0_3049: ## in Loop: Header=BB0_1 Depth=1
movsd -11456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11448(%rbp) ## 8-byte Spill
LBB0_3050: ## in Loop: Header=BB0_1 Depth=1
movsd -11448(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11464(%rbp) ## 8-byte Spill
jmp LBB0_3061
LBB0_3051: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11472(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3053
## %bb.3052: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11480(%rbp) ## 8-byte Spill
jmp LBB0_3054
LBB0_3053: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11480(%rbp) ## 8-byte Spill
LBB0_3054: ## in Loop: Header=BB0_1 Depth=1
movsd -11472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11480(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3056
## %bb.3055: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11488(%rbp) ## 8-byte Spill
jmp LBB0_3060
LBB0_3056: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3058
## %bb.3057: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11496(%rbp) ## 8-byte Spill
jmp LBB0_3059
LBB0_3058: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11496(%rbp) ## 8-byte Spill
LBB0_3059: ## in Loop: Header=BB0_1 Depth=1
movsd -11496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11488(%rbp) ## 8-byte Spill
LBB0_3060: ## in Loop: Header=BB0_1 Depth=1
movsd -11488(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11464(%rbp) ## 8-byte Spill
LBB0_3061: ## in Loop: Header=BB0_1 Depth=1
movsd -11464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11512(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11504(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3063
## %bb.3062: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11520(%rbp) ## 8-byte Spill
jmp LBB0_3064
LBB0_3063: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11520(%rbp) ## 8-byte Spill
LBB0_3064: ## in Loop: Header=BB0_1 Depth=1
movsd -11504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3066
## %bb.3065: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11528(%rbp) ## 8-byte Spill
jmp LBB0_3070
LBB0_3066: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3068
## %bb.3067: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11536(%rbp) ## 8-byte Spill
jmp LBB0_3069
LBB0_3068: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11536(%rbp) ## 8-byte Spill
LBB0_3069: ## in Loop: Header=BB0_1 Depth=1
movsd -11536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11528(%rbp) ## 8-byte Spill
LBB0_3070: ## in Loop: Header=BB0_1 Depth=1
movsd -11528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11552(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11544(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3072
## %bb.3071: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11560(%rbp) ## 8-byte Spill
jmp LBB0_3073
LBB0_3072: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11560(%rbp) ## 8-byte Spill
LBB0_3073: ## in Loop: Header=BB0_1 Depth=1
movsd -11544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11560(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3075
## %bb.3074: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11568(%rbp) ## 8-byte Spill
jmp LBB0_3079
LBB0_3075: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3077
## %bb.3076: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11576(%rbp) ## 8-byte Spill
jmp LBB0_3078
LBB0_3077: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11576(%rbp) ## 8-byte Spill
LBB0_3078: ## in Loop: Header=BB0_1 Depth=1
movsd -11576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11568(%rbp) ## 8-byte Spill
LBB0_3079: ## in Loop: Header=BB0_1 Depth=1
movsd -11552(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11568(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3090
## %bb.3080: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11584(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3082
## %bb.3081: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11592(%rbp) ## 8-byte Spill
jmp LBB0_3083
LBB0_3082: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11592(%rbp) ## 8-byte Spill
LBB0_3083: ## in Loop: Header=BB0_1 Depth=1
movsd -11584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11592(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3085
## %bb.3084: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11600(%rbp) ## 8-byte Spill
jmp LBB0_3089
LBB0_3085: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3087
## %bb.3086: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11608(%rbp) ## 8-byte Spill
jmp LBB0_3088
LBB0_3087: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11608(%rbp) ## 8-byte Spill
LBB0_3088: ## in Loop: Header=BB0_1 Depth=1
movsd -11608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11600(%rbp) ## 8-byte Spill
LBB0_3089: ## in Loop: Header=BB0_1 Depth=1
movsd -11600(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11616(%rbp) ## 8-byte Spill
jmp LBB0_3100
LBB0_3090: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11624(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3092
## %bb.3091: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11632(%rbp) ## 8-byte Spill
jmp LBB0_3093
LBB0_3092: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11632(%rbp) ## 8-byte Spill
LBB0_3093: ## in Loop: Header=BB0_1 Depth=1
movsd -11624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3095
## %bb.3094: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11640(%rbp) ## 8-byte Spill
jmp LBB0_3099
LBB0_3095: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3097
## %bb.3096: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11648(%rbp) ## 8-byte Spill
jmp LBB0_3098
LBB0_3097: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11648(%rbp) ## 8-byte Spill
LBB0_3098: ## in Loop: Header=BB0_1 Depth=1
movsd -11648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11640(%rbp) ## 8-byte Spill
LBB0_3099: ## in Loop: Header=BB0_1 Depth=1
movsd -11640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11616(%rbp) ## 8-byte Spill
LBB0_3100: ## in Loop: Header=BB0_1 Depth=1
movsd -11512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11616(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3141
## %bb.3101: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11656(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3103
## %bb.3102: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11664(%rbp) ## 8-byte Spill
jmp LBB0_3104
LBB0_3103: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11664(%rbp) ## 8-byte Spill
LBB0_3104: ## in Loop: Header=BB0_1 Depth=1
movsd -11656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11664(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3106
## %bb.3105: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11672(%rbp) ## 8-byte Spill
jmp LBB0_3110
LBB0_3106: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3108
## %bb.3107: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11680(%rbp) ## 8-byte Spill
jmp LBB0_3109
LBB0_3108: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11680(%rbp) ## 8-byte Spill
LBB0_3109: ## in Loop: Header=BB0_1 Depth=1
movsd -11680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11672(%rbp) ## 8-byte Spill
LBB0_3110: ## in Loop: Header=BB0_1 Depth=1
movsd -11672(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11696(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11688(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3112
## %bb.3111: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11704(%rbp) ## 8-byte Spill
jmp LBB0_3113
LBB0_3112: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11704(%rbp) ## 8-byte Spill
LBB0_3113: ## in Loop: Header=BB0_1 Depth=1
movsd -11688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3115
## %bb.3114: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11712(%rbp) ## 8-byte Spill
jmp LBB0_3119
LBB0_3115: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3117
## %bb.3116: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11720(%rbp) ## 8-byte Spill
jmp LBB0_3118
LBB0_3117: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11720(%rbp) ## 8-byte Spill
LBB0_3118: ## in Loop: Header=BB0_1 Depth=1
movsd -11720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11712(%rbp) ## 8-byte Spill
LBB0_3119: ## in Loop: Header=BB0_1 Depth=1
movsd -11696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11712(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3130
## %bb.3120: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11728(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3122
## %bb.3121: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11736(%rbp) ## 8-byte Spill
jmp LBB0_3123
LBB0_3122: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11736(%rbp) ## 8-byte Spill
LBB0_3123: ## in Loop: Header=BB0_1 Depth=1
movsd -11728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11736(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3125
## %bb.3124: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11744(%rbp) ## 8-byte Spill
jmp LBB0_3129
LBB0_3125: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3127
## %bb.3126: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11752(%rbp) ## 8-byte Spill
jmp LBB0_3128
LBB0_3127: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11752(%rbp) ## 8-byte Spill
LBB0_3128: ## in Loop: Header=BB0_1 Depth=1
movsd -11752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11744(%rbp) ## 8-byte Spill
LBB0_3129: ## in Loop: Header=BB0_1 Depth=1
movsd -11744(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11760(%rbp) ## 8-byte Spill
jmp LBB0_3140
LBB0_3130: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11768(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3132
## %bb.3131: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11776(%rbp) ## 8-byte Spill
jmp LBB0_3133
LBB0_3132: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11776(%rbp) ## 8-byte Spill
LBB0_3133: ## in Loop: Header=BB0_1 Depth=1
movsd -11768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11776(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3135
## %bb.3134: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11784(%rbp) ## 8-byte Spill
jmp LBB0_3139
LBB0_3135: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_17(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3137
## %bb.3136: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11792(%rbp) ## 8-byte Spill
jmp LBB0_3138
LBB0_3137: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11792(%rbp) ## 8-byte Spill
LBB0_3138: ## in Loop: Header=BB0_1 Depth=1
movsd -11792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11784(%rbp) ## 8-byte Spill
LBB0_3139: ## in Loop: Header=BB0_1 Depth=1
movsd -11784(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11760(%rbp) ## 8-byte Spill
LBB0_3140: ## in Loop: Header=BB0_1 Depth=1
movsd -11760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11800(%rbp) ## 8-byte Spill
jmp LBB0_3181
LBB0_3141: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11808(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3143
## %bb.3142: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11816(%rbp) ## 8-byte Spill
jmp LBB0_3144
LBB0_3143: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11816(%rbp) ## 8-byte Spill
LBB0_3144: ## in Loop: Header=BB0_1 Depth=1
movsd -11808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3146
## %bb.3145: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11824(%rbp) ## 8-byte Spill
jmp LBB0_3150
LBB0_3146: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3148
## %bb.3147: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11832(%rbp) ## 8-byte Spill
jmp LBB0_3149
LBB0_3148: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11832(%rbp) ## 8-byte Spill
LBB0_3149: ## in Loop: Header=BB0_1 Depth=1
movsd -11832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11824(%rbp) ## 8-byte Spill
LBB0_3150: ## in Loop: Header=BB0_1 Depth=1
movsd -11824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11848(%rbp) ## 8-byte Spill
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11840(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3152
## %bb.3151: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11856(%rbp) ## 8-byte Spill
jmp LBB0_3153
LBB0_3152: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11856(%rbp) ## 8-byte Spill
LBB0_3153: ## in Loop: Header=BB0_1 Depth=1
movsd -11840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11856(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3155
## %bb.3154: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11864(%rbp) ## 8-byte Spill
jmp LBB0_3159
LBB0_3155: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3157
## %bb.3156: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11872(%rbp) ## 8-byte Spill
jmp LBB0_3158
LBB0_3157: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11872(%rbp) ## 8-byte Spill
LBB0_3158: ## in Loop: Header=BB0_1 Depth=1
movsd -11872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11864(%rbp) ## 8-byte Spill
LBB0_3159: ## in Loop: Header=BB0_1 Depth=1
movsd -11848(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11864(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3170
## %bb.3160: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11880(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3162
## %bb.3161: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11888(%rbp) ## 8-byte Spill
jmp LBB0_3163
LBB0_3162: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11888(%rbp) ## 8-byte Spill
LBB0_3163: ## in Loop: Header=BB0_1 Depth=1
movsd -11880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11888(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3165
## %bb.3164: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11896(%rbp) ## 8-byte Spill
jmp LBB0_3169
LBB0_3165: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3167
## %bb.3166: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11904(%rbp) ## 8-byte Spill
jmp LBB0_3168
LBB0_3167: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11904(%rbp) ## 8-byte Spill
LBB0_3168: ## in Loop: Header=BB0_1 Depth=1
movsd -11904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11896(%rbp) ## 8-byte Spill
LBB0_3169: ## in Loop: Header=BB0_1 Depth=1
movsd -11896(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11912(%rbp) ## 8-byte Spill
jmp LBB0_3180
LBB0_3170: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11920(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3172
## %bb.3171: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11928(%rbp) ## 8-byte Spill
jmp LBB0_3173
LBB0_3172: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11928(%rbp) ## 8-byte Spill
LBB0_3173: ## in Loop: Header=BB0_1 Depth=1
movsd -11920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3175
## %bb.3174: ## in Loop: Header=BB0_1 Depth=1
movq _x_21@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11936(%rbp) ## 8-byte Spill
jmp LBB0_3179
LBB0_3175: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3177
## %bb.3176: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11944(%rbp) ## 8-byte Spill
jmp LBB0_3178
LBB0_3177: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11944(%rbp) ## 8-byte Spill
LBB0_3178: ## in Loop: Header=BB0_1 Depth=1
movsd -11944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11936(%rbp) ## 8-byte Spill
LBB0_3179: ## in Loop: Header=BB0_1 Depth=1
movsd -11936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11912(%rbp) ## 8-byte Spill
LBB0_3180: ## in Loop: Header=BB0_1 Depth=1
movsd -11912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11800(%rbp) ## 8-byte Spill
LBB0_3181: ## in Loop: Header=BB0_1 Depth=1
movsd -11800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -84(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11952(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3183
## %bb.3182: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11960(%rbp) ## 8-byte Spill
jmp LBB0_3184
LBB0_3183: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11960(%rbp) ## 8-byte Spill
LBB0_3184: ## in Loop: Header=BB0_1 Depth=1
movsd -11952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -11960(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3186
## %bb.3185: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11968(%rbp) ## 8-byte Spill
jmp LBB0_3190
LBB0_3186: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3188
## %bb.3187: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11976(%rbp) ## 8-byte Spill
jmp LBB0_3189
LBB0_3188: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11976(%rbp) ## 8-byte Spill
LBB0_3189: ## in Loop: Header=BB0_1 Depth=1
movsd -11976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11968(%rbp) ## 8-byte Spill
LBB0_3190: ## in Loop: Header=BB0_1 Depth=1
movsd -11968(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -11992(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -11984(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3192
## %bb.3191: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12000(%rbp) ## 8-byte Spill
jmp LBB0_3193
LBB0_3192: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12000(%rbp) ## 8-byte Spill
LBB0_3193: ## in Loop: Header=BB0_1 Depth=1
movsd -11984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3195
## %bb.3194: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12008(%rbp) ## 8-byte Spill
jmp LBB0_3199
LBB0_3195: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3197
## %bb.3196: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12016(%rbp) ## 8-byte Spill
jmp LBB0_3198
LBB0_3197: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12016(%rbp) ## 8-byte Spill
LBB0_3198: ## in Loop: Header=BB0_1 Depth=1
movsd -12016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12008(%rbp) ## 8-byte Spill
LBB0_3199: ## in Loop: Header=BB0_1 Depth=1
movsd -11992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12008(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3210
## %bb.3200: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12024(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3202
## %bb.3201: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12032(%rbp) ## 8-byte Spill
jmp LBB0_3203
LBB0_3202: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12032(%rbp) ## 8-byte Spill
LBB0_3203: ## in Loop: Header=BB0_1 Depth=1
movsd -12024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12032(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3205
## %bb.3204: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12040(%rbp) ## 8-byte Spill
jmp LBB0_3209
LBB0_3205: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3207
## %bb.3206: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12048(%rbp) ## 8-byte Spill
jmp LBB0_3208
LBB0_3207: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12048(%rbp) ## 8-byte Spill
LBB0_3208: ## in Loop: Header=BB0_1 Depth=1
movsd -12048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12040(%rbp) ## 8-byte Spill
LBB0_3209: ## in Loop: Header=BB0_1 Depth=1
movsd -12040(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12056(%rbp) ## 8-byte Spill
jmp LBB0_3220
LBB0_3210: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12064(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3212
## %bb.3211: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12072(%rbp) ## 8-byte Spill
jmp LBB0_3213
LBB0_3212: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12072(%rbp) ## 8-byte Spill
LBB0_3213: ## in Loop: Header=BB0_1 Depth=1
movsd -12064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12072(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3215
## %bb.3214: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12080(%rbp) ## 8-byte Spill
jmp LBB0_3219
LBB0_3215: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3217
## %bb.3216: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12088(%rbp) ## 8-byte Spill
jmp LBB0_3218
LBB0_3217: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12088(%rbp) ## 8-byte Spill
LBB0_3218: ## in Loop: Header=BB0_1 Depth=1
movsd -12088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12080(%rbp) ## 8-byte Spill
LBB0_3219: ## in Loop: Header=BB0_1 Depth=1
movsd -12080(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12056(%rbp) ## 8-byte Spill
LBB0_3220: ## in Loop: Header=BB0_1 Depth=1
movsd -12056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12104(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12096(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3222
## %bb.3221: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12112(%rbp) ## 8-byte Spill
jmp LBB0_3223
LBB0_3222: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12112(%rbp) ## 8-byte Spill
LBB0_3223: ## in Loop: Header=BB0_1 Depth=1
movsd -12096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3225
## %bb.3224: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12120(%rbp) ## 8-byte Spill
jmp LBB0_3229
LBB0_3225: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3227
## %bb.3226: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12128(%rbp) ## 8-byte Spill
jmp LBB0_3228
LBB0_3227: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12128(%rbp) ## 8-byte Spill
LBB0_3228: ## in Loop: Header=BB0_1 Depth=1
movsd -12128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12120(%rbp) ## 8-byte Spill
LBB0_3229: ## in Loop: Header=BB0_1 Depth=1
movsd -12120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12144(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12136(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3231
## %bb.3230: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12152(%rbp) ## 8-byte Spill
jmp LBB0_3232
LBB0_3231: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12152(%rbp) ## 8-byte Spill
LBB0_3232: ## in Loop: Header=BB0_1 Depth=1
movsd -12136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12152(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3234
## %bb.3233: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12160(%rbp) ## 8-byte Spill
jmp LBB0_3238
LBB0_3234: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3236
## %bb.3235: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12168(%rbp) ## 8-byte Spill
jmp LBB0_3237
LBB0_3236: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12168(%rbp) ## 8-byte Spill
LBB0_3237: ## in Loop: Header=BB0_1 Depth=1
movsd -12168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12160(%rbp) ## 8-byte Spill
LBB0_3238: ## in Loop: Header=BB0_1 Depth=1
movsd -12144(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12160(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3249
## %bb.3239: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12176(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3241
## %bb.3240: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12184(%rbp) ## 8-byte Spill
jmp LBB0_3242
LBB0_3241: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12184(%rbp) ## 8-byte Spill
LBB0_3242: ## in Loop: Header=BB0_1 Depth=1
movsd -12176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12184(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3244
## %bb.3243: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12192(%rbp) ## 8-byte Spill
jmp LBB0_3248
LBB0_3244: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3246
## %bb.3245: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12200(%rbp) ## 8-byte Spill
jmp LBB0_3247
LBB0_3246: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12200(%rbp) ## 8-byte Spill
LBB0_3247: ## in Loop: Header=BB0_1 Depth=1
movsd -12200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12192(%rbp) ## 8-byte Spill
LBB0_3248: ## in Loop: Header=BB0_1 Depth=1
movsd -12192(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12208(%rbp) ## 8-byte Spill
jmp LBB0_3259
LBB0_3249: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12216(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3251
## %bb.3250: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12224(%rbp) ## 8-byte Spill
jmp LBB0_3252
LBB0_3251: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12224(%rbp) ## 8-byte Spill
LBB0_3252: ## in Loop: Header=BB0_1 Depth=1
movsd -12216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3254
## %bb.3253: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12232(%rbp) ## 8-byte Spill
jmp LBB0_3258
LBB0_3254: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3256
## %bb.3255: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12240(%rbp) ## 8-byte Spill
jmp LBB0_3257
LBB0_3256: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12240(%rbp) ## 8-byte Spill
LBB0_3257: ## in Loop: Header=BB0_1 Depth=1
movsd -12240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12232(%rbp) ## 8-byte Spill
LBB0_3258: ## in Loop: Header=BB0_1 Depth=1
movsd -12232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12208(%rbp) ## 8-byte Spill
LBB0_3259: ## in Loop: Header=BB0_1 Depth=1
movsd -12104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12208(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3300
## %bb.3260: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12248(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3262
## %bb.3261: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12256(%rbp) ## 8-byte Spill
jmp LBB0_3263
LBB0_3262: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12256(%rbp) ## 8-byte Spill
LBB0_3263: ## in Loop: Header=BB0_1 Depth=1
movsd -12248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12256(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3265
## %bb.3264: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12264(%rbp) ## 8-byte Spill
jmp LBB0_3269
LBB0_3265: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3267
## %bb.3266: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12272(%rbp) ## 8-byte Spill
jmp LBB0_3268
LBB0_3267: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12272(%rbp) ## 8-byte Spill
LBB0_3268: ## in Loop: Header=BB0_1 Depth=1
movsd -12272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12264(%rbp) ## 8-byte Spill
LBB0_3269: ## in Loop: Header=BB0_1 Depth=1
movsd -12264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12288(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12280(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3271
## %bb.3270: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12296(%rbp) ## 8-byte Spill
jmp LBB0_3272
LBB0_3271: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12296(%rbp) ## 8-byte Spill
LBB0_3272: ## in Loop: Header=BB0_1 Depth=1
movsd -12280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3274
## %bb.3273: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12304(%rbp) ## 8-byte Spill
jmp LBB0_3278
LBB0_3274: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3276
## %bb.3275: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12312(%rbp) ## 8-byte Spill
jmp LBB0_3277
LBB0_3276: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12312(%rbp) ## 8-byte Spill
LBB0_3277: ## in Loop: Header=BB0_1 Depth=1
movsd -12312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12304(%rbp) ## 8-byte Spill
LBB0_3278: ## in Loop: Header=BB0_1 Depth=1
movsd -12288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12304(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3289
## %bb.3279: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12320(%rbp) ## 8-byte Spill
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3281
## %bb.3280: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12328(%rbp) ## 8-byte Spill
jmp LBB0_3282
LBB0_3281: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12328(%rbp) ## 8-byte Spill
LBB0_3282: ## in Loop: Header=BB0_1 Depth=1
movsd -12320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12328(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3284
## %bb.3283: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12336(%rbp) ## 8-byte Spill
jmp LBB0_3288
LBB0_3284: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3286
## %bb.3285: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12344(%rbp) ## 8-byte Spill
jmp LBB0_3287
LBB0_3286: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12344(%rbp) ## 8-byte Spill
LBB0_3287: ## in Loop: Header=BB0_1 Depth=1
movsd -12344(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12336(%rbp) ## 8-byte Spill
LBB0_3288: ## in Loop: Header=BB0_1 Depth=1
movsd -12336(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12352(%rbp) ## 8-byte Spill
jmp LBB0_3299
LBB0_3289: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12360(%rbp) ## 8-byte Spill
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3291
## %bb.3290: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12368(%rbp) ## 8-byte Spill
jmp LBB0_3292
LBB0_3291: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12368(%rbp) ## 8-byte Spill
LBB0_3292: ## in Loop: Header=BB0_1 Depth=1
movsd -12360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12368(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3294
## %bb.3293: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12376(%rbp) ## 8-byte Spill
jmp LBB0_3298
LBB0_3294: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_15(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3296
## %bb.3295: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12384(%rbp) ## 8-byte Spill
jmp LBB0_3297
LBB0_3296: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12384(%rbp) ## 8-byte Spill
LBB0_3297: ## in Loop: Header=BB0_1 Depth=1
movsd -12384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12376(%rbp) ## 8-byte Spill
LBB0_3298: ## in Loop: Header=BB0_1 Depth=1
movsd -12376(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12352(%rbp) ## 8-byte Spill
LBB0_3299: ## in Loop: Header=BB0_1 Depth=1
movsd -12352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12392(%rbp) ## 8-byte Spill
jmp LBB0_3340
LBB0_3300: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12400(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3302
## %bb.3301: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12408(%rbp) ## 8-byte Spill
jmp LBB0_3303
LBB0_3302: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12408(%rbp) ## 8-byte Spill
LBB0_3303: ## in Loop: Header=BB0_1 Depth=1
movsd -12400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3305
## %bb.3304: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12416(%rbp) ## 8-byte Spill
jmp LBB0_3309
LBB0_3305: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3307
## %bb.3306: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12424(%rbp) ## 8-byte Spill
jmp LBB0_3308
LBB0_3307: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12424(%rbp) ## 8-byte Spill
LBB0_3308: ## in Loop: Header=BB0_1 Depth=1
movsd -12424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12416(%rbp) ## 8-byte Spill
LBB0_3309: ## in Loop: Header=BB0_1 Depth=1
movsd -12416(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12440(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12432(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3311
## %bb.3310: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12448(%rbp) ## 8-byte Spill
jmp LBB0_3312
LBB0_3311: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12448(%rbp) ## 8-byte Spill
LBB0_3312: ## in Loop: Header=BB0_1 Depth=1
movsd -12432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12448(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3314
## %bb.3313: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12456(%rbp) ## 8-byte Spill
jmp LBB0_3318
LBB0_3314: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3316
## %bb.3315: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12464(%rbp) ## 8-byte Spill
jmp LBB0_3317
LBB0_3316: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12464(%rbp) ## 8-byte Spill
LBB0_3317: ## in Loop: Header=BB0_1 Depth=1
movsd -12464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12456(%rbp) ## 8-byte Spill
LBB0_3318: ## in Loop: Header=BB0_1 Depth=1
movsd -12440(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12456(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3329
## %bb.3319: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12472(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3321
## %bb.3320: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12480(%rbp) ## 8-byte Spill
jmp LBB0_3322
LBB0_3321: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12480(%rbp) ## 8-byte Spill
LBB0_3322: ## in Loop: Header=BB0_1 Depth=1
movsd -12472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12480(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3324
## %bb.3323: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12488(%rbp) ## 8-byte Spill
jmp LBB0_3328
LBB0_3324: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_6(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3326
## %bb.3325: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12496(%rbp) ## 8-byte Spill
jmp LBB0_3327
LBB0_3326: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12496(%rbp) ## 8-byte Spill
LBB0_3327: ## in Loop: Header=BB0_1 Depth=1
movsd -12496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12488(%rbp) ## 8-byte Spill
LBB0_3328: ## in Loop: Header=BB0_1 Depth=1
movsd -12488(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12504(%rbp) ## 8-byte Spill
jmp LBB0_3339
LBB0_3329: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12512(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3331
## %bb.3330: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12520(%rbp) ## 8-byte Spill
jmp LBB0_3332
LBB0_3331: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12520(%rbp) ## 8-byte Spill
LBB0_3332: ## in Loop: Header=BB0_1 Depth=1
movsd -12512(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12520(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3334
## %bb.3333: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12528(%rbp) ## 8-byte Spill
jmp LBB0_3338
LBB0_3334: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_4(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3336
## %bb.3335: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12536(%rbp) ## 8-byte Spill
jmp LBB0_3337
LBB0_3336: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12536(%rbp) ## 8-byte Spill
LBB0_3337: ## in Loop: Header=BB0_1 Depth=1
movsd -12536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12528(%rbp) ## 8-byte Spill
LBB0_3338: ## in Loop: Header=BB0_1 Depth=1
movsd -12528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12504(%rbp) ## 8-byte Spill
LBB0_3339: ## in Loop: Header=BB0_1 Depth=1
movsd -12504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12392(%rbp) ## 8-byte Spill
LBB0_3340: ## in Loop: Header=BB0_1 Depth=1
movsd -12392(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -88(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12544(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3342
## %bb.3341: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12552(%rbp) ## 8-byte Spill
jmp LBB0_3343
LBB0_3342: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12552(%rbp) ## 8-byte Spill
LBB0_3343: ## in Loop: Header=BB0_1 Depth=1
movsd -12544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12552(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3345
## %bb.3344: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12560(%rbp) ## 8-byte Spill
jmp LBB0_3349
LBB0_3345: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3347
## %bb.3346: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12568(%rbp) ## 8-byte Spill
jmp LBB0_3348
LBB0_3347: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12568(%rbp) ## 8-byte Spill
LBB0_3348: ## in Loop: Header=BB0_1 Depth=1
movsd -12568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12560(%rbp) ## 8-byte Spill
LBB0_3349: ## in Loop: Header=BB0_1 Depth=1
movsd -12560(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12584(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12576(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3351
## %bb.3350: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12592(%rbp) ## 8-byte Spill
jmp LBB0_3352
LBB0_3351: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12592(%rbp) ## 8-byte Spill
LBB0_3352: ## in Loop: Header=BB0_1 Depth=1
movsd -12576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12592(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3354
## %bb.3353: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12600(%rbp) ## 8-byte Spill
jmp LBB0_3358
LBB0_3354: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3356
## %bb.3355: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12608(%rbp) ## 8-byte Spill
jmp LBB0_3357
LBB0_3356: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12608(%rbp) ## 8-byte Spill
LBB0_3357: ## in Loop: Header=BB0_1 Depth=1
movsd -12608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12600(%rbp) ## 8-byte Spill
LBB0_3358: ## in Loop: Header=BB0_1 Depth=1
movsd -12584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12600(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3369
## %bb.3359: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12616(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3361
## %bb.3360: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12624(%rbp) ## 8-byte Spill
jmp LBB0_3362
LBB0_3361: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12624(%rbp) ## 8-byte Spill
LBB0_3362: ## in Loop: Header=BB0_1 Depth=1
movsd -12616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12624(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3364
## %bb.3363: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12632(%rbp) ## 8-byte Spill
jmp LBB0_3368
LBB0_3364: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3366
## %bb.3365: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12640(%rbp) ## 8-byte Spill
jmp LBB0_3367
LBB0_3366: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12640(%rbp) ## 8-byte Spill
LBB0_3367: ## in Loop: Header=BB0_1 Depth=1
movsd -12640(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12632(%rbp) ## 8-byte Spill
LBB0_3368: ## in Loop: Header=BB0_1 Depth=1
movsd -12632(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12648(%rbp) ## 8-byte Spill
jmp LBB0_3379
LBB0_3369: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12656(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3371
## %bb.3370: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12664(%rbp) ## 8-byte Spill
jmp LBB0_3372
LBB0_3371: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12664(%rbp) ## 8-byte Spill
LBB0_3372: ## in Loop: Header=BB0_1 Depth=1
movsd -12656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12664(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3374
## %bb.3373: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12672(%rbp) ## 8-byte Spill
jmp LBB0_3378
LBB0_3374: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3376
## %bb.3375: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12680(%rbp) ## 8-byte Spill
jmp LBB0_3377
LBB0_3376: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12680(%rbp) ## 8-byte Spill
LBB0_3377: ## in Loop: Header=BB0_1 Depth=1
movsd -12680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12672(%rbp) ## 8-byte Spill
LBB0_3378: ## in Loop: Header=BB0_1 Depth=1
movsd -12672(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12648(%rbp) ## 8-byte Spill
LBB0_3379: ## in Loop: Header=BB0_1 Depth=1
movsd -12648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12696(%rbp) ## 8-byte Spill
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12688(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3381
## %bb.3380: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12704(%rbp) ## 8-byte Spill
jmp LBB0_3382
LBB0_3381: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12704(%rbp) ## 8-byte Spill
LBB0_3382: ## in Loop: Header=BB0_1 Depth=1
movsd -12688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3384
## %bb.3383: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12712(%rbp) ## 8-byte Spill
jmp LBB0_3388
LBB0_3384: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3386
## %bb.3385: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12720(%rbp) ## 8-byte Spill
jmp LBB0_3387
LBB0_3386: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12720(%rbp) ## 8-byte Spill
LBB0_3387: ## in Loop: Header=BB0_1 Depth=1
movsd -12720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12712(%rbp) ## 8-byte Spill
LBB0_3388: ## in Loop: Header=BB0_1 Depth=1
movsd -12712(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12736(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12728(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3390
## %bb.3389: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12744(%rbp) ## 8-byte Spill
jmp LBB0_3391
LBB0_3390: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12744(%rbp) ## 8-byte Spill
LBB0_3391: ## in Loop: Header=BB0_1 Depth=1
movsd -12728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12744(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3393
## %bb.3392: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12752(%rbp) ## 8-byte Spill
jmp LBB0_3397
LBB0_3393: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3395
## %bb.3394: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12760(%rbp) ## 8-byte Spill
jmp LBB0_3396
LBB0_3395: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12760(%rbp) ## 8-byte Spill
LBB0_3396: ## in Loop: Header=BB0_1 Depth=1
movsd -12760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12752(%rbp) ## 8-byte Spill
LBB0_3397: ## in Loop: Header=BB0_1 Depth=1
movsd -12736(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12752(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3408
## %bb.3398: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12768(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3400
## %bb.3399: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12776(%rbp) ## 8-byte Spill
jmp LBB0_3401
LBB0_3400: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12776(%rbp) ## 8-byte Spill
LBB0_3401: ## in Loop: Header=BB0_1 Depth=1
movsd -12768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12776(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3403
## %bb.3402: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12784(%rbp) ## 8-byte Spill
jmp LBB0_3407
LBB0_3403: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3405
## %bb.3404: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12792(%rbp) ## 8-byte Spill
jmp LBB0_3406
LBB0_3405: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12792(%rbp) ## 8-byte Spill
LBB0_3406: ## in Loop: Header=BB0_1 Depth=1
movsd -12792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12784(%rbp) ## 8-byte Spill
LBB0_3407: ## in Loop: Header=BB0_1 Depth=1
movsd -12784(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12800(%rbp) ## 8-byte Spill
jmp LBB0_3418
LBB0_3408: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12808(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3410
## %bb.3409: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12816(%rbp) ## 8-byte Spill
jmp LBB0_3411
LBB0_3410: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12816(%rbp) ## 8-byte Spill
LBB0_3411: ## in Loop: Header=BB0_1 Depth=1
movsd -12808(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12816(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3413
## %bb.3412: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12824(%rbp) ## 8-byte Spill
jmp LBB0_3417
LBB0_3413: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3415
## %bb.3414: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12832(%rbp) ## 8-byte Spill
jmp LBB0_3416
LBB0_3415: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12832(%rbp) ## 8-byte Spill
LBB0_3416: ## in Loop: Header=BB0_1 Depth=1
movsd -12832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12824(%rbp) ## 8-byte Spill
LBB0_3417: ## in Loop: Header=BB0_1 Depth=1
movsd -12824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12800(%rbp) ## 8-byte Spill
LBB0_3418: ## in Loop: Header=BB0_1 Depth=1
movsd -12696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12800(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3459
## %bb.3419: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12840(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3421
## %bb.3420: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12848(%rbp) ## 8-byte Spill
jmp LBB0_3422
LBB0_3421: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12848(%rbp) ## 8-byte Spill
LBB0_3422: ## in Loop: Header=BB0_1 Depth=1
movsd -12840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12848(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3424
## %bb.3423: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12856(%rbp) ## 8-byte Spill
jmp LBB0_3428
LBB0_3424: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3426
## %bb.3425: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12864(%rbp) ## 8-byte Spill
jmp LBB0_3427
LBB0_3426: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12864(%rbp) ## 8-byte Spill
LBB0_3427: ## in Loop: Header=BB0_1 Depth=1
movsd -12864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12856(%rbp) ## 8-byte Spill
LBB0_3428: ## in Loop: Header=BB0_1 Depth=1
movsd -12856(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12880(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12872(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3430
## %bb.3429: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12888(%rbp) ## 8-byte Spill
jmp LBB0_3431
LBB0_3430: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12888(%rbp) ## 8-byte Spill
LBB0_3431: ## in Loop: Header=BB0_1 Depth=1
movsd -12872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12888(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3433
## %bb.3432: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12896(%rbp) ## 8-byte Spill
jmp LBB0_3437
LBB0_3433: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3435
## %bb.3434: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12904(%rbp) ## 8-byte Spill
jmp LBB0_3436
LBB0_3435: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12904(%rbp) ## 8-byte Spill
LBB0_3436: ## in Loop: Header=BB0_1 Depth=1
movsd -12904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12896(%rbp) ## 8-byte Spill
LBB0_3437: ## in Loop: Header=BB0_1 Depth=1
movsd -12880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12896(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3448
## %bb.3438: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12912(%rbp) ## 8-byte Spill
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3440
## %bb.3439: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12920(%rbp) ## 8-byte Spill
jmp LBB0_3441
LBB0_3440: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12920(%rbp) ## 8-byte Spill
LBB0_3441: ## in Loop: Header=BB0_1 Depth=1
movsd -12912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12920(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3443
## %bb.3442: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12928(%rbp) ## 8-byte Spill
jmp LBB0_3447
LBB0_3443: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3445
## %bb.3444: ## in Loop: Header=BB0_1 Depth=1
movq _x_2@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12936(%rbp) ## 8-byte Spill
jmp LBB0_3446
LBB0_3445: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12936(%rbp) ## 8-byte Spill
LBB0_3446: ## in Loop: Header=BB0_1 Depth=1
movsd -12936(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12928(%rbp) ## 8-byte Spill
LBB0_3447: ## in Loop: Header=BB0_1 Depth=1
movsd -12928(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12944(%rbp) ## 8-byte Spill
jmp LBB0_3458
LBB0_3448: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12952(%rbp) ## 8-byte Spill
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3450
## %bb.3449: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12960(%rbp) ## 8-byte Spill
jmp LBB0_3451
LBB0_3450: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12960(%rbp) ## 8-byte Spill
LBB0_3451: ## in Loop: Header=BB0_1 Depth=1
movsd -12952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -12960(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3453
## %bb.3452: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_1(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12968(%rbp) ## 8-byte Spill
jmp LBB0_3457
LBB0_3453: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_0(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3455
## %bb.3454: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12976(%rbp) ## 8-byte Spill
jmp LBB0_3456
LBB0_3455: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12976(%rbp) ## 8-byte Spill
LBB0_3456: ## in Loop: Header=BB0_1 Depth=1
movsd -12976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12968(%rbp) ## 8-byte Spill
LBB0_3457: ## in Loop: Header=BB0_1 Depth=1
movsd -12968(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12944(%rbp) ## 8-byte Spill
LBB0_3458: ## in Loop: Header=BB0_1 Depth=1
movsd -12944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12984(%rbp) ## 8-byte Spill
jmp LBB0_3499
LBB0_3459: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -12992(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3461
## %bb.3460: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13000(%rbp) ## 8-byte Spill
jmp LBB0_3462
LBB0_3461: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13000(%rbp) ## 8-byte Spill
LBB0_3462: ## in Loop: Header=BB0_1 Depth=1
movsd -12992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3464
## %bb.3463: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13008(%rbp) ## 8-byte Spill
jmp LBB0_3468
LBB0_3464: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3466
## %bb.3465: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13016(%rbp) ## 8-byte Spill
jmp LBB0_3467
LBB0_3466: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13016(%rbp) ## 8-byte Spill
LBB0_3467: ## in Loop: Header=BB0_1 Depth=1
movsd -13016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13008(%rbp) ## 8-byte Spill
LBB0_3468: ## in Loop: Header=BB0_1 Depth=1
movsd -13008(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13032(%rbp) ## 8-byte Spill
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13024(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3470
## %bb.3469: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13040(%rbp) ## 8-byte Spill
jmp LBB0_3471
LBB0_3470: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13040(%rbp) ## 8-byte Spill
LBB0_3471: ## in Loop: Header=BB0_1 Depth=1
movsd -13024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13040(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3473
## %bb.3472: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13048(%rbp) ## 8-byte Spill
jmp LBB0_3477
LBB0_3473: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3475
## %bb.3474: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13056(%rbp) ## 8-byte Spill
jmp LBB0_3476
LBB0_3475: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13056(%rbp) ## 8-byte Spill
LBB0_3476: ## in Loop: Header=BB0_1 Depth=1
movsd -13056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13048(%rbp) ## 8-byte Spill
LBB0_3477: ## in Loop: Header=BB0_1 Depth=1
movsd -13032(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13048(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3488
## %bb.3478: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13064(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3480
## %bb.3479: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13072(%rbp) ## 8-byte Spill
jmp LBB0_3481
LBB0_3480: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13072(%rbp) ## 8-byte Spill
LBB0_3481: ## in Loop: Header=BB0_1 Depth=1
movsd -13064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13072(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3483
## %bb.3482: ## in Loop: Header=BB0_1 Depth=1
movq _x_14@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13080(%rbp) ## 8-byte Spill
jmp LBB0_3487
LBB0_3483: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_2(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3485
## %bb.3484: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13088(%rbp) ## 8-byte Spill
jmp LBB0_3486
LBB0_3485: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_2(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13088(%rbp) ## 8-byte Spill
LBB0_3486: ## in Loop: Header=BB0_1 Depth=1
movsd -13088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13080(%rbp) ## 8-byte Spill
LBB0_3487: ## in Loop: Header=BB0_1 Depth=1
movsd -13080(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13096(%rbp) ## 8-byte Spill
jmp LBB0_3498
LBB0_3488: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13104(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3490
## %bb.3489: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13112(%rbp) ## 8-byte Spill
jmp LBB0_3491
LBB0_3490: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13112(%rbp) ## 8-byte Spill
LBB0_3491: ## in Loop: Header=BB0_1 Depth=1
movsd -13104(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13112(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3493
## %bb.3492: ## in Loop: Header=BB0_1 Depth=1
movq _x_20@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13120(%rbp) ## 8-byte Spill
jmp LBB0_3497
LBB0_3493: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3495
## %bb.3494: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_17(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13128(%rbp) ## 8-byte Spill
jmp LBB0_3496
LBB0_3495: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13128(%rbp) ## 8-byte Spill
LBB0_3496: ## in Loop: Header=BB0_1 Depth=1
movsd -13128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13120(%rbp) ## 8-byte Spill
LBB0_3497: ## in Loop: Header=BB0_1 Depth=1
movsd -13120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13096(%rbp) ## 8-byte Spill
LBB0_3498: ## in Loop: Header=BB0_1 Depth=1
movsd -13096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -12984(%rbp) ## 8-byte Spill
LBB0_3499: ## in Loop: Header=BB0_1 Depth=1
movsd -12984(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -92(%rbp)
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13136(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3501
## %bb.3500: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13144(%rbp) ## 8-byte Spill
jmp LBB0_3502
LBB0_3501: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13144(%rbp) ## 8-byte Spill
LBB0_3502: ## in Loop: Header=BB0_1 Depth=1
movsd -13136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13144(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3504
## %bb.3503: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13152(%rbp) ## 8-byte Spill
jmp LBB0_3508
LBB0_3504: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3506
## %bb.3505: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13160(%rbp) ## 8-byte Spill
jmp LBB0_3507
LBB0_3506: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13160(%rbp) ## 8-byte Spill
LBB0_3507: ## in Loop: Header=BB0_1 Depth=1
movsd -13160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13152(%rbp) ## 8-byte Spill
LBB0_3508: ## in Loop: Header=BB0_1 Depth=1
movsd -13152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13176(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13168(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3510
## %bb.3509: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13184(%rbp) ## 8-byte Spill
jmp LBB0_3511
LBB0_3510: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13184(%rbp) ## 8-byte Spill
LBB0_3511: ## in Loop: Header=BB0_1 Depth=1
movsd -13168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13184(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3513
## %bb.3512: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13192(%rbp) ## 8-byte Spill
jmp LBB0_3517
LBB0_3513: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3515
## %bb.3514: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13200(%rbp) ## 8-byte Spill
jmp LBB0_3516
LBB0_3515: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13200(%rbp) ## 8-byte Spill
LBB0_3516: ## in Loop: Header=BB0_1 Depth=1
movsd -13200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13192(%rbp) ## 8-byte Spill
LBB0_3517: ## in Loop: Header=BB0_1 Depth=1
movsd -13176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13192(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3528
## %bb.3518: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13208(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3520
## %bb.3519: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13216(%rbp) ## 8-byte Spill
jmp LBB0_3521
LBB0_3520: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13216(%rbp) ## 8-byte Spill
LBB0_3521: ## in Loop: Header=BB0_1 Depth=1
movsd -13208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13216(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3523
## %bb.3522: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13224(%rbp) ## 8-byte Spill
jmp LBB0_3527
LBB0_3523: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3525
## %bb.3524: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13232(%rbp) ## 8-byte Spill
jmp LBB0_3526
LBB0_3525: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13232(%rbp) ## 8-byte Spill
LBB0_3526: ## in Loop: Header=BB0_1 Depth=1
movsd -13232(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13224(%rbp) ## 8-byte Spill
LBB0_3527: ## in Loop: Header=BB0_1 Depth=1
movsd -13224(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13240(%rbp) ## 8-byte Spill
jmp LBB0_3538
LBB0_3528: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13248(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3530
## %bb.3529: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13256(%rbp) ## 8-byte Spill
jmp LBB0_3531
LBB0_3530: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13256(%rbp) ## 8-byte Spill
LBB0_3531: ## in Loop: Header=BB0_1 Depth=1
movsd -13248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13256(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3533
## %bb.3532: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13264(%rbp) ## 8-byte Spill
jmp LBB0_3537
LBB0_3533: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3535
## %bb.3534: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13272(%rbp) ## 8-byte Spill
jmp LBB0_3536
LBB0_3535: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13272(%rbp) ## 8-byte Spill
LBB0_3536: ## in Loop: Header=BB0_1 Depth=1
movsd -13272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13264(%rbp) ## 8-byte Spill
LBB0_3537: ## in Loop: Header=BB0_1 Depth=1
movsd -13264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13240(%rbp) ## 8-byte Spill
LBB0_3538: ## in Loop: Header=BB0_1 Depth=1
movsd -13240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13288(%rbp) ## 8-byte Spill
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13280(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3540
## %bb.3539: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13296(%rbp) ## 8-byte Spill
jmp LBB0_3541
LBB0_3540: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13296(%rbp) ## 8-byte Spill
LBB0_3541: ## in Loop: Header=BB0_1 Depth=1
movsd -13280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3543
## %bb.3542: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13304(%rbp) ## 8-byte Spill
jmp LBB0_3547
LBB0_3543: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3545
## %bb.3544: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13312(%rbp) ## 8-byte Spill
jmp LBB0_3546
LBB0_3545: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13312(%rbp) ## 8-byte Spill
LBB0_3546: ## in Loop: Header=BB0_1 Depth=1
movsd -13312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13304(%rbp) ## 8-byte Spill
LBB0_3547: ## in Loop: Header=BB0_1 Depth=1
movsd -13304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13328(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13320(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3549
## %bb.3548: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13336(%rbp) ## 8-byte Spill
jmp LBB0_3550
LBB0_3549: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13336(%rbp) ## 8-byte Spill
LBB0_3550: ## in Loop: Header=BB0_1 Depth=1
movsd -13320(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13336(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3552
## %bb.3551: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13344(%rbp) ## 8-byte Spill
jmp LBB0_3556
LBB0_3552: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3554
## %bb.3553: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13352(%rbp) ## 8-byte Spill
jmp LBB0_3555
LBB0_3554: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13352(%rbp) ## 8-byte Spill
LBB0_3555: ## in Loop: Header=BB0_1 Depth=1
movsd -13352(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13344(%rbp) ## 8-byte Spill
LBB0_3556: ## in Loop: Header=BB0_1 Depth=1
movsd -13328(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13344(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3567
## %bb.3557: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13360(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3559
## %bb.3558: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13368(%rbp) ## 8-byte Spill
jmp LBB0_3560
LBB0_3559: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13368(%rbp) ## 8-byte Spill
LBB0_3560: ## in Loop: Header=BB0_1 Depth=1
movsd -13360(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13368(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3562
## %bb.3561: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13376(%rbp) ## 8-byte Spill
jmp LBB0_3566
LBB0_3562: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3564
## %bb.3563: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13384(%rbp) ## 8-byte Spill
jmp LBB0_3565
LBB0_3564: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13384(%rbp) ## 8-byte Spill
LBB0_3565: ## in Loop: Header=BB0_1 Depth=1
movsd -13384(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13376(%rbp) ## 8-byte Spill
LBB0_3566: ## in Loop: Header=BB0_1 Depth=1
movsd -13376(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13392(%rbp) ## 8-byte Spill
jmp LBB0_3577
LBB0_3567: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13400(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3569
## %bb.3568: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13408(%rbp) ## 8-byte Spill
jmp LBB0_3570
LBB0_3569: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13408(%rbp) ## 8-byte Spill
LBB0_3570: ## in Loop: Header=BB0_1 Depth=1
movsd -13400(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13408(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3572
## %bb.3571: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13416(%rbp) ## 8-byte Spill
jmp LBB0_3576
LBB0_3572: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3574
## %bb.3573: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13424(%rbp) ## 8-byte Spill
jmp LBB0_3575
LBB0_3574: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13424(%rbp) ## 8-byte Spill
LBB0_3575: ## in Loop: Header=BB0_1 Depth=1
movsd -13424(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13416(%rbp) ## 8-byte Spill
LBB0_3576: ## in Loop: Header=BB0_1 Depth=1
movsd -13416(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13392(%rbp) ## 8-byte Spill
LBB0_3577: ## in Loop: Header=BB0_1 Depth=1
movsd -13288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13392(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3618
## %bb.3578: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13432(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3580
## %bb.3579: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13440(%rbp) ## 8-byte Spill
jmp LBB0_3581
LBB0_3580: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13440(%rbp) ## 8-byte Spill
LBB0_3581: ## in Loop: Header=BB0_1 Depth=1
movsd -13432(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13440(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3583
## %bb.3582: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13448(%rbp) ## 8-byte Spill
jmp LBB0_3587
LBB0_3583: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3585
## %bb.3584: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13456(%rbp) ## 8-byte Spill
jmp LBB0_3586
LBB0_3585: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13456(%rbp) ## 8-byte Spill
LBB0_3586: ## in Loop: Header=BB0_1 Depth=1
movsd -13456(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13448(%rbp) ## 8-byte Spill
LBB0_3587: ## in Loop: Header=BB0_1 Depth=1
movsd -13448(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13472(%rbp) ## 8-byte Spill
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13464(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3589
## %bb.3588: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13480(%rbp) ## 8-byte Spill
jmp LBB0_3590
LBB0_3589: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13480(%rbp) ## 8-byte Spill
LBB0_3590: ## in Loop: Header=BB0_1 Depth=1
movsd -13464(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13480(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3592
## %bb.3591: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13488(%rbp) ## 8-byte Spill
jmp LBB0_3596
LBB0_3592: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3594
## %bb.3593: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13496(%rbp) ## 8-byte Spill
jmp LBB0_3595
LBB0_3594: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13496(%rbp) ## 8-byte Spill
LBB0_3595: ## in Loop: Header=BB0_1 Depth=1
movsd -13496(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13488(%rbp) ## 8-byte Spill
LBB0_3596: ## in Loop: Header=BB0_1 Depth=1
movsd -13472(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13488(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3607
## %bb.3597: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13504(%rbp) ## 8-byte Spill
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3599
## %bb.3598: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13512(%rbp) ## 8-byte Spill
jmp LBB0_3600
LBB0_3599: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13512(%rbp) ## 8-byte Spill
LBB0_3600: ## in Loop: Header=BB0_1 Depth=1
movsd -13504(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13512(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3602
## %bb.3601: ## in Loop: Header=BB0_1 Depth=1
movq _x_0@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13520(%rbp) ## 8-byte Spill
jmp LBB0_3606
LBB0_3602: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_3(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3604
## %bb.3603: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_19(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13528(%rbp) ## 8-byte Spill
jmp LBB0_3605
LBB0_3604: ## in Loop: Header=BB0_1 Depth=1
movq _x_5@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13528(%rbp) ## 8-byte Spill
LBB0_3605: ## in Loop: Header=BB0_1 Depth=1
movsd -13528(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13520(%rbp) ## 8-byte Spill
LBB0_3606: ## in Loop: Header=BB0_1 Depth=1
movsd -13520(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13536(%rbp) ## 8-byte Spill
jmp LBB0_3617
LBB0_3607: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13544(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3609
## %bb.3608: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13552(%rbp) ## 8-byte Spill
jmp LBB0_3610
LBB0_3609: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13552(%rbp) ## 8-byte Spill
LBB0_3610: ## in Loop: Header=BB0_1 Depth=1
movsd -13544(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13552(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3612
## %bb.3611: ## in Loop: Header=BB0_1 Depth=1
movq _x_7@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13560(%rbp) ## 8-byte Spill
jmp LBB0_3616
LBB0_3612: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_12(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3614
## %bb.3613: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_16(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13568(%rbp) ## 8-byte Spill
jmp LBB0_3615
LBB0_3614: ## in Loop: Header=BB0_1 Depth=1
movq _x_10@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_12(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13568(%rbp) ## 8-byte Spill
LBB0_3615: ## in Loop: Header=BB0_1 Depth=1
movsd -13568(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13560(%rbp) ## 8-byte Spill
LBB0_3616: ## in Loop: Header=BB0_1 Depth=1
movsd -13560(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13536(%rbp) ## 8-byte Spill
LBB0_3617: ## in Loop: Header=BB0_1 Depth=1
movsd -13536(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13576(%rbp) ## 8-byte Spill
jmp LBB0_3658
LBB0_3618: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13584(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3620
## %bb.3619: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13592(%rbp) ## 8-byte Spill
jmp LBB0_3621
LBB0_3620: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13592(%rbp) ## 8-byte Spill
LBB0_3621: ## in Loop: Header=BB0_1 Depth=1
movsd -13584(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13592(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3623
## %bb.3622: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13600(%rbp) ## 8-byte Spill
jmp LBB0_3627
LBB0_3623: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3625
## %bb.3624: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13608(%rbp) ## 8-byte Spill
jmp LBB0_3626
LBB0_3625: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13608(%rbp) ## 8-byte Spill
LBB0_3626: ## in Loop: Header=BB0_1 Depth=1
movsd -13608(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13600(%rbp) ## 8-byte Spill
LBB0_3627: ## in Loop: Header=BB0_1 Depth=1
movsd -13600(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13624(%rbp) ## 8-byte Spill
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13616(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3629
## %bb.3628: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13632(%rbp) ## 8-byte Spill
jmp LBB0_3630
LBB0_3629: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13632(%rbp) ## 8-byte Spill
LBB0_3630: ## in Loop: Header=BB0_1 Depth=1
movsd -13616(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13632(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3632
## %bb.3631: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13640(%rbp) ## 8-byte Spill
jmp LBB0_3636
LBB0_3632: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3634
## %bb.3633: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13648(%rbp) ## 8-byte Spill
jmp LBB0_3635
LBB0_3634: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13648(%rbp) ## 8-byte Spill
LBB0_3635: ## in Loop: Header=BB0_1 Depth=1
movsd -13648(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13640(%rbp) ## 8-byte Spill
LBB0_3636: ## in Loop: Header=BB0_1 Depth=1
movsd -13624(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13640(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3647
## %bb.3637: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13656(%rbp) ## 8-byte Spill
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3639
## %bb.3638: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13664(%rbp) ## 8-byte Spill
jmp LBB0_3640
LBB0_3639: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13664(%rbp) ## 8-byte Spill
LBB0_3640: ## in Loop: Header=BB0_1 Depth=1
movsd -13656(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13664(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3642
## %bb.3641: ## in Loop: Header=BB0_1 Depth=1
movq _x_12@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_5(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13672(%rbp) ## 8-byte Spill
jmp LBB0_3646
LBB0_3642: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_10(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3644
## %bb.3643: ## in Loop: Header=BB0_1 Depth=1
movq _x_13@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13680(%rbp) ## 8-byte Spill
jmp LBB0_3645
LBB0_3644: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13680(%rbp) ## 8-byte Spill
LBB0_3645: ## in Loop: Header=BB0_1 Depth=1
movsd -13680(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13672(%rbp) ## 8-byte Spill
LBB0_3646: ## in Loop: Header=BB0_1 Depth=1
movsd -13672(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13688(%rbp) ## 8-byte Spill
jmp LBB0_3657
LBB0_3647: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13696(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3649
## %bb.3648: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13704(%rbp) ## 8-byte Spill
jmp LBB0_3650
LBB0_3649: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13704(%rbp) ## 8-byte Spill
LBB0_3650: ## in Loop: Header=BB0_1 Depth=1
movsd -13696(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13704(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3652
## %bb.3651: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13712(%rbp) ## 8-byte Spill
jmp LBB0_3656
LBB0_3652: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_13(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3654
## %bb.3653: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_0(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13720(%rbp) ## 8-byte Spill
jmp LBB0_3655
LBB0_3654: ## in Loop: Header=BB0_1 Depth=1
movq _x_19@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13720(%rbp) ## 8-byte Spill
LBB0_3655: ## in Loop: Header=BB0_1 Depth=1
movsd -13720(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13712(%rbp) ## 8-byte Spill
LBB0_3656: ## in Loop: Header=BB0_1 Depth=1
movsd -13712(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13688(%rbp) ## 8-byte Spill
LBB0_3657: ## in Loop: Header=BB0_1 Depth=1
movsd -13688(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13576(%rbp) ## 8-byte Spill
LBB0_3658: ## in Loop: Header=BB0_1 Depth=1
movsd -13576(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -96(%rbp)
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13728(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3660
## %bb.3659: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13736(%rbp) ## 8-byte Spill
jmp LBB0_3661
LBB0_3660: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13736(%rbp) ## 8-byte Spill
LBB0_3661: ## in Loop: Header=BB0_1 Depth=1
movsd -13728(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13736(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3663
## %bb.3662: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13744(%rbp) ## 8-byte Spill
jmp LBB0_3667
LBB0_3663: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3665
## %bb.3664: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13752(%rbp) ## 8-byte Spill
jmp LBB0_3666
LBB0_3665: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13752(%rbp) ## 8-byte Spill
LBB0_3666: ## in Loop: Header=BB0_1 Depth=1
movsd -13752(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13744(%rbp) ## 8-byte Spill
LBB0_3667: ## in Loop: Header=BB0_1 Depth=1
movsd -13744(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13768(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13760(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3669
## %bb.3668: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13776(%rbp) ## 8-byte Spill
jmp LBB0_3670
LBB0_3669: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13776(%rbp) ## 8-byte Spill
LBB0_3670: ## in Loop: Header=BB0_1 Depth=1
movsd -13760(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13776(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3672
## %bb.3671: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13784(%rbp) ## 8-byte Spill
jmp LBB0_3676
LBB0_3672: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3674
## %bb.3673: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13792(%rbp) ## 8-byte Spill
jmp LBB0_3675
LBB0_3674: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13792(%rbp) ## 8-byte Spill
LBB0_3675: ## in Loop: Header=BB0_1 Depth=1
movsd -13792(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13784(%rbp) ## 8-byte Spill
LBB0_3676: ## in Loop: Header=BB0_1 Depth=1
movsd -13768(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13784(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3687
## %bb.3677: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13800(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3679
## %bb.3678: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13808(%rbp) ## 8-byte Spill
jmp LBB0_3680
LBB0_3679: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13808(%rbp) ## 8-byte Spill
LBB0_3680: ## in Loop: Header=BB0_1 Depth=1
movsd -13800(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13808(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3682
## %bb.3681: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13816(%rbp) ## 8-byte Spill
jmp LBB0_3686
LBB0_3682: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3684
## %bb.3683: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13824(%rbp) ## 8-byte Spill
jmp LBB0_3685
LBB0_3684: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13824(%rbp) ## 8-byte Spill
LBB0_3685: ## in Loop: Header=BB0_1 Depth=1
movsd -13824(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13816(%rbp) ## 8-byte Spill
LBB0_3686: ## in Loop: Header=BB0_1 Depth=1
movsd -13816(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13832(%rbp) ## 8-byte Spill
jmp LBB0_3697
LBB0_3687: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13840(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3689
## %bb.3688: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13848(%rbp) ## 8-byte Spill
jmp LBB0_3690
LBB0_3689: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13848(%rbp) ## 8-byte Spill
LBB0_3690: ## in Loop: Header=BB0_1 Depth=1
movsd -13840(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13848(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3692
## %bb.3691: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13856(%rbp) ## 8-byte Spill
jmp LBB0_3696
LBB0_3692: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3694
## %bb.3693: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13864(%rbp) ## 8-byte Spill
jmp LBB0_3695
LBB0_3694: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13864(%rbp) ## 8-byte Spill
LBB0_3695: ## in Loop: Header=BB0_1 Depth=1
movsd -13864(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13856(%rbp) ## 8-byte Spill
LBB0_3696: ## in Loop: Header=BB0_1 Depth=1
movsd -13856(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13832(%rbp) ## 8-byte Spill
LBB0_3697: ## in Loop: Header=BB0_1 Depth=1
movsd -13832(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13880(%rbp) ## 8-byte Spill
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13872(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3699
## %bb.3698: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13888(%rbp) ## 8-byte Spill
jmp LBB0_3700
LBB0_3699: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13888(%rbp) ## 8-byte Spill
LBB0_3700: ## in Loop: Header=BB0_1 Depth=1
movsd -13872(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13888(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3702
## %bb.3701: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13896(%rbp) ## 8-byte Spill
jmp LBB0_3706
LBB0_3702: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3704
## %bb.3703: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13904(%rbp) ## 8-byte Spill
jmp LBB0_3705
LBB0_3704: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13904(%rbp) ## 8-byte Spill
LBB0_3705: ## in Loop: Header=BB0_1 Depth=1
movsd -13904(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13896(%rbp) ## 8-byte Spill
LBB0_3706: ## in Loop: Header=BB0_1 Depth=1
movsd -13896(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13920(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13912(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3708
## %bb.3707: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13928(%rbp) ## 8-byte Spill
jmp LBB0_3709
LBB0_3708: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13928(%rbp) ## 8-byte Spill
LBB0_3709: ## in Loop: Header=BB0_1 Depth=1
movsd -13912(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13928(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3711
## %bb.3710: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13936(%rbp) ## 8-byte Spill
jmp LBB0_3715
LBB0_3711: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3713
## %bb.3712: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13944(%rbp) ## 8-byte Spill
jmp LBB0_3714
LBB0_3713: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13944(%rbp) ## 8-byte Spill
LBB0_3714: ## in Loop: Header=BB0_1 Depth=1
movsd -13944(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13936(%rbp) ## 8-byte Spill
LBB0_3715: ## in Loop: Header=BB0_1 Depth=1
movsd -13920(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13936(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3726
## %bb.3716: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13952(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3718
## %bb.3717: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13960(%rbp) ## 8-byte Spill
jmp LBB0_3719
LBB0_3718: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13960(%rbp) ## 8-byte Spill
LBB0_3719: ## in Loop: Header=BB0_1 Depth=1
movsd -13952(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13960(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3721
## %bb.3720: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13968(%rbp) ## 8-byte Spill
jmp LBB0_3725
LBB0_3721: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3723
## %bb.3722: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13976(%rbp) ## 8-byte Spill
jmp LBB0_3724
LBB0_3723: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13976(%rbp) ## 8-byte Spill
LBB0_3724: ## in Loop: Header=BB0_1 Depth=1
movsd -13976(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13968(%rbp) ## 8-byte Spill
LBB0_3725: ## in Loop: Header=BB0_1 Depth=1
movsd -13968(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13984(%rbp) ## 8-byte Spill
jmp LBB0_3736
LBB0_3726: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -13992(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3728
## %bb.3727: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14000(%rbp) ## 8-byte Spill
jmp LBB0_3729
LBB0_3728: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14000(%rbp) ## 8-byte Spill
LBB0_3729: ## in Loop: Header=BB0_1 Depth=1
movsd -13992(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14000(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3731
## %bb.3730: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14008(%rbp) ## 8-byte Spill
jmp LBB0_3735
LBB0_3731: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3733
## %bb.3732: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14016(%rbp) ## 8-byte Spill
jmp LBB0_3734
LBB0_3733: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14016(%rbp) ## 8-byte Spill
LBB0_3734: ## in Loop: Header=BB0_1 Depth=1
movsd -14016(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14008(%rbp) ## 8-byte Spill
LBB0_3735: ## in Loop: Header=BB0_1 Depth=1
movsd -14008(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -13984(%rbp) ## 8-byte Spill
LBB0_3736: ## in Loop: Header=BB0_1 Depth=1
movsd -13880(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -13984(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3777
## %bb.3737: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14024(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3739
## %bb.3738: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14032(%rbp) ## 8-byte Spill
jmp LBB0_3740
LBB0_3739: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14032(%rbp) ## 8-byte Spill
LBB0_3740: ## in Loop: Header=BB0_1 Depth=1
movsd -14024(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14032(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3742
## %bb.3741: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14040(%rbp) ## 8-byte Spill
jmp LBB0_3746
LBB0_3742: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3744
## %bb.3743: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14048(%rbp) ## 8-byte Spill
jmp LBB0_3745
LBB0_3744: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14048(%rbp) ## 8-byte Spill
LBB0_3745: ## in Loop: Header=BB0_1 Depth=1
movsd -14048(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14040(%rbp) ## 8-byte Spill
LBB0_3746: ## in Loop: Header=BB0_1 Depth=1
movsd -14040(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14064(%rbp) ## 8-byte Spill
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14056(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3748
## %bb.3747: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14072(%rbp) ## 8-byte Spill
jmp LBB0_3749
LBB0_3748: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14072(%rbp) ## 8-byte Spill
LBB0_3749: ## in Loop: Header=BB0_1 Depth=1
movsd -14056(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14072(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3751
## %bb.3750: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14080(%rbp) ## 8-byte Spill
jmp LBB0_3755
LBB0_3751: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3753
## %bb.3752: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14088(%rbp) ## 8-byte Spill
jmp LBB0_3754
LBB0_3753: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14088(%rbp) ## 8-byte Spill
LBB0_3754: ## in Loop: Header=BB0_1 Depth=1
movsd -14088(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14080(%rbp) ## 8-byte Spill
LBB0_3755: ## in Loop: Header=BB0_1 Depth=1
movsd -14064(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14080(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3766
## %bb.3756: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14096(%rbp) ## 8-byte Spill
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3758
## %bb.3757: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14104(%rbp) ## 8-byte Spill
jmp LBB0_3759
LBB0_3758: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14104(%rbp) ## 8-byte Spill
LBB0_3759: ## in Loop: Header=BB0_1 Depth=1
movsd -14096(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14104(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3761
## %bb.3760: ## in Loop: Header=BB0_1 Depth=1
movq _x_1@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_10(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14112(%rbp) ## 8-byte Spill
jmp LBB0_3765
LBB0_3761: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_14(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3763
## %bb.3762: ## in Loop: Header=BB0_1 Depth=1
movq _x_3@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_15(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14120(%rbp) ## 8-byte Spill
jmp LBB0_3764
LBB0_3763: ## in Loop: Header=BB0_1 Depth=1
movq _x_4@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14120(%rbp) ## 8-byte Spill
LBB0_3764: ## in Loop: Header=BB0_1 Depth=1
movsd -14120(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14112(%rbp) ## 8-byte Spill
LBB0_3765: ## in Loop: Header=BB0_1 Depth=1
movsd -14112(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14128(%rbp) ## 8-byte Spill
jmp LBB0_3776
LBB0_3766: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14136(%rbp) ## 8-byte Spill
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3768
## %bb.3767: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14144(%rbp) ## 8-byte Spill
jmp LBB0_3769
LBB0_3768: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14144(%rbp) ## 8-byte Spill
LBB0_3769: ## in Loop: Header=BB0_1 Depth=1
movsd -14136(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14144(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3771
## %bb.3770: ## in Loop: Header=BB0_1 Depth=1
movq _x_6@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_6(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14152(%rbp) ## 8-byte Spill
jmp LBB0_3775
LBB0_3771: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_7(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3773
## %bb.3772: ## in Loop: Header=BB0_1 Depth=1
movq _x_9@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14160(%rbp) ## 8-byte Spill
jmp LBB0_3774
LBB0_3773: ## in Loop: Header=BB0_1 Depth=1
movq _x_11@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_7(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14160(%rbp) ## 8-byte Spill
LBB0_3774: ## in Loop: Header=BB0_1 Depth=1
movsd -14160(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14152(%rbp) ## 8-byte Spill
LBB0_3775: ## in Loop: Header=BB0_1 Depth=1
movsd -14152(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14128(%rbp) ## 8-byte Spill
LBB0_3776: ## in Loop: Header=BB0_1 Depth=1
movsd -14128(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14168(%rbp) ## 8-byte Spill
jmp LBB0_3817
LBB0_3777: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14176(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3779
## %bb.3778: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14184(%rbp) ## 8-byte Spill
jmp LBB0_3780
LBB0_3779: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14184(%rbp) ## 8-byte Spill
LBB0_3780: ## in Loop: Header=BB0_1 Depth=1
movsd -14176(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14184(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3782
## %bb.3781: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14192(%rbp) ## 8-byte Spill
jmp LBB0_3786
LBB0_3782: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3784
## %bb.3783: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14200(%rbp) ## 8-byte Spill
jmp LBB0_3785
LBB0_3784: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14200(%rbp) ## 8-byte Spill
LBB0_3785: ## in Loop: Header=BB0_1 Depth=1
movsd -14200(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14192(%rbp) ## 8-byte Spill
LBB0_3786: ## in Loop: Header=BB0_1 Depth=1
movsd -14192(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14216(%rbp) ## 8-byte Spill
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14208(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3788
## %bb.3787: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14224(%rbp) ## 8-byte Spill
jmp LBB0_3789
LBB0_3788: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14224(%rbp) ## 8-byte Spill
LBB0_3789: ## in Loop: Header=BB0_1 Depth=1
movsd -14208(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14224(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3791
## %bb.3790: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14232(%rbp) ## 8-byte Spill
jmp LBB0_3795
LBB0_3791: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3793
## %bb.3792: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14240(%rbp) ## 8-byte Spill
jmp LBB0_3794
LBB0_3793: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14240(%rbp) ## 8-byte Spill
LBB0_3794: ## in Loop: Header=BB0_1 Depth=1
movsd -14240(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14232(%rbp) ## 8-byte Spill
LBB0_3795: ## in Loop: Header=BB0_1 Depth=1
movsd -14216(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14232(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3806
## %bb.3796: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14248(%rbp) ## 8-byte Spill
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3798
## %bb.3797: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14256(%rbp) ## 8-byte Spill
jmp LBB0_3799
LBB0_3798: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14256(%rbp) ## 8-byte Spill
LBB0_3799: ## in Loop: Header=BB0_1 Depth=1
movsd -14248(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14256(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3801
## %bb.3800: ## in Loop: Header=BB0_1 Depth=1
movq _x_15@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_4(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14264(%rbp) ## 8-byte Spill
jmp LBB0_3805
LBB0_3801: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_8(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3803
## %bb.3802: ## in Loop: Header=BB0_1 Depth=1
movq _x_16@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_13(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14272(%rbp) ## 8-byte Spill
jmp LBB0_3804
LBB0_3803: ## in Loop: Header=BB0_1 Depth=1
movq _x_17@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_8(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14272(%rbp) ## 8-byte Spill
LBB0_3804: ## in Loop: Header=BB0_1 Depth=1
movsd -14272(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14264(%rbp) ## 8-byte Spill
LBB0_3805: ## in Loop: Header=BB0_1 Depth=1
movsd -14264(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14280(%rbp) ## 8-byte Spill
jmp LBB0_3816
LBB0_3806: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14288(%rbp) ## 8-byte Spill
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3808
## %bb.3807: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14296(%rbp) ## 8-byte Spill
jmp LBB0_3809
LBB0_3808: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14296(%rbp) ## 8-byte Spill
LBB0_3809: ## in Loop: Header=BB0_1 Depth=1
movsd -14288(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd -14296(%rbp), %xmm1 ## 8-byte Reload
## xmm1 = mem[0],zero
ucomisd %xmm1, %xmm0
jbe LBB0_3811
## %bb.3810: ## in Loop: Header=BB0_1 Depth=1
movq _x_18@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_14(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14304(%rbp) ## 8-byte Spill
jmp LBB0_3815
LBB0_3811: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm1 ## xmm1 = mem[0],zero,zero,zero
cvtss2sd %xmm1, %xmm2
movsd LCPI0_11(%rip), %xmm1 ## xmm1 = mem[0],zero
addsd %xmm2, %xmm1
ucomisd %xmm1, %xmm0
jbe LBB0_3813
## %bb.3812: ## in Loop: Header=BB0_1 Depth=1
movq _x_22@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_3(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14312(%rbp) ## 8-byte Spill
jmp LBB0_3814
LBB0_3813: ## in Loop: Header=BB0_1 Depth=1
movq _x_23@GOTPCREL(%rip), %rax
movss (%rax), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd LCPI0_11(%rip), %xmm0 ## xmm0 = mem[0],zero
addsd %xmm1, %xmm0
movsd %xmm0, -14312(%rbp) ## 8-byte Spill
LBB0_3814: ## in Loop: Header=BB0_1 Depth=1
movsd -14312(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14304(%rbp) ## 8-byte Spill
LBB0_3815: ## in Loop: Header=BB0_1 Depth=1
movsd -14304(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14280(%rbp) ## 8-byte Spill
LBB0_3816: ## in Loop: Header=BB0_1 Depth=1
movsd -14280(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
movsd %xmm0, -14168(%rbp) ## 8-byte Spill
LBB0_3817: ## in Loop: Header=BB0_1 Depth=1
movsd -14168(%rbp), %xmm0 ## 8-byte Reload
## xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -100(%rbp)
movss -8(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_0@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -12(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_1@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_2@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_3@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -24(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_4@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -28(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_5@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -32(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_6@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -36(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_7@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -40(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_8@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -44(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_9@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -48(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_10@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -52(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_11@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -56(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_12@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -60(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_13@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -64(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_14@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -68(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_15@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -72(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_16@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -76(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_17@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -80(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_18@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -84(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_19@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -88(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_20@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -92(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_21@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -96(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_22@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
movss -100(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
movq _x_23@GOTPCREL(%rip), %rax
movss %xmm0, (%rax)
jmp LBB0_1
.cfi_endproc
## -- End function
.comm _x_2,4,2 ## @x_2
.comm _x_5,4,2 ## @x_5
.comm _x_6,4,2 ## @x_6
.comm _x_9,4,2 ## @x_9
.comm _x_10,4,2 ## @x_10
.comm _x_11,4,2 ## @x_11
.comm _x_13,4,2 ## @x_13
.comm _x_15,4,2 ## @x_15
.comm _x_17,4,2 ## @x_17
.comm _x_18,4,2 ## @x_18
.comm _x_19,4,2 ## @x_19
.comm _x_23,4,2 ## @x_23
.comm _x_0,4,2 ## @x_0
.comm _x_1,4,2 ## @x_1
.comm _x_4,4,2 ## @x_4
.comm _x_7,4,2 ## @x_7
.comm _x_8,4,2 ## @x_8
.comm _x_16,4,2 ## @x_16
.comm _x_22,4,2 ## @x_22
.comm _x_3,4,2 ## @x_3
.comm _x_12,4,2 ## @x_12
.comm _x_14,4,2 ## @x_14
.comm _x_20,4,2 ## @x_20
.comm _x_21,4,2 ## @x_21
.subsections_via_symbols
| the_stack_data/95451719.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
sub sp, sp, #1088
adrp x8, ___stdoutp@GOTPAGE
ldr x8, [x8, ___stdoutp@GOTPAGEOFF]
str x8, [sp, #24] ; 8-byte Folded Spill
adrp x8, ___stdinp@GOTPAGE
ldr x8, [x8, ___stdinp@GOTPAGEOFF]
str x8, [sp, #32] ; 8-byte Folded Spill
stur wzr, [x29, #-20]
stur w0, [x29, #-24]
stur x1, [x29, #-32]
mov w0, #1
str w0, [sp, #40]
mov w1, #2
bl _dup2
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w0, [x29, #-24]
ldur x1, [x29, #-32]
adrp x2, l_.str@PAGE
add x2, x2, l_.str@PAGEOFF
bl _getopt
sturb w0, [x29, #-33]
mov w8, #-1
subs w8, w8, w0, sxtb
cset w8, eq
tbnz w8, #0, LBB0_10
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldursb w8, [x29, #-33]
str w8, [sp, #20] ; 4-byte Folded Spill
subs w8, w8, #104
cset w8, eq
tbnz w8, #0, LBB0_5
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #20] ; 4-byte Folded Reload
subs w8, w8, #112
cset w8, eq
tbnz w8, #0, LBB0_7
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #20] ; 4-byte Folded Reload
subs w8, w8, #118
cset w8, eq
tbnz w8, #0, LBB0_6
b LBB0_8
LBB0_5: ; in Loop: Header=BB0_1 Depth=1
bl _usage
b LBB0_9
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
adrp x9, _verbose@PAGE
mov w8, #1
str w8, [x9, _verbose@PAGEOFF]
b LBB0_9
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
str wzr, [sp, #40]
b LBB0_9
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
bl _usage
b LBB0_9
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
b LBB0_1
LBB0_10:
mov w0, #2
adrp x1, _sigint_handler@PAGE
add x1, x1, _sigint_handler@PAGEOFF
bl _Signal
mov w0, #18
adrp x1, _sigtstp_handler@PAGE
add x1, x1, _sigtstp_handler@PAGEOFF
bl _Signal
mov w0, #20
adrp x1, _sigchld_handler@PAGE
add x1, x1, _sigchld_handler@PAGEOFF
bl _Signal
mov w0, #3
adrp x1, _sigquit_handler@PAGE
add x1, x1, _sigquit_handler@PAGEOFF
bl _Signal
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _initjobs
b LBB0_11
LBB0_11: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #40]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB0_13
b LBB0_12
LBB0_12: ; in Loop: Header=BB0_11 Depth=1
mov x9, sp
adrp x8, _prompt@PAGE
add x8, x8, _prompt@PAGEOFF
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
ldr x8, [sp, #24] ; 8-byte Folded Reload
ldr x0, [x8]
bl _fflush
b LBB0_13
LBB0_13: ; in Loop: Header=BB0_11 Depth=1
ldr x8, [sp, #32] ; 8-byte Folded Reload
ldr x2, [x8]
add x0, sp, #47
mov w1, #1024
bl _fgets
subs x8, x0, #0
cset w8, ne
tbnz w8, #0, LBB0_16
b LBB0_14
LBB0_14: ; in Loop: Header=BB0_11 Depth=1
ldr x8, [sp, #32] ; 8-byte Folded Reload
ldr x0, [x8]
bl _ferror
subs w8, w0, #0
cset w8, eq
tbnz w8, #0, LBB0_16
b LBB0_15
LBB0_15: ; in Loop: Header=BB0_11 Depth=1
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _app_error
b LBB0_16
LBB0_16: ; in Loop: Header=BB0_11 Depth=1
ldr x8, [sp, #32] ; 8-byte Folded Reload
ldr x0, [x8]
bl _feof
subs w8, w0, #0
cset w8, eq
tbnz w8, #0, LBB0_18
b LBB0_17
LBB0_17:
ldr x8, [sp, #24] ; 8-byte Folded Reload
ldr x0, [x8]
bl _fflush
mov w0, #0
bl _exit
LBB0_18: ; in Loop: Header=BB0_11 Depth=1
add x0, sp, #47
bl _eval
ldr x8, [sp, #24] ; 8-byte Folded Reload
ldr x0, [x8]
bl _fflush
ldr x8, [sp, #24] ; 8-byte Folded Reload
ldr x0, [x8]
bl _fflush
b LBB0_11
.cfi_endproc
; -- End function
.globl _usage ; -- Begin function usage
.p2align 2
_usage: ; @usage
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 16
mov x29, sp
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
adrp x0, l_.str.25@PAGE
add x0, x0, l_.str.25@PAGEOFF
bl _printf
adrp x0, l_.str.26@PAGE
add x0, x0, l_.str.26@PAGEOFF
bl _printf
adrp x0, l_.str.27@PAGE
add x0, x0, l_.str.27@PAGEOFF
bl _printf
adrp x0, l_.str.28@PAGE
add x0, x0, l_.str.28@PAGEOFF
bl _printf
mov w0, #1
bl _exit
.cfi_endproc
; -- End function
.globl _Signal ; -- Begin function Signal
.p2align 2
_Signal: ; @Signal
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
stur x1, [x29, #-16]
ldur x8, [x29, #-16]
add x1, sp, #16
str x8, [sp, #16]
str wzr, [sp, #24]
mov w8, #2
str w8, [sp, #28]
ldur w0, [x29, #-4]
mov x2, sp
bl _sigaction
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB2_2
b LBB2_1
LBB2_1:
adrp x0, l_.str.29@PAGE
add x0, x0, l_.str.29@PAGEOFF
bl _unix_error
b LBB2_2
LBB2_2:
ldr x0, [sp]
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _sigint_handler ; -- Begin function sigint_handler
.p2align 2
_sigint_handler: ; @sigint_handler
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _fgpid
str w0, [sp, #8]
ldr w8, [sp, #8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB3_2
b LBB3_1
LBB3_1:
ldr w9, [sp, #8]
mov w8, #0
subs w0, w8, w9
ldur w1, [x29, #-4]
bl _kill
b LBB3_2
LBB3_2:
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _sigtstp_handler ; -- Begin function sigtstp_handler
.p2align 2
_sigtstp_handler: ; @sigtstp_handler
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _fgpid
str w0, [sp, #8]
ldr w8, [sp, #8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB4_2
b LBB4_1
LBB4_1:
ldr w9, [sp, #8]
mov w8, #0
subs w0, w8, w9
ldur w1, [x29, #-4]
bl _kill
b LBB4_2
LBB4_2:
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _sigchld_handler ; -- Begin function sigchld_handler
.p2align 2
_sigchld_handler: ; @sigchld_handler
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
b LBB5_1
LBB5_1: ; =>This Inner Loop Header: Depth=1
mov w0, #-1
sub x1, x29, #20
mov w2, #3
bl _waitpid
stur w0, [x29, #-28]
subs w8, w0, #0
cset w8, le
tbnz w8, #0, LBB5_13
b LBB5_2
LBB5_2: ; in Loop: Header=BB5_1 Depth=1
ldur w0, [x29, #-28]
bl _pid2jid
stur w0, [x29, #-24]
ldur w8, [x29, #-20]
and w8, w8, #0x7f
subs w8, w8, #127
cset w8, ne
tbnz w8, #0, LBB5_5
b LBB5_3
LBB5_3: ; in Loop: Header=BB5_1 Depth=1
ldur w8, [x29, #-20]
asr w8, w8, #8
subs w8, w8, #19
cset w8, eq
tbnz w8, #0, LBB5_5
b LBB5_4
LBB5_4: ; in Loop: Header=BB5_1 Depth=1
ldur w1, [x29, #-28]
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _getjobpid
stur x0, [x29, #-16]
ldur x9, [x29, #-16]
mov w8, #3
str w8, [x9, #8]
ldur w8, [x29, #-24]
; implicit-def: $x11
mov x11, x8
ldur w9, [x29, #-28]
; implicit-def: $x8
mov x8, x9
ldur w9, [x29, #-20]
asr w10, w9, #8
mov x9, sp
str x11, [x9]
str x8, [x9, #8]
; implicit-def: $x8
mov x8, x10
str x8, [x9, #16]
adrp x0, l_.str.12@PAGE
add x0, x0, l_.str.12@PAGEOFF
bl _printf
b LBB5_12
LBB5_5: ; in Loop: Header=BB5_1 Depth=1
ldur w1, [x29, #-28]
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _deletejob
ldur w8, [x29, #-20]
ands w8, w8, #0x7f
cset w8, ne
tbnz w8, #0, LBB5_7
b LBB5_6
LBB5_6: ; in Loop: Header=BB5_1 Depth=1
b LBB5_11
LBB5_7: ; in Loop: Header=BB5_1 Depth=1
ldur w8, [x29, #-20]
and w8, w8, #0x7f
subs w8, w8, #127
cset w8, eq
tbnz w8, #0, LBB5_10
b LBB5_8
LBB5_8: ; in Loop: Header=BB5_1 Depth=1
ldur w8, [x29, #-20]
ands w8, w8, #0x7f
cset w8, eq
tbnz w8, #0, LBB5_10
b LBB5_9
LBB5_9: ; in Loop: Header=BB5_1 Depth=1
ldur w8, [x29, #-24]
; implicit-def: $x11
mov x11, x8
ldur w9, [x29, #-28]
; implicit-def: $x8
mov x8, x9
ldur w9, [x29, #-20]
and w10, w9, #0x7f
mov x9, sp
str x11, [x9]
str x8, [x9, #8]
; implicit-def: $x8
mov x8, x10
str x8, [x9, #16]
adrp x0, l_.str.13@PAGE
add x0, x0, l_.str.13@PAGEOFF
bl _printf
b LBB5_10
LBB5_10: ; in Loop: Header=BB5_1 Depth=1
b LBB5_11
LBB5_11: ; in Loop: Header=BB5_1 Depth=1
b LBB5_12
LBB5_12: ; in Loop: Header=BB5_1 Depth=1
b LBB5_1
LBB5_13:
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.globl _sigquit_handler ; -- Begin function sigquit_handler
.p2align 2
_sigquit_handler: ; @sigquit_handler
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
adrp x0, l_.str.30@PAGE
add x0, x0, l_.str.30@PAGEOFF
bl _printf
mov w0, #1
bl _exit
.cfi_endproc
; -- End function
.globl _initjobs ; -- Begin function initjobs
.p2align 2
_initjobs: ; @initjobs
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #8]
str wzr, [sp, #4]
b LBB7_1
LBB7_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #4]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB7_4
b LBB7_2
LBB7_2: ; in Loop: Header=BB7_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp, #4]
mov x10, #1036
mul x9, x9, x10
add x0, x8, x9
bl _clearjob
b LBB7_3
LBB7_3: ; in Loop: Header=BB7_1 Depth=1
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB7_1
LBB7_4:
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _app_error ; -- Begin function app_error
.p2align 2
_app_error: ; @app_error
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #8]
adrp x8, ___stdoutp@GOTPAGE
ldr x8, [x8, ___stdoutp@GOTPAGEOFF]
ldr x0, [x8]
ldr x8, [sp, #8]
mov x9, sp
str x8, [x9]
adrp x1, l_.str.22@PAGE
add x1, x1, l_.str.22@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
.cfi_endproc
; -- End function
.globl _eval ; -- Begin function eval
.p2align 2
_eval: ; @eval
.cfi_startproc
; %bb.0:
stp x28, x27, [sp, #-32]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
.cfi_offset w27, -24
.cfi_offset w28, -32
sub sp, sp, #1088
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-24]
str x0, [sp, #40]
ldr x0, [sp, #40]
add x1, sp, #56
bl _parseline
subs w8, w0, #0
cset w8, ne
and w9, w8, #0x1
mov w8, #2
ands w9, w9, #0x1
csinc w8, w8, wzr, ne
str w8, [sp, #36]
ldr x8, [sp, #56]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB9_2
b LBB9_1
LBB9_1:
b LBB9_12
LBB9_2:
add x0, sp, #56
bl _builtin_cmd
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB9_12
b LBB9_3
LBB9_3:
str wzr, [sp, #28]
mov w8, #20
str w8, [sp, #52]
ldr w8, [sp, #52]
subs w8, w8, #32
cset w8, le
tbnz w8, #0, LBB9_5
b LBB9_4
LBB9_4:
mov w8, #0
str w8, [sp, #24] ; 4-byte Folded Spill
b LBB9_6
LBB9_5:
ldr w9, [sp, #52]
mov w8, #1
subs w9, w9, #1
lsl w8, w8, w9
str w8, [sp, #24] ; 4-byte Folded Spill
b LBB9_6
LBB9_6:
ldr w9, [sp, #24] ; 4-byte Folded Reload
add x1, sp, #28
ldr w8, [sp, #28]
orr w8, w8, w9
str w8, [sp, #28]
mov w0, #1
mov x2, #0
bl _sigprocmask
bl _fork
str w0, [sp, #32]
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB9_8
b LBB9_7
LBB9_7:
mov w1, #0
mov x0, x1
bl _setpgid
mov w0, #2
add x1, sp, #28
mov x2, #0
bl _sigprocmask
add x1, sp, #56
ldr x0, [sp, #56]
adrp x8, _environ@GOTPAGE
ldr x8, [x8, _environ@GOTPAGEOFF]
ldr x2, [x8]
bl _Execve
b LBB9_8
LBB9_8:
ldr w1, [sp, #32]
ldr w2, [sp, #36]
ldr x3, [sp, #40]
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _addjob
mov w0, #2
add x1, sp, #28
mov x2, #0
bl _sigprocmask
ldr w8, [sp, #36]
subs w8, w8, #2
cset w8, ne
tbnz w8, #0, LBB9_10
b LBB9_9
LBB9_9:
ldr w0, [sp, #32]
bl _pid2jid
ldr w8, [sp, #32]
; implicit-def: $x10
mov x10, x8
ldr x8, [sp, #40]
mov x9, sp
; implicit-def: $x11
mov x11, x0
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB9_11
LBB9_10:
ldr w0, [sp, #32]
bl _waitfg
b LBB9_11
LBB9_11:
b LBB9_12
LBB9_12:
ldur x9, [x29, #-24]
adrp x8, ___stack_chk_guard@GOTPAGE
ldr x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
ldr x8, [x8]
subs x8, x8, x9
cset w8, eq
tbnz w8, #0, LBB9_14
b LBB9_13
LBB9_13:
bl ___stack_chk_fail
LBB9_14:
add sp, sp, #1088
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
ldp x28, x27, [sp], #32 ; 16-byte Folded Reload
ret
.cfi_endproc
; -- End function
.globl _parseline ; -- Begin function parseline
.p2align 2
_parseline: ; @parseline
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-16]
stur x1, [x29, #-24]
adrp x8, _parseline.array@PAGE
add x8, x8, _parseline.array@PAGEOFF
str x8, [sp, #32]
ldr x0, [sp, #32]
ldur x1, [x29, #-16]
mov x2, #-1
bl ___strcpy_chk
ldr x8, [sp, #32]
str x8, [sp, #8] ; 8-byte Folded Spill
ldr x0, [sp, #32]
bl _strlen
ldr x8, [sp, #8] ; 8-byte Folded Reload
subs x9, x0, #1
add x9, x8, x9
mov w8, #32
strb w8, [x9]
b LBB10_1
LBB10_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #32]
ldrsb w8, [x8]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp, #4] ; 4-byte Folded Spill
tbnz w8, #0, LBB10_3
b LBB10_2
LBB10_2: ; in Loop: Header=BB10_1 Depth=1
ldr x8, [sp, #32]
ldrsb w8, [x8]
subs w8, w8, #32
cset w8, eq
str w8, [sp, #4] ; 4-byte Folded Spill
b LBB10_3
LBB10_3: ; in Loop: Header=BB10_1 Depth=1
ldr w8, [sp, #4] ; 4-byte Folded Reload
tbz w8, #0, LBB10_5
b LBB10_4
LBB10_4: ; in Loop: Header=BB10_1 Depth=1
ldr x8, [sp, #32]
add x8, x8, #1
str x8, [sp, #32]
b LBB10_1
LBB10_5:
str wzr, [sp, #20]
ldr x8, [sp, #32]
ldrsb w8, [x8]
subs w8, w8, #39
cset w8, ne
tbnz w8, #0, LBB10_7
b LBB10_6
LBB10_6:
ldr x8, [sp, #32]
add x8, x8, #1
str x8, [sp, #32]
ldr x0, [sp, #32]
mov w1, #39
bl _strchr
str x0, [sp, #24]
b LBB10_8
LBB10_7:
ldr x0, [sp, #32]
mov w1, #32
bl _strchr
str x0, [sp, #24]
b LBB10_8
LBB10_8:
b LBB10_9
LBB10_9: ; =>This Loop Header: Depth=1
; Child Loop BB10_11 Depth 2
ldr x8, [sp, #24]
subs x8, x8, #0
cset w8, eq
tbnz w8, #0, LBB10_19
b LBB10_10
LBB10_10: ; in Loop: Header=BB10_9 Depth=1
ldr x8, [sp, #32]
ldur x9, [x29, #-24]
ldrsw x10, [sp, #20]
mov x11, x10
add w11, w11, #1
str w11, [sp, #20]
str x8, [x9, x10, lsl #3]
ldr x8, [sp, #24]
strb wzr, [x8]
ldr x8, [sp, #24]
add x8, x8, #1
str x8, [sp, #32]
b LBB10_11
LBB10_11: ; Parent Loop BB10_9 Depth=1
; => This Inner Loop Header: Depth=2
ldr x8, [sp, #32]
ldrsb w8, [x8]
subs w8, w8, #0
cset w8, eq
mov w9, #0
str w9, [sp] ; 4-byte Folded Spill
tbnz w8, #0, LBB10_13
b LBB10_12
LBB10_12: ; in Loop: Header=BB10_11 Depth=2
ldr x8, [sp, #32]
ldrsb w8, [x8]
subs w8, w8, #32
cset w8, eq
str w8, [sp] ; 4-byte Folded Spill
b LBB10_13
LBB10_13: ; in Loop: Header=BB10_11 Depth=2
ldr w8, [sp] ; 4-byte Folded Reload
tbz w8, #0, LBB10_15
b LBB10_14
LBB10_14: ; in Loop: Header=BB10_11 Depth=2
ldr x8, [sp, #32]
add x8, x8, #1
str x8, [sp, #32]
b LBB10_11
LBB10_15: ; in Loop: Header=BB10_9 Depth=1
ldr x8, [sp, #32]
ldrsb w8, [x8]
subs w8, w8, #39
cset w8, ne
tbnz w8, #0, LBB10_17
b LBB10_16
LBB10_16: ; in Loop: Header=BB10_9 Depth=1
ldr x8, [sp, #32]
add x8, x8, #1
str x8, [sp, #32]
ldr x0, [sp, #32]
mov w1, #39
bl _strchr
str x0, [sp, #24]
b LBB10_18
LBB10_17: ; in Loop: Header=BB10_9 Depth=1
ldr x0, [sp, #32]
mov w1, #32
bl _strchr
str x0, [sp, #24]
b LBB10_18
LBB10_18: ; in Loop: Header=BB10_9 Depth=1
b LBB10_9
LBB10_19:
ldur x9, [x29, #-24]
ldrsw x10, [sp, #20]
mov x8, #0
str x8, [x9, x10, lsl #3]
ldr w8, [sp, #20]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB10_21
b LBB10_20
LBB10_20:
mov w8, #1
stur w8, [x29, #-4]
b LBB10_24
LBB10_21:
ldur x8, [x29, #-24]
ldr w9, [sp, #20]
subs w9, w9, #1
ldr x8, [x8, w9, sxtw #3]
ldrsb w8, [x8]
subs w8, w8, #38
cset w8, eq
and w9, w8, #0x1
str w9, [sp, #16]
ands w8, w8, #0x1
cset w8, eq
tbnz w8, #0, LBB10_23
b LBB10_22
LBB10_22:
ldur x9, [x29, #-24]
ldr w8, [sp, #20]
subs w10, w8, #1
str w10, [sp, #20]
mov x8, #0
str x8, [x9, w10, sxtw #3]
b LBB10_23
LBB10_23:
ldr w8, [sp, #16]
stur w8, [x29, #-4]
b LBB10_24
LBB10_24:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.globl _builtin_cmd ; -- Begin function builtin_cmd
.p2align 2
_builtin_cmd: ; @builtin_cmd
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp]
ldr x8, [sp]
ldr x0, [x8]
adrp x1, l_.str.4@PAGE
add x1, x1, l_.str.4@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB11_2
b LBB11_1
LBB11_1:
mov w0, #0
bl _exit
LBB11_2:
ldr x8, [sp]
ldr x0, [x8]
adrp x1, l_.str.5@PAGE
add x1, x1, l_.str.5@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, eq
tbnz w8, #0, LBB11_4
b LBB11_3
LBB11_3:
ldr x8, [sp]
ldr x0, [x8]
adrp x1, l_.str.6@PAGE
add x1, x1, l_.str.6@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB11_5
b LBB11_4
LBB11_4:
ldr x0, [sp]
bl _do_bgfg
mov w8, #1
stur w8, [x29, #-4]
b LBB11_10
LBB11_5:
ldr x8, [sp]
ldr x0, [x8]
adrp x1, l_.str.7@PAGE
add x1, x1, l_.str.7@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB11_7
b LBB11_6
LBB11_6:
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _listjobs
mov w8, #1
stur w8, [x29, #-4]
b LBB11_10
LBB11_7:
b LBB11_8
LBB11_8:
b LBB11_9
LBB11_9:
stur wzr, [x29, #-4]
b LBB11_10
LBB11_10:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _Execve ; -- Begin function Execve
.p2align 2
_Execve: ; @Execve
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur x1, [x29, #-16]
str x2, [sp, #24]
ldur x0, [x29, #-8]
ldur x1, [x29, #-16]
ldr x2, [sp, #24]
bl _execve
subs w8, w0, #0
cset w8, ge
tbnz w8, #0, LBB12_2
b LBB12_1
LBB12_1:
ldur x8, [x29, #-16]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x8, l_.str.24@PAGE
add x8, x8, l_.str.24@PAGEOFF
str x8, [x9, #8]
adrp x0, _sbuf@GOTPAGE
ldr x0, [x0, _sbuf@GOTPAGEOFF]
str x0, [sp, #16] ; 8-byte Folded Spill
mov w1, #0
mov x2, #1024
adrp x3, l_.str.23@PAGE
add x3, x3, l_.str.23@PAGEOFF
bl ___sprintf_chk
ldr x0, [sp, #16] ; 8-byte Folded Reload
bl _app_error
b LBB12_2
LBB12_2:
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _addjob ; -- Begin function addjob
.p2align 2
_addjob: ; @addjob
.cfi_startproc
; %bb.0:
sub sp, sp, #80
.cfi_def_cfa_offset 80
stp x29, x30, [sp, #64] ; 16-byte Folded Spill
add x29, sp, #64
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-16]
stur w1, [x29, #-20]
stur w2, [x29, #-24]
str x3, [sp, #32]
ldur w8, [x29, #-20]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB13_2
b LBB13_1
LBB13_1:
stur wzr, [x29, #-4]
b LBB13_13
LBB13_2:
str wzr, [sp, #28]
b LBB13_3
LBB13_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #28]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB13_12
b LBB13_4
LBB13_4: ; in Loop: Header=BB13_3 Depth=1
ldur x8, [x29, #-16]
ldrsw x9, [sp, #28]
mov x10, #1036
mul x9, x9, x10
ldr w8, [x8, x9]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB13_10
b LBB13_5
LBB13_5:
ldur w8, [x29, #-20]
ldur x9, [x29, #-16]
ldrsw x10, [sp, #28]
mov x12, #1036
mul x10, x10, x12
str w8, [x9, x10]
ldur w8, [x29, #-24]
ldur x9, [x29, #-16]
ldrsw x10, [sp, #28]
mul x10, x10, x12
add x9, x9, x10
str w8, [x9, #8]
adrp x8, _nextjid@PAGE
ldr w9, [x8, _nextjid@PAGEOFF]
add w10, w9, #1
str w10, [x8, _nextjid@PAGEOFF]
ldur x10, [x29, #-16]
ldrsw x11, [sp, #28]
mul x11, x11, x12
add x10, x10, x11
str w9, [x10, #4]
ldr w8, [x8, _nextjid@PAGEOFF]
subs w8, w8, #16
cset w8, le
tbnz w8, #0, LBB13_7
b LBB13_6
LBB13_6:
adrp x9, _nextjid@PAGE
mov w8, #1
str w8, [x9, _nextjid@PAGEOFF]
b LBB13_7
LBB13_7:
ldur x8, [x29, #-16]
ldrsw x9, [sp, #28]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
add x0, x8, #12
ldr x1, [sp, #32]
mov x2, #-1
bl ___strcpy_chk
adrp x8, _verbose@PAGE
ldr w8, [x8, _verbose@PAGEOFF]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB13_9
b LBB13_8
LBB13_8:
ldur x8, [x29, #-16]
ldrsw x9, [sp, #28]
mov x12, #1036
mul x9, x9, x12
add x8, x8, x9
ldr w8, [x8, #4]
; implicit-def: $x11
mov x11, x8
ldur x8, [x29, #-16]
ldrsw x9, [sp, #28]
mul x9, x9, x12
ldr w8, [x8, x9]
; implicit-def: $x10
mov x10, x8
ldur x8, [x29, #-16]
ldrsw x9, [sp, #28]
mul x9, x9, x12
add x8, x8, x9
add x8, x8, #12
mov x9, sp
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str.14@PAGE
add x0, x0, l_.str.14@PAGEOFF
bl _printf
b LBB13_9
LBB13_9:
mov w8, #1
stur w8, [x29, #-4]
b LBB13_13
LBB13_10: ; in Loop: Header=BB13_3 Depth=1
b LBB13_11
LBB13_11: ; in Loop: Header=BB13_3 Depth=1
ldr w8, [sp, #28]
add w8, w8, #1
str w8, [sp, #28]
b LBB13_3
LBB13_12:
adrp x0, l_.str.15@PAGE
add x0, x0, l_.str.15@PAGEOFF
bl _printf
stur wzr, [x29, #-4]
b LBB13_13
LBB13_13:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
add sp, sp, #80
ret
.cfi_endproc
; -- End function
.globl _pid2jid ; -- Begin function pid2jid
.p2align 2
_pid2jid: ; @pid2jid
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str w0, [sp, #8]
ldr w8, [sp, #8]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB14_2
b LBB14_1
LBB14_1:
str wzr, [sp, #12]
b LBB14_9
LBB14_2:
str wzr, [sp, #4]
b LBB14_3
LBB14_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #4]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB14_8
b LBB14_4
LBB14_4: ; in Loop: Header=BB14_3 Depth=1
ldrsw x8, [sp, #4]
mov x9, #1036
mul x9, x8, x9
adrp x8, _jobs@GOTPAGE
ldr x8, [x8, _jobs@GOTPAGEOFF]
ldr w8, [x8, x9]
ldr w9, [sp, #8]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB14_6
b LBB14_5
LBB14_5:
ldrsw x8, [sp, #4]
mov x9, #1036
mul x9, x8, x9
adrp x8, _jobs@GOTPAGE
ldr x8, [x8, _jobs@GOTPAGEOFF]
add x8, x8, x9
ldr w8, [x8, #4]
str w8, [sp, #12]
b LBB14_9
LBB14_6: ; in Loop: Header=BB14_3 Depth=1
b LBB14_7
LBB14_7: ; in Loop: Header=BB14_3 Depth=1
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB14_3
LBB14_8:
str wzr, [sp, #12]
b LBB14_9
LBB14_9:
ldr w0, [sp, #12]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _waitfg ; -- Begin function waitfg
.p2align 2
_waitfg: ; @waitfg
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur w0, [x29, #-4]
b LBB15_1
LBB15_1: ; =>This Inner Loop Header: Depth=1
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _fgpid
str w0, [sp, #8]
ldur w8, [x29, #-4]
ldr w9, [sp, #8]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB15_3
b LBB15_2
LBB15_2: ; in Loop: Header=BB15_1 Depth=1
mov w0, #1
bl _sleep
b LBB15_4
LBB15_3:
b LBB15_5
LBB15_4: ; in Loop: Header=BB15_1 Depth=1
b LBB15_1
LBB15_5:
ldp x29, x30, [sp, #16] ; 16-byte Folded Reload
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _do_bgfg ; -- Begin function do_bgfg
.p2align 2
_do_bgfg: ; @do_bgfg
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
ldur x8, [x29, #-8]
ldr x8, [x8, #8]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB16_2
b LBB16_1
LBB16_1:
ldur x8, [x29, #-8]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.8@PAGE
add x0, x0, l_.str.8@PAGEOFF
bl _printf
b LBB16_18
LBB16_2:
ldur x8, [x29, #-8]
ldr x8, [x8, #8]
ldrsb w0, [x8]
bl _isdigit
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB16_5
b LBB16_3
LBB16_3:
ldur x8, [x29, #-8]
ldr x8, [x8, #8]
ldrsb w8, [x8]
subs w8, w8, #37
cset w8, eq
tbnz w8, #0, LBB16_5
b LBB16_4
LBB16_4:
ldur x8, [x29, #-8]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.9@PAGE
add x0, x0, l_.str.9@PAGEOFF
bl _printf
b LBB16_18
LBB16_5:
ldur x8, [x29, #-8]
ldr x8, [x8, #8]
ldrsb w8, [x8]
subs w8, w8, #37
cset w8, ne
tbnz w8, #0, LBB16_7
b LBB16_6
LBB16_6:
mov w8, #1
stur w8, [x29, #-12]
b LBB16_8
LBB16_7:
stur wzr, [x29, #-12]
b LBB16_8
LBB16_8:
ldur w8, [x29, #-12]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB16_12
b LBB16_9
LBB16_9:
ldur x8, [x29, #-8]
ldr x8, [x8, #8]
add x0, x8, #1
bl _atoi
mov x1, x0
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _getjobjid
str x0, [sp, #24]
ldr x8, [sp, #24]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB16_11
b LBB16_10
LBB16_10:
ldur x8, [x29, #-8]
ldr x8, [x8, #8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.10@PAGE
add x0, x0, l_.str.10@PAGEOFF
bl _printf
b LBB16_18
LBB16_11:
b LBB16_15
LBB16_12:
ldur x8, [x29, #-8]
ldr x0, [x8, #8]
bl _atoi
mov x1, x0
adrp x0, _jobs@GOTPAGE
ldr x0, [x0, _jobs@GOTPAGEOFF]
bl _getjobpid
str x0, [sp, #24]
ldr x8, [sp, #24]
subs x8, x8, #0
cset w8, ne
tbnz w8, #0, LBB16_14
b LBB16_13
LBB16_13:
ldur x8, [x29, #-8]
ldr x0, [x8, #8]
bl _atoi
mov x9, sp
; implicit-def: $x8
mov x8, x0
str x8, [x9]
adrp x0, l_.str.11@PAGE
add x0, x0, l_.str.11@PAGEOFF
bl _printf
b LBB16_18
LBB16_14:
b LBB16_15
LBB16_15:
ldur x8, [x29, #-8]
ldr x0, [x8]
adrp x1, l_.str.5@PAGE
add x1, x1, l_.str.5@PAGEOFF
bl _strcmp
subs w8, w0, #0
cset w8, ne
tbnz w8, #0, LBB16_17
b LBB16_16
LBB16_16:
ldr x9, [sp, #24]
mov w8, #1
str w8, [x9, #8]
ldr x8, [sp, #24]
ldr w9, [x8]
mov w8, #0
subs w0, w8, w9
mov w1, #19
bl _kill
ldr x8, [sp, #24]
ldr w0, [x8]
bl _waitfg
b LBB16_18
LBB16_17:
ldr x9, [sp, #24]
mov w8, #2
str w8, [x9, #8]
ldr x8, [sp, #24]
ldr w8, [x8, #4]
; implicit-def: $x11
mov x11, x8
ldr x8, [sp, #24]
ldr w8, [x8]
; implicit-def: $x10
mov x10, x8
ldr x8, [sp, #24]
add x8, x8, #12
mov x9, sp
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
ldr x8, [sp, #24]
ldr w9, [x8]
mov w8, #0
subs w0, w8, w9
mov w1, #19
bl _kill
b LBB16_18
LBB16_18:
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _listjobs ; -- Begin function listjobs
.p2align 2
_listjobs: ; @listjobs
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
stur wzr, [x29, #-12]
b LBB17_1
LBB17_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-12]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB17_13
b LBB17_2
LBB17_2: ; in Loop: Header=BB17_1 Depth=1
ldur x8, [x29, #-8]
ldursw x9, [x29, #-12]
mov x10, #1036
mul x9, x9, x10
ldr w8, [x8, x9]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB17_11
b LBB17_3
LBB17_3: ; in Loop: Header=BB17_1 Depth=1
ldur x8, [x29, #-8]
ldursw x9, [x29, #-12]
mov x11, #1036
str x11, [sp, #24] ; 8-byte Folded Spill
mul x9, x9, x11
add x8, x8, x9
ldr w8, [x8, #4]
; implicit-def: $x10
mov x10, x8
ldur x8, [x29, #-8]
ldursw x9, [x29, #-12]
mul x9, x9, x11
ldr w9, [x8, x9]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.16@PAGE
add x0, x0, l_.str.16@PAGEOFF
bl _printf
ldr x10, [sp, #24] ; 8-byte Folded Reload
ldur x8, [x29, #-8]
ldursw x9, [x29, #-12]
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #8]
stur w8, [x29, #-16] ; 4-byte Folded Spill
subs w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB17_7
b LBB17_4
LBB17_4: ; in Loop: Header=BB17_1 Depth=1
ldur w8, [x29, #-16] ; 4-byte Folded Reload
subs w8, w8, #2
cset w8, eq
tbnz w8, #0, LBB17_6
b LBB17_5
LBB17_5: ; in Loop: Header=BB17_1 Depth=1
ldur w8, [x29, #-16] ; 4-byte Folded Reload
subs w8, w8, #3
cset w8, eq
tbnz w8, #0, LBB17_8
b LBB17_9
LBB17_6: ; in Loop: Header=BB17_1 Depth=1
adrp x0, l_.str.17@PAGE
add x0, x0, l_.str.17@PAGEOFF
bl _printf
b LBB17_10
LBB17_7: ; in Loop: Header=BB17_1 Depth=1
adrp x0, l_.str.18@PAGE
add x0, x0, l_.str.18@PAGEOFF
bl _printf
b LBB17_10
LBB17_8: ; in Loop: Header=BB17_1 Depth=1
adrp x0, l_.str.19@PAGE
add x0, x0, l_.str.19@PAGEOFF
bl _printf
b LBB17_10
LBB17_9: ; in Loop: Header=BB17_1 Depth=1
ldur w8, [x29, #-12]
; implicit-def: $x10
mov x10, x8
ldur x8, [x29, #-8]
ldursw x9, [x29, #-12]
mov x11, #1036
mul x9, x9, x11
add x8, x8, x9
ldr w9, [x8, #8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x0, l_.str.20@PAGE
add x0, x0, l_.str.20@PAGEOFF
bl _printf
b LBB17_10
LBB17_10: ; in Loop: Header=BB17_1 Depth=1
ldur x8, [x29, #-8]
ldursw x9, [x29, #-12]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
add x8, x8, #12
mov x9, sp
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB17_11
LBB17_11: ; in Loop: Header=BB17_1 Depth=1
b LBB17_12
LBB17_12: ; in Loop: Header=BB17_1 Depth=1
ldur w8, [x29, #-12]
add w8, w8, #1
stur w8, [x29, #-12]
b LBB17_1
LBB17_13:
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.globl _getjobjid ; -- Begin function getjobjid
.p2align 2
_getjobjid: ; @getjobjid
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #16]
str w1, [sp, #12]
ldr w8, [sp, #12]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB18_2
b LBB18_1
LBB18_1:
; kill: def $x8 killed $xzr
str xzr, [sp, #24]
b LBB18_9
LBB18_2:
str wzr, [sp, #8]
b LBB18_3
LBB18_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #8]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB18_8
b LBB18_4
LBB18_4: ; in Loop: Header=BB18_3 Depth=1
ldr x8, [sp, #16]
ldrsw x9, [sp, #8]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #4]
ldr w9, [sp, #12]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB18_6
b LBB18_5
LBB18_5:
ldr x8, [sp, #16]
ldrsw x9, [sp, #8]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
str x8, [sp, #24]
b LBB18_9
LBB18_6: ; in Loop: Header=BB18_3 Depth=1
b LBB18_7
LBB18_7: ; in Loop: Header=BB18_3 Depth=1
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB18_3
LBB18_8:
; kill: def $x8 killed $xzr
str xzr, [sp, #24]
b LBB18_9
LBB18_9:
ldr x0, [sp, #24]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _getjobpid ; -- Begin function getjobpid
.p2align 2
_getjobpid: ; @getjobpid
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #16]
str w1, [sp, #12]
ldr w8, [sp, #12]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB19_2
b LBB19_1
LBB19_1:
; kill: def $x8 killed $xzr
str xzr, [sp, #24]
b LBB19_9
LBB19_2:
str wzr, [sp, #8]
b LBB19_3
LBB19_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #8]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB19_8
b LBB19_4
LBB19_4: ; in Loop: Header=BB19_3 Depth=1
ldr x8, [sp, #16]
ldrsw x9, [sp, #8]
mov x10, #1036
mul x9, x9, x10
ldr w8, [x8, x9]
ldr w9, [sp, #12]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB19_6
b LBB19_5
LBB19_5:
ldr x8, [sp, #16]
ldrsw x9, [sp, #8]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
str x8, [sp, #24]
b LBB19_9
LBB19_6: ; in Loop: Header=BB19_3 Depth=1
b LBB19_7
LBB19_7: ; in Loop: Header=BB19_3 Depth=1
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB19_3
LBB19_8:
; kill: def $x8 killed $xzr
str xzr, [sp, #24]
b LBB19_9
LBB19_9:
ldr x0, [sp, #24]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _fgpid ; -- Begin function fgpid
.p2align 2
_fgpid: ; @fgpid
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
str x0, [sp, #16]
str wzr, [sp, #12]
b LBB20_1
LBB20_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #12]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB20_6
b LBB20_2
LBB20_2: ; in Loop: Header=BB20_1 Depth=1
ldr x8, [sp, #16]
ldrsw x9, [sp, #12]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #8]
subs w8, w8, #1
cset w8, ne
tbnz w8, #0, LBB20_4
b LBB20_3
LBB20_3:
ldr x8, [sp, #16]
ldrsw x9, [sp, #12]
mov x10, #1036
mul x9, x9, x10
ldr w8, [x8, x9]
str w8, [sp, #28]
b LBB20_7
LBB20_4: ; in Loop: Header=BB20_1 Depth=1
b LBB20_5
LBB20_5: ; in Loop: Header=BB20_1 Depth=1
ldr w8, [sp, #12]
add w8, w8, #1
str w8, [sp, #12]
b LBB20_1
LBB20_6:
str wzr, [sp, #28]
b LBB20_7
LBB20_7:
ldr w0, [sp, #28]
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _deletejob ; -- Begin function deletejob
.p2align 2
_deletejob: ; @deletejob
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
str x0, [sp, #16]
str w1, [sp, #12]
ldr w8, [sp, #12]
subs w8, w8, #1
cset w8, ge
tbnz w8, #0, LBB21_2
b LBB21_1
LBB21_1:
stur wzr, [x29, #-4]
b LBB21_9
LBB21_2:
str wzr, [sp, #8]
b LBB21_3
LBB21_3: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #8]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB21_8
b LBB21_4
LBB21_4: ; in Loop: Header=BB21_3 Depth=1
ldr x8, [sp, #16]
ldrsw x9, [sp, #8]
mov x10, #1036
mul x9, x9, x10
ldr w8, [x8, x9]
ldr w9, [sp, #12]
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB21_6
b LBB21_5
LBB21_5:
ldr x8, [sp, #16]
ldrsw x9, [sp, #8]
mov x10, #1036
mul x9, x9, x10
add x0, x8, x9
bl _clearjob
ldr x0, [sp, #16]
bl _maxjid
mov w8, #1
add w9, w0, #1
adrp x10, _nextjid@PAGE
str w9, [x10, _nextjid@PAGEOFF]
stur w8, [x29, #-4]
b LBB21_9
LBB21_6: ; in Loop: Header=BB21_3 Depth=1
b LBB21_7
LBB21_7: ; in Loop: Header=BB21_3 Depth=1
ldr w8, [sp, #8]
add w8, w8, #1
str w8, [sp, #8]
b LBB21_3
LBB21_8:
stur wzr, [x29, #-4]
b LBB21_9
LBB21_9:
ldur w0, [x29, #-4]
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.globl _clearjob ; -- Begin function clearjob
.p2align 2
_clearjob: ; @clearjob
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
ldr x8, [sp, #8]
str wzr, [x8]
ldr x8, [sp, #8]
str wzr, [x8, #4]
ldr x8, [sp, #8]
str wzr, [x8, #8]
ldr x8, [sp, #8]
strb wzr, [x8, #12]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _maxjid ; -- Begin function maxjid
.p2align 2
_maxjid: ; @maxjid
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str wzr, [sp]
str wzr, [sp, #4]
b LBB23_1
LBB23_1: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp, #4]
subs w8, w8, #16
cset w8, ge
tbnz w8, #0, LBB23_6
b LBB23_2
LBB23_2: ; in Loop: Header=BB23_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp, #4]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #4]
ldr w9, [sp]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB23_4
b LBB23_3
LBB23_3: ; in Loop: Header=BB23_1 Depth=1
ldr x8, [sp, #8]
ldrsw x9, [sp, #4]
mov x10, #1036
mul x9, x9, x10
add x8, x8, x9
ldr w8, [x8, #4]
str w8, [sp]
b LBB23_4
LBB23_4: ; in Loop: Header=BB23_1 Depth=1
b LBB23_5
LBB23_5: ; in Loop: Header=BB23_1 Depth=1
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB23_1
LBB23_6:
ldr w0, [sp]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.globl _unix_error ; -- Begin function unix_error
.p2align 2
_unix_error: ; @unix_error
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur x0, [x29, #-8]
adrp x8, ___stdoutp@GOTPAGE
ldr x8, [x8, ___stdoutp@GOTPAGEOFF]
ldr x8, [x8]
stur x8, [x29, #-16] ; 8-byte Folded Spill
ldur x8, [x29, #-8]
str x8, [sp, #24] ; 8-byte Folded Spill
bl ___error
ldr w0, [x0]
bl _strerror
ldr x10, [sp, #24] ; 8-byte Folded Reload
mov x8, x0
ldur x0, [x29, #-16] ; 8-byte Folded Reload
mov x9, sp
str x10, [x9]
str x8, [x9, #8]
adrp x1, l_.str.21@PAGE
add x1, x1, l_.str.21@PAGEOFF
bl _fprintf
mov w0, #1
bl _exit
.cfi_endproc
; -- End function
.section __DATA,__data
.globl _prompt ; @prompt
_prompt:
.asciz "tsh> "
.globl _verbose ; @verbose
.zerofill __DATA,__common,_verbose,4,2
.globl _nextjid ; @nextjid
.p2align 2
_nextjid:
.long 1 ; 0x1
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "hvp"
.comm _jobs,16576,2 ; @jobs
l_.str.1: ; @.str.1
.asciz "%s"
l_.str.2: ; @.str.2
.asciz "fgets error"
l_.str.3: ; @.str.3
.asciz "[%d] (%d) %s"
.zerofill __DATA,__bss,_parseline.array,1024,0 ; @parseline.array
l_.str.4: ; @.str.4
.asciz "quit"
l_.str.5: ; @.str.5
.asciz "fg"
l_.str.6: ; @.str.6
.asciz "bg"
l_.str.7: ; @.str.7
.asciz "jobs"
l_.str.8: ; @.str.8
.asciz "%s command requires PID or %%jobid argument\n"
l_.str.9: ; @.str.9
.asciz "%s: argument must be a PID or %%jobid\n"
l_.str.10: ; @.str.10
.asciz "%s: No such job\n"
l_.str.11: ; @.str.11
.asciz "(%d): No such process\n"
l_.str.12: ; @.str.12
.asciz "Job [%d] (%d) stopped by signal %d\n"
l_.str.13: ; @.str.13
.asciz "Job [%d] (%d) terminated by signal %d\n"
l_.str.14: ; @.str.14
.asciz "Added job [%d] %d %s\n"
l_.str.15: ; @.str.15
.asciz "Tried to create too many jobs\n"
l_.str.16: ; @.str.16
.asciz "[%d] (%d) "
l_.str.17: ; @.str.17
.asciz "Running "
l_.str.18: ; @.str.18
.asciz "Foreground "
l_.str.19: ; @.str.19
.asciz "Stopped "
l_.str.20: ; @.str.20
.asciz "listjobs: Internal error: job[%d].state=%d "
l_.str.21: ; @.str.21
.asciz "%s: %s\n"
l_.str.22: ; @.str.22
.asciz "%s\n"
.comm _sbuf,1024,0 ; @sbuf
l_.str.23: ; @.str.23
.asciz "%s: %s"
l_.str.24: ; @.str.24
.asciz "Command not found"
l_.str.25: ; @.str.25
.asciz "Usage: shell [-hvp]\n"
l_.str.26: ; @.str.26
.asciz " -h print this message\n"
l_.str.27: ; @.str.27
.asciz " -v print additional diagnostic information\n"
l_.str.28: ; @.str.28
.asciz " -p do not emit a command prompt\n"
l_.str.29: ; @.str.29
.asciz "Signal error"
l_.str.30: ; @.str.30
.asciz "Terminating after receipt of SIGQUIT signal\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $1072, %rsp ## imm = 0x430
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
movl $1, -1060(%rbp)
movl $1, %edi
movl $2, %esi
callq _dup2
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -8(%rbp), %edi
movq -16(%rbp), %rsi
leaq L_.str(%rip), %rdx
callq _getopt
## kill: def $al killed $al killed $eax
movb %al, -17(%rbp)
movsbl %al, %eax
cmpl $-1, %eax
je LBB0_8
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movsbl -17(%rbp), %eax
movl %eax, -1064(%rbp) ## 4-byte Spill
subl $104, %eax
je LBB0_3
jmp LBB0_17
LBB0_17: ## in Loop: Header=BB0_1 Depth=1
movl -1064(%rbp), %eax ## 4-byte Reload
subl $112, %eax
je LBB0_5
jmp LBB0_18
LBB0_18: ## in Loop: Header=BB0_1 Depth=1
movl -1064(%rbp), %eax ## 4-byte Reload
subl $118, %eax
je LBB0_4
jmp LBB0_6
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
callq _usage
jmp LBB0_7
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
movl $1, _verbose(%rip)
jmp LBB0_7
LBB0_5: ## in Loop: Header=BB0_1 Depth=1
movl $0, -1060(%rbp)
jmp LBB0_7
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
callq _usage
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
jmp LBB0_1
LBB0_8:
movl $2, %edi
leaq _sigint_handler(%rip), %rsi
callq _Signal
movl $18, %edi
leaq _sigtstp_handler(%rip), %rsi
callq _Signal
movl $20, %edi
leaq _sigchld_handler(%rip), %rsi
callq _Signal
movl $3, %edi
leaq _sigquit_handler(%rip), %rsi
callq _Signal
movq _jobs@GOTPCREL(%rip), %rdi
callq _initjobs
LBB0_9: ## =>This Inner Loop Header: Depth=1
cmpl $0, -1060(%rbp)
je LBB0_11
## %bb.10: ## in Loop: Header=BB0_9 Depth=1
leaq L_.str.1(%rip), %rdi
leaq _prompt(%rip), %rsi
movb $0, %al
callq _printf
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
callq _fflush
LBB0_11: ## in Loop: Header=BB0_9 Depth=1
leaq -1056(%rbp), %rdi
movq ___stdinp@GOTPCREL(%rip), %rax
movq (%rax), %rdx
movl $1024, %esi ## imm = 0x400
callq _fgets
cmpq $0, %rax
jne LBB0_14
## %bb.12: ## in Loop: Header=BB0_9 Depth=1
movq ___stdinp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
callq _ferror
cmpl $0, %eax
je LBB0_14
## %bb.13: ## in Loop: Header=BB0_9 Depth=1
leaq L_.str.2(%rip), %rdi
callq _app_error
LBB0_14: ## in Loop: Header=BB0_9 Depth=1
movq ___stdinp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
callq _feof
cmpl $0, %eax
je LBB0_16
## %bb.15:
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
callq _fflush
xorl %edi, %edi
callq _exit
LBB0_16: ## in Loop: Header=BB0_9 Depth=1
leaq -1056(%rbp), %rdi
callq _eval
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
callq _fflush
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
callq _fflush
jmp LBB0_9
.cfi_endproc
## -- End function
.globl _usage ## -- Begin function usage
.p2align 4, 0x90
_usage: ## @usage
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
leaq L_.str.25(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
movb %al, -1(%rbp) ## 1-byte Spill
callq _printf
## kill: def $ecx killed $eax
movb -1(%rbp), %al ## 1-byte Reload
leaq L_.str.26(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -1(%rbp), %al ## 1-byte Reload
leaq L_.str.27(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -1(%rbp), %al ## 1-byte Reload
leaq L_.str.28(%rip), %rdi
callq _printf
movl $1, %edi
callq _exit
.cfi_endproc
## -- End function
.globl _Signal ## -- Begin function Signal
.p2align 4, 0x90
_Signal: ## @Signal
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movl %edi, -4(%rbp)
movq %rsi, -16(%rbp)
movq -16(%rbp), %rax
movq %rax, -32(%rbp)
movl $0, -24(%rbp)
movl $2, -20(%rbp)
movl -4(%rbp), %edi
leaq -32(%rbp), %rsi
leaq -48(%rbp), %rdx
callq _sigaction
cmpl $0, %eax
jge LBB2_2
## %bb.1:
leaq L_.str.29(%rip), %rdi
callq _unix_error
LBB2_2:
movq -48(%rbp), %rax
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _sigint_handler ## -- Begin function sigint_handler
.p2align 4, 0x90
_sigint_handler: ## @sigint_handler
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
movq _jobs@GOTPCREL(%rip), %rdi
callq _fgpid
movl %eax, -8(%rbp)
cmpl $0, -8(%rbp)
je LBB3_2
## %bb.1:
xorl %edi, %edi
subl -8(%rbp), %edi
movl -4(%rbp), %esi
callq _kill
LBB3_2:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _sigtstp_handler ## -- Begin function sigtstp_handler
.p2align 4, 0x90
_sigtstp_handler: ## @sigtstp_handler
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
movq _jobs@GOTPCREL(%rip), %rdi
callq _fgpid
movl %eax, -8(%rbp)
cmpl $0, -8(%rbp)
je LBB4_2
## %bb.1:
xorl %edi, %edi
subl -8(%rbp), %edi
movl -4(%rbp), %esi
callq _kill
LBB4_2:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _sigchld_handler ## -- Begin function sigchld_handler
.p2align 4, 0x90
_sigchld_handler: ## @sigchld_handler
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl %edi, -4(%rbp)
LBB5_1: ## =>This Inner Loop Header: Depth=1
movl $4294967295, %edi ## imm = 0xFFFFFFFF
leaq -20(%rbp), %rsi
movl $3, %edx
callq _waitpid
movl %eax, -28(%rbp)
cmpl $0, %eax
jle LBB5_13
## %bb.2: ## in Loop: Header=BB5_1 Depth=1
movl -28(%rbp), %edi
callq _pid2jid
movl %eax, -24(%rbp)
movl -20(%rbp), %eax
andl $127, %eax
cmpl $127, %eax
jne LBB5_5
## %bb.3: ## in Loop: Header=BB5_1 Depth=1
movl -20(%rbp), %eax
sarl $8, %eax
cmpl $19, %eax
je LBB5_5
## %bb.4: ## in Loop: Header=BB5_1 Depth=1
movl -28(%rbp), %esi
movq _jobs@GOTPCREL(%rip), %rdi
callq _getjobpid
movq %rax, -16(%rbp)
movq -16(%rbp), %rax
movl $3, 8(%rax)
movl -24(%rbp), %esi
movl -28(%rbp), %edx
movl -20(%rbp), %ecx
sarl $8, %ecx
leaq L_.str.12(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB5_12
LBB5_5: ## in Loop: Header=BB5_1 Depth=1
movl -28(%rbp), %esi
movq _jobs@GOTPCREL(%rip), %rdi
callq _deletejob
movl -20(%rbp), %eax
andl $127, %eax
cmpl $0, %eax
jne LBB5_7
## %bb.6: ## in Loop: Header=BB5_1 Depth=1
jmp LBB5_11
LBB5_7: ## in Loop: Header=BB5_1 Depth=1
movl -20(%rbp), %eax
andl $127, %eax
cmpl $127, %eax
je LBB5_10
## %bb.8: ## in Loop: Header=BB5_1 Depth=1
movl -20(%rbp), %eax
andl $127, %eax
cmpl $0, %eax
je LBB5_10
## %bb.9: ## in Loop: Header=BB5_1 Depth=1
movl -24(%rbp), %esi
movl -28(%rbp), %edx
movl -20(%rbp), %ecx
andl $127, %ecx
leaq L_.str.13(%rip), %rdi
movb $0, %al
callq _printf
LBB5_10: ## in Loop: Header=BB5_1 Depth=1
jmp LBB5_11
LBB5_11: ## in Loop: Header=BB5_1 Depth=1
jmp LBB5_12
LBB5_12: ## in Loop: Header=BB5_1 Depth=1
jmp LBB5_1
LBB5_13:
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _sigquit_handler ## -- Begin function sigquit_handler
.p2align 4, 0x90
_sigquit_handler: ## @sigquit_handler
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
leaq L_.str.30(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
.cfi_endproc
## -- End function
.globl _initjobs ## -- Begin function initjobs
.p2align 4, 0x90
_initjobs: ## @initjobs
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movl $0, -12(%rbp)
LBB7_1: ## =>This Inner Loop Header: Depth=1
cmpl $16, -12(%rbp)
jge LBB7_4
## %bb.2: ## in Loop: Header=BB7_1 Depth=1
movq -8(%rbp), %rdi
movslq -12(%rbp), %rax
imulq $1036, %rax, %rax ## imm = 0x40C
addq %rax, %rdi
callq _clearjob
## %bb.3: ## in Loop: Header=BB7_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB7_1
LBB7_4:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _app_error ## -- Begin function app_error
.p2align 4, 0x90
_app_error: ## @app_error
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rdi
movq -8(%rbp), %rdx
leaq L_.str.22(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
.cfi_endproc
## -- End function
.globl _eval ## -- Begin function eval
.p2align 4, 0x90
_eval: ## @eval
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $1072, %rsp ## imm = 0x430
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -8(%rbp)
movq %rdi, -1056(%rbp)
movq -1056(%rbp), %rdi
leaq -1040(%rbp), %rsi
callq _parseline
movl %eax, %edx
movl $1, %eax
movl $2, %ecx
cmpl $0, %edx
cmovnel %ecx, %eax
movl %eax, -1060(%rbp)
cmpq $0, -1040(%rbp)
jne LBB9_2
## %bb.1:
jmp LBB9_12
LBB9_2:
leaq -1040(%rbp), %rdi
callq _builtin_cmd
cmpl $0, %eax
jne LBB9_12
## %bb.3:
movl $0, -1068(%rbp)
movl $20, -1044(%rbp)
cmpl $32, -1044(%rbp)
jle LBB9_5
## %bb.4:
xorl %eax, %eax
movl %eax, -1072(%rbp) ## 4-byte Spill
jmp LBB9_6
LBB9_5:
movl -1044(%rbp), %ecx
subl $1, %ecx
movl $1, %eax
## kill: def $cl killed $ecx
shll %cl, %eax
movl %eax, -1072(%rbp) ## 4-byte Spill
LBB9_6:
movl -1072(%rbp), %eax ## 4-byte Reload
orl -1068(%rbp), %eax
movl %eax, -1068(%rbp)
movl $1, %edi
leaq -1068(%rbp), %rsi
xorl %eax, %eax
movl %eax, %edx
callq _sigprocmask
callq _fork
movl %eax, -1064(%rbp)
cmpl $0, %eax
jne LBB9_8
## %bb.7:
xorl %esi, %esi
movl %esi, %edi
callq _setpgid
movl $2, %edi
leaq -1068(%rbp), %rsi
xorl %eax, %eax
movl %eax, %edx
callq _sigprocmask
movq -1040(%rbp), %rdi
leaq -1040(%rbp), %rsi
movq _environ@GOTPCREL(%rip), %rax
movq (%rax), %rdx
callq _Execve
LBB9_8:
movl -1064(%rbp), %esi
movl -1060(%rbp), %edx
movq -1056(%rbp), %rcx
movq _jobs@GOTPCREL(%rip), %rdi
callq _addjob
movl $2, %edi
leaq -1068(%rbp), %rsi
xorl %eax, %eax
movl %eax, %edx
callq _sigprocmask
cmpl $2, -1060(%rbp)
jne LBB9_10
## %bb.9:
movl -1064(%rbp), %edi
callq _pid2jid
movl %eax, %esi
movl -1064(%rbp), %edx
movq -1056(%rbp), %rcx
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB9_11
LBB9_10:
movl -1064(%rbp), %edi
callq _waitfg
LBB9_11:
jmp LBB9_12
LBB9_12:
movq ___stack_chk_guard@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
cmpq %rcx, %rax
jne LBB9_14
## %bb.13:
addq $1072, %rsp ## imm = 0x430
popq %rbp
retq
LBB9_14:
callq ___stack_chk_fail
ud2
.cfi_endproc
## -- End function
.globl _parseline ## -- Begin function parseline
.p2align 4, 0x90
_parseline: ## @parseline
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
leaq _parseline.array(%rip), %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rdi
movq -16(%rbp), %rsi
movq $-1, %rdx
callq ___strcpy_chk
movq -32(%rbp), %rax
movq %rax, -56(%rbp) ## 8-byte Spill
movq -32(%rbp), %rdi
callq _strlen
movq %rax, %rcx
movq -56(%rbp), %rax ## 8-byte Reload
subq $1, %rcx
movb $32, (%rax,%rcx)
LBB10_1: ## =>This Inner Loop Header: Depth=1
movq -32(%rbp), %rax
movsbl (%rax), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -57(%rbp) ## 1-byte Spill
je LBB10_3
## %bb.2: ## in Loop: Header=BB10_1 Depth=1
movq -32(%rbp), %rax
movsbl (%rax), %eax
cmpl $32, %eax
sete %al
movb %al, -57(%rbp) ## 1-byte Spill
LBB10_3: ## in Loop: Header=BB10_1 Depth=1
movb -57(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB10_4
jmp LBB10_5
LBB10_4: ## in Loop: Header=BB10_1 Depth=1
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
jmp LBB10_1
LBB10_5:
movl $0, -44(%rbp)
movq -32(%rbp), %rax
movsbl (%rax), %eax
cmpl $39, %eax
jne LBB10_7
## %bb.6:
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rdi
movl $39, %esi
callq _strchr
movq %rax, -40(%rbp)
jmp LBB10_8
LBB10_7:
movq -32(%rbp), %rdi
movl $32, %esi
callq _strchr
movq %rax, -40(%rbp)
LBB10_8:
jmp LBB10_9
LBB10_9: ## =>This Loop Header: Depth=1
## Child Loop BB10_11 Depth 2
cmpq $0, -40(%rbp)
je LBB10_19
## %bb.10: ## in Loop: Header=BB10_9 Depth=1
movq -32(%rbp), %rdx
movq -24(%rbp), %rax
movl -44(%rbp), %ecx
movl %ecx, %esi
addl $1, %esi
movl %esi, -44(%rbp)
movslq %ecx, %rcx
movq %rdx, (%rax,%rcx,8)
movq -40(%rbp), %rax
movb $0, (%rax)
movq -40(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
LBB10_11: ## Parent Loop BB10_9 Depth=1
## => This Inner Loop Header: Depth=2
movq -32(%rbp), %rax
movsbl (%rax), %ecx
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -58(%rbp) ## 1-byte Spill
je LBB10_13
## %bb.12: ## in Loop: Header=BB10_11 Depth=2
movq -32(%rbp), %rax
movsbl (%rax), %eax
cmpl $32, %eax
sete %al
movb %al, -58(%rbp) ## 1-byte Spill
LBB10_13: ## in Loop: Header=BB10_11 Depth=2
movb -58(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB10_14
jmp LBB10_15
LBB10_14: ## in Loop: Header=BB10_11 Depth=2
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
jmp LBB10_11
LBB10_15: ## in Loop: Header=BB10_9 Depth=1
movq -32(%rbp), %rax
movsbl (%rax), %eax
cmpl $39, %eax
jne LBB10_17
## %bb.16: ## in Loop: Header=BB10_9 Depth=1
movq -32(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rdi
movl $39, %esi
callq _strchr
movq %rax, -40(%rbp)
jmp LBB10_18
LBB10_17: ## in Loop: Header=BB10_9 Depth=1
movq -32(%rbp), %rdi
movl $32, %esi
callq _strchr
movq %rax, -40(%rbp)
LBB10_18: ## in Loop: Header=BB10_9 Depth=1
jmp LBB10_9
LBB10_19:
movq -24(%rbp), %rax
movslq -44(%rbp), %rcx
movq $0, (%rax,%rcx,8)
cmpl $0, -44(%rbp)
jne LBB10_21
## %bb.20:
movl $1, -4(%rbp)
jmp LBB10_24
LBB10_21:
movq -24(%rbp), %rax
movl -44(%rbp), %ecx
subl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rax
movsbl (%rax), %eax
cmpl $38, %eax
sete %al
andb $1, %al
movzbl %al, %eax
movl %eax, -48(%rbp)
cmpl $0, %eax
je LBB10_23
## %bb.22:
movq -24(%rbp), %rax
movl -44(%rbp), %ecx
addl $-1, %ecx
movl %ecx, -44(%rbp)
movslq %ecx, %rcx
movq $0, (%rax,%rcx,8)
LBB10_23:
movl -48(%rbp), %eax
movl %eax, -4(%rbp)
LBB10_24:
movl -4(%rbp), %eax
addq $64, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _builtin_cmd ## -- Begin function builtin_cmd
.p2align 4, 0x90
_builtin_cmd: ## @builtin_cmd
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -16(%rbp)
movq -16(%rbp), %rax
movq (%rax), %rdi
leaq L_.str.4(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB11_2
## %bb.1:
xorl %edi, %edi
callq _exit
LBB11_2:
movq -16(%rbp), %rax
movq (%rax), %rdi
leaq L_.str.5(%rip), %rsi
callq _strcmp
cmpl $0, %eax
je LBB11_4
## %bb.3:
movq -16(%rbp), %rax
movq (%rax), %rdi
leaq L_.str.6(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB11_5
LBB11_4:
movq -16(%rbp), %rdi
callq _do_bgfg
movl $1, -4(%rbp)
jmp LBB11_10
LBB11_5:
movq -16(%rbp), %rax
movq (%rax), %rdi
leaq L_.str.7(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB11_7
## %bb.6:
movq _jobs@GOTPCREL(%rip), %rdi
callq _listjobs
movl $1, -4(%rbp)
jmp LBB11_10
LBB11_7:
jmp LBB11_8
LBB11_8:
jmp LBB11_9
LBB11_9:
movl $0, -4(%rbp)
LBB11_10:
movl -4(%rbp), %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _Execve ## -- Begin function Execve
.p2align 4, 0x90
_Execve: ## @Execve
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq -8(%rbp), %rdi
movq -16(%rbp), %rsi
movq -24(%rbp), %rdx
callq _execve
cmpl $0, %eax
jge LBB12_2
## %bb.1:
movq -16(%rbp), %rax
movq (%rax), %r8
movq _sbuf@GOTPCREL(%rip), %rdi
xorl %esi, %esi
movl $1024, %edx ## imm = 0x400
leaq L_.str.23(%rip), %rcx
leaq L_.str.24(%rip), %r9
movb $0, %al
callq ___sprintf_chk
movq _sbuf@GOTPCREL(%rip), %rdi
callq _app_error
LBB12_2:
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _addjob ## -- Begin function addjob
.p2align 4, 0x90
_addjob: ## @addjob
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -16(%rbp)
movl %esi, -20(%rbp)
movl %edx, -24(%rbp)
movq %rcx, -32(%rbp)
cmpl $1, -20(%rbp)
jge LBB13_2
## %bb.1:
movl $0, -4(%rbp)
jmp LBB13_13
LBB13_2:
movl $0, -36(%rbp)
LBB13_3: ## =>This Inner Loop Header: Depth=1
cmpl $16, -36(%rbp)
jge LBB13_12
## %bb.4: ## in Loop: Header=BB13_3 Depth=1
movq -16(%rbp), %rax
movslq -36(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
cmpl $0, (%rax)
jne LBB13_10
## %bb.5:
movl -20(%rbp), %ecx
movq -16(%rbp), %rax
movslq -36(%rbp), %rdx
imulq $1036, %rdx, %rdx ## imm = 0x40C
addq %rdx, %rax
movl %ecx, (%rax)
movl -24(%rbp), %ecx
movq -16(%rbp), %rax
movslq -36(%rbp), %rdx
imulq $1036, %rdx, %rdx ## imm = 0x40C
addq %rdx, %rax
movl %ecx, 8(%rax)
movl _nextjid(%rip), %ecx
movl %ecx, %eax
addl $1, %eax
movl %eax, _nextjid(%rip)
movq -16(%rbp), %rax
movslq -36(%rbp), %rdx
imulq $1036, %rdx, %rdx ## imm = 0x40C
addq %rdx, %rax
movl %ecx, 4(%rax)
cmpl $16, _nextjid(%rip)
jle LBB13_7
## %bb.6:
movl $1, _nextjid(%rip)
LBB13_7:
movq -16(%rbp), %rdi
movslq -36(%rbp), %rax
imulq $1036, %rax, %rax ## imm = 0x40C
addq %rax, %rdi
addq $12, %rdi
movq -32(%rbp), %rsi
movq $-1, %rdx
callq ___strcpy_chk
cmpl $0, _verbose(%rip)
je LBB13_9
## %bb.8:
movq -16(%rbp), %rax
movslq -36(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl 4(%rax), %esi
movq -16(%rbp), %rax
movslq -36(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl (%rax), %edx
movq -16(%rbp), %rcx
movslq -36(%rbp), %rax
imulq $1036, %rax, %rax ## imm = 0x40C
addq %rax, %rcx
addq $12, %rcx
leaq L_.str.14(%rip), %rdi
movb $0, %al
callq _printf
LBB13_9:
movl $1, -4(%rbp)
jmp LBB13_13
LBB13_10: ## in Loop: Header=BB13_3 Depth=1
jmp LBB13_11
LBB13_11: ## in Loop: Header=BB13_3 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp LBB13_3
LBB13_12:
leaq L_.str.15(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -4(%rbp)
LBB13_13:
movl -4(%rbp), %eax
addq $48, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _pid2jid ## -- Begin function pid2jid
.p2align 4, 0x90
_pid2jid: ## @pid2jid
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -8(%rbp)
cmpl $1, -8(%rbp)
jge LBB14_2
## %bb.1:
movl $0, -4(%rbp)
jmp LBB14_9
LBB14_2:
movl $0, -12(%rbp)
LBB14_3: ## =>This Inner Loop Header: Depth=1
cmpl $16, -12(%rbp)
jge LBB14_8
## %bb.4: ## in Loop: Header=BB14_3 Depth=1
movslq -12(%rbp), %rcx
movq _jobs@GOTPCREL(%rip), %rax
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl (%rax), %eax
cmpl -8(%rbp), %eax
jne LBB14_6
## %bb.5:
movslq -12(%rbp), %rcx
movq _jobs@GOTPCREL(%rip), %rax
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl 4(%rax), %eax
movl %eax, -4(%rbp)
jmp LBB14_9
LBB14_6: ## in Loop: Header=BB14_3 Depth=1
jmp LBB14_7
LBB14_7: ## in Loop: Header=BB14_3 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB14_3
LBB14_8:
movl $0, -4(%rbp)
LBB14_9:
movl -4(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _waitfg ## -- Begin function waitfg
.p2align 4, 0x90
_waitfg: ## @waitfg
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
LBB15_1: ## =>This Inner Loop Header: Depth=1
movq _jobs@GOTPCREL(%rip), %rdi
callq _fgpid
movl %eax, -8(%rbp)
movl -4(%rbp), %eax
cmpl -8(%rbp), %eax
jne LBB15_3
## %bb.2: ## in Loop: Header=BB15_1 Depth=1
movl $1, %edi
callq _sleep
jmp LBB15_4
LBB15_3:
jmp LBB15_5
LBB15_4: ## in Loop: Header=BB15_1 Depth=1
jmp LBB15_1
LBB15_5:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _do_bgfg ## -- Begin function do_bgfg
.p2align 4, 0x90
_do_bgfg: ## @do_bgfg
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
cmpq $0, 8(%rax)
jne LBB16_2
## %bb.1:
movq -8(%rbp), %rax
movq (%rax), %rsi
leaq L_.str.8(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB16_18
LBB16_2:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movsbl (%rax), %edi
callq _isdigit
cmpl $0, %eax
jne LBB16_5
## %bb.3:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movsbl (%rax), %eax
cmpl $37, %eax
je LBB16_5
## %bb.4:
movq -8(%rbp), %rax
movq (%rax), %rsi
leaq L_.str.9(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB16_18
LBB16_5:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movsbl (%rax), %eax
cmpl $37, %eax
jne LBB16_7
## %bb.6:
movl $1, -12(%rbp)
jmp LBB16_8
LBB16_7:
movl $0, -12(%rbp)
LBB16_8:
cmpl $0, -12(%rbp)
je LBB16_12
## %bb.9:
movq -8(%rbp), %rax
movq 8(%rax), %rdi
addq $1, %rdi
callq _atoi
movl %eax, %esi
movq _jobs@GOTPCREL(%rip), %rdi
callq _getjobjid
movq %rax, -24(%rbp)
cmpq $0, -24(%rbp)
jne LBB16_11
## %bb.10:
movq -8(%rbp), %rax
movq 8(%rax), %rsi
leaq L_.str.10(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB16_18
LBB16_11:
jmp LBB16_15
LBB16_12:
movq -8(%rbp), %rax
movq 8(%rax), %rdi
callq _atoi
movl %eax, %esi
movq _jobs@GOTPCREL(%rip), %rdi
callq _getjobpid
movq %rax, -24(%rbp)
cmpq $0, -24(%rbp)
jne LBB16_14
## %bb.13:
movq -8(%rbp), %rax
movq 8(%rax), %rdi
callq _atoi
movl %eax, %esi
leaq L_.str.11(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB16_18
LBB16_14:
jmp LBB16_15
LBB16_15:
movq -8(%rbp), %rax
movq (%rax), %rdi
leaq L_.str.5(%rip), %rsi
callq _strcmp
cmpl $0, %eax
jne LBB16_17
## %bb.16:
movq -24(%rbp), %rax
movl $1, 8(%rax)
movq -24(%rbp), %rax
xorl %edi, %edi
subl (%rax), %edi
movl $19, %esi
callq _kill
movq -24(%rbp), %rax
movl (%rax), %edi
callq _waitfg
jmp LBB16_18
LBB16_17:
movq -24(%rbp), %rax
movl $2, 8(%rax)
movq -24(%rbp), %rax
movl 4(%rax), %esi
movq -24(%rbp), %rax
movl (%rax), %edx
movq -24(%rbp), %rcx
addq $12, %rcx
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
movq -24(%rbp), %rax
xorl %edi, %edi
subl (%rax), %edi
movl $19, %esi
callq _kill
LBB16_18:
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _listjobs ## -- Begin function listjobs
.p2align 4, 0x90
_listjobs: ## @listjobs
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movl $0, -12(%rbp)
LBB17_1: ## =>This Inner Loop Header: Depth=1
cmpl $16, -12(%rbp)
jge LBB17_11
## %bb.2: ## in Loop: Header=BB17_1 Depth=1
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
cmpl $0, (%rax)
je LBB17_9
## %bb.3: ## in Loop: Header=BB17_1 Depth=1
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
movl (%rax,%rcx), %edx
movl 4(%rax,%rcx), %esi
leaq L_.str.16(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
movl 8(%rax,%rcx), %eax
movl %eax, -16(%rbp) ## 4-byte Spill
subl $1, %eax
je LBB17_5
jmp LBB17_12
LBB17_12: ## in Loop: Header=BB17_1 Depth=1
movl -16(%rbp), %eax ## 4-byte Reload
subl $2, %eax
je LBB17_4
jmp LBB17_13
LBB17_13: ## in Loop: Header=BB17_1 Depth=1
movl -16(%rbp), %eax ## 4-byte Reload
subl $3, %eax
je LBB17_6
jmp LBB17_7
LBB17_4: ## in Loop: Header=BB17_1 Depth=1
leaq L_.str.17(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB17_8
LBB17_5: ## in Loop: Header=BB17_1 Depth=1
leaq L_.str.18(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB17_8
LBB17_6: ## in Loop: Header=BB17_1 Depth=1
leaq L_.str.19(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB17_8
LBB17_7: ## in Loop: Header=BB17_1 Depth=1
movl -12(%rbp), %esi
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl 8(%rax), %edx
leaq L_.str.20(%rip), %rdi
movb $0, %al
callq _printf
LBB17_8: ## in Loop: Header=BB17_1 Depth=1
movq -8(%rbp), %rsi
movslq -12(%rbp), %rax
imulq $1036, %rax, %rax ## imm = 0x40C
addq %rax, %rsi
addq $12, %rsi
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
LBB17_9: ## in Loop: Header=BB17_1 Depth=1
jmp LBB17_10
LBB17_10: ## in Loop: Header=BB17_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB17_1
LBB17_11:
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _getjobjid ## -- Begin function getjobjid
.p2align 4, 0x90
_getjobjid: ## @getjobjid
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -16(%rbp)
movl %esi, -20(%rbp)
cmpl $1, -20(%rbp)
jge LBB18_2
## %bb.1:
movq $0, -8(%rbp)
jmp LBB18_9
LBB18_2:
movl $0, -24(%rbp)
LBB18_3: ## =>This Inner Loop Header: Depth=1
cmpl $16, -24(%rbp)
jge LBB18_8
## %bb.4: ## in Loop: Header=BB18_3 Depth=1
movq -16(%rbp), %rax
movslq -24(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl 4(%rax), %eax
cmpl -20(%rbp), %eax
jne LBB18_6
## %bb.5:
movq -16(%rbp), %rax
movslq -24(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movq %rax, -8(%rbp)
jmp LBB18_9
LBB18_6: ## in Loop: Header=BB18_3 Depth=1
jmp LBB18_7
LBB18_7: ## in Loop: Header=BB18_3 Depth=1
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB18_3
LBB18_8:
movq $0, -8(%rbp)
LBB18_9:
movq -8(%rbp), %rax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _getjobpid ## -- Begin function getjobpid
.p2align 4, 0x90
_getjobpid: ## @getjobpid
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -16(%rbp)
movl %esi, -20(%rbp)
cmpl $1, -20(%rbp)
jge LBB19_2
## %bb.1:
movq $0, -8(%rbp)
jmp LBB19_9
LBB19_2:
movl $0, -24(%rbp)
LBB19_3: ## =>This Inner Loop Header: Depth=1
cmpl $16, -24(%rbp)
jge LBB19_8
## %bb.4: ## in Loop: Header=BB19_3 Depth=1
movq -16(%rbp), %rax
movslq -24(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl (%rax), %eax
cmpl -20(%rbp), %eax
jne LBB19_6
## %bb.5:
movq -16(%rbp), %rax
movslq -24(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movq %rax, -8(%rbp)
jmp LBB19_9
LBB19_6: ## in Loop: Header=BB19_3 Depth=1
jmp LBB19_7
LBB19_7: ## in Loop: Header=BB19_3 Depth=1
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB19_3
LBB19_8:
movq $0, -8(%rbp)
LBB19_9:
movq -8(%rbp), %rax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _fgpid ## -- Begin function fgpid
.p2align 4, 0x90
_fgpid: ## @fgpid
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -16(%rbp)
movl $0, -20(%rbp)
LBB20_1: ## =>This Inner Loop Header: Depth=1
cmpl $16, -20(%rbp)
jge LBB20_6
## %bb.2: ## in Loop: Header=BB20_1 Depth=1
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
cmpl $1, 8(%rax)
jne LBB20_4
## %bb.3:
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl (%rax), %eax
movl %eax, -4(%rbp)
jmp LBB20_7
LBB20_4: ## in Loop: Header=BB20_1 Depth=1
jmp LBB20_5
LBB20_5: ## in Loop: Header=BB20_1 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp LBB20_1
LBB20_6:
movl $0, -4(%rbp)
LBB20_7:
movl -4(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _deletejob ## -- Begin function deletejob
.p2align 4, 0x90
_deletejob: ## @deletejob
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -16(%rbp)
movl %esi, -20(%rbp)
cmpl $1, -20(%rbp)
jge LBB21_2
## %bb.1:
movl $0, -4(%rbp)
jmp LBB21_9
LBB21_2:
movl $0, -24(%rbp)
LBB21_3: ## =>This Inner Loop Header: Depth=1
cmpl $16, -24(%rbp)
jge LBB21_8
## %bb.4: ## in Loop: Header=BB21_3 Depth=1
movq -16(%rbp), %rax
movslq -24(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl (%rax), %eax
cmpl -20(%rbp), %eax
jne LBB21_6
## %bb.5:
movq -16(%rbp), %rdi
movslq -24(%rbp), %rax
imulq $1036, %rax, %rax ## imm = 0x40C
addq %rax, %rdi
callq _clearjob
movq -16(%rbp), %rdi
callq _maxjid
addl $1, %eax
movl %eax, _nextjid(%rip)
movl $1, -4(%rbp)
jmp LBB21_9
LBB21_6: ## in Loop: Header=BB21_3 Depth=1
jmp LBB21_7
LBB21_7: ## in Loop: Header=BB21_3 Depth=1
movl -24(%rbp), %eax
addl $1, %eax
movl %eax, -24(%rbp)
jmp LBB21_3
LBB21_8:
movl $0, -4(%rbp)
LBB21_9:
movl -4(%rbp), %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _clearjob ## -- Begin function clearjob
.p2align 4, 0x90
_clearjob: ## @clearjob
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movl $0, (%rax)
movq -8(%rbp), %rax
movl $0, 4(%rax)
movq -8(%rbp), %rax
movl $0, 8(%rax)
movq -8(%rbp), %rax
movb $0, 12(%rax)
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _maxjid ## -- Begin function maxjid
.p2align 4, 0x90
_maxjid: ## @maxjid
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl $0, -16(%rbp)
movl $0, -12(%rbp)
LBB23_1: ## =>This Inner Loop Header: Depth=1
cmpl $16, -12(%rbp)
jge LBB23_6
## %bb.2: ## in Loop: Header=BB23_1 Depth=1
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl 4(%rax), %eax
cmpl -16(%rbp), %eax
jle LBB23_4
## %bb.3: ## in Loop: Header=BB23_1 Depth=1
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
imulq $1036, %rcx, %rcx ## imm = 0x40C
addq %rcx, %rax
movl 4(%rax), %eax
movl %eax, -16(%rbp)
LBB23_4: ## in Loop: Header=BB23_1 Depth=1
jmp LBB23_5
LBB23_5: ## in Loop: Header=BB23_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB23_1
LBB23_6:
movl -16(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _unix_error ## -- Begin function unix_error
.p2align 4, 0x90
_unix_error: ## @unix_error
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq ___stdoutp@GOTPCREL(%rip), %rax
movq (%rax), %rax
movq %rax, -24(%rbp) ## 8-byte Spill
movq -8(%rbp), %rax
movq %rax, -16(%rbp) ## 8-byte Spill
callq ___error
movl (%rax), %edi
callq _strerror
movq -24(%rbp), %rdi ## 8-byte Reload
movq -16(%rbp), %rdx ## 8-byte Reload
movq %rax, %rcx
leaq L_.str.21(%rip), %rsi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _fprintf
movl $1, %edi
callq _exit
.cfi_endproc
## -- End function
.section __DATA,__data
.globl _prompt ## @prompt
_prompt:
.asciz "tsh> "
.globl _verbose ## @verbose
.zerofill __DATA,__common,_verbose,4,2
.globl _nextjid ## @nextjid
.p2align 2
_nextjid:
.long 1 ## 0x1
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "hvp"
.comm _jobs,16576,4 ## @jobs
L_.str.1: ## @.str.1
.asciz "%s"
L_.str.2: ## @.str.2
.asciz "fgets error"
L_.str.3: ## @.str.3
.asciz "[%d] (%d) %s"
.zerofill __DATA,__bss,_parseline.array,1024,4 ## @parseline.array
L_.str.4: ## @.str.4
.asciz "quit"
L_.str.5: ## @.str.5
.asciz "fg"
L_.str.6: ## @.str.6
.asciz "bg"
L_.str.7: ## @.str.7
.asciz "jobs"
L_.str.8: ## @.str.8
.asciz "%s command requires PID or %%jobid argument\n"
L_.str.9: ## @.str.9
.asciz "%s: argument must be a PID or %%jobid\n"
L_.str.10: ## @.str.10
.asciz "%s: No such job\n"
L_.str.11: ## @.str.11
.asciz "(%d): No such process\n"
L_.str.12: ## @.str.12
.asciz "Job [%d] (%d) stopped by signal %d\n"
L_.str.13: ## @.str.13
.asciz "Job [%d] (%d) terminated by signal %d\n"
L_.str.14: ## @.str.14
.asciz "Added job [%d] %d %s\n"
L_.str.15: ## @.str.15
.asciz "Tried to create too many jobs\n"
L_.str.16: ## @.str.16
.asciz "[%d] (%d) "
L_.str.17: ## @.str.17
.asciz "Running "
L_.str.18: ## @.str.18
.asciz "Foreground "
L_.str.19: ## @.str.19
.asciz "Stopped "
L_.str.20: ## @.str.20
.asciz "listjobs: Internal error: job[%d].state=%d "
L_.str.21: ## @.str.21
.asciz "%s: %s\n"
L_.str.22: ## @.str.22
.asciz "%s\n"
.comm _sbuf,1024,4 ## @sbuf
L_.str.23: ## @.str.23
.asciz "%s: %s"
L_.str.24: ## @.str.24
.asciz "Command not found"
L_.str.25: ## @.str.25
.asciz "Usage: shell [-hvp]\n"
L_.str.26: ## @.str.26
.asciz " -h print this message\n"
L_.str.27: ## @.str.27
.asciz " -v print additional diagnostic information\n"
L_.str.28: ## @.str.28
.asciz " -p do not emit a command prompt\n"
L_.str.29: ## @.str.29
.asciz "Signal error"
L_.str.30: ## @.str.30
.asciz "Terminating after receipt of SIGQUIT signal\n"
.subsections_via_symbols
| the_stack_data/1028522.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
mov x9, sp
sub x8, x29, #8
str x8, [x9]
sub x8, x29, #12
str x8, [x9, #8]
sub x8, x29, #16
str x8, [x9, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _scanf
ldur w8, [x29, #-8]
ldur w9, [x29, #-12]
add w8, w8, w9
ldur w9, [x29, #-16]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_18
b LBB0_1
LBB0_1:
ldur w8, [x29, #-12]
ldur w9, [x29, #-16]
add w8, w8, w9
ldur w9, [x29, #-8]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_18
b LBB0_2
LBB0_2:
ldur w8, [x29, #-8]
ldur w9, [x29, #-16]
add w8, w8, w9
ldur w9, [x29, #-12]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_18
b LBB0_3
LBB0_3:
ldur w8, [x29, #-8]
ldur w9, [x29, #-8]
mul w8, w8, w9
ldur w9, [x29, #-12]
ldur w10, [x29, #-12]
mul w9, w9, w10
ldur w10, [x29, #-16]
ldur w11, [x29, #-16]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB0_6
b LBB0_4
LBB0_4:
ldur w8, [x29, #-12]
ldur w9, [x29, #-12]
mul w8, w8, w9
ldur w9, [x29, #-8]
ldur w10, [x29, #-8]
mul w9, w9, w10
ldur w10, [x29, #-16]
ldur w11, [x29, #-16]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, eq
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5:
ldur w8, [x29, #-16]
ldur w9, [x29, #-16]
mul w8, w8, w9
ldur w9, [x29, #-8]
ldur w10, [x29, #-8]
mul w9, w9, w10
ldur w10, [x29, #-12]
ldur w11, [x29, #-12]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, ne
tbnz w8, #0, LBB0_7
b LBB0_6
LBB0_6:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_17
LBB0_7:
ldur w8, [x29, #-8]
ldur w9, [x29, #-8]
mul w8, w8, w9
ldur w9, [x29, #-12]
ldur w10, [x29, #-12]
mul w9, w9, w10
ldur w10, [x29, #-16]
ldur w11, [x29, #-16]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_10
b LBB0_8
LBB0_8:
ldur w8, [x29, #-12]
ldur w9, [x29, #-12]
mul w8, w8, w9
ldur w9, [x29, #-16]
ldur w10, [x29, #-16]
mul w9, w9, w10
ldur w10, [x29, #-8]
ldur w11, [x29, #-8]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, gt
tbnz w8, #0, LBB0_10
b LBB0_9
LBB0_9:
ldur w8, [x29, #-16]
ldur w9, [x29, #-16]
mul w8, w8, w9
ldur w9, [x29, #-12]
ldur w10, [x29, #-12]
mul w9, w9, w10
ldur w10, [x29, #-8]
ldur w11, [x29, #-8]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_11
b LBB0_10
LBB0_10:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
b LBB0_16
LBB0_11:
ldur w8, [x29, #-8]
ldur w9, [x29, #-8]
mul w8, w8, w9
ldur w9, [x29, #-12]
ldur w10, [x29, #-12]
mul w9, w9, w10
ldur w10, [x29, #-16]
ldur w11, [x29, #-16]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, lt
tbnz w8, #0, LBB0_14
b LBB0_12
LBB0_12:
ldur w8, [x29, #-12]
ldur w9, [x29, #-12]
mul w8, w8, w9
ldur w9, [x29, #-16]
ldur w10, [x29, #-16]
mul w9, w9, w10
ldur w10, [x29, #-8]
ldur w11, [x29, #-8]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, lt
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13:
ldur w8, [x29, #-16]
ldur w9, [x29, #-16]
mul w8, w8, w9
ldur w9, [x29, #-12]
ldur w10, [x29, #-12]
mul w9, w9, w10
ldur w10, [x29, #-8]
ldur w11, [x29, #-8]
mul w10, w10, w11
add w9, w9, w10
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_15
b LBB0_14
LBB0_14:
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _printf
b LBB0_15
LBB0_15:
b LBB0_16
LBB0_16:
b LBB0_17
LBB0_17:
b LBB0_19
LBB0_18:
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
b LBB0_19
LBB0_19:
mov w0, #0
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "%d %d %d"
l_.str.1: ; @.str.1
.asciz "Right Triangle"
l_.str.2: ; @.str.2
.asciz "Obtuse Triangle"
l_.str.3: ; @.str.3
.asciz "Acute Triangle"
l_.str.4: ; @.str.4
.asciz "Invalid Triangle"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
leaq L_.str(%rip), %rdi
leaq -8(%rbp), %rsi
leaq -12(%rbp), %rdx
leaq -16(%rbp), %rcx
movb $0, %al
callq _scanf
movl -8(%rbp), %eax
addl -12(%rbp), %eax
cmpl -16(%rbp), %eax
jle LBB0_18
## %bb.1:
movl -12(%rbp), %eax
addl -16(%rbp), %eax
cmpl -8(%rbp), %eax
jle LBB0_18
## %bb.2:
movl -8(%rbp), %eax
addl -16(%rbp), %eax
cmpl -12(%rbp), %eax
jle LBB0_18
## %bb.3:
movl -8(%rbp), %eax
imull -8(%rbp), %eax
movl -12(%rbp), %ecx
imull -12(%rbp), %ecx
movl -16(%rbp), %edx
imull -16(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
je LBB0_6
## %bb.4:
movl -12(%rbp), %eax
imull -12(%rbp), %eax
movl -8(%rbp), %ecx
imull -8(%rbp), %ecx
movl -16(%rbp), %edx
imull -16(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
je LBB0_6
## %bb.5:
movl -16(%rbp), %eax
imull -16(%rbp), %eax
movl -8(%rbp), %ecx
imull -8(%rbp), %ecx
movl -12(%rbp), %edx
imull -12(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jne LBB0_7
LBB0_6:
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_17
LBB0_7:
movl -8(%rbp), %eax
imull -8(%rbp), %eax
movl -12(%rbp), %ecx
imull -12(%rbp), %ecx
movl -16(%rbp), %edx
imull -16(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jg LBB0_10
## %bb.8:
movl -12(%rbp), %eax
imull -12(%rbp), %eax
movl -16(%rbp), %ecx
imull -16(%rbp), %ecx
movl -8(%rbp), %edx
imull -8(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jg LBB0_10
## %bb.9:
movl -16(%rbp), %eax
imull -16(%rbp), %eax
movl -12(%rbp), %ecx
imull -12(%rbp), %ecx
movl -8(%rbp), %edx
imull -8(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jle LBB0_11
LBB0_10:
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_16
LBB0_11:
movl -8(%rbp), %eax
imull -8(%rbp), %eax
movl -12(%rbp), %ecx
imull -12(%rbp), %ecx
movl -16(%rbp), %edx
imull -16(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jl LBB0_14
## %bb.12:
movl -12(%rbp), %eax
imull -12(%rbp), %eax
movl -16(%rbp), %ecx
imull -16(%rbp), %ecx
movl -8(%rbp), %edx
imull -8(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jl LBB0_14
## %bb.13:
movl -16(%rbp), %eax
imull -16(%rbp), %eax
movl -12(%rbp), %ecx
imull -12(%rbp), %ecx
movl -8(%rbp), %edx
imull -8(%rbp), %edx
addl %edx, %ecx
cmpl %ecx, %eax
jge LBB0_15
LBB0_14:
leaq L_.str.3(%rip), %rdi
movb $0, %al
callq _printf
LBB0_15:
jmp LBB0_16
LBB0_16:
jmp LBB0_17
LBB0_17:
jmp LBB0_19
LBB0_18:
leaq L_.str.4(%rip), %rdi
movb $0, %al
callq _printf
LBB0_19:
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "%d %d %d"
L_.str.1: ## @.str.1
.asciz "Right Triangle"
L_.str.2: ## @.str.2
.asciz "Obtuse Triangle"
L_.str.3: ## @.str.3
.asciz "Acute Triangle"
L_.str.4: ## @.str.4
.asciz "Invalid Triangle"
.subsections_via_symbols
| the_stack_data/61076541.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #48
.cfi_def_cfa_offset 48
stp x29, x30, [sp, #32] ; 16-byte Folded Spill
add x29, sp, #32
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
movi d0, #0000000000000000
str s0, [sp, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov x9, sp
sub x8, x29, #8
str x8, [x9]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _scanf
ldur w9, [x29, #-8]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
stur wzr, [x29, #-12]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-12]
ldur w9, [x29, #-8]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
mov x9, sp
add x8, sp, #12
str x8, [x9]
adrp x0, l_.str.3@PAGE
add x0, x0, l_.str.3@PAGEOFF
bl _scanf
ldr s1, [sp, #12]
ldr s0, [sp, #16]
fadd s0, s0, s1
str s0, [sp, #16]
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-12]
add w8, w8, #1
stur w8, [x29, #-12]
b LBB0_1
LBB0_4:
ldr s0, [sp, #16]
ldur s1, [x29, #-8]
scvtf s1, s1
fdiv s0, s0, s1
fcvt d0, s0
mov x8, sp
str d0, [x8]
adrp x0, l_.str.4@PAGE
add x0, x0, l_.str.4@PAGEOFF
bl _printf
bl _getchar
bl _getchar
mov w0, #0
ldp x29, x30, [sp, #32] ; 16-byte Folded Reload
add sp, sp, #48
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "Enter number of elements: "
l_.str.1: ; @.str.1
.asciz "%d"
l_.str.2: ; @.str.2
.asciz "\n\n\nEnter %d elements\n\n"
l_.str.3: ; @.str.3
.asciz "%f"
l_.str.4: ; @.str.4
.asciz "\n\n\nAverage of the entered numbers is = %f"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl $0, -4(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -16(%rbp)
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
leaq L_.str.1(%rip), %rdi
leaq -8(%rbp), %rsi
movb $0, %al
callq _scanf
movl -8(%rbp), %esi
leaq L_.str.2(%rip), %rdi
movb $0, %al
callq _printf
movl $0, -12(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
cmpl -8(%rbp), %eax
jge LBB0_4
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
leaq L_.str.3(%rip), %rdi
leaq -20(%rbp), %rsi
movb $0, %al
callq _scanf
movss -20(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
addss -16(%rbp), %xmm0
movss %xmm0, -16(%rbp)
## %bb.3: ## in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp LBB0_1
LBB0_4:
movss -16(%rbp), %xmm0 ## xmm0 = mem[0],zero,zero,zero
cvtsi2ssl -8(%rbp), %xmm1
divss %xmm1, %xmm0
cvtss2sd %xmm0, %xmm0
leaq L_.str.4(%rip), %rdi
movb $1, %al
callq _printf
callq _getchar
callq _getchar
xorl %eax, %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "Enter number of elements: "
L_.str.1: ## @.str.1
.asciz "%d"
L_.str.2: ## @.str.2
.asciz "\n\n\nEnter %d elements\n\n"
L_.str.3: ## @.str.3
.asciz "%f"
L_.str.4: ## @.str.4
.asciz "\n\n\nAverage of the entered numbers is = %f"
.subsections_via_symbols
| the_stack_data/23576058.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ; -- Begin function foo
.p2align 2
_foo: ; @foo
.cfi_startproc
; %bb.0:
stp x29, x30, [sp, #-16]! ; 16-byte Folded Spill
.cfi_def_cfa_offset 16
mov x29, sp
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
mov w0, #0
bl _exit
.cfi_endproc
; -- End function
.globl _bar ; -- Begin function bar
.p2align 2
_bar: ; @bar
.cfi_startproc
; %bb.0:
ret
.cfi_endproc
; -- End function
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
stp x29, x30, [sp, #16] ; 16-byte Folded Spill
add x29, sp, #16
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
bl _foo
bl _bar
bl _abort
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _foo ## -- Begin function foo
.p2align 4, 0x90
_foo: ## @foo
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
xorl %edi, %edi
callq _exit
.cfi_endproc
## -- End function
.globl _bar ## -- Begin function bar
.p2align 4, 0x90
_bar: ## @bar
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
callq _foo
movl %eax, %edi
callq _bar
callq _abort
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/968978.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _number2string ; -- Begin function number2string
.p2align 2
_number2string: ; @number2string
.cfi_startproc
; %bb.0:
sub sp, sp, #32
.cfi_def_cfa_offset 32
strh w0, [sp, #30]
str x1, [sp, #16]
str wzr, [sp, #8]
strh wzr, [sp, #12]
str wzr, [sp, #4]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldrh w8, [sp, #30]
subs w8, w8, #10
cset w8, le
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldrh w8, [sp, #30]
mov w9, #10
sdiv w10, w8, w9
mul w10, w10, w9
subs w8, w8, w10
ldrsw x11, [sp, #4]
add x10, sp, #8
strb w8, [x10, x11]
ldrh w8, [sp, #30]
sdiv w8, w8, w9
strh w8, [sp, #30]
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
b LBB0_1
LBB0_3:
ldrh w8, [sp, #30]
ldrsw x10, [sp, #4]
add x9, sp, #8
add x9, x9, x10
strb w8, [x9]
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
str wzr, [sp]
b LBB0_4
LBB0_4: ; =>This Inner Loop Header: Depth=1
ldr w8, [sp]
ldr w9, [sp, #4]
subs w8, w8, w9
cset w8, ge
tbnz w8, #0, LBB0_7
b LBB0_5
LBB0_5: ; in Loop: Header=BB0_4 Depth=1
ldr w8, [sp, #4]
ldr w9, [sp]
subs w8, w8, w9
subs w9, w8, #1
add x8, sp, #8
ldrb w8, [x8, w9, sxtw]
add w8, w8, #48
ldr x9, [sp, #16]
ldrsw x10, [sp]
strb w8, [x9, x10]
b LBB0_6
LBB0_6: ; in Loop: Header=BB0_4 Depth=1
ldr w8, [sp]
add w8, w8, #1
str w8, [sp]
b LBB0_4
LBB0_7:
mov w0, #0
add sp, sp, #32
ret
.cfi_endproc
; -- End function
.globl _size ; -- Begin function size
.p2align 2
_size: ; @size
.cfi_startproc
; %bb.0:
sub sp, sp, #16
.cfi_def_cfa_offset 16
str x0, [sp, #8]
str wzr, [sp, #4]
b LBB1_1
LBB1_1: ; =>This Inner Loop Header: Depth=1
ldr x8, [sp, #8]
ldrsb w8, [x8]
subs w8, w8, #0
cset w8, eq
tbnz w8, #0, LBB1_3
b LBB1_2
LBB1_2: ; in Loop: Header=BB1_1 Depth=1
ldr w8, [sp, #4]
add w8, w8, #1
str w8, [sp, #4]
ldr x8, [sp, #8]
add x8, x8, #1
str x8, [sp, #8]
b LBB1_1
LBB1_3:
ldr w0, [sp, #4]
add sp, sp, #16
ret
.cfi_endproc
; -- End function
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _number2string ## -- Begin function number2string
.p2align 4, 0x90
_number2string: ## @number2string
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movw %di, %ax
movw %ax, -2(%rbp)
movq %rsi, -16(%rbp)
leaq -22(%rbp), %rdi
xorl %esi, %esi
movl $6, %edx
callq _memset
movl $0, -28(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movzwl -2(%rbp), %eax
cmpl $10, %eax
jle LBB0_3
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movzwl -2(%rbp), %eax
movl $10, %ecx
cltd
idivl %ecx
movb %dl, %cl
movslq -28(%rbp), %rax
movb %cl, -22(%rbp,%rax)
movzwl -2(%rbp), %eax
movl $10, %ecx
cltd
idivl %ecx
## kill: def $ax killed $ax killed $eax
movw %ax, -2(%rbp)
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
jmp LBB0_1
LBB0_3:
movw -2(%rbp), %ax
movb %al, %cl
movslq -28(%rbp), %rax
movb %cl, -22(%rbp,%rax)
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
movl $0, -32(%rbp)
LBB0_4: ## =>This Inner Loop Header: Depth=1
movl -32(%rbp), %eax
cmpl -28(%rbp), %eax
jge LBB0_7
## %bb.5: ## in Loop: Header=BB0_4 Depth=1
movl -28(%rbp), %eax
subl -32(%rbp), %eax
subl $1, %eax
cltq
movzbl -22(%rbp,%rax), %eax
addl $48, %eax
movb %al, %dl
movq -16(%rbp), %rax
movslq -32(%rbp), %rcx
movb %dl, (%rax,%rcx)
## %bb.6: ## in Loop: Header=BB0_4 Depth=1
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp LBB0_4
LBB0_7:
xorl %eax, %eax
addq $32, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.globl _size ## -- Begin function size
.p2align 4, 0x90
_size: ## @size
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl $0, -12(%rbp)
LBB1_1: ## =>This Inner Loop Header: Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %eax
cmpl $0, %eax
je LBB1_3
## %bb.2: ## in Loop: Header=BB1_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -8(%rbp)
jmp LBB1_1
LBB1_3:
movl -12(%rbp), %eax
popq %rbp
retq
.cfi_endproc
## -- End function
.subsections_via_symbols
| the_stack_data/179831186.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.subsections_via_symbols
| the_stack_data/432122.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #96
.cfi_def_cfa_offset 96
stp x29, x30, [sp, #80] ; 16-byte Folded Spill
add x29, sp, #80
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
stur w0, [x29, #-8]
stur x1, [x29, #-16]
stur wzr, [x29, #-20]
stur wzr, [x29, #-24]
ldur x8, [x29, #-16]
add x8, x8, #8
stur x8, [x29, #-32]
b LBB0_1
LBB0_1: ; =>This Inner Loop Header: Depth=1
ldur w8, [x29, #-8]
subs w8, w8, #1
stur w8, [x29, #-8]
subs w8, w8, #0
cset w8, eq
mov w9, #0
stur w9, [x29, #-36] ; 4-byte Folded Spill
tbnz w8, #0, LBB0_3
b LBB0_2
LBB0_2: ; in Loop: Header=BB0_1 Depth=1
ldur x8, [x29, #-32]
ldr x8, [x8]
ldrsb w8, [x8]
subs w8, w8, #45
cset w8, eq
stur w8, [x29, #-36] ; 4-byte Folded Spill
b LBB0_3
LBB0_3: ; in Loop: Header=BB0_1 Depth=1
ldur w8, [x29, #-36] ; 4-byte Folded Reload
tbz w8, #0, LBB0_12
b LBB0_4
LBB0_4: ; in Loop: Header=BB0_1 Depth=1
ldur x8, [x29, #-32]
ldr x8, [x8]
ldrsb w8, [x8, #1]
subs w8, w8, #0
cset w8, ne
tbnz w8, #0, LBB0_6
b LBB0_5
LBB0_5:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_6: ; in Loop: Header=BB0_1 Depth=1
ldur x8, [x29, #-32]
ldr x8, [x8]
ldrsb w8, [x8, #1]
str w8, [sp, #40] ; 4-byte Folded Spill
subs w8, w8, #97
cset w8, eq
tbnz w8, #0, LBB0_8
b LBB0_7
LBB0_7: ; in Loop: Header=BB0_1 Depth=1
ldr w8, [sp, #40] ; 4-byte Folded Reload
subs w8, w8, #98
cset w8, eq
tbnz w8, #0, LBB0_9
b LBB0_10
LBB0_8: ; in Loop: Header=BB0_1 Depth=1
mov w8, #1
stur w8, [x29, #-20]
b LBB0_11
LBB0_9: ; in Loop: Header=BB0_1 Depth=1
mov w8, #1
stur w8, [x29, #-24]
b LBB0_11
LBB0_10:
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_11: ; in Loop: Header=BB0_1 Depth=1
ldur x8, [x29, #-32]
add x8, x8, #8
stur x8, [x29, #-32]
b LBB0_1
LBB0_12:
ldur w8, [x29, #-8]
subs w8, w8, #1
cset w8, eq
tbnz w8, #0, LBB0_14
b LBB0_13
LBB0_13:
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
mov w0, #1
bl _exit
LBB0_14:
ldur w8, [x29, #-20]
mov w9, #0
str w9, [sp, #36] ; 4-byte Folded Spill
subs w8, w8, #0
cset w8, ne
and w10, w8, #0x1
adrp x9, l_.str.4@PAGE
add x9, x9, l_.str.4@PAGEOFF
str x9, [sp, #16] ; 8-byte Folded Spill
adrp x8, l_.str.3@PAGE
add x8, x8, l_.str.3@PAGEOFF
str x8, [sp, #24] ; 8-byte Folded Spill
ands w10, w10, #0x1
csel x8, x8, x9, ne
mov x9, sp
str x8, [x9]
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _printf
ldr x9, [sp, #16] ; 8-byte Folded Reload
ldr x8, [sp, #24] ; 8-byte Folded Reload
ldur w10, [x29, #-24]
subs w10, w10, #0
cset w10, ne
and w10, w10, #0x1
ands w10, w10, #0x1
csel x8, x8, x9, ne
mov x9, sp
str x8, [x9]
adrp x0, l_.str.5@PAGE
add x0, x0, l_.str.5@PAGEOFF
bl _printf
ldur x8, [x29, #-32]
ldr x8, [x8]
mov x9, sp
str x8, [x9]
adrp x0, l_.str.6@PAGE
add x0, x0, l_.str.6@PAGEOFF
bl _printf
ldr w0, [sp, #36] ; 4-byte Folded Reload
bl _exit
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz "invalid option\n"
l_.str.1: ; @.str.1
.asciz "invalid arguments\n"
l_.str.2: ; @.str.2
.asciz "a option:%s\n"
l_.str.3: ; @.str.3
.asciz "yes"
l_.str.4: ; @.str.4
.asciz "no"
l_.str.5: ; @.str.5
.asciz "b option:%s\n"
l_.str.6: ; @.str.6
.asciz "file:%s\n"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movl $0, -4(%rbp)
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
movl $0, -20(%rbp)
movl $0, -24(%rbp)
movq -16(%rbp), %rax
addq $8, %rax
movq %rax, -32(%rbp)
LBB0_1: ## =>This Inner Loop Header: Depth=1
movl -8(%rbp), %ecx
addl $-1, %ecx
movl %ecx, -8(%rbp)
xorl %eax, %eax
## kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -33(%rbp) ## 1-byte Spill
je LBB0_3
## %bb.2: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movsbl (%rax), %eax
cmpl $45, %eax
sete %al
movb %al, -33(%rbp) ## 1-byte Spill
LBB0_3: ## in Loop: Header=BB0_1 Depth=1
movb -33(%rbp), %al ## 1-byte Reload
testb $1, %al
jne LBB0_4
jmp LBB0_11
LBB0_4: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movsbl 1(%rax), %eax
cmpl $0, %eax
jne LBB0_6
## %bb.5:
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_6: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movsbl 1(%rax), %eax
movl %eax, -40(%rbp) ## 4-byte Spill
subl $97, %eax
je LBB0_7
jmp LBB0_14
LBB0_14: ## in Loop: Header=BB0_1 Depth=1
movl -40(%rbp), %eax ## 4-byte Reload
subl $98, %eax
je LBB0_8
jmp LBB0_9
LBB0_7: ## in Loop: Header=BB0_1 Depth=1
movl $1, -20(%rbp)
jmp LBB0_10
LBB0_8: ## in Loop: Header=BB0_1 Depth=1
movl $1, -24(%rbp)
jmp LBB0_10
LBB0_9:
leaq L_.str(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_10: ## in Loop: Header=BB0_1 Depth=1
movq -32(%rbp), %rax
addq $8, %rax
movq %rax, -32(%rbp)
jmp LBB0_1
LBB0_11:
cmpl $1, -8(%rbp)
je LBB0_13
## %bb.12:
leaq L_.str.1(%rip), %rdi
xorl %eax, %eax
## kill: def $al killed $al killed $eax
callq _printf
movl $1, %edi
callq _exit
LBB0_13:
movl -20(%rbp), %eax
testl %eax, %eax
leaq L_.str.3(%rip), %rax
movq %rax, -56(%rbp) ## 8-byte Spill
leaq L_.str.4(%rip), %rsi
movq %rsi, -64(%rbp) ## 8-byte Spill
cmovneq %rax, %rsi
leaq L_.str.2(%rip), %rdi
xorl %eax, %eax
movl %eax, -44(%rbp) ## 4-byte Spill
movb %al, -45(%rbp) ## 1-byte Spill
callq _printf
movq -64(%rbp), %rsi ## 8-byte Reload
movq -56(%rbp), %rcx ## 8-byte Reload
## kill: def $edx killed $eax
movb -45(%rbp), %al ## 1-byte Reload
movl -24(%rbp), %edx
testl %edx, %edx
cmovneq %rcx, %rsi
leaq L_.str.5(%rip), %rdi
callq _printf
## kill: def $ecx killed $eax
movb -45(%rbp), %al ## 1-byte Reload
movq -32(%rbp), %rcx
movq (%rcx), %rsi
leaq L_.str.6(%rip), %rdi
callq _printf
movl -44(%rbp), %edi ## 4-byte Reload
callq _exit
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz "invalid option\n"
L_.str.1: ## @.str.1
.asciz "invalid arguments\n"
L_.str.2: ## @.str.2
.asciz "a option:%s\n"
L_.str.3: ## @.str.3
.asciz "yes"
L_.str.4: ## @.str.4
.asciz "no"
L_.str.5: ## @.str.5
.asciz "b option:%s\n"
L_.str.6: ## @.str.6
.asciz "file:%s\n"
.subsections_via_symbols
| the_stack_data/100139385.c |
.section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ; -- Begin function main
.p2align 2
_main: ; @main
.cfi_startproc
; %bb.0:
sub sp, sp, #64
.cfi_def_cfa_offset 64
stp x29, x30, [sp, #48] ; 16-byte Folded Spill
add x29, sp, #48
.cfi_def_cfa w29, 16
.cfi_offset w30, -8
.cfi_offset w29, -16
stur wzr, [x29, #-4]
mov w8, #3
stur w8, [x29, #-8]
mov w8, #4
stur w8, [x29, #-12]
mov w8, #5
stur w8, [x29, #-16]
ldur w8, [x29, #-8]
ldur w9, [x29, #-12]
add w8, w8, w9
ldur w9, [x29, #-16]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_4
b LBB0_1
LBB0_1:
ldur w8, [x29, #-12]
ldur w9, [x29, #-16]
add w8, w8, w9
ldur w9, [x29, #-8]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_4
b LBB0_2
LBB0_2:
ldur w8, [x29, #-8]
ldur w9, [x29, #-16]
add w8, w8, w9
ldur w9, [x29, #-12]
subs w8, w8, w9
cset w8, le
tbnz w8, #0, LBB0_4
b LBB0_3
LBB0_3:
ldur w8, [x29, #-8]
; implicit-def: $x11
mov x11, x8
ldur w8, [x29, #-12]
; implicit-def: $x10
mov x10, x8
ldur w9, [x29, #-16]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str@PAGE
add x0, x0, l_.str@PAGEOFF
bl _printf
b LBB0_5
LBB0_4:
ldur w8, [x29, #-8]
; implicit-def: $x11
mov x11, x8
ldur w8, [x29, #-12]
; implicit-def: $x10
mov x10, x8
ldur w9, [x29, #-16]
; implicit-def: $x8
mov x8, x9
mov x9, sp
str x11, [x9]
str x10, [x9, #8]
str x8, [x9, #16]
adrp x0, l_.str.1@PAGE
add x0, x0, l_.str.1@PAGEOFF
bl _printf
b LBB0_5
LBB0_5:
adrp x0, l_.str.2@PAGE
add x0, x0, l_.str.2@PAGEOFF
bl _system
mov w0, #0
ldp x29, x30, [sp, #48] ; 16-byte Folded Reload
add sp, sp, #64
ret
.cfi_endproc
; -- End function
.section __TEXT,__cstring,cstring_literals
l_.str: ; @.str
.asciz " %d \343\200\201 %d \345\222\214 %d \345\217\257\344\273\245\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n"
l_.str.1: ; @.str.1
.asciz " %d \343\200\201 %d \345\222\214 %d \344\270\215\350\203\275\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n"
l_.str.2: ; @.str.2
.asciz "pause"
.subsections_via_symbols
| .section __TEXT,__text,regular,pure_instructions
.build_version macos, 13, 0 sdk_version 13, 3
.globl _main ## -- Begin function main
.p2align 4, 0x90
_main: ## @main
.cfi_startproc
## %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -4(%rbp)
movl $3, -8(%rbp)
movl $4, -12(%rbp)
movl $5, -16(%rbp)
movl -8(%rbp), %eax
addl -12(%rbp), %eax
cmpl -16(%rbp), %eax
jle LBB0_4
## %bb.1:
movl -12(%rbp), %eax
addl -16(%rbp), %eax
cmpl -8(%rbp), %eax
jle LBB0_4
## %bb.2:
movl -8(%rbp), %eax
addl -16(%rbp), %eax
cmpl -12(%rbp), %eax
jle LBB0_4
## %bb.3:
movl -8(%rbp), %esi
movl -12(%rbp), %edx
movl -16(%rbp), %ecx
leaq L_.str(%rip), %rdi
movb $0, %al
callq _printf
jmp LBB0_5
LBB0_4:
movl -8(%rbp), %esi
movl -12(%rbp), %edx
movl -16(%rbp), %ecx
leaq L_.str.1(%rip), %rdi
movb $0, %al
callq _printf
LBB0_5:
leaq L_.str.2(%rip), %rdi
callq _system
xorl %eax, %eax
addq $16, %rsp
popq %rbp
retq
.cfi_endproc
## -- End function
.section __TEXT,__cstring,cstring_literals
L_.str: ## @.str
.asciz " %d \343\200\201 %d \345\222\214 %d \345\217\257\344\273\245\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n"
L_.str.1: ## @.str.1
.asciz " %d \343\200\201 %d \345\222\214 %d \344\270\215\350\203\275\347\265\204\346\210\220\344\270\211\350\247\222\345\275\242\343\200\202\n"
L_.str.2: ## @.str.2
.asciz "pause"
.subsections_via_symbols
| the_stack_data/684160.c |
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